Yamaha VL70-M User Manual

FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to
accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation in­structions. Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to
comply with the requirements listed in FCC Regula­tions, Part 15 for Class “B” digital devices. Compli­ance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guaran-
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
tee that interference will not occur in all installations. If this product is found to be the source of interfer­ence, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/ reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satis­factory results, please contact the local retailer au­thorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those prod­ucts distributed by Yamaha Corporation of America or its subsidiaries.
NEDERLAND / NETHERLAND
• Dit apparaat bevat een lithium batterij voor geheugen back-up.
• This apparatus contains a lithium battery for memory back-up.
• Raadpleeg uw leverancier over de verwijdering van de batterij op het moment dat u het apparaat ann het einde van de levensduur afdankt of de volgende Yamaha Service Afdeiing:
Yamaha Music Nederland Service Afdeiing Kanaalweg 18-G, 3526 KL UTRECHT Tel. 030-2828425
• For the removal of the battery at the moment of the disposal at the end of the service life please consult your retailer or Yamaha Service Center as follows:
Yamaha Music Nederland Service Center Address : Kanaalweg 18-G, 3526 KL UTRECHT Tel : 030-2828425
• Gooi de batterij niet weg, maar lever hem in als KCA.
• Do not throw away the battery. Instead, hand it in as small chemical waste.
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig håndtering. Udskiftning må kun ske med batteri af samme fabrikat og type. Levér det brugte batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera använt batteri enlight fabrikantens instruktion.
VAROITUS
Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hävitä käytetty paristo valmistajan ohjeiden mukaisesti.
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha.
WARNING: Do not place this product in a position where
anyone could walk on, trip over ,or roll anything over power or connecting cords of any kind. The use of an extension cord is not recommended! IF you must use an extension cord, the minimum wire size for a 25' cord (or less ) is 18 AWG. NOTE: The smaller the AWG number ,the larger the current handling capacity. For longer extension cords, consult a local electrician.
This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
This product, either alone or in combination with an ampli­fier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hear­ing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs.
Some Yamaha products may have benches and / or accessory mounting fixtures that are either supplied with the product or as optional accessories. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using. Benches supplied by Yamaha are designed for seating only. No other uses are recommended.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufac­turer’s warranty, and are therefore the owners responsibil­ity. Please study this manual carefully and consult your dealer before requesting service.
Battery Notice:
This product MAY contain a small non-rechargeable bat­tery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a quali­fied service representative to perform the replacement.
This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged.
When installing batteries, do not mix batteries with new, or with batteries of a different type. Batteries MUST be in­stalled correctly. Mismatches or incorrect installation may result in overheating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regula­tions that relate to the disposal of products that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the top of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial number, and the date of purchase in the spaces provided below and retain this manual as a per­manent record of your purchase.
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
BC/WX VELOCITY TOUCH EG
VOICE VL-XG
PLAY EDIT
UTIL
MODE
EFFECT
BREATH
ENTER
MIDI/
PART
ALL
WX
SELECT
EXIT
VALUE
Model
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
92-BP
PLEASE KEEP THIS MANUAL
Serial No.
Purchase Date
* The serial number of this product is shown at the rear panel.
Thank you for choosing a Yamaha VL70-m Virtual Acoustic Tone Generator. The VL70-m is a monophonic tone generator incor­porating Yamaha’s revolutionary “Virtual Acoustic Synthesis” tone generation system — based on the most advanced computer physical modeling technology. Virtual Acoustic Synthesis produces sound that is more realistic, more expressive, and more musical than any other system available at this time. The VL70-m includes 256 preset voices, from super-realistic to innovative, that can add a new dimen­sion to your sound … whether you play a keyboard, wind controller, MIDI guitar synthesizer, or use a sequencer to create music.
Please read this owner’s manual carefully, and follow the instructions within in order to ensure proper operation. Also keep this manual in a safe place for later reference.
About the Manual
The VL70-m is a very unique tone generator that operates on totally new principles that were simply unheard of until Yamaha released the worlds first “Virtual Acoustic” synthesizer based on computer physical modelling. If you’ve had some experience with the Yamaha VL1, VL1-m, VL-7, or their “Version 2” upgrades, you will have very little trouble understanding the VL70-m. If you are new to VA synthesis, however, you will need a little background before attempt­ing to edit and modify voices. We urge you to read the following section of this manual — “Virtual Acoustic Synthesis — before getting into the details. It will make a huge difference in how quickly you understand the VL70-m system, and how efficiently you will be able to edit voices to create the sound you’re look­ing for. Other than the above, the structure of the manual is fairly straightforward. You can approach it in a “linear” manner, reading through from beginning to end, or on an “on demand” basis, going directly to the information you need as you need it. Use the table of contents at the beginning, and the index at the end of the manual to find the information you need.
Conventions
The following conventions are used through the VL70-m manuals to avoid confusion and make the text easier to read.
Buttons & Controls
Button and control names used on the VL70-m panel appear in the text in capital letters within square brackets: “the [ENTER] button”, for example.
Parameter Ranges
An ellipsis is used to indicate a range of parameter values: e.g. “0 … 127”. This minimizes the confusion sometimes caused by the use of a hyphen or dash for this purpose.
About the Manual
1
Contents
Precautions 4
Virtual Acoustic Synthesis 6
VA Advantages . . . . . . . . . . . . . . . . . . . . . . . 6
The VL70-m Model . . . . . . . . . . . . . . . . . . . . 7
The Instrument . . . . . . . . . . . . . . . . . . . 8
The Controllers . . . . . . . . . . . . . . . . . . . 9
The Modifiers . . . . . . . . . . . . . . . . . . . 10
There’s More … . . . . . . . . . . . . . . . . . . . . . . 11
The Controls & Connectors 12
Front Panel . . . . . . . . . . . . . . . . . . . . . 12
Rear Panel . . . . . . . . . . . . . . . . . . . . . . 14
Setting Up 15
Power Supply . . . . . . . . . . . . . . . . . . . . . . . . 15
MIDI Connections . . . . . . . . . . . . . . . . . . . . 16
Breath Controller . . . . . . . . . . . . . . . . . . . . . 17
WX-series Wind MIDI Controller . . . . . . . . 18
G50 Guitar MIDI Converter . . . . . . . . . . . . . 19
Connecting to a Personal Computer . . . . . 20
Connecting to an Apple Macintosh
Series Computer . . . . . . . . . . . . . . . . . 20
Connecting to an IBM PC/AT Series
Computer . . . . . . . . . . . . . . . . . . . . . . . 21
Connecting to an NEC PC-9801/9821
Series Computer . . . . . . . . . . . . . . . . . 21
Audio Connections . . . . . . . . . . . . . . . . . . . 22
Headphones . . . . . . . . . . . . . . . . . . 22
Stereo Sound System . . . . . . . . . . . 22
Power-on Procedure . . . . . . . . . . . . . . . . . . 23
Play the Demo . . . . . . . . . . . . . . . . . . . . . . . 24
The Supplied Demo Disk . . . . . . . . . . . . . . . 25
The VL70-m Voice Editing Software . . . . . 25
Voice Organization and Sound Module Modes 26
Voice Organization . . . . . . . . . . . . . . . . . . . 26
The VL70-m Sound Module Modes . . . . . . 27
The VOICE Mode . . . . . . . . . . . . . . . . . 27
The VL-XG Mode . . . . . . . . . . . . . . . . . 28
Selecting the VOICE or VL-XG Sound
Module Mode . . . . . . . . . . . . . . . . . . . 29
VL Extension for XG . . . . . . . . . . . 30
The VOICE PLAY Mode 31
The VOICE PLAY Main Control Mode . . . . 31
The VOICE PLAY Sub-control Mode . . . . . . 34
The VL-XG PLAY Mode 36
A Simple XG System Incorporating
the VL70-m . . . . . . . . . . . . . . . . . . . 36
The VL-XG PLAY Main Control Mode . . . . 37
The VL-XG PLAY Sub-control Mode . . . . . . 40
Controllers & Control Editing 42
Physical Controllers . . . . . . . . . . . . 43
VL70-m Controller Parameters . . . 45 Accessing & Editing the Control
Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . 46
The Control Edit Parameters . . . . . . . . . . . 48
VOICE Sound Module Mode Control
Edit Parameters . . . . . . . . . . . . . . . . . . 48
VL-XG Sound Module Mode Control
Edit Parameters . . . . . . . . . . . . . . . . . . 50
Control Edit Parameter Descriptions . 52
Pitch Bend . . . . . . . . . . . . . . . . . . . 52
Modulation Wheel . . . . . . . . . . . . 53
Aftertouch . . . . . . . . . . . . . . . . . . . 53
Assignable Controller . . . . . . . . . . 54
Expression . . . . . . . . . . . . . . . . . . . 54
Pressure . . . . . . . . . . . . . . . . . . . . . 55
Filter . . . . . . . . . . . . . . . . . . . . . . . . 55
Amplitude . . . . . . . . . . . . . . . . . . . 56
Embouchure . . . . . . . . . . . . . . . . . . 57
Tonguing . . . . . . . . . . . . . . . . . . . . 58
Scream . . . . . . . . . . . . . . . . . . . . . . 59
Breath Noise . . . . . . . . . . . . . . . . . 60
Growl . . . . . . . . . . . . . . . . . . . . . . . 61
Throat Formant . . . . . . . . . . . . . . . 62
Harmonic Enhancer . . . . . . . . . . . . 62
Damping . . . . . . . . . . . . . . . . . . . . . 63
Absorption . . . . . . . . . . . . . . . . . . . 64
2
Contents
Filter & Envelope Generator Editing 66
Amplitude & Filter EG . . . . . . . . . . 66
Pitch & Embouchre EG . . . . . . . . . 66
Accessing & Editing the Filter &
EG Parameters . . . . . . . . . . . . . . . . . . . . . . . 67
The Filter & EG Edit Parameters . . . . . . . . 69
VOICE Sound Module Mode Filter &
EG Edit Parameters . . . . . . . . . . . . . . . 69
VL-XG Sound Module Mode Filter &
EG Edit Parameters . . . . . . . . . . . . . . . 70
Filter & EG Edit Parameter
Descriptions . . . . . . . . . . . . . . . . . . . . . 71
Filter . . . . . . . . . . . . . . . . . . . . . . . . 71
Amplitude & Filter Envelope . . . . 72
Pitch & Embouchure Envelope . . . 73
Other Edit Parameters 75
Accessing & Editing the “Others”
Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . 75
The “Others” Edit Parameters . . . . . . . . . . 77
VOICE Sound Module Mode
“Others” Edit Parameters . . . . . . . . . 77
VL-XG Sound Module Mode
“Others” Edit Parameters . . . . . . . . . 78
“Others” Edit Parameter Descriptions 79
Vibrato . . . . . . . . . . . . . . . . . . . . . . 79
Detune & Voice Level . . . . . . . . . . 79
Assignment & Expansion . . . . . . . 80
Velocity Sensitivity . . . . . . . . . . . . . 81
Note Limits . . . . . . . . . . . . . . . . . . . 81
Portamento . . . . . . . . . . . . . . . . . . 82
Dry Level & Voice Name . . . . . . . . 82
The Store Function 84
Storing an Edited Voice . . . . . . . . . . . . . . . 84
Effects & Effect Editing 86
Effect Signal Flow . . . . . . . . . . . . . . . . . . . . 86
When the Variation Stage is
an Insertion Effect . . . . . . . . . . . . . 86
When the Variation Stage is
a System Effect . . . . . . . . . . . . . . . 87
Accessing & Editing the Effect Parameters 88
The Reverb Parameters . . . . . . . . . . . . . . . . 90
The Chorus Parameters . . . . . . . . . . . . . . . . 91
The Variation Parameters . . . . . . . . . . . . . . 92
The Distortion Parameters . . . . . . . . . . . . . 94
Breath Settings 95
Accessing & Editing the Breath Parameters 95
The Breath Parameters . . . . . . . . . . . . . . . . 96
The Utility Mode 97
The System Parameters . . . . . . . . . . . . . . . . 98
The Dump Out Function . . . . . . . . . . . . . . 100
DUMPOUT Operation . . . . . . . . . 100
The Initialize Function . . . . . . . . . . . . . . . 102
Appendix 103
Show Control Change . . . . . . . . . . . . . . . . 103
Show Exclusive . . . . . . . . . . . . . . . . . . . . . . 103
The Message Window . . . . . . . . . . . . . . . . 104
Message Window Data Format . 104
Bitmap Window . . . . . . . . . . . . . . . . . . . . . 105
Bitmap Window Data Format . . 105
Creating Bitmap Data . . . . . . . . . 105
Checksum . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Troubleshooting . . . . . . . . . . . . . . . . . . . . . 107
Answers to Some Common Questions . . 110
Error Messages . . . . . . . . . . . . . . . . . . . . . . 112
Specifications . . . . . . . . . . . . . . . . . . . . . . . 113
Index 114
Contents
3
Precautions !! PLEASE READ THIS BEFORE PROCEEDING !!
Location
Do not expose the instrument to the following conditions to avoid deformation, discoloration, or more serious damage.
• Direct sunlight (e.g. near a window).
• High temperatures (e.g. near a heat source, outside, or in a car during the daytime).
• Excessive humidity.
• Excessive dust.
• Strong vibration.
Power Supply
• Turn the power switch OFF when the instrument is not in use.
• The power adaptor should be unplugged from the AC outlet if the instrument is not to be used for an extended period of time.
• Unplug the instrument during electric storms.
• Avoid plugging the instrument into the same AC outlet as appliances with high power consumption, such as electric heaters or ovens. Also avoid using multi-plug adaptors since these can result in reduced sound quality and possibly damage.
Turn Power OFF When Making Connections
• To avoid damage to the instrument and other devices to which it is con­nected (a sound system, for example), turn the power switches of all related devices OFF prior to connecting or disconnecting audio and MIDI cables.
MIDI Connections
• When connecting the VL70-m to MIDI equipment, be sure to use high­quality cables made especially for MIDI data transmission.
• Avoid MIDI cables longer than about 15 meters. Longer cables can pick up electrical noise that can causes data errors.
Handling and Transport
• Never apply excessive force to the controls, connectors or other parts of the instrument.
• Always unplug cables by gripping the plug firmly, cable.
• Disconnect all cables before moving the instrument.
• Physical shocks caused by dropping, bumping, or placing heavy objects on the instrument can result in scratches and more serious damage.
not by pulling on the
4
Precautions
Cleaning
• Clean the cabinet and panel with a dry soft cloth.
• A slightly damp cloth may be used to remove stubborn grime and dirt.
• Never use cleaners such as alcohol or thinner.
Electrical Interference
• This instrument contains digital circuitry and may cause interference if placed too close to radio or television receivers. If this occurs, move the instrument further away from the affected equipment.
Data Backup
• The VL70-m contains a special long-life battery that retains the contents of its internal memory even when the power is turned OFF. The backup battery should last for several years. When the backup battery needs to be replaced “Battery Low!” will appear on the display when the power is turned on. When this happens, have the backup battery replaced by qualified Yamaha service personnel. DO NOT ATTEMPT TO REPLACE THE BACKUP BATTERY YOURSELF!
Service and Modification
• The VL70-m contains no user serviceable parts. Opening it or tampering with it in any way can lead to irreparable damage and possibly electric shock. Refer all servicing to qualified YAMAHA personnel.
Third-party Software
• Yamaha can not take any responsibility for software produced for this product by third-party manufacturers. Please direct any questions or com­ments about such software to the manufacturer or their agents.
YAMAHA is not responsible for damage caused by improper handling or operation.
Precautions
5
Virtual Acoustic Synthesis
Unlike previous tone generation systems which use oscillators, function genera­tors, preset waveforms or samples to produce sound, Yamaha Virtual Acoustic (“VA”) Synthesis applies sophisticated computer-based “physical modeling” technology to musical sound synthesis. In the same way that computer “models” are used to simulate weather systems or the flight characteristics of aircraft in the design stage, the VL70-m simulates the very complex vibrations, reso­nances, reflections and other acoustic phenomena that occur in a real wind or string instrument.
VA Advantages
The VL70-m offers many advantages in terms of musical performance. Not
just in terms of sound, but also in terms of the “behavior” that makes acoustic instruments so … well, musical! Yamaha Virtual Acoustic Synthesis is simply the most musical tone generation system ever created.
• The VL70-m sounds better, has more depth, and is more realistic in the
musical sense than any other tone generation system.
• Simply playing a note in the same way does not always produce precisely
the same sound. The instrument is responsive and “alive”.
• Note-to-note transitions have the same continuity exhibited by acoustic
instruments. What goes on in between the notes is just as important musi­cally as the notes themselves.
• It has extraordinary expressive capability. Rather than simply controlling
parameters like volume or pitch, you can control characteristics such as breath and reed pressure with appropriate complex effects on the timbre of the sound.
6
Virtual Acoustic Synthesis
The VL70-m Model
The overall VL70-m model or “algorithm” consists of three main blocks:
the instrument, controllers, and modifiers. In schematic form these blocks are arranged as follows:
Controllers (also envelopes)
Instrument Modifiers
Sound out
Virtual Acoustic Synthesis
7
NOTES
• The sound thus produced is amplified and sustained by the body of the instrument.
• The pitch of the sound is determined by the length of the air column or string, and the timbre is a complex product of the driving source (reed, lip, air, string), the shape of the resonant cavity, the materials from which the instrument is made, etc.
The Instrument
The key block in this algorithm is the instrument, since it is here that the fundamental tone or “timbre” of the sound is defined. The instrument model consists primarily of a driver — the reed/mouthpiece, lip/mouthpiece, or bow/ string system — and a resonant system corresponding to the tube and air column or string.
In all these instruments pressure applied here (the driving point) causes vibration which results in sound.
Reed vibration
Lip vibration
Air vibration
8
Virtual Acoustic Synthesis
String vibration
One of the remarkable features of the VL70-m’s Virtual Acoustic Synthesis system is that just about any driver can be used with any type of pipe or string.
Drivers Pipes/String
The Controllers
The input to an acoustic wind instrument comes from the player’s lungs, tra­chea, oral cavity, and lips. In a string instrument it comes from the player’s arm movement, transmitted to the string via a bow. These elements actually form an important part of the sound generating system and, in the VL70-m model, are included in the controllers block. The player also influences the sound of the instrument by playing the keys, tone holes, or frets, and this aspect of control constitutes another part of the controllers block. These and other control param­eters provided by the VL70-m are listed in the illustration below. In essence, the controller parameters determine how the instrument “plays”. All of these parameters can be assigned to any external controller that can be used with the VL70-m: breath controller, foot controller, modulation wheel, etc. The pressure parameter, for example, will normally be assigned to a breath controller so the player can control the dynamics of the instrument by varying the breath pressure applied to the controller — a natural, instinctive way to play wind­instrument voices. At the same time the growl and throat parameters might also be assigned to the breath controller in order to achieve life-like response and effects.
Embouchure
The tightness of the lips against the reed or against each other, or the force of the bow against the string.
Tonguing
Simulates the half­tonguing technique used by saxophone players by changing the “slit” of the reed.
Pitch
Changes the length of the air column or string, and thereby the pitch of the sound.
Damping & Absorption
Simulate the effects of air friction in the pipe or on the string, and of high-frequency losses at the end of the pipe or string.
Throat
Controls the characteris­tics of the “player’s” throat or bowing arm.
Pressure
The amount of breath pressure applied to the reed or mouthpiece, or bow velocity applied to the string.
Growl
A periodic pressure (bow velocity) modulation which produces the “growl” effect often heard in wind instru­ments.
Scream
Drives the entire system into chaotic oscillation, creating effects that can only be achieved with physical modelling technology.
Virtual Acoustic Synthesis
9
The Modifiers
The modifiers block consists of 4 sections as shown in the diagram. Although these may appear to be simple effects, they are actually intimately related to the VL70-m’s sound-producing model and have a significant effect on the sound (the VL70-m has a separate effects stage with reverb, chorus, variation, and distortion effects — see page 86).
Harmonic Enhancer
The Harmonic Enhancer determines the harmonic structure of the sound to the extent that it can produce radical timbral variations within an instrument “family” (e.g. saxes). The harmonic enhancer param­eters can be accessed via the Yamaha VL70­m Expert Editor software (page 25).
Harmonic
Enhancer
Dynamic
Filter
Dynamic Filter
This section is similar to the dynamic filters
Frequency
Equalizer
found in many conventional synthesizers, with high-pass, bandpass, band elimination, and low-pass modes. Some filter parameters
Resonator
are available via the VL70-m controls, but detailed editing of parameters such as the filter type requires the Yamaha VL70-m Expert Editor software (page 25)
Frequency Equalizer
This is a 5-band parametric equalizer with frequency, Q (bandwidth), and level control. The equalizer also has pre-EQ high- and low-pass filters as well as key scaling capability for precise response control throughout the instrument’s range. Although only simplified treble and bass parameters are available via the VL70-m controls, the full range of equalizer parameters can be accessed via the Yamaha VL70-m Expert Editor software (page 25).
Resonator
The Resonator uses simulated “resonator” pipes or strings and delays to produce a “woody” resonance effect — although it has little or no effect on some voices. The resonator parameters can be accessed via the Yamaha VL70-m Expert Editor software (page 25).
10
Virtual Acoustic Synthesis
There’s More …
In this brief introduction to VL70-m basics we’ve only looked at the central
physical model which is the key the VL70-m’s unprecedented sound and musical performance. There’s actually much more to it. There’s also an exten­sive range of other functions and features that are similar to those you may be familiar with from conventional synthesizers. There are, for example, program­mable envelopes that can be applied to most of the controllers in addition to real-time player control. And, of course, there’s a comprehensive selection of utility functions that give the VL70-m maximum versatility and convenience. Now that you understand the basics, dive in and find out what the VL70-m can really do.
Virtual Acoustic Synthesis
11
The Controls & Connectors
The following brief descriptions of the VL70-m controls and connectors should help you to understand the overall logic of the interface.
Front Panel
[POWER/VOL] Control
q
Press to turn power ON or OFF. Rotate to adjust overall output volume (clockwise to increase the volume).
Breath Controller Jack
w
An optional Yamaha BC3, BC2 or BC1 Breath Controller can be plugged in here.
page 17
WX IN Jack
e
Allows direct connection of a Yamaha WX­series Wind MIDI Controller such as the WX11 or WX7, without the need for a WT11 or BT7 wind controller interface.
page 18
PHONES Jack
r
Accepts a standard pair of stereo headphones (stereo mini phone plug) for headphone monitor­ing of the VL70-m sound without the need for external amplification equipment. The volume of the headphone sound is adjusted via the [POWER/VOL] control.
Display
t
This large backlit liquid crystal display panel shows all parameters and prompts necessary for easy, efficient operation and programming of the VL70-m. The display contrast can be adjusted as described on page 99.
page 31
[PLAY] Button
y
Press this button to select the VL70-m PLAY mode in which voices can be selected and played. If the PLAY mode is already selected,
pressing the [PLAY] button causes the currently selected voice to sound — a convenient test feature.
page 31
[EDIT] Button
u
Activates the VL70-m EDIT mode in which voices can be edited to create new sounds.
page 46
[UTIL] Button
i
Selects the VL70-m UTILITY mode. The UTILITY mode includes a range of important utility functions that affect operation of the VL70-m: SYSTEM SETUP, DUMP OUT, INITIALIZE, and DEMO SONG.
page 97
[EFFECT] Button
o
Selects the VL70-m EFFECT mode in which the built-in reverb, chorus, variation, and distortion effects can be assigned and edited as required.
page 88
[MODE] Button
!0
Accesses the VL70-m sound module mode selection function.
page 29
[BREATH] Button
!1
Selects the BREATH SETTING which includes parameters that determine how the VL70-m responds to control from a breath controller, WX-series Wind MIDI Controller, or similar device.
page 95
12
The Controls & Connectors
[MIDI/WX] Button
!2
Pressing this button alternately selects the VL70­m MIDI and WX control modes (when the rear­panel HOST SELECT switch is set to Mac, PC­1, PC-2).
page 18
[ENTER] Button
!3
The [ENTER] button is used to engage sub­modes, confirm input, and execute certain operations. Double-clicking this button (i.e. press the button twice in rapid succession) provides access to the SHOW CONTROL and SHOW EXCLUSIVE (page 103) modes.
page 24
[EXIT] Button
!4
This button is used to exit from sub-modes and cancel certain operations. No matter where you are in the VL70-m display structure, pressing the [EXIT] button (a number of times if necessary) will eventually return you to the PLAY mode.
page 24
PART [-] and [+] Buttons
!5
When the VL-XG sound module mode is se­lected (page 28) these buttons select the part to be played. Either button can be pressed briefly for single stepping in the specified direction, or held for continuous scrolling. In either the VL-
XG or VOICE sound module mode (page 27) pressing both buttons simultaneously switches in and out of the PLAY mode sub-control mode (pages 34 and 40). When the EDIT mode is selected the PART buttons can be used to switch between param­eters without having to return to the EDIT mode menu.
page 36
SELECT [<] and [>] Buttons
!6
These buttons are used to select sub-modes or parameters. In some cases the selection will be made from a menu displays, and in others the SELECT buttons will actually switch display pages.
page 31
VALUE [-] and [+] Buttons
!7
Used to select voices and edit parameter values. Either button can be pressed briefly for single stepping in the specified direction, or held for continuous scrolling. They also have a large-step function which allows you to skip ahead or backward in larger increments when selecting voices or editing numeric parameters: press either the [-] or [+] button while holding the other button.
page 31
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
r
q t
w y u i o !0 !1e
MIDI/
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
BC/WX VELOCITY TOUCH EG
VOICE VL-XG
PLAY EDIT
UTIL
EFFECT
BREATH
MODE
WX
ENTER
EXIT
PART
ALL
SELECT
VALUE
!5
!6 !7
!2 !3 !4
The Controls & Connectors
13
Rear Panel
DC IN Connector
!8
The DC output cable from the Yamaha PA-3B AC Power Adaptor supplied with the VL70-m is plugged in here.
page 15
OUTPUT L/MONO and R Jacks
!9
These are the main stereo outputs from the VL70-m. Be sure to connect both outputs to the appropriate channels of a stereo sound system in order to appreciate the full quality of the VL70­m sound and effects. The L/MONO jack can be used alone when connecting to a mono sound system (e.g. a musical instrument amplifier).
page 22
MIDI IN, OUT and THRU Connectors
@0
The MIDI IN connector receives the data from an external sequencer or other MIDI device which is to control or transmit data to the VL70­m. The MIDI THRU connector simply re­transmits the data received at the MIDI IN connector, allowing convenient chaining of MIDI devices. The MIDI OUT connector transmits data corresponding to VL70-m Breath Controller operation, or bulk data when one of the MIDI data transmission functions are acti­vated. The MIDI OUT connector can also be used to “echo” (re-transmit) data received via the MIDI IN or TO HOST connectors.
page 16
TO HOST Connector & HOST SELECT Switch
@1
This jack and selector switch allow direct connection to a personal computer for sequenc­ing and other music applications — without the need for a separate MIDI interface.
page 20
THRU OUT IN
14
The Controls & Connectors
MIDI
HOST SELECT
MIDI Mac
PC-2 PC-1
TO HOST DC IN
!8 !9@1@0
OUTPUT
R L/MONO
SER NO.
Setting Up
then plug the adaptor into a convenient wall AC power socket. It is also a good idea to clip the adaptor’s DC cable into the cable clip on the VL70-m rear panel to minimize the possibility of accidentally unplugging the cable during opera­tion.
CAUTION
• Do not attempt to use an AC adaptor other than the supplied unit or an appropriate
replacement provided by your Yamaha dealer to power the VL70-m. The use of an incompatible adaptor may cause irreparable damage to the VL70-m, and might pose a serious shock hazard!
• Be sure to unplug the AC adaptor from the AC mains socket when the VL70-m is not in
use.
Power Supply
Your VL70-m comes supplied with a Yamaha PA-3B AC adaptor. Plug the
DC output cable from the AC adaptor into the DC IN jack on the rear panel,
DC-IN
HOST SELECT
MIDI Mac
PC-2 PC-1
TO HOST DC IN
OUTPUT
R L/MONO
SER NO.
PA-3B
AC power socket
Setting Up
15
MIDI Connections
The VL70-m can be used with virtually any type of MIDI controller: key-
board, wind controller, sequencer, etc. To ensure reliable error-free transfer of MIDI data always use high-quality MIDI cables obtained from your Yamaha dealer or music equipment store. Also avoid MIDI cables that are longer than about 15 meters, since cables longer than this can pick up noise which can cause data errors. The VL70-m MIDI receive channel and device number parameters are available via the PLAY mode display and PLAY mode sub-control display (pages 32 and
34). Make sure these parameters are set to match the corresponding settings of the MIDI controller used with the VL70-m.
The VL70-m receives the following MIDI data:
Note
Control Change
Aftertouch
Pitch Bend
Program Change & Bank Select
System Exclusive
The played note and velocity values.
Modulation wheel, breath controller, foot controller, sustain, and other controller data.
Keyboard aftertouch pressure (channel aftertouch only).
Pitch bend wheel position.
Voice numbers and bank select messages.
Voice and system data transmitted in the form of bulk dumps.
16
Setting Up
NOTES
IMPORTANT!: The rear-panel HOST SELECT switch must be set to “MIDI” when the VL70-
m is not connected to a computer via the TO HOST connector.
• For detailed MIDI specifications refer to the “MIDI Data Format” on page 26 of the List
Book.
• When using the VL70-m with other MIDI equipment, it is a good idea to refer to the
MIDI specifications (implementation chart, MIDI data format) of the equipment used to ensure compatibility.
Breath Controller
If you will be using the VL70-m with a keyboard, a breath controller is an
essential expressive tool — both for realistic expression with wind-instru­ment voices and unprecedented expressive control with string voices. Plug an optional Yamaha BC3, BC2 or BC1 Breath Controller into the front-panel breath controller jack. If the controlling MIDI keyboard has a breath controller jack, it might be more convenient to plug the breath contoller in there rather than directly into the VL70-m. The Breath Controller is ideal for controlling parameters that would normally be affected by a wind player’s breath: dynam­ics, timbre, pitch, and others.
IMPORTANT!
• If you will be using a BC3, BC2, or BC1 breath controller plugged into the BREATH jack,
the “Breath Mode” parameter must be set to “BC/WX” (page 96). This is also necessary if you plug the breath controller into the keyboard’s breath controller jack.
MIDI OUT
MIDI keyboard
MIDI IN
BC/WX VELOCITY TOUCH EG
VOICE VL-XG
PLAY EDIT
UTIL
MODE
PART
MIDI/
ALL
WX
ENTER
SELECT
EFFECT
EXIT
VALUE
BREATH
BC3
BREATH
WX IN BREATH
PHONES
POWER/VOL
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
VL70-m
Setting Up
17
WX-series Wind MIDI Controller
The VL70-m is an ideal tone generator for use with a Yamaha WX-series
Wind MIDI Controller such as the WX11 or WX7. In either case the con­troller can be plugged directly into the WX IN connector on the VL70-m front panel, without the need for a WT11 or BT7 wind controller interface.
WX IN
WX IN BREATH
PHONES
POWER/VOL
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
MIDI/
PART
PLAY EDIT
ALL
WX
ENTER
SELECT
EFFECT
UTIL
BC/WX VELOCITY TOUCH EG
BREATH
MODE
EXIT
VOICE VL-XG
VALUE
VL70-m
WX11
Special care must be taken with the following parameters and controls when using a WX-series Wind MIDI Controller:
NOTES
• If a WX controller is unplugged while the VL70-m power is on, the breath level may
remain fixed at “0” and subsequently played notes may not sound. If this happens, turn the VL70-m power off and then on again.
BREATH MODE
SOUND MODULE MODE
LIP MODE
MIDI/WX SETTING
The Breath Mode parameter (page 96) must be set to BC/WX in order for the VL70-m to recognize breath data from the controller.
If you intend to drive additional MIDI devices via the VL70-m MIDI OUT connector when using a Wind MIDI Controller, the VL70-m sound module mode should be set to VOICE (page 29). When the VL-XG mode is selected MIDI note data received via the MIDI IN connector is not re-transmitted via the MIDI OUT connector.
WX-series Wind MIDI Controllers produce pitch bend data ranging from -16 to +32 in response to lip (reed) pressure. The WX Lip parameter (page 98) determines whether these values are used as is (“Norm”), or expanded to a -64 through +63 range (Expd). When the Expd mode is selected, the expanded pitch bend data is also transmitted via the MIDI OUT connector. The Expd setting is recommended when using a WX controller in the tight lip mode. The Norm setting is recommended when using the WX controller loose lip mode.
When the VL70-m is connected to a WX controller and a computer via the TO HOST connector, and the HOST SELECT switch is set to any position other than MIDI, the front-panel [MIDI/WX] button must be used to select the “WX” mode (a small WX icon will appear on the left side of the display) in order for the VL70-m to recognize data from the WX controller. When the HOST SELECT switch is set to MIDI the VL70-m accepts both MIDI and WX data (both the MIDI and WX icons appear on the display), and the [MIDI/WX] button has no effect.
18
Setting Up
G50 Guitar MIDI Converter
The Yamaha G50 is a high-performance Guitar MIDI Converter designed to
work in conjunction with the Yamaha G1D Divided Pickup Unit installed on an electric or steel-string acoustic guitar. The G50 offers unprecedented MIDI guitar synthesizer performance with exceptionally fast response and a range of advanced features that bring the true creative potential of MIDI control to guitar players for the first time. Naturally, the VL70-m is an ideal tone generator for use with a MIDI guitar system based on the G50.
Guitar
GUITAR MIDI
CONVERTER
G50
WRITE
PARAMETER
GUITAR SETUP EXTERNAL TG SETUP A PLAYING STYLE B NOTE ON LEVEL C NOTE OFF LEVEL D VELO CITY E CHROMATIC F TRANSPOSE G PITCH BEND RANGE
H PROGRAM CHANGE # I BANK MSB J BANK LSB K VOLUME L PAN M ASSIGNABLE 1 N O ASSIGNABLE 2 P VALUE
REALTIME CONTROL Q SPLIT R MEMORY2# S MEM2 LOCATION T PICKING CONTROL U FRONT V REAR
VALUE
W TOUCH CONTROL X SENSITIVITY Y SUSTAIN/HOLD PEDAL
MIDI OUT
G1D
WX IN BREATH
PHONES
POWER/VOL
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
MIDI IN
BC/WX VELOCITY TOUCH EG
VOICE VL-XG
PLAY EDIT
UTIL
MODE
PART
MIDI/
ALL
WX
ENTER
SELECT
EFFECT
EXIT
VALUE
BREATH
VL70-m
Since the G50 produces MIDI output, the standard MIDI connection rules that apply to a keyboard or any other MIDI controller also apply when connecting the G50 to the VL70-m (page 16).
Setting Up
19
Connector Pin
Numbers
mini Din 8-pin
678
34125
D-SUB 9-pin
54321
9876
D-SUB 25-pin
123456789
14 15 161718 19 20
21 22
10 11 12
23 24 25
Connecting to a Personal Computer
Although the VL70-m can be connected to a personal computer via the
MIDI IN/OUT connectors and a MIDI interface, the TO HOST connector and selector switch allow direct connection to Apple Macintosh, IBM PC/AT, or NEC PC-9801/9821 series personal computers for sequencing and other music applications without the need for a separate MIDI interface.
IMPORTANT!
• If the VL70-m is to be connected to a computer via the TO HOST connector and a MIDI
controller via the MIDI IN connector, the “echo back” function of the music software or sequencer you are using must be turned “on” so that the MIDI note data from the controller is returned to the VL70-m and any subsequent devices connected to the VL70­m MIDI OUT connector.
Modem or
PLAY EDIT
UTIL
EFFECT
BC/WX VELOCITY TOUCH EG
BREATH
MODE
VOICE VL-XG
Printer port
RS-232C
TO HOSTMIDI IN
MIDI/
PART
ALL
WX
ENTER
SELECT
EXIT
VALUE
IBM
MIDI controller
MIDI OUT
WX IN BREATH
PHONES
POWER/VOL
13
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
VL70-m
PS/V
Personal
computer
Personal System/V
Personal System/V
20
Connecting to an Apple Macintosh Series Computer
Connect the TO HOST connector of the VL70-m to the modem or printer port on your Macintosh, depending on which port your MIDI software is using for MIDI data communication, using a standard Macintosh 8-pin system peripheral cable. Set the TO HOST selector to the “Mac” position. You may also have to make other MIDI interface settings on the computer side, depending on the type of software you use (refer to your software owner’s manual). In any case the clock speed should be set to 1 MHz.
“Mac” Cable Connections
mini Din 8-pin mini Din 8-pin
• 8-pin system peripheral cable.
• Data transfer rate: 31,250 bps.
Setting Up
Connecting to an IBM PC/AT Series Computer
Connect the TO HOST connector of the VL70-m to the RS-232C port on your IBM computer, using a standard 8-pin MINI DIN 9-pin D-SUB cross cable. Set the TO HOST selector to the “PC-2” position. Refer to your software owner’s manual for information on any settings you might have to make on the computer side.
“PC-2” Cable Connections
mini Din 8-pin D-SUB 9-pin
• 8-pin mini DIN → 9-pin D-SUB cable. Use a “PC-1” type cable if your computer uses a 25-pin serial port.
• Data transfer rate: 38,400 bps.
Connecting to an NEC PC-9801/9821 Series Computer
The NEC PC-9801/9821 computers are widely used in Japan. Connect the TO HOST connector of the VL70-m to the RS-232C port on your NEC computer, using a standard 8-pin MINI DIN 25-pin D-SUB cross cable. Set the TO HOST selector to the “PC-1” position. Refer to your software owner’s manual for information on any settings you might have to make on the computer side.
NOTES
• If your system doesn’t work properly with the connections and settings listed above, your software may require different settings. Check your software operation manual and set the HOST SELECT switch to the position the provides the appropriate data transfer rate.
“PC-1” Cable Connections
mini Din 8-pin D-SUB 25-pin
• 8-pin mini DIN → 25-pin D-SUB cable. Use a “PC-2” type cable if your computer uses a 9-pin serial port.
• Data transfer rate: 31,250 bps.
Setting Up
21
Audio Connections
Headphones
For private listening and practice headphones are ideal. You don’t have to hook up and complete sound system, and you won’t disturb the neighbors no matter how loud or late you play. Any standard pair of stereo headphones with a stereo mini phone plug and an impedance of between about 8 and 150 ohms can be used.
Stereo Sound System
The VL70-m voices and effects are designed to sound their best in stereo, so you should always use a stereo sound system to appreciate the full impact of the VL70-m voices and expressive features. The VL70-m OUTPUT L/MONO and R jacks can be connected directly to musical instrument amplifiers designed for keyboard use, or to the line inputs of a mixing console. It is also possible to connect the VL70-m outputs directly to the inputs of a multitrack or stereo tape recorder.
NOTES
• If you need to drive a mono amp or other device, connect only the L/MONO output jack.
The left and right channel signals are automatically combined and delivered via the L/ MONO jack when a single phone plug is inserted in this jack and the R output jack is left unconnected.
• Make sure that both the VL70-m and your sound system are turned OFF when making
connections.
22
Setting Up
Power-on Procedure
Always follow proper procedure when powering-up a sound system to
minimize the possibility of damage to the equipment (and your ears!).
1. Make sure your sound system’s main level/volume control(s) and the
VL70-m volume control are turned all the way down prior to turning power on.
2. Turn on the VL70-m.
3. Turn on your MIDI controller (and computer/sequencer, if used).
4. Turn on the sound system.
5. Raise the sound system volume to a reasonable level.
6. Gradually raise the VL70-m VOLUME control while playing the MIDI
controller to set the desired listening level.
NOTES
• Some keyboards and other MIDI controllers automatically transmit MIDI control change
data corresponding to their control status when the power switch is turned ON or OFF. The VL70-m is programmed to receive this data and respond accordingly, so it is prefer­able to turn the VL70-m ON before turning the controlling device ON.
Setting Up
23
Play the Demo
Once you’ve set up your VL70-m system, you might like to play the pre-
programmed demo sequence to hear how some of the voices sound. This process will also help to familiarize you with some of the VL70-m’s selection and editing procedures.
NOTES
• When the demo is played all system setup parameters and current voice are initialized. If
your VL70-m memory contains data you want to keep, be sure to use the bulk dump function (page 100) to save the data to an external MIDI data recorder or other appro­priate storage device before playing the demo.
1. Select the Utility Mode
Press the [UTILITY] button to select the utility mode.
2. Select the Demo Mode
Use the SELECT [<] and [>] buttons to select the “DEMO” mode.
3. Press [ENTER] and Confirm
Press the [ENTER] button if it’s OK to go ahead with the demo. The VL70­m will ask you to confirm: press [ENTER] again to proceed to the demo song select display, or [EXIT] to abort.
24
4. Select a Song
Use the VALUE [-] and [+] buttons to select the demo song number you want to start with.
5. Run the Demo
Press the [ENTER] button to run the demo. Playback will start with the selected song, then all other songs will be played in sequence. The cycle will repeat until stopped.
6. Stop the Demo
Press the [EXIT] button to stop demo playback. This will return you to the demo song select display.
7. Return To the Play Mode When Done
Press the [PLAY] button to return to the PLAY mode.
Setting Up
The Supplied Demo Disk
The VL70-m is supplied with a demonstration data disk which contains
several songs which demonstrate some of the VL70-m’s advanced musical capabilities. The songs on this disk can be reproduced using any sequencer or computer-based sequence software which can handle SMF (Standard MIDI File — format 0) song files. All of the demo songs use the VL70-m for the main melody line, while a second XG tone generator (Yamaha MU50 or MU80 for example) supplies the backing.
NOTES
• The supplied disk is a 2DD type (720 kilobytes) using MS-DOS format. The disk can be
read by Macintosh computers by using the PC Exchange application and an application such as ResEdit which can change the file’s file type.
The VL70-m Voice Editing Software
— What It Is & Where To Get It —
The range of parameters accessible via the VL70-m programming interface is limited to the simplest “upper level” of virtual acoustic synthesis parameters. The “core” parameters which are the true foundation of physical modeling are extremely complex, and were therefore not made directly accessible. The VL70-m Expert Editor voice editing software provides full access to the complete range of physical modeling parameters. It can be used alone to create new voices, or edit voices loaded from the VL70-m. The VL70-m Expert Editor is basically a refined version of the editing software Yamaha voicing profession­als use to create original voices for VL-series synthesizers and tone generators. It therefore gives you full professional-level programming power and potential. Another handy VL editing software is the VL Visual Editor. The VL Visual Editor makes it easy for anyone to create new VL voices via a graphic, easy-to­use editing interface. The VL70-m Expert Editor can read voice files created by the VL Visual Editor, allowing further in-depth programming.
The VL Voice Editing Software can be obtained via Yamaha’s XG home page on the World Wide Web, “http://www.yamaha.co.jp./english/xg/html/ libhm.html”.
Setting Up
25
Voice Organization and Sound Module Modes
Voice Organization
The VL70-m voices are organized into four main banks. Additional banks
are used when the VL70-m is set to operate in the VL-XG sound module mode (page 29). The four main banks are as follows:
PRESET 1
PRESET 2
CUSTOM
INTERNAL
The PRESET 1 bank contains 128 preset voices which have been created primarily to be played via a keyboard.
The PRESET 2 bank contains 128 preset voices which have been created to provide maximum expressive capability when played with a breath controller or WX-series Wind MIDI Controller.
The CUSTOM bank has 6 memory locations in which voices can be edited in detail via an appropriate personal computer and the Yamaha VL70-m Expert Editor application software (page
25). When the VL70-m is initially shipped CUSTOM voice num­bers 001 through 006 contain a selection of sound-effect type voices from the PRESET banks.
The INTERNAL bank has 64 memory locations in which voices you have edited can be stored and easy recalled for use as required. Unlike CUSTOM voices, INTERNAL voices can be edited via the VL70-m panel controls. When the VL70-m is initially shipped INTERNAL voice numbers 001 through 064 contain a selection of voices from the PRESET 1 and PRESET 2 banks, set up to be played via a WX-series Wind MIDI Controller.
Banks 112 through 119 become available when the VL70-m is set to the VL-XG sound module mode (page 29). In the VL-XG sound module mode some voices from the PRESET 1 and PRESET 2 banks are assigned MIDI bank and program change numbers conforming to the Yamaha XG format. Since the VL70-m does not have a full set of XG-compatible voices, however, some voice numbers will be skipped (e.g. 23, 24, 27, etc.).
NOTES
• PRESET 1, PRESET 2, and CUSTOM voices can be edited via the VL70-m panel controls,
but the edited voices cannot be stored to the PRESET 1, PRESET 2, or CUSTOM bank. Edited voices can only be stored to the INTERNAL bank, and only when the VL70-m is set to the VOICE sound module mode (page 29).
• The factory preset CUSTOM and INTERNAL
voices can be restored by using the Factory Set Initialize function described on page 102.
• Refer to the separate “List Book” for a com-
plete listing of the VL70-m voices.
• Use the MIDI bank MSB (control number 00)
and LSB (control number 32) numbers listed at right to select VL70-m banks from an external MIDI device. In the VOICE sound module mode, the MSB is ignored (recognized as 33) and only LSB numbers 0 through 3 are recognized.
26
Voice Organization and Sound Module Modes27Voice Organization and Sound Module Modes
BANK MSB LSB PRESET 1 33 0
PRESET 2 33 1 CUSTOM 33 2 INTERNAL 33 3 BANK 112 97 or 81 112 BANK 113 97 or 81 113 BANK 114 97 or 81 114 BANK 115 97 or 81 115 BANK 116 97 or 81 116 BANK 117 97 or 81 117 BANK 118 97 or 81 118 BANK 119 97 or 81 119
The VL70-m Sound Module Modes
The VL70-m has two main Sound Module Modes: VOICE and VL-XG. It is
important to understand the difference between these modes because they determine how the VL70-m responds to MIDI program change and bank num­bers received from a MIDI keyboard or other controller, and how the internal effects relate to the individual voices.
The VOICE Mode
In this mode the VL70-m functions as a “standard” tone generator module. The VOICE mode should be used when the VL70-m is being used alone or with other non-XG tone generators/synthesizers (see “VL Extension for XG”, page
30).
Voice Selection
The PRESET 1, PRESET 2, CUSTOM, and INTERNAL voices can be indi­vidually selected by the VL70-m panel VALUE [-] and [+] buttons, or appropri­ate MIDI program change numbers and bank numbers received from your keyboard or controller (see the “Voice Organization” section, above).
Voice Editing
In the VOICE mode the INTERNAL voices can be individually edited via the VL70-m panel controls. Each voice has its own edit parameters which can be stored with the voice are recalled whenever the voice is selected. In fact, the edited data wise the edited data will be lost.
must be stored with the voice before a new voice is selected other-
Effects
Each voice has its own effect settings which are recalled whenever the voice is selected, so that effects become an important part of the individual sound of each voice. As with edited voice data, edited effect data voice before a new voice is selected otherwise the edited effects data will be lost.
MIDI Output
Normally, MIDI data received at the VL70-m MIDI IN connector is re-transmit­ted “as is” via the MIDI OUT connector. The Note Filter function described on page 99 can be used to filter out (i.e. block) note data transmission on specified channels.
must be stored with the
The VL-XG Mode
In this mode the VL70-m functions as an “XG expansion” tone generator module. The VL-XG mode should be selected when the VL70-m is being used with other XG tone generators/synthesizers to play music data created for tone generators complying with the Yamaha XG format (see “VL Extension for XG”, page 30).
Voice Selection
The PRESET 1, PRESET 2, CUSTOM, and INTERNAL voices can be indi­vidually selected by the VL70-m panel VALUE [-] and [+] buttons, or appropri­ate MIDI program change numbers and bank numbers received from your keyboard or controller (see the “Voice Organization” section, above). In the VL­XG mode banks 112 through 119 become available, and some voices from the PRESET 1 and PRESET 2 banks are assigned MIDI bank and program change numbers conforming to the Yamaha XG format. Since the VL70-m does not have a full set of XG-basic voices, however, some voice numbers will be skipped (e.g. 23, 24, 27, etc.).
Voice Editing
In the VL-XG mode only one set of voice parameters is provided for all voices. Voices the VOICE mode. In fact, the VL-XG mode has no store function. Any voice parameter edits are retained no matter what voice is selected. This allows the same controller and other settings to be retained while switching to different voices.
can not be individually edited and stored in the INTERNAL bank as in
Effects
In the VL-XG mode only one set of effect parameters is provided for all voices. Effects NAL bank as in the VOICE mode. The current effect settings are retained no matter what voice is selected. This allows the same reverb and other “ambience­defining” settings to be retained while switching to different voices.
MIDI Output
Only MIDI messages which are not used by the VL70-m are re-transmitted via the MIDI OUT connector. The Note Filter function described on page 99 can be used to filter out (i.e. block) note data transmission on specified channels.
28
Voice Organization and Sound Module Modes
can not be edited and stored with each individual voice in the INTER-
Selecting the VOICE or VL-XG Sound Module Mode
The current sound module mode is indicated by the triangular pointer in the lower right- corner of the display in the PLAY mode.
VOICE
VL-XG
The VOICE or VL-XG sound module mode is selected as follows:
1. Press the [MODE] Button
Press the [MODE] button access the VL70-m sound module modes selection function.
2. Select the VOICE or VL-XG Mode
Use the VALUE [-] and [+] buttons to select the “VOICE” or “VL-XG” sound module mode, as required.
3. Press [EXIT] or [PLAY] When Done
Press the [EXIT] or [PLAY] button to return to the PLAY mode when the desired sound module mode has been selected.
Voice Organization and Sound Module Modes
29
VL Extension for XG
The VL Extension for XG (“VL Extension for XG” is abbreviated to VL-XG) included in the VL70-m Virtual Acoustic Tone Generator significantly enhances and
expands the musical capabilities of the XG format with the superior sound and expressive potential of Yamaha Virtual Acoustic Synthesis. A VL70-m can be used in conjunction with a Yamaha MU80 or MU50 XG tone generator, for example: the VL70-m providing supe­rior wind and string instrument voices while the MU80 or MU50 supplies drums, percussion, keyboard, and other voices.
The XG format is basically a set of rules describing how a tone generator will respond to MIDI data. The current GM (General MIDI) format is a similar concept, allowing GM music data to be reproduced accurately on any GM tone generator from any manufacturer. GM, however, applies only to a limited set of parameters. XG significantly expands on the basic GM format, providing many more voices, voice editing capability, effects, external input, and other features that contribute to enhanced musical expression. And since XG is totally upward compatible with GM, GM data can be accurately reproduced on any XG tone generator.
* The VL70-m does not contain the basic set for the XG format.
30
Voice Organization and Sound Module Modes
The VOICE PLAY Mode
When the VOICE sound module mode is selected (see “The VL70-m Sound Module Modes, page 27), pressing the [PLAY] button engages the VL70-m VOICE PLAY mode. This mode allows voices to be selected and played, and thus is the mode you’ll normally use when playing the VL70-m. The VOICE PLAY mode also provides access to several important performance parameters including volume, panning, etc. The VOICE PLAY mode actually has two control modes — the main control mode and the sub-control mode — which provide access to different sets of parameters, as described below.
The VOICE PLAY Main Control Mode
This mode is initially selected when the VL70-m power is turned on. If the
sub-control mode is active (see page 34), the main control mode can be selected by simultaneously pressing the PART [-] and [+] buttons. The VOICE PLAY main control mode display looks like this:
PART MIDI BANK/PGM VOL EXP PAN REV CHO VAR KEY
Device Number
Bank Number
Program Number
Volume
System Transpose
Variation Return
Chorus Return
Reverb Return
Pan
The various parameters in this mode are selected via the SELECT [<] and [>] buttons. The name of the currently selected parameter appears in the upper right corner of the display (when the bank and program number parameters are showing a solid triangular pointer indicates which of the two parameters is selected). A small triangular pointer appears above the icon corresponding to the selected parameter in the bottom line of the display. Once the desired parameter has been selected, it’s value can be set as required via the VALUE [-] and [+] buttons.
The VOICE PLAY Mode
31
DevNo. (Device Number)
Settings: 001 016, all
Volume
Settings: 000 127
The Device Number parameter must be set prop­erly when you want to transmit or receive MIDI system exclusive data to or from another VL70-m or other MIDI device (system exclusive data includes voice parameters, system setup param­eters, etc). The VL70-m Device number must be set to the same number as the Device Number of the external device. Select a device number from “001” to “016”, or “all”. When “all” is selected, MIDI system exclusive data can be received on all device numbers, but transmission occurs via device number 001.
(Bank Number)
Settings: Pr1, Pr2, Cst, Int
Selects the VL70-m PRESET 1 (Pr1), PRESET 2 (Pr2), CUSTOM (Cst), or INTERNAL (Int) voice bank (see “Voice Organization” on page 26).
Sets the volume of the current voice. The higher the value the louder the volume.
Pan
Settings: Rnd, L63 C R63
Sets the pan position of the current voice — i.e. the position of the voice between left and right in the stereo sound field. A setting of “L63: sets the pan position full left, “C” sets the pan at center, and “R63” sets the pan full right. In between settings produce corresponding intermediate pan positions. The “Rnd” setting produces a randomly­generated pan position.
RevRtn (Reverb Return)
Settings: 000 127
(Program Number)
Settings: 001 128
Selects the voice to played on the VL70-m. The PRESET 1 and PRESET 2 banks each have voice numbers from “001” to “128”, while the INTER­NAL bank has voice numbers from “001” to “064”, and the CUSTOM bank has voice numbers from “001” to “006”.
32
The VOICE PLAY Mode
Adjusts the level of the signal returned from the VL70-m reverb effect stage. The higher the value, the higher the level of the reverb signal.
ChoRtn (Chorus Return)
Settings: 000 127
Adjusts the level of the signal returned from the VL70-m chorus effect stage. The higher the value, the higher the level of the chorus signal.
VarRtn (Variation Return)
Settings: 000 127
Adjusts the level of the signal returned from the VL70-m variation effect stage. The higher the value, the higher the level of the variation signal.
SysTran (System Transpose)
Settings: -24 0 +24
Transposes the pitch of the entire VL70-m system (a single setting applies to all voices) down or up in semitone steps over a ±2 octave range. “+00” corresponds to standard pitch. Each increment corresponds to a semitone. A setting of “-12”, for example, transposes the pitch down one octave.
NOTES
• The Volume, Pan, Reverb Return, Chorus Return, and Variation Return settings are actually voice param­eters, and are stored and recalled with each indi­vidual voice. This means that any edits you make may change when a new voice is selected.
The VOICE PLAY Mode
33
The VOICE PLAY Sub-control Mode
The sub control mode can be selected from the main control mode by simultaneously pressing the PART [-] and [+] buttons. The VOICE PLAY
sub-control mode display looks like this:
PART MIDI BANK/PGM VOL EXP PAN REV CHO VAR KEY
Receive Channel
Bank Pointer
Program Pointer
The various parameters in this mode are selected via the SELECT [<] and [>] buttons. The name of the currently selected parameter appears in the upper right corner of the display (when the bank and program pointer parameters are showing a solid triangular pointer indicates which of the two parameters is selected). A small triangular pointer appears above the icon corresponding to the selected parameter in the bottom line of the display. Once the desired parameter has been selected, it’s value can be set as required via the VALUE [-] and [+] buttons.
Note Shift
Variation Send
Chorus Send
Reverb Send
34
The VOICE PLAY Mode
Rcv CH (Receive Channel)
Settings: 01 16, all
Sets the MIDI receive channel on which the VL70­m will receive data from your keyboard or other controller. The receive channel must be set to the same channel that the controlling device is trans­mitting on (“01” through “16”), or “all” to allow reception on all channels.
(Bank Pointer)
Settings: Pr1, Pr2, Cst
ChoSend (Chorus Send)
Settings: 000 127
This parameter refers to the bank containing the selected voice in the VOICE PLAY main control mode. It selects the VL70-m PRESET 1 (Pr1), PRESET 2 (Pr2) or CUSTOM (Cst) voice bank (see “Voice Organization” on page 26).
(Program Pointer)
Settings: 001 128
This parameter refers to the selected voice in the VOICE PLAY main control mode. The PRESET 1 and PRESET 2 banks each have voice numbers from “001” to “128”, and the CUSTOM bank has voice numbers from “001” to “006”.
RevSend (Reverb Send)
Settings: 000 127
Adjusts the level of the signal sent to the VL70-m reverb effect stage. The higher the value, the higher the level of the reverb send signal.
Adjusts the level of the signal sent to the VL70-m chorus effect stage. The higher the value, the higher the level of the chorus send signal.
VarSend (Variation Send)
Settings: 000 127
Adjusts the level of the signal sent to the VL70-m variation effect stage. The higher the value, the higher the level of the variation send signal.
NoteSft (Note Shift)
Settings: -24 0 +24
Transposes the pitch of the current voice down or up in semitone steps over a ±2 octave range. “+00” corresponds to standard pitch. Each increment corresponds to a semitone. A setting of “-12”, for example, transposes the pitch down one octave.
NOTES
• The Reverb Send, Chorus Send, Variation Send, Note Shift settings are actually voice parameters, and are stored and recalled with each individual voice. This means that any edits you make may change when a new voice is selected.
The VOICE PLAY Mode
35
The VL-XG PLAY Mode
When the VL-XG sound module mode is selected (see “The VL70-m Sound Module Modes, page 27), pressing the [PLAY] button engages the VL70-m VL­XG PLAY mode. In this mode the VL70-m can be used as an “XG expansion” tone generator module with other XG tone generators/synthesizers to play music data created for tone generators complying with the Yamaha XG format (see “VL Extension for XG”, page 30). Like the VOICE PLAY mode, the VL-XG PLAY mode also provides access to several important performance parameters via two control modes — the main control mode and the sub-control mode. When the VL-XG sound module mode is selected the PART [-] and [+] buttons select the XG “part” to be played. Either button can be pressed briefly for single stepping in the specified direction, or held for continuous scrolling. XG parts “01” to “16” can be selected, or the part parameter can be turned “Of” (off). No sound will be produced when “Of” is selected.
NOTES
• When selecting an XG part from the external MIDI device, specify the part number and transmit ON message using “NOTE ASSIGN” of the Current Voice/Common Part param­eter (see page 34 in the separate “List Book”). If the external MIDI device transmits OFF message, “Of” is selected.
A Simple XG System Incorporating the VL70-m
XG tone generator
MUTE/
PART
INPUT
PHONES POWER/VOL
PART MIDI BANK/PGM#VOL EXP PAN REV CHO VAR KEY
PUSH ON/OFF
MIDI controller
PLAY EDIT
UTILEFFECT
XG
MODE
TG300B
/
M
C DOC PERFORM
SOLO
ENTER
EXIT
ALL
SELECT
VALUE
MIDI IN
MIDI OUT
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
VL70-m
PLAY EDIT
EFFECT
UTIL
BC/WX VELOCITY TOUCH EG
BREATH
MODE
VOICE VL-XG
Modem or
Printer port
RS-232C
TO HOSTMIDI OUTMIDI IN
MIDI/
PART
ALL
WX
ENTER
SELECT
EXIT
VALUE
PS/V
IBM
Personal System/V
Personal System/V
Personal
computer
36
The VL-XG PLAY Mode
The VL-XG PLAY Main Control Mode
This mode is initially engaged when the VL-XG sound module mode is
selected. If the sub-control mode is active (see page 40), the main control mode can be selected by simultaneously pressing the PART [-] and [+] buttons. The VL-XG PLAY main control mode display looks like this:
PART MIDI BANK/PGM VOL EXP PAN REV CHO VAR KEY
Part Number
Receive Channel
Bank Number
Program Number
Volume
Expression
Note Shift
Variation Send
Chorus Send
Reverb Send
Pan
The various parameters in this mode are selected via the SELECT [<] and [>] buttons. The name of the currently selected parameter appears in the upper right corner of the display (when the bank and program number parameters are showing a solid triangular pointer indicates which of the two parameters is selected). A small triangular pointer appears above the icon corresponding to the selected parameter in the bottom line of the display. Once the desired parameter has been selected, it’s value can be set as required via the VALUE [-] and [+] buttons.
The VL-XG PLAY Mode
37
Rcv CH (Receive Channel)
Settings: 01 16, OFF
Volume
Settings: 000 127
Sets the MIDI receive channel on which the VL70­m will receive data from your keyboard or other controller. The receive channel must be set to the same channel that the controlling device is trans­mitting on (“01” through “16”). When “OFF” is selected, the VL70-m will not receive any data from external MIDI devices.
(Bank Number)
Settings: 112 119, Pr1, Pr2, Cst, Int
Selects the VL70-m voice bank: 112 through 119, PRESET 1 (Pr1), PRESET 2 (Pr2), CUSTOM (Cst), or INTERNAL (Int). See “Voice Organiza­tion” on page 26.
(Program Number)
Settings: 001 128
Selects the voice to played on the VL70-m. Banks 112 through 119 allow selection of voice numbers from “022” to “128”, although some voice num­bers are skipped since the VL70-m does not have a full basic XG voice set. The PRESET 1 and PRESET 2 banks each have voice numbers from “001” to “128”, while the CUSTOM bank has voice numbers from “001” to “006”, and the INTERNAL bank has voice numbers from “001” to “064”
Sets the volume of the current voice. The higher the value the louder the volume.
Expresn (Expression)
Settings: 000 127
Sets the expression level of the current voice. The higher the value the higher the expression level.
Pan
Settings: Rnd, L63 C R63
Sets the pan position of the current voice — i.e. the position of the voice between left and right in the stereo sound field. A setting of “L63: sets the pan position full left, “C” sets the pan at center, and “R63” sets the pan full right. In between settings produce corresponding intermediate pan positions. The “Rnd” setting produces a randomly­generated pan position.
38
The VL-XG PLAY Mode
RevSend (Reverb Send)
Settings: 000 127
NoteSft (Note Shift)
Settings: -24 0 +24
Adjusts the level of the signal sent to the VL70-m reverb effect stage. The higher the value, the higher the level of the reverb send signal.
ChoSend (Chorus Send)
Settings: 000 127
Adjusts the level of the signal sent to the VL70-m chorus effect stage. The higher the value, the higher the level of the chorus send signal.
VarSend (Variation Send)
Settings: 000 127 (on, off when INS”)
When the variation stage is connected as a system effect (page 87), this parameter adjusts the level of the signal sent to the VL70-m variation effect stage. The higher the value, the higher the level of the variation send signal. When the variation stage is connected as an “insertion” effect (page 86), this parameter turns variation send “on” or “off”.
Transposes the pitch of the current voice down or up in semitone steps over a ±2 octave range. “+00” corresponds to standard pitch. Each increment corresponds to a semitone. A setting of “-12”, for example, transposes the pitch down one octave.
The VL-XG PLAY Mode
39
The VL-XG PLAY Sub-control Mode
The sub control mode can be selected from the main control mode by
simultaneously pressing the PART [-] and [+] buttons. The VL-XG PLAY sub-control mode display looks like this:
PART MIDI BANK/PGM VOL EXP PAN REV CHO VAR KEY
Device Number
Master Volume
• When you enter the VL-XG sub control mode from the main control mode, “ALL” is automatically selected for the “part” by simultaneously pressing the PART [-] and [+] buttons (“ALL”).
Transpose
Variation Return
Chorus Return
Reverb Return
40
The VL-XG PLAY Mode
The various parameters in this mode are selected via the SELECT [<] and [>] buttons. The name of the currently selected parameter appears in the upper right corner of the display. A small triangular pointer appears above the icon corre­sponding to the selected parameter in the bottom line of the display. Once the desired parameter has been selected, it’s value can be set as required via the VALUE [-] and [+] buttons.
DevNo. (Device Number)
Settings: 001 016, all
ChoRtn (Chorus Return)
Settings: 000 127
The Device Number parameter must be set prop­erly when you want to transmit or receive MIDI system exclusive data to or from another VL70-m or other MIDI device (system exclusive data includes voice parameters, system setup param­eters, etc). The VL70-m Device number must be set to the same number as the Device Number of the external device. Select a device number from “001” to “016”, or “all” . When “all” is selected, MIDI system exclusive data can be received on all device numbers, but transmission occurs via device number 001.
M.Volum (Master Volume)
Settings: 000 127
Sets the VL70-m master volume level. The higher the value the louder the volume.
RevRtn (Reverb Return)
Settings: 000 127
Adjusts the level of the signal returned from the VL70-m chorus effect stage. The higher the value, the higher the level of the chorus signal.
VarRtn (Variation Return)
Settings: 000 127
Adjusts the level of the signal returned from the VL70-m variation effect stage. The higher the value, the higher the level of the variation signal. This parameter is not available (“***” will appear in place of the VarRtn value) when the variation stage is connected as an “insertion” effect (page
86).
Trans (Transpose)
Settings: -24 0 +24
Adjusts the level of the signal returned from the VL70-m reverb effect stage. The higher the value, the higher the level of the reverb signal.
Transposes the pitch of the entire VL70-m system (a single setting applies to all voices) down or up in semitone steps over a ±2 octave range. “+00” corresponds to standard pitch. Each increment corresponds to a semitone. A setting of “-12”, for example, transposes the pitch down one octave.
The VL-XG PLAY Mode
41
Controllers & Control Editing
If you’ve read the “Virtual Acoustic Synthesis” section (if you haven’t, please do so — page 6) you should understand the concept of “controllers” as applied to the VL70-m. The “controller parameters” correspond to simulated character­istics of the instrument model — e.g. breath pressure, embouchure or tonguing. Any of these can be controlled by you via “physical controllers” — e.g. a breath controller or modulation wheel — assigned to the required controller parameter.
Physical Controllers
Breath Controller
Foot Controller
Etc.
"Physical controllers" such as the Breath or Foot Controller can be assigned to "controller parameters" such as Pressure or Embouchure.
VL Controller Parameters
Pressure
Embouchure
Etc.
The effectiveness of the VL70-m as a musical instrument depends to a great deal on how well you learn to use these controllers. Since the VL70-m sound is produced by a computer-based physical model rather than a oscillator-based tone generator, there are no hard-and-fast rules as to how any controller will actually affect the sound. There are guidelines, based on the rule of the corre­sponding controller parameter within the physical model, but proficiency with the VL70-m depends more on experience and practice — just as it does in any acoustic instrument.
42
Controllers & Control Editing
Physical Controllers
First, here’s a list of some of the physical controllers you might want to use with the VL70-m:
Breath Controller (MIDI control change no. 02)
Pitch Bend Wheel
Modulation Wheel (MIDI control change no. 01)
Foot Controller (MIDI control change no. 04)
Aftertouch
Velocity
Others
A natural candidate for controlling pressure, tonguing, throat formant, growl, and other parameters.
The pitch bend wheel on your keyboard or other MIDI device can be assigned to a range of parameters, but its standard function is pitch control. A controller parameter such as Embou­chure can also be assigned to the pitch bend wheel for more realistic pitch variations.
Since the modulation wheel on your keyboard or other MIDI device can be assigned to any controller parameter, it can be an important tool for musical expression. Use it in conjunction with a breath controller or a foot controller for broad expressive variation.
Like the modulation wheel, a foot controller connected to your keyboard or other MIDI device can be assigned to any VL70-m controller parameter.
Keyboard aftertouch allows you to control any controller parameter by the pressure you apply to a key after it is initially pressed. This is perhaps the most intimate type of keyboard expression control.
Although normally assigned to pressure (particularly in plucked string voices), keyboard velocity can also be assigned to any other controller parameter.
The MIDI protocol provides 119 control change numbers, some of which are pre-assigned to specific controllers as noted above, 01 is Modulation Wheel, for example. 95 of these are available for assignments to the VL70-m controller param­eters, so any available MIDI control devices can be used to full advantage. A complete list of the available MIDI control change numbers is given below.
MIDI Control Change Number Assignments
Control No. Controller
off(00) off (used by Bank Select MSB) 01 Modulation Wheel 02 Breath Controller 03 Unassigned 04 Foot Controller 05 Portamento Time 06 Data Entry MSB 07 Volume Control 08~09 Unassigned 10 Panpot 11 Expression 12~31 Unassigned
Controllers & Control Editing
43
Control No. Controller
off(32) off (used by Bank Select LSB) 33~37 Unassigned 38 Data Entry LSB 39~63 Unassigned 64 Hold1 65 Portamento Switch 66 Unassigned 67 Soft Pedal 68~70 Unassigned 71 Harmonic Content 72 Release Time 73 Attack Time 74 Brightness 75~90 Unassigned 91 Effect Send Level (Reverb
92 Unassigned 93 Effect Send Level 3 (Chorus
94 Effect Send Level 4 (Variation
95 Unassigned AT After Touch VEL Velocity PB Pitch Bend
Effect)
Effect)
Effect)
44
Controllers & Control Editing
VL70-m Controller Parameters
Any of the physical controllers listed above can be assigned to control any of the VL70-m’s controller parameters:
Pressure
Embouchure
Tonguing
Amplitude
Scream
Breath Noise
Growl
Throat Formant
Filter
Harmonic Enhancer
Damping
Absorption
The amount of breath pressure applied to a reed or mouthpiece, or the speed of the bow applied to a string. Pressure variations affect both volume and timbre.
The tightness of the lips against the reed or against each other. In a string instrument voice Embouchure corresponds to how strongly the bow is pressed against the string. Affects both pitch and timbre.
Simulates the half-tonguing technique used by saxophone players by changing the “slit” of the reed. The slit is the space between the tip of the reed and the mouthpiece.
Unlike Pressure, this parameter simply controls the volume of the sound without varying timbre.
Drives the entire system into chaotic oscillation, creating effects that can only be achieved with physical modeling technology.
Adds breath noise to produce exceptionally realistic effects with many wind instruments.
A periodic pressure modulation which produces the “growl” effect often heard in wind instruments.
Controls the characteristics of the simulated players lungs, trachea, and oral cavity. Can add a realistic roughness to the sound. Throat formant only applies to some reed-type voices.
Similar to the dynamic filters found in many conventional synthesizers, the cutoff frequency can be varied to produce a wide range of timbral variations. Most voices use the low-pass filter type, but some use the bandpass, high-pass, or band eliminate types. Some voices use very little filter processing at all. Changing the filter settings may not produce a particularly noticeable effect. For detailed filter parameter programming use the VL70-m Expert Editor software (page 25).
The Harmonic Enhancer can vary the harmonic structure of the sound over a wide range. Since most VL70-m voices have sufficient natural harmonic content, the Harmonic Enhancer is actually only used on a few voices. Therefore changing the controller destination with many voices will produce either no change in the sound or a simple change in amplitude. For detailed harmonic enhancer programming use the VL70-m Expert Editor software (page 25).
Simulates the effect of damping due to losses within the body of a wind instrument or in a string due to air friction. Affects both pitch and timbre.
Simulates the effect of high-frequency loss at the end of the air column or string. In the case of a wind instrument, the Damping and Absorption parameters control the diameter and shape of the bell.
Controllers & Control Editing
45
Accessing & Editing the Control Param­eters
The CONTROL EDIT mode can be accessed from the VOICE PLAY mode
as follows:
1. Press [EDIT]
Press the [EDIT] button to go to the VOICE EDIT sub-mode menu.
2. Select the CONTROL Sub-mode
Use the SELECT [<] and [>] buttons to select the CONTROL sub-mode, if necessary. The icon to the left of “CONTROL” on the display will flash when the CONTROL sub-mode is selected.
3. Press [ENTER]
Press the [ENTER] button to go to the CONTROL EDIT mode. “CONTROL EDIT” will appear at the top of the display along with the number of the currently selected control parameter.
46
Controllers & Control Editing
4. Select a Parameter
Use the SELECT [<] and [>] buttons to select the parameter you want to edit (see “The Control Edit Parameters”, below). The name of the currently selected parameter and its current setting appear on the second line of the display. An arrow to the left and/or right of the parameter name/value indicates that the SELECT [<] and/or [>] buttons can be used to select more parameters in the indicated direction.
5. Edit the Selected Parameter
Use the VALUE [-] and [+] buttons to set the value of the selected parameter as required.
6. Repeat As Necessary
Repeat steps 4 and 5 to edit as many parameters as required.
7. Exit When Done
Press ther [EXIT] button to return to the VOICE EDIT sub-mode menu, or the [PLAY] button to return to the VOICE PLAY mode when you’re finished editing.
IMPORTANT!
• If you want to keep the changes you made in the VOICE EDIT mode, be sure to store the edited voice to an appropriate INTERNAL voice number before selecting a new voice. All edited data will be lost if you select a new voice before storing the edited voice!
Controllers & Control Editing
47
The Control Edit Parameters
Please note that a number of CONTROL EDIT parameters which are avail-
able in the VOICE sound module mode are not available in the VL-XG sound module mode (page 28). The parameter numbers are therefore different in each mode. Some of the value ranges are also different — the differences will be listed with the actual parameter descriptions.
VOICE Sound Module Mode Control Edit Parameters
Refer to the page numbers listed for full details on each parameter.
Pitch Bend ........................................................................................ 52
01: PB Ctrl (Pitch Bend Control)
02: PB LowCtrl (Pitch Bend Low Control)
03: PBLFO PMod (Pitch Bend LFO Pitch Modulation)
Modulation Wheel .......................................................................... 53
04: MWLFO PMod (Modulation Wheel LFO Pitch Modulation)
05: MWLFO FMod (Modulation Wheel LFO Filter Modulation)
Aftertouch ....................................................................................... 53
06: ATFil Ctrl (Aftertouch Filter Control)
07: ATLFO PMod (Aftertouch LFO Pitch Modulation)
Assignable Controller ..................................................................... 54
08: AC1 CC No. (Assignable Controller 1 Control Change Number)
09: AC1FilCtrl (Assignable Controller 1 Filter Control)
10: AC1AmpCtrl (Assignable Controller 1 Amplitude Control)
11: AC1LFOPMod (Assignable Controller 1 LFO Pitch Modulation)
Expression ........................................................................................ 54
12: Exp Mode (Expression Mode)
Pressure ............................................................................................ 55
13: Prs CC No. (Pressure Control Change Number)
14: PrsCtrlDpt (Pressure Control Depth)
15: Prs Curve (Pressure Curve)
Filter .............................................................................................. 55
16: Fil CC No. (Filter Control Change Number)
17: FilCtrlDpt (Filter Control Depth)
18: Fil Curve (Filter Curve)
Amplitude ........................................................................................ 56
19: Amp CC No. (Amplitude Control Change Number)
20: AmpCtrlDpt (Amplitude Control Depth)
21: Amp Curve (Amplitude Curve)
48
Controllers & Control Editing
Embouchure ..................................................................................... 57
22: Emb CC No. (Embouchure Control Change Number)
23: EmbUpprDpt (Embouchure Upper Control Depth)
24: EmbLowrDpt (Embouchure Lower Control Depth)
25: Emb Mode (Embouchure Mode)
Tonguing .......................................................................................... 58
26: Tng CC No. (Tonguing Control Change Number)
27: TngCtrlDpt (Tonguing Control Depth)
28: Tng Curve (Tonguing Curve)
Scream .............................................................................................. 59
29: Scr CC No. (Scream Control Change Number)
30: ScrCtrlDpt (Scream Control Depth)
31: Scr Curve (Scream Curve)
Breath Noise .................................................................................... 60
32: Bnz CC No. (Breath Noise Control Change Number)
33: BnzCtrlDpt (Breath Noise Control Depth)
34: Bnz Curve (Breath Noise Curve)
Growl .............................................................................................. 61
35: Grl CC No. (Growl Control Change Number)
36: GrlCtrlDpt (Growl Control Depth)
37: Grl Curve (Growl Curve)
Throat Formant ............................................................................... 62
38: Thr CC No. (Throat Formant Control Change Number)
39: ThrCtrlDpt (Throat Formant Control Depth)
40: Thr Curve (Throat Formant Curve)
Harmonic Enhancer ......................................................................... 62
41: Hrm CC No. (Harmonic Enhancer Control Change Number)
42: HrmCtrlDpt (Harmonic Enhancer Control Depth)
43: Hrm Curve (Harmonic Enhancer Curve)
Damping .......................................................................................... 63
44: Dmp CC No. (Damping Control Change Number)
45: DmpCtrlDpt (Damping Control Depth)
46: Dmp Curve (Damping Curve)
Absorption ....................................................................................... 64
47: Abs CC No. (Apsorption Control Change Number)
48: AbsCtrlDpt (Absorption Control Depth)
49: Abs Curve (Absorption Curve)
Controllers & Control Editing
49
VL-XG Sound Module Mode Control Edit Parameters
Refer to the page numbers listed for full details on each parameter.
Pitch Bend ........................................................................................ 52
01: PB Ctrl (Pitch Bend Control)
02: PB LowCtrl (Pitch Bend Low Control)
03: PBLFO PMod (Pitch Bend LFO Pitch Modulation)
Modulation Wheel .......................................................................... 53
04: MWLFO PMod (Modulation Wheel LFO Pitch Modulation)
05: MWLFO FMod (Modulation Wheel LFO Filter Modulation)
Aftertouch ....................................................................................... 53
06: ATFil Ctrl (Aftertouch Filter Control)
07: ATLFO PMod (Aftertouch LFO Pitch Modulation)
Assignable Controller ..................................................................... 54
08: AC1 CC No. (Assignable Controller 1 Control Change Number)
09: AC1FilCtrl (Assignable Controller 1 Filter Control)
10: AC1AmpCtrl (Assignable Controller 1 Amplitude Control)
11: AC1LFOPMod (Assignable Controller 1 LFO Pitch Modulation)
Pressure ............................................................................................ 55
12: Prs CC No. (Pressure Control Change Number)
13: PrsCtrlDpt (Pressure Control Depth)
Embouchure ..................................................................................... 57
14: Emb CC No. (Embouchure Control Change Number)
15: EmbCtrlDpt (Embouchure Control Depth)
Tonguing .......................................................................................... 58
16: Tng CC No. (Tonguing Control Change Number)
17: TngCtrlDpt (Tonguing Control Depth)
Scream .............................................................................................. 59
18: Scr CC No. (Scream Control Change Number)
19: ScrCtrlDpt (Scream Control Depth)
Breath Noise .................................................................................... 60
20: Bnz CC No. (Breath Noise Control Change Number)
21: BnzCtrlDpt (Breath Noise Control Depth)
Growl .............................................................................................. 61
22: Grl CC No. (Growl Control Change Number)
23: GrlCtrlDpt (Growl Control Depth)
50
Controllers & Control Editing
Throat Formant ............................................................................... 62
24: Thr CC No. (Throat Formant Control Change Number)
25: ThrCtrlDpt (Throat Formant Control Depth)
Harmonic Enhancer ......................................................................... 62
26: Hrm CC No. (Harmonic Enhancer Control Change Number)
27: HrmCtrlDpt (Harmonic Enhancer Control Depth)
Damping .......................................................................................... 63
28: Dmp CC No. (Damping Control Change Number)
29: DmpCtrlDpt (Damping Control Depth)
Absorption ....................................................................................... 64
30: Abs CC No. (Apsorption Control Change Number)
31: AbsCtrlDpt (Absorption Control Depth)
Controllers & Control Editing
51
Control Edit Parameter Descriptions
The small parameter numbers in parentheses apply in the VL-XG sound module mode.
Pitch Bend
(01): PB Ctrl
01
Pitch Bend Control
Settings: -24 +24
This parameter sets the maximum amount of pitch bend which will occur when the pitch controller is set to its maximum position (e.g. when the pitch bend wheel on a keyboard is rolled all the way up). Minus setting produce a downward pitch bend. Each increment corresponds to a semitone. A setting of “+12”, for example, results in maximum upward pitch bend of one octave.
• This setting automaically switches the plus/ minus status of the “PB LowCtrl” parameter, below: If “PB Ctrl” is set to a “+” value, “PB LowCtrl” is automatically switched to a “-” value, and vice-versa.
• Natural acoustic musical instruments have no “pitch parameter”. Pitch is determined by the properties of the instrument’s resonant body as well as the condition of the instrument’s driver. The same applies to Virtual Acoustic Synthesis: in the VL70-m pitch bend is simulated by manipulating the appropriate pipe/string length and driver characteristics. As a result, the pitch bend range may not always be “mathemati­cally” accurate.
02(02): PB LowCtrl
Pitch Bend Low Control
Settings: -24 +24
“PB LowCtrl” sets the maximum amount of pitch bend which will occur when the pitch controller is set to its lowest position (e.g. when the pitch bend wheel on a keyboard is rolled all the way down). Plus settings produce an upward pitch bend. Each increment corresponds to a semitone. A setting of “-12”, for example, results in maximum downward pitch bend of one octave.
03(03): PBLFO PMod
Pitch Bend LFO Pitch Modulation
Settings: 000 127
Sets the amount of LFO pitch modulation applied by the pitch controller (e.g. the pitch bend wheel on a keyboard). The higher the value the greater the amount of pitch modulation produced by pitch controller operation. A setting of “000” produces no pitch modulation.
• In the VL70-m pitch modulation produces extremely realistic vibrato effects by simulta­neously modulating the pitch, embouchure, and pressure parameters.
52
Controllers & Control Editing
Modulation Wheel
(04): MWLFO PMod
04
Modulation Wheel LFO Pitch Modulation
Settings: 000 127
Aftertouch
(06): ATFil Ctrl
06
Aftertouch Filter Control
Settings: -64 +63
Sets the amount of LFO pitch modulation applied by the modulation controller (e.g. the modulation wheel on a keyboard — MIDI control change number 01). The higher the value the greater the amount of pitch modulation produced by modula­tion controller operation. A setting of “000” produces no pitch modulation.
05(05): MWLFO FMod
Modulation Wheel LFO Filter Modulation
Settings: 000 127
Sets the amount of LFO filter cutoff frequency modulation applied by the modulation controller (e.g. the modulation wheel on a keyboard — MIDI control change number 01). The higher the value the greater the amount of filter modulation pro­duced by modulation controller operation. A setting of “000” produces no filter modulation.
Determines the degree to which the filter is affected by keyboard aftertouch. Plus settings cause the cutoff frequency of the filter to increase in response to increasing aftertouch pressure, while minus values cause the filter frequency to decrease in response to increasing aftertouch pressure.
07(07): ATLFO PMod
Aftertouch LFO Pitch Modulation
Settings: 000 127
Sets the amount of LFO pitch modulation applied by keyboard aftertouch. The higher the value the greater the amount of pitch modulation produced by aftertouch pressure. A setting of “000” produces no pitch modulation.
Controllers & Control Editing
53
Assignable Controller
(08): AC1 CC No.
08
Assignable Controller 1 Control Change Number
Settings: off 95
Assigns the specified control change number as “Assignable Controller 1”. The assigned controller can then be used to control filter, amplitude, and/or pitch modulation as specified by the “AC1FilCtrl”, AC1AmpCtrl, and “AC1LFOPMod” parameters. below. For example, if this parameter is set to “04” (Foot Controller), then a MIDI foot controller can be used to control any of the parameters just mentioned.
09(09): AC1FilCtrl
Assignable Controller 1 Filter Control
Settings: -64 +63
amplitude to increase in response to increasing controller values, while minus values cause the amplitude to decrease in response to increasing controller values.
11(11): AC1LFOPMod
Assignable Controller 1 LFO Pitch Modulation
Settings: 000 127
Sets the amount of LFO pitch modulation applied by Assignable Controller 1 (see “AC1 CC No.”, above). The higher the value the greater the amount of pitch modulation produced by the controller. A setting of “000” produces no pitch modulation.
Expression
Determines the degree to which the filter is affected by Assignable Controller 1 (see “AC1 CC No.”, above). Plus settings cause the cutoff fre­quency of the filter to increase in response to increasing controller values, while minus values cause the filter frequency to decrease in response to increasing controller values.
10(10): AC1AmpCtrl
Assignable Controller 1 Amplitude Control
Settings: -64 +63
Determines the degree to which amplitude (vol­ume) is affected by Assignable Controller 1 (see “AC1 CC No.”, above). Plus settings cause the
12: Exp Mode
Expression Mode
Settings: BC, Vol
(VOICE mode only)
Determines whether expression control (MIDI control change number 11) will function as volume control or as breath controller. When set to “Vol” expression will affect volume, but when set to “BC” expression will produce the same effect as a breath controller connected to the VL70-m BREATH jack, affecting the same breath-controlled parameters.
54
Controllers & Control Editing
Pressure
(12): Prs CC No.
13
Pressure Control Change Number
Settings: off 95, AT, VEL, PB
“Pressure” corresponds to the amount of breath pressure applied to a reed or mouthpiece, or the speed of the bow applied to a string. Pressure variations affect both volume and timbre. The “Prs CC No.” parameter specifies the controller to be used for pressure control. When set to “off” maximum pressure is applied at all times.
• Please note that pressure affects not only volume, but timbre and pitch as well. Accurate keyboard/controller pitch is produced only at maximum pressure.
• The “PrsCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for pressure control to have any effect.
15: Prs Curve (VOICE mode only)
Pressure Curve
Settings: -16 +16
Determines the relationship between the controller value and pressure. When set to “+00” the relation­ship is linear. That is, a change in the controller value produces a corresponding change in pressure. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents pressure.
14(13): PrsCtrlDpt
Pressure Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to pressure. The higher the value the greater the variation. Positive values cause an increase in pressure in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in pressure in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents pressure.
• Set this parameter to “+00” if do not intend to control pressure via a controller.
Filter
16: Fil CC No.
Filter Control Change Number
Settings: off 95, AT, VEL, PB
(VOICE mode only)
The “Fil CC No.” parameter specifies the control­ler to be used for filter cutoff frequency control (page 45). When set to “off” no filter frequency variation can be applied via a controller.
• The “FilCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for filter control to have any effect.
• Most voices use the low-pass filter type, but some use the bandpass, high-pass, or band
Controllers & Control Editing
55
eliminate types. Some voices use very little filter processing at all. Changing the filter settings may not produce a particularly notice­able effect. For detailed filter parameter pro­gramming use the VL70-m Expert Editor software (page 25).
17: FilCtrlDpt (VOICE mode only)
Filter Control Depth
Settings: -127 +127
Sets the amount of variation produced by the controller assigned to dynamic filter. The higher the value the greater the variation. Positive values cause an increase in filter cutoff frequency in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in filter cutoff frequency in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents filter cutoff frequency.
• The effect of the filter may be barely noticeable on some voices. In some cases it may be necessary to lower the cutoff frequency to produce the desired effect.
18: Fil Curve (VOICE mode only)
Filter Curve
Settings: -16 +16
relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents filter cutoff frequency.
Amplitude
19: Amp CC No.
Amplitude Control Change Number
Settings: off 95, AT, VEL, PB
(VOICE mode only)
Unlike pressure, “Amplitude” controls the volume of the sound without varying timbre or pitch. The “Amp CC No.” parameter specifies the controller to be used for amplitude control. When set to “off” maximum volume is produced at all times.
• The “AmpCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for amplitude control to have any effect.
20: AmpCtrlDpt (VOICE mode only)
Amplitude Control Depth
Settings: -127 +127
Determines the relationship between the controller value and dynamic filter cutoff frequency. When set to “+00” the relationship is linear. That is, a change in the controller value produces a corre­sponding change in frequency. As the curve value increases the lower end of the controller range has
56
Controllers & Control Editing
Sets the amount of variation produced by the controller assigned to amplitude. The higher the value the greater the variation. Positive values cause an increase in amplitude in response to higher controller values (e.g. increased breath
pressure or higher modulation wheel position), while minus values cause a decrease in amplitude in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents amplitude.
21: Amp Curve (VOICE mode only)
Amplitude Curve
Settings: -16 +16
Determines the relationship between the controller value and amplitude. When set to “+00” the relationship is linear. That is, a change in the controller value produces a corresponding change in amplitude. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents amplitude.
Embouchure
(14): Emb CC No.
22
Embouchure Control Change Number
Settings: off 95, AT, VEL, PB
“Embouchure” corresponds to the tightness of the lips against the reed or against each other. In a string instrument voice embouchure corresponds to how strongly the bow is pressed against the string. Affects both pitch and timbre. The “Emp CC No.” parameter specifies the controller to be used for embouchure control. When set to “off” medium embouchure is applied at all times.
• Please note that with many voices accurate keyboard/controller pitch is produced only at medium embouchure.
• The “EmbUpprDpt” and “EmbLowrDpt” parameters, below, must be set to appropriate values (higher than “+01” or lower than “-01”) for embouchure control to have any effect.
23: EmbUpprDpt (VOICE mode only)
Embouchure Upper Control Depth
Settings: -127 +127
Sets the amount of variation produced by the controller assigned to embouchure when the controller is set to its maximum position (e.g. a modulation wheel rolled all the way up). The higher the value the greater the variation. Positive values cause an increase in embouchure in re­sponse to higher controller values, while minus values cause a decrease in embouchure in response to higher controller values.
Controllers & Control Editing
57
24: EmbLowrDpt (VOICE mode only)
Embouchure Lower Control Depth
Settings: -127 +127
25: Emb Mode (VOICE mode only)
Embouchure Mode
Settings: Cntr, Min
Sets the amount of variation produced by the controller assigned to embouchure when the controller is set to it minimum position (e.g. a modulation wheel rolled all the way down). The higher the value the greater the variation. Positive values cause an increase in embouchure in re­sponse to lower controller values, while minus values cause a decrease in embouchure in response to lower controller values. The “EmbLowrDpt” parameter has no effect when the “Emb Mode” parameter, below, is set to “Min”.
VL-XG MODE
In the VL-XG sound module mode (page 28) the “EmbUpprDpt” and EmbLowrDpt” parameters are replaced by a single “EmbCtrlDpt” parameter, as follows:
15: EmbCtrlDpt
Embouchure Control Depth
Settings: -64 +63
Selects the controller value (position) which will produce “normal” embouchure. When set to “Cntr” (Center) a central controller position will produce normal embouchure, allowing both downward and upward variation. A setting of “Min” (Minimum) will produce normal embouchure when the control­ler is set to its minimum position, allowing only upward variation.
Tonguing
26
(16): Tng CC No.
Tonguing Control Change Number
Settings: off 95, AT, VEL, PB
Sets the amount of variation produced by the controller assigned to embouchure. The higher the value the greater the variation. Positive values cause an increase in embou­chure in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause an decrease in embouchure in response to higher controller values.
58
Controllers & Control Editing
“Tonguing” simulates the half-tonguing technique used by saxophone players by changing the “slit” of the reed. The slit is the space between the tip of the reed and the mouthpiece. The “Tng CC No.” parameter specifies the controller to be used for tonguing control. When set to “off” no tonguing is applied.
• Please note that accurate keyboard pitch is produced only when maximum tonguing is applied or the tonguing controller is turned off.
• The “TngCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for tonguing control to have any effect.
27(17): TngCtrlDpt
Tonguing Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to tonguing. The higher the value the greater the variation. Positive values cause an decrease in tonguing in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause an increase in tonguing in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents tonguing.
28: Tng Curve (VOICE mode only)
Tonguing Curve
Settings: -16 +16
Scream
29
(18): Scr CC No.
Scream Control Change Number
Settings: off 95, AT, VEL, PB
“Scream” drives the entire system into chaotic oscillation, creating effects that can only be achieved with physical modeling technology. The “Scr CC No.” parameter specifies the controller to be used for scream control. When set to “off”, no scream variation can be produced via a controller, but a continuous scream value is determined by the “30(19): ScrCtrlDpt” parameter, below (negative values increase the scream level).
• The “ScrCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for scream control to have any effect.
Determines the relationship between the controller value and tonguing. When set to “+00” the rela­tionship is linear. That is, a change in the controller value produces a corresponding change in tongu­ing. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents tonguing.
30(19): ScrCtrlDpt
Scream Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to scream. The higher the value the greater the variation. Positive values cause an increase in scream effect in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in scream effect in re­sponse to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents scream.
Controllers & Control Editing
59
31: Scr Curve (VOICE mode only)
Scream Curve
Settings: -16 +16
Determines the relationship between the controller value and scream. When set to “+00” the relation­ship is linear. That is, a change in the controller value produces a corresponding change in scream effect. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents scream.
• The “BnzCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” ro lower than “-01”) for breath noise control to have any effect.
33(21): BnzCtrlDpt
Breath Noise Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to breath noise. The higher the value the greater the variation. Positive values cause an increase in breath noise in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in breath noise in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents breath noise.
Breath Noise
(20): Bnz CC No.
32
Breath Noise Control Change Number
Settings: off 95, AT, VEL, PB
“Breath Noise” can be used to add the required amount of breath noise to a voice. The “Bnz CC No.” parameter specifies the controller to be used for breath noise control. When set to “off”, no breath noise variation can be produced via a controller, but a continuous breath noise value is determined by the “33(21): BnzCtrlDpt” parameter, below (negative values increase the breath noise level).
60
Controllers & Control Editing
34: Bnz Curve (VOICE mode only)
Breath Noise Curve
Settings: -16 +16
Determines the relationship between the controller value and breath noise. When set to “+00” the relationship is linear. That is, a change in the controller value produces a corresponding change in breath noise. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis
represents the controller value and the vertical axis represents breath noise.
• The amount of breath noise produced also depends on pressure, so the breath noise curve indicated by the graph at the bottom of the display may not always accurately reflect the perceived curve.
Growl
(22): Grl CC No.
35
Growl Control Change Number
Settings: off 95, AT, VEL, PB
“Growl” produces a periodic pressure modulation which produces the “growl” effect often heard in wind instruments. The “Grl CC No.” parameter specifies the controller to be used for growl control. When set to “off”, no growl variation can be produced via a controller, but a continuous growl value is determined by the “36(23): GrlCtrlDpt” parameter, below (negative values increase the growl level).
• The “GrlCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for growl control to have any effect.
Sets the amount of variation produced by the controller assigned to growl. The higher the value the greater the variation. Positive values cause an increase in growl effect in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in growl effect in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents growl.
37: Grl Curve (VOICE mode only)
Growl Curve
Settings: -16 +16
Determines the relationship between the controller value and growl. When set to “+00” the relation­ship is linear. That is, a change in the controller value produces a corresponding change in growl. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents growl.
36(23): GrlCtrlDpt
Growl Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Controllers & Control Editing
61
Throat Formant
(24): Thr CC No.
38
Throat Formant Control Change Number
Settings: off 95, AT, VEL, PB
“Throat Formant” controls the characteristics of the simulated player’s lungs, trachea, and oral cavity. Can add a realistic “roughness” to the sound. The “Thr CC No.” parameter specifies the controller to be used for throat formant control. When set to “off”, no throat formant variation can be produced via a controller, but a continuous throat formant value is determined by the “39(25): ThrCtrlDpt” parameter, below (negative values increase the throat formant level).
• The “ThrCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for throat formant control to have any effect.
• Throat Formant only applies to some reed-type voices.
40: Thr Curve (VOICE mode only)
Throat Formant Curve
Settings: -16 +16
Determines the relationship between the controller value and throat formant depth. When set to “+00” the relationship is linear. That is, a change in the controller value produces a corresponding change in throat formant depth. As the curve value in­creases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents throat formant depth.
39(25): ThrCtrlDpt
Throat Formant Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to throat formant. The higher the value the greater the variation. Positive values cause an increase in throat formant effect in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in throat formant effect in response to higher control­ler values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents throat formant depth.
62
Controllers & Control Editing
Harmonic Enhancer
(26): Hrm CC No.
41
Harmonic Enhancer Control Change Number
Settings: off 95, AT, VEL, PB
The Harmonic Enhancer can vary the harmonic structure of the sound over a wide range. The “Hrm CC No.” parameter specifies the controller to be used for harmonic enhancer depth (wet/dry balance) control. When set to “off” no harmonic enhancer depth variation can be applied via a controller.
• The “HrmCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01”
or lower than “-01”) for harmonic enhancer control to have any effect.
• Since most VL70-m voices have sufficient natural harmonic content, the Harmonic En­hancer is actually only used on a few voices. Therefore changing the controller destination with many voices will produce either no change in the sound or a simple change in amplitude. For detailed harmonic enhancer programming use the VL70-m Expert Editor software (page
25).
42(27): HrmCtrlDpt
Harmonic Enhancer Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to the harmonic enhancer. The higher the value the greater the variation. Positive values cause an increase in harmonic enhancer depth in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause a decrease in harmonic enhancer depth in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents harmonic enhancer depth .
43: Hrm Curve (VOICE mode only)
Harmonic Enhancer Curve
Settings: -16 +16
change in harmonic enhancer depth. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents harmonic enhancer depth.
Damping
(28): Dmp CC No.
44
Damping Control Change Number
Settings: off 95, AT, VEL, PB
“Damping” simulates the effect of damping due to losses within the body of a wind instrument or in a string due to air friction. Affects both pitch and timbre. The “Dmp CC No.” parameter specifies the controller to be used for damping control. When set to “off” no damping variation can be applied via a controller.
• Please note that accurate keyboard pitch is produced only when damping is maximum.
• The “DmpCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for damping control to have any effect.
Determines the relationship between the controller value and harmonic enhancer depth. When set to “+00” the relationship is linear. That is, a change in the controller value produces a corresponding
45(29): DmpCtrlDpt
Damping Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Controllers & Control Editing
63
Sets the amount of variation produced by the controller assigned to damping. The higher the value the greater the variation. Positive values cause a decrease in damping in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause an increase in damping in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents damping.
46: Dmp Curve (VOICE mode only)
Damping Curve
Settings: -16 +16
Determines the relationship between the controller value and damping. When set to “+00” the rela­tionship is linear. That is, a change in the controller value produces a corresponding change in damp­ing. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents damping.
Absorption
(30): Abs CC No.
47
Absorption Control Change Number
Settings: off 95, AT, VEL, PB
“Absorption” simulates the effect of high-fre­quency loss at the end of the air column or string. The “Abs CC No.” parameter specifies the control­ler to be used for absorption control. When set to “off” no absorption variation can be applied via a controller.
• Please note that accurate keyboard pitch is produced only at when absorption is maximum.
• The “AbsCtrlDpt” parameter, below, must be set to an appropriate value (higher than “+01” or lower than “-01”) for absorption control to have any effect.
48(31): AbsCtrlDpt
Absorption Control Depth
Settings: -127 +127 (VL-XG Mode: -64 +63)
Sets the amount of variation produced by the controller assigned to absorption. The higher the value the greater the variation. Positive values cause a decrease in absorption in response to higher controller values (e.g. increased breath pressure or higher modulation wheel position), while minus values cause an increase in absorption in response to higher controller values. The “Depth” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents absorption.
64
Controllers & Control Editing
49: Abs Curve (VOICE mode only)
Absorption Curve
Settings: -16 +16
Determines the relationship between the controller value and absoprtion. When set to “+00” the relationship is linear. That is, a change in the controller value produces a corresponding change in absorption. As the curve value increases the lower end of the controller range has relatively little effect on the sound while higher controller values produce more dramatic changes. Negative curve values have the opposite effect: the sound changes dramatically at low controller values while higher values produce relatively little effect. The “Curve” setting is reflected in the graph at the bottom of the display — the horizontal axis represents the controller value and the vertical axis represents absorption.
• Absorption control can have a significant effect on pitch.
Controllers & Control Editing
65
Filter & Envelope Generator Editing
The VL70-m has two envelope generators which can be independently pro­grammed to produce time-based variations in the sound.
Amplitude & Filter EG
The Amplitude & Filter Envelope Generator controls both the amplitude of the sound and the cutoff frequency of the VL70-m filter from note attack to release. This envelope generator has three parameters which can be edited via the VL70­m panel: attack time, decay time, and release time. Amplitude control defines the basic “shape” of the notes produced, while filter control makes it possible to create a variety of dynamic timbral sweeps.
NOTES
• Most voices use the low-pass filter type, but some use the bandpass, high-pass, or band eliminate types. The filter type cannot be edited via the VL70-m panel controls. For detailed filter parameter programming use the VL70-m Expert Editor software (page 25).
• Very little filter processing is used on some voices. In such cases, the effect of the filter may be barely noticeable.
• The effect of editing the Amplitude & Filter envelope generator parameters may not always be as expected — particularly with plucked string instrument voices such as guitar or bass. This is because the VL70-m actually simulates the plucking, free oscillation, and muting of the strings rather than simply using an EG to approximate these events.
Pitch & Embouchre EG
The Pitch EG controls both the pitch of the note and the embouchre applied to the note from attack to release. Initial level, attack time, release level, and release time parameters make it possible to produce a wide range of pitch variations at note attack and release.
NOTES
• Pitch control alone may not always produce the expected result with voices in which the internal parameters emphasize embouchure rather than pitch. For detailed editing of all VL70-m parameters use the VL70-m Expert Editor software (page 25).
66
Filter & Envelope Generator Editing
Accessing & Editing the Filter & EG Param­eters
The FILTER & EG EDIT mode can be accessed from the PLAY mode as
follows:
1. Press [EDIT]
Press the [EDIT] button to go to the EDIT sub-mode menu.
2. Select the FIL&EG Sub-mode
Use the SELECT [<] and [>] buttons to select the FIL&EG sub-mode, if necessary. The icon to the left of “FIL&EG” on the display will flash when the FIL&EG sub-mode is selected.
3. Press [ENTER]
Press the [ENTER] button to go to the FILTER & EG EDIT mode. “FIL&EG EDIT” will appear at the top of the display along with the number of the currently selected control parameter.
4. Select a Parameter
Use the SELECT [<] and [>] buttons to select the parameter you want to edit (see “The Filter & EG Edit Parameters”, below). The name of the currently selected parameter and its current setting appear on the second line of the display. An arrow to the left and/or right of the parameter name/value indicates that the SELECT [<] and/or [>] buttons can be used to select more parameters in the indicated direction.
Filter & Envelope Generator Editing
67
5. Edit the Selected Parameter
Use the VALUE [-] and [+] buttons to set the value of the selected parameter as required.
6. Repeat As Necessary
Repeat steps 4 and 5 to edit as many parameters as required.
7. Exit When Done
Press the [EXIT] button to return to the EDIT sub-mode menu, or the [PLAY] button to return to the PLAY mode when you’re finished editing.
IMPORTANT!
• If you want to keep the changes you made in the VOICE EDIT mode, be sure to store the edited voice to an appropriate INTERNAL voice number before selecting a new voice. All edited data will be lost if you select a new voice before storing the edited voice!
68
Filter & Envelope Generator Editing
The Filter & EG Edit Parameters
Please note that a number of FIL&EG EDIT parameters which are available
in the VOICE sound module mode are not available in the VL-XG sound module mode (page 28). The parameter numbers are therefore different in each mode.
VOICE Sound Module Mode Filter & EG Edit Parameters
Refer to the page numbers listed for full details on each parameter.
Filter .............................................................................................. 71
01: CutoffFreq (Cutoff Frequency)
02: Resonance (Resonance)
03: FilEG Dept (Filter Envelope Generator Depth)
04: CutoffScBP (Cutoff Scaling Breakpoint)
05: CutoffScDpt (Cutoff Scaling Depth)
06: Bass (Bass Tone Control)
07: Treble (Treble Tone Control)
Amplitude & Filter Envelope ......................................................... 72
08: Attack Time (Amplitude & Filter Envelope Attack Time)
09: Decay Time (Amplitude & Filter Envelope Decay Time)
10: ReleaseTime (Amplitude & Filter Envelope Release Time)
11: AmpLvlScBP (Amplitude Level Scaling Breakpoint)
12: AmpLvlScDpt (Amplitude Level Scaling Depth)
Pitch & Embouchure Envelope ...................................................... 73
13: PEGInitLvl (Pitch & Embouchure Envelope Initial Level)
14: PEGAtakTime (Pitch & Embouchure Envelope Attack Time)
15: PEGReleLvl (Pitch & Embouchure Envelope Release Level)
16: PEGReleTime (Pitch & Embouchure Envelope Release Time)
Filter & Envelope Generator Editing
69
VL-XG Sound Module Mode Filter & EG Edit Parameters
Refer to the page numbers listed for full details on each parameter.
Filter .............................................................................................. 71
01: CutoffFreq (Cutoff Frequency)
02: Resonance (Resonance)
03: FilEG Dept (Filter Envelope Generator Depth)
04: Bass (Bass Tone Control)
05: Treble (Treble Tone Control)
Amplitude & Filter Envelope ......................................................... 72
06: Attack Time (Amplitude & Filter Envelope Attack Time)
07: Decay Time (Amplitude & Filter Envelope Decay Time)
08: ReleaseTime (Amplitude & Filter Envelope Release Time)
Pitch & Embouchure Envelope ...................................................... 73
09: PEGInitLvl (Pitch & Embouchure Envelope Initial Level)
10: PEGAtakTime (Pitch & Embouchure Envelope Attack Time)
11: PEGReleLvl (Pitch & Embouchure Envelope Release Level)
12: PEGReleTime (Pitch & Embouchure Envelope Release Time)
70
Filter & Envelope Generator Editing
Filter & EG Edit Parameter Descriptions
The small parameter numbers in parentheses apply in the VL-XG sound module mode.
03
Filter
Example: low pass filter
Resonance: minimum
level level
Passband
Cutoff frequency
Resonance: maximum
01(01): CutoffFreq
Cutoff Frequency
Settings: -64 +63
Passband
Cutoff frequency
Resonance
frequencyfrequency
(03): FilEG Dept
Filter EG Depth
Settings: -64 +63
The “FilEG Dept” parameter determines to what degree the amplitude /filter envelope generator (see “08(06): Attack Time”, “09(07): Decay Time”, and “10(08): ReleaseTime”, below) affects the filter’s cutoff frequency. Higher values allow the envelope generator to vary the filter cutoff frequency over a wider range.
04: CutoffScBP (VOICE mode only)
Cutoff Scaling Breakpoint
Settings: C-2 G8
Sets the cutoff frequency of the VL70-m filter.
02(02): Resonance
Resonance
Settings: -64 +63
This parameter produces a resonant peak at the filter’s cutoff frequency, thereby emphasizing frequency components at that frequency. When “Resoance” is set to its minimum value, the filter response rolls off sharply at the cutoff point. As the resonance value is increased, however, a peak of correspondingly increasing amplitude is produced at the cutoff frequency.
Filter cutoff frequency “scaling” ( or “key scal­ing”) produces natural timbre variations across the VL70-m note range by allowing an increasing or decreasing filter “depth” curve to be applied above or below a specified “breakpoint” note. The “CutoffScBP” parameter specifies the breakpoint note.
05: CutoffScDpt (VOICE mode only)
Cutoff Scaling Depth
Settings: -64 +63
This parameter specifies the amount of filter cutoff frequency key scaling to be applied above or below
Filter & Envelope Generator Editing
71
the breakpoint note specified by the “CutoffScBP” parameter, above. A setting of “+00” produces no key scaling. Positive values apply scaling to notes below the breakpoint (i.e. on a keyboard, notes to the left of the breakpoint), producing a gradual lowering of the cutoff frequency down the scale. Negative values apply scaling to notes above the breakpoint (i.e. on a keyboard, notes to the right of the breakpoint), producing a gradual lowering of the cutoff frequency up the scale. Higher positive or negative values produce a greater variation in the filter cutoff frequency.
Amplitude & Filter Envelope
level
Attack time
Note on
Decay time
time
Release time
Note off
06(04): Bass
Bass Tone Control
Settings: -64 +63
Boosts or cuts the low frequencies. Positive values boost the lows while negative values cut the lows. A setting of “+00” produces no boost or cut.
07(05): Treble
Treble Tone Control
Settings: -64 +63
Boosts or cuts the high frequencies. Positive values boost the highs while negative values cut the highs. A setting of “+00” produces no boost or cut.
08(06): Attack Time
Amplitude & Filter Envelope Attack Time
Settings: -64 +63
Sets the attack time of the amplitude & filter envelope generator. “Attack time” refers to the length of time it takes for the envelope to reach maximum level from the instant a note is played. Positive values produce a slower attack while negative values produce a faster attack.
09(07): Decay Time
Amplitude & Filter Envelope Decay Time
Settings: -64 +63
Sets the decay time of the amplitude & filter envelope generator. “Decay time” refers to the length of time it takes for the envelope to fall to the sustain level after the maximum attack level has been reached. Positive values produce a slower decay while negative values produce a faster decay.
72
Filter & Envelope Generator Editing
10(08): ReleaseTime
Amplitude & Filter Envelope Release Time
Settings: -64 +63
Sets the release time of the amplitude & filter envelope generator. “Release time” refers to the length of time it takes for the envelope to fall to “zero” level after the note has been released. Positive values produce a slower release while negative values produce a faster release.
lowering of amplitude level down the scale. Negative values apply scaling to notes above the breakpoint (i.e. on a keyboard, notes to the right of the breakpoint), producing a gradual lowering of amplitude level up the scale. Higher positive or negative values produce a greater variation in the amplitude level.
11: AmpLvlScBP (VOICE mode only)
Amplitude Level Scaling Breakpoint
Settings: C-2 G8
Amplitude level “scaling” ( or “key scaling”) produces natural level variations across the VL70­m note range by allowing an increasing or decreas­ing amplitude “depth” curve to be applied above or below a specified “breakpoint” note. The “AmpLvlScBP” parameter specifies the breakpoint note.
12: AmpLvlScDpt (VOICE mode only)
Amplitude Level Scaling Depth
Settings: -64 +63
This parameter specifies the amount of amplitude level key scaling to be applied above or below the breakpoint note specified by the “AmpLvlScBP” parameter, above. A setting of “+00” produces no key scaling. Positive values apply scaling to notes below the breakpoint (i.e. on a keyboard, notes to the left of the breakpoint), producing a gradual
Pitch & Embouchure Envelope
pitch level
+
Initial level
0
Release level
Note on
Attack time
Release time
Note off
13(09): PEGInitLvl
Pitch & Embouchure Envelope Initial Level
Settings: -64 +63
Sets the initial level of the pitch & embouchure envelope generator. A setting of “+00” starts the pitch envelope at normal pitch. Positive values raise the initial pitch while negative values lower the initial pitch in relation to normal pitch.
time
Filter & Envelope Generator Editing
73
14(10): PEGAtakTime
Pitch & Embouchure Envelope Attack Time
Settings: -64 +63
Sets the attack time of the pitch & embouchure envelope generator. In this case “attack time” refers to the length of time it takes for the pitch envelope to reach normal pitch (“+00” level) from the instant a note is played. Positive values pro­duce a slower attack while negative values produce a faster attack.
15(11): PEGReleLvl
Pitch & Embouchure Envelope Release Level
Settings -64 +63
NOTES
• The effect of the Pitch & Embouchure EG settings may be less noticeable on voices in which the embouchure is changed.
Sets the final pitch to be reached after a note is released. A setting of “+00” produces normal pitch. Positive values raise the final pitch while negative values lower the final pitch in relation to normal pitch.
16(12): PEGReleTime
Pitch & Embouchure Envelope Release Time
Settings: -64 +63
Sets the release time of the pitch & embouchure envelope generator. “Release time” refers to the length of time it takes for the pitch envelope to reach the release level specified by the “PEGReleLvl” parameter (above) after a note is released. Positive values produce a slower release while negative values produce a faster release.
74
Filter & Envelope Generator Editing
Other Edit Parameters
The OTHERS EDIT mode provides access to a range of editable voice param­eters that do fall into the CONTROLLER or FILTER & EG categories.
Accessing & Editing the “Others” Param­eters
The OTHERS EDIT mode can be accessed from the PLAY mode as follows:
1. Press [EDIT]
Press the [EDIT] button to go to the EDIT sub-mode menu.
2. Select the OTHERS Sub-mode
Use the SELECT [<] and [>] buttons to select the OTHERS sub-mode, if necessary. The icon to the left of “OTHERS” on the display will flash when the OTHERS sub-mode is selected.
3. Press [ENTER]
Press the [ENTER] button to go to the OTHERS EDIT mode. “OTHERS” will appear at the top of the display along with the number of the currently selected control parameter.
4. Select a Parameter
Use the SELECT [<] and [>] buttons to select the parameter you want to edit (see “The Others Parameters”, below). The name of the currently selected parameter and its current setting appear on the second line of the display. An arrow to the left and/or right of the parameter name/value indicates that the SELECT [<] and/or [>] buttons can be used to select more parameters in the indicated direction.
Other Edit Parameters
75
5. Edit the Selected Parameter
Use the VALUE [-] and [+] buttons to set the value of the selected parameter as required.
6. Repeat As Necessary
Repeat steps 4 and 5 to edit as many parameters as required.
7. Exit When Done
Press ther [EXIT] button to return to the EDIT sub-mode menu, or the [PLAY] button to return to the PLAY mode when you’re finished editing.
IMPORTANT!
• If you want to keep the changes you made in the VOICE EDIT mode, be sure to store the edited voice to an appropriate INTERNAL voice number before selecting a new voice. All edited data will be lost if you select a new voice before storing the edited voice!
76
Other Edit Parameters
The “Others” Edit Parameters
Please note that a number of OTHERS EDIT parameters which are available
in the VOICE sound module mode are not available in the VL-XG sound module mode (page 28). The parameter numbers are therefore different in each mode.
VOICE Sound Module Mode “Others” Edit Parameters
Refer to the page numbers listed for full details on each parameter.
Vibrato ............................................................................................. 79
01: Vib Rate (Vibrato Rate)
02: Vib Depth (Vibrato Depth)
03: Vib Delay (Vibrato Delay)
Detune & Voice Level ..................................................................... 79
04: Detune (Detune)
05: VoiceLevel (Voice Level)
Assignment & Expansion ............................................................... 80
06: Mono/Poly (Monophonic/Polyphonic Mode)
07: AssignMode (Assign Mode)
08: PolyExpnd (Polyphonic Expansion)
Velocity Sensitivity ......................................................................... 81
09: VelSensDpt (Velocity Sensitivity Depth)
10: VelSensOfs (Velocity Sensitivity Offset)
Note Limits ...................................................................................... 81
11: NoteLimitL (Low Note Limit)
12: NoteLimitH (High Note Limit)
Portamento ...................................................................................... 82
13: Porta Mode (Portamento Mode)
14: Porta Sw (Portamento Switch)
15: Porta Time (Portamento Time)
Dry Level & Voice Name................................................................. 82
16: Dry Level (Dry Output Level)
17: Voice Name (Voice Name)
Other Edit Parameters
77
VL-XG Sound Module Mode “Others” Edit Parameters
Refer to the page numbers listed for full details on each parameter.
Vibrato ............................................................................................. 79
01: Vib Rate (Vibrato Rate)
02: Vib Depth (Vibrato Depth)
03: Vib Delay (Vibrato Delay)
Detune ............................................................................................. 79
04: Detune (Detune)
Assignment ...................................................................................... 80
05: Mono/Poly (Monophonic/Polyphonic Mode)
Velocity Sensitivity ......................................................................... 81
06: VelSensDpt (Velocity Sensitivity Depth)
07: VelSensOfs (Velocity Sensitivity Offset)
Note Limits ...................................................................................... 81
08: NoteLimitL (Low Note Limit)
09: NoteLimitH (High Note Limit)
Portamento ...................................................................................... 82
10: Porta Sw (Portamento Switch)
11: Porta Time (Portamento Time)
Dry Level .......................................................................................... 82
12: Dry Level (Dry Output Level)
78
Other Edit Parameters
“Others” Edit Parameter Descriptions
The small parameter numbers in parentheses apply in the VL-XG sound module mode.
Vibrato
(01): Vib Rate
01
Vibrato Rate
Settings: -64 +63
The vibrato effect produces a cyclic variation in pitch and embouchure. The “Vib Rate” parameter sets the speed of the vibrato effect. Positive values produce a faster vibrato, while negative values produce a slower vibrato.
• In the VL70-m extremely realistic vibrato effects are produced by simultaneously modu­lating the pitch, embouchure, and pressure parameters.
02(02): Vib Depth
Vibrato Depth
Settings: -64 +63
Sets the delay time between the beginning of a note and the beginning of the vibrato effect. Positive values produce longer delays while negative values result in shorter delays.
Detune & Voice Level
04
(04): Detune
Detune
Settings: -12.8 +12.7 Hz
The “Detune” parameter allows the pitch of the VL70-m to be shifted slighlty upward or down­ward to produce detune effects in relation to other VL70-m units or other tone generators being used with the VL70-m. Positive values shift the pitch upward by the indicated amount in Hertz, and negative values shift the pitch downward.
Sets the depth of the vibrato effect. The higher the value the greater the vibrato depth. Positive values produce greater vibrato depth while negative values result in reduced vibrato depth.
03(03): Vib Delay
Vibrato Delay
Settings: -64 +63
05: Voice Level (VOICE mode only)
Voice Level
Settings: 000 127
Sets the level (volume) of the voice. The higher the value the higher the volume. The minimum setting of “000” will result in no sound.
Other Edit Parameters
79
Assignment & Expansion
(05): Mono/Poly
06
Monophonic/Polyphonic Mode
Settings: mono, poly
Selects the VL70-m monophonic or polyphonic note mode. When the “mono” mode is selected note output will always be generated as long as a MIDI note-on message is being received. For example, if you play key “A” on your keyboard and then, while still holding “A”, play key “B”, note “B” will sound but will switch back to note “A” the instant key “B” is released. In the “poly” mode however, sound output will stop the instant key “B” is released.
• When “mono” is selected and the “14(10): Porta Sw” parameter is turned “on”, the “single-trigger” mode is engaged (i.e. the EG is not re-triggered if a new note is played while a previous note is held). In all other cases (e.g. the “poly” mode is selected or the “14(10): Porta Sw” parameter is turned “off”) the “multi-trigger” mode is engaged and the EG will be re-triggered every time a note is played.
07: AssignMode (VOICE mode only)
Assign Mode
Settings: Botm, Top, Last
Determines which note will be played when more than one note is played at a time. When “Botm” (Bottom) is selected only the lowest note in a group of notes played simultaneously will sound. When “Top” is selected only the highest note in a group of notes played simultaneously will sound. The “Last” setting causes only the last note played to sound.
08: PolyExpnd (VOICE mode only)
Polyphonic Expansion
Settings: 0ff, 02>01, 02>02, 03>01, 03>02, 03>03
32>32
This parameter is used when several VL70-m units are used together to increase the number of notes which can be played simultaneously (polyphony). The number preceding the “>” should be set to correspond to the number of VL70-m units to be used. The number following the “>” should be set to a different consecutive number for each VL70-m unit. For example, if you use four VL70-m units their “PolyExpnd” parameters should be set as follows:
VL70-m Unit No. PolyExpnd Setting
1 04>01 2 04>02 3 04>03 4 04>04
MIDI controller
MIDI OUT
MIDI IN
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
MIDI IN
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
MIDI IN
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
MIDI IN
WX IN BREATH
PHONES
POWER/VOL
PUSH ON/OFF
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
MIDI THRU
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
MIDI THRU
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
MIDI THRU
VIRTUAL ACOUSTIC TONE GENERATOR
PART MIDI BANK/PGM# VOL EXP PAN REV CHO VAR KEY
MIDI/
PLAY EDIT
WX
ENTER
EFFECT
UTIL
BC/WX VELOCITY TOUCH EG
BREATH
MODE
EXIT
VOICE VL-XG
VL70-m (1st)
MIDI/
PLAY EDIT
WX
EFFECT
ENTER
UTIL
BC/WX VELOCITY TOUCH EG
BREATH
MODE
EXIT
VOICE VL-XG
VL70-m (2nd)
MIDI/
PLAY EDIT
WX
ENTER
EFFECT
UTIL
BC/WX VELOCITY TOUCH EG
BREATH
MODE
EXIT
VOICE VL-XG
VL70-m (3rd)
MIDI/
PLAY EDIT
WX
EFFECT
ENTER
UTIL
BC/WX VELOCITY TOUCH EG
BREATH
MODE
EXIT
VOICE VL-XG
VL70-m (4th)
PART
ALL
SELECT
04>01
VALUE
PART
ALL
SELECT
04>02
VALUE
PART
ALL
SELECT
04>03
VALUE
PART
ALL
SELECT
04>04
VALUE
80
Other Edit Parameters
• Polyphonic Expansion will not function when the “06(05): Mono/Poly” parameter is set to “mono”.
• When using Polyphonic Expansion be sure to set the “07: AssignMode” parameter to “Last”.
Velocity Sensitivity
09
(06): VelSensDpt
Velocity Sensitivity Depth
Settings: 000 127
Determines how the VL70-m responds to keyboard velocity. When set to “000”, keyboard velocity (i.e. how fast or hard the keyboard is played) has no effect on the sound. At values higher than “001”, however, high keyboard velocities will increase the level of the sound and low keyboard velocities will decrease the level of the sound. The higher the value the greater the effect of keyboard velocity on the voice level. The graph at the bottom of the display indicates the current velocity sensitivity response as determined by the “09(06): VelSensDpt” and “10(07): VelSensOfs” parameters. The horizontal axis represents keyboard velocity and the vertical axis represents output level.
The horizontal axis represents keyboard velocity and the vertical axis represents output level.
Note Limits
note range no soundno sound
Low note limit High note limit
11(08): NoteLimitL
Low Note Limit
Settings: C-2 G8
Specifies the lowest note that will be produced by the VL70-m. This and the “NoteLimitH” param­eter, below, specify the VL70-m note range.
12(09): NoteLimitH
High Note Limit
Settings: C-2 G8
10(07): VelSensOfs
Velocity Sensitivity Offset
Settings: 000 127
Specifies an offset value that will apply to the lowest keyboard velocity level. The graph at the bottom of the display indicates the current velocity sensitivity response as determined by the “09(06): VelSensDpt” and “10(07): VelSensOfs” parameters.
Specifies the highest note that will be produced by the VL70-m. This and the “NoteLimitL” parameter, above, specify the VL70-m note range.
Other Edit Parameters
81
Portamento
13: Porta Mode
Portamento Mode
Settings: Full, Fngr
(VOICE mode only)
Portamento produces a “slide” effect between subsequently played notes. The “Portamento Mode” parameter determines how the portamento slide is produced. When “Full” is selected the portamento slide will occur between any two subsequent notes when the “14(10): Porta Sw” parameter, below, is “on” even if the first note is released before the second is played. When “Fngr”(Fingered) is selected the portamento slide will only occur if the first note is still held when the second note is played.
• Portamento may not produce a perfectly smooth slide with voices in which the driver character­istics affect pitch (brass instruments, for example).
15(11): Porta Time
Portamento Time
Settings: 000 127
The “Time” parameter sets the portamento time (i.e. the length of the slide between notes). A setting of “000” produces the fastest portamento time; “127” produces the longest portamento slide effect.
Dry Level & Voice Name
(12): Dry Level
16
Dry Output Level
Settings: 000 127
14(10): Porta Sw
Portamento Switch
Settings: off, on
Turns portamento “on” or “off”. When “on” the portamento effect will produced as determined by the “13: Porta Mode” and “15: Porta Time” parameters.
• This parameter also selects the “single-trigger” or “multi-trigger” mode. Refer to “06(05): Mono/Poly” on page 80.
82
Other Edit Parameters
Sets the output level of the VL70-m “dry” (i.e. without effects) sound. The higher the value the higher the dry output level. Increased dry levels produce a relative reduction in the perceived “depth” of any applied effects.
• This parameter display will not appear when the VARIATION EDIT mode “VarConnect” parameter is set to “INS” (Insertion Effect).
17: Voice Name (VOICE mode only)
Voice Name
Settings: A voice name of up to 8 characters.
To enter a voice name first select the “Voice Name” parameter and press the [ENTER] button. The current voice name will appear between square brackets on the display with the first character flashing (the flashing character is selected for editing). Use the VALUE [-] and [+] buttons to select a new character for the current edit location, as required, then use the SELECT [<] and/or [>] buttons to move to the next character to be edited, and repeat until done. When the voice name is complete press [EXIT] to return to the OTHERS edit mode.
Character List
(space) ! " # $ % & ' ( ) * + , - . / 0 1 2 3 4 5 6 7 8 9 : ; < = > ? @ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ ¥ ] ^ _ ` a b c d e f g h i j k l m n o p q r s t u v w x y z {
} → ←
Other Edit Parameters
83
The Store Function
Once you’ve created a new voice in the edit mode, it’s necessary to store the voice to one of the VL70-m INTERNAL memory locations otherwise the edited data will be lost when a new voice is selected.
NOTES
• Any previous data in the memory location to which the new voice is stored will be erased. If you want to keep the previous data, save it to an external MIDI data storage device via the UTILITY mode DUMP OUT function (page 100).
• The STORE function is not available in the VL-XG sound module mode.
Storing an Edited Voice
The STORE function mode can be accessed from the VOICE PLAY mode as follows:
1. Press [EDIT]
Press the [EDIT] button to go to the EDIT sub-mode menu.
84
The Store Function
2. Select the STORE Sub-mode
Use the SELECT [<] and [>] buttons to select the STORE sub-mode, if necessary. The icon to the left of “STORE” on the display will flash when the STORE sub-mode is selected.
3. Press [ENTER]
Press the [ENTER] button to go to the STORE function. “Store Voice” will appear at the top of the display along with the flashing number of the currently selected INTERNAL voice number.
4. Select a Destination Voice Number
Use the VALUE [-] and [+] buttons to select the number of the INTERNAL memory location you want to store the edited voice to (I01" through “I64”).
5. Press [ENTER] to Store
Press the [ENTER] button to store the voice. “Executing” will appear on the display briefly while the data is being stored, then the VL70-m will return to the EDIT sub-mode menu. Press [EXIT] rather than [ENTER] if you want to abort the store operation.
The Store Function
85
Effects & Effect Editing
Dry/Wet
RevSend
SendChoRev
ChoSend
DryLine
RevRtn
ChoRtnChoPan
RevPan
Dry/Wet
Output
Distortion Variation
Reverb
Chorus
Tone
generator
Monaural Stereo
The VL70-m features a versatile internal effects system which consists of four independent effect stages: REVERB, CHORUS, VARIATION, and DISTOR­TION. Of these the REVERB and CHORUS stages function as “system ef­fects”, the VARIATION stage can be used either as a system or “insertion” effect, and the DISTORTION stage always functions as an insertion effect. See the signal-flow diagrams below for the different between “system” and “Inser­tion” effects.
NOTES
• When the VOICE sound module mode is selected (page 27) effect edits can be stored with each individual voice.
Effect Signal Flow
The following diagrams should help you to understand how the VL70-m effect stages relate to overall signal flow.
When the Variation Stage is an Insertion Effect
In this case the output from the tone generator is first sent to the distortion stage, and the distortion effect signal is then mixed back into the main signal line via the corresponding “Dry/Wet” parameter. Next is the variation stage, with the same “Dry/Wet” mixing capability. In this connection mode the distor­tion and variation stages are both functioning as insertion effects. After the insertion effects the signal can be sent to the reverb and chorus stages via the “RevSend” and “ChoSend” parameters available in the PLAY mode (pages 35 and 39). The output from both of these stages is stereo, and the effect signal can be mixed back in with the main signal line via the “RevRtn” and “ChoRtn”
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parameters available in the PLAY mode (pages 32 and 41). The “SendChoRev” parameter (page 91) can be used to send some or all of the output from the chorus stage to the reverb stage. If the the “SendChoRev” parameter is set to maximum and the “ChoRtn” parameter is set to “000”, the chorus stage and reverb stage are effectively connected in series.
When the Variation Stage is a System Effect
Monaural
Tone
generator
Distortion
Dry/Wet
Stereo
RevSend
ChoSend
VarSend
DryLevel DryLine
Reverb
Chorus
Variation
RevPan
SendChoRev
SendVarCho
SendVarRev
RevRtn
ChoRtnChoPan
Output
VarRtnVarPan
In this case the output from the tone generator is first sent to the distortion stage, and the distortion effect signal is then mixed back into the main signal line via the corresponding “Dry/Wet” parameter. In this connection mode only the distortion stage is functioning as an insertion effect. After the distortion stage the signal can be sent to the reverb, chorus and variation stages via the “RevSend”, “ChoSend”, and “VarSend” parameters available in the PLAY mode (pages 35 and 39). The output from all three of these stages is stereo, and the effect signal can be mixed back in with the main signal line via the “RevRtn”, “ChoRtn”, and “VarRtn” parameters available in the PLAY mode (pages 32, 33 and 41). The “SendChoRev” parameter (page 32) can be used to send some or all of the output from the chorus stage to the reverb stage. If the “SendChoRev” parameter is set to maximum and the “ChoRtn” parameter is set to “000”, the chorus stage and reverb stage are effectively connected in series. The “SendVarRev” and “SendVarCho” parameters (page 93) can be used to send some or all of the output from the variation stage to the reverb and chorus stages, respectively.
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Accessing & Editing the Effect Parameters
The EFFECT sub-modes — REV, CHO, VAR, and DIST — and the param­eters they contain can be accessed from the PLAY mode as follows:
1. Press [EFFECT]
Press the [EFFECT] button to go to the EFFECT sub-mode menu.
2. Select the Desired Sub-mode
Use the SELECT [<] and [>] buttons to select the REV (reverb), CHO (chorus), VAR (variation), or DIST (distortion) sub-mode. The icon to the left of the name of the selected sub-mode will flash when the corresponding sub-mode is selected.
3. Press [ENTER]
Press the [ENTER] button to go to the selected sub-mode. “REVERB EDIT”, “CHORUS EDIT”, “VARIATION EDIT”, or “DISTORTAION EDIT” will appear at the top of the display, depending on the selected sub­mode.
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4. Select a Parameter
Use the SELECT [<] and [>] buttons to select the parameter you want to edit (see the parameter descriptions, below). The name of the currently selected parameter and its current setting appear on the second line of the display. An arrow to the left and/or right of the parameter name/value indicates that the SELECT [<] and/or [>] buttons can be used to select more parameters in the indicated direction.
5. Edit the Selected Parameter
Use the VALUE [-] and [+] buttons to set the value of the selected parameter as required.
6. Repeat As Necessary
Repeat steps 4 and 5 to edit as many parameters as required.
7. Exit When Done
Press ther [EXIT] button to return to the EFFECT sub-mode menu, or the [PLAY] button to return to the PLAY mode when you’re finished editing.
IMPORTANT!
• If you want to keep the changes you made in the VOICE EDIT mode, be sure to store the edited voice to an appropriate INTERNAL voice number before selecting a new voice. All edited data will be lost if you select a new voice before storing the edited voice!
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The Reverb Parameters
The reverb effects are essential to give your sound ambience and a sense of dimension, adding warmth and depth to an otherwise dry sound.
Type
Reverb Type
Settings: NO EFFECT, HALL 1, HALL 2, ROOM 1,
ROOM 2, ROOM 3, STAGE 1, STAGE 2, PLATE, WHITE ROOM, TUNNEL, CANYON, BASEMENT
Selects the reverb type, or “NO EFFECT” if no reverb effect is required. Refer to the separate “List Book” for brief descriptions of each of the reverb types.
Type-Specific Reverb Parameters
See separate List Book
Each of the reverb types, selected via the “Type” parameter, above, has a different set of parameters that specify the actual reverb sound. Refer to the separate “List Book” for information on the individual parameters for each reverb type.
Rev Pan
Reverb Pan
Settings: L63 C R63
Sets the pan position of the reverb sound — i.e. the perceived position of the reverb sound within the stereo sound field. A setting of “L63” sets the reverb sound full left, “R63” sets the sound full right, and “C” places the sound in the center. Intermediate settings pan the reverb sound to corresponding positions in the stereo sound field.
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The Chorus Parameters
The VL70-m chorus stage actually includes a number of modulation-type effects that can be used to give your sound extra animation and life.
Type
Chorus Type
Settings: NO EFFECT, CHORUS 1, CHORUS 2, CHORUS
3, CELESTE 1, CELESTE 2, CELESTE 3, FLANGER 1, FLANGER 2, SYMPHONIC, PHASER
Selects the chorus type, or “NO EFFECT” if no chorus effect is required. Refer to the separate “List Book” for brief descriptions of each of the chorus types.
Type-Specific Chorus Parameters
See separate List Book
Each of the chorus types, selected via the “Type” parameter, above, has a different set of parameters that specify the actual chorus sound. Refer to the separate “List Book” for information on the individual parameters for each chorus type.
right, and “C” places the sound in the center. Intermediate settings pan the chorus sound to corresponding positions in the stereo sound field.
SendChoRev
Chorus-to-Reverb Send Level
Settings: 000 127
Sets the amount of signal sent from the output of the chorus effect stage back to the input of the reverb effect stage (see diagram on pages 86 and
87). The higher the value, the more chorus signal is sent to the reverb stage. If this parameter and the PLAY mode “ChoRtn” parameter are both set to values higher than “001”, the output of the chorus stage will be sent in corresponding amounts to the input of the reverb stage and the main outputs.
Cho Pan
Chorus Pan
Settings: L63 C R63
Sets the pan position of the chorus sound — i.e. the perceived position of the chorus sound within the stereo sound field. A setting of “L63” sets the chorus sound full left, “R63” sets the sound full
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The Variation Parameters
The variation stage includes reverb, delay, echo, modulation, distortion, wah, and a range of other effects.
Type
Variation Type
Settings: NO EFFECT, HALL 1, HALL 2, ROOM 1,
ROOM 2, ROOM 3, STAGE 1, STAGE 2, PLATE, DELAY LCR, DELAY L,R, ECHO, CROSSDELAY, ER1, ER2, GATE REV, REVRS GATE, KARAOKE 1, KARAOKE 2, KARAOKE 3, CHORUS 1, CHORUS 2, CHORUS 3, CELESTE 1, CELESTE 2, CELESTE 3, FLANGER 1, FLANGER 2, SYMPHONIC, ROTARY SP, TREMOLO, AUTO PAN, PHASER, DISTORTION, OVERDRIVE, AMP SIM, 3-BAND EQ, 2-BAND EQ, AUTO WAH, PITCH CHNG, AURAL EXCT*, TOUCH WAH, WAH+DIST, COMPRESSOR, NOISE GATE, THRU
Selects the variation type, or “NO EFFECT” if no variation effect is required. Refer to the separate “List Book” for brief descriptions of each of the variation types.
* Aural Exciter®is a registered trademark of and
is manufacutured under license from Aphex Systems Ltd.
Type-Specific Variation Parameters
See separate List Book
AT VarCtrl
Aftertouch Variation Control
Settings: -64 +63
This parameter only becomes available when the “VarConnect” parameter (page 93) is set to “INS” (i.e. when the variation stage is connected as an insertion effect). Aftertouch variation control allows one of the selected variation effect param­eters to be controlled in real time via keyboard aftertouch pressure. The parameter which can be controlled is individually preset for each variation effect type (see the separate “List Book”). The “AT VarCtrl” parameter determines to what degree the effect parameter is affected by aftertouch pressure. For example, if the TREMOLO effect is selected aftertouch controls the “LFO Frequency” param­eter. In this case higher positive “AT VarCtrl” values cause increased aftertouch pressure to increase the LFO speed, while higher negative values cause increased aftertouch pressure to decrease the LFO speed. If this parameter is set to “+00” aftertouch control has no effect.
Each of the variation types, selected via the “Type” parameter, above, has a different set of parameters that specify the actual variation effect sound. Refer to the separate “List Book” for information on the individual parameters for each variation type.
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AC1VarCtrl
Assignable Controller 1 Variation Control
Settings: -64 +63
This parameter only becomes available when the “VarConnect” parameter (page 93) is set to “INS” (i.e. when the variation stage is connected as an insertion effect). Assignable Controller variation
control allows one of the selected variation effect parameters to be controlled in real time via assign­able controller 1 (page 54). The parameter which can be controlled is individually preset for each variation effect type (see the separate “List Book”). The “AC1VarCtrl” parameter determines to what degree the effect parameter is affected by the controller. For example, if the TREMOLO effect is selected the controller affects the “LFO Frequency” parameter. In this case higher positive “AC1VarCtrl” values cause increased controller settings to increase the LFO speed, while higher negative values cause increased controller settings to decrease the LFO speed. If this parameter is set to “+00” assignable controller 1 has no effect.
Var Pan
Variation Pan
Settings: L63 C R63
Sets the pan position of the variation effect sound — i.e. the perceived position of the variation effect sound within the stereo sound field. A setting of “L63” sets the variation sound full left, “R63” sets the sound full right, and “C” places the sound in the center. Intermediate settings pan the variation effect sound to corresponding positions in the stereo sound field. This parameter becomes avail­able when the “VarConnect” parameter is set to “SYS” (i.e. when the variation stage is connected as a system effect.)
higher the value, the more variation signal is sent to the chorus stage. If this parameter and the PLAY mode “VarRtn” parameter are both set to values higher than “001”, the output of the variation stage will be sent in corresponding amounts to the input of the chorus stage and the main outputs. This parameter becomes available when the “VarConnect” parameter is set to “SYS” (i.e. when the variation stage is connected as a system effect.)
SendVar➔Rev
Variation-to-Reverb Send Level
Settings: 000 127
Sets the amount of signal sent from the output of the variation effect stage back to the input of the reverb effect stage (see diagram on page 87). The higher the value, the more variation signal is sent to the reverb stage. If this parameter and the PLAY mode “VarRtn” parameter are both set to values higher than “001”, the output of the variation stage will be sent in corresponding amounts to the input of the reverb stage and the main outputs. This parameter becomes available when the “VarConnect” parameter is set to “SYS” (i.e. when the variation stage is connected as a system effect.)
VarConnect
Variation Connection Mode
Settings: INS, SYS
SendVar➔Cho
Variation-to-Chorus Send Level
Settings: 000 127
Sets the amount of signal sent from the output of the variation effect stage back to the input of the chorus effect stage (see diagram on page 87). The
Determines whether the variation effects stage functions as an insertion effect (“INS”) or as a system effect (“SYS”). See the diagrams and explanations on pages 86 and 87 for the difference between these connection modes.
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The Distortion Parameters
Distortion is an excellent way to drastically change a sound — although subtle distortion settings can produce surprisingly delicate variations.
Type
Distortion Type
Settings: THRU, DISTORTION, OVERDRIVE, 3-BAND EQ
Selects the distortion type, or “THRU” if no distortion effect is required. Refer to the separate “List Book” for brief descriptions of each of the distortion types.
Type-Specific Distortion Parameters
See separate List Book
Each of the distortion types, selected via the “Type” parameter, above, has a different set of parameters that specify the actual distortion sound. Refer to the separate “List Book” for information on the individual parameters for each distortion type.
AT DstCtrl
Aftertouch Distortion Control
Settings: -64 +63
example, if the OVERDRIVE effect is selected aftertouch controls the “Drive” parameter. In this case higher positive “AT DstCtrl” values cause increased aftertouch pressure to increase the amount of drive, while higher negative values cause increased aftertouch pressure to decrease the amount of drive. If this parameter is set to “+00” aftertouch control has no effect.
AC1DstCtrl
Assignable Controller 1 Distortion Control
Settings: -64 +63
Assignable Controller variation control allows one of the selected distortion effect parameters to be controlled in real time via assignable controller 1 (page 54). The parameter which can be controlled is individually preset for each distortion effect type (see the separate “List Book”). The “AC1DstCtrl” parameter determines to what degree the effect parameter is affected by the controller. For ex­ample, if the OVERDRIVE effect is selected the controller affects the “Drive” parameter. In this case higher positive “AC1DstCtrl” values cause increased controller settings to increase the amount of drive, while higher negative values cause increased controller settings to decrease the amount of drive. If this parameter is set to “+00” assign­able controller 1 has no effect.
Aftertouch distortion control allows one of the selected distortion effect parameters to be con­trolled in real time via keyboard aftertouch pres­sure. The parameter which can be controlled is individually preset for each distortion effect type (see the separate “List Book”). The “AT DstCtrl” parameter determines to what degree the effect parameter is affected by aftertouch pressure. For
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Dist Part
Distortion Part
Settings: off, on
Turns the distortion effect stage “on” or “off”.
Breath Settings
The Breath Setting includes a number of setting that determine how the VL70­m responds to breath control from a breath controller, a Yamaha WX-series Wind MIDI controller, or MIDI.
Accessing & Editing the Breath Parameters
The BREATH parameters can be accessed and edited from the PLAY mode as follows:
1. Press [BREATH]
Press the [BREATH] button to go to the Breath Setting.
2. Select a Parameter
Use the SELECT [<] and [>] buttons to select the parameter you want to edit (see “The Breath Parameters”, below). The name of the currently selected parameter and its current setting will appear on the top line of the display while the parameter’s current setting appears on the second line. An arrow to the left and/or right of the parameter name indicates that the SE­LECT [<] and/or [>] buttons can be used to select more parameters in the indicated direction.
3. Edit the Selected Parameter
Use the VALUE [-] and [+] buttons to set the value of the selected parameter as required.
4. Repeat As Necessary
Repeat steps 2 and 3 to edit as many parameters as required.
5. Exit When Done
Press ther [EXIT] or [PLAY] button to return to the PLAY mode when you’re finished editing.
Breath Settings
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The Breath Parameters
Breath Mode
Settings: BC/WX, Velocity, Touch EG
Sets the control source to be used for “breath” control. This parameter should be set to “BC/WX” when a breath controller or Yamaha WX-series Wind MIDI Controller is being used (page 18). When set to “Velocity”, breath variation is con­trolled by keyboard initial touch response. When “Touch EG” is selected breath variation is con­trolled by a combination if initial keyboard touch response and aftertouch pressure. Initial key velocity sets the initial breath level, then aftertouch pressure determines the shape of the subsequent breath envelope.
• The icon of the “Breath Mode”, “Breath Control” and “Breath Setting Lock” parameters indicates which “Breath Mode” parameter setting is selected.
Breath Curve
Settings: -16 +16
Determines the relationship between breath control data received from a breath controller, WX-series Wind MIDI Controller, or via the MIDI IN connec­tor, and the actual amount of breath variation applied. Minus settings result in a large breath variation with a relatively small amount of breath pressure applied to the controller, while plus settings required a greater range of input breath control values to produce the same degree of breath variation. The graph at the bottom of the display represents this relationship: the horizontal axis is input breath pressure and the vertical axis is actual breath variation.
Breath Setting Lock
off, on
Breath Control
Settings: BC, Exp
Specifies the MIDI control change number to be used for breath control when breath control is applied from a breath controller, WX-series Wind MIDI Controller, or via the VL70-m MIDI IN connector. When “BC” is selected control change number “02” (breath control) is used for breath copntrol. When “Exp” is selected control change number “11” (expression) is used for breath control. This setting also affects both MIDI and HOST output from the VL70-m.
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Breath Settings
When this parameters is “off” the VL70-m “Breath Mode” parameter (above) will be automatically set to “BC/WX” whenever a MIDI “XG SYSTEM ON” or “VOICE MODE ON” message is received. At the same the “Breath Control” parameter (above) is set to “BC” and the “Breath Curve” parameter (also above) is set to +00". Turn this parameter “on” if you do not want received MIDI messages to affect the breath setting parameters.
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