Games PC DARK MESSIAH-MIGHT AND MAGIC User Manual

Competition free of charge; no purchase necessary. See conditions inside © 2005 Ubisoft Entertainment. All Rights Reserved. Splinter Cell, Splinter Cell Chaos Theory, Sam Fisher, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. • Silent Hunter : © 2004 Ubisoft Entertainment. All Rights Reserved. Silent Hunter, Ubisoft, ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. • Myst : © 2005 Ubisoft Entertainment. All Rights Reserved. Based on Myst® and Riven® created by Cyan Worlds, Inc. © Cyan Worlds, Inc. All Rights Reserved. Ubisoft, Ubi.com and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. D'ni(tm), Cyan®, and Myst® are trademarks of Cyan, Inc. and Cyan Worlds, Inc. under license to Ubisoft Entertainment. Developed by Cyan Worlds, Inc. • R6 Lockdown : © 2005 Red Storm Entertainment. All Rights Reserved. Rainbow Six, Rainbow Six Lockdown, Red Storm and the Red Storm logo are trademarks of Red Storm Entertainment in the US and/or other countries. Ubisoft, the Soldier Icon and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment company.“PlayStation” and the “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox and the Xbox logos are either registered trade­marks or trademarks of Microsoft Corporation in the United States and/or in other countries and are used under license from Microsoft. • POP 2 Thrones : © 2005 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia, Prince of Persia The Two Thrones are trademarks of Jordan Mechner in the US and/or other countries used under license by Ubisoft Entertainment.
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CONTENTS
GETTING STARTED ........................................................2
MAIN MENU ....................................................................3
THE MIGHT & MAGIC UNIVERSE .............................4
PLAYING THE GAME .....................................................6
PROGRESS THROUGH THE ADVENTURE ..............8
MULTIPLAYER ............................................................... 10
ANNEXES: SKILLS AND SPELLS DESCRIPTION
WARRANTY ..................................................................... 24
UBISOFT CONTACTSAT YOUR DISPOSAL ............ 25
....... 13
WARNING: READ BEFORE PLAYING
A very small percentage of individuals may experience epileptic fi ts when exposed to certain light patterns or fl ashing lights. Exposure to certain patterns or backgrounds on a computer screen, or while playing video games, may induce an epileptic fi t in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior fi ts or epilepsy. If you, or anyone in your family, have an epileptic condition, consult your doctor prior to playing. If you experience any of the following symptoms while playing a video or computer game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions - IMMEDIATELY dis­continue use and consult your doctor before resuming play.
-1-
GETTING STARTED
MAIN MENU
System Requirements
Supported OS: Windows® XP Processor: AMD Athlon™, Pentium® 2.2 GHz (3 GHz recommended) RAM: 512 MB (1 GB recommended) Video Card: 128 MB DirectX Sound Card: DirectX 9 compatible sound card DirectX Version: DirectX 9 or higher Hard Drive Space: 7 GB free Peripherals Supported: Windows-compatible mouse and keyboard Multiplayer: Broadband Internet connexion with 64 Kbps upstream or faster. Installation of
Steam® software required for multiplayer
*Supported Video Cards at Time of Release
®
NVIDIA
GeForce™ FX/6/7 families (excluding GeForce 4 MX)
®
ATI
Radeon™ 9/X families
Laptop versions of these cards are not fully supported. For an up-to-date list of supported chipsets, please visit the FAQ for this game on our support website at: http://support.ubi.com, or consult the Readme fi le on the game disc.
®
NVIDIA
nForce™ or other motherboards/soundcards containing the Dolby® Digital Inter-
active Content Encoder required for DolbyDigital audio. Additional chipsets may work but are not supported. For an up-to-date list of tested chip-
sets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.
NOTICE: This game contains technology intended to prevent copying that may confl ict with
some disc and virtual drives.
®
9-compatible video card
Installation
Insert the game disc into your DVD/CD Drive. If you have enabled the Autorun option, the game installation will start automatically. Otherwise, double-click on the CD/DVD-ROM icon in the My Computer menu. Find Autorun.exe in the list of fi les and folders and double-click on it to start the installation process. Select "Install" to run the installation and follow the installation wizard guide to successfully install the game on your computer. During the process, you will be asked if you want to install Steam if you intend to play online. Just follow the instructions to create your account. Ignore it if you do not intend to play online or if you already have a Steam Once installation is fi nished, two shortcuts will be placed on your desktop to either play the Single Player Game or the Multiplayer Game.
®
. This software is required
®
account.
Double-click on the desktop icon or click once on the icon in the Start menu to launch the game. Once the game has fi nished loading, the game menu appears to offer you the following options:
New Game: Start a new single player game. Choose diffi culty between normal and
hard. In hard mode, enemies will be stronger, more resistant and more skilful at dodging
your attacks.
Load game: Load a single player game you have previously saved.
Multiplayer: Access multiplayer game (see page 10 for more details)
Options: Allows you to confi gure game, video, audio and control settings.
Quit: Leaves the game and returns to desktop.
Options
The Option screen is split into fi ve categories which you can access by clicking the tabs at the top of the screen.
Keyboard
This sub-panel enables you to re-affect the control panel of your keyboard.
Mouse
You can change the sensibility or reverse the vertical axis of the mouse in this panel to make it fi t your own style.
Audio
The audio option sub-panel lets you:
• Select the global volume for the game,
• Select the volume for the music,
• Select hardware/software acceleration (depending on the type of hardware installed),
• Enable in-game text.
Video
The fi rst time the game is launched, the program will determine what confi guration is best adapted to your system. However, you can change this by selecting a general graphic quality (make sure your computer is able to support high quality settings). For advanced users, you can click the "Advanced" button and customise your video settings in more detail.
Gameplay
You will be able to change some parameters of the game on this screen.
Bow Crosshair: Activate or deactivate the crosshair during the game.
Head bobbing: Activate to bring more realism by making the screen move slightly as
you walk/run.
Always display item belt: Deactivate this option not to show the item belt by default
all along the game.
-2- -3-
THE MIGHT & MAGIC UNIVERSE
Backstory
Nearly a thousand years ago the Wars of Fire raged across the face of Ashan. Men, Elves, Dwarves, and their allies pitted themselves against the hordes of Demons. Great devastation was wrought, but in the end the allied forces were victorious. Their victory was largely due to the heroic sacrifi ce of the wizard known as Sar-Elam, the Seventh Dragon. Using his almost god-like powers and supported by his fellow wizards, Sar-Elam cast the Demons out of the world into a limbo of eternal fi re. From the essence of his spirit, Sar-Elam wove a prison to contain the Demons forever. Something went wrong during Sar-Elam's ritual, however. The magic he summoned failed to create a complete prison; the tiniest of fl aws remained in the otherwise impervious barrier, a weakness that allowed Demonic infl uence to seep into the world during times of a lunar eclipse. Angry but patient, the Demons lurked in their prison waiting… and planning. All that remained of the Seventh Dragon was his skull. Now called the Skull of Shadows, it was spirited away by those loyal to the goddess Mother Asha, creator of the world and source of all magic. They hid it in an ancient temple on a deserted island, far from the machi­nations of Men, Elves, or Demons. There the Skull sits, awaiting the day when its powers might be needed again.
The Prophecy of the Dark Messiah
67 years after Sar-Elam's death, his disciple Sar-Shazzar prophesied that a half-demon, half-human child would one day be born; a walker between worlds who would be known as the "Dark Messiah" and would use the relics of the Seventh Dragon to shatter the Demons' prison forever. Only three complete stanzas, fragments of the original prophecy, remain. They could be translated as follows:
Ten centuries shall the fortress stand Walls of spirit wrapped in walls of fi re And horned lords shall bow their heads To one not yet born, of the darkest sire
One century of blood and strife The moon shall darken and none know why The resting place at last is found Of the Seventh who soared so high
Last daughter of a forlorn line Shall guide him into history Beneath the crypts prophecies clash The war of ancient enemies
-4- -5-
Game Synopsis
In Dark Messiah, you are Sareth, apprentice to Phenrig, a powerful wizard. Phenrig, your foster father, has raised you from birth for a single purpose, training you in the arts of magic and war. At the beginning of the game you are sent to the free city of Stonehelm, home to the mage Menelag, a friend of your master to help him retrieve the long lost Skull of Shadows.
Characters
Sareth (You)
A young man, student of the mage Phenrig. Trained in the martial arts and the ways of magic by his mentor, Sareth is prepared to leave the only home he has known and venture out into the world of Ashan.
Menelag
The wizard Menelag, ruler of the free city of Stonehelm, led a 10-year expedition to locate his healthtime obsession: the Skull of Shadows. He fi nally discovered it on a savage island, buried within a ruined temple.
Phenrig
Phenrig is Sareth's tutor and mentor. He has raised the orphan boy since his childhood. Sareth owes all he knows of weapons and magic to his master's severe but patient tutelage.
Xana
A guardian entity who has been magically fused to Sareth's spirit by Phenrig in order to guide and protect him.
Leanna
Leanna is a young wizard of Stonehelm, niece to Menelag and part of the expedition to fi nd the Skull of Shadows. She wishes to retrieve the Skull and use it to defend her city, and she becomes Sareth's companion on their search for it.
The Dark Messiah
Son of the Demon Sovereign, he is prophesied to be the one who will unlock the gate to the demon's prison and allow their legions to rampage across Ashan.
Kha Beleth, The Demon Sovereign
Father of the Dark Messiah and ruler of the infernal legions, he waits impatiently for the day when his son will tear down the prison that confi nes him and his followers in the empty spaces between the worlds.
PLAYING THE GAME
In-game Interface
Basic Control
Keyboard
Health bar: Remaining Hit Points.
1
Adrenaline bar: Fill this bar by striking
2
your enemies to release a powerful fi nishing move.
Weapon: Your current equipped weapon.
3
Mana bar: Remaining Mana (Magic power).
4
Magic: Selected spell.
5
Stealth bar: Show how visible you are to
6
your enemies.
Equipped weapon.
7
Crosshair: Where you aim at.
8
Advanced Controls
Power strike: Hold the left click to adopt an offensive stance. Releasing the button will
make Sareth deliver a powerful blow.
You have 5 different attacks depending on the direction button you hold when charging
your strike. Here are the fi ve different combinations:
Left Click Left Click + Left Click + Left Click + Left Click +
Fatality: When your adrenaline bar is full, deliver a Power Strike to make a fi nishing
Enhanced magic: When your adrenaline bar is full, spells will have their effects highly
Counter: Parrying right before an enemy strike will destabilize him and create an open-
Interaction with environment: you will often be able to fi ght many adversaries at the
W A S D
move that will slay your enemy. Note: the move will differ depending on what you are aiming at. I.e.: aim at the head to behead your enemy.
increased. For example with Telekinesis, you will be able to grab and throw your en­emies.
ing to counter-attack.
same time. In this situation, use the environment to take advantage over them. Destroy wood pillars to drop boxes and barrels, kick your enemies when they are near spiked walls to impale him, set fi re to oil fi lled jars or barrels to burn them. Possibilities are numerous so feel free to experiment with different actions.
Mouse
Left Click: Attack / Cast spell. Right Click: Hold to parry (When equipped with a bow, you cannot parry). Mouse wheel: Display and select belt items.
-6- -7-
Character Window (default setting)
During the game, you will be able to gain many various items ( E key) and new abilities to help you during your quest. By pressing
you can access your inventory and the skill tree.
¢
Item board: Double click on a consumable
1
item to use it. Drag and drop an item (weapon or consum­able item) or a Spell Skill Icon on the belt to link it to a specifi c key. Drag and drop an item out of the inventory to the ''world'' screen to get rid of it.
Please see page 9 to learn more about items.
Item belt: Items set up on the belt are
2
quickly accessible thanks to the keyboard short­cuts or the mouse wheel.
Status: Display your maximum Health, Mana, your damage and your armour class.
3
Damage is the amount of damage you deal to your enemies.
Armour class is the level of your armour. The higher it is, the less damage you take.
Skill tree: The Skill tree relative to the skill class you have selected is displayed here.
4
This is where you can spend your skill points and gain new abilities.
See the Progress through the adventure section page 8 for more details about skills.
Skill type: Click on an icon to display the corresponding skill tree. See page 13 for
5
more details about skills.
Equipped weapons and accessories
6
Information window: Displays information on the selected items.
7
Acquiring new abilities
By accessing the Skill Tree ( ¢ key), you can buy new skills.
Select the skill you want to purchase on the skill
.
tree
1
A window will appear where you can read a short description of the skill and its cost. Double click on the skill icon to purchase the skill.
Skills are divided into three categories: Weapon, Spells and Miscellaneous abilities
Combat Skills: Relates to weapon mastery. Use
these skills to improve your expertise with close combat or long range weapons to deal more damage to your enemies. Note that some weapons require a certain level in a specifi c skill to be handled.
Spells: You can learn a variety of useful spells all along your journey that will make you able
to regenerate, get stronger or get rid of a group of foes in the blink of an eye.
Misc. Skills: Increase or gain new moves such as walking silently, disarming traps or in-
creasing your maximum Health & Mana.
2
.
Items
PROGRESS THROUGH THE ADVENTURE
To survive along your journey you will have to gain new skills and spells. To acquire them you will have to earn Skill points.
Earning Skill Points
The number of skill points you earn does not depend on the number of enemies you defeat. Skill Points are granted after you complete a mission objective. There are numerous various types of mission to perform and some of them are secret. It is up to you to fi nd the right pathway to get maximum skill points.
-8- -9-
You will fi nd many different items to help you progress during your journey. They can be categorised as follows:
Weapons: Divided into four classes.
Swords: Powerful, very effective in melee combat
Daggers: Perfect for sneaking behind an enemy and dealing deadly blows
Staves: Not as deadly as swords and daggers but effective against large group of enemies
as they can more easily stun and knocked down enemies.
Bows: Practical for infl icting damage from a distance.
Shields: improve your ability to block enemy attacks and allow you to bash them. Armours: improve your overall defense to absorb the damage you receive. Accessories: Items with magical properties. Consumables: Use these to recover your health or your Mana. I.e.: health potion, Mana
potion, food, etc.
Keys: You must fi nd these items to progress throughout your adventure. Keys open doors
but don't forget they can take many various forms...
MULTIPLAYER
Dark Messiah of Might & Magic features four game modes that can be played either in LAN or on the Internet through Steam multiplayer features.
®
. Click the Multiplayer button in the main menu to access
Joining a Game
From the multiplayer main menu, select "fi nd servers". Browse through available servers on the Internet or on LANs, pick a server and click on "connect" to enter.
Creating a Game
From the multiplayer main menu, select "create server". On the server confi guration window, se­lect the game mode you want to play and defi ne the settings you want to use.
the fl agpole to score. Your side's fl ag must be on the fl agpole. If the fl ag is dropped en route, it can be picked up by another team member by running over it. If an enemy touches their dropped fl ag it will go back to its initial position.
Coliseum: Enter the arena and test your skills against individual opponents in front of an au-
dience of other players. Gain levels by defeating opponents to qualify for ever more intense battles. When you're not playing, you watch the action and can cheer or boo the combatants. Make sure you put on a good show when it's your turn to fi ght!
Crusade: A single unifi ed game mode in which two teams must battle to achieve various
objectives on a map, with victory progressing that team to the next map. The game consists of 5 maps split between HUMAN and UNDEAD, with each faction's stronghold being the target at both ends. Ultimate victory in the campaign is brought about by destroying the opponent's stronghold. Play begins in the middle map and the teams fi ght it out to see who can hold the balance of power within that level at various points on that map. By holding control points, a team will reduce others' respawn tickets to zero. Holding more points will reduce the enemies' tickets faster. Winning a map will move play to the next closest map to enemy stronghold. The central map of the 5 will be almost entirely symmetrical in terms of gameplay (although the graphics will be varied). Each team's Stronghold map will be entirely asymmetrical, with a strong attack-defend mechanism. The 'medium' maps 2 and 4 will have an offensive / defensive skew, but less extreme than the endcap maps. They will also be slightly larger and more 'skirmishy'. Note that the in Crusade mode, you keep the experience you gained to the next battle.
Controls
Creating a Steam account
When installing Dark Messiah, you will be asked to create a Steam account. If you intend to play online, click yes if you do not have a Steam account, click no if you do.
Multiplayer Modes
In Dark Messiah, you do not get new weapons. Instead, you gain experience points to buy new skills each time you capture a fl ag or kill an enemy for instance.
Deathmatch: A melee game with the objective of minimising your deaths while maximising
your opponent's within a certain time.
Team Deathmatch: A team melee game with the objective of minimising your team's
deaths while maximising your opponent's.
Capture The Flag: Capture the opponent team's fl ag as many times as possible within the
time limit. Once you capture the enemy team's fl ag, bring it to your home base and touch
-10- -11-
In Multiplayer Mode, controls are slightly different than in single player.
Skill Menu ( ¢ button)
By pressing ¢ you access the skill menu.
Skill tree: Spend the experience you have
1
acquired on the skill tree. The fl ashing skills are skills you can buy. Simply click on them to buy (or unbuy) them.
There are two types of skills:
Passive skills: Boost your profi le automati­cally. They do not need to be triggered.
Active skills: Grant you new moves. Skills are linked to the numerical keys of the keyboard.
Information window: Information re-
2
garding the skill, the class or the map
Class selection: You can change at any time during the game by accessing the skill
3
menu and by clicking on the spawn icon.
Map overview: You can see a map overview of where you are battling and select your
4
respawn point.
Character classes
The Archer
High damage on a single target with upgradeable weapon
Speciality: High damage on a
single target
The Mage
Artillery support with awesome magical weaponry.
Speciality: Area effect spells
The Priestess
Devious enemy or team support
- you choose.
Speciality: Cure/curse
• Key skills
– Restore/Corrupt – Resurrect – Slow down and blind – Mark enemies
Key skills – Zoom – Increased damage – Recharge rate
Key skills – Fire spells – Electricity spells – Magic Shield
The Knight
One goal: get close, kill fast.
Speciality: Melee
Key skills – Running/shield attacks – Immunity to magic – Shield
ANNEXES: SKILLS AND SPELLS DESCRIPTION
Single Player Skills
Combat Skills
Level 1 - Enables Flurry of Blows & Charge (Power Strike during Sprint).
Note: Charge stuns your enemy.
Melee Combat
Archery
Strength
Critical Hit
Adrenaline
Level 2 - Enables Disarm & Use of Shields.
Level 3 - Enables Flurry of Blows to sometimes break enemy parry, and Rotative Slash
Level 1 - Eagle Eye: Allows you to zoom R in when using the bow.
Level 2 - Stable Aim: Allows you to target your enemy with more stability.
Level 3 - Fast Reload: Allows you to reload more quickly.
Level 1 - Increase damage.
Level 2 - Deal even more damage.
Level 3 - Maximum damage.
Level 1 - Raise chance to do double damage on each of your Power Strikes.
Level 2 - Raise chance even more to do double damage.
Allows you to stock more Adrenaline and perform two fatalities in a row.
The Assassin
Lethal. Silent. Sneaky
Speciality: Stealth
Key skills – Invisibility – Disguise – Backstab
+ Power Strike + Adrenaline.
-12- -13-
Spells
Dark Vision
Allows you to see in the dark.
Sanctuary
Create a magic shield protecting you from any physical or magical attacks for a couple of seconds.
Fire Trap
Flame Arrow
Freeze
Fireball
Lightning Bolt
Inferno
Heal
Set a magical trap that your enemy can't see. Explodes when enemy is near. Infl icts fi re damage.
Cast a magic fi re projectile. Cast & Hold to guide the projectile. Deals Fire Damage. Adrenaline Effect: Cast multiple projectiles at the same time.
Throw a non-lethal Ice Projectile that freezes an enemy for a couple of seconds. Creates a slippery zone if it hits the ground. Adrenaline Effect: Permanently Freeze a creature.
Create a big fi re projectile that will explode on contact, hitting mul­tiple enemies. Cast & Hold to guide the projectile. Deals Fire & Area Damage. Adrenaline effect: destroy your opponent.
Create a lightning projectile that will electrocute enemies and bounce off walls. Deal Electrical Damage. Cast on water to electrify enemies standing on watery surfaces. Adrenaline effect: Chain Lightning.
Throw fl ames in front of you and set enemies on fi re. Deals Fire Damage over Time. Adrenaline Effect: Deals even more damage.
Heal your wounds and Regenerate your Health.
Misc Skills
Stamina
Magic Affinity
Alertness
Endurance
Weaken
Vitality
Weaken an enemy for a couple of seconds. Adrenaline effect: permanently shrink your enemy.
This skill allows you to sprint further, remain underwater longer deal more kicks.
Level 1 - Max Mana increased to 40.
Level 2 -Max Mana increased to 70.
Level 3 - Max Mana increased to 100.
Automatically detect secret objects when you're not walking.
Increase your capacity to resist wounds.
Level 1 - Raise max Health to 60.
Level 2 - Raise max Health to 80.
Level 3 - Raise Health at the maximum of 100.
Allows your rate of Health regeneration.
Charm
Telekinesis
Charm a hostile creature and get it to fi ght alongside you for a lim­ited time.
Grab and use objects from a distance. The more Mana you have, the heavier the objects you can lift. Adrenaline effect: allows you to grab living creature and massive objects.
-14- -15-
Mana
Regeneration
Increases your rate of Mana regeneration.
Level 1 - Decreases the sound of your footsteps.
Level 2 - Allows you to use your daggers to Backstab an enemy who has not spotted you yet. To do so, perform a Power Strike on
Stealth
Burglar
Poison
Resistance
him from behind.
Level 3 - Allows you to hide in shadows and become almost invis­ible. You can also pickpocket your enemies (Steal Keys carried by enemies who have not spotted you yet).
This knowledge allows you to pick locked doors and detect traps. (Target a door lock and use your tools on it to pick the lock).
Makes you more resistant to poison effects.
Multiplayer Skills
Archer
Burning
Arrow
Composite
Bow
Double Arrow
Triple Arrow
A fl aming arrowhead does increased damage and sets targets alight.
Level 1 - Increases your bow's drawing capacity, boosting range and damage.
Level 2 - A tighter bowstring delivers even more power to the pro­jectile.
Level 3 - Strengthened battens bonded to your bow boost the fl ex­ibility and power delivery, increasing range and damage.
Level 4 - Re-engineering your bow with a magical composite mate­rial creates the most powerful archery device available.
Draw, notch and fi re two arrows simultaneously. The increased hit chance is counterbalanced by the reduced range and accuracy.
Fire three arrows simultaneously. This is slow and inaccurate, but lethal at close range.
Assassin
Drill Arrow
Eagle Eye
Fast Reload
Flare Arrow
Poison Arrow
Bramble
Arrow
Arterial
Strike
Cloak
Disguise
The spiraling steel tip of this unstoppable arrow drills straight through armour and fl esh, doing increased damage.
Level 1 - Increase your targeting ability with a closer view of your enemies.
Level 2 - Aim at the smallest, most distant target with ease.
Level 1 - A coating of goose grease makes your arrows slide from the quiver at a much increased rate.
Level 2 - A spring-loaded quiver makes arrows leap into your hand ready for fi ring.
Attaches a bright fl are to the tip, useful for range fi nding and mark­ing areas. No extra damage.
Level 1 - Target struck by this venomous missile will be disoriented.
Level 2 - A double dose of toxin causes hallucinations and increased duration.
An evil barbed head on this arrow causes extreme wracking pain and slows movement. Target struck by this venomous missile will be slowed.
Deliver an attack that just won't stop bleeding, with your mastery of the art of 'twisty blade in the wound fu'.
Level 1 - Allows you to become invisible. Level 2 - Increase the duration of your Cloak effect. Level 3 - Further boost your Cloak duration with the aid of your
improved mental focus. Level 4 - Max out the duration of your Cloak thanks to rigorous train-
ing and the wisdom of experience.
Level 1 - Appear as if you're on the other team with a splash of makeup and a funny voice. (note - your name stays the same).
Level 2 - Increased duration.
-16- -17-
Poison Orbs
Lay proximity fused explosive traps.
Chain
Lightning
Charge and aim carefully. This bolt doesn't stop with just one target.
Feign Death
Poison
Dagger
Stalk
Second
Breath
Triggered
Poison Orbs
A thespian night class enables you to pull off a moderately convinc­ing death scene and then lie doggo.
Level 1 - Your dagger scabbard is lined with velvet soaked in oily poison. Every blow delivers a disorientating dose of toxin.
Level 2 - Your dagger's poison has been concentrated into a sticky tar-like goo, with added amphibian neurotoxin. Targets now hallu­cinate.
Level 1 - Soft-Soled boots muffl e your footsteps.
Level 2 - Carefully placed silk pads and moss pouches reduce noise made on contact.
Level 3 - Hypnotherapy has convinced you of your feline status. Every movement is counterbalanced. You make almost no noise.
Level 1 - Boost your Stamina bar.
Level 2 - Extensive training has considerably increased your stamina.
Level 3 - Extensive hyperbaric ergometer exercise has boosted your haemoglobin levels through the roof. Your stamina is unparalleled.
Lay traps, then blow them up at a time of your choosing. Use Alter­nate Attack to enter 'detonate' mode.
Mage You can choose to focus your art of mastering magic in one of the two
forms of offensive spells, Fire and Lightning, to make them more effective.
Eldritch
Arrow
Fire Orbs
Fireball
Fireblast
Flame Arrow
Lightning Bolt
Lightning
Shock
Loose a sequence of magic missiles.
Level 1 - Grenade-style explosives. If on the ground, they explode. If on a person, they kill.
Level 2 - Allows you to cast another Fire Orb.
Level 3 - Allows you to cast a third Fire Orb.
A guided ball of explosive fl ame.
A guided ball of tightly compressed fl ames which spill out when it ruptures, igniting all targets. The 'crowd pleaser'.
Loose a sequence of fi ery missiles. Note - Hold down fi re to guide fl ying missile(s) to a specifi c target.
Charge carefully, then release for an instantaneous damaging bolt of lightning. NOTE - Do not overcharge!
Level 1 - Fire small moving bolts of electricity.
Level 2 - Hold down fi re for more potent bolts.
Level 3 - Hold down fi re for big bouncy bolts.
Magic Affinity
Quicker
Regen
MORE MANA - Increase your reserves of magical strength.
Recover magical energy faster.
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Lightning
Sphere
Magic Shield
Summon a slow-travelling electrical inferno which will zap anything near to it. Watch out for team kills!
Project a force shield which protects from magical effects, or hold right click button to cast it upon yourself! NOTE - do not try to cast spells inside the shield!
Fire Mastery
(Pyromancer)
Focus - You gain a large Fire bonus at the cost of most of your Lightning skills.
Restoration
Sphere /
Corruption
Sphere
Restoration Sphere - Create a bubble of pure healing energy for your team to enjoy.
Corruption Sphere - hurt any wandering enemy.
Fire Affinity
Elemental
Balance
Lightning
Affinity
Lightning
Mastery
(Stormcaller)
Focus - You gain a bonus when using Fire, but cannot use Lightning as well as before.
Focus - Your skills are unchanged.
Focus - You are skilled at using Lightning but don't understand Fire that well.
Focus - You are adept and devastating with Lightning, but your Fire abilities have suffered.
Priestess Like the Mage, you can choose to focus on healing your friends or on
cursing your foes in order to make your spells more effective.
Level 1 - Disrupt a single target's vision (especially good against archers).
Blindness
Brambles
Restore /
Corrupt
Level 2 - Increased duration of Blind effects.
Level 3 - Destroy someone's eyesight for a limited time, without resorting to shocking internet pictures.
Level 1 - Summon writhing entangling brambles from the ground to slow all who try to pass through.
Level 2 - Allows you to cast an extra Brambles spell.
Restore - regenerate Hit Points (channelled) on allies.
Corrupt - channelled damage on enemies.
Mass
Restoration
Resurrection
Mass
Resurrection
Poison Cloud
Soulmark
Stone Skin
Restoration
Mastery
(Preserver)
Restoration
Affinity
Spiritual
Balance
Boost your friends' health by means of this moderately sacrifi cial ritual.
Bring a friend back to health by casting this spell on their soul before it disappears. NOTE - if you die, so does your resurrectee. Cast this on enemy souls to eat them and gain XP.
Bring all your friends back to health with this soul-of-the-party abil­ity. Be careful though - you die, they all die!
Level 1 - Create a foul and stinking cloud of toxic gas.
Level 2 - Improve the range and duration of the Toxic Cloud.
Level 3 - Boost the potency and duration of the toxic effects, causing targets to hallucinate. Looks like the newt testing paid off!
Highlight someone to mark them out to your teammates, who gain bonuses for dealing with them (especially good against assassins).
Protect and reduce damage with this easy to apply and quick hard­ening all-over mudpack.
You gain a large Cure bonus at the cost of reducing Curse ability.
You gain a bonus to Cure at the cost of reducing your Curse ability.
Your abilities are unchanged.
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Warrior
Corruption
Affinity
Corruption
Mastery
(Putrifier)
Battle Cry
You gain a bonus to Curse, but cannot Cure as well as before.
You gain a large Curse boost by sacrifi cing most of your Curing abili­ties.
All nearby friends get a temporary health boost thanks to your rous­ing battle cry.
Magic
Resistance
Reinforced
Armour
Safeguard
Level 1 - An ability to resist all magical effects – both enemy dam­age and your own team’s bonuses. Note that this is entirely personal and provides no assistance to any other character.
Level 2 - Your armour channels a percentage of all magic straight to ground.
Level 3 - Your armour is now a medium-strength anti-magic cage.
Level 1 - Upgrade your armour to reduce the impact of physical damage.
Level 2 - Your armour now provides even more protection. That’s why it costs more.
Level 3 - Your armour now has maximum reinforcement. It’s very safe!
Project a force shield which can protect your allies. Crouch and shield to activate.
Charge
Strength
Combat
Ready
Last Stand
Leaping
Attack
Hold your shield in defence posture, then hold Attack to deliver a running bashing shield charge.
All blows do increased damage.
Enter combat stances faster by having your armourer whittle excess weight from your blade. Yes, you pay more for less metal!
Boost your health for a limited time by channelling battle fury. WARNING - once your adrenaline runs out, you're going to crash.
Using a full stamina bar, charge at an enemy for a second or so, then press attack to deliver a swift and damaging leaping move.
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Level 1 - Boost your Stamina bar.
Second
Breath
© 2006 Ubisoft Entertainment. All Rights Reserved. Dark Messiah, Might and Magic, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Arkane Studios. Valve and Source are trademarks or registered trademarks of Valve Corporation in the United States and/or other countries. Online mode developed by Kuju. Bink Video © 1997-2006 by RAD Game Tools, Inc. Miles Sound System © 1991-2002 by RAD Game Tools, Inc.
Level 2 - Pilates and circuit training have made you one tough hombre.
Level 3 - Extensive hyperbaric ergo meter exercise has boosted your haemoglobin levels through the roof. Your stamina is unparalleled.
WARRANTY
Ubisoft guarantees to the original purchaser of this computer software product that the compact disc (CD)/cartridge supplied with this product shall not show any default during a normal use period of ninety (90) days from the invoiced date of purchase. In the fi rst instance please return the faulty product to the point of purchase together with your valid receipt. If for any reason this is not possible, (and it is within 90 days of the purchase date), then the faulty compact discs/cartridges should be returned to Ubisoft at the below address, along with a dated receipt, location of purchase, a statement describing the fault, and all original packaging.
Address for returns:
Customer Support, Ubisoft, Chantrey Court, Minorca Road, Weybridge, Surrey, KT13 3DU
Where a CD key is required to access on-line game play, this cannot be reproduced or replaced. It is the responsibility of the original purchaser to keep this CD key secure. Lost, stolen or damaged CD keys cannot be replaced.
UBISOFT CONTACTS AT YOUR DISPOSAL
TECHNICAL SUPPORT
NEW: To serve you better, Ubisoft is now providing full ONLINE support, to solve your gaming problems quickly and effi ciently.
Simply go to http://www.ubi.com/uk and visit the Ubisoft Frequently Asked Questions fi rst! By visiting our FAQ database, you can fi nd exactly the same answers that are available to you by calling or sending web-mail to our support representatives. This service is free and available 24/7! If for any reason you do not fi nd the answer to your question, you can click on the Ask a question link in the FAQ to send us a web-mail, ensuring that we get all the important infor­mation on your system and your problem so we can answer correctly the fi rst time. Make sure to include all information on your system, your problem, and the game you are playing. If you do not have internet access, Our support representatives can assist you from 8:00 am until 10:00pm daily (excluding Bank Holidays) on Telephone: 0905 – 482 - 0109 Calls cost 30p per minute. Please be at your system when calling Ubisoft for support.
Australian technical support Technical Support Info Hotline 1902 262 102 (calls are charged at $2.48 per minute including GST. Higher from public and mobile phones).
HINTS & TIPS
Looking for cheats to go up to the next level? Call our 24 hour automated Hints line: 0906 – 646 – 8477. Calls cost £1.00 per minute. Please ask permission from the person who pays the phone bill before making the call.
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