At the dawn of the 21st Century, mankind makes a startling discovery. Beneath
the sands of the earliest known human civilization, traces of another, even more
ancient- but technologically advanced- civilization are uncovered. The profound
scientific implications of this discovery leads humankind to the far reaches of
the universe. Everything seems perfect- but too perfect to last.
In the year 2104, human civilization is attacked by countless deadly monsters,
spawned from another dimension. In the battles that follow, humankind fights
valiantly, but nothing can stop the monsters from coming. Earth’s forces are
steadily defeated, planet-by-planet, from Alpha Centaury back to their own
solar system.
Because of his extreme bravery in battling monsters, Sam ‘Serious’ Stone
becomes a legend. Wounded countless times- but never defeated- Serious Sam
becomes a living symbol of the Earth’s resistance against the advancing evil.
But, no matter how bravely the human armies fight, they are defeated, time
and again. Attempts to defend the solar system fail and the Earth is now
under direct attack. Humankind stares into the face of its own annihilation.
World leaders must now turn to their last chance- an ancient artifact called the
‘Time-Lock’, a relic from a long-forgotten race, imbued with the power to
teleporta single person back in time. The choice of whom to send is obvious...
Serious Sam becomes the final hope for humankind. He must return to the past
and change it to save his race from extinction from an evil force determined to
purge the galaxy of all intelligent life.
GETTING STARTED
SYSTEMREQUIREMENTS
Minimum:
•AMD K6-3 400MHz or Celeron 300MHz
•64MB RAM
•Full OpenGL compliant 3D accelerator
•100% Windows compatible sound card Windows
•95OSR2/98/98SE/ME/NT 4.0 (with Service Pack 5) or Windows 2000
operating system
•150MB free hard disk space
Recommended:
•AMD Athlon 550MHz or Pentium III 550MHz range processor
•128MB RAM
•Full OpenGL compliant 3D accelerator with 32MB RAM
•Creative Labs SoundBlaster Live
•450MB free hard disk space
For Full Experience:
•AMD Thunderbird 800Mhz or Pentium III 800MHz range processor
•256MB RAM
•Third generation full OpenGL compliant 3D accelerator with 32MB RAM
-4--5-
INSTALLING THE GAME
1.Quit all other applications and insert the Serious Sam CD into your CDROM drive.
2.Serious Sam will automatically display its installation screen within a few
seconds. If autoplay is disabled, you will need to start the installation
manually. This is done by double clicking the My Computer icon,then
double clicking the CD-ROM icon in the window that opens. Double click
on the Setup.exe file to begin the installation.
3.Follow the on-screen instructions to install the game.
4.Get Serious.
RUNNING THE GAME
When navigating the Menus, keep in mind that all menu screens have a Back
Button as an Escape Shortcut.
MAINMENU
The Main Menu consists of the following:
Single Player
Select Single Player to begin or continue single-player games.
Network
Select Network to set-up and play multiplayer games (see Serious Sam
Multiplayer for more information).
Split Screen
Select Split Screen to set-up and play with multiple users on one machine.
1.Go to menu: Split Screen->Start
2.Choose type of game to play: Cooperative, Scorematch, or Deathmatch,
and difficulty: Tourist, Easy, Normal, Hard or Serious.
3.Select level to start playing from.
4.You may adjust game rules under ‘Game Options’
5.Press Start.
6.Choose at least 2 players to play with. Make sure you set up proper
commands for each player.
7.When ready, hit Start.
Demo
Select Demo to view any of recorded demos, or record a new one. Start
recording a demo by pressing F7. A Recording indicator will show on the
screen. To stop recording, either go to the Demo menu and choose Stop
Recording, or press F8.
Mods
Select Mods to start any installed mods within the Serious engine.
High Scores
Select High Scores to view High-Score table.
-6--7-
OPTIONS
Select Options to configure:
Video Options
Here you can choose to use default OpenGL driver, or 3DFX stand-alone
driver (for users of older 3DFX chipsets). Under preferences you can choose
from the following:
Normal: optimal settings for your card
Speed: for lower rendering quality and higher speed
Quality: for higher rendering quality and lower speed
All the settings are relative to your card capabilities, as detected by the game.
You can also choose a resolution, bit-depth and whether to run the game in
full screen or in window.
Audio Options
You can choose from three Sound System Options: Waveout, DirectSound,
or EAX (only available on EAX-compliant cards like SoundBlaster Live). You
can set the sound playback quality at 11kHz, 22kHz or 44kHz, or turn the
sound off. Music volume and sound effects volume is adjustable separately.
Players and Controls
Select Players and Controls to switch current player and controls.
Network Connection
Select Network Connection to specify your connectivity.
Advanced Options
Select Advanced Options to modify advanced options in any of the four menus.
Execute Add-On
Select Execute Add-On for pre-configured Video Options to fit your CPU
and RAM.
STARTINGANEWSINGLEPLAYERGAME
New Game
Click Single Player and select New Game to start a new single player game.
Then select a skill level. You may choose between:
Tourist Mode: For casual, non-FPS players
Easy Mode: For those new to first-person-shooters
Normal Mode: For seasoned FPS players
Hard Mode: For fearless Serious Sam players
Serious Mode: Are you serious?
Custom Level
When a level is loaded for the first time (on any difficulty), it automatically
appears in the Custom Level menu. This allows those who got stuck in that
level (because it was too difficult to pass or too easy) to restart that level on
any other difficulty.
Quick Load
Select Quick Load to access pre-defined Saved Games.
-8--9-
Load
In game, NETRICSA appears on your screen in two different ways: as a Heads-
for
will appear below the account display. Then you can invoke NETRICSA full
.
Select Load for a choice of previously saved games to load. Note that each
of the eight players has his/hers own saved games. If it seems that all your
saved games have mysteriously disappeared, perhaps you have changed
the player.
Training
Select Training to access the Serious Sam Training Mission.
Technology Test
Select Technology Test to access the Serious Sam Technology Test.
Quit
When exiting Serious Sam, you will see a prompt (“Are You Sure?”). Select
‘Yes’ to exit the game.
NETRICSA
NETRICSA (NEuroTRonically Implanted Combat Situation Analyzer) is a small
computer implanted inside Sam’s skull. Sam’s NETRICSA is the best available
of the wide range of such devices, common among modern head-to-head
fighters. It is a neurotronical computer connected to the perceptual cortexes in
his brain. The computer has all the access to his audio-visual experiences
and can provide him with feedback. It is used to provide fast and simple access
to all the necessary data and analysis for a skilled combatant, so that he/she
can keep up to date with the situation and know what to do next. It translates
texts, offers simple head-up-display directly to the visual cortex, tracks targets
and gives other kinds of help in fight and in general tactics.
Up Display and as a full screen computer interface.
Heads-Up Display is active normally while you explore the area or fight. In the
lower left corner, it shows your current ARMOR and HEALTH state. Next to it,
your CURRENT WEAPON and currently carried amount of AMMUNITION
it is displayed. On the far right is an icon for each type of ammo you have and
a small bar showing how much of that type do you have.
In the upper left corner is SCORE, showing the sum of reward money you have
collected by eliminating your enemies and by completing other tasks. When a
NETRICSA has a new message for you, you will hear a notification sound and
MESSAGE COUNTER (upper right corner) with number of pending messages
screen to examine the message.
On the center of the screen is NETRICSA’s target detection display. A
CROSSHAIR shows exactly where your weapon will hit, and it changes colors
according to the state of your target. While you have no live target, it is WHITE.
When you aim at a new enemy, it will become GREEN, and as you damage
the enemy, the color will turn RED.
If you target an item that can be used or operated (e.g. a switch), a USE
indicator will appear above the crosshair. Press USE BUTTON to operate
the item. If you target an item that can be analyzed, an ANALYZE indicator
will appear. Press use button to analyze the item. After analyzing it, a new
message will appear with description of the results of NETRICSA’s research
-10--11-
To read any of the NETRICSA’s messages, you can invoke NETRICSA
fullscreen at any time by double clicking the USE BUTTON.
In fullscreen mode, NETRICSA shows four windows:
CATEGORY SELECTIONin the upper left has five buttons allowing you
to select one of the message categories: Tactical Data, Strategic Data,
Weapons, Enemies, and Statistics.
MESSAGE LISTin the upper right shows list of messages in
currently
selected category. Click on any message title to view the message.
MESSAGE TEXTin the lower right shows the message text, while
MESSAGE IMAGEat the lower left shows eventual visual information
attached to the message. You can scroll both the message list and the
message text with their accompanied sliders.
You can exit the fullscreen NETRICSA by either clicking on the EXIT
button in the upper right corner, or by pressing ESCAPE or the RIGHT
MOUSE BUTTON.
For optimal interface, Use/Call NETRICSA function is bound to the RIGHT
MOUSE BUTTON. So with just that one button, you access Use and
Analyze by single clicking it, call NETRICSA by double clicking it and also
exit the NETRICSA by pressing that same button.
CONTROLLING THE GAME
Note: You can rebind controls in the Players and Controls Menu, or by
manually editing the .ctl’ files in ‘Controls\ directory of the installation.
MOVING(DEFAULTCONTROLS)
Move ForwardW or Arrow Up
Move BackwardS or Arrow Down
Strafe LeftQ or A or Arrow Left
Strafe RightE or D or Arrow Right
Jump/Swim upSpace or R
Dodge/Swim downF or C
-12--13-
COMBAT(DEFAULTCONTROLS)
FireLeft Mouse Button or Ctrl
Manual reload Alt (works for Colt)
Next/Prev Weapon [/] or Mouse Wheel Up/Dn
Flip Weapon \ (Backslash) or Third (Middle)
Mouse Button
Knife1 (second keystroke will spin
knife in hand)
Colt/Two Colts2
Single Shotgun/Double Shotgun3
Minigun/Tommygun4
Rocket Launcher5
Grenade Launcher6
Laser7
Cannon8
Note: The following shortcuts cannot be rebound in the Menu, but only by
manually editing the file Controls\System\Common.ctl:
KEYBOARDSHORTCUTS
ConsoleF1
Menu SaveF2
Menu LoadF3
Menu ControlsF4
Quick Save (up to 8 saves per player)F6
Quick Load (loads last saved game)F9
ScreenshotF11
StartDemoRecF7
StopDemoRecF8
Note: The following shortcuts are hard-wired and cannot be changed:
Activate Menu Escape
Activate ConsoleF1 or `~’ (Tilde)
Pause GamePause
Toggle FullscreenAlt-Enter
-14--15-
THE GAME WORLD
You can play custom levels of your choice, or play an entire game together,
killing people who just respawned. Let them live longer and build their value
This is standard Deathmatch mode. For every kill, you get one frag more; if
Please refer to the HTML version of the Serious Sam manual - included on
the game disc - for complete listings and descriptions of all monsters,
weapons and items.
from the beginning to the end.
Optionally, you can allow items (health, weapons, ammo) to be picked by
all players, so they don’t have to split them.
SERIOUS SAM MULTIPLAYER
GENERAL:
•TCP/IP play supported both in LAN and on the Internet
•Split-Screen for multiplayer on one computer, even without network
•Supports GameSpy, for easier location of servers and co-players on
the Internet
•Up to 16 players in one game
•Up to 4 players on one computer (Split-Screen)
•You can join network games using Split-Screen to allow more than one
player to play from one computer
NETWORKSPECIFIC:
•You can run a standard server (where you play) or a dedicated server
(just a simple program that automatically runs in a console window).
MULTIPLAYER MODES
COOPERATIVE
In standard Cooperative mode, players play together against enemies.
Optionally, you can allow/disallow players to accidentally harm each other
(friendly fire).
-16--17-
DEATHMATCH-SCOREMATCH
Deathmatch on score. For each item you pick up your own value is raised
by the value of that item (shown when picked up). Also, your value slowly
increases with time, faster if you are standing still than if you are moving.
When you kill someone, his value is added to your score, and half of his
value is added to your value.
In short, the longer you live, the more items you pick up, and more you kill,
the more valuable you will be for the one who kills you. So, it is not worth
up.
Also, if you kill yourself, your value is subtracted from your own score.
A Scorematch game can be set on a time limit or score limit base. Person
with highest score at the end wins.
DEATHMATCH-FRAGMATCH
you kill yourself, you loose one frag. A Fragmatch game can be set on a
time limit or frag limit base. Person with most frags at the end wins.
MULTIPLAYER SETUP
play in Split-Screen mode on the server. Make sure you set up proper
Select Network from the Main Menu for hosting or joining a LAN or Internet
game.
The Network Menu allows you to:
JOINGAME
To join a Network game:
1.Go to menu: Network->Join Game
2.Choose to ‘Search LAN’ or ‘Search Internet’ to list available servers and
select a server from the list. If no servers show up, try pressing ‘Refresh’.
If you know exact address of the server you want to connect to, you can
instead choose ‘Specify Server’ and then type in the address.
3.Choose proper connection settings, depending on what kind of connection
you have. (modem, ISDN, LAN)
4.Choose player(s) to play on this computer.
If you select ‘Observer’ you cannot play, but you can watch other players.
Normally, you just select one player. If you choose more than one player
under ‘Number of players’, you can play in Split-Screen mode. Make
sure you set up proper commands for each player.
5. When ready, hit Start.
STARTSERVER
To host a LAN/Internet Game:
1.Go to menu: Network>Start Server
2.Choose type of game to play: Cooperative, Scorematch, or Deathmatch,
and difficulty: Tourist, Easy, Normal, Hard or Serious.
3.Select level to start playing from.
4.Choose maximum number of players allowed to join a game.
5.If you choose ‘Wait for all players’, game will not start until all players join.
6.You may adjust game rules under ‘Game Options’
7.Press Start.
8.Choose player(s) to play on this computer:
•If you select ‘Observer’ you cannot play, but you can watch other players.
•If you select ‘Dedicated’ you cannot play on the server computer.
This improves game performance for other players.
•Normally, you just select one player to play on the server.
•If you choose more than one player under ‘Number of players’, you can
commands for each player.
9.When ready, hit Start.
By default, all servers are visible both on the Internet and in the LAN. If you
have your Internet connection on, players on the Internet will see your server
and be able join.
-18--19-
QUICKLOAD
In Network mode, Quick Load can be performed by the server only.
LOAD
In Network mode, Load can be performed by the server only.
TECH SUPPORT
Having a problem getting your game to run? Problems with DirectX? Sound
kind of non-existent? Please check out the file readme.txt on the Serious
Sam CD for last minute information and answers to frequently asked
questions (FAQ’s).
Do you want to ask a specific technical question? E-mail us directly at
Support@talonsoft.com.
If you would prefer to talk to someone in person, you can reach our tech
support staff at (410) 933-9191. Our hours of operation are Monday Friday from 9 a.m. to 5 p.m. Eastern Time.
CREDITS
CROTEAM:
PROGRAMMING: Alen Ladavac, Davor Hunski, Dean Sekulic
2D ART: Dinko Pavicic, Petar Ivancek, Davor Hunski
3D ART: Admir Elezovic, Tomislav Pongrac
GAME DESIGN: Davor Hunski, Davor Tomicic, Roman Ribaric
LEVEL DESIGN: Davor Tomicic, Davor Hunski, Dean Sekulic
MUSIC: Damjan Mravunac
SOUND: Damjan Mravunac, Roman Ribaric
CEO: Roman Ribaric
OTHER: Big Brother by Ribaric family,, Serious Sam Voice by John J. Dick
Moral Boost by LEVELORD and Old Man Murray, amp11lib library by
Niklas Beisert, Additional Programming by Damir Perovic, Additional
Testing and Support by Michael Harris, Matt “Lutrosis” McGill, Korey
“Wussboy” Peters, Additional Artwork by Hrvoje Colic, Mladen Tripalo and
Aleksandar Vjestica
GATHERING OF DEVELOPERS:
BUSINESS: Robert Westmoreland
PRODUCER:Josh Galloway
PR: Jeff Smith, Andrea Villareal, TSI Communications
MARKETING:Jim Bloom, David Eddings, Devin Winterbottom,
Toni De Valdenebro, Mike Wilson
ONLINE:Doug Myres, Scott Dudley, Mike Donaghue
CREATIVE:Scott Crowell
MANUAL BY:William Haskins
-20--21-
LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT
This LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT (this “Agreement”),
including the Limited Warranty and other special provisions, is a legal agreement between You
(either an individual or an entity) and Croteam, Ltd. and Gathering of Developers I, Ltd.,
(collectively, the “Owner”) regarding this software product and the materials contained therein and
related thereto. Your act of installing and/or otherwise using the software constitutes Your
agreement to be bound by the terms of this Agreement. If You do not agree to the terms of this
Agreement, promptly return the software packaging and the accompanying materials (including any
hardware, manuals, other written materials and packaging) to the place You obtained them, along
with your receipt, for a full refund.
GRANT OF LIMITED NON-EXCLUSIVE LICENSE.This Agreement permits You to use one (1)
copy of the software program(s) (the “SOFTWARE”) included in this package for your personal use
on a single home or portable computer. The SOFTWARE is in “use” on a computer when it is
loaded into temporary memory (i.e., RAM) or installed into the permanent memory (e.g., hard disk,
CD-ROM, or other storage device) of that computer. Installation on a network server is strictly
prohibited, except under a special and separate network license obtained from Owner; this
Agreement shall not serve as such necessary special network license. Installation on a network
server constitutes “use” that must comply with the terms of this Agreement. This license is not a
sale of the original SOFTWARE or any copy thereof.
INTELLECTUAL PROPERTY OWNERSHIP.Owner retains all right, title and interest to this
SOFTWARE and the accompanying manual(s), packaging and other written materials (collectively,
the “ACCOMPANYING MATERIALS”), including, but not limited to, all copyrights, trademarks, trade
secrets, trade names, proprietary rights, patents, titles, computer codes, audiovisual effects,
themes, characters, character names, stories, dialog, settings, artwork, sounds effects, musical
works, and moral rights. The SOFTWARE and ACCOMPANYING MATERIALS are protected by
United States copyright law and applicable copyright laws and treaties throughout the World. All
rights are reserved. The SOFTWARE and ACCOMPANYING MATERIALS may not be copied or
reproduced in any manner or medium, in whole or in part, without prior written consent from
OWNER.Any persons copying or reproducing all or any portion of the SOFTWARE or
ACCOMPANYING MATERIALS, in any manner or medium, will be willfully violating the copyright
laws and may be subject to civil or criminal penalties.
SOFTWARE Backup or Archiving. After You install the SOFTWARE into the permanent memory
of a computer, You may keep and use the original disk(s) and/or CD-ROM (the “Storage Media”)
only for backup or archival purposes.
RESTRICTIONS. Other than as provided specifically in this Agreement, You are not permitted to
copy or otherwise reproduce the SOFTWARE or ACCOMPANYING MATERIALS; modify or
prepare derivative copies based on the SOFTWARE or ACCOMPANYING MATERIALS; distribute
copies of the SOFTWARE or ACCOMPANYING MATERIALS by sale or other transfer of
ownership; rent, lease, or lend the SOFTWARE or ACCOMPANYING MATERIALS; or to display
the SOFTWARE or ACCOMPANYING MATERIALS publicly. You are expressly prohibited from
transmitting the SOFTWARE or ACCOMPANYING MATERIALS electronically or otherwise over
the Internet or through any other media or to any other party. You are expressly prohibited from
selling or using any characters or other components of the game for any purpose. You are
expressly prohibited from selling or otherwise profiting from any levels, add-on packs, sequels or
other items based upon or related to the SOFTWARE and ACCOMPANYING MATERIALS or
created by utilization of the SOFTWARE’s level editor. If you create levels, add-on packs, sequels
or other items to the Software using the SOFTWARE’s level editor, including the construction of
new levels (collectively, the “Modifications”), you are subject to the following restrictions: (i) the
SOFTWARE’s level editor and associated development tools and documentation (collectively
“SDK”) are considered separate from the SOFTWARE in the sense that they are not guaranteed
or supported by the OWNER. However, Croteam, Ltd. (“Croteam”) retains all copyrights and
intellectual rights to the SDK, as stated in this license. (ii) your Modifications must require a full,
registered copy of the Software to run; (iii) you may not distribute a Modification that contains an
executable file which has been changed or modified in any way; (iv) your Modifications must not
contain any libelous, defamatory or other illegal material, material that is scandalous or invades the
rights of privacy or publicity of any third party, or contain any trademarks, copyright-protected work
or other property of third parties; (v) your Modifications must be distributed solely for free. Neither
you nor any other person or party may sell them to anyone, commercially exploit them in any way,
or charge anyone for using them without a license from the OWNER. OWNER encourages
noncommercial distribution of quality Modifications. If you desire to commercially distribute your
Modifications, please contact OWNER at the address below for the terms and conditions under
which the Modifications may be commercially distributed; (vi) your Modifications shall not be
supported by the OWNER. The prohibitions and restrictions in this Section apply to anyone in
possession of the Software or any of your Modifications. YOU ARE NOT PERMITTED TO
REVERSE ENGINEER, DECOMPILE OR DISASSEMBLE THE SOFTWARE IN ANY WAY. Any
copying of the SOFTWARE or ACCOMPANYING MATERIALS not specifically allowed in this
Agreement is a violation of this Agreement.
LIMITED WARRANTY AND WARRANTY DISCLAIMERS.
LIMITED WARRANTY. Owner warrants that the original Storage Media holding the SOFTWARE
is free from defects in materials and workmanship under normal use and service for a period of
ninety (90) days from the date of purchase as evidenced by Your receipt. If for any reason You find
defects in the Storage Media, or if you are unable to install the SOFTWARE on your home or
-22--23-
portable computer, you may return the SOFTWARE and all ACCOMPANYING MATERIALS to the
place you obtained it for a full refund. This limited warranty does not apply if you have damaged
the SOFTWARE by accident or abuse.
CUSTOMER’S REMEDY.Your exclusive remedies, and the entire liability of Owner, shall be (i)
replacement of any original Storage Media with the SOFTWARE or (ii) full refund of the price paid
for this SOFTWARE. By opening the sealed software packaging, installing and/or otherwise using
the SOFTWARE or ACCOMPANYING MATERIALS, you hereby agree to waive any and all other
remedies you may have at law or in equity. Any such remedies you may not waive as a matter of
public policy, you hereby assign, or shall assign as they become available, over to Owner.
WARRANTY DISCLAIMERS.EXCEPT FOR THE EXPRESS LIMITED WARRANTY SET FORTH
ABOVE, OWNER MAKES NO WARRANTIES, EXPRESS OR IMPLIED, ORAL OR WRITTEN,
CONCERNING THE PRODUCTS OR ANY COMPONENT PART THEREOF. ANY IMPLIED
WARRANTIES THAT MAY BE IMPOSED BY APPLICABLE LAW ARE LIMITED IN ALL
RESPECTS TO THE FULLEST EXTENT ALLOWED AND TO THE DURATION OF THE LIMITED
WARRANTY. OWNER DOES NOT REPRESENT, WARRANT OR GUARANTEE THE QUALITY
OR THE PERFORMANCE OF THE SOFTWARE OR ACCOMPANYING MATERIALS OTHER
THAN AS SET FORTH IN THE ABOVE LIMITED WARRANTY. OWNER ALSO DOES NOT
REPRESENT, WARRANT OR GUARANTEE THAT THE SOFTWARE OR ACCOMPANYING
MATERIALS’ CAPABILITIES WILL MEET YOUR NEEDS OR THAT THE SOFTWARE WILL
CONTINUOUSLY OPERATE, BE ERROR FREE, OR THAT PROBLEMS WILL BE CORRECTED.
OWNER DOES NOT REPRESENT THAT THE SOFTWARE WILL OPERATE IN A MULTI-USER
ENVIRONMENT. NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY OWNER, ITS
DEALERS, DISTRIBUTORS, DIRECTORS, OFFICERS, EMPLOYEES, AGENTS,
CONTRACTORS OR AFFILIATES SHALL CREATE ANY OTHER WARRANTY OR EXTEND OR
EXPAND THE SCOPE OF THIS WARRANTY. YOU MAY NOT RELY ON ANY SUCH
INFORMATION OR ADVICE. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN
IMPLIED WARRANTY LASTS, SO THE ABOVE LIMITATION MAY NOT APPLY TO YOU. THIS
LIMITED WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE
OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.
LIABILITY LIMITATION.To the maximum extent permitted by applicable law, and regardless of
whether any remedy set forth herein fails of its essential purpose, IN NO EVENT WILL OWNER,
ITS DIRECTORS, OFFICERS, EMPLOYEES, AGENTS OR AFFILIATES NOR ANYONE ELSE
INVOLVED IN THE DEVELOPMENT, MANUFACTURE OR DISTRIBUTION OF THE SOFTWARE
OR THE ACCOMPANYING MATERIALS BE LIABLE FOR ANY DAMAGES WHATSOEVER,
INCLUDING WITHOUT LIMITATION, DIRECT OR INDIRECT; INCIDENTAL; OR
CONSEQUENTIAL DAMAGES FOR PERSONAL INJURY, PERSONAL PROPERTY, LOSS OF
BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, LOSS
OF TEXT OR DATA STORED IN OR USED WITH THE SOFTWARE INCLUDING THE COST OF
RECOVERING OR REPRODUCING THE TEXT OR DATA, OR ANY OTHER PECUNIARY LOSS,
ARISING FROM OR OUT OF THE USE OR INABILITY TO USE THIS SOFTWARE. THIS
LIABILITY LIMITATION APPLIES EVEN IF YOU OR ANYONE ELSE HAS ADVISED OWNER OR
ANY OF ITS AUTHORIZED REPRESENTATIVES OF THE POSSIBILITY OF SUCH DAMAGES.
EVEN IF SUCH IS CAUSED BY, ARISES OUT OF OR RESULTS FROM THE ORDINARY,
STRICT, SOLE OR CONTRIBUTORY NEGLIGENCE OF OWNER OR ITS DIRECTORS,
OFFICERS, EMPLOYEES, AGENTS, CONTRACTORS OR AFFILIATES. SOME STATES DO
NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL
DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU.
PRODUCT SUPPORT AND UPDATES.This SOFTWARE is intended to be user-friendly and
limited product support is provided by Owner as specified in the ACCOMPANYING MATERIALS.
JURISDICTION.TEXAS LAWS GOVERN THIS AGREEMENT, REGARDLESS OF EACH
STATE’S CHOICE OF LAW PRINCIPLES, WITH A FORUM AND VENUE OF DALLAS COUNTY,
TEXAS. This Agreement may be modified only by a written instrument specifying the modification
and executed by both parties. In the event that any provision of this Agreement shall be held to be
unenforceable, such provision shall be enforced to the greatest possible extent, with the other
provisions of this Agreement to remain in full force and effect.
ENTIRE AGREEMENT.This Agreement represents the entire agreement between the parties, and
supersedes any oral or written communications, proposals or prior agreements between the parties
or any dealers, distributors, agents or employees.
U.S. GOVERNMENT RESTRICTED RIGHTS. The SOFTWARE and the ACCOMPANYING
MATERIALS is provided with RESTRICTED RIGHTS (as found in 48 C.F.R. §52.227-7013). This
provision only applies if the U.S. Government or any of its entities obtains this SOFTWARE either
directly or indirectly. Owner created this SOFTWARE and the ACCOMPANYING MATERIALS
exclusively with private funds. Additionally, information contained in this SOFTWARE and the
ACCOMPANYING MATERIALS is a trade secret of Owner for all purposes of the Freedom of
Information Act or otherwise. Furthermore, this SOFTWARE is “commercial computer software”
subject to limited use as set forth in any contract that may be entered into between the seller and
the governmental entity. Owner owns, in all respects, the proprietary information and proprietary
data found in the SOFTWARE and the ACCOMPANYING MATERIALS.
U.S. DEPARTMENT OF DEFENSE PERSONNEL.Owner only sells this SOFTWARE and the
ACCOMPANYING MATERIALS with “Restricted Rights” as defined in DFARS 52.227-7013 (also
found at 48 C.F.R. §252.227-7013). Any U.S. Government use, duplication, or disclosure is subject
to the restrictions including, but not limited to those found in the Rights in Technological Data clause
-24--25-
at DFARS 52.227-7013 (48 C.F.R. §252.227-7013) that may be amended from time to time.
NON-DEPARTMENT OF DEFENSE PERSONNEL. Other governmental personnel are on notice
through this Agreement that any use of this SOFTWARE and the ACCOMPANYING MATERIALS
is subject to similar limitations as those stated above, including but not limited to, those stated in
Commercial Computer SOFTWARE - Restricted Rights found in 48 C.F.R. §52.227-19, that may
also be amended from time to time. Manufacturer is Owner at the location listed below.
U.S. EXPORT LAWS PROHIBITIONS. By opening the sealed software packaging and/or installing
or otherwise using the SOFTWARE and ACCOMPANYING MATERIALS, You also agree and
confirm that the SOFTWARE or ACCOMPANYING MATERIALS and any of the SOFTWARE’s
direct products are not being and will not be transported, exported or re-exported (directly or
indirectly through the Internet or otherwise) into (or to a national or resident of) any country
forbidden to receive such SOFTWARE or ACCOMPANYING MATERIALS by any U.S. export laws
or accompanying regulations or otherwise violate such laws or regulations, that may be amended
from time to time. You also agree and confirm that the SOFTWARE and ACCOMPANYING
MATERIALS will not be used for any purpose that may be restricted by the same laws and
regulations.
TERMINATION.This Agreement is valid until terminated. This Agreement ceases automatically
(without any form of notice) if you do not comply with any Agreement provision. You can also end
this Agreement by destroying the SOFTWARE and ACCOMPANYING MATERIALS and all copies
and reproductions of the SOFTWARE and ACCOMPANYING MATERIALS and deleting and
permanently purging the SOFTWARE from any client server or computer on which it has been
installed.
Program Transfer.You may permanently transfer all of your rights under this Agreement, provided
that the recipient agrees to all of the terms of this Agreement, and You agree to transfer all
ACCOMPANYING MATERIALS and related documents and components and remove the
SOFTWARE from Your computer prior. Transferring the SOFTWARE automatically terminates Your
license under this Agreement.
Equitable Remedies. You hereby agree that if the terms of this Agreement are not specifically
enforced, Owner will be irreparably damaged, and therefore you agree that Owner shall be entitled,
without bond, other security, proof of damages, to appropriate equitable remedies with respect any
of this Agreement, in addition to any other available remedies.
OWNER. If you have any questions regarding this Agreement, the enclosed materials, or
otherwise, please contact in writing:
Gathering of Developers
2700 Fairmount Street
Dallas, Texas 75201
Attn: Customer Service
Microsoft and Windows 95, Windows 98, Windows 2000, Windows ME, and Windows NT are
registered trademarks of Microsoft Corporation. All other trademarks and trade names are
properties of their respective owners. U.S. Government Restricted Rights.
Manufactured in the U.S.A.
-26--27-
Loading...
+ hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.