Ram
Ramming frigates are capable of ramming other ships, both to cause damage and to push them
away from a battle. Once instructed to ram, a Ramming Frigate will move into position and then
make its attack run.
Once it collides with the target, it will remain locked onto the victim until it has pushed it for
approximately 20 seconds, after which it will disengage to recharge its engines. After recharging, it will reposition
itself for another attack run and ram again. While pushing an enemy ship, the Ramming Frigate will also engage
a cutting torch weapon to inflict damage on the hull.
A Ramming Frigate’s effectiveness is greatly improved once it has been upgraded with Afterburner technology (in
multiplayer, you cannot build Ramming Frigates unless you have researched Afterburner technology). A
Ramming Frigate’s cutting torch is also more effective once upgraded with Advanced Ion Cannon technology.
It is possible to ram crystals, thus pushing them around and/or destroying them.
Ramming is a very effective way to take large, dangerous enemies away from your fleet, where they can be
attacked without the support of their escorts.
Swarm
Hive Frigates are equipped with 6 swarmers, which can be launched to attack enemy ships. These
Swarmers are small fighter craft; that continue to attack enemy ships until instructed to return to
the Hive Frigate (via [SHIFT]+[TILDE]) or until the enemy is destroyed. Swarmers are very fast,
able to evade most projectile fire. Their size also makes it impossible for energy weapons to track
them.
If a Swarmer is destroyed, a new one will be constructed within the Hive Frigate and launched immediately.
Note that it is possible to attack a target with the Hive Frigate’s conventional weapons while its Swarmers
are attacking another target entirely.
Repulse
Once upgraded, a Dreadnought can emit a repulse blast that will push and slightly damage enemy ships nearby.
Once fired, the repulse blast expands in a sphere from the Dreadnought. This weapon is capable of taking out small
craft, but is intended to push larger enemies away and give the Dreadnought time to maneuver and bring its
weapons to bear.
Salvage
Once upgraded, Workers can be instructed to salvage both enemy ships and derelicts. Enemy ships
must be substantially damaged before they can be salvaged. If the ship chosen for salvage is not
sufficiently damaged, a message will be sent indicating this, and the Workers will wait nearby until
that ship is damaged enough to begin a salvage operation.
Usually, more than one Worker is needed to salvage a ship. Frigates usually require 2, destroyers 4, and heavy
cruisers 5. Strike craft cannot be salvaged, as they are too maneuverable, even when damaged. During multiplayer
games, a Beast player can only salvage those ships that it can infect, while a Somtaaw player can only salvage either
Somtaaw ships or Beast ships that were once Somtaaw.
HOMEWORLD: CATACLYSM
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TECHNICAL BRIEF + GAMEPLAY GUIDE
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