Games PC HEROES OF MIGHT AND MAGIC III-THE SHADOW OF DEATH User Manual

USER MANUAL
©2000 The 3DO Company. All Rights Reserved.
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Uses Bink Video Technology. ©1 9 9 7 - 1 9 9 8 by RAD Game Tools, Inc. Uses Miles Sound System. ©1 9 9 1 - 1 9 9 8 by RAD Game Tools, Inc. Windows, the Windows logo, and DirectX are trademarks and/or registered trademarks of the Microsoft Corporation.
TABLE OF CONTENTS
SECTION I: ...................................................................... 4
Letter to the Wizards of Bracada
SECTION II: ..................................................................... 6
New Heroes™III Game Players Start Here
SECTION III: .................................................................... 7
Restoration of Erathia and Armageddon’s Blade™Game Players Start Here
SECTION IV: .................................................................... 9
What’s New?
SECTION V: ..................................................................... 11
Playing the Heroes III: The Shadow of Death™Game
SECTION VI: .................................................................... 1 3
Campaign Games
SECTION VII: ................................................................... 1 7
Interface Reference
SECTION VIII: ................................................................. 1 8
New Neutral Creatures
SECTION IX: ................................................................... 24
Changes to Creatures in Heroes III: The Restoration of Erathia
SECTION X: ..................................................................... 26
Combination Artifacts Reference
SECTION XI: .................................................................... 28
Customer Support & Troubleshooting
S E C T I O N I
To the Wizards of Bracada,
My tale is a long one, but I must tell it because there is
no one else who will. After all, who would believe Crag
Hack's bar room bragging? Gem seems to want certain
events swept under the rug, never again revealed. I
have heard nothing of Gelu since he found the cursed
sword, Armageddon's Blade. So that leaves me to tell
the tale history forgot.
I parted with you on shaky terms so very long ago. I
may be a genie like my mother, but I have my father's
a d v e n t u r ous spirit. Pre f e rring the life I found in
K rewlod, I had to leave the one you off e red me in
Bracada. It was on this journey of self-discovery that
this tale has its earliest beginnings. After being
accepted into Krewlod society, I began my wanderings
and met three people near the Erathian-Deyjan
b o rd e r. The four of us were all searching for a new
life and stumbled upon events far larger than each of
our petty pro b l e m s .
It was before the Restoration of Erathia war when I
met and worked with the young Gelu, the beautiful
Gem, and the barbaric Crag Hack. My three comrades
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S E C T I O N I
w e re from such diff e rent backgrounds it is surprising
we were able to work together. Crag Hack was an
easygoing man, with a passion for combat, wine
and lots of women. He made me smile and forget my
own troubles for a while. When Gem wasn't
slaughtering the forces of undead, she was a quiet
and r e s e rved woman with a kind heart. Gelu had
b a rely graduated from the Forest Guard, ready for
a fight and eager to prove himself. His seriousness
was surprising in one so young and contrasted
g reatly against the boisterous Crag Hack.
Somehow we managed to stop a Necromancer, Sandro,
who had plans for world domination. Manipulating
Gem, Gelu and Crag Hack, he was able to reach Deyja
with some very powerful items in his possession. Once
there, he vaulted a puppet king, Finneas Vilmar, to the
throne and threatened to conquer all of Antagarich.
My tale will begin in four separate places, but in the
end you see that all of the events were intertwined,
leading to the near destruction of us all.
Yog
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S E C T I O N I I
NEW HEROES III GAME PLAYERS START HERE:
Installation
For installation instructions, refer to the Installation Card included in The Shadow of Death game’s box.
About This Manual
This manual includes information specific to The Shadow of Death game and is intended to supplement the Heroes III: Restoration of Erathia game’s electronic manual that is installed on your hard drive. The Restoration of Erathia game’s manual is supplied in Adobe Acrobat format. Please make sure to review it. To access the electronic manual, click the Start menu and select Programs|3DO|Heroes III The Shadow of Death|Heroes III Manual.
Tutorial
We have included a tutorial for new Heroes players. If you have never played one of the Heroes games before, we highly recommend that you play the tutorial. To access it, select New Game from the Main Menu and then click Tutorial. Also make sure to view and/or print the tutorial manual. To access the electronic manual, click the Start menu and select Programs|3DO|Heroes III The Shadow of Death|Heroes III Tutorial Manual.
Multi-player Compatibility
You will be able to play Multi-player games against players who own either the Heroes III: The Restoration of Erathia or The Shadow of Death game. However, all Restoration of Erathia game players will be required to run 3DO’s GameUpdate™product to retrieve the latest version.
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S E C T I O N I I I
R E S T O R ATION OF ERATHIA AND ARMAGEDDON’S BLADE GAME PLAYERS STA RT HERE:
Installation
For installation instructions, refer to the Installation Card included in The Shadow of Death game box.
The Heroes III: The Shadow of Death game is designed to completely replace your existing Heroes III game. During the installation process unnecessary files and Start menu items will be removed. You will be able to access all of your existing maps, scenarios, campaigns and saved games from within the Heroes III: The Shadow of Death game.
Playing Scenarios or Campaigns
You will be able to play both Restoration of Erathia and Shadow of Death game scenarios and campaigns. This includes compatibility with all of your saved games. For instructions on starting or continuing scenarios or campaign games, see Section V on Page 11.
Multi-player Compatibility for Restoration of Erathia Owners
You will be able to play Multi-player games against players who own either Heroes III: The Restoration of Erathia or The Shadow of Death game. However, all Restoration of Erathia players will be required to run 3DO’s GameUpdate product to retrieve the latest version.
Multi-player Compatibility for Arm a g e d d o n ’s Blade Owners
You will be able to play Multi-player games against players who own either H e roes III: The Restoration of Erathia, Arm a g e d d o n ’s Blade or The Shadow of Death game. However, all Restoration of Erathia and Arm a g e d d o n ’s Blade game players will be re q u i red to run 3DO’s GameUpdate product to retrieve the latest version.
7
S E C T I O N I I I
To play Multi-player games against other Armageddon’s Blade game players who have not purchased Shadow of Death game, either:
A. Have the Armageddon’s Blade game players launch the game using
the Heroes III: Restoration of Erathia game shortcut, which will allow them to join Shadow of Death games, or:
B. Have all players launch the game using the Armageddon’s
Blade shortcut.
Access to the Armageddon’s Blade Game Features
All Armageddon’s Blade game expansion pack features will be automatically enabled and accessible with Heroes III: The Shadow of Death game (including the map editor and campaign editor) provided that both products are properly installed.
In a Multi-player game only players who own Armageddon’s Blade game will be able to select the Conflux as their starting town.
You will only need to launch Armageddon’s Blade game to play Multi-player games with players who own Armageddon’s Blade game, but do not own The Shadow of Death game.
8
S E C T I O N I V
W H AT’S NEW?
The Shadow of Death game is an all-new chapter in the Heroes saga. The story reveals the events that lead to The Restoration of Erathia game.
H e re is a list of new features in Heroes of Might and Magic™III: The Shadow of Death game:
New Campaigns: T h e r e are seven new Shadow of Death game campaigns and seven original Restoration of Erathia game campaigns. See Section VI on Page 13 for a description of the new campaigns.
New Scenarios: T h e re are 38 new stand-alone Shadow of Death game scenarios to test your strategic ability, in addition to the 40 Restoration of Erathia game s c e n a r i o s .
F o rce Feedback Mouse Support : We have added support for Logitech’s Wingman Force Feedback Mouse.
Combination Art i f a c t s : C e rtain artifacts can be combined to form a new, more p o w e rful artifact. For a complete list and description of all of the Combination A rtifacts see Section X on Page 26.
Selectable Campaign Diff i c u l t y : You can select the difficulty level for each Shadow of Death game Campaign Map.
M o re Special Te rrain Ty p e s : We have added eight new special terrains. See Section VII Interface Reference on page 17 for a complete description.
Moat Damage in Siege combat: All moats now damage troops in Siege Combat. See Section VII Interface Reference on page 17 for a complete description.
Updated Unit Statistics: For better game play balance we have updated the statistics for a few of the combat units. See Section IX on page 24 for the updated inform a t i o n .
Campaign Editor: Build your own campaigns using the Campaign Editor to connect individual Scenarios, define the story, starting options, objects that carry-over multiple Scenarios, and cinematic sequences. Consult the online Help File included on the CD for complete instructions on how to use the Campaign Editor. To run the Help File launch the Campaign Editor from your start menu and press F1.
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S E C T I O N I V
Map Editor: We’ve added many new adventure objects; mass cut, copy and
paste; and far more customization objects for heroes, objects and spells. This tool enables users to edit maps and also to refine maps created by the Random Map Generator. For a complete explanation of how to use the Map Editor refer to the online Help File. To run the help file launch the Map Editor from your start menu and press F1.
New Creatures: We have added 23 new Neutral Creatures that can be found wandering the lands. See page 18 for details on all of the new creatures.
Secondary Skills: Heroes that possess the Artillery Secondary Skill can now control Arrow Towers during Siege Combat.
Revisiting Adventure Map Locations: If a hero cur rently stands on an Adventure Object, players can revisit the location by pressing the space bar.
New or Improved Adventure Objects:
Quest Gates: Before you can pass through a quest gate,you must
fulfill the quest that is assigned to you. Seer’s Huts: Several new types of quests have been added to the
Seer’s Huts. Border Gates: Border Gates are different from a BorderGuard. Border
Guards disappear from the adventure map after a hero visits a Keymaster's Tent and returns with the password. Border Gates DO NOT disappear from the adventure map. They remain in place, continually guarding the pass. This behavior allows certain players to pass, while preventing other players from passing.
Hire Base Level or Upgraded Creatures: If you have upgraded your creature structures, you may now choose to recruit either the base level or the upgraded creature. The default is to purchase the upgraded creature.
Guard Mines With Creatures: You can drop off creatures at your mines to guard them. Whenever you revisit a mine belonging to you, you may choose creatures to guard it. This is similar to placing creatures in a garrison.
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S E C T I O N V
PLAYING THE HEROES III: THE SHADOW OF DEATH GAME
Version Compatibility
The Heroes III: The Shadow of Death game is designed to be completely compatible with all of your existing Heroes III saved games and scenarios.
Important Note:
All players in a multi-player game must be using the same versions of Heroes III.
To Play The Heroes III: The Shadow of Death Game:
1. Insert the CD into your CD ROM drive
2. Click PLAY on the Autoplay screen
3. If the Autoplay screen does not appear, click the Start menu and select Programs|3DO|Heroes III The Shadow of Death|Heroes III
Starting a New Campaign Game:
1. From the Main Menu, click New Game
2. Click Campaign
3. Click The Shadow of Death to play the new campaigns -or­Click Restoration of Erathia to play the original campaigns
4. Click the Campaign you wish to play
Important Note:
After you begin one of the campaigns, make sure you follow the instructions below for continuing a campaign game rather than starting a new game. If you fail to do this, you will not be able to unlock the final campaigns.
Continuing a Campaign Game:
1. From the Main Menu, click Load Game
2. Click Campaign
3. Click the name of the saved game you wish to load
4. Click the Load button to begin play
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S E C T I O N V
Starting a Custom Campaign:
1. From the Main Menu, click New Game
2. Click Campaign
3. Click Custom
4. Click the Campaign you wish to play
Note:
Custom campaigns must be stored in the Maps subdirectory of the Heroes III game.
S o rt the list
by map type
Starting a Single Scenario Game:
1. From the Main Menu, click New Game
2. Click Single Scenario
3. Select the Scenario as detailed in the Heroes III:Restoration of Erathia game manual, pages 9-11.
Note:
You can now sort the list by map version (Restoration of Erathia or The Shadow of Death).
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S E C T I O N V I
CAMPAIGN GAMES
To play a new Campaign, from the Main menu choose New Game and then Campaign. Select The Shadow of Death to play the new campaigns.
Hack and Slash
Recently arrived from Enroth, Crag Hack seeks fame, fortune and glory on this new continent, Antagarich. He meets a young wizard’s apprentice, Sandro, who is seeking four artifacts. Sandro promises gold, glorious battle, and a land title, which interests the adventurous barbarian.
Heroes: Barbarian
Crag Hack
Race Male Human Secondary Advanced Offense
Skills
Attack 4 Power 1 Defense 0 Knowledge 1 Unique Ability Crag Hack receives a 5% per level bonus for his
Offense skill
Elixir of Life
Gelu is the youngest individual to ever graduate from the Forest Guard. He must pass one final test and then he will enter service under Lord Falorel: assemble the pieces to the Elixir of Life so the Deyjan lords can’t destroy the precious combination artifact.
Heroes: Ranger
Gelu
Race Male Half-Human Secondary Basic Leadership,
/Vori Elf Skills Basic Archery
Attack 1 Power 1
Defense 3 Knowledge 1 Unique Ability Gelu can upgrade Archers, Marksmen, Wood Elves and
Grand Elves to Sharpshooters
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S E C T I O N V I
Birth of a Barbarian
Yog has decided to reject his genie heritage and follow in the footsteps of his Barbarian father. Winston Boragus, the Duke of Krewlod, has invited Yog to join his Barbarian army, but Yog’s Magic Academy masters do not agree with these plans and will attempt to stop Yog. Once Yog makes it to Krewlod, he must past the first test to see Winston Boragus, and then he must pass the second test – disperse the pieces of the Angelic Alliance.
Heroes: Wizard
Yog
Race Male Genie Secondary Basic Offense,
Attack 4 Power 1 Defense 0 Knowledge 1
Unique Ability Yog increases the Attack and Defense skills of any Cyclopes
or Cyclops Kings he commands for each level he has attains after the 6th level.
Skills Basic Ballistics
New Beginning
Gem has left the ghosts of war in Enroth that have plagued her since the Succession Wars. She finds a home in AvLee and has begun to work for Lord Fayette. While working near the Erathian border she meets Sandro, a wizard’s apprentice who is helping his master perform anti-necromancy research. She agrees to help Sandro find some artifacts and is soon laying a path of destruction through necromancer territory.
Heroes: Druid
Gem
Race Female Human Secondary Basic Wisdom,
Skills Basic First Aid
Attack 0 Power 1
Defense 2 Knowledge 2 Unique Ability Gem receives a 5% per level bonus to her First Aid skill.
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S E C T I O N V I
Rise of the Necromancer
NOTE: You must complete all four campaigns listed above before you can play Rise of the Necromancer.
Having successfully garnished all of the pieces for the Cloak of the Undead King and the Armor of the Damned, Sandro is now traveling to Deyja. His old master, Ethric, has other plans for the power- h u n g ry necro m a n c e r. Ethric has sent word to Sandro ’s enemies of his location and that he possesses the powerful artifacts. Sandro must fight his way through these opponents before continuing to Deyja and making allies there .
Heroes: Necromancer
Sandro
Finneas
Race Male Lich Secondary Basic Necromancy,
Skills Basic Sorcery
Attack 1 Powe 2
Defense 0 Knowledge 2
Unique Ability Sandro receives a 5% per level bonus to his Sorcery skill.
Race Male Lich Secondary Basic Necromancy,
Skills Basic Mysticism
Attack 1 Power 2
Defense 2 Knowledge 2
Unique Ability Animate Dead.
Unholy Alliance
NOTE: You must complete Rise of the Necromancer before you can play Unholy Alliance.
Four heroes must discover the truth behind some recent occurrences. They soon learn the wizard’s apprentice, Sandro, was really a necromancer with plans for world domination. Uncovering Sandro’s true ambitions, the heroes must join forces to stop him, but they must first find the pieces of the Angelic Alliance in order to face the powerful necromancer in his lair.
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S E C T I O N V I
Specter of Power
NOTE: You must complete Unholy Alliance before you can play Specter of Power.
Evil never rests, and Sandro is no exception. He has formed another plan to dominate Antagarich, starting with Erathia. With a little help from the corrupted Lord Haart, the brutish Kreegans and the greedy Dungeon Overlords, he will soon rule all of Antagarich.
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S E C T I O N V I I
INTERFACE REFERENCE
Special Terrain Types
Name
Magic Plains Cursed
Grounds
Holy Ground
Evil Fog
Clover Field
Favorable Winds
Lucid Pools
Fiery Fields
Rocklands Magic Clouds
Description
Causes ALL Spells to be cast at Expert Level.
Prevents the use of level 2, 3, 4, and 5 spells.
Gives all Good aligned troops +1 Morale and Evil troops -1 Morale.
Gives all Evil aligned troops +1 Morale and Good troops -1 Morale.
Gives all Neutral aligned troops +2 Luck.
Increases the Navigation Skill by 50%. At Basic, water range is increased by 100%; at Advanced 150%; and at Expert, 200%.
Causes all Water Spells to be cast at Expert Level.
Causes all Fire Spells to be cast at Expert Level. Causes all Earth Spells to be cast at Expert Level.
Causes all Air Spells to be cast at Expert Level.
Moat Damage During Siege Combat
Town Type
Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Moat Type
Water
Brambles
Land Mines
Lava
Boneyard
Boiling Oil
Wooden Spikes
Boiling Tar
Moat Damage
70 pts 70 pts
150 pts
90 pts 70 pts 90 pts 70 pts 90 pts
Moat Damage:
With the exception of the Tower’s Land Mines (which explode on contact), a creature troop receives moat damage upon entering the moat and for each turn thereafter the troop remains in the moat at the start of its turn.
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S E C T I O N V I I I
NEW NEUTRAL CREATURES
We have added 23 new Neutral Creatures in addition to those described on pages 117-118 of the Heroes III: Restoration of Erathia game manual. These creatures are not associated with any particular town type, but may be found wandering the lands.
Peasant Halfling
Name Cost Damage Shots Attack Defense Health Movement Speed
Description
Name Cost Damage Shots Attack Defense Health Movement Speed
Peasant 10 Gold 1-1 None 1 1 1 Ground Very Slow (3 hexes/turn)
To know a peasant is to dread knowing a peasant. It seems the only hero eager to fight a peasant or have a peasant in the army ranks is the Necromancer.
Halfling 40 Gold 1-3 24 4 2 4 Ground Slow (5 hexes/turn)
Armed with sling and stone, Halflings have found a harsh existence in Antagrich. Driven from their homes by the Kreegans, Halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck.
Pixie Sprite
Pixie 25 Gold 1-2 None 2 2 3 Flying Extra Swift (7 hexes/turn)
Sprite 30 Gold 1-3 None 2 2 3 Flying Ultra Swift (9 hexes/turn)
Description
The Pixies have found their way to the continent of Antagarich from Enroth and made a home here. These beautiful flying creatures are usually found in large numbers and possess great quickness.
18
These are the faster cousins to the Pixies who have also found a home in Antagarich. Sprites strike so quickly; they prevent their enemies from counterstriking. Some attribute this to their stunning beauty instead.
S E C T I O N V I I I
Rogue Storm Elemental
Name Cost Damage Shots Attack Defense Health Movement Speed
Description
Name Cost Damage Shots Attack Defense Health Movement Speed
Rogue 100 Gold 2-4 None 8 3 10 Ground Swift (6 hexes/turn)
Rogues abound in Antagrich. If you are able to employ them in your ranks, you will be able to spy on any nearby enemies simply by right-clicking on them.
Storm Elemental 275 Gold 2-8 24 9 9 25 Ground Very Swift (8 hexes/turn)
Storm Elementals are the more powerful cousins to the Air Elementals and fire lightning bolts as their primary attack. They are immune to Blind and Meteor Shower spells, take double damage from Fireball, Lightning Bolt and Chain Lightning spells, and can cast the spell Protection from Air.
Boar Ice Elemental
Boar 150 Gold 2-3 None 6 5 15 Ground Swift (6 hexes/turn)
Ice Elemental 375 Gold 3-7 24 8 10 30 Ground Swift (6 hexes/turn)
Description
Orcs who have been unable to master the skill of throwing an ax, yet are above the common hack and slash antics of a grunt, are given Boars as mounts to ride into battle.
19
Because their form is more solid than the Water Elemental, Ice Elementals have the ability to t h row deadly ice tridents. These c re a t u res are immune to Ice Ray and Frost Ring spells, but take double damage from Fire Wa l l , I n f e rno, Fireball and Fire shield. They can also cast the spell P rotection from Wa t e r.
S E C T I O N V I I I
Mummy Nomad
Name Cost Damage Shots Attack Defense Health Movement Speed
Description
Name Cost Damage Shots Attack Defense Health Movement Speed
Mummy 300 Gold 3-5 None 7 7 30 Ground Slow (5 hexes/turn)
Mummies roam the earth seeking vengeance upon those who have disturbed their eternal slumber. Those suffering the attack of the mummy often find themselves 'cursed' and unable to effectively mount a strong attack.
Nomad 200 Gold 2-6 None 9 8 30 Ground Extra Swift (7 hexes/turn)
Native to the desert sands, Nomads are fast riders able to traverse sand with the ease most travel over grass.
Troll Energy Elemental
Troll 500 Gold 10-15 None 14 7 40 Ground Extra Swift (7 hexes/turn)
Energy Elemental 400 Gold 4-6 None 12 8 35 Flying Very Swift (8 hexes/turn)
Description
Unlike their Enrothian cousins, Antagrich trolls prefer a more personal hand-to-hand attack. Like their Enrothian cousins, Antagrich trolls do regenerate damage taken in battle.
20
As the more powerful versions of the Fire Elementals they are immune to all Fire School spells, but take double damage from Ice Ray and Frost Ring. The Energ y Elemental gains the ability to fly and can cast the spell Pro t e c t i o n f rom Fire .
S E C T I O N V I I I
Magma Elemental Enchanter
Name Cost Damage Shots Attack Defense Health Movement Speed
Description
Name Cost Damage Shots Attack Defense Health Movement Speed
Magma Elemental 500 Gold 6-10 None 11 11 40 Ground Swift (6 hexes/turn)
From a source deep beneath the world's surface, roam the Magma Elementals. Magma Elementals take no damage from Lightning Bolt, Chain Lightning, and Firestorm spells, but take double damage from Meteor Storm attacks. Slightly stronger than their earthen counterparts, Magma Elementals can also cast the spell Protection from Earth.
Sharpshooter
Sharpshooter 400 Gold 8-10 32 12 10 15 Ground Ultra Swift (9 hexes/turn)
Enchanter 750 Gold 14-14 32 17 12 30 Ground Ultra Swift (9 hexes/turn)
Specially trained by the dragon slayer Dracon, Enchanters are an elite fighting force. Recruited from the ranks of Monks, Zealots, Magi, and Arch Magi, these magical warriors are also capable of casting a beneficial mass spell once every three rounds, up to six castings.
Description
Specially trained by the guerrilla warrior Gelu, Sharpshooters are a select troop. Recruited from the ranks of Archers, Marksmen, Wood Elves, and Grand Elves, Sharpshooters use a huge recursive, compound longbow. More than five feet in length, three bowstrings running through the pulleys on both ends, aid in the power and precision of their attacks. With their training, distance and siege walls are not a hindrance.
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S E C T I O N V I I I
Psychic & Magic Elementals
Name Cost Damage Shots Attack Defense Health Movement Speed
Description
Psychic Elementals 750 Gold 10-20 None 15 13 75 Ground Extra Swift (7 hexes/turn)
Psychic Elementals are the physical creation and evidence of what many consider the fifth element: thought. These cre a t u re s a re immune to mind spells, and their attacks overpower the minds of all those surro u n d i n g them, causing enough pain to kill. Enemies enduring such an attack rarely are capable of a re t a l i a t o ry strike.
Firebirds & Phoenixes
Name Cost Damage Shots Attack Defense Health Movement Speed
Firebirds 1500 Gold 30-40 None 18 18 150 Flying Super Quick (15 hexes/turn)
Magic Elementals 800 Gold 15-25 None 15 13 80 Ground Ultra Swift (9 hexes/turn)
Magic Elementals are a product of the sixth element: magic. Though their attack is less mysterious than the Psychic Elemental, it is more powerful. Magic Elementals are also immune to all forms of magic.
Phoenixes 2000 Gold + 1 Mercury 30-40 None 21 18 200 Flying Blazing Fast(21 hexes/turn)
Description
Firebirds are worldly manifestations of creatures from the elemental plane of fire. These magnificent beasts are as quick as fire itself and immune to spells of the same nature.
22
Phoenixes, the more powerful incarnation of the Firebird, can resurrect some of their numbers from the ashes of their own demise.
S E C T I O N V I I I
Faerie & Rust Dragons
Name Cost Damage Shots Attack Defense Health Movement Speed
Description
Faerie Dragon 10000 Gold + 8 Gems 20-30 None 20 20 500 Flying Super Quick (15 hexes/turn)
Faerie Dragons are deceptively
cute, but in truth, are mischievous tricksters. Little is known about these notorious tro u b l e m a k e r s . What is known is found more in s t o rybooks than magical tomes. Some say they are invisible. Some say they can cast spells. Some say Magic Mirror is one of their
natural defensive traits.
Azure & Crystal Dragons
Name Cost Damage Shots Attack Defense Health Movement Speed
Crystal Dragon
20000 Gold + 10 Crystal
60-75
None
40
40
800
Ground
Fast (16 hexes/turn)
Rust Dragon 5000 Gold + 14 Sulfur 50 None 30 30 750 Flying Extra Fast (17 hexes/turn)
Rust Dragons are known to hunt Gorgons, and live and feed in sulfur mines. With this appetite, Rust Dragons spew a concentrated acid as their primary attack. This acid is capable of eating through the strongest armor, lowering the defense of its target while inflicting further damage.
Azure Dragon 30000 Gold + 20 Mercury 70-80 None 50 50 1000 Flying Ultra Fast (19 hexes/turn)
Description
Made entirely from red cry s t a l
and brought to life thro u g h
magical means, the Cry s t a l
Dragon is literally semi-
t r a n s p a rent, lit from the center by
its magical heart. Used fre q u e n t l y
as a training tool for young
dragon slayers, many wizard s
also create these cre a t u res for the
c rystal they shed.
23
Little is known of the Azure Dragon. It is both rare and m i g h t y , thus few have seen it, and fewer still have survived its attacks. This powerful cre a t u r e is not much bigger than most dragons, but is said to be capable of enduring prolonged physical attack. It is said those standing face-to-face with an Azure Dragon tend to freeze from pure fear.
S E C T I O N I X
CHANGES TO CREATURES IN HEROES III: THE RESTORATION OF ERATHIA GAME
Updated information appears in bold face type.
Lizardmen and Lizard Warriors
Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting.
Structure Requirements
Serpent Flies and Dragon Flies
These giant, flying insects attack by striking with their tail stingers. Their attacks dispel any beneficial spells a ffecting their targ e t .
In addition, the Dragon Flies have the ability to cast Weakness on their opponent every time they attack.
Structure Requirements
Name Cost Attack Defense Health Damage
Shots
Movement
Speed
Structure Cost Requirements Creatures /Week
Name Cost Attack Defense Health Damage Shots Movement Speed
Structure Cost
Requirements Creatures /Week
Lizardman 110 Gold
5 6 14 2-3
12 Ground Extra Slow (4 hexes/turn)
Lizard Den 1000 Gold + 5 Wo o d Gnoll Hut
9 Lizardmen
Serpent Fly 220 Gold
7 9
20 2-5 None Flying Ultra Swift
(9 hexes/turn)
Serpent Fly Hive 1000 Gold + 5 Wood +
2 Merc u r y + 2 Sulfur Gnoll Hut
8 Serpent Flies
Lizard Warrior
140 Gold 6 8 15 2-5
24 Ground Slow (5 hexes/turn)
Upgraded Lizard Den 1000 Gold + 5 Wo o d L i z a rd Den
9 Lizard Wa rr i o r s
Dragon Fly 240 Gold
8 10
20 2-5 None Flying Very Quick
(13 hexes/turn)
Upgraded Serpent Fly Hive 1000 Gold + 2M e rc u ry +
2 Sulfur
Serpent Fly Hive
8 Dragon Flies
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S E C T I O N I X
Angels and A rc h a n g e l s
With their gre a t o ffensive and flying a b i l i t y, angels and a rchangels are among the mightiest cre a t u re s in the game. Both do 150% damage when attacking devils. Additionally, the archangel is able to re s u rre c t dead allied tro o p s once per combat
Structure Requirements
Name Cost Attack Defense Health Damage Shots Movement Speed
Structure Cost
Requirements Creatures / Week
Angel 3000 Gold + 1 Gem 20 20 200 50 None Flying Extra Quick
(12 hexes/turn)
P o rtal of Glory 20000 Gold+
10 Cry s t a l + 10 Gem + 10 Merc u r y+ 10 Sulfur
M o n a s t e ry 1 Angel
Archangel 5000 Gold + 3 Gems 30 30 250 50 None Flying Very Fast
(18 hexes/turn)
Upgraded Portal of Glory 20000 Gold + 10
C rystal + 10 Gem + 10 M e rc u ry + 10 Sulfur
P o rtal of Glory 1 Arc h a n g e l
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COMBINATION ARTIFACTS REFERENCE
Combination Artifacts - When all artifacts are equipped they 'vanish' and are replaced by a single artifact representative of all of the combined ones. However, the slots previously held do not become available for new artifacts. In addition to the abilities of the combination artifacts, heroes continue to receive all of the bonuses from the individual artifacts
Once you have found all of the pieces required to assemble a combination artifact, you will automatically be prompted to build it. You can manually assemble or disassemble a combination artifact by right-clicking on any individual artifact or the combination artifact. All artifacts must be equipped to assemble or disassemble.
Name
Angelic Alliance
Cloak of the Undead King
Elixir of Life Ring of Life
Armor of the Damned
Artifacts Needed
Helm of Heavenly Enlightenment Celestial Necklace of Bliss Sword of Judgment Armor of Wonder Sandals of the Saint Lion's Shield of Courage
Amulet of the Undertaker Vampire's Cowl Dead Man's Boots
Vial of Life Blood Ring of Vitality
Skull Helmet Blackshard of the Dead Knight Rib Cage Shield of the Yawning Dead
Description
Allows Rampart, To w e r, F o rt ress, Stronghold and Castle c re a t u res to be mixed without a morale penalty, for the player. Casts Expert Prayer at the start of combat.
30% of battlefield dead are resurrected as Skeletons. If hero already has the Necromancy skill then the percentages are added to the skill and the level of skill determines what type is resurrected. Basic: Zombies Advanced: Wights Expert: Liches
All creatures get a 25% health bonus and gain the regeneration ability. Does not work on Undead or non-living creatures
All opponents have these spells effective on them for fifty turns: Slow, Disrupting Ray, Curse, Weakness, and Misfortune.
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S E C T I O N X
Name
Statue of Legion
Power of the Dragon Father
Titan’s Thunder
Admiral’s Hat
Bow of the Sharpshooter
Artifacts Needed
Legs of Legion Hips of Legion Torso of Legion Arms of Legion Head of Legion
Crown of Dragontooth
Necklace of Dragonteeth
Dragon Wing Tabard Red Dragon Flame Tongue Dragon Scale Shield Quiet Eye of the Dragon Still Eye of the Dragon Dragonbone Greaves Dragon Scale Armor
Thunder Helmet Titan's Gladius
Titan's Cuirass
Sentinel's Shield
Sea Captain's Hat Necklace of Ocean Guidance
Bow of Elven Cherrywood Bowstring of the Unicorn's Mane Angel Feather Arrows
Description
All creature production increases by 50% in all towns excluding flagged structures or other like bonuses. Bonus is received regardless of whether the hero carrying the statue is present in the town.
Adds 6 to all primary skills, all troops are immune to 1-4th level spells.
Hero gains the ability to cast Lightning Bolt for 600 points of damage, does not cost any spell points, adds a spell book into their inventory (permanently).
No boarding or unboarding ship penalty. Converts movement points between the Hero's Land and Water movement.
Ranged shooters may fire projectiles while adjacent to an enemy creature. No archery penalty for range or obstacle.
Wizard’s Well Charm of Mana
Ring of the Magi
Cornucopia Everflowing Cloak of Crystal
Talisman of Mana Orb of Mana
Collar of Conjuring Ring of Conjuring Cloak of Conjuring
Everpouring Vial of Mercury Eversmoking Ring of Sulfur Ring of Infinite Gems
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Regenerates all spell points each day.
Add 50 rounds to spell duration.
Generates 4 of each precious resource, each day.
S E C T I O N X I
CUSTOMER SUPPORT
Web Site
Visit www.3do.com/support <http://www.3do.com/support> for late-breaking news and information, answers to Frequently Asked Questions (FAQ's), links to hardware manufacturers' web sites, and the latest product updates.
If you want to ask a specific technical question, you can use the online email form available at our web site or send mail directly to the customer­support@3do.com address.
Phone
Call (650) 261-3454, Monday through Friday, 9:00am - 12:00 noon and 2:00pm - 5:00pm, Pacific Time.
U.S. Mail
Customer Support The 3DO Company 600 Galveston Drive Redwood City, CA 94063
However you choose to contact us, there are some pieces of information about your computer that we will need in order to help you properly. You can get this information by following these steps: First, right-click on the My Computer icon and choose "Properties". On this System Properties screen, you will find the following information that we will need: Computer OS type (Windows version), amount of RAM and CPU type. After you get this information, exit the System Properties screen, then double left-click on the My Computer icon. On this screen, right-click on the icon of the hard drive that the game is installed on and choose "Properties". On this screen, you will need to find out the drive's total capacity, and the amount of free space left on the drive.However you choose to contact us, please provide us with the following information: Computer OS type, amount of RAM, and CPU type (this information is available by right-clicking the My Computer icon, selecting 'Properties', and then clicking the 'General' tab), as well as your hard drive size and available free space (right-click on your hard drive icon).
If you wish to purchase additional copies or other titles from The 3DO Company please call:
3DO Direct Sales
(800) 336-3506 in the United States (650) 261-3227 outside the United States
World Wide Web - http://www.3do.com
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S E C T I O N X I
HINTS AND TIPS
Need help finishing the game? You can get all that and more on the 3DO Hint Line. Call 1-900-CALL-3DO (1-900-225-5336) for pre-recorded hints, tips, and clues.
Calls to the Hint Line cost $0.99 per minute for recorded hints and tips; calls must be made from a Touch Tone Phone. If you are under 18 years of age, you must get your parents' permission before calling.
TROUBLESHOOTING
Installation:
Problem: The CD is in the CD-ROM drive, but the computer is not
recognizing it.
Answers: The CD may be dirty or scratched.
Solutions: 1. Make sure that the data side of the CD (shiny side) is not
dirty or scratched. If it is dirty, take a lint free non-abrasive cloth and wipe gently to clean it (always wipe from the inside of the CD to the outside edges). If the data side of the CD appears to be scratched, return the game to the store that you bought it from, and exchange it for a new copy. If you are unable to exchange the game at the store that you
bought it from, please call Customer Support for information
on our exchange policy.
Problem: The computer freezes during install, or you receive an error
message (such as "*_ins error" or "An error has occurred during the move data process") during install.
Answers: Your computer may be using an older 16-bit CD-ROM driver;
or there may not be enough space on your hard drive for temporary files to expand; or the CD-ROM drive might be having problems with how it buffers information. Or, the Autorun or DMA settings on your CD-ROM drive could be interfering with the game installation.
To check and see if your computer is using an older 16-bit CD-ROM driver:
1. Right-click on the 'My Computer' icon and select 'Properties'.
2. Click on the 'Performance' tab.
3. In the Performance status box, if the File System line says "Some drivers are using MS-DOS compatibility", you are using a 16-bit CD-ROM driver.
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S E C T I O N X I
Solutions: 1.For 16-bit CD-ROM drivers: Contact the manufacturer of your
CD-ROM drive or the manufacturer of your computer for an updated 32-bit CD-ROM driver.
2.For 32-bit CD-ROM drivers:
1. Close all unnecessary programs running in the Background. Press the CTRL+ALT+DEL keys at the same time to open the Close Program window, select a program, and press the End Task button. Repeat this process until
all programs except 'Explorer' and 'Systray' are closed.
2. Delete all files in your C:\Windows\Temp folder, then empty
the Recycle Bin.
3. Turn off read-ahead on the CD-ROM drive:
1. Right-click on the 'My Computer' icon and select
'Properties'.
2. Click on the 'Performance' tab.
3. Click on the 'File System' button.
4. Choose the 'CD-ROM' tab at the top
5. Change the 'Optimize access pattern for' field to 'No read-ahead'
6. Click on Apply, then OK and finally click Close (you will be
prompted to restart your system).
4. Turn off the Autorun and DMA settings on your CD-ROM drive:
1.Right click on the 'My Computer' icon and choose
'Properties'.
2. Click on the 'Device Manager' tab.
3. Click on the '+' sign next to the CD-ROM line so that it
becomes a '-' sign.
4. Click on the line that appears under the CD-ROM line so
that it is highlighted, then click on the 'Properties' button.
5. Click on the 'Settings' tab.
6. Look for the Auto-insert Notification and DMA lines. If
there is a check mark in the boxes next to either of these
lines, click on the box to remove the check mark.
7. Click on the 'Apply' button, and then click on the 'OK'
button.
8. When you are asked if you want to restart your system,
choose 'Yes'. You can restore all of the CD-ROM settings back to normal after the game has been successfully installed.
LAUNCHING THE GAME I
Problem: After launching the game from the Start menu or Desktop
icon, you get a blank screen, a black box that surrounds the mouse cursor, blurring or choppy graphics, vertical lines on the screen, choppy sound, or no sound.
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S E C T I O N X I
Answer: There is probably a conflict between your video or sound
card and Microsoft's DirectX.
Solution: For Windows 95 and 98 users:
1. Press the 'Start' button on the Windows 95/98-task bar and select 'Run'.
2. Type dxdiag.exe or (include quotes) then click on the 'OK' button. This will run the DirectX Diagnostics Tool.
3. Make sure all your files are DirectX 7 compatible. Select the 'DirectX Files' tab make sure there are no exclamation points next to the file names. If you find exclamation points under this tab you will need to reinstall DirectX 7 by going to the 'START' Button on the Windows95 task bar then select 'RUN' and type your CD-ROM drive letter followed by ": \DirectX\dxsetup.exe" and click on the 'Reinstall DirectX' button. This will reinstall DirectX 7.
4. Make sure all of your drivers are DirectX 7 compatible. Select the 'DirectX Drivers' tab and make sure there are no exclamation points next to any of the file names. If you find exclamation points under this tab you will need to update your drivers by contacting the manufacturer of the hardware through their Phone Support or through their web site. 3DO has a listing of manufactures sites available. Simply go to: http://www.3do.com/support <http://www.3do.com/support> . When you see the text that says "Choose your platform" click on the PC Games link, click the Troubleshooting link on the left side from the pull down menu and then click the Go button. You will find the driver links at the bottom of the DirectX and Drivers page.
5. Test your hardware with the DirectX 7 Diagnostics tool. Run the tests that are available on the 'Display', 'Sound', and 'Input' tabs. If one or more tests fail, this could be due to driver incompatibility. Installing the newest drivers available for your sound and video card hardware can usually resolve this.
" c : \ P rogram Files\dire c t x \ s e t u p \ d x d i a g . e x e "
For Windows 98 users:
1. Press the Start button on the Windows 98 task bar and select 'Help'
2. Select the Search tab, type 'DirectX Troubleshooter' in the
text box, and then press the List Topics button. Select 'DirectX Troubleshooter' in the Topics window, click the Display Button, and then follow the instructions to
troubleshoot your DirectX issue.
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S E C T I O N X I
LAUNCHING THE GAME II
Problem: You try to start the game and the screen flashes briefly, and
you are returned to the desktop without an error message.
Answer: There are probably miscellaneous programs running in the
background that are interfering with the game and causing it to crash.
Solution:
For Windows 95 users:
1.Press the CTRL+ALT+DEL keys at the same time to open the Close Program window.
2.Click on a program so that it is highlighted, then click on the 'End Task' button.
3.Repeat this process until only 'Explorer' and 'Systray' are left in the Close Program list, then try running the game.
For Windows 98 users:
1.Click on the Windows Start button, then choose Run.
2. In the Run line type in: "msconfig", then push the 'Enter' key. (This will bring up the System Configuration Utility.)
3.Select the 'Startup' tab, and turn all of the check boxes off, except for the one next to 'Systray'.
4.Press 'OK'. When you are prompted to restart your system, click 'Yes'.
5. Once your machine has restarted try running the program again.
ADJUSTING YOUR DISPLAY SETTINGS
If you are experiencing video trouble, launching the game, or a kick back to the desktop, you may need to make some changes to the Display Settings. To do this, please perform the following steps:
To adjust Display Settings, please do the following:
For Windows '95
Click on Start in the Start Menu, next on Settings, then on C o n t rol Panel. When the Control panel window comes up, double-click on the Display Icon and click on the Settings Tab.
To adjust the Color Palette:
Click on the down arrow at the end of the "Colors" field, select the appropriate setting then click on Apply (located at the lower right area of window). A message may appear: "Windows has adjusted your color display. Do you want to keep this setting?"... select "YES", then the OK button (Located at the lower left area of window).
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For the Desktop Area adjustment:
Click to the left or right of the slider bar to the recommended Desktop Settings then click on Apply (Located at the lower right area of window). You will receive a message: Windows has now resized your Desktop Area, keep these settings?, select "YES", then on the OK (Located at the lower left area of the window). **Note** For Windows '98: The above steps are correct except: 'Color Palette' is called 'Colors' and 'Desktop Area' is named 'Screen Area'.
Video and Sound card manufacturers regularly update their software drivers to enhance performance and stability, and to improve compatibility with DirectX. You can find links to many of these manufacturers' sites by going to the DirectX section of our support web site, which is located at http://www.3do.com/support. When you see the text that says "Choose your platform" click on PC Games link below it, click the Troubleshooting link on the left side of the next screen, click on the Basic Troubleshooting link, select DirectX and Drivers from the pull down menu, and then click the Go button. You will find the driver links at the bottom of the DirectX and Drivers page.
You may obtain a list of Microsoft-certified video and audio drivers for your hardware by going to http://www.microsoft.com/hwtest/hcl/ <http://www.microsoft.com/hwtest/hcl/> . Drivers listed here are confirmed to be compatibility with Windows 95, Windows 98 and Windows NT4.0.
Microsoft updates DirectX and its components regularly and posts them for download off of their web site at http://www.microsoft.com/DirectX.
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S E C T I O N X I
THE 3DO COMPANY LIMITED 90-DAY WARRANTY
The 3DO Company ("3DO") warrants to the original consumer purchaser of this 3DO software product that the compact disc on which the underlying computer program is recorded is free from defects in materials and workmanship under normal, recommended use for ninety (90) days from the date of purchase. The 3DO software program recorded on such a medium is sold on an "as is" basis, without any warranty or condition of any kind, and 3DO shall not be liable for any losses or damage of any kind or nature resulting from the use or inability to use such program.
3DO’s entire liability and the original consumer purchaser’s exclusive remedy for breach of any warranty (express or implied) shall be, at 3DO’s option, either: (a) to replace, free of charge, this 3DO software product, or (b) to return to the original consumer purchaser the price paid for this 3DO software product. The preceding warranty shall not be applicable and 3DO shall not be obligated to replace this 3DO software product or to return any such sum to the original consumer unless this 3DO software product is returned within the 90-day warranty period, postage pre-paid with proof of purchase to The 3DO Company, 600 Galveston Drive, Redwood City, CA 94063, Attn.: Customer Support Dept., and the preceding warranty shall be void if any defect in this 3DO software product arises through accident, negligence, use in any application for which this 3DO software product was not designed or intended, modification without the prior consent of 3DO, any cause external to the product (e.g., heat), or by any other cause unrelated to defective materials or workmanship.
EXCEPT FOR THE LIMITED WARRANTY SET FORTH ABOVE, ALL OTHER REPRESENTAT I O N S , WARRANTIES, CONDITIONS, TERMS AND OBLIGATIONS, WHETHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF MERCHANTA B I L I T Y, FITNESS FOR ANY PA RTICULAR PURPOSE AND/OR NON-INFRINGEMENT REGARDING THIS 3DO S O F T W ARE PRODUCT (RELATING TO EITHER THE COMPACT DISC, THE SOFTWARE OR O T H E RWISE) ARE EXCLUDED TO THE MAXIMUM EXTENT ALLOWED BY APPLICABLE LAW.
3DO neither assumes nor authorizes any other person or entity to assume for 3DO (or any re l a t e d or affiliated entity) any other liability in connection with this 3DO software product. IN NO EVENT SHALL 3DO BE LIABLE FOR ANY INCIDENTAL, CONSEQUENTIAL (INCLUDING LOSS OF PROFITS), SPECIAL AND/OR OTHER DAMAGES OF ANY KIND OR NATURE RESULTING FROM THE PURCHASE, POSSESSION, USE, OR INABILITY TO USE THIS 3DO SOFTWARE PRODUCT, EVEN IF 3DO HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES OR LOSS. IN NO EVENT SHALL 3DO’S LIABILITY TO THE ORIGINAL CONSUMER PURCHASER EXCEED THE AMOUNT ACTUALLY PAID FOR THIS 3DO SOFTWARE PRODUCT. SOME STATES/COUNTRIES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS AND/OR THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THE ABOVE L I M I TATIONS AND/OR EXCLUSION OR LIMITATION OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VA RY FROM JURISDICTION TO JURISDICTION.
3DO has endeavored to ensure that the end user manual and promotional materials regarding this 3DO software product accurately reference the product. However, because of ongoing improvements and updating of 3DO software products, 3DO cannot guarantee the accuracy of printed materials after the date of publication, and 3DO disclaims any loss, liability and/or damages, whether in contract, tort or otherwise, arising out of or resulting from the manual and promotional materials, including, without limitation, any loss or liability resulting from changes, errors or omissions with respect to any of such items.
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NOTES
NOTES
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