On air, land or sea, one thing has remained constant throughout
history—in war, no one fights alone. From the skies over
Western Europe to the rolling plains of Russia, the Allies stood
together against their common enemy and prevailed. In Call ofDuty:™United Offensive™you will be immersed in some of the
most decisive battles of World War II.
Become Corporal Scott Riley as you and your brothers in the
besieged 101st airborne hold out in Bastogne during the Battle
of the Bulge. Relive the career of S.O.E. operative James Doyle
from your last bombing run as a gunner with the R.A.F. to the
invasion of Sicily in 1943. Assume the role of Conscript Private
Yuri Petrenko as you and your comrades take part in the events
of the summer of 1943, from the Battle of Kursk to the final
battle for the city of Kharkov.
Whether in a small unit sabotaging an enemy train in occupied
Europe, or part of an entire tank division advancing across the
Russian steppes, one truth rings through: success in battle
cannot be realized by any one man. Adversity cannot be
overcome without unity, and victory can only be achieved
through a United Offensive.
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INSTALLATION
A previous full installation of Call of Duty™is required to play
Call of Duty:™United Offensive.
Insert disc one of Call of Duty:™United Offensive™into your
CD-ROM drive. After a few seconds, the splash screen will appear.
Click Install to begin the installation process and then follow the
on-screen instructions.
If the splash screen does not appear, you may have Autorun disabled.
Double-click on the My Computer icon on your desktop. Open the
CD-ROM drive with the Call of Duty:™United Offensive™CD inserted.
Double-click on Setup.exe to launch the Start screen. If you need
more information, consult the help files.
Enter CD Key
The Installer will prompt you to enter a CD key. You must have a
valid CD key to continue the installation process and play Call ofDuty:™United Offensive.™Your unique CD key is affixed to the jewel
case your game CDs are contained in.
Note: Call of Duty:™United Offensive™has its own CD key, separate
from Call of Duty.™Your Call of Duty™key will not allow you to play
Call of Duty:™United Offensive.
When prompted, enter the CD key as it appears on the jewel case.
It’s important that you observe the following guidelines to ensure the
privacy of your CD key:
• Keep your CD key in a safe, private place in case you need to
reinstall your game at a later point.
• Players with invalid CD keys will not be permitted to join
Multiplayer games, so be sure to enter it correctly, as it appears on
the jewel case.
• No one from Activision or Gray Matter will ever ask you for your
CD key (in game, on message boards or in chat rooms). Never give
it out to anyone! If you lose your CD key, you will not be issued
another one.
™
™
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Latest Information
You’ll find the latest information about the game in the Readme
file on the game disc. Select Readme from the Start screen to
view this information. If you’re having problems installing or
playing the game, you’ll also find help in the Help files section
of the Start screen.
THE SINGLE PLAYER GAME
In the Single Player campaigns, you play as an Allied soldier
deep in the thick of some of the fiercest combat of the Second
World War. The success of your squad, the completion of your
mission and even your very survival depends on how well you
move, how well you shoot and, perhaps most importantly, how
well you keep your wits about you.
To begin a Single Player game, select Play Call of Duty:
United Offensive™Single Player from the Call of Duty:
United Offensive™folder contained in the Programs section
of the Windows®Start Menu.
™
™
MAIN MENU
After you view the introductory movies, the Main menu
appears. From this menu you can launch new games, resume
games in progress, switch to the Multiplayer portion of
Call of Duty:™United
Offensive™or access the
configuration options.
Resume Game – Resume
Game loads the last game
you saved so you can
continue your progress
through the campaigns.
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New Game – Launch a ne w Call of Duty:™United Offensive™game
from the beginning of the first campaign. After selecting
New Game, choose your difficulty level from one of the four
options available.
Load Game – Load any games you’ve saved. When you reach the
Load/Save menu, select the game name in the box on the left side
of your screen and then click Load.
Multiplayer – Launch the Multiplayer component of Call of
Duty:™United Offensive,™where you can join or create Multiplayer
servers via LAN or Internet.
Options – Configure your controls and adjust audio/video
quality and performance settings. Click on the sub-sections on
the right side of the screen for additional options. Click on those
settings to change them. A list of default controls can be found
on the following pages.
Quit – Exit the game and return to the desktop.
PLAYING THE GAME
Each mission loading screen provides crucial information about
the setting, objectives, opportunities and potential obstacles you’ll
encounter in the mission. This information comes as personal
journal entries or communiqués from your superiors. Study them
closely before entering the mission. The information they contain
could save your life.
In-Game Display
Compass – The compass helps you navigate your surroundings
and get your bearings. In addition to showing you which
direction you’re facing, it shows you the location of Allies in your
vicinity (green arrows) and the location of your current objective
(a golden star).
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Stance Indicator – The
triangle-shaped icon shows
your current stance. The icon
changes from standing to
crouching to prone,
depending on the stance you
choose. It also changes to a
fast runner icon to indicate
you’re sprinting. As your
sprint energy depletes, the
icon drains from white to black. After you finish sprinting, the
icon fills up again as your energy recharges.
Status Text – Throughout the game, updates appear here
including changes in mission objectives, picking up health and
other alerts.
Ammunition Counter – The box in the lower right-hand
section of the screen is your ammunition counter. The first
number indicates how many rounds are in your current
weapon’s clip. The second number indicates your total number
of rounds.
Health Bar – This bar indicates your current health status. A
full green bar indicates full health. The bar reduces in size and
changes color along the spectrum from green to red as you
lose health.
Crosshair – Use your crosshair to aim your weapon. When you
run or walk, your crosshair widens, indicating the lack of
accuracy that comes from attempting to aim while moving. The
wider the crosshair, the less accurate your shots. When you stop
moving, you automatically steady your weapon and your
crosshair narrows. It’s often wisest to fire when completely
stopped to ensure accurate shots (and enable you to conserve
ammo). Crouching or lying prone also keeps your crosshair
focused, so use these positions whenever possible. Your crosshair
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changes when you encounter interactive objects. If you move your
crosshair over an ally who’s close to you, you’ll see your crosshair
change to the image of a person. Press the Attack key (default: left
mouse button) to ask individuals to move out of your line of sight.
Pickup/Interact Indicator – This indicator appears when there’s
an item you can pick up, be it a health kit, secret documents or a
new weapon. To pick up the desired item, press your Use key
(default: F ). In the case of a new weapon (or ammunition for your
current arsenal), press and hold the Use (default: F ) key. This icon
also appears when you can interact with an object.
MOVEMENT CONTROLS
The default movement keys are as follows:
COMMAND DEFA ULT KEY DESCRIPTION
ForwardWWalk for ward.
BackpedalSWalk backward.
Move LeftASidestep left.
Move RightDSidestep right.
Lean LeftQLean left around corners to minimize
exposure.
Lean RightELean right around corners to
minimize exposure.
Stand/JumpSpacebarStand upright from either the
crouching or prone position or jump
when in the upright position.
Go to CrouchCCrouch from either the standing
or prone position.
Go to ProneCtrlLie prone from either the standing or
crouched position.
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Jump/UnboundJump (when already standing) or
Stance Upmove up to stand from either prone
or crouch.
Stance Down UnboundMove down one stance position
(from standing to crouching or from
crouching to prone).
Stance UpUnboundMove up one stance position (from
crouching to standing or from
prone to crouching).
Toggle Crouch UnboundPress once to move into crouch
position. Press again to return to
your previous stance.
Toggle Prone UnboundPress once to move into prone
position. Press again to return to
your previous stance.
Hold DownUnboundHold to crouch. When released, you
Crouchreturn to your previous stance.
Hold DownUnboundHold to lie prone. When released,
Proneyou return to your previous stance.
Turn LeftUnboundRotate to the left while staying in
one position.
Turn RightUnboundRotate to the right while staying in
one position.
StrafeUnboundSidestep (control direction with
the mouse).
SprintAltRun fast for a short period of time.
In addition to running forward, backward, left and right, you’ll
need to master the other movement skills described on the
following pages.
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Crouching and Going Prone
As soon as you enter your first battle, you’ll find that a soldier
who stands around often winds up dead. A shrewd player makes
use of both the crouch and prone stance positions when in the
thick of battle to keep cover, avoid enemy fire and move without
exposing himself to danger. Keep in mind that while crouched or
prone, you’ll be harder to hit, but won’t move as fast as when
standing up. Additionally, when prone, you’ll crawl on your belly
at a very slow pace and won’t be able to fire while moving.
Important Tip: Always use available cover! Crouching or lying
behind trees and brush can keep the enemy from spotting you.
Getting behind bulletproof objects can save you from gunfire.
Leaning
The ability to lean around corners and obstacles is essential to
your survival. Leaning minimizes your exposure in potentially
dangerous situations and allows you to look into rooms, around
corners and otherwise peek from behind cover to survey the
situation, check for hidden enemies and even fire at them. You
can still be seen and even shot while leaning, so exercise caution.
You activate the lean controls for as long as you hold down the
key. Releasing either lean key (default: Q and E) returns you to a
centered view position.
Sprinting
The ability to sprint for short distances is a new feature in Call of
Duty:™United Offensive.™Like leaning and crouching, sprint is
most useful for minimizing your exposure to enemy fire. Use
sprint to move rapidly from cover point to cover point. While
sprinting, you will be unable to fire your weapon.
Important: Sprint only works when you’re standing up—it will
not engage from the prone or crouching positions.
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VIEW CONTROLS
The default view keys are as follows:
COMMAND DEFA ULT KEY DESCRIPTION
Look UpUnboundShifts your view up to see above you.
Look DownUnboundShifts your view down to see
below you.
Mouse LookUnboundToggles between mouse-controlled
view and keyboard-controlled view.
Center ViewUnboundReturns your view to front
and center.
Free LookYesEnable mouse-controlled “free”
viewing—move your mouse to
view 360.°
Invert MouseNoInvert the Y-axis of the mouse if
you prefer.
Smooth MouseNoMakes mouse movement less jittery.
MouseSensitivi t y SliderControls the responsiveness of
the mouse.
By default, looking around in the game is controlled by the mouse.
Moving your mouse from side to side rotates your view left or right.
Moving your mouse forward (away from you) causes you to look up,
while moving your mouse backward (toward you) causes you to
look down.
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WEAPONS CONTROLS
The default weapons-related keys are as follows:
COMMANDDEFAULT KEYDESCRIPTION
AttackLeft MouseFire weapon.
Button
Toggle AimRight Mouse Switch between “Aim Down
Down the SightButtonthe Sight” and “From the Hip”
firing modes.
Aim DownUnboundThis command, when held
the Sightdown, allows you to aim down
the sight of your gun. Release it
to return to “From the Hip”
firing mode.
Melee AttackShiftStrike the enemy with the butt
of your gun.
Reload WeaponRReload weapon.
Change RateMSwitch between fully automatic
of Fireand semiautomatic firing modes.
(Note: Not all weapons have
multiple firing modes)
Select First Weapon1Switch your active weapon to the
first weapon slot.
Select Second 2Switch your active weapon to
Weaponthe second weapon slot.
Select Pistol3Switch your active weapon to
your pistol.
Select Grenade4Switch your active weapon to
grenades.
Select Smoke5Switch your active weapon to
Grenadesmoke grenades.
(Multiplayer Only)
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Select Satchel6Switch your active weapon to
Chargesatchel charges.
(Multiplayer Only)
Select Binoculars7Switch your active weapon to
binoculars. (Multiplayer Only)
Next WeaponMouse Switch to the next weapon in
Wheel Down your inventory.
PreviousMouseSwitch to the previous weapon
WeaponWheel Upin your inventory.
Melee Attack
Sometimes the proximity of your enemies makes it difficult to
aim your weapon and defend yourself properly. Fortunately, you
have a Melee Attack (default: shift) available that allows you to
smack an enemy at close range with the butt end of your rifle
or pistol.
Reloading Weapons
When your weapon’s clip runs out of ammunition, you will
automatically reload. Monitor your ammunition carefully!
Reloading (default: R) in the middle of a firefight takes time and
leaves you unable to defend yourself. If you’re running low on
ammunition, pick up the extra ammunition from a fallen
comrade’s weapon of the same type. If all else fails, grab a weapon
from a fallen enemy.
Aiming Down the Sight (ADS)
With every gun, you can enable the “aim down the sight”
function, bringing the weapon up from your hip to your face so
you can look down the sight (or look into the scope, in the case
of scoped rifles). Aiming down the sight gives you a slight zoom
effect, enabling you to be more accurate. However, when aiming
down the sight, you move more slowly than normal.
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The default toggle key for Aim Down the Sight is the right
mouse button. You can also bind a key to “hold down” between
ADS and normal modes.
Swapping Weapons and Picking Up Items
When you see a weapon on the ground, you can swap it with one
of your two main weapons (slot 1 or slot 2). To swap weapons,
move your crosshair over the weapon and hold down the Use key
(default: F). You’ll automatically drop your current weapon and
pick up the new weapon.
Picking up items is as simple as pointing your crosshair at the
item and pressing the Use key (default: F), or, in the case of
health and ammunition, walking over the item.
“Cooking Off” Grenades
You now have the ability to pull the pin and hold a grenade for as
long as you want in order to “cook off” the charge. This is useful
if you want to have more precision in your grenade throws. In the
Single Player missions, it also reduces the ability for an enemy to
pick up the grenade and throw it back to you.
To cook off grenades, press and hold the Fire button (default: left
mouse button), then press and hold the Aim Down the Sight
button (default: right mouse button) for as long as you want to
hold the grenade in your hand. Your crosshair pulses for each
second you hold it. When you want to throw the grenade, release
both the fire and ADS mode buttons. The grenade will fly for as
long as it has left on its fuse and explode.
Important Note: In Multiplayer, you can also cook off satchel
charges in the same way you do grenades.
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Binoculars and Artillery Strikes
When you’ve achieved the highest rank in a Multiplayer game,
you acquire a set of binoculars (default: 7). Binoculars allow you
to view aspects of the battlefield from an extremely long range.
They also allow you to call in an artillery strike. To call in an
artillery strike, use the binoculars by going into Aim Down the
Sight mode, then press the Fire button (default: left mouse
button) while aiming at your target. You’ll know the artillery
strike has been called in when your ammo counter goes from
1 to 0.
OTHER CONTROLS
COMMANDDEFAULT KEY DESCRIPTION
Show Objectives/TabBring up a list of your
Scoremission objectives.
UseFUse, pick up, drop off and
otherwise interact with items
and devices.
ScreenshotF12Take an in-game screenshot.
Quick SaveF5Quickly save your game in the
middle of a mission.
Quick LoadF9Load your Quick Save game.
Enable ConsoleNoSet this to Yes if you want to
enable the in-game console
(accessible by pressing the
tilde ~ key). Please be advised
that the console is not
supported. Please do not call
Activision Customer Support
with any questions regarding
this feature.
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Show Objectives/Score
Throughout your campaign, mission objectives change. Press the
Show Objectives/Score key (default: tab) to show your mission
objectives and give you a status on each one.
• Incomplete or in-progress mission objectives appear in green text.
• Failed mission objectives appear in red text.
• Completed mission objectives appear in black text.
Quick Save/Quick Load
As you progress through the campaigns, it’s wise to save your
progress. The Quick Save (default: F5) and Quick Load (default:
F9) hotkeys allow you to avoid the save/load menus and stay in
the action.
WEAPONS OF CALL OF DUTY:
UNITED OFFENSIVE
This section lists all weapons that have been added to the United
Offensive™expansion pack. Original Call of Duty™weapon
descriptions can be found in the original Call of Duty™manual.
The air-cooled M1919A6 was introduced as a lighter alternative
to the monstrous, 93-pound water-cooled M1917. Weighing
about 43 pounds with tripod, the M1919A6 was easier to
transport with infantry units, as well as easier to mount on tanks.
It was one of the most reliable weapons of the Second World War.
Range: Long
Rate of Fire:Very Fast
Damage:High
Mobility:Fast
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