Native Instruments Razor USER MANUAL

Manual
The information in this document is subject to change without notice and does not repre sent a commitment on the part of Native Instruments GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media. No part of this publication may be copied, reproduced or otherwise transmitted or record ed, for any purpose, without prior written permission by Native Instruments GmbH, herein after referred to as Native Instruments. “Native Instruments”, “NI” and associated logos are (registered) trademarks of Native In struments GmbH. Mac, Mac OS, GarageBand, Logic, iTunes and iPod are registered trademarks of Apple Inc., registered in the U.S. and other countries. Windows, Windows Vista and DirectSound are registered trademarks of Microsoft Corpora tion in the United States and/or other countries. All other trade marks are the property of their respective owners and use of them does not imply any affiliation with or endorsement by them.
Document authored by: Errorsmith
Product version: 1.0 (03/2011) Document version: 1.0 (03/2011)
Special thanks to the Beta Test Team, who were invaluable not just in tracking down bugs, but in making this a better product.
Disclaimer
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Native Instruments GmbH Schlesische Str. 28 D-10997 Berlin Germany
info@native-instruments.de www.native-instruments.de
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Native Instruments North America, Inc. 5631 Hollywood Boulevard Los Angeles, CA 90028 USA
sales@native-instruments.com www.native-instruments.com
© Native Instruments GmbH, 2011. All rights reserved.
Contact
Table of Contents
1 Welcome to RAZOR ....................................................................................................
8
2 What Is RAZOR? ........................................................................................................
9
3 Installation and Activation .........................................................................................
11
3.1 Installing RAZOR ........................................................................................................................ 11
3.2 Activating RAZOR ....................................................................................................................... 11
4 How to Use RAZOR ....................................................................................................
13
4.1 How to Open RAZOR .................................................................................................................... 13
4.2 Exploring Snapshots ................................................................................................................... 14
4.2.1 Loading a Snapshot from the Sidepane ..................................................................... 15
4.2.2 Loading a Snapshot from the Main Bar ..................................................................... 16
4.3 Saving a Snapshot ..................................................................................................................... 16
5 Overview of RAZOR Ensemble .....................................................................................
17
5.1 Overview of RAZOR User Interface .............................................................................................. 17
5.2 Overview of Signal Flow .............................................................................................................. 20
5.3 Common Controls ....................................................................................................................... 22
5.4 Global Controls ........................................................................................................................... 23
5.5 Voicing ....................................................................................................................................... 24
5.6 Graphical Display ....................................................................................................................... 26
5.7 Spectral Clip ...............................................................................................................................27
5.8 Safe Bass ................................................................................................................................... 28
5.9 Oscillators .................................................................................................................................. 28
5.9.1 Common controls for all oscillator types .................................................................... 29
5.9.2 Pulse to Saw .............................................................................................................. 30
5.9.3 Duo Saw .................................................................................................................... 30
5.9.4 Pulse Width ............................................................................................................... 30
5.9.5 Hoover ....................................................................................................................... 31
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RAZOR - Manual - 4
5.9.6 Sync Classic .............................................................................................................. 31
5.9.7 Sync Dissonance ........................................................................................................ 32
5.9.8 Primes ....................................................................................................................... 32
5.9.9 Number Pitchbend ..................................................................................................... 32
5.9.10 Mixed Pitchbend ........................................................................................................ 33
5.9.11 Sick Pitchbend ........................................................................................................... 34
5.9.12 Octaves to Saw .......................................................................................................... 34
5.9.13 Pitched Noise ............................................................................................................. 34
5.9.14 Synced Noise ............................................................................................................. 35
5.9.15 Formant ..................................................................................................................... 35
5.10 Filter 1 ....................................................................................................................................... 36
5.10.1 Filter Smoother .......................................................................................................... 37
5.10.2 Lowpass .................................................................................................................... 37
5.10.3 Lowpass Ramps ........................................................................................................ 38
5.10.4 Lowpass Broad ......................................................................................................... 38
5.10.5 Lowpass Phaser ......................................................................................................... 39
5.10.6 Lowpass Dirty ............................................................................................................ 39
5.10.7 Bandpass .................................................................................................................. 40
5.10.8 EQ Decay ................................................................................................................... 40
5.10.9 Vowel ......................................................................................................................... 41
5.10.10 Vocoder ...................................................................................................................... 42
5.10.11 Formant ..................................................................................................................... 42
5.10.12 Formant Decay ........................................................................................................... 43
5.11 Filter 2 ........................................................................................................................................ 44
5.11.1 Filter Smoother .......................................................................................................... 44
5.11.2 Lowpass .................................................................................................................... 44
5.11.3 Highpass ................................................................................................................... 45
5.11.4 Bandpass .................................................................................................................. 45
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RAZOR - Manual - 5
5.11.5 Bandreject ................................................................................................................ 46
5.11.6 Comb Peak ............................................................................................................... 47
5.11.7 Comb Notch ............................................................................................................... 47
5.11.8 Phaser ....................................................................................................................... 48
5.11.9 Waterbed ................................................................................................................... 49
5.11.10 Pseudo Pitchbend ...................................................................................................... 50
5.11.11 Gaps .......................................................................................................................... 50
5.11.12 Unisono Noise ........................................................................................................... 51
5.12 Dissonance Effects ..................................................................................................................... 51
5.12.1 Beating ...................................................................................................................... 51
5.12.2 Beating Tuned ........................................................................................................... 52
5.12.3 Stiff String ................................................................................................................. 53
5.12.4 Stretcher .................................................................................................................... 53
5.12.5 Frequency Shifter ....................................................................................................... 54
5.12.6 Centroid ..................................................................................................................... 55
5.13 Stereo Effects ............................................................................................................................. 55
5.13.1 Auto Pan .................................................................................................................... 56
5.13.2 Stereo Spread ............................................................................................................ 56
5.13.3 Chorus ...................................................................................................................... 57
5.13.4 Reverb ....................................................................................................................... 58
5.13.5 Reverb Synced ........................................................................................................... 59
5.13.6 Unisono Noise ............................................................................................................ 60
5.13.7 Simple Pan ................................................................................................................ 61
5.14 Dynamics Effects ........................................................................................................................ 62
5.14.1 Compressor ............................................................................................................... 62
5.14.2 Dirty Limiter ............................................................................................................... 63
5.14.3 Clipped Compressor .................................................................................................. 64
5.14.4 Saturator ................................................................................................................... 64
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RAZOR - Manual - 6
5.14.5 Clipper ....................................................................................................................... 65
5.15 Modulators ................................................................................................................................. 66
5.15.1 Envelopes .................................................................................................................. 66
5.15.2 Echo Steps ................................................................................................................. 67
5.15.3 LFOs .......................................................................................................................... 67
5.15.4 Sidechain .................................................................................................................. 69
5.15.5 MIDI related modulators ............................................................................................ 69
5.15.6 Tracking Modulators .................................................................................................. 70
6 How to get RAZORS Vocoder to work ..........................................................................
71
6.1 Using REAKTORS internal sample player .................................................................................... 71
6.2 Using the audio input of a soundcard in REAKTOR standalone .................................................. 71
6.3 Using RAZORS Vocoder in a DAW ................................................................................................ 72
7 Credits ......................................................................................................................
74
Table of Contents
RAZOR - Manual - 7
1 Welcome to RAZOR
Thank you very much for purchasing RAZOR. On behalf of ERRORSMITH and the entire NATIVE INSTRUMENTS team, we hope this product will truly inspire you. RAZOR is a state of the art additive synthesizer built with the latest REAKTOR technology. It is capable of a wide range of sounds. From 'bread and butter' sounds that are refreshed by new sonic twists to truly new and unheard sounds only possible with RAZOR. All with an outstanding, high sound quality. Despite its vast possibilities RAZOR is easy to use. Its lean and clean Interface in conjunction with the huge and beautiful graphical display makes it easy and fun to edit sounds or build new ones from scratch quickly. Additive syn thesis offers the opportunity to design the sound in great detail. RAZOR gives you a simple tool to do so, like a blade to sculpt the sound. RAZOR the cutting edge synthesizer!
Manual Conventions
This manual uses particular formatting to point out special facts and to warn you of poten tial issues. The icons introducing the following notes let you see what kind of information is to be expected:
Whenever this exclamation mark icon appears, you should read the corresponding note care fully and follow the instructions and hints given there if applicable.
This light bulb icon indicates that a note contains useful extra information. This information may often help you to solve a task more efficiently, but does not necessarily apply to the setup or operating system you are using; however, it's always worth a look.
Furthermore, the following formatting is used:
Text appearing in (drop-down) menus (such as Open…, Save as… etc.) and paths to lo
cations on your hard drive or other storage devices is printed in italics.
Text appearing elsewhere on the screen (labels of buttons, controls, text next to check
boxes etc.) is printed in light blue. Whenever you see this formatting applied, you will find the same text appearing somewhere on the screen.
Important names and concepts are printed in bold faced letters.References to keys on your computer's keyboard you'll find put in square brackets
(e.g., "Press [Shift] + [Return]").
Single instructions are introduced by this play button type arrow. Results of actions are introduced by this smaller arrow.
Welcome to RAZOR
RAZOR - Manual - 8
2 What Is RAZOR?
RAZOR is a powerful synthesizer to be used with REAKTOR PLAYER and REAKTOR 5.5. The instrument uses additive synthesis to create state of the art 'synthetic' sounds. RAZOR simulates features of classic synthesis concepts like subtractive filters, dissonance occurring in Frequency Shifters or certain aspects of physical modeling as a start. These features get improved and extended by means of additive synthesis to achieve a previously unheard of quality. So a resonant lowpass filter for instance sounds very precise and sharp. Filters have new features like variable filter slopes or new resonance shapes that go beyond 'real' filters. In addition to these extended simulations RAZOR brings new highly innovative features like new filter types, new ways to create dissonance, partial panning ef fects, pitchable reverbs and much more that is only possible with additive synthesis. RAZOR has a powerful and easy to use modulation scheme. Most parameters can be modulated by an extensive list of modulators. Even stereo effect parameters can be modu lated. RAZOR takes a new approach concerning effects. Instead of inserting a bunch of audio ef fects behind the synthesizer most effects are instead done inside the synthesizer itself to give them a new sonic twist. Echoes are achieved by echoing envelopes. This feature re sults in echoes merged with the dry sound in a unique way. Instances of the echo reflec tions can be modulated. They can be pitched, filtered and made non-harmonic using a new and innovative modulator called 'Echo Steps'. The reverbs are synthesized reverbs us ing additive synthesis. They have a unique feature: they follow the pitch of the voice, ena bling you to play melodies with the reverb tail! Some effects like a flanger and phaser are available as filter types. 'Dissonance effects' make the sound non harmonic in unheard ways. Parameters of all of these 'part of the synthesizer' effects can be modulated to cre ate lively sounds. The only 'real' effects are found in the 'dynamics' section offering com pressors and distortion effects to create more punch, warmth and dirt. RAZOR comes with more than 300 professionally designed presets. Its factory library con tains a large variety of basses and lead sounds as well as soundscapes and special effects. Modifying these sounds or creating new ones is an easy task. RAZOR offers familiar pa rameters to control its powerful additive engine under the hood. Its interface is intuitive and straight forward and has just the right balance of complexity versus usability. All ac tive parts are visible to ease the workflow.
What Is RAZOR?
RAZOR - Manual - 9
RAZOR features a huge graphical display showing the exact spectrum at certain points in the signal chain of the synthesizer and more. It makes it easy to set up sounds, as the im pact of parameter changes can be seen immediately on the display. Besides giving this in formative feedback to the sound designer, the display is able to show beautiful anima tions, especially if set to 3D mode. You might find yourself creating nice 3D animations with RAZOR for hours and totally forget about music making! (Don't miss the hidden tricks for the 3D mode described in the section 'Graphical Display' below) Additionally, RAZOR REAKTOR features a 34 band vocoder which is a gem by its own. The analyzer part is done using the classic bandpass approach. Imprinting the analyzed band amplitudes on an instrument voice is done in the additive engine of the synthesizer resulting in a high quality vocoder sound.
What Is RAZOR?
RAZOR - Manual - 10
3 Installation and Activation
3.1 Installing RAZOR
The following section explains how to install and activate RAZOR. Although this process is straightforward, please take a minute to read these instructions, as doing so might prevent some common problems. To install RAZOR, double-click the installer application and follow the instructions on the screen. The installer application automatically places the new Ensemble files into a REAKTOR PLAYER directory. Alternatively, during the installation process, choose the di rectory where you would like to have RAZOR installed.
REAKTOR 5.5 or REAKTOR PLAYER is required to play REAKTOR Instruments and Effects. You can download the free REAKTOR PLAYER from the Native Instruments website.
3.2 Activating RAZOR
When installation is finished, start the Service Center application, which was installed with RAZOR. It will connect your computer to the Internet and activate your RAZOR installa tion. In order to activate your copy of RAZOR, you have to perform the following steps within the Service Center:
1. Log in: Enter your Native Instruments user account name and password on the initial
page. This is the same account information you used in the Native Instruments Online Shop, where you bought your REAKTOR Instrument, and for other Native Instruments product activations.
2. Select products: The Service Center detects all products that have not yet been activat
ed and lists them. You can activate multiple products at once—for example, several REAKTOR Instruments.
3. Activate: After proceeding to the next page, the Service Center connects to the Native
Instruments server and activates your products.
Installation and Activation
Installing RAZOR
RAZOR - Manual - 11
4. Download updates: When the server has confirmed the activation, the Service Center
automatically displays the Update Manager with a list of all available updates for your installed products. Please make sure that you always use the latest version of your Na tive Instruments products to ensure they function correctly.
Downloading updates is optional. After activation is complete, you can always quit the Service Center.
Installation and Activation
Activating RAZOR
RAZOR - Manual - 12
4 How to Use RAZOR
The following sections will give you a brief overview over some basic operations: you will learn how to open RAZOR, how to explore the factory-set Snapshots and how to load and play RAZOR snapshots from the Main bar and the Sidepane.
For latest information on REAKTOR PLAYER files please refer to the REAKTOR 5.5 Getting Started Guide.
Note that RAZOR generates up to 320 oscillators per voice, and needs more CPU power than other REAKTOR instruments.
4.1 How to Open RAZOR
This is how to open RAZOR in REAKTOR or REAKTOR PLAYER:
1. Start REAKTOR or REAKTOR PLAYER.
2. In the Browser on the left side of the REAKTOR / REAKTOR PLAYER window, click the Player button to show the REAKTOR PLAYER files (you can open the browser with the F5 key from your keyboard).
3. Click the Reaktor RAZOR folder. The folder's content will be displayed in the lower sec tion of the browser.
How to Use RAZOR
How to Open RAZOR
RAZOR - Manual - 13
4. Double-click the RAZOR.rkplr file, or drag it into the main screen.
5. RAZOR will be loaded in REAKTOR / REAKTOR PLAYER:
4.2 Exploring Snapshots
If you loaded RAZOR play some notes on your MIDI keyboard to get an idea of how the synthesizer sounds. Then, let’s change the sound completely by loading a different Snap shot.
A Snapshot is REAKTOR’s notion for a sound, preset, or patch. RAZOR can hold banks of Snapshots, and loading any of these Snapshots will set each control of to a specific value, and re-create a particular sound.
The Snapshots of RAZOR are accessible from the central control in REAKTOR PLAYER’s Main Bar or from the Sidepane.
How to Use RAZOR
Exploring Snapshots
RAZOR - Manual - 14
Fig. 4.1 RAZOR interface with Snapshot list in the Sidepane.
[1] Sidepane Button[2] Snapshot drop-down menu[3] Snapshot Banks[4] Snapshots
4.2.1 Loading a Snapshot from the Sidepane
If not already visible after startup, you need to open the Sidepane. The Sidepane holds a full overview of REAKTOR's Snapshot Banks and Snapshots from the currently selected Snapshot Bank.
1. Click the Sidepane button (1) in the Main Bar to open the Sidepane.
2. Select a Snapshot Bank (3).
3. Select the name of a Snapshot entry (4).
How to Use RAZOR
Exploring Snapshots
RAZOR - Manual - 15
The name of the selected Snapshot will be highlighted in the Sidepane, and the Snapshot loaded and ready in RAZOR.
4.2.2 Loading a Snapshot from the Main Bar
Loading a Snapshot from the REAKTOR PLAYER drop-down menu in the Main Bar is the simplest way to interact with Snapshots.
1. Click the Snapshot drop-down menu control (2). The menu holds all Snapshots and Banks of the instrument.
2. Click an entry to select it.
4.3 Saving a Snapshot
Snapshots can only be saved when using the full version of REAKTOR; however, all your settings will be recalled perfectly in a host if you are using REAKTOR PLAYER, so you can tweak a sound perfectly for your song. All parameter settings made in RAZOR will be saved as part of your DAW project. Please read the REAKTOR documentation for more informa tion on plug-in mode.
For the latest information on REAKTOR PLAYER please refer to the REAKTOR 5.5 Getting Started Guide.
How to Use RAZOR
Exploring Snapshots
RAZOR - Manual - 16
5 Overview of RAZOR Ensemble
This part of the manual gives an overview of RAZORS interface and signal flow and ex plains all its controls. RAZOR is an extremely graphic synthesizer as you can see the spec trum of oscillator shapes, filter curves and even the frequency depending panning of the signal. To learn the instrument it is highly recommended to turn the graphical display to 'Auto' and switch off '3D'. This will help you to understand what the parameters are actual ly doing. This is easier than any written explanation. For more information about the dis play see the paragraph 'graphical display' below. RAZOR was designed to give its user intuitive control over its powerful additive engine. So you don’t have to be a synthesizer specialist to edit and create sounds with it. But it might be helpful to gain some knowledge about the concept of additive synthesis to fully under stand some of RAZORS features. It’s out of the scope of this manual to explain additive synthesis. Search on the internet for more information. A search for 'Introduction to addi tive synthesis' and 'Fourier series' might be a good start.
5.1 Overview of RAZOR User Interface
The Interface is divided horizontally in three main parts. The main synthesizer is located in the middle. There are two oscillators on the left that are mixed together before they get filtered by filter 1 and then by filter 2. The next section to the right of the filters is called 'Dissonance', offering effects to make the sound non-har monic; followed by the 'Stereo' section with various stereo effects. At the very end of the chain you find the 'Dynamics' section with effects to alter the amplitude dynamics of the sound like saturators and compressors. The Dynamics section is the only part of the RA ZOR not using additive synthesis. Modulators like envelopes and LFOs are located at the bottom. These can be routed to var ious destinations. Envelope 1 is pre-assigned to the amplitude. At the top you find a multi-functional display, some global controls like Pitch, 'Voice Mode', a value display and 'Quality'. At the top right there are two sections offering unique features named 'Spectral Clip' and 'Safe Bass'. 'Spectral Clip' takes the filtered signal and limits loud spectral peaks. 'Safe Bass' makes sure that there is always some energy at the fundamental frequency, which is crucial for bass sounds. After 'Safe Bass' the signal en ters the 'Stereo' effect section.
Overview of RAZOR Ensemble
Overview of RAZOR User Interface
RAZOR - Manual - 17
Fig. 5.1 Razors User Interface.
[1] GLOBAL CONTROLS: Contains the Mono/Poly switch, the value display, the quality se
lector and the master volume knob.
[2] GRAPHIC DISPLAY: Multifunctional graphical display showing the frequency spec
trum of oscillators and filters, the panning per partial of the stereo effects and more.
[3] VOICING: Controls for the global pitch and the phase of the oscillators.[4] SPECTRAL CLIP: A tool to limit loud spectral peaks in the output of the filter stage.[5] SAFE BASS: A tool to assure that there is always some energy at the fundamental
frequency.
[6] OSCILLATOR 1: Creates a repetitive signal with a settable wave shape. Both oscilla
tors are mixed and passed on to FILTER 1.
[7] OSCILLATOR 2: Creates a repetitive signal with a settable wave shape. Both oscilla
tors are mixed and passed on to FILTER 1.
Overview of RAZOR Ensemble
Overview of RAZOR User Interface
RAZOR - Manual - 18
[8] FILTER 1: Filters the oscillator mix. Offers several filter types that are capable of
damping high frequencies.
[9] FILTER 2: Filters the signal from FILTER 1. Offers several filter types that combine
well with FILTER 1.
[10] DISSONANCE EFFECTS: Offers effects to make the sound dissonant.[11] STEREO EFFECTS: Offers effects to make the sound stereo like panning effects,
chorus and reverb.
[12] DYNAMIC EFFECTS: Offers effects to change the dynamics of the output signal from
the additive synthesizer including compressors and distortion effects.
[13] MODULATORS: Contains controls for modulators like envelopes, LFOs etc.
Overview of RAZOR Ensemble
Overview of RAZOR User Interface
RAZOR - Manual - 19
5.2 Overview of Signal Flow
Fig. 5.2 Signal Flow
The synthesizer part of RAZOR consists of the Additive Engine, which is one big oscillator: A 'sine bank', a new module in Reaktor 5.5, that is set up to generate up to 320 sinus oscillators called Partials and mix them together for one synthesizer voice. The above-men
Overview of RAZOR Ensemble
Overview of Signal Flow
RAZOR - Manual - 20
tioned oscillators, filters, dissonance effect and even the stereo effects are simulated by this one big oscillator. Their settings are used to calculate the individual frequency, ampli tude and phase of each partial. As you can see in the Signal Flow graphic above, the second oscillator doesn't have its own 'sine bank'. It, like all mentioned 'additive' sections, affects the same set of partials. Mix ing two oscillators just results in alteration of the partials’ amplitudes, it doesn't change the numbers of partials nor their frequencies. This partial sharing means that detuning the oscillators to each other is restricted to certain frequency ratios. Setting the two oscillators to beat to each other is possible, but this is just a simulation. RAZOR simulates the ampli tude modulation of each partial that occurs when two oscillators beat to each other. For more on that subject please read the explanation of 'RATIO' in the oscillator section below. The reason not to have an independent second oscillator is to save CPU consumption: the numbers of partials would have to be doubled, which would double the CPU consumption too. The Stereo Effects are part of the additive engine. They alter the partial amplitude for the right and left stereo channel independently. They do not process an audio signal. Some like 'auto-pan' set the partials panning, 'chorus' simulates differently tuned comb filters for each channel. Reverbs are mixing a filtered noisy tail to the dry signal. This mixing is similar to the oscillator mix: the wet signal is not an additional 'sine bank' or the output from a delay network like normal reverbs. It just changes the amplitude of the 'sine bank' partials, the very same that generate the dry signal. The frequency ratio of the partials in relation to the fundamental frequency is affected on ly by the Dissonance Effects. If they are not active the partials have a harmonic tuning. That means their frequencies are integer multiplies of the fundamental frequency. The po sition of the dissonance effects in the signal flow of the other sections like Oscillators and Filters cannot be pinned down. It depends on the selected filter types. But in most cases the dissonance effect is applied to the Oscillator mix before it is filtered. The phases of the partials are set at the beginning of the note. They are affected by the Phase Controls in the Voicing section and by waveforms of oscillator 1. The output of the additive engine is fed into the Dynamic Effect section. These are the only 'real' effects as they process an audio signal.
Overview of RAZOR Ensemble
Overview of Signal Flow
RAZOR - Manual - 21
5.3 Common Controls
There are some controls that are used at several positions on the user interface that have the same functionality. They are explained here for Filter 1.
Fig. 5.3 Common Controls.
[1] Selector: The main sections like oscillators, filters, dissonance, stereo and dynam
ics have a selector in their header to select different types of effects, filter curves and wave shapes. To change a selection, click on the selector icon. A picker page will pop up on the display. Click on an entry to select it or click on the selector again to cancel.
In fact the click area of the selector includes the name field and its icon.
[2] On / Off Button: Most synthesizer sections have on/off buttons in their upper right
corner. If 'off' the their controls disappear, so only active controls are shown. Sections that have no effect because of their setting (like 'amount' set to zero), should be turned off in order to safe CPU.
[3] Modulation Indicator: The ring around modulatable parameters shows the modula
tion offset to the parameter.
Overview of RAZOR Ensemble
Common Controls
RAZOR - Manual - 22
[4] Modulation Amount: Every parameter that has a modulation amount knob under
neath it can be modulated. The modulation amount can be positive and negative. In mid position the modulation amount is zero. In this case the modulation source should be set to 'none'. This helps to save CPU.
[5] Modulation Source: Displays the selected modulation source. Click on this area to
select a new one. Then a picker page will pop up on the display. Click on an entry to select it or click on the modulation source area again to cancel.
Tracking modulators routed to pitch or cutoff frequency related parameters is a special case of modulation: Then A modulation amount of 100 results in a 'linked' behavior. That means that an octave jump in the modulation source results in an octave jump at the modulated parame ter. For more information for the tracking modulators see the 'modulator' section below.
5.4 Global Controls
This area contains controls which affects the whole instrument.
Fig. 5.4 Global Controls.
MONO / POLY: MONO activates the monophonic voice mode. Only one voice is generated
by the instrument. POLY activates the polyphonic voice mode. The number of voices can be set in the instrument properties (properties are not accessible in REAKTOR PLAYER). RAZOR has 6 voices as default.
SINGLE TRIGGER: Available in MONO mode. If on 'single trigger' mode is active: Note on
events that occur while a note is held don't start a new note. The pitch of the held note is updated instead.
VOICE LIMIT: Available in POLY mode. Opens a dialog to set the numbers of voices in the
low range. That is below the G1 (note #31) on the MIDI keyboard. Lower notes take more CPU power. If you do not intend to play chords in the lower key range, you can save some CPU by lowering the number of bass voices. 3 bass voices should be enough for most cases. If set to 'max' there is no limitation of polyphony which can result in high CPU consumption.
Overview of RAZOR Ensemble
Global Controls
RAZOR - Manual - 23
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