Games PC TOMB RAIDER User Manual

EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a televi­sion screen or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may induce previously unde­tected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to play­ing. If you experience any of the following while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, dis­orientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
BURIED ALIVE IN TOMB RAIDER?
Call the EIDOS Interactive Hint Line
1-900-77EIDOS (773-4367) U.S. Only
Cost of call: $0.99/minute.
Must be 18 years or have parent’s permission.
Touch-tone phone required.
ESRB RATING
This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriate­ness of the rating, please contact the ESRB at 1-800-771-3772.
HANDLING YOUR COMPACT DISC
• The PC compact disc is intended for use exclu­sively on IBM compatible systems with the minimum configurations specified on the system requirements of the game purchased.
• Avoid bending the disc. Do not touch, smudge or scratch its surface.
• Do not leave the disc in direct sunlight or near a radiator or other source of heat.
• Take occasional rest breaks during extended play.
• Always store the disc in its protective case.
Contents
Installation . . . . . . . . . . . . . . 2
In-Game Controls . . . . . . . . . 4
Introduction . . . . . . . . . . . . . 5
Starting the Game . . . . . . . . . 6
Actions . . . . . . . . . . . . . . . . . 8
Swimming . . . . . . . . . . . . . . . 9
Attacking . . . . . . . . . . . . . . 10
In-Game Menu Rings . . . . . 12
Credits . . . . . . . . . . . . . . . . 14
1
Installation
FROM WINDOWS ‘95/‘98
1. Insert the Tomb Raider CD into your CD drive. The Setup Program will Auto-Run.
2. Select INSTALL with the cursor keys and press Enter to continue.
3. The Setup Program will prompt you for an installation directory (the default is TOMBRAID). Press Enter to continue.
4. The Sound Card Setup screen will appear. If you know what type of sound card you have, you can use the Manually Select Card option and choose your settings. If you’re not sure what type of sound card you have, select the Auto Detect option and press Enter.
5. When your sound options are set, they can be tested by selecting the Test option (you’ll hear Lara speak).
6. When you’re finished in Sound Card Setup, select Continue and press Enter.
Note: On some PCs fitted with Sound Blaster 16/AWE 32 cards, the cards are detected as such by the Setup Program but there might be a problem that causes the cinematic sequences to skip/corrupt during playback. If you experience this type of problem, it usually can be fixed by re--running the Setup Program and manually setting the sound card to Sound Blaster Pro.
7. Select the Save Settings option and press Enter to complete the installation.
FROM DOS:
1. Insert the Tomb Raider CD into your CD drive (usually D:\) and switch to that drive.
2. From your CD drive, type INSTALL and press Enter.
3. Follow steps 2 - 7 on page 2.
4. Type TOMB from the chosen installation directory (default C:\TOMBRAID) to start the game.
2 3
IN-Game controls
Introduction
KEYBOARD DEFAULTS
Cursor Keys . . . . . . Up – Run forward
Down – Jump back Left/Right – Turn left/right
Shift . . . . . . . . . . . . . Walk (when used with cursor keys)
Delete . . . . . . . . . . . Sidestep left
Page Down . . . . . . . Sidestep right
Spacebar . . . . . . . . . Draw/holster weapon
Alt . . . . . . . . . . . . . . Jump
Ctrl . . . . . . . . . . . . . Action
Keypad (Ins) . . . . . . Look
Esc . . . . . . . . . . . . . . Display menu rings/Quit FMV screens
F1 . . . . . . . . . . . . . . . Toggle low/high resolution
F2/F3 . . . . . . . . . . . . Increase/decrease display size
F4 . . . . . . . . . . . . . . . Adjust detail level
F5 . . . . . . . . . . . . . . . Shortcut to Save Game screen
F6 . . . . . . . . . . . . . . . Shortcut to Load Game screen
Lara Croft, daughter of Lord Henshingly Croft, was raised from birth to be an aristocrat. After she completed finishing school at the age of 21, Lara’s marriage into wealth had seemed assured. But on her way home from a skiing trip, her chartered plane had crashed deep in the heart of the Himalayas. The only survivor, Lara learned how to depend on her wits to stay alive in hostile conditions – a world away from her sheltered upbringing.
Two weeks later when she walked into the village of Tokakeriby, her experiences had had a profound effect on her. Unable to stand the claustrophobic, suffocating atmosphere of upper-class British society, Lara realized that she was only truly alive when she was traveling alone.
Over the next eight years, Lara acquired an intimate knowledge of ancient civilizations across the globe. Her family soon disowned their prodigal daughter, and she turned to writing to fund her trips. Famed for discovering several ancient sites of profound archaeological interest, Lara made a name for herself by publishing travel books and detailed journals of her exploits.
MENU RING CONTROLS
• Use the up/down cursor keys and press Enter to select options in all menus.
• Use the left/right cursor keys to toggle through individual category options.
4 5
Starting the Game
Following a short introductory FMV sequence, you will see the Title screen.
PASSPORT – MAIN GAME OPTIONS
The Passport allows you to start a new game, load a previously saved game or quit the game. Press Enter and the Passport will flip open. Pressing the cursor keys left/right flips through the pages. The first page allows you to choose and load a previously saved game. You can start a new game from the middle pages. From the last page you can quit the game (in-game option only).
SNAPSHOT – LARA’S HOME
• Choose the Snapshot to access the interactive training level. Lara will explain how the game controls work.
• To exit the Gym, select the menu ring and use the Exit options within the Passport.
PERSONAL STEREO – SOUND EFFECT AND MUSIC
• Press Enter on the Personal Stereo to display options for
adjusting the volume of game music and sound effects.
• Press the cursor keys up/down to toggle between sound effects and music. Press left/right to adjust volume settings.
• To turn music of sound effects off, set the level to 0.
CONTROLS – CONTROL CONFIGURATION
• Press Enter on the Controls icon to see a list of default key controls. Press the cursor keys left/right to select the User Keys menu. Then use the cursor keys to highlight any key you want to change. Press Enter on the highlighted control, then press another key or gamepad button to change the control assignment.
SUNGLASSES – ADJUST DETAIL LEVELS
• Use the cursor keys to scroll through various detail level options, and press Enter to select.
Note: Pressing F4 also cycles through detail levels.
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Actions
RUNNING
Pressing the cursor key up moves Lara forward at a run ning pace. Pressing down makes Lara jump back a short distance. Pressing left/right turns Lara left/right.
DIVING
To dive, preferably into water, hold down the Walk and Jump keys and then press the cursor key up. This move has no real advantage over jumping into water other than it looks great.
WALKING
Press the Walk key together with the cursor keys to make Lara carefully walk forward or backward. As long as you hold down the Walk key, Lara will not fall of any edge. If Lara walks up to an edge, she will automatically stop.
SIDESTEP
Pressing the Sidestep key (left or right) makes Lara step to the side.
ROLL
Pressing the Roll key makes Lara dive forward and finish up facing the opposite direction. Roll can also be accomplished by pressing the cursor keys up and down simultaneously.
JUMPING
Lara can jump in any direction to evade enemies. Press the Jump key and Lara will jump straight up in the air. Press a cursor key immediately after pressing Jump and Lara will jump in the cursor key direction.
Note: By pressing Jump while holding the Action key, you can make Lara inch forward to grab tricky ledges.
UNDERWATER
If Lara finds a pool of water, she can jump in and have a swim. Lara can hold her breath for about two minutes; if she’s still underwater after that, she’ll take damage until she drowns.
Pressing any cursor key makes Lara rotate in that direction. Pressing Jump makes
Lara swim. Lara can pull levers and pick up objects under water. Just position Lara close to the article and press Action.
ON THE SURFACE
Pressing the cursor keys left/right rotates Lara, and up/down makes her swim
forward/backward. You can also use the Sidestep keys to make Lara swim left/right on the water’s surface. Press Jump to make Lara dive. Press Action plus cursor key up when Lara is close to an edge to make her climb out.
Swimming
8 9
Attacking
Lara starts the game carrying two pistols. Later, she may find extra weapons.
SHOOTING
Press the Draw Weapon key and Lara will draw her guns. If Lara sees something suspicious, she will point her guns at it. If there are multiple enemies, Lara will lock-on to different targets, choosing the best one as she sees fit.
Pressing Action while Lara is aiming at something will assign that enemy as the current target. It will remain the current target indefinitely while you hold Action, regardless of whether or not Lara loses her lock.
While you hold Action, Lara will only fire at the current target, ignoring other enemies in the vicinity. If Lara loses sight of the enemy, she will break her lock, but that enemy will still be assigned as the current target.
The camera will track the current target, so even if Lara loses sight of it, you can still see where it is. To make Lara continue shooting the current target after she has lost her lock, just point her in the right direction. If you want to shoot a different enemy, release Action and Lara will choose a new target.
While Lara has her guns drawn, she cannot do anything else involving the use of her hands. This includes the actions described below.
GRABBING HOLD
If Lara is near a ledge while she is jumping, pressing and holding Action will allow her to grab the ledge in front of her and hang there. Press left/right and Lara will shimmy sideways. Press up to make Lara climb up to the next level. Release Action and Lara will drop.
CLIMBING
If Lara is faced with an obstacle that she can climb over, pressing up and Action will make her vault onto it.
PICKING UP OBJECTS
Lara can retrieve objects and store them in her inventory. Position Lara so that the object is in front of her feet. Press Action and she will pick it up.
USING SWITCHES
Position Lara in front of a switch. Press Action and she will use it.
USING PUZZLE ITEMS/KEYS
Position Lara if front of the object receptor. Press Action; the item ring will appear. Press left/right to select an object and press Action again to try it.
PUSHING/PULLING OBJECTS
Lara can push certain blocks around and use them to climb up to greater heights. Stand in front of the block and hold Action. Lara will get into her ready stance. Once she is ready, press down to pull the block or up to push it. To stop pushing or pulling, release Action.
LOOKING AROUND
Press Look to move the camera directly behind Lara. Hold down Look and use the cursor keys to look around. Release Look to return to normal view.
Tip: If you are trying to line Lara up for a jump but the camera is in an awkward position, press just the Look button to see exactly which direction Lara is facing.
10 11
In-Game Menu Rings
During a game, press Esc to display the Menu Rings. Press left/right to rotate the ring. Press Enter to use or select the foremost item ready for use.
Press up/down to cycle through the Inventory, Items and Options Rings.
INVENTORY RING
Compass – Displays the direction in which Lara is facing.
Weapons – The pistols are selected and ready to use
by default. If you have found extra weapons, select one of them and press Action. You can also see how much ammo you have available.
Small MediPak – Restores 50% of Lara’s health.
Large MediPak – Restores 100% of Lara’s
health.
ITEMS RING
Lara will find some objects that may be useful in solving puzzles. When collected, the items are stored in the Items Ring.
OPTIONS RING
Passport – Select this to use options to restart the level, load or save games or quit back to the Title screen. See page 6 for more information.
Personal Stereo – See page 7.
SAVE GAME
To save your current game, press F5 (shortcut) or open the Options Ring and select the Passport, then turn to the Save Game page and select Save Game. Your full game configuration will be saved. Saved games are named automatically.
LOAD GAME
To load a previously saved game, press F6 (shortcut) or open the Options Ring and select the Passport, turn to the Save Game page and select a game to load.
STATISTICS SCREEN
The Statistics screen appears at the end of every level. Here you can judge just how well you performed.
• At the successful completion of each level, Lara’s health will be fully restored.
• If Lara dies in-game, you will see the Passport screen, where you can choose to load a previously saved game, restart the level, or quit to the Title screen.
1312
Credits
CORE DESIGN, LTD.
Lead Program mer Paul Douglas Program mers Jason Gosling, Gavin Rummery Lead Graphic Artist Toby Gard Graphic Artists Heather Gibson, Neal Boyd Additional Progra m mi ng Derek Leigh-gilchrist, Andrew Howe, Mansoor Nusrat Additional Artwork Lee Pullen, Peter Barnard, Stuart Atkinson, Dave Pate Music Nathan McCree Sound Effects Martin Iveson Original Concept Toby Gard Executive Producer Jeremy H. Smith
EIDOS INTERACTIVE
Producer Mike Schmitt Quality Assurance Frank Hom, Tom Marx, Matt Miller, Brian Schorr, James
Poole, Phil Gelber, Phil Baker, Pres Gabrillo, M.R. Kelly, Mike McHale
Marketing Support Paul Baldwin, Gary Keith, Sutton Trout, Lee Wilkinson,
Kelly Zavislak
Special Tha nks Ann Cuadra, Charilette Grate, Bozz, Dominic Wheatley,
Jo-Kathryn Reavis, Joe O’Donnell, John Kavanagh, Karl Hess, Mike McGarvey, Monique Collins, Paul Mainard, Sandy Jamison, Steve Goebel, Susan Boshkoff, Colleen Conners, Arlette Foley, Kim Gishler
Extra Special Tha nks Adrian & Jeremy Smith, Troy Horton, Mark Price, Ken
Lockley, A ndrew Thompson, Alex Joseph, and everyone else at Core Design!
14 15
EIDOS INTERACTIVE CUSTOMER SERVICE
EIDOS INTERACTIVE LIMITED WARRANTY
Please read the following section before calling technical support:
Because of the millions of different hard­ware and software combinations possible with today’s PCs, you may still have to refer to your computer manufacturer or software publisher to properly configure their product to run with our game.
If possible, be at your computer when you call. The support representative will need specific information about your computer and may need you to access or change some of the files while you are on the telephone.
16
If it is impossible for you to be at your computer, be sure to have the following information:
• A listing of all your computer’s hard­ware and their settings.
• What version of Windows™ you are using.
• The contents of your AUTOEXEC.BAT and CONFIG.SYS files.
• What version of DirectX™ is currently loaded on your computer.
• The current configuration of your game.
For Technical Support, go to the “Trou­bleshooting” folder on this CD (located in the “Documentation” folder) and double click on the INDEX.HTML file.
EIDOS Interactive warrants to the original purchaser that this EIDOS Interactive disc is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This EIDOS Interactive disc is sold “as is” with­out expressed or implied warranty of any kind, and EIDOS Interactive is not liable for any losses or damages of any kind resulting from use of this program. EIDOS Interactive agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any EIDOS Interac­tive disc, postage paid, with proof of date of purchase, at its Factory Service Center.
This limited warranty is not applicable to normal wear and tear. This limited war­ranty shall not be applicable and shall be void if the defect in the EIDOS Interactive disc has arisen through abuse, unreason­able use, mistreatment or neglect. This
limited warranty is in lieu of all other warranties and no other representations or claims of any nature shall be binding on or obligate EIDOS Interactive. Any implied warranties of merchantability and fitness for a particular purpose are limited to the ninety (90) day period described above. In no event will EIDOS Interactive be liable for any special, incidental or consequential damages resulting from possession, use or malfunction of this disc.
Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions or limitations of inci­dental or consequential damages, so the above limitations and/or exclusions of liability may not apply to you. This war­ranty gives you specific legal rights, and you may also have other rights which vary from state to state.
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