Games PC BHUNTER User Manual

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, HAS AN EPILEPTIC CONDITION, CONSULT YOUR PHYSICIAN PRIOR TO PLAYING.
, THIS MAY INDUCE EPILEPTIC SEIZURE IN THESE INDIVID-
IF YOU EXPERIENCE ANY OF THE FOLLOWING SYMPTOMS WHILE PLAYING A COMPUTER
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O NOT WRITE OR ATTACH STICKERS TO THE CD ROM.
D
HEN STORING, PUT THE CD ROM BACK IN THE ORIGINAL CASE AND KEEP IT AWAY FROM
W
PLACES OF HIGH TEMPERATURE OR HIGH HUMIDITY.
HEN CLEANING BECOMES NECESSARY, USE A SOFT CLOTH SUCH AS A LENS CLEANING
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CLOTH AND WIPE GENTLY. DO NOT USE THINNERS, BENZINE OR OTHER PETROLEUM BASED PRODUCTS
.
THIS CD ROM IS INTENDED FOR COMPUTER SOFTWARE USE ONLY. DO NOT ATTEMPT TO PLAY
ON CONVENTIONAL AUDIO CD PLAYERS AS IT MAY DAMAGE SPEAKERS OR HEADPHONES.
LEASE READ ANY README.TXT DOCUMENTS PRESENT ON THE CD ROM. THESE DOCU-
P
MENTS CONTAIN IMPORTANT INFORMATION.
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QUICK START INSTRUCTIONS
NSTALLATION
I
IN A FEW SECONDS. IF NOT DOUBLE CLICK ON YOUR CD-ROM ICON OR OPEN YOUR CD-
ROM (IN THE MY COMPUTER FOLDER) AND DOUBLE CLICK ON THE AUTORUN.EXE PRO-
GRAM.
IF YOU HAVE NOT ALREADY INSTALLED THE GAME, CLICK ON THE INSTALL GAME BUT-
TON AND THEN FOLLOW THE ON SCREEN INSTRUCTIONS TO INSTALL BHUNTER. TO INSTALL AND TO RUN THIS GAME, YOU ALWAYS NEED TO PLACE THE CD IN YOUR CD DRIVE.
HEN YOU INSTALL THE GAME ON HARD DISK, YOU ARE ASKED FOR A LOCATION TO PUT
W
THE INSTALL FILE, WHICH IS APPROXIMATELY 12 MB IN SIZE. IF YOUR C: DRIVE IS RUNNING FULL YOU SHOULD EITHER INSTALL ON ANOTHER DRIVE OR FREE UP SOME SPACE - THE OPER- ATING SYSTEM USUALLY USES THE C: DRIVE FOR MEMORY SWAPPING AND SHOULD HAVE AT
50 MB FREE THERE.
LEAST
THE GAME COMMUNICATES WITH ALL HARDWARE THROUGH THE MICROSOFT DIRECTX DRI-
VERS. FOR CONFIGURING YOUR HARDWARE, YOU SHOULD SIMPLY USE THE STANDARD
WINDOWS CONTROL PANEL (TYPICALLY JOYSTICK, MOUSE AND SOUND CARD CONFIGURA-
TION) OR THE DESKTOP'S DISPLAY PROPERTIES (TYPICALLY VIDEO CARD CONFIGURATION).
ERTAIN TYPES OF HARDWARE (E.G. FORCE FEED BACK JOYSTICKS MAY COME WITH A CUS-
C
TOM CONFIGURATION PROGRAM).
O RUN THE GAME CLICK ON THE PLAY GAME BUTTON.
T YOU WILL NEED TO HAVE DIRECT X VERSION 6.1 OR HIGHER INSTALLED - IF NOT CLICK ON
THE INSTALL DIRECT X BUTTON. ALSO ENSURE THAT YOU HAVE THE LATEST DRIVERS
2
FOR YOUR VIDEO CARD. IF YOU HAVE ACCESS TO THE INTERNET THEN GO TO THE WEBSITE OF YOUR CARD'S MANUFACTURER. IF YOU DO NOT HAVE THE LATEST DRIVERS YOU WILL TYPICALLY GET A BLACK SCREEN OR GRAPHICAL CORRUPTION ON SCREEN WHEN TRYING TO PLAY THE GAME
. IF THIS HAPPENS, YOU NEED NEW DRIVERS.
SOME MACHINES MAY BE SET UP WITH MORE THAN ONE VIDEO CARD (E.G. A STANDARD 2D/3D VIDEO CARD PLUS A 3DFX VOODOO CARD). IN THIS CASE, EACH CARD CAN BE SEP-
ARATELY CONFIGURED FROM WINDOWS, AND YOU CAN SELECT THE CARD YOU WISH TO USE WHEN STARTING THE GAME. SOME 3D VIDEO CARDS (E.G. RIVA CARDS) MAY HAVE CER- TAIN OPTIONS TO ENABLE OR DISABLE FEATURES LIKE AUTOMATIC MIP-MAPPING AND TEX- TURE FORMATS. YOU SHOULD ADJUST THESE SETTINGS TO ACQUIRE YOUR PREFERRED SETUP.
- CONFIDENTIAL -
OG ENTRY 15679, PERSONAL, C-TIME: 12/9/45, LOCATION: DOWNTOWN.
L IT WAS JUST ONE OF THOSE NIGHTS. NO GOOD INCOMING BOUNTY REPORTS, AND THE
VENTS IN THE JET ALL CLOGGED WITH SMOG. THE FLICKERING OF THE NAVIGATION DISPLAY SHOWS NOTHING OF INTEREST BREAKS THE MONOTONOUS SILENCE! OCCASIONALLY A NEWS FLASH POPS UP ON THE COM- MUNICATOR, WITH REPORTS OF MORE POLICE VIOLENCE. THE CITY IS NOT AS IT USED TO BE.
OWN HALL OFFICIALS BLAME IT ON THE NATIONAL GOVERNMENT. MAYBE THEY SHOULD
T
START SEARCHING THEIR OWN BACK YARD FIRST. WEEDING OUT THE BAD SEEDS SPAWNED BY HYPOCRISY AND CORRUPTION. BUT THAT'S JUST MY HUMBLE OPINION, AND WHAT DO I KNOW.
, AND ONLY THE RADIO, WITH ITS MODERN EL-TRECK TONES
OG ENTRY 15680, INCOMING, C-TIME: 12/9/57, LOCATION: DOWNTOWN
L ATTENTION ALL B-HUNTERS: A SERIOUS BREACH IN SECURITY HAS RESULTED IN THE ESCAPE OF THE CRIMINAL GENE BROCK. THE REWARD FOR HUNTING THIS SCUMBAG DOWN IS 20.000. MSG: OUT
OG ENTRY 15681, PERSONAL, C-TIME: 12/10/08, LOCATION: DOWNTOWN.
L IT SEEMS LIKE THE EVENING WILL SEE SOME ACTION AFTERALL. LETS SEE IF THIS HOVERJET
CAN PLAY THE OLD GAME ONCE MORE DARN IF I AM GOING TO LET OLD TY SLIMSWING GET AWAY WITH THIS ONE.
. THIS BOUNTY WOULD REALLY HIT A DRY SPOT, AND
THAT POLICE WOMAN HAS REALLY FOUND A GREAT WAY TO SAVE MONEY. LETTING THE B-
UNTERS FIGHT EACH OTHER FOR THE KILL. SOMETIMES YOU COULD THINK THAT SHE HAD
H
A HIDDEN AGENDA, BUT WHO KNOWS. AT LEAST SHE ALWAYS PAYS. THAT'S MORE THAN WHAT CAN BE SAID FOR LUCIANO. HIS GANGSTER METHODS HAVE NEVER BEEN ENTIRELY
, AND HIS BOUNTIES NEVER ENTIRELY RELIABLE. BUT THEN HE SEEMS TO BE GAINING
SAFE MORE AND MORE POWER IN THE CITY. WHOEVER WINS WILL BE A DANGEROUS ENEMY. BUT THE WAR IS NOT OVER YET, NO ONE CAN TELL THE OUTCOME.
3
WE WILL KNOW WHEN THE FAT LADY SINGS!
TABLE OF CONTENTS
GETTING STARTED/ INSTALLATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
SETTING UP EQUIPMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2
BACKGROUND STORY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
TARTING THE GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
S
GAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
NETWORK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
ETUP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
S
INSTRUMENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
SHIELD AND ENGINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
ADAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
R
WEAPONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
BOUNTY AND FINES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
THE COMMUNICATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
IRST TIME B-HUNTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
F
MISSIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
SUSPECTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
VER FINED . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
O
POWER UPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
LOCATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
R. LEE'S SHOP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
M
AL'S REPAIR JOINT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
AIL OFFICES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
B
WEAPONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
ION GUN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
LEAD BUSTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
MAGNETIC PLASMA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
ITRO CRACKERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
N
STUN RAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
HOMIE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
ONIC BLAST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
S
TNT MINE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
FAT LADY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
TATIC COATING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
S
PRESET CONTROL KEYS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
CREDITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
4
THE YEAR IS 2098. THE POPULATION RATE HAS REACHED INSANE HEIGHTS. THE CITIES ARE
EXPANDING UPWARDS AS WELL AS UNDER GROUND. THE STREETS, NOW COMPLETELY ABAN- DONED BY PEDESTRIANS, HAVE BEEN TURNED INTO AIR CORRIDORS BETWEEN ENORMOUS BUILDING COMPLEXES
.
TRAFFIC HAS EVOLVED INTO AN ALL-OVER, HIGH-SPEED CHAOS THROUGH THE INVENTION
OF THE HOVERJET CAR IN THE LATE FIFTIES, A VEHICLE WITH GREAT MANEUVERING AND ACCELERATION CAPABILITIES
.
GOVERNMENT IS SLOWLY BUT SURELY LOOSING CONTROL OVER MORE AND MORE PARTS OF
THE CITY AS VARIOUS GANGSTER COMMUNITIES ARE TAKING OVER TORS OF THE CITY HAVE BEEN EFFECTIVELY SEALED OFF LIKE HUGE FORTRESSES. THE HUGE CITY GATES KEEP THE CITY'S CONTROL CENTERS PROTECTED FROM THE GROWING ANARCHY ON THE OUTSIDE
.
. TO KEEP CONTROL, SEC-
AS POLICE AND GOVERNMENT, BOTH EQUALLY CORRUPT, STRUGGLE TO KEEP CRIME AWAY
FROM THEIR DOORSTEPS, MORE AND MORE OF THE LAW ENFORCEMENT IS DELEGATED TO BOUNTY HUNTERS TY HUNTERS USE JUST AS MUCH TIME FIGHTING EACH OTHER AS COLLECTING BOUNTIES.
. THE BOUNTY MARKET HAS BECOME A TOUGH ENTERPRISE WHERE BOUN-
MOST HUNTERS USE THEIR EARNINGS TO IMPROVE THEIR VEHICLES AND INCREASE THEIR
ARSENAL OF WEAPONS AND AMMUNITION VIOLENCE.
OWEVER, THE BASE OF POWER SEEMS TO BE SHIFTING GRADUALLY FROM THE GOVERN-
H
MENT OVER TO THE CRIMINAL CIRCLES OF THE SOCIETY. THESE ANARCHISTIC POWERS STRUG- GLE TO BREAK DOWN THE BARRIERS PUT UP BY THE ESTABLISHED SOCIETY CHAOS AND ALLOWING ACCESS TO MORE AND MORE PARTS OF THE CITY.
, RESULTING IN A RAPIDLY ESCALATING LEVEL OF
, SPREADING
THE GOVERNMENT IS TRYING TO FIGHT BACK BUT IN THE ATTEMPT, IT REVEALS MORE OF ITS
CORRUPT AND RUTHLESS NATURE. THE CRIMINAL FORCES HAVE EVEN STARTED PUTTING OUT BOUNTIES ON POLICE CARS AND GOVERNMENT INDIVIDUALS BY THE HIGHEST BIDDER, IT WILL SOON ESCALATE INTO A CHAOTIC WAR BETWEEN BOUNTY HUNTERS, POLICE AND CRIMINALS.
TARTING THE GAME
S
, AND AS THE LAW IS DICTATED
WHEN YOU HAVE STARTED B-HUNTER YOU WILL SEE THE "OPTIONS ROLLER". THIS IS A 3D SELECTION UTILITY THAT OFFERS YOU ACCESS TO NETWORK AND SETUP OPTIONS. IT WILL
OF COURSE ALSO LET YOU START PLAYING. YOU SCROLL THE "OPTIONS ROLLER" BY USING THE ARROW UP/ DOWN KEYS, AND SELECT BY PRESSING RETURN. YOU CAN ACCESS THE FOL- LOWING SUB MENUS: GAME, NETWORK AND SETUP. FINALLY, YOU CAN EXIT THE GAME BY SELECTING QUIT AT THE BOTTOM OF THE ROLLER.
5
GAME
HERE YOU START PLAYING THE GAME. THE AUTOMATIC FLYING CAMERA WILL TAKE YOU TO
THE CAR SELECTION GARAGE, WHERE YOU CAN CHOOSE YOUR DESIRED VEHICLE. EACH VEHICLE HAS ITS OWN UNIQUE STEERING QUALITIES INTO LEVELS OF DIFFICULTY.
, AND THEY HAVE BEEN CATEGORISED
SELECT THE ONE YOU WANT, AND THEN YOU WILL BE OFF EARNING YOUR B-HUNTER
BADGE.
ETWORK
N
WORKS. JUST CHOOSE THE NETWORK TYPE YOU AND YOUR FRIENDS ARE USING, AND THE PROGRAM WILL FIND THE OTHER PLAYERS AUTOMATICALLY. FOR CONNECTING TO PLAYERS ON REMOTE NETWORKS (E.G. OVER THE INTERNET) OR VIA A MODEM, YOU MAY HAVE TO SPECIFY AN
IP-ADDRESS OR A TELEPHONE NUMBER TO CALL.
SETUP
THIS ROLLER LETS YOU CUSTOMISE DIFFERENT CONTROL OPTIONS IN THE GAME. YOU CAN
SET THE VOLUME OF MUSIC AND SOUND EFFECTS UNDER RESOLUTION AND DISPLAY DRIVER TO ENHANCE PERFORMANCE SPEED UNDER "VIDEO".
"AUDIO". YOU CAN CHANGE THE
FINALLY YOU ARE ABLE TO CHANGE THE CONTROL KEYS AND MOUSE FUNCTIONS FOR PLAY-
ING THE GAME. IN THE "INPUT" ROLLER YOU HAVE THE OPTION OF SETTING UP YOUR OWN SET OF CONTROL KEYS, TO MATCH YOUR PREFERRED SETTINGS.
IN THE INPUT SETUP MENU, THE FIRST BUTTON ALLOWS YOU TO SELECT BETWEEN VARIOUS
PRESET INPUT CONFIGURATIONS CUSTOM INPUT CONFIGURATIONS.
. YOU MAY ALSO CREATE, MODIFY OR DELETE YOUR OWN
NSTRUMENTS
I
KNOW YOUR VEHICLE! THAT IS THE FIRST AND BEST ADVICE ANY VETERAN WILL GIVE YOU. IT IS ALL-IMPORTANT THAT YOU KNOW HOW YOUR HOVER CRAFT OPERATES, AS IT WILL BE
PUT INTO MORE EXTREME SITUATIONS THAN OTHER NORMAL CRAFTS.
HE CAR IS BALANCED AND PROPELLED BY 4 POWERFUL HOVER JET ROCKETS, WHICH IN
T
TURN ARE CONTROLLED BY THE INTERNAL ONBOARD COMPUTER. ALL YOU HAVE TO DO IS TELL THE CAR IN WHICH DIRECTION TO GO, AND THE COMPUTER WILL TRANSLATE YOUR COMMAND INTO THRUST SIMPLE, BUT THEY ARE EFFECTIVE AND EXTREMELY IMPORTANT IF YOU WANT TO SURVIVE IN THE CITY. LET'S HAVE A LOOK AT THEM NOW:
HIELD AND ENGINE
S
. THE FEW INSTRUMENTS YOU HAVE AT YOUR DISPOSAL MAY SEEM
WHEN THE HOVER JETS WERE INVENTED, IT SOON BECAME CLEAR THEY WOULD NEED SOME
KIND OF PROTECTION FROM ALL THE SMALLER COLLISIONS THAT THEY WOULD ENCOUNTER WITH OBSTACLES AND OTHER CARS EFFECTIVE DEFENSIVE LIGHTWEIGHT SHIELD THAT WOULD PROTECT THE CAR.
. A PROFESSOR NAMED TOM GJOP SOON INVENTED AN
UNFORTUNATELY, IT IS NOT ABLE TO WITHSTAND HEAVY DAMAGE OR COLLISION IMPACT.
6
THE TWO BARS SHOWN ON THE RIGHT SIDE OF THE SCREEN DISPLAY INFORMATION ON THE
CONDITION OF THE CAR. THE SHIELD BAR SHOWS HOW MUCH ENERGY THE SHIELD HAS.
EVERY HIT OR COLLISION WILL TAB THIS ENERGY, BUT IT WILL SLOWLY RECHARGE ITSELF
GIVEN THE TIME
.
DAMAGE TO THE ENGINE HAPPENS IF THE SHIELD IS AT ZERO ENERGY. THEN ALL HITS AND
COLLISIONS WILL IMPACT THE ENGINE, AND THE RESULT IS AN ENGINE FAILURE AND SHUT- DOWN. DURING THE SHUTDOWN THE SHIELD WILL MOST LIKELY RECHARGE, AND BE ABLE TO PROTECT THE CAR AGAIN LONG RUN, UNLESS YOU RUN OUT OF ENGINE POWER COMPLETELY. THEN YOU WILL BE OUT OF BUSINESS FOR GOOD, AND THE GAME IS OVER!
ADAR
R
. DAMAGE ON THE ENGINE DOES NOT AFFECT THE CAR IN THE
THIS IS THE MOST IMPORTANT NAVIGATIONAL INSTRUMENT IN THE CAR (UPPER RIGHT COR-
NER). HERE YOU WILL SEE PATHWAYS AND ROADS ILLUSTRATED AS GLOWING LINES. IT WILL DISPLAY OTHER B-HUNTER CARS AS GREEN DOTS, IDENTIFY CRIMINAL SUSPECTS AS RED DOTS AND MISSION TARGETS AS WHITE BLINKING DOTS.
TIONS SUCH AS BAILS OFFICES AND REPAIR SHOPS. THESE ARE ALL IDENTIFIED WITH A YEL- LOW DOT.
EAPONS
W
THE CAR CAN CARRY A HUGE ARSENAL OF WEAPONS, BUT IT ONLY HAS TWO SLOTS TO
MOUNT THESE IN. THE WEAPON MOUNTED IN THE PRIMARY SLOT IS SHOWN IN THE LOWER LEFT CORNER OF THE SCREEN. THE SECONDARY HEAVY WEAPON IS DISPLAYED ON THE RIGHT.
BOTH DISPLAYS ALSO LIST THE AMOUNT OF AMMO LEFT FOR THE WEAPON.
N THE DEFAULT KEYBOARD SETUP THE PRIMARY WEAPON IS SELECTED WITH KEYS 1-5 AND
I
FIRED WITH THE CTRL KEY, AND THE SECONDARY WEAPON IS SELECTED WITH KEYS 6-0 AND FIRES WITH THE SPACE BAR.
OUNTIES AND FINES
B
ONE PRIMARY GOAL AS A B-HUNTER IS TO EARN AS MUCH MONEY AS POSSIBLE. THIS IS
DONE BY COLLECTING THE BOUNTIES ON THE MISSIONS YOU GET THROUGH THE GAME NOT AS EASY AS IT SEEMS THOUGH, BECAUSE IF YOU SHOOT THE WRONG CARS YOU WILL BE FINED. YOUR MONEY AND UNPAID FINES ARE SHOWN AT THE BOTTOM MIDDLE OF THE
. (SEE BAIL OFFICES BELOW FOR PAYING OF FINES).
SCREEN
. ITIS
THE COMMUNICATOR
THIS IS A SMALL AUDIO VISUAL DEVICE MOUNTED AS A HUD (HEAD UP DISPLAY) IN THE
7
CAR. IT DISPLAYS ALL INCOMING MESSAGES AND T-MAIL. YOU WILL GET BOTH PERSONAL AND PUBLIC MESSAGES, WHERE SOME WILL BE OF BOUNTIES TO COLLECT AND OTHERS JUST NEWS FROM THE LOCAL T-MAIL STATION. YOU WILL HAVE TO SORT THROUGH THE STREAM OF MAILS YOURSELF PUTER HAS A MESSAGE MEMORY SYSTEM THAT ALLOWS YOU TO READ OLD MESSAGES AGAIN, AS IT CAN SOMETIMES BE HARD TO FOLLOW THE MESSAGE WHILE ENGAGED IN HEAVY FIGHTING. YOU SIMPLY PRESS THE TAB KEY ONE OR SEVERAL TIMES TO REPLAY OLD MESSAGES
.
, AND READ WHAT YOU FIND IMPORTANT. REMEMBER THAT THE COM-
FIRST TIME B-HUNTER
WHEN YOU FIRST ENTER THE CITY AS A ROOKIE B-HUNTER YOU WILL BE GREETED BY THE
MAYOR AND THEN GUIDED BY A VETERAN B-HUNTER. HIS JOB IS TO MAKE SURE YOU KNOW THE BASICS. BUT HE WILL NOT TELL YOU EVERYTHING AND WHEN THESE FIRST FEW TRAINING MISSIONS ARE OVER WITH YOU INTO THE CHAOS OF THE CITY.
, YOU WILL BE ON YOUR OWN. HERE ARE A FEW TIPS TO TAKE
MISSIONS
WHEN YOU START THE GAME, YOU WILL BE GIVEN MISSIONS THAT ARE FAIRLY EASY, WITH
ONLY ONE OR TWO TARGETS. LATER ON YOU MUST LEARN TO HANDLE MANY TARGETS, AND SOMETIMES AT DIFFERENT LOCATIONS. UNFORTUNATELY YOU CANNOT ABORT A MISSION WHEN IT HAS FIRST BEEN READ INTO YOU COMPUTERS MEMORY MISSION BEFORE ANYONE WILL GRANT YOU A NEW ONE. THESE ARE THE HARD FACTS THAT ONE HAS TO ACCEPT IN THE HIGHLY COMPETITIVE BOUNTY BUSINESS.
USPECTS
S
HE CITY IS FILLED WITH CRIMINALS OF ALL KIND, BUT NOT ALL OF THESE HAVE HUGE BOUN-
T
TIES ON THEIR HEADS. MOST OF THESE PETTY THIEVES ONLY REGISTER AS "SUSPECTS".
. YOU MUST COMPLETE THE
THESE INDIVIDUALS ARE ALL SOUGHT BY THE POLICE AND CITY OFFICIALS, AND THEY HAVE
PUT A SMALL FEE OUT TO ANYONE CATCHING A SUSPECT. YOUR COMPUTER HAS BEEN MOD- IFIED TO IDENTIFY THESE, AS THEY ARE AN EASY SOURCE OF INCOME IF YOU NEED FAST CASH TO BUY WEAPONS OR PAY BACK FINES TO BE REAL NASTY OPPONENTS IN A FIGHT.
. BUT WATCH OUT, SOME OF THEM MIGHT TURN OUT
VER FINED
O
THE CITY OFFICIALS AND POLICE HAVE DECIDED THAT 50.000 IS THE FINE LIMIT ALLOWED. WHEN YOU GET ABOVE THE 50.000 LIMIT YOU WILL BE OUTLAWED, AND A BOUNTY WILL
BE PUT ON YOUR HEAD NOW CHASING YOU FOR THE BOUNTY ON YOUR HEAD. I THEREFORE SUGGEST THAT YOU PAY OFF YOUR FINES IN TIME BEFORE REACHING THE CRITICAL LIMIT. AFTER BEING OUT- LAWED, YOU HAVE TO PAY BACK THE FULL AMOUNT OF FINES TO REGAIN YOUR CIVIL RIGHTS!
. THIS IS EXTREMELY DANGEROUS, AS ALL OTHER B-HUNTERS ARE
8
POWER UPS
OBJECT, WEAPONS AND EQUIPMENT DROPPED BY OTHER CARS AND LEFT FOR THE FINDER
ARE CALLED "POWER UPS". THEY CAN BE LOCATED ON THE RADAR AS SMALL YELLOW
. WHEN YOU SEE A POWER-UP IT LOOKS LIKE A SMALL GLOWING ORB WITH AN OBJECT
DOTS INSIDE. THE OBJECT WILL DEPEND ON WHAT KIND OF POWER-UP YOU HAVE FOUND. YOU CAN PICK UP POWER-UP BY COLLIDING WITH THEM.
OCATIONS
L
VIVAL. EACH OF THESE LOCATION HAVE HUGE SIGNS OUTSIDE TO ADVERTISE THEIR LOCA- TION. THE RADAR CAN ONLY SEE THEM IF THEY CONTAIN POWER-UPS.
R. LEE'S SHOP
M
MR. LEE IS AN OLD ESTABLISHED WEAPONS AND EQUIPMENT DEALER BASED IN CHINATOWN. HE HAS MANAGED TO TAKE ALMOST THE ENTIRE MARKET IN THE CITY, AND
HE HAS STORES IN NEARLY ALL CITY PARTS. HIS PRICES VARY FROM STORE TO STORE AS DOES THE SELECTION, BUT HE SEEMS TO BE A FAIR MAN.
L'S REPAIR JOINT
A
AL IS A FORMER B-HUNTER WHO GOT TIRED OF THE CONSTANT COMPETITION FOR THE
BOUNTIES. TODAY HE RUNS THE MOST SUCCESSFUL CHAIN OF REPAIR SHOPS IN THE CITY, WITH BUSINESSES ALL OVER TOWN. HIS REPAIRS ARE ALL HIGH QUALITY AND THERE IS NO WAIT TO GET THE CAR RETURNED FROM THE SHOP!
9
BAIL OFFICES
OWNED BY THE CITY, THESE OFFICES TAKE CARE OF COLLECTING FINES FROM TRIGGER HAPPY
PEOPLE. BE AWARE THAT THEY WILL TAKE ALL THE MONEY YOU HAVE IF THAT IS WHAT IT TAKES TO PAY YOUR FINE
, EVEN IF THAT LEAVES YOU DEAD BROKE.
WEAPONS
YOUR ARSENAL OF WEAPONS IS ALL IMPORTANT IF YOU WANT TO SURVIVE AS A B-HUNTER.
OU BASIC ARMAMENT IS THE STANDARD ION GUN, BUT LATE ON IN THE GAME YOU WILL
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GAIN ACCESS TO MORE SERIOUS AND DEADLY FIRE POWER. USE YOUR WEAPONS WISELY, THEY ARE EXPENSIVE AND SOMETIMES IRREPLACEABLE.
ON GUN
I
THIS GUN UTILISES THE INTERNAL POWER SUPPLY OF YOUR CAR. IT HAS A BUILT IN ENERGY
CELL WITH 200 SHOTS, WHICH WILL RECHARGE SLOWLY OVER TIME. ADDITIONAL AMMO CAN BE ACQUIRED BEYOND 200 SHOTS.
, BUT YOU CANNOT ENHANCE THE INTERNAL RECHARGEABLE BATTERY
LY SMALL BUT THE SHOTS HAVE A TENDENCY TO BOUNCE OFF WALLS, MAKING IT POSSIBLE TO SHOOT AROUND CORNERS.
HIS IS YOUR BASIC, EASY TO USE WEAPON. LEARN IT WELL AND YOU WILL LIVE LONGER.
T
LEAD BUSTER
THE CONVENTIONAL, HIGH VELOCITY CHAIN GUN. ADMINISTERS A LOT OF DAMAGE BUT
HAS A VERY HARD KICK-BACK THAT MAKES IT DIFFICULT TO AIM AND STAY ON COURSE.
HE LEAD BUSTER IS BEST USED IN CONFINED TUNNELS, WHERE A CAREFUL AIM WITH SHORT
T
CONTROLLED BURSTS MAKES IT IDEAL FOR THE JOB.
AGNETIC PLASMA
M
THIS WAS A REVOLUTION WITHIN WEAPONS TECHNOLOGY WHEN FIRST DISCOVERED. SMALL
INTELLIGENT LIQUID CHIPS CHARGED WITH INFORMATION ON THE TARGETS ENERGY SIGNA- TURE ARE FIRED WITH THE PLASMA BLAST. THE BLAST IS THEN DIRECTED TOWARDS THE INTENDED TARGET BY THE CHIP, IN THE SAME WAY AS A MISSILE WOULD HOME ON THE HEAT SOURCE.
HE MAGNETIC PLASMA GUN FIRES CONTAINED ENERGY CHARGES WITH A HEAVY IMPACT.
T THE FIRE RATE IS SLOW, BUT THE HOMING ABILITY OF THE SHOTS MAKE THEM A DEADLY
CHOICE. THEY ARE BEST USED IN OPEN QUARTERS WHERE THE HOMING MECHANISM OF THE SHOTS HAVE TIME TO FIX ON THE TARGET.
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NITRO CRACKERS
THESE ARE SMALL, CHEAP CLUSTER ROCKETS, ORIGINALLY INTENDED FOR MILITARY SURFACE
ATTACKS. THEY ARE UNGUIDED AND FAIRLY INACCURATE, BUT THE CHEAP PRICE MEANS YOU CAN FIRE MANY AT A TIME IAN CASUALTIES, AND THERE HAS BEEN MUCH TALK ABOUT BANNING THEM FROM THE MAR- KET.
. UNFORTUNATELY THEIR INACCURACY OFTEN RESULTS IN CIVIL-
NITROS ARE BEST USED FIRED INTO GROUPS OF ENEMIES, OR IN TUNNELS WHERE THE BLAST
FROM THE ROCKET WILL DAMAGE AS MUCH AS A DIRECT IMPACT
.
STUN RAY
THIS IS THE ORIGINAL B-HUNTER WEAPON ISSUED BY THE POLICE MANY YEARS AGO. ITIS
DESIGNED TO STUN AND CAPTURE A TARGET WITHOUT DESTROYING IT. UNFORTUNATELY THE ESCALATION OF VIOLENCE IN THE CITY AND AMONG CRIMINALS HAS FORCED THE HUNTERS TO TAKE EQUAL COUNTERMEASURES
, BUT THE OLD WEAPON IS STILL A USEABLE TOOL.
THE STUN RAY CREATES AN ELECTRIC BRIDGE TO A TARGET AND SENDS OUT A HIGH VOLT-
AGE IMPULSE ALONG THE ESTABLISHED LINK. THE IMPULSE PARALYSES THE ENEMY'S ENGINES AND SYSTEMS, AND MAKES HIM COMPLETELY IMMOBILE. IT IS BEST USED ON VERY FAST ENE- MIES, OR ENEMIES WHO MAKE SHARP REPEATED TURNS. IMMOBILISE THEM AND THEN HIT THEM WITH ANOTHER WEAPON.
OMIE
H
THIS IS AN IMPROVED VERSION OF THE ORIGINAL HEAT GUIDED MISSILE. IT HAS A LONG
RANGE, AND A PRECISE LASER GUIDING TECHNOLOGY THAT MAKE IT IDEAL FOR SLOWER TARGETS OFF. A REAL KILLER.
T
ANCE SYSTEM WHICH DOES TAKE SOME TIME TO LOCK ON TO THE TARGET. BUT IF YOU ARE PATIENT IT IS A MUST IN YOUR WEAPONS COLLECTION
. IT IS A CLASSICAL FIRE-AND-FORGET MISSILE, WHICH IS VERY DIFFICULT TO SHAKE
HE HOMIE DOES REQUIRE SOME TRAINING TO USE. IT IS BASED ON A COMPUTER GUID-
SONIC BLAST
THIS WAS INITIALLY INSPIRED BY THE SOUND WAVE THAT SOME FISH USE TO STUN THEIR
PREY WITH BEFORE ATTACK. THE SONIC SHOCK WAVE IS INDUCED BY SYNCHRONISED IMPLODING CHARGES, AND IS EXTREMELY EFFECTIVE AGAINST ANY KIND OF TARGET. THE ECHO BOUNCES OFF WALLS GET CAUGHT IN YOUR OWN ECHO BLAST. THIS ESPECIALLY HAPPENS IF THE BLAST IS USED IN OPEN CITY AREAS, WITH BUILDINGS SQUARE ON TO EACHOTHER.
TNT M
INE
, AND THROUGH TUNNELS. YOU SHOULD BE CAREFUL NOT TO
THIS IS A HIGH-EXPLOSIVE SHELL CONTAINING ITS OWN HOVER MECHANISM. ITS MERCURY
SENSOR REACTS TO RELEASE FROM THE CAR
, AND THE DETONATION SEQUENCE BEGINS.
THE TNT MINE IS A FLEXIBLE WEAPON WHICH CAN BE USED DEFENSIVELY OR AS AN ATTACK
WEAPON. IT CAN BE 'DELIVERED' DOWN CORRIDORS USING ITS OWN MOMENTUM OR DROPPED AS A DEFENSIVE WEAPON AGAINST PURSUERS.
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OUS DAMAGE.
AT LADY
F
THIS WEAPON IS MOST OFTEN USED BY TERRORISTS AND CRIMINALS LOOKING FOR A REPU-
TATION. IT IS A VERY HEAVY DEMOLITION BOMB, MOUNTED ON A ROCKET. THE RESULTING BLAST EASILY KILLS SEVERAL CARS
. DON'T BE AROUND WHEN IT SINGS.
THE FAT LADY IS BEST USED AGAINST HUGE NUMBERS OF ENEMIES, OR AGAINST STATION-
ARY TARGETS. BUT BE PREPARED TO GET SOME FINES FOR KILLING THE INNOCENT.
TATIC COATING
S
THIS IS NOT A WEAPON, BUT RATHER A DEFENSIVE SHIELD. IT ENGULFS THE VEHICLE IN A
STATIC ENERGY FIELD THAT EFFECTIVELY PROTECTS FROM OUTSIDE DAMAGE HAS A LIMITED EFFECT TIME, SO THEY SHOULD BE USED WISELY, AND ONLY WHERE MOST NEEDED. ADDITIONALLY THE STATIC COATING CAN BE VERY HARMFUL TO OTHER CARS IF YOU CRASH INTO THEM.
RESET CONTROL KEYS.
P
. EACH CHARGE
THESE ARE THE KEYS YOU CAN USE IMMEDIATELY AFTER INSTALLING B-HUNTER. YOU CAN
OF COURSE CHANGE THESE TO SUIT YOUR OWN STYLE OF PLAY IN THE SETUP MENU AT THE START OF THE GAME
CONTROLS:CURSOR KEYS MOUSE JOYSTICK 1 ACCELERATE:A BRAKES:Z FIRE PRIMARY WEAPON:CONTROL LEFT MOUSE BUTTON JOYSTICK 1 BUTTON 1
IRE SECONDARY WEAPON:SPACE BAR RIGHT MOUSE BUTTON JOYSTICK 1 BUTTON 2
F SELECT PRIMARY WEAPON: 1,2,3,4,5 JOYSTICK 1 BUTTON 3 SELECT SECONDARY WEAPON: 6,7,8,9,0 JOYSTICK 1 BUTTON 4 COCKPIT VIEW:F1
AIL CAMERA:F2
T FOLLOW CAMERA:F3 FLY-BY CAMERA:F4
IRCLE CAMERA:F5
C SIDE VIEW:F6 LOOK-AROUND: NUMPAD JOYSTICK 2 / VR-GEAR SCREENDUMP TO C:\ F12 REPLAY MESSAGES:TAB
UIT: ESC
Q
.
CREDITS
INTERACTIVISION
GAME DESIGN:THOMAS GJØRUP ART DIRECTION AND DESIGN:MIKKEL FREDBORG MUSIC:ERIK 'CAREBEAR' LYDEN
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PROGRAMMING:THOMAS GJØRUP, HANS H. B. S ØRENSEN ARTWORK:MIKKEL FREDBORG, MICHAEL BENDTSEN,
SIMON M. JENSEN THOMAS SUURLAND, THOMAS GJØRUP MISSION DESIGN:ALLAN KIRKEBY, THOMAS GJØRUP ORIGINAL CONCEPT:MICHAEL BENDTSEN SOUND EFFECTS:THOMAS GJØRUP MANUAL:ALLAN KIRKEBY PRODUCER:THOMAS GJØRUP MANAGEMENT:SVEN HØJSTRUP CHRISTENSEN THANKS TO:MIKKEL STENSGAARD, HENRIK BREINER, THOMAS RUED,
ARTIN TØRRING, RUNE VENDLER, KIRSTEN FRAUSING
M
MIDAS INTERACTIVE CREDITS
SENIOR PRODUCER:STEVE MORGAN QA: MARK JONES DEVELOPMENT DIRECTOR:TONY LOVE
.GAMESARENA.COM
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© COPYRIGHT MIDAS INTERACTIVE ENTERTAINMENT BV, INTERACTIVISION A/S 1999 MANUAL CREATED BY ALLAN KIRKEBY
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