Games PC HITMAN-CONTRACTS User Manual

EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures of epilepsy. If you, or anyone in your family, have an epileptic condition, consult your physician prior to playing. If you experience any of the following while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult a physician before resuming play.
PRECAUTIONS TO TAKE DURING USE
• This game disc is intended for use exclusively on Windows®-based systems with the minimum configurations specified on the system requirements of the game purchased.
• Do not sit too close to the screen. Sit a good distance away from the monitor, as far away as the length of the cable allows.
• Avoid playing if you are tired or have not had much sleep.
• Make sure that the room in which you are playing is well lit.
• Rest for at least 10 to 15 minutes per hour while playing a video game.
HANDLING YOUR GAME DISC
• Avoid bending the disc. Do not touch, smudge or scratch its surface.
• Do not leave the disc in direct sunlight or near a radiator or other source of heat.
• Take occasional rest breaks during extended play.
• Always store the disc in its protective case.
ESRB RATING
This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-800-771-3772.
CONTENTS
GAMEPLAY . . . . . . . . . . . . . . 2
INSTALLING HITMAN:
CONTRACTS . . . . . . . . . . . . 2
UNINSTALLING HITMAN:
CONTRACTS . . . . . . . . . . . . 2
GAMEPLAY . . . . . . . . . . . . . . 3
MENU CONTROLS . . . . . . . . 3
GAMEPLAY CONTROLS . . . . 3
START . . . . . . . . . . . . . . . . . . 4
OPTIONS . . . . . . . . . . . . . . . 4
LOAD . . . . . . . . . . . . . . . . . . 5
TRAINING . . . . . . . . . . . . . . . 5
CREDITS . . . . . . . . . . . . . . . . 5
OPTIONS . . . . . . . . . . . . . . . . 6
GRAPHICS OPTIONS . . . . . . . 6
SOUND OPTIONS . . . . . . . . . 7
CONTROL SETUP OPTIONS . . 8
IN-GAME MENU. . . . . . . . . . 9
SAVE . . . . . . . . . . . . . . . . . . . .9
LOAD . . . . . . . . . . . . . . . . . . 9
DELETE SAVE GAMES . . . . . 10
OPTIONS . . . . . . . . . . . . . . 10
RESTART MISSION . . . . . . . 10
QUIT . . . . . . . . . . . . . . . . . . 10
CONTINUE GAME . . . . . . . . 10
MISSION BRIEFING . . . . . . . . 10
REGISTER YOUR GAME AT
WWW.EIDOS.COM
SELECTION . . . . . . . . . . . . . 11
WEAPON SELECT SCREEN . . 11
INVENTORY . . . . . . . . . . . . 11
DISPLAYS . . . . . . . . . . . . . . . 12
ON-SCREEN DISPLAY . . . . . 12
STATISTICS . . . . . . . . . . . . . . 13
TECHNIQUES . . . . . . . . . . . . 14
DISGUISES . . . . . . . . . . . . . . 14
SNEAKING . . . . . . . . . . . . . . 14
CLOSE COMBAT AND
SILENT KILLS . . . . . . . . . . . 14
WEAPONS . . . . . . . . . . . . . 15
PISTOLS AND
HANDGUNS . . . . . . . . . . . 15
SUB-MACHINE GUNS
(SMGs) . . . . . . . . . . . . . . . 15
ASSAULT RIFLES . . . . . . . . . .15
SHOTGUNS . . . . . . . . . . . . . 16
MACHINE GUNS . . . . . . . . . 16
SNIPER RIFLES . . . . . . . . . . . 16
EQUIPMENT . . . . . . . . . . . . 17
BINOCULARS . . . . . . . . . . . .17
MAP . . . . . . . . . . . . . . . . . . 17
NIGHT VISION GOGGLES
(NVGs) . . . . . . . . . . . . . . . 17
HINTS AND TIPS . . . . . . . . . 17
CREDITS . . . . . . . . . . . . . . . .18
INSTALLING AND UNINSTALLING
DEFAULT CONTROLS
INSTALLING HITMAN: CONTRACTS
1. Quit all applications and close all windows on your desktop.
2. Insert the HITMAN: CONTRACTS CD into your CD-ROM drive. After you close the drive door, the HITMAN: CONTRACTS installation menu will appear.
NOTE: If AutoPlay is disabled, the menu will not appear. To manually access the installation menu, double­click on the MY COMPUTER icon on your desktop, and then double-click on the CD-ROM icon that appears in the newly opened window. Finally double-click on AUTORUN.EXE to open the installation menu.
UNINSTALLING HITMAN: CONTRACTS
To uninstall the game, use any one of the following three methods:
1. Insert the CD into the CD-ROM drive to activate AutoPlay. This will bring up the Launch Panel. Click on UNINSTALL and follow the onscreen prompts.
2. Click on the START button from the Windows taskbar. Choose PROGRAMS from the pop-up menu. Locate the HITMAN: CONTRACTS shortcut menu, click on UNINSTALL and follow the onscreen prompts.
3. From this point, follow the onscreen prompts to proceed through the installation.
4. When installation is complete, you will see options to: a) launch the game; b) quit without playing the game; or c) read the Readme text file. (Refer to the Readme file for updates, manual alterations and troubleshooting.)
3. Go to the Control Panel and select ADD/REMOVE PROGRAMS. Click on HITMAN: CONTRACTS, click on the ADD/REMOVE button and follow the onscreen prompts.
NOTE: If you experience difficulties uninstalling HITMAN: CONTRACTS, please consult the Troubleshooting and Performance Issues section of the ReadMe File.
MENU CONTROLS
mouse movement or arrow (cursor) keys Highlight selection left mouse button or Enter key Confir m selection click BACK button/Esc key Cancel selection
GAMEPLAY CONTROLS
E key Action right mouse button Inventory/Exit sniper mode/Zoom map out
G key Drop weapon or item Q key Draw/Holster weapon 1 key Equip close combat weapon 2 key Equip Pistol 3 key Equip Sub-machine Gun 4 key Equip Rifle 5 key Equip Binoculars 6 key Equip Night Vision Goggles 7 key Equip Lockpick M key Map left Ctrl key Crouch/Sneak spacebar Toggle Crouch/Sneak left Shift key Run Caps Lock key Toggle Run
left mouse button Fire/Zoom map in
R key Reload F1 key Toggle 1st and 3r d person camera mode F12 key Take screenshot Esc key Open/Close Pause/Options menu B key Mission briefing Z/C keys Lean left/right
mouse wheel up/down Zoom in/out
Scroll up/down list Scroll through maps
W/A/S/D keys Move forward/back
Strafe left/right
mouse movement Look up/down
Turn left/right
2
3
START, OPTIONS
LOAD, TRAINING, CREDITS
START
Select START in the Main Menu to begin a new game. Before the game begins, select your difficulty level.
• SELECT DIFFICULTY
This menu allows you to select a difficulty level (Normal, Expert or Professional).
A number of different factors ar e influenced by the difficulty level you choose. These factors include:
• The amount of damage Hitman can receive before dying.
• The amount of accuracy shown on the map.
• The reaction speed and firing accuracy of guards and targets.
Each difficulty level has its own permitted number of progress saves per mission.
• NORMAL – 7 saves allowed per level.
• EXPERT – 2 saves allowed per level.
• PROFESSIONAL – 0 saves allowed per level.
OPTIONS
Adjust various graphics, sound and control settings in the game. (See page 6.)
LOAD
If you previously saved your game, you can continue it from the Load Screen accessed from the Main Menu.
If you have HITMAN: CONTRACTS save game data on your hard drive, then when you select LOAD from the Main Menu, a list of your save games will be displayed.
Select the save game you want to resume. The game will be restored at the point where it was saved.
TRAINING
The training area allows you to become familiar with the controls and various abilities of Hitman in a non-hostile environment. It is highly recommended that you practice the techniques you will need before starting your missions.
The training area also serves as a storage area for the weapons you collect during missions. Each silhouette represents a weapon that you can collect or unlock during the game.
CREDITS
Select CREDITS from the Main Menu to see a roster of those responsible for HITMAN: CONTRACTS.
4 5
GRAPHICS OPTIONS SOUND OPTIONS
To open the Options Menu, select OPTIONS from the Main Menu or press the Esc key to pause a game and select OPTIONS from the Pause Menu.
Three sub-menus are available with options for adjusting the game’s Graphics, Sound and Control Setup.
GRAPHICS OPTIONS
Use these two menus to set your graphics and display choices.
• DRAW DISTANCE: Drag the slider right to increase the visible distance.
• OBJECT DETAIL: Drag the slider right to increase the level of detail on objects.
• SHADOWS: Enable or disable character shadows.
• WEATHER EFFECTS: Enable or disable weather effects.
• SUBTITLES: Enable or disable the display of in-game subtitles.
• BLOOD AND GORE: Toggle the display of blood ON/OFF.
• RESOLUTION: Set the display resolution.
• TEXTURE RESOLUTION: Drag the slider right to increase texture quality.
• TEXTURE FILTER: Set BILINEAR (fastest), TRILINEAR (slower), or ANISOTROPIC (slowest).
• DXT COMPRESSION: Enable or disable texture compression.
• GAMMA CORRECTION: Adjust the screen brightness.
• POST FILTER: Adjust the slider to change the level of special graphics effects applied in the game. (You need a modern graphics card to take advantage of the latest graphics effects.)
SOUND OPTIONS
Use this menu to configure sound and audio settings:
• MUSIC: Move the slider to adjust the game’s music volume.
• SPEECH: Move the slider to adjust the volume of spoken dialogue.
• EFFECTS: Move the slider to adjust the volume of in-game sound effects.
• 3D SOUND RENDERER: Set DIRECTSOUND or OPEN AL.
• EAX: Enable EAX 3D sound.
• NUMBER OF VOICES: Set the maximum number of voices played at one time.
6 7
CONTROL SETUP OPTIONS
SAVE AND LOAD
CONTROL SETUP OPTIONS
Use this menu to configure various control settings:
• MOUSE SPEED: Drag the slider to the right to increase overall mouse sensitivity.
• INVERT UP/DOWN AIM: Change this option to switch the movement control on the Y axis. If you find yourself looking down at the floor when you want look up, try adjusting this setting.
• HORIZONTAL TURN SENSITIVITY: Move the slider to adjust the speed at which Hitman turns. Higher settings make Hitman turn faster.
• VERTICAL TURN SENSITIVITY: Move the slider to adjust the speed at which Hitman looks up and down. Use a higher setting for faster response.
• BUTTON CONFIGURATION: Make your own control assignments for the keyboard and/or mouse. To change the mapping, click on a command and then press the new key or mouse button.
Press the Esc key during play to pause the game and access the In-Game Menu, which offers the following options:
SAVE
While playing HITMAN: CONTRACTS, you’ll want to save your game often to preserve your progress.
To save a game:
1. Press the Esc key to pause the game.
2. Select SAVE GAME from the menu.
3. Select CREATE NEW to create a new save game or select a save game to overwrite.
5. To resume a saved game, follow the steps in LOAD below.
NOTE: You cannot save your game while performing some complicated actions.
LOAD
You can resume save games by using the LOAD option from either the Main Menu or the In-Game Menu.
If HITMAN: CONTRACTS save game data is available on your hard drive, then when you select LOAD, a list of available save games is displayed.
Select a save game to load it. The game will be restored at the point where it was saved.
8 9
WEAPON AND ITEM SELECTIONIN-GAME MENU
DELETE SAVE GAMES
You can delete save games by using the DELETE SAVE GAMES option in the In-Game Menu. Select the unwanted save game to delete it.
OPTIONS
Select this option to access the Options Menu. Options available in this menu are the same as those found in the Main Menu Options Menu. (See page 6.)
RESTART MISSION
Select this option to restart the current mission.
QUIT
Select this option to quit the current game and return to the Main Menu.
CONTINUE GAME
Select this option to exit the In-Game Menu and resume the current game.
MISSION BRIEFING
When Hitman receives a mission from Agency, the details are always delivered through the Mission Briefing Screens. All information valid to the mission is stored in this briefing, which you can display at any point during a mission.
The following information is usually available from the Briefing Screen:
• Target profiles and descriptions.
• Any additional mission objectives.
• Background information on the mission scenario.
• Escape and exit points.
Once an objective has been met, it will be marked off as completed.
WEAPON SELECT SCREEN
Once you complete a mission successfully, you can replay it with the weapons you’ve collected in previous missions. These weapons are selectable from the Weapon Select Screen.
NOTE: When you are finished with this screen, press the right arrow key to proceed to the mission, or the Esc key to return to the previous screen.
• EQUIPMENT
This shows a list of weapons and equipment you can take along for the mission ahead. Select the item you want to equip to add it to your Inventory.
• When a weapon is equipped, it will be marked with a cross.
• To deselect a weapon, select it again.
• SPECIFICATIONS
This displays the weapons specifications. The information
detailed here can include ammo type, caliber, clip capacity, length, weight and storage.
• WEAPON DISPLAY
An image of the currently selected item appears at the top of the Specifications window.
INVENTORY
Press the right mouse button during a mission to display the Inventory. This menu allows fast access to the Weapons and Item Inventory.
To use an item from the Inventory, highlight it using the mouse wheel or A/D keys and press the left mouse button to equip it.
To discard or drop an item, highlight it and press the G key.
Detailed information on both weapons and items appears at the bottom of the screen.
NOTE: You cannot drop or discard items that are crucial to Hitman’s progress.
10 11
ON-SCREEN DISPLAY
STATISTICS
ON-SCREEN DISPLAY
• HEALTH BAR
This bar shows Hitman’s current health. Every time Hitman sustains damage the bar decreases.
If the bar dips to the danger point, below 25% capacity, it turns red to alert you to Hitman’s predicament.
NOTE: Damage is location-based. This means a shot to the head is almost certain to kill Hitman while a shot to the arm will not.
• THREAT METER
Displayed next to the Health Bar, the Threat Meter gives an indication of the danger Hitman faces. An increase in movement signifies an increase in danger. The meter can alert you to potential problems such as a failed disguise or Hitman being spotted in restricted access zones.
• ACTION LIST
This Action List displays a list of context-sensitive choices. Use this menu to control complex interactions in the game environment. With its options you can manipulate doors, victims, vehicles and items.
If only one choice appears on the list, press the E key to perfor m that action. If you have multiple choices, hold down the E key and use the mouse wheel or the W/S keys to highlight the option you want. Release the E key to perform the selected action.
• WEAPON DISPLAY
Displayed in the bottom right corner of the screen, the Weapons Display shows an icon of the currently equipped weapon.
• AMMO DISPLAY
This is a graphical and numerical display of the current ammo level in both the clip currently in the weapon and the total bullet count for all remaining clips.
• CROSSHAIRS
The crosshairs represent the exact point at which Hitman is aiming. The size of the crosshairs indicates the accuracy of any shots fired from the currently equipped weapon.
The larger the crosshairs the wider the grouping of any shots fired.
• INFORMATION BOX
Useful information and warnings are displayed here.
STATISTICS
After a successful hit and the fulfillment of all mission objectives, a ratings screen is displayed to show performance levels. The statistics are presented as a mission and overall score and give a breakdown of the stealth and aggression levels used in the mission.
NOTE: You can earn bonuses by completing missions with a high level of professionalism.
12 13
TECHNIQUES
WEAPONS
DISGUISES
You can use disguises and costume changes to throw off pursuers and gain access to restricted areas. When you’re wearing a disguise, it is important that you perform actions natural to the character you’re impersonating. Alert guards and soldiers will notice suspicious behavior and inconsistent weapon usage.
SNEAKING
The ability to successfully sneak through areas undetected is a very important skill to master. When he’s moving in Sneak Mode, Hitman’s movement is completely silent. With patience and skill it is possible
to sneak through almost any environment and creep up behind any enemy. Before entering rooms that potentially contain a threat, it is always worth your time to spy through the keyhole or check your map for activity.
CLOSE COMBAT AND SILENT KILLS
Hitman’s most powerful weapons are also the most difficult to master. Close combat weapons allow Hitman to neutralize targets without raising alarms or creating unwanted noise.
Close combat weapons are most effective when used from behind on an unsuspecting enemy. In order to get close enough to use the weapons successfully, Hitman must use sneaking techniques. Once he’s directly behind an enemy, the fully charged close combat weapons will deliver a fatal blow.
Close combat weapons can also be used in melee attacks but their effectiveness is seriously reduced.
PISTOLS AND HANDGUNS
Pistols and handguns offer a wide range of power, capacity and caliber. Easily concealed and once silenced, the pistol can be one of the most effective tools in Hitman’s arsenal. When used in both hands, pistols pack a high level of firepower. Clip capacity and accuracy over distance are the main drawbacks for the handgun class.
SUB-MACHINE GUNS (SMGs)
Typically issued to commando forces in the military, sub-machine guns are small, lightweight and often use pistol ammunition. Designed for use
in close quarters, SMGs are often inaccurate. This is more than compensated for by their high rate of fire and maneuverability.
ASSAULT RIFLES
The military-designed assault rifles were developed for fire support and combat over distances of up to 300m. The rifle is in its element when used outdoors and over distance. Single shot and burst fire are a necessity if you want to maintain accuracy.
14 15
WEAPONS
EQUIPMENT
SHOTGUNS
Devastatingly powerful at close range, the shotgun’s defining characteristics are having a smooth bore and firing “shot” from an explosive cartridge. Designed for close combat situations, the shotgun is mainly used by law enforcement agencies and as a hunting weapon.
MACHINE GUNS
Fully automatic, low-caliber and capable of rapid fire, the machine gun is designed to provide suppressing cover fire more than aim and accuracy.
SNIPER RIFLES
In the hands of trained professionals, the sniper rifle is perhaps the most powerful of all projectile weapons. Offering precision and accuracy over long distances, this weapon can be used to eliminate targets from a safe position.
The W2000 Sniper Rifle is Hitman’s rifle of choice and comes silenced and concealable in its own briefcase.
NOTE: Crouching while aiming improves the accuracy and reduces the movement of the rifle in Hitman’s hands.
BINOCULARS
Excellent for surveillance and spying on targets from a distance.
MAP
Hitman is equipped with a map of his surroundings at all times. Using the map to plan your route can prevent unwanted surprises and will often reveal hidden access points.
NIGHT VISION GOGGLES (NVGs)
When worn in a dark environment, night vision goggles amplify the light levels, allowing you to navigate through darkened areas. Normally confined to military use, the NVGs will draw suspicion if noticed by guards or civilians.
HINTS AND TIPS
• Proper planning always increases the chance of making a successful hit. Spend time on surveillance and try changing your approach if your current plan isn’t working.
• High-caliber ammunition will penetrate doors and obstacles.
• Sound is Hitman’s friend. Loud music can often mask the sound of gunshots, allowing the use of firearms to go unnoticed.
• Keep your eye on the Threat Meter when accessing areas that are out of bounds.
16 17
CREDITS
CREDITS
PROGRAMMERS Bo Cordes Brian Meidell Andersen David Guldbrandsen Hakon Steinø Jens Bo Albretsen Jeroen M. Wagenaar Lars Piester Marcell Baranyai Martin Amor Peter Wraae Marino Pèter Màlnai Rune Brinckmeyer Sàndor Nyako Torsten Kjær Sørensen
SCRIPTERS Jacob Mikkelsen Jesper Donnis Jonas Lind
ADDITIONAL PROGRAMMERS Jørgen Larsen Rasmus Sigsgaard
ARTISTS Allan Hansen Asi Siemenshaus Balàzs Kiss Bo Heidelberg Daniel Windfeld Schmidt David Giraud Henrik Hansen Israfel Abainza Jacob Andersen Jamie Benson Jesper Vorsholt Jørgensen Jørgen Ørberg Lukas Jevcak Mads H. Peitersen Marek Bogdan Martin Kramme Guldbæk Michal Bendtsen Miklos Büte Morten Christian Bramsen
Peter Fleckenstein Andersen Peter Eide Paulsen Peter von Linstow Rasmus Højengaard Rasmus Kjær Sebastian Lindoff Stephan Nilsson Svend Christensen Søren B. Jensen Thomas Storm Thor Frölich Tom Isaksen
ADDITIONAL ARTISTS Jeremy C. Petreman Michael Heilemann Oskar Lundqvist Riana Møller Timothy Evison Tobias Biehl Tore Blystad Trey Turner
ANIMATORS Barbara Bernád Frederik Budolph Larsen Gabor Horvath Jens Peter Kurup Kim Zoll Martin Poulsen
ADDITIONAL ANIMATORS Frederic Poirier Karsten Lund Thomas P. Theede
SOUND Ivan Brandt Michael Ziegler Simon Holm Thomas Pedersen
QA Hugh Grimley Jakob Rød Klavs Kofod
Kristian Rise Oliver Winding Petronela Cimpoesu
PROJECT COORDINATOR Helle Marijnissen
SCRIPT Greg Nagan
MUSIC COMPOSED & PRODUCED BY Jesper Kyd www.jesperkyd.com
ADDITIONAL SOUND DESIGN BY Jun Mizumachi
ENGINE PROGRAMMERS Henning Semler Jon Rocatis Karsten Hvidberg Martin Pollas Mircea Marghidanu Morten Mikkelsen
ADDITIONAL ENGINE PROGRAMMERS Jens Skinnerup Michael Bach Jensen Steffen Toksvig Thomas Jacobsen Andreas Thomsen
IOI MANAGEMENT Janos Fløsser Morten Borum Thomas Howalt
SUPPORT Anni G. Andersen Charlotte Delran Chris Edgar Christoffer Kay Daniel Fløsser Else Andersen Fredrik Ax Martin Schröder Michael Andersen Niels Jørgensen
Rune Nielsen Søren Reinhold Jensen Ulf Maagaard Ulla Goldberg
VOICE ACTORS Andrew Thomson Barbara Bernád Betty Glosted Chun Hou Cheung David Bateson Francois Erik-Grodin Gabor Horvath Jean Claude Flamant Jennifer Xiao Bao Huang Joost Alexander Van Der Berg Michael Booth Mircea Marghidanu Muk Wing Cheung Nikolaj PapaDuke Noah Lazarus Ovidio Romanescu Peter Màlnai Petronela Cimpoesu Róbert Nagy Runi Lewerissa San Tai Cheung Scott Farrell Strichen Sue Hansen Styles Thomas Chaanhing Ulle Bjørn Bengtsson Vivienne McKee Vladimir Pintchevski
MOCAP ACTORS Bo Thomas Maria Erwolter Tina Robinson Hansen
18 19
CREDITS
SENIOR PRODUCER Neil Donnell
EXECUTIVE PRODUCER Ed Bainbridge
PRODUCER Clayton Palma
DIRECTOR OF PRODUCT OPERATIONS Kathy Schoback
PRODUCT OPERATIONS MANAGER Brian King
QA/CS MANAGER Micheal R. Kelly
QA ASSISTANT MANAGER Colby McCracken
PTC Daniel Franklin
QA SAN FRANCISCO Kip Ernst Mike Gonos Patrick Goodspeed Stephan Cavoretto Nicole Ferrara Jordan Romaidis
QA CRYSTAL DYNAMICS Dave Baker Joe Quadara Benny Ventura Chris Bruno Gregg Stephens Patrick Conner
CUSTOMER SUPPORT SUPERVISOR Scott Holbert
CUSTOMER SUPPORT AGENTS Adam Braswell Shelley Porter
VP MARKETING Paul Baldwin
BRAND DIRECTOR Chip Blundell
CREDITS
MUSIC
BRAND MANAGER Matt Knoles
MARKETING COORDINATOR Wyman Jung
PR MANAGER Michelle Seebach-Curran
SENIOR PR SPECIALIST Kjell Vistad
PR COORDINATORS Denny Chiu Loretta Stevens
DIRECTOR OF CHANNEL AND INTERACTIVE MARKETING Kim Pendleton
CREATIVE Julie Leibowitz
WEB SUPPORT Boon Khoo Roderick van Gelder
PRODUCTION Michael Minson Greg Wu
SPECIAL THANKS Rob Dyer Kevin Weston Christian Chatterjee Jamie Bartolomei Paula Cook Dan Johnson Sharon Gamble Kevin Gill Renee Pletka Matt Gorman Janty Sumimoto Sam Tehrani Tom Marx Mike Schmitt Mike Orenich Robert Fitzpatrick Hanshaw Ink & Image Eclipse Advertising, Inc.
“Le Souteneur (Mr Claude)”
(R. Mussard / R. Mussard).
©1999 Editions Chroniques
de Mars / EMI Virgin Music
Publishing France. Avec l'autorisation d'Emi Music Publishing France.
“Brand New Image”
Performed by Cecilia
Cheung.
Courtesy of Universal Music
Hong Kong.
Licensed by Kind
permission from the Film &
TV Licensing Division, Part
Of The Universal Music Group.
“Walking Dead”
Performed
by Puressence.
Courtesy of Universal-Island
Records Ltd.
Licensed by Kind
permission from the Film &
TV Licensing Division, Part
Of The Universal Music Group.
Licensed Music Sourced by i10Q
Uses Bink Video Technology.
Copyright © 1997-2003 by RAD Game Tools, Inc.
20 21
“Immortal” (Fallon / West)
Performed by Clutch
Published by Rykomusic Inc
(ASCAP) / Earl Music Co.
(ASCAP)
Taken from the CD “Pure
Rock Fury” Atlantic 7567-
83433-5 (2001).
“Put Your Head on my
Shoulder”
Performed by
Paul Anka.
Licensed courtesy of BMG
UK & Ireland Ltd.
Written by Paul Anka.
Published by ChrysalisMusic Ltd.
Wewe - Happy Day
Original Title: Festival
Original Author:
Chu, Young Hoon
Sub Author: Lin Min
Original Publisher: The
Music Asia Co. Ltd.
Sub Publisher: Rock Music
Publishing (Taiwan) Co., Ltd.
NOTES
A NEW STRATEGY GUIDE FORMAT ON DVD PACKED WITH
INSIDER TIPS, SECRETS, AND ENTERTAINMENT!
FEATURING:
•Video-Based Walkthrough Showcasing Perfect Gameplay
•Detailed Equipment and Weapons Sections
•Stealth Tactics and Techniques Instruction
•Bonus Entertainment Content You Won’t Find in the Game
22
© g-NET Media, LLC. All Rights Reserved. g-NET Media, the g-NET logo, and the iGuide Official logo are all property of g-NET Media, LLC. Distributed by FUNimation Productions, Ltd. Hitman: Contracts © IO Interactive A/S 2004. All Rights Reserved. All trademarks are the property of their respective owners.
visit www.iguides.net <http://www.iguides.net/> for more information
CONTACTING TECH SUPPORT
If you have a technical problem with the game, our Support Department is here to help. Our web site contains up-to-date information on the most common difficulties with our products; this information is the same as that used by our support agents. If you are unable to find the information you need on our web site, please feel free to contact us via email, fax, telephone or letter.
please ensure you put the game title in the subject of your message.)
ASSISTANCE VIA THE WORLD WIDE WEB
The fastest way to answer most questions is by visiting our online support. You may find the latest support information at http://support.eidosinteractive.com/GI/CustomerSupport/FaqSearch.jsp. Our support FAQs are available 24-7 for your convenience. These pages are updated frequently and have the same information that our support techs will use to answer your question if you call or email us. The answers to about 90% of the questions we are asked can be found there, so it really is worth the time to take a look!
The second fastest way to get an answer to your question is to email us. (You will find our email submission forms at our web site.) We typically respond to email queries within 24-48 hours during the business week. Response times can be considerably longer over the weekend, holidays and immediately after a product release. It all depends on how many people we have working and how much email is coming in at any one time, but we do try really hard to get you the right answer as quickly as possible. Weekdays, excluding holidays, during the hours when the phones are open, we still give email questions our highest priority.
Through this site you will also have access to our FTP (File Transfer Protocol) area where you can download patches and new enhancements as soon as they become available.
(When contacting us via email or fax,
ASSISTANCE VIA TELEPHONE OR FAX
We are available to take your calls Monday through Friday from 9:00 a.m. to 12:00 p.m. and 1:00 p.m. to 5:00 p.m., Pacific Time at (415) 615-6220 (voice) or (415) 547-1201 (fax). Our tech support department is closed on all major holidays. Note: You are responsible for all toll charges when calling.
To ensure the quickest service you will need to be at your computer and have the following information at hand:
• A complete listing of your computer’s hardware. (Contact your computer manufacturer if you are unsure.)
• What version of Windows
• A copy of your DirectX Diagnostics report. – Click on Start. – Click on Run. – Type
dxdiag.
– Click on OK. – Click on the Save Information button and save the file to your computer. –
When you call our Technical Support line either have this file open or have a printed copy. If you send
an email query you may attach the file to the email.
• What error message(s), if any, you have had.
• How the game is currently configured.
®
you are using.
NOTE: OUR SUPPORT AGENTS DO NOT HAVE AND WILL NOT GIVE GAME HINTS, STRATEGIES OR CODES.
PRODUCT RETURN PROCEDURE
In the event our support agents determine that your game disc is defective, you will need to forward material directly to us. Please include a brief letter explaining what is enclosed and why you are sending it to us. The agent you speak with will give you an authorization number that must be included and you will need to include a daytime phone number so that we may contact you if necessary. Any materials not
containing this authorization number will be returned to you unprocessed and unopened.
Your postage paid package should be sent to the following address:
Eidos, Inc. Customer Services RMA# (include your authorization number here) 651 Brannan Street, suite 400 San Francisco, CA 94107
EIDOS, INC., LIMITED WARRANTY
Eidos, Inc., warrants to you, the original purchaser of this disc, that for a period of ninety (90) days from the date of your purchase, this disc shall be free from defects in materials and workmanship. If, at any time during the applicable ninety (90) day warranty period you determine that this limited warranty has been breached, Eidos, Inc., agrees, in its sole option, to repair or replace, free of charge, any such disc, provided the disc is returned postage paid to the Eidos, Inc., Factory Service Center and a proof of date of purchase is included. This limited warranty is not applicable to normal wear and tear and shall be void with respect to any defects that arise from disc abuse, unreasonable use, mistreatment or neglect. This disc is sold "as is" without any warranties of any kind, express or implied, including implied warranties of merchantability or fitness for a particular purpose, other than the limited warranty expressly stated above.
No other claims arising out of your purchase and use of this disc shall be binding on or obligate Eidos, Inc., in any manner. Eidos, Inc., will not be liable to you for any losses or damages incurred for any reason as a result of your use of this disc, including, but not limited to, any special, incidental, or consequential damages resulting from your possession, use or malfunction of this disc.
This limited warranty states the entire obligation of Eidos, Inc., with respect to the purchase of your disc. If any part of this limited warranty is determined to be void or illegal, the remainder shall remain in full force and effect.
REGISTER YOUR GAME AT
WWW.EIDOS.COM
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