Thank you for purchasing Eighteen Wheeler. Please note that this software
is designed only for use with the Dreamcast console. Be sure to read
this instruction manual thoroughly before you begin playing.
CONTENTS
BASIC CO N T RO LS - - - - - - - 2
STA RT I NG A GA M E - - - - - - 4
GAME MODES - - - - - - - - - - - 5
A RCA D E - - - - - - - - - - - - - - 6
PA R K I NG - - - - - - - - - - - - - - 9
S CORE AT TACK - - - - - - 10
V E R S U S - - - - - - - - - - - - - 11
R E CORDS - - - - - - - - - - - 12
O P T I O N - - - - - - - - - - - - - - 13
T RU CKS - - - - - - - - - - - - - - - - 14
Game
File
5 Blocks
Required
E i g h teen Wheeler is a memory card [Visual Memory Unit (VMU) sold
s e p a ra te ly] compatible game. To save, insert the memory card into
Expansion Socket 1 of the controller connected to Control Po rt A.
While saving or loading, never turn the Dre a m c a st power OFF, atte mpt
to re m ove the memory card or disconnect the contro l l e r.
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BASIC CO N T RO LS
BASIC CO N T RO LS
Eighteen Wheeler is a one to two
player game that can be played using
either Dreamcast controllers or the
Rally Wheel (sold separately).
Connect the controller to be used to
Control Port A (one player) or Control
Ports A and B (two players).
CAUTION
Never touch the Analog Thumb Pad
or the Triggers L/R (Rally Wheel =
Steering Wheel, Triggers L/R)
while turning the Dreamcast power
ON. Doing so may disrupt the
controller initialization procedure
and result in malfunction.
When Using the
Jump Pack™
To use the Jump Pack (sold
separately) when playing, always be
sure to insert the Jump Pack into
Expansion Socket 2 of the Dreamcast
controller. Note that the Jump Pack
can not be used with the Rally Wheel.
DREAMCAST CONTROLLER
Trigger L
Analog
Thumb Pad
Directional
Pad (D-Pad)
Start Button
RALLY WHEEL
Trigger L
Button
B Button
Steering
Wheel
Start Button
Trigger R
X Button
Y Button
B Button
A Button
+ Button
Trigger L
A Button
Start Button
Analog Thumb Pad
Directional Pad (D-Pad)
A Button
B Button
X Button
Y Button
Trigger L
Trigger R
To soft-reset the Dreamcast and return to the title screen during game play,
simultaneously press and hold the A,B,X,Yand Start Buttons.
Start Button
Steering Wheel
+ Button
-- Button
A Button
B Button
Trigger L
Trigger R
To soft-reset the Dreamcast and return to the title screen during game play,
simultaneously press and hold the A,Band Start Buttons.
On Selection ScreensDuring Game Play
-----------Move Cursor
Move Cursor
Enter
Cancel/Next Screen
------------
------------
------------
Enter
Pause/Continue Game
Steering Wheel
Steering Wheel
Gear Shift
Reverse
Horn (Attack in VS modes)
Change View
Brake
Accelerator
On Selection ScreensDuring Game Play
-----------Move Cursor
Move Cursor
Move Cursor
Enter
C a n c e l / P revious Scre e n
------------
------------
Pause/Continue Game
Steering Wheel
Gear Shift
(Attack in VS modes)
Horn
Reverse
Change View
Brake
Accelerator
23
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STA RT I NG A GA M E
Place the game disc in your Dreamcast,
close the lid and turn the power ON.
Follow the on-screen instructions
regarding memory card usage. After the
logo screens, an opening demo will play,
followed by the title screen (it is possible
to skip the demo by pressing the Start
Button).
If a game file has previously been saved
to the memory card inserted into
Expansion Socket 1 of controller
connected to Control Port A, that file will
automatically be loaded.
Once the title screen appears, press the
Start Button to display the mode selection
menu. Refer to the page numbers listed
on page 5 for details on the modes
available for gameplay.
GAME MODES
ARCADE
PARKING
SCORE ATTACK
VERSUS
RECORDS
OPTION
This mode is a straight port of the arcade
version of 18 Wheeler. Transport cargo in
an 18 wheel truck to various locations
across the USA. (See p. 6.)
Park your truck in five places within the
allotted time limit in each of the available
stages in this mode. (See p. 9.)
Race three laps to earn a score (combined
value of reward money and leftover time)
in this racing mode. (See p. 10.)
In this two player mode, race three laps
around the course to compete against
your favorite rival. (See p. 11.)
View the records you have accumulated.
(See p. 12.)
Modify the various game settings or
perform save/load. (See p. 13.)
54
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ARCADE
In the arcade mode, your goal is to
transport loads of cargo across the USA in
stages from New York to San Francisco.
Clear each stage by reaching the goal within
the allotted time limit. Whenever you reach
your goal before the rival trucker, you’ll earn
the chance to play a bonus game.
NEW YORK to KEY WEST
1
Stay on the highway or veer off on a seaside
route in this first stage. Use the ‘slip stream’
(see p. 8) to overtake the rival truck and win!
St. PETERSBURG to DALLAS
2
This stage features a fork that will take you
along a dirt trail or through the center of town.
Either way, watch out for that monstrous
twister coming at ya’!
DALLAS to LAS VEGAS
3
This mountain course has lots of uphill slopes
that might result in time loss. But if you go too
fast and you just might wind belly up at the
bottom of the ravine!
LA SV E GAS to SA NF R A NC I S CO
4
Watch those curves and use that ‘slip stream’
to take control! The final goal is in sight!
6
1
2
Destination
1
Allotted Time Remaining
2
Rear View Mirror
3
Does not appear when in rear view.
Trailer and Reward Value
4
Decreases when the trailer is damaged.
Gears
5
HIGH, LOW and REVERSE.
Speed
6
3
6
4
5
GAME MODES
TRUCK SELECTION
1
Select a truck cab from the four types available. Each
truck cab differs in terms of speed, torque and
toughness. See p. 14 for details.
RIVAL TRUCK, TIME BONUS CAR
2
AND STAGE INTRODUCTION
Now you will be shown your rival truck, the time
bonus cars and an introduction to the next stage.
Every time you ram a time bonus van you’ll earn an
extra 3 second time bonus to your allotted time limit.
TRAILER SELECTION
3
From stage two on, you will be able to select the
trailer you will transport. The longer or heavier the
trailer and cargo are, the more difficult it will be to
transport, but the higher the reward value will be.
START
4
Once all the preparations are complete, the race is
on! Should you run out of time before reaching the
goal, press the Start Button before the countdown
reaches zero to try again.
CLEARING THE STAGE
5
To clear the stage, reach the goal before the time limit
runs out. You’ll then receive reward money based on
the combined value of the cargo and any remaining
time that is leftover.
If you can clear all the stages and set a new record, you can enter a three
character name. Use $^ to select a letter or number and press A to enter.
7
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ADVICE
SLIP STREAM
If you manage to position your truck directly behind
another one, you can achieve the ‘slip stream’ speed
boost effect that occurs as a result of decreased air
resistance. Any vehicles that are approximately the
same size as your own will create this effect.
FORKS & SHORTCUTS
Within each stage there are forks in the road. So keep
an eye peeled on the rival trucker and make your
decisions about which way to go accordingly. In some
places there are shortcuts off-road so stay alert and
investigate all possible options.
BONUS GAMES
If you manage to make it to the goal ahead of the rival
trucker, you’ll earn the chance to participate in a
parking challenge bonus game. If you can park your
truck in the specified space within the allotted time
you’ll win bonus parts for your truck. For details on the
parking challenge, see p. 9.
PAUSING THE GAME
While playing the PA R K I NG, SCO R E AT TACK or VERSUS modes, press the Sta rt
B u t ton to pause the game and display the pause menu. From this menu you can
select either CO N T I N U Eto keep playing or RETIRE to end the game.
8
PARKING
In this mode, park your truck in five separate
areas within the allotted time limit to clear
each stage. Clear all four of the available
stages to uncover hidden bonus stages.
To park, simply position your truck within
the green-rimmed walls of the parking space
and press the brake. For every pole, drum
can, wall, etc., you hit you’ll incur a penalty
and lose time, so you gotta be careful!
1
3
2
5
Allotted Time Remaining
1
Radar Map
2
Parking Area = Green Box, X = ON/OFF
Total Time
3
Gears
4
HIGH, LOW and REVERSE.
Speed
5
You = Red Block,
4
GAME MODES
TRUCK SELECTION
1
STAGE SELECTION
2
START
3
PARKING
4
Aim for the
green rimmed walls
and park that
truck. If you
overshoot
and find your
nose hanging outside of the spot,
shift into reverse and back her up!
CLEARING AND
5
NAME ENTRY
If you are
able to park
your truck in
all five areas
within the
allotted time
limit, you’ll
clear that stage. If you manage to
set a new record, you can enter a
3 character name. Use $^ to
select a letter or number and
press A to enter.
9
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GAME MODES
SCORE ATTACK
In this racing mode select one of four cours e s
and comp l e te th ree laps to earn a score
(combined total of the cargo rewa rd value and
bonus cash based on any time re m a i n i n g ) .
Hitting bonus vans will increase your ove ra l l
s c o re. If you earn a high score, you can enter a
th ree ch a ra c ter name. A special horn atta ck is
also possible, for details see p. 12 .
1
2
Allotted Time Remaining
1
Radar Map
2
positions relative to the start and goal lines.
Rear View Mirror
3
Does not appear when in rear view.
Reward Value
4
hit other cars or exceed the time limit.
Gears
5
Speed
6
3
HIGH, LOW and REVERSE.
4
5
6
Shows you and the rivals’
Decreases when you
TRUCK SELECTION
1
TRAILER SELECTION
2
STAGE SELECTION
3
START
4
ARRIVAL
5
If you manage
to complete
all three laps
within the
allotted time,
“ARRIVAL”
will appear on
the screen and the race will end.
RESULTS SCREEN
6
The trailer
cargo reward
value and
bonus cash
based on the
amount of
time
remaining will be displayed along
with your overall score. For details
about saving your score, refer to
SAVING under OPTION on p. 13.
VERSUS
Select one of four courses and race th ree laps to
see who can earn a higher score in this 2 playe r
race mode. The top half of the split screen is
P l ayer 1’s view and the bot tom Player 2’s. Bonus
points are awa rded for finishing a lap fi rst. The
h i g h e st score at the end of the race wins. The
c a m e ra view cannot be ch a n ged. A special horn
a t ta ck is also possible, for details see p. 12 .
1
2
Reward Value
1
hit other cars or exceed the time limit.
Allotted Time Remaining
2
Radar Map
3
positions relative to the start and goal lines.
Gears
4
HIGH, LOW and REVERSE.
Speed
5
3
4
5
Decreases when you
Shows you and the rivals’
TRUCK SELECTION
1
Select a
truck cab
and cargo.
STAGE SELECTION
2
START
3
RESULTS
4
Once the three
laps are complete,
the overall score
(combined total of
the cargo reward
value and bonus
cash based on any
time remaining) is
displayed. The
player with the
higher score wins.
If the time limit
runs out before
completing the
laps, that player’s score will decrease
for each second of time exceeded.
1011
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RECORDS
Here you can view the high scores of each
mode. Use $^ to select a game mode and
*@ to toggle between difficulty levels or
stages. Once you turn the Dreamcast power
OFF, these records will be deleted so if you
wish to save these records, be sure to go to
Option and save the data to a game file.
VS MODE HORN ATTACK
A special horn attack is available for use in
the Score Attack and Versus Modes. While
racing in these modes, pressing the horn will cause
the trailer doors to open and spill cargo onto the road,
creating an obstacle for your opponent. The effect of this
attack will vary depending on the trailer you are using.
After using the attack three times, you will need to wait until it replenishes in
order to use it again so be sure to time your attacks well.
OPTION
In Option, you can change the various game
settings or save/load the game data. Select
and enter “EXIT” to return to the mode
selection screen.
DIFFICULTY
This sets the difficulty level for the
arcade mode. The available settings in
the order they appear are as follows:
VERY EASY ➔ EASY ➔ NORMAL
HARD ➔ VERY HARD.
VIBRATION
Set to ON to enable the Jump Pack.
AUDIO
Toggle the sound output setting
between MONO or STEREO.
SAVE
Select to save the game file to the
inserted memory card.
LOAD
Select to load a game file from the
inserted memory card.
EXIT
Select to exit the Option mode and
return to the mode selection menu.
SAVING GAME DATA
Save the current data to a game file
whenever you wish to save game settings
modifications or scores earned. The data will
automatically be saved in a game file to the memory
card inserted into Expansion Socket 1 of the controller
connected to Control Port A of the Dreamcast.
GAME MODES
1213
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T RU CKS
TRUCKS
ASPHALT COWBOY
This truck is a good all-around rig for just
about any haul. Standard is her middle name.
Particularly recommended for greenhorns.
SPEED =
TORQUE =
TOUGHNESS =
Based on a possible score of 5 W marks.
14
W W W
W W W W
W W W
CB HANDLE
Hobby: Collecting sunglasses.
Philosophy: “Y’all know, my grandaddy
was a famous cowboy and I got that
same cowboy blood. Only difference is
my horse is an 18 wheel rig!”
TEXAS HAWK
HIGHWAY CAT
With the highest top speed, this truck is wellsuited for racing down the highway. However,
a lack of torque makes uphill hauling difficult.
SPEED =
TORQUE =
TOUGHNESS =
CB HANDLE
Hobby: Maintaining my pretty lil’ truck.
WILD ROSE
W W W W
W W
W W W
Philosophy: “I love this job! Ya’ meet so
many people, so many chances for love...
Speaking of which, I am currently
available! Anyone out there interested in
cuddling a rose with a few thorns?”
15
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T RU CKS
CB HANDLE
Hobby: Cooking up multiple slabs of my
fingerlickin’ ribs in a special hot sauce.
MAD BULL
16
LONG HORN
This truck has optimal torque but its top
speed is a tad on the slow side. A surefire bet
for super heavy cargo or tough inclines.
SPEED =
TORQUE =
TOUGHNESS =
P h i l o s o p hy: “Being a real man, I do my best to play
by the rules and stay on course. Cept’ for th e m
times when a man ain't got no other choice but to
fo rge their own path. Know what I mean?”
W W
W W W W
W W W W
STREAM LINE
With its turbo enhanced engine, this truck is
capable of achieving and maintaining a nice
overall speed in funky streamlined style.
SPEED =
TORQUE =
TOUGHNESS =
CB HANDLE
Hobby: Maintaining my beautiful afro.
MOONLIGHT
W W W W
W W W
W W
Philosophy: “Come dance with me on the
highways baby! I am king in both my
occupation and the labor of love. Can’t no
one beat my dynamite moves!”
Note: Dance ability or lack th e reof has no effect on driving ability.
17
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CREDITS
The following credits list the staff responsible for the localization, marketing and manual production
for the U.S. version of 18 Wheeler. Credits for the original development staff of the game are listed
in the credits of the game itself.
Product Development
Localization Producer
Klayton Vorlick
Localization Manager
Osamu Shibamiya
Vice President of PD
Jin Shimazaki
Test Manager
John Amirkhan
Lead Tester
Benjie Galvez
Marketing/Public Relations
Product Manager
Rob Alvarez
Associate Product Manager
Cord Smith
D i re c tor of Product Market i n g
John Golden
Public Relations
Gwen Marker
Teri Higgins
Creative Services
D i re c tor of Creative Serv i c e s
Robert Schonfisch
Packaging Design
Miles Steuding
Project Coordinator
Arianne Pitts
Manual Production
Writer/Translator/DTP
Makoto Nishino
Design
Naohiko Iida
Writer (JPN Manual)
Hiroki Osawa
Supervisor
Yoshihiro Sakuta
Special Thanks
Peter Moore
Chris Gilbert
Kathleen Joyce
Joe Culley
Charles Bellfield
Mike Dobbins
Chris Olson
Bridget Oates
Hiroshi Okuno
NOTES
1819
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