Roland Fantom-S, Fantom-S88 User Manual

Thank you, and congratulations on your choice of the Roland .
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Before using this unit, carefully read the sections entitled: “IMPORTANT SAFETY INSTRUCTIONS” (Owner’s manual p. 2), “USING THE UNIT SAFELY” (Owner’s manual p. 3), and “IMPORTANT NOTES” (Owner’s manual p. 4). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owner’s Manual, Sound/Parameter List should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.
This Owner's Manual applies to both the Fantom-S and the Fantom-S88. The manual uses the term “Fantom-S” to indicate both models. If you have the Fantom-S88, please read “Fantom-S” as “Fantom-S88.”
Copyright © 2003 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without
the written permission of ROLAND CORPORATION.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
ATTENTION: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR
CAUTION: TO REDUCE THE RISK OF ELECTRIC SHOCK,
DO NOT REMOVE COVER (OR BACK).
NO USER-SERVICEABLE PARTS INSIDE.
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL.
The lightning flash with arrowhead symbol, within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral triangle is intended to alert the user to the presence of important operating and maintenance (servicing) instructions in the literature accompanying the product.
INSTRUCTIONS PERTAINING TO A RISK OF FIRE, ELECTRIC SHOCK, OR INJURY TO PERSONS.
IMPORTANT SAFETY INSTRUCTIONS
SAVE THESE INSTRUCTIONS
WARNING - When using electric products, basic precautions should always be followed, including the following:
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with a dry cloth.
7. Do not block any of the ventilation openings. Install in accordance with the manufacturers instructions.
8. Do not install near any heat sources such as radiators, heat registers, stoves, or other apparatus (including amplifiers) that produce heat.
9. Do not defeat the safety purpose of the polarized or grounding-type plug. A polarized plug has two blades with one wider than the other. A grounding type plug has two blades and a third grounding prong. The wide blade or the third prong are provided for your safety. When the provided plug does not fit into your outlet, consult an electrician for replacement of the obsolete outlet.
WARNING: IMPORTANT:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured GREEN-AND-YELLOW must be connected to the terminal in the plug which is marked by the
letter E or by the safety earth symbol or coloured GREEN or GREEN-AND-YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
THIS APPARATUS MUST BE EARTHED THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE. GREEN-AND-YELLOW: EARTH, BLUE: NEUTRAL, BROWN: LIVE
10. Protect the power cord from being walked on or pinched particularly at plugs, convenience receptacles, and the point where they exit from the apparatus.
11. Only use attachments/accessories specified by the manufacturer.
12. Never use with a cart, stand, tripod, bracket, or table except as specified by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip-over.
13. Unplug this apparatus during lightning storms or when unused for long periods of time.
14. Refer all servicing to qualified service personnel. Servicing is required when the apparatus has been damaged in any way, such as power-supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
For the U.K.
2

USING THE UNIT SAFELY

Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.
Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly.
* Material damage refers to damage or
other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.
001
• Before using this unit, make sure to read the instructions below, and the Owner’s Manual.
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003
• Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page.
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002b
• Do not open or perform any internal modifications on the unit. (The only exception would be where this manual provides specific instructions which should be followed in order to put in place user-installable options; see p.
203.)
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004
• Never use or store the unit in places that are:
• Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are
• Damp (e.g., baths, washrooms, on wet floors); or are
• Humid; or are
• Exposed to rain; or are
• Dusty; or are
• Subject to high levels of vibration.
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005
• This unit should be used only with a rack or stand that is recommended by Roland.
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006
• When using the unit with a rack or stand recommended by Roland, the rack or stand must be carefully placed so it is level and sure to remain stable. If not using a rack or stand, you still need to make sure that any location you choose for placing the unit provides a level surface that will properly support the unit, and keep it from wobbling.
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The symbol alerts the user to important instructions or warnings.The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.
The symbol alerts the user to things that must be carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power­cord plug must be unplugged from the outlet.
008a
• The unit should be connected to a power supply only of the type described in the operating instructions, or as marked on the unit.
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008e
• Use only the attached power-supply cord.
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009
• Do not excessively twist or bend the power cord, nor place heavy objects on it. Doing so can damage the cord, producing severed elements and short circuits. Damaged cords are fire and shock hazards!
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010
• This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist.
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011
• Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.
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013
• In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit.
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014
• Protect the unit from strong impact.
(Do not drop it!)
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3
USING THE UNIT SAFELY
015
• Do not force the unit’s power-supply cord to share an outlet with an unreasonable number of other devices. Be especially careful when using extension cords—the total power used by all devices you have connected to the extension cord’s outlet must never exceed the power rating (watts/amperes) for the extension cord. Excessive loads can cause the insulation on the cord to heat up and eventually melt through.
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016
• Before using the unit in a foreign country, consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Infor­mation” page.
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022a
• Always turn the unit off and unplug the power cord before attempting installation of the circuit board (SRX Series; p. 203).
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023
• DO NOT play a CD-ROM disc on a conventional audio CD player. The resulting sound may be of a level that could cause permanent hearing loss. Damage to speakers or other system components may result.
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101a
• The unit should be located so that its location or position does not interfere with its proper ventilation.
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101c
• This unit for use only with Roland stand KS-12 (Fantom­S)/KS-17(Fantom-S88). Use with other stands is capable of resulting in instability causing possible injury.
109a
• Before cleaning the unit, turn off the power and unplug the power cord from the outlet.
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110a
• Whenever you suspect the possibility of lightning in your area, pull the plug on the power cord out of the outlet.
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115a
• Install only the specified circuit board(s) (SRX Series). Remove only the specified screws (p. 203).
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118
• Should you remove screws, make sure to put them in a safe place out of children's reach, so there is no chance of them being swallowed accidentally.
Before using the stand, be sure to read the owner's manual included with it.
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102b
• Always grasp only the plug on the power-supply cord when plugging into, or unplugging from, an outlet or this unit.
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104
• Try to prevent cords and cables from becoming entangled. Also, all cords and cables should be placed so they are out of the reach of children.
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106
• Never climb on top of, nor place heavy objects on the unit.
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107b
• Never handle the power cord or its plugs with wet hands when plugging into, or unplugging from, an outlet or this unit.
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108a
• Before moving the unit, disconnect the power plug from the outlet, and pull out all cords from external devices.
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The display screens printed in this owner's manual are based on the factory settings. However, please be aware that in some cases they may differ from the actual factory settings.
4

IMPORTANT NOTES

291b
In addition to the items listed under “IMPORTANT SAFETY INSTRUCTIONS” and “USING THE UNIT SAFELY” on pages 2 and 3, please read and observe the following:
Power Supply
301
• Do not use this unit on the same power circuit with any device that will generate line noise (such as an electric motor or variable lighting system).
307
• Before connecting this unit to other devices, turn off the power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.
Placement
351
• Using the unit near power amplifiers (or other equipment containing large power transformers) may induce hum. To alleviate the problem, change the orientation of this unit; or move it farther away from the source of interference.
352a
• This device may interfere with radio and television reception. Do not use this device in the vicinity of such receivers.
352b
• Noise may be produced if wireless communications devices, such as cell phones, are operated in the vicinity of this unit. Such noise could occur when receiving or initiating a call, or while conversing. Should you experience such problems, you should relocate such wireless devices so they are at a greater distance from this unit, or switch them off.
354a
• Do not expose the unit to direct sunlight, place it near devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.
355b
• When moved from one location to another where the temper­ature and/or humidity is very different, water droplets (conden­sation) may form inside the unit. Damage or malfunction may result if you attempt to use the unit in this condition. Therefore, before using the unit, you must allow it to stand for several hours, until the condensation has completely evaporated.
358
• Do not allow objects to remain on top of the keyboard. This can be the cause of malfunction, such as keys ceasing to produce sound.
Maintenance
401a
• For everyday cleaning wipe the unit with a soft, dry cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.
402
• Never use benzine, thinners, alcohol or solvents of any kind, to avoid the possibility of discoloration and/or deformation.
Additional Precautions
551
• Please be aware that the contents of memory can be irretrievably lost as a result of a malfunction, or the improper operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the memory card.
552
• Unfortunately, it may be impossible to restore the contents of data that was stored in the unit’s memory once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
554
• Never strike or apply strong pressure to the display.
553
• Use a reasonable amount of care when using the unit’s buttons, sliders, or other controls; and when using its jacks and connectors. Rough handling can lead to malfunctions.
556
• When connecting / disconnecting all cables, grasp the connector itself—never pull on the cable. This way you will avoid causing shorts, or damage to the cable’s internal elements.
557
•A small amount of heat will radiate from the unit during normal operation.
558a
• To avoid disturbing your neighbors, try to keep the unit’s volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).
559a
• When you need to transport the unit, package it in the box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.
561
• Use only the specified expression pedal (DP-8; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit.
562
• Use a cable from Roland to make the connection. If using some other make of connection cable, please note the following precau­tions.
• Some connection cables contain resistors. Do not use cables that incorporate resistors for connecting to this unit. The use of such cables can cause the sound level to be extremely low, or impossible to hear. For information on cable specifications, contact the manufacturer of the cable.
Before Using Cards
704
• Carefully insert the memory card all the way in—until it is firmly in place.
705
• Never touch the terminals of the memory card. Also, avoid getting the terminals dirty.
Handling CD-ROMs
801
• Avoid touching or scratching the shiny underside (encoded surface) of the disc. Damaged or dirty CD-ROM discs may not be read properly. Keep your discs clean using a commercially available CD cleaner.
Copyright
851
• Unauthorized recording, distribution, sale, lending, public performance, broadcasting, or the like, in whole or in part, of a work (musical composition, video, broadcast, public perfor­mance, or the like) whose copyright is held by a third party is prohibited by law.
853
• Do not use this unit for purposes that could infringe on a copyright held by a third party. We assume no responsibility whatsoever with regard to any infringements of third-party copyrights arising through your use of this unit.
5
Contents
USING THE UNIT SAFELY.........................................................................................3
IMPORTANT NOTES ..................................................................................................5
Main Features........................................................................................................... 13
Panel Descriptions................................................................................................... 14
Overview of the Fantom-S.......................................................................................17
How the Fantom-S Is Organized............................................................................................................ 17
About Memory.......................................................................................................................................... 19
About the Onboard Effects ..................................................................................................................... 20
About the Sequencer................................................................................................................................ 21
About the Sampling Section.................................................................................................................... 23
Basic Operation of the Fantom-S............................................................................................................24
Playing in Patch Mode............................................................................................. 26
About the Patch Play Screen................................................................................................................... 26
Displaying Patch Play Screen...................................................................................................... 26
Selecting a Patch .......................................................................................................................................27
Selecting Favorite Patches (Favorite Sound)............................................................................. 28
Selecting Patches from the List.................................................................................................... 28
Auditioning Patches (Phrase Preview) ...................................................................................... 29
Selecting Patches by Category (Patch Finder) ..........................................................................29
Registering a Favorite Patch (Favorite Sound) ......................................................................... 30
Registering Favorite Rhythm Sets (Favorite Sound)................................................................ 31
Transposing the Keyboard in Octave Units (Octave Shift) ................................................................ 31
Transposing the Keyboard in Semitone Steps (Transpose)................................................................ 32
Selecting the Tones That Will Sound (Tone On/Off).......................................................................... 32
Playing Single Notes (Mono).................................................................................................................. 32
Creating Smooth Pitch Changes (Portamento) ....................................................................................33
Selecting the Parameter Controlled by the Realtime Controllers or
D Beam Controller (Control Setting) ..................................................................................................... 33
Specifying the Part that Will be Affected by the Controller ...................................................33
Assigning a Parameter to a Controller....................................................................................... 34
Playing Percussion Instruments............................................................................................................. 37
Selecting a Rhythm Set................................................................................................................. 37
Playing a Rhythm Set ...................................................................................................................38
Creating a Patch.......................................................................................................39
How to Make the Patch Settings ............................................................................................................39
Editing in a Graphic Display (Zoom Edit) ................................................................................40
Initializing Patch Settings (Init)................................................................................................... 40
Copying Patch (Tone) Settings (Copy)....................................................................................... 40
Cautions When Selecting a Waveform ......................................................................................41
Saving Patches You’ve Created (Write) ................................................................................................42
Auditioning the Save-Destination Patch (Compare) ............................................................... 42
Functions of Patch Parameters ...............................................................................................................43
Settings Common to the Entire Patch (General).......................................................................43
Modifying Waveforms (Wave) ...................................................................................................45
Changing How a Tone Is Sounded (TMT) ................................................................................46
Modifying Pitch (Pitch/Pitch Env)............................................................................................. 49
Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)..................................... 50
Adjusting the Volume (TVA/TVA Env) ...................................................................................53
Modulating Sounds (LFO)........................................................................................................... 56
Apply Portamento or Legato to the Sound (Solo Porta) .........................................................58
Miscellaneous Settings (Misc.) ....................................................................................................60
Matrix Control Settings (Ctrl1–4)................................................................................................ 61
Setting Effects for a Patch (Effects/MFX/MFX Control/Chorus/Reverb).......................... 63
6
Contents
Creating a Rhythm Set.............................................................................................64
How to Make the Rhythm Set Settings .................................................................................................64
Editing in a Graphic Display (Zoom Edit) ................................................................................64
Initializing Rhythm Set Settings (Init)........................................................................................ 65
Copying Rhythm Tone Settings (Copy)..................................................................................... 65
Cautions When Selecting a Waveform ......................................................................................66
Saving Rhythm Sets You’ve Created (Write) .......................................................................................66
Auditioning the Save-Destination Rhythm Set (Compare) ....................................................67
Functions of Rhythm Set Parameters ....................................................................................................67
Making Settings Common to the Entire Rhythm Set (General) ............................................. 67
Modifying Waveforms (Wave) ...................................................................................................68
Changing How a Rhythm Tone Is Sounded (WMT) ...............................................................70
Modifying Pitch (Pitch/Pitch Env)............................................................................................. 71
Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)..................................... 72
Adjusting the Volume (TVA/TVA Env) ...................................................................................73
Output Settings.............................................................................................................................. 75
Setting Effects for a Rhythm Set (Effects/MFX/MFX Control/Chorus/Reverb)............... 75
Playing in Performance Mode.................................................................................76
Displaying Performance Layer Screen .................................................................................................. 76
Displaying Performance Mixer Screen.................................................................................................. 76
Functions in the PERFORMANCE Layer/Mixer Screen ........................................................77
Selecting a Performance........................................................................................................................... 78
Selecting Performances from the List......................................................................................... 78
Selecting Favorite Performances (Favorite Sound).................................................................. 78
Registering a Favorite Performance (Favorite Sound) ............................................................ 79
Using the Layer Screen ............................................................................................................................ 79
Selecting a Part ..............................................................................................................................79
Selecting the Part that You want to Sound................................................................................ 79
Selecting the Sound for a Part .....................................................................................................79
Combining and Playing Sounds Together (Layer) .................................................................. 80
Playing Different Sounds in Different Areas of the Keyboard (Split)................................... 80
Using the Mixer Screen............................................................................................................................81
Selecting a Part ..............................................................................................................................81
Selecting the Sound for a Part .....................................................................................................81
Editing the Part Settings............................................................................................................... 82
Selecting a Part to Play Individually (Solo)............................................................................... 82
Silencing the Playback of a Specific Part (Mute) ......................................................................82
Viewing the Part Settings as a List (Performance Part View)............................................................ 83
Performing with the Arpeggio/Rhythm function ...................................................................83
Performing with the Realtime Controllers and D Beam Controller ...................................... 83
Confirming MIDI Information for Each Part (Part Information) ......................................................83
Creating a Performance...........................................................................................84
Viewing the Part Settings as a List (Performance Part View)............................................................ 84
Adjusting the Parameters of Each Part ................................................................................................. 84
Selecting the Parameter Controlled by the Realtime Controllers or
D Beam Controller (Control Setting) ..................................................................................................... 91
Make Settings for the Realtime Controllers and D Beam Controller (Ctrl).......................... 92
Setting Effects for a Performance (Effects/MFX/MFX Control/Chorus/Reverb) ............. 95
Changing the Settings of the Patch Assigned to a Part....................................................................... 95
Initializing Performance Settings (Init) ................................................................................................. 96
Saving Performance You’ve Created (Write) .......................................................................................96
Modifying the Sound in Real Time .........................................................................98
Waving Your Hand Over the D Beam to Modify the Sound (D Beam Controller) ........................ 98
Making Settings for the D Beam Controller.............................................................................. 98
Using Knobs or Buttons to Modify the Sound (Realtime Controller) ............................................ 101
7
Contents
Making Realtime Controller Settings....................................................................................... 101
Using a Pedal to Modify the Sound (Control Pedal)......................................................................... 102
Making Control Pedal Settings .................................................................................................102
Playing Arpeggios (ARPEGGIO/RHYTHM Function) .......................................... 104
About Arpeggio...................................................................................................................................... 104
Playing Arpeggios.................................................................................................................................. 104
Turning Arpeggio On and Off ..................................................................................................104
Determining the Tempo for Arpeggio Performances............................................................ 104
Holding an Arpeggio.................................................................................................................. 104
Turning Arpeggio Switch On and Off .....................................................................................105
Arpeggio Settings ................................................................................................................................... 105
Selecting Styles for Arpeggio Performances (Arpeggio Style)............................................. 105
Changing the Beat and Shuffle (Grid)...................................................................................... 106
Applying Staccato and Tenuto (Duration).............................................................................. 106
Selecting Ascending/Descending Variations (Different Ways of Playing the Sounds) (Motif)....... 106
Adjusting the Velocity of the Arpeggio (Arpeggio Velocity)............................................... 106
Selecting the Part that Will Play Arpeggios in Performance Mode (Part).......................... 107
Hanging the Range of the Arpeggio (Octave Range) ............................................................107
Changing the Accent Strength (Accent Rate).......................................................................... 107
Using the Realtime Control Knobs to Edit the Arpeggio Settings....................................... 107
Creating Your Own Styles..................................................................................................................... 107
Saving the Styles You Have Created (WRITE)................................................................................... 109
Using the Chord Memory Function (CHORD MEMORY) ....................................110
About the Chord Memory Function.................................................................................................... 110
Performing with the Chord Memory Function.................................................................................. 110
Turning Chord Memory Function On and Off.......................................................................110
Selecting Chord Forms ............................................................................................................... 110
Creating Your Own Chord Forms .......................................................................................................111
Saving the Chord Forms You Have Created...................................................................................... 111
Playing Rhythms.................................................................................................... 112
About Rhythm Patterns......................................................................................................................... 112
Using Rhythm Groups........................................................................................................................... 112
Playing Rhythm...................................................................................................................................... 112
Turning Rhythm On and Off..................................................................................................... 112
Determining the Tempo for Rhythm Pattern Performances ................................................ 112
Select the Rhythm Group........................................................................................................... 113
Rhythm Pattern Settings........................................................................................................................ 113
Selecting Rhythm Patterns......................................................................................................... 113
Changing the Beat and Shuffle (Grid)...................................................................................... 113
Applying Staccato and Tenuity (Duration)............................................................................. 114
Changing the velocity of Rhythm Pattern (Rhythm Pattern Velocity) ...............................114
Changing the Accent Strength (Accent Rate).......................................................................... 114
Using the Realtime Control Knobs to Control the Rhythm.................................................. 114
Turning Rhythm Switch On and Off........................................................................................ 114
Creating Your Own Styles (Rhythm Pattern Edit) ............................................................................115
Saving the Patterns You Have Created (WRITE) ..............................................................................116
Creating Your Own Styles (Rhythm Group Edit).............................................................................. 116
Saving the Rhythm Group You Have Created (WRITE).................................................................. 117
Sampling................................................................................................................. 118
Making Input Source Settings (INPUT SETTING)............................................................................ 118
Input Effect Setup Settings.................................................................................................................... 119
Sampling Procedure............................................................................................................................... 119
Dividing a Sample During Sampling....................................................................................... 121
Sampling Earlier in Time (Skip Back Sampling)................................................................................ 121
8
Contents
Editing a Sample .................................................................................................... 122
Selecting a Sample (Sample List).......................................................................................................... 122
Selecting a Sample....................................................................................................................... 122
Loading a Sample........................................................................................................................ 123
Loading all Samples.................................................................................................................... 123
Unloading a Sample.................................................................................................................... 123
Deleting a Sample .......................................................................................................................123
Importing a Audio File...............................................................................................................124
Displaying Sample Edit Screen ............................................................................................................124
Magnifying/Shrinking the Waveform Display (Zoom In/Out).......................................... 124
Setting the Start/End Points of the Sample........................................................................................ 125
Making Settings for Sample (Sample Parameters) ............................................................................125
Assigning Samples to a Pad (Assign To Pad) .................................................................................... 126
From Patch Mode........................................................................................................................ 126
From Performance Mode ........................................................................................................... 126
Assigning a Sample as a Patch to a Part (Assign to Keyboard).......................................................127
From Patch Mode........................................................................................................................ 127
From Performance Mode ........................................................................................................... 127
Create a Rhythm Set (Create Rhythm) ................................................................................................ 128
Creating a Multisample (Create Multisample) ..................................................................................128
Unloading a Sample (Unload).............................................................................................................. 129
Removing Unwanted Portions of a Sample (Truncate).................................................................... 129
Boosting or Limiting the High-frequency Range of the Sample (Emphasis) ................................ 130
Maximizing the Volume of a Sample (Normalize)............................................................................ 130
Amp.......................................................................................................................................................... 131
Stretching or Shrinking a Sample (Time Stretch)............................................................................... 131
Dividing a Sample into Notes (Chop) ................................................................................................. 132
Procedure for Dividing a Sample .............................................................................................132
Automatically Dividing a Sample (Auto Chop)..................................................................... 132
Auditioning the Divided Samples............................................................................................ 133
Joining Two or More Samples (Combine) ..........................................................................................133
Saving a Sample...................................................................................................................................... 134
Using the Pads ....................................................................................................... 135
Using the Hold Function to Sustain a Sound ..................................................................................... 135
Using the Roll Function to Play Sounds.............................................................................................. 135
Using the Clipboard to Copy Pad Settings......................................................................................... 136
Copying one Pad Setting............................................................................................................ 136
Copying Two or More Pad Setting........................................................................................... 136
Adjusting the Pad Settings (PAD SETTING) .....................................................................................136
Multi-Velocity.............................................................................................................................. 137
Assigning a Pattern to a Pad (RPS Function) .....................................................................................137
Using the Pads to Play Rhythms.......................................................................................................... 137
Playing Back a Song.............................................................................................. 138
Playing a Song Immediately (Quick Play).......................................................................................... 138
Playing Back Songs Consecutively (Chain Play) ............................................................................... 138
Various Playback Methods ...................................................................................................................139
Fast-Forward and Rewind During Playback ..........................................................................139
Playing Back Correctly from the Middle of the Song (MIDI Update)................................. 139
Muting the Playback of a Specific Instrument........................................................................ 139
Changing the Playback Tempo of a Song................................................................................139
Playing a Song Back at a Fixed Tempo (Muting the Tempo Track) ....................................140
Playing Back a S-MRC Format Song ........................................................................................140
Playing Back a Song Repeatedly (Loop Play) ......................................................................... 140
Using the D Beam Controller to Start/Stop Song Playback .................................................140
9
Contents
Recording Songs ...................................................................................................141
Two Recording Methods............................................................................................................ 141
Before You Record a New Song ...........................................................................................................141
Select the Sound to be Used for Recording .............................................................................141
Erasing the Song/Pattern from Internal Memory (Song Clear)........................................... 141
Specify the Time Signature........................................................................................................ 141
Recording Your Performance as You Play It (Realtime Recording) ...............................................142
Basic Operation for Realtime Recording ................................................................................. 142
Recording Tempo Changes in a Song (Tempo Recording)................................................... 143
Loop Recording and Punch-In Recording............................................................................... 143
Correct the Timing of Your Playing as You Record (Recording Quantize) .......................144
Selecting the Sequencer Data that will Be Recorded (Recording Select) ............................145
Erasing Unwanted Data While You Record (Realtime Erase).............................................. 145
Auditioning Sounds or Phrases While Recording (Rehearsal Function)............................ 145
Inputting Data One Step at a Time (Step Recording)........................................................................ 146
Inputting Notes and Rests .........................................................................................................146
Assigning a Pattern to a Phrase Track .....................................................................................148
Editing Songs......................................................................................................... 149
Loading the Song You Want to Edit.................................................................................................... 149
Loading Individual Tracks/Patterns of Song Data................................................................ 149
Using Different Sound Generators for Each Track ................................................................150
Silencing the Playback of a Track (Mute) ................................................................................150
Assigning Markers (Locate Positions) to a Song .................................................................... 150
Specifying the Area of a Song that will Repeat (Loop Points).............................................. 151
Editing Sequencer Data Over the Specified Range (Track Edit) ..................................................... 151
Basic Operation for Track Editing ............................................................................................151
Aligning a Song’s Timing (Quantize) ...................................................................................... 152
Erasing Unwanted Performance Data (Erase) ........................................................................ 154
Deleting Unwanted Measures (Delete)....................................................................................155
Copying Phrases (Copy) ............................................................................................................155
Inserting a Blank Measure (Insert) ...........................................................................................156
Transpose the Key (Transpose)................................................................................................. 156
Changing the Velocity (Volume) (Change Velocity) .............................................................157
Changing the MIDI Channel (Change Channel).................................................................... 158
Modifying the Length of Notes (Change Duration) ..............................................................158
Combining Two Phrase Tracks or Patterns into One (Merge) .............................................159
Extracting and Moving a Part of Sequencer Data (Extract) .................................................. 159
Shifting Performance Data Forward and Back (Shift Clock)................................................ 160
Thinning Out the Sequencer Data (Data Thin)....................................................................... 161
Swapping Two Phrase Tracks or Patterns (Exchange).......................................................... 161
Adjusting the Song’s Playback Time (Time Fit) .....................................................................162
Deleting Blank Measures (Truncate)........................................................................................ 162
Editing Individual Items of Sequencer Data (Micro Edit)................................................................162
Editing Sequencer Data (Basic Procedure in the Microscope).............................................. 162
Sequencer Data Handled by a Phrase Track/Pattern............................................................ 163
Viewing Sequencer Data (View)............................................................................................... 164
Inserting Sequencer Data (Create)............................................................................................ 165
Erasing Sequencer Data (Erase) ................................................................................................165
Moving Sequencer Data (Move) ...............................................................................................165
Copying Sequencer Data (Copy) ..............................................................................................166
Changing the Tempo Midway Through the Song .................................................................166
Changing the Time Signature Midway Through the Song................................................... 167
Assigning a Name to a Song (Song Name)......................................................................................... 167
Saving/Loading a song (SAVE/LOAD) .................................................................168
Saving a Song (Save) .............................................................................................................................. 168
Basic Procedure ...........................................................................................................................168
10
Contents
Saving a Song with Samples (Save Song+Samples)............................................................... 168
Saving a Song (Save Song)......................................................................................................... 169
Saving Samples (Save All Samples).......................................................................................... 169
Saving a Song as an SMF File (Save as SMF)...................................................................................... 170
Loading a Song (Load)........................................................................................................................... 170
Basic Procedure ...........................................................................................................................170
Loading a Song with Samples (Load Song+Samples) ...........................................................171
Loading a song (Load Song)...................................................................................................... 171
Loading Samples (Load All Samples)...................................................................................... 171
Importing a WAV/AIFF File (Import Audio)....................................................................................171
Playing a Phrase at the Touch of a Finger (RPS Function)................................172
Before You Use the RPS Function ........................................................................................................ 172
Record a Pattern .......................................................................................................................... 172
Settings for the RPS Function.................................................................................................... 172
Using the RPS Function While You Perform...................................................................................... 173
Recording a Performance Using the RPS Function................................................................ 174
Adding Effects........................................................................................................175
Turning Effects On and Off................................................................................................................... 175
Making Effect Settings ........................................................................................................................... 175
Applying Effects in Patch Mode .......................................................................................................... 175
Specifying How the Sound Will Be Output (Routing) ..........................................................175
Signal Flow Diagram and Parameters .....................................................................................176
Applying Effects in Performance Mode..............................................................................................178
Specifying How the Sound Will Be Output (Routing) ..........................................................178
Signal Flow Diagram and Parameters .....................................................................................178
Making Multi-Effects Settings (MFX1–3)............................................................................................ 180
Making Multi-Effects Settings (MFX Control) ...................................................................................181
Specifying the multi-effect structure (MFX Structure)...................................................................... 182
Making Chorus Settings (Chorus) ....................................................................................................... 182
Making Reverb Settings (Reverb) ........................................................................................................182
Mastering Effect...................................................................................................................................... 183
Transferring Data to/from Your Computer via USB............................................ 184
Before You Use USB Connection.......................................................................................................... 184
Connections.................................................................................................................................. 184
Specify the Connection-Destination Area (USB).................................................................... 184
Cautions Regarding Folders and Files..................................................................................... 184
Importing Audio file (Import Audio).................................................................................................. 185
Using a Bitmap File as a Background in the Display........................................................................ 185
Importing a Bitmap File (Import BMP).................................................................................... 185
Canceling USB Communication........................................................................................................... 186
File-Related Functions (File Utility)...................................................................... 187
Basic Procedure ...........................................................................................................................187
Copying a File (COPY) ..........................................................................................................................187
Deleting a File (DELETE) ......................................................................................................................187
Moving a File (MOVE)........................................................................................................................... 187
Initializing a Memory Card (Format).................................................................................................. 187
Settings Common to All Modes (System Function)............................................188
How to Make the System Function Settings....................................................................................... 188
Saving the System Settings (Write)...................................................................................................... 188
Functions of System Parameters ..........................................................................................................189
Pedal/D Beam .............................................................................................................................189
Keyboard ...................................................................................................................................... 189
System Ctrl................................................................................................................................... 190
Screen Saver ................................................................................................................................. 190
11
Contents
Background.................................................................................................................................. 190
Sync/Temp ..................................................................................................................................190
Metronome................................................................................................................................... 192
MIDI.............................................................................................................................................. 192
Sound ............................................................................................................................................ 193
Preview......................................................................................................................................... 194
Scale Tune..................................................................................................................................... 194
Sampling....................................................................................................................................... 195
Start up.......................................................................................................................................... 195
System Information................................................................................................................................ 195
Data Management Functions
Reset to Default Factory Settings (Factory Reset) .............................................196
Basic Procedure....................................................................................................................................... 196
Backing Up User Data (User Backup) .................................................................................................196
Restoring User Data that You Backed Up (User Restore) ................................................................196
Factory Reset ........................................................................................................................................... 196
Playing in Piano Mode........................................................................................... 197
Selecting Piano Mode............................................................................................................................. 197
Selecting a Patch .....................................................................................................................................197
Selecting Patches by Category................................................................................................... 197
Selecting from the Patch List Screen......................................................................................... 197
Changing the Piano Sound (Open/Close).......................................................................................... 197
Adjusting the Keyboard Touch (Key Touch) .....................................................................................198
Adjusting the Depth of Resonance (Resonance)................................................................................ 198
Saving a Sound (Patch).......................................................................................................................... 198
Using Fantom-S Editor .......................................................................................... 199
Installing Fantom-S Editor into Your Computer ............................................................................... 199
Making Connections .............................................................................................................................. 199
Using Fantom-S Librarian..................................................................................................................... 199
Fantom-S Editor System Requirements ..............................................................................................199
System Requirements (Windows) ............................................................................................199
System Requirements (Mac OS)................................................................................................ 200
About V-LINK..........................................................................................................201
Installing the Wave Expansion Board.................................................................. 203
Installation de la carte d’expansion Wave........................................................... 205
Expanding the Memory..........................................................................................207
Ajouter de la mémoire ...........................................................................................209
Troubleshooting.....................................................................................................211
Problems Concerning the Entire Fantom-S............................................................................. 211
Issues Related to Sound ............................................................................................................. 211
Issues Related to Effects ............................................................................................................. 213
Issues Related to Saving Data ................................................................................................... 213
Issues Related to Sequencer.......................................................................................................214
Issues Related to MIDI and External Devices......................................................................... 215
Issues Related to Sampling........................................................................................................ 215
Issues Related to a Memory Card............................................................................................. 216
Specifications......................................................................................................... 217
Index........................................................................................................................ 218
12

Main Features

Speedy music production
The “S” in Fantom-S stands for its advanced studio functionality and its powerful sampling capabilities. Careful attention has been paid to the quality and diversity of its internal sounds. Its rich array of internal sounds can be expanded by installing up to four wave expansion boards (SRX series). In addition, you can utilize the sampling functions to create your own sounds. A powerful sequencer and numerous performance functions that enhance your musical creativity are also built in, making music production fast and efficient.
The large panel LCD keeps you informed of the operating status from all angles. In particular, the Mixer screen displays the volume, pan, and effect send level of each part, just as if you were seated at a studio console.
Newly developed synthesizer sounds
The completely new wave ROM was developed with one idea: deliver maximum inspiration to the artist. The Fantom-S contains a top-quality synthesizer sound generator. Workhorse sounds like strings and piano have been further upgraded, and the wide range of built-in sounds include new sounds that foreshadow the music scene of the future.
Heavy-duty sampler
The Fantom-S features a high-performance 44.1 kHz sampler. Audio data that you sample can be used as wave data in the same way as the internal sounds or wave expansion boards (SRX series) to create original sounds. Multisamples are also supported. The full range of sample-manipulating functions, such as Chop and Normalize, rivals the capabilities of a dedicated sampler. Thirty-two megabytes of sampling memory is standard, and you can add expansion DIMM modules to expand the sampling memory to as much as 288 megabytes.
Skip-back sampling function
The Fantom-S is constantly recording what you play. You can cut a several-beat phrase of your prior playing and play it back from the pads. This unique function is a great way to capture your improvisations, and can be used in a wide range of situations.
Mastering functionality
78 (Fantom-S: 77) different multi-effects, chorus, and reverb are provided. Since the mastering effects that are indispensable as the final step of the music production process are also provided, you can create songs with a level of quality that approaches a commercially released CD.
USB connection to your computer, and SmartMedia support
The Fantom-S can be connected to your computer with just a single USB cable, allowing sophisticated linked functions such as importing and exporting audio data.
Fantom-S88 features a Piano mode
The Fantom-S88 has an 88-note progressive hammer action keyboard, and a Piano mode that lets you press a single button and use the instrument as a dedicated piano.
V-LINK functionality
V-LINK lets you synchronize music and images to create completely new forms of expression. Realtime controllers such as the D Beam controller and the dynamic pads can be used to control images while you perform music.
Fantom-S Editor/Librarian included
The included editor and librarian software lets you edit and manage Fantom-S sounds from your computer.
General MIDI
General MIDI is a set of recommendations which seeks to provide a way to go beyond the limitations of proprietary designs, and standardize the MIDI capabilities of sound generating devices. Sound generating devices and music files that meet the General MIDI standard bear the General MIDI
logo ( ). Music files bearing the General MIDI logo can be played back using any General MIDI sound generating unit to
produce essentially the same musical performance.
Built-in 16-track sequencer
A high-resolution 16-track sequencer is built in. With functions like Loop recording that lets you record each part non-stop, it’s designed not to interfere with your creative imagination. After you’ve input your data, you can take advantage of the large LCD to edit track data graphically.
Dynamic pad bank
The Fantom-S features a dynamic pad bank that is sensitive to velocity and aftertouch. They can be used as trigger pads to play favorite sounds like hits or bass sounds, to recall RPS sequence phrases, or assigned to play skip back-sampled phrases. In another idea, rhythm sounds that were “chopped” from a loop phrase can be assigned to the pads and played for realtime input into the sequencer.
General MIDI 2
The upwardly compatible General MIDI 2 ( ) recommendations pick up where the original General MIDI left off, offering enhanced expressive capabilities, and even greater compatibility. Issues that were not covered by the original General MIDI recommendations, such as how sounds are to be edited, and how effects should be handled, have now been precisely defined. Moreover, the available sounds have been expanded. General MIDI 2 compliant sound generators are capable of reliably playing back music files that carry either the General MIDI or General MIDI 2 logo.
In some cases, the conventional form of General MIDI, which does not include the new enhancements, is referred to as “General MIDI 1” as a way of distinguishing it from General MIDI 2.
13

Panel Descriptions

Front Panel

fig.00-01S88
D BEAM
You can apply a variety of effects to sounds simply by moving your hand. → (p. 98)
ASSIGNABLE
Turn on the D Beam function for the Keyboard part or pad part. → (p. 98)
PAD TRIGGER
Instead of striking the pads themselves, you can also use the D Beam controller to control the sounding of the pads. → (p. 99)
SOLO SYNTH
Play the Fantom-S as a monophonic synthesizer. → (p. 100)
* Hold down [SHIFT] and press one of the corresponding buttons to
access the D Beam setting screen.
[-OCT], [+OCT]
Transposes the pitch of the keyboard in 1 octave units (-3- +3 octaves).
[RPS]
Switches RPS on/off.
Perform functions related to the arpeggio, rhythm pattern, chord memory function. → (p. 104, p. 110, p. 112)
[ON/OFF]
Switches the arpeggio and Rhythm on/off.
[ARPEGGIO HOLD]
Switches the Arpeggio Hold function on/off.
[CHORD MEMORY]
Switches the Chord Memory function on/off.
EXT SOURCE
Make external input settings. → (p. 118)
[VOLUME]
Adjusts the overall volume that is output from the rear panel OUTPUT A (MIX) jacks and PHONES jack. → (Quick Start; p. 4)
[V-LINK]
Make V-Link settings. → (p. 201)
[ ]REALTIME CONTROL knob
You can assign a variety of parameters and functions to the four knobs and use them to modify the sound in realtime. → (p. 33)
The operation will depend on the parameter or function that is assigned.
[ ], [ ]ASSIGNABLE switch
You can assign a variety of parameters and functions to the tow buttons and use them to modify the sound in realtime. → (p. 33)
The operation will depend on the parameter or function that is assigned.
[SELECT/EDIT]
Make arpeggio, rhythm and chord memory settings.
[BEAT] (Beat Indicator)
This blinks in sync with the tempo and beat of the song.
Perform sequencer operations such as playback and record.
[RESET]
Moves the song position to the first measure. → (p. 138)
[BWD]
Moves the song position to the first beat of the previous measure. → (p. 138)
[FWD]
Moves the song position to the first beat of the next measure. → (p. 138)
[Play]
Controls sequencer play.
[STOP]
Controls sequencer stop. While stopped, you can hold down [SHIFT] and Press [PLAY] to
perform MIDI Update. → (p. 138)
14
Panel Descriptions
[REC]
The display changes to the Recording Standby window. Æ (p. 142) If you press this during recording, the Rehearsal function will be
activated. → (p. 145)
7
Display
This displays information regarding the operation you are performing
8
[MENU]
Opens the MENU. The contents of the menu will depend on the current mode.
[1]–[8]
During editing, these buttons execute a variety of functions, and their function will differ depending on the screen.
[TEMPO]
Sets the tempo (BPM). → (p. 139)
9
LCD CONTRAST knob
Adjusts the display contrast. → (Quick Start; p. 5)
[WRITE]
Save edited settings into internal memory or a memory card.
(p. 42, p. 66, p. 96, p. 134, p. 168)
[EDIT]
Make various settings.
[SONG EDIT]
Make settings for song data and song edit. → (p. 138)
[EFFECTS]
Make effect-related settings. Here you can also make mastering settings. → (p. 175)
10
[MIXER]
View the Performance mode’s Mixer screen. → (p. 76)
[CURSOR]
Moves the cursor location up/down/left/right.
[SHIFT]/[JUMP]
This button is used in conjunction with other buttons to execute various functions.
[ENTER]
Use this button to execute an operation.
[EXIT]
Return to the previous screen, or close the currently open window. In some screens, this causes the currently executing function to be aborted.
12
[SAMPLE EDIT]
Edit a sample. → (p. 124)
[SAMPLE LIST]
View the sample list. → (p. 122)
[SAMPLING]
View the Sampling Menu screen. → (p. 119)
[SKIP BACK SAMPLING]
Sample the performance for a specified duration prior to the moment you pressed the button. → (p. 121)
[PAD SETTING]
Make pad settings. → (p. 19)
[CLIP BOARD]
Stores pad velocity and note number. → (p. 136)
[SAVE/LOAD]
Saves/loads data in the internal memory (p. 19) or sample memory (p. 23) to/from internal memory or a memory card.
[PAD 1–16]
Use as a keyboard to play sound.
[ROLL]
Turn “roll” playback on/off. → (p. 135)
[HOLD]
Turn “hold” (sustaining the sound after you release the pad) on/off.
(p. 135)
[LAYER/SPLIT]
View the Performance mode’s Layer screen. → (p. 76)
[PATCH/RHYTHM]
Enter Patch/Rhythm mode. → (p. 27)
11
VALUE Dial
This is used to modify values. If you hold down [SHIFT] as you turn the VALUE dial, the value will change in greater increments.
[DEC], [INC]
This is used to modify values. If you keep on holding down one button while pressing the other, the value change accelerates. If you press one of these buttons while holding down [SHIFT], the value will change in bigger increments.
13
Pitch Bend/Modulation Lever
This allows you to control pitch bend or apply vibrato.
14
Here you can install a wave expansion board (SRX series) or install separately sold memory. On the Fantom-S this is located on the bottom panel. → (p. 203)
15
[PIANO MODE]
Switches to a special mode optimal for playing piano sounds. This button is found only on the Fantom-S88. → (p. 197)
15
Panel Descriptions

Rear Panel

fig.00-02
fig.00-03
POWER ON Switch
Press to turn the power on/off. → (Quick Start; p. 4)
AC Inlet
Connect the included power cord to this inlet. → (Quick Start; p. 3)
SmartMedia card slot
Insert a SmartMedia card (3.3V, maximum 128 MB) here.
USB Connector
This connector lets you use a USB cable to connect your computer to the Fantom-S. → (p. 184)
fig.00-04
CTL (CONTROL) PEDAL Jack
You can connect optional expression pedals (DP-8, etc.) to these jacks. By assigning a desired function to a pedal, you can use it to select or modify sound or perform various other control. You can also connect optional pedal switches (DP series etc.) to sustain sound. → (Quick Start; p. 26)
HOLD PEDAL Jack
An optional pedal switch (DP series etc.) can be connected to this jack for use as a hold pedal. → (Quick Start; p. 26)
This can also be set so it supports the use of half-pedaling techniques. So, after connecting an optional expression pedal (DP-8, etc.), you can employ pedal work to achieve even finer control in performances in which piano tones are used. → (p. 33)
fig.00-05
DIGITAL OUT Connectors (S/P DIF OPTICAL, S/P DIF COAXIAL)
The Fantom-S features both optical and coaxial digital out connectors (conforming to S/P DIF).
These connectors output a digital audio signal (stereo). The output signal is identical to the signal that is output from the OUTPUT A (MIX) jacks.
* S/P DIF is a digital interface format used for consumer digital audio
devices.
fig.00-07
OUTPUT A (MIX) Jacks (L (MONO), R)
These jacks output the audio signal to the connected mixer/amplifier
system in stereo. For mono output, use the L jack.
(Quick Start; p. 3)
OUTPUT B Jacks (L, R)
These jacks output the audio signal to the connected mixer/amplifier system in stereo.
INDIVIDUAL 1–4 Jacks
These jacks output audio signals in mono to an amp or mixer. The setting determining whether these jacks are used as stereo
OUTPUT jacks or monaural INDIVIDUAL jacks is made with the Output Assign setting (p. 176, p. 176).
AUDIO INPUT Jack (L, R)
Accept input of audio signals in stereo (L/R) from external devices. If you want to use mono input, connect to the L jack.
When recording from a mic, connect it to the L jack, and set Input Select (p. 118) to “MICROPHONE.”
PHONES Jack
This is the jack for connecting headphones (sold separately). → (Quick Start; p. 3)
MIDI Connectors (IN, OUT, THRU)
These connectors can be connected to other MIDI devices to receive and transmit MIDI messages.
fig.00-06
16

Overview of the Fantom-S

How the Fantom-S Is Organized

Basic Structure

Broadly speaking, the Fantom-S consists of a controller section, a sound generator section, and a sequencer section. These sections are internally connected via MIDI.
fig.01-01.e
Sampling
Sampler
Section
Sequencer
Section
Controller Section (controllers such as keyboard, pad, pitch bend lever, etc.)
Playback
Recording
Controller Section
This section consists of the keyboard, pad, pitch bend/modulation lever, panel knobs and buttons, and D Beam controller. It also includes any pedals that may be connected to the rear panel. The performance information generated when you do things such as press/release a key or pad, or depress the hold pedal is converted into MIDI messages and sent to the sound generator section, sequencer section, and/or an external MIDI device.
Sound Generator Section
The sound generator section produces the sound. It receives MIDI messages from the keyboard controller section and sequencer section and/or from an external MIDI device, generates musical sound according to the MIDI messages that were received, and outputs the sound from the output jacks or headphone jack.
Sequencer Section
This section records operations of the keyboard controller section as MIDI messages, and transmits the recorded MIDI messages to the sound generator section. MIDI messages recorded on the sequencer can also be transmitted from the MIDI OUT connector to allow the Fantom-S to also control external MIDI devices.
Sound
Generator
Section
Play

Classification of Fantom-S Sound Types

When using the Fantom-S, you will notice that a variety of different categories come into play when working with sounds. What follows is a simple explanation of each sound category.
Tones
On the Fantom-S, the tones are the smallest unit of sound. However, it is not possible to play a tone by itself. The patch is the unit of sound which can be played, and the tones are the basic building blocks which make up the patch.
fig.01-02.e
Tones consist of the following five components.
WG (Wave Generator)
Specifies the PCM waveform (wave) that is the basis of the sound, and determines how the pitch of the sound will change.
The Fantom-S has 1,228 different waveforms. All patches built into the Fantom-S consist of combinations of tones which are created based on these waveforms.
There are four wave generators for each rhythm tone (percussion instrument sounds).
TVF (Time Variant Filter)
Specifies how the frequency components of the sound will change.
TVA (Time Variant Amplifier)
Specifies the volume changes and the sound’s position in a stereo soundfield.
Overview of the Fantom-S
The Sampler section
A sampler is a device that captures sounds from a CD player or mic connected to the audio input (or sounds from a wave file) as “samples.”
Samples you record can be used in the same way as the waveforms that are built into the internal sound generator. (p. 119)
The Fantom-S can load WAV or AIFF format wave files as samples via a USB connection. Loaded sample can be used in patches or rhythm sets.
Envelope
You use Envelope to initiate changes to occur to a sound over time. There are separate envelopes for Pitch, TVF (filter), and TVA (volume). For example if you wish to modify the way in which the sound attacks or decays over time, you would adjust the TVA envelope.
17
Overview of the Fantom-S
Patch
Tone 4
Tone 3
Tone 2
Tone 1
WG
Pitch
Envelope
TVF
TVF
Envelope
TVA
Envelope
TVA
LFO 1 LFO 2
Note Number 98 (D7)
Note Number 97 (C#7)
Note Number 36 (C2)
Note Number 35 (B1)
Rhythm Tone (Percussion instrument sound)
Rhythm Set
WG
Pitch
Envelope
TVF
TVF
Envelope
TVA
Envelope
TVA
Performance
Part 16
Part 1
Patch/
Rhythm Set
Layer Mixer
LFO (Low Frequency Oscillator)
Use the LFO to create cyclic changes (modulation) in a sound. The Fantom-S has two LFOs. Either one or both can be applied to effect the WG (pitch), TVF (filter) and/or TVA (volume). When an LFO is applied to the WG pitch, a vibrato effect is produced. When an LFO is applied to the TVF cutoff frequency, a wah effect is produced. When an LFO is applied to the TVA volume, a tremolo effect is produced.
LFO is not included in the rhythm tones (percussion instrument sounds).
Patches
Patches are the basic sound configurations that you play during a performance. Each patch can be configured by combining up to four tones. How the four tones are combined is determined by the Structure Type parameter (p. 46).
fig.01-03.e
fig.01-04.e
Each percussion instrument consists of the following four elements. (For details, refer to the explanations for “Tones.”)
WG (Wave Generator)
TVF (Time Variant Filter)
TVA (Time Variant Amplifier)
Envelope
Rhythm Sets
Rhythm sets are groups of a number of different percussion instrument sounds. Since percussion instruments generally do not play melodies, there is no need for a percussion instrument sound to be able to play a scale on the keyboard. It is, however, more important that as many percussion instruments as possible be available to you at the same time. Therefore, each key (note number) of a rhythm set will produce a different percussion instrument.
Performances
A performance has a patch or rhythm set assigned to each of the 16 parts, and can simultaneously handle 16 sounds.
The Fantom-S has two screens: a Layer screen and a Mixer screen (p.
76). Use the Layer screen if you want to play two or more patches
together (Layer) or play different patches in separate areas of the keyboard (Split).
Use the Mixer screen if you want to “mix” by individually adjusting the pan and level settings for each of the sixteen parts.
Because the Fantom sound generator can control multiple sounds (instruments) it is called a Multi-timbral sound generator.
fig.01-05.e
18
Overview of the Fantom-S
EXP C Slot
EXP B Slot
Preset E (PR-E)
Fantom
Preset D (PR-D)
Preset C (PR-C)
Preset B (PR-B)
Preset A (PR-A)
Temporary Area
Rhythm Set
32
Patch
128
Performance
64
GM (GM2)
User (USER)
System
Rhythm Set
32
Patch
256
Performance
64
Wave Expansion Board Memory Card
Patch
256
Rhythm Set
32
Performance
64
* 1
Patch
256
Rhythm Set
9
EXP A Slot
Patch
Rhythm Set
* 1 Only in PR-A (PRST) * 2 The selected Patches/Rhythm Sets cannot be changed.
Select Select Write
* 2
WriteSelectSelect
EXP D Slot
Select
* 1
Part
On the Fantom-S, a “part” is something to which you assign a patch or rhythm set. Patch mode has two parts, the Pad part and the Keyboard part, and you can assign a patch or rhythm set to each of these parts. In Performance mode, each performance has sixteen parts, and you can assign a patch or rhythm set to each part.

About Simultaneous Polyphony

The Fantom-S can play a maximum of 64 sounds simultaneously. The following paragraphs discuss what this means, and what will happen when more than 64 simultaneous voices are requested from the Fantom-S.
Calculating the Number of Voices Being Used
The Fantom-S is able to play up to 64 notes simultaneously. The polyphony, or the number of voices (sounds) does not refer only to the number of sounds actually being played, but changes according to the number of tones used in the patches, and the number of Waves used in the tones. The following method is used to calculate the number of sounds used for one patch being played.
(Number of Sounds Being Played) x (Number of tones Used by Patches Being Played) x (Number of Waves Used in the tones)
For example, with a patch combining four tones, each of which uses two Waves, the actual number of sounds being played comes to 8. Also, when playing in Performance mode, the number of sounds for each part is counted to obtain the total number of sounds for all parts.
How a Patch Sounds
When the Fantom-S is requested to play more than 64 voices simultaneously, currently sounding notes will be turned off to make room for newly requested notes. The note with the lowest priority will be turned off first. The order of priority is determined by the Voice Priority setting (p. 43).
Voice Priority can be set either to “LAST” or “LOUDEST.” When “LAST” is selected, a newly requested note that exceeds the 64 voice limit will cause the first-played of the currently sounding notes to be turned off. When “LOUDEST” is selected, the quietest of the currently sounding notes will be turned off. Usually, “LAST” is selected.
Voice Reserve
The Fantom-S has a Voice Reserve function that lets you reserve a minimum number of notes that will always be available for each part. For example if Voice Reserve is set to “10” for part 16, part 16 will always have 10 notes of sound-producing capacity available to it even if a total of more than 64 notes (total for all parts) are being requested. When you make Voice Reserve settings, you need to take into account the number of notes you want to play on each part as well as the number of tones used by the selected patch (p. 88).
It is not possible to make Voice Reserve settings that would cause the total of all parts to be greater than 64 voices.

About Memory

Patch and performance settings are stored in what is referred to as memory. There are three kind of memory: temporary, rewritable, and non-rewritable.
fig.01-06.e
Overview of the Fantom-S
Note Priority in Performance Mode
Since Performance mode is usually used to play an ensemble consisting of several patches, it is important to decide which parts take priority. Priority is specified by the Voice Reserve settings (p. 88). When a note within a patch needs to be turned off to make room for a new note, the Voice Priority setting of the patch will apply (p. 43).
19
Overview of the Fantom-S

Temporary Memory

Temporary Area
This is the area that holds the data for the patch or performance that you’ve selected using the panel buttons.
When you play the keyboard or play back a sequence, sound is produced based on data in the temporary area. When you edit a patch or performance, you do not directly modify the data in memory; rather, you call up the data into the temporary area, and edit it there.
Settings in the temporary area are temporary, and will be lost when the power is turned off or when you select another patch/ performance. To keep the settings you have modified, you must write them into rewritable memory.

Rewritable Memory

System Memory
System memory stores system parameter settings that determine how the Fantom-S functions.
User Memory
User memory is where you normally store the data you need. USER memory contains 128 patches, 16 rhythm sets and 64 performances.
Memory Card (Optional: power supply voltage 3.3 V, capacity: 8 MB–128 MB)
Patches, rhythm sets, and performances can be saved on a memory card just as they can in user memory.

Non-Rewritable Memory

Preset Memory
Data in Preset memory cannot be rewritten. However, you can call up settings from preset memory into the temporary area, modify them and then store the modified data in rewritable memory (except GM2).
Wave Expansion Boards (optional: SRX Series) The Fantom-S can be equipped with up to three Wave Expansion
Boards (four SRX series). Wave Expansion Boards contain Wave data, as well as patches and rhythm sets that use this Wave data, which can be called directly into the temporary area and played.

About the Onboard Effects

Effect Types

The Fantom-S has built-in effect units, and you can independently edit each unit’s settings.
Multi-Effects
The multi-effects are multi-purpose effects that completely change the sound type by changing the sound itself. Contained are 78 (Fantom-S; 77) different effects types; select and use the type that suits your aims. In addition to effects types composed of simple effects such as Distortion, Flanger, and other such effects, you can also set up a wide variety of other effects, even connecting effects in series or in parallel. Furthermore, while chorus and reverb can be found among the multi-effects types, the following chorus and reverb are handled with a different system. In Performance mode, three types of multi-effect can be used simultaneously; these are referred to as MFX1, MFX2, and MFX3. In Patch mode, the Keyboard part can use MFX1 and the Pad part can use MFX2.
Chorus
Chorus adds depth and spaciousness to the sound. You can select whether to use this as a chorus effect or a delay effect.
Reverb
Reverb adds the reverberation characteristics of halls or auditoriums. Five different types are offered, so you can select and use the type that suits your purpose.
Mastering Effect
This is a stereo compressor (limiter) that is applied to the final output of the Fantom-S. It has independent high, mid, and low ranges. Independently for the high-frequency, mid-frequency, and low-frequency regions, this compresses any sounds that exceed the specified level, making the volume more consistent.
20
Overview of the Fantom-S
TONE
Patch
Keyboard part
Multi-Effects
RHYTHM
TONE
Rhythm Set
Pad part
Chorus
Reverb
Multi-Effects
A0
C8
+
+
Phrase track 16
Phrase track 2
Phrase track 1
Tempo track
Beat track
Pattern track
Pattern1Pattern
2
Pattern
100
Song

How Effects Units Work in Different Modes

In Patch Mode
The multi-effects, chorus and reverb effects can be set up individually for each patch/rhythm set. Adjusting the signal level to be sent to each effects unit (Send Level) provides control over the effect intensity that’s applied to each tone.
fig.01-07

About the Sequencer

A sequencer records keyboard performance and controller movements as MIDI messages (sequencer data). As the data plays back, the recorded MIDI messages are sent to a sound generator which will produce the required sounds. The sequencer actually plays instruments instead of the musician, and since it can record a musical performance, it is a tape recorder as well.
But in reality a sequencer doesn’t record sound, but actually the steps that cause the sound generator to produce sound, so it offers several advantages. Sound quality is always excellent, the equivalent of first-generation tape, no matter how many times the data plays back; tempo changes have no effect on pitch; detailed editing is possible, etc.

What Is a Song?

For the Fantom-S, musical performance data for one song or composition is referred to as a song. A song combines sequencer data recorded on Phrase tracks 1–16, a Tempo track, a Beat track and a Pattern track, as discussed below.
fig.01-09.e
Overview of the Fantom-S
In the Performance Mode
The multi-effects, chorus and reverb effects can be set individually for each performance. The intensity of each effect will be set for each part.
When you apply effects in Performance mode, the effect settings of the patch or rhythm set assigned to each part will be ignored, and the effect settings of the performance will be used. Thus, the effects for the same patch or rhythm set may differ when played in Patch mode and in Performance mode. However, depending on the settings, you can have effect settings for a patch or rhythm set assigned to a part applied to the entire performance. In addition, when using the multi-effects settings of a performance, you can use three different multi-effects simultaneously, depending on the effect type (p. 175).
fig.01-08.e
* To each part you can assign either a Patch or a Rhythm Set.
Performance/Multitimbre
Part16
Part 1
Patch
TONE
Multi-Effects
Chorus
Reverb

What Is a Track?

Each section of a song which stores musical performance data is called a track.

Phrase Tracks 1–16

Phrase tracks record the musical performance. Each Phrase track records musical performance data for 16 MIDI channels. Totally, up to 16 tracks x 16 MIDI channels of data can be recorded. It’s helpful if you’ve made decision prior to recording such as recording melody on Phrase track 1, bass on Phrase track 2, drums on Phrase track 10, and accompaniment on the remaining Phrase tracks.
21
Overview of the Fantom-S
Internal Memory
Song file
Standard MIDI file
Memory Card
User Memory
Temporary Memory
Song file
Standard MIDI file
Fantom-S

Tempo Track

The Tempo track records tempo changes of a song over time. It can be used for tempo changes during a song. If a song has the same tempo from beginning to end, the Tempo track can be ignored.
When a song is first recorded on the Fantom-S, a tempo setting at the time of recording will be stored at the beginning of the Tempo track. Therefore when song playback starts from the beginning, the song will always play back at this initial tempo.
Thus playback tempo is determined by the Tempo track setting. If you modify the tempo during playback, the overall tempo of the song will be controlled by the setting you make.

Beat Track

The Beat track records the time signature of each measure of a song. Set the Beat track when recording a new song, or when you want to change time signature during a song.
Pattern Track
You can also use the Pattern track to record musical passages, separately from the Phrase tracks. Musical data in the Pattern track is regarded as separate Patterns. Up to 100 Patterns can be created, and each Pattern can contain data for 16 MIDI channels, as with Phrase tracks.
Patterns can be assigned to a Phrase track, so if you are using repetitive phrases such as drums and bass, it is convenient to record each musical phrase in a pattern, and then use the MICROSCOPE screen to assign the pattern to the track (p. 148). In this case, the Phrase track contains only the Pattern Call numbers that refer to the desired Pattern, and not the actual Pattern data. Therefore the same Pattern can be used any number of times with a negligible increase in memory used.
The RPS function (p. 172) for immediate playback also applies to Patterns. Patterns are therefore convenient for live performance, if you’ve recorded necessary sequencer data as Patterns and take them to the gig.
Patterns also make fine scratch-pads for musical ideas.

Songs and the Sound Generator Mode

The Fantom-S’s sequencer can be used at any time, regardless of the mode of the sound generator (Patch/Performance).
In Performance mode you can use up to sixteen sounds, with each part playing a different sound. This means that Performance mode is ideal for recording or playing an ensemble that uses multiple instruments, such as drums, bass, and piano.
In Patch mode you can play using the sounds that are assigned to the Keyboard part and the Pad part.

Positions for Storing a Song

Internal Memory
The sequencer has an area called internal memory that can temporarily store one song. So we call this temporary song Internal Song.
To play back a song saved to a disk with the Fantom-S, it doesn’t have to be loaded into internal memory. Only when you’re going to record a song or edit a song saved to disk, do you have to load it into internal memory. Since only one song can be worked on during recording or editing, all the internal memory has to do is store one song (about 120,000 notes).
The song in internal memory is volatile and will be lost when the power is turned off. To keep a song, you must save it to user memory or memory card.
Memory Card/User Memory
When keeping a recorded or edited song in internal memory, save it to user memory or memory card as a song file. Up to 256 songs can be saved to a card and user memory.
If you want to keep the song in internal memory that you recorded or edited, you must save it as a song file onto a memory card or into user memory. Either method lets you save up to 256 songs.
A card and user memory can contain two file types. The three-letter symbol shown in parentheses ( ) is a file name extension that distinguishes the different file types.
Song File (.SVQ)
This file is a song created on the Fantom-S. It is called an MRC Pro song.
Standard MIDI File (.MID)
Standard MIDI File is a standard file format that allows sequencer data to be exchanged between most musical applications. Fantom-S files can be saved as Standard MIDI Files. This also allows you to play back commercially available music data (GM scores) that is compatible with the GM/GM2 system.
fig.01-11.e
22
Overview of the Fantom-S
Sampler Section
Sample Memory
User Bank
Preset Bank
Card Bank
Memory Card
Preset Memory
User Memory
Temporary Memory
Fantom-S
Load
Load Write
Load/Write
Write
Write
Write
Write
Sampling

About the Sampling Section

The Sampling section samples (records) external sounds from an audio device or mic as digital data. Sampled sounds can be played as a patch or rhythm set. You can also import WAV/AIFF format files and use them in the same way.

Samples

A
sample
contains the waveform data sampled by the Fantom-S. In addition to the actual waveform data itself, a sample also contains parameters such as start point, loop start, and loop end. The Fantom­S can hold 9,000 samples.
fig.01-05b.e
Sample
Sample List
User Sample
0001 0002
2000
Drum
Sampling
Wave
(Sample)
Added
automatically

Multisamples

Two or more samples assigned to the keyboard are collectively called a
multisample
Each split contains the number of a sample in the sample list—it does not contain the actual sample data itself.
The Fantom-S has 128 internal samples (preset samples), and in addition can store up to 128 user samples in a separately sold memory card.
fig.01-05a.e
Multisample
. A multisample is divided into 128 “splits.”

Where Samples are Stored

Samples that you record or import are stored in sample memory. This sample memory is temporary, and its data will be lost when you turn off the power. If you want to keep these samples, you must save them to user memory or a memory card.
* You cannot save data to the preset memory.
fig.01-05c.e
Overview of the Fantom-S
sample No.001
No.128Multisample
No.001Multisample
sample
sample
No.003
No.002
Number in the sample list
A multisample is
divided into 128
sample No.127
sample No.128
23
Overview of the Fantom-S

Basic Operation of the Fantom-S

Switching the Sound Generator Mode

The Fantom-S has two sound generating modes: Patch mode, Performance mode. You can select the sound generating mode (state) that is most appropriate for how you are playing the Fantom-S.
Use the following procedure to switch between these modes.
Patch mode
In this mode you can use the keyboard and pads to play individual sounds (patches/rhythm sets).
The keyboard and pads each have their own sound generator and part, and are connected on a single MIDI channel.
To select Patch mode
1.
Press [PATCH/RHYTHM].
fig.KBD_50
To select the Mixer screen
1.
Press [MIXER].
fig.MIXER_50

About the [1]–[8] Buttons

In the PLAY screen, the eight [1]–[8] buttons located below the display, these buttons execute various functions, and their operation will differ depending on the screen. Functions will be listed in the bottom of the screen.
fig.01-19
Performance Mode
This mode allows you to combine multiple sounds (patches or rhythm sets).
LAYER/SPLIT display
Use this screen when you want to play two or more sounds (patches/rhythm sets) together.
You can play patches together (Layer) or divide the keyboard into two regions and play different patches in each region (Split).
MIXER display
Use this screen when you want to mix the sounds by adjusting the level and pan for each of the 16 parts.
To select the Layer screen
1.
Press [LAYER/SPLIT].
fig.LAYER_50
Window
The somewhat smaller screens that appear temporarily on top of the normal screens are called windows. Various types of windows appears according to the situation. Some display lists, others allow you to make settings, and still others ask you to confirm an operation.
fig.01-17a.e
Window
24
Press [EXIT] to close the window. Some windows will close automatically when an operation is performed.

Moving the Cursor

A single screen or window displays multiple parameters or items for selection. To edit the setting of a parameter, move the cursor to the value of that parameter. To select an item, move the cursor to that item. When selected with the cursor, a parameter value or other selection is highlighted.
fig.01-19a.e
Cursor
Move the cursor with the , , and (cursor buttons).
: moves the cursor up. : moves the cursor down.
: moves the cursor to the left.
: moves the cursor to the right.
• By holding down [SHIFT] and pressing a cursor button, you can make the cursor location jump to the edge of the same block.
• If you hold down one cursor button while you also press the cursor button for the opposite direction, the cursor will move more rapidly in the direction of the first-pressed cursor button.

Modifying a Value

To modify the value, use the VALUE dial or the [INC]/[DEC] buttons.
fig.01-21
Overview of the Fantom-S
When the cursor is located at a parameter value, press [ENTER] to display a window where you can set the value. Use to select a value, and then press [ENTER] to finalize the setting.
[INC] and [DEC]
Pressing [INC] increases the value, and [DEC] decreases it. Keep the button pressed for continuous adjustment. For faster value increases, keep [INC] pressed down and press [DEC]. For decreasing value faster, keep [DEC] pressed down and press [INC].
If you press [INC] or [DEC] while holding down [SHIFT], the value increments will get bigger.
Assigning a Name
On the Fantom-S, you can assign names to each patch, rhythm set, performance, Song, Sample, and Pattern. The procedure is the same for any type of data.
1.
Press [CURSOR] to move the cursor to the location where you wish to input a character.
2.
Turn the VALUE dial, or press [INC]/[DEC] to specify the character.
Available characters/symbols are: space, A–Z, a–z, 0–9, ! “ # $ % & ‘ ( ) * + , - . / : ; < = > ? @ [ \ ]
Song file names may not contain lowercase characters or certain symbols (“ * + , . / : ; < = > ? [ \ ] |).
* From a naming screen you can press [MENU] and select "Undo" to
return the name to what it was before you changed it. From [MENU]
you can select "To Upper" or press to change the character at the
cursor to uppercase. From [MENU] you can select "To Lower" or press
to change the character at the cursor to lowercase. From [MENU]
you can select "Delete All" to clear all the characters you were
inputting.
Overview of the Fantom-S
In each screen of the Fantom-S, you can use the cursor to move the area displayed as black characters on white background, and modify its value.
Each parameter has its own range of possible values, so you cannot set any value smaller than the minimum value or greater than the maximum value.
VALUE Dial
Rotating the VALUE dial clockwise increases the value, counterclockwise decreases the value. Holding down [SHIFT] as you move the VALUE dial increases value increments so you can make large value changes faster.
You can use the pads to specify characters. By pressing a pad one or more times, you can successively select
the letters, numerals, and symbols that appear on the pad. For example, if you repeatedly press pad 1, you will cycle through the available choices like this: 1 → A → B → C → 1 → A...
• You can switch between uppercase and lowercase letters for the character to be entered by pressing CAPS LOCK.
• Press SPACE to replace the character at the cursor location with a space.
• Press INS to insert a space at the cursor location.
• Press DEL to delete the character at the cursor location.
• Press BS to delete the character to the left of the cursor location.
fig.pad_name
25

Playing in Patch Mode

Patch number
Patch name
Patch group
Patch type
Patch Category
In Patch mode, the keyboard and the pads are each used to play a single sound (patch/rhythm set).
The keyboard controller section and the pad controller section each have their own sound generator part, and each are connected by their own MIDI channel. This means you can play separate sounds on the keyboard and the pads.

About the Patch Play Screen

Displaying Patch Play Screen

To access the Patch Play screen, use the following procedure.
1.
Press [PATCH/RHYTHM].
You will enter Patch mode, and the Patch Play screen appears. The Fantom-S has two parts; a Keyboard part and a Pad part.
2.
Press [1 (Kbd Part)] to select the Keyboard part.
fig.02-00a.e
4.
Press [7] to switch the Patch Play screen.
This screen simultaneously displays the settings of the Keyboard part and the Pad part.
fig.PATCH_50
Press [8 (Part Level)] to adjust the volume of the keyboard part and pad part.
Pressing [8 (Part Level)] will open a window where you can adjust the volume of the keyboard part and pad part.
Press [6] (keyboard part) or [7] (pad part) to select the part, and turn the VALUE dial or use [INC][DEC] to adjust the volume.
Press [8 (Close)] to close the window.
fig.02-00c_50
3.
Press [2 (Pad Part)] to select the Pad part.
fig.02-00b.e
Patch type
Patch group
Patch Category
Patch number / Patch name
26
Playing in Patch Mode
9
1
3
4
5
6
8
7
10
12
13
15
16
9
14
17
1
2
3
4
5
6
Sets the Transpose (Trans). And indicates the Octave Shift (Oct).
7
8
9
10
11
13
12
14
15
17
Indicates whether the controller settings will apply to the keyboard or the pads.
18
8
7
2
Indicates the volume of the Keyboard part and Pad part.
11
11
18
16
Switches the cursor location to either the Keyboard section or the Pad section.
Sets the volume of the Keyboard part and Pad part.
Indicates the current sound generating mode.
Indicates multi-effects (MFX1, 2), chorus (CHO), reverb (REV), and masterring (MASTER) on and off.
Indicates the name of the currently selected song, the measure location
Indicates the time signature, and the tempo. Indicates the Loop Play on/off (LOOP).
Patch/rhythm set select switch Determines whether you will be selecting patches or rhythm sets.
Indicates/selects the patch category. Selects whether the patch category will be locked.
Indicates/selects the group, number, and name of the selected patch.
Indicates the tone On/Off status.
Indicates the state of the pad settings.
Indicates the rhythm tone. Indicates the functions that are assigned to each
realtime controller knob () and assignable switch (). This indicates the function that is assigned to the D Beam controller,
and the response status of the D Beam controller.
Indicates the names of the parameters that can be selected by [3]–[6].
9
8
7
19
19
Switches the display between the view of only one part and the view of two parts.
Functions in the Patch Play screen
fig.02-01.e

Selecting a Patch

The Fantom-S has eight patch groups, including the User group and Preset groups A–E and GM, with each group storing 128 patches (256 in GM, USER). What’s more, you can further expand your options by installing up to four optional Wave Expansion Boards (four SRX series), enabling you to select from a huge assortment of available patches.
USER
This is the group inside the Fantom-S which can be rewritten. patches you yourself create can be stored in this group. The Fantom­S includes 256 preset patches.
PR-A–E (Preset A–E)
This is the group inside the Fantom-S which cannot be rewritten. However you may modify the settings of the currently selected patch, and then store the modified patch in User memory. Banks A– E already contain 128 prepared patches each, for a total of 640 patches.
* The Fantom-S88 provides preset F, which contains eight patches.
CARD (Memory Card)
This group lets you use patches stored on a memory card inserted in the rear panel card slot. Since the data in this group can be rewritten, you can use this group to store patches that you create.
GM (GM2)
This is an internal group of patches compatible with General MIDI 2, a system of MIDI function specifications designed to transcend differences between makers and types of devices; these patches cannot be overwritten. Furthermore, settings of currently selected patches from this group cannot be changed. The Fantom-S includes 256 preset patches.
XP-A–D (Wave Expansion Boards installed in EXP-A–D Slots)
These are groups used when using patches from Wave Expansion Boards installed in the EXP A–D slots, and cannot be rewritten. However you may modify the settings of the currently selected patch, and then store the modified patch in User memory and Memory card. The number of onboard patches depends on the specific Wave Expansion Boards installed.
XP-A–D patches can be selected only if a Wave Expansion Board SRX series (sold separately) is installed in the corresponding slot.
Playing in Patch Mode
If SRX/RAM Mode (p. 195) is set to “2 SRX,” only EXP slots A and B can be used.
27
Playing in Patch Mode
Patch number
Patch group
Patch type
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
fig.02-00a.e
Patch type
2.
Press [1 (Kbd Part)] or [2 (Pad Part)] to move the cursor to the pad part or the keyboard part.
fig.02-02.e
Patch group
Patch number
Patch name
Patch Category

Selecting Favorite Patches (Favorite Sound)

You can bring together your favorite and most frequently used patches in one place by registering them in the Favorite sound. By using this function, you can rapidly select favorite patches from internal memory or a Wave Expansion Board.
If a patch stored in a Wave Expansion Board has been registered as a Favorite Sound, it cannot be selected unless the corresponding wave expansion board is installed.
For instructions on how to register to the Favorite Sounds, refer to
“Registering a Favorite Patch (Favorite Sound)”
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
2.
Press [4 (Favorite)].
The Favorite List window appears.
fig.02-03_50
(p. 30).
3.
If you selected a patch group, turn the VALUE dial or use [INC][DEC] to choose the patch group.
USER: PR-A–E: CARD: GM: XP-A–D:
* Make sure that the patch type select switch is set to “Patch.” If this is
set to “Rhythm,” use [CURSOR] to move the cursor to the switch, and
turn the VALUE dial or press [DEC] to select “Patch.”
With the cursor located at “Rhythm,” press [ENTER] to open the
Patch Type window. You can also use CURSOR to select “Patch” and
then press [8 (Select)] to make the selection.
4.
Press [CURSOR] to move the cursor to the patch group.
5.
Turn the VALUE dial, or press [INC]/[DEC] to select a patch group.
6.
If you selected a patch for the pad part, play the pads to hear the sound. If you selected a patch for the keyboard part, play the keyboard to hear the sound.
User Preset A–E Memory Card
GM (GM2)
Wave Expansion Boards installed in EXP-A–D Slots
3.
Press or to choose the patch.
4.
To change the bank, turn the VALUE dial or use [INC][DEC].
5.
After you have changed the bank, press [1]–[8] to select a patch.
6.
Press [EXIT] to close the Favorite window

Selecting Patches from the List

You can display a list of patches and select a patch from that list.
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
2.
Press [3 (Patch List)].
The Patch List screen appears.
fig.02-06_50
28
3.
Use or to select a patch.
If [6 (Categ)] has a check mark (✔), the list will show the categories. If you press [6 (Categ)] to remove the check mark, the list will show the patch groups.
Playing in Patch Mode
fig.01-18_50
To switch groups, press [1 (⇑)] [2 (⇓)]. By Pressing [7 (Preview)] you can audition the sound of the
patch, by means of a phrase preselected as being suitable for that particular type (category) of patch (Phrase Preview).
4.
Press [8 (Select)] to select the patch.

Auditioning Patches (Phrase Preview)

The Fantom-S allows you to preview patches by hearing a phrase appropriate for each type of patch.
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
2.
Press [3 (Patch List)] to access the Patch List screen.
fig.01-18_50
3.
Press and hold [7 (Preview)].
The patch selected in the Patch List screen will be sounded.
4.
Release your finger from [7 (Preview)], and the phrase will stop playing.

Selecting Patches by Category (Patch Finder)

The Fantom-S provides a “Patch Search function” (Patch Finder) which allows you to specify a type (category) of patch so that you can quickly find the desired patch. There are a total of 38 categories.
1.
Press [PATCH/RHYTHM] to access the Patch Play screen.
fig.02-00a.e
Patch type
2.
Make sure that the patch type is set to “PATCH.”
If this is set to “Rhythm,” use [CURSOR] to move the cursor to the switch, and turn the VALUE dial or press [DEC] to select “Patch.”
3.
Use [CURSOR] to move the cursor to the “Patch Category,” and turn the VALUE dial, or press [INC]/[DEC] to select the desired category.
4.
Press to move the cursor to “Lock,” and turn the VALUE dial or press [INC] to add a check mark (✔).
5.
Use [CURSOR] to move the cursor to the patch group or patch number, and turn the VALUE dial or use [INC]/[DEC] to select the patch.
When the cursor is located at the Patch group, you can select the group. When the cursor is located at the Patch number, you can specify the number.
Patch group
Patch number
Patch name
Patch Category
Playing in Patch Mode
If you wish to change how the phrase is played by Phrase Preview, you can edit the Preview Mode parameter (p. 194).
29
Playing in Patch Mode
The following categories can be selected.
Category
- - ­PNO AC.Piano Acoustic Piano EP EL.Piano Electric Piano KEY Keyboards Other Keyboards (Clav, Harpsichord etc.) BEL Bell Bell, Bell Pad MLT Mallet Mallet ORG Organ Electric and Church Organ ACD Accordion Accordion HRM Harmonica Harmonica, Blues Harp AGT AC.Guitar Acoustic Guitar EGT EL.Guitar Electric Guitar DGT DIST.Guitar Distortion Guitar BS Bass Acoustic & Electric Bass SBS Synth Bass Synth Bass STR Strings Strings ORC Orchestra Orchestra Ensemble HIT Hit&Stab Orchestra Hit, Hit WND Wind Winds (Oboe, Clarinet etc.) FLT Flute Flute, Piccolo BRS AC.Brass Acoustic Brass SBR Synth Brass Synth Brass SAX Sax Sax HLD Hard Lead Hard Synth Lead SLD Soft Lead Soft Synth Lead TEK Techno Synth Techno Synth PLS Pulsating Pulsating Synth FX Synth FX Synth FX (Noise etc.) SYN Other Synth Poly Synth BPD Bright Pad Bright Pad Synth SPD Soft Pad Soft Pad Synth VOX Vox Vox, Choir PLK Plucked Plucked (Harp etc.) ETH Ethnic Other Ethnic FRT Fretted Fretted Inst (Mandolin etc.) PRC Percussion Percussion SFX Sound FX Sound FX BTS Beat&Groove Beat and Groove DRM Drums Drum Set CMB Combination Other patches which use Split and Layer
No Assign No assign
Contents

Registering a Favorite Patch (Favorite Sound)

You can bring together your favorite and most frequently used patches in one place by registering them in the Favorite sound. By using this function you can rapidly select favorite patches from internal memory or a Wave Expansion Board. You can register a total of 64 sounds (8 sounds x 8 banks) as favorite sounds.
For details on selecting a favorite sound, refer to
Favorite Patches (Favorite Sound)”
(p. 28).
“Selecting
Using [1]–[8] to Register
1.
Press [PATCH/RHYTHM] to access the Patch Play screen to select the patch that you wish to register (p. 27).
2.
Press [4 (Favorite)].
fig.02-03_50
3.
Turn the VALUE dial or press [INC]/[DEC] to select the Bank.
4.
Hold down [SHIFT] and press [1]–[8] to execute the registration.
The patch will be registered to the button you pressed.
5.
When you have finished registering, press [EXIT].
Using the Favorite List Screen to Register
1.
Press [PATCH/RHYTHM] to access the Patch Play screen to select the patch that you wish to register (p. 27).
2.
Press [3 (Patch List)].
3.
Press [3 (Favorite)].
The Favorite List screen appears.
fig.02-04_50
4.
Press [1 (⇑)] or [2 (⇓)] to select the Bank.
5.
Press or to select a favorite number.
6.
Press [5 (Regist)] to execute the registration.
The patch will be registered to the button you pressed.
7.
When you have finished registering favorite sounds, press [EXIT] to close the Favorite List screen.
By pressing [7 (Preview)] you can audition the sound of the registered patch (Phrase Preview).
Canceling a patch registration
By pressing [4 (Remove)] you can cancel the patch registration that is selected in the Favorite List screen.
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