Steinberg Cubase SL - 3.0 Operation Manual

Operation Manual
Manual by Anders Nordmark Quality Control: C. Bachmann, H. Bischoff, S. Pfeifer, C. Schomburg
The information in this document is subject to change without notice and does not rep­resent a commitment on the part of Steinberg Media Technologies GmbH. The soft­ware described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH.
All product and company names are ™ or ® trademarks of their respective owners. Windows XP is a trademark of Microsoft Corporation. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are registered trademarks.
© Steinberg Media Technologies GmbH, 2004. All rights reserved.
Table of Contents
9 About this manual
10 Welcome!
13 VST Connections:
Setting up input and output busses
14 About this chapter 14 Setting up busses 21 Using the busses 25 Setting up Groups and FX
channels
26 About the Audition bus
(Cubase SX only)
29 Playback and the
Transport panel
30 Background 34 Operations 38 Options and Settings
41 Recording
42 Background 43 Basic recording methods 48 Audio recording specifics 69 MIDI Recording Specifics 82 Options and Settings
87 The Project window
88 Background 90 Window Overview 105 Operations 147 Options
151 The play order track
152 Introduction 153 Setting up the play order
track
154 Creating a play order
157 Playing back the play order 158 Flattening the play order
159 Folder tracks
160 About folder tracks 161 Handling folder tracks 163 Working with folder parts
167 Using markers
168 About markers 168 The Marker window 172 Using the Marker track 177 Marker key commands 178 Editing markers in the
Project Browser
179 Fades, crossfades
and envelopes
180 Creating fades 184 The Fade dialogs 187 Creating crossfades 190 The Crossfade dialog 193 Auto Fades and Crossfades 195 Event Envelopes
197 The mixer
198 About this chapter 199 Overview 204 Configuring the mixer 212 The audio channel strips 214 The MIDI channel strips 215 The common panel 216 The input & output channels 218 Basic mixing procedures 226 Audio specific procedures 241 MIDI specific procedures 243 Utilities
CUBASE SX/SL
4 Table of Contents
249 Audio effects
250 About this chapter 250 Overview 252 Insert effects 263 Send effects 274 Using external effects
(Cubase SX only)
278 Making settings for the
effects
281 Installing and managing
effect plug-ins
289 VST Instruments
290 Introduction 291 Activating and using
VST Instruments
296 The Instrument Freeze
function
299 Surround sound
(Cubase SX only)
300 Background 303 Window overview 305 Operations
317 Automation
318 Background 321 Automation track operations 328 Using Write/Read automa-
tion
335 Working with automation
curves
341 Tips and common methods 342 Options and Settings
343 Remote controlling
the mixer
344 About this chapter 344 Setting Up 346 Operations 348 The Generic Remote device
353 Audio processing and
functions
354 Background 355 Audio processing 374 Applying plug-ins
(Cubase SX only)
377 The Offline Process History
dialog
379 Freeze Edits 380 Detect Silence 383 The Spectrum Analyzer
(Cubase SX only)
386 Statistics (Cubase SX only)
387 The Sample Editor
388 Background 388 Opening the Sample Editor 389 Window overview 394 Operations 406 Options and settings
409 The Audio Part Editor
410 Background 410 Opening the Audio Part
Editor
411 Window overview 414 Operations 418 Common methods 420 Options and Settings
Table of Contents 5
CUBASE SX/SL
421 Audio warp realtime
processing
422 Background 423 Using the Audio Tempo
Definition tool
430 Warp tabs and the Warp
Samples tool
437 Quantizing audio 439 Realtime pitch shifting of
audio events
440 Freezing the realtime
processing
443 Working with
hitpoints and slices
444 Background 445 Using hitpoints 449 Editing hitpoints 456 About Q-points 457 Creating slices 458 Creating groove quantize
maps
459 Other hitpoint functions
463 The Pool
464 Background 466 Window Overview 470 Operations 489 Options and Settings
502 MIDI effects 507 Managing plug-ins 508 Merge MIDI in Loop
511 MIDI processing and
quantizing
512 Introduction 513 Quantizing 524 Other MIDI menu functions 530 Dissolve Part
533 The MIDI editors
534 About editing MIDI 535 Opening a MIDI editor 537 The Key Editor – Overview 543 Key Editor operations 568 Edit In-Place
(Cubase SX only)
570 The Drum Editor – Overview 573 Drum Editor operations 576 Working with drum maps 585 Using drum name lists 586 The List Editor – Overview 587 List Editor operations 594 The Score Editor – Over-
view (Cubase SL only)
597 Score Editor operations
(Cubase SL only)
612 Common MIDI editor
options and settings
491 MIDI realtime para-
meters and effects
492 Introduction 493 The Inspector – General
handling
494 Basic track settings 497 Track parameters
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6 Table of Contents
615 Working with the
Tempo track
616 Background 617 The Tempo Track Editor –
overview
620 Operations 626 Process Tempo
(Cubase SX only)
627 Options and settings 628 The Beat Calculator 630 Merge Tempo From Tapping 631 The Time Warp tool
643 The Project Browser
644 Background 644 Opening the Project
Browser
644 Window Overview 645 Navigating in the Browser 646 Customizing the View 646 About the Sync Selection
option
647 Editing audio tracks 650 Editing MIDI tracks 653 Editing Automation tracks 653 Editing the Video track 654 Editing the Marker track 655 Editing the Tempo track 655 Editing Time Signatures 656 Deleting Events
715 Video
716 Background 717 Operations 723 Options
725 ReWire
726 Introduction 727 Launching and quitting 728 Activating ReWire channels 729 Using the transport and
tempo controls
730 How the ReWire
channels are handled in
Cubase SX/SL
731 Routing MIDI via ReWire2 732 Considerations and
limitations
733 File handling
734 File Operations 756 Options and Settings
657 Export Audio
Mixdown
658 Introduction 659 Mixing down to an audio file 662 File format specifics
677 Synchronization
678 Background 685 Window Overview 686 Operations 694 Options
697 VST System Link
698 Introduction 699 Preparations 705 Activating VST System Link 712 Application examples
759 Customizing
760 Background 761 Workspaces 765 Customizing the Transport
panel
767 Customizing the toolbars 769 Customizing track controls 773 About preference presets
(Cubase SX only)
775 Appearance 775 Applying track and event
colors
777 Where are the settings
stored?
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Table of Contents 7
779 Key commands
780 Background 781 Setting up Key Commands 789 Setting up tool modifier keys
791 Index
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8 Table of Contents
1

About this manual

Welcome!

This is the Operation Manual for Steinberg’s Cubase SX/SL 3. Here you will find detailed information about virtually all features and func­tions in the program.
How to use the manuals and the Help
When it comes to manuals, different users look for information in dif­ferent ways, depending on their previous knowledge and personal preferences. You may be looking for a complete description of a pro­cedure, you may just be trying to find a certain function in the program, you may have found a function in the program and want it explained – or you may simply want to learn it all!
Therefore, there are several ways to enter the documentation and get help:
Use the Table of Contents to browse the manual or the Help and find the section you need to know more about.
You can click directly on a chapter or section to go there.
Use the Index to look up specific features and functions.
Again, you can click directly on the page number for an index entry to go to there. The help also allows you to perform a free search of any term.
In the program you will find Help buttons in most dialogs – click to get information about that specific dialog.
Similarly, you can press [F1] to get information about the current window.
If you want information about a specific menu item, use the Menu Reference section in the Help.
All main menu items in Cubase SX/SL are listed and explained there.
Finally, you could read the manuals from start to end if you like.
See below for a description of all parts of the Cubase SX/SL documentation package.
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1 – 10 About this manual
Other documents
Apart from the Operation Manual and the help, the following docu­ments are included with Cubase SX/SL:
Getting Started
In this book (also available in Adobe Acrobat pdf format) you will find:
Requirements, installation and setting up your system.
Basic concepts and terminology.
Basic methods – e.g. how to set values, use tools and menus.
A list of all default key commands.
A number of tutorials, helping you get started with working in Cubase SX/SL.
Audio Effects and VST Instruments
In this pdf document you will find:
Descriptions of the included VST audio effect plug-ins.
Descriptions of the included VST Instruments.
These descriptions can also be found in the help.
MIDI Devices and Features
In this pdf document you will find:
Information on how to set up and manage MIDI devices and device panels in Cubase SX/SL.
Descriptions of the included MIDI effect plug-ins.
Information on how to edit MIDI System Exclusive messages.
Information on how to use the Logical Editor and Input Transformer.
Remote Control Devices
This pdf document lists the supported MIDI remote control devices and describes how to set up and use them with Cubase SX/SL.
Score Layout and Printing (Cubase SX only)
This pdf document describes the advanced score editing features in Cubase SX. For information about the basic score editor included in Cubase SL, see page 594.
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About this manual 1 – 11
Using Cubase SX/SL with DSP Factory (Windows only)
In this pdf document you will find detailed information about Cubase SX/SL’s implementation for the Yamaha DSP Factory audio card.
All pdf documents can be opened from the Help menu in the program, from the folder /Contents/Documentation/ within the program folder or the folder /Library/Documentation/Cubase SX/SL 3 under Mac OS X.
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1 – 12 About this manual
2
VST Connections: Setting up
input and output busses

About this chapter

As described in the Getting Started book, Cubase SX/SL uses a sys­tem of input and output busses to transfer audio between the program
and the audio hardware.
Input busses let you route audio from the inputs on your audio hardware into the program. This means that when you record audio, you will always do this through one or several input busses.
Output busses let you route audio from the program to the outputs on your audio hardware. When you play back audio, you will always do this through one or several output busses.
As you can see, the input and output busses are vital when you work with Cubase SX/SL. That’s the reason why you find this chapter in the beginning of the Operation Manual – once you understand the bus system and set up the busses properly, it will be easy to go on with re­cording, playing back, mixing and doing surround work (Cubase SX only).

Setting up busses

Strategies
You can create any number of busses in Cubase SX/SL. In Cubase SL, busses are in mono or stereo while Cubase SX also supports a number of surround formats.
The bus configuration is saved with the projects – therefore it’s a good idea to add and set up the busses you need and save these in a tem­plate project (see page 737).
When you start working on new projects, you start from this template. That way you get your standard bus configuration without having to make new bus settings for each new project. If you need to work with different bus configurations in different projects, you could either create several different templates or store your configurations as pre­sets (see page 20). The templates can of course also contain other settings that you regularly use – sample rate, record format, a basic track layout, etc.
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2 – 14 VST Connections: Setting up input and output busses
So, which type of busses do you need? This depends on your audio hardware, your general audio setup (e.g. surround speaker setup) and what kind of projects you work with. Here’s an example:
Let’s say you are using audio hardware with eight analog inputs and outputs and digital stereo connections (10 inputs and outputs all in all). Furthermore, you work with a surround setup in 5.1 format (rele­vant for Cubase SX only). Here’s a list of busses you may wish to add:
Input busses
Most likely you need at least one stereo input bus assigned to an analog input pair. This would let you record stereo material. If you want to be able to record in stereo from other analog input pairs as well, you could add stereo input busses for these too.
Although you can record mono tracks from one side of a stereo input, it may be a good idea to add a dedicated mono input bus. This could be assigned to an analog input to which you have connected a dedicated microphone pre­amp for example. Again, you could have several different mono busses.
You probably want a dedicated stereo input bus assigned to the digital stereo input, for digital transfers.
If you want to transfer surround material directly to a surround track, e.g. from surround-configured location recording equipment, you need an input bus in that surround format (here, this would be a 5.1 input bus) – Cubase SX only.
Output busses
You probably want one or several stereo output busses for monitoring and lis­tening to stereo mixes.
For digital transfers, you need a stereo bus assigned to the digital stereo out­put as well.
You need a surround bus in the format of your speaker configuration (here,
5.1) assigned to the correct outputs (which in turn are connected to the cor­rect speakers). Again, this is available in Cubase SX only.
You may want additional surround busses if you tend to work in different sur­round formats.
Different busses can use the same inputs/outputs on the audio hard­ware! You may for example want a stereo output bus assigned to the same outputs as the front stereo channels in your surround bus – this makes it easy to listen to stereo mixes without having to reconnect.
CUBASE SX/SL
VST Connections: Setting up input and output busses 2 – 15
Preparations
Before you set up busses, you should name the inputs and outputs on your audio hardware. For example, if you are using a 5.1 surround speaker setup, you should name the outputs according to which speaker they are connected to (Left, Right, Center and so on).
The reason for this is compatibility – it makes it easier to transfer projects between different computers and setups. For example, if you move your project to another studio, the audio hardware may be of a different model. But if both you and the other studio owner have given your inputs and outputs names according to the surround setup (rather than names based on the audio hardware model), Cubase SX/SL will automatically find the correct inputs and outputs for your busses and you will be able to play and record without changing the settings.
You name your inputs and outputs in the Device Setup dialog:
1.
Open the Device Setup dialog from the Devices menu.
2.
Select the VST Outputs device in the list to the left.
The available output ports on your audio hardware are listed.
3.
To rename a port, click its name in the list and type a new name.
If needed, you can also disable ports by clicking in the “Visible” col­umn (so that it says “No”).
Disabled ports won’t show up in the VST Connections window when you are making bus settings. If you attempt to disable a port that is already used by a bus, you will be asked whether that is really what you want – note that this will remove the port from the bus!
4.
Select the VST Inputs and name them in the same way.
5.
Click OK to close the Device Setup dialog.
If you open a project created on another computer and the port names don’t match (or the port configuration isn’t the same – e.g. the project is created on a system with multi-channel i/o and you open it on a stereo in/out system), a Pending Connections dialog will appear.
This allows you to manually re-route ports used in the project to ports available in your system.
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2 – 16 VST Connections: Setting up input and output busses
The VST Connections window
You add and set up busses in the VST Connections window, opened from the Devices menu.
There are five tabs in the window:
The Input and Output tabs are for viewing input busses or output busses, re­spectively.
The Group/FX tab allows you to create Group and FX channels/tracks and to make output assignments for these. See page 25.
The External FX tab (Cubase SX only) allows you to create effect send/return busses for connecting external effects which can then be selected via the ef­fect pop-up menus from inside the program. See page 274 for a description of how to use external effects.
The Studio tab (Cubase SX only) is for the Audition bus, which is a dedicated output bus for auditioning in the Sample editor, when importing, etc. See
page 26.
For the time being we shall focus on how to set up input and output busses.
CUBASE SX/SL
VST Connections: Setting up input and output busses 2 – 17
Depending on which tab you have selected, Input or Output, the win­dow lists the current input or output busses, with the following three columns:
Column Description
Bus Name Lists the busses. You can select busses and rename them by clicking
on them in this column.
Speakers Indicates the speaker configuration (mono, stereo, surround formats)
of each bus.
Audio Device This shows the currently selected Master ASIO driver.
Device Port When you have “opened” a bus (by clicking its + button in the Bus
Name column) this column shows which physical input/output on your audio hardware is used by the bus.
Adding a bus
1.
Click the Inputs or Outputs tab depending on which you want to add.
2.
Click the Add Bus button.
A dialog appears.
3. Select the desired (channel) configuration.
The pop-up menu contains Mono and Stereo options as well as the most common sur­round formats (Cubase SX only). To select another surround format, use the “More…” submenu.
Alternatively you can right-click (Win) or [Ctrl]-click (Mac) in the VST Connections window and add a bus in the desired format directly from the context menu that appears.
The new bus appears with the ports visible.
4. Click in the Device Port column to select an input/output port for a channel in the bus.
The pop-up menu that appears lists the ports with the names you have given them in the Device Setup dialog. Repeat this for all channels in the bus.
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2 – 18 VST Connections: Setting up input and output busses
Adding a child bus (Cubase SX only)
A surround bus is essentially a set of mono channels – 6 channels in the case of 5.1 format. If you have a mono track in the project, you can route it to a separate speaker channel in the bus (or route it to the whole surround bus and use the surround panner to position it in the surround image). But what if you have a stereo track that you simply want to route to a stereo channel pair within the bus (Left and Right or Left Surround and Right Surround for example)? For this you need to create a child bus:
1. Select the surround bus in the list and right-click (Win) or [Ctrl]-click (Mac) it.
A pop-up menu appears.
2. Select a channel configuration from the “Add Child Bus” submenu.
As you can see, you can create stereo child busses (routed to various speaker channel pairs in the surround bus) or other surround bus formats (with fewer channels than the “parent bus”).
The child bus you created will be available for direct routing in the mixer. It’s a part of the parent surround bus, which means there will be no separate channel strip for it.
Although child busses are probably most useful in output busses, you could also create child busses within a surround input bus – for exam­ple if you want to record a stereo channel pair (e.g. front left-right) in the surround bus to a separate stereo track.
CUBASE SX/SL
VST Connections: Setting up input and output busses 2 – 19
Other bus operations
To change the port assignment for a bus you proceed as when you added it – make sure the channels are visible (by clicking the + button next to the bus, or by clicking the “+ All” button at the top of the win­dow) and click in the Device Port column to select ports.
To remove a bus you don’t need, select it in the list, right-click (Win) or [Ctrl]-click (Mac) and select “Remove Bus” from the pop-up menu.
You can store and recall bus presets with the pop-up menu at the top of the window.
To store the current configuration as a preset, click the store (+) button and enter a name for the preset. You can then select the stored configuration directly from the Presets pop-up menu at any time. To remove a stored preset, select it and click the (-) button.
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2 – 20 VST Connections: Setting up input and output busses

Using the busses

This section describes briefly how to use the input and output busses you have created. This is described in more detail in the chapters “Re-
cording” and “The mixer”.
Routing
When you play back an audio track (or any other audio channel in the mixer – VST Instrument channels, ReWire channels, etc.), you route it to an output bus. In the same way, when you record on an audio track you select from which input bus the audio should be sent.
You can select input and output busses in the Inspector, using the “In” and “Out” pop-up menus.
For channel types other than audio tracks (VST Instrument channels, FX channels, etc.), only the “Out” pop-up menu is available. To ac­cess the “Out” pop-up menu for such a channel in the Inspector, se­lect one of its automation subtracks in the Track list.
You can also select busses in the Input and Output Settings panel at the top of each channel strip in the mixer.
Again, for VST Instrument channels, ReWire channels, Group channels and FX chan­nels you will only be able to select output busses.
CUBASE SX/SL
VST Connections: Setting up input and output busses 2 – 21
Cubase SX: If you press [Alt]/[Option] and select an input or output bus, it will be chosen for all selected channels.
This makes it easy to quickly set several channels to use the same input or output. Similarly, if you press [Shift] and select a bus, the following selected channels will be set to use incrementing busses - the second selected channel will use the second bus, the third will use the third bus and so on.
If the Input and Output Settings panel isn’t shown, click the Show Input and Output Settings field in the common panel to the left in the mixer (Cubase SX only) or click the respective plus sign in the Common Panel of the Mixer.
When selecting an input bus for a track you can only select busses that correspond to the track’s channel configuration. Here are the details:
Mono tracks can be routed to mono busses or individual channels within a stereo or surround bus (input or output). You can also route a mono track to the “whole” stereo or surround output bus, in which case a pan control (ste­reo pan or surround panner) will be used to position the sound.
Stereo tracks can be routed to stereo busses or stereo child busses within a surround bus (input or output).
Surround tracks can be routed to busses with the same number of speaker channels as the track (or to corresponding child busses within a “larger” sur­round bus).
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2 – 22 VST Connections: Setting up input and output busses
Viewing the busses in the mixer
In the Cubase SX mixer, busses are represented by input and output channels (shown in separate panes to the left and right in the win­dow). You can show or hide these independently by clicking the but­tons Hide Input Channels and Hide Output Channels in the mixer’s common panel to the left:
Hide Input Channels
Hide Output Channels
In Cubase SL, only the output busses are visible in the mixer!
The input busses you have created in the VST Connections window are available for selection on the input routing pop-up menus, but you cannot make any specific mixer settings for the input busses.
Input channels (shown in Cubase SX only)
CUBASE SX/SL
VST Connections: Setting up input and output busses 2 – 23
The input channels are shown to the left in the mixer. As you can see, each input channel resembles a regular mixer channel strip. Here you can do the following:
Check and adjust the recording level using the Input Gain knobs and/or the level fader.
See page 52.
Change the phase of the input signal.
This is done by clicking the Input Phase button next to the Input Gain control.
Add effects or EQ to the input bus.
See page 66 for an example of how to add effects to your recording at the input bus stage.
The settings you make in the input channel strip will be a permanent part of the recorded audio file!
Output channels
The output channels are shown to the right in the mixer. Here you can do the following:
Adjust the total output level for the busses with the faders.
Add effects or EQ.
These will affect the whole bus. Examples of effects you may want to add here include compressors, limiters and dithering. See page 259.
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2 – 24 VST Connections: Setting up input and output busses

Setting up Groups and FX channels

The Group/FX tab in the VST Connections window shows all Group channels and FX channels in your project. You can create new Group or FX channels by clicking the corresponding Add button. This is the same as creating Group channel tracks or FX channel tracks in the Project window (see page 238 and page 264 for details).
However, the VST Connections window also allows you to create child busses for Groups and FX Channels (Cubase SX only). This is useful e.g. if you have Groups or FX Channels in surround format and want to route stereo channels to specific channel pairs in these.
To create a child bus for a Group channel or FX channel, proceed as follows:
1. Open the VST Connection window and select the Groups/FX tab.
2. Select the Group or FX channel in the list and right-click (Win) or
[Ctrl]-click (Mac) it.
3. Select a channel configuration from the “Add Child Bus” submenu.
The child bus you created will be available for direct routing in the mixer. It’s a part of the parent Group or FX channel, which means there will be no separate channel strip for it.
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VST Connections: Setting up input and output busses 2 – 25

About the Audition bus (Cubase SX only)

The Audition bus provides a “direct” and dedicated output for audi­tioning - in the Project window and audio editors, when you import audio files, when you export audio with the “Real-Time Export” option activated, etc.
You set up the Audition bus output from the “Studio” tab in the VST Connections window, using the same methods as for other output busses. It can use any available Device Port outputs, e.g. the outputs you are using for monitoring your stereo mix, or other ports perhaps connected to separate monitors. Being able to use separate audio outputs for auditioning is particularly useful if you are working with surround mixes as you probably don’t want to monitor via surround speakers when editing audio.
The Audition bus cannot be removed. However, you can change its channel configuration by right-clicking (Win) or [Ctrl]-clicking (Mac) the bus and selecting the desired configuration from the “Change Bus” submenu.
Having an Audition bus in surround format could be useful if you are working with au­dio files in interleaved surround format (e.g. 5.1 files).
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2 – 26 VST Connections: Setting up input and output busses
Setting the Audition bus level
In the Mixer, the Audition bus is represented by a channel strip in the output section, to the right of the regular output channels. The Audi­tion bus channel strip only has a mute button and a level fader.
When auditioning or scrubbing in the Sample editor, you can also set the output level of the Audition bus using the small fader on the Sam­ple editor toolbar.
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VST Connections: Setting up input and output busses 2 – 27
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2 – 28 VST Connections: Setting up input and output busses
3
Playback and the Transport
panel

Background

This chapter describes the various methods available for controlling Playback and Transport functions in Cubase SX/SL.
The Transport panel
Below you can find a brief description of each Transport panel item.
You can customize the look of the Transport panel, hiding unneeded controls and moving controls as desired – see page 765.
The pictures below show the Transport panel with all controls visible and in their de­fault position (note that the Jog/Shuttle control is available in Cubase SX only). The Transport panel is divided into sections, from left to right.
Record mode pop-up
Cycle Record mode pop-up
CPU load and Disk Cache meters
Left locator: record start point, punch in point and beginning of Cycle
Activates punch in
Activates punch out
Right locator: punch out point and end of Cycle
Primary Time Display and format pop-up
Nudge position right/left
Position slider
Go to previous marker or project start
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3 – 30 Playback and the Transport panel
Rewind Stop
Fast forward
Go to next marker or project end
Activates Auto Quantize
Preroll setting and on/off switch
Nudge +/- 1 Frame
Jog Wheel (project scrubbing)
Shuttle speed
Postroll setting and on/off switch
Exchange time formats
Cycle on/off
Secondary Time Display and format pop-up
Record
Play
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