A very small percentage of individuals may experience epileptic
seizures when exposed to certain light patterns or flashing lights.
Exposure to certain patterns or backgrounds on a television screen or while
playing video games may induce an epileptic seizure in these individuals.
Certain conditions may induce previously undetected epileptic symptoms even in
persons who have no history of prior seizures or epilepsy. If you, or anyone in your
family, has an epileptic condition, consult your physician prior to playing. If you
experience any of the following while playing a video game – dizziness, altered
vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary
movement, or convulsions – IMMEDIATELY discontinue use and consult your physician
before resuming play.
ESRB Rating
This product has been rated by the Entertainment Software Rating Board. For
information about the ESRB rating, or to comment about the appropriateness of the
rating, please contact the ESRB at 1-800-771-3772.
EIDOS INTERACTIVE LIMITED WARRANTY
EIDOS Interactive warrants to the original purchaser that this EIDOS
Interactive disc is free from defects in materials and workmanship for a
period of ninety (90) days from the date of purchase. This EIDOS Interactive disc is
sold “as is” without expressed or implied warranty of any kind, and EIDOS Interactive
is not liable for any losses or damages of any kind resulting from use of this program.
EIDOS Interactive agrees for a period of ninety (90) days to either repair or replace, at its
option, free of charge, any EIDOS Interactive disc, postage paid, with proof of date of
purchase, at its Factory Service Center.
This limited warranty is not applicable to normal wear and tear. This limited warranty shall not be
applicable and shall be void if the defect in the EIDOS Interactive disc has arisen through abuse,
unreasonable use, mistreatment or neglect. This limited warranty is in lieu of all other warranties
and no other representations or claims of any nature shall be binding on or obligate EIDOS
Interactive. Any implied warranties of merchantability and fitness for a particular purpose are
limited to the ninety (90) day period described above. In no event will EIDOS Interactive be liable
for any special, incidental or consequential damages resulting from possession, use or malfunction
of this disc.
Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions or
limitations of incidental or consequential damages, so the above limitations and/or exclusions of
liability may not apply to you. This warranty gives you specific legal rights, and you may also have
other rights which vary from state to state.
For warranty support please contact our Customer Support department at (415) 547-1244. Our staff
is available Monday through Friday, 9:00 a.m. to 5:00 p.m. Pacific Time. You’re responsible for all toll
charges. Customer Support Representatives will not provide game hints, strategies or codes.
Handling Your Compact Disc
• The PC compact disc is intended for use exclusively on IBM compatible systems with
the minimum configurations specified on the system requirements of the game
purchased.
• Avoid bending the disc. Do not touch, smudge or scratch its surface.
• Do not leave the disc in direct sunlight or near a radiator or other source of heat.
• Take occasional rest breaks during extended play.
• Always store the disc in its protective case.
CAUGHT under fire? can’t escape?
Call the EIDOS Interactive Hint Line
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Cost of call: $0.99/minute.
Must be 18 years of age or have parent’s permission.
Touch-tone phone required.
PRODUCT RETURN PROCEDURE
In the event our support agents determine that your game disc is defective, you will need to
forward material directly to us. Please include a brief letter explaining what is enclosed and why
you are sending it to us. The agent you speak with will give you an authorization number that must
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RMA# (include your authorization number here)
Note: You are responsible for postage for your game to our service center.
If your computer has the Autorun option activated, automatic
installation will begin as soon as you insert the first Commandos
2 CD into your CD drive.
If Autorun is disabled, you will need to select the option “Explore” on
the icon of your CD unit with the right mouse button (RMB) and run the
exe file “Setup.exe” in the root directory of your CD.
The “Install Shield Wizard” will start and after it the license window will
appear. If you decide to accept the terms, the next question will be “Where
do you want to Install Commandos2?”
All the game files will be saved in the same folder, whose default route is:
\Program files\Commandos2
But of course, you can change it as you wish.
Finally, you will be asked if you want to install the DirectX8.0 files. If you
decide to do so and your system already has them. they will not be reinstalled, although if necessary they will be upgraded.
If you have enough space in the hard disk, the game installation will start.
When it is finished, if you clicked “Yes” when asked about installing
DirectX8.0, the program will check your current version of DirectX and
decide whether to install it or not.
Depending on your operating system, you may have to restart your
computer for the system to acknowledge the changes made. It will tell you
what to do in order to start training with your Commandos as soon as
possible.
UNINSTALLER
Remove and Repair:Application that, before removing anything, will offer
you the following three options:
Modify:In case you want to change some of the options
that you chose when installing.
Repair:Checks the files in game folder and, if it encounters
any problems, will try to fix them by reinstalling the
necessary files from the CD.
Remove:Remove all the files you installed and change the
registry file.
The missions
In Commandos 2: Men of Courage, you have to successfully take
your men through a series of missions inspired by events that took
place during World War II. The missions have several different
objectives, new challenges and many possible approaches that will depend
on your tactic, skills and weapon dexterity. All the missions have at least
one main objective: rescue, espionage, assault or defend. Missions also
include sub-objectives and clues that will take you closer to your goal. If
you don’t complete your objectives or if you lose some of your team, you
will have to try again.
In creating Commandos 2: Men of Courage, we have tried to make an
enjoyable game that is more than just a faithful depiction of Commandos
activity during WWII. So please note, if your history book contradicts what
you see in the game ... trust your history book.
YOUR CAREER IN THE ARMY
The army life is a hard one and to excel you
must complete the objectives set out before
and during the mission. Once you have
completed a mission, you will be able to
move to the next one. Each time you
successfully finish a mission, you will be
assigned a number of points according to
your degree of success. The points are
based on the number of secondary objectives
accomplished, the time it took you to finish,
and the damage you received. Not being
detected and visiting different areas of the map also influence your points.
The number of enemies neutralized is also a factor when scoring points.
You get maximum points if you tie them up, fewer points if you kill
them with a knife and the fewest points of all if you kill them
with a firearm.
As you progress through the missions, your points will
continue to accumulate and your rank should increase.
When you start the game you are the lowest rank. By
the time the war ends, if you have successfully
completed the missions and displayed exemplary behavior
you could attain the rank of Field Marshal. Your honor
and your career depend on how effective you are ... and
your pension depends on it too.
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Assignment of objectives
At the beginning of each mission you will receive brief
instructions on what is expected from you and your men. You
will be given information in the following areas:
• The overall strategic situation.
• The main mission objectives.
• A tour of the environment, at which point you will be shown where the
objectives can be completed and the position of key areas. You’ll also
receive some advice on the tactics you should employ.
If you would rather skip the briefing, press the “Esc” key at any point to
start the mission. If you need to check any of the objectives while in a
mission, you can use the notebook in the interface.
The Puzzle
A selection of missions contain pieces of a puzzle. If you can
collect these pieces and finish the game you may unlock special
missions.
The pieces are scattered all over the map. They could be found
on the floor and also inside boxes, cabinets, enemy inventories,
and anywhere items can be stored. The objects will be stored in a table
that you can access via an icon placed at the top of the interface.
Level of difficulty
The objectives of a particular mission will not change even if the difficulty
level is altered. The differences you will experience from one difficulty level
to the next will be in the behavior of your enemies and the supply of tools
and provisions.
For example, in Normal difficulty, enemies will be less likely to leap into
action and will take their time recognizing and shooting at you. Your
firearms have the longest range and shoot extremely fast. Your enemies
are more relaxed and their reaction times are far longer, giving you a
larger margin of error. If one of your Commandos’ health levels
drops to zero, you can bring him back from the brink of death
by using any of the multiple first-aid kits you will find. There is
no shortage of ammo and items and grenades and explosives
have a larger damage radius.
In Hard difficulty, you will encounter more enemies, the
range and speed of your firearms is decreased and the
time that it takes the enemies to react is faster.
Enemy firearms are more deadly. When one of your men dies,
there is no way to bring him back.
In Very Hard difficulty, the enemies react as soon as they see you,
the range of their guns is the longest and their shots even more
deadly. First-aid kits and ammunition are in very short supply; success
could rely on a single bullet so they must be used wisely. Just in case this
isn’t enough, enemies recover from being knocked out by Commandos far
faster. Wine will also affect them for a shorter period of time.
Some GEOgraphic & historic
concessions
We know that ...
• There are no penguins in the Arctic.
• The submarine bunkers at La Pallice
in La Rochelle had more than three
hangars.
• The bridge over the river Kwai
exists, but it is not made of wood
and it was never destroyed.
• The statue of Buddha is not in India
but in a temple in Kyoto, Japan.
• The Shinano was sunk before entering into active combat.
• There are no piranhas in Asia, only in the Amazon river.
The dates and historic events are based in real ones but have been
adapted for gameplay reasons. We maintain that you should always trust
your history books — this is a video game after all!
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PLaying THE GAME
This section contains information regarding the core areas of
Commandos 2. You will be given information about your men, the
weapons you will use throughout the missions and the various
tactics that will help you accomplish your objectives. Reading them
does not guarantee your success, but will help you recognize
your options, rate the enemy's chances and anticipate the
different perils you will have to face. Good luck and go for it.
VIEWING THE ENVIRONMENT
MOVING THE CAMERA
From the moment a mission starts you can freely scroll the
camera around the whole external environment. It is highly
recommended that you do this prior to issuing orders. Doing
this will give you a better indication of the global situation.
You can use the cursor keys on the keyboard to move the
onscreen cursor toward the screen boundaries. When the
screen stops moving you have reached the edge of the map.
You can reach every corner of the map in a much faster way if
you do the same movements described while keeping the
“Shift” key pressed, or by pressing the “Alt” key and moving
the mouse at the same time.
ROTATING THE CAMERA
If you move the camera around the map,
many of the areas will be hidden by houses,
walls, furniture or vegetation. To view the
whole environment you must combine the
normal moving around the map with the
three other camera angles.
If you keep the “Alt” key pressed and press
button (LMB), the camera will rotate in angles of 90º to the left.
Alternatively, if you press the “right arrow” key or the right
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the “left arrow” key or the left mouse
mouse button (RMB) while pressing the “Alt” key, the camera
will rotate in angles of 90º to the right.
When inside buildings, passages and tunnels, you can to
rotate the camera in exactly the same way as outside. The
difference is that the camera rotation angle is free (i.e. not in
90º steps). This will allow you to examine the interiors from the
angle you require.
ZOOMING IN AND OUT
You are able to change the zoom level of a map. Use the
“-“ key to zoom out and observe a larger area of the
map. Alternatively press the “+” key to zoom in to view specific
areas of the environment.
Whenever you want to revert to the default viewing scale, you can
use the “+” and “-“ keys or press the “*” key on the numeric keypad.
MULTIPLE CAMERAS
Sometimes your men or your targets
will be scattered around at different
points of the environment. In
positions like this you may want to
keep track of what is happening at
each of these points without having
to move the camera manually.
The Multiple Cameras function will
divide your main screen into several
window configurations when you press
the function keys from “F2” to “F7.”
This will allow you to coordinate the action at different points. Please note
that some of the function keys have alternating window configurations: one
configuration for one press and another for two presses.
Each section behaves as a completely independent window. You can select a
window by clicking on it with the LMB. The selected window will then be
outlined in red. In this active window you will be able to play the game with
all its options and features.
To go back to the single window configuration, press the “F2” key. The
active window at that point will become the main viewing area and occupy
the full screen.
ENVIRONMENT BOUNDARIES
The boundaries of every mission are marked by a shadowed zone
which you cannot enter, cross or affect in any way.
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LOCATING THE ENEMY
AND INTERACTIVE ELEMENTS
As explained in “Rotating the Camera,” your
camera position will determine the elements
you can see on the map. Press the “F11” key
and a red outline will mark the position of all
the enemies in that area regardless of
whether they are hidden or not.
In a similar way you can use the “F10” key to
locate doors, ammunition, food, tools and
other supplies distributed around the
scenery. When you press the key, every
interactive element on the map will be
outlined in red.
These two functions are extremely useful as
they provide information on the map and
include elements that may be hidden from
you. It will help you plan your strategy far more effectively.
Key F10
Key F11
THE GAME INTERFACE
The interface is your command center.
From here you will control the game and
give your men the necessary orders to
complete the mission. Moving the cursor
over the interface options and icons will
highlight the ones you are able to use in
that particular situation. When you want
to use one of them, click the LMB on it or
use its hot key. If at any moment you
need to use the whole screen, you can
press the “~” key (the one directly below
the “Esc” key). This will toggle the
interface on and off.
ENEMY FIELD OF VIEW
Click on the “Enemy Eye” icon in the
interface and you will see the cursor
change. When you click on an area of a map, a
red marker is placed at that point. If any enemy
soldiers can see that position, the appropriate enemy
fields of view are displayed.
Enemy fields of view are displayed as a colored triangular area. Avoid these
areas as you will be detected if you enter them.
The same cursor, when applied to a specific enemy soldier instead of to a
particular point, will display the field of view of that enemy. This will allow
you to discover the area he has under surveillance.
Using this tool to observe the movements of the enemy soldiers will allow
you to prepare your strategy.
MAP
Clicking the LMB on the “Map Holder” icon will reveal a sketch of the
mission map. You will see several points with various colors representing
the different elements of the game, as well as a rectangular box
representing the area currently viewable on the screen.
If you click on any part of the sketch, both the rectangle and the viewable
area will move to the new position. Using this method allows you to
immediately locate the areas you are interested in.
To put the map away, click the RMB on the “Map Holder” icon.
THE CURSOR
The “Arrow” cursor is your principal tool for controlling your
Commandos during the missions. You can move the cursor
the “Shift” key as you move the cursor, you will see how it
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changes to indicate the different actions you can perform. These
include hiding, climbing, and opening doors and boxes.
around the screen with the mouse, executing an order with
the LMB or canceling it with the RMB. The cancel function will
only work if the cursor is on the main viewing area and not on
the interface. The cursor is sensitive to the environment and
will change when placed over certain elements. If you press
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ASSIGNING A CAMERA
Select the camera icon
on the interface with
the LMB. The cursor will
change its form to that of a
camera. This indicates that you are
now able to select any element of the
game, either still or moving, and make it
the focus of attention. This element is
automatically kept in the center of the
screen until the function is deactivated.
When the element has been selected, a camera icon will appear in the
bottom left corner of the screen. Clicking the LMB on this icon will
deactivate the camera.
You can combine this option with “Multiple Cameras” and assign different
cameras to watch different targets simultaneously. Each window can use
only one camera, but remember that you can have up to six windows open
at any time.
STAMINA, OXYGEN AND BODY TEMPERATURE
INDICATORS
Certain activities
and areas will involve
dangerous situations. Climbing
and hanging has an impact on
your Commando’s physical
condition that is displayed by a
Stamina indicator in the interface. If the Stamina Bar reaches zero, your
Commando will run out of stamina and fall to the floor. Damage incurred is
proportional to the distance fallen.
The indicator will also display the amount of oxygen left while your
Commando is swimming underwater. Again, if the bar reaches zero the
Commando’s health will decrease and he will eventually drown.
When a Commando is outdoors in the freezing temperatures of the Arctic
without the proper clothing, a Body Temperature bar is displayed. If the bar
reaches zero, the Commando’s health will fall and he will freeze to death
unless you can get him somewhere warm.
NOTEBOOK
If you are unsure about the mission
objectives or about any of the
objects in the game, you can view
the notebook. In it you will find
detailed information on the mission,
weapons, equipment and
is included to aid your success in the completion of more difficult missions.
To view the pages of the Notebook, click the LMB on the subject you want
to more information on. You can alternatively click on the arrow icons
located at the bottom of each page. While you’re using the notebook,
the game will remain paused until you exit. This is done by clicking anywhere
on the screen with the RMB.
techniques. A general help section
HELP
During the game you can also use the “Question Mark” icon
on the interface to get information regarding elements contained
in the environment. When you select this icon, the cursor will
change to a question mark, indicating that when you click
the LMB over any element of the mission, the Notebook will
automatically open on the page corresponding to that element.
To go back to the game and exit Help mode, click the RMB
anywhere over the environment.
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WEAPONS, TOOLS AND ITEMS IN THE BACKPACK
The weapons, tools and items that each character has been trained to use
can be controlled through the interface. All characters can carry every
item even if they are not trained to use them. If this is the case the item
will appear in the Inventory but not in the interface. For example, if the
Thief finds a mine and he can pick it up and place it in his Backpack, you will
not see it on his interface as he is not trained to use it. He can, however,
pass it to the Sapper and it will appear in his interface as he is trained in
the use of mines.
You have several empty spaces in your Backpack at the beginning of each
mission. You will be able to use these spaces to hold items you find along
your exploration of the mission. Space in the Backpacks is limited. Clicking
the RMB on the Commando face in the bottom right corner of the screen
opens your Backpack/Inventory. This displays the number of items you are
currently carrying and the space you have left.
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CRAWL, STAND UP OR EXIT FROM...
Clicking the “Crawl/Stand Up” icon will toggle between walking or needing to
crawl to avoid the enemy in certain situations.
Crawling will allow your Commandos and other characters to move around
and avoid being detected in the outer view range of the enemy field of view.
If you decide to walk, your Commandos will be able to move faster but will
be easily spotted by the enemies at any of the ranges of their field of view.
Please note that the faster you move, the more noise you produce. You can
be heard when walking if you are very close to an enemy soldier. Crawling is
far less noisy than walking or running.
When you are getting in or out of a vehicle or you’re in a hiding place, the
icon on the interface will change to show an exit sign instead of the
“Crawl/Stand Up” icon. Click on it with the LMB to exit from the vehicle or
from your hideout and move back into the environment.
EXAMINE
The “Examine” icon on the Commando interface has different uses, all of
them of great assistance. Click on the icon with the LMB and the cursor
will change to a magnifying lens graphic. If you then move the lens over the
environment you will notice that it changes depending on which element it
is currently over.
If you click on dead or bound enemy soldiers, allies, boxes or cupboards,
your Commando’s Inventory will be displayed as well as a graphic of the
soldier’s backpack or the object’s contents. You can then easily select and
transfer items to and fro by clicking the LMB on the item you want to
move.
The “Examine” ability also has an important strategic function. The game
involves both the interior and exterior of buildings. Therefore, your viewable
area will not always be capable of displaying what you would find when using
a door or climbing a ladder. If you are inside a building and click the
LMB on a window in Examine mode, the external view will be
displayed. Enemy soldiers in the area are outlined in red. When
you want to return to the interior view, click the RMB on any
part of the screen.
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If you are inside a building and want to move carefully,
select the “Examine” icon and click the LMB on doors,
trap doors and ladders. A window will pop up in the top
left corner of the screen. You can move the view angle by
moving the mouse left and right. To exit this mode and regain
control of your Commando, click the RMB anywhere on the screen.
In some missions you will discover switches that activate and
deactivate electrified fences, floodlit areas and doors. If you click on them
while in Examine mode, a window will pop up displaying the element the
switch will activate.
ATTACK MODE
When the enemy attacks on several flanks, Attack mode will provide a
method of placing your men at different defensive points. To activate this
mode, the Commando must have a firearm selected. When you select a
Commando’s attack mode, he will remain stationary at that point and a
field of view will be displayed. Any enemies that enter the area will be shot
until killed or until the soldier runs out of ammunition.
To change the field of view direction, hold down the “Ctrl” key and click the
RMB in the direction you want the Commando to face. Allied soldiers will
place their backpacks in front of themselves for protection. If you change
an Allied soldier’s direction, his backpack will remain in its original position.
You can use this feature to protect an area different to the direction in
which the soldiers are facing.
Some firearms have limited ammunition, so be careful not to leave your
men unprotected when they run out of bullets or they will be killed.
HEALTH BAR
This orange bar indicates your general health level.
At the beginning of each mission it will always be
full. As the mission progresses you may be shot,
fall, suffer from lack of oxygen when swimming
underwater or freeze in Arctic conditions.
When these instances occur the Health
Bar will diminish, indicating your
increasingly precarious situation.
Fortunately you will have the opportunity to regenerate
the health level of your Commandos when you find a
first-aid kit or a tin of food in houses or other areas in
the mission. If your health bar continues to decrease
and you fail to find the means to regenerate your
Commando’s health, he will soon die. Should this happen
a skull will appear on the interface to remind you of the
unfortunate end your soldier has met.
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YOUR CHARACTER
An image of the currently selected Commando appears
in the bottom right corner of the screen. His expression
and comments aid you in quickly recognizing his current health
status and whether he is able to carry out your orders.
THE BACKPACK/INVENTORY
This is where your Commandos store all the objects they
have found during the mission. These can include
weapons, ammo, food and enemy uniforms. As you play
the game you will find alternate ways of opening your
Backpack. The easiest way is to click the RMB on the
face of the character in the interface.
Description
The Backpack is displayed as a box divided into sections
that indicate the limit on the number of objects that
your Commandos can carry. Four icons above the box,
from left to right, are: Exit, Exchange, Examine and Use.
To select an option, click the LMB on it.
USES
The most common use of the Backpack is to store
objects or exchange them with another character in the
mission. To select items in a different Backpack, click
“Examine” and search the contents box, cabinet,
enemy or ally. In this way the contents of both
Backpacks will open simultaneously. Click on the item you want
to move with the LMB and click again when you want to place
in an empty space.
If the background color of the section turns blue, the item
will occupy no extra room, so it can share space with an item
you already possess. This is very useful especially with
ammunition and weapons of the same kind.
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If the background color turns green, there is space
for this object and you can store it in your Backpack.
If the background color turns red, there is no space
in the Backpack for that object. This can occur if the Backpack
reaches capacity or the objects you currently possess have been
arranged inefficiently.
You can also pick up items directly from the environment without
having to open your Backpack. Hold down the “Ctrl” key and click
on the item with the LMB.
To exchange objects with other characters, move your Commando
near another and use the “Examine” ability in the interface. The faces
of the characters nearby will appear at the top of the screen above your
Backpack. Select the “Use” option and click on the face of the character
you want to exchange items with; his Backpack will open. To exchange
objects, click on the item you want to move with the LMB and click again
when you want to place in an empty space.
Some items can be combined. For instance, sleeping pills combined
with wine will knock out enemy soldiers. Select one object with the LMB
and click on the one you want to combine it with.
SELECTING CHARACTERS
INDIVIDUAL SELECTION
To give your Commandos orders, you must first select them. Click the RMB
on one of your Commandos. An outline will appear around that Commando
and his interface will appear. Your view of the Commando might be obscured
by a building, tree or wall. To combat this, each Commando has been
assigned a number on the keyboard. By pressing the appropriate number,
you can select that Commando. If you press the number twice in quick
succession, the screen will center on his position.
Once you have selected a Commando you
can then click the LMB on his face
in the bottom right corner of
the screen. This will display
Commandos in that particular mission and their current
health status at the top of your screen. If more than
four Commandos are present, you can scroll left or right
to view the others using the mouse or the cursor keys.
If you click the LMB on any of the faces, you will select
that character. When you do not want to have any
Commando selected, press a number key.
images of all the other
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