This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not
expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s
supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC
authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B”
digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a
residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio
frequencies and, if not installed and used according to the instructions found in the user’s manual, may cause interference harmful to
the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all
installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”,
please try to eliminate the problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in
to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact the your local retailer authorized to distribute this type of
product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division,
6600 Orangethorpe Ave, Buena Park, CA 90620
The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
*
CANADA
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.
• This applies only to products distributed by Yamaha Canada Music Ltd.
• Ceci ne s’applique qu’aux produits distribués par Yamaha Canada Musique Ltée.
NEDERLAND / THE NETHERLANDS
• Dit apparaat bevat een lithium batterij voor geheugen back-up.
• This apparatus contains a lithium battery for memory back-up.
• Raadpleeg uw leverancier over de verwijdering van de batterij
op het moment dat u het apparaat ann het einde van de
levensduur afdankt of de volgende Yamaha Service Afdeiing:
Yamaha Music Nederland Service Afdeiing
Kanaalweg 18-G, 3526 KL UTRECHT
Tel. 030-2828425
• For the removal of the battery at the moment of the disposal at
the end of the service life please consult your retailer or Yamaha
Service Center as follows:
Yamaha Music Nederland Service Center
Address: Kanaalweg 18-G, 3526 KL UTRECHT
Tel: 030-2828425
• Gooi de batterij niet weg, maar lever hem in als KCA.
• Do not throw away the battery. Instead, hand it in as small
chemical waste.
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig håndtering.
Udskiftning må kun ske med batteri af samme fabrikat og
type. Levér det brugte batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd samma
batterityp eller en ekvivalent typ som rekommenderas av
apparattillverkaren. Kassera använt batteri enligt fabrikantens
instruktion.
VAROITUS
Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda
paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin.
Hävitä käytetty paristo valmistajan ohjeiden mukaisesti.
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power supply
(adapter). DO NOT connect this product to any power
supply or adapter other than one described in the manual, on
the name plate, or specifically recommended by Yamaha.
WARNING: Do not place this product in a position where
anyone could walk on, trip over ,or roll anything over power
or connecting cords of any kind. The use of an extension cord
is not recommended! IF you must use an extension cord, the
minimum wire size for a 25' cord (or less ) is 18 AWG. NOTE:
The smaller the AWG number ,the larger the current handling
capacity. For longer extension cords, consult a local electrician.
This product should be used only with the components
supplied or; a cart, rack, or stand that is recommended by
Yamaha. If a cart, etc., is used, please observe all safety
markings and instructions that accompany the accessory
product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be
correct at the time of printing. However, Yamaha reserves
the right to change or modify any of the specifications
without notice or obligation to update existing units.
This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss.
DO NOT operate for long periods of time at a high volume
level or at a level that is uncomfortable. If you experience
any hearing loss or ringing in the ears, you should consult an
audiologist.
IMPORTANT: The louder the sound, the shorter the time
period before damage occurs.
Some Yamaha products may have benches and / or accessory
mounting fixtures that are either supplied with the product or
as optional accessories. Some of these items are designed to
be dealer assembled or installed. Please make sure that
benches are stable and any optional fixtures (where applicable) are well secured BEFORE using.
Benches supplied by Yamaha are designed for seating only.
No other uses are recommended.
products and the production methods used to produce them,
meet these goals. In keeping with both the letter and the
spirit of the law, we want you to be aware of the following:
Battery Notice:
This product MAY contain a small non-rechargeable battery
which (if applicable) is soldered in place. The average life
span of this type of battery is approximately five years.
When replacement becomes necessary, contact a qualified
service representative to perform the replacement.
This product may also use “household” type batteries. Some
of these may be rechargeable. Make sure that the battery
being charged is a rechargeable type and that the charger is
intended for the battery being charged.
When installing batteries, do not mix batteries with new, or
with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect installation may
result in overheating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery.
Keep all batteries away from children. Dispose of used
batteries promptly and as regulated by the laws in your area.
Note: Check with any retailer of household type batteries in
your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for
some reason its useful life is considered to be at an end,
please observe all local, state, and federal regulations that
relate to the disposal of products that contain lead, batteries,
plastics, etc. If your dealer is unable to assist you, please
contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the rear of the product. The
model number, serial number, power requirements, etc., are
located on this plate. You should record the model number,
serial number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of
your purchase.
NOTICE:
Service charges incurred due to a lack of knowledge relating
to how a function or effect works (when the unit is operating
as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please
study this manual carefully and consult your dealer before
requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe
and environmentally friendly. We sincerely believe that our
PLEASE KEEP THIS MANUAL
92-BP
Model
Serial No.
Purchase Date
TONE GENERATOR
OWNER'S MANUAL
BEDIENUNGSANLEITUNG
MODE D'EMPLOI
ENGLISH
DEUTSCH
FRANÇAIS
Welcome to the MU100
Welcome to the MU100
Congratulations and thank you for purchasing the Yamaha MU100 Tone
Generator!
The MU100 is an advanced tone generator providing an amazing total of
1313 high-quality Voices, full General MIDI compatibility — including
Yamaha’s XG — plus flexible computer interfacing in a compact, easyto-use half-rack unit.
With the convenient built-in host computer interface and MIDI termi-nals, the MU100 is ideal for any computer music system — from connection to a simple laptop to integration in a complete MIDI studio. With its
large LCD and the intuitive graphic controls on the display, the MU100 is
remarkably easy to use.
The MU100 also features completely independent dual MIDI inputs, 32Part multi-timbral capacity and full 64-note polyphony for playback of
even the most sophisticated song data. A special Performance mode
gives you flexible four-Voice operation, for live performance applications.
Also built into the system are six digital multi-effects and two EQ sections (one per-part, and one overall), which give you enormous versatility
in “sweetening” the sound. What’s more, the MU100 provides a host of
comprehensive, yet easy-to-use editing tools for getting just the sound you
need.
The MU100 has a convenient A/D input that allows you to connect a microphone, electric guitar or other instrument, and mix those signals with
the MU100’s Voices. A plug-in connector is also built into the MU100 for
easy integration with the XG Plug-in System.
* Company names and product names in this Owner’s Manual are the trade-
marks or registered trademarks of their respective companies and are
hereby acknowledged.
6
How to Use This Manual
Unpacking
Your MU100 package should include the items listed below. Make sure that
you have them all. Also, write do wn the serial number of your MU100 in the
box below, for future reference.
MU100Serial No.:
PA-5B AC Power Adaptor*
Owner’s Manual
CD-ROM “XGtools”
* Power supply recommendation may vary from country to country.
Please check with your nearest Yamaha dealer for further details.
Unpacking
GM System Level 1
“GM System Level 1” is a standard specification that defines the arrangement of voices in a tone generator and its MIDI functionality, ensuring
that data can be played back with substantially the same sounds on any
GM-compatible tone generator, regardless of its manufacturer or model.
Tone generators and song data that meet the “GM System Level 1” bear
this GM logo.
XG
“XG” is a tone generator format that expands the voice arrangement of the
“GM System Level 1” specification to meet the ever-increasing demands
of today’s computer peripheral environment, providing richer expressive
power while maintaining upward compatibility of data. “XG” greatly expands “GM System Level 1” by defining the ways in which voices are expanded or edited and the structure and type of effects.
When commercially available song data bearing the XG logo is played
back on a tone generator which bears the XG logo, you will enjoy a full
musical experience that includes unlimited expansion voices and effect
functions.
About the XG Plug-in System
This system offers powerful expansion and upgrade capabilities for XGPlug-in-compatible tone generators.
The XG Plug-in System enables you to equip the tone generator with the
latest and most sophisticated technology, ensuring that you keep pace with
the rapid and multi-faceted advance in modern music production.
How to Use This Manual
7
TABLE OF CONTENTS
Table of Contents
Welcome to the MU100.......................................................................................................... 6
Index .............................................................................................................................. 177
Table of Contents
11
How to Use This Manual
How to Use This Manual
You are probably eager to try out your new MU100 Tone Generator right
away and hear what it can do, rather than have to read through a lot of in-
structions before you can even get a sound out of it.
The structure of the manual is very straightforward. You can approach it in
a linear manner, reading through from beginning to end, or on an “on-de-
mand” basis, going directly to the information you need as you need it.
However, to get the most out of your MU100, we strongly suggest that you
read the following sections in the order given:
1) Precautions
This gives you important information on how to care for your new
MU100, how to avoid damaging it, and how to ensure long-term, reliable operation.
2) The MU100 — What It Is and What It Can Do
This briefly provides an overview of the functions and features of the
MU100 and offers some important hints on how you can use it effectively. It also provides convenient page references so that you can easily find out about features and functions of interest.
3) The Controls of the MU100
This section introduces you to the panel controls and connectors.
4) Guided T our
This is perhaps the most important and valuable section of the manual.
It gets you started using your new MU100, helping you set up the instrument and play it — and it introduces you to virtually all of the important functions and features. The hands-on experience you gain in
this section will help you quickly master the instrument and aid you in
navigating the more detailed sections of the manual.
5) Setting Up the MU100 in Your Music System;
Using the MU100 with a Computer or Sequencer
These sections (within the Tutorial) provide all you need to know to effectively integrate the MU100 into your present computer music system.
6) Reference
Once you’re familiar with everything above, lightly go over this comprehensive guide to all editing functions. You won’t need (or want) to
read everything at once, but it is there for you to refer to when you
need information about a certain feature or function.
7) Appendix
Use the sections in the Appendix as necessary. For example, the Index
will come in handy when you need to quickly find information on a
specific topic. Other sections, such as the Glossary , Troubleshooting,
Installing the optional XG Plug-in System and Error Messages provide additional useful information.
8) Sound List & MIDI Data booklet
This separate booklet features lists of the Performances, Voices, drum
sounds, effect types and parameters, as well as details on all relevant
MIDI messages and data.
12
How to Use This Manual
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical
shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
• Do not open the instrument or attempt to disassemble the internal parts
or modify them in any way. The instrument contains no user-serviceable
parts. If it should appear to be malfunctioning, discontinue use
immediately and have it inspected by qualified Yamaha service
personnel.
• Do not expose the instrument to rain, use it near water or in damp or wet
conditions, or place containers on it containing liquids which might
spill into any openings.
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is
a sudden loss of sound during use of the instrument, or if any unusual
CAUTION
smells or smoke should appear to be caused by it, immediately turn off
the power switch, disconnect the adaptor plug from the outlet, and have
the instrument inspected by qualified Yamaha service personnel.
• Use the specified adaptor (PA-5B or an equivalent recommended by
Yamaha) only. Using the wrong adaptor can result in damage to the
instrument or overheating.
• Before cleaning the instrument, always remove the electric plug from
the outlet. Never insert or remove an electric plug with wet hands.
• Check the electric plug periodically and remove any dirt or dust which
may have accumulated on it.
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage
to the instrument or other property. These precautions include, but are not limited to, the following:
• Do not place the AC adaptor cord near heat sources such as heaters or
radiators, and do not excessively bend or otherwise damage the cord,
place heavy objects on it, or place it in a position where anyone could
walk on, trip over, or roll anything over it.
• When removing the electric plug from the instrument or an outlet, always
hold the plug itself and not the cord.
• Do not connect the instrument to an electrical outlet using a multipleconnector. Doing so can result in lower sound quality, or possibly cause
overheating in the outlet.
• Unplug the AC power adaptor when not using the instrument, or during
electrical storms.
• Before connecting the instrument to other electronic components, turn
off the power for all components. Before turning the power on or off for
all components, set all volume levels to minimum.
• Do not expose the instrument to excessive dust or vibrations, or extreme
cold or heat (such as in direct sunlight, near a heater, or in a car during
the day) to prevent the possibility of panel disfiguration or damage to
the internal components.
• Do not use the instrument near other electrical products such as
televisions, radios, or speakers, since this might cause interference which
can affect proper operation of the other products.
• Do not place the instrument in an unstable position where it might
accidentally fall over.
• Before moving the instrument, remove all connected adaptor and other
cables.
• When cleaning the instrument, use a soft, dry cloth. Do not use paint
thinners, solvents, cleaning fluids, or chemical-impregnated wiping
cloths. Also, do not place vinyl, plastic or rubber objects on the
instrument, since this might discolor the panel or keyboard.
• Do not rest your weight on, or place heavy objects on the instrument,
and do not use excessive force on the buttons, switches or connectors.
• Do not operate the instrument for a long period of time at a high or
uncomfortable volume level, since this can cause permanent hearing
loss. If you experience any hearing loss or ringing in the ears, consult a
physician.
■REPLACING THE BACKUP BATTERY
• This instrument contains a non rechargeable internal backup battery
which permits internal data to remain stored even when the power is off.
When the backup battery needs replacing, the message "Battery Low!"
will display in the display. When this happens, immediately back up
your data (using an external device such as the floppy disk-based
Yamaha MIDI Data Filer MDF3), then have qualified Yamaha service
personnel replace the backup battery.
• Do not attempt to replace the backup battery yourself, in order to prevent
the possible serious hazards. Always have qualified Yamaha service
personnel replace the backup battery.
• Never place the backup battery in a location that a child can reach, since
a child might accidentally swallow the battery. If this should happen,
consult a physician immediately.
■SAVING USER DATA
• Save all data to an external device such as the Yamaha MIDI Data Filer
MDF3, in order to help prevent the loss of important data due to a
malfunction or user operating error.
Yamaha cannot be held responsible for damage caused by improper
use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
PRECAUTIONS
13
The Controls of the MU100
Front Panel
The Controls of the MU100
1
34
2
1 A/D INPUT
For connection of a microphone, electric guitar or other electronic instruments
(stereo 1/4” plug).
2 A/D INPUT level control
For control of the level of the A/D input.
3 PHONES jack
For connection to a set of stereo headphones (Stereo Mini-pin).
4 POWER/VOL control
Controls the power off/on functions as well as adjusts the overall volume of
the MU100.
The Controls of the MU90R
15
The Controls of the MU100
56A
D
E
F
789
0
B
C
5 PLAY button
For entering the Play mode and switching among the different Play displays.
(See page 40.)
6 EDIT button
For entering the Edit mode. (See page 52.)
7 UTIL (UTILITY) button
For entering the Utility mode. (See page 31.)
8 MODE button
For entering the Sound Module mode. (See page 39.)
9 EFFECT button
For entering the Effect Edit mode. (See page 79.)
: EQ button
For entering the EQ Edit mode. (See page 84.)
A MUTE/SOLO button
Pressing this alternately mutes or solos the selected Part. (See page 85.)
16
B ENTER button
For calling up menu items in the display and for executing certain functions
and operations. Double-clicking this (pressing it twice quickly) calls up the
Show Exclusive function. (see page 159.)
C EXIT button
For leaving various display pages and returning to previous displays. Also for
canceling certain functions and operations.
The Controls of the MU90R
The Controls of the MU100
D PART -/+ buttons
For selecting different Parts. In the Eff ect Edit mode, these can be used to
switch among the different effects. Pressing these together alterna tely switches
between All Part and Single Part control. (See page 40.)
E SELECT </> buttons
For selecting the various menu items, parameters and controls on the display.
F VALUE -/+ buttons
For changing the value of a selected parameter or control.
Hint
You can rapidly move through the values by holding down one of the [VALUE
buttons. You can move even more rapidly by holding down one button and then pressing and holding down the other. For example, to rapidly advance (increase) the value,
hold down the [VALUE
-
] button.
+
] button and simultaneously press and hold down the [VALUE
-/+
]
The Controls of the MU90R
17
The Controls of the MU100
Rear Panel
OUTPUT INPUT
L
R
THRU
MIDI
OUTI N-A
I N-B
HOST SELECT
MIDI Mac
PC-2 PC-1
TO HOST
SER NO.
DC IN
123456
1 MIDI THRU, MIDI OUT and MIDI IN A/B terminals
For connection to other MIDI devices, such as a MIDI keyboard, tone generator, sequencer , or to a computer that has a MIDI interface. MIDI IN A and B are
independent MIDI ports, allowing full 32-channel MIDI input. MIDI OUT is
for data dumps to another MIDI device, while MIDI THR U is for “daisy-chain”
connection of additional MU100s or other MIDI instruments. (See page 33 for
more information on MIDI connections.)
2 HOST SELECT switch
For selecting the type of host computer. (See page 35.)
3 TO HOST terminal
For connection to a host computer that does not have a MIDI interface. (See
page 35.)
4 DC IN jack
For connection to the PA-5B AC power adaptor.
5 OUTPUT L, R jacks (Left, Right)
For connection to a stereo amplifier/speaker system.
6 INPUT L, R jacks (Left, Right)
For connection between tone generator modules, CD players or other external
audio devices.
Effectors and equalizers cannot be applied to a signal that is input through
these jacks.
18
The Controls of the MU90R
The MU100 — What It Is and What It Can Do
The MU100 — What It Is and What It Can Do
What It Is...
The MU100 is a full-featured and easy-to-use tone generator, that provides an
unprecedented wealth of Voices and expressive sonic control. It features full
General MIDI Level 1 compatibility with 128 General MIDI Voices and 9 drum
Voices. It also provides new XG compatibility , with a huge total of 1267 Voices
and 46 drum Voices.
The MU100 has 64-note polyphony and is 32-Part multi-timbral. In other
words, the MU100 has 32 different P arts, each with its o wn Voice, so that up to
32 different Voices can be sounded simultaneously. Since the MU100 f eatures
dual MIDI input ports (A and B), 16 Parts can be played from one MIDI port and
the remaining 16 from the other port.
Additional A/D Par ts let you connect up to two exter nal signals — such as a
microphone, electric guitar or CD player — and mix them with the MU100’s
Voices through stereo input jack.
The MU100 also has a TO HOST terminal for easy interfacing with a computer, allo wing you to play the Voices using your favorite music softwar e. This
is where the advanced multi-timbral capabilities come in, letting you playing
sophisticated arrangements using up to 32 different Voices at the same time.
Although Voices cannot be directly edited, the various Part controls and Edit
mode give you tools for transforming or customizing the sound of the Voices.
What’s mor e, the MU100 has a built-in multi-eff ect processor, with six independent digital effect “units” for enhancing the sound.
The MU100 also features a special Performance mode, in which four Parts
are played simultaneously over a single MIDI channel. Connected to a MIDI
keyboard, this effectively gives you four tone generators in one. The MU100
gives you 100 f actory-programmed Preset Performances plus 100 Internal Performance locations for storing your own original Performances.
About General MIDI
General MIDI is a new addition to the worldwide MIDI standard. MIDI, as
you know, stands for Musical Instrument Digital Interface, and makes it
possible for various electronic musical instruments and other devices to “communicate” with each other. For example, by connecting a sequencer to the
MU100’s MIDI IN terminal, you could play back a song on the sequencer
using the Voices of the MU100.
So, where does General MIDI fit in all of this? One of the most important
features of General MIDI is in the standardization of Voices. This means that a
song recorded in the General MIDI format can be played back on any General
MIDI compatible tone generator and sound just as the composer intended. For
The MU100 — What It Is and What It Can Do
19
The MU100 — What It Is and What It Can Do
example, if there is an alto sax solo in the song, it will be played by an alto sax
Voice on the General MIDI tone generator (and not by a tuba or harpsichord!).
Since the MU100 is fully compatible with General MIDI, you can take advantage of the vast wealth of musical material recorded in that format.
About XG format
The new XG format is an extension of General MIDI, and provides a number of
significant improvements and enhancements. XG-compatible song data takes
advantage of the e xtensiv e MIDI control and built-in effects of the MU100 (and
other MU-series instruments).
To take grea test advantage of the powerful capabilities of XG, we recommend using XG-compatible instruments and software. For example, XG-compatible keyboards such as the Yamaha CBX-K2 keyboard and software gi ve you
direct controls for accessing the full expressive potential of the MU100’s XG
Voices and the XG-related parameters.
What It Can Do...
Here are a few ideas on how you can use the MU100. The list below is not
comprehensive, but is meant to be a general guide to the possibilities and provide a starting point or springboard for your own creative ideas and explorations.
Using With a MIDI Keyboard
Use the MU100 as a supplementary tone generator with your MIDI keyboard and play the Voices of both instruments in a layer together. Or , use the
convenient Perf ormance mode, and play four Voices on the MU100 a t once.
You can split the four Voices across the keyboard, playing each from a different register. Or you can create sophisticated velocity splits, in which a
different Voice is heard depending on how strongly you play the keyboard.
Or use keyboard and velocity splits together for even greater flexibility.
20
The MU100 — What It Is and What It Can Do
The MU100 — What It Is and What It Can Do
Using with the XG Plug-in System
The MU100 is equipped with a connector that supports the XG Plug-in System. The system currently (as of September 1998) consists of three easy-touse plug-in boards: the PLG100-DX, PLG100-VL and PLG100-VH.
A vast range of features like Vir tual Acoustic Sound Synthesis, dynamic
sound effects, powerful FM synthesis voices, vocal harmonies and editing
features enhance the functionality of the MU100 without complicated setups and wiring. The XG Plug-in System provides a seamless, fully integrated solution to help you create the ultimate studio environment.
Using With a Computer or Sequencer
Home Studio Setup
The MU100 integrates instantly and easily into any existing setup. If you have a
MIDI keyboard, computer and sequencing software, the MU100 with its high-quality Voices and multi-timbral capabilities can expand your home studio system.
Carry It With You
If you have a laptop computer (and sequencing software), simply connect the
MU100, plug in some headphones and you’ve got a complete, high-powered
music making system that’ s ready to go wherever you go. Use it for composing,
arranging, practicing or making/playing demos for your band.
Use It at a Gig
Similarly , you can connect a laptop or a MIDI data filer and playback song data with
the MU100’s Voices. Plug a microphone into one of the A/D inputs and a guitar into
the other, and you can mix your own live performance with the sequencer tracks.
Multimedia
Since it’s compatible with General MIDI and XG, the MU100 is a natural for
multimedia applications. Bring it with you to a presentation — since the computer interface is built-in to the MU100, it hooks up instantly and easily to the
computer’ s serial port or printer port, without the need for any other equipment.
The MU100 — What It Is and What It Can Do
21
The MU100 — What It Is and What It Can Do
About the Modes of the MU100
The MU100 has two main operating modes: Multi and Performance. In Multi
mode, the MU100 is a 32-Part multi-timbral tone generator; in Performance
mode, the MU100 effectively functions as four tone generators controlled
over a single MIDI channel.
Which mode the MU100 is in depends on the selected Sound Module
mode. If XG, TG300B or C/M are selected, the MU100 automatically sets
itself to the Multi mode. When PFM is selected, the MU100 is in the Performance mode. (For information on selecting the Sound Module mode, see
page 156.)
Each mode provides compatibility with different music software and hardware.
XG:This mode provides the full potential of the MU100, giving you
access to the 1074 XG Voices.
TG300B: This mode provides compatibility with the GM-B mode of the
TG300 Tone Generator.
C/M:This mode provides compatibility with most computer music soft-
ware not supported by the other two Multi modes.
PFM:This mode (Performance) lets you play four V oices simultaneously
over a single MIDI channel. (For more information on using the
Performance mode, see page 39.)
The bottom right of the display indicates the currently selected Sound Module mode.
XG
TG300B
C/M
PERFORM
Selected Sound Module mode.
NOTE
When set to the TG300B mode, the MU100 may not be able to play TG300-specific
song data with complete accuracy. However, MIDI data designed for other computer music tone generators is compatible with the MU100.
22
The MU100 — What It Is and What It Can Do
Play Modes and the Part Controls
Once the operating mode of the MU100 is set (Multi or Performance), there
are two main ways you can use the MU100: playing and editing. In the Play
modes, you play the Voices; in the various Edit modes, you change their
settings.
Within the Play modes are the Part controls. These let you make basic
settings for the Parts. The Single Part controls allow you to make independent settings for each Part, while the All P art controls allow you to change
the overall settings of all Parts. (See pages 96 and 98 for more information.)
The MU100 has several different Edit modes, each with various menus and
operations:
Part Edit Mode
The Part Edit mode allows you to change certain settings for each individual
Part, such as those of the Filter, EG (Envelope Generator), and many other
settings. The internal Voices can be sounded during editing, allowing you to
hear the effects of your edits.
Modes and Function Tree
Utility Mode
The Utility mode lets you set functions related to the overall operation of the
MU100, such as Master T une, display Contrast and reception of certain MIDI
messages that affect the entire instrument. Included also are miscellaneous
operations, such as sending bulk data to a data storage device, initializing of
the MU100 settings, and playing the special Demo song.
The MU100 — What It Is and What It Can Do
23
Modes and Function Tree
Modes and Function Tree
(Without a plug-in board installed)
[PLAY]
[PLAY]
Multi Play Mode
[SELECT </>] Multi Part Control
[SELECT </>] Multi All Part Control
[EDIT]
( When the sound module mode is “XG”, “TG300B”, or “C/M”)
[PART++-]
Multi Part Edit Mode
[SELECT <] Filter Edit [ENTER]
[SELECT </>] EG Edit [ENTER]
[SELECT </>] EQ Edit (Only when Normal or VL Part is selected.) [ENTER]
[SELECT </>] Drum Setup Edit (Only when Drum Part is selected.)
[SELECT </>] Vibrato Edit [ENTER]
[SELECT >] Others Edit [ENTER]
Performance Play Mode (
[SELECT </>] Performance Control
[PART++-]
When the sound module mode is ”PFM”)
[ENTER]
P. 95
P. 96
P. 98
P. 100
P. 100
P. 102
P. 105
P. 114
P. 106
P. 107
P. 119
P. 120
24
[SELECT </>] Performance Part Control
[EDIT]
Performance Edit Mode
[SELECT <] Common Edit [ENTER]
[SELECT </>] Part Edit [ENTER]
[SELECT </>] Copy [ENTER]
[SELECT </>] Store [ENTER]
[SELECT >] Recall [ENTER]
The MU100 — What It Is and What It Can Do
[SELECT <] Filter Edit [ENTER]
[SELECT </>] EG Edit [ENTER]
[SELECT </>] EQ Edit [ENTER]
[SELECT </>] Vibrato Edit [ENTER]
[SELECT >] Others Edit [ENTER]
P. 121
P. 123
P. 123
P. 126
P. 127
P. 127
P. 127
P. 127
P. 127
P. 129
P. 130
P. 132
Modes and Function Tree
[UTIL]
[MODE]
[EFFECT]
Utility Mode
[SELECT <] System Setup [ENTER]
[SELECT </>] Dump Out [ENTER]
[SELECT </>] Initialize [ENTER]
[SELECT >] Demo Song Play [ENTER]
Sound Module Mode
[SELECT <] or [VALUE-] XG
[SELECT </>] or [VALUE+/-] TG300
[SELECT </>] or [VALUE+/-] C/M
[SELECT >] or [VALUE+] PFM
Effect Mode
[SELECT <] Reverb Edit [ENTER]
[SELECT </>] Chorus Edit [ENTER]
[SELECT </>] Variation Edit [ENTER]
[SELECT </>] Insertion 1 Edit [ENTER]
P. 143
P. 144
P. 148
P. 152
P. 155
P. 156
P. 156
P. 156
P. 156
P. 156
P. 133
P. 134
P. 135
P. 136
P. 138
[SELECT >] Insertion 2 Edit [ENTER]
[EQ]
Equalizer Mode
: Mode
: Submode
Push on the SELECT buttons either < or > for SELECT < / >.
Push on the PART + and - simultaneously for PART ++ -.
The MU100 — What It Is and What It Can Do
P. 138
P. 142
25
26
The MU100 — What It Is and What It Can Do
G
When using your MU100 for the first time, read through this
short section of the manual. It guides you step-by-step in using many of the basic operations: setting the instrument up,
connecting it properly to other equipment, and — most importantly — playing it. It also introduces you to most of the
other, advanced features and operations of the instrument —
enabling you to quickly and effectively get the most out of
your new MU100.
Other setup examples are covered in later sections; for example, setting up
for use with a computer is on page 35. Once you’ve set up the MU100, we
urge you to play the Demo song (page 31) and hear what the instrument is
capable of.
What You’ll Need
☛The MU100 and the included PA-5B power adaptor.
☛A MIDI keyboard, electronic piano, or any instrument that can output
MIDI data.
☛An amplifier/speaker system, preferably stereo. Alternately, you can use
a set of stereo headphones.
☛Audio connecting cables.
☛A MIDI cable.
Making the Connections
CAUTION!
Before making any connections, turn all related equipment off, and make sure the
MU100 power adaptor is not connected to an electrical outlet.
Operation
1 Connect the MIDI cable.
Connect the MIDI OUT terminal of the MIDI keyboard to the
MIDI IN-A of the MU100 (as shown in the illustration).
2 Connect the audio cables.
Connect the L and R OUTPUT jacks of the MU100 to the appropriate inputs on the amplifier speaker system (as shown in
the illustration).
•If you are using stereo headphones, connect them to the front
panel PHONES jack.
28
Guided Tour
Setting Up Your MU100
3 Set the HOST SELECT switch.
Set this rear panel switch to MIDI (see illustration).
4 Connect the AC power adaptor.
Plug the DC output cable of the PA-5B into the DC IN terminal
on the rear panel, then plug the adaptor into an appropriate
electrical outlet.
CAUTION!
• Do not attempt to use an AC adaptor other than the PA-5B. The use of an incompatible adaptor may result in irreparable damage to the MU100, and even
pose a serious shock hazard.
• Be sure to disconnect the power adaptor from the outlet when the MU100 is not
in use.
PHONES
Amplifier
Speaker System
R
DC INL
Power
Adaptor
MIDI IN-A
MIDI CABLE
B
MIDI OUT
TIME SIGNATURE
SONG
MEASURETOP BOTTOM
SELECT
SEQUENCER
STOP
START TEMPOCONTINUE
VOICE
POLY/
DEVICE
TOUCH
CHANNEL
TG300B
SOUND OFF
RESET
MAP
MONO
ALL CH
CONTROL
RESET
PROGRAM
BANK
SOUND
PROGRAM
SELECT
OFFXGONGMON
CHANGE
DATA
MSB 1ST/
FOOT SW
NUMBER
SENSITIVITY
MERGE
RESET
RPN NRPN
CONTROLLER
ASSIGN
DENSITY
LSB 1ST
SYSTEM
FIXED
MIDICHMERGE
VELOCITY
ON/OFF
RPN NRPN
SLIDER ASSIGN
WHEEL ASSIGN
TRANSPOSE
DRUM
CONTROLLER
RPN NRPN
CONTROLLER
NUMBER
CONTROLLER
CONTROL CHANGE
NUMBER LIST
DATA
DENSITYPBDENSITY
DRUM
NUMBER
NRPN
1 MODULATION
11 EXPRESSION
123VIBRATO RATE
131EQ LO FREQUENCY
91 REVERB
2 BREATH
64 HOLD1(DAMPER)
124VIBRATO DEPTH
132EQ HI FREQUENCY
93 CHORUS
5 PORTA TIME
65 PORTAMENTO
125VIBRATO DELAY
133EG ATTACK TIME
94 VARIATION
6 DATA ENTRY
71 HARMONIC
126LP FILTER CUTOFF
134EG DECAY TIME
RPN
7 VOLUME
72 RELEASE TIME
127LP FILTER RESONANCE
135EG RELEASE TIME
73 ATTACK TIME
128HP FILTER CUTOFF
136DRUM LP FILTER CUTOFF
120PB SENSITIVITY
10 PANPOT
74 BRIGHTNESS
129EQ LO GAIN
137DRUM LP FILTER RESONANCE
121FINE TUNE
84 PORTA CTRL
130EQ HI GAIN
138DRUM EG ATTACK RATE
122COARSE TUNE
1234567 89ABCDEF0
B
139DRUM EG DECAY RATE
140DRUM PITCH COARSE
141DRUM PITCH FINE
142DRUM LEVEL
143DRUM PAN
144DRUM REVERB
145DRUM CHORUS
146DRUM VARIATION
147DRUM HP FILTER CUTOFF
148DRUM EQ LO GAIN
149DRUM EQ HI GAIN
150DRUM EQ LO FREQUENCY
151DRUM EQ HI FREQUENCY
Now that you’ v e set up the MU100, we urge you to go on to the next section,
turn on the instrument, and play the Demo song (page 31) to hear what the
instrument is capable of. If you need information on setting up the MU100
for a different type of system, refer to “Setting Up the MU100 in YourMusic System” on page 33.
Guided Tour
29
Powering Up
Powering Up
Admittedly this is a simple operation, but you should be careful to follow the
instructions below to avoid possible damage to your equipment and speakers.
Operation
1 Turn on the power of your MIDI keyboard.
2 Turn on the power of the MU100.
Press the POWER/VOL switch.
After the animated greeting display finishes, the following display appears:
3 Turn down all volume controls.
This includes the MU100 and any connected equipment.
4 Turn on the amplifier/speaker system.
5 Set the volume controls.
First, set the volume control on the MU100 to about the midway position, then set the volume on the amplifier to a suitable
level.
Powering Down
When you turn the power off, make sure to do it in the following order:
1) Amplifier/speaker system
2) MU100
3) Other connected equipment (MIDI keyboard, etc.)
This prevents possible damage to the speakers.
30
Guided Tour
Playing the Demo Song
Now that you’ve set everything up properly, try playing the built-in Demo
song. This showcases the high-quality Voices and the AWM2 tone generation system of the MU100. It also is an excellent demonstration of the 32part multi-timbral capacity and the various expressive controls and effects
that can be used simultaneously . Most importantly, the Demo song will give
you an idea of how powerful the MU100 can be in your own MIDI/computer music setup.
Operation
1 Press the [UTIL] button.
Playing the Demo Song
2 Select and open the DEMO menu.
Use the [SELECT </>] buttons to select “DEMO” (the menu
icon flashes), then press the [ENTER] button.
3 Start the Demo song.
Press the [ENTER] button. The Demo Song starts playing immediately and repeats indefinitely until stopped (in step 4 below).
Playback of the individual Parts of the song is shown graphically
by the “level meter” bars in the display.
NOTE
During Demo Song playback, none of the panel controls (with the exception of
the [EXIT] button and the POWER/VOL control) can be used.
Guided Tour
31
Playing the Demo Song
4 Stop playback of the song.
Press the [EXIT] button.
5 Exit from the Demo Song function.
Press the [EXIT] button again — twice to return to the Play
mode. (Or you can simply press the [PLAY] button.)
32
Guided Tour
MIDI Keyboard
MIDI OUT
MIDI IN-A or B
MIDI CABLE
SEQUENCER
PROGRAM
SYSTEM
WHEEL ASSIGN
STOP
SONG
SELECT
START TEMPOCONTINUE
B
MEASURETOP BOTTOM
TIME SIGNATURE
FIXED
VELOCITY
MIDICHMERGE
ON/OFF
SOUND
OFFXGONGMON
VOICE
MAP
POLY/
MONO
BANK
SELECT
PROGRAM
CHANGE
CHANNEL
MERGE
RESET
CONTROL
TG300B
RESET
SOUND OFF
ALL CH
DEVICE
NUMBER
TOUCH
SENSITIVITY
RPN NRPN
DRUM
NUMBER
CONTROLLER
RPN NRPN
DATA
DENSITY
MSB 1ST/
LSB 1ST
FOOT SW
ASSIGN
CONTROLLER
SLIDER ASSIGN
RPN NRPN
DRUM
NUMBER
CONTROLLER
DATA
DENSITYPBDENSITY
RESET
TRANSPOSE
1MODULATION
2BREATH
5PORTA TIME
6DATA ENTRY
7VOLUME
10PANPOT
11EXPRESSION
64HOLD1(DAMPER)
65PORTAMENTO
71HARMONIC
72RELEASE TIME
73ATTACK TIME
74BRIGHTNESS
84PORTA CTRL
123VIBRATO RATE
124VIBRATO DEPTH
125VIBRATO DELAY
126LP FILTER CUTOFF
127LP FILTER RESONANCE
128HP FILTER CUTOFF
129EQ LO GAIN
130EQ HI GAIN
131EQ LO FREQUENCY
132EQ HI FREQUENCY
133EG ATTACK TIME
134EG DECAY TIME
135EG RELEASE TIME
136DRUM LP FILTER CUTOFF
137DRUM LP FILTER RESONANCE
138DRUM EG ATTACK RATE
139DRUM EG DECAY RATE
140DRUM PITCH COARSE
141DRUM PITCH FINE
142DRUM LEVEL
143DRUM PAN
144DRUM REVERB
145DRUM CHORUS
146DRUM VARIATION
147DRUM HP FILTER CUTOFF
148DRUM EQ LO GAIN
149DRUM EQ HI GAIN
150DRUM EQ LO FREQUENCY
151DRUM EQ HI FREQUENCY
As you learned in the section The MU100 — What It Is and Wha t It Can
Do on page 19, the MU100 can be integrated into a variety of setups. It
would be impossible to cover all connection possibilities in a short manual
as this; howe ver, the section below will help in quickly setting up the MU100
and using it in your system.
Connecting to MIDI Devices
The MU100 is equipped with MIDI IN, OUT, and THRU terminals, allowing you to use it in any MIDI system. Moreov er , the two MIDI IN terminals
are independent 16-channel ports, effectively giving you two tone generators in one. Here are some common connection examples using the built-in
MIDI interface. Refer to the example that most closely matches your setup,
then read the Operation steps at the end of this section.
• MIDI keyboard
In this setup, you can play the sounds of the MU100 from the connected
keyboard.
• Hardware sequencer
In this setup, a hardware sequencer (such as the Yamaha QY700) is used.
The main advantage of such a setup is its portability.
MIDI CABLE
MIDI OUT
IN A
OUT BOUT A
IN B
FOOT SWRL/MONO
MIDI
OUTPUT
MUSIC SEQUENCER
PITCH ASSIGNABLE
PATTERN
UTILITY
SONG
EFFECT
VOICE
DISK
MAX
VOLUME
SHIFT F1 F2 F3 F4 F5 F6 SHIFT EXIT
CONTRAST
PLAYREC
TRACK
JOB
EDIT
DOWN
CAPS
OCT
OCT
DOWN
UP
ON
BASS
E
A
SECTION
SHIFT
#
#
CBA
F
G
b
b
G
A
ORG
BASS
_
!
?
MLK
FGABC
B C D E F G H
LOC 2LOC 1
REST
(
#
#
E)D
#
(
5)
A
C#D
7
b
b
b
B
5)
(
DbE
7
c
S
%
&
(9)
(9)
add9
M7
6
D
M7
6
M
OUT BOUT AIN B
IN A
MIDI
-1 +1
TRACK
789
YESNO
UP
456
SOLOMUTE
TIE
123
DEL
SPACE
a
#
b
13
)
(
HGF
JI
(
9)
(11)
-
0
7
7
sus4
7
m7
OCT
OCT
3
3
#
DOWN
UP
b
11)
(
9)
(
(13)
7
7
7
sus4
c
_
/
ZWV
UTSRQPO#N
YX
(9)
(9)
dim
add9
mM7
7
m7
aug
(b5
)
7
m
m6
m7
m7
MIDI IN-A
Guided Tour
33
Setting Up the MU100 in Your Music System
• MIDI data storage device
This setup is used for backing up your important data — including original
Performances you’ve created, as well as settings you’ve changed in the Part
Edit, Effect, EQ, or Utility modes.
In this example, a Yamaha MDF3 MIDI Data Filer is used. To back up
data, connect the MIDI IN of the MDF3 to the MIDI OUT of the MU100. T o
restore the data to the MU100, connect the MIDI OUT of the MDF3 to the
MIDI IN of the MU100. Refer to the owner’s manual of the MDF3 (or your
particular data storage device) for specific operating instructions in receiving or sending data.
MIDI IN
MDF3
MIDI CABLE
MIDI OUT
With the MDF3, you can also play compatible song data on the MU100
directly from the MDF3 itself, without the need of a sequencer. In this case,
the MIDI OUT of the MDF3 should be connected to the MIDI IN of the
MU100.
• Computer equipped with a MIDI interface
In this setup, you can control the MU100 from a computer (using sequencing or other song playback software). In a variation on this, you can connect
the computer to MIDI-A and a keyboar d to MIDI-B. This allows you to play
parts live over sequencer playback — even if the sequencer uses all 16 MIDI
channels.
MIDI OUT
Computer
MIDI CABLE
MIDI IN-A
34
Guided Tour
Modem or
Printer Port
Macintosh
Setting Up the MU100 in Your Music System
Operation
1 Set the HOST SELECT switch to MIDI.
2 Connect the MU100 to the appropriate MIDI device.
Refer to the illustrations above. Use a standard MIDI cable (see
page 92).
3 Turn on the the connected device, then the MU100.
4 If you are using a computer, start up your music software, and
set up the appropriate options on the software for operation with
the MU100.
Connecting Directly to a Computer
The MU100 features a built-in host computer interface, allowing you to directly connect it to your computer — eliminating the need of installing a
special MIDI interface to your computer. The MU100 can be used with the
following computers: Apple Macintosh and compatib les, IBM PC/AT and
compatibles.
If your computer has a MIDI interface you may want to connect the
MU100 to it, rather than using the host computer interface on the MU100.
(See the section “Connecting to MIDI Devices” on page 33.)
Depending on the computer or interface used, set the HOST SELECT
switch to the appropriate setting: MIDI, PC-1, PC-2 (IBM and compatibles),
or Mac (Macintosh and compaibles). For information on the types of cables
that can be used for connection, see the section “MIDI/Computer Con-necting Cables” on page 92.
Macintosh and Compatibles
Follow these instructions if you ha ve an Apple Macintosh not equipped with
an external MIDI interface. Connect the TO HOST terminal on the MU100
to the Modem or Printer port on the Macintosh.
Guided Tour
35
Setting Up the MU100 in Your Music System
Operation
1 Set the HOST SELECT switch to Mac.
2 Connect the MU100 to the host computer.
Refer to the illustration above. Use a standard Macintosh cable
(8-pin Mini DIN on both ends; see page 92).
3 Turn on the the host computer, then the MU100.
4 Start up your music software.
If necessary, set up the appropriate options on the software for
operation with the MU100. The relevant settings may be found
in menu(s) called “Studio Setup,” “System Setup,” or “MIDI
Setup.”
In this menu, you should be able to set separate MIDI outputs to access the
two MIDI ports on the MU100. For example, the device for MIDI OUT 1
should be set to “Yamaha MU100” (or “MU80,” if “MU100” is not available).
Other options you may have to set include:
MIDI Interface Type
MIDI Time Piece
Clock
g
Standard MIDI Interface
g
On (for controlling all 32 Parts of the MU100)
g
1 MHz
(The specif ic menu/parameter names may differ depending on your particular music software. For detailed instructions, ref er to the owner’s manual or
on-line help of the software.)
Hint
If you have a second multi-timbral tone generator (such as the MU50), you can
connect it to the MIDI OUT terminal of the MU100 and have three independent
MIDI ports (for 48-channel operation). The software settings above apply here as
well: Set the device for MIDI OUT 3 to “Yamaha MU50” (or similar). (For more
information, see page 146.)
36
Guided Tour
IBM PC/AT and Compatible
Serial Port
IBM PC/AT and Compatibles
Follow these instructions if you have an IBM PC/AT or compatib le computer not equipped with an external MIDI interface. Connect the T O HOST
terminal on the MU100 to one of the computer’s serial ports, COM 1 or
COM 2.
The instructions below assume you are running Windows95 or 98 on your
PC. For using the TO HOST connection with other software and operating
systems, consult your Yamaha dealer. If your computer and music software
cannot recognize the TO HOST connection, you can still use the MU100 by
installing a MIDI interface (internal card or external) to the computer.
Setting Up the MU100 in Your Music System
Operation
1 Install the included driver software.
For Windows95 or 98
Install the included Yamaha CBX Driver.
The driver software is on a CD-ROM included with the MU100.
Make sure to thoroughly read the “\CBX driver\readme.txt” on the
disk. This contains essential information on installing and setting
up the driver on your computer.
2 Set the HOST SELECT switch to PC-2.
3 Connect the MU100 to the host computer.
Refer to the illustration above. Use a standard computer cable
(8-pin Mini DIN to 9-pin D-SUB; see page 92).
4 Turn on the the host computer, then the MU100.
5 Start up your music software.
If necessary, set up the appropriate options on the software for
operation with the MU100. The relevant settings may be found
in menu(s) called “Studio Setup,” “System Setup,” or “MIDI
Setup.”
Guided Tour
37
Setting Up the MU100 in Your Music System
In this menu, you should be able to set separate MIDI outputs to access the
two MIDI ports on the MU100. For example, MIDI OUT 1 should be set to
“Yamaha CBX A Dri ver” (or “W indo ws MIDI, Output 1”). Similarly, MIDI
OUT 2 should be set to “Yamaha CBX B Driver” (or “Windo ws MIDI, Output 2”).
(The specif ic menu/parameter names may differ depending on your particular music software. For detailed instructions, ref er to the owner’s manual or
on-line help of the software.)
Hint
If you have a second multi-timbral tone generator (such as the MU50), you can
connect it to the MIDI OUT terminal of the MU100 and have three independent
MIDI ports (for 48-channel operation). The software settings above apply here as
well: Set MIDI OUT 3 should be set to “Yamaha CBX C Driver” (or “Windows MIDI,
Output 3”). (For more information, see page 146.)
Once you’ve set up the MU100 in your system, check that the MU100 is
properly receiving data.
38
Guided Tour
Selecting and Playing the Performances
Selecting and Playing the Performances
As pointed out on page 59, the Performances of the MU100 let you play four
Voices together over one MIDI channel. These specially programmed Performances (100 Preset and 100 Internal) take full advantage of the MU100
dynamic voices and flexible editing functions — giving you exceptionally
powerful and expressive sounds for live performance situations.
Use the [SELECT >] buttons, [VALUE +] buttons or data dial.
XG
TG300B
C/M
PERFORM
Indicates Performance mode.
The Performance mode setting is also shown by the arrow at the
bottom right of the display.
NOTE
For more information on the sound module modes, see page 22.
Guided Tour
39
Selecting and Playing the Performances
3 Press the [PLAY] button to go to the Performance Play mode.
You can press the [EXIT] button for this as well.
“All” and keyboard player icon indicate All Part display
of Performance Play mode.
If the All Part display above (with the keyboard player icon) is not
shown, press both [PART-/+] buttons simultaneously.
4 Select the desired bank of Performances — Preset or Internal.
Use the [SELECT </>] buttons to select the bank parameter,
then use the [VALUE -/+] buttons to select the desired bank,
Preset (Pre) or Internal (Int).
• Preset bank
The upper body of the keyboard player icon is black,
indicating the Preset bank.
• Internal bank
The upper body of the keyboard player icon is
white, indicating the Internal bank.
40
Guided Tour
Selecting and Playing the Performances
5 Select the desired Performance.
Use the [SELECT </>] buttons to select the Program Number
parameter, then use the [VALUE -/+] buttons or data dial to
select the desired Performance number.
Performance number
6 Play the connected MIDI keyboard.
Make sure that your keyboard is transmitting over MIDI channel
1. (Refer to the owner’s manual of that instrument if necessary.)
If you’ve carefully followed all instructions up to now, the “level
meter” bars in the display should move — and you should be
able to hear the sound of the MU100 as you play.
The “level meter” bars indicate the “level” (velocity) of the incoming MIDI data.
These numbers indicate the four Parts of the Performance.
Go on to select other Performances in the same bank and play those
as well. To try out Performances in the other bank, return to step 4
above.
Guided Tour
41
Selecting and Playing Individual Voices
Selecting and Playing Individual Voices
The MU100 has a stunningly huge variety of Voices — a total of 1267. In
this section, you’ll select and play Voices in the XG mode, which features
1074 different Voices.
Use the [SELECT <] buttons, [VALUE -] buttons or data dial.
XG
TG300B
C/M
PERFORM
Indicates XG mode.
The XG mode setting is also shown by the arrow at the bottom right
of the display.
3 Press the [PLAY] button to go to the Play mode.
You can press the [EXIT] button for this as well.
42
Guided Tour
Selecting and Playing Individual Voices
About the Modes — Multi and Performance
The MU100 has two main operating modes: Multi and Performance. You used
the Performance mode earlier when playing Performances — playing four
Voices over one MIDI channel. The Multi mode is primarily used in sequencer
and computer music applications, since it allows you to play all 32 Parts independently over different MIDI channels.
Which mode the MU100 is set to depends on the selected Sound Module
mode. The XG, TG300B and C/M settings are all Multi mode. When PFM is
selected, the MU100 is in the Performance mode.
Selecting Voice Banks and Voices From the Panel
Operation
1 Select a Part.
Use the [PART -/+] buttons. Depending on the selected Part,
one of the displays below will appear:
• For Parts 1 – 16 and the A/D Parts:
• For Parts 17 – 32:
For this example, select Part 1. Press the appropriate button until
“01” appears in the PART section of the display.
Guided Tour
43
Selecting and Playing Individual Voices
2 Select the bank number.
Use the [SELECT </>] buttons to highlight the bank number
parameter (as shown below).
Instrument icon. Arrow at top
left of icon indicates bank
number is selected.
Bank number. Dark arrow
indicates bank number is
selected.
Program number.
3 Change the bank number.
Use the [VALUE -/+] buttons or data dial. Notice that the
bank numbers “jump” as they are selected — the MU100 skips
bank numbers that have the same Voice as bank “000.”
In the XG mode, several banks of Voices are available. Each bank
contains up to 128 different Voices, for a total of 1074 Voices.
4 Select the program (Voice) number.
Use the [SELECT </>] buttons to highlight the program
number parameter (as shown below).
44
Guided Tour
Selecting and Playing Individual Voices
Bank number.
Instrument icon, indicating the type of
Voice. Arrow at top right of icon indicates program number is selected.
Program number. Dark arrow
indicates program number is
selected.
5 Change the program number.
Use the [VALUE -/+] buttons or data dial. In the example dis-
play below, Voice number 25 has been selected.
6 Play the Voice.
Play this new Voice from the connected MIDI keyboard. (Make
sure that the keyboard is transmitting on channel 1.) If you’ve
carefully followed all instructions up to now, the “level meter”
of the Part should move — and you should be able to hear the
sound of the MU100 as you play. Try selecting other Voice
banks and Voices and play them as well. Each Voice bank contains some different Voices, some of which are variations, some
unique.
Details
• The MU100’s Voices and program numbers follow the GM (General MIDI) format. This means that you can select a Voice type by its number, then select
Voice variations by bank. For example, all the nylon guitar Voices are at program number 25.
• In the XG mode, the Voices are conveniently organized in the banks according
to their type. For example, Voices having stereo variations or brighter variations
are found in the “Stereo” and “Bright” banks, respectively. (See the “Sound List
& MIDI Data” booklet.)
• Banks MSB 48, 46 and above feature Voices that are not simply variations, but
use different instrument samples. (See the “Sound List & MIDI Data” booklet.)
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45
Selecting and Playing Individual Voices
• Notice that as you increase the bank number, at some point beyond the XG
Voice banks (above bank 127) the bank number returns to “000” and the following icon appears in the display:
Banks showing this icon are MU100 Exclusive Voice banks, and are different
than the same numbered XG Voice banks. (See the “Sound List & MIDI Data”
booklet.)
• Though the MU100 skips over bank numbers with identical Voices (see step 3
above), it can be set to not skip bank numbers, if desired. (See page 147: Utility
mode/System/Display Bank Select.)
Changing the Play Mode Display
The MU100 lets you view the Parts in three ways, depending on your preference.
Press the [PLAY] button repeatedly.
Each press of the [PLAY] button switches among the three displays below.
1) Full level meters
This shows the level meters at their maximum height,
but only displays half of the Parts.
2) All Parts, with half level meters
This displays all Parts, but the level meters are at half the height.
3) All Parts, with full level meters
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This displays all Parts with the level meters at maximum height.
However, the Voice name and number are not displayed.
Guided Tour
Selecting and Playing Individual Voices
Selecting Voices From a MIDI Keyboard
You can also select Voices remotely from a connected MIDI keyboard.
Though the actual operation may differ depending on the keyboar d used, the
general procedure is the same. These instructions also apply to use with a
computer. (Refer to the owner’ s manual of y our specific instrument or software for detailed instructions.)
Operation
1 Make the necessary settings on the keyboard.
Make sure that the keyboard is set to transmit over the desired
MIDI channel (the same as that of the selected Part), and that it
is set up to send Program Change messages.
2 Select a program number on the keyboard.
The Voice number and name on the MU100 will change, and
will be the same number as the program number you selected
on your keyboard.
Details
• Depending on what keyboard you are using to control the MU100, you may
need to be careful in selecting program numbers. The MU100’s program numbers start at “001,” but some keyboards have different numbering systems. For
example, some start at “0” — which means that selecting “25” on the keyboard
will select Voice 026 on the MU100.
• Part 10 is reserved for playing drum “kits.” This is the default factory setting for
all of the Multi modes (XG, TG300B, and C/M). For more information on drum
Parts, see page 55.
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47
Editing in the Multi Mode
Editing in the Multi Mode
This section takes you step-by-step through an example editing session in
the Multi mode. The operations and techniques you learn here enable you to
perform any editing operation in the Multi mode.
There are two separate sections of the Multi mode that are devoted to
editing: the Single/All Part controls, and the Edit menus.
It is important to remember that in editing you are not changing the Voice itself,
but rather the Part the Voice is assigned to. This means that when you change the
Voice of the Part, the edited settings apply to the new voice, whether they’re
appropriate or not.
• Saving your edits
Keep in mind that any edits you make in the Multi mode are automatically saved
as the power-on defaults. In other words, the next time you turn on the power, the
previous condition of all Parts is automatically recalled. If you want to save one
“set” of edits (for example, for use with a specific song) before creating another
set, you must first save the current setup to a sequencer or MIDI data filer. (For
details, see page 148.)
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Guided Tour
Single Part Controls
You can make changes to each individual Part by using the Single Part controls. These are displayed in the Multi Play mode, and give you at-a-glance
confirmation and control of the important basic settings of the selected Part.
If the Multi mode was active when you last turned the power off, the next
time you turn the power on, the Single Part controls are automatically called
up.
Let’s take a look at the Play display again:
Editing in the Multi Mode
Voice name, bank number and program number.
PART MIDI
Part number. (Change this with the [PART -/+] buttons.)
BANK/PGM# VOL EXP PAN REV CHO VAR KEY
Chorus Send.
Reverb Send.
Pan (stereo position).
MIDI receive
channel.
Expression.
Volume.
Note Shift
(key transpose).
Variation Send.
Each of these settings are made independently for each Part. For example,
each Part could have a diff erent Volume setting, or a different Pan setting.
Try going through the brief sections belo w and making some changes in the
Part controls yourself.
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49
Editing in the Multi Mode
Changing the Volume and Pan settings of a Part
Here, we’ll change the Volume and Pan settings of one Part’s Voice.
Operation
1 Select the desired Part.
Use the [PART -/+] buttons to select Part 1.
2 Select the desired control.
Use the [SELECT </>] buttons to select the Volume control.
Current Volume setting.
3 Change the setting.
Use the [VALUE -/+] buttons or data dial, and play the key-
board as you edit so you can hear the change in the sound.
Now, let’s change the Pan setting for the Part:
4 Select the desired control.
Use the [SELECT </>] buttons to select the Pan control.
Current Pan setting.
5 Change the setting.
Use the [VALUE -/+] buttons or data dial to change the set-
ting, and play the keyboard again as you make changes.
6 Return to “home base.”
Pressing the [EXIT] button from any of the Single Part Controls
automatically returns to the Voice name/program number display. This is a convenient way to instantly return to “home base”
from a “distant” control.
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Guided Tour
Editing in the Multi Mode
On Your Own...
If you want to, try making changes to some of the other Part controls. The
procedure is the same:
1) Select a Part with the [PART -/+] buttons.
2) Select a control for editing with the [SELECT </>] buttons.
3) Change the setting with the [VALUE -/+] buttons or data dial.
4) Use the [EXIT] button as needed to return to “home base” — Voice
name and number.
Hint
• You can easily edit the same control for different Parts. To do this, simply remain
at the selected control and use the [PART
edited.
• Setting different Parts to the same MIDI channel is a way to build “fat,” richly
textured sounds — like the four-Voice sounds created in the Performance mode.
The advantage to this method here is that you are not limited to four Voices. The
disadvantage is that you can only create and use one of these “monster” sounds
at a time. (However, you can store/load your Multi mode settings to/from a computer or data filer; see page 33.)
To do this:
1) Select the desired Part (by using the [PART
2) Select the Receive Channel (“Rcv CH”) control (by using the [SELECT
buttons).
3) Set the Receive Channel value (by using the [VALUE
4) With the Receive Channel still selected, select a different Part (with the [PART /+] buttons), and set it to the same value as the other Part.
5) Repeat step #4 above for as many other Parts as desired.
-/+
] buttons to change the Part to be
-/+
] buttons).
-/+
] buttons or data dial).
</>
]
-
For example, if you’ve set both Parts 1 and 2 to MIDI channel 1, both of their “level
meters” should move together as you play. And, if the two Parts are set to different
Voices, you should hear two different Voices sound at the same time. (For instructions on changing the Voice for a Part, refer back to “Selecting and Playing Indi-vidual Voices” on page 42.)
For more information on the specific Part controls, see page 96.
All Part Controls
The instructions in this section show you how to change the settings for individual Parts; these are the Single Part Controls. The All Part Controls, on the
other hand, let you change certain global settings affecting all Parts.
To select the All Part Controls, simultaneously press both [PART -/+] buttons. (For more information on the All Part Controls, see page 98.)
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51
Editing in the Multi Mode
Edit Menu Parameters
The Edit Menu Parameters provide more detailed and advanced controls
over the Parts. These are powerful tools that let you subtly enhance or finetune the sound of a Voice — or radically change its character for some wild
and unique sounds.
Changing the Filter and EG Settings of a Part
Operation
1 Select the desired Part.
Use the [PART -/+] buttons. Also, for the sake of these in-
structions, select the “SquareLd” Voice, #081. (See page 43.)
2 Call up the Edit menu.
Press the [EDIT] button.
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3 Select “FILTER” in the display.
Use the [SELECT </>] buttons. The Edit menu has five items:
FILTER, EG (Envelope Generator), EQ (Equalizer), VIBRATO, and
OTHERS. The “flag” next to the item flashes when selected.
Details
• When a drum Part is selected, the EQ menu item is replaced by “DRUM.” (See
page 117 for information on editing drum Parts.)
4 Call up the Filter parameters.
Press the [ENTER] button.
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5 Select the “LPF Cutoff” parameter.
Use the [SELECT </>] buttons.
Editing in the Multi Mode
Selected Part
flashes.
Indicates no other parameters
are available (to the left).
The bars graphically indicate parameter values for each Part.
Indicates additional parameters
are available (to the right).
6 Adjust the value while listening to the sound.
Hold down a note on the connected keyboard and turn the data dial
to adjust the value, swinging between the maximum (+63) and
minimum (-64) values. Notice how the timbre of the sound changes.
Before going to the next step, set LPF Cutoff to “+63.”
7 Select “LPF Reso” and change the value.
Use the [SELECT </>] buttons. Then, do the same as you did in the
last step, holding a note and changing the value with the data dial.
Hint
• Try holding notes or chords in different octaves of the keyboard as you adjust the
parameters, since the Filter effects depend on the pitch or frequency of the sound.
Details
• The effect of the Filter parameters also differs depending on the selected Voice.
(For more information on the Filter parameters, see page 100.)
Now, let’s change one of the EG parameters:
8 Go back to the Edit menu.
Press the [EXIT] button.
9 Select and call up “EG.”
Use the [SELECT </>] buttons to select “EG,” then press the
[ENTER] button.
; Select the “Attack Time” parameter.
Use the [SELECT </>] buttons.
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53
Editing in the Multi Mode
a Adjust the value while listening to the sound.
Try setting this to around “+30” and play the keyboard. Notice
how the attack of the sound has become slower.
b Select and adjust the “Release Time” parameter.
Use the [SELECT </>] buttons, then set this to around “+50.”
Play some notes on the keyboard and release them. Notice how the
sound sustains after you release each key.
Details
• The effect of the EG parameters differs depending on the selected Voice. (For
more information on the EG parameters, see page 102.)
On Your Own...
While you’re at it, try making changes to some of the other Edit parameters.
The procedure is the same:
1) Select the desired Part with the [PART -/+] buttons.
2) Call up the Edit menus by pressing the [EDIT] button.
3) Select the desired menu with the [SELECT </>] buttons, and press
[ENTER].
4) Select the desired parameter with the [SELECT </>] buttons, and
change the value with the [VALUE -/+] buttons or data dial.
5) Use the [EXIT] button as needed to return to the Edit menu.
Hint
You can select different Parts (by using the
editing session, no matter which Edit menu or parameter is selected. This lets you
quickly shuttle among the various parts and effectively edit the desired parameters.
The selected Part is always indicated at the bottom left of the display.
For more information on the specific Edit parameters, see page 100.
[PART -/+]
buttons) at any point in the
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Guided Tour
Editing in the Multi Mode
Editing Drum Voices — with the Drum Setup Controls
The Drum Setup Controls provide a comprehensive set of tools f or controlling and changing the drum Voices. These parameters can be set individually
for each sound in a Drum Part. Up to four of your original editing setups can
be permanently stored.
Unless you’ve set them otherwise, Parts 10 and 26 are automatically set
to play a Drum Part and the MIDI channel for both is set to 10. (General
MIDI song data is standardized for playing drum/percussion sounds over
channel 10.)
For the sake of these instructions, we’ll simply select Part 10 and edit the
existing Drum Part. However, you can set up additional Drum Parts on any
of the Part numbers; refer to the box section below.
Remember that once a Part is assigned a Drum Part and different drum
Voices can be selected. (Refer to the “Sound List & MIDI Data” booklet.)
Assigning a Drum Part
This operation allows you to assign a Drum Part to any of the Part numbers —
letting you use two or more different drum Voices within the same song.
1. Select the desired Part.
Use the [PART -/+] buttons.
2. Call up the Edit menu.
Press the [EDIT] button.
3. Select and call up the OTHERS menu.
Use the [SELECT</>] buttons, then press [ENTER].
4. Select the Part Mode parameter.
Use the [SELECT</>] buttons.
5. Set the parameter to “drumS1.”
Use the [VALUE -/+] buttons or data dial. As long as you select one of
the “drum sets” (drumS1 – drumS4), any edits you make will automatically
be saved to the selected set.
Details
• The “normal” setting is for normal Voices; the “drum” setting selects the
Drum Part, but cannot be edited. (For more information on the Part Mode,
see page 108.)
6. Press the [EXIT] button.
Press it once to return to the Edit menus, twice to return to the Play display.
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55
Editing in the Multi Mode
Making Changes to Individual Drum Sounds — the “Drum” Parameters
The Drum parameters provide e xtraordinary flexibility , since they allow you
to make independent settings for the individual drum/percussion sounds in a
Drum Part. We’ll explore a couple of the possiblilities here:
Operation
1 Select “DRUM” from the Edit menus (with the [SELECT </>]
buttons) and press [ENTER].
2 Select “E3: Conga L.”
Play E3 on the connected MIDI keyboard, or use the [PART -/
+] buttons to select “E3.”
Details
• In the Drum parameters you cannot use the
Part; they are reserved for selecting notes/sounds only.
[PART -/+]
buttons to select a
3 Select the Pitch Coarse parameter, and set it to “-22.”
Use the [SELECT </>] buttons to select the parameter, then the
[VALUE -/+] buttons or data dial. This setting creates a deep
log drum sound.
4 Select the Velocity Pitch Sensitivity parameter (VelPchSens), and
set it to “+12.”
Again use the [SELECT </>] buttons, then the [VALUE -/+]
buttons or data dial. Play the key softly to strongly and notice
how the pitch changes according to key velocity.
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Guided Tour
Editing in the Multi Mode
5 Select “F#3: Timbale L.”
Play F#3 on the connected keyboard, or use the [PART -/+]
buttons to select “F#3.”
6 Select the LPF Cutoff parameter, and set it to –40.
7 Select the LPF Resonance (LPF Reso) parameter, and set it to
+63.
8 Select the Velocity LPF Sensitivity parameter (VelLPFSens), and
set it to +16.
Play the key softly to strongly and notice how key velocity
changes the timbre of the sound for a “wah-wah” effect.
More Drum Editing
Try some of the other parameters in the edit menus (FILTER, EG, VIBRATO,
OTHERS) on your own and hear how they affect the drum sounds. Keep in
mind that these are applied to the entire Part, and cannot be set individually
for each sound.
As a springboard for further exploration, try editing the following parameters
in the OTHERS menu:
1. With a drum Part selected, call up the OTHERS parameters.
Press [EDIT], select “OTHERS,” then press [ENTER].
2. Select “PitBndCtrl” and set the value to +24.
Play with the pitch bend wheel on the connected keyboard while playing
different keys.
3. Select “MW LFOPMod” and set the value to 090.
Play with the modulation wheel on the connected keyboard while playing
different keys.
Select and change other parameters in the same way.
NOTE
Some of the parameters (such as Release Time in the EG menu) may not have
any affect on the drum sounds at all. Also, the effect of a parameter may differ
depending on the specific drum sound. (For more information on editing Drum
Parts, see page 114.)
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57
Editing in the Multi Mode
On Your Own...
While you’re at it , try making changes to some of the other Drum parameters. The procedure is the same:
1) Select a Drum Part with the [PART -/+] buttons.
2) Call up the Edit menus by pressing the [EDIT] button.
3) Select the “DRUM” menu with the [SELECT </>] buttons, and press
[ENTER].
4) Select the desired drum sound, either by playing the corresponding key
of the MIDI keyboard or by using the [PART -/+] buttons.
5) Select the desired parameter with the [SELECT </>] buttons, and
change the value with the [VALUE -/+] buttons or data dial.
6) Use the [EXIT] button as needed to return to the Edit menu.
Hint
Use of a connected MIDI keyboard is an exceptionally fast and convenient way to
edit Drum Parts. It not only lets you quickly shuttle among the various sounds while
editing, it also lets you hear the sound being edited and see the sound name.
For more information on the specific Drum parameters, see page 114.
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Guided Tour
Editing in the Performance Mode
Editing in the Performance Mode
The Performance mode is an exceptionally powerful and flexible mode that
allows you to combine four diff erent Voices (including both A/D inputs) and
play them from a single MIDI channel.
The potential applications of the Performance mode are enormous, and
we’ll touch on some of the main ones here. As the name suggests, the Performance mode is primarily intended for live performance situations. The
four Voices can be played altogether in a huge, “fat” layer, or can be split
across the keyboard in different zones, or can be switched according to key
velocity.
A total of 200 Performances are available: 100 Preset, which are reserved
for only factory settings, and 100 Internal, to which you can save your own
original Performances.
This section takes you step-by-step through an example editing session
in the Performance mode. The operations and techniques you learn here
enable you to perform any editing operation in the Performance mode.
As with the Multi mode, the Performance mode has two separate sections that are devoted to editing: the Single/All Part controls, and the Edit
menus.
You can make changes to the overall Performance by using the All Part
controls. These are displayed in the Performance Play mode, and give you
at-a-glance confirmation and control of some important basic settings of the
selected Performance.
In the Performance mode, the All Part controls are automatically called
up whenever you turn the power on or select the Performance mode.
Let’s take a look at the All Part Performance Play display:
Performance name, bank (Preset or Internal), and
program number.
PART MIDI
Indicates All Part control.
BANK/PGM# VOL EXP PAN REV CHO VAR KEY
Variation Return.
Chorus Return.
Reverb Return.
Performance Pan
(stereo position of entire Performance).
Expression
(not available; always set to maximum).
Performance Volume.
System Channel (MIDI receive channel for entire Performance).
For more information on the All Part contr ols, see pa ge 120.
System Transpose
(key transpose
setting for entire
Performance).
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Guided Tour
Editing in the Performance Mode
Transposing the Overall Key of a Performance
In this example, you’ll change the System Transpose setting for the “Rich
Piano” Performance. This All Part control is useful for instantly changing
the key to match the range of a vocalist, or for ease in playing difficult keys.
Operation
1 Select the “Rich Piano” Performance.
First select the Preset bank (“Pre”), then select Performance
number 002 (“Stereo Grand”). (For instructions on selecting Performances, see steps 4 and 5 on page 40.)
2 Select the System Transpose control.
Use the [SELECT >] buttons to move the cursor arrow to the appropriate control. (“SysTran” appears in the display.)
Current System transpose setting (in semitones).
3 Change the System Transpose setting as desired.
Use the [VALUE -/+] buttons or data dial. (The “+00” setting
is normal; ±“12” is up/down one octave.)
Play the connected keyboard and try other transpose settings as you
play.
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61
Editing in the Performance Mode
Single Part Controls — Selecting Different
Voices for the Performance
In this next section, you’ll use the Single Part controls to change the Voice
settings of the Performance.
Operation
1 Call up the Single Part controls.
From the All Part controls, simultaneously press both [PART -/+] buttons.
Performance bank and number.
Voice name, bank (Preset or Internal), and program number.
PART MIDI
Selected Part number. (Change this with the [PART -/+] buttons.)
BANK/PGM# VOL EXP PAN REV CHO VAR KEY
Note Shift
(key transpose
setting for
selected Part).
Variation Send.
Chorus Send.
Reverb Send.
Part Pan
(stereo position of selected Part).
Expression
(not available; always set to maximum).
Part Volume.
(Not available in Single Part.)
For more information on the Single Part controls, see page 121.
2 Select the desired Part.
Use the [PART -/+] buttons.
Keep in mind that you should select only from the active Parts —
the ones with a dark bar in the display. Other Parts can be selected
and changed; however, they will not sound in the Performance.
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3 Select the desired bank and Voice.
Do this in the same way as you did in the Multi mode. (See steps
2 and 3 on page 44.)
Guided Tour
Editing in the Performance Mode
Details
• Drum Parts are not available in the Performance mode. However, percussive
Voices (numbers 113 – 120) can be selected.
When editing a Performance:
• Decide how many Parts you want.
When creating a Performance, choose a preset that uses the same number of
Parts (Voices) you intend to use. (You can easily tell how many Parts a Performance has by looking at the “level meters”; a dark bar appears above the
Part numbers that are active.)
Two active Parts
• Start with a similar sound.
When editing, it’s a good idea to start with a sound that’s relatively similar to
the one you intend to create. For example, if you want to create an soft, ethereal strings pad, you probably wouldn’t start with a brash preset such as
“Dance Chord”! This is not a hard and fast rule, however, since each preset is
only a basic “template” over which you can easily change Voices and create a
completely different sound.
On Your Own...
If you want to, try making changes to some of the other Part controls. The
procedure is the same:
1) Select a Part with the [PART -/+] buttons.
2) Select a control for editing with the [SELECT </>] buttons.
3) Change the setting with the [VALUE -/+] buttons.
4) Use the [EXIT] button as needed to return to “home base.” (When editing
in Single Part, pressing once returns to Voice name and number; pressing
once again returns to All Part.)
For more information on the specific Part controls, see page 96.
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63
Editing in the Performance Mode
Edit Menu Parameters — Creating a Two-Voice Layer
Editing a Performance is almost identical to editing Parts in the Multi mode.
The Edit menu tree is slightly different, and certain par ameters are dif ferent
as well. (For a full list and description of Performance Edit parameters, see
page 123.)
In the following instructions, you’ll use the Edit menu parameters to cre-
ate a two-Voice Performance and “fatten” the sound using Detune.
Operation
1 Select the desired Performance.
For this example, select the Preset bank, then Performance
number 027, “Jump-off.”
2 Select Part 1.
Call up the Single Part controls (simultaneously press both
[PART -/+] buttons), then select Part 1.
3 Solo the selected Part.
Press the [MUTE/SOLO] button twice (or repeatedly until the
display below appears) to solo the selected Part.
Dark bar indicates Part 1 is being soloed.
Using Mute/Solo for effective editing:
The [MUTE/SOLO] button is a convenient tool, especially in editing Performances. Make sure that the Single Part controls are selected, then use the button
to switch among the following three conditions. (In All Part, the [MUTE/
SOLO] button simply mutes/un-mutes all Parts.)
Mute:Lets you hear what the other Parts of the Performance sound
like, minus the selected Part.
Solo:Lets you hear what the selected Part sounds like by itself.
Normal: Lets you hear all Parts together.
Use this function regularly as you edit the sound. While you’re editing, you should
solo the Part, so you can clearly hear the changes. Make sure to frequently use
Normal (all Parts on), so you can hear the total effect of your edits.
64
For more on Mute/Solo, see page 85.
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Editing in the Performance Mode
4 Select Part 1 and select a new Voice for it: “HeavySyn” (082).
5 Select Part 2 and select the “HeavySyn” Voice for it as well.
6 Select the “OTHERS” parameters.
Press the [EDIT] button. From the first Edit menu, select and call
up “PART,” then select and call up “OTHERS.”
First Edit menu.
Second Edit menu.
7 Select and set the Detune parameter for Part 2.
Use the [SELECT <] buttons to select the parameter, then the
[VALUE -/+] buttons or data dial. With Part 2 selected, in-
crease this to “+2.2.”
8 Set the Detune parameter for Part 1.
Keep the display at the Detune parameter and select Part 1. Decrease this setting to “–2.2.”
This produces a “fat” layered sound. You can check how much
this changes the sound by exiting to the Single Part display and
using [MUTE/SOLO] button to listen to the Parts by themselves
and together.
Now, try changing some other parameters.
9 Exit to the second Edit menu and call up the “VIBRATO” param-
eters.
Press the [EXIT] button once, then select and call up the “VIBRATO” parameters.
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65
Editing in the Performance Mode
; Change the Vibrato Rate, Depth, and Delay settings.
Select one of the Parts and set the Vibrato parameters as follows:
Rate:+15
Depth:+04
Delay:+15
This produces a delayed vibrato for Part 1; in other words, the
vibrato effect starts after the keys have been held for a while.
Notes played staccato have no vibrato.
a Exit back to the Single Part control display.
Press the [PLAY] button.
Setting Up a Keyboard Split
In the following steps, you’ll assign two different Parts to separate sections
of the keyboard.
Operation
1 Select Part 2 and select a new Voice for it: “NewAgePd” (089).
From the Single Part display, use [PART -/+] buttons to select
Part 2. Then select Voice 089 in the normal way. (Keep Part 1’s
Voice set to “HeavySyn,” 082, as set in step #4 of “Creating a
Two-Voice Layer” above.)
2 Change the Note Limit High setting for Part 1.
The Note Limit parameters determines the range of notes over
which the Part will sound. To set this:
1) In Edit menu select and call up the “PART” menu, then do
the same with the “OTHERS” menu.
2) Select Part 1.
3) Select and change the “NoteLimitH” setting to “B2.” (Leave
the “NoteLimitL” setting unchanged.)
3 Change the Note Limit Low setting for Part 2.
1) Select Part 2.
2) Select and change the “NoteLimitL” setting to “C3.” (Leave
the “NoteLimitH” setting unchanged.)
Playing notes below middle C on the keyboard plays the synth bass
sound, while notes above middle C play the “New Age” pad.
66
Hint
• You may want to raise the octave setting of Part 1. To do this, exit to Single Part,
select Part 1, then use the
For a higher “HeavySyn” Voice, set this to “+00.”)
[SELECT >]
Guided Tour
buttons to select the Note Shift control.
Editing in the Performance Mode
If you wish to save this newly created Performance, refer to “Saving
Your Original Performance” on page 68.
On Your Own...
While you’re at it, try making changes to some of the other Edit (part) parameters. The procedure is the same:
1) Call up the Edit menus by pressing the [EDIT] button.
2) Select “P ART” with the [SELECT </>] buttons, then press [ENTER].
3) Select the desired menu with the [SELECT </>] buttons, and press
[ENTER].
4) Select the desired Part with the [PART -/+] buttons.
5) Select the desired parameter with the [SELECT </>] buttons, and
change the value with the [VALUE -/+] buttons or data dial.
6) Use the [EXIT] button as needed to return to the Edit menu.
Using the Assignable Controller in a Performance
In this section, you’ll set up a Performance in which the modulation wheel
on your connected keyboard can be used to “play” dynamic filter sweeps.
This is done with the Assignable Controller functions. Here, we’ll simply
show you what steps to follo w; for more detailed information on the Assignable Controller and using it in the Multi mode, refer to page 69.
Operation
1 Select the “Dark Pad” Performance (Preset #025).
2 Select and call up “COM” (Common) from the first Edit menu.
3 From the Common menu, select the “AC1 CC No.” parameter
and set it to “01.”
Use the [SELECT </>] buttons, then use the [VALUE -/+]
buttons or data dial.
4 Select the “AC1FilCtrl” parameter and set it to “+63.”
5 Select Part 1 and change some of its Filter settings.
The Filter settings determine how the Part responds to the
“AC1FilCtrl” setting above. To set these:
1) In the Edit menu select and call up the “PART” menu, then
do the same with the “FILTER” menu.
Guided Tour
67
Editing in the Performance Mode
2) Select Part 1.
3) Select and change these parameters:
LPF Cutoff: –64
LPF Reso: +50
Provided your connected keyboard has a modulation wheel (most
do), and all other settings are appropriate, you can create wide, dynamic filter sweeps by holding notes and moving the modulation
wheel.
Saving Your Original Performance
Once you’ve edited a Perf ormance, you can give it a different name and
save it for future recall. The MU100 has 100 Internal memory locations for
your original Performances.
For instructions on naming a newly created Performance, see page 124.
Operation
1 Press the [EDIT] button.
2 Select “STORE.”
Either Preset or Internal Performances can be edited, but they can
only be saved to the Internal bank.
3 Select a different Internal number, if desired.
Use the [VALUE -/+] buttons or data dial.
4 Press the [ENTER] button to save the Performance, or press the
[EXIT] button to cancel.
68
Guided Tour
Assignable Controller (AC1)
Assignable Controller (AC1)
The Assignable Controller (AC1) is one of the more po werful features of the
MU100 — it gives you extraordinarily flexible and expressive real-time
control over the Voices.
* Varying degrees of brightness on a Part
* Filter sweep and “wah” effects
* “Expression pedal” control of volume
* Variable filter control of specific drum sounds
Hint
A good way to introduce yourself to some of the Assignable Controller applications is to
explore the Performances — many of them feature Assignable Controller settings that let
you change some aspect of the sound (usually with the modulation wheel on the connected keyboard). (Refer to the “Sound List & MIDI Data” booklet, and select/play Performances that mention “MW” in the “Comments” section of the lists.)
Controllers and Control Numbers
In the MIDI world, “controllers” are used to change some aspect of the sound.
In this section, we’ll work with “continuous” controllers — so named because they let you add musical, expressive ef fects tha t change smoothly over
time (such as crescendos and decrescendos).
The illustration below shows some continuous controllers you’re likely
to see on a MIDI keyboard.
Data entry slider
Modulation wheel
NOTE
Your own MIDI instrument may not have all the controllers shown in the illustration.
MIDI Keyboard
Breath controller
Foot controller
Volume pedal
Guided Tour
69
Assignable Controller (AC1)
The actual, physical means of controlling (such as foot pedals, modulation
wheels, etc. on a connected keyboard) are generally assigned to specific
“virtual” control numbers. A few examples of these include the modulation
wheel (at control number 1), foot controller (control number 4), and volume
pedal (control number 7).*
MIDI OUT
CONTROLLER
CONTROL CHANGE
NRPN
NUMBER LIST
1MODULATION
11EXPRESSION
123VIBRATO RATE
131EQ LO FREQUENCY
91REVERB
2BREATH
64HOLD1(DAMPER)
124VIBRATO DEPTH
132EQ HI FREQUENCY
93CHORUS
5PORTA TIME
65PORTAMENTO
125VIBRATO DELAY
133EG ATTACK TIME
94VARIATION
6DATA ENTRY
71HARMONIC
126LP FILTER CUTOFF
134EG DECAY TIME
RPN
7VOLUME
72RELEASE TIME
127LP FILTER RESONANCE
TIME SIGNATURE
VOICE
POLY/
CHANNEL
TOUCH
DEVICE
SONG
TG300B
SOUND OFF
RESET
MAP
MONO
MEASURETOP BOTTOM
SELECT
CONTROL
B
SEQUENCER
PROGRAM
BANK
PROGRAM
SELECT
CHANGE
STOP
START TEMPOCONTINUE
MSB 1ST/
FOOT SW
DATA
MERGE
NUMBER
SENSITIVITY
RESET
ALL CH
SYSTEM
RESET
FIXED
MIDICHMERGE
SOUND
VELOCITY
ON/OFF
OFFXGONGMON
DATA
CONTROLLER
RPN NRPN
ASSIGN
DENSITY
LSB 1ST
DENSITYPBDENSITY
SLIDER ASSIGN
WHEEL ASSIGN
TRANSPOSE
DRUM
DRUM
RPN NRPN
CONTROLLER
RPN NRPN
CONTROLLER
NUMBER
NUMBER
135EG RELEASE TIME
73ATTACK TIME
128HP FILTER CUTOFF
136DRUM LP FILTER CUTOFF
120PB SENSITIVITY
10PANPOT
74BRIGHTNESS
129EQ LO GAIN
137DRUM LP FILTER RESONANCE
121FINE TUNE
84PORTA CTRL
130EQ HI GAIN
138DRUM EG ATTACK RATE
122COARSE TUNE
12345678 9ABCDEF0
B
OTHERS
152CH PRESSURE
139DRUM EG DECAY RATE
147DRUM HP FILTER CUTOFF
153KEY PRESSURE
140DRUM PITCH COARSE
148DRUM EQ LO GAIN
154MASTER VOLUME
141DRUM PITCH FINE
149DRUM EQ HI GAIN
156MASTER TUNING
142DRUM LEVEL
150DRUM EQ LO FREQUENCY
157VELOCITY
143DRUM PAN
151DRUM EQ HI FREQUENCY
158TEMPO
144DRUM REVERB
145DRUM CHORUS
146DRUM VARIATION
ENTER
HEXA
DECIMAL
DECIMAL
“Virtual” controller:
control number 7
(MIDI Volume)
Physical controller
(volume pedal)
MIDI Keyboard
* On some instruments, the control number for the physical controllers
is fixed; some instruments allow you to assign a different control
number to the existing control. (Refer to the owner’s manual of your
instrument for details. Also for more on control numbers, see the
“Sound List & MIDI Data” booklet.)
Control Numbers and the Actual Sound
The control numbers described above are in turn assigned to some specific
aspect of the sound on the connected tone generator (for example, to volume, pitch modulation, dry/wet balance of an effect, etc.). As you might
expect, control number 7 (Volume) affects the volume of the connected tone
generator .
70
MIDI OUT
CONTROLLER
CONTROL CHANGE
NRPN
NUMBER LIST
1MODULATION
91REVERB
131EQ LO FREQUENCY
123VIBRATO RATE
11EXPRESSION
2BREATH
93CHORUS
132EQ HI FREQUENCY
124VIBRATO DEPTH
64HOLD1(DAMPER)
5PORTA TIME
94VARIATION
133EG ATTACK TIME
125VIBRATO DELAY
65PORTAMENTO
6DATA ENTRY
134EG DECAY TIME
126LP FILTER CUTOFF
71HARMONIC
RPN
135EG RELEASE TIME
127LP FILTER RESONANCE
72RELEASE TIME
TIME SIGNATURE
VOICE
POLY/
CHANNEL
TOUCH
SONG
SELECT
B
STOP
DEVICE
TG300B
SOUND OFF
RESET
MAP
MONO
MEASURETOP BOTTOM
CONTROL
SEQUENCER
PROGRAM
BANK
PROGRAM
SELECT
CHANGE
START TEMPOCONTINUE
MSB 1ST/
FOOT SW
DATA
MERGE
NUMBER
SENSITIVITY
RESET
ALL CH
CONTROLLER
RPN NRPN
ASSIGN
DENSITY
LSB 1ST
SYSTEM
RESET
SOUND
ON/OFF
OFFXGONGMON
SLIDER ASSIGN
WHEEL ASSIGN
TRANSPOSE
FIXED
MIDICHMERGE
DRUM
VELOCITY
RPN NRPN
CONTROLLER
RPN NRPN
CONTROLLER
NUMBER
7VOLUME
DATA
DENSITYPBDENSITY
DRUM
NUMBER
120PB SENSITIVITY
136DRUM LP FILTER CUTOFF
128HP FILTER CUTOFF
73ATTACK TIME
10PANPOT
121FINE TUNE
137DRUM LP FILTER RESONANCE
129EQ LO GAIN
74BRIGHTNESS
122COARSE TUNE
138DRUM EG ATTACK RATE
130EQ HI GAIN
84PORTA CTRL
12345678 9ABCDEF0
B
OTHERS
147DRUM HP FILTER CUTOFF
139DRUM EG DECAY RATE
152CH PRESSURE
148DRUM EQ LO GAIN
140DRUM PITCH COARSE
153KEY PRESSURE
149DRUM EQ HI GAIN
141DRUM PITCH FINE
154MASTER VOLUME
150DRUM EQ LO FREQUENCY
142DRUM LEVEL
156MASTER TUNING
151DRUM EQ HI FREQUENCY
143DRUM PAN
157VELOCITY
144DRUM REVERB
158TEMPO
145DRUM CHORUS
146DRUM VARIATION
ENTER
HEXA
DECIMAL
DECIMAL
MIDI IN
MU100
MIDI Keyboard
In this example, the foot controller of a keyboard controls the volume on the MU100.
Guided Tour
Assignable Controller (AC1)
Assigning the Assignable Controller
The Assignable Controller on the MU100 lets you specify the control number to be used and determine which aspect or aspects of the sound will be
affected. It also lets you set the degree to which the controller affects the
sound.
Physical ControllersControllers Parameters
Modulation wheel,
Foot controller,
Breath controller, etc.
Filter Control
Amplitude (level) Control
Variation Effect Control
Insertion 1 Effect Control
Insertion 2 Effect Control
(In Performance mode:)
Filter Control
Amplitude Control
LFO Filter Modulation Depth
The best way to understand all this is to go through some actual examples,
so go on to the next section and set up your system:
Guided Tour
71
Assignable Controller (AC1)
Using the Assignable Controller — Setting Up
Operation
1 Set up the MIDI keyboard or instrument.
Connect the foot controller to the appropriate jack, and make
sure that the instrument is set to transmit over MIDI channel 1.
(If your instrument doesn’t have a foot controller, use another
controller as described in the next step.)
PHONES L/MONO
R DC IN POWER
FOOT
FOOT
FOOT
TO HOSTHOST SELECT IN OUT
THRU
SWITCH
MIDI
YZ'8&
VWX
*
PERFORMANCE STORE
7
9
MULTI
UTILITY
MNO4PQR5STU
HOLD SHIFT
ARPEGGIO
+
OCTAVE
PART/LAYER/
PRESET USER
+
PROGRAM
PRESETUSER ARPEGGIATOR
DEF1GHI2JKL
ABC0SPACE
QUICK PC
6
DEMO
3
PERFORMANCE MULTI
ENTER
STORE UTILITY
NO/
YES
ARPEGGIATOR PERFORM
TYPE
TEMPO
SUB
LEVEL
DIVIDE
P BEND
MW
FMOD
CUTOFF
PMOD
RANGE
TUNE
NOTE
LIMIT
NOTE
DETUNE
LIMIT
HIGH
SFT
LOW
AEG
REL
DCY
ATK
DCY
TIME
TIME
TIME
LEVEL
FEG
REL
DCY
ATK
DCY
TIME
TIME
TIME
LEVEL
PAN
BANK
PROGRAM
VOLUME
SYSTEMMIDI ASSIGN
VEL
KBD
MASTER
VEL
FIX
TUNE
CURVE
TRANS
PERFORM
EFECT
NAME
REV
CHO
VARI
VARI
VARI
TYPE
TYPE
TYPE
PARAM
DATA
COMMON
ASSIGN1
FC PORTA
PARAM
FMOD
CUTOFF
VARI
SWITCH
TIME
EF
VEL ASSIGN2
DATA
LIMIT
LIMIT
OFFSET
DEPTH
PARAM
LOW
HIGH
LFO
PHASE
FMOD
WAVE
SPEED
AMOD
PMOD
INIT
LAYER
PEG
REL
ATK
DCY
REL
INIT
ATK
LEVEL
LEVEL
TIME
TIME
LEVEL
TIME
POLY/
FILTER
EFFECT
MONO
REV
CHO
VARI
CUTOFF
REZ
SEND
SEND
SEND
UTILITY
CTRL
DEVICE
LOCAL
BULK
TRANS
RCV
NO
NO
DUMP
CH
CH
CS1X
PITCH MODULATION
VOLUME
CONTROLLER
OUTPUT
AMP EG
ATTACK
RELEASE ASSIGN 1/DATAVOLUME
2
MW/FC
1
FILTER
CUTOFF
RESONANCE ASSIGN 2
SCENE
2 Select the desired Part.
From the Multi Play mode, use the [PART -/+] buttons. For
the sake of these instructions, select Part 1.
3 Call up and set the Assignable Controller number.
The control number of your instrument’s controller must match
the Assignable Controller control number. In this example and
all the following instructions in this section, we’ll use the foot
controller. Since the foot controller is control number 4, the Assignable Controller must be set to “04.”
To do this:
1) Press the [EDIT] button.
2) Use the [SELECT </>] buttons to select “OTHERS,” then
press [ENTER].
3) Use the [SELECT </>] buttons to select “AC1 CC No.”
4) Set the value to “04” with the [VALUE -/+] buttons or data
dial.
If you don’t have a foot controller, you can use another controller,
such as the modulation wheel (01) or volume pedal (07) — making
sure that the Assignable Controller number matches.
Keep in mind that this setting applies only to the selected Part.
Other Parts can have separate control number settings.
72
Guided Tour
Assignable Controller (AC1)
Modulation Wheel
The modulation wheel is the most common controller, and can be found on
nearly every MIDI keyboard. It is usually used to produce LFO effects (regular
wavering of the sound, like vibrato and tremolo). Since it is so common, the
MU100 features various parameters that are reserved strictly for modulation
wheel control.
In the Multi mode, the modulation wheel can control Pitch LFO. The Performance mode features both Pitch LFO and Filter LFO. For more information
on these parameters, see page 124.
Using the Assignable Controller —
Some Applications
Changing the Brightness on a Piano Voice
Though you can use the Equalizer (page 82) to adjust the brightness of a
Part’ s Voice, y ou may find it con venient to be able to change the character of
the sound “on the fly,” as you play. This uses the AC1 Filter Control parameter. Try this with the Grand Piano Voice (001:GrandP #).
Operation
1 Call up the Edit menu.
From the Multi Play mode, press the [EDIT] button.
2 Select and call up “OTHERS.”
Use the [SELECT </>] buttons, then press [ENTER].
3 Select “AC1FilCtrl” and set it to “+63.”
Use the [SELECT </>] buttons to select the Filter Control parameter, then set the value with the [VALUE -/+] buttons or
data dial. Playing the Part at the minimum pedal position results
in mellow “lounge” piano sound; maximum position results in a
bright “rock’n’roll” piano.
Minimum position —
mellow sound.
Maximum position —
bright sound.
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73
Assignable Controller (AC1)
4 Try the setting on other Voices.
Exit to the Multi Play mode display (press the [PLAY] button) and
select other Voices, trying out the new setting, and moving the
foot controller up and down as you play. Try out some of these
Voices, and notice how the sound changes:
SynBass2 (040), Saw Ld (082), Warm Pad (090) — for a
“wah” filter sweep effect.
SynVoice (055), NewAgePd (089) — for gradually fading in a
breathy sound.
For details on the AC1 Filter Control parameter, see page 112.
Details
• Keep in mind that the degree and character of the AC1 Filter Control depends
also on the Filter parameter settings for the Part (see page 112). Some Voices
may not change at all unless these parameters are set appropriately. However,
all of the example Voices above should clearly change in response to AC1 (if
the Filter parameters are all at their default setting of 00).
Resetting the parameter values
The simple operation below lets you instantly restore the factory preset values.
Since it automatically cancels any edits you’ve made, you should use it with
care.
1. Press the [MODE] button.
2. Select a different mode, then re-select the original one.
For example, if you were editing in the XG mode, use the [SELECT </>]
buttons to move the cursor to “TG300,” then back to “XG.”
Doing this automatically resets all Part settings to the factory-programmed condition and cancels any edits you made in the Multi mode (including whatever
Voices you selected).
74
Guided Tour
Expressive Volume Control of a Part
This example shows you how to use the foot controller as an expression
pedal. This may come in handy when use of MIDI Volume (#7) or Expression (#11) is unavailable.
Operation
1 Select the desired Part and Voice.
Keep the settings you made to Part 1 (in the last example), and
select a new Part/Voice for this example. From the Multi Play
mode, select Part 2 with the [PART -/+] buttons. (This should
be set to MIDI channel 2; set the MIDI channel on the connected keyboard accordingly.) A good Voice for this application
would be PercOrg# (018); select this with the [VALUE -/+]
buttons or data dial.
2 Set the Assignable Controller number for the Part.
Set this to “04.” (Refer to step 3 in “Using the Assignable Controller — Setting Up” above.)
Assignable Controller (AC1)
3 From the “OTHERS” parameters, select “AC1AmpCtrl” and set it
to “+63.”
Use the [SELECT </>] buttons to select the Amplitude (level)
Control parameter, then set the value with the [VALUE -/+]
buttons or data dial.
Now, play the organ sound and use the foot controller to play expressive volume swells. For details on the AC1 Amplitude Control
parameter, see page 113.
Expressive Control of Individual Drum Sounds
In this example, the foot controller is used to produce expressive timbre
changes and filter sweeps on selected drum sounds, using the Filter Control
parameter .
Operation
1 Select a Drum Part.
Select Part 10 with the [PART -/+] buttons, and make sure
that the connected keyboard is set to transmit over MIDI channel 10.
2 Set the Assignable Controller number for the Part.
Set this to “04.” (Refer to step 3 in “Using the Assignable Controller — Setting Up” above.)
Guided Tour
75
Assignable Controller (AC1)
3 Set the AC1 Filter Control to “+63.”
Since you’ve called up the “OTHERS” parameters in the previous step, select “AC1FilCtrl” (with the [SELECT </>] buttons)
and set it to “+63” (with the [VALUE -/+] buttons or data dial).
4 Select the “DRUM” parameters.
Call up the Edit menu, then select “DRUM” (with the [SELECT</>] buttons) and press [ENTER].
5 Select “A3: Cabasa.”
Play A3 on the connected keyboard, or use the [PART -/+]
buttons to select “A3.”
6 Set some of the filter parameters for the Cabasa sound.
Select using [SELECT </>] button and set the two parameters
below as indicated:
LPF Cutoff:–40
LPF Reso:+60
Now, play the sound and move the foot controller as you play. Notice how this gives you dynamic, expressive control over the timbre
of the selected sound — without affecting the other sounds of the
drum Voice.
Hints
• Since virtually all sequencers record controller data as well as note data, you can
record these expressive sound changes into your song tracks — either while you
record the notes themselves, or separately for a previously recorded track.
• The negative values of the AC1 parameters let you control the sound by moving
the controller in the opposite direction. For example, moving the foot controller
to the minimum position produces the greatest change in the sound.
An application of this might be to create a pedal-controlled crossfade between
two Parts.
To do this:
1) Set two Parts to the same MIDI channel. (See page 96.)
2) Set each Part to a different Voice.
3) Set the “AC1AmpCtrl” parameter for one Part to “–64,” and the same parameter for the other Part to “+64.”
• The Assignable Controller can also be used to control one parameter of a selected effect.
76
Guided Tour
Assignable Controller (AC1)
On Your Own...
While you’re at it, try making some of your own settings. The procedure is
the same:
1) Select the desired Part and Voice.
2) Call up the Edit menus by pressing the [EDIT] button.
3) Select “OTHERS” with the [SELECT </>] buttons, then press[ENTER].
4) Set the Assignable Controller number for the Part.
5) Select the appropriate parameters with the [SELECT </>] buttons.
•If y ou are using the AC1 F ilter Control, make sure to appropriately set
other filter settings (in “FIL TER” parameter s, page 100, and/or “DRUM”
parameters, page 114).
• Select the AC1 parameters in the “OTHERS” parameters. (In the
Performance mode, these are in the “COMMON” parameters; see page
125.)
• If you are using a Drum Part, select the desired drum sound, either by
playing the corresponding key or by using the [PART -/+] buttons.
6) Change the value, with the [VALUE -/+] buttons or data dial.
7) Use the [EDIT] button as needed to return to the Edit menu.
Guided Tour
77
Effects
Effects
To complement the hug e variety of Voices and the 32-Part multi-timbral
capacity, the MU100 features a built-in multi-effect processor with seven
independent digital effects: Reverb, Chorus, Var iation, Insertion 1 and 2,
and EQ. (In this section, we’ll examine the first five; EQ is covered on page
82.)
These high-quality effects provide an enormous amount of sound pro-
cessing power and flexibility. Combine these with the Part controls in the
Multi mode, and you have a “virtual” 34-channel mixer at your disposal,
with per-c hannel EQ, master EQ, and six effect sends — complete with six
independent effect units!
The following instructions assume that the XG mode is selected (page
42). Howe ver , using ef fects in the Performance mode and the other modes is
Judicious use of Reverb creates a sense of space and enhances the realism of
the Voices. The selected Reverb Type is applied to all Parts; however, the
amount of Reverb for each Part can be adjusted. This lets you add special
textures to the mix of a song, such as “drenching” one Part in Reverb while
another Part is kept “dry.”
The Chorus effect section features a variety of pitch modulation effects.
These let you subtly enhance or “fatten” the sound, or completely transform
the sound in wild and unique ways. As with Reverb, only one Chorus T ype
can be used for all Parts; however, the amount of Chorus for each Part can
be adjusted.
78
Guided Tour
Operation
1 First, set the Send and Return controls to appropriate levels.
Before you actually change the Reverb or Chorus settings, you
should set the Send and Return controls, in order to properly
hear the effect and the changes you make.
To do this:
1) Select the desired Part from the Multi Play mode Single
Part display. (Use the [PART -/+] buttons.)
2) Select “RevSend” (Reverb Send) or “ChoSend” (Chorus
Send) with the [SELECT </>] buttons, and set it to “40”
or higher.
3) Select the All Part display (by pressing both [PART -/+]
buttons).
4) Select “RevRtn” (Reverb Return) or “ChoRth” (Chorus Re-
turn) with the [SELECT </>] buttons, and set it to “60”
or higher.
2 Call up the Effect Edit mode.
Press the [EFFECT] button.
Effects
3 Select and call up the desired effet section.
Select “REV” (Reverb) or “CHO” (Chorus) with the [SELECT</>] buttons.
4 Select and change the Type parameter.
Use the [SELECT <] button to select “Type,” then change the
setting with the [VALUE -/+] buttons or data dial.
5 Edit other parameters as desired.
Once you’ve selected a Reverb or Chorus Type, you can adjust
the other parameters.
For Reverb, try changing the Reverb Time and HPF Cutoff and
listen to how the changes affect the Reverb sound. For Chorus,
the parameters differ depending on the selected Chorus Type.
Use the [SELECT </>] buttons to select the parameter, then adjust the value with the [VALUE -/+] buttons or data dial.
For a list of Reverb Types and other information on Reverb, see page
134. For a list of the available parameters for each Reverb Type, refer to the “Sound List & MIDI Data” booklet.
For a list of Chorus Types and other information on Chorus, see
page 135. For a list of the available parameters for each Chorus
Type, refer to the “Sound List & MIDI Data” booklet.
Guided Tour
79
Effects
Applying Distortion to a Part —
Using the Variation Effects
The V ar iation effect section provides a wealth of additional effects. With a total
of 70 different Types, it features some of the same effects found in the Reverb,
Chorus and Insertion sections. This is not mere redundancy; it allo ws you to use
two Types of Reverb or Chorus on differ ent Voices. For example, you may want
to hav e a Symphonic effect on one Voice and Phaser on another. Variation also
gives you many special effects not found in the Reverb and Chorus sections,
such as Delay, Gate Reverb, Wah and Pitch Change.
The Variation effect can be applied either to all Parts (as with Reverb and
Chorus), or to a single selected Part (as described below).
Operation
1 Set Variation Connection to “INS” (Insertion).
To use Variation with a single Part, the Variation Connection parameter should be set to Insertion.
To do this:
1) Press the [EFFECT] button.
2) Select “VAR” (with the [SELECT </>] buttons) and press
[ENTER].
3) Select “VarConnect” (with the [SELECT >] button), and
change the setting to “INS” (with the [VALUE -/+] but-
tons or data dial).
80
2 Select the desired Part and set its Variation Send control to “on.”
To do this:
1) Return to the Multi Play mode Single Part display (press
the [PLAY] button), then select the desired Part (with the
[PART -/+] buttons).
2) Select “VarSend” (with the [SELECT </>] buttons), and
set it to “on” (with the [VALUE-/+] buttons or data dial).
3 Return to the Variation parameters, select the Distortion Type,
and make other necessary settings.
To do this:
1) Press the [EFFECT] button.
2) Select “VAR” (with the [SELECT -/+] buttons) and press
[ENTER].
3) Select “Type” (with the [SELECT <] button), and change
the setting to “DISTORTION” (with the [VALUE -/+]
buttons or data dial).
Guided Tour
Effects
4) If you cannot hear the Distortion effect clearly, select the
“Dry/Wet” parameter (with the [SELECT </>] buttons)
and adjust it (with the [VALUE -/+] buttons or data dial)
until the sound is appropriate.
5) Using the same method (as in step #4), select and adjust
other important Distortion parameters as needed, such as
“Drive” and “OutputLvl” (Output Level).
Now, play the Part and hear how Distortion affects the sound. Select other Types and play with them as well.
The Variation parameters differ depending on the selected Variation Type. For a list of Variation Types and other information on
Variation, see page 136. For a list of the available parameters for
each Variation Type, refer to the “Sound List & MIDI Data” booklet.
Details
• When Variation is set for use with a single Part (Insertion), only Variation Send is
available. (The Dry/Wet parameter in Variation Edit effectively performs the same
function as Variation Return in this case; see page 137.) Also, Variation Send can
be set to “on” for only one Part.
• When Variation is set for use with all Parts (System), both Variation Send and
Return must be set to appropriate values. (The operation is the same as step 1 in
“Using Reverb” and “Using Chorus” above.)
For more information, refer to “About the Effect Connections — System
and Insertion” on page 139.
Insertion 1 and 2 Effect Sections
The Insertion 1 and 2 sections provide additional signal processing power.
Each of the Insertion sections can be applied to a single selected Part, and
each features 43 effect Types.
For a list of Insertion Types and other information on Insertion, see page 138.
For a list of the available parameters for each Insertion Type, refer to the
“Sound List & MIDI Data” booklet.
Guided Tour
81
Equalizer (EQ)
Equalizer (EQ)
The MU100 features an extensive set of equalization controls that give you
comprehensive control over the tone quality — both of individual Parts and
over the entire instrument sound.
The Part EQ parameters give you two-band (low and high frequencies) control over the sound of individual Parts. These can be used in both the Multi
mode and the Performance mode.
NOTE
When a Drum Part is selected, the EQ menu is not available. However, the same
EQ parameters can be adjusted for each individual drum sound in the “DRUM”
menu. (See page 117.)
Operation
1 Select the desired Part.
From the Multi mode Single Part display, use the [PART -/+]
buttons to select the desired Part (excepting Drum Parts).
2 Call up the EQ parameters.
Press the [EDIT] button, then select “EQ” (with the [SELECT </>] buttons) and press the [ENTER] button.
3 Select the general frequency range — low or high.
In this example, we’ll boost the bass of the Part, so select “Low
Freq” (Low Frequency) with the [SELECT </>] buttons.
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Equalizer (EQ)
4 Set the specific frequency to be adjusted.
For this example, set the Low Frequency value to “315” (Hz).
5 Select the Low Gain parameter and adjust the value.
For this example, set the Low Gain value to “+35.” Play the
Voice (especially in the lower octaves) and hear how the sound
has changed.
NOTE
Depending on the Voice selected for the Part (and depending in which octave you
play the Voice), you may or may not hear very much change in the sound at
certain frequencies.
If you want, try adjusting the High Frequency/Gain parameters as
well.
EQ in the Performance Mode
The EQ settings of individual Parts in the Performance mode can be adjusted
in the same way:
1) Select a Part (in the Single Part controls).
2) Press the [EDIT] button.
3) Select “PART”, then press the [ENTER] button.
4) Select “EQ”, then press the [ENTER] button, and edit the parameters as
shown in steps #3 – #5 above.
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Equalizer (EQ)
Adjusting the Overall Tone — Multi EQ
The multi EQ section gives you five-band control (at specific frequencies)
over the entire sound of the MU100. Special presets are also available for
instantly changing the tone to suit different types of music.
Operation
1 Call up the “EQ TYPE” parameter and select the desired EQ pre-
set.
First press the [EQ] button, then use the [SELECT </>] buttons
to select the parameter. Then use the [VALUE -/+] buttons or
data dial to select the desired preset.
2 If desired, change the values of the five different bands.
Use the [SELECT </>] buttons to select the parameter, then
change the value with the [VALUE -/+] buttons or data dial.
1) The graphic EQ display shows the EQ curve.
2) The EQ icon’s sliders indicate current settings and move
as the value is adjusted.
The changes you make to a selected EQ preset are maintained even
when the power is turned off. However, selecting another preset automatically cancels your original settings.
For more information on the Equalizer effects, see page 142. Also,
refer to the Multi Mode Equalizer Lock parameter (page 144).
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Mute/Solo
The MU100 has convenient Mute and Solo functions for selectively muting
or soloing any of the 32 normal Parts and the A1 and A2 A/D Parts. This is
especially useful when playing back several Parts from a connected computer or sequencer. Mute lets you silence one Part to hear how all of the
other Parts sound without it. Solo lets you isolate a single Part, to hear how
that Part sounds by itself.
In the Performance mode, Mute and Solo are especially effective tools
that help you as you edit the Parts, since they allow you to better hear how
the changes you make affect specific Voices as well as the overall sound of
the Performance.
Using Mute/Solo
Mute/Solo
Operation
1 Select the desired Part.
Make sure the Single Part mode is active (see page 96), then use
the [PART -/+] buttons to select the Part.
Selected Part number.
2 Press the [MUTE/SOLO] button.
While playing the keyboard (or during playback of a song from
a sequencer), press the [MUTE] button. Each press cycles
through the three functions: Mute, Solo and Normal operation.
The selected Part is muted, while all other Parts sound normally.
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Mute/Solo
The selected Part is soloed, while all other Parts are muted.
All Parts sound normally.
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A/D Input
The MU100 features a special A/D (Analog-to-Digital) input function that
allows you to connect a stereo external signal (microphone, electric guitar,
CD player, etc.), with the MU100’s Voices. You can use it to sing or play
guitar over backing tracks played from a MIDI sequencer.
1 Turn down the A/D INPUT VOLUME control on the front panel.
A/D Input
CAUTION!
Before connecting an external input, always turn the VOLUME control down.
2 Connect the microphone or instrument to the A/D INPUT jack.
(Depending on the equipment being used, appropriate conversion adaptors may be necessary; the A/D INPUT jack supports a
1/4” plug.)
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A/D Input
3 Select the corresponding Part.
Use the [PART -/+] buttons. Since you connected to the A/D
INPUT 1 jack above, select Part A1 in this step.
4 Select the appropriate bank of presets.
Do this in the normal way, using the [SELECT </>] buttons to
highlight the bank number parameter, then using the [VALUE -/+] buttons to change the bank.
The selected bank determines the type of input and sets the appropriate gain level. Each bank/type is indicated by an icon in the LCD:
Bank 000
For input of a microphone (or other mic level instruments).
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Bank 001
Bank 002
A/D Input
For input of an electric or electric/acoustic guitar
(or other line level instruments).
Bank 003
Bank 018
For input of a keyboard (or other line level instruments, such as
tone generators, rhythm machines, etc.).
For input of audio equipment (such as CD players, cassette decks, etc.).
For input of a stereo keyboard (or other stereo signals from line level
instruments, such as tone generators, rhythm machines, etc.).
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A/D Input
Bank 019
For input of stereo audio equipment
(such as CD players, cassette decks, etc.).
CAUTION!
Do not use line level signals (such as from keyboards, etc.) with the mic level
banks. The signal may be too high, resulting in damage to the MU100.
5 Select the desired preset.
Do this in the normal way (as you selected Voices), using the
[SELECT </>] buttons to highlight the program number param-
eter, then using the [VALUE -/+] buttons to select the preset.
The available presets have been specially programmed to suit
the type of input selected. For example, presets for Mic input include Karaoke and Vocal; Guitar input presets include Tube,
Stack and Phaser. Explore some of these settings on your own
with a microphone and different instruments. (For a list of all
available A/D input presets, refer to the “Sound List & MIDI
Data” booklet.)
6 Turn up the level.
If the connected source has a volume control, first set it to an
appropriate level, then slowly bring up the A/D INPUT VOLUME control on the MU100 while playing the instrument (or
singing into the microphone), until the level is appropriate.
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Data Flow Block Diagram
When HOST SELECT switch is set to MIDI (31,250 bps):
TO HOSTIN-BIN-AOUTTHRU
Data Flow Block Diagram
Sound
Module
A1~16CH
Sound
Module
B1~16CH
When HOST SELECT switch is set to
PC-1/MAC (31,250 bps) or PC-2 (38,400 bps):
TO HOSTIN-BIN-AOUTTHRU
Sound
Module
A1~16CH
Sound
Module
B1~16CH
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MIDI/Computer Connecting Cables
MIDI/Computer Connecting Cables
MIDI
Standard MIDI cable. Maximum length 15 meters.
DIN 5-PINDIN 5-PIN
4
2
5
4
2 (GND)
5
Mac
Apple Macintosh Peripheral cable (M0197). Maximum length 2 meters.
8-pin MINI DIN to D-SUB 25-pin cable. If your PC-1 type computer has a
9-pin serial port, use the PC-2 type cable. Maximum length 1.8 meters.
MINI DIN
8-PIN
1
2
3
47 (GND)
8
52 (TxD)
5 (CTS)
4 (RTS)
3 (RxD)
D-SUB
25-PIN
PC-2
8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1.8 meters.
MINI DIN
8-PIN
1
2
3
45 (GND)
8
53 (TxD)
This concludes your basic tour of the important functions of the MU100. To find out
more about how to best use your MU100, look through the Reference section that
follows and try out some of the functions and operations that interest you.
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8 (CTS)
7 (RTS)
2 (RxD)
D-SUB
9-PIN
R
The Reference section of this manual covers in detail all of the
functions of the MU100. Refer to it when you need information
about a specific function, feature or operation.
EFERENCE
Multi Mode
In the Multi mode, the MU100 performs as a multi-timbral tone generator
capable of playing up to 32 Parts simultaneously, over 32 MIDI channels.
Normally, the MU100 should be set to Multi mode when using it with a
sequencer and General MIDI song data. There are three Multi modes: XG,
TG300B and C/M. (For information on selecting these, see pages 22 and
156.)
Part Controls ................................................................................ 95
Single Part Control................................................................ 96
All Part Control..................................................................... 98
Multi Edit Mode .......................................................................... 100
The Part controls in the Play mode give you tools for adjusting the basic
sound and settings for each Part. The MU100 lets you adjust the various
settings for each Part individually (Single Part control) or together (All Part
control). Each of these types is explained in greater detail below.
NOTE
In the Multi mode, no settings can be permanently saved to the internal memory
of the MU100. However, you can use the Dump Out function to save Multi
settings to a MIDI data storage device. (See page 34.)
Multi Mode
95
Part Controls
Single Part Control
The Single Part controls include: MIDI Receive Channel, Bank Number,
Program Number, Volume, Expression, Pan, Reverb Send, Chorus Send,
Variation Send and Note Shift. For basic information on using the Single
Part control, see page 49.
MIDI Receive Port/Channel
Settings:A1 — A16, B1 — B16, OFF
This determines the MIDI IN port (A or
B) and the receive channel (1 — 16) for
the selected Part.
This determines the Voice for the selected
Part. (Refer to the SOUND LIST & MIDIDATA booklet.)
Volume
Range:000 — 127
96
This determines the Volume setting for
the selected Part’s Voice.
Multi Mode
Part Controls
Expression (Expresn)
Range:000 — 127
This determines the Expression setting for
the selected Part’s Voice.
Pan
Settings:Rnd (Random),
L63 — C — R63
This determines the stereo position of the
selected Part’s Voice. A setting of “Rnd”
(Random) randomly assigns the Voice to
a pan position. This is useful when you
want to have diff erent Voices sound from
different random parts of the stereo image. (The Random setting does not affect
the A/D input Parts.)
Reverb Send (RevSend)
Range:000 — 127
Chorus Send (ChoSend)
Range:000 — 127
This determines the level of the selected
Part’s Voice that is sent to the Chor us effect. A v alue of 000 results in a completely
“dry” Voice sound (no Chorus effect).
NOTE
Keep in mind that the Chorus effect must be
properly enabled and set for this parameter
to work as intended. (See page 135.)
Variation Send (VarSend)
Settings:off, on (when Variation Con-
nection is set to INS);
000 — 127 (when Variation
Connection is set to SYS)
This determines whether the selected Part’s
Voice is sent to the Variation effect or not.
A setting of “off” or “000” results in no
Variation effect being applied to the Voice.
This determines the level of the selected
Part’s Voice that is sent to the Reverb effect. A v alue of 000 results in a completely
“dry” Voice sound.
NOTE
Keep in mind that the Reverb effect must be
properly enabled and set for this parameter
to work as intended. (See page 134.)
Multi Mode
Note Shift (NoteSft)
Range:–24 — +24 semitones
This determines the key transposition setting for the Part’s Voice.
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Part Controls
All Part Control
The All Part controls include: Device Number, Master Volume , Master Attenuator, Reverb Return, Chorus Return, Variation Return and Transpose.
Keep in mind that these controls aff ect all Par ts equally , and either add to or
subtract from their individual values. For example, if Note Shift on one Part
is set to –12, and T ranspose (in All Part) is set to +12, that Part’s pitch value
will actually be 0 or normal. For basic information on using the All Part
controls, see page 51.
Device Number (DevNo.)
Settings:1 — 16, all
This determines the Device Number for
the MU100, a kind of MIDI “identification” number to distinguish between multiple units. For example, if you are using
more than one MU100, set a different
Device Number for each. This setting
only applies to the data dump features.
(See page 161.) If you have only one
MU100, set this to “all.”
Master Volume (M.Volum)
Range:000 — 127
Master Attenuator (M.Attn)
Range:000 (maximum volume) —
127 (minimum volume)
This determines the level of all Parts, but
functions as an attenuator; the greater the
value, the lower the volume. This is useful
when you are playing several songs and
want to keep their overall level consistent.
Reverb Return (RevRtn)
Range:000 — 127
This determines the overall V olume of the
Parts.
98
This determines the amount of Reverb
return in the overall mix.
Chorus Return (ChoRtn)
Range:000 — 127
This determines the amount of Chorus
return in the overall mix.
Multi Mode
Variation Return (VarRtn)
Range:000 — 127
This determines the amount of Variation
return in the overall mix. Variation Return is only available when the VariationConnection parameter is set to SYS. (See
page 137.)
Transpose (Trans)
Range:–24 — +24 semitones
Part Controls
This determines the overall Transpose
setting of the Parts.
Multi Mode
99
Multi Edit Mode
Multi Edit Mode
The Multi Edit mode features various parameters for controlling the Filter,
the EG (En velope Generator), the EQ, and Vibrato. It also features a variety
of other miscellaneous controls grouped in the Others parameters. When a
Drum Part is selected, Drum-related parameters are also available.
For basic information on using the Multi Edit mode, see page 52.
Filter
Path: [EDIT] button → “FILTER”
Filter ——————————————————————————
The MU100 features a digital filter that can be used to change the timbre
of the Voices. The filter is affected (together with the level) by the EG
(Envelope Generator), which allows you to change the timbre over time
as well. (See EG, page 102.)
●
LPF Cutoff Frequency
●
LPF Resonance
●
HPF Cutoff Frequency
100
Multi Mode
Multi Edit Mode
LPF Cutoff Frequency (LPF Cutoff)
Range:–64 — +63
This determines the cutoff frequency of
the low pass filter (LPF). T he LPF filters
out frequencies higher than the cutoff
point and “passes” the lower frequencies.
Lower cutoff values crea te a deeper, more
rounded tone, while higher values create
a brighter tone.
Level
These frequencies
are “passed” or let
through.
These frequencies are
“cut” or filtered out.
Frequency
LPF Cutoff Frequency
setting
HPF Cutoff Frequency (HPF Cutoff)
Range:–64 — +63
This determines the cutoff frequency of the
high pass filter (HPF). The HPF filters out
frequencies lower than the cutoff point and
“passes” the higher frequencies. Lower cutoff values preserve the fundamental and
lower overtones of the sound, while higher
values create a thinner , brighter tone .
Level
These frequencies
are “cut” or
filtered out.
These frequencies are
“passed” or let through.
Frequency
HPF Cutoff Frequency
setting
LPF Resonance (LPF Reso)
Range:–64 — +63
This determines the amount of filter resonance or emphasis of the LPF Cutoff Frequency above. Higher values make the
filter effect more pronounced and stronger, creating a resonant peak around the
cutoff frequency.
The EG parameters allow you to shape the sound of a Par t’ s V oice — or,
in other words, set how the level and timbre of the Voice changes over
time. This section also includes independent Pitch Envelope Generator
(PEG) parameters for controlling how the pitch of a Part’ s V oice c hanges
over time.
The relationship of the main EG parameters — Attack, Decay and Release — are shown in the illustration below. These parameters not only
affect the sound level, but also the timbre (with the Filter parameters; see
page 100).
1) Short Attack, Decay, Release times:
Level
Attack
DecayRelease
Max.
Min.
Ke
is releasedKey is pressed
Even though the key is held for the same length of time in both examples,
the sound of the second example slowly reaches full volume and decays
over a longer time. It also sustains longer after the key is released.
Keep in mind that the EG parameters affect each other, and are affected
by how long a note is held. For example, if Decay is set to a low value
and the note is held for a long time, you may not be able to hear changes
made to the Release parameter.
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2) Long Attack, Decay, Release times:
Level
AttackDecayRelease
Max.
Time
Multi Mode
Min.
Ke
Time
is releasedKey is pressed
Multi Edit Mode
Level/Filter EG Parameters
EG Attack Time
Range:–64 — +63
This determines the Attack Time of the
EG, or how long it takes for the sound to
reach full volume when a note is played.
For the Filter, this determines how long
it takes for the sound to be affected by
the maximum Filter values.
EG Decay Time
Range:–64 — +63
This determines the Decay Time of the
EG, or how rapidly the sound dies out as
a note is held. For the Filter, this determines how long it takes for the Filter effect to die out.
Pitch EG Parameters
The Pitch EG parameters determine how
the pitch of a Part’s Voice changes over
time. This lets you produce subtle or pronounced pitch changes as a note is played.
In the example Pitch EG settings below,
a played note is gradually bent up to its
normal pitch, and kept there as the note
is held. When the note is released, the
pitch rapidly climbs up.
Pitch
High
Normal
Low
Key is released
NOTE
The Pitch EG parameters may have little or
no effect, depending on the particular Voice
used and the settings made to the main EG
parameters.
Pitch EG Initial Level (PEGInitLvl)
Range:–64 — +63
Time
EG Release Time
Range:–64 — +63
This determines the Release Time of the
EG, or how long the sound sustains after
a note is released. For the Filter, this determines how long the Filter effect continues after a note is released.
Multi Mode
This determines the initial pitch of the Part’ s
Voice, when the note is first played. A setting of 00 corresponds to normal pitch.
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