Games PC ONCE UPON A KNIGHT User Manual

GETTING STARTED
The ReadMe File
The Once Upon a Knight CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game.We strongly encourage you to read this file in order to benefit from changes made after this manual went to print.
System Requirements
Operating System: Windows®98/Me/2000/XP (Windows®XP recommended) Processor: 733 MHz (1.2 GHz recommended) Memory: 128 MB RAM (256 MB recommended) Hard Disk Space: 800 MB Free (1.2 GB recommended) CD-ROM Drive: 4X Speed (8X speed recommended) Video: 16 MB Windows®98/Me/2000/XP-compatible 3D video card
with T&L support* (ATI Radeon Series, Matrox Parhelia series
or GeForce 3 TI,4, TI, FX series, SIS Xabre 2 recommended) Sound: 16-bit Windows®98/Me/2000/XP-compatible sound card* DirectX®: DirectX®version 9.0 (included) or higher Multiplayer: Internet connection required
* Indicates device should be compatible with DirectX®version 9.0 or higher.
Setup and Installation
1. Start Windows®98/Me/2000/XP.
2. Insert Once Upon a Knight Disc 1 into your CD-ROM drive.
3. If AutoPlay is enabled, a title screen should appear. If AutoPlay is not enabled, or the
installation does not start automatically,click on the Start button on your Windows
®
taskbar,then on Run. Type D:\Setup and click on OK.Note: If your CD-ROM drive is assigned to a letter other than D,substitute that letter.
4. Follow the remainder of the on-screen instructions to finish installing the Once Upon
a Knight CD-ROM game.
5. Once installation is complete, click on the Start button on the Windows®taskbar and
choose Programs/Atari/Once Upon a Knight/Once Upon a Knight to start the game.
Note: You must have Once Upon a Knight Disc 1 in your CD-ROM drive to play.
Installation of DirectX
®
The Once Upon a Knight CD-ROM requires DirectX®9.0 or higher in order to run. If you do not have DirectX®9.0 or higher installed on your computer,click “Yes” to accept the DirectX®9.0 License Agreement.This will then launch the DirectX®9.0 Install.
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TABLE OF CONTENTS
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
The Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Saving and Loading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Game Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .5
Main Game Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Movement and Actions . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Combat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Magic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
RPG Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
RTS Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Skirmish . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Multiplayer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .46
Appendix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
Keyboard Commands . . . . . . . . . . . . . . . . . . . . . . . .47
RTS Character Overview . . . . . . . . . . . . . . . . . . . . .51
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .52
Atari Web Sites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54
Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54
End-User License Agreement . . . . . . . . . . . . . . . . . . . . . .56
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RPG
This role-playing extravaganza is full of surprises and extras,featuring powerful heroes who can all improve their weaponry,combat characteristics, powers and skills through­out the game.You are called upon to undertake a twisting and turning adventure, to follow paths into the unknown, and to confront difficult tasks and take on treacherous quests. During your travels, you will meet many people who will offer help or services. Some will mean well while others will have their own ulterior motives.
You must fight your way to a magical gate where you will face the kingdom’s ultimate enemy,Syff, the Queen of the Depraved.
SAVING AND LOADING
You can save a game in any single-player mode at any time by pressing the Esc key and selecting Save from the Pause Menu, or by pressing Alt-F2.Enter a name for your game in the Save window or use the time-stamped name the game automatically creates for you. Select a saved game and then click on Delete to delete it.Click on Cancel or press the Esc key to return to the previous menu or screen.
You can Quick Save your progress at any time by pressing Alt-F1. This automatically creates a time-stamped file with the prefix Quick Save. Note: Each time you Quick Save, you write over the previous Quick Save information.
The game has an Autosave feature that saves your progress automatically every 1 to 20 minutes.You can set the Autosave frequency in the Options menu.
To Load a game, select Load from most any game menu. If you select Load from the Main Menu, the game displays a list of all saved games, sorted by game type.Click on the RPG, Campaign and Skirmish tabs at the top of the window to display the saved games for each type. Select a saved game and then click on Load to continue. Select a saved game and then click on Delete to delete it. Click on Cancel or press the Esc key to return to the previous menu or screen.
Keyboard Commands – Save/Load
ACTION KEY
Pause Menu Esc Save current game Left-Alt + F2 Load game Left-Alt + F3 Quick-Save current game Left-Alt + F1
GAME MENUS
Configuration
The first time you launch the game,a Configuration screen will appear, where you can text and adjust your initial graphics settings.The graphics settings are identical to those found in the Options Menu (see “Options Menu” on page 7), however the Configuration screens contains four extra buttons.
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THE STORY
Once Upon a Time…
In a distant land, long ago, there lived a prince.He was right­eous and just, noble and honorable,courageous and wise. As you might expect, dark and treacherous powers were not fond of this prince and joined to not only spread evil throughout the land, but to banish the prince from the principality and the thoughts of the people. One day, one of the despicable lords cast a spell that sent the prince to another dimension. What it failed to do, however, was to purge his image from the hearts and minds of his subjects.
Some years later,the good-hearted magician, Gallus, opened a portal between dimensions and returned the prince to his lands.Now, the prince must drive the evil lords from power and bring peace and order to the kingdom. A bitter fight against evil is imminent…
RTS
So begins the epic adventure within RTS Mode, where you’ll build towns, command armies, use mothers-in-law as weapons, milk cows and more.Campaign Mode is the best way to learn the game: it will lead you step-by-step through the mechanics of play­ing, starting with simple movement and continuing on through the leading of armies. Be sure to check the Tooltips in the game for complete details on all of the units, spells, buildings and such.
Your characters will accompany you throughout the campaign (providing they are not killed by wild animals or enemies). Each character that you control (including the cows!) gains experience and abilities.The magical items, weapons and armor you find will make each character even more impressive and harder to defeat.
Kidnapped
Let’s go back to the moment that the prince was banished and the evil lord Valtamand took control. Knowing that only bad things lay ahead for the kingdom and its people, Gallus began to search all of the weird, wonderful, magical places and torturous voids, to bring the prince back to where he truly belonged. His efforts did not go unno­ticed. The dark forces responsible for the prince’s disappearance learned what magician priest was up to and quickly put an end to his dealings by making him disappear as speedily as they had the prince.
Witnesses to this deed protested loudly, calling for all true heroes and valiant warriors to find and rescue the magician. After all, he was a man known as a friend to the royal family,and guardian of the faith, for hundreds of years.
Only eight potential rescuers were found. All were entrusted with the task of finding and setting Gallus free.This is where the RPG begins.
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Multiplayer – Play a network or Internet game against human opponents.See “Multiplayer” on page 45 for more information.
Options – Adjust game settings. See “Options Menu”below for more information. Editor – Create your own battlefields and adventures.See “Editor” on page 46 for
more information.
Back – Return to the Sign-In screen. Exit – Quit the game and return to the Windows®desktop.
Options Menu
The Options Menu is available from the Main Menu or the Pause Menu. From it, you can adjust the following options:
Interface
Mouse Sensitivity – Adjust mouse sensitivity from more to less.
Mouse Speed – Adjust mouse speed from slower to faster.
Keyboard Speed – Adjust keyboard speed from slower to faster.
Type – Click on the drop-down menu to choose a style for game’s interface.
Reverse Mouse – Toggle reverse mouse mode ON/OFF. Show Other Tooltips – Toggle extended game tooltips ON/OFF. Auto Zoom – Toggle ON/OFF to enable automatic angle-adjustment while zooming. Reduce Mouse Lag – Toggle ON/OFF to activate mouse cursors threshold. Show Talk Tooltips – Toggle dialog subtitles ON/OFF. Show The Unit List – Toggle the column of character portraits on the left of the
screen ON/OFF. You can click on these portraits for easier and quicker to access your units.
Autosave – Set the frequency at which the game will automatically save your progress (from 1 to 20 minutes). You can load the Autosave game from the Load menu — its name has the prefix “Autosave” and the time.
Back – Return to the previous menu without saving changes. OK – Save changes and return to the previous menu. Default – Return all interface options to their default settings.
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• Test – Click on this to text your video card at your currently selected resolution set-
ting. If your system fails the test,try switching to a lower resolution and testing again.
• Benchmark – Click on this to run a scripted game event that tests your system and
returns suggestions for optimal graphics performance at the selected resolution.
• Test Results – After you benchmark your system at a particular resolution, you can
click on the Test Results button to see suggested graphics settings. Click on the arrow buttons to switch between test results for other benchmarked resolutions.
• Voice Transmission – This allows you to configure and test your system for voice
transmission (used in multiplayer games).
• Advanced – Click on this to view and print technical information about your graphics
system. This information can sometimes be helpful when troubleshooting technical problems.
Sign-In Screen
Before you start playing, you must sign in.Your Player Name is the name that multi­player opponents see and is the name under which all of your saved games are stored.
Select a name from the list of available players and then click on Enter the Game or press the Return key. To create a new player, type a name into the New Player field and then click on Enter the Game or press the Return key.
To delete a player name from the list, select the name and then click on Delete. A confirmation screen will appear informing you that the operation will delete settings and saved games associated with that player name.
Click on Exit to quit the game.To bypass the scrolling credits, press the Esc key.
Main Menu
After you sign in you are taken to the Main Menu, where you can choose from the following options:
Campaigns – Play an RTS Mode campaign game. See “RTS Mode” on page 30 for more information.
RPG – Play the RPG Mode as one of eight characters.See “RPG Mode” on page 25 for more information
Skirmish – Play an RTS Mode skirmish game. See “Skirmish” on page 45 for more information.
Load – Load a previously saved game. See “Saving and Loading” on page 5 for more information.
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Animated T ress – Turn animations of plants and trees ON/OFF. Clouds Shadows – Turn cloud shadows on the terrain ON/OFF. Light in Tunnels – Slide to adjust the amount of light displayed in tunnels and
dungeons.
Gamma Correction – Slide to adjust gamma correction. Back – Return to the previous menu without saving changes. OK – Save changes and return to the previous menu. Default – Return all video options to their default settings.
Keyboard
This contains all of the game’s keyboard commands that you can assign,as well as their current key assignments (see “Keyboard Commands”on page 47 for a complete list). You can change a key assignment by double-clicking on the function you want to change and then pressing the new key.
Pause Menu
Press the Esc key at any time while playing to pause the game and display the Pause Menu, which contains the following options:
Save – Save your current progress.You can also save by pressing Alt-F2 while playing. See “Saving and Loading” on page 5 for more information.
Load – Load a previously saved game. See “Saving and Loading” on page 5.
Restart – Restart your current mission or cam­paign from the beginning.
Options – Display the Options Menu.
End – End your current game and return to the Main Menu. Game progress will be
lost unless you have saved. Back – Return to the current game.
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Sound Menu
Volume – Adjust the overall game volume. Music – Adjust the in-game music volume. Sound FX – Adjust the sound effects volume. Units Speeches – Adjust the volume of unit voices. When the slider is pushed all the
way to the left you will no longer hear comments from any of the units.We recommend you keep unit voices ON,so your units can warn you when the enemy is near.
Dialogs – Adjust the volume of cutscene dialog. Environment – Adjust the volume of background sound effects (such as birds, wind
and water). Soundtrack – Select a music soundtrack from the drop-down menu. (Default setting
lets game choose most appropriate music.)
Swap Channels – Toggle ON/OFF to swap left and right audio channels.. Use Voice Transmission – Toggle ON/OFF to enable voice chat during multiplayer
games.
Back – Return to the previous menu without saving changes. OK – Save changes and return to the previous menu. Default – Return all sound options to their default settings.
Video Menu
Resolution – Select the game’s resolution.Higher settings look better but may reduce performance.
Texture Quality – Select High or Low. The High setting looks better but may reduce performance.
Graphic Details – Select High, Medium or Low. Higher settings will look better but may reduce performance.
Shadows – Select Off, Simple or Detailed. The Detailed setting will look better but may reduce performance.
Effects – Adjust Effects, such as spells to Low, Medium or High. Higher settings look better but may reduce performance.
Rain/Snow – Turn weather effects ON/OFF. Water Foam – Turn water foam ON/OFF. Reflective Water – Turn water reflections ON/OFF.
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Mini-Map – See “Mini-Map” below. Action Icons – The action icons in this area will vary depending on the type of unit or
structure you have selected. Hold the mouse cursor over an item to display a Tooltip that describes that icon.
Build Buttons – Displays character and structure icons when you click on one of the four buttons: Basic Characters, Advanced Characters, Structures and Other Structures. See “Construction” on page 30 for more information.
Milk Reserves – Displays your current milk reserves.
Keyboard Commands – Main Interface
ACTION KEY
Pause Menu Esc Tooltip mode ON/OFF F1 Open objectives box F2 Locked camera mode ON/OFF F3 Pause Pause Panel ON/OFF Left Alt + P Tunnels ON/OFF Tab Mini-Map zoom in = [equal] Mini-Map zoom out – [minus] Mini-Map terrain mode \ [backslash] Increase game speed Number Pad + (plus) Decrease game speed Number Pad – (minus) Default game speed Number Pad * (asterisk)
Mini-Map
The Mini-Map at the lower-left corner of the screen lets you quickly view any part of the battlefield and provides valuable information about current activity in the game.
Right-click on the Mini-Map to center the battlefield in that location. Left-click on the Mini-Map to order selected unit(s) to go to that location.
Symbols on the map indicate items, areas and other informa­tion. Use the [+] and [–] icons to zoom in and out.
The green cone shows the area of the battlefield that is cur-
rently on-screen. The larger part of the cone points in the direction you are facing. Blue circles on the Mini-Map represent your characters.Pulsing green circles indicate a
mission goal. The sawblade symbols indicate healing stations. Stars indicate items that you can pick up.Two pulses of a purple circle indicate that a unit or structure has just been produced in that location.
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MAIN GAME SCREEN
The following section provides an overview of interface elements common to both the RPG (roleplaying) and RTS (real-time strategy) modes. For commands specific to each mode, see “RTS Mode” on page 30 and “RPG Mode” on page 25.
Menu Bar
The main interface in both RTS and RPG modes consists of a large battlefield where all of the action takes place, a Menu Bar across the top, and a Control Panel along the bottom containing icons for performing actions.
Pause Menu – Displays Pause Menu — see page 9. Show/Hide Control Panel – Hides Control Panel at bottom of screen to give
you a larger view of the battlefield. Click again to display Control Panel again. Show/Hide Dungeons – Displays underground view of your current location.
Click again to show above-ground view. Open Alliance Dialog – You can offer other players (human or AI) an alliance
by clicking on the clasped hands icon in the Alliance Dialog window. That player may then accept or reject your offer.Click on the crossed swords icon to make your units aggressive toward another player.Click on the shield icon to make your units defensive toward another player.In defensive mode, your units will only attack if they are attacked first. If the opposing force is attacking your buildings and not your units, you must open the Alliance Dialog and select aggressive (crossed swords) in order to make your units automatically attack them.
Show Goals List – Displays current goals.
Locked Camera Mode – Locks camera to an isometric angle position that you
cannot rotate.This position is often preferred by beginning users.
Show/Hide Extended Tooltips – Turns Tooltips ON/OFF. We recommend that
you leave Tooltips ON until you are familiar with the game.
Control Panel
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Keyboard Commands – Camera
ACTION KEY
Camera left Left arrow Camera right Right arrow Camera up Up Arrow Camera down Down Arrow Zoom camera in Page Down Zoom camera out Page Up Angle camera up Home Angle camera down End Rotate camera left Delete Rotate camera right Insert Turn view to north Numpad . (period) Locked camera mode ON/OFF F3 Follow object ON/OFF Left-Alt + F Show last event location Spacebar Show selected unit Numpad 0 Show next unit Left-Alt + Numpad 0 Create terrain marker 1 Right-Ctrl + 1 Create terrain marker 2 Right-Ctrl + 2 Create terrain marker 3 Right-Ctrl + 3 Create terrain marker 4 Right -Ctrl + 4 Create terrain marker 5 Right-Ctrl + 5 Create terrain marker 6 Right-Ctrl + 6 Create terrain marker 7 Right-Ctrl + 7 Create terrain marker 8 Right-Ctrl + 8 Create terrain marker 9 Right-Ctrl + 9 Create terrain marker 10 Right-Ctrl + 0 Select terrain marker 1 Right-Shift + 1 Select terrain marker 2 Right-Shift + 2 Select terrain marker 3 Right-Shift + 3 Select terrain marker 4 Right-Shift + 4 Select terrain marker 5 Right-Shift + 5 Select terrain marker 6 Right-Shift + 6 Select terrain marker 7 Right-Shift + 7 Select terrain marker 8 Right-Shift + 8 Select terrain marker 9 Right-Shift + 9 Select terrain marker 10 Right-Shift + 0
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Keyboard Commands – Mini-Map
ACTION KEY
Mini-Map zoom in = [equal] Mini-Map zoom out – [minus] Mini-Map terrain mode \ [backslash]
Battlefield and Camera
If you have played an RTS game before, you should quickly feel comfortable with the Once Upon a Knight controls.Like most games of its kind, it allows you to move your mouse to direct your pointer around the screen, and to click your mouse to perform a variety of tasks, including selecting and ordering units, building structures, attacking, repairing and more.
As a rule, left-clicking selects units, confirms orders and changes modes.Right-clicking cancels actions and selections.
The game takes place on a battlefield. Move the mouse cursor to the edge of the screen or use the arrows on the keyboard to scroll the map.(You can turn off mouse scrolling in the Options Menu.)
You can instantly jump to any part of the map by right-clicking on the Mini-Map (see “Mini-Map” on page 11). Right-clicking on a character portrait centers the battlefield on that character.
By clicking and holding the right mouse button and then moving the mouse, you can rotate the camera, change the camera angle, and zoom the camera in and out. You can also zoom in and out using the mouse wheel. You can also perform all of these camera functions using the keyboard.
Terrain Markers
You can create up to 10 terrain markers that let you quickly jump to any spot on the battlefield — for example, your town center or a key strategic bridge. To do this, simply press Right-Ctrl + [number 1–0]. When you press Right-Shift + [corresponding number] the battlefield will instantly center on that location.
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Keyboard Commands – Character Movement
ACTION KEY
Attack A Hold position H Stop S Unit sleep mode ON/OFF G Unit camouflage mode ON/OFF C Exit tower E Move cow to cowshed W Move cow to grass T Record command R Quick record Caps Lock Repeat commands Z Execute command list X
Actions
The actions your characters can perform vary, depending on the character type.When you have a unit or units selected, icons in the lower center of your screen indicate the actions you can perform. Click on an icon to perform that action.
Sometimes, not all characters in a selected group can perform a particular action, such as casting a spell. When you click on a character-specific action, only the character that can perform the action will attempt to do so. Below are some of the most commonly seen action icons:
Formation – Toggle between Square formation,Line formation and No formation.
Sleep – Sleeping allows injured characters to heal more quickly.
Abort Current Action – Selected characters stop their current action and await further orders.
Attack Object – Click on an object or unit to make characters attack it. You can use this to destroy an enemy structure, for example.
Inventory – Open your character’s Inventory (RPG only).
Character Stats – Display character stats — when this is flashing,
open it in order to level up (RPG only).
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MOVEMENT AND ACTIONS
To select a character, left-click on that character in the battlefield, or left-click on his or her portrait at the left side of the screen. To move the character, point the cursor to the location on the battlefield where you’d like the unit to go and then left-click. You can also left-click on the Mini-Map to move to that location.
To deselect the character, right-click anywhere on the battlefield. To center the battlefield on a char­acter,right-click the character’s portrait at the left side of the screen.
If the character cannot move to a location because of impassable terrain, the cursor will change to an X. If the character can interact with a location — for example attack or talk to a character — then the cursor will change to indicate this.Below are the most common cursor icons and the actions they indicate:
Attack object/character Enter tower
Construct building Exit tower
Capture building Graze here
Construct roads Send cow to Cowshed
Macros
You can create simple macro scripts to make your characters patrol a specific area, for example.To create a quick macro, select a character and then press and hold the Caps Lock key and click on a series of points on the battlefield.Your character will immediately go from one location to the next.
To create a macro that you can make your character perform once with a single keystroke, press the R key. Give your character normal commands and then press the R key again to stop recording.When you press the X key,your character will repeat these steps.
To create a patrol macro, press the R key to start recording, give your character commands, and then press the Z key to stop recording. This time when you press the X key, your character will follow all of the macro commands and then start over from the beginning in a continuous loop.
Note: If you give a character new commands after recording a macro for that character, it will clear any recorded macro!
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You will also find magical healing places scattered about in both game modes.Any char­acter can stand in one of these shimmering blue areas and regenerate up to twenty times faster than in other areas.
Another healing option in RPG mode is the drinking of health potions.You can some­times find these on fallen victims or in treasure chests,and you can buy them from merchants.To drink a potion, just click on the potion icon, or open your Inventory, select the potion, and then click on Use.
A slow but sure way to heal, in RTS mode,is to let your characters sleep.While dreaming of rescuing damsels in distress, your heroes will regain strength five times faster than they would while awake. Note: Characters will refuse to sleep if they are near impending danger,such as wild animals and enemies.
In the RPG mode, only the Barbarian has the ability to regain his HP while sleeping, and even then it is a skill he must learn. The rate at which he recovers his HP during sleep depends on how many experience points he has invested into the Regeneration skill.
Magic characters in RPG mode can also heal using the Self-Heal spell if they both know the spell and can spare the mana.
Keyboard Commands – Healing
ACTION KEY
Consume Healing Potion/Mushroom P
(RPG Only)
Cast Self-heal spell (RPG only) Left-Alt + V
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Keyboard Commands – Actions
ACTION KEY
Show Skills K Show Inventory I Rotate building/formation Numpad Enter Rotate building/formation reversed Left Alt + Numpad Enter Set formation F Attack A Hold position H Stop S Unit sleep mode ON/OFF G Unit camouflage mode ON/OFF C Sell unit O Set trap Y Set damage trap Left-Ctrl + Y Consume Healing Potion/Mushroom
(RPG Only) P Use Mana Regeneration potion M Next weapon ] [right bracket] Automatic weapon selection ON/OFF Left-Ctrl + A
Healing
Characters get injured and die, no matter which game mode you are playing. To help your heroes, armies and townsfolk stay in good shape and avoid premature death, you must occasionally heal them. There are several ways to do this:
The quickest way to bring a character back from death’s door is with magic.Within the forest, and along some paths, you will find patches of luminous blue mushrooms. Should you instruct your character to eat one of these “magic mushrooms,” he will regain his health immediately.
In RTS mode, a character eats a mushroom and feels its benefits as soon as he steps on it. In the RPG mode,mushrooms are picked up and stored in a character’s inventory. If you want a character to eat a mushroom, click on the mushroom or potion icon or press the P key.
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Grouping
To select more than one character at a time, press the Shift key and left-click on the characters you want to select. You can quickly select a group of characters by clicking on the battlefield, dragging the cursor around the characters and then releasing the mouse button. This is called drag-selecting.
You can select all on-screen units by pressing the ; [semicolon] key. Press the ’ [apostrophe] key to select all on-screen military units.Press the ] [right bracket] key to select all on-screen wounded units.
Double-click on a specific character type on the battlefield to select all units of that type currently on-screen. You can also select all units of a specific type by double-clicking on a portrait of that unit type at the left side of the screen.
To deselect a character, either click on it or drag-select it while pressing the Alt key . To assign all selected units to a numbered group that you can reselect quickly, press the
Ctrl key and a number while the units are selected. Then, simply press that number or click the group icon to select those units.The following group icons indicate what types of characters a group contains:
Mixed characters
Ranged combat group (Spearmen and/or Archers)
Group with Prince Magic character group
Close combat group (Knights and/or Woodbutchers) Animal group
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COMBAT
Combat is really basic in Once Upon a Knight. Simply put, you select a character, move your mouse cursor over an enemy and click. Your character will attack, either rushing in and swinging away at close range, or standing back and lobbing arrows, spears or magi­cal blasts. Of course, your battle tactics will have to be a lot more sophisticated than that if you want to succeed, but that will come with practice.
There are two fighting modes: melee and ranged.Warriors, Knights and Woodbutchers are melee combatants who fight up close and personal. Melee weapons have a one­square range in any direction, including diagonally. Long-range combatants include Archers,Spearmen, Witches, Priestesses, and Wizards. Attack range varies according to type of weapon and the character wielding the weapon. Hold the cursor over a weapon and a Tooltip will pop up that displays the weapon’s stats, including its range.
To attack a structure, as well as an enemy, click on the Attack icon or press the A key. Your selected characters will attack the next unit or building you click on.To make your characters hold their position and defend against attackers, click on the Hold icon or press the H key. Click on the Camouflage icon or press the C key to make any selected units capable of camouflaging attempt to hide from enemy units
Putting units in groups and coordinating your attacks based on character type is critical to winning difficult battles. See “Grouping” below for information about how to deal with groups.
Keyboard Commands – Combat
ACTION KEY
Attack A Hold position H Stop S Unit sleep mode ON/OFF G Unit camouflage mode ON/OFF C Berserk attack B Set trap Y Set damage trap Left-Ctrl + Y Consume Healing Potion/Mushroom
(RPG Only) P Use Mana Regeneration potion M Cycle through weapons used / [forward slash] Next weapon ] [right bracket] Automatic weapon selection ON/OFF Left Ctrl + A Rotate formation Number Pad Enter Rotate formation reversed Left-Alt + Number Pad Enter
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