Annexation
This winner just completely takes over the loser. This option cannot be selected unless:
• The loser is a minor nation,
• The winner has taken all regions of loser,
• The winner has destroyed all the loser’s military units.
The cost is irrelevant, but the winner must have at least 10 points available and satisfy the above conditions. If this
option is selected, no other peace option can be chosen.
No War In
Rome imposes on the loser that he cannot make war in his home area.
Maximum Forces Allowance
Rome selects a maximum percentage of loser’s Armed Forces. Rome also selects a duration among those proposed.
Each percentage costs points, and unit numbers are rounded up in the loser’s favor.
Pay Tribute
Asking for a Peace Tribute is the only form or level of financial spoil. A winning/losing nation may ask/grant 100
gold in tribute for each point it has acquired/it wants to compensate. If the amount asked of the loser/given to the
winner is above the current treasury, installments spread over time may be required.
General Notes
• Whenever one of the choices above is not available, it will be grayed out.
• Peace offers (acceptance and refusal) will have an effect on relations.
AFTER THE PEACE
The various points and decisions included in the peace offer agreed upon are set in place. Peace terms must be abided by the loser.
Duration of and Breaking of Peace Agreements
Peace agreements last a minimum of 5 years (60 months).
Breaks
Peace may or may not be broken, with various consequences, depending on who is the victor and who is the loser,
as below:
• To break a peace, select a nation with which you have a peace currently in vigor. Then select the break peace
button (same as offer peace button, text changes if peace is in effect).
• Breaking Peace is like breaking an alliance (including possible CB’s).
Restrictions and Penalties
• Loser cannot break a peace for a minimum of 24 months (regarding all conditions such as maximum forces, no
war in, no alliances, etc…)
• Victor cannot break the peace for 12 months, and the rest of the time he suffers a triple Plebis penalty and –20
relations with all nations, unless he has a CB.
• Loser may break peace after 24 months, but at triple penalty in Plebis level and giving a 36 months CB to the
victor. If he has a CB on the victor, there is no Plebis penalty and no CB to the victor.
• In addition, if the peace was following an UP, the peace cannot be broken by the loser for 120 months (10 years)
in no case whatsoever. The duration of “No Breach” for the victor is extended to 36 months instead of 12.
White Peace
A white peace occurs when you send a peace offer with no conditions/terms selected and it is accepted. The war
stops immediately and everything returns to status quo ante bellum.
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