f you don't believe that, try
depending on luck to guide
I
your party safely through
hE
DARK
QuEEIYor1SRYNN!
It's skill that heroes can
depend on
. But skill alone is
not enough-you need
wisdom, knowledge, and
information
set any plans into action
AE
DARK
CLUE
information
before you can
QUEEN
provides this
BooK
- you get
.
OF KRYNN
everything you need to
succeed
:
Detailed maps
for the
entire game, including
locations of all major
events in the adventure
~ :
•
Lists
of all major
.
magical treasures and
their locations
~ :
•
Descriptions
.
of
encounters and
treasures so you won't
miss any part of the
adventure or loot!
To
ORDER:VISA/MC-call 1-800-245-4525 (in USA & Canada)
By
mail-send check or money order for $12
handling to
California residents please add
applicable sales tax
: Electronic Arts, P.O.
.
Box
.95 plus $3
7530, San Mateo, CA 94403
.50 shipping &
STRATEGIC SIMULATIONS, INC:-
.
.
ADVANCED DUNGEONS &
oMaonuncE and
oouooos,
the TSR logo are 12demanKs
owned by and used under
TSR, Inc
(~,p
license born
01992 TSR, Inc
.
v
1992 Strategic Simulations
AI rights reserved
.
. Inc
.
LIMITED WARRANTY
Strategic Simulations, Inc
will be free from defects in materials and workmanship for a period of 30 days from the date of purchase
within 30 days of purchase the diskette(s) prove defective in any way, you may return the diskette(s) to
Strategic Simulations, Inc
the diskette(s) free of charge
return the diskette(s) to SSI and SSI will replace the diskette(s) for a charge of $10
$4
.00 for shipping and handling
SSI MAKES NO WARRANTIES, EITHER EXPRESS OR IMPLIED, WITH RESPECT TO THE SOFTWARE PROGRAM RECORDED ON THE DISKETTE OR THE GAME DESCRIBED IN THIS RULE BOOK AND ADVENTUR-
ER'S JOURNAL, THEIR QUALITY, PERFORMANCE, MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE
. THE PROGRAM AND GAME ARE SOLD "AS IS
AND PERFORMANCE IS WITH THE
INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY DEFECT IN THE PROGRAM OR
GAME EVEN IF SSI HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES
NOT ALLOW THE EXCLUSION OR LIMITATION OF IMPLIED WARRANTIES OR LIABILITY FOR INCIDENTAL
OR CONSEQUENTIAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO YOU
The enclosed software program, this Rule Book and the Adventurer's Journal are copyrighted
reserved
. This Rule Book and Adventurer's Journal may not be copied, photographed, reproduced, or trans-
lated or reduced to any electrical medium or machine readable form, in whole or in part, without prior written consent from SSI
by the original purchaser only, as necessary for use on the computer for which it was purchased
ADVANCED DUNGEONS & DRAGONS, AD&D, DRAGONLANCE and the TSR logo are trademarks owned by
and used under license from TSR, Inc
•1992 Strategic Simulations, Inc
Each of our games undergoes extensive playtesting prior to its release
uncover and correct any errors in programming
some program errors may go undetected until after publication
are occasionally problems with the disk itself
5% failure rate of duplicated disks
drive
. Up to 95% of the disks returned to us as defective will run fine on our computer systems
problem is with a disk drive that needs servicing for alignment, speed, or cleaning
Should you have a defective disk, please return the disk only (keep all other parts of the game) to our
Customer Support Department, along with a note describing the problem you have encountered
ment disk will be provided upon our receipt of the defective disk
Should you uncover an error in the program, return both your game disk and any "save game" disks to our
Customer Support Department
error occurred
. Upon correction of the program error, we will return an updated disk to you
Always make sure to include your name, address, and daytime telephone number with any correspondence
We will do our best to see that any problems are corrected as soon as possible
.
("SSI")
warrants that the diskette(s) on which the enclosed program is recorded
. If
INTRODUCTION
Your Came Box Should Contain
., 675 Almanor Avenue, Suite 201, Sunnyvale, CA 94086-2901 and SSI will replace
. In addition, if the diskette(s) prove defective at any time after the first 30 days,
.00 (each disk) plus
. California residents, add applicable sales tax
.
Transferring Characters from
Before
You
Play
Letting Started Quickly
Using Menus
BEGINNING TO PLAY
Starting Options
Starting Menu
Modifying Characters and Parties
Party Creation/Training Hall Menu
Non-Player Characters
Viewing Characters
B
UYER
." THE ENTIRE RISK AS TO THEIR QUALITY
. I
N
NO EVENT WILL SSI BE LIABLE FOR DIRECT, INDIRECT,
Character Status
. (SOME STATES DO
.)
View Menu
Items Menu
ADVENTURINC
Display Screens and Points of View
Adventuring Options
. All rights are
Adventure Menu
Encamping
~
Encamp Menu
. The program accompanying this Rule Book and Adventurer's Journal may be copied,
.
., Lake Geneva, WI, USA
.
Rest Menu
Alter Menu
Magic
~
Magic Menu
Memorize Menu
. All rights reserved
. •1992 TSR, Inc
. All rights reserved
.
CIVILIZATION
WHAT TO DO IF YOU HAVE A DEFECTIVE DISK
. Through this process we hope to
. However, due to the complex nature of our simulations,
ENCOUNTERS
. In addition to errors in the program, there
. We experience the industry standard of approximately a 3 to
. Before assuming that a disk is defective, make sure to check your disk
. Often the
.
Scribe Menu
~
Shop Menu
~
Temple Menu
Bank Menu
~
~
Sample Encounter Menu
Combat
~
Combat Menu
Aim Menu
After Combat
Treasure Menu
Take Menu
. A replace-
.
Our main business number is (408) 737-6800
Technical Support Staff at (408) 737-6850 between
. Please enclose a description of what was taking place in the game when the
.
holidays
If you need hints, call our Hint Line at 1-900-737-HINT
a
675
week.If
Almanor
xcluded
e
you
Avenue,
don't
.
.
~
DEATH KNIGHTS OF KRYNN
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
~
Level Menu
~
~
~
~
~
~
~
~
~
~
~
QUESTIONS OR PROBLEMS?
CAME PLAYING HINTS WILL BE CIVEN THROUGH THIS NUMBER
. N
O
hear
the
information
Suite
201,
Sunnyvale,
TABLE OF CONTENTS
1
~
~
~
:
~
. If you encounter disk or system related problems you can call our
11a.m
. and 5 p.m.,
. Recorded hints are available 24 hours a day, 7 days
need, please write to usatHints,
you
CA
94086
(includeastamped
Pacific Time, Monday through Friday,
Strategic
self-addressed
~
Simulations, Inc
envelope
1
1
1
1
1
2
2
2
3
3
4
4
5
5
5
6
6
7
7
7
7
7
8
8
8
9
9
9
9
9
10
10
10
10
11
11
11
12
12
12
for reply)
.
.,
.
~
~
~
~
~
INTRODUCTION
Welcome to the official
DUNGEONS & DRAGONS
THE DARK
QuEEn
fantasy role-playing epic
on the rules and background created by
TSR, Inc
for this game
ME DARK QUEEN
. and a story line created especially
.
after the overthrow of Lord Soth in
KNIGms
or
KRYNN
mander of the united forces which defeated
the evil dragons in the War of the Lance,
ADVANCED
computer product,
of
KRYNN,aDRAGONLANCE
TM
. This game is based
of
KRYNN
begins two years
DEATH
.
General Laurana, the com-
Transferring Characters from
DEATH KNIGHTS
7hE DARK QUEENofKRYNN
who have adventured in
KRYNN
.
There are two ways to get characters
from
DEATH KNIGHTS
first, and preferred way, is to load a saved
game using the
then select
mand
. The second way is to remove
KNIGHTS
characters from their party, and add
them to a new party by selecting DKK from
the
ADD CHARACTER
Card for more details
has requested your presence at her headquarters in the city of Palanthas
to her summons brings you face-to-face with
the greatest threat Krynn has ever known
Your Game Box Should Contain
•
Disks
•
Rule Book
This Rule Book is designed to explain all
your options and guide you through playing
the game
ADVANCED DUNGEONS & DRAGONS
. If you are not familiar with the
tem, you will find helpful information about
how things work in the Adventurer's Journal
The Adventurer's Journal contains a variety
of information including details about char-
acter classes, magic, combat, and an introduction to the adventure story
also includes the maps, information, rumors,
and stories that you need to play the game
As you play the game, you discover for yourself which of the tales you hear are fact and
which are fiction
The Data Card explains how to start the
game and how to select items and menu
commands with your specific computer
tells you how to transfer characters to
DARK
QueenofKRYNN
playing game,
shows how to get right into the game with-
out having to read through the rules
•
Adventurer's Journal
•
Data Card
.
from the fantasy role-
DEATH KNIGHTSorKRYNN
. Responding
.
•
game sys-
.
. The Journal
.
. It
DIE
.
It also
.
Before You Play
There is no copy protection on your
QUEENofKRYNN
up copies and put the originals away for
safekeeping
will be asked to answer a verification question from this Rule Book or the Adventurer's
Journal before you can play
page indicated in either this Rule Book or
the Adventurer's Journal, find the indicated
word, type it in, and press Return or Enter
Remember
when looking up the word
Getting Started Quickly
DIE DARK QUEENorKRYNN
made party that allows you to begin adventuring immediately
the Data Card to load the saved game that
has been provided and begin playing
this Rule Book to answer any questions dur-
ing play
.
Using Menus
All commands are menu-based, and menus
are displayed either vertically or horizontally
Vertical menus indicate a character, item, or
spell to be acted upon
choices than fit on the screen at one time,
use the arrow keys, or the PageUp and Page-
Down keys to view the additional selections
OF
KRYNN
accepts characters
LOAD SAVED GAME
DKK
on the
command
DEATH KNIGHTS
into
DARN QUEEN
LOAD FROM WHERE?
. See your Data
of
.
The
command,
com-
DEATH
.
DARK
disks, so please make back-
. When you start the game, you
. Turn to the
.
: Do NOT count section headings
.
comes with a ready-
. Use the instructions on
. Use
.
. If there are more
.
Example
: When purchasing items, they
are highlighted on a vertical list then purchased with the BUY command
.
BEGINNING TO PLAY
To begin playing the game, you must load
a saved game or generate characters and
band them together into a party
Horizontal menus list available actions
this Rule Book, menus are shown with all of
their options, although in some cases com-
. In
Starting Options
This first menu gives you the initial options
mands are not available every time a menu
appears
.
Example
TREASURE MENV
VIEW TAKE POOL SHARE DETECT EXIT
The commands
appear if there is treasure to take
:
TAKE
and
SHARE
only
. The
command DETECT only appears if there is
treasure and the active character has a
detect
magic spell available
.
The Rule Book only shows the general
. Special menus appear at various
menus
times to give you all available options
.
The concept of the active character is central to the game
. Outside of combat the
active character's name is highlighted on
the vertical menu . During combat the active
character begins his combat segment sur-
rounded by a cursor
.
If a command affects the whole party, just
select the command
. If the command
affects a single character, make that character active and then choose the command
STARTING MENU
ADD CHARACTER
CREATE CHARACTER
LOAD SAVED GAME
EXIT FROM GAME
ADD CHARACTER
to the party from the saved game disk
party is a group of characters composed of
up to six player characters (called PCs) and
up to two non-player characters (called
INPCs)
. A party should have a balanced mix
of characters with different classes
more information about building parties see
the "Characters and Parties" section in the
Adventurer's Journal
WHERE? option that allows you to add characters from either
DEATH KNIGHTSofKRYNN
CREATE CHARACTER
character
. Detailed information about characters, races, classes, and so on is available
in the Adventurer's Journal
displays a menu to define the following
character attributes
.
to the next menu
Example
highlight the character, then select the
VIEW
have the entire party camp, simply select
the
: To look at a character's items
then
ENCAMP
ITEMS
commands
command
. However, to
.
:
•
PICK RACE
character can be in
•
CLASS
lists the class or classes the charac-
ter is qualified for based on race
•
ALIGNMENT
for the character based on character class
•
lists the sex the character can be
GENDER
Gender affects the character's maximum
strength
.
.
.
allows you to add characters
. A
. For
. There is an
THE DARK QUEENorKRYNN
.
ADD FROM
or
is used to build a new
. This command
. DONE is used to proceed
.
lists the seven races a player-
TM
DRAGONLANCE
.
.
lists all the possible alignments
.
.