Blackmagic Design davinci resolve 12.5 Service Manual

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Blackmagic Design davinci resolve 12.5 Service Manual

Reference Manual

DaVinci

Resolve

March 2017 12.5

Welcome

Welcome to DaVinci Resolve 12.5 for Mac, Linux and Windows!

DaVinci is the world’s most trusted name in color and has been used to grade more Hollywood films, TV shows, and commercials than anything else. Now, with DaVinci Resolve 12.5,

you get a complete set of professional editing and advanced color correction tools combined in one application so you can edit and grade from start to finish, all in a single tool!

DaVinci Resolve 12.5 has the features professional editors and colorists need, and is built on completely modern technology with advanced color and image processing that goes far

beyond what any other system can do. With this release, we hope to inspire creativity by letting you work in a comfortable, familiar way while also giving you an entirely new creative toolset that will help you cut and finish projects at higher quality than ever before!

We hope you enjoy reading this manual. With its customizable interface and keyboard shortcuts, DaVinci Resolve 12.5 is easy to learn, especially if you’re switching from another editor, and has all of the tools you need to create breathtaking, high end work!

The DaVinci Resolve Engineering Team

Grant Petty

CEO Blackmagic Design

Contents

1 Introduction to Resolve

20

Getting Started

 

23

Switching Among Pages

 

27

The Media Page

 

27

The Edit Page

 

31

Edit and Color Page Effects and Fusion Connect

 

35

The Color Page

 

36

The Deliver Page

 

40

User Interface Conventions in Resolve

 

43

2 Logging In and The Project Manager

51

Single-User versus Multi User Installations

 

53

Logging In and Creating New Users

 

53

Using the Project Manager

 

56

User Pop-Up Menu

 

58

Saving Projects

 

62

Dynamic Project Switching

 

63

Archiving and Restoring Projects

 

64

3 Project Settings and Preferences

66

Opening and Editing Project Settings

 

69

Presets

70

Master Project Settings

 

71

Image Scaling

 

76

Editing

 

78

Color

79

Camera Raw

 

82

Color Management

 

82

Contents 3

Versions

88

Audio

89

General Options

 

90

Capture and Playback

 

92

Control Panel

 

94

Auto Save

 

95

Keyboard Mapping

 

96

Metadata

96

DaVinci Resolve Preferences

 

97

4 Camera Raw Settings

101

Camera Raw Decoding Explained

 

103

Using ARRI ALEXA files

 

105

Using RED files

 

107

Using Sony Raw Files

 

112

Using CinemaDNG files

 

114

Using Phantom Cine Files

 

117

5 Improving Performance, Proxies, and the Render Cache

119

Understanding the GPU Status Display

 

121

Prioritizing Audio or Video Playback in the Edit Page

 

121

Using Proxies to Improve Performance

 

122

Reducing Decode Quality to Improve Raw Performance

 

122

Using Optimized Media to Improve Overall Performance

 

123

Using the Smart Cache to Improve Effects Performance

 

126

Other Project Settings for Improving Performance

 

131

Contents 4

6

Data Levels, Color Management, ACES, and HDR

132

 

Data Levels Settings and Conversions

 

134

 

DaVinci Resolve Color Management

 

137

 

Color Management Using ACES

 

142

 

High Dynamic Range (HDR) Grading in Resolve

 

145

7

Using the Media Page

161

 

Understanding the Media Page User Interface

 

163

 

Viewer

167

 

Media Pool

 

168

 

Metadata Editor

 

171

 

Audio Panel

 

172

 

Dual Monitor Layout

 

173

 

Customizing the Media Page

 

174

8

Adding and Organizing Media

175

 

Copying Media Using the Clone Tool

 

177

 

Adding Media to the Media Pool

 

178

 

Adding Media in the Edit Page

 

182

 

Removing Media From the Media Pool

 

182

 

Adding and Removing External Mattes

 

182

 

Adding Offline Reference Movies

 

184

 

Extracting Audio

 

185

 

Organizing the Media Pool

 

185

 

Creating and Using Smart Bins

 

190

 

Finding Clips and Timelines in the Media Pool

 

193

Contents 5

9

Working With Media

194

 

Renaming Clips Using Display Names

 

196

 

Editing Clip Metadata

 

198

 

Importing and Exporting Media Pool Metadata

 

201

 

Syncing Audio

 

203

 

Changing Clip Attributes

 

206

 

Relinking Media Simply

 

212

 

Locating Media Files in the Media Storage Browser and Finder

 

213

 

Update Timecode from Audio – LTC

 

213

 

Changing Clip Thumbnails in the Media Pool

 

214

 

Creating Subclips

 

214

 

Organizing Stereo 3D Media

 

214

 

Camera Raw Decoding

 

215

10

Using Scene Detection

216

 

Using Scene Detection

 

218

 

The Scene Detect Window Interface

 

218

 

An Example Scene Detect Workflow

 

223

11

Ingesting From Tape

225

 

Tape Ingest

 

227

 

The Tape Capture Interface

 

227

 

Setting Up to Capture From Tape

 

228

 

The Three Methods of Capture

 

230

 

Batch Capture Via EDL

 

232

Contents 6

12 Capturing From the Cintel Film Scanner

234

Controlling the Cintel Film Scanner

 

236

The Cintel Scanner Interface

 

237

Cintel Media Page Settings

 

239

Film Scanning Workflows

 

243

Grading and Sizing Scanned Media

 

251

13 Using the Edit Page

253

The Edit Page User Interface

 

255

The Interface Toolbar

 

255

The Media Pool

 

256

More About Timelines

 

257

Effects Library Browsing

 

260

Edit Index

 

262

Source and Timeline Viewers

 

265

Metadata Editor

 

270

Inspector

271

Timeline

271

Toolbar

275

Navigating the Edit Page Using the Keyboard

 

276

Dual Monitor Layout

 

277

Customizing the Edit page

 

278

Undo and Redo in the Edit Page

 

278

14 Editing Fundamentals

279

Creating and Duplicating Timelines

 

282

Selecting Clips in the Media Pool to Edit

 

284

Transport Controls and Timeline Navigation

 

286

Setting In and Out Points

 

290

Contents 7

Working With the Timeline

292

Assembling Clips in the Timeline

295

Source/Record Editing

297

Three-Point Editing

301

Different Types of Edits

309

Subclips

319

15 Working in the Timeline

320

Match Frame Operations

 

322

Selecting Clips in the Timeline

 

324

Deleting Clips From the Timeline

 

329

Selecting Edits in the Timeline

 

331

Linking and Syncing Audio and Video

 

333

Locking Tracks

 

336

Moving, Resizing, and Rolling Clips in Selection Mode

 

337

Shuffle or Swap Edits and Inserts

 

341

Splitting and Joining Clips

 

343

Copying and Pasting Clips in the Timeline

 

344

Duplicating Clips and Transitions in the Timeline

 

346

Flagging and Marking Clips for Reference

 

346

Color Coding Clips in the Timeline

 

352

Enabling and Disabling Clips and Tracks

 

353

Finding Clips, Timelines, Media, Markers, and Gaps

 

354

16 Multicam Editing, Take Selectors,

 

 

Compound Clips, and Nested Timelines

355

Multicam Editing

 

357

Take Selectors

 

365

Compound Clips

 

367

Nested Timelines

 

369

Contents 8

17

Trimming

372

 

Using Trim Mode and the Trim Tool

 

374

 

Summarizing Trim Operations

 

374

 

Trim Tool Operations With the Keyboard

 

379

 

Trimming Without the Heads Up Display

 

382

 

Trimming Using Timecode Entry

 

382

 

Trimming Clips in the Source Viewer

 

383

 

Ripple Editing Rules

 

384

 

Commands to Start Trimming Quickly

 

386

 

Trimming Multiple Edits or Clips at Once

 

387

 

Keyboard Trimming During Looped Playback

 

392

 

Dynamic Trimming

 

393

 

Trim Start and Trim End

 

395

 

Extend Edits

 

397

18

Using Transitions

399

 

Working With Transitions

 

401

 

Adding and Editing Transitions

 

401

 

Adding Transitions When There’s Not Enough Handles

 

402

 

Transition Properties in the Inspector

 

403

 

Using Transition Curves

 

404

 

DaVinci Resolve Transitions

 

405

 

OpenFX Transitions

 

409

 

Organizing Transitions

 

409

 

Changing the Standard Transition

 

410

Contents 9

19

Edit Page Effects

411

 

Using the Inspector

 

414

 

Adding Titles

 

416

 

Using Generators

 

421

 

Using Stills

 

421

 

Composite Modes and Transparency Effects

 

422

 

Keying, External Mattes, and Window Compositing

 

428

 

Transform, Cropping, and Lens Correction

 

428

 

Speed Effects and Retiming

 

432

 

Keyframing Effects in the Edit Page

 

441

 

Paste Attributes

 

450

 

Fusion Connect

 

451

20

Working With Audio

458

 

Compatible Audio Formats

 

460

 

Assigning Audio Channels in the Media Pool

 

460

 

Editing Audio Into the Timeline

 

463

 

Editing Audio In the Timeline Using In and Out Points

 

468

 

Setting Clip Levels and Pan

 

470

 

Keyframing Audio

 

472

 

Audio Fade Handles

 

475

 

Audio Crossfades

 

475

 

Audio Meters

 

476

 

The Audio Mixer

 

477

 

Automation Recording

 

479

 

Using Audio Filters

 

482

 

Pro Tools Export

 

484

Contents 10

21

Media Management

485

 

What is Media Management in Resolve?

 

487

 

File Formats Compatible With Media Management

 

487

 

Using Media Management

 

488

 

Options in the Media Management Window

 

491

 

File Naming When Consolidating During Media Management

 

493

22

Importing Projects and Relinking Media

494

 

Preparing to Move Your Project to Resolve

 

497

 

How DaVinci Resolve Conforms Clips

 

504

 

Creating Digital Dailies For Round Trip Workflows

 

511

 

Conforming XML and AAF Files

 

517

 

Conforming AAF Files

 

521

 

Conforming EDL Files

 

530

 

Verifying Imported Projects With Offline Reference Clips

 

535

 

Manually Conforming and Relinking Media

 

538

23 Introduction to Color Grading

548

 

The Goals of Color Correction

 

550

 

Maximizing the Look of Your Media

 

550

 

Emphasizing What’s Important

 

553

 

Audience Expectations

 

554

 

Balancing Scenes

 

555

 

Adding Style

 

557

 

Quality Control

 

560

 

Never Stop Experimenting

 

561

Contents 11

24 Using the Color Page

562

The Color Page Interface

 

565

Customizing the Color Page

 

571

Using the Viewer

 

571

Monitor Calibration

 

579

Viewing Broadcast Safe Exceptions

 

581

Comparing Clips in the Viewer

 

581

Using Video Scopes

 

586

Navigating Using the Color Page Timeline

 

590

Sorting and Filtering Clips in the Timeline

 

593

Using the Lightbox

 

600

The Info Palette and Clip Information

 

602

Undo and Redo

 

604

25 Color Page Basics

605

Color Controls Covered in This Chapter

 

607

Camera Raw

 

607

Color Match Palette

 

611

Color Wheels Palette

 

616

RGB Mixer Palette

 

631

Automated Grading Commands

 

634

Using CDL Grades and ARRI Looks

 

638

26 Curves

639

Introduction to Using Curves

 

641

Custom Curves

 

643

Soft Clip

 

650

The HSL Curves

 

654

Contents 12

27 Secondary Grading Controls

662

Secondary Qualifiers

 

665

Basic Qualification Using the 3D Keyer

 

669

Basic Qualification Using the HSL Keyer

 

672

HSL Qualifier Presets

 

675

Using Highlight to See What You’re Isolating

 

676

Qualifier Parameters

 

677

Matte Finesse Controls

 

682

The Many Ways to Invert a Key

 

685

Combining Qualifiers and Windows

 

685

Manipulating Keys Using Additional Nodes

 

686

Power Windows

 

687

The Window Palette Interface

 

689

Drawing a PowerCurve

 

694

Combining Power Windows With the Mask Control

 

697

Copying and Pasting Windows

 

699

Saving Window Presets

 

699

Using Windows and Qualifiers Together

 

700

Manipulating Windows Using a Control Panel

 

701

Motion Tracking Windows

 

702

Tracker Palette Controls in More Detail

 

705

Cloud Tracker Workflows

 

710

Point Tracker Workflows

 

716

Rotoscoping Window Shapes After Tracking

 

721

28 The Gallery and Grade Management

727

Using the Gallery

 

730

The Gallery Window

 

737

Importing and Exporting Stills

 

738

Contents 13

Using and Organizing Memories

739

Using Versions to Manage Grades

740

Copying Grades

751

Copying Individual Nodes and Settings

757

Rippling Adjustments Among Multiple Clips

757

Appending A Node to Multiple Clips

759

Scroll Copy Grades Using the DaVinci Control Panel

759

Rippling Changes Using the DaVinci Control Panel

760

Using Groups

763

Exporting Grades and LUTs

769

29 Color Page Effects

771

Motion Effects Palette

 

773

OpenFX

780

The Blur Palette

 

791

Transforms and the Sizing Palette

 

795

Image Stabilization in the Tracker Palette

 

805

Data Burn

 

813

Dust Removal

 

817

Black Sun Highlight Correction

 

819

30 Working in the Node Editor

820

Node Editor Basics

 

823

Grading Order of Operations

 

834

Copying Nodes and Node Settings

 

835

Serial, Parallel, and Layer Node Tree Structures

 

836

Applying a LUT Within a Node

 

843

Using Compound Nodes

 

844

RED HDRx Input Support

 

845

Contents 14

Clip vs. Timeline Grading

849

Manipulating and Combining Keys

850

Using External Mattes

856

Using the Key Mixer

863

Using the Key Palette

867

Isolating, Splitting, and Converting Color Channels

871

Putting Nodes into HDR Mode

875

Compositing Using the Alpha Output

875

31 Keyframing in the Color Page

883

Introduction to Keyframing

 

885

The Keyframe Editor Interface

 

886

All/Color/Sizing

887

Keyframing Methods

 

888

Using Specific Keyframing Tracks

 

891

Automatic Keyframing

 

893

Modifying Keyframes

 

893

Copying Keyframes

 

896

Keyframes and Saved Stills

 

897

Adding EDL Marks

 

897

32 Copying Grades Between Timelines Using ColorTrace

898

Copying Grades Using ColorTrace

 

900

Using ColorTrace in Automatic Mode

 

902

Using ColorTrace in Manual Mode

 

905

Importing CDL Data Using ColorTrace

 

907

Contents 15

33 Using the Deliver Page

909

The Deliver Page

 

911

The Interface Toolbar

 

911

Rendering Files vs. Outputting to Tape

 

912

The Render Settings

 

912

The Deliver Page Timeline

 

913

The Viewer

 

914

The Render Queue

 

915

34 Delivery Effects Processing

916

Delivery Effects Processing

 

918

35 Rendering Media

922

Using Presets for Fast Rendering

 

924

Choosing a Location To Render

 

926

Single Clip vs. Individual Clips

 

926

All Other Render Settings for Output

 

927

Additional Outputs

 

934

How to Avoid Overwriting Clips When Rendering Output Media

 

935

Defining a Range of Clips and Versions to Render

 

935

Using the Render Queue

 

937

Rendering Jobs from Multiple Projects at Once

 

939

Remote Rendering

 

940

36 Delivering Using EasyDCP

942

Licensing EasyDCP

 

944

EasyDCP Color Management

 

945

EasyDCP Output in the Deliver Page

 

945

KDM Generation and Management

 

947

Publishing Your Encrypted Digital Cinema Package

 

947

Contents 16

37 Delivering to Tape

948

The Tape Output Interface

 

950

Setting Up for Tape Output

 

952

Edit to Tape Queue Option Menu Settings

 

954

Tape Output Procedures

 

955

38 Exporting Timelines to Other Applications

957

Exporting to AAF/XML

 

959

More About Exporting to AAF

 

960

Exporting an EDL

 

960

Exporting a Missing Clips EDL

 

961

Exporting Timeline Markers to EDL

 

961

Exporting to CDL

 

961

Exporting the Edit Index as a CSV or TXT File

 

962

Exporting to ALE

 

963

Exporting to ALE with CDL

 

965

Exporting Timeline Markers to EDL

 

966

Exporting and Importing Media Pool Metadata

 

966

39 Resolve Live

968

More About Resolve Live

 

970

Configuring Your System for Resolve Live

 

970

Grading Live

 

971

Using Resolve Live Grades Later

 

973

Using LUTs in Resolve Live Workflows

 

974

Contents 17

40 Stereoscopic Workflows

975

Stereoscopic Workflows

 

977

Hardware Requirements for Working in Stereo 3D

 

977

Supported Stereo 3D Media

 

978

Creating Stereo 3D Clips

 

979

Converting Clips Between Stereo and Mono

 

981

Attaching Mattes to Stereo 3D Clips

 

982

Organizing and Grading Stereo 3D Dailies

 

982

Conforming Projects to Stereo 3D Media

 

984

Adjusting Clips Using the Stereo 3D Palette

 

985

Outputting Stereo 3D Media in the Deliver Page

 

995

41 Managing Databases and Database Servers

996

Using Databases

 

998

Switching to a PostgreSQL Database

 

998

Switching to a Disk Database

 

1000

Working With the Database Manager

 

1001

Configuring and Using a Remote Database Server

 

1003

Setting Up a DaVinci Resolve Project Server

 

1004

Connecting to Projects on a Server

 

1005

Troubleshooting Tips When Setting up a Project Server

 

1006

42 Collaborative Workflow

1009

Setting Up to Collaborate

 

1011

Opening Projects to Collaborate Upon

 

1011

Using Collaborative Workflow

 

1012

Contents 18

43

Remote Grading

1015

 

Introduction to Remote Grading

 

1017

 

Requirements for Remote Grading

 

1017

 

Setting Up for Remote Grading

 

1018

 

Remote Grading Restrictions

 

1018

44

Using Variables and Keywords

1019

 

Using Metadata Variables

 

1021

 

Using Keywords

 

1024

45

Creating DCTL LUTs

1025

 

About DCTL

 

1027

 

DCTL Syntax

 

1027

 

A Simple DCTL LUT Example

 

1029

 

A Matrix DCTL LUT Example

 

1029

 

A More Complex DCTL LUT Example

 

1030

46

TCP Protocol for Resolve Transport Control

1031

 

About the TCP Protocol Version 1.2

 

1033

 

TCP Protocol Stream

 

1034

47 Control Panel

1035

 

DaVinci Resolve Control Panels

 

1037

 

DaVinci Resolve Micro Control Panel

 

1038

 

DaVinci Resolve Mini Control Panel

 

1042

 

DaVinci Resolve Advanced Control Panel

 

1045

 

Copying Grades Using the Advanced Control Panel

 

1056

 

Rippling Changes Using the Advanced Control Panel

 

1058

Contents 19

Introduction to Resolve

1

Introduction to Resolve

DaVinci Resolve integrates editing, color correction, and finishing within a single, easy to learn application. The editing and grading tools found in Resolve should be immediately familiar to experienced artists who’ve used other postproduction applications, but they’re also very approachable to folks who are new to postproduction.

Additionally, dedicated tools available for on-set workflows integrate tasks such as media duplication, shot and metadata organization, and on-location look management into a complete tool set that lets you smoothly segue from the camera-original media being acquired in the field to the organization and use of that media in a wide variety of postproduction workflows that use DaVinci Resolve at their heart.

The tight integration in Resolve between on-set media, metadata, and “look” organization, editing, and grading means that you can freely move from one task to the next without skipping a beat. This makes it easy to back up and organize your media, and then immediately dive into editing a program, switching over to color-correct clips in the middle of your editing spree, before going right back to editing, without needing to export projects or launch other applications. And you can go further, using the collaborative features of DaVinci Resolve to enable multiple artists, for example an editor, a colorist, and assistants, to work together on the same timeline simultaneously, for the ultimate integrated workflow.

Of course, no postproduction professional works in a vacuum, and DaVinci Resolve makes it easy to work with other facilities by importing projects and exporting project exchange formats and rendered or managed media among applications such as Apple’s Final Cut Pro X, Adobe’s Premiere Pro, Avid’s Media Composer, Autodesk’s Smoke, and many other applications via robust support of XML, AAF, and EDL import and export workflows.

This chapter introduces the DaVinci Resolve user interface (UI), explaining where to find each group of features, and how the highly focused and tightly integrated Media, Edit, Color, and Deliver pages of functionality work together to let you pursue nearly any postproduction workflow you can imagine. After this brief tour, the rest of Part 1 of this manual provides much more in-depth information about every aspect of functionality found in DaVinci Resolve.

This chapter covers the following topics:

Getting Started

23

Logging In

23

The Project Manager

24

Preferences

24

Project Settings

26

Switching Among Pages

27

The Media Page

27

The Media Storage Browser

28

Viewer

28

Media Pool

29

Metadata Editor

29

Audio Panel

30

Chapter 1  –  Contents

21

The Edit Page

30

The Media Pool

31

Effects Library Browsing

32

Edit Index

32

Source/Offline and Timeline Viewers

33

Inspector

34

Toolbar

34

Timeline

34

Edit and Color Page Effects and Fusion Connect

35

The Color Page

36

Viewer

36

Gallery

37

Node Editor

38

Timeline

38

Left Palettes

39

Center Palettes

39

Keyframe Editor

40

The Deliver Page

40

The Render Settings List

41

The Deliver Page Timeline

42

The Viewer

42

The Render Queue

43

User Interface Conventions in Resolve

43

Customizing Each Page Using the Interface Toolbar

43

Adjusting the Workspace

44

Dual Monitor Layouts

47

Contextual Menus

48

Buttons and Pop-up Menus

48

Adjusting Parameters

49

The Three Buttons of a Mouse or Other Input Device

49

Chapter 1  –  Contents

22

Getting Started

When you install DaVinci Resolve and then open it for the first time, there are a few things you’re going to want to do before you begin working on your first project.

Logging In

If you’ve installed DaVinci Resolve in its multi-user environment, the first window you’ll see is the login screen. If you installed DaVinci Resolve’s default single-user environment, opening Resolve immediately takes you to the Project Manager, discussed in the next section.

DaVinci Resolve was originally designed as a multi-user application for professional grading suites where an elaborately appointed room at a high-end facility was being shared among a stable of colorists. Resolve is still very much used in that capacity, and the login screen provides the interface that’s used to create and manage multiple users on a single workstation.

Another way of looking at the multi-user capabilities of Resolve is organizational in nature. Each login has individual settings, preferences, projects, and PowerGrades. This means that you can create users, not for specific individuals, but for specific types of projects that you want to share common project settings and PowerGrades.

To open a user, simply double-click that user’s icon, or follow the on-screen instructions to create a new user and then double-click it to open.

The login screen that appears when you first open Resolve

Whether you simply use the default admin login to do your work (which is fine), or you create your own individual login, there are several controls for creating and customizing user logins, all of which are covered in Chapter 2, “Logging in and the Project Manager.”

Chapter 1  –  Introduction to Resolve

23

The Project Manager

If you’ve installed DaVinci Resolve as a single-user environment, the Project Manager is the first window you’ll see when you open Resolve

The Project Manager is a centralized interface for managing all projects belonging to the user who’s currently logged in, whose name appears at the upper right-hand corner in a project title bar. This is the second window you’ll see when opening DaVinci Resolve. The Project Manager is also the place where you import and export projects to and from Resolve, whether you’re moving projects around from user to user, or moving projects from one Resolve workstation

to another.

To open any project, double-click it. To create a new project, double-click the Untitled Project icon.

The Project Manager shows all projects belonging to the current user

More information about the Project Manager appears in Chapter 2, “Logging in and the Project Manager.”

Preferences

The Preferences Window lets you set up the overall environment of your DaVinci workstation, choosing which language to display the interface with, what hard drive volume to use as the scratch disk, what I/O interfaces to use for playing audio and viewing video output, and which, if any, control panel to use while grading. If you have a system that doesn’t change very often, then you may only rarely use the Preferences window. On the other hand, if you’re working with a mobile system with changing video interfaces, control panels, and scratch volumes, then you may use this window more frequently.

Whenever you change any settings in the Preferences, you must quit and restart Resolve for those preferences to take effect.

Chapter 1  –  Introduction to Resolve

24

The DaVinci Resolve Preferences let you set up your environment

A quick overview of the Preferences appears below, but for more information, see Chapter 3, “Project Settings and Preferences.”

System Overview

Provides an overview, for reference, of all hardware and computer characteristics that are relevant to DaVinci Resolve running smoothly, including listing of installed GPUs. A Language pop-up at top lets you specify which language the DaVinci Resolve user interface displays. Resolve currently supports English, Spanish, Chinese, and Japanese.

Media Storage Volumes

This is a list within which you define the scratch disk used by your system. The first volume in this list is where Gallery stills and cache files are stored, so you want to make sure that you choose the fastest storage volume that’s connected.

Video I/O and GPU

The preferences in this panel let you choose video interfaces and GPU processing hardware on your workstation. If you have multiple Blackmagic Design I/O interfaces connected to your computer, you can choose one to use for monitoring video output, and one to use for Resolve Live, a feature that lets you grade camera output during a shoot as part of an on-set workflow.

Control Panels

Lets you choose and configure (if necessary) a control panel that’s connected for use during grading in Resolve.

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Project Settings

Once you’ve created a project, all project-specific settings are found in the Project Settings window. To open the Project Settings window, just click the gear button at the bottom right on any page.

Project Manager and

Project Settings buttons

The Project Settings open in the middle of the screen, divided into a series of panels which can be selected from a sidebar to the left. Each panel contains a collection of related settings that affects some category of Resolve functionality. To open a panel of settings, simply click its name in the sidebar at the left.

The Project Settings show all project-specific settings and attributes

The Master Project Settings define the principal attributes of a project, such as the timeline resolution, timeline frame rate, color science, and bit depth. Image Scaling settings define how clips that don’t match the timeline resolution are scaled to fit. There are other panels for Editing settings, Color settings, Lookup Tables (LUTs), et cetera.

For more information about Project Settings, see Chapter 3, “Project Settings and Preferences.”

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Switching Among Pages

DaVinci Resolve is divided into four main pages of functionality, which can be accessed using four buttons at the very bottom of the DaVinci Resolve interface. These buttons are organized in order of workflow, and they’re always available, letting you quickly switch between importing media, editing, grading, and outputting your project in a structured manner.

You can also switch pages using the following keyboard shortcuts.

Page

Keyboard Shortcut

Media

Shift-2

Edit

Shift-4

Color

Shift-6

Deliver

Shift-8

 

 

The Media Page

The Media page is the primary interface for media management and clip organization in DaVinci Resolve. It’s central to the way DaVinci Resolve works that the source media used by a project is organized separately from the project data that you import and manage in the Edit page.

In this way, you can manage and update the clips used by timelines in the current project with ease, switching between offline and online media, reorganizing clips, and troubleshooting any problems that occur.

The Media page also contains much of the core functionality that will be used for on-set workflows, and in the ingest, organizational, and sound-synching steps of digital dailies workflows. This chapter covers most of the functionality found in the Media page, including functions in detail that are referenced throughout this manual.

The Media page is divided into six different areas, designed to make it easy to find, select, and work with media in your project. Much of the functionality and most of the commands are found within the contextual menus that appear when you right-click clips in the Media Storage, File Browser, or Media Pool.

Media page

For more information on using the Media page, see Chapter 7, “Using the Media Page.”

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The Media Storage Browser

The Media Storage browser shows a list of all volumes that are currently available to your Resolve workstation. It’s used to locate media that you want to import manually into your project.

Media Storage with scrubbable Clip view

Viewer

Clips that you select in any area of the Media page show their contents in the Viewer. A jog bar appears at the bottom, letting you drag the playhead directly with the pointer, while a jog control between the mode pop-up and transport controls lets you move through a long clip more slowly. The full width of the jog bar represents the full duration of the clip in the Viewer. The current position of the playhead is shown in the timecode field at the upper right-hand corner of the Viewer. Simple transport controls appear underneath the jog bar, letting you Jump to First Frame, Play/Stop, and Jump to Last Frame.

Media page viewer

You can also put the Viewer into Cinema Viewer mode by choosing Workspace > Viewer Mode > Cinema Viewer (Command-F), so that it fills the entire screen. This command toggles Cinema Viewer mode on and off.

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Media Pool

The Media Pool contains all of the media that you import into the current project. It also contains any media that’s automatically imported along with Timelines that have been imported into Resolve. Ordinarily, all media imported into a project goes into the Master folder, however the Media Pool can be organized into as many user-definable folders as you like, depending on your needs. Media can be freely moved from one folder to another from within the Media Pool.

Media Pool with the Folder View closed

Metadata Editor

When you select a clip in any area of the Media page, its metadata is displayed within the Metadata Editor. If you select multiple clips, only the last clip’s information appears. The Metadata Editor’s header contains uneditable information about the selected clip, including the file name, directory, duration, frame rate, resolution, and codec. A series of editable fields within the Metadata Editor lets you review and edit the different metadata items that are available.

A pop-up menu at the upper-right of the Metadata Editor lets you choose from many different sets of metadata fields and checkboxes, each grouped for a specific task or workflow.

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Clip Metadata Editor Panel and Audio Meters exposed Panel

Audio Panel

The Audio Panel can be put into one of two modes via a pair of buttons above the audio meters. In the default Meters mode, Audio Meters are displayed that show the levels of audio in clips you’re playing. In Waveform mode, you can load audio clips side by side with video clips opened in the Viewer in order to sync them together manually. The Audio Panel can also

be hidden.

The Edit Page

The Edit page exposes a source-record style NLE that incorporates many specialized features for both creative editing and finishing. The Edit page is divided into three main regions: the browsers found at the left, the Viewers at the top, and the Timeline at the bottom, all of which work together to let you import, edit, and trim timelines with a flexible variety of tools

and methods.

For more information on the Edit page, see Chapter 14, “Editing Fundamentals.”

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