Roland FP-7F User Manual

FP-7F Jan.1,2011
1.00
Model
MIDI Implementation
Copyright © 2011 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
1. Receive data
Channel Voice Messages
Note off
Status 2nd byte 3rd byte 8nH kkH vvH 9nH kkH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16) kk = note number: 00H-7FH (0-127) vv = note off velocity: 00H-7FH (0-127)
* For Drum Parts, these messages are received when Rx.NOTE OFF = ON for each Instrument.
Note on
Status 2nd byte 3rd byte 9nH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) kk = note number: 00H-7FH (0-127) vv = note on velocity: 01H-7FH (1-127)
* Not received when Rx.NOTE MESSAGE = OFF. (Initial value is ON) * For Drum Parts, not received when Rx.NOTE ON = OFF for each Instrument.
Polyphonic Key Pressure
Status 2nd byte 3rd byte AnH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) kk = note number: 00H-7FH (0-127) vv = key pressure: 00H-7FH (0-127)
* Not received when Rx.POLY PRESSURE (PAf) = OFF. (Initial value is ON) * The resulting effect is determined by System Exclusive messages. With the initial settings, there will be no effect.
Control Change
* When Rx.CONTROL CHANGE = OFF, all control change messages except for Channel Mode messages will be ignored. * The value specified by a Control Change message will not be reset even by a Program Change, etc.
Bank Select (Controller number 0, 32)
Status 2nd byte 3rd byte BnH 00H mmH BnH 20H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16) mm, ll = Bank number: 00H, 00H-7FH, 7FH (bank.1-bank.16384), Initial Value = 00 00H (bank.1)
* Not received when Rx.BANK SELECT = OFF. * Rx.BANK SELECT” is set to OFF by “GM1 System On,” and Bank Select message will be ignored. * Rx.BANK SELECT” is set to ON by “GM2 System On.” * Rx.BANK SELECT” is set to ON by power-on Reset or by receiving “GS RESET.” * When Rx.BANK SELECT LSB = OFF, Bank number LSB (llH) will be handled as 00H regardless of the received value. However, when sending Bank Select messages, you have to send both the MSB (mmH) and LSB (llH, the value should be 00H) together.
* Bank Select processing will be suspended until a Program Change message is received. * The GS format “Variation number” is the value of the Bank Select MSB
(Controller number 0) expressed in decimal. * Some other GS devices do not recognize the Ba nk Select LSB (Controller number 32).
Modulation (Controller number 1)
Status 2nd byte 3rd byte BnH 01H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Modulation depth: 00H-7FH (0-127)
* Not received when Rx.MODULATION = OFF. (Initial value is ON) * The resulting effect is determined by System Exclusive messages. With the initial settings, this is Pitch Modulation Depth.
Portamento Time (Controller number 5)
Status 2nd byte 3rd byte BnH 05H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Portamento Time: 00H-7FH (0-127), Initial value = 00H (0)
* This adjusts the rate of pitch change when Portamento is ON or when using the Portamento Control. A value of 0 results in the fastest change.
Data Entry (Controller number 6, 38)
Status 2nd byte 3rd byte BnH 06H mmH BnH 26H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16) mm, ll = the value of the parameter specified by RPN/NRPN
mm = MSB, ll = LSB
Volume (Controller number 7)
Status 2nd byte 3rd byte BnH 07H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Volume: 00H-7FH (0-127), Initial Value = 64H (100)
* Volume messages are used to adjust the volume balance of each Part. * Not received when Rx.VOLUME = OFF. (Initial value is ON)
Pan (Controller number 10)
Status 2nd byte 3rd byte BnH 0AH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = pan: 00H-40H-7FH (Left-Center-Right), Initial Value = 40H (Center)
* For Rhythm Parts, this is a relative adjustment of each Instrument’s pan setting. * Some Tones are not capable of being panned all the way to the left or right. * Not received when Rx.PANPOT = OFF. (Initial value is ON)
Expression (Controller number 11)
Status 2nd byte 3rd byte
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Date Version
BnH 0BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Expression: 00H-7FH (0-127), Initial Value = 7FH (127)
* This adjusts the volume of a Part. It can be used independently from Volume messages. Expression messages are used for musical expression within a performance; e.g., expression pedal movements, crescendo and decrescendo. * Not received when Rx.EXPRESSION = OFF. (Initial value is ON)
Hold 1 (Controller number 64)
Status 2nd byte 3rd byte BnH 40H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127)
* Not received when Rx.HOLD1 = OFF. (Initial value is ON)
Portamento (Controller number 65)
Status 2nd byte 3rd byte BnH 41H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value : 00H-7FH (0-127) 0-63 = OFF, 64-127 = ON
* Not received when Rx.PORTAMENTO = OFF. (Initial value is ON)
Sostenuto (Controller number 66)
Status 2nd byte 3rd byte BnH 42H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127) 0-63 = OFF, 64-127 = ON
* Not received when Rx.SOSTENUTO = OFF. (Initial value is ON)
Soft (Controller number 67)
Status 2nd byte 3rd byte BnH 43H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127) 0-63 = OFF, 64-127 = ON
* Not received when Rx.SOFT = OFF. (Initial value is ON) * Some Tones will not exhibit any change.
Filter Resonance (Timbre/Harmonic Intensity)(Controller number 71)
2nd byte 3rd byte
Status BnH 47H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv= Resonance value (relative change): 00H-7FH(-64 - 0 - +63), Initial value = 40H (no change)
* Some Tones will not exhibit any change.
Release Time (Controller number 72)
Status 2nd byte 3rd byte BnH 48H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Release Time value (relative change): 00H-7FH(-64 - 0 - +63), Initial value = 40H (no change)
* Some Tones will not exhibit any change.
Attack time (Controller number 73)
Status 2nd byte 3rd byte BnH 49H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Attack time value (relative change): 00H-7FH(-64 - 0 - +63), Initial value=40H (no change)
* Some Tones will not exhibit any change.
Cutoff (Controller number 74)
Status 2nd byte 3rd byte BnH 4AH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Cutoff value (relative change): 00H-7FH(-64 - 0 - +63), Initial value = 40H (no change)
* Some Tones will not exhibit any change.
Decay Time (Controller number 75)
Status 2nd byte 3rd byte BnH 4BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Decay Time value (relative change): 00H-7FH(-64 - 0 - +63), Initial value = 40H (no change)
* Some Tones will not exhibit any change.
Vibrato Rate (Controller number 76)
Status 2nd byte 3rd byte BnH 4CH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Vibrato Rate value (relative change): 00H-7FH(-64 - 0 - +63), Initial value = 40H (no change)
* Some Tones will not exhibit any change.
Vibrato Depth (Controller number 77)
Status 2nd byte 3rd byte BnH 4DH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Vibrato Depth Value (relative change): 00H-7FH(-64 - 0 - +63), Initial Value = 40H (no change)
* Some Tones will not exhibit any change.
Vibrato Delay (Controller number 78)
Status 2nd byte 3rd byte BnH 4EH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Vibrato Delay value (relative change): 00H-7FH(-64 - 0 - +63), Initial value=40H (no change)
* Some Tones will not exhibit any change.
Portamento control (Controller number 84)
Status 2nd byte 3rd byte BnH 54H kkH
n = MIDI channel number: 0H-FH (ch.1-ch.16) kk = source note number: 00H-7FH (0-127)
* A Note-on received immediately after a Portamento Control message will change continuously in pitch, starting from the pitch of the Source Note
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Number. * If a voice is already sounding for a note number identical to the Source Note Number, this voice will continue sounding (i.e., legato) and will, when the next Note-on is received, smoothly change to the pitch of that Note-on. * The rate of the pitch change caused by Portamento Control is determined by the Portamento Tim e v alue.
Example 1. On MIDI
Description Result 90 3C 40 Note on C4 C4 on B0 54 3C Portamento no change (C4 voice still sounding) Control from C4 90 40 40 Note on E4 glide from C4 to E4 80 3C 40 Note off C4 no change 80 40 40 Note off E4 E4 off
Example 2. On MIDI Description Result B0 54 3C Portamento no change Control from C4 90 40 40 Note on E4 E4 is played with glide from C4 to E4 80 40 40 Note off E4 E4 off
Effect 1 (Reverb Send Level) (Controller number 91)
Status 2nd bytes 3rd byte BnH 5BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value : 00H-7FH (0-127), Initial Value = 28H (40)
* This message adjusts the Reverb Send Level of each Part.
Effect 3 (Chorus Send Level) (Controller number 93)
Status 2nd byte 3rd byte BnH 5DH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127), Initial Value = 00H (0)
* This message adjusts the Chorus Send Level of each Part.
NRPN MSB/LSB (Controller number 98, 99)
Status 2nd byte 3rd byte BnH 63H mmH BnH 62H llH
n = MIDI channel number:0H-FH (ch.1-ch.16) mm = upper byte (MSB) of the parameter number specified by NRPN ll = lower byte (LSB) of the parameter number specified by NRPN
* Rx.NRPN is set to OFF by power-on reset or by receiving “GM1 System On” or “GM2 System On,” and NRPN message will be ignored. NRPN message will be received when Rx.NRPN = ON, or by receiving “GS RESET.” * The value set by NRPN will not be reset even if Program Change or Reset All Controllers is received.
**NRPN**
The NRPN (Non Registered Parameter Number) message allows an extended range of control changes to be used. To use these messages, you must first use NRPN MSB and NRPN LSB messages to specify the parameter to be controlled, and then use Data Entry messages to specify the value of the specified parameter. Once an NRPN parameter has been specified, all Data Entry messages received on that channel will modify the value of that parameter. To prevent accidents, it is recommended that you set RPN Null (RPN Number = 7FH/7FH) when you have finished setting the value of the desired parameter. Refer to Section 4. Supplementary material “Examples of actual MIDI messages” <Example 4>. On the GS devices, Data entry LSB (llH) of NRPN is ignored, so it is no problem to send Data entry MSB (mmH) only (without Data entry LSB).
On this instrument, NRPN can be used to modify the following parameters.
NRPN Data entry MSB LSB 01H 08H mmH Vibrato Rate (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 09H mmH Vibrato Depth (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 0AH mmH Vibrato Delay (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 20H mmH TVF Cutoff Frequency (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 21H mmH TVF Resonance (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 63H mmH TVF&TVA Envelope Attack Time (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 64H mmH TVF&TVA Envelope Decay Time (relative change) mm: 0EH-40H-72H (-50 - 0 - +50) 01H 66H mmH TVF&TVA Envelope Release Time (relative change) mm: 0EH-40H-72H (i-50 - 0 - +50) 18H rrH mmH Drum Instrument Pitch Coarse (relative change) r: key number of drum instrument mm: 00H-40H-7FH (-63 - 0 - +63 semitone) 1AH rrH mmH Drum Instrument TVA Level (absolute change) rr: key number of drum instrument mm: 00H-7FH (zero-maximum) 1CH rrH mmH Drum Instrument Panpot (absolute change) rr: key number of drum instrument mm: 00H, 01H-40H-7FH (Random, Left-Center-Right) 1DH rrH mmH Drum Instrument Reverb Send Level (absolute change) rr: key number of drum instrument mm: 01H-7FH (zero-maximum) 1EH rrH mmH Drum Instrument Chorus Send Level (absolute change) rr: key number of drum instrument mm: 01H-7FH (zero-maximum)
* Parameters marked “relative change” will change relatively to the preset value(40H). Even among different GS devices, “relative change” parameters may sometimes differ in the way the sound changes or in the range of change. * Parameters marked “absolute change” will be set to the absolute value of the parameter, regardless of the preset value. * Data entry LSB (llH) is ignored.
MSB Description
RPN MSB/LSB (Controller number 100, 101)
Status 2nd byte 3rd byte BnH 65H mmH BnH 64H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16) mm = upper byte (MSB) of parameter number specified by RPN ll = lower byte (LSB) of parameter number specified by RPN
* Not received when Rx.RPN = OFF. (Initial value is ON) *The value specified by RPN will not be reset even by messages such as Program Change or Reset All Controller.
**RPN**
The RPN (Registered Parameter Number) messages are expanded control changes, and each function of an RPN is described by the MIDI Standard. To use these messages, you must first use RPN MSB and RPN LSB messages to specify the parameter to be controlled, and the n u se D at a En try messages to specify the value of the specified param eter. Once an RPN parameter has been specified, all Data Entry messages received on that channel will modify the value of that parameter. To prevent accidents, it is recommended that you set RPN Null (RPN Number = 7FH/7FH) when you have finished setting the value of the desired parameter.Refer to Section 4. “Examples of actual MIDI messages” <Example 4>
On this instrument, RPN can be used to modify the following parameters.
RPN Data entry
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MSB LSB MSB LSB Explanation 00H 00H mmH --- Pitch Bend Sensitivity mm: 00H-18H (0-24 semitones), Initial Value = 02H (2 semitones) ll: ignored (processed as 00h) specify up to 2 octaves in semitone steps 00H 01H mmH llH Master Fine Tuning mm, ll: 00 00H - 40 00H - 7F 7FH (-100 - 0 - +99.99 cents), Initial Value = 40 00H (0 cent) ll: ignored (processed as 00h) specify up to 2 octaves in semitone steps Refer to 4. Supplementary material, “About tuning” 00H 02H mmH --- Master Coarse Tuning mm: 28H - 40H - 58H (-24 - 0 - +24 semitones), Initial Value = 40H (0 cent) ll: ignored (processed as 00h) 00H 05H mmH llH Modulation Depth Range mm: 00H - 04H (0 - 4 semitones) ll: 00H - 7FH (0 - 100 cents)100/128 Cent/Value 7FH 7FH --- --- RPN null Set condition where RPN and NRPN are unspecified. The data entry messages after set RPN null will be ignored. (No Data entry messages are required after RPN null). Settings already made will not change. mm, ll: ignored
Program Change
Status 2nd byte CnH ppH
n = MIDI channel number: 0H-FH (ch.1-ch.16) pp = Program number: 00H-7FH (prog.1-prog.128)
* Not received when Rx.PROGRAM CHANGE = OFF. (Initial value is ON) * After a Program Change message is received, the sound will change beginning with the next Note-on. Voices already sounding when the Program Change message was received will not be affected. * For Drum Parts, Program Change messages will not be received on bank numbers 129-16384 (the value of Control Number 0 is other than 0 (00H)).
Channel Pressure
Status 2nd byte DnH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Channel Pressure : 00H-7FH (0-127)
* Not received when Rx.CH PRESSURE (CAf) = OFF. (Initial value is ON) * The resulting effect is determined by System Exclusive messages. With the initial settings there will be no effect.
Pitch Bend Change
Status 2nd byte 3rd byte EnH llH mmH
n = MIDI channel number: 0H-FH (ch.1-ch.16) mm, ll = Pitch Bend value: 00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)
* Not received when Rx.PITCH BEND = OFF. (Initial value is ON) * The resulting effect is determined by System Exclusive messages. With the initial settings the effect is Pitch Bend.
Channel Mode Messages
All Sounds Off (Controller number 120)
Status 2nd byte 3rd byte BnH 78H 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* When this message is received, all currently-sounding notes on the corresponding channel will be turned off immediately.
Reset All Controllers (Controller number 121)
Status 2nd byte 3rd byte BnH 79H 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* When this message is received, the following controllers will be set to their reset values.
Controller Pitch Bend Change ±0 (Center) Polyphonic Key Pressure 0 (off) Channel Pressure 0 (off) Modulation 0 (off) Expression 127 (max) Hold 1 0 (off) Portamento 0 (off) Sostenuto 0 (off) Soft 0 (off) RPN unset; previously set data will not change NRPN unset; previously set data will not change
Reset value
Local Control (Controller number 122)
Status 2nd byte 3rd byte BnH 7AH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H, 7FH (0,127) 00H: Local Off 7FH: Local On
All Notes Off (Controller number 123)
Status 2nd byte 3rd byte BnH 7BH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* When All Notes Off is received, all notes on the corresponding channel will be turned off. However if Hold 1 or Sostenuto is ON, the sound will be continued until these are turned off.
OMNI OFF (Controller number 124)
Status 2nd byte 3rd byte BnH 7CH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* The same processing will be carried out as when All Notes Off is received.
OMNI ON (Controller number 125)
Status 2nd byte 3rd byte BnH 7DH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* OMNI ON is only recognized as “All notes off”; the Mode doesn’t change (OMNI OFF remains).
MONO (Controller number 126)
Status 2nd byte 3rd byte BnH 7EH mmH
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n = MIDI channel number: 0H-FH (ch.1-ch.16) mm = mono number : 00H-10H (0-16)
* The same processing will be carried out as when All Sounds Off and All Notes Off is received, and the corresponding channel will be set to Mode 4 (M = 1) regardless of the value of “mono number.”
POLY (Controller number 127)
Status 2nd byte 3rd byte BnH 7FH 00H
n = MIDI channel number: 0H-FH (ch.1-ch.16)
* The same processing will be carried out as when All Sounds Off and All Notes Off is received, and the corresponding channel will be set to Mode 3.
System Realtime Message
Active Sensing
Status FEH
* When Active Sensing is received, the unit w ill begin monitoring the interv als of all further messages. While monitoring, if the interval between messages exceeds 420 ms, the same processing will be carried out as when All Sounds Off, All Notes Off and Reset All Controllers are received, and message interval monitoring will be halted.
System Exclusive Message
Status Data byte Status
F0H iiH, ddH, ......, eeH F7H
F0H: System Exclusive Message status
ii = ID number: an ID number (manufacturer ID) to indicate the manufacturer whose Exclusive message this is. Roland’s manufacturer ID is 41H. ID numbers 7EH and 7FH are extensions of the MIDI standard; Universal Non-realtime Messages (7EH) and Universal Realtime Messages (7FH). dd,...,ee = data: 00H-7FH (0-127) F7H: EOX (End Of Exclusive)
The System Exclusive Messages received by this instrument are; messages related to mode settings, Universal Realtime System Exclusive messages and Data Set (DT1).
System exclusive messages related to mode settings
These messages are used to initialize a device to GS or Ge neral M IDI mode, o r change the operating mode. When creating performance data, a “GM1 System On” message should be inserted at the beginning of a General MIDI 1 score, a “GM2 System On” message at the beginning of a General MIDI 2 score, and a “GS Reset” message at the beginning of a GS music data. Each song should contain only one mode message as appropriate for the type of data. (Do not insert two or more mode setting messages in a single song.) GM System On” uses Universal Non-realtime Message format. “GS Reset” uses Roland system Exclusive format “Data Set 1 (DT1).”
GM1 System On
This is a command message that resets the internal settings of the unit to the General MIDI initial state (General MIDI System-Level 1). After receiving this message, this instrument will automatically be set to the proper condition for correctly playing a GM score.
Status
Data byte Status
F0H 7EH, 7FH, 09H, 01H F7H
Byte
Explanation
F0H Exclusive status
7EH ID number (Universal Non-realtime Message) 7FH Device ID (Broadcast) 09H Sub ID#1 (General MIDI Message) 01H Sub ID#2 (General MIDI 1 On) F7H EOX (End Of Exclusive)
* When this message is received, Rx.BANK SELECT will be OFF and Rx.NRPN will be OFF. * There must be an interval of at least 50 ms between this message and the next.
GM2 System On
This is a command message that resets the internal settings of the unit to the General MIDI initial state (General MIDI System-Level 2). After receiving this message, this instrument will automatically be set to the proper condition for correctly playing a GM2 score.
Status
Data byte Status
F0H 7EH 7FH 09H 03H F7H
Byte
Explanation F0H Exclusive status 7EH ID number (Universal Non-realtime Message) 7FH Device ID (Broadcast) 09H Sub ID#1 (General MIDI Message) 03H Sub ID#2 (General MIDI 2 On) F7H EOX (End Of Exclusive)
* When this message is received, this instrument will be able to receive the messages specified by General MIDI 2, and use the General MID I 2 soundmap. * There must be an interval of at least 50 ms between this message and the next.
GM System Off
GM System Off” is a command message that resets the internal state of this
instrument from the GM state to its nativ e condition . This instr ument will reset to the GS default state.
Status
Data byte Status
F0H 7EH, 7FH, 09H, 02H F7H
Byte
Explanation F0H Exclusive status 7EH ID number (Universal Non-realtime Message) 7FH Device ID (Broadcast) 09H Sub-ID#1 (General MIDI message) 02H Sub-ID#2 (General MIDI Off) 40H EOX (End of exclusive)
* There must be an interval of at least 50 ms between this message and the next.
GS reset
GS Reset is a command message that reset s the inte rnal settings of a device to the GS initial state. This message will appear at the beginning of GS music data, and a GS device that receives this message will automatically be set to the proper state to correctly playback GS music data.
Status
Data byte Status F0H 41H, 10H, 42H, 12H, 40H, 00H, F7H 7FH, 00H, 41H
Byte
Explanation F0H Exclusive status 41H ID number (Roland) 10H Device ID (dev: 00H-1FH (1-32), Initial value is 10H (17)) 42H Model ID (GS) 12H Command ID (DT1) 40H Address MSB 00H Address
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7FH Address LSB 00H Data (GS reset) 41H Checksum F7H EOX (End Of Exclusive)
* When this message is received, Rx.NRPN will be ON. * There must be an interval of at least 50 ms between this message and the next.
Universal Realtime System Exclusive Messages
Master volume
Status Data byte Status F0H 7FH, 7FH, 04H, 01H, llH, mmH F7H
Byte Explanation F0H Exclusive status 7FH ID number (universal realtime message) 7FH Device ID (Broadcast) 04H Sub ID#1 (Device Control messages) 01H Sub ID#2 (Master Volume) llH Master volume lower byte mmH Master volume upper byte F7H EOX (End Of Exclusive)
* The lower byte (llH) of Master Volume will be handled as 00H.
Master Fine Tuning
Status Data byte Status F0H 7FH, 7FH, 04H, 03H, llH, mmH F7H
Byte Explanation F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 04H Sub ID#1 (Device Control) 03H Sub ID#2 (Master Fine Tuning) llH Master Fine Tuning LSB mmH Master Fine Tuning MSB F7H EOX (End Of Exclusive)
mm, ll: 00 00H - 40 00H - 7F 7FH (-100 - 0 - +99.9 [cents])
Master Coarse Tuning
Status Data byte Status F0H 7FH, 7FH, 04H, 04H, llH, mmH F7H
Byte Explanation F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 04H Sub ID#1 (Device Control) 04H Sub ID#2 (Master Coarse Tuning) llH Master Coarse Tuning LSB mmH Master Coarse Tuning MSB F7H EOX (End Of Exclusive)
llH: ignored (processed as 00H) mmH: 28H - 40H - 58H (-24 - 0 - +24 [semitones])
Global Parameter Control
Parameters of the Global Parameter Control are newly provided for the G eneral MIDI 2.
Reverb Parameters
Status Data byte Status F0H 7FH, 7FH, 04H, 05H, 01H, 01H, F7H 01H, 01H, 01H, ppH, vvH
Byte Explanation
F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 04H Sub ID#1 (Device Control) 05H Sub ID#2 (Global Parameter Control) 01H Slot path length 01H Parameter ID width 01H Value width 01H Slot path MSB 01H Slot path LSB (Effect 0101: Reverb) ppH Parameter to be controlled. vvH Value for the parameter. F7H EOX (End Of Exclusive)
pp=0 Reverb Type vv = 00H Small Room (Room1) vv = 01H Medium Room (Room2) vv = 02H Large Room (Room3) vv = 03H Medium Hall (Hall1) vv = 04H Large Hall (Hall2) vv = 08H Plate (Plate)
pp=1 Reverb Time vv = 00H - 7FH 0 - 127
Chorus Parameters
Status Data byte Status F0H 7FH, 7FH, 04H, 05H, 01H, 01H, F7H 01H, 01H, 02H, ppH, vvH
Byte Explanation F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 04H Sub ID#1 (Device Control) 05H Sub ID#2 (Global Parameter Control) 01H Slot path length 01H Parameter ID width 01H Value width 01H Slot path MSB 02H Slot path LSB (Effect 0102: Chorus) ppH Parameter to be controlled. vvH Value for the parameter. F7H EOX (End Of Exclusive)
pp=0 Chorus Type vv=0 Chorus1 vv=1 Chorus2 vv=2 Chorus3 vv=3 Chorus4 vv=4 FB Chorus vv=5 Flanger
pp=1 Mod Rate vv= 00H - 7FH 0 - 127 pp=2 Mod Depth vv = 00H - 7FH 0 - 127 pp=3 Feedback vv = 00H - 7FH 0 - 127 pp=4 Send To Reverb vv = 00H - 7FH 0 - 127
Channel Pressure
Status Data byte Status F0H 7FH, 7FH, 09H, 01H, 0nH, ppH, rrH F7H
Byte Explanation F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 09H Sub ID#1 (Controller Destination Setting) 01H Sub ID#2 (Channel Pressure) 0nH MIDI Channel (00 - 0F)
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ppH Controlled parameter rrH Controlled range F7H EOX (End Of Exclusive) pp=0 Pitch Control rr = 28H - 58H -24 - +24 [semitones] pp=1 Filter Cutoff Control rr = 00H - 7FH -9600 - +9450 [cents] pp=2 Amplitude Control rr = 00H - 7FH 0 - 200 [%] pp=3 LFO Pitch Depth rr = 00H - 7FH 0 - 600 [cents] pp=4 LFO Filter Depth rr = 00H - 7FH 0 - 2400 [cents] pp=5 LFO Amplitude Depth rr = 00H - 7FH 0 - 100 [%]
Controller
Status Data byte Status F0H 7FH, 7FH, 09H, 03H, 0nH, ccH, F7H ppH, rrH
Byte
Explanation F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 09H Sub ID#1 (Controller Destination Setting) 03H Sub ID#2 (Control Change) 0nH MIDI Channel (00 - 0F) ccH Controller number (01 - 1F, 40 - 5F) ppH Controlled parameter rrH Controlled range F7H EOX (End Of Exclusive)
pp=0 Pitch Control rr = 28H - 58H -24 - +24 [semitones] pp=1 Filter Cutoff Control rr = 00H - 7FH -9600 - +9450 [cents] pp=2 Amplitude Control rr = 00H - 7FH 0 - 200 [%] pp=3 LFO Pitch Depth rr = 00H - 7FH 0 - 600 [cents] pp=4 LFO Filter Depth rr = 00H - 7FH 0 - 2400 [cents] pp=5 LFO Amplitude Depth rr = 00H - 7FH 0 - 100 [%]
Scale/Octave Tuning Adjust
Status Data byte Status F0H 7EH, 7FH, 08H, 08H, ffH, ggH, F7H hhH, ssH...
Byte
Explanation F0H Exclusive status 7EH ID number (Universal Non-realtime Message) 7FH Device ID (Broadcast) 08H Sub ID#1 (MIDI Tuning Standard) 08H Sub ID#2 (scale/octave tuning 1-byte form) ffH Channel/Option byte1 bits 0 to 1 = channel 15 to 16 bit 2 to 6 = Undefined ggH Channel byte2 bits 0 to 6 = channel 8 to 14 hhH Channel byte3 bits 0 to 6 = channel 1 to 7 ssH 12 byte tuning offset of 12 semitones from C to B 00H = -64 [cents] 40H = 0 [cents] (equal temperament) 7FH = +63 [cents] F7H EOX (End Of Exclusive)
Key-Based Instrument Controllers
Status Data byte Status
F0H 7FH, 7FH, 0AH, 01H, 0nH, F7H kkH, nnH, vvH...
Byte
Explanation F0H Exclusive status 7FH ID number (Universal Realtime Message) 7FH Device ID (Broadcast) 0AH Sub ID#1 (Key-Based Instrument Control) 01H Sub ID#2 (Controller) 0nH MIDI Channel (00 - 0FH) kkH Key Number nnH Control Number vvH Value F7H EOX (End Of Exclusive)
nn=07H Level vv = 00H - 7FH 0 - 200 [%] (Relative) nn=0AH Pan vv = 00H - 7FH Left - Right (Absolute) nn=5BH Reverb Send vv = 00H - 7FH 0 - 127 (Absolute) nn=5DH Chorus Send vv = 00H - 7FH 0 - 127 (Absolute)
* This parameter effects drum instruments only.
Universal Non-realtime System Exclusive Messages
Identity Request Message
Status Data byte Status F0H 7EH, 10H, 06H, 01H F7H
Byte
Explanation F0H Exclusive status 7EH ID number (Universal Non-realtime Message) 10H Device ID 06H Sub ID#1 (General Information) 01H Sub ID#2 (Identity Request) F7H EOX (End Of Exclusive)
* Device ID = 10H or 7FH
Data transmission
This instrument can receive the various parameters using System Exclusive messages. The exclusive message of GS format data has a model ID of 42H and a device ID of 10H (17), and it is common to all the GS devices.
Data set 1DT1
This is the message that actually performs dat a tran smission, and i s u sed w hen you wish to transmit the data.
Status
Data byte Status F0H 41H, 10H, 42H, 12H, aaH, bbH, F7H ccH, ddH, ... eeH, sum
Byte
Explanation F0H Exclusive status 41H ID number (Roland) 10H Device ID 42H Model ID (GS) 12H Command ID (DT1) aaH Address MSB: upper byte of the starting address of the transmitted data bbH Address: middle byte of the starting address of the transmitted data ccH Address LSB: lower byte of the starting address of the transmitted data ddH Data: the actual data to be transmitted. Multiple bytes of data are transmitted starting from the address. :
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: eeH Data sum Checksum F7H EOX (End Of Exclusive)
* The amount of data that can be transmitted at one time depends on the type of data, and data can be received only from the specified starting address and size. Refer to the Address and Size given in Section 3. * Data larger than 128 bytes must be divided into p acket s of 128 bytes or less. If “Data Set 1” is transmitted successively, there must be an interval of at least 40 ms between packets. * Regarding the checksum please refer to section 4 .
2. Transmit data
Channel Voice Messages
Note off
Status 2nd byte 3rd byte 8nH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) kk = note number: 00H-7FH (0-127) vv = note off velocity: 00H-7FH (0-127)
Note on
Status 2nd byte 3rd byte 9nH kkH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) kk = note number: 00H-7FH (0-127) vv = note on velocity: 01H-7FH (1-127)
Control Change
Bank Select (Controller number 0, 32)
Status 2nd byte 3rd byte BnH 00H mmH BnH 20H llH
n = MIDI channel number: 0H-FH (ch.1-ch.16) mm, ll = Bank number: 00H, 00H-7FH, 7FH (bank.1-bank.16384)
Modulation (Controller number 1)
Status 2nd byte 3rd byte BnH 01H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Modulation depth: 00H-7FH (0-127)
Expression (Controller number 11)
Status 2nd byte 3rd byte BnH 0BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Expression: 00H-7FH (0-127)
Hold 1 (Controller number 64)
Status 2nd byte 3rd byte BnH 40H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127)
Sostenuto (Controller number 66)
Status 2nd byte 3rd byte BnH 42H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16)
vv = Control value: 00H, 7FH (0, 127) 0 = OFF, 127 = ON
Soft (Controller number 67)
Status 2nd byte 3rd byte BnH 43H vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127)
Effect 1 (Reverb Send Level) (Controller number 91)
Status 2nd byte 3rd byte BnH 5BH vvH
n = MIDI channel number: 0H-FH (ch.1-ch.16) vv = Control value: 00H-7FH (0-127)
Program Change
Status 2nd byte CnH ppH
n = MIDI channel number: 0H-FH (ch.1-ch.16) pp = Program number: 00H-7FH (prog.1-prog.128)
System Realtime Message
Realtime Clock
Status F8H
Active sensing
Status FEH
* This will be transmitted constantly at intervals of approximately 250 ms.
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System exclusive messages
Identity Reply
Status Data byte Status F0H 7EH, 10H, 06H, 02H, 41H, 42H, 00H, 01H, 1BH, 07H, 01H, 00H, 00H F7H
Byte
Explanation F0H Exclusive status 7EH ID number (Universal Non-realtime Message) 10H Device ID (use the same as the device ID of Roland) 06H Sub ID#1 (General Information) 02H Sub ID#2 (Identity Reply) 41H ID number (Roland) 42H Device family code (LSB) 00H Device family code (MSB) 01H Device family number code (LSB) 1BH Device family number code (MSB) 07H Software revision level 01H Software revision level 00H Software revision level 00H Software revision level F7H EOX (End of Exclusive)
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3. Parameter Address Map (Model ID = 42H)
This map indicates address, size, Data (range), Parameter, Description, and Default Value of parameters which can be transferred using and “Data set 1 (DT1).” All the numbers of address, size, Data, and Default Value are indicated in 7-bit Hexadecimal-form.
Address Block map
An outlined address map of the Exclusive Communication is as follows;
Address (H) Block 40 00 00 Individual 40 01 3F 40 1×00 Individual 40 2×5A 41 m0 00 Individual 41 m8 7F 48 00 00
48 01 10 Bulk 48 1D 0F 49 m0 00 Bulk 49 mE 17
There are two ways in which GS data is transmitted: Individual Parameter Transmission in which individual parameters are transmitted one by one, and Bulk Dump Transmission in which a large amount of data is transmitted at once.
SYSTEM PARAMETERS
PART PARAMETERS(x=0-F)
DRUM SETUP PARAMETERS m0-1
SYSTEM PARAMETERS
PART PARAMETERS
DRUM SETUP PARAMETERS m0-1
Bulk
Individual Parameters
Individual Parameter Transmission tra nsmits data (or requests data) for one parameter as one exclusive message (one packet of “F0 ..... F7”).
In Individual Parameter Transmission, you must use the Address and Size listed in the following “Parameter Address Map.” Addresses marked at “#” cannot be used as starting addresses.
System Parameters
Parameters related to the system of the device are called System Parameters.
Address (H) 40 00 00 00 00 04 0018-07E8 MASTER TUNE -100.0 - +100.0 [cent] 00 04 00 00 0 [cent] 40 00 01# Use nibblized data. 40 00 02# 40 00 03# *Refer to section 4. Supplementary material, “About tuning.”
40 00 04 00 00 01 00-7F MASTER VOLUME 0-127 7F 127 (= F0 7F 7F 04 01 00 vv F7) 40 00 05 00 00 01 28-58 MASTER KEY-SHIFT -24 - +24 [semitones] 40 0 [semitones] 40 00 06 00 00 01 01-7F MASTER PAN -63 (LEFT) - +63 (RIGHT) 40 0 (CENTER) 40 00 7F 00 00 01 00 MODE SET 00 = GS Reset, 127 = Exit GS mode (Rx. only) * Refer to “System exclusive messages related to mode settings”.
40 01 10 00 00 10 00-40 VOICE RESERVE Part 10 (Drum Part) 02 2 40 01 11# Part 1 06 6 40 01 12# Part 2 02 2 40 01 13# Part 3 02 2 40 01 14# Part 4 02 2 40 01 15# Part 5 02 2 40 01 16# Part 6 02 2 40 01 17# Part 7 02 2 40 01 18# Part 8 02 2 40 01 19# Part 9 02 2 40 01 1A# Part 11 00 0 40 01 :# : : : 40 01 1F# Part 16 00 0 * The sum total of voices in the voice reserve function must be equal to or less than the number of the maximum polyphony. The maximum polyphony of this instrument is 128. For compatibility with other GS models, it is recommended that the maximum polyphony be equal or less than 24.
40 01 30 00 00 01 00-07 REVERB MACRO 00: Room 1 04 Hall 2
Size (H) Data (H) Parameter Description Default Value (H) Description
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01: Room 2 02: Room 3 03: Hall 1 04: Hall 2 05: Plate 06: Delay 07: Panning Delay 40 01 31 00 00 01 00-07 REVERB CHARACTER 0-7 04 4 40 01 32 00 00 01 00-07 REVERB PRE-LPF 0-7 00 0 40 01 33 00 00 01 00-7F REVERB LEVEL 0-127 40 64 40 01 34 00 00 01 00-7F REVERB TIME 0-127 40 64 40 01 35 00 00 01 00-7F REVERB DELAY FEEDBACK 0-127 00 0 * REVERB MACRO is a macro parameter that allows global setting of reverb parameters. When you select the reverb type with REVERB MACRO, each reverb parameter will be set to the most suitable value. * REVERB CHARACTER is a parameter that changes the reverb algorithm. The value of REVERB CHARACTER corresponds to the REVERB MACRO of the same number.
40 01 38 00 00 01 00-07 CHORUS MACRO 00: Chorus 1 02 Chorus 3 01: Chorus 2 02: Chorus 3 03: Chorus 4 04: Feedback Chorus 05: Flanger 06: Short Delay 07: Short Delay (FB) 40 01 39 00 00 01 00-07 CHORUS PRE-LPF 0-7 00 0 40 01 3A 00 00 01 00-7F CHORUS LEVEL 0-12 40 64 40 01 3B 00 00 01 00-7F CHORUS FEEDBACK 0-127 08 8 40 01 3C 00 00 01 00-7F CHORUS DELAY 0-127 50 80 40 01 3D 00 00 01 00-7F CHORUS RATE 0-127 03 3 40 01 3E 00 00 01 00-7F CHORUS DEPTH 0-127 13 19 40 01 3F 00 00 01 00-7F CHORUS SEND LEVEL TO REVERB 0-127 00 0 * CHORUS MACRO is a macro parameter that allows global setting of chorus parameters. When you use CHORUS MACRO to select the chorus ty pe, e ach chorus parameter will be set to the most suitable value.
40 03 00 00 00 02 00-7F EFX TYPE (MSB, LSB) 00 00 - 7F 7F 00 01 Thru * Refer to EFX Type Table * This EFX Type is current EFX type of this system. When part EFX type is same to this EFX type, that part connect to EFX.
40 03 03 00 00 01 00-7F EFX Parameter 1 40 03 04 00 00 01 00-7F EFX Parameter 2 40 03 05 00 00 01 00-7F EFX Parameter 3 40 03 06 00 00 01 00-7F EFX Parameter 4 40 03 07 00 00 01 00-7F EFX Parameter 5 40 03 08 00 00 01 00-7F EFX Parameter 6 40 03 09 00 00 01 00-7F EFX Parameter 7 40 03 0A 00 00 01 00-7F EFX Parameter 8 40 03 0B 00 00 01 00-7F EFX Parameter 9 40 03 0C 00 00 01 00-7F EFX Parameter 10 40 03 0D 00 00 01 00-7F EFX Parameter 11 40 03 0E 00 00 01 00-7F EFX Parameter 12 40 03 0F 00 00 01 00-7F EFX Parameter 13 40 03 10 00 00 01 00-7F EFX Parameter 14 40 03 11 00 00 01 00-7F EFX Parameter 15 40 03 12 00 00 01 00-7F EFX Parameter 16 40 03 13 00 00 01 00-7F EFX Parameter 17 40 03 14 00 00 01 00-7F EFX Parameter 18 40 03 15 00 00 01 00-7F EFX Parameter 19 40 03 16 00 00 01 00-7F EFX Parameter 20 * Each parameter will be changed by EFX type. Refer to EFX Parameter Map.
40 03 17 00 00 01 00 - 7F EFX Send Level to Reverb * Set to 0 when EFX type is changed.
40 03 18 00 00 01 00 - 7F EFX Send Level to Chorus * Set to 0 when EFX type is changed.
40 03 1A 00 00 01 00 - 7F EFX Depth Dry 100% - EFX 100%7F
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Part Parameters
This instrument has 16 parts. Parameters that can be set individually for each Part are called Part parameters. If you use exclusive messages to set Part parameters, specify the address by Block number rather than Part Number (normally the same number as the MIDI channel). The Block number can be specified as one of 16 blocks, from 0 (H) to F (H).
The relation between Part number and Block number is as follows.
x...BLOCK NUMBER (0-F), Part 1 (MIDI ch = 1) x = 1 Part 2 (MIDI ch = 2) x = 2 : : : Part 9 (MIDI ch = 9) x = 9 Part10 (MIDI ch = 10) x = 0 Part11 (MIDI ch = 11) x = A Part12 (MIDI ch = 12) x = B : : : Part16 (MIDI ch = 16) x = F
Address (H) 40 1x 00 00 00 02 00-7F TONE NUMBER CC#00 VALUE 0-127 00 0 40 1x 01# 00-7F P.C. VALUE 1-128 00 1 40 1x 02 00 00 01 00-10 Rx. CHANNEL 1-16, OFF Same as the Part Number 40 1x 03 00 00 01 00-01 Rx. PITCH BEND OFF/ON 01 ON 40 1x 04 00 00 01 00-01 Rx. CH PRESSURE (CAf) OFF/ON 01 ON 40 1x 05 00 00 01 00-01 Rx. PROGRAM CHANGE OFF/ON 01 ON 40 1x 06 00 00 01 00-01 Rx. CONTROL CHANGE OFF/ON 01 ON 40 1x 07 00 00 01 00-01 Rx. POLY PRESSURE (PAf) OFF/ON 01 ON 40 1x 08 00 00 01 00-01 Rx. NOTE MESSAGE OFF/ON 01 ON 40 1x 09 00 00 01 00-01 Rx. RPN OFF/ON 01 ON 40 1x 0A 00 00 01 00-01 Rx. NRPN OFF/ON 00 (01*) OFF (ON*) * When “GM1 System On” and “GM2 System On” are received, Rx. NRPN will be set OFF. When “GS Reset” is received, it will be set ON.
40 1x 0B 00 00 01 00-01 Rx. MODULATION OFF/ON 01 ON 40 1x 0C 00 00 01 00-01 Rx. VOLUME OFF/ON 01 ON 40 1x 0D 00 00 01 00-01 Rx. PANPOT OFF/ON 01 ON 40 1x 0E 00 00 01 00-01 Rx. EXPRESSION OFF/ON 01 ON 40 1x 0F 00 00 01 00-01 Rx. HOLD1 OFF/ON 01 ON 40 1x 10 00 00 01 00-01 Rx. PORTAMENTO OFF/ON 01 ON 40 1x 11 00 00 01 00-01 Rx. SOSTENUTO OFF/ON 01 ON 40 1x 12 00 00 01 00-01 Rx. SOFT OFF/ON 01 ON
40 1x 13 00 00 01 00-01 MONO/POLY MODE Mono/Poly 01 Poly (= CC# 126 01 / CC# 127 00)
40 1x 15 00 00 01 00-02 USE FOR RHYTHM PART 0 = OFF 00 at x 0 OFF at x ≠0 1 = MAP1 01 at x = 0 MAP1 at x ≠0 2 = MAP2 * This parameter sets the Drum Map of the Part used as the Drum Part. This instrument can simult aneously (in different Parts) use up to two Drum Maps (MAP1, MAP2). With the initial settings, Part10 (MIDI CH = 10, x = 0) is set to MAP1 (1), and other Parts are set to normal instrumental Parts (OFF (0)).
40 1x 16 00 00 01 28-58 PITCH KEY SHIFT -24 - +24 [semitones] 40 0 [semitones] 40 1x 17 00 00 02 00 08-0F 08 PITCH OFFSET FINE -12.0 - +12.0 [Hz] 08 00 (80) 0 [Hz] 40 1x 18# (08-F8) Use nibblized data. * PITCH OFFSET FINE allows you to alter, by a specified frequency amount, the pitch at which notes will sound. This parameter differs from the conventional Fine Tuning (RPN #1) parameter in that the amount of frequency alteration (in Hertz) will be identical no matter which note is played. When a multiple number of Parts, each of which has been given a different setting for PITCH OFFSET FINE, are sounded by means of an identical note number, you can obtain a Celeste effect.
40 1x 19 00 00 01 00-7F PART LEVEL 0-127 64 100 (= CC# 7) 40 1x 1A 00 00 01 00-7F VELOCITY SENSE DEPTH 0-127 40 64 40 1x 1B 00 00 01 00-7F VELOCITY SENSE OFFSET 0-127 40 64 40 1x 1C 00 00 01 00-7F PART PANPOT -64 (RANDOM) 40 0 (CENTER)
-63 (LEFT) - +63 (RIGHT) (= CC# 10, except RANDOM) 40 1x 1D 00 00 01 00-7F KEY RANGE LOW (C-1) - (G9) 00 C-1 40 1x 1E 00 00 01 00-7F KEY RANGE HIGH (C-1) - (G9) 7F G 9 40 1x 1F 00 00 01 00-5F CC1 CONTROLLER NUMBER 0-95 10 16 40 1x 20 00 00 01 00-5F CC2 CONTROLLER NUMBER 0-95 11 17 40 1x 21 00 00 01 00-7F CHORUS SEND LEVEL 0-127 00 0 (= CC# 93) 40 1x 22 00 00 01 00-7F REVERB SEND LEVEL 0-127 28 40 (= CC# 91)
40 1x 23 00 00 01 00-01 Rx. BANK SELECT OFF/ON 01 (00*) ON (OFF*)
Size (H) Data (H) Parameter Description Default Value (H) Description
12
* Rx.BANK SELECT” is set to OFF by “GM1 System On,” and Bank Select message will be ignored. * Rx.BANK SELECT” is set to ON by “GM2 System On.” * Rx.BANK SELECT” is set to ON by power-on Reset or by receiving “GS RESET.”
40 1x 24 00 00 01 00-01 Rx. BANK SELECT LSB OFF/ON 00 OFF * This instrument can be recognized Bank Select LSB (40H-43H) even if this message is OFF.
40 1x 25 00 00 01 00-01 TONE REMAIN OFF/ON 01 ON 40 1x 28 00 00 03 00-7F Bank Select LSB Range LSB (from) 40 40H 40 1x 29# LSB (to) 43 43H
40 1x 30 00 00 01 0E-72 TONE MODIFY 1 -50 - +50 40 0 Vibrato rate (= NRPN# 8) 40 1x 31 00 00 01 0E-72 TONE MODIFY 2 -50 - +50 40 0 Vibrato depth (= NRPN# 9) 40 1x 32 00 00 01 0E-72 TONE MODIFY 3 -50 - +50 40 0 TVF cutoff frequency (= NRPN# 32) 40 1x 33 00 00 01 0E-72 TONE MODIFY 4 -50 - +50 40 0 TVF resonance (= NRPN# 33) 40 1x 34 00 00 01 0E-72 TONE MODIFY 5 -50 - +50 40 0 TVF&TVA Env.attack (= NRPN# 99) 40 1x 35 00 00 01 0E-72 TONE MODIFY 6 -50 - +50 40 0 TVF&TVA Env.decay (= NRPN# 100) 40 1x 36 00 00 01 0E-72 TONE MODIFY 7 -50 - +50 40 0 TVF&TVA Env.release (= NRPN# 102) 40 1x 37 00 00 01 0E-72 TONE MODIFY 8 -50 - +50 40 0 Vibrato delay (= NRPN# 10)
40 1x 40 00 00 0C 00-7F SCALE TUNING C -64 - +63 [cent] 40 0 [cent] 40 1x 41# 00-7F SCALE TUNING C# -64 - +63 [cent] 40 0 [cent] 40 1x 42# 00-7F SCALE TUNING D -64 - +63 [cent] 40 0 [cent] 40 1x 43# 00-7F SCALE TUNING D# -64 - +63 [cent] 40 0 [cent] 40 1x 44# 00-7F SCALE TUNING E -64 - +63 [cent] 40 0 [cent] 40 1x 45# 00-7F SCALE TUNING F -64 - +63 [cent] 40 0 [cent] 40 1x 46# 00-7F SCALE TUNING F# -64 - +63 [cent] 40 0 [cent] 40 1x 47# 00-7F SCALE TUNING G -64 - +63 [cent] 40 0 [cent] 40 1x 48# 00-7F SCALE TUNING G# -64 - +63 [cent] 40 0 [cent] 40 1x 49# 00-7F SCALE TUNING A -64 - +63 [cent] 40 0 [cent] 40 1x 4A# 00-7F SCALE TUNING A# -64 - +63 [cent] 40 0 [cent] 40 1x 4B# 00-7F SCALE TUNING B -64 - +63 [cent] 40 0 [cent] * SCALE TUNING is a function that allows fine adjustment to the pitch of each note in the octave. The pitch of each identically-named note in all octaves will change simultaneously. A setting of +/- 0 cent (40H) is equal temperament. Refer to section 4. Supplementary material, “The Scale Tune Feature.”
40 2x 00 00 00 01 28-58 MOD PITCH CONTROL -24 - +24 [semitone] 40 0 [semitones] 40 2x 01 00 00 01 00-7F MOD TVF CUTOFF CONTROL -9600 - +9600 [cent] 40 0 [cent] 40 2x 02 00 00 01 00-7F MOD AMPLITUDE CONTROL -100.0 - +100.0 [%] 40 0 [%] 40 2x 03 00 00 01 00-7F MOD LFO1 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 04 00 00 01 00-7F MOD LFO1 PITCH DEPTH 0-600 [cent] 0A 47 [cent] 40 2x 05 00 00 01 00-7F MOD LFO1 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 06 00 00 01 00-7F MOD LFO1 TVA DEPTH 0-100 0 [%] 000 [%] 40 2x 07 00 00 01 00-7F MOD LFO2 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 08 00 00 01 00-7F MOD LFO2 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 09 00 00 01 00-7F MOD LFO2 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 0A 00 00 01 00-7F MOD LFO2 TVA DEPTH 0-100.0 [%] 00 0 [%]
40 2x 10 00 00 01 40-58 BEND PITCH CONTROL 0-24 [semitone] 42 2 [semitones] 40 2x 11 00 00 01 00-7F BEND TVF CUTOFF CONTROL -9600 - +9600 [cent] 40 0 [cent] 40 2x 12 00 00 01 00-7F BEND AMPLITUDE CONTROL -100.0 - +100.0 [%] 40 0 [%] 40 2x 13 00 00 01 00-7F BEND LFO1 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 14 00 00 01 00-7F BEND LFO1 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 15 00 00 01 00-7F BEND LFO1 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 16 00 00 01 00-7F BEND LFO1 TVA DEPTH 0-100.0 [%] 00 0 [%] 40 2x 17 00 00 01 00-7F BEND LFO2 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 18 00 00 01 00-7F BEND LFO2 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 19 00 00 01 00-7F BEND LFO2 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 1A 00 00 01 00-7F BEND LFO2 TVA DEPTH 0-100.0 [%] 00 0 [%]
40 2x 20 00 00 01 28-58 CAf PITCH CONTROL -24 - +24 [semitone] 40 0 [semitones] 40 2x 21 00 00 01 00-7F CAf TVF CUTOFF CONTROL -9600 - +9600 [cent] 40 0 [cent] 40 2x 22 00 00 01 00-7F CAf AMPLITUDE CONTROL -100.0 - +100.0 [%] 40 0 [%] 40 2x 23 00 00 01 00-7F CAf LFO1 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 24 00 00 01 00-7F CAf LFO1 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 25 00 00 01 00-7F CAf LFO1 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 26 00 00 01 00-7F CAf LFO1 TVA DEPTH 0-100.0 [%] 00 0 [%] 40 2x 27 00 00 01 00-7F CAf LFO2 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz]
13
40 2x 28 00 00 01 00-7F CAf LFO2 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 29 00 00 01 00-7F CAf LFO2 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 2A 00 00 01 00-7F CAf LFO2 TVA DEPTH 0-100.0 [%] 00 0 [%]
40 2x 30 00 00 01 28-58 PAf PITCH CONTROL -24 - +24 [semitone] 40 0 [semitones] 40 2x 31 00 00 01 00-7F PAf TVF CUTOFF CONTROL -9600 - +9600 [cent] 40 0 [cent] 40 2x 32 00 00 01 00-7F PAf AMPLITUDE CONTROL -100.0 - +100.0 [%] 40 0 [%] 40 2x 33 00 00 01 00-7F PAf LFO1 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz]
40 2x 40 00 00 01 28-58 CC1 PITCH CONTROL -24 - +24 [semitone] 40 0 [semitones] 40 2x 41 00 00 01 00-7F CC1 TVF CUTOFF CONTROL -9600 - +9600 [cent] 40 0 [cent] 40 2x 42 00 00 01 00-7F CC1 AMPLITUDE CONTROL -100.0 - +100.0 [%] 40 0 [%] 40 2x 43 00 00 01 00-7F CC1 LFO1 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 44 00 00 01 00-7F CC1 LFO1 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 45 00 00 01 00-7F CC1 LFO1 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 46 00 00 01 00-7F CC1 LFO1 TVA DEPTH 0-100.0 [%] 00 0 [%] 40 2x 47 00 00 01 00-7F CC1 LFO2 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 48 00 00 01 00-7F CC1 LFO2 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 49 00 00 01 00-7F CC1 LFO2 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 4A 00 00 01 00-7F CC1 LFO2 TVA DEPTH 0-100.0 [%] 00 0 [%]
40 2x 50 00 00 01 28-58 CC2 PITCH CONTROL -24 - +24 [semitone] 40 0 [semitones] 40 2x 51 00 00 01 00-7F CC2 TVF CUTOFF CONTROL -9600 - +9600 [cent] 40 0 [cent] 40 2x 52 00 00 01 00-7F CC2 AMPLITUDE CONTROL -100.0 - +100.0 [%] 40 0 [%] 40 2x 53 00 00 01 00-7F CC2 LFO1 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 54 00 00 01 00-7F CC2 LFO1 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 55 00 00 01 00-7F CC2 LFO1 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 56 00 00 01 00-7F CC2 LFO1 TVA DEPTH 0-100.0 [%] 00 0 [%] 40 2x 57 00 00 01 00-7F CC2 LFO2 RATE CONTROL -10.0 - +10.0 [Hz] 40 0 [Hz] 40 2x 58 00 00 01 00-7F CC2 LFO2 PITCH DEPTH 0-600 [cent] 00 0 [cent] 40 2x 59 00 00 01 00-7F CC2 LFO2 TVF DEPTH 0-2400 [cent] 00 0 [cent] 40 2x 5A 00 00 01 00-7F CC2 LFO2 TVA DEPTH 0-100.0 [%] 00 0 [%]
40 4x 23 00 00 06 00-7F PART EFX TYPE (MSB, LSB) 00 00 - 7F 7F 00 00 0 40 4x 24# * This EFX type is same to EFX type of System Parameter. When this EFX type is same to EFX type of System parameter, the part connect to EFX.
40 4x 25# 00-7F PART EFX MACRO 00-7F 00 00 0 40 4x 26# 00-7F PART EFX DEPTH 00-7F 00 00 0 40 4x 27# 00-7F PART EFX CONTROL1 00-7F 00 00 0 40 4x 28# 00-7F PART EFX CONTROL2 00-7F 00 00 0
40 4x 51 00 00 0B 00-7F HARMONIC BAR SET always 00 00 0 40 4x 52# 00-7F PERCUSSION 00(OFF) 01(4, Short) 02(2+2/3, Short) 41(4, Long) 42(2+2/3, Long) 40 4x 53# 00-7F HARMONIC BAR 16’ 00(OFF), 0F(ON) 00 OFF 40 4x 54# 00-7F HARMONIC BAR 5+1/3’ 00(OFF), 0F(ON) 00 OFF 40 4x 55# 00-7F HARMONIC BAR 8’ 00(OFF), 0F(ON) 00 OFF 40 4x 56# 00-7F HARMONIC BAR 4’ 00(OFF), 0F(ON) 00 OFF 40 4x 57# 00-7F HARMONIC BAR 2+2/3’ 00(OFF), 0F(ON) 00 OFF 40 4x 58# 00-7F HARMONIC BAR 2’ 00(OFF), 0F(ON) 00 OFF 40 4x 59# 00-7F HARMONIC BAR 1+3/5’ 00(OFF), 0F(ON) 00 OFF 40 4x 5A# 00-7F HARMONIC BAR 1+1/3’ 00(OFF), 0F(ON) 00 OFF 40 4x 5B# 00-7F HARMONIC BAR 1’ 00(OFF), 0F(ON) 00 OFF
14
Drum Setup Parameters
* m: Map number (0 = MAP1, 1 = MAP2) * rr: drum part note number (00H-7FH)
Address (H)
41 m1 rr 00 00 01 00-7F PLAY NOTE NUMBER Pitch coarse 41 m2 rr 00 00 01 00-7F LEVEL TVA level (= NRPN# 26) 41 m3 rr 00 00 01 00-7F ASSIGN GROUP NUMBER Non, 1-127 41 m4 rr 00 00 01 00-7F PANPOT -64 (RANDOM), -63 (LEFT) - +63 (RIGHT) (= NRPN# 28, except RANDOM) 41 m5 rr 00 00 01 00-7F REVERB SEND LEVEL 0.0-1.0 (= NRPN# 29) Multiplicand of the part reverb depth 41 m6 rr 00 00 01 00-7F CHORUS SEND LEVEL 0.0-1.0 (= NRPN# 30) Multiplicand of the part chorus depth 41 m7 rr 00 00 01 00-01 Rx. NOTE OFF OFF/ON 41 m8 rr 00 00 01 00-01 Rx. NOTE ON OFF/ON
* When the Drum Set is changed, DRUM SETUP PARAMETER values will all be initialized.
Size (H) Data (H) Parameter Description
15
4. Supplementary material
Decimal and Hexadecimal table
In MIDI documentation, data values and addresses/sizes of exclusive messages etc. are expressed as hexadecimal values for each 7 bits. The following table shows how these correspond to decimal numbers.
60H 61H 62H 63H 64H 65H 66H 67H 68H 69H 6AH 6BH 6CH 6DH 6EH 6FH 70H 71H 72H 73H 74H 75H 76H 77H 78H 79H 7AH 7BH 7CH 7DH 7EH 7FH
Dec. Hex. Dec. Hex. Dec. Hex. Dec Hex.
96
40H
64
20H
32
00H
0 1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
* Decimal values such as MIDI channel, bank select, and program change are listed as one (1) greater than the values given in the above table.
* A 7-bit byte can express data in the range of 128 steps. For data where greater precision is required, we must use two or more by tes. For example, two hexadecimal numbers aa bbH expressing two 7-bit bytes would indicate a value of aa x 128 + bb.
* In the case of values which have a ± sign, 00H = -64, 40H = ±0, and 7FH = +63, so that the decimal expression would be 64 less than the value given in the above chart. In the case of two types, 00 00H = -8192, 40 00H = ±0, and 7F 7FH = +8191. For example if aa bbH were expressed as decimal, this would be aa bbH - 40 00H = aa x 128 + bb - 64 x 128.
* Data marked “nibbled” is expressed in hexadecimal in 4-bit units. A value expressed as a 2-byte nibble 0a 0bH has the value of a x 16 + b.
<Example1> What is the decimal expression of 5AH? From the preceding table, 5AH = 90
<Example2> What is the decimal expression of the value 12 34H given as hexadecimal for each 7 bits? From the preceding table, since 12H = 18 and 34H = 52 18 x 128 + 52 = 2356
<Example3> What is the decimal expression of the nibbled v alue 0A 03 09 0D? From the preceding table, since 0AH = 10, 03H = 3, 09H = 9, 0DH = 13 ((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885
<Example4> What is the nibbled expression of the decimal value 1258?
16) 1258
16) 78
01H 02H 03H 04H 05H 06H 07H 08H 09H 0AH 0BH 0CH 0DH 0EH 0FH 10H 11H 12H 13H 14H 15H 16H 17H 18H 19H 1AH 1BH 1CH 1DH 1EH 1FH
... 10
33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
21H 22H 23H 24H 25H 26H 27H 28H 29H 2AH 2BH 2CH 2DH 2EH 2FH 30H 31H 32H 33H 34H 35H 36H 37H 38H 39H 3AH 3BH 3CH 3DH 3EH 3FH
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
41H 42H 43H 44H 45H 46H 47H 48H 49H 4AH 4BH 4CH 4DH 4EH 4FH 50H 51H 52H 53H 54H 55H 56H 57H 58H 59H 5AH 5BH 5CH 5DH 5EH 5FH
97 98
99 100 101 102 103 104 105 106 107 108 109 1
10 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127
... 14
16) 4
0... 4 Since from the preceding table, 0 = 00H, 4 = 04H, 14 = 0EH, 10 = 0AH, the answer is 00 04 0E 0AH.
Examples of actual MIDI messages
<Example1> 92 3E 5F 9n is the Note-on status, and n is the MIDI channel number. Since 2H = 2, 3EH = 62, and 5FH = 95, this is a Note-on message with MIDI CH = 3, note number 62 (note name is D4), and velocity 95.
<Example2> CE 49 CnH is the Program Change status, and n is the MIDI channel number. Since EH = 14 and 49H = 73, this is a Program Change message with MIDI CH = 15, program number 74 (Flute in GS).
<Example3> EA 00 28 EnH is the Pitch Bend Change status, and n is the MIDI channel number. The 2nd byte (00H = 0) is the LSB and the 3rd by te (28H = 40) i s the MSB, bu t Pitch Bend Value is a sig ned number in w hich 40 00H (= 64 x 12 8 + 0 = 8192) is 0, so this Pitch Bend V alue is 28 00H - 40 00H = 40 x 128 + 0 - (64 x 128 + 0) = 5120
- 8192 = -3072
If the Pitch Bend Sensitivity is set to 2 semitones, -8192 (00 00H) will cause the pitch to change 200 cents, so in thi s ca se -200 x (-3072) / (-8192) = -75 cen t s of Pitch Bend is being applied to MIDI channel 11.
<Example4> B3 64 00 65 00 06 0C 26 00 64 7F 65 7F BnH is the Control Change status, and n is the MIDI channel number. For Control Changes, the 2nd byte is the control number, and the 3rd byte is the value. In a case in which two or more messages consecutive messages have the same status, MIDI has a provision called “running status” which allows the status byte of the second and following messages to be omitted. Thus, the above messages have the following meaning.
B3 64 00 MIDI ch.4, lower byte of RPN parameter number: 00H (B3) 65 00 (MIDI ch.4) upper byte of RPN parameter number: 00H (B3) 06 0C (MIDI ch.4) upper byte of parameter value: 0CH (B3) 26 00 (MIDI ch.4) lower byte of parameter value: 00H (B3) 64 7F (MIDI ch.4) lower byte of RPN parameter number: 7FH (B3) 65 7F (MIDI ch.4) upper byte of RPN parameter number: 7FH
In other words, the above messages specify a value of 0C 00H for RPN parameter number 00 00H on MIDI channel 4, and then set the RPN parameter number to 7F 7FH.
RPN parameter number 00 00H is Pitch Bend Sensitivity, and the MSB of the value indicates semitone units, so a value of 0CH = 12 sets the maximum pitch bend range to +/- 12 semitones (1 octave). (On GS sound sources the LSB of Pitch Bend Sensitivity is ignored, but the LSB should be transmitted anyway (with a value of 0) so that operation will be correct on any device.)
Once the parameter number has been specified for RPN or NRPN, all Data Entry messages transmitted on that same channel will be valid, so after the desired value has been transmitted, it is a good idea to set the parameter number to 7F 7FH to prevent accidents. This is the reason for the (B3) 64 7F (B3) 65 7F at the end.
It is not desirable for performance data (such as Standard MIDI File data) to contain many events with running status as given in <Example 4>. This is because if playback is halted during the song and then rewound or fast-forwarded, the sequencer may not be able to transmit the correct status, and the sound source will then misinterpret the data. Take care to give each event its own status.
It is also necessary that the RPN or NRPN parameter number setting and the value setting be done in the proper order. On some sequencers, events occurring in the same (or consecutive) clock may be transmitted in an order different than the order in which they were received. For this reason it is a good idea to slightly skew the time of each event (about 1 tick for TPQN = 96, and about 5 ticks for TPQN = 480).
* TPQN: Ticks Per Quarter Note
16
Example of an Exclusive message and calculating a Checksum
Roland Exclusive messages are transmitted with a checksum at the end (before F7) to make sure that the me ssage w as correctly r eceiv ed. The v alue of the checksum is determined by the address and data (or size) of the transmitted exclusive message.
How to calculate the checksum (hexadecimal numbers are indica ted by ‘H) The checksum is a value derived by adding the address, size and checksum itself and inverting the lower 7 bits. Here’s an example of how the checksum is calculated. We will assume that in the exclusive message we are transmitting, the address is aa bb ccH and the data or size is dd ee ffH.
aa + bb + cc + dd + ee + ff = sum sum / 128 = quotient ... remainder 128 - remainder = checksum
<Example> Setting REVERB MACRO to ROOM 3 According to the “Parameter Address Map,” the REVERB MACRO Address is 40 01 30H, and ROOM 3 is a value of 02H. Thus,
F0
41 10 42 12 40 01 30 02 ?? F7
(1) (2) (3) (4) (5) Address data Checksum (6)
(1) Exclusive Status, (2) ID (Roland), (3) Device ID (17), (4) Model ID (GS), (5) Command ID (DT1), (6) End of Exclusive
Next we calculate the checksum.
40H + 01H + 30H + 02H = 64 + 1 + 48 + 2 = 115 (sum) 115 (sum) / 128 = 0 (quotient) ... 115 (remainder) checksum = 128 - 115 (remainder) = 13 = 0DH
This means that F0 41 10 42 12 40 01 30 02 0D F7 is the m essage we tran smit.
About tuning
In MIDI, individual Parts are tuned by sending RPN #1 (Master Fine Tuning) to the appropriate MIDI channel. In MIDI, an entire device is tuned by either sending RPN #1 to all MIDI channels being used, or by sending a System Exclusive MASTER TUNE (address 40 00 00H). RPN #1 allows tuning to be specified in steps of approximately 0.012 cents (to be precise, 100/8192 cent), and System Exclusive MASTER TUNE allows tuning in steps of 0.1 cent. One cent is 1/100th of a semitone. The values of RPN #1 (Master Fine Tuning) and System Exclusive MASTER TUNE are added together to determine the actual pitch sounded by each Part.
Hz in A4 cent RPN #1 Sys.Ex. 40 00 00
445.0 +19.56 4C 43 (+1603) 00 04 0C 04 (+196)
444.0 +15.67 4A 03 (+1283) 00 04 09 0D (+157)
443.0 +11.76 47 44 (+ 964) 00 04 07 06 (+118)
442.0 +7.85 45 03 (+ 643) 00 04 04 0F (+ 79)
441.0 +3.93 42 42 (+ 322) 00 04 02 07 (+ 39)
440.0 0.00 40 00 ( 0) 00 04 00 00 ( 0)
439.0 -3.94 3D 3D (- 323) 00 03 0D 09 (- 39)
438.0 -7.89 3A 7A (- 646) 00 03 0B 01 (- 79)
Frequently used tuning values are given in the following t able for your re ference. Values are in hexadecimal (decimal in parentheses).
<Example> Set the tuning of MIDI channel 3 to A4 = 442.0 Hz
Send RPN#1 to MIDI channel 3. From the above table, the value is 45 03H.
B2 64 00 MIDI ch.3, lower byte of RPN parameter number: 00H (B2) 65 01 (MIDI ch.3) upper byte of RPN parameter number: 01H (B2) 06 45 (MIDI ch.3) upper byte of parameter value: 45H
(B2) 26 03 (MIDI ch.3) lower byte of parameter value: 03H (B2) 64 7F (MIDI ch.3) lower byte of RPN parameter number: 7FH (B2) 65 7F (MIDI ch.3) upper byte of RPN parameter number: 7FH
The Scale Tune Feature (address: 40 1x 40)
The scale Tune feature allows you to finely adjust the individual pitch of the notes from C through B. Though the settings are made while working with one octave, the fine adjustments will affect all octaves. By making the appropriate Scale Tune settings, you can obtain a complete variety of tuning methods other than equal temperament. As examples, three possible ty pes of scale setting are explained below.
Equal Temperament This method of tuning divides the octave into 12 equal parts. It is currently the most widely used form of tuning, especially in occidental music. On this instrument, the default settings for the Scale Tune feature produce equal temperament.
Just Temperament (Keytone C) The three main chords resound much more beautifully than with equal temperament, but this benefit can only be obtained in one key. If transposed, the chords tend to become ambiguous. The example given involves settings for a key in which C is the keynote.
Arabian Scale By altering the setting for Scale Tune, you can obtain a variety of other tunings suited for ethnic music. For example, the settings introduced below will set the unit to use the Arabian Scale.
Example Settings
Note name C 0 0 -6 C# 0 -8 +45 D 0 +4 -2 D# 0 +16 -12 E 0 -14 -51 F 0 -2 -8 F# 0 -10 +43 G 0 +2 -4 G# 0 +14 +47 A 0 -16 0 A# 0 +14 -10 B 0 -12 -49
The values in the table are given in cents. Refer to the explanation of Scale Tuning to convert these values to hexadecimal, and transmit them as exclusive data. For example, to set the tune (C-B) of the Part1 Arabian Scale, send the data as follows: F0 41 10 42 12 40 11 40 3A 6D 3E 34 0D 38 6B 3C 6F 40 36 0F 50 F7
Equal Temperament Just Temperament (Keytone C) Arabian Scale
17
5. Effect List
0100: Equalizer 0101: Spectrum 0102: Enhancer 0104: Isolator 0105: Low Boost 0106: High Pass Filter 0110: Overdrive 0111: Distortion 0112: Overdrive2 0113: Distortion2 0107: Speaker Simulator 0114: Amp Simulator (Guitar Amp Simulator) 0120: Phaser 0129: Multi Stage Phaser 012a: Infinite Phaser 0123: Stereo Flanger 0127: 3D Flanger 0128: 2Band Flanger 0121: Auto Wah 0103: Humanizer 012b: Ring Modulator 0125: Tremolo 0126: Auto Pan 012c: Slicer 0130: Compressor 0131: Limiter 0142: Stereo Chorus 0140: Hexa Chorus 0141: Tremolo Chorus 0143: Space D 0144: 3D Chorus 0145: 2Band Chorus 0122: Rotary 012d: Rotary2 0300: Rotary Multi 015b: Stereo Delay1 015c: Stereo Delay2 015d: Stereo Delay3 015e: Stereo Delay4 015f: Stereo Delay5 0150: Monaural Delay 0151: Modulation Delay 0152: Triple Tap Delay 0157: 3D Delay 0159: Tape Echo 015a: Reverse Delay 0172: Lo-Fi 0175: Telephone 0156: Gate Reverb 0200: OD->Chorus (Overdrive->Chorus) 0201: OD->Flanger (Overdrive->Flanger) 0202: Overdrive->Delay 0203: Dist.->Chorus (Distortion->Chorus) 0204: Dist.->Flanger (Distortion->Flanger) 0205: Dist.->Delay (Distortion->Delay) 0206: Enhancer->Cho (Enhancer->Chorus) 0207: Enhancer->Fl. (Enhancer->Flanger) 0208: Enhancer->Delay 0209: Chorus->Delay 020a: Flanger-> Delay 020b: Chorus-> Flanger 0040: Damper Resonance
EFX Parameter Map
The parameters with”#1” or “#2” at the end of parameter name can be controlled with each exclusive message”Part EFX CONTROL 1” and “Part EFX CONTROL 2.”
0100: Equalizer
This is a four-band stereo equalizer (low, mid x 2, high).
No Parameter Value Description 1 Low Freq 0-1 200, 400 Hz Frequency of the low range 2 Low Gain #1 0-30 -15-+15 dB Gain of the low range 3 Mid1 Freq 0-16 200-8000 Hz Frequency of the middle range 1 4 Mid1 Gain 0-30 -15-+15 dB Gain of the middle range 1
5 Mid1 Q 0-4
6 Mid2 Freq 0-16 200-8000 Hz Frequency of the middle range 2 7 Mid2 Gain 0-30 -15-+15 dB Gain of the middle range 2
8 Mid2 Q 0-4
9 High Freq 0-2
10 High Gain #2 0-30 -15-+15 dB Gain of the high range 11 Level 0-127 0-127 Output Level
0.5, 1.0,
2.0, 4.0, 8.0
0.5, 1.0, 2.0,
4.0, 8.0
2000, 4000, 8000 Hz
0101: Spectrum
This is a stereo spectrum. Spectrum is a type of filter which modifies the timbre by boosting or cutting the level at specific frequencies.
No Parameter Value Description 1 Band1 (250Hz) 0-30 2 Band2 (500Hz) #1 0-30 3 Band3 (1000Hz) 0-30 4 Band4 (1250Hz) #2 0-30 5 Band5 (2000Hz) 0-30 6 Band6 (3150Hz) 0-30 7 Band7 (4000Hz) 0-30 8 Band8 (8000Hz) 0-30
9 Q 0-4
10 Level 0-127 0-127 Output Level
-15-+15 dB Gain of each frequency band
0.5, 1.0, 2.0,
4.0, 8.0
0102: Enhancer
Controls the overtone structure of the high frequencies, adding sparkle and tightness to the sound.
No Parameter Value Description 1 Sens #1 0-127 0-127 Sensitivity of the enhancer
2 Mix #2 0-127 0-127
3 Low Gain 0-30 -15 - +15 dB Gain of the low range 4 High Gain 0-30 -15 - +15 dB Gain of the high range 5 Level 0-127 0-127 Output Level
18
Width of the middle range 1 Set a higher value for Q to narrow the range to be affected.
Width of the middle range 2 Set a higher value for Q to narrow the range to be affected.
Frequency of the high range
Simultaneously adjusts the width of the adjusted ranges for all the frequency bands.
Level of the overtones generated by the enhancer
0104: Isolator
This is an equalizer which cuts the v olume greatly, allowing you to add a special effect to the sound by cutting the volume in varying ranges.
No Parameter Value Description
1 Boost/Cut Low 0-64
Boost/Cut Mid
2
#1
Boost/Cut High
3
#2
Anti Phase Low
4
Sw
Anti Phase Low
5
Level
6 Anti Phase Mid Sw 0-1 Off, On
7
Anti Phase Mid Level
8 Low Boost Sw 0-1 Off, On
Low Boost
9
Level
10 Level 0-127 0-127 Output Level
0-64
-60 - +4 dB
0-64
0-1 Off, On
0-127 0-127
0-127 0-127
0-127 0-127
These boost and cut each of the High, Middle, and Low frequency ranges. At -60 dB, the sound becomes inaudible. 0 dB is equivalent to the input level of the sound. Turns the Anti-Phase function on and off for the Low frequency ranges. When turned on, the counter-channel of stereo sound is inverted and added to the signal. Adjusts the level settings for the Low frequency ranges. Adjusting this level for certain frequencies allows you to lend emphasis to specific parts. (This is effective only for stereo source.)
Settings of the Anti-Phase function for the Middle frequency ranges The parameters are the same as for the Low frequency ranges.
Turns Low Booster on/off. This emphasizes the bottom to create a heavy bass sound. Increasing this value gives you a heavier low end. Depending on the Isolator and filter settings this effect may be hard to distinguish.
0105: Low Boost
Boosts the volume of the lower range, creating powerful lows.
No Parameter Value Description
Boost
1
Frequency #1
2 Boost Gain #2 0-12 0-+12 dB
3 Boost Width 0-2
4 Low Gain 0-30 -15-+15 dB Gain of the low frequency range 5 High Gain 0-30 -15-+15 dB Gain of the high frequency range 6 Level 0-127 0-127 Output level
0-8 50-125 Hz
Wide, Mid, Narrow
Center frequency at which the lower range will be boosted Amount by which the lower range will be boosted Width of the lower range that will be boosted
0106: High Pass Filter
This is a filter with an extremely sharp slope. The cutoff frequency can be varied cyclically.
No Parameter Value Description
Filter type Frequency range that will pass through each filter
1 Filter Type 0-3
2 Filter Slope 0-2 -12, -24, -36 dB
3 Filter Cutoff #1 0-127 0-127
Lpf, Bpf, Hpf, Notch
Lpf: Frequencies below the cutoff Bpf: Frequencies in the region of the cutoff Hpf: Frequencies above the cutoff Notch: Frequencies other than the region of the cutoff Amount of attenuation per octave
-36 dB: Extremely steep
-24 dB: Steep
-12 dB: Gentle Cutoff frequency of the filter Increasing this value will raise the cutoff frequency.
Filter resonance level
4 Filter Resonance #2 0-100 0-100
5 Filter Gain 0-12 0 - +12 dB
6 Modulation Sw 0-1 Off, On On/off switch for cyclic change
7 Modulation Wave 0-4
8 Rate Mode 0-1 Hz, note
9 Rate 1-127 0.05-10.00 Hz Rate of modulation (Hz) 10 Rate 0-21 note Rate of modulation (note) 11 Depth 0-127 0-127 Depth of modulation
12 Attack 0-127 0-127
13 Level 0-127 0-127 Output level
Tri, Sqr, Sin, Saw1, Saw2
Increasing this value will emphasize the region near the cutoff frequency. Amount of boost for the filter output
How the cutoff frequency will be modulated Tri: Triangle wave Sqr: Square wave Sin: Sine wave Saw1: Sawtooth wave (upward) Saw2: Sawtooth wave (downward) When this is set to “note,” the effect is synchronized with the tempo.
Speed at which the cutoff frequency will change This is effective if Modulation Wave is SQR, SAW1, or SAW2.
0110: Overdrive
Creates a soft distortion similar to that produced by vacuum tube amplifiers.
No Parameter Value Description
1 Drive 0-127 0-127
Small,
2 Amp Type #1 0-3
3 Low Gain 0-30 -15 - +15 dB Gain of the low range 4 High Gain 0-30 -15 - +15 dB Gain of the high range 5 Pan 0-127 L64 - 63R Stereo location of the output sound 6 Level #2 0-127 0-127 Output Level
Built-In, 2-Stack, 3-Stack
Degree of distortion Also changes the volume. Type of guitar amp Small: small amp Built-In: single-unit type amp 2-Stack: large double stack amp 3-Stack: large triple stack amp
0111: Distortion
Produces a more intense distortion than Overdrive. The parameters are the same as for “Overdrive.”
0112: Overdrive2
This is an overdrive that provides heavy distortion.
No Parameter Value Description
1 Drive 0-127 0-127
2 Tone 0-127 0-127
3 Amp Sw 0-1 Off, On Turns the Amp Simulator on/off.
Small,
4 Amp Type #1 0-3
5 Low Gain 0-30 -15 - +15 dB Gain of the low range 6 High Gain 0-30 -15 - +15 dB Gain of the high range 7 Pan 0-127 L64 - 63R Stereo location of the output sound 8 Level #2 0-127 0-127 Output Level
Built-In, 2-Stack, 3-Stack
Degree of distortion Also changes the volume. Sound quality of the Overdrive effect
Type of guitar amp Small: small amp Built-In: single-unit type amp 2-Stack: large double stack amp 3-Stack: large triple stack amp
0113: Distortion2
This is a distortion effect that provides heavy distor tion. The parameters are the same as for “Overdrive2.”
19
0107: Speaker Simulator
Simulates the speaker type and mic settings used to record the speaker sound.
No Parameter Value Description 1 Speaker Type #1 0-15 (See the table.) Type of speaker
Adjusts the location of the mic that is recording the sound of the
2 Mic Setting 0-2 1, 2, 3
3 Mic Level 0-127 0-127 Volume of the microphone 4 Direct Level 0-127 0-127 Volume of the direct sound 5 Level #2 0-127 0-127 Output Level
speaker. This can be adjusted in three steps, with the mic becoming more distant in the order of 1, 2, and 3.
Specifications of each Speaker Type
The speaker column indicates the diam eter of each spea ker uni t (in in ches) and the number of units.
Type Cabinet Speaker Microphone Small 1 Small open-back enclo su re 10 Dynamic
Small 2 Small open-back enclo su re 10 Dynamic Middle Open back enclosure 12 x 1 Dynamic JC-120 Open back enclosure 12 x 2 Dynamic Built-In 1 Open back enclosure 12 x 2 Dynamic Built-In 2 Open back enclosure 12 x 2 Condenser Built-In 3 Open back enclosure 12 x 2 Condenser Built-In 4 Open back enclosure 12 x 2 Condenser Built-In 5 Open back enclosure 12 x 2 Condenser BG Stack 1 Sealed enclosure 12 x 2 Condenser BG Stack 2 Large sealed enclosure 12 x 2 Condenser MS Stack 1 Large sealed enclosure 12 x 4 Condenser MS Stack 2 Large sealed enclosure 12 x 4 Condenser Metal Stack Large double stack 12 x 4 Condenser 2-Stack Large double stack 12 x 4 Condenser 3-Stack Large triple stack 12 x 4 Condenser
0114: Guitar Amp Simulator
This is an effect that simulates the sound of a guitar amplifier.
No Parameter Value Description 1 Pre Amp Sw 0-1 Off, On Turns the amp switch on/off.
JC-120, Clean Twin, MATCH Drive, BG Lead, MS1959I, MS1959II,
2 Pre Amp Type #1 0-13
3 Pre Amp Volume 0-127 0-127
4 Pre Amp Master 0-127 0-127 Volume of the entire pre-amp
5 Pre Amp Gain 0-2
6 Pre Amp Bass 0-127 0-127
7 Pre Amp Middle 0-127 0-127
8 Pre Amp Treble 0-127 0-127
9 Pre Amp Presence 0-127
MS1959I+II, SLDN Lead, Metal 5150, Metal Lead, OD-1, OD-2 Turbo, Distortion, Fuzz
Low, Middle, High
0-127 (MATCH Drive: -127-0)
Type of guitar amp
Volume and amount of distortion of the amp
Amount of pre-amp distortion
Tone of the bass/mid/treble frequency range Middle cannot be set if “MATCH Drive” is selected as the Pre Amp Type.
Tone for the ultra-high frequency range
Turning this “On” produces a sharper and brighter sound.
10 Pre Amp Bright 0-1 Off, On
11 Speaker Sw 0-1 Off, On
12 Speaker Type #2 0-15 (See the table.) Type of speaker
13 Mic Setting 0-2 1, 2, 3
14 Mic Level 0-127 0-127 Volume of the microphone 15 Direct Level 0-127 0-127 Volume of the direct sound 16 Pan 0-127 L64 - 63R Stereo location of the output 17 Level 0-127 0-127 Output level
This parameter applies to the “JC-120,” “Clean Twin,” and “BG Lead” Pre Amp Types.
Determines whether the signal passes through the speaker (ON), or not (OFF).
Adjusts the location of the mic that’s capturing the sound of the speaker. This can be adjusted in three steps, from 1 to 3, with the mic becoming more distant as the value ncreases.
Specifications of each Speaker Type
The speaker column indicates the diam eter of each spea ker uni t (in in ches) and the number of units.
Type Cabinet Speaker Microphone Small 1 Small open-back enclo su re 10 Dynamic
Small 2 Small open-back enclo su re 10 Dynamic Middle Open back enclosure 12 x 1 Dynamic JC-120 Open back enclosure 12 x 2 Dynamic Built-In 1 Open back enclosure 12 x 2 Dynamic Built-In 2 Open back enclosure 12 x 2 Condenser Built-In 3 Open back enclosure 12 x 2 Condenser Built-In 4 Open back enclosure 12 x 2 Condenser Built-In 5 Open back enclosure 12 x 2 Condenser BG Stack 1 Sealed enclosure 12 x 2 Condenser BG Stack 2 Large sealed enclosure 12 x 2 Condenser MS Stack 1 Large sealed enclosure 12 x 4 Condenser MS Stack 2 Large sealed enclosure 12 x 4 Condenser Metal Stack Large double stack 12 x 4 Condenser 2-Stack Large double stack 12 x 4 Condenser 3-Stack Large triple stack 12 x 4 Condenser
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0120: Phaser
This is a stereo phaser. A phase-shifted sound is added to the original sound and modulated.
No Parameter Value Description
1 Mode 0-2
2 Manual #2 0-127 0-127
3 Rate Mode 0-1 Hz, note
4 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 5 Rate 0-21 note Frequency of modulation (note) 6 Depth 0-127 0-127 Depth of modulation
7 Polarity 0-1
8 Resonance 0-127 0-127 Amount of feedback
9 Cross Feedback 0-98 -98 - +98%
10 Mix 0-127 0-127 Level of the phase-shifted sound 11 Low Gain 0-30 -15 - +15 dB Gain of the low range 12 High Gain 0-30 -15 - +15 dB Gain of the high range 13 Level 0-127 0-127 Output Level
4-Stage, 8-Stage, 12-Stage
Inverse, Synchro
Number of stages in the phaser
Adjusts the basic frequency from which the sound will be modulated. When this is set to “note,” the effect is synchronized with the tempo.
Selects whether the left and right phase of the modulation will be the same or the opposite. Inverse: The left and right phase will be opposite. When using a mono source, this spreads the sound. Synchro: The left and right phase will be the same. Select this when inputting a stereo source.
Adjusts the proportion of the phaser sound that is fed back into the effect. Negative (-) settings will invert the phase.
0129: Multi Stage Phaser
Extremely high settings of the phase difference produce a deep phaser effect.
No Parameter Value Description
4-Stage, 8-Stage,
1 Mode 0.5
2 Manual #2 0-127 0-127
3 Rate Mode 0-1 Hz, note
4 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 5 Rate 0-21 note Frequency of modulation (note) 6 Depth 0-127 0-127 Depth of modulation 7 Resonance 0-127 0-127 Amount of feedback 8 Mix 0-127 0-127 Level of the phase-shifted sound 9 Pan 0-127 L64 - 63R Stereo location of the output sound 10 Low Gain 0-30 -15 - +15 dB Gain of the low range 11 High Gain 0-30 -15 - +15 dB Gain of the high range 12 Level 0-127 0-127 Output Level
12-Stage, 16-Stage, 20-Stage, 24-Stage
Number of phaser stages
Adjusts the basic frequency from which the sound will be modulated. When this is set to “note,” the effect is synchronized with the tempo.
012a: Infinite Phaser
A phaser that continues raising/lowe ring the frequency at which the sound is modulated.
No Parameter Value Description
1 Mode 0-3 1, 2, 3, 4
Higher values will produce a deeper phaser effect.
Speed at which to raise or lower
2 Speed #1 0-127 -100 - +100
3 Resonance #2 0-127 0-127 Amount of feedback 4 Mix 0-127 0-127 Volume of the phase-shifted sound 5 Pan 0-127 L64 - 63R Panning of the output sound
6 Low Gain 0-30 -15 - +15 dB
7 High Gain 0-30 -15 - +15 dB
8 Level 0-127 0-127 Output volume
the frequency at which the sound is modulated (+: upward / -: downward)
Amount of boost/cut for the low-frequency range Amount of boost/cut for the high-frequency range
0123: Stereo Flanger
This is a stereo flanger. (The LFO has the same phase for left and right.) It produces a metallic resonance that rises and falls like a jet airplane t aki ng of f o r landing. A filter is provided so that you can adjust the timbre of the flanged sound.
No Parameter Value Description
Type of filter Off: No filter is used
1 Filter Type 0-2 Off, Lpf, Hpf
2 Cutoff Freq 0-16 200-8000 Hz Basic frequency of the filter
3 Pre Delay 0-125 0.0-100.0 ms
4 Rate Mode 0-1 Hz, note
5 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Rate 0-21 note Frequency of modulation (note) 7 Depth #2 0-127 0-127 Depth of modulation 8 Phase 0-90 0-180 deg Spatial spread of the sound
9 Feedback 0-98 -98 - +98%
10 Low Gain 0-30 -15 - +15 dB Gain of the low range 11 High Gain 0-30 -15 - +15 dB Gain of the high range
12 Balance 0-100
13 Level 0-127 0-127 Output Level
D100:0W - D0:100W
Lpf: Cuts the frequency range above the Cutoff Freq Hpf: Cuts the frequency range below the Cutoff Freq
Adjusts the delay time from when the direct sound begins until the flanger sound is heard. When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase.
Volume balance between the direct sound (D) and the flanger sound (W)
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0127: 3D Flanger
This applies a 3D effect to the flanger sound. The flanger sound will be positioned 90 degrees left and 90 degrees right.
No Parameter Value Description
Type of filter Off: No filter is used
1 Filter Type 0-2 Off, Lpf, Hpf
2 Cutoff Freq 0-16 200-8000 Hz Basic frequency of the filter
3 Pre Delay 0-125 0.0-100.0 ms
4 Rate Mode 0-1 Hz, note
5 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Rate 0-21 note Frequency of modulation (note) 7 Depth #2 0-127 0-127 Depth of modulation 8 Phase 0-90 0-180 deg Spatial spread of the sound
9 Feedback 0-98 -98.98
10 Output Mode 0-1
11 Low Gain 0-30 -15 - +15 dB Gain of the low range 12 High Gain 0-30 -15 - +15 dB Gain of the high range
13 Balance 0-100
14 Level 0-127 0-127 Output Level
Speaker, Phones
D100:0 ­WD0:100W
Lpf: Cuts the frequency range above the Cutoff Freq Hpf: Cuts the frequency range below the Cutoff Freq
Adjusts the delay time from when the direct sound begins until the flanger sound is heard. When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the method that will be used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if you select Speaker when using speakers, or Phones when using headphones.
Volume balance between the direct sound (D) and the flanger sound (W)
0128: 2Band Flanger
A flanger that lets you apply an effect independently to the low-frequency and high-frequency ranges.
No Parameter Value Description
1 Split Freq 0-16 200-8000 Hz
2 Low Pre Delay 0-125 0.0-100.0 ms
3 Low Rate Mode 0-1 Hz, note
4 Low Rate #1 1-127 0.05-10.00 Hz
5 Low Rate 0-21 note
6 Low Depth 0-127 0-127
7 Low Phase 0-90 0-180 deg
8 Low Feedback 0-98 -98 - +98%
9 High Pre Delay 0-125 0.0-100.0 ms
10 High Rate Mode 0-1 Hz, note
Frequency at which the low and high ranges will be divided Delay time from when the original sound is heard to when the low­range flanger sound is heard When this is set to “note,” the effect is synchronized with the tempo. Rate at which the low-range flanger sound is modulated (Hz) Rate at which the low-range flanger sound is modulated (note) Modulation depth for the low-range flanger sound
Spaciousness of the low-range flanger sound
Proportion of the low-range flanger sound that is to be returned to the input (negative values invert the phase) Delay time from when the original sound is heard to when the high-range flanger sound is heard When this is set to “note,” the effect is synchronized with the tempo.
11 High Rate #2 1-127 0.05-10.00 Hz
12 High Rate 0-21 note
13 High Depth 0-127 0-127
14 High Phase 0-90 0-180 deg
15 High Feedback 0-98 -98 - +98%
16 Balance 0-100
17 Level 0-127 0-127 Output volume
D100:0W ­D0:100W
Rate at which the high-range flanger sound is modulated (Hz) Rate at which the high-range flanger sound is modulated (note) Modulation depth for the high-range flanger sound
Spaciousness of the high-range flanger sound
Proportion of the high-range flanger sound that is to be returned to the input (negative values invert the phase) Volume balance of the original sound (D) and flanger sound (W)
0121: Auto Wah
Cyclically controls a filter to create cyclic change in timbre.
No Parameter Value Description
Type of filter
1 Filter Type 0-1 Lpf, Bpf
2 Manual #2 0-127 0-127
3 Peak 0-127 0-127
4 Sens 0-127 0-127
5 Polarity 0-1 Up, Down
6 Rate Mode 0-1 Hz, note
7 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 8 Rate 0-21 note Frequency of modulation (note) 9 Depth 0-127 0-127 Depth of modulation
10 Phase 0-90 0-180 deg
11 Low Gain 0-30 -15 - +15 dB Gain of the low range 12 High Gain 0-30 -15 - +15 dB Gain of the high range 13 Level 0-127 0-127 Output Level
Lpf: The wah effect will be applied over a wide frequency range. Bpf: The wah effect will be applied over a narrow frequency range.
Adjusts the center frequency at which the effect is applied.
Adjusts the amount of the wah effect that will occur in the range of the center frequency. Set a higher value for Q to narrow the range to be affected. Adjusts the sensitivity with which the filter is controlled. Sets the direction in which the frequency will change when the autowah filter is modulated. Up: The filter will change toward a higher frequency. Down: The filter will change toward a lower frequency. When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the degree of phase shift of the left and right sounds when the wah effect is applied.
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0103: Humanizer
Adds a vowel character to the sound, making it similar to a human voice.
No Parameter Value Description 1 Drive Sw 0-1 Off, On Turns Drive on/off.
2 Drive #2 0-127 0-127
3 Vowel1 0-4 a, e, i, o, u Selects the vowel. 4 Vowel2 0-4 a, e, i, o, u Selects the vowel.
5 Rate Mode 0-1 Hz, note
6 Rate 1-127 0.05-10.00 Hz
7 Rate #1 0-21 note
8 Depth 0-127 0-127 Effect depth
9 Input Sync Sw 0-1 Off, On
10 Input Sync Threshold 0-127 0-127
11 Manual 0-100 0-100
12 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 13 High Gain 0-30 -15 - +15 dB Gain of the high frequency range 14 Pan 0-127 L64 - 63R Stereo location of the output 15 Level 0-127 0-127 Output level
Degree of distortion Also changes the volume.
When this is set to “note,” the effect is synchronized with the tempo. Frequency at which the two vowels switch (Hz) Frequency at which the two vowels switch (note)
Determines whether the LFO for switching the vowels is reset by the input signal (ON) or not (OFF). Volume level at which reset is applied
Point at which Vowel 1/2 switch 49 or less: Vowel 1 will have a longer duration. 50: Vowel 1 and 2 will be of equal duration. 51 or more: Vowel 2 will have a longer duration.
012b: Ring Modulator
This is an effect that applies amplitude modulation (AM) to the input signal, producing bell-like sounds. You can also change the modulation frequency in response to changes in the volume of the sound sent into the effect.
No Parameter Value Description
1 Frequency #1 0-127 0-127
2 Sens 0-127 0-127
3 Polarity 0-1 Up, Down
4 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 5 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
6 Balance #2 0-100
7 Level 0-127 0-127 Output level
D100:0W ­D0:100W
Adjusts the frequency at which modulation is applied. Adjusts the amount of frequency modulation applied. Determines whether the frequency modulation moves towards higher frequencies (Up) or lower frequencies (Down).
Volume balance between the direct sound (D) and the effect sound (W)
0125: Tremolo
Cyclically modulates the volume to add tremolo effect to the sound.
No Parameter Value Description
Modulation Wave
1 Mod Wave 0-4
2 Rate Mode 0-1 Hz, note
3 Rate #1 1-127 0.05 - 10.00 Hz Frequency of the change (Hz) 4 Rate 0-21 note Frequency of the change (note) 5 Depth #2 0-127 0-127 Depth to which the effect is applied 6 Low Gain 0-30 -15 - +15 dB Gain of the low range 7 High Gain 0-30 -15 - +15 dB Gain of the high range 8 Level 0-127 0-127 Output Level
Tri, Sqr, Sin, Saw1, Saw2
Tri: Triangle wave Sqr: Square wave Sin: Sine wave Saw1/2: Sawtooth wave When this is set to “note,” the effect is synchronized with the tempo.
0126: Auto Pan
Cyclically modulates the stereo location of the sound.
No Parameter Value Description
Modulation Wave
1 Mod Wave 0-4
2 Rate Mode 0-1 Hz, note
3 Rate #1 1-127 0.05 - 10.00 Hz Frequency of the change (Hz) 4 Rate 0-21 note Frequency of the change (note) 5 Depth #2 0-127 0-127 Depth to which the effect is applied 6 Low Gain 0-30 -15 - +15 dB Gain of the low range 7 High Gain 0-30 -15 - +15 dB Gain of the high range 8 Level 0-127 0-127 Output Level
Tri, Sqr, Sin, Saw1, Saw2
Tri: Triangle wave Sqr: Square wave Sin: Sine wave Saw1/2: Sawtooth wave When this is set to “note,” the effect is synchronized with the tempo.
012c: Slicer
By applying successive cuts to the sound, this effect turns a conventional sound into a sound that appears to be played as a backing phrase. This is especially effective when applied to sustain-ty pe sounds.
No Parameter Value Description
1 Rate Mode 0-1 Hz, note
2 Rate 1-127 0.05-10.00 Hz
3 Rate #1 12-21 note
4 Attack 0-127 0-127
5 Input Sync Sw 0-1 Off, On
6 Input Sync Threshold 0-127 0-127
7 Mode 0-1 Legato, Slash
8 Shuffle #2 0-127 0-127
9 Level 0-127 0-127 Output level
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When this is set to “note,” the effect is synchronized with the tempo. Rate at which the 16-step sequence will cycle (Hz) Rate at which the 16-step sequence will cycle (note) Speed at which the level changes between steps Specifies whether an input note will cause the sequence to resume from the first step of the sequence (ON) or not (OFF) Volume at which an input note will be detected Sets the manner in which the volume changes as one step progresses to the next. Legato: The change in volume from one step’s level to the next remains unaltered. If the level of a following step is the same as the one preceding it, there is no change in volume. Slash: The level is momentarily set to 0 before progressing to the level of the next step. This change in volume occurs even if the level of the following step is the same as the preceding step. Timing of volume changes for even- numbered steps (step 2, step 4, step 6...). The higher the value, the later the beat progresses.
0130: Compressor
Flattens out high levels and boosts low levels, smoothing out fluctuations in volume.
No Parameter Value Description
1 Attack #2 0-127 0-127
2 Threshold #1 0-127 0-127
3 Post Gain 0-18 0 - +18 dB Adjusts the output gain. 4 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 5 High Gain 0-30 -15 - +15 dB Gain of the high frequency range 6 Level 0-127 0-127 Output level
Sets the speed at which compression starts
Adjusts the volume at which compression begins
0131: Limiter
Compresses signals that exceed a specified volume level, preventing distortion from occurring.
No Parameter Value Description
Adjusts the time after the signal
1 Release 0-127 0-127
2 Threshold #1 0-127 0-127
3 Ratio #2 0-3
4 Post Gain 0-18 0 - +18 dB Adjusts the output gain. 5 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 6 High Gain 0-30 -15 - +15 dB Gain of the high frequency range 7 Level 0-127 0-127 Output level
1.5:1, 2:1, 4:1, 100:1
volume falls below the Threshold Level until compression is no longer applied. Adjusts the volume at which compression begins
Compression ratio
0142: Stereo Chorus
This is a stereo chorus. A filter is provided so that you can adjust the timbre of the chorus sound.
No Parameter Value Description
Type of filter Off: No filter is used
1 Filter Type 0-2 Off, Lpf, Hpf
2 Cutoff Freq 0-16 200-8000 Hz Basic frequency of the filter
3 Pre Delay 0-125 0.0-100.0 ms
4 Rate Mode 0-1 Hz, note
5 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Rate 0-21 note Frequency of modulation (note) 7 Depth #2 0-127 0-127 Depth of modulation 8 Phase 0-90 0-180 deg Spatial spread of the sound 9 Low Gain 0-30 -15 - +15 dB Gain of the low range 10 High Gain 0-30 -15 - +15 dB Gain of the high range
11 Balance 0-100
12 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
Lpf: Cuts the frequency range above the Cutoff Freq Hpf: Cuts the frequency range below the Cutoff Freq
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo.
Volume balance between the direct sound (D) and the chorus sound (W)
0140: Hexa Chorus
Uses a six-phase chorus (six layers of chorused sound) to give richness and spatial spread to the sound.
No Parameter Value Description
1 Pre Delay 0-125 0.0-100.0 ms
2 Rate Mode 0-1 Hz, note
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo.
3 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 4 Rate 0-21 note Frequency of modulation (note) 5 Depth #2 0-127 0-127 Depth of modulation
6 Pre Delay Deviation 0-20 0-20
7 Depth Deviation 0-40 -20 - +20
8 Pan Deviation 0-20 0-20
9 Balance 0-100
10 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
Adjusts the differences in Pre Delay between each chorus sound. Adjusts the difference in modulation depth between each chorus sound. Adjusts the difference in stereo location between each chorus sound. 0: All chorus sounds will be in the center. 20: Each chorus sound will be spaced at 60 degree intervals relative to the center. Volume balance between the direct sound (D) and the chorus sound (W)
0141: Tremolo Chorus
This is a chorus effect with added Tremolo (cyclic modulation of volume).
No Parameter Value Description
1 Pre Delay 0-125 0.0-100.0 ms
2 Chorus Rate Mode 0-1 Hz, note
3 Chorus Rate 1-127 0.05-10.00 Hz
4 Chorus Rate 0-21 note
5 Chorus Depth #1 0-127 0-127
6 Tremolo Rate Mode 0-1 Hz, note
7 Tremolo Rate #2 1-127 0.05-10.00 Hz
8 Tremolo Rate 0-21 note
9 Tremolo Separation 0-127 0-127 Spread of the tremolo effect 10 Tremolo Phase 0-90 0-180 deg Spread of the tremolo effect
11 Balance 0-100
12 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo. Modulation frequency of the chorus effect (Hz) Modulation frequency of the chorus effect (note) Modulation depth of the chorus effect When this is set to “note,” the effect is synchronized with the tempo. Modulation frequency of the tremolo effect (Hz) Modulation frequency of the tremolo effect (note)
Volume balance between the direct sound (D) and the tremolo chorus sound (W)
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0143: Space D
This is a multiple chorus that applies two-phase modulation in stereo. It gives no impression of modulation, but produces a transparent chorus effect.
No Parameter Value Description
Adjusts the delay time from the
1 Pre Delay 0-125 0.0-100.0 ms
2 Rate Mode 0-1 Hz, note
3 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 4 Rate 0-21 note Frequency of modulation (note) 5 Depth #2 0-127 0-127 Depth of modulation 6 Phase 0-90 0-180 deg Spatial spread of the sound 7 Low Gain 0-30 -15 - +15 dB Gain of the low range 8 High Gain 0-30 -15 - +15 dB Gain of the high range
9 Balance 0-100
10 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
direct sound until the chorus sound is heard. When this is set to “note,” the effect is synchronized with the tempo.
Volume balance between the direct sound (D) and the chorus sound (W)
0144: 3D Chorus
This applies a 3D effect to the chorus sound. The chorus sound will be positioned 90 degrees left and 90 degrees right.
No Parameter Value Description
Type of filter Off: No filter is used
1 Filter Type 0-2 Off, Lpf, Hpf
2 Cutoff Freq 0-16 200-8000 Hz Basic frequency of the filter
3 Pre Delay 0-125 0.0-100.0 ms
4 Rate Mode 0-1 Hz, note
5 Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Rate 0-21 note Frequency of modulation (note)
7 Depth #2 0-127 0-127
8 Phase 0-90 0-180 deg Spatial spread of the sound
9 Output Mode 0-1
10 Low Gain 0-30 -15 - +15 dB Gain of the low range 11 High Gain 0-30 -15 - +15 dB Gain of the high range
12 Balance 0-100
13 Level 0-127 0-127 Output Level
Speaker, Phones
D100:0W ­D0:100W
Lpf: Cuts the frequency range above the Cutoff Freq Hpf: Cuts the frequency range below the Cutoff Freq
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo.
Modulation depth of the chorus effect
Adjusts the method that will be used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if you select Speaker when using speakers, or Phones when using headphones.
Volume balance between the direct sound (D) and the chorus sound (W)
0145: 2Band Chorus
A chorus effect that lets you apply an effect independently to the low-frequency and high-frequency ranges.
No Parameter Value Description
1 Split Freq 0-16 200-8000 Hz
2 Low Pre Delay 0-125 0.0-100.0 ms
3 Low Rate Mode 0-1 Hz, note
Frequency at which the low and high ranges will be divided Delay time from when the original sound is heard to when the low-range chorus sound is heard When this is set to “note,” the effect is synchronized with the tempo.
4 Low Rate 1-127 0.05-10.00 Hz
5 Low Rate 0-21 note
6 Low Depth #1 0-127 0-127
7 Low Phase 0-90 0-180 deg
8 High Pre Delay 0-125 0.0-100.0 ms
9 High Rate Mode 0-1 Hz, note
10 High Rate 1-127 0.05-10.00 Hz
11 High Rate 0-21 note
12 High Depth #2 0-127 0-127
13 High Phase 0-90 0-180 deg
14 Balance 0-100
15 Level 0-127 0-127 Output volume
D100:0W - D0:100W
Rate at which the low-range chorus sound is modulated (Hz) Rate at which the low-range chorus sound is modulated (note) Modulation depth for the low-range chorus sound
Spaciousness of the low-range chorus sound
Delay time from when the original sound is heard to when the high-range chorus sound is heard When this is set to “note,” the effect is synchronized with the tempo. Rate at which the low-range chorus sound is modulated (Hz) Rate at which the low-range chorus sound is modulated (note) Modulation depth for the high-range chorus sound
Spaciousness of the high-range chorus sound
Volume balance of the original sound (D) and chorus sound (W)
0122: Rotary
The Rotary effect simulates the sound of the rotary speakers often used with the electric organs of the past. Since the movement of the high range and low range rotors can be set independently, the unique type of modulation characteristic of these speakers can be simulated quite closely. This effect is most suitable for electric organ Patches.
No Parameter Value Description
Simultaneously switch the rotational speed of the low
1 Speed #1 0-1 Slow, Fast
2 Woofer Slow Speed 1-127 0.05-10.00 Hz
3 Woofer Fast Speed 1-127 0.05-10.00 Hz
4 Woofer Acceleration 0-15 0-15
5 Woofer Level 0-127 0-127 Volume of the low frequency rotor
6 Tweeter Slow Speed 1-127 0.05-10.00 Hz
7 Tweeter Fast Speed 1-127 0.05-10.00 Hz 8 Tweeter Acceleration 0-15 0-15 9 Tweeter Level 0-127 0-127 10 Separation #2 0-127 0-127 Spatial dispersion of the sound 11 Level 0-127 0-127 Output Level
25
frequency rotor and high frequency rotor. Slow: Slows down the rotation to the Slow Rate. Fast: Speeds up the rotation to the Fast Rate.
Slow speed (Slow) of the low frequency rotor
Fast speed (Fast) of the low frequency rotor
Adjusts the time it takes the low frequency rotor to reach the newly selected speed when switching from fast to slow (or slow to fast) speed. Lower values will require longer times.
Settings of the high frequency rotor The parameters are the same as for the low frequency rotor
012d: Rotary2
This type provides modified response for the rotary speaker, with the low end boosted further. This effect is a descendant of the Roland VK Series’ built-in rotary speaker.
No Parameter Value Description
1 Speed #1 0-1 Slow, Fast
2 Brake #2 0-1 Off, On
3 Woofer Slow Speed 1-127 0.05-10.00 Hz
4 Woofer Fast Speed 1-127 0.05-10.00 Hz
5 Woofer Trans Up 0-127 0-127
6 Woofer Trans Down 0-127 0-127
7 Woofer Level 0-127 0-127 Volume of the woofer
8 Tweeter Slow Speed 1-127 0.05-10.00 Hz
9 Tweeter Fast Speed 1-127 0.05-10.00 Hz 10 Tweeter Trans Up 0-127 0-127 11 Tweeter Trans Down 0-127 0-127 12 Tweeter Level 0-127 0-127
13 Spread 0-10 0-10
14 Low Gain 0-30 -15 - +15 dB Gain of the low range 15 High Gain 0-30 -15 - +15 dB Gain of the high range 16 Level 0-127 0-127 Output Level
Rotational speed of the rotating speaker Switches the rotation of the rotary speaker. When this is turned on, the rotation will gradually stop. When it is turned off, the rotation will gradually resume. Low-speed rotation speed of the woofer High-speed rotation speed of the woofer Adjusts the rate at which the woofer rotation speeds up when the rotation is switched from Slow to Fast. Adjusts the rate at which the woofer rotation speeds up when the rotation is switched from Fast to Slow.
Settings of the tweeter The parameters are the same as for the woofer.
Sets the rotary speaker stereo image. The higher the value set, the wider the sound is spread out.
0300: Rotary Multi
This is an effect combining the VK series internal effect with an organ effect with the same features. It comprises vibrato/chorus, overdrive, and rotary effects.
No Parameter Value Description
1 Vib/Cho Switch 0-1 Off, On
2 Vib/Cho Type 0-5
3 Vib/Cho Vintage 0-2 ‘50, ‘60, ‘70
4 Vib/Cho Level 0-127 0-127 Vibrato/chorus effect volume 5 OD Switch 0-1 Off, On Switches the overdrive effect 6 OD Drive #2 0-127 0-127 Amount of distortion 7 OD Level 0-127 0-127 Overdrive effect volume 8 Rotary Switch 0-1 Off, On Switches the rotary effect
9 Rotary Speed #1 0-1 Slow, Fast
10 R-Wf Slow Sp 1-127 0.05-10.00 Hz
11 R-Wf Fast Sp 1-127 0.05-10.00 Hz
V-1, V-2, V-3, C-1, C-2, C-3
Switches the vibrato and chorus effects Vibrato and chorus effect types V-1, V-2, V-3: Adds a wavering (vibrato) that is created by changes in the pitch. The effect deepens as the value is increased C-1, C-2, C-3: Adds a fullness and breadth (chorus) to the sound.The effect deepens as the value is increased. This reproduces the subtle differences in the vibrato and chorus effects in organs built in different years.
Low- and high-frequency rotation speeds (Rate) Slow: (Slow Rate) Fast: (Fast Rate) Rate with low-frequency rotor set to Slow rate Rate with low-frequency rotor set to Fast rate
12 R-Wf Accel 0-15 0-15
13 R-Wf Level 0-127 0-127 Low-frequency rotor volume
14 R-Tw Slow Sp 1-127 0.05-10.00 Hz
15 R-Tw Fast Sp 1-127 0.05-10.00 Hz 16 R-Tw Accel 0-15 0-15 17 R-Tw Level 0-127 0-127 18 Rotary Separat 0-127 0-127 Amount of breadth in the sound 19 Rotary Level 0-127 0-127 Output volume
Speed at which the low-frequency rotor’s rotation rate changes when the rotation speed is switched
High-frequency rotor setting This parameter is the same as that for the low-frequency rotor.
015b: Stereo Delay1
This is a stereo delay.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-1270 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-1270 ms
6 Delay Right 0-21 note
7 Phase Left 0-1 8 Phase Right 0-1
9 Feedback Mode 0-1 Normal, Cross
10 Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 13 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
14 Balance #2 0-100
15 Level 0-127 0-127 Output level
Normal, Inverse
200-8000 Hz, Bypass
D100:0W ­D0:100W
26
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Phase of the delay sound
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you don’t want to filter out any high frequencies, set this parameter to Bypass.
Volume balance between the direct sound (D) and the delay sound (W)
015c: Stereo Delay2
This is a stereo delay.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-1270 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-1270 ms
6 Delay Right 0-21 note
7 Phase Left 0-1 8 Phase Right 0-1
9 Feedback Mode 0-1 Normal, Cross
10 Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 13 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
14 Balance #2 0-100
15 Level 0-127 0-127 Output level
Normal, Inverse
200-8000 Hz, Bypass
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Phase of the delay sound
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you don’t want to filter out any high frequencies, set this parameter to Bypass.
Volume balance between the direct sound (D) and the delay sound (W)
015d: Stereo Delay3
This is a stereo delay.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-1270 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-1270 ms
6 Delay Right 0-21 note
7 Phase Left 0-1 8 Phase Right 0-1
9 Feedback Mode 0-1 Normal, Cross
10 Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range
Normal, Inverse
200-8000 Hz, Bypass
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Phase of the delay sound
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you don’t want to filter out any high frequencies, set this parameter to Bypass.
13 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
14 Balance #2 0-100
15 Level 0-127 0-127 Output level
D100:0W ­D0:100W
Volume balance between the direct sound (D) and the delay sound (W)
015e: Stereo Delay4
This is a stereo delay.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-1270 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-1270 ms
6 Delay Right 0-21 note
7 Phase Left 0-1 8 Phase Right 0-1
9 Feedback Mode 0-1 Normal, Cross
10 Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 13 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
14 Balance #2 0-100
15 Level 0-127 0-127 Output level
Normal, Inverse
200-8000 Hz, Bypass
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Phase of the delay sound
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you don’t want to filter out any high frequencies, set this parameter to Bypass.
Volume balance between the direct sound (D) and the delay sound (W)
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015f: Stereo Delay5
This is a stereo delay.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-1270 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-1270 ms
6 Delay Right 0-21 note
7 Phase Left 0-1
8 Phase Right 0-1
9 Feedback Mode 0-1 Normal, Cross
10 Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 13 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
14 Balance #2 0-100
15 Level 0-127 0-127 Output level
Normal, Inverse
200-8000 Hz, Bypass
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Phase of the delay sound
Selects the way in which delay sound is fed back into the effect. (See the figures above.)
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you don’t want to filter out any high frequencies, set this parameter to Bypass.
Volume balance between the direct sound (D) and the delay sound (W)
0150: Monaural Delay
A delay that provides a long delay time.
No Parameter Value Description
1 Delay Mode 0-1 ms, note
2 Delay Time 0-127 0-2540 ms
3 Delay Time #1 0-21 note
4 Phase 0-1
5 Feedback 49-89 0 - +80%
6 HF Damp 0-17
7 Pan 0-127 L64 - 63R Panning of the delay sound
8 Low Gain 0-30 -15 - +15 dB
9 High Gain 0-30 -15 - +15 dB
10 Balance #2 0-100
11 Level 0-127 0-127 Output volume
NORMAL, INVERSE
200-8000 Hz, Bypass
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo. Delay time from when the original sound is heard to when the delay sound is heard (Hz) Delay time from when the original sound is heard to when the delay sound is heard (note) Phase of the delay (NORMAL: non­inverted, INVERSE: inverted)
Proportion of the delay sound that is to be returned to the input
Frequency at which the high­frequency content of the delayed sound will be cut (Bypass: no cut)
Amount of boost/cut for the high­frequency range Amount of boost/cut for the high­frequency range Volume balance of the original sound (D) and the delay sound (W)
0151: Modulation Delay
Adds modulation to the delayed sound.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-1270 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-1270 ms 6 Delay Right 0-21 note
7 Feedback Mode 0-1 Normal, Cross
8 Feedback 49-89 0 - +80%
9 HF Damp 0-17
10 Rate Mode 0-1 Hz, note
11 Rate 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 12 Rate 0-21 note Frequency of modulation (note) 13 Depth #1 0-127 0-127 Depth of modulation 14 Phase 0-90 0-180 deg Spatial spread of the sound 15 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 16 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
17 Balance #2 0-100
18 Level 0-127 0-127 Output level
200-8000 Hz, Bypass
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Settings of the Delay R The parameters are the same as for the Delay L.
Selects the way in which delay sound is fed back into the effect (See the figures above.)
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you don’t want to filter out any high frequencies, set this parameter to Bypass. When this is set to “note,” the effect is synchronized with the tempo.
Volume balance between the direct sound (D) and the delay sound (W)
0152: Triple Tap Delay
Produces three delay sounds; center, left and right.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-2540 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note
5 Delay Right 0-127 0-2540 ms 6 Delay Right 0-21 note
7 Delay Center Mode 0-1 ms, note
8 Delay Center 0-127 0-2540 ms 9 Delay Center 0-21 note
10 Center Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Left Level 0-127 0-127 Volume of each delay 13 Right Level 0-127 0-127 Volume of each delay 14 Center Level 0-127 0-127 Volume of each delay 15 Low Gain 0-30 -15 - +15 dB Gain of the low frequency range 16 High Gain 0-30 -15 - +15 dB Gain of the high frequency range
17 Balance #2 0-100
18 Level 0-127 0-127 Output level
200-8000 Hz, Bypass
D100:0W ­D0:100W
28
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the time until the delay sound is heard. (Hz)
Adjusts the time until the delay sound is heard. (note)
Settings of the Delay R The parameters are the same as for the Delay L.
Settings of the Delay C The parameters are the same as for the Delay L.
Adjusts the amount of the delay sound that’s fed back into the effect. Adjusts the frequency above which sound fed back to the effect is filtered out. If you do not want to filter out any high frequencies, set this parameter to Bypass.
Volume balance between the direct sound (D) and the delay sound (W)
0157: 3D Delay
This applies a 3D effect to the delay sound. The delay sound will be positioned 90 degrees left and 90 degrees right.
No Parameter Value Description
1 Delay Left Mode 0-1 ms, note
2 Delay Left 0-127 0-2540 ms
3 Delay Left 0-21 note
4 Delay Right Mode 0-1 ms, note 5 Delay Right 0-127 0-2540 ms 6 Delay Right 0-21 note 7 Delay Center Mode 0-1 ms, note 8 Delay Center 0-127 0-2540 ms 9 Delay Center 0-21 note
10 Center Feedback #1 49-89 0 - +80%
11 HF Damp 0-17
12 Left Level 0-127 13 Right Level 0-127 14 Center Level 0-127
15 Output Mode 0-1
16 Low Gain 0-30 -15 - +15 dB Gain of the low range 17 High Gain 0-30 -15 - +15 dB Gain of the high range
18 Balance #2 0-100
19 Level 0-127 0-127 Output Level
200-8000 Hz, Bypass
0-127 Output level of the delay sound
Speaker, Phones
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard. (Hz)
Adjusts the delay time from the direct sound until the delay sound is heard. (note)
Settings of the Delay R The parameters are the same as for the Delay 1.
Settings of the Delay C The parameters are the same as for the Delay 1.
Adjusts the proportion of the delay sound that is fed back into the effect. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies, set this parameter to Bypass.
Adjusts the method that will be used to hear the sound that is output to the OUTPUT jacks. The optimal 3D effect will be achieved if you select Speaker when using speakers, or Phones when using headphones.
Volume balance between the direct sound (D) and the effect sound (W)
0159: Tape Echo
A virtual tape echo that produces a realistic tape delay sound. This simulates the tape echo section of a Roland RE-201 Space Echo.
No Parameter Value Description
S, M, L, S+M,
1 Mode 0-6
2 Repeat Rate #1 0-127 0-127
3 Intensity 0-127 0-127 Amount of delay repeats
4 Bass 0-30 -15 - +15 dB
5 Treble 0-30 -15 - +15 dB
6 Head S Pan 0-127 7 Head M Pan 0-127 8 Head L Pan 0-127
9 Tape Distortion 0-5 0-5
S+L, M+L, S+M+L
L64 - 63R
Combination of playback heads to use Select from three different heads with different delay times. S: short M: middle L: long
Tape speed Increasing this value will shorten the spacing of the delayed sounds.
Boost/cut for the lower range of the echo sound Boost/cut for the upper range of the echo sound
Independent panning for the short, middle, and long playback heads
Amount of tape-dependent distortion to be added This simulates the slight tonal changes that can be detected by signal­analysis equipment. Increasing this value will increase the distortion.
10 Wow/Flutter Rate 0-127 0-127
11 Wow/Flutter Depth 0-127 0-127 Depth of wow/flutter 12 Echo Level #2 0-127 0-127 Volume of the echo sound 13 Direct Level 0-127 0-127 Volume of the original sound 14 Level 0-127 0-127 Output level
Speed of wow/flutter (complex variation in pitch caused by tape wear and rotational irregularity)
015a: Reverse Delay
This is a reverse delay that adds a reversed and delayed sound to the input sound. A tap delay is connected immediately after the reverse delay.
No Parameter Value Description
1 Threshold 0-127 0-127
2 Rev Delay Mode 0-1 ms, note
3 Rev Delay Time #1 0-127 0-1270 ms
4 Rev Delay Time 0-21 note
5 Rev Delay Feedback 49-89 0 - +80%
6 Rev Delay HF Damp 0-17
7 Rev Delay Pan 0-127 L64-63R Panning of the reverse delay sound 8 Rev Delay Level 0-127 0-127 Volume of the reverse delay sound
9 Low Gain 0-30 -15 - +15 dB
10 High Gain 0-30 -15 - +15 dB
11 Balance #2 0-100
12 Level 0-127 0-127 Output volume
200-8000 Hz, Bypass
D100:0W ­D0:100W
Volume at which the reverse delay will begin to be applied
When this is set to “note,” the effect is synchronized with the tempo. Delay time from when sound is input into the reverse delay until the delay sound is heard (Hz) Delay time from when sound is input into the reverse delay until the delay sound is heard (note)
Proportion of the delay sound that is to be returned to the input of the reverse delay
Frequency at which the high­frequency content of the reverse­delayed sound will be cut (Bypass: no cut)
Amount of boost/cut for the low­frequency range Amount of boost/cut for the high­frequency range Volume balance of the original sound (D) and the delay sound (W)
0172: Lo-Fi
This is an effect that intentionally degrades the sound quality for creative purposes.
No Parameter Value Description
1 Pre Filter Type 0-5 1-6
2 LoFi Type #1 0-8 1-9
3 Post Filter Type 0-2 Off, Lpf, Hpf
4 Post Filter Cutoff 0-16 200-8000 Hz Basic frequency of the Post Filter 5 Low Gain 0-30 -15 - +15 dB Gain of the low range 6 High Gain 0-30 -15 - +15 dB Gain of the high range
7 Balance #2 0-100
8 Level 0-127 0-127 Output level
D100:0W ­D0:100W
Selects the type of filter applied to the sound before it passes through the Lo- Fi effect.
Degrades the sound quality. The sound quality grows poorer as this value is increased.
Type of filter Off: no filter is used Lpf: cuts the frequency range above the Cutoff Hpf: cuts the frequency range below the Cutoff
Volume balance between the direct sound (D) and the effect sound (W)
29
0175: Telephone
No Parameter Value Description
1 Voice Quality #1 0-15 0-15
2 Treble 0-30 -15 - +15 dB Bandwidth of the telephone voice
3 Balance #2 0-100
4 Level 0-127 0-127 Output level
D100:0 ­D0:100W
Audio quality of the telephone voice
Volume balance between the direct sound (D) and the effect sound (W)
0156: Gate Reverb
This is a special type of reverb in which the reverberant sound is cut off before its natural length.
No Parameter Value Description
Type of reverb
Normal,
1 Type #1 0-3
2 Pre Delay 0-125 0.0-100.0 ms
3 Gate Time 0-99 5-500 ms
4 Low Gain 0-30 -15 - +15 dB Gain of the low range 5 High Gain 0-30 -15 - +15 dB Gain of the high range
6 Balance #2 0-100
7 Level 0-127 0-127 Output Level
Reverse, Sweep1, Sweep2
D100:0W ­D0:100W
Normal: conventional gated reverb Reverse: backwards reverb Sweep1: the reverberant sound moves from right to left Sweep2: the reverberant sound moves from left to right
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the time from when the reverb is heard until it disappears.
Volume balance between the direct sound (D) and the reverb sound (W)
0200: OverdriveChorus
This effect connects an overdrive and a chorus in series.
No Parameter Value Description
1 Overdrive Drive 0-127 0-127
2 Overdrive Pan 0-127 L64 - 63R
3 Chorus Pre Delay 0-125 0.0-100.0 ms
4 Chorus Rate Mode 0-1 Hz, note
5 Chorus Rate #1 1-127 0.05 - 10.00 Hz Frequency of modulation (Hz) 6 Chorus Rate 0-21 note Frequency of modulation (note) 7 Chorus Depth 0-127 0-127 Depth of modulation
8 Chorus Balance #2 0-100
9 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
Degree of distortion Also changes the volume.
Stereo location of the overdrive sound
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the volume balance between the sound that is sent through the chorus (W) and the sound that is not sent through the chorus (D).
0201: OverdriveFlanger
This effect connects an overdrive and a flanger in series.
No Parameter Value Description
1 Overdrive Drive 0-127 0-127
2 Overdrive Pan 0-127 L64 - 63R
3 Flanger Pre Delay 0-125 0.0-100.0 ms
Degree of distortion Also changes the volume.
Stereo location of the overdrive sound Adjusts the delay time from when the direct sound begins until the flanger sound is heard.
4 Flanger Rate Mode 0-1 Hz, note
5 Flanger Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Flanger Rate 0-21 note Frequency of modulation (note) 7 Flanger Depth 0-127 0-127 Depth of modulation
8 Flanger Feedback 0-98 -98 - +98%
9 Flanger Balance #2 0-100
10 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the volume balance between the sound that is sent through the flanger (W) and the sound that is not sent through the flanger (D).
0202: OverdriveDelay
This effect connects an overdrive and a delay in series.
No Parameter Value Description
1 Overdrive Drive #1 0-127 0-127
2 Overdrive Pan 0-127 L64 - 63R
3 Delay Mode 0-1 ms, note
4 Delay Time 0-127 0 - 2540 ms
5 Delay Time 0-21 note
6 Delay Feedback 49-89 0 - +80%
7 Delay HF Damp 0-17
8 Delay Balance #2 0-100
9 Level 0-127 0-127 Output Level
200-8000 Hz, Bypass
D100:0W ­D0:100W
Degree of distortion Also changes the volume.
Stereo location of the overdrive sound When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard. (Hz)
Adjusts the delay time from the direct sound until the delay sound is heard. (note)
Adjusts the proportion of the delay sound that is fed back into the effect. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies, set this parameter to Bypass. Adjusts the volume balance between the sound that is sent through the delay (W) and the sound that is not sent through the delay (D).
0203: DistortionChorus
The parameters are essentially the same as in “Overdrive→Chorus,” with the exception of the following two. Overdrive DriveDistortion Drive Overdrive PanDistortion Pan
0204: Distortion→Flanger
The parameters are essentially the same as in “Overdrive→Flanger,” with the exception of the following two. Overdrive DriveDistortion Drive Overdrive PanDistortion Pan
0205: Distortion→Delay
The parameters are essentially the same as in “Overdrive→Delay, with the exception of the following two. Overdrive DriveDistortion Drive Overdrive PanDistortion Pan
30
0206: Enhancer→Chorus
This effect connects an enhancer and a chorus in series.
No Parameter Value Description 1 Enhancer Sens 0-127 0-127 Sensitivity of the enhancer
2 Enhancer Mix 0-127 0-127
3 Chorus Pre Delay 0-125 0.0-100.0 ms
4 Chorus Rate Mode 0-1 Hz, note
5 Chorus Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Chorus Rate 0-21 note Frequency of modulation (note) 7 Chorus Depth 0-127 0-127 Depth of modulation
8 Chorus Balance #2 0-100
9 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
Level of the overtones generated by the enhancer
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the volume balance between the sound that is sent through the chorus (W) and the sound that is not sent through the chorus (D).
0207: EnhancerFlanger
This effect connects an enhancer and a flanger in series.
No Parameter Value Description 1 Enhancer Sens 0-127 0-127 Sensitivity of the enhancer
2 Enhancer Mix 0-127 0-127
3 Flanger Pre Delay 0-125 0.0-100.0 ms
4 Flanger Rate Mode 0-1 Hz, note
5 Flanger Rate #1 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 6 Flanger Rate 0-21 note Frequency of modulation (note) 7 Flanger Depth 0-127 0-127 Depth of modulation
8 Flanger Feedback 0-98 -98 - +98%
9 Flanger Balance #2 0-100
10 Level 0-127 0-127 Output Level
D100:0W - D0:100W
Level of the overtones generated by the enhancer Adjusts the delay time from when the direct sound begins until the flanger sound is heard. When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the volume balance between the sound that is sent through the flanger (W) and the sound that is not sent through the flanger (D).
0208: EnhancerDelay
This effect connects an enhancer and a delay in series.
No Parameter Value Description 1 Enhancer Sens #1 0-127 0-127 Sensitivity of the enhancer
2 Enhancer Mix 0-127 0-127
3 Delay Mode 0-1 ms, note
4 Delay Time 0-127 0-2540 ms
5 Delay Time 0-21 note
6 Delay Feedback 49-89 0 - +80%
Level of the overtones generated by the enhancer When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard. (Hz)
Adjusts the delay time from the direct sound until the delay sound is heard. (note)
Adjusts the proportion of the delay sound that is fed back into the effect.
Adjusts the frequency above which
7 Delay HF Damp 0-17
8 Delay Balance #2 0-100
9 Level 0-127 0-127 Output Level
200-8000 Hz, Bypass
D100:0W ­D0:100W
sound fed back to the effect will be cut. If you do not want to cut the high frequencies, set this parameter to Bypass. Adjusts the volume balance between the sound that is sent through the delay (W) and the sound that is not sent through the delay (D).
0209: ChorusDelay
This effect connects a chorus and a delay in series.
No Parameter Value Description
1 Chorus Pre Delay 0-125 0.0-100.0 ms
2 Chorus Rate Mode 0-1 Hz, note
3 Chorus Rate 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 4 Chorus Rate 0-21 note Frequency of modulation (note) 5 Chorus Depth 0-127 0-127 Depth of modulation
6 Chorus Balance #1 0-100
7 Delay Mode 0-1 ms, note
8 Delay Time 0-127 1-2540 ms
9 Delay Time 0-21 note
10 Delay Feedback 49-89 0 - +80%
11 Delay HF Damp 0-17
12 Delay Balance #2 0-100
13 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
200-8000 Hz, Bypass
D100:0W ­D0:100W
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo.
Volume balance between the direct sound (D) and the chorus sound (W) When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard. (Hz)
Adjusts the delay time from the direct sound until the delay sound is heard. (note)
Adjusts the proportion of the delay sound that is fed back into the effect. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies, set this parameter to Bypass. Adjusts the volume balance between the sound that is sent through the delay (W) and the sound that is not sent through the delay (D).
31
020a: Flanger→Delay
This effect connects a flanger and a delay in series.
No Parameter Value Description
1 Flanger Pre Delay 0-125 0.0-100.0 ms
2 Flanger Rate Mode 0-1 Hz, note
3 Flanger Rate 1-127 0.05-10.00 Hz Frequency of modulation (Hz) 4 Flanger Rate 0-21 note Frequency of modulation (note) 5 Flanger Depth 0-127 0-127 Depth of modulation
6 Flanger Feedback 0-98 -98 - +98%
7 Flanger Balance #1 0-100
8 Delay Mode 0-1 ms, note
9 Delay Time 0-127 0-2540 ms
10 Delay Time 0-21 note
11 Delay Feedback 49-89 0 - +80%
12 Delay HF Damp 0-17
13 Delay Balance #2 0-100D
14 Level 0-127 0-127 Output Level
D100:0W ­D0:100W
200-8000 Hz, Bypass
100:0W ­D0:100W
Adjusts the delay time from when the direct sound begins until the flanger sound is heard. When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Volume balance between the direct sound (D) and the flanger sound (W) When this is set to “note,” the effect is synchronized with the tempo.
Adjusts the delay time from the direct sound until the delay sound is heard. (Hz)
Adjusts the delay time from the direct sound until the delay sound is heard. (note)
Adjusts the proportion of the delay sound that is fed back into the effect. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies, set this parameter to Bypass. Adjusts the volume balance between the sound that is sent through the delay (W) and the sound that is not sent through the delay (D).
020b: ChorusFlanger
This effect connects a chorus and a flanger in series.
No Parameter Value Description
1 Chorus Pre Delay 0-125 0.0-100.0 ms
2 Chorus Rate Mode 0-1 Hz, note
3 Chorus Rate 1-127 0.05-10.00 Hz
4 Chorus Rate 0-21 note
5 Chorus Depth 0-127 0-127
6 Chorus Balance #1 0-100
7 Flanger Pre Delay 0-125 0.0 - 100.0 ms
8 Flanger Rate Mode 0-1 Hz, note
9 Flanger Rate 1-127 0.05-10.00 Hz
10 Flanger Rate 0-21 note
D100:0W - D0:100W
Adjusts the delay time from the direct sound until the chorus sound is heard.
When this is set to “note,” the effect is synchronized with the tempo. Modulation frequency of the chorus effect (Hz) Modulation frequency of the chorus effect (note) Modulation depth of the chorus effect Volume balance between the direct sound (D) and the chorus sound (W) Adjusts the delay time from when the direct sound begins until the flanger sound is heard. When this is set to “note,” the effect is synchronized with the tempo. Modulation frequency of the flanger effect (Hz) Modulation frequency of the flanger effect (note)
11 Flanger Depth 0-127 0-127
12 Flanger Feedback 0-98 -98 - +98%
13 Flanger Balance #2 0-100
14 Level 0-127 0-127 Output Level
D100:0W - D0:100W
Modulation depth of the flanger effect Adjusts the proportion of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the volume balance between the sound that is sent through the flanger (W) and the sound that is not sent through the flanger (D).
0040: Damper Resonance
On an acoustic piano, holding down the damper pedal allows other strings to resonate in sympathy with the notes you play, creating rich and spacious resonances. This effect simulates these damper resonances.
No Parameter Value Description 1 Depth #1 0-127 0-127 Depth of the effect
2 Damper 0-127 0-127
3 Pre LPF 1-32
4 Pre HPF 0-31
5 Peaking Freq 0-16 200-8000 Hz
6 Peaking Gain 0-30 -15 - +15 dB
7 Peaking Q 0-4
8 HF Damp Freq 1-32
9 LF Damp Freq 0-31
11 Level 0-127 0-127 Output Level 12 P-Sft Amount 0-127 0-127 Amount of resonance
13 P-Sft Level 0-127 0-127
14 P-Sft LPF 1-32
15 P-Sft HPF 0-31
16 P-Sft to Rev 0-127 0-127
17 Damper Offset #2 0-64 0-64
16-15000 Hz, Bypass
Bypass, 16-15000 Hz
0.5, 1.0, 2.0,
4.0, 8.0
16-15000 Hz, Bypass
Bypass, 16-15000 Hz
16-15000 Hz, Bypass
Bypass, 16-15000 Hz
32
Depth to which the damper pedal is pressed (controls the resonant sound) Frequency of the filter that cuts the high-frequency content of the input sound (Bypass: no cut) Frequency of the filter that cuts the low-frequency content of the input sound (Bypass: no cut)
Frequency of the filter that boosts/cuts a specific frequency region of the input sound
Amount of boost/cut produced by the filter at the specified frequency region of the input sound Width of the frequency region boosted/cut by the `Peaking Gain’ parameter (larger values make the region narrower)
Frequency at which the high­frequency content of the resonant sound will be cut (Bypass: no cut)
Frequency at which the low-frequency content of the resonant sound will be cut (Bypass: no cut)
Volume level of the resonant component Basic frequency at which the filter cuts the high-frequency portion of the resonant component (Bypass: no cut) Basic frequency at which the filter cuts the low-frequency portion of the resonant component (Bypass: no cut)
Volume of additional resonance added to resonant component
Volume of additional slight resonance when the damper pedal is not pressed
MIDI Implementation Chart
DIGITAL PIANO Date: Jan. 1, 2011 Model FP-7F Version: 1.00
Function... Transmitted Recognized Remarks
Basic Channel
Mode
Note Number
Velocity
After Touch Pitch Bend O O
Control Change
Prog Change System Exclusive O O
System Common
System Real Time
Aux Message
Notes
Mode 1: OMNI ON, POLY Mode 2: OMNI ON, MONO O: Yes Mode 3: OMNI OFF, POLY Mode 4: OMNI OFF, MONO X: No
Default 1 1-16 Changed 1-16 1-16 Default Mode 3 Mode 3 Messages x Mode 3, 4 (M=1) *2 Altered ************** 15-113 0-127 :True Voice ************** 0-127 Note ON O O Note OFF O O Key's x O *1 Ch's x O *1
0, 32 O O *1 Bank select 1 O O *1 Modulation 5 x O *1 Portamento time 6, 38 x O *1 Data entry 7 x O *1 Volume 10 x O *1 Panpot 11 O O *1 Expression 64 O O *1 Hold 1 65 x O *1 Portamento 66 O O *1 Sostenuto 67 O O *1 Soft 84 x O Portamento control 91 O O (Reverb) Effect1 depth 93 x O (Chorus) Effect3 depth 98, 99 x O *1 NRPN LSB, MSB
100, 101 x O *1 RPN LSB, MSB 0-127 O
:True # ************** 0-127 Program number 1-128
:Song Pos x x :Song Sel x x :Tune x x :Clock O x :Commands O x :All sound off x O (120, 126, 127) :Reset all controllers x O :Local Control x O :All Notes OFF x O (123-125) :Active Sense O O :Reset x x *1 O x is selectable by Sys Ex.
*2 Recognized as M=1 even if M≠1.
33
Tone List
PIANO STRINGS/PAD
No. Tone Name MSB LSB PC No. Tone Name MSB LSB PC 001 Grand Piano1 0 68 1 001 Rich Strings 0 71 50 002 Piano + Str. 25 64 1 002 OrchestraStr 0 64 49 003 Grand Piano2 16 67 1 003 Velo Strings 1 65 49 004 Piano + Pad 47 64 3 004 DecayStrings 1 65 50 005 Grand Piano3 8 66 2 005 SynthStrings 0 65 52 006 MagicalPiano 47 65 3 006 Soft Pad 0 64 90 007 Rock Piano 8 64 3 007 Glass Pad 0 65 93 008 Piano+Choir 26 64 1 008 Silky Way 1 68 90 009 Honky-tonk 0 64 4 009 Lunar Strngs 1 67 90 010 Harpsichord 0 66 7 010 Dcy ChoirPad 1 66 90 011 Coupled Hps. 8 66 7 011 Orchestra 8 66 49
012 OrchestraBrs 1 66 61
E.PIANO
No. Tone Name MSB LSB PC 014 Violin 0 0 41 001 Vintage EP 0 67 5 015 Cello 0 0 43 002 Pop E.Piano 16 67 5 016 PizzicatoStr 0 0 46 003 '60s E.Piano 24 65 5 004 FM E.Piano 0 70 6 005 '70s E.Piano 16 66 5 006 Stage Phaser 0 68 5 007 E.Grand 0 69 3 No. Tone Name MSB LSB PC 008 Clav. 0 67 8 001 Nylon-str.Gt 0 0 25 009 Vibraphone 0 0 12 002 Steel-str.Gt 0 0 26 010 Marimba 0 64 13 003 Clean Guitar 0 64 28 011 Celesta 0 0 9 004 Jazz Guitar 0 64 27 012 Mallet Isle 0 64 115 005 Overdrive Gt 0 66 30 013 Morning Lite 0 68 99 006 AcousticBass 0 71 33 014
EP Belle 8 68 6
015
Ballad Bells 0 66 9
ORGAN
No. Tone Name MSB LSB PC 011 Synth Bass 0 0 39 001 TW-Organ 1 - - - 012 Thum Voice 0 66 54 002 TW-Organ 2 - - ­003 TW-Organ 3 - - ­004 TW-Organ 4 - - ­005 TW-Organ 5 - - ­006 TW-Organ 6 - - - No. Tone Name MSB LSB PC 007 Combo Jz.Org 0 70 19 001 Aerial Choir 8 64 53 008 Ballad Organ 0 69 19 002 Jazz Scat 0 65 55 009 Gospel Spin 0 71 17 003 Female Aahs 8 66 53 010 Full Stops 0 69 17 004 Angels Choir 0 65 86 011 Mellow Bars 32 68 17 005 Beauty Vox 8 65 55 012 Light Organ 32 69 17 006 Male Aahs 8 68 53 013 Lower Organ 0 66 17 007 Harpvox 0 64 100 014 Purple Spin 1 64 19 008 Decay Choir 1 64 53 015 '60s Organ 16 64 17 009 Alto Sax 0 67 66 016 ChurchOrgan1 0 66 20 010 Tenor Sax 8 66 67 017 ChurchOrgan2 8 69 20 011 BrassSection 0 0 62 018 Nason flt 8' 16 66 20 012 Flute 0 64 74 019 Accordion 0 68 22 013 ChamberWinds 0 67 69
013 Harp 0 68 47
GUITAR/BASS
007 A.Bass+Cymbl 0 66 33 008 FingeredBass 0 0 34 009 FretlessBass 0 0 36 010 Slap Bass 0 64 37
VOICE/OTHERS
* When select ToneWheel Organ, send the System Exclusive of footage setting.
34
GM2
No. Tone Name MSB LSB PC No. Tone Name MSB LSB PC 014 STANDARD Set 120 0 1 069 Church Org.3 121 2 20 015 ROOM Set 120 0 9 070 Reed Organ 121 0 21 016 POWER Set 120 0 17 071 Puff Organ 121 1 21 017 ELEC.Set 120 0 25 072 Accordion 1 121 0 22 018 ANALOG Set 120 0 26 073 Accordion 2 121 1 22 019 JAZZ Set 120 0 33 074 Harmonica 121 0 23 020 BRUSH Set 120 0 41 075 Bandoneon 121 0 24 021 ORCH.Set 120 0 49 076 Nylon-str.Gt 121 0 25 022 SFX Set 120 0 57 077 Ukulele 121 1 25 023 Piano 1 121 0 1 078 Nylon Gt o 121 2 25 024 Piano 1w 121 1 1 079 Nylon Gt 2 121 3 25 025 Piano 1d 121 2 1 080 Steel-str.Gt 121 0 26 026 Piano 2 121 0 2 081 12-str.Gt 121 1 26 027 Piano 2w 121 1 2 082 Mandolin 121 2 26 028 Piano 3 121 0 3 083 Steel+Body 121 3 26 029 Piano 3w 121 1 3 084 Jazz Guitar 121 0 27 030 Honky-tonk 121 0 4 085 Hawaiian Gt 121 1 27 031 Honky-tonk w 121 1 4 086 Clean Guitar 121 0 28 032 E.Piano 1 121 0 5 087 Chorus Gt 1 121 1 28 033 Detuned EP 1 121 1 5 088 Mid Tone Gt 121 2 28 034 Vintage EP 121 2 5 089 Muted Guitar 121 0 29 035 '60s E.Piano 121 3 5 090 Funk Guitar1 121 1 29 036 E.Piano 2 121 0 6 091 Funk Guitar2 121 2 29 037 Detuned EP 2 121 1 6 092 Chorus Gt 2 121 3 29 038 St.FM EP 121 2 6 093 Overdrive Gt 121 0 30 039 EP Legend 121 3 6 094 Guitar Pinch 121 1 30 040 EP Phase 121 4 6 095 DistortionGt 121 0 31 041 Harpsichord 121 0 7 096 Gt Feedback1 121 1 31 042 Coupled Hps. 121 1 7 097 Dist.Rtm Gt 121 2 31 043 Harpsi.w 121 2 7 098 Gt Harmonics 121 0 32 044 Harpsi.o 121 3 7 099 Gt Feedback2 121 1 32 045 Clav. 121 0 8 100 AcousticBass 121 0 33 046 Pulse Clav. 121 1 8 101 FingeredBass 121 0 34 047 Celesta 121 0 9 102 Finger Slap 121 1 34 048 Glockenspiel 121 0 10 103 Picked Bass 121 0 35 049 Music Box 121 0 11 104 FretlessBass 121 0 36 050 Vibraphone 121 0 12 105 Slap Bass 1 121 0 37 051 Vibraphone w 121 1 12 106 Slap Bass 2 121 0 38 052 Marimba 121 0 13 107 Synth Bass 1 121 0 39 053 Marimba w 121 1 13 108 WarmSyn.Bass 121 1 39 054 Xylophone 121 0 14 109 Synth Bass 3 121 2 39 055 TubularBells 121 0 15 110 Clav.Bass 121 3 39 056 Church Bell 121 1 15 111 Hammer 121 4 39 057 Carillon 121 2 15 112 Synth Bass 2 121 0 40 058 Santur 121 0 16 113 Synth Bass 4 121 1 40 059 Organ 1 121 0 17 114 RubberSyn.Bs 121 2 40 060 TremoloOrgan 121 1 17 115 Attack Pulse 121 3 40 061 '60s Organ 121 2 17 116 Violin 121 0 41 062 Organ 2 121 3 17 117 Slow Violin 121 1 41 063 Perc.Organ 1 121 0 18 118 Viola 121 0 42 064 Chorus Organ 121 1 18 119 Cello 121 0 43 065 Perc.Organ 2 121 2 18 120 Contrabass 121 0 44 066 Rock Organ 121 0 19 121 Tremolo Str. 121 0 45 067 Church Org.1 121 0 20 122 PizzicatoStr 121 0 46 068 Church Org.2 121 1 20 123 Harp 121 0 47
35
No. Tone Name MSB LSB PC No. Tone Name MSB LSB PC 124 Yang Qin 121 1 47 179 Square Lead2 121 1 81 125 Timpani 121 0 48 180 Sine Lead 121 2 81 126 Strings 121 0 49 181 Saw Lead 1 121 0 82 127 Orchestra 121 1 49 182 Saw Lead 2 121 1 82 128 '60s Strings 121 2 49 183 Doctor Solo 121 2 82 129 Slow Strings 121 0 50 184 Natural Lead 121 3 82 130 Syn.Strings1 121 0 51 185 SequencedSaw 121 4 82 131 Syn.Strings3 121 1 51 186 Syn.Calliope 121 0 83 132 Syn.Strings2 121 0 52 187 Chiffer Lead 121 0 84 133 Choir 1 121 0 53 188 Charang 121 0 85 134 Choir 2 121 1 53 189 Wire Lead 121 1 85 135 Voice 121 0 54 190 Solo Vox 121 0 86 136 Humming 121 1 54 191 5th Saw Lead 121 0 87 137 Synth Voice 121 0 55 192 Bass+Lead 121 0 88 138 Analog Voice 121 1 55 193 Delayed Lead 121 1 88 139 OrchestraHit 121 0 56 194 Fantasia 121 0 89 140 Bass Hit 121 1 56 195 Warm Pad 121 0 90 141 6th Hit 121 2 56 196 Sine Pad 121 1 90 142 Euro Hit 121 3 56 197 Polysynth 121 0 91 143 Trumpet 121 0 57 198 Space Voice 121 0 92 144 Dark Trumpet 121 1 57 199 Itopia 121 1 92 145 Trombone 1 121 0 58 200 Bowed Glass 121 0 93 146 Trombone 2 121 1 58 201 Metallic Pad 121 0 94 147 Bright Tb 121 2 58 202 Halo Pad 121 0 95 148 Tuba 121 0 59 203 Sweep Pad 121 0 96 149 MuteTrumpet1 121 0 60 204 Ice Rain 121 0 97 150 MuteTrumpet2 121 1 60 205 Soundtrack 121 0 98 151 French Horn1 121 0 61 206 Crystal 121 0 99 152 French Horn2 121 1 61 207 Synth Mallet 121 1 99 153 Brass 1 121 0 62 208 Atmosphere 121 0 100 154 Brass 2 121 1 62 209 Brightness 121 0 101 155 Synth Brass1 121 0 63 210 Goblins 121 0 102 156 Synth Brass3 121 1 63 211 Echo Drops 121 0 103 157 AnalogBrass1 121 2 63 212 Echo Bell 121 1 103 158 Jump Brass 121 3 63 213 Echo Pan 121 2 103 159 Synth Brass2 121 0 64 214 Star Theme 121 0 104 160 Synth Brass4 121 1 64 215 Sitar 1 121 0 105 161 AnalogBrass2 121 2 64 216 Sitar 2 121 1 105 162 Soprano Sax 121 0 65 217 Banjo 121 0 106 163 Alto Sax 121 0 66 218 Shamisen 121 0 107 164 Tenor Sax 121 0 67 219 Koto 121 0 108 165 Baritone Sax 121 0 68 220 Taisho Koto 121 1 108 166 Oboe 121 0 69 221 Kalimba 121 0 109 167 English Horn 121 0 70 222 Bagpipe 121 0 110 168 Bassoon 121 0 71 223 Fiddle 121 0 111 169 Clarinet 121 0 72 224 Shanai 121 0 112 170 Piccolo 121 0 73 225 Tinkle Bell 121 0 113 171 Flute 121 0 74 226 Agogo 121 0 114 172 Recorder 121 0 75 227 Steel Drums 121 0 115 173 Pan Flute 121 0 76 228 Woodblock 121 0 116 174 Bottle Blow 121 0 77 229 Castanets 121 1 116 175 Shakuhachi 121 0 78 230 Taiko 121 0 117 176 Whistle 121 0 79 231 Concert BD 121 1 117 177 Ocarina 121 0 80 232 Melodic Tom1 121 0 118 178 Square Lead1 121 0 81 233 Melodic Tom2 121 1 118
36
No. Tone Name MSB LSB PC 234 Synth Drum 121 0 119 235 TR-808 Tom 121 1 119 236 Elec.Perc. 121 2 119 237 Reverse Cym. 121 0 120 238 Gt FretNoise 121 0 121 239 Gt Cut Noise 121 1 121 240 BsStringSlap 121 2 121 241 Breath Noise 121 0 122 242 Fl.Key Click 121 1 122 243 Seashore 121 0 123 244 Rain 121 1 123 245 Thunder 121 2 123 246 Wind 121 3 123 247 Stream 121 4 123 248 Bubble 121 5 123 249 Bird 1 121 0 124 250 Dog 121 1 124 251 Horse Gallop 121 2 124 252 Bird 2 121 3 124 253 Telephone 1 121 0 125 254 Telephone 2 121 1 125 255 DoorCreaking 121 2 125 256 Door 121 3 125 257 Scratch 121 4 125 258 Wind Chimes 121 5 125 259 Helicopter 121 0 126 260 Car Engine 121 1 126 261 Car Stop 121 2 126 262 Car Pass 121 3 126 263 Car Crash 121 4 126 264 Siren 121 5 126 265 Train 121 6 126 266 Jetplane 121 7 126 267 Starship 121 8 126 268 Burst Noise 121 9 126 269 Applause 121 0 127 270 Laughing 121 1 127 271 Screaming 121 2 127 272 Punch 121 3 127 273 Heart Beat 121 4 127 274 Footsteps 121 5 127 275 Gun Shot 121 0 128 276 Machine Gun 121 1 128 277 Laser Gun 121 2 128 278 Explosion 121 3 128
37
Rhythm Set List
STANDARD Set ROOM Set POWER Set
27 High-Q High-Q High-Q
28 Slap Slap Slap 29 Scratch Push [EXC7] Scratch Push [EXC7] Scratch Push [EXC7]
30 Scratch Pull [EXC7] Scratch Pull [EXC7] Scratch Pull [EXC7]
31 Sticks Sticks Sticks
32 Square Click Square Click Square Click
33 Metronome Click Metronome Click Metronome Click
34 Metronome Bell Metronome Bell Metronome Bell
35 Kick Drum 2 Room Kick 2 Room Kick 1
C2 36 Kick Drum 1 Room Kick 1 Power Kick
C3 48 High Tom 2 Room High Tom 2 Power High Tom 2
C4 60 High Bongo 1 High Bongo 2 High Bongo 2
C5 72 Long Low Whistle [EXC2] Long Low Whistle [EXC2] Long Low Whistle [EXC2]
C6 84 Bell Tree Bell Tree Bell Tree
37 Side Stick Side Stick Side Stick
38 Snare Drum Room Snare Power Snare
39 Hand Clap Hand Clap Hand Clap
40 Electric Snare 3 Electric Snare 4 Electric Snare 5 41 Low Tom 2 Room Low Tom 2 Power Low Tom 2
42 Closed Hi-Hat 1 [EXC1] Closed Hi-Hat 2 [EXC1] Closed Hi-Hat 2 [EXC1]
43 Low Tom 1 Room Low Tom 1 Power Low Tom 1
44 Pedal Hi-Hat 1 [EXC1] Pedal Hi-Hat 2 [EXC1] Pedal Hi-Hat 2 [EXC1]
45 Mid Tom 2 Room Mid Tom 2 Power Mid Tom 2
46 Open Hi-Hat 1 [EXC1] Open Hi-Hat 2 [EXC1] Open Hi-Hat 2 [EXC1]
47 Mid Tom 1 Room Mid Tom 1 Power Mid Tom 1
49 Crash Cymbal 1 Crash Cymbal 3 Crash Cymbal 3
50 High Tom 1 Room High Tom 1 Power High Tom 1
51 Ride Cymbal 1 Ride Cymbal 3 Ride Cymbal 3
52 Chinese Cymbal 1 Chinese Cymbal 2 Chinese Cymbal 2 53 Ride Bell 1 Ride Bell 2 Ride Bell 2
54 Tambourine Tambourine Tambourine
55 Splash Cymbal Splash Cymbal Splash Cymbal
56 Cowbell Cowbell Cowbell
57 Crash Cymbal 2 Crash Cymbal 4 Crash Cymbal 4
58 Vibraslap Vibraslap Vibraslap
59 Ride Cymbal 2 Ride Cymbal4 Ride Cymbal4
61 Low Bongo 1 Low Bongo 2 Low Bongo 2
62 Mute High Conga 1 Mute High Conga 2 Mute High Conga 2
63 Open High Conga Open High Conga Open High Conga
64 Low Conga Low Conga Low Conga 65 High Timbale High Timbale High Timbale
66 Low Timbale Low Timbale Low Timbale
67 High Agogo High Agogo High Agogo
68 Low Agogo Low Agogo Low Agogo
69 Cabasa Cabasa Cabasa
70 Maracas Maracas Maracas
71 Short High Whistle [EXC2] Short High Whistle [EXC2] Short High Whistle [EXC2]
73 Short Guiro [EXC3] Short Guiro [EXC3] Short Guiro [EXC3]
74 Long Guiro [EXC3] Long Guiro [EXC3] Long Guiro [EXC3]
75 Claves Claves Claves
76 High Woodblock High Woodblock High Woodblock 77 Low Woodblock Low Woodblock Low Woodblock
78 Mute Cuica [EXC4] Mute Cuica [EXC4] Mute Cuica [EXC4]
79 Open Cuica [EXC4] Open Cuica [EXC4] Open Cuica [EXC4]
80 Mute Triangle [EXC5] Mute Triangle [EXC5] Mute Triangle [EXC5]
81 Open Triangle [EXC5] Open Triangle [EXC5] Open Triangle [EXC5]
82 Shaker Shaker Shaker
83 Jingle Bell Jingle Bell Jingle Bell
85 Castanets Castanets Castanets
86 Mute Surdo [EXC6] Mute Surdo [EXC6] Mute Surdo [EXC6]
87 Open Surdo [EXC6] Open Surdo [EXC6] Open Surdo [EXC6]
* ----: No sound. * [EXC]: will not sound simultaneously with other percussion instruments of the same number.
38
ELEC.Set ANALOG Set JAZZ Set
t
t
27 High-Q High-Q High-Q
28 Slap Slap Slap 29 Scratch Push [EXC7] Scratch Push [EXC7] Scratch Push [EXC7]
30 Scratch Pull [EXC7] Scratch Pull [EXC7] Scratch Pull [EXC7]
31 Sticks Sticks Sticks
32 Square Click Square Click Square Click
33 Metronome Click Metronome Click Metronome Click
34 Metronome Bell Metronome Bell Metronome Bell
35 Power Kick TR-808 Kick 2 Room Kick 2
C2 36 Electric Kick TR-808 Kick 1 Jazz Kick
C3 48 Electric High Tom 2 TR-808 High Tom 2 Jazz High Tom 2
C4 60 High Bongo 2 High Bongo 2 High Bongo 2
C5 72 Long Low Whistle [EXC2] Long Low Whistle [EXC2] Long Low Whistle [EXC2]
C6 84 Bell Tree Bell Tree Bell Tree
37 Side Stick TR-808 Rim shot Side Stick
38 Electric Snare 1 TR-808 Snare Jazz Snare
39 Hand Clap Hand Clap Hand Clap
40 Electric Snare 2 Electric Snare 6 Electric Snare 7 41 Electric Low Tom 2 TR-808 Low Tom 2 Jazz Low Tom
42 Closed Hi-Hat 2 [EXC1] TR-808 Closed Hi-Ha
43 Electric Low Tom 1 TR-808 Low Tom 1 Low Tom 1
44 Pedal Hi-Hat 2 [EXC1] TR-808 Closed Hi-Ha
45 Electric Mid Tom 2 TR-808 Mid Tom 2 Mid Tom 2
46 Open Hi-Hat 2 [EXC1] TR-808 Open Hi-Hat [EXC1] Open Hi-Hat 2 [EXC1]
47 Electric Mid Tom 1 TR-808 Mid Tom 1 Jazz Mid Tom
49 Crash Cymbal 3 TR-808 Crash Cymbal Crash Cymbal 3
50 Electric High Tom 1 TR-808 High Tom 1 Jazz High Tom 1
51 Ride Cymbal 3 Ride Cymbal 3 Ride Cymbal 3
52 Reverse Cymbal Chinese Cymbal 2 Chinese Cymbal 2 53 Ride Bell 2 Ride Bell 2 Ride Bell 2
54 Tambourine Tambourine Tambourine
55 Splash Cymbal Splash Cymbal Splash Cymbal
56 Cowbell TR-808 Cowbell Cowbell
57 Crash Cymbal 4 Crash Cymbal 4 Crash Cymbal 4
58 Vibraslap Vibraslap Vibraslap
59 Ride Cymbal4 Ride Cymbal4 Ride Cymbal4
61 Low Bongo 2 Low Bongo 2 Low Bongo 2
62 Mute High Conga 2 TR-808 High Conga Mute High Conga 2
63 Open High Conga TR-808 Mid Conga Open High Conga
64 Low Conga TR-808 Low Conga Low Conga 65 High Timbale High Timbale High Timbale
66 Low Timbale Low Timbale Low Timbale
67 High Agogo High Agogo High Agogo
68 Low Agogo Low Agogo Low Agogo
69 Cabasa Cabasa Cabasa
70 Maracas TR-808 Maracas Maracas
71 Short High Whistle [EXC2] Short High Whistle [EXC2] Short High Whistle [EXC2]
73 Short Guiro [EXC3] Short Guiro [EXC3] Short Guiro [EXC3]
74 Long Guiro [EXC3] Long Guiro [EXC3] Long Guiro [EXC3]
75 Claves Claves Claves
76 High Woodblock High Woodblock High Woodblock 77 Low Woodblock Low Woodblock Low Woodblock
78 Mute Cuica [EXC4] Mute Cuica [EXC4] Mute Cuica [EXC4]
79 Open Cuica [EXC4] Open Cuica [EXC4] Open Cuica [EXC4]
80 Mute Triangle [EXC5] Mute Triangle [EXC5] Mute Triangle [EXC5]
81 Open Triangle [EXC5] Open Triangle [EXC5] Open Triangle [EXC5]
82 Shaker Shaker Shaker
83 Jingle Bell Jingle Bell Jingle Bell
85 Castanets Castanets Castanets
86 Mute Surdo [EXC6] Mute Surdo [EXC6] Mute Surdo [EXC6]
87 Open Surdo [EXC6] Open Surdo [EXC6] Open Surdo [EXC6]
[EXC1] Closed Hi-Hat 2 [EXC1] [EXC1] Pedal Hi-Hat 2 [EXC1]
39
BRUSH Set ORCH.Set SFX Set
27 High-Q Closed Hi-Hat 2 [EXC1] -----
28 Slap Pedal Hi-Hat 2 [EXC1] ----­29 Scratch Push [EXC7] Open Hi-Hat 2 [EXC1] -----
30 Scratch Pull [EXC7] Ride Cymbal 3 -----
31 Sticks Sticks -----
32 Square Click Square Click -----
33 Metronome Click Metronome Click -----
34 Metronome Bell Metronome Bell -----
35 Room Kick 2 Concert Bass Drum 2 -----
C2 36 Jazz Kick Concert Bass Drum 1 -----
C3 48 Brush High Tom 2 Timpani C Guitar Cutting Noise Up
C4 60 High Bongo 2 High Bongo 2 Door
C5 72 Long Low Whistle [EXC2] Long Low Whistle [EXC2] Gun Shot
C6 84 Bell Tree Bell Tree Bubble
37 Side Stick Side Stick -----
38 Brush Tap Concert Snare Drum -----
39 Brush Slap1 Castanets High Q
40 Brush Swirl Concert Snare Drum Slap 41 Brush Low Tom 2 Timpani F Scratch Push [EXC7]
42 Brush Closed Hi-Hat [EXC1] Timpani F# Scratch Pull [EXC7]
43 Brush Low Tom 1 Timpani G Sticks
44 Brush Pedal Hi-Hat [EXC1] Timpani G# Square Click
45 Brush Mid Tom 2 Timpani A Metronome Click
46 Brush Open Hi-Hat [EXC1] Timpani A# Metronome Bell
47 Brush Mid Tom 1 Timpani B Guitar Fret Noise
49 Jazz Crash Cymbal Timpani C# Guitar Cutting Noise Down
50 Brush High Tom 1 Timpani D String Slap of Double Bass
51 Jazz Ride Cymbal 1 Timpani D# Fl.Key Click
52 Chinese Cymbal 2 Timpani E Laughing 53 Jazz Ride Cymbal 2 Timpani F Screaming
54 Tambourine Tambourine Punch
55 Splash Cymbal Splash Cymbal Heart Beat
56 Cowbell Cowbell Footsteps 1
57 Crash Cymbal 4 Concert Cymbal 2 Footsteps 2
58 Vibraslap Vibraslap Applause
59 Ride Cymbal4 Concert Cymbal 1 Door Creaking
61 Low Bongo 2 Low Bongo 2 Scratch
62 Mute High Conga 2 Mute High Conga 2 Wind Chimes
63 Open High Conga Open High Conga Car-Engine
64 Low Conga Low Conga Car-Stop 65 High Timbale High Timbale Car-Pass
66 Low Timbale Low Timbale Car-Crash
67 High Agogo High Agogo Siren
68 Low Agogo Low Agogo Train
69 Cabasa Cabasa Jet Plane
70 Maracas Maracas Helicopter
71 Short High Whistle [EXC2] Short High Whistle [EXC2] Starship
73 Short Guiro [EXC3] Short Guiro [EXC3] Machine Gun
74 Long Guiro [EXC3] Long Guiro [EXC3] Laser Gun
75 Claves Claves Explosion
76 High Woodblock High Woodblock Dog 77 Low Woodblock Low Woodblock Horse-Gallop
78 Mute Cuica [EXC4] Mute Cuica [EXC4] Birds
79 Open Cuica [EXC4] Open Cuica [EXC4] Rain
80 Mute Triangle [EXC5] Mute Triangle [EXC5] Thunder
81 Open Triangle [EXC5] Open Triangle [EXC5] Wind
82 Shaker Shaker Seashore
83 Jingle Bell Jingle Bell Stream
85 Castanets Castanets -----
86 Mute Surdo [EXC6] Mute Surdo [EXC6] -----
87 Open Surdo [EXC6] Open Surdo [EXC6] -----
88 ----- Applause -----
40
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