Games PC BATMAN VENGEANCE User Manual

Getting Started 02 Starting the Game 04 Prologue 05 Game Controls 06 Special Moves 08 Vehicles 10 The Characters 11 Game Interface Screen 14 Combats 15 Weapons & Items 16 Inventory 18 Puzzles 20 Cheats 22 Game Over 23 Saving the Game 23 Checkpoint 24 Technical Support 24 Credits 25 Warranty 26
Getting Started
Minimum Configuration
Operating system : Windows 95 / 98 / 2000 / XP
Pentium II 450 MHz
RAM : 128 MB
DirectX :
8.1 for Windows 98/ 2000 / XP ( 8.0 for Windows 95)
DirectX 8.1 compatible 3D Accelerator card (GEFORCE256 32M Minimum)
CD ROM drive 4X or higher
DirectX Compatible Sound Card
Other: Keyboard/Mouse/2-axis 4-button
gamepad
Recommended Configuration
Pentium III 650 MHz
RAM : 128 MB
DirectX 8.1 Compatible 3D Accelerator card (GEFORCE2 or
better)
DirectX : 8.1 for Windows 98/ 2000 / XP
CD ROM drive 8X or higher
DirectX Compatible Sound Card
Other: Keyboard/Mouse/2-axis 4-button gamepad
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Install Batman Vengeance:
1. Start Windows.
2. Place the Batman Vengeance CD in your CD-ROM drive.
3. The setup program should be automatically displayed on­screen. If it is not, double-click on the SetupUbi.exe on the CD.
4. Choose the appropriate language.
5. Click on INSTALL in the menu.
6. Choose the configuration that corresponds with your system and click Install. The larger the installation, the more space the game will take up on your hard disk, but the faster the access to the game's various menus.
7. Choose the installation directory you want, then click OK.
8. Once the installation has finished, click on START.
At the end of the installation, you may need to restart your computer. To subsequently start, Batman Vengeance, simply select “Start Menu\Programs\Ubisoft Games\Batman Vengeance\To Play Batman Vengeance”, or double-click on the desktop icon.
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STARTING THE GAME
Enter Game
Lets you select level you want to start in
Options
- Sound
- sound effect
- music
- voice
- stereo
- Brightness
- Resolution
- 640X480
- 800X600
- 1024X768
- Controls
- keyboard (configuration)
- gamepad(configuration)
Cinematics
Select this option to watch the high-resolution cinematics from the levels you’ve already finished.
Credits
- WBIE Credits
- UBI SOFT Credits
Quit
Quit game
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PROLOGUE
As the citizens of Gotham City slumber under the soft darkness of the night, Batman stands watch over the city.
From the rooftops and ornamental statuary that hangs high over the night draped streets, the Dark Knight is ever vigilant, alert for the slightest breach of the peace or threat against the citizenry of Gotham City. This night, Batman will find the peace not only breached... but shattered by explosive fury set in place by the very personification of evil. It begins with a woman the
Caped Crusader discovers bound and gagged, the remainder
of her life measured by the clock counting down the seconds to the detonation of the bomb beside her.
Her name is Mary Flynn. The villain who left her for dead is
Joker
explosive sense of humour. The Joker had taken her young son Toby hostage, holding him for a ransom the frightened mother could never hope to raise.
At least, that's the story Mary Flynn tells!
But the truth is far more insidious than even Batman can imagine, and before this night is done, the Dark Knight will find himself entangled in a plot that threatens far more than a single child. The Joker's scheme would light up the night with fiery death and destruction, leaving Gotham City a smouldering ruin that none would survive.
Marshalling all his wits, strength and technology, Batman must save Gotham City from impending disaster by making sense of the massive crimewave that's swept through the city.
In the course of his investigations, Batman will encounter a host of thieves, thugs, and deadly costumed villains who must be stopped. Mind-twisting puzzles and deadly traps are thrown in his path to sabotage his efforts, but with his assemblage of high-tech weapons and devices, Batman must crack the most deadly and bizarre case of his crime-fighting career.
, the twisted Clown Prince of Crime with an
The
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CONTROLS
The Moving Controls
Action PC Controls PC Controls
Action/Lock a stunned enemy/ Delete\Mouse1 button1 Lean on wall
Block / Duck Page Down button4
Jump / Glide End\Mouse2 button3
Punch Delete\Mouse1 button1
Snap in / out of first person Space button2 perspective
Smoke Bomb Press Page Down twice Press button4
Walk W/D/S/A while holding PAD while
Run W/D/S/A PAD
Pause/Menu Esc Esc
Bat-Communicator F1 F1
The Fighting Controls
Action PC Controls PC Controls
Unlock from fight system Space button2
Block Page Down button4
Kick End button3
Punch Delete button1
Lock a stunned enemy Delete button1 from back
Move Batman W/D/S/A PAD
Pause/Menu Esc Esc
(Keyboard & Mouse) (Game Pad)
in 0.5 sec twice in o.5 sec
Delete holding button1
(Keyboard & Mouse) (Game Pad)
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The Throwing Controls
Action PC Controls PC Controls
Exit First Person Mode Space button 2
Batman ducks with weapon Page Down button 4
Shoot selected gadget Delete/Mouse1 button 1
Shoot selected gadget – Delete/Mouse1 button 11 Scope Zoom in
Snap in / out of first person Space button 2 perspective
Scope Zoom out End/Mouse2 button 3
Cycles gadgets for selection. Space/number keys related button 2 If holded, will pause the game to different weapons for gadget selection.
Move/Strafe W/D/S/A PAD
Aim / Turn W/D/S/A while holding Directional
(Keyboard & Mouse) (Game Pad)
End/Mouse buttons of Game
Pad while holding button 3
The BATMOBILE Controls
Action PC Controls PC Controls
Turbo boost End button 3
Shoot Delete button 1
Forced Right Turn D while holding Page PADRIGHT while
Forced Left Turn A while holding Page PADLEFT while
Drive BATMOBILE W/D/S/A Directional
Pause Game Esc Esc
(Keyboard & Mouse) (Game Pad)
Down holding button 4
Down holding button 4
buttons of Game Pad
The BATPLANE Controls
Action PC Controls PC Controls
Electric Charge Launch Space button 2
Turbo Boost End button 3
Shoot Delete button 1
Roll Right D while holding Page PADRIGHT while
Roll Left A while holding Page PADLEFT while
Pilot BATPLANE W/D/S/A Directional
Pause Game Esc Esc
(Keyboard & Mouse) (Game Pad)
Down holding button 4
Down holding button 4
buttons of Game Pad
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SPECIAL MOVES
Free falling
Free falls thrust you hurtling towards the ground from frightening heights like bridges or blimps. Keep your reflexes sharp; you’ll have to save more than just yourself in these mid-air trips. When Free Falling, catch the falling victim. To do so, collide with the victim and Batman automatically catches him/her and grapples to safety.
DELETE Button to accelerate END Button to slow the fall down
Leaning on Walls
To move with stealth, you can hug the walls and sneak around corners undetected.
DELETE Button When facing a wall
Climbing Ladders
You’ll need to climb ladders in order to get over crates and walls.
DELETE Button When facing a ladder
Sliding
On certain surfaces, like ice, it’s faster to slide across than walk.
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Gliding
Instead of jumping from one place to another, you can use the cape. After jumping, you can control its tautness to travel in mid-air.
HOLD THE END Button When in mid-air
Handcuffing
Use Batcuffs to lock up knocked out thugs. Position yourself over the defeated opponent and press the Delete button. Clever players can even sneak up on thugs and cuff them from behind.
DELETE Button When over a knocked out Thug
Grappling
Make your way through the city by grappling from one building to the next. A glowing bat appears when a grappling point is available. Press and hold the SPACE key and select the batgrapple icon with the directional key(A\W\S\D). Aim at the glowing bat with the MOUSE and push DELETE key or LEFT MOUSE KEY to release the Batgrapple. Most of the time, the grapple releases onto a surface where Batman automatically climbs. However, once in a while, the player must glide onto a ledge if he wants to complete his jump. If the crosshair does not turn red when above the target, strafe around the target until it does so.
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VEHICLES
Batmobile
Blaze through the streets of Gotham City in a breakneck pursuit of crooks on wheels. Using the Batmobile’s weapons, you can fire charges at enemy tires and launch smoke bombs into windows. Oh, and watch out for civilian cars.
Controls:
Accelerate .............................END key
Fire Spikes.............................DELETE key
Forced Left turn:.................A while holding PgDn
Forced Right turn:...............D while holding PgDn
Inventory:..............................ESC key
Use directional key(A\S\W\D) to drive the Batmobile
Batplane
Helm the Batplane and perform high-speed aerobatics during night missions over Gotham City.
Controls:
Fire Electrical Spikes .........DELETE key
Turbo boost ..........................END key
Fire Electrical Pods............SPACE key
Roll Right: ............................D while holding PgDn
Roll Left: ..............................A while holding PgDn
Use the directional key(A\S\D\W) to fly the Batplane
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THE CHARACTERS
Batman
The Dark Knight Detective has pledged his very life to keeping Gotham City safe from the criminals who threaten it.
Allies
Batgirl
Once again, Batgirl is helping Batman on his mission. She is at the
Batcave, always on standby.
Villains
The Joker
is Batman's nemesis and the Clown Prince of Crime is once again on the loose. His plot: kill Batman and destroy Gotham City...laughing all the way to Hell!
Mr. Freeze
has taken control of Gotham Industrial and turned it into an icebox. He’s also holding Isaac Evers, a scientist, hostage.
Poison Ivy
is as dangerous as ever. She devises a special poison to take control of Gotham’s most wealthy and influential men, bringing them down to their knees.
Harley Quinn
is all ready to help out her puddin’ when it comes to defeating Batman. This time, The Joker’s main squeeze takes on an even bigger role.
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Thugs
Take a glimpse into the Gotham City underworld, and the dregs who sustain it.
The thugs
are back and meaner than ever before. They are ready for a fight - just name the time and place. They hit anything that moves, just as long they get their money.
Ivy’s thug
appears to be human …He wears a trench-coat as a disguise, but when it comes off…
Ice Maidens
take pleasure in killing for Mr. Freeze, and protect their boss at all costs.
Green Monster
The result of contact between Poison Ivy’s creatures and acid, this hideous creature has but one instinct: find Batman, and punish him.
Rocket Thug
This thug is mute and simple. He likes his cannons - he becomes the cannons.
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CIVILIANS
Commissioner Gordon
sticks to the rules but often finds an ally in Batman.
Gotham City's Mayor Hill
might not always support the Dark Knight's vigilante efforts, but this night, with his own life at stake, even the mayor will allow Batman to do as he must!
Isaac Evers
a radical scientist, invented the miracle compound Promethium – but who is funding his research?
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GAME INTERFACE SCREEN
Health/Status Bars
Indicates Batman’s total health or vehicle/object status.
- Batman’s Health bar:
Batman’s health bar is always displayed on the top left corner of the screen. Once Batman’s health level reaches a dangerous level, the bar turns red.
- Cape status bar:
When Batman uses his cape to protect himself, the cape’s status bar appears underneath Batman’s own.
- Batmobile and Batplane:
The vehicles’ status bar replaces Batman’s health bar.
- Batgirl’s health bar:
appears at the bottom centre of the screen while she is captured. If all her energy runs out, Batman has lost the game.
Enemy Bar
Displays the thug’s remaining health.
Score
Accumulate points throughout the game to perform Power Moves.
Device Indicator
Enables you to scroll through all the devices available.
Device Quantity
Displays the device quantity.
Device Selected
Displays the device selected.
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COMBATS
Basic Attacks
Batman has at his disposal an arsenal of kicks and jumps to defeat thugs and bosses while in one-on-one combat mode.
- Punch: Use the DELETE key to punch.
- Kick: Use the END key to kick.
- Block: Use the PgDn key to block
By pressing these buttons, you will notice that combinations can be entered and Batman’s moves are more choreographed. Pressing the DELETE key will break combat
Power Moves
Power Moves are special moves that can be performed by accumulating a certain amount of points. They knock out nearly all of the thugs. By holding ACCORDING key and THEN RELEASE, Batman goes into action.
The Hammer (0 pt.)
Clean Sweep (20 pt.)
Spin-Out (40 points)
The take Down (80 points)
Lights out (120 points)
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THE CHARGE BAR
The charge bar powers up the more Batman fights. Once he disengages from a fight, the charge bar resets to zero. Batman can execute more advanced power moves as his charge bar fills up to full capacity.
Power Moves
Action PC Controls PC Controls
The Hammer Holding Delete for Holding button1
The Clean Sweep Holding End for Holding button3
Spin-Out Holding Delete and End Holding button1 and
the Take Down Holding End and Page Holding button3 and
Lights Out Holding Delete and Page Holding button1 and
(Keyboard & Mouse) (Game Pad)
1sec then release for 1sec then release
1sec then release for 1sec then release
1sec then release button3 for 1sec
Down for1sec then button4 for 1sec release then release
Down for1sec then button4 for 1sec release then release
then release
WEAPONS & ITEMS
To select any weapon or item press and hold the "SPACE" key then select the desired weapon or item with the directional key, or use the number key to select directly.
Batarangs are multi-purpose throwing weapons that
can be used almost anywhere when Batman is in trouble.
Electric Batarangs have more of a kick than the others. In some instances when the regular ones don’t work, try these out.
The
Batgrapple lets Batman swing or hoist himself
over long distances through Gotham City.
The
Batlauncher throws nets and charges
at enemies.
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Once Electric Stunners are launched by the Batlauncher, they render opponents helpless for a few moments.
The nets are fired with the Batlauncher. Most opponents won’t be able to get free of the nets – but some can!
Remote Charges can only be placed one at a time – knocking out passing opponents.
When Flash Bombs are used, enemies are stunned for a few seconds, leaving Batman time to escape or cuff them.
Batscope lets Batman view from a distance.
The There is also one on the Batmobile.
You can cuff knocked out thugs with Batcuffs to le ave them for the Gotham City Police.
Batcommunicator is the main link between Batman
The and Batgirl. She gives tips and hints throughout the game. Press the F1 Button to activate.
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INVENTORY
Press the ESC key to display Batman’s inventory. Cycle between sections of the Inventory by either using the Directional key or the mouse. To exit the Inventory system, press the ESC key.
To get an item’s description, press the ENTER key to select an item. The information appears on the left-hand side of the inventory screen. Press ENTER key again to access the item’s description and to scroll down for extra information with the Directional Keys if the DOWN arrow appears at the bottom. Press the ESC key to exit the inventory.
Equipment
The equipment screen displays all the ammunition and gadgets Batman has at his disposal. The number indicated on the right of the icon shows the amount available. A description of each equipment piece is given on the left-hand side of the inventory display. To cycle though, use the Directional Keys.
Items
The item screen displays all quest items Batman has picked up. These include keys and discs. A description of the item appears on the left-hand side of the inventory screen, explaining what the highlighted items are used for.
Power Moves and Cheats
This screen displays the Power Moves available to the player and the combination required to perform them. The Cheats displays which Cheat envelope has been discovered and what they contain.
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Achievement
The screen displays the points you have accumulated so far. By scrolling through the played levels, the inventory system indicates how many points were accumulated.
Options
This screen lets you customise your settings while you play Batman: Vengeance.
- Sound: Here, you can customise the level of the sound in the game. This means you can choose the level of the Voice, Music and Sound effects to your liking.
- brightness (which can adjust the brightness of the game)
- resolution (which provide three resolution mode for the player to choose from)
- shadow (player can turn on/off the real time shadow function)
- Antialiasing (player can turn on/off the full screen antialiasing function)
- Control (which provide the configuration of keyboard or the gamepad)
- Quit Game: This option lets you quit the game you are presently playing.
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PUZZLES
Isaac Ever's Lab Netwire Puzzle
Twist and turn to match the colours.
Directional key(A\S\D\W): Turn the cube from one side to the other.
END key: Rotate the wire selection 90 degrees.
Gotham Gasworks Puzzle
Spin the Wheels and match the colours.
DELETE key: Hold down to turn the wheel and release to stop it.
Directional key(A\S\D\W): move from one wheel to another.
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The Joker's Funnibones Warehouse Puzzle
Spin the wheels and match the numbers. Find the hidden numbers in the Funnibones yard. Use the END key to rotate the wheels andthe directional key to change between wheels.
Exit the puzzle: SPACE key
Directional key(A\S\D\W): move from one button to another.
The Joker's Blimp Puzzle
Mix the right colours to save Gotham
END key: Activate Buttons
Directional key(A\S\D\W): move from one button to the other.
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CHEATS
Throughout his investigation, Batman can find hidden envelopes that contain cheats. Once the first game is completed, the second game unlocks cheats available to you.
Envelope A:
Refills all gadgets to full.
Envelope B:
Allows player to immediately max up the charge bar for power moves.
Envelope C:
Refills all of Batman’s health.
Envelope D:
Makes Batman do double damage to his opponents, except the bosses.
Envelope E:
Renders Batman invisible to all his opponents, except for the bosses.
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GAME OVER
There are three ways that the game can end. Batman either runs out of health, he fails the level objective, or fails to complete a jump (ex: between buildings or chasms).
Quit:
If you want to quit the game, you can save your progress and continue later.
Continue:
Choose this option to continue play. You’ll start at the last checkpoint of the game you past.
Saving the Game
BATMAN:VENGEANCE is equipped with the autosave feature, the game will only be saved automatically when you pass some levels.
- at least 640k harddisk space is needed for saving the game.
- do not run other program or exit the Batman window by pressing ALT plus TAB key whenever the game is being saved.
Memory Device Problems:
The PC version do not have the memory device problem, the only problems are the corruption of the saving data, the loading feel, and the other unexpected problems.
- Not enough space: You should have at least 640k free harddisk space for saving Batman
- Corrupted: Your saving data of Batman:vengeance is corrupted and needs to be deleted. Please exit the game and delete your Batman: vengeance data(warning: all Batman data will be lost)
- Cannot be used: an unexpected problem has occurred when trying to access Batman. Try to restart the program later.
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Checkpoint
Checkpoints have been inserted in the game to help you along. When you RESTART a game, it will pick up at the latest checkpoint you encountered.
UBI SOFT UK TECHNICAL SUPPORT PC
Please be as specific as you can be about the problem that you are experiencing and have the below details available:
- The product you are experiencing a problem with.
- The name of the manufacturer of your computer system
- The brand and speed of the processor
- How much RAM you have
- The version number of windows you are using (if you aren’t sure, right-click on the my computer icon on your desktop and select ‘properties’)
- The manufacturer name and model number of your video card, modem, and sound card.
Support Options
You can contact Ubi Soft Technical Support by phone. When you call, please have all of the above mentioned information ready.
Ubi Soft Technical Support: 0870 739 7670 Hours: Monday To Friday 8.00am – 11.00pm GMT Ubi Soft Hintline: 0906 906 0200 Call Charged will be made at £1.50 per minute Calls length will vary but usually lasts 3 to 4 minutes Please ask the Bill payers permission before using this number.
On-line Support Options
Ubi Soft offers on-line support options for software products. One of these is our website at: http://www.ubisoft.co.uk/support/.
If you have a specific problem that is not addressed on our site or has not been rectified by our first stage support, you can send your question to us via e-mail at: techsupport@ubisoft.co.uk.
Mailing Address:
Ubi Soft Entertainment Ltd.
Chantrey Court,
Minorca Road,
Weybridge,
SURREY. KT13 8DU.
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CREDITS
Ubi Soft Entertainment
PC PROJECT TEAM
Project Manager Liu Jing
Lead programmer Fang Wei Cheng
Lead game designer Yang Jin, Shen Yi Qian
Lead artist Zhu Kai Lin
Lead Animator Huang Zhi Qing
Lead infodesigner Zhou Jing
Lead tester Xu Ming
sound designer Yang Jie
Artists Gu Qiang Liang Jie Shen Rong Lin Li Qing Li Hui
Programmers Zhang Jie Li Shen Yong Chen Bao Wu Lin Nan
Data manager Yu lei
Testers Chai Ze Hua Li Jun Wei Li Hao Qiao dong Zou Jun Jie Planning Lu Wei Xin Yao Sheng
Ubi Soft China Management Managing Director Corinne Le Roy
Assistant Managing Director Arnaud Carrette
Software Studio Manager Chen Shen Feng
Info-design Studio Manager Wu Jun
Design Studio Manager Ye We i
Graphic/ Animation Studio Manager Lu zhi gang
Data Management Studio Manager Zong Jin
Test Studio Manager Bai Hai Lei
Publisher : Ubi Soft Entertainment CEO Yves Guillemot
International Production Coordinator Christine Burgess-Quemard
International Content Director Serge Hascoet
International Content Manager Benoit Galarneau
Third Party Project management Anne Villeneuve Anne Blondel Jean Christophe Petit
Ubi Soft Marketing
EMEA Marketing European Marketing Director Laurence Buisson­Nollent
European Group Manager Gabrielle Zagoury
European Brand Manager Marine Menut
Special Thanks to Batman: Vengeance PS2 team:
Executive Producer Alain Tascan
Producer Reid Schneider
Associate Producer Roxane Gosselin
Planning Coordinator Eric Pépin
Production Assistant Danielle Lajoie
Scriptwriter JT Petty
Lead Game Designer Pirre Rivest
Lead Programmer Stéphane Morichère-Matte
Lead Content Programmer Jean-François Vallée
Lead Modeler Jean_Sébastien Morin
Lead Animator Joseph Nasrallah
Lead Real-time Cinematic Animator François Royer Martin Caya
Lead Localization Integrator Henry Stopek
Data manager Francis Tremblay Justina Wang
Lead Tester Bruno “Bat-Duck” Bellavance
Sound Project manager Jeremi Valiquette
Batman Full Motion Video Director Laurent Jennet
Production Supervisor Marianne Souliez
Production Managers Eric Pépin Sophie Penziki
The New Batman Adventures Voice-Over Actors
BATMAN-BRUCE WAYNE Kevin Conroy
THE JOKER Mark Hamill
BATGIRL Tara Strong
HARLEY QUINN­MARY FLYNN Arleen Sorkin
MR. FREEZE Michael Ansara
POISON IVY Diane Pershing
COMMISSIONER GORDON Bob Hastings
ALFRED Efrem Zimbalist, Jr.
MAYOR HILL Lloyd Bochner
VOICE-OVER DIRECTOR Andrea Romano
RECORDED AT MONTEREY POST SOUND Under License by Warner Bros. Interactive Entertainment On behalf of DC Comics.
Warner Bros. Interactive Entertainment
PRODUCER Heidi Behrendt
EXECUTIVE PRODUCER Brett Skogen
ASSOCIATE PRODUCER Ames Kirshen
ART DIRECTORS Peter Tumminello Allen Helbig
CREATIVE MANAGER Charles Carney
MARKETING COORDINATOR Jim Molinaro
SPECIAL THANKS TO DC Comics Warner Bros. TV Animation Michael Harkavy Philippe Erwin Scott Johnson
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Warranty
Ubi Soft guarantees to the original buyer of the product that the CD supplied with this product shall not show any fault during a normal-use period of ninety (90) days from the invoiced date of purchase.
Please return any defective product to; Ubi Soft Entertainment Ltd., Chantrey Court, Minorca Road, Weybridge, Surrey, KT13 8DU, UK, together with this manual and your registration card if you have not already sent it to us. Please state your full name and address (including postcode), as well as the date and location of purchase. You may also exchange the product at the place of purchase.
If a disc is returned without proof of purchase or after the warranty period has expired, Ubi Soft will choose either to repair or to replace it at customer expense. This warranty is invalid if the disc has been damaged through negligence, accident or misuse, or if it has been modified after acquisition.
This software program, manual and packaging are protected by copyright and all rights are reserved by Ubi Soft. Documentation should not be copied, reproduced, translated or transferred, in whole or in part and in whatever form, without prior written agreement of Ubi Soft.
This software program, this CD and its documentation are sold as they stand. Outside the guarantee period of 90 days concerning any manufacturing defect of the CD, Ubi Soft will not extend any other guarantee concerning this program, this CD nor its documentation, be it written or verbal, direct or implied, including but without limitation of the above, guarantee and conditions of marketing and use for specific purposes even though the company may have been informed of such use. Similarly, you shall be entirely responsible for any risks relative to utilisation, results and performance of this software program, of this CD and the documentation. Ubi Soft shall in no event be liable to you or a third party for indirect or consecutive damages, nor specific damages relative to ownership, the use or the wrongful use of this product and, within the limits provided by law, damages in case of bodily injury, even if Ubi Soft has been informed of such possible damages or losses. The buyer wholly accepts that, in case of legal claim (contract, prejudice, or other) the liability of Ubi Soft shall not exceed the price value originally paid for the purchase of the product.
26
NOTES
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NOTES
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