31
that the selected car now becomes the focus of the view. You can also press
the "-" and "+" keys on the main keyboard to select the next or previous car in
the consist. You can even Click LMB on other trains to shift the focus to the
selected train or click on the consist icons in the 2D Map View as well.
9.3.3 Tracking Views
Now Click LMB on the Tracking View icon and your view changes
to the nearest Tracking camera. There are two types of cameras;
Static and Tracking, and these are placed in the 3D world in
Surveyor mode. Static cameras will stay fixed in direction and allow the
tracked object to move out of the frame. Tracking cameras are fixed in place,
but pan with the tracked object, keeping it in the center of the view. If there are
no Tracking/Fixed Cameras within visual range of the tracked object, the view
reverts back to the external view until a Tracking Camera comes within range.
9.3.4 Free Roaming View
The Free Roaming view is extremely flexible and operates in a
similar fashion to navigating in Surveyor. To move the camera focus
point, simply Click RMB in the 3D world to where you want the new
central focus point to be. The view smoothly moves to the new focus point.
Now you can use the cursor keys to rotate or change elevation and the mouse
wheel or Page Up/Page Down keys allow you zoom in and out. By holding
down RMB and moving the mouse you can continuously change the focus
point and hence the view. By combining this mouse movement with the cursor
keys and the zoom function it lets you roam around the scenery at your will.
9.3.5 Map View
The icon for the Map View is at the bottom right of the screen or you
can use the Ctrl-M shortcut key. You will find the Map View is useful
to get an overview of where your trains are in relation to the
industries, the track configuration, plotting your train movements, and
checking turnout settings and signal states.
On the 2D Map View you will see the position, length and name of each
Consist, the direction set for each turnout and important names for assets
30
Trainz will now start running Tutorial 1 where you will be guided through all the
basic controls that make up the TRS2006 Driver interface. Once you have
gone through Tutorial 1, go through the other tutorials and see what else there
is to do.
9.3 Camera Controls – Controlling Your View
There are many different views of the 3D world in TRS2006 as well as a Map
View that gives you a 2D top down view. You can zoom in or out, pan around
and change the camera focus point with each of these views.
Shown here is the Camera HUD Panel. The different camera view icons and
their shortcut keys are listed as follows. Try to explore the Trainz world with
them.
9.3.1 Cab View
Firstly, make sure the view is focused on a locomotive (Click LMB
on a loco to focus the view) then Click LMB on the Cab View button
(or use the "1" key). Your view is now from in the driver’s seat of the
cab. Use RMB+H to look around the cab and out of the different windows. You
can also change your viewpoint in the cab by pressing the "[" and "]" keys. If
the locomotive is a dual cab unit you can press the "Alt+C" key to switch
between the cabs.
9.3.2 External View
When you first start Driver you will generally be in the External View
with the scene focused on a particular locomotive. Use RMB+H and
move the mouse around to rotate and elevate the view (you can
also use the cursor keys), with the locomotive at the center of the screen at all
times. Want to get closer? You can use your mouse wheel to zoom in and out,
or use the Page Up/Page Down keys on your keyboard.
If you Click LMB on one of the cars attached to the train, the view changes so