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5.1. Prehistory
Once upon a time there was a country, in the very heart of the desert, which
had always been happy and prosperous. But from the depth of the sands,
hordes of conquerors pounced upon it. Without warning, advanced detach
ments of the intruders slipped into the palace of the Supreme Ruler and killed
him. The army of the country was smashed as despair and grief came to the
inhabitants. The ruling clique of the invaders consisted of people who
belonged to a mystical order. Cruel and cunning, Alkaim was their leader. Now
the power belonged to Alkaim. His nephew Selim, his closest councilor, pos
sessed a huge power in the order and now, in the country.
But fate willed that the lovely princess Lousa survived. She was but a little
child at the time of the conflict, but as soon as she had grown up Alkaim took
her to his harem. Soon she had become his favorite wife.
For many years Alkaim showed himself to be a guileful and insatiable ruler.
Inhabitants of the formerly rich and prosperous country longed for their past
splendor that seemed so unattainable. Many of them made dangerous jour
neys across the desert looking for a better fortune. Meanwhile, dissatisfaction
with the ruler was growing. As conditions worsened, people brought to
despair incited rebellion and demanded Alkaim's abdication.
Alkaim, who wasn't accustomed to such disobedience, tried to stifle the
rebellion. But his expensive army of mercenaries was dispersed in fear. Alkaim
was forced to escape to the sands with loot treasure and Lousa. He had
become a lonely wanderer, outcast from a country that he used to keep in
awe. Selim, who expected nothing good from the winners, had also accom
panied Alkaim as his closest councilor.
While wandering about the sands, the fates brought them upon a ghost city.
As they were lost somewhere in the desert, they settled there for the night. The
former Princess Lousa was eager to avenge her father. She induced Selim to
kill Alkaim while he was sleeping. Then, Lousa said, Selim would become the
sole owner of the treasure. Selim was a coward at heart and feared requital in
case of failure, but treachery and greed had become the decisive factor. The
desert would do the evil deed. Selim left the desolate city with all the camels
and horses, taking Lousa, but leaving Alkaim in the ghost city, alone, without
food or water.
To lessen their burden, Selim and Lousa had hidden the heavy chests of gold
and jewelry in one of the deserted temples, taking only a small part of the
treasure with them. Somehow, perhaps due to his natural power or perhaps
due to his now burning hatred, Alkaim overcame the sands and started chas
ing the runaways.
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The third world is an island state. It is situated in the middle of the sea, right
on the crossroads of the trade routes. Because of its location, it has absorbed
many elements of the neighboring cultures — the city here is a peculiar blend
of local spice and multiple borrowings from the two neighboring metropolises.
Although the ways of life in these three worlds are completely different, their
inhabitants are overwhelmingly mercantile; they live for the present and are
ready to do almost anything for money.
The game world in general looks like a place where brutal passions are driv
en by cravings for money. Here you stand an equal chance of meeting fearless
heroes and desperate scoundrels. In any case you should always be on your
guard as these guys stop at nothing.