An in-depth exploration of the digital technologies and
musical machinations of the M13 Stompbox Modeler.
Electrophonic Limited Edition
Please Note:
Line 6, DL4, MM4, FM4, DM4, Verbzilla, POD X3, POD
X3 Live, POD X3 Pro, PODxt and Vetta are trademarks
of Line 6, Inc. All other product names, trademarks
and artists’ names are the property of their respective
owners, which are in no way associated or affiliated
with Line 6. Product names, images, and artists’
names are used solely to identify the products whose
tones and sounds were studied during Line 6’s sound
model development for this product. The use of these
products, trademarks, images, and artists’ names does
not imply any cooperation or endorsement.
Welcome to the M13 Stompbox Modeler Advanced Guide. This guide contains in-depth
details of your M13’s features and functionality. With over 80 Models and a Looper in
one device, there’s a lot to work with. Our goal with this guide is to provide you with the
information you need to make it easy to find the sounds you’re looking for.
In the chapters that follow, we’ll be referring to the six Knobs that adjust the various
parameters of the M13. These are located below each of the four LCD displays. On the
top row left is the Model Select Knob. To the right of that are Knobs 1 and 2. Knobs 3, 4
and 5 are in the second row, left to right. Now to begin, let’s get in tune.
Tuner
To enter Tuner mode, press and hold the Tap switch for a few seconds. LCD 3 will display
the Tuner. LCD 4 will display the note you’re tuning. If you’d like to tune to a reference
other than standard 440, turn Knob 3 to select from 425 to 455. To toggle between Mute
Audio (your guitar will be silent) and Bypass Audio (you’ll hear your guitar dry with no
FX), turn Knob 5.
Setup Details
1•1
Tuning is straightforward: when the graphic diamond is to the left of center, your note is
flat; when it’s to the right, you’re sharp. When the diamond is precisely in the center, two
triangles will appear above and below it, indicating your string is in tune. To exit Tuner
mode, press Tap again, or any other foot switch.
Setup Mode
To enter Setup mode, press and hold the Looper Controls switch for a few seconds. The
M13’s four LCDs will display your settings, including Expression Pedals in LCD 1, Looper
Levels & EQ in LCD 2, Preferences, Scenes & FX Loop in LCD 3, and MIDI, Gate &
Displays in LCD 4.
Depending on the way you like to work, most of your Global settings can be left as is after
you’ve set them initially. They’ll be recalled each time you power-up. In the following
pages we’ll describe them all in detail.
Setup Details
Expression Pedals
FX3:PDL1FX4:PDL1
FX2:PDL1
FX1:PDL1
LPR:PDL2
LPR:PDL1
LPR:OFF
FX1:OFF
FX1:PDL2
FX3:OFF
FX3:PDL2
FX2:OFF
FX2:PDL2
FX4:0FF
FX4:PDL2
Looper: Levels EQ
OVERDUBLO CUT
HI CUT
PLAY
HI CUT
LO CUT
PLAY
OVERDUB
Expression Pedals
1•2
Looper Levels & EQ
In LCD 1 you set up your expression pedal assignments. Any or all 4 FX Units in the M13
can be controlled by an expression pedal. You can use up to 2 pedals at once. Each can be
assigned to an FX Unit or the Looper. You have 3 selection choices here: Pedal 1, Pedal 2,
or Off. Knobs 1 & 2 set the assignments for FX 1 & FX 2, Knob 3 sets the assignment for
the Looper, and Knobs 4 & 5 set the assignments for FX 3 & FX 4.
*Looper pedal control is a global setting. FX pedal control settings are saved per Scene.
See Chapter 2 for more details on how to set up heel and toe expression pedal settings.
There are two Looper Levels to set up in LCD 2. The first is Play, which determines
the volume of your Looper’s playback as balanced with your live guitar. The second is
Overdub, which determines the volume of your loop in Overdub mode. To clarify, if your
Overdub Level is set to 90%, each time your loop begins a new overdub its volume will be
reduced by 10%, sounding quieter and quieter with each overdub pass. The default level
for both Play and Overdub is 100%. Use Knobs 1 and 4 to adjust these levels, if desired.
With Knobs 2 and 5 you can adjust Looper Hi Cut and Lo Cut EQ levels. Hi Cut rolls off
the high end for loop playback (@2kHz), and Lo Cut rolls off the low end (@500Hz). If
applied, this EQ affects the sound of loop playback only, having no effect on live guitar.
Preferences
Prefs Scenes FX Lp
MOMEN
PRE ALL
DSP BYPAUTOSAVE
1>2>3>4
SCENE
TRUEBYP
4>3>2>1
LATCH
SCENE
MNL SAVEPOSTFX1
POSTFX2
POSTFX3
POST ALL
In LCD 3 you set up FX Preferences, beginning with FX order. The default is 1>2>3>4,
left to right. If you prefer, you can set it to 4>3>2>1 using Knob 3. With this setting, your
signal flow begins with FX Unit 4 and flows right to left. Set the FX order you prefer.
The Model Select Knob toggles between True Bypass and DSP Bypass. In True Bypass,
mechanically switching relays route your signal directly from input jack to output jack,
bypassing all circuitry, for absolutely no processing or conversion when bypassing all FX.
If you’re playing back a loop, however, or you want your Delay and Reverb trails to be
heard when bypassing all FX, you must use DSP Bypass. True Bypass can only be activated
when all of the following conditions are met:
•
True Bypass is enabled in Setup mode (via the Model Select Knob).
All 4 FX Units are in a bypass state.•
The Looper is stopped.•
Looper Controls mode is inactive (Looper Controls footswitch light is off).•
Setup Details
1•3
Scenes
Knob 1 toggles between Autosave or Manual Save. With Autosave, every change you
make to your Scene is saved, like a real pedal board. With Manual Save, changes made to
your individual FX will be saved only if you don’t change Scenes; if you do recall a Scene,
all your changes will be lost. Manual Save is a good choice, however, when you want to
be sure your Scenes will always be recalled exactly as programmed.
Knob 4 selects Momentary Scene or Latch Scene mode. Please see Chapter 3, Scenes
Details, for more in-depth information on Momentary Scene and Latch Scene modes.
Setup Details
MIDI Gate Displays
DECAYV. 1.00
DUMP ALL?CONTRSTOFF
CH 1
DUMP EDIT?
RST FACT?
CH 1-16
OMNI
THRESH
DECAY
FX Loop
1•4
Factory Reset
You can insert the FX Loop anywhere in the signal path. Use Knob 5, LCD 3 to select your
insert point. Your choices are Pre All, Post FX 1, Post FX 2, Post FX 3, and Post All. The
following are a few routing examples to demonstrate the M13’s flexibility. (Be aware that
multiple amps may cause ground hum - the common cure for this is a ground lift box):
•
Add an external FX unit to the M13: for example, run Vetta Comp in FX 1, U-Vibe
in FX2, then assign the FX Loop to Post FX 2 and feed an external distortion pedal.
That pedal’s output would return to feed FX 3 and 4 to add M13 Delay and Reverb.
Double routing: set the Loop to Post FX 1 and send an Octave Fuzz from FX1 out
•
to the front of a tube amp. Route the amp’s FX Send back into the M13 mono FX
Return. Now add M13 Filter, Flange and Delay FX and send the M13 mono Out to
your amp’s FX return. All the time-based FX will be post your tube amp’s preamp.
Wet/dry stereo: send a Comp or Dist model via FX Loop Send (Post FX 1) to a tube
•
amp for your dry sound. Add Panned Phaser, Ping Pong and Reverb in the M13 and
set all Mix controls to 100% wet. Now connect the M13 stereo outputs to 2 other
guitar amps. You’ll get wide, stereo FX left and right with dry guitar in the middle.
There may be times when you’d like to reset your M13 to its Factory settings. You may
want to recall a particular Factory Scene, for example. To do a Factory Reset, first back up
any Scenes you’d like to keep (see MIDI Backup on page 1•5), then follow these steps:
•
Turn the Model Select Knob under LCD 4 until “Rst Fact?” is displayed.
Press down on the Model Select Knob - “Reset To Factory?” will be displayed.•
To initiate the Factory Reset, press down on the Model Select Knob again.•
All Factory defaults will be reset, including Scene Presets and Global settings.•
MIDI Backup
With a MIDI interface and a sysex application, you can back up your M13 Scenes to
computer. It makes it easy to build a custom Scenes library, or exchange Scenes with
others. To backup your Scenes, or to dump the current edit buffer, follow these steps:
•
Turn Knob 3 to set your MIDI Channel from Ch. 1-16 or Omni (default is Ch. 1).
Turn the Model Select Knob to select “Dump All?” (to back up all 12 Scenes) or •
“Dump Edit?” (to back up the current Scene in its current state).
With your computer set up to record sysex, press down the Model Select knob.
•
The M13 will transmit the sysex file to your computer, creating a backup of your Scenes
that you can store and recall at any time.
To load a Scene into your M13, simply transmit the sysex file from your computer into the
M13 via MIDI. This will immediately load the Scene into the M13’s memory.
Global Noise Gate
Knobs 1 and 4 in the center of LCD 4 control the Global Noise Gate. When activated,
the Gate is in effect full time, for all your FX.
Knob 1 turns on the Gate and sets the Gate Threshold. Lower values make the Gate kick
in at quieter levels, higher values make it kick in at louder levels.
Setup Details
1•5
Knob 4 sets the Gate Decay. Higher levels result in a longer transition from non-gated to
gated audio.
Displays
To adjust the contrast of the LCD displays, use Knob 5. Set it to a value that looks good
to you. Settings from 30-50% usually work well.
When you’ve set all the M13’s Global parameters to your liking, press any switch to exit
Setup mode. As mentioned previously, the next time you power up your M13, all your
Global settings will be recalled.
Mo d e l de t A i l S
Digital Delay
A
BASSTREBLEMIX
DELAYFDBK
q
Stereo Delay
A
R-FDBKMIX
DELAYL-FDBK
L 240MS
R 480MS
The following are details on a few late-breaking models and features that were implemented
in the latest M13 firmware. These were the result of customer requests, as well as features
the development team wanted to add in the final months of development.
Tap-based FX
Many guitarists who use time-based effects like to set their delay times to a note value
relative to the song tempo, as opposed to setting delay times in milliseconds. This has
been included in the M13 as Tap-based FX. To set your delay time to tap tempo, turn Knob
1 to the far right and you’ll see a quarter note symbol in the LCD. Change it to any note
you like. Now tap the desired tempo and your time-based effect will sync to it. Your note
value is persistent, so when you scroll through other effects it will be retained. To set your
delay time to ms, turn Knob 2 to the right again, and you’ll return to Time-based mode.
Model Details
2•1
Fine-Tune Mode
When you’re in Time-based mode, you may want to fine-tune your delay time to an exact
number. This may be necessary to match a song’s tempo, or to set up precise stereo delays,
to 240 ms and 480 ms for example. To make this easy to do, we’ve implemented Fine-Tune
mode. When you want to dial in a precise delay time, simply do the following:
•
Adjust Knob 1 to set the delay time close to the desired value.
Press and hold the Tap switch and turn Knob 1 again to enter Fine-tune mode.•
You can now fine-tune your delay time to the millisecond with Knob 1. •
Model Details
Sweep Echo DryThru
SWP SPDSWP DEPMIX
DELAYFDBK
A
469 MS
Tape Echo DryThru
BASSTREBLEMIX
DELAYFDBK
A
279 MS
Echo Platter DryThru
A
WOW/FLTDRIVEMIX
DELAYFDBK
225 MS
Tube Echo DryThru
WOW/FLTDRIVEMIX
DELAYFDBK
A
169 MS
DryThru Models
2•2
Another popular request from DL4 users was to provide a completely dry signal path when
using specific Delay models with a dry Mix setting, so that no tone coloration was added.
When we originally created our Tape Echo, Tube Echo, Sweep Echo and Echo Platter
models, for example, we also modeled the dry path of the classic delays these models were
based on. We did this because the original effects added a certain tonal character to the
sound when Mix was set to dry, and many guitarists wanted that sound.
To make everybody happy, we decided to add what we call DryThru models. These four
models are identical to the original models of the same name, but when Mix is at 0%, we
removed the tonal coloration of the originals, giving you a flat, uncolored sound.
Model Defaults
All FX in the M13 are programmed with Model Default settings. These provide you with
a good musical experience when you first load up each effect, giving you great “stock”
settings for that model. Some are also pre-configured for expression pedal control, so
if you have an expression pedal plugged in and assigned to an FX Unit and you select a
new model, we start you off with what we think is a good expression pedal setup for it.
(See the next page for more info on setting heel and toe values for expression pedals).
Mix
As with all other model details, the Mix control is set up to work like it did on the DL4,
MM4 or other Line 6 product that first introduced a particular model. In keeping with
this, setting Mix to 100% sometimes engages a special setting found on the original effect,
such as vibrato in the U-Vibe, or a richer Leslie® sound in the Rotary Drm/Hrn.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Leslie® is a registered trademark of Suzuki Musical Instrument Manufacturing Co. Ltd.
Expression Pedal Details
Tube Comp
A
DISTLEVEL
THRESH
Almost any parameter in the M13 can be controlled by an expression pedal, as long as
you’ve set up your FX Units and Looper assignments accordingly, in Setup Mode. To set
up expression pedal heel and toe values for the parameter you’d like to control, here’s an
example of how to do it. Let’s say you’d like to control the Mix level of a Reverse Delay.
•
Select Reverse Delay in one of the FX Units, and adjust the sound to your liking.
Plug in your expression pedal, and set it to the heel down position.•
Adjust the Mix level of the Reverse Delay with Knob 5. Set it to 0%. •
Put your expression pedal in the toe down position and set the Mix level to 100%.•
Play your guitar and work your pedal; the reverse guitar will fade in and out.•
You can repeat this with any effect parameters you like. Your expression pedal will control
them simultaneously. If you get to a point where you want to start over, simply unplug
your pedal from the rear panel and all unsaved pedal assignments will be cleared.
Tube Compressor Model
In addition to the 5 compressors described in the manual, which are all typical stomp
box type compressors, we also snuck in a Tube Comp model based on the studio classic
Teletronix LA-2A® Optical Compressor, known for its smooth, easy to adjust, tube sound.
You’ll nd it at the end of the Distortion FX group. Here’s how it works:
Model Details
2•3
Adjust Knob 1 to set the Threshold - lower values result in more compression, along
•
with an automatic makeup gain stage dependent upon the Threshold setting.
Set the output Level with Knob 2. To use the Tube Comp model for boost only, use
•
a high Threshold value and adjust your Level as desired.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Teletronix LA-2A is a registered trademark of Universal Audio Inc.
Sc e n e S de t A i l S
The M13 offers you two different ways to select your Scenes, depending on the way you
like to work. Your choices are Momentary Scene mode or Latch Scene mode.
To clarify what we mean by a Scene, it’s basically the equivalent of a unique pedal board
setup, which you can program yourself. It includes up to 4 active FX and another 8 FX
set up but bypassed. When you select a particular Scene, a combination of 4 active FX is
immediately loaded into your M13. The other 8 FX will also be loaded, but bypassed. You
can switch any of the 8 FX on at any time, replacing any of the 4 you started with.
If you use an expression pedal in your rig, you should know that all of your heel & toe pedal
assignments can be stored in a Scene, so many unique combinations are possible. Here are
some details explaining Momentary Scene mode and Latch Scene mode.
Momentary Scene Mode
In Momentary Scene mode, here’s what happens:
•
When you step on the Scenes switch, the 4 LCDs will display the 12 Scene names
in your M13.
You select a Scene by stepping on any of the 12 A, B, C switches that correspond with
•
the Scene names in the LCD. The Scene you choose will be loaded immediately.
Scenes Details
3•1
You will now see the 4 active FX displayed in the 4 FX Unit LCDs. You can tweak
•
the parameters of each, if you like, or you can activate any of the bypassed FX.
Any changes you make to the Scene will be saved, like a real pedal board. (see page
•
3•2 for details on Autosave vs. Manual Save)
To select a new Scene, you must step on the Scenes switch again, and you’ll see the
•
12 Scene names you started with. Repeat the steps above for new selections.
Latch Scene Mode
In Latch Scene mode, the only difference is when you step on the Scenes switch, the 12
Scene names remain in the LCDs. Any Scene you select will be loaded the same way, but
you won’t see it’s FX displayed in the LCDs. The advantage to Latch Scene mode is, you’re
always only 1 switch away from selecting a new Scene. So you can have 12 completely
different setups ready to go, each only 1 switch away. The disadvantage is, you can’t tweak
or bypass any of the individual FX. You can only bypass the entire Scene.
Scenes Details
Autosave
Whether you’re in Momentary Scene mode or Latch Scene mode, your choice of Autosave
or Manual Save is an important one. In Autosave, any change you make to your Scene is
saved automatically. This includes not only the on or off state of the individual FX while
your scene is loaded, but also the configuration of the Scene itself.
Let’s load a Factory Scene and see what happens in Autosave mode. Make sure you’re
in Autosave and Momentary mode first, so you can access the individual FX. To doublecheck, press and hold the Looper Controls switch for a few seconds, to enter Setup mode.
3•2
Look at LCD 3 under ‘Scenes’ and see if
MNL SAVE and LATCH SCENE, change them with Knob 2 and Knob 4.
Now press the Scenes switch and you’ll see all 12 Scene names displayed. Choose Scene
2A, Bridge Of Vibes. Notice the four A switches are lit. That’s because the loaded FX,
which are displayed in the LCDs, are loaded in the A locations of all 4 FX Units. You
should see U-Vibe, Tube Drive, Plate and Ping Pong displayed.
Play your guitar for a minute on the neck pickup. You’ll hear a Robin Trower/Hendrix
type of sound. Step on all 4 C switches now. You’ll see Facial Fuzz, Analog Flange, Rotary
Drum and Tape Echo. It’s a very different sound. Now step on the Scenes switch and
select 1C Swamp Thing. You’ll see 3 LCDs lit, because FX Unit 2 is bypassed. Step on the
Scenes switch again and go back to 2A, Bridge Of Vibes. It’s lost its Trower U-Vibe sound.
That’s because Autosave has saved your changes. Notice all the C switches are lit.
AUTOSAVE and MOMEN SCENE are assigned. If you see
Manual Save
To see how Manual Save differs from Autosave, let’s do a Factory Reset and start over.
If you have any special Scenes saved, you can defer this exercise until you back up your
Scenes to computer. Read all about it in Chapter 1, Page 5. Assuming you’re okay to do
a reset, press and hold the Looper Controls switch to enter Setup mode again. This time
turn the Model Select Knob under LCD 4 to select
Press again to initiate the reset. After it resets, select
Now repeat the same steps you did before. Press the Scene switch, select Scene 2A, then
switch on all the C switches to change the sound of Bridge Of Vibes. Step on the Scenes
switch again, select Scene 1C, then step on the Scenes switch and select 2A again. Play
your guitar. Notice all the A switches are lit this time. Scene 2A did not retain the
changes you made. This can be a good thing, especially if you want to return to the exact
same sound you originally programmed. In Manual Save mode, every time you select a
Scene, it will be recalled exactly the same way, even if you make temporary changes to it.
RST FACT? and press down on the knob.
MNL SAVE under LCD 3.
Scene Setup
With the M13 you can create your own custom Scenes and save them in all 12 Scene
locations. Combine this with the fact that you can back up all your Scenes to computer,
and you have an unlimited ability to customize and store your own library of sounds.
When you begin tweaking the FX models and creating combinations you like, you’ll want
to familiarize yourself with Scene Setup mode. This is where you store and name your
custom Scenes. Let’s take it step by step, and you’ll see how easy it is. Once you have a
combination of FX you’d like to store, do the following:
•
With your custom Scene ready to be stored, press and hold the Scenes switch.
The switch light will flash, and you’ll see “Select a Scene for Setup” displayed.•
Select the switch for your current Scene, the one you want to save.•
Its name will appear in the center of the LCD. Name it by turning the Model •
Select Knob for character, and Knob 2 far right to move to the next character.
*Here’s a tip: press down on the Model Select knob to quickly jump to ‘a’, ‘space’, ‘0’
or ‘A’. It makes it a lot faster to name your Scene.
With your scene named, press its switch again. It will stop flashing.
•
Press the Scenes switch, then select your custom Scene. You’ve just saved it. •
Scenes Details
3•3
Effect Copy
The main purpose of Effect Copy is to enable you to move your current effect, with all its
settings intact, to another location, and to save it there with all your edits intact. This can
very useful when you’ve been tweaking an effect, and you get it sounding exactly right, but
you’d rather have it routed either before or after another effect in your Scene. Effect Copy
makes this extremely easy to do. Here’s how:
•
Set up the Effect you want to copy, with all parameters adjusted to your liking.
Press down on the Select knob of the source FX Unit - its LCD will begin flashing.•
Press the foot switch of the destination location you’d like to use. •
The LCD will stop flashing, indicating the Effect Copy was successful. •
Your source effect will now be stored in the destination location, with all your settings
intact. You can also use Effect Copy to simply re-arrange your existing FX in a Scene. Or
experiment with duplicates of a particular sound you’ve created in the same Scene, for an
extreme or unique musical effect.
lo o p e r de t A i l S
The Looper in the M13 is similar to the looper in the DL4 Stompbox Modeler. It gives
you up to 30 seconds of mono recording time at normal speed, or 60 seconds at half speed.
Keep in mind your loop will play back in mono, even if you’re running stereo FX.
Looper & Live Guitar
When you record and play back a loop, your current Scene will still be active. In fact,
while your loop is playing you can select a new Scene at any time by stepping on the
Scenes switch, then selecting a Scene as usual.
Looper Details
Since the M13 responds to MIDI messages, you can optionally set up a MIDI control
device to control the looper, leaving all 12 of your FX Unit switches dedicated to your M13
effects. This way, you could switch your M13’s four sets of A, B and C effects on or off at
any time and still control Play, Record, Overdub, Half Speed and Reverse functions.
Below is a Reference Table of MIDI CC values for controlling M13 Looper functions via
MIDI. For a more comprehensive list of M13 MIDI messages, see Appendix A.
MIDI CC Reference Table : Looper Control
M13 FootswitchMIDI CC#Looper Function
Record/Overdub500 to 63 = Overdub 64 to 127 = Record
Play/Stop280 to 63 = Stop 64 to 127 = Play
Half Speed36Toggles between Half Speed & Normal Speed
Reverse85Toggles Reverse On or Off
Undo82Activates Undo
Play Once80Activates Play Once function
Pre/Post840 to 63 = Pre 64 to 127 = Post
Looper Levels---Controlled via EXP pedal only -- not MIDI CC
Expression Pedal Control
You can optionally control Looper EQ, Playback and Overdub Levels with an expression
pedal by setting up your heel and toe values and assignments in Setup Mode, as described
in Chapter 1, Page 2. Also see Chapter 2 for more expression pedal info.
4•1
Looper Details
Looper Controls
When you engage the Looper Controls switch, the 7 switches in the two bottom rows will
control the Looper, enabling you to record and play back a loop while your current Scene
is still active. Here are the details:
4•2
9
6
2
1
Looper Controls Switch – when you step on this switch it will light up red,
indicating the two bottom rows of footswitches will now control various functions of the
Looper. Your current Scene will still be active, and each of the loaded FX in your Scene
will be displayed in the four FX Unit LCDs.
2
Record/Overdub –to record a guitar loop, step on this switch and the M13 will
record up to 30 seconds of whatever you play. Step on it a second time and your recorded
loop will begin to play back immediately, with Overdub mode activated (LED will flash).
Overdubbing – once you have a loop recorded, you can layer an overdub on your
current loop at any time. Simply play back the loop and step on the Record/Overdub
switch. Your new live guitar will be recorded along with your previous guitar track.
Looper Levels – the Playback and Overdub Level of your loop will be determined
by the Looper Levels you set in Chapter 1, Page 2. Play Level is the volume of your
recorded loop in relation to your live guitar volume. Overdub Level is the level of your
78
3
4
5
1
Looper Details
loop that will be recorded each time the loop cycles in Overdub mode. In other words,
if Overdub Level is set at 80%, every time your loop cycles in Overdub mode it will
decrease in volume by 20% in relation to your live guitar. For no reduction in volume,
set Overdub Level to 100%, but be aware that hot levels may build up and distort.
EQ – your recorded loop will also be affected by the EQ settings you made in Chapter
1, Page 1. If Hi Cut is set to On, your loop will play back with the high end slightly
attenuated. Conversely, if Low Cut is set to On, your loop will play back with the low
end slightly cut. Both Hi Cut and Low Cut can be active or off at the same time.
3
Play/Stop –this switch simply plays or stops your loop. When in Play mode, you
can step on Record/Overdub at any time to overdub live guitar with your recorded loop.
4
Half Speed – step on this switch while in Play mode and your loop will play back at
half speed. If you switch it again it will toggle back to normal speed. If you want to record
an overdub while your loop is playing back at half speed, simply step on the Record switch
and play. If you then switch back to normal speed, your new track will play at double
speed, while your original track will play at normal speed, as it was originally recorded.
5
Reverse – this switch puts your loop into reverse, so it will play backwards. You can
activate Reverse at normal speed or half speed, and you can also record an overdub while
Reverse is activated. If you do so, when you exit Reverse your newly recorded track will
play backwards, and the original track will play back normally, as it was recorded.
4•3
6
Undo –to undo your most recent take while in Overdub mode, step on the Undo
switch. Your earlier recording will remain intact. Only the last take will be undone.
*Note: there’s no way to archive loops in memory. Only the current loop is preserved.
7
Play Once –when you step on this switch, your loop will play once then stop.
8
Pre/Post – this switch controls whether your loop will play back pre or post the FX
in your current Scene. If toggled Pre (blue), this means your loop will not pass thru the
current FX. If toggled Post (green), your loop will play back with your Scene FX applied.
9
FX Switches – when the Looper Controls are active, the top row of C switches
will control the on/off state of the four loaded FX in your Scene. Stepping on one of these
switches will engage or bypass the Effect in that FX Unit, be it loaded in A, B or C. For
example, if your current Scene includes a Tube Drive in FX1-A, stepping on the C switch
for FX1 will toggle your Tube Drive on or off. This setup enables you to control all four of
your FX while their locations may be hidden under the Looper switches.
Looper Details
Looper Tutorial
If you’re new to loopers, here’s a basic example of how you might use the M13 Looper
along with your live guitar. We’ll step thru the recording of a loop, add an overdub or two,
use Half Speed and Reverse, and demonstrate how Pre/Post has an effect on the mix.
Start by selecting one of your favorite Scenes. For this example, make sure you’re in
Momentary Scene mode by first pressing and holding the Looper Controls switch. Now
check the third LCD and make sure
to
Now step on the Scenes switch and you’ll see the names of all 12 Scenes in the LCDs.
4•4
Select one by stepping on the appropriate switch, and you’ll see the loaded FX models for
that Scene displayed in the 4 LCDs. Play your guitar to make sure you’re happy with the
sound. When you’re ready, step on the Looper Controls switch, then follow these steps:
MOMEN SCENE is displayed in the lower center. If it’s set
LATCH SCENE, turn Knob 4, bottom row center, to toggle it to MOMEN SCENE.
•
Step on the Record switch and play. Make sure you hit the downbeat accurately, so
that when you play back the loop it will start exactly on the beat. This is especially
important if you want the loop to be rhythmically correct when it cycles around.
When you reach a good out point, step on the Play switch. This will take your new
•
loop out of record and immediately play it back. Let it loop around a few times, and
see if sounds good. If it doesn’t sync quite right, press Stop then record a new take.
If you’re happy with your loop, decide what you’d like to play as an overdub. Jam
•
along with your loop a few times in Play mode, then when you’re ready to layer an
overdub, step on the Overdub switch and play your part. Finish it up before the loop
cycles around again, then press Stop to exit Overdub mode.
Press Play and listen to your loop. You should hear your original guitar part plus your
•
overdub. As it plays, press the Half Speed switch. You’ll hear your loop an octave
lower, at half its normal speed. Press Half Speed again to return to normal speed.
As your loop continues to play, press the Reverse switch. You’ll hear your loop play
•
backwards. As an experiment, let it roll and hit the Overdub switch. Play for the
duration of your loop then hit Stop. (You might also try this with Half Speed)
Hit the Reverse switch to exit, then press Play. You’ll hear your initial loop and your
•
first overdub as originally recorded, while your second overdub will play in reverse.
Toggle the Pre/Post switch, and you’ll hear your loop play back with and without
•
your current Scene’s FX applied to the loop. Jam along with live guitar.
This should demonstrate a few of the possibilities. Feel free to experiment on your own.
de l A y Mo d e l S
This chapter contains details on the M13 Delay models, which include all the Delay
models from the Line 6 DL4. We’ve also added Echo Platter from Echo Pro, and 4 new
DryThru models for Tube Echo, Tape Echo, Sweep Echo and Echo Platter. See Chapter 2,
Model Details, for a description of the DryThru Delay models.
Parameter Details
Below is a Reference Table listing all the Controls and Parameters for the Delay models.
Knobs 1, 2 and 5 are basically the same for all models, adjusting Delay Time, Feedback
and Mix respectively. Knobs 3 and 4 control various parameters depending on the Delay
model loaded. We’ll detail them all in the following pages.
Based on the classic ‘63 Maestro® EP-1, the first of a series of “Echoplex” designs featuring
a cartridge of looped 1/4” tape that passed over separate record and playback heads. In the
M13, we’ve also included a new DryThru model, with a flat, dry signal path when Mix is
set to 0%. For more info on DryThru models, see Chapter 2, Model Details.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
5•2
Knob 2: Delay Feedback.•
Knob 3: Wow / Flutter. Controls the tape emulation wow and flutter effect.•
Knob 4: Drive. Adjusts the emulated tube distortion and tape saturation.•
Knob 5: Mix.•
Tape Echo & Tape Echo DryThru
Based on the solid state EP-3, with transistors instead of tubes for the sound electronics.
The EP-3 used the same basic mechanical design as the original Echoplex, including the
looped 1/4” tape. Unlike the Tube Echo Model, which gives you control of wow, flutter
and distortion, our EP-3 emulation is designed to give you a less distorted tape emulation
with adjustable tone controls. We’ve also included a Tape Echo DryThru model.
Knob 1: Delay Time. Displayed in milliseconds or note value.•
Knob 2: Delay Feedback.•
Knob 3: Bass EQ.•
Knob 4: Treble EQ.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Maestro® is a registered trademark of Gibson Guitar Corp.
Knob 5: Mix.•
Multi Head
Multi-Head
MIX
DELAYFDBK
A
554 MS
1-2 OFF
HD2 ON
3-4 OFF
HD4 ON
HD1 ON
1-2 ON
1-2 ON
HD4 ON
HD3 ON
3-4 ON
Based on the Roland® RE-101 Space Echo, which had multiple stationary heads. You
change delay times by switching amongst these heads, and you can play back on multiple
heads at the same time to get multi-tap delay effects.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Turns heads 1 & 2 on and off. •
Delay Models
5•3
Knob 4: Turns heads 3 & 4 on and off. •
Knob 5: Mix.•
When using the Multi Head Delay model, you’ll nd there are many possible combinations
of delay effects, depending on your selection of Head On/Off parameters. It’s best to set a
Delay Time first by adjusting Knob 1.
To set a Delay Time to a precise millisecond value, dial in a delay time that’s close to what
you want, then fine tune it by pressing and holding Tap while continuing to turn Knob 1.
As an option you can set Delay Time to a note value by turning Knob 1 clockwise until
the 1/4 note symbol is displayed, then Tap in the tempo of your song.
Once your main tempo is set, experiment with different delay repeats by selecting different
combinations of the Head On/Off settings, using Knobs 3 and 4. When you have the
effect you want, adjust the Delay Feedback amount using Knob 2.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Roland® is a registered trademark of Roland Corp.
Delay Models
Analog w/Mod
MODSPDDEPTHMIX
DELAYFDBK
A
470 MS
Analog Echo
BASSTREBLEMIX
DELAYFDBK
A
255 MS
Analog Echo
5•4
Analog With Modulation
Based on the Boss® DM-2, an analog echo unit treasured for the warm, distorted tones it
produced. This model is great for creating more experimental delay sounds.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback. Higher levels result in more repeats.•
Knob 3: Bass EQ.•
Knob 4: Treble EQ.•
Knob 5: Mix. At 100% you will hear the delay only.•
This model is based on the Electro-Harmonix® Deluxe Memory Man. This pedal uses the
“bucket brigade” electronics of other analog echoes and adds an adjustable chorus circuit,
which is applied to the echoes only, leaving the direct sound unaffected.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Modulation Speed. Higher levels result in faster modulation.•
Knob 4: Modulation Depth.•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Boss® is a registered trademark of Roland Corp. Electro-Harmonix® is a registered trademark of New Sensor Corp.
Sweep Echo & Sweep Echo DryThru
Sweep Echo
A
SWP SPDSWP DEPMIX
DELAYFDBK
469 MS
Sweep Echo DryThru
SWP SPDSWP DEPMIX
DELAYFDBK
A
469 MS
Lo Res Delay
TONERESMIX
DELAYFDBK
A
403 MS
For this model we started with the tone of our EP-1 delay emulation, then added a sweeping filter effect to the delay repeats. By design, our original Sweep Echo model did not
have a flat EQ response in the dry signal path, so the character of the original was retained.
In the M13 we’ve added a DryThru version, with flat EQ when Mix is at 0%.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Speed of the sweep effect.•
Knob 4: Depth of the sweep effect.•
Knob 5: Mix between dry guitar and wet. At 100% you will hear the delay only.•
Lo Res Delay
Delay Models
5•5
Low bit resolution can create a unique sort of grunge and noise that is sometimes just the
sound you’re looking for, and that’s what the Lo Res Delay model provides.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Tone of the delays only.•
Knob 4: Resolution, adjustable from 6 to 24 bits.•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development.
Delay Models
Dig Dly w/Mod
A
MODSPDDEPTHMIX
DELAYFDBK
437 MS
Digital Delay
A
BASSTREBLEMIX
DELAYFDBK
751 MS
Digital Delay
This model is a Line 6 original. With 32 bit floating point processing and a true stereo
audio path, it’s one of the best digital delays you’ll find in a pedal unit. Use it when you
want a clean delay effect.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback. Higher levels result in more repeats.•
5•6
Knob 3: Bass EQ.•
Knob 4: Treble EQ.•
Knob 5: Mix. At 0% you will hear dry guitar; at 100% you will hear the delay only.•
Digital Delay With Modulation
Use this model to add a chorus effect to your digital delays. Like the chorus in the Analog
Delay w/ Mod model, the modulation is applied to the delay repeats only, leaving your
direct sound unaffected.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Modulation Speed. Higher levels result in faster modulation.•
Knob 4: Modulation Depth.•
Knob 5: Mix.•
Stereo Delay
Ping Pong
A
OFFSETSPREADMIX
DELAYFDBK
470 MS
Stereo Delay
A
R-FDBKMIX
DELAYL-FDBK
L 342MS
R 911MS
This is another Line 6 high resolution digital delay, with separate delay times available
for L and R channels. Some players set one side as a fast echo with many repeats, and the
other slow with just a few repeats. Set it to taste for a rhythmic stereo delay effect.
•
Knob 1: Delay Time for the left channel only.
Knob 2: Feedback amount for the left channel.•
Delay Models
Knob 3: Delay Time for the right channel only.•
Knob 4: Feedback amount for the right channel.•
Knob 5: Mix.•
Ping Pong
The ever-popular Ping Pong Delay has two separate channels of delay panned left and
right, with the output of each channel flowing into the other, usually used with a moderate
level of feedback.
•
Knob 1: Delay Time for the left channel, displayed in milliseconds or note value.
Knob 2: Delay Feedback. Higher levels result in more repeats.•
Knob 3: Offset. This sets the right channel delay time as a percentage of the left •
channel delay time. Half of the value in the screenshot above would equal 235 ms.
Knob 4: Spread. The minimum position is mono, while max would be wide stereo.
•
5•7
Knob 5: Mix.•
Delay Models
Reverse
A
MODSPDDEPTHMIX
DELAYFDBK
2000 MS
Dynamic Dly
A
THRESHDUCKINGMIX
DELAYFDBK
437 MS
Reverse
5•8
Dynamic Delay
As the name implies, whatever you play on guitar is played back in reverse, delayed by the
time you set with Knob 1.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Modulation Speed. Higher levels result in faster modulation.•
Knob 4: Modulation Depth.•
Knob 5: Mix. 100% means you’ll hear the reverse delay only.•
This effect was made popular by the TC Electronic® 2290 Dynamic Digital Delay. It features a “smart” volume control for your delay effect’s echoes, which sets the loudness of the
delays based on how hard you play. When you stop playing in between phrases, the delay
level increases for a dynamic effect.
Knob 1: Delay Time. Displayed in milliseconds or note value.•
Knob 2: Delay Feedback.•
Knob 3: Threshold. The breakpoint where the automatic volume control stops •
working and lets the echoes through at full volume.
Knob 4: Ducking. Adjusts the level of the “ducked” repeats; higher settings will
•
duck the delay level down more.
Knob 5: Mix.
•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. T.C. Electronic® is a registered trademark of T.C. Electronic A/S Corp.
Auto Volume Echo
Auto-Volume Echo
A
MODDEPSWELLMIX
DELAYFDBK
392 MS
Echo Platter
A
WOW/FLTDRIVEMIX
DELAYFDBK
225 MS
Echo Platter DryThru
A
WOW/FLTDRIVEMIX
DELAYFDBK
225 MS
This model gives you two effects in one. The first is an auto-volume fade-in, like the attack
time on a synthesizer’s envelope generator. Higher Swell settings will give you a longer
swell time, so that the sound slowly fades in. The second is an echo, complete with tapestyle wow & flutter modulation.
•
Knob 1: Delay Time. Displayed in milliseconds or note value.
Knob 2: Delay Feedback.•
Knob 3: Modulation Depth.•
Knob 4: Swell. Sets the ramp time for the auto-volume swell. •
Knob 5: Mix.•
Echo Platter & Echo Platter DryThru
Delay Models
5•9
The Echo Platter model was orginally inspired by the Binson Echorec. The dry signal
path had such a cool tone that we decided to include it in our original model. Echo Platter
DryThru is the same model, but it gives you the option of a flat signal path when the Mix
is set to 0%.
Knob 1: Delay Time. Displayed in milliseconds or note value. •
Knob 2: Delay Feedback.•
Knob 3: Wow / Flutter. Adjusts the emulated tape’s wow and flutter amount.•
Knob 4: Drive. Adjusts the amount of distortion created by the tube electronics and •
tape saturation.
Knob 5: Mix.
•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development.
Mo d u l A t i o n Mo d e l S
The following pages provide information on the 16 Modulation Models in the M13. All 16
are from the Line 6 MM4 Modulation Modeler Stompbox. These models were originally
based on a dream collection of classic effects, stomp boxes and rack units.
Parameter Details
In this chapter we’ll describe the various parameters of the Modulation Models in detail,
to make it easier for you to tweak your sounds. Below is a chart of all the Controls and
Parameters you can adjust using Knobs 1 thru 5, located just below the LCD display.
Based on the tremolo circuitry of the 1965 Fender® Deluxe Reverb® amplier, which
features a pulsing light source directed at a photo resistor.
•
6•2
•
Bias Tremolo
Knob 1: Tremolo Speed.
Knob 2: Tremolo Depth.•
Knob 3: Shape, from classic smooth tremolo to dramatic sci-fi throb.•
Knob 4: Volume Sensitivity. Louder input signals speed up the tremolo and lower •
input slows it down.
Knob 5: Mix. Tremolo usually sounds best from 90-100% wet.
This Model emulates a classic Vox® tremolo circuit design. Bias tremolo produces a deep,
3-dimensional tremolo with a wide stereo spread.
•
Knob 1: Tremolo Speed.
Knob 2: Tremolo Depth.•
Knob 3: Shape. The minimuim setting is a sign wave and max is a square wave.•
Knob 4: Volme Sensitivity. Louder input signals speed up the tremolo and lower •
volume inputs slow it down.
Knob 5: Mix. As with Opto, BiasTremolo usually sounds best from 90-100% wet.
•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Fender® and Deluxe Reverb® are registered trademarks of Fender Musical Instruments Corp.Vox® is a registered trademark of Vox R&D Limited.
Modulation Models
Phaser
MIX
MODDEPTH
B
SPEED
FDBKSTG 4
STG 8STG 12STG 16
Dual Phaser
SINEMIX
MODDEPTH
B
SPEED
FDBK
SQUARE
Phaser
Based on the MXR® Phase 90, a four-stage phaser that has a relatively subtle sound
compared to other phasers, but it has a lush, organic quality to it.
•
Knob 1: Phaser Speed.
Knob 2: Phaser Depth. Keep at maximum for classic phase sounds.•
Knob 3: Feedback. Keep at minimum for classic, subtle phasing.•
Knob 4: Selects phase Stage, which determines the degree of out-of-phase-ness.•
Knob 5: Mix, from 0% (dry) to 100% (wet).•
Dual Phaser
Based on the Mu-Tron® Bi-Phase, a multi-stage phaser known for its big jet sound. Our
Dual Phaser gives you the lush, offset phasing that made the Bi-Phase a classic.
Knob 1:Phaser Speed.•
Knob 2: Phaser Depth. Sounds best at maximum.•
Knob 3: Variable feedback control. •
Knob 4: LFO Shape. Minimum is a Sine wave and maximum is a Square wave.•
Knob 5: Mix. From 0% to 100%.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc. Mu-Tron® is a registered trademark of Mark Simonsen.
6•3
Modulation Models
Panned Phaser
PAN SPDMix
MODDEPTH
B
SPEED
CENTER
LEFT
RIGHT
U-Vibe
VOLSENSMIX
MODDEPTH
B
SPEED
FDBK
Panned Phaser
Modeled from the Ibanez® Flying Pan, a 4-stage phase shifter with panner built in. The
original featured a 3-position switch to assign phasing to the left, right, or center.
•
Knob 1: Phaser Speed.
Knob 2: Phaser Depth.•
Knob 3: Assigns the Phaser output to the Left, Center or Right channels.•
6•4
Knob 4: Pan Speed. Higher values result in faster panning.•
Knob 5: Mix.•
U-Vibe
Essentially a four-stage phase shifter, the legendary Uni-Vibe® is best known for its watery
texture and sultry tones. Made famous by the late, great Jimi Hendrix.
•
Knob 1: Speed.
Knob 2: Depth.•
Knob 3: Feedback amount.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Uni-Vibe® is a registered trademark of Dunlop Manufacturing, Inc. Ibanez® is a registered trademark of Hoshino, Inc.
Knob 4: Volume Sensitivity. Play harder and the U-Vibe effect speeds up, play softer •
and it slows down.
Knob 5: Mix. Setting Mix at 100% switches on a vibrato effect, like the original.
•
Modulation Models
Analog Flange
B
MANMIX
MODDEPTH
SPEED
FDBK
Jet Flanger
B
MANMIX
MODDEPTH
SPEED
FDBK
Analog Flange
This is our model of the classic MXR® Flanger. It’s known for a very warm-sounding
flange, featuring a bucket brigade analog circuit design and a uniquely shaped waveform.
•
Knob 1: Speed.
Knob 2: Depth.•
Knob 3: Flanger Feedback.•
Knob 4: Manual control, to adjust the delay time for the flanging effect.•
Knob 5: Mix. From 0% to 100%.•
Jet Flanger
This is our model of the A/DA “studio quiet” Flanger. Introduced in 1977, this stomp box
has a sweep range of 35-to-1 and a built-in compressor that work together with the tone
circuitry to give the A/DA its signature jet-like sweep. It’s a bit more dramatic than the
MXR®, and has a different wave shape.
Knob 1: Speed.•
Knob 2: Depth.•
Knob 3: Feedback amount.•
Knob 4: Manual. This controls the delay time for the flanging effect.•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc.
6•5
Modulation Models
Analog Chorus
B
VIBRATO
TONEMIX
MODDEPTH
SPEED
CHORUS
Tri Chorus
B
DEPTH3MIX
MODDEPTH
SPEED
DEPTH2
Analog Chorus
Based on the classic stomp box chorus, the Boss® CE-1. The CE-1 came onto the music
scene in 1977 and made waves with its big, warm chorus tones.
•
Knob 1: Chorus Speed.
Knob 2: Choru Depth.•
Knob 3: Selects Chorus or Vibrato.•
6•6
Knob 4: Adjusts overall Tone of the Chorus effect.•
Knob 5: Mix. Usually sounds best with higher Mix levels.•
Tri Chorus
This model is based on the Songbird/DyTronics Tri-Stereo Chorus. This analog chorus
featured 3 chorus circuits working off of 12 low frequency oscillators and 3 delay lines.
•
Knob 1: Chorus Speed.
Knob 2: Depth of Circuit 1.•
Knob 3: Depth of Circuit 2.•
Knob 4: Depth of Circuit 3.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Boss® is a registered trademark of Roland Corp.
Knob 5: Mix from 0% (dry) to 100% (wet).•
Modulation Models
Pitch Vibrato
B
RISE MIX
MODDEPTH
SPEED
VOLSENS
Panner
B
VOLSENSMIX
MODDEPTH
SPEED
SINE
SQUARE
TRIANGLE
Pitch Vibrato
Based on the Boss® VB-2 vibrato, which featured a bucket brigade analog circuit that
produced a lively vibrato. Its big claim to fame was the “Rise Time” control. Thanks to
this clever circuit, each time you kicked it on, it sped up to where you last had it set.
•
Knob 1: Vibrato Speed.
Knob 2: Vibrato Depth.•
Knob 3: Rise Time control. Lower levels mean a longer Rise Time.•
Knob 4: Volume Sensitivity. A louder input speeds up the vibrato, and a lower input •
slows it down.
Knob 5: Mix.
•
6•7
Panner
The Panner model makes your sound constantly pan back and forth between the left and
right stereo channels. If you decide to run it in mono, you’ll basically hear tremolo.
•
Knob 1: Speed.
Knob 2: Depth.•
Knob 3: Wave Shape. Minimum for Triangle, 50% for Sine, maximum for Square.•
Knob 4: Volume Sensitivity. Input level speeds up or slows down the panning rate.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Boss® is a registered trademark of Roland Corp.
Knob 5: Mix. For wide stereo panning, set Mix to 100%.•
Modulation Models
Rotary Drum
DRIVEMIX
MODDEPTH
B
FAST
TONE
SLOW
Rotary Drm/Hrn
DRIVEMIX
MODDEPTH
B
HRN DEP
FAST
SLOW
Rotary Drum
Based on a Fender® Vibratone, which features a rotating drum surrounding a 10” speaker.
The Styrofoam drum has two slots, and the cabinet has three (left, right and top). The
drum rotates with a vertical motion, sending sound spinning in all directions.
•
Knob 1: Speed. Select between two speeds, Fast or Slow.
Knob 2: Depth.•
Knob 3: Overall Tone of the Rotary effect.•
6•8
Knob 4: Drive. Higher levels add an overdriven effect.•
Knob 5: Mix. For best results, set Mix at or near maximum.•
Rotary Drum/Horn
Based on a Leslie® 145, originally designed for the Hammond® B3. The 145 features two
sound sources: the lower part of the cabinet, which has a 12” speaker surrounded by a mo-
torized rotary drum, and the upper enclosure, which houses a spinning horn.
Knob 1: Speed. Select between two speeds, Fast or Slow.•
Knob 2: Depth of the lower part of the cabinet.•
Knob 3: Horn Depth. This adjusts the depth of the horn sound.•
Knob 4: Drive. Higher levels add an overdriven effect.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were studied
during Line 6’s sound model development. Leslie® is a registered trademark of Suzuki Musical Instrument Manufacturing Co. Ltd. Fender® is a registered trademark of Fender Musical Instruments Corp. Hammond is a registered trademark of Hammond-Suzuki.
Knob 5: Mix. For best results, set Mix at or near maximum.•
Modulation Models
Dimension
B
MIX
SW1 ON
SW2 ON
SW3 OFFSW4 OFF
MOD
ring modulator
B
Ring Modulator
MIX
MODDEPTH
AM/FM
SPEED
SHAPE
Dimension
Based on the Roland® Dimension D, one of the first true stereo chorus units that featured
two separate delay lines working off the same oscillator. These independent chorus effects
were then panned between the stereo outputs, resulting in a wide stereo image. Various
combinations of the on/off switches provide a rich, smooth chorus.
•
Knob 1: Selects Switch 1 On or Off.
Knob 2: Selects Switch 2 On or Off.•
Knob 3: Selects Switch 3 On or Off.•
Knob 4: Selects Switch 4 On or Off.•
Knob 5: Mix. Keep it set near max for the best chorus sound.•
Ring Modulator
Ring modulators are for those special times when you want different, distinctive, weird,
strange and otherwise non-traditional guitar sounds. With Mix set under 100%, some of
your dry guitar sound will be heard. At 100%, there are no rules.
Knob 1: Speed.•
Knob 2: Depth.•
Knob 3: Adjusts your Wave Shape from Sine to Square.•
Knob 4: Select AM (amplitude modulation) or FM (frequency modulation). Set to •
minimum for AM, maximum for FM, or anywhere in-between to blend the two.
Knob 5: Mix. Experiment with different Mix levels for different effects.
•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Roland® is a registered trademark of Roland Corp.
6•9
Distortion Models
di S t o r t i o n Mo d e l S
This chapter provides parameter details on the 16 Distortion models from the Line 6
DM4. Also included are a Volume model, 6 Compressors and a Noise Gate. Most of the
Distortions have the same parameters, and are controlled by Knobs 1 thru 5 as follows:
Based on the Chandler Tube Driver®. The original was designed by keyboardist Brent
Butler to add grind and girth to his Farsa. Utilizing a single 12AX7 preamp tube, the Tube
Driver delivers the sweet singing sustain craved by guitarists worldwide.
Screamer
Based on the Ibanez® TS-808 Tube Screamer®. This medium-gain pedal was introduced
in the early ’80s. From Stevie Ray Vaughan to Michael Landau, the simple Tube Screamer
is the overdrive heard ’round the world.
7•2
•
Knob 3 controls Tone, true to the original Tube Screamer’s Tone knob.
Overdrive
Based on the DOD® Overdrive/Preamp 250, which was designed to slam the input of a
tube guitar amp as well as add distortion. The original had only gain and level controls,
but the M13 adds Bass, Mid and Treble EQ.
You can set Knob 1 at a minimum level on this and other Distortion models to get a
•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Tube Driver® is a registered trademark of Butler Audio, Inc. Ibanez® is a registered trademark of Hoshino, Inc. Tube Screamer® is a registered trademark of Hoshino Gakki Co. Ltd. DOD® is a registered trademark of
DOD Electronics Corp.
boost in level without distorting your tone too much.
Distortion Models
Classic Dist
FILTERTREBLEOUTPUT
DISTBASS
A
DRIVE
Heavy Dist
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Colordrive
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Classic Distortion
Based on the ProCo Rat from the late ’70s. The Rat was the beginning of a new generation
of distortion boxes, with a sound that was angrier and more aggressive than a conventional
fuzz tone.
Knob 3 functions like the original Rat’s Filter control, which gives you a brighter
•
tone at lower settings, and a darker tone at higher settings.
Heavy Distortion
Based on the Boss® MT-2 Metal Zone, which was introduced at the height of the big-hair
metal craze of the late ’80s/early ’90s. Heavy and scooped, the tones of this model beg to
be chunked upon.
7•3
Colordrive
Based on the Colorsound® Overdriver, which originated from London’s Macari’s Music
Exchange in 1965. With a high demand for Tone Benders at that time, brothers Larry and
Joe Macari started building their own unique pedals under the name Sola/Colorsound.
Knob 3 at 50% has no effect on the Mids; below 50% is a cut, above 50% a boost.
•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Boss® is a registered trademark of Roland Corp. Colorsound® is a registered trademark of Sola Sound Limited Corp.
Distortion Models
Buzz Saw
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Facial Fuzz
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Jumbo Fuzz
A
MIDTREBLEOUTPUT
DISTBASS
DRIVE
Fuzz Pi
A
MIDTREBLEOUTPUT
DISTBASS
DRIVE
Buzz Saw
Based on the Maestro® Fuzz Tone. Legend has it that the sound of this pedal was inspired
by a broken and buzzing mixer channel heard in Nashville in 1961.
Facial Fuzz
Based on the Arbiter® Fuzz Face, the infamous circular stompbox that hit the London
music scene in 1966. It’s best known for its association with guitar legend Jimi Hendrix.
7•4
Jumbo Fuzz
Based on the Vox® Tone Bender. The classic Tone Bender sound can be heard all over the
early Led Zeppelin albums, and is especially apparent on “Communication Breakdown.”
Fuzz Pi
Based on the Electro-Harmonix® Big Muff π®. America’s answer to the British fuzz
pedals, the Big Muff π® was known more for its sweet sustain than for its buzz.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Maestro® is a registered trademark of Gibson Guitar Corp. Arbiter® is a registered trademark of Arbiter Group PLC. Vox® is a registered trademark of Vox R&D Limited. Electro-Harmonix® and Big Muff Pi® are
registered trademarks of New Sensor Corp.
Distortion Models
Jet Fuzz
TONESPEEDOUTPUT
DISTFDBK
A
DRIVE
Line 6 Drive
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Line 6 Dist
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Jet Fuzz
Based on the Roland® Jet Phaser/AP-7. As Roland states in their catalog from the ’70s: “...
the Jet Phaser is a phase shifter producing dynamic jet sounds for rock guitar.”
Knob 2 controls the amount Feedback.•
Knob 3 controls the Tone of the fuzz.•
Knob 4 controls the Speed of the phasing.•
Line 6 Drive
A Line 6 original, this model makes special use of Knob 3, labeled Mid. At minimum,
you’ll get the sound of a ‘70s-style fuzz box clone. As you adjust it towards 50%, you’ll get
a more modern, high gain sound like the Rat or the Boss® Super Distortion. Turning it up
to maximum, you’ll get the gritty bite typical of a Sola Sound Tone Bender.
7•5
Line 6 Distortion
Another Line 6 original, this model is out of control. Sure, it’s massive. Yes, it’s over the
top. But it’s a great distortion model.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Roland® and Boss® are registered trademarks of Roland Corp.
Distortion Models
Sub Oct Fuzz
SUBTREBLEOUTPUT
DISTBASS
A
DRIVE
Octave Fuzz
MIDTREBLEOUTPUT
DISTBASS
A
DRIVE
Boost Comp
A
COMPTREBLEOUTPUT
DISTBASS
DRIVE
Sub Octave Fuzz
Inspired by the PAiA Roctave Divider, which combined a double octave shift with a fuzz
effect, resulting in deep fat square wave distortion.
Octave Fuzz
Based on the Tycobrahe Octavia, another example of a fuzz plus octave effect. The Octavia
used an audio output transformer and two germanium diodes to rectify the guitar signal,
creating the high octave type sound. Jimi Hendrix used one on “Purple Haze”.
7•6
Knob 3 controls the amount of Sub octave content.•
Boost Comp
Based on the MXR® Micro Amp. This effect was used to “push” the front-end of nonmaster volume tube amps in order to achieve a cranked sound at less than stadium levels.
Knob 3 adds Compression similar to that of an MXR® Dyna Comp.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc.
Distortion Models
Volume Pedal
DIST
A
VOLUME
Red Comp
A
DISTLEVEL
SUSTAIN
Blue Comp
A
DISTLEVEL
SUSTAIN
Blue Comp Treb
A
DISTLEVEL
SUSTAIN
Volume Pedal
Use the Volume Pedal model in any of the 4 FX Units to control Volume using an expression
pedal. Set your minimum Volume by adjusting Knob 1.
Red Comp
Based on the MXR® Dyna Comp.
Blue Comp
Based on the Boss® CS1 Compression Sustainer with the Treble switch off.
Blue Comp Treb
Based on the Boss® CS1 Compression Sustainer with the Treble switch on.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. MXR® is a registered trademark of Dunlop Manufacturing, Inc. Boss® is a registered trademark of Roland Corp.
7•7
Distortion Models
Tube Comp
A
DISTLEVEL
THRESH
Vetta Comp
A
DISTLEVEL
SENS
Vetta Juice
A
DISTLEVEL
AMOUNT
Noise Gate
A
DISTDECAY
THRESH
Vetta Comp
From the Line 6 Vetta. Adjust the threshold with Knob 1, the Sensitivity control.
Vetta Juice
Another Vetta original. Knob 1 adjusts Amount, a variable Compression ratio control.
Knob 2 adjusts Level, with 30dB of available gain.
7•8
Tube Comp
This is a Compressor model from the POD X3 family, based on a vintage Teletronix LA2A® optical compressor. Adjust Threshold with Knob 1 and Level with Knob 2.
Noise Gate
If you’re not using the M13’s Global Noise Gate, you can use this model in any or the 4 FX
Units. Knob 1 controls the Threshold, and Knob 2 controls Decay.
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Teletronix LA-2A is a registered trademark of Universal Audio Inc.
Fi l t e r Mo d e l S
These pages provide details on the 16 Filter Models in the M13. All 16 are from the Line
6 FM4 Filter Modeler Stompbox. A few Line 6 originals are also included.
Parameter Details
In this chapter we’ll describe the various parameters of all the Filter Models in detail,
to make it easier for you to tweak your sounds. Below is a chart of all the Controls and
Parameters you can adjust using Knobs 1 thru 5, located just below the LCD display.
Inspired by the Mu-Tron® III envelope follower, part auto-wah, part triggered filter. The
original Mu-Tron® had an up/down switch. This model is the Tron Down version.
•
Knob 1: Frequency. Determines the high and low settings of the filter sweep.
Knob 2: Q. Sets the width of the filter.•
Knob 3: Range. Selects High or Low frequency focus of the lter effect.•
Knob 4: Filter. Selects Low Pass, Band Pass, or High Pass lter.•
Knob 5: Mix.•
Tron Up
8•2
This model emulates the Mutron® III with its switch in the up position.
•
Knob 1: Frequency. Determines the high and low settings of the filter sweep.
Knob 2: Q. This sets the width of the filter.•
Knob 3: Range. Selects High or Low frequency focus of the lter effect.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Mu-Tron® is a registered trademark of Mark Simonsen.
Knob 4: Filter. Selects Low Pass, Band Pass, or High Pass lter.•
Knob 5: Mix.•
Seeker
Seeker
MIX
FILTER
5.80HZ
C
FREQ
8 STEPS
Q
4 STEPS
9 STEPS
2 STEPS
3 STEPS5 STEPS
6 STEPS
7 STEPS
Obi Wah
C
MIX
FILTER
6.33HZ
FREQ
BP
Q
LP
HP
Inspired by the Z-Vex Seek Wah, a box that contains 8 parked wah filters that can be set
at varying positions and then sequenced through, creating a pulsating hypnotic effect.
Knob 1: Frequency. Select from a range of sequenced patterns of wah filter settings.•
Knob 2: Q. Sets the width of the filters.•
Knob 3: Speed. Controls the time it takes to cycle through the filters.•
Knob 4: Steps. Sets the number of filter steps in the sequence, from 2 to 9. •
Knob 5: Mix.•
Filter Models
Obi-Wah
Based on the Oberheim® Voltage Controlled Filter, a classic Sample and Hold lter, which
creates changes in tone by randomly emphasizing certain frequencies.
Knob 1: Frequency. Sets the frequency where the filter will change your tone.•
Knob 2: Q. Controls the width of the filter.•
Knob 3: Speed. Sets the rate of the random filter changes. •
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Oberheim® is a registered trademark of Gibson Guitar Corp.
Knob 4: Filter. Selects the type of lter used (Low Pass, Band Pass or High Pass).•
Knob 5: Mix.•
8•3
Filter Models
Voice Box
C
MIX
FILTER
2.95HZ
AUTO 1
SRT "A"
END "I"
AUTO 2
AUTO 3
AUTO 4
SRT "E"
SRT "I"
SRT "O"
SRT "U"
END "A"
END "E"
END "O"
END "U"
Voice Box
Inspired by Vocoders, this model gives your guitar a sound that’s typical of a classic “talk
box”. It shifts between a starting and ending vowel sound as you play, automatically. Knob
1 selects a Start vowel and Knob 2 selects an End vowel.
Auto lets you choose one of four settings for shifting back and forth between the Start
vowel and End vowel, automatically shifting at the Speed you set with Knob 2. You can
also use an expression pedal to control the shift.
8•4
Knob 1: Sets the starting vowel sound (A, E, I, O or U).•
Knob 2: Sets the ending vowel sound (A, E, I, O or U).•
Knob 3: Speed. Set how long it takes to “speak” from Start to End vowel.•
Knob 4: Auto. Select among 4 different start-to-stop vocal transition settings.•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development.
UP
SRT "E"
SRT "I"
SRT "O"
SRT "U"
END "A"
END "E"
END "I"
END "O"
SRT "A"
END "U"
MIXUP/DOWN SPEED
FILTER
V Tron
C
END "U"
V Tron
This model is based on the combination of a Mu-Tron III® envelope filter and a Voice
Box effect. With the V Tron, your guitar “speaks” with an almost human voice in response
to your playing.
Each time you strike a new note or chord, the vowel sequence will be “spoken.” You can
choose whether to go from Start vowel to End vowel only (Up), or have it turn around and
come back again (Up/Down).
Filter Models
Knob 1: Sets the starting vowel sound (A, E, I, O or U).•
Knob 2: Sets the ending vowel sound (A, E, I, O or U).•
Knob 3: Speed. Set how long it takes to “speak” from Start to End vowel.•
Knob 4: Mode. Selects either Up or Up/Down.•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Mu-Tron® is a registered trademark of Mark Simonsen.
8•5
Filter Models
RAMP DW
TRIANGLE
SQUARE
Throbber
MIX
FILTER
4.80HZ
C
FREQ
RAMP UP
Q
Spin Cycle
C
MIX
FILTER
1.21HZ
FREQ
VOLSENS
Q
Throbber
Inspired by the versatile Electrix® Filter Factory. Like the LFO section of the Filter Factory, the Throbber alters the brightness of your tone with an emphasis on a specific frequency that you can select. Throbber is perfect for those Electronica sounds.
•
Knob 1: Frequency: Selects a specific frequency range for the filter.
Knob 2: Q. Controls the width of the filter.•
Knob 3: Speed. Sets the rate of the low frequency oscillator. •
Knob 4: Mode. Selects between four different wave shapes.•
Knob 5: Mix.•
8•6
Spin Cycle
Inspired by Craig Anderton’s Wah/Anti-Wah, this effect takes full advantage of the M13’s
stereo capabilities. It’s essentially two wah pedals panned L & R that wah in the opposite
direction from each other. One goes up while the other goes down. Additionally, the wahs
are sweeping from min to max automatically, and they react to playing volume.
Knob 1: Frequency. Controls the range of the filter emphasis in the wah tone.•
Knob 2: Q. Controls the width of the filter.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Electrix® is a registered trademark of Electrix Pro, Inc.
Knob 3: Speed. Sets the speed at which the wah effects sweep.•
Knob 4: Volume Sensitivity. Sets the way volume will affect the speed of the effect.•
Knob 5: Mix.•
Comet Trails
Comet Trails
C
MIX
FILTER
3.33HZ
FREQ
GAIN
Q
Slow Filter
MIX
FILTER
SPEED
C
FREQ
UP
Q
DOWN
After several days spent crafting the code that makes up our digital secret sauce, one of
our DSP developers came up with an inspired model that features 7 filters, all chasing each
other around and looping back and forth across sonic space. We call it Comet Trails.
•
Knob 1: Frequency. Controls the range of the filters.
Knob 2: Q. Controls the width of the filters.•
Knob 3: Speed. Sets the rate of the filter movement.•
Knob 4: Gain. Controls the overall Gain.•
Knob 5: Mix.•
Slow Filter
This triggered filter rolls off the high end of your tone, with adjustable speed. You get a
choice of having your tone sweep from dark to bright (Up mode), or bright to dark (Down
mode). The Q lets you further shape your tone by creating a sharp boost at the point of
the high end roll off.
Filter Models
8•7
Knob 1: Frequency. Sets where the filter begins its tone shaping roll-off.•
Knob 2: Q. Controls the width of the filter.•
Knob 3: Speed. Sets the speed of the filter sweep. •
Knob 4: Mode. Selects between two modes: Up or Down.•
Knob 5: Mix.•
Filter Models
Octisynth
MIX
FILTER
0.10HZ
C
FREQ
DEPTH
Q
Synth O Matic
MIX
FILTERQ
C
WAVE 7 PITCH
FREQ
WAVE 2 WAVE 3
WAVE 4
WAVE 5 WAVE 6
WAVE 1
WAVE 8
Octisynth
Synth O Matic
This model is a velocity sensitive combination of Ring Modulator, Synthesizer VCO and
Vibrato pedal. As an added bonus, your guitar’s volume knob can control the frequency of
the oscillator. Set it low for a mellow, muted response, or turn it up all the way for a radical,
aggressive sound.
Knob 1: Frequency. Controls filter content, adding second order harmonics.•
Knob 2: Q. Controls the width of the filters.•
Knob 3: Speed. Sets the rate of the Vibrato. •
Knob 4: Depth. Controls the Depth of the Vibrato.•
Knob 5: Mix.•
8•8
including a Moog® Modular and an Oberhiem® Synthesizer Expander Module.
•
Knob 1: Frequency. Determines how bright your sound will be.
Knob 2: Q. Sets filter width to add more or less emphasis on the selected frequency.•
Knob 3: Speed. Selects one of the eight synth waveforms.•
This model features waveforms captured from a collection of vintage analog synths,
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Oberheim® is a registered trademark of Gibson Guitar Corp. Moog® is a registered trademark of Moog Music.
Knob 4: Pitch. Controls the Pitch of the synth sound.•
Knob 5: Mix.•
Attack Synth
Attack Synth
MIX
FILTER
SPEED
C
FREQ
PITCH
RAMP
SQUARE
PWM
Synth String
MIX
FILTER
0.69HZ
C
FREQ
PITCH
ATTACK
Inspired by a Korg® X911 Guitar Synth. The Attack Synth model features one of the
waveforms used in the original X911, along with a few of the unique wave shaping functions
we found on the unit we modeled.
•
Knob 1: Frequency. Controls the stop frequency of the filter (VCF on the X911).
Knob 2: Q. Selects Square, Pulse Width Modulation or Ramp for the waveform.•
Knob 3: Speed. Controls Attack (the time it takes to get to the stop frequency).•
Knob 4: Pitch. Controls Pitch over a two octave range.•
Knob 5: Mix.•
Filter Models
Synth String
Based on the Roland® GR700 Guitar Synth, which has some of the coolest analog synth
sounds designed for guitar. The Synth String model is based on one of the signature sounds
of the GR700.
Knob 1: Frequency. Controls a low pass filter tone control.•
Knob 2: Q. Controls the attack time.•
Knob 3: Speed. Sets the speed of the vibrato-y pulse width modulation.•
Knob 4: Pitch. Controls the Pitch of the effect over a two octave range.•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Korg® is a registered trademark of Korg, Inc. Roland® is a registered trademark of Roland Corp.
8•9
Filter Models
Growler
MIX
FILTER
0.84HZ
C
FREQ
PITCH
Q
Q Filter
MIX
FILTERQ
C
GAIN
FREQ
LP
BP
HP
Growler
Q Filter
8•10
For the Growler, we modeled yet another great-sounding GR700 tone and fused it with the
characteristics of the Mu-tron III®, resulting in a model that gives you user-controllable
pitch and pulse width modulation, and a unique sound.
Knob 1: Frequency. Controls the frequency of the filter.•
Knob 2: Q. Sets the width of the filter.•
Knob 3: Speed. Dials in the speed of the vibrato-y pulse width modulation.•
Knob 4: Pitch. Controls the Pitch of the synth over a two octave range. •
Knob 5: Mix.•
This is essentially a parked wah model – a wah “parked” in one position that creates
a unique, notched kind of sound. With the Q Filter, this effect is programmable and
repeatable. You can even use it as a wah pedal if you connect an expression pedal to the
M13 and set it to sweep Frequency from low to high.
Knob 1: Frequency. Controls filter frequency (like the position of a wah pedal).•
Knob 2: Q. Controls the width of the filter.•
Knob 3: Speed. Sets the gain (the amount of boost the effect gives to your guitar).•
Knob 4: Filter. selects the type of lter effect (Low Pass, Band Pass, or High Pass).•
Knob 5: Mix.•
* All product names used in this manual are trademarks of their respective owners, which are in no way associated or affiliated with Line 6. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were
studied during Line 6’s sound model development. Mu-Tron® is a registered trademark of Mark Simonsen. Roland® is a registered trademark of Roland Corp.
re v e r b Mo d e l S
This chapter describes the 11 Reverb models we ported from the Line 6 Verbzilla pedal,
one of our most popular stomps in the ToneCore family. All Reverbs are stereo, and they
sound best routed towards the end of your FX chain.
Parameter Details
As indicated in the Reference Table below, all M13 Reverb models are set up the same
way. Mix is persistent for all Reverbs (your Mix level will stay the same when you load a
different Reverb model). Knobs 1 thru 5 control the following for all Reverb models:
Knob 1: Decay time.•
Knob 2: Pre-delay time, adjustable from 20 to 200 milliseconds.•
Knob 3: No assignment for the Reverb models.•
Knob 4: Overall Tone of the wet reverb signal.•
Knob 5: Mix from 0% (dry) to 100% (at 100% you’ll hear wet reverb signal only)•
Based on a 1963 brown self-contained spring reverb head unit. Best known for great surf
guitar tone.
Spring
Based on a studio spring reverb. The spring reverb’s characteristic resonant sound was
created by springs suspended inside a metal box.
Plate
Plate reverbs consisted of a thin metal sheet suspended inside a box. Dampening the metal
plate was a method for adjusting the reverberant effect.
9•2
Room
Simulates the acoustic properties of a classic echo chamber, which was a room used in early
recording studios for reverb effects. Room reverbs consist mainly of early reflections.
Hall
D
TONEMIX
REVERB110 ms
DECAY
Chamber
Chamber
D
TONEMIX
REVERB110 ms
DECAY
Ducking
D
TONEMIX
REVERB110 ms
DECAY
Octo
D
TONEMIX
REVERB110 ms
DECAY
An elongated ambient space such as a hallway, stairwell or elevator shaft creates this
reverb type. Lots of decay on tap here.
Hall
This model simulates the sound of a concert hall or large open space with a strong reverb
tail. Imagine a gymnasium, performance hall, or cathedral.
Ducking
Reverb Models
Built using a ‘Hall’ model but with a ducking effect. The volume of your reverb is “ducked”
(reduced) while you’re playing, and increases when you pause between phrases.
Octo
Creates a lush, ambient space. Its dense, harmonic decay is controlled by Knob 1 (Decay
Time). Octo is very effective when using volume swells.
9•3
Reverb Models
Cave
D
TONEMIX
REVERB110 ms
DECAY
Echo
D
TONEMIX
REVERB110 ms
DECAY
Tile
D
TONEMIX
REVERB110 ms
DECAY
Cave
A Line 6 original. Cave is a surreal, cavernous echo chamber. Definitely deep.
Tile
This model Emulates the acoustic reflections of a tiled room, such as a bathroom or shower,
with clearer/brighter discreet early reflections.
Echo
Another Line 6 original. This is a lush echo with reverb, and distinct repeats as it
decays.
9•4
Appendix A : Reference
Ap p e n d i x A : re F e r e n c e
MIDI Control
The M13 will send and receive MIDI CC and Program Change messages on any MIDI
Channel from 1 thru 16 or Omni, selectable from the M13 Setup mode, LCD 4. MIDI
implementation includes MIDI CCs for Looper Control, FX Unit On and Bypass messages,
Tap Tempo, Expression Pedal CCs and Program Change messages for Scene select. It is
therefor possible to control the M13 from a MIDI controller or a computer sequencer.
The most common application would probably be to use a separate MIDI controller to
control the M13 Looper, so that all 12 Scene select switches on the M13 would be available
for individual FX control.
Individual Model selection and assignment for each FX Unit from the 5 different FX groups
is not implemented, but individual FX loaded into the A, B and C memory locations of
all 4 FX Units can be engaged or bypassed via MIDI CCs. The MIDI Reference Tables
in this chapter represent the currenly implemented MIDI spec. A more expanded MIDI
implementation may be forthcoming in future M13 firmware updates.
Looper & Expression Pedals
M13 FootswitchMIDI CC#Looper Function
Record/Overdub500 to 63 = Overdub 64 to 127 = Record
Play/Stop280 to 63 = Stop 64 to 127 = Play
Half Speed36Toggles between Half Speed & Normal Speed
Reverse85Toggles Reverse On or Off
Undo82Activates Undo
Play Once80Activates Play Once function
Pre/Post840 to 63 = Pre 64 to 127 = Post
Looper Levels---Controlled via EXP pedal only -- not MIDI CC
We’ve had several questions from M13 users regarding saving Scenes, either within the
M13 itself or when performing MIDI Dumps to computer. This chapter includes some
helpful tips on how to best save and recall your custom Scenes, as well as step by step
instructions on how to update your firmware.
It’s important to be aware that the M13 will function differently depending on whether
you have it set to Auto Save or Manual Save mode, as described on Page 3•2 of the Scenes
Details chapter. In the following examples, we’ll outline those differences and hopefully
answer any questions you may have regarding saving and recalling Scenes.
MIDI Dumps
When saving Scenes via MIDI Dumps and loading them back into your M13, as described
on Page 1•5, you should be aware of the fact that Auto Save and Manual Save will have
an effect on whether your Scenes are automatically saved in your M13 or not.
For example, if you back up a single custom Scene to your computer via MIDI using the
DUMP EDIT command, then later you want to load that Scene back into your M13, here
are your two options for saving your Scene:
1. With your M13 set to Auto Save...
•
Select the destination Scene location you want to use in your M13 (such as Scene
1A), then send the sysex from your computer via MIDI. Your custom Scene will
load into Scene 1A and automatically save to that location.
2. With your M13 set to Manual Save...
Select the destination Scene location you want to use in your M13 (such as Scene
•
1A), then send the sysex from your computer via MIDI. Your custom Scene will
load into Scene 1A, but it will NOT automatically save to that location. To save
it, you must immediately enter Scene Setup Mode after you load the Scene into
location 1A, then manually save that Scene (as described on Page 3•3).
The exception to this rule is when you use the DUMP ALL command to back up all your
Scenes to computer, then you want to load all those Scenes into your M13 again. In
this case, when you send the sysex via MIDI from your computer into your M13, all your
Scenes, including any custom Scenes, will load and be saved in your M13 regardless of
whether it’s set to Auto Save or Manual Save. *(Mac Users see Page B•4)
B•1
Appendix B : Tips
Saving Scenes Internally
With your M13 set to Auto Save, if you make changes to a Scene and you want to give it
a new name, here’s how to do it:
•
Once you have the name you like, you can simply exit Scene Setup mode by pressing any
switch and your new name for Scene 2B will be automatically saved.
With your M13 set to Manual Save, if you make changes to a Scene and you want to give
it a new name, you start out the same way, but you add an extra step, as follows:
•
But this time, once you have the name you like, you must add the following step:
Enter Scene Setup mode by pressing and holding the Scenes switch.
Select the Scene you’re already on by stepping on its switch (2B for example).•
Rename it as described on Page 3•3. •
Enter Scene Setup mode by pressing and holding the Scenes switch.
Select the Scene you’re already on by stepping on its switch (2B for example).•
Rename it as described on Page 3•3.•
B•2
•
Press and hold the switch for Scene 2B again, until its LED stops flashing.
The LCD will then display “Copy Completed”, and your new name will be saved, along
with all the Scene’s current settings.
Recalling The Current Scene
If you change a Scene’s configuration, then you step on the Scenes switch and recall the
same Scene you’re already on, the Scene will not change from its current settings.
If you select a different Scene, however, then go back to your previous scene, you will
get different results depending on whether you’re in Manual Save or Auto Save mode, as
follows:
•
When in Auto Save mode, the M13 will retain all the changes you just made. All
the previously saved settings will be overwritten with your most recent settings.
When In Manual Save mode, the M13 will NOT retain all the changes you just
•
made. Instead, it will recall the Scene’s previously saved settings.
Appendix B : Tips
Flash Memory Update Instructions
Here are some instructions on how to update your M13’s Flash Memory. Please note that
Line 6 does not endorse Cubase, MIDI Ox or Sysex Librarian. We refer to these apps as
examples only, since users report that they often use them to perform firmware updates.
Needed:
A MIDI interface that connects to your computer via USB (download the current •
Driver for it if you don’t have it installed).
2 MIDI cables (or a MIDI interface that comes with MIDI cables attached).
•
A MIDI sequencer app such as Cubase, or a sysex app such as MIDI Ox (Windows) •
or Sysex Librarian (Mac).
Mac users: go to Page B•4 and follow the steps under Procedure.
Additional Info For Windows/MIDI Ox Users:
Make sure your MIDI interface Driver is installed and working.•
Run the MIDI Ox application.•
Go to Option, then MIDI Devices, select USB Audio Device for both MIDI Inputs •
and MIDI Outputs; uncheck Automatically Attach Inputs To Outputs During
Selection; click OK to accept it.
Go to View, then Port Routing, delete the connection between Input Ports and
•
Output ports if they are connected; make sure only MIDI Ox Event Port connects
to Output Ports.
Go to View, then Sysex; In Sysex View and Scratchpad, go to Sysex, then Configure,
•
make sure you check Delay after F7 and set the Delay (Milliseconds Between Buffers)
to 101; click OK to accept.
Now go to Page B•4 and follow the steps under Procedure.
(NOTE: if the update fails and you’re using a USB hub, please try it without the hub).
B•3
Appendix B : Tips
Procedure:
1. Connect your MIDI interface to your computer via USB cable.
2. Connect the M13 MIDI Out to your MIDI interface In, and connect the M13 MIDI
In to your MIDI interface Out.
3. Make sure your computer is set up to ‘see’ the MIDI interface (on Mac, you must
configure Audio MIDI Setup; on Win, see Additional Instructions For Windows Users on
the previous page).
4. Download the latest M13 Firmware from the Line 6 website (log in with your Line 6
User Name).
5. Launch your sysex app and select your MIDI interface Out port (for Sysex Librarian,
use the top dropdown menu; for MIDI Ox, select Options/MIDI Devices).
6. Load the M13 sysex file (in Sysex Librarian, select ‘Add to Library’ from the File
menu; In MIDI Ox, select Actions/Send/SysEx File from the File Menu; then navigate to
the M13 sysex file you downloaded from the Line 6 website).
7. Press Play (Sysex Librarian), or if using MIDI Ox, the file will be automatically
transmitted once it is selected in the previous step.
B•4
8. The M13 will receive the sysex data and the unit will be updated to the latest Firmware.
It will reboot automatically.
Backup Tip For Mac Users
If you’re using Sysex Librarian to back up your Scenes, be sure to click on RECORD
MANY in Sysex Librarian when you perform a DUMP ALL or DUMP EDIT command in
your M13 (as opposed to clicking on RECORD ONE).
A DUMP ALL will transmit 196 messages, and a DUMP EDIT will transmit 16. So if you
were to click on RECORD ONE, you would be recording only the first message from the
M13, instead of 196 or 16 messages, resulting in an incomplete and unusable backup file.
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