Games PC CARD GAMES User Manual

Ages 8 & Up
WIN 95/98/XP
« TABLE OF CONTENTS
First Things First ..................................................................3
The ReadMe File ............................................................ 3
System Requirements ......................................................3
Welcome................................................................................4
Setup and Installation..........................................................5
Getting Started......................................................................6
Game Setup Menu................................................................8
Multiplayer Setup Screen ..................................................10
The Options Menu ............................................................11
Gin Rummy ........................................................................12
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Free Parking
Spades..................................................................................16
RACKO
Hearts ..................................................................................21
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Rook
......................................................................14
..............................................................................19
..................................................................................22
¨ FIRST THINGS FIRST
The ReadMe File
The Classic Games Galore CD-ROM game has a ReadMe file where you can view both the License Agreement and updated information about the game. We strongly encourage you to take the time to read this file in order to benefit from changes made after the manuals went to print.
To view this file, double-click on it in the
Galore
directory found on your hard drive (usually C:\Program Files\Atari\Classic Games Galore). You can also view the ReadMe file by first clicking on the Start button on your Windows
®
taskbar, then on Programs, then on Atari,
then on Classic Games Galore, and then on the ReadMe file.
System Requirements
Operating System: Windows®95/98/XP Processor: Pentium®90 MHz or higher
(166 MHz or higher recommended)
Memory: 16 MB RAM
(32 MB RAM recommended) Hard Disk Space: 75 MB Free CD-ROM Drive: 4X Speed (6X Speed recommended) Video: Windows®95/98/XP-compatible
SVGA video card* Sound: Windows
®
95/98/XP-compatible
sound card* DirectX: DirectX®version 6.0 (included)
or higher
* Indicates device should be compatible with DirectX®version
6.0 or higher.
Classic Games
Cribbage ..............................................................................26
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Mille Bornes
......................................................................30
Solitaire................................................................................38
Credits ................................................................................40
Atari Web Sites ....................................................................42
Technical Support ..............................................................42
End-User License Agreement............................................44
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¨ WELCOME
With the Parker Brothers Classic Card Games collection, you get the best selection of everyone’s beloved classic games. With no cards to lose, these games will entertain your entire family for hours. This exciting collection allows you to save games in progress, play against a variety of computer characters, and have a great time. The
Card Games
collection captures the spirit of the original gameplay, mixes in rich graphics and animation, and offers great family fun for everyone!
Parker Brothers Classic
u SETUP AND INSTALLATION
1. Start Windows®95/98/XP.
2. Insert the your CD-ROM drive.
3. If AutoPlay is enabled, a title screen should appear. If AutoPlay is not enabled, or the installation does not start automatically, click on the Start button on your Windows taskbar, then on Run. Type D:\Setup and click on OK. Note: If your CD-ROM drive is assigned to a letter other than D, substitute that letter.
4. Follow the remainder of the on-screen instructions to finish installing the
5. Once installation is complete, click on the Start button on the Windows Games Galore/Classic Games Galore to choose a game.
Note: You must have the Classic Games Galore game disc in your CD-ROM drive to play.
INSTALLATION OF DIRECT X
The Classic Games Galore CD-ROM requires DirectX®6.0 or higher in order to run. If you do not have DirectX higher installed on your computer, click “Yes” when asked if you would like to install it.
Classic Games Galore CD-ROM game disc into
Classic Games Galore CD-ROM game.
®
taskbar and choose Programs/Atari/Classic
®
®
6.0 or
®
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« GETTING STARTED
Strap on your thinking caps, crack them knuckles and let’s roll!
SIGN IN
The first time you launch the game, a dialog box will appear. Type in your name and then left-click on the “OK” button to save your name in the player’s list.
If you have signed-in before, left-click on your name in the player’s list to select it.
CHOOSE YOUR CHARACTER
After you’ve signed in, you must choose a character to represent you during play. Highlight the portrait of the character you would like to be, and then left-click to confirm your selection.
After you’ve selected your character, click on the “>>” button to go to the Game Selection screen.
GAME SELECTION SCREEN
The Parker Brothers Classic Card Games collection features nine great games for you to master. All you have to do is decide which one to jump into first!
Add/Delete Player
To add a new player to the player’s list, left-click on the “+” button and then type in that player’s name. To remove a player from the list, left-click on the name you wish to delete and then left-click on the “ ” button.
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PARKER BROTHERS®CLASSIC CARD GAMES PARKER BROTHERS®CLASSIC CARD GAMES
To select a game, move your mouse cursor over the various game icons. The icons will highlight and the center circle will update with information regarding the game you are considering. Left-click on the highlighted game icon to select the game you want to play. This will take you to the Game Setup Menu.
Note: If you would like to go back to the previous screen, left-click on the “<<”button.
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ª GAME SETUP MENU
The Game Setup Menu features several buttons that allow you to set certain gameplay options for that particular game before you begin play. Each menu button is described in detail below.
Opponents – The maximum number of players (2, 3 or 4) that can play depends on the actual game and variation selected. Left-click here to go to the Opponent Selection screen. From there, left-click on the total number of players you want for the game. Then left-click on the portrait arrow buttons to select the character(s) you want to play against. After you have selected your opponent(s), left-click on the “<<” button to return to the Game Setup Menu.
variation icon to select it. After you have selected your variation, left-click on the “<<” button to return to the Game Setup Menu.
High Scores – High scores for the selected game are kept here. The
Parker Brothers Classic Card Games program tracks your win/loss record and the highest skill level you achieved. To view this information, left-click on the “High Scores” circle. Left-click on the arrow buttons to cycle through the high scores for all of the games. Left-click on the OK button to return to the Game Setup Menu.
Variations – Several of the games offer different gameplay variations. If the particular game you wish to play features two or more variations, the center of the “Variations” circle will be red. If a game does NOT feature additional variations, the center of the “Variations” circle will be gray. To view the different variations available for play, left-click on the “Variations” circle. This will take you to the Choose Game Variation screen. From there, left-click on the desired game
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PARKER BROTHERS®CLASSIC CARD GAMES
Tutorial – Every game has its own tutorial. To start a tutorial,
left-click on the “Tutorial” circle. Ace, our very knowledgeable character, will then walk you through the steps of the game.
“Difficulty Level” – Each game features four levels of gameplay difficulty:
• Beginner
• Average
• Expert
• Master
To cycle through the available difficulty settings, left-click on the “Difficulty Level” circle.
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Multiplayer/Single Player – Please refer to the ReadMe file
for information.
“?” – All screens feature the “?” icon. Click on it to go to the Options Menu. (See “The Options Menu” on page 11.)
¨ MULTIPLAYER SETUP SCREEN
Please refer to the ReadMe file for information.
HOT SEAT SETUP SCREEN
Players will be able to set up a hot-seat game with up to two, three or four participants (depending on the type of game selected) playing on the same computer. In hot-seat play, each player plays one complete turn. Players are then prompted to switch seats so that the next player can play his/her turn.
Player Name
This is a pull-down menu where the player can select a previously input name. This will be the name used to indicate the player in his/her score box, and will also be the name used to record his/her score in the High Scores table. The number of players here will default to the number that was set by the host player on the Opponent Selection screen. All players except the host will default to “computer” players. Once at least one other can start. All players designated as “computer” will be played by computer A.I. players.
Note: If you want to add a new player from this screen, click on the “Add Player” button.You will be taken to the Sign In screen where you can add new players.
human player has been set, the game
u THE OPTIONS MENU
D
C
B
A
Each option is explained in detail below: A. Exit – Click here to exit the program and return to your
Windows
®
desktop.
B. Save/Load Game – Click here to save the game you are currently playing, or to load a previously saved game. Note: You can only save on your turn, and only one game per character is saved.
C. Back – Click here to go back to the previous screen. D. Quit Game – Click here to quit the game you are currently
playing. This will take you back to the Game Selection screen. E. Tutorial – Click here for an entertaining crash course on
how to play the currently selected game.
Note:This option is only available if a game has been selected.
F. High Scores – Click here to view the high scores for all games played.
G. Preferences – Click here to change the volume for all in­game sounds effects, music and animations, or to change the speed of the character animations.
H. Credits – Click here to view the game credits.
E
F
G
H
When the player names have been selected, click on the “>>” button to begin play. If you select the “<<” button, you will be taken back to the Game Setup screen.
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LET THE GAMES BEGIN!
u GIN RUMMY
OBJECT
The object of Gin Rummy is to order your hand into sets, of which there are two types: same suit in consecutive order) and of the same value). sequence or group at a time. You cannot use the same card as part of both a sequence and a group. The first player to reach 100 points wins the game.
Important! A card can only be part of one
BASIC RULES OF THE GAME
Each player is dealt ten cards. The remainder of the deck is placed in the center of the “table” face down to form a “stock” pile. The top card is then turned over and placed beside the stock pile to form a discard pile.
A player’s turn consists of drawing a card from either the discard pile or the stock pile and placing it in his/her hand. The player then chooses one card from his/her hand and plays it to the discard pile, ending his/her turn. If the player takes a card from the discard pile, he/she may not immediately discard that same card. Players take turns, until one or the other decides to
KNOCKING
A player may knock when all the cards in his/her hand that are NOT part of sequences or groups (called 10 or less points (Aces count 1 point, face cards 10, and all others their designated amount). A player must knock after drawing the card for his/her turn, but before discarding. The 10-point limit is calculated by assuming the player
sequences (3 or more cards of the
groups (3 or more cards
Knock.
deadwood) total
will discard his/her highest unmatched card. Once a player knocks, he/she then completes his/her turn’s discard. Both players then place their cards face up on the table. The non­knocking player may then “lay off” any of his/her unmatched cards by extending the sets of the knocking player — unless the knocking player has “Gin.”
Note: Knocking is purely optional.
SCORING
If the knocking player’s point total is less than his/her opponent’s, he/she scores a number of points equal to the difference. If the knocking player has no unmatched cards, this is called bonus. If the opponent’s total is equal to or lower than the knocking player’s, he/she has equal to the difference, plus an additional 25 point undercut bonus.
Gin and he/she receives an additional 25 point
undercut and scores points
THE GIN RUMMY GAME SCREEN
Each player’s turn basically consists of two parts: drawing a card and
On your turn:
1. Click on either the stock pile or the discard pile to draw the
2. Click on your row of cards to add the drawn card to it.
3. Now choose one of the cards from your row of cards to
4. Move the selected card to the discard pile and then click
5. This ends your turn.
THE ONSCREEN BUTTONS
The Gin Rummy game screen features two onscreen buttons to the right of your row of cards:
• Click on the top button to sort your hand by numerical
sequence.
• Click on the bottom button to sort your hand by each suit.
HOW TO KNOCK
First left-click on your final discard card to select it. Then move the selected card over to the knocker, and left-click to “knock.” This will end the hand.
discarding a card.
top card.
discard. Click on the card to select it. (If you wish to “Knock,” do so now. See “How to Knock” below.)
on the pile to discard the card.
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¨ FREE PARKING
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OBJECT
To be the first player to score 200 points.
BASIC RULES OF THE GAME
Free Parking is a point-scoring card game in which you play “Feed the Meter” cards to add time to your parking meter, then run errands to score points. Errands take time off your meter so you’ll need to keep a healthy balance of playing Feed the Meter cards and running errands to score the most points. There is also the wild card option of playing “Second Chance” cards that can either help or hurt you.
A PLAYER’S HAND
Each player is initially dealt 5 cards. On your turn, you must draw a card to bring your card total up to 6 cards.
FEED THE METER CARDS
These cards let you put time on your meter. You need to “feed your meter” in order to play Errand cards. Feed the Meter cards feature “X” amount of minutes. The meter’s time display will adjust itself to show how much time you have fed into the meter. Your total time can never exceed 60 minutes.
ERRAND (POINT) CARDS
Errand cards score points. You only score points if your meter can accommodate the amount of time shown on the Errand card.
Note: Errand cards can be played when there is not
enough time on your meter. However, no points are scored. After you play an Errand card, your meter will subtract the number of minutes shown on that card.
VIOLATION
When your meter runs to zero, you are in violation. This will leave you vulnerable to Second Chance cards and other special cards, which can result in loss of points.
SECOND CHANCE CARDS
At the end of your turn, you may choose to either end your turn or draw a card from the Second Chance deck. Second Chance cards are special cards that can either help or hurt you. If you draw a Second Chance card, you must do what it says. If you do not take a Second Chance card, you must end your turn.
SPECIAL CARDS
Officer Jones – The Officer Jones card can only be played on a player whose meter is in “Violation.” The affected player will have his/her lowest point card deducted from his/her point total. Play this card directly on your opponent’s meter.
Talk Your Way Out of It – Playing this card allows you to negate any Officer Jones card played on you by an opponent. You can immediately play this card after an opponent plays an Officer Jones card on you. This card also blocks any Officer Jones cards played against you from the Second Chance deck. (See “Second Chance Cards,” above.)
Free Parking – Once a Free Parking card is played, you can immediately play an Errand card. This Errand card deducts no time from your meter.
Time Expires – This card will bring any opposing player’s meter to Violation. Play this card directly on your opponent’s meter.
THE FREE PARKING®GAME SCREEN
On Your Turn:
1. Left-click on the red “draw card” button to draw enough
cards to bring your hand up to a total of six cards. you don’t like your cards, you may – at the beginning of your turn – discard 3 of your cards and draw 3 new ones. (See “The Onscreen Buttons” on page 16.) The only other move you can make on this turn is to draw a Second Chance card, if you wish.
2. Left-click on the card you wish to play to select it.
3. Move the selected card to your meter if playing the card on
yourself. Move the selected card to your opponent’s meter if playing the card on your opponent.
4. Left-click again to play the card.
5. If you wish, left-click on the Second Chance card deck.
Note: This step is optional.
6. Left-click on the Stop Sign button to end your turn.
Note: If
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