Games SEGA DREAMCAST BOMBERMAN ONLINE User Manual

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Bomberman Online is a memory card [sold separately] compatible game. With this game, at least 6 blocks of free memory spaces are required to save game file. While saving or loading, never turn the Dreamcast power OFF, attempt to remove the memory card or disconnect the controller con­taining the memory card.
Thank you for purchasing Bomberman Online. Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing Bomberman Online.
CONTENTS
STORY . . . . . . . . . . . . . . . . . 2
STARTING THE GAME . . . . . . . 3
CONTROLS . . . . . . . . . . . . . . . 4
ITEMS . . . . . . . . . . . . . . . . . . . 6
RULES OF THE GAME . . . . . . . 8
GAME MODES . . . . . . . . . . . . 13
NORMAL GAME . . . . . . . . . . . 14
BATTLE GAME . . . . . . . . . . . . 15
NETWORK . . . . . . . . . . . . . . . 19
EXTRAS BOX . . . . . . . . . . . . 24
OPTIONS . . . . . . . . . . . . . . . . 26
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STORY STARTING THE GAME
SETTING UP
Bomberman Online is a one to four player game. For 1P play (Normal Game) and menu control, connect the Dreamcast Controller to the con­trol port A. With Battle Game (p.15) you may connect the controllers for other players in any vacant ports, but with online play you must connect them in order.
CAUTION
Never touch the Analog Thumb Pad or the Triggers L/R while turning the Dreamcast power ON. Doing so may disrupt the controller initializa­tion procedure and result in malfunction.
MEMORY CARD
The game data is saved to and loaded from the memory card inserted to the Expansion Socket 1 of the Dreamcast Controller, connected to the Control Port A. The save file will not be created if the memory card is not connected there.
JUMP PACK™
To use the Jump Pack (sold separately) when playing, please make sure to insert it into Expansion Socket 2 of the Dreamcast Controller.
There is a small island on the southern sea of the planet Bomber, called “Quintet Island.” Once every four years, a large-scaled Bomber Battle Festival is held on this island.
They call it the “BOMB-A-LYMPICS.”
The Champion of the planet is decided for each of five Bomber Events, and the winner is given a Sacred Gold Medal.
...Deep inside the forest of this island, you see a sight of Bomberman training hard under the waterfall.
To prepare himself for the new battle...
“When one gains all Sacred Gold Medals, a way to Master Bomberman shall open.”
Believing in the ancient legend of the island, Bomberman chal­lenges 5 Champion Teams all by himself...
DREAMCAST KEYBOARD
You can use the Dreamcast Keyboard (sold separately) to chat with other participants online. To use the Dreamcast Keyboard, connect it as the last peripheral of the order.
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CONTROLS
DREAMCAST CONTROLLER
X BUTTON
Punch/Line Bomb
A BUTTON
Set a bomb
Power Glove
Enter Selection
B BUTTON
Cancel selection
Kick stop
Y BUTTON
Not Used
TRIGGER R
Adjust power for Bomber
Karate Mini Game
Display names during
Online Play
START BUTTON
Pause the game
D-PAD
Control your character
Select menu/stage
ANALOG THUMB PAD
Control your character
TRIGGER L
Not Used
Use the Analog Thumb Pad/D-Pad to move your character on the field. The basic object of the game is to place the bomb on the field and blast your opponents.
Anywhere on the field, press A to place a bomb. The bomb will explode after a given period of time, horizontally and vertically in a given length.
If there is a soft block in the way of an explosion, it will be destroyed, making an open space for the player to move around. Some of the soft blocks may contain a power up item (p.6).
Don’t place the bombs recklessly though. You may wind up blasting yourself.
The button assignments shown above are default setting. You can reconfigure button assign­ments in the Options setting. To soft-reset the Dreamcast and return to the title screen during gameplay, simultaneously press and hold the A, B, X, Y and START buttons.
PAUSE MENU
During the game, press the Start Button to pause the game and display a Pause Menu. Either select Return or press the Start Button again to resume the game. Select Exit Game to quit the game.
CONTROLLING BOMBERMAN
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LINE BOMB
After you place a bomb (when you and the bomb are on the same space), press X to place as many bombs you can place in the direction you are facing (up to the place where there is an obstacle such as soft block, hard block, wall, bomb or item.
BOUNCING BOMB
When you either kick or throw this bomb, the bomb will bounce around randomly until it explodes.
SKULL
Your character becomes stricken with one of the following sicknesses for a given amount of time.
SPRINT SICKNESS . . . . . . . Radically increases Bomberman’s speed.
SLUGGISH SICKNESS . . . . Radically decreases Bomberman’s speed.
DIARRHEA . . . . . . . . . . . . . . . Sets bombs uncontrollably.
PARALYSIS . . . . . . . . . . . . . . Disallows the setting of bombs.
MINIMAL SICKNESS . . . . . . Decreases the range of explosion to the minimum.
CAN’T STOP SICKNESS . . Bomberman will not be able to stop moving until he runs into an
obstacle.
REVERSE SICKNESS . . . . . Reverses the control of Bomberman.
SHORT FUSE SICKNESS . . Causes the time it takes for a set bombs to explode to decrease. LONG FUSE SICKNESS . . . Causes the time it takes for a set bombs to explode to increase.
ITEMS
The following power up (down) items may appear whenever you destroy a soft block.
FIRE
The area where your bomb explodes increases.
BOMB
The amount of bombs you can place increases by one.
SPEED
The speed of your character increases.
KICK
Run into the bomb to kick it. The bomb will slide until either it hits an obstacle (soft block, hard block, wall, bomb or other player) or when you press B.
POWER GLOVE
After you place a bomb (when you and the bomb are on the same space), press A to hold the bomb up, and release A to throw the bomb to the direction you are facing. While holding the bomb, you can also move around the field.
PUNCH
Stand next to the bomb, facing it, and press X to punch the bomb 3 spaces ahead.
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HYPER BOMBER RULE
Collect three “target panels” hidden inside the various soft blocks, and enter the center gate to win. When your opponents collect the “target panels”, use the bomb to blast them, and they will release them on the battlefield. In this rule, when you are blasted, you do not lose; you are sim­ply sent back to the starting position, but you lose all your items.
Center Gate
RULES OF THE GAME
There are five different battle rules in this game.
SURVIVAL RULE
It’s an all-time favorite, classic Bomberman rule, where you place a bomb on the field and blast your opponents to win. There are item panels hidden inside some of the soft blocks. Collect them to power Bomberman up.
Time Remaining Number of
Matches Won
Target Panel
Time Remaining
Number of Matches Won
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+ 10 hidden pages