Yamaha VL1 User Manual

Getting Started
Owner's Manual 1
Getting Started
Owner’s Manual 1
Getting Started
Contents
Precautions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
The Getting Started Manual (this manual) . . . . . . . . . . . . . . . . . . . . . . . . 6
The Feature Reference Manual . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
VL1 Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Essential Concepts for the VL1 User
What Are the Advantages? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
The VL1 Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
The Instrument . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
The Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
The Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
There’s More … . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
The Controls & Connectors . . . . . . . . . . . . . . . 16
A Brief Introduction To the VL1 Interface
Front Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Rear Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Setting Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
System Connections & Preparation
Power Supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Breath Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Foot Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Foot Switches . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Audio Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Headphones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Stereo Sound System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
MIDI Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Power-on Procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Play the Demo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Breath Controller Calibration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Load the Pre-programmed Voice Data . . . . . . . . . . . . . . . . . . . . . . . . . . 31
2
Getting Started
Voice Selection . . . . . . . . . . . . . . . . . . . . . . . . . 34
Selecting & Playing the VL1’s 128 Voices
Using the Voice Directory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
The Pre-programmed VL1 Voices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
The Controllers . . . . . . . . . . . . . . . . . . . . . . . . .38
Natural Musical Nuance and Expressive Control
Physical Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
VL1 Controller Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Controller Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Some Exercises With the AltoSax Controllers . . . . . . . . . . . . . . . . . . . . 42
Controller Envelopes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Other Controller Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Mixing & The Modifiers . . . . . . . . . . . . . . . . . . 48
Creating New Timbres and Original Voices
Mixing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
An Exercise: Remix the Pan Pipes Voice . . . . . . . . . . . . . . . . . . . . . . . . 49
The Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Harmonic Enhancer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Dynamic Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Frequency Equalizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Impulse Expander . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Resonator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .58
Creating the Right Ambience
Modulation Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Feedback Delay Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Reverb Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
3
Getting Started
Precautions
!! PLEASE READ THIS BEFORE PROCEEDING !!
Location
Do not expose the instrument to the following conditions to avoid deformation, discoloration, or more serious damage.
• Direct sunlight (e.g. near a window).
• High temperatures (e.g. near a heat source, outside, or in a car during the daytime).
• Excessive humidity.
• Excessive dust.
• Strong vibration.
Power Supply
• Turn the power switch OFF when the instrument is not in use.
• The power supply cord should be unplugged from the AC outlet if the instrument is not to be used for an extended period of time.
• Unplug the instrument during electric storms.
• Avoid plugging the instrument into the same AC outlet as appliances with high power consumption, such as electric heaters or ovens. Also avoid using multi-plug adaptors since these can result in reduced sound quality and possibly damage.
Turn Power OFF When Making Connections
• To avoid damage to the instrument and other devices to which it is connected (a sound system, for example), turn the power switches of all related devices OFF prior to connecting or discon­necting audio and MIDI cables.
MIDI Connections
• When connecting the VL1 to MIDI equipment, be sure to use high-quality cables made especially for MIDI data transmission.
• Avoid MIDI cables longer than about 15 meters. Longer cables can pick up electrical noise that can causes data errors.
Handling and Transport
• Never apply excessive force to the controls, connectors or other parts of the instrument.
• Always unplug cables by gripping the plug firmly, not by pulling on the cable.
• Disconnect all cables before moving the instru­ment.
• Physical shocks caused by dropping, bumping, or placing heavy objects on the instrument can result in scratches and more serious damage.
Cleaning
• Clean the cabinet and panel with a dry soft cloth.
• A slightly damp cloth may be used to remove stubborn grime and dirt.
• Never use cleaners such as alcohol or thinner.
• Avoid placing vinyl objects on top of the instru­ment (vinyl can stick to and discolor the surface).
Electrical Interference
• This instrument contains digital circuitry and may cause interference if placed too close to radio or television receivers. If this occurs, move the instrument further away from the affected equip­ment.
Data Backup
• The VL1 contains a special long-life battery that retains the contents of its internal memory even when the power is turned OFF. The backup battery should last for several years. When the backup battery needs to be replaced “Change battery!” will appear on the display when the power is turned on. When this happens, have the backup battery replaced by qualified Yamaha service personnel. DO NOT ATTEMPT TO REPLACE THE BACKUP BATTERY YOUR­SELF!
4
Getting Started
• Internal memory data can be corrupted due to incorrect operation. Be sure to save important data to floppy disk frequently so you have a backup to revert to if something happens to damage the data in memory. Also note that magnetic fields can damage data on the disk, so it is advisable to make a second back-up copy of disks that contain very important data, and keep backup disks in a safe place away from stray magnetic fields (i.e. away from speakers, appliances containing mo­tors, etc.).
Handle Floppy Disks and the Disk Drive With
Care
• Use only 3.5” 2HD or 2DD type floppy disks.
• Do not bend or apply pressure to the floppy disk. Do not open the shutter and touch the surface of the floppy disk inside.
• Do not expose the disk to high temperatures. (e.g. direct sunlight)
• Do not expose the disk to magnetic fields. Mag­netic fields can partially or totally erase data on the disk, rendering the disk unreadable.
• To eject a floppy disk, press the eject button slowly as far as it will go then, when the disk is fully ejected, remove it by hand. The disk may not be ejected properly if the eject button is pressed too quickly, or it is not pressed in as far as it will go (the eject button may be­come stuck in a half-pressed position and the disk extends from the drive slot by only a few millimeters). If this happens, do not attempt to pull out the partially ejected disk. Using force in this situation can damage the disk-drive mecha­nism or the floppy disk. To remove a partially ejected disk, try pressing the eject button once again, or push the disk back into the slot and then repeat the eject procedure carefully.
• Do not insert anything but floppy disks into the disk drive. Other objects may cause damage to the disk drive or the floppy disk.
Service and Modification
• The VL1 contains no user serviceable parts. Opening it or tampering with it in any way can lead to irreparable damage and possibly electric shock. Refer all servicing to qualified YAMAHA personnel.
Third-party Software
• Yamaha can not take any responsibility for software produced for this product by third-party manufacturers. Please direct any questions or comments about such software to the manufac­turer or their agents.
YAMAHA is not responsible for damage caused by improper handling or operation.
5
Getting Started
About the Manuals
The VL1 comes with two manuals — Getting Started and Feature
Reference.
The Getting Started Manual (this manual)
The Getting Started manual contains seven chapters that take you through essential information and procedures you will need to know to become familiar with your VL1:
1. VL1 Basics [ Page 8]
Basic concepts you’ll need to understand in order to get the most out of the VL1.
2. The Controls & Connectors [ Page 16]
Brief descriptions of the VL1 controls and connectors, and their functions.
3. Setting Up [ Page 22]
System connections, powering up, playing the demo, calibrating the Breath Controller, and loading the pre-programmed voices.
4. Voice Selection [ Page 34]
Several ways to select and play the VL1’s 128 voices.
5. The Controllers [ Page 38]
The VL1 controllers and how they can be assigned and edited for optimum control.
6. Mixing & The Modifiers [ Page 48]
Customizing the sound to suit your own personal needs.
7. Effects [ Page 58]
An overview of the built-in digital effects that you can use to add depth and ambience to the VL1 sound.
We recommend that you go through the chapters in sequence and actually try out the various operations described. Once you’ve gone through the entire Getting Started manual in this way, you should be familiar enough with the VL1 to need only the VL1 Feature Reference manual in future.
6
Getting Started
The Feature Reference Manual
The Feature Reference manual is the “nuts and bolts” reference for the VL1, individually describing its many functions in detail. The Feature Reference manual is divided into five main sections, each describing the various functions within a particular VL1 edit or utility mode.
1. General Operation [
2. Play Mode [
3. Edit Mode [ Page 21]
4. Utility Mode [ Page 151]
5. Appendix [ Page 177]
Once you have become familiar with the way the VL1 works by going through the Getting Started manual, you should only need to refer to the Feature Reference manual from time to time to get details on functions you’ve never used before, or refresh your memory about functions that you don’t use very often.
Each section of the Feature Reference manual has its own table of contents, so you should be able to locate any particular function quickly and easily. Functions and references can also be located by referring to the index at the back of the manual.
Page 13]
Page 7]
Conventions
The following conventions are used through the VL1 manuals to avoid confusion and make the text easier to read.
Buttons & Controls
Button and control names used on the VL1 panel appear in the text in capital letters within a border: “the [ button”, for example.
Parameter Names
Parameter names and other labels which appear on the VL1 display are printed in the courier typeface for easier identification: for example, “adjust the “Balance” parameter as required”.
Parameter Ranges
An ellipsis is used to indicate a range of parameter values: e.g. “0 … 127”. This minimizes the confusion sometimes caused by the use of a hyphen or dash for this purpose.
7
Getting Started
VL1 Basics
Essential Concepts for the VL1 User
he Yamaha VL1 Virtual Acoustic Synthesizer produces sound in an entirely new way. It has no oscillators or function generators, no
T
generation concepts employed in conventional synthesizers. The VL1 represents the world’s first practical application of computer-based “physi­cal modeling” in musical sound synthesis.
systems or the flight characteristics of aircraft in the design stage, the VL1 simulates the very complex vibrations, resonances, reflections and other acoustic phenomena that occur in a real wind or string instrument. This requires a tremendous amount of computer processing power (weather and aerodynamic modeling require room-filling super computers), and radical advances in microprocessor speed and capability plus some very sophisti­cated Yamaha technology were necessary to achieve the real-time sound generation capabilities exhibited by the ground-breaking VL1 Virtual Acoustic Synthesizer.
preset waveforms or samples. In fact, it uses none of the sound
In the same way that computer models are used to simulate weather
8
Getting Started
What Are the Advantages?
he VL1 offers many advantages in terms of musical performance. Not just in terms of sound, but also in terms of the “behavior” that
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because someone has programmed a certain sound or pattern of behavior into it. The physical model can be programmed to have certain attributes — the length of a pipe or the stiffness of a reed, for example — but the actual sound produced by any configuration can only be accurately deter­mined by playing it. Of course, the same applies to the design of acoustic instruments. Because of its natural acoustic behavior the VL1 is undoubt­edly a little harder to play than conventional synthesizers, but when mas­tered this is the very characteristic that is its greatest strength. The Yamaha VL1 is the most musical synthesizer ever made. A soloist’s dream!
makes acoustic instruments so … well, musical! But this is not
The VL1 sounds better, has more depth, and is more realistic in the musical sense than any other synthesizer system.
Simply pressing a key in the same way does not always produce precisely the same sound. The instrument is responsive and “alive”.
Note-to-note transitions have the same continuity exhibited by acoustic instruments. What goes on in between the notes is just as important musically as the notes themselves.
It has extraordinary expressive capability. Rather than simply controlling parameters like volume or pitch, you can control characteristics such as breath and reed pressure with appropriate complex effects on the timbre of the sound.
9
T
Getting Started
The VL1 Model
he overall VL1 model or “algorithm” consists of three main blocks: the instrument, controllers, and modifiers. In schematic form these blocks are arranged as follows:
One VL "Element"
Controllers (also envelopes)
Instrument
The Instrument
The key block in this algorithm is the instrument, since it is here that the fundamental tone or “timbre” of the sound is defined. The extreme complexity of this portion of the model makes it unsuitable for user programming, so vari­ous instruments for the VL1 are provided in the form of pre-programmed voices. These are primarily woodwind, brass, and string voices, since the VL1’s physi­cal model is capable of most accurately simulating the sound-generating mecha­nism of all three instrument categories.
The instrument model consists primarily of a driver — the reed/ mouthpiece, lip/mouthpiece, or bow/string system — and a resonant sys­tem corresponding to the tube and air column or string.
(the VL has 2 of these)
Modifiers
Sound out.
10
Getting Started
In all these instruments pressure applied here (the driving point) causes vibration which results in sound.
The sound thus produced is amplified and sustained by the body of the instrument.
Reed vibration.
Lip vibration.
Air vibration.
String vibration.
The pitch of the sound is determined by the length of the air column or string, and the timbre is a complex product of the driving source (reed, lip, air, string), the shape of the resonant cavity, the materials from which the instrument is made, etc.
One of the remarkable features of the VL1’s Virtual Acoustic Synthesis
system is that just about any driver can be used with any type of pipe or string.
Drivers Pipes/String
11
Getting Started
The Controllers
The input to an acoustic instrument comes from the player’s lungs, trachea, oral cavity, and lips. In a string instrument it comes from the players arm movement, trans­mitted to the string via a bow. These elements actually form an important part of the sound generating system and, in the VL1 model, are included in the controllers block. The player also influences the sound of the instrument by playing the keys, tone holes, or frets, and this aspect of control constitutes another part of the controllers block. These and other control parameters provided by the VL1 are listed in the illustration below.
In essence, the controller parameters determine how the instrument “plays”. All of these parameters can be assigned to any of the external controllers that can be used with the VL1: breath controller, foot controller, modulation wheels, etc. The pressure param­eter, for example, will normally be assigned to a breath controller so the player can control the dynamics of the instrument by varying the breath pressure applied to the controller — a natural, instinctive way to play wind-instrument voices. At the same time the growl and throat parameters might also be assigned to the breath controller in order to achieve life-like response and effects.
Controls the characteristics
of the "player's" throat or bowing arm.
Pressure
The amount of breath pressure
applied to the reed or mouthpiece,
or bow velocity applied to the string".
Embouchure
The tightness of the lips against
the reed or against each other, or
the force of the bow against the
string.
Pitch
Changes the length of the
air column or string, and thereby
the pitch of the sound.
Throat
Growl
A periodic pressure (bow velocity) modulation which produces the "growl" effect often heard in wind instruments.
Tonguing
Simulates the half-tonguing technique used by saxophone players by changing the "slit" of the reed.
Scream
Drives the entire system into chaotic oscillation, creating effects that can only be achieved with physical modelling technology.
Damping & Absorption
Simulate the effects of air friction
in the pipe or on the string,
and of high-frequency losses
at the end of the pipe or string.
12
Getting Started
The Modifiers
Although you don’t have direct programming access to the VL1 instru­ment block, the modifiers allow a significant degree of control over the final timbre of the voice. The modifiers block consists of 5 sections as shown in the diagram. Although these may appear to be simple effects, they are actually intimately related to the VL1’s sound-producing model and have a significant effect on the sound (the VL1 has a separate effects stage with reverb, delay, and modulations effects — see page 58).
Harmonic Enhancer
The Harmonic Enhancer allows you to
manipulate the harmonic structure of the
In
sound to the extent that you can create
radical timbral variations within the current
instrument “family” (e.g. saxes). [Page 51]
Harmonic Enhancer
Dynamic Filter
This section is similar to the dynamic filters
found in many conventional synthesizers. It
has selectable high-pass, bandpass, band
elimination, and low-pass modes, and a
“wet/dry” balance parameter which allows
delicate variations in the degree of filtration
applied. Another important feature is key-
board cutoff tracking which varies the
cutoff frequency according to the key
played. [Page 54]
Frequency Equalizer
This is a 5-band parametric equalizer with
frequency, Q (bandwidth), and level con-
trol. The equalizer also has pre-EQ high-
and low-pass filters as well as key scaling
capability for precise response control
throughout the instrument’s range. [Page
55]
Dynamic
Filter
Frequency
Equalizer
Impulse
Expander
Resonator
Out
13
Getting Started
Impulse Expander
The Impulse Expander works in conjunction with the Resonator, described
below, to simulate the effect of an instrument’s resonant cavity or sound
box. It can also be used to simulate the acoustic environment in which the
instrument is played. In contrast to the Resonator, the Impulse Expander is
more suited to the simulation of metallic resonances and is thus invaluable
for refining the sound of brass and metal-bodied woodwinds. Other impor-
tant effects are the ability to diffuse sharp attack sounds and to give depth
and realism to vibrato. [Page 56]
Resonator
While the Impulse Expander and even the Harmonic Enhancer tend to give
the sound a metallic quality, the Resonator produces a more woody reso-
nance effect. Careful adjustment of the resonator’s parameters can often
bring a not-quite-right voice to life. [Page 57]
14
Getting Started
There’s More …
n this brief introduction to VL1 basics we’ve only looked at the central physical model which is the key the VL1’s unprecedented
I
sound and musical performance. There’s actually much more to it. To begin with the VL1 actually has two elements which function as independ­ent physical models. Although it is basically a monophonic solo instru­ment, this means that the VL1 can produce two notes at once. More com­monly the two elements are used as layers of a single voice.
Element 1
Controllers
Instrument Modifiers
Element 2
Controllers
Instrument Modifiers
There’s also an extensive range of other functions and features that are similar to those you may be familiar with from conventional synthesiz­ers. There are, for example, a range of programmable envelopes that can be applied to most of the controllers in addition to real-time player con­trol. And, of course, there’s a comprehensive selection of MIDI, disk, and other utility functions that give the VL1 maximum versatility and conven­ience.
Now that you understand the basics, dive in and find out what the VL1 can really do.
Effects
Sound out.
15
Getting Started●The Controls & Connectors
The Controls & Connectors
A Brief Introduction To the VL1 Interface
The following brief descriptions of the VL1 controls and connectors should help you to understand the overall logic of the interface.
q MODE Buttons
w
C Button
!8
PHONES Jack
@0
Floppy Disk Drive
!5
OCTAVE _
and + Buttons
!9
Breath Controller Jack
r
DOWN UP
OCTAVE
VOLUME Control
LR
12
OUTPUT
FOOT CONTROLLER
MODE
PLAY
EDIT UTILITY COPY STORE
COMPARE
VOLUME CS1 CS2
1
FOOT SWITCH
e
S Button
t
Control Sliders
2
IN THRU
– and
OUT MIDI
F1 F2 F3 F4 F5 F6 F7 F8 CONT
PHONES
BREATH
PITCH MODULATION 1 MODULATION 2
!6
π Wheel
16
!7
and Wheels
u
¡ through
Function Buttons
Getting Started●The Controls & Connectors
Front Panel
y LCD Display & ÷ Control
i Data Dial
!0
= and - Buttons
The Controls & Connectors
q MODE Buttons
The P, E, and U buttons select the corresponding VL1 modes. The PLAY mode lets you select and play voices, the EDIT mode gives you programming access to the VL1’s voice and controller parameters, and the UTILITY mode includes MIDI, disk, system and other functions that are essential for general operation.
w C Button
This button is used to copy voice parameters for fast, efficient editing.
Feature Reference page 25.
e S Button
Used to store edited data to an internal memory location.
Feature Reference page 28.
POWER
ON / OFF
A
B
C
D
E
F
G
H
1
2
3
4
5
6
7
INCDEC
ENTEREXIT
E1
9
ALL
E2
10
HE
E1
ELEMENT ON / OFFELEMENT SELECT
11
DF
MODIFIER ON / OFF
E2
ALL
MOD
EFFECT ON / OFF
12
13
14
EQ
IE
RSN
8
FBD
REV
15
16
!2
Bank a through
h Buttons
!3
Voice Number 1
through ^ Buttons
o
Cursor Buttons
!1
] and [ Buttons
!4
Keyboard
17
Getting Started●The Controls & Connectors
r VOLUME Control
Adjusts the volume of the sound delivered via the rear-panel OUTPUT L and R jacks as well as the PHONES jack.
Getting Started page 25.
t – and Control Sliders
These controls can be assigned to a range of controller parameters for real-time expressive control.
Getting Started page 47. Feature Reference page 19.
y LCD Display & ÷ Control
This large multi-function liquid crystal display panel shows all parameters and prompts you need to operate the VL1 with optimum ease and efficiency.
Use the ÷ (contrast) control located near the lower right-hand corner of the display to achieve the best display visibility (LCD visibility varies greatly with viewing angle and lighting).
Getting Started page 34. Feature Reference page 14.
u ¡ through Function Buttons
The functions of these buttons depend on the selected mode. They are used to engage a function indicated on the display immediately above the button, select a page of parameters, scroll through a list of parameters, and more.
Getting Started page 26. Feature Reference page 9.
i Data Dial
The data entry dial provides a fast, efficient way to cover a broad range of voice numbers when, for example, you’re looking for a voice but don’t know the voice number. It’s also handy for making large value changes in any of the edit modes.
The data dial is “speed sensitive”, allowing accurate single step selection when rotated slowly as well as large value “jumps” when rotated quickly.
Getting Started page 35. Feature Reference page 16.
o Cursor Buttons
These 4 buttons move the “cursor” around the display screen, highlighting the various items that are available for selection or parameters that are available for editing (the VL1 cursor appears as a dark block with inverse characters).
Getting Started page 32. Feature Reference page 10.
!0 = and - Buttons
Used to select voices and edit parameter values in any of the VL1 edit modes. Either button can be pressed briefly for single stepping in the specified direction, or held for continuous scrolling. These buttons are also used to respond “Yes” or “No” to the “Are you sure?” confirmation prompt when saving, loading data.
Getting Started page 35. Feature Reference page 16.
!1 ] and [ Buttons
The ] button can generally be used to exit from any sub-mode or function, while the [ button is used to engage a variety of modes and functions.
Getting Started page 27. Feature Reference page 10.
18
Getting Started●The Controls & Connectors
!2 Bank a through h Buttons
The VL1 has 128 internal voice memory locations arranged in 8 banks of 16 voices each. These buttons select the voice bank from which an individual voice will be se­lected.
Getting Started page 35. Feature Reference page 15.
!3 Voice Number 1 through ^ Buttons
The voice number buttons are used in conjunction with the bank buttons to select any of the VL1’s 128 internal voice memory locations. When editing voice parameters they are also used to select and mute elements, an to turn effects and modifiers on or off.
Getting Started page 35. Feature Reference page 15.
!4 Keyboard
The VL1 has a 49-key keyboard that is both velocity and after-touch sensitive for broad, intimate expressive control.
!5 OCTAVE _ and + Buttons
Shift the pitch of the keyboard up or down one octave. A utility “Octave Hold” function (page 153 of the Feature Reference manual) provides two modes: shift only while the button is held, or press once to shift and again to release. MIDI note output data is also shifted.
!6 π Wheel
This self-centering pitch wheel allows realistic upward and downward pitch bends.
The Controls & Connectors
!7 and Wheels
Can be assigned to any of the VL1’s extensive range of controller parameters for extraordinary expressive control.
Getting Started page 41.
!8 PHONES Jack
Accepts a standard pair of stereo headphones (1/4" stereo phone plug) for headphone monitoring of the VL1 sound without the need for external amplification equipment.
Getting Started page 23.
!9 Breath Controller Jack
Plug the Yamaha BC2 Breath Controller supplied with the VL1 in here (an optional BC1 Breath Controller may also be used).
Getting Started page 23.
@0 Floppy Disk Drive
The VL1’s built-in floppy disk drive allows easy, economical, high-volume storage of voice data. The disk-in-use indicator below the drive slot lights while any disk opera­tion is in progress (
NEVER attempt to remove a disk or turn the power off while a disk operation is in progress). The eject button, also below the disk slot, is used to remove disks from the drive.
Feature Reference page 162.
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