Yamaha VL User Manual

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FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class ”B” digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit ”OFF” and ”ON”, please try to eliminate the problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA 90620
The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
Dette apparat overholder det gaeldende EF-direktiv vedrørende radiostøj.
IMPORTANT NOTICE FOR THE UNITED KINGDOM
Cet appareil est conforme aux prescriptions de la directive communautaire 87/308/CEE.
Diese Geräte entsprechen der EG-Richtlinie 82/ 499/EWG und/oder 87/308/EWG.
This product complies with the radio frequency interference requirements of the Council Direc­tive 82/499/EEC and/or 87/308/EEC.
Questo apparecchio è conforme al D.M.13 aprile 1989 (Direttiva CEE/87/308) sulla soppressione dei radiodisturbi.
Este producto está de acuerdo con los requisitos sobre interferencias de radio frequencia fijados por el Consejo Directivo 87/308/CEE.
YAMAHA CORPORATION
Litiumbatteri! Bör endast bytas av servicepersonal. Explosionsfara vid felaktig hantering.
VAROITUS! Lithiumparisto, Räjähdysvaara. Pariston saa vaihtaa ainoastaan alan ammattimies.
Connecting the Plug and Cord
IMPORTANT: The wires in this mains lead are coloured in accordance with the following code:
GREEN-AND-YELLOW : EARTH BLUE : NEUTRAL BROWN : LIVE
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows:
The wire which is coloured GREEN and YELLOW must be connected to the terminal in the plug which is marked by the letter E or by the safety earth symbol or coloured GREEN and YELLOW.
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
* This applies only to products distributed by YAMAHA - KEMBLE MUSIC (U.K.) LTD.
ADVARSEL! Lithiumbatteri! Eksplosionsfare. Udskiftning må kun foretages af en sagkyndig, – og som beskrevet i servicemanualen.
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SPECIAL MESSAGE SECTION
AC INLET
PRODUCT SAFETY MARKINGS: Yamaha electronic prod­ucts may have either labels similar to the graphics shown below or molded/stamped facsimiles of these graphics on the enclosure. The explanation of these graphics appears on this page. Please observe all cautions indicated on this page and those indicated in the safety instruction section.
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION: TO REDUCE THE RISK OF
ELECTRIC SHOCK, DO NOT REMOVE
COVER (OR BACK). NO USER-SERVICEABLE
PARTS INSIDE. REFER SERVICING TO
QUALIFIED SERVICE PERSONNEL
Explanation of Graphical Symbols
The exclamation point within the equilateral triangle is intended to alert the user to the presence of important operating and mainte­nance (servicing) instructions in the litera­ture accompanying the product.
The lightning flash with arrowhead symbol within the equilateral triangle is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’s enclosure that may be of sufficient magni­tude to constitute a risk of electrical shock.
methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
Battery Notice: This product MAY contain a small non­rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes neccessary, contact a qualified service representative to perform the replacement.
Warning: Do not attempt to recharge, disassemble, or incin­erate this type of battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by applicable laws. Note: In some areas, the servicer is required by law to return the defective parts. However, you do have the option of having the servicer dispose of these parts for you.
Disposal Notice: Should this product become damaged be­yond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc.
NOTICE: Service charges incurred due to lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service.
NAME PLATE LOCATION: The graphic below indicates the location of the name plate. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial nunber, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your purchase.
IMPORTANT NOTICE: All Yamaha electronic products are tested and approvend by an independent safety testing labo­ratory in order that you may be sure that when it is properly installed and used in its normal and customary manner, all foreseeable risks have been eliminated. DO NOT modify this unit or commission others to do so unless specifically author­ized by Yamaha. Product performance and/or safety standards may be diminished. Claims filed under the expressed warranty may be denied if the unit is/has been modified. Implied warranties may also be affected.
SPECFICATIONS SUBJECT TO CHANGE: The informa­tion contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
ENVIRONMENTAL ISSUES: Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production
92-469 q
YAMAHA
MODEL VL1 AC INLET
POWER ON / OFF
YAMAHA
MODEL VL7 AC INLET
POWER ON / OFF
Model Serial No. Purchase Date
VL1
VL1-m
VL7
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IMPORTANT SAFETY INSTRUCTIONS
Please refer to the IMPORTANT SAFETY INSTRUCTIONS listed below rather than those in the original Feature Reference manual. The safety instructions given here are complete and correct.
INFORMATION RELATING TO PERSONAL INJURY, ELECTRICAL SHOCK,
AND FIRE HAZARD POSSIBILITIES HAS BEEN INCLUDED IN THIS LIST.
WARNING- When using any electrical or electronic product,
basic precautions should always be followed. These precautions include, but are not limited to, the following:
1. Read all Safety Instructions, Installation Instructions, Special
Message Section items, and any Assembly Instructions found in this manual BEFORE making any connections, including connection to the main supply.
2. Do not attempt to service this product beyond that
described in the user-maintenance instructions. All other servicing should be referred to qualified service personnel.
3. Main Power Supply Verification: Yamaha products are
manufactured specifically for the supply voltage in the area where they are to be sold. If you should move, or if any doubt exists about the supply voltage in your area, please contact your dealer for supply voltage verification and (if applicable) instructions.The required supply voltage is printed on the name plate. For name plate location, please refer to the graphic found in the Special Message Section of this manual.
4. DANGER-Grounding Instructions: This product must be
grounded and therefore has been equipped with a three pin attachment plug. If this product should malfunction, the ground pin provides a path of low resistance for electrical current, reducing the risk of electrical shock. If your wall socket will not accommodate this type plug, contact an electrician to have the outlet replaced in accordance with local electrical codes. Do NOT modify the plug or change the plug to a different type!
5. WARNING: Do not place this product or any other objects
on the power cord or place it in a position where anyone could walk on, trip over, or roll anything over power or connecting cords of any kind. The use of an extension cord is not recommended! If you must use an extension cord, the minimum wire size for a 25' cord (or less) is 18 AWG. NOTE: The smaller the AWG number, the larger the current handling capacity. For longer extension cords, consult a local electrician.
6. Ventilation: Electronic products, unless specifically designed
for enclosed installations, should be placed in locations that do not interfere with proper ventilation. If instructions for enclosed installation are not provided, it must be assumed that unobstructed ventilation is required.
7. Temperature considerations: Electronic products should be
installed in locations that do not seriously contribute to their operating temperature. Placement of this product close to heat sources such as; radiators, heat registers etc., should be avoided.
8. This product was NOT designed for use in wet/damp
locations and should not be used near water or exposed to rain. Examples of wet /damp locations are; near a swimming pool, spa, tub, sink, or wet basement.
9. This product should be used only with the components
supplied or; a cart ,rack, or stand that is recommended by the manufacturer . If a cart, rack, or stand is used, please observe all safety markings and instructions that accompany the accessory product.
10. The power supply cord (plug) should be disconnected
from the outlet when electronic products are to be left unused for extended periods of time. Cords should also be disconnected when there is a high probability of lightning and/or electrical storm activity.
11. Care should be taken that objects do not fall on and
liquids are not spilled into the enclosure through any openings that may exist.
12. Electrical/electronic products should be serviced by a
qualified service person when:
a. The power supply cord has been damaged; or b. Objects have fallen, been inserted, or liquids have been
spilled into the enclosure through openings; or c. The product has been exposed to rain; or d. The product does not operate, exhibits a marked change
in performance; or e. The product has been dropped, or the enclosure of the
product has been damaged.
13. This product, either alone or in combination with an
amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. Do NOT operate for a long period of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs.
14. Some Yamaha products may have benches and / or
accessory mounting fixtures that are either supplied as a part of the product or as optional accessories. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using. Benches supplied by Yamaha are designed for seating only. No other uses are recommended.
92-469-3
PLEASE KEEP THIS MANUAL
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Welcome to Version 2
Whether you have purchased a VL1 Version 2, VL1-m Ver­sion 2, or VL7 Version 2 or upgraded from an original version, you are now in possession of what is currently the most advanced computer-based “physical modelling” musical synthesis system in the world.
VL Version 2 is a software upgrade which significantly enhances the sound and playability of the original VL system in the same sense that operating system upgrades for personal computers can provide major improvements in operating ease and functional­ity. To employ a more musical example, upgrading from the origi­nal VL version to Version 2 takes you from the sound and response of a baby grand piano to that of a full concert grand.
VL future
Copland
CF
III
CF
S
III
VL
VL Version 2
System 6
MS-DOS
System 7
Windows 95
C3
'93 '95
Specifically, Version 2 applies to two main areas: 1) the physical modelling algorithm has been improved for greater simula­tion precision and resolution; and 2) improved effects. Please note that the changes have not been made merely in the interest of greater programming elegance or to fix bugs in the original sys­tem. Version 2 is a very meaningful upgrade, offering advanced sound and playability that can make a major difference in the qual­ity of the music you create.
* The company names and product names in this manual are trademarks or registered trademarks
of their respective companies.
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VL Version 2
Contents
About This Manual . . . . . . . . . . . . . . . . . . . . . . . . . 4
Model Name Abbreviations . . . . . . . . . . . . . . . . . . 4
1: Initial Setup
Power Supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Audio Connections . . . . . . . . . . . . . . . . . . . . . . . . . 5
Power-on Procedure . . . . . . . . . . . . . . . . . . . . . . . . 6
VL1-m Ver.2 MIDI Connections. . . . . . . . . . . . . . 6
Load the Pre-programmed Voice Data . . . . . . . . . 7
2: Test Driving Version 2
Set the Breath Mode to Touch EG. . . . . . . . . 10
Try Some Version 2 Voices . . . . . . . . . . . . . . . . 11
Controller Connection & Calibration. . . . . . . . . 15
Experiment With the Controllers . . . . . . . . . . . . 18
3: Load-converting the Original VL Voices
To VL1 Version 2 . . . . . . . . . . . . . . . . . . . . . . . 19
To VL1-m Version 2 . . . . . . . . . . . . . . . . . . . . . 20
To VL7 Version 2 . . . . . . . . . . . . . . . . . . . . . . . 20
To Original VL . . . . . . . . . . . . . . . . . . . . . . . . . . 21
5
10
19
Appendix
2
VL1 Version 2 Specifications . . . . . . . . . . . . . 72
VL1-m Version 2 Specifications . . . . . . . . . . . 74
VL7 Version 2 Specifications . . . . . . . . . . . . . 76
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
72
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VL Version 2
4. New Features & Parameters
PLAY Mode
Play Mode Display . . . . . . . . . . . . . . . . . . . . . . . 24
Continuous Sliders . . . . . . . . . . . . . . . . . . . . . . . 24
EDIT Mode
Initial Edit Page
Edit Mode Display . . . . . . . . . . . . . . . . . . . . . . . 25
Voice Name & Element Name . . . . . . . . . . . . . 25
Key Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Common Miscellaneous
EDIT/COM/MISC/SETTING . . . . . . . . . . . . . . 26
EDIT/COM/MISC/CONTROLLER. . . . . . . . . . 27
EDIT/COM/MISC/MICROTUNING. . . . . . . . . 27
EDIT/COM/MISC/CONTINUOUS SLIDER . . 28
EDIT/COM/MISC/PART SETTING . . . . . . . . . 28
Common Effect
New Modulation Effect Types. . . . . . . . . . . . . . 30
Chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Symphonic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Dist+Flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Dist+Wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Element Controller
Controller Parameter Displays . . . . . . . . . . . . . . 42
Element Miscellaneous
EDIT/E1/MISC/BREATH NOISE. . . . . . . . . . . 43
EDIT/E1/MISC/THROAT FORMANT/KSC . . 44
EDIT/E1/MISC/MIXING . . . . . . . . . . . . . . . . . . 44
EDIT/E1/MISC/EXCITATION . . . . . . . . . . . . . 44
Excitation Level to Pipe/String Key Scaling. . . 46
Excitation Level to Driver Key Scaling . . . . . . 47
Excitation LPF Cutoff Key Scaling . . . . . . . . . . 48
Excitation Pulse Width Key Scaling . . . . . . . . . 49
Element Modifier
EDIT/E1/MODIFIER/HARMONIC ENHANCER
EDIT/E1/MODIFIER/EQUALIZER AUXILIARY
EDIT/E1/MODIFIER/RESONATOR . . . . . . . . 51
Element Envelope
EDIT/E1/ENV/EMBOUCHURE&PITCH. . . . . 52
EDIT/E1/ENV/VIBRATO . . . . . . . . . . . . . . . . . 52
EDIT/E1/ENV/GROWL . . . . . . . . . . . . . . . . . . . 52
UTILITY Mode
Utility System
UTIL/SYSTEM/KBD SETTING . . . . . . . . . . . . 53
UTIL/SYSTEM/TG SETTING . . . . . . . . . . . . . 53
UTIL/SYSTEM/ASSIGNABLE CONTROLLER
UTIL/SYSTEM/CURVE . . . . . . . . . . . . . . . . . . 54
UTIL/SYSTEM/BREATH MODE . . . . . . . . . . 54
UTIL/SYSTEM/MISCELLANEOUS . . . . . . . . 56
UTIL/DISK/LOAD FROM DISK . . . . . . . . . . . 56
CONTROL & SIGNAL FLOW . . . . . . . . . . . . . . . . 57
22
. . 50
. 50
. . . 54
5: Experiments
Preparation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Changing Controller Functions . . . . . . . . . . . . . 59
Multiple Functions to One Controller . . . . . . . . 60
Try Out The Controller Functions . . . . . . . . . . . 62
VL1 Ver.2/VL7 Ver.2 Preparations . . . . . 62
VL1-m Ver.2 Preparation . . . . . . . . . . . . . 63
01 : Pressure . . . . . . . . . . . . . . . . . . . . . . . . . 63
02 : Embouchure. . . . . . . . . . . . . . . . . . . . . . 63
03 : Pitch . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
04 : Vibrato . . . . . . . . . . . . . . . . . . . . . . . . . . 64
05 : Tonguing . . . . . . . . . . . . . . . . . . . . . . . . 65
06 : Amplitude . . . . . . . . . . . . . . . . . . . . . . . 65
07 : Scream . . . . . . . . . . . . . . . . . . . . . . . . . . 65
08 : Breath Noise . . . . . . . . . . . . . . . . . . . . . 65
09 : Growl . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
10 : Throat Formant . . . . . . . . . . . . . . . . . . . 66
11 : Dynamic Filter . . . . . . . . . . . . . . . . . . . 67
12 : Harmonic Enhancer. . . . . . . . . . . . . . . . 67
13 : Damping . . . . . . . . . . . . . . . . . . . . . . . . 68
14 : Absorption . . . . . . . . . . . . . . . . . . . . . . . 68
Editing the Pressure Envelope . . . . . . . . . . . . . . 69
The Resonance-enhancing Modifiers . . . . . . . . . 70
Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
58
3
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VL Version 2
About This Manual
This manual supplements the original VL manuals with information about the improvements and changes in Version 2. The information provided in the original VL manuals is essential for a full understanding of Version 2, and those manuals particularly the Getting Started manual should be read before attempting any serious work with Version 2.
This manual is made up of 5 chapters, as follows:
1. Initial Setup [˘ Page 5]
Setting up the instrument without external controllers and loading the Version 2 voices.
2. Test Driving Version 2 [˘ Page 10]
Simple procedures to help you become familiar with some of the capabilities and features of Version 2.
3. Load-converting Original VL Voices [˘ Page 19]
Loading and automatically converting original VL voices for use with Version 2.
4. New Features & Parameters [˘ Page 22]
This section lists the new features and parameters provided by Version 2.
5. Experiments [˘ Page 58]
Some experiments to help you become familiar with the way controllers and other features function in the VL instruments.
Model Name Abbreviations
Although the official names of the models described in this manual are VL1 Version 2, VL7 Version 2, and VL1-m Version 2, Version 2 will be abbreviated to Ver.2 in the text for easier, more efficient reading. The term Version 2 or simply the instrument will be used when referring to all three models.
4
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1: Initial Setup
VL Version 2
The best way to appreciate the outstanding sound and playability of Ver­sion 2 is to set up and try out some of the voices. Although controllers such as a foot controller, breath controller, and footswitch are essential for maximum musical expression with Version 2, you can initially set up without them and still appreciate the extraordinary sound and playability it offers. This section will guide you through the basic setup and voice loading procedures.
NOTES If you’ve upgraded from an original VL model and are already familiar with setup and voice selection procedures, you can skip ahead to “Test Driving Version 2”, on page 10.
Power Supply
Before making any other connections the female end of the AC power cord supplied with the instrument should be firmly plugged into the rear-panel AC cord socket. Ideally the power cord should then be plugged into a convenient AC outlet after youve made all other necessary connections and placed the instrument in the position in which it will be used. Always make sure that the POWER switch is in the OFF (extended) posi­tion before plugging the power cord in an AC outlet.
1: Initial Setup
CAUTION!
the rear panel). Connecting the instrument to the wrong AC supply can cause serious damage to the internal circuitry and may even pose a shock hazard!
Audio Connections
Headphones
Headphones are ideal for a fast, easy checkout. Any standard pair of stereo head­phones with a 1/4" stereo phone plug and an impedance of between about 8 and 150 ohms can be used.
Stereo Sound System
The original VL and Version 2 voices are designed to sound their best in stereo. A stereo sound system is recommended to deliver the full impact of the voices and expres­sive features. The OUTPUT L and R jacks can be connected directly to musical instru­ment amplifiers designed for keyboard use, or to the line inputs of a mixing console.
NOTES If you need to drive a mono amp or other device, the output can be switched to mono (the same signal appears at the L and R outputs) by using the Output parameter described in the Feature Reference manual:
VL1. . . . . . . page 154
VL1-m . . . . page 153
VL7. . . . . . . page 152
Make sure your VL model is rated for the AC voltage supplied in the area in which it is to be used (as listed on
Make sure that both the instrument and your sound system are turned OFF when making connections.
5
Page 10
VL Version 2
Power-on Procedure
Always follow proper procedure when powering-up a sound system to minimize the possibility of damage to the equipment (and your ears!).
1. Make sure your sound systems main level/volume control(s) and the instrument’s
volume control are turned all the way down prior to turning power on.
2. Turn on the instrument. If you are using a VL1-m Ver.2, turn on your MIDI key-
board or other controller after turning on the VL1-m Ver.2.
3. Turn on the sound system.
4. Raise the sound system volume to a reasonable level.
5. Gradually raise the instruments VOLUME control while playing the keyboard to
set the desired listening level.
NOTES VL1 Ver.2 and VL7 Ver.2: these models automatically transmit MIDI control change data corresponding to their control status when their power switches are turned ON. This can interfere with operation of other MIDI equip­ment connected to the MIDI OUT connector. If the instrument is connected to other MIDI equipment, its power switch should be turned ON or OFF
last.
VL1-m Ver.2: Most keyboards and other MIDI controllers automatically transmit MIDI control change data data corresponding to their control status when the power switch is turned ON or OFF. The VL1-m Ver.2 is programmed to receive this data and respond accordingly, so it is preferable to turn the VL1-m ON
before turning the controlling device ON.
VL1-m Ver.2 MIDI Connections
The VL1-m Ver.2 can be used with just about any type of MIDI controller: key­board, wind controller, sequencer, computer-based MIDI software, etc. Use a MIDI cable to connect the MIDI OUT terminal of the controller to the MIDI IN terminal of the VL1­m. To ensure reliable error-free transfer of MIDI data always use high-quality MIDI cables obtained from your Yamaha dealer or music equipment store. Also avoid MIDI cables that are longer than about 15 meters, since cables longer than this can pick up noise which can cause data errors.
The VL1-m Ver.2 MIDI transmit channel, receive channel, local on/off, and device number parameters are available in the utility mode MIDI Setting page described on page 154 of the VL1-m Feature Reference manual. Make sure these parameters are set to match the corresponding settings of the MIDI controller used with the VL1-m Ver.2.
The VL1-m Ver.2 receives the following MIDI data:
Note
Control Change
Aftertouch Pitch Bend Program Change Bulk
6
The played note(s) and velocity value. Modulation wheel, breath controller, foot controller, main volume, and
other controller data. Keyboard aftertouch pressure. Pitch bend wheel position. Voice numbers from 1 to 128. Voice and system data transmitted in the form of “bulk dumps.”
Page 11
VL Version 2
NOTES For detailed MIDI specifications refer to the “MIDI Data Format” section in the “Voice Lists & MIDI Data for Version 2” document.
When using the VL1-m Ver.2 with other MIDI equipment, it is a good idea to refer to the MIDI specifications (implementation chart, MIDI data format) of the equipment used to ensure compatibility.
Load the Pre-programmed Voice Data
Although the factory pre-programmed voices are stored in the instruments internal memory when it is initially shipped, there is always a possibility that all or part of the memory has been erased or modified by the time the instrument gets to you. Its a good idea to re-load all the pre-programmed data from the supplied FACTORY SET voice disk, as follows.
NOTES Loading the pre-programmed voices overwrites any other data that is in the internal memory, so if you have any important voices in memory make sure they are safely saved to disk before loading the data, as described in the Feature Reference manual:
VL1. . . . . . . page 166
VL1-m . . . . page 166
VL7. . . . . . . page 166
1: Initial Setup
1. Insert the Voice Disk
Insert the Version 2 voice disk into the disk drive. The sliding disk shutter should go in first, and the label side of the disk should face upward.
2. Select the Utility Mode System Page
Press the U button to select the utility mode. Then, if it is not already se­lected when the utility mode display appears, press the ¡ button to select the Sys- tem” function page.
NOTES If the Memory Protect function has been turned on (the default setting is “off”), it must be turned off before loading the data.
Use the cursor buttons to move the cursor to “Miscellaneous”, then press
[
to call the “Miscellaneous” function page. Use the cursor buttons to
=
select the “Memory Protect” parameter, then press protect “off”.
to turn memory
7
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VL Version 2
3. Select the Disk Function Directory
Press the £ function button (Disk) to select the utility mode disk function directory.
4. Select “Load From Disk”
Use the cursor buttons to move the cursor to Load From Disk and then press [.
5. Select “All” and Select the “VL1_VER2.ALL” or “VL7_VER2.ALL” File
Make sure the cursor is positioned at All and press [.
When the list of files appears use the cursor > and < buttons to select the
VL1_VER2.ALL file if you have a VL1 Ver.2 or VL1-m Ver.2, or theVL7_VER2.ALL file if you have a VL7 Ver.2, then press [ again.
6. Load the File
Loading will begin when you press the - button in response to the “Are You Sure? prompt. A bar graph on the display will indicate the progress of the load opera- tion, and when all the data has been loaded “Completed! will appear.
8
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VL Version 2
7. Return to the Play Mode, Eject the Disk, & Select a Voice
When the Completed! display appears, press the P button to return to the play mode, then press the eject button below the disk drive slot to eject the disk. Store the disk in a safe place. You must now select a voice in order for the loaded data to be properly activated see the following section.
About the Version 2 Data Disk
The Version 2 floppy disk contains the following files:
NOTES These voice files cannot be used with the original VL models.
VL1_VER2.ALL
This file contains the voices initially loaded into the VL1 Version 2 when it is first shipped from the factory. The UTILITY/SYSTEM/BREATH MODE parameter is set to Touch EG, so until this is changed to BC/ WX the breath controller or a WX wind controller cannot be used.
Many of these voices can also be used on the VL7 Version 2.
1: Initial Setup
VL1V2_WX.ALL
The 32 voices included in this file have been programmed specifically for optimum playability on the VL1 Ver.2 or VL1-m Ver.2 using a Yamaha WX-series wind controller (WX7/WX11).
This selection also includes many voices which can be effectively played via a keyboard with breath control. Many voices are suitable for the rock and pop genres, so dont overlook them for keyboard control.
VL7_VER2.ALL
This file contains the voices initially loaded into the VL7 Version 2 when it is first shipped from the factory. The UTILITY/SYSTEM/BREATH MODE parameter is set to Touch EG, so until this is changed to BC/ WX the breath controller or a WX wind controller cannot be used.
VL7V2_WX.ALL
The 32 voices included in this file have been programmed specifically for optimum playability on the VL7 Ver.2 using a Yamaha WX-series wind controller (WX7/WX11).
This selection also includes many voices which can be effectively played via a keyboard with breath control. Many voices are suitable for the rock and pop genres, so dont overlook them for keyboard control.
ADDITION.ALL
This file includes some excellent voices that are not in the VL1_VER2.ALL or VL7_VER2.ALL files. Most are single-element voices, so the VL1 voices can be used effectively on the VL7.
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2: Test Driving Version 2
VL Version 2
Set the Breath Mode to “Touch EG”
Once the Version 2 voices are loaded youre almost ready to try them out
almost because theres one more step necessary to play the voices without a breath
controller:
NOTES The procedure below sets the breath mode to “Touch EG” so
“breath” control can be applied via keyboard touch response. This setting is
automatically selected when the VL1-VER2.ALL or VL7_VER2.ALL file is loaded,
so you may not need to bother with these steps if you’ve just loaded one of
these files. It is a good idea to check, anyway.
1. Select the Utility Mode System Page
Press the U button to select the utility mode. Then, if it is not already se­lected when the utility mode display appears, press the ¡ button to select the Sys- tem” function page.
2. Set the Breath Mode to “Touch EG”
Use the cursor keys to move the cursor to Breath Mode, and press [ to call the Breath Mode function page. Make sure the cursor is located at the Mode parameter and use the = and - buttons to select Touch EG”.
It might be a good idea to increase the value of the VelGain parameter a bit for easier response. The default values can be instantly recalled by pressing the • (Init) function button.
3. Return to the Play Mode
Press the P button to return to the PLAY mode.
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VL Version 2
Try Some Version 2 Voices
Voice selection is described in detail in the Getting Started manual. In case youre not already familiar with the procedures, heres a summary to get you started.
1. Select the Play Mode
Press the P button so that its indicator lights and the word PLAY
appears in the upper left corner of the LCD panel.
2. Select a Voice
On the VL1 Ver.2 or VL7 Ver.2 any voice can be selected by specifying its bank using the bank keys (a, b, c, etc.), and its number using the voice number keys (1 through ^).
To select voice “D7”, for example, first press the bank d key and then the voice number 7 key. The bank d key indicator will flash until the voice number 7 key is pressed and the D7 voice is actually engaged.
To select a different voice within the same bank it is only necessary to press the appropriate voice number key. To select a different bank, however, youll always have to press both a bank key and a voice number key (or the [ key). This prevents unwanted voices from being selected until youve actually specified both the bank and number of the voice you want to use.
The = and - buttons can also be used to select voices: press the = or - button briefly to decrement or increment the voice number by one, or hold either button for continuous decrementing or incrementing in the corresponding direction. The bank will switch automatically if you cross a bank voice-number boundary.
The data dial provides a convenient way to rapidly cover a large range of voices: rotate the data dial clockwise for higher voice numbers or counter-clockwise for lower voice numbers while watching the display. The banks are automatically switched when necessary as the voice numbers are changed.
2: Test Driving Version 2
3. Set the Modulation Wheels To Their Home Positions
Roll MODULATION WHEEL 1 all the way towards you, and set MODULA­TION WHEEL 2 to its center position.
A02 Jazz Sax
Although this voice is exactly the same as the Alto Sax voice provided with the
original VL models i.e. it has not been programmed to take advantage of the advanced simulation capabilities of Version 2 the improved playability of Version 2 makes it play like a totally new voice. Use keyboard velocity, aftertouch, the pitch bend wheel, and modulation wheel 1 to play a sax phrase, and youll see what we mean. An important contributing factor to this improved playability is the ability to assign Touch EG to pressure control.
D02 BaritonSax
This voice provides a good example of the extraordinary simulation precision
provided by Version 2. As with the previous voice, play a sax phrase using keyboard velocity, aftertouch, the pitch bend wheel, and modulation wheel 1. You should be able to replicate the sound of a top-level sax player with refined embouchure and technique. Later, you might want to convert-load the original A02 Tenor Sax voice (convert-loading
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VL Version 2
is described in the next section of this manual), and compare it with the D02 BaritonSax voice. The difference should be obvious.
A04 Jazz Trumpt
Use this voice to play a trumpet phrase. Like the previous voice, you should fairly
easily be able to produce the sound of a trumpet played by a highly accomplished artist. Version 2 allows a much more accurate simulation of the trumpet tubing, resulting in a highly responsive, realistic trumpet voice. This voice is ideal for jazzy phrases.
Also try the following: press the £ (Cnt3) button to call the corresponding con-
troller assignment display, and note that the dynamic filter (D.Filter) is off. While most PCM synthesizers and even the original VL employ a dynamic filter to simulate timbral variations across the voices dynamic range, the Version 2 simulation is so realistic that the dynamic filter is not needed. Note how the trumpet tone varies from soft to hard in response to keyboard velocity.
B11 C Flute
Lets use this voice to try a simple experiment which illustrates one of the new
features of the Version 2 physical modelling section:
1. Press the E button to select the edit mode. If the entry-level edit display
shown below does not appear when the E button is pressed, press the
] button a few times until it does.
2. Press the ™ (E1) button.
3. Press the ™ (Misc) button.
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VL Version 2
4. Move the cursor to Breath Noise and press the [ button.
5. Move the cursor to the Noise parameter (currently set to Dark
Woody”), and use the = and - buttons to select different noise types
while playing the voice (there are 23 different noise types to choose from).
6. Press the P button to return to the play mode when done.
2: Test Driving Version 2
The noise parameter you just edited changes the noise components at the flute
mouthpiece. The ability to choose from a range of noise types provides considerable voice-shaping flexibility.
B05 FingrBass
Heres a simple experiment which demonstrates the improved flexibility of the
Version 2 effects using the B05 FingrBass voice:
1. Press the E button to select the edit mode. If the entry-level edit display
shown below does not appear when the E button is pressed, press the
] button a few times until it does.
2. Press the ¡ (Com) button.
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VL Version 2
3. Press the ™ (Efct) button.
4. Move the cursor to Modulation Effect and press the [ button.
5. Move the cursor to the Modulation Effect Type parameter (cur-
rently set to Flanger). Play the voice to hear the sound of the bass voice
with a subtle touch of flanger, then press the - button a few times to select
the Dist+Flanger effect type. Play the voice again to hear the difference.
6. Press the P button to return to the play mode when done.
Unlike the original VL models, Version 2 allows modulation effects to be applied in
series for an impressive variety of new sounds.
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Page 19
VL Version 2
Controller Connection & Calibration
If you followed the procedures in the previous section you are already at least partly
familiar with the extraordinary expressive capabilities of the VL1 Ver.2, VL7 Ver.2, or VL1-m Ver.2 without using external controllers. The next step is to connect a foot controller and breath controller and experiment with the unprecedented expressive power at your disposal when Version 2 is used with external controllers. The BC2 Breath Controller is perhaps the most natural way to apply expressive control to the VL voices, but a foot controller can be used instead if youre more comfortable with foot control. Of course, the breath and foot controllers can also be used to simultaneously control differ­ent parameters.
Breath Controller
The Breath Controller provides realistic expres-
sion with wind-instrument voices (volume and timbre as well as tonguing attack variations) and unprecedented control with string voices (bowed and plucked). Plug the BC2 Breath Controller supplied with the VL1 Ver.2 or VL7 Ver.2 (or an optional BC1 breath controller) into the front-panel breath controller jack.
If you will be using the VL1-m Ver.2 with a
wind controller a breath controller is not necessary. If you will be using the VL1-m with a keyboard, however, you should purchase an optional BC2 or BC1 Breath Controller and plug it into the front-panel breath controller jack.
Before you actually begin using the breath controller, it should be calibrated as
described in the following section.
2: Test Driving Version 2
NOTES For more information on Breath Controller setup and operation, see the instructions packed with the supplied BC2 Breath Controller.
Breath Controller Calibration
Proper operation of the breath controller is vital to achieving the best possible sound
and response. Although the controller is factory-calibrated to match most requirements, we recommend that you carefully calibrate the breath controller for optimum performance with your own playing style.
1. Make Sure the Breath Controller Is Connected
Make sure the breath controller is properly connected: turn the power OFF, plug in the breath controller, then turn the power ON.
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VL Version 2
2. Select the Utility Mode System Page
Press the U button to select the utility mode. Then, if it is not already selected when the utility mode display appears, press the ¡ button to select the System function page.
NOTES On the VL1 Ver.2 and VL7 Ver.2 you can move the cursor to “Assign- able Ctrl” and press various controllers. Press page.
On the VL1-m press the from the controllers. Press
[
to see the current control assignments for the
]
when you’re ready to go back to the previous
(Moni) button to monitor the MIDI data received
]
to return.
3. Set the Breath Mode to “BC/WX”
Use the cursor keys to move the cursor to Breath Mode, and press [ to call the Breath Mode function page. If the Mode parameter is not set to BC/WX, make sure the cursor is located at the Mode parameter and use the = and - buttons to select BC/WX. Press ] to return to the previ­ous page.
4. Go To the Curve Page and Select “Brth”
Use the cursor keys to move the cursor to Curve, then press [ to call the Curve function page. On the VL1 Ver.2 and VL7 Ver.2 press the function button (Brth) to call the breath controller curve page when the curve display appears. On the VL1-m Ver.2 it is only necessary to select BC Curve”.
16
5. Adjust the Breath Controller Offset
The following adjustment must be performed while not blowing into the breath controller mouthpiece. Do not hold the breath controller in your mouth.
Page 21
VL Version 2
Rotate the breath controller OFFSET trimmer slowly clockwise, using the supplied screwdriver, until the vertical cursors above and below the curve graph move slightly to the right and the number below the graph is greater that “0”. Then slowly rotate the trimmer carefully counter-clockwise until the number below the graph just reaches “0” (the cursors will be lined up with the left end of the graph), then stop.
6. Adjust the Breath Controller Gain
Place the breath controller mouthpiece in your mouth and blow notice that the cursors move to right and the number below the graph increases according to how hard you blow. Adjust the breath controller GAIN trimmer so that you can comfortably vary your breath pressure between 0 and 127 on the graph. This com­pletes the gain adjustment.
7. Readjust the Offset If Necessary
If adjusting the gain causes the offset setting to shift, readjust the offset as described in step 5.
At this point you can use the Curve Type parameter to select the curve type that best suits your playing style.
2: Test Driving Version 2
8. Return to the Play Mode
Press the P button to return to the PLAY mode.
Foot Controllers
Although the VL1 Ver.2 and VL7 Ver.2 have
jacks for two foot controllers, it is not necessary to use both. To begin with plug the supplied FC7 Foot Controller into the rear-panel FOOT CONTROLLER 2 jack.
The VL1-m Ver.2 will responsd to MIDI foot
controller control change data received from the controlling device.
NOTES For more information on Foot Controller setup and operation, see the instructions packed with the supplied FC7 Foot Controller.
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Page 22
VL Version 2
Experiment With the Controllers
Once your breath controller has been connected and calibrated, youre ready to get a
feel for the type of expressive control it provides. Try selecting different voices and playing them using the keyboard, breath controller, pitch wheel, and modulation wheel 1.
To try out the foot controller as an alternative to the breath controller for breath
control, unplug the breath controller and try playing different voices using the foot controller (the foot controller must be plugged into the FOOT CONTROLLER 2 jack).
Up to this point weve described a few simple experiments that should help you to
become familiar with the VL Version 2 system. More detailed controller experiments are described in section 5 — “Experiments With the Controllers. We recommend that you try those experiments for a more in-depth appreciation of the instruments unmatched musical and expressive potential.
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Page 23
3: Load-converting the Original VL Voices
VL Version 2
Version 2 is compatible with all original VL voices, so if you are upgrad­ing from an original VL model you will still be able to use the voices you are, no doubt, by now familiar with.
To be used on a Version 2 system the original voices must be converted, but this is done automatically when they are loaded: the Now Converting and Loading! message will appear on the display. The converted voices can then be saved to a separate disk for later re-loading and use. Dont save the converted
3: Load-converting Original VL Voices
voices back to the original voice disk, since that would overwrite the original voices which can still be used on an original VL instrument.
The new and modified parameters described in section 4 of this manual are initially set automatically. Also, the following system parameter settings are added to the original voices files:
To VL1 Version 2
VL1 Voice to VL1 Ver.2
When an
changed. The following new system parameters are added:
UTIL/SYSTEM/TG SETTING/WX Lip. . . . . . . . . . . . . . . . Normal
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/BC . . . . . . 002 Breath Cont.
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/FC1 . . . . . 004 Foot Cont.
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
VL1-m Voice to VL1 Ver.2
When an
changed. The following new system parameters are added:
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/BC . . . . . . 002 Breath Cont.
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/FC1 . . . . . 004 Foot Cont.
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
Parameters not existing in Version 2 are ignored (e.g. UTIL/SYSTEM/PROGRAM CHANGE TABLE)
VL7 Voice to VL1 Ver.2
All VL7 voices are 1-element voices. When an
original system data is left unchanged. The following new system parameters are added:
********
********
.ALL file is loaded all original system data is left un-
.ALL file is loaded all original system data is left un-
********
.ALL” file is loaded all
UTIL/SYSTEM/TG SETTING/WX Lip. . . . . . . . . . . . . . . . Normal
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/BC . . . . . . 002 Breath Cont.
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/FC1 . . . . . 004 Foot Cont.
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
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VL Version 2
To VL1-m Version 2
VL1 Voice to VL1-m Ver.2
When an
changed. The following new system parameters are added:
UTIL/SYSTEM/TG SETTING/WX Lip. . . . . . . . . . . . . . . . Normal
UTIL/SYSTEM/PGM CHANGE TABLE . . . . . . . . . . . . . . initialized
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
VL1-m Voice to VL1-m Ver.2
When an
changed. The following new system parameters are added:
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
VL7 Voice to VL1-m Ver.2
All VL7 voices are 1-element voices. When an
original system data is left unchanged. The following new system parameters are added:
********
********
.ALL file is loaded all original system data is left un-
.ALL file is loaded all original system data is left un-
********
.ALL” file is loaded all
UTIL/SYSTEM/TG SETTING/WX Lip. . . . . . . . . . . . . . . . Normal
UTIL/SYSTEM/PGM CHANGE TABLE . . . . . . . . . . . . . . initialized
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
To VL7 Version 2
VL1 Voice to VL7 Ver.2
Element 2 data is ignored. Voices 65 through 128 are ignored. When an
********
ing new system parameters are added:
UTIL/SYSTEM/TG SETTING/WX Lip. . . . . . . . . . . . . . . . Normal
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/BC . . . . . . 002 Breath Cont.
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/FC1 . . . . . 004 Foot Cont.
UTIL/SYSTEM/BREATH MODE/Mode = BC/WX
VL1-m Voice to VL7 Ver.2
Element 2 data is ignored. Voices 65 through 128 are ignored. When an
********
ing new system parameters are added:
.ALL file is loaded all original system data is left unchanged. The follow-
.ALL file is loaded all original system data is left unchanged. The follow-
20
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/BC . . . . . . 002 Breath Cont.
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/FC1 . . . . . 004 Foot Cont.
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
Parameters not existing in Version 2 are ignored (e.g. UTIL/SYSTEM/PROGRAM CHANGE TABLE)
Page 25
VL7 Voice to VL7 Ver.2
When an
changed. The following new system parameters are added:
UTIL/SYSTEM/TG SETTING/WX Lip. . . . . . . . . . . . . . . . Normal
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/BC . . . . . . 002 Breath Cont.
UTIL/SYSTEM/ASSIGNABLE CONTROLLER/FC1 . . . . . 004 Foot Cont.
UTIL/SYSTEM/BREATH MODE/Mode . . . . . . . . . . . . . . . BC/WX
********
To Original VL
Version 2 Voice to Original VL
Version 2 voices cannot be used on the original VL instruments. An Illegal file!
error message will appear on the display and the files cannot be loaded or converted.
VL Version 2
.ALL file is loaded all original system data is left un-
3: Load-converting Original VL Voices
Hardware System Exclusive Data Transfer
System Exclusive data can be hardware-transferred between two original VL mod­els, or between two Version 2 VL models, but not between an original and Version 2 model.
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Page 26
4. New Features & Parameters
VL Version 2
This section describes the actual improvements and new features provided in Version 2. In many cases the changes involve modifications of procedures or parameters found in the original VL models. In such cases the appropriate page numbes in the corresponding Feature Reference manuals will be listed please refer to the original Feature Reference manuals for complete details. New fea­tures are described in full.
The block diagram below represents the overall Version 2 system. Shaded blocks are either totally new or feature significant improvements.
Controllers & Envelope
Instrument Section
Driver Pipe/String Mixer
= New or Improved
NOTES Please note that although most of the information provided in this manual applies equally to the VL1 Ver.2, VL1-m Ver.2, and VL7 Ver.2, any references to multiple elements — e.g. separate parameters for the E1 and E2 elements — do not apply to the VL7 Ver.2 since it employs a single element.
Modifiers
Harmonic Enhancer
Dynamic Filter
Frequency Equalizer
Impulse Expander
Resonator
Effects
Modulation
Feedback Delay
Reverb
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VL Version 2
Changes and additions to the functions listed below are described on the corre-
sponding pages.
PLAY MODE
Play Mode Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Continuous Sliders . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4
EDIT MODE
INITIAL EDIT PAGE
Voice Name & Element Name . . . . . . . . . . . . . . . . . . . . . 25
Key Mode Parameter . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
COMMON MISCELLANEOUS
EDIT/COM/MISC/SETTING . . . . . . . . . . . . . . . . . . . . 26
EDIT/COM/MISC/CONTROLLER . . . . . . . . . . . . . . . . 27
EDIT/COM/MISC/MICROTUNING . . . . . . . . . . . . . . . . 27
EDIT/COM/MISC/CONTINUOUS SLIDER . . . . . . . . . . 28
EDIT/COM/MISC/PART SETTING . . . . . . . . . . . . . . . 28
COMMON EFFECT
New Modulation Effect Types . . . . . . . . . . . . . . . . . . . . 30
Chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Symphonic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4
Celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Dist+Flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Dist+Wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
ELEMENT CONTROLLER
Controller Parameter Displays . . . . . . . . . . . . . . . . . . . 42
ELEMENT MISCELLANEOUS
EDIT/E1/MISC/BREATH NOISE . . . . . . . . . . . . . . . . . 4 3
EDIT/E1/MISC/THROAT FORMANT/KSC (PITCH) . . 4 4
EDIT/E1/MISC/MIXING . . . . . . . . . . . . . . . . . . . . . . . . 4 4
EDIT/E1/MISC/EXCITATION . . . . . . . . . . . . . . . . . . . 4 4
ELEMENT MODIFIER
EDIT/E1/MODIFIER/HARMONIC ENHANCER . . . . . . . 50
EDIT/E1/MODIFIER/EQUALIZER AUXILIARY . . . . . . . 50
EDIT/E1/MODIFIER/RESONATOR . . . . . . . . . . . . . . . 51
ELEMENT ENVELOPE
EDIT/E1/ENV/EMBOUCHURE&PITCH . . . . . . . . . . . . 52
EDIT/E1/ENV/VIBRATO. . . . . . . . . . . . . . . . . . . . . . . 52
EDIT/E1/ENV/GROWL . . . . . . . . . . . . . . . . . . . . . . . . 52
UTILITY MODE
UTILITY SYSTEM
UTIL/SYSTEM/KBD SETTING . . . . . . . . . . . . . . . . . . 53
UTIL/SYSTEM/TG SETTING . . . . . . . . . . . . . . . . . . . 53
UTIL/SYSTEM/ASSIGNABLE CONTROLLER . . . . . . . 54
UTIL/SYSTEM/CURVE. . . . . . . . . . . . . . . . . . . . . . . . 54
UTIL/SYSTEM/BREATH MODE . . . . . . . . . . . . . . . . . 54
UTIL/SYSTEM/MISCELLANEOUS . . . . . . . . . . . . . . . 56
UTIL/DISK/LOAD FROM DISK . . . . . . . . . . . . . . . . . . 56
CONTROL & SIGNAL FLOW . . . . . . . . . . . . . . . . . . . . . 57
4. New Features & Parameters
PLAY
EDIT
UTILITY
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Page 28
PLAY Mode
PLAY Mode Display
In Version 2 several status indicators have been added to the PLAY mode display.
The current setting of the UTILITY/SYSTEM/BREATH MODE “Mode” parameter is shown on the top line of the PLAY mode display: BC/WX”,
Velocity”, or Touch EG” (˘ page 53).
The current MIDI transmit and receive channels appear on lines 1 and 2 of the
PLAY mode display, respectively.
When the EDIT/Key Mode parameter is set to Part (˘ page 25), and the EDIT/COM/MISC/PART SETTING Split” parameter is off (˘ page 28), the element 1 and 2 MIDI receive channels appear on line 4 of the PLAY mode display.
When the EDIT/Key Mode parameter is set to Part (˘ page 25), and the EDIT/COM/MISC/PART SETTING Split” parameter is set to Static” or Dynamic (˘ page 28), the element 1 and 2 split point appears on line 4 of the PLAY mode display.
Feature Reference pages: VL1 ➯ 14; VL1-m ➯ 14; VL7 ➯ 14
Continuous Sliders
In the original VL models MIDI output corresponding to the – and ı con­tinuous slider settings was transmitted as system exclusive data. In Version 2 the continu­ous sliders produce MIDI output in the form of control change data: control change number 16 for –, and control change number 17 for ı.
Feature Reference pages: VL1 ➯ 19; VL1-m ➯ 19; VL7 ➯ 19
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Page 29
EDIT Mode
Initial Edit Page
EDIT MODE
Edit Mode Displays
COMMON
ELEMENT
In all Version 2 edit mode displays, parameters which are not available for editing do not appear. In the original models such parameters appeared on the display but could not be edited.
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
4. New Features & Parameters
Voice Name & Element Name
The voice and element name entry method has been improved for easier operation. The § (,) and ¶ (.) function buttons are used to move the cursor to the desired position in the name rather than the cursor buttons. In Version 2 the cursor , and . buttons perform the same function as the = and - buttons: i.e. selecting the character for the current character position. The cursor > and < buttons can also be used for this purpose.
Feature Reference pages: VL1 ➯ 31; VL1-m ➯ 31; VL7 ➯ 31
Key Mode
¯ Mono, Poly, Unison, Part
In addition to the original “Mono, Poly, and “Unison settings, the “Key Mode parameter now has a Part setting. When Part is selected a range of split
keyboard parameters are available via the EDIT/COM/MISC/PART SETTING page (˘ page 28).
When the Key Mode parameter is set to Poly and the Voice Mode parameter is set to Single or Dual, the EDIT/COM/MISC/SETTING page Assign Mode parameter can now be set to Last Note (˘ page 26).
Feature Reference pages: VL1 ➯ 31; VL1-m ➯ 31
PLAY
EDIT
25
Page 30
VL Version 2
Common Miscellaneous
EDIT MODE
COMMON
ELEMENT
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
EDIT/COM/MISC/SETTING
Assign Mode
¯ Bottom Note, Top Note, Last Note
When the Key Mode parameter is set to Poly and the Voice Mode parameter is set to Single or Dual, the EDIT/MISC/SETTING page Assign Mode” parameter can now be set to Last Note” producing last-note key priority for these modes. The Assign Mode parameter will not appear when the Unison key mode is selected.
In order to use the Poly Expand parameter described below, the Key
Mode parameter must be set to Poly and the Assign Mode parameter to Last Note”.
Feature Reference pages: VL1 ➯ 35; VL1-m ➯ 35
Poly Expand
¯ off, 2…32 > 1 … 32
This new parameter allows 2 or more VL units to be MIDI-chained for increased polyphony. The number to the left of the > symbol should be set to the total polyphony to be provided by the system (off, 2 … 32). The number to the right of the > symbol sets the number of the note to be sounded by the controlling VL (1 … 32). If this parameter is set to 3, for example, the 3rd note played in a chord will be sounded by the controlling VL.
In the VL1 Ver.2 and VL1-m Ver.2 the Poly Expand parameter is only available when the Key Mode parameter is set to Poly and the Assign Mode parameter is set to Last Note. When the Poly key mode is not selected Key mode is not POLY” will appear in place of the Poly Expand” parameter setting, and when the Last Note assign mode is not selected Asgn mode is not LAST” will appear.
The Poly Expand parameter is always available on the VL7 Ver.2.
26
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VL Version 2
EDIT/COM/MISC/CONTROLLER
Touch EG Gain
¯ 0 … 127
Increasing the value of this new parameter raises the lower limit of touch EG variation, producing relatively higher output and range.
Feature Reference pages: VL1 ➯ 36; VL1-m ➯ 36; VL7 ➯ 34
EDIT/COM/MISC/MICROTUNING
30 new microtuning types have been added: numbers P-55 through P-84. In all these microtunings extra notes are set to the next lowest note.
55 Zalzal Modern Arabic scale (white notes; in C). 56 Farabi X Tuning from Al Farabi (c. 700 A.D.; white notes; in C). 57 Ishfahan Medieval Arabic 8-tone scale (white keys & Bb; in C). 58 Al-Kindi A 10th-century Arabic scale. This version uses C as the tonic. Since
59 Zirafkend Medieval Arabic 8-tone scale (white notes; in C). 60 Hhidjazi Medieval Arabic scale using only white notes (in C). 61 Rahawi Medieval Arabic scale using only white notes (in C). 62 Hhosaini Medieval Arabic scale using only white notes (in C). 63 African West African xylophone tuning (white notes; in C). 64 Bagpipes Scottish highland bagpipe tuning (in Bb). 65 Yugo Bag Observed Yugoslavian bagpipe tuning (all notes). 66 Bulgar Bag Observed Bulgarian bagpipe tuning (all notes). 67 Byzantine Byzantine palace mode. Mixed tetrachords (white notes; in C). 68 Tibet 12-note Tibetan scale. 69 Ch Flute Chinese flute observed in 1885. ‘E’ and ‘B’ are additions to the basic
70 Ch Sheng Observed Chinese sheng or mouth organ tuning (white notes; in C). 71 Dowland John Dowlands lute tuning (17th century). A well-tempered 12-tone
72 Golden Based on the golden section, the ratios are successive terms in the
73 PelogSlend Two observed Javanese gamelan scales: Pelog on white notes and
74 Singapore Observed Singapore marimba tuning (white notes, in C). 75 Didymus Di A just diatonic scale from Didymus (white notes; in C). 76 Aristoxene Aristoxenes Chromatic Malakon, or soft tuning (white notes; in C). 77 Eratosthen Eratosthenes Enharmonic Ancient Greek. Equal tetrachords (white
78 Phrygian Old Phrygian Ancient Greek. Equal tetrachords (white notes; in C). 79 Indian 1 An observed Indian mode (white notes; in C). 80 Indian 2 An observed Indian mode (white notes; in C). 81 Hirajoshi1 Observed pentatonic koto scale (black notes; in Db). 82 Hirajoshi2 A second observed pentatonic koto scale (black notes; in Db). 83 Korea The Delightful pentatonic scale from Korea (black notes; in Db). 84 Thai Observed scale from Thailand (white notes; in C).
there are 16 notes the tonic moves to different MIDI keys (G#0, C2, E3, G#4, C6, E7).
pentatonic scale (white notes; in C).
scale.
Fibonacci series. (black notes; in Db).
Slendro on black. Both are in C.
notes; in C).
4. New Features & Parameters
EDIT
Feature Reference pages: VL1 ➯ 42; VL1-m ➯ 42; VL7 ➯ 39
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VL Version 2
EDIT/COM/MISC/CONTINUOUS SLIDER
Slider Assign Parameters
A range of new parameters can be assigned to the continuous sliders.
Feature Reference pages: VL1 ➯ 43; VL1-m ➯ 43; VL7 ➯ 40
EDIT/COM/MISC/PART SETTING
The parameters in this page become active when the Key Mode parameter is set to Part. Keymode is not Part appears in this page when the key mode is not set to Part”.
28
Split
¯ off, Static, Dynamic
When Split is off, separate MIDI receive channels can be set for elements 1 and 2 allowing them to be controlled on different channels from an external MIDI controller. In this case note data received on the receive channel set in the UTILITY/SYSTEM page is ignored. Program change, continuous slider data (i.e. control change numbers 16 and 17; quick edit in the VL1-m), effect control data, polyphony control data, and main volume data are received on the main receive channel set in the UTILITY/SYSTEM page.When active, the element 1 and element 2 MIDI receive channels appear on line 5 of the PLAY mode display.
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VL Version 2
When this parameter is set to Static the keyboard is split at the key specified by the Split Point parameter (C-2 G8). the Split Point parameter only appears when the static split mode is selected. Element 1 plays on all keys to the left of (and including) the split point key, while element 2 plays on all keys to the right of the split point key.
When the Split parameter is set to Dynamic the split point is automatically set to a note somewhere between two notes played on the keyboard. The split point thus moves to accomodate any combination of notes. When the Dynamic split mode is selected the Interval parameter will appear. This parameter determines the number of notes, counting from the last note played toward the first note played, at which the split point will be set. The main differences between operation in this mode and the Unison mode are that you know which element will sound when the first note (or a single note) is played, only one element sounds when a single note is played, and the split point moves automaticaly to accompdate the notes played.
Element 1 MIDI Rcv CH
Element 2 MIDI Rcv CH
¯ 1 … 16
These parameters appear when the Split mode is set to off, allowing the MIDI receive channels for elements 1 and 2 to be set independently.
4. New Features & Parameters
Split Point
¯ C-2 … G8
Sets the keyboard split point when the Split mode is set to Static orDynamic”.
PB, AT&MOD Mode
¯ All, Lower, Upper
When the Split mode is set to Static or Dynamic this parameter determines whether the pitch bend wheel, modulation wheels, and aftertouch will affect the entire keyboard (All), only notes to the left of and including the split point (Lower), or only notes to the right of the split point (Upper).
Interval
¯ 0 … 24
When the “Dynamic” split mode is selected this parameter determines the number of notes, counting from the last note played toward the first note played, at which the split point will be set.
EDIT
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VL Version 2
Common Effect
provided in the original VL models, Version 2 provides Chorus, Phaser, Symphonic, Celeste, Distortion + Flanger, and Distortion + Wah modulation effects.
Chorus
EDIT MODE
COMMON
ELEMENT
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
New Modulation Effect Types
In addition to the Flanger, Pitch Change, and Distortion modulation effect types
Feature Reference pages: VL1 ➯ 46; VL1-m ➯ 46; VL7 ➯ 44
30
Use the ¡ (>) and ™ (<) buttons to switch between the two pages of effect parameters.
Element on/off — E1: & E2:
¯ off, on.
In this parameter the cursor can be positioned at E1: or E2: to individually turn the chorus effect on or off for elements 1 and 2, respectively. When on the output of the corresponding element is fed to the input of the modulation stage, and when off the modulation stage is bypassed. The E2: parameter will not appear when editing a single-element voice.
Mode
¯ Monaural, Stereo.
When set to “Stereo” the chorus effect is applied independently to the left and right­channel signals. When Monaural, chorus is applied to a mix of the left and right­channel signals.
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VL Version 2
Monaural Mode Block Diagram
L In
R In
Stereo Mode Block Diagram
L In
R In
Freq.
¯ 0.057 … 40.0 Hz.
Chorus
Chorus
Chorus
Chorus
Wet/
dry
Wet/
dry
Wet/
dry
Wet/
dry
L Out
R Out
L Out
R Out
Sets the speed of modulation and therefore the rate of chorus effect variation.
Depth
¯ 0 … 100%.
4. New Features & Parameters
Sets the depth of modulation. Higher values produce deeper modulation and there­fore a more pronounced chorus effect.
Delay
¯ 0.33 … 32.87 ms.
Sets the chorus delay time (the chorus effect is basically produced by modulating the delay time of one signal in relation to another). The higher the value the more pro­nounced the chorus effect.
FB Gain
¯ -100 … 100 %.
Determines the amount of effect-sound feedback returned to the input of the chorus stage. Higher negative or positve values produce a more pronounced effect.
High
¯ 0.1 … 1.0.
Determines the amount of high-frequency effect-sound feedback returned to the input of the chorus stage. Lower values produce more cut in the high-frequency range.
Wet/Dry Balance
¯ 0 … 100 %.
EDIT
Sets the balance between the direct (“dry”) and effect (wet) sound. Higher values produce a greater proportion of effect sound in relation to direct sound.
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Phaser
¯ off, on.
turn the phaser effect on or off for elements 1 and 2, respectively. When on the output of the corresponding element is fed to the input of the modulation stage, and when off the modulation stage is bypassed. The E2: parameter will not appear when editing a single-element voice.
VL Version 2
Use the ¡ (>) and ™ (<) buttons to switch between the two pages of effect parameters.
Element on/off — E1: & E2:
In this parameter the cursor can be positioned at E1: or E2: to individually
Mode
¯ Monaural, Stereo.
When set to “Stereo” the phaser effect is applied independently to the left and right­channel signals. When Monaural, the phaser effect is applied to a mix of the left and right-channel signals.
Monaural Mode Block Diagram
L In
Phaser
R In
Stereo Mode Block Diagram
L In
Phaser
Phaser
R In
Wet/
dry
Wet/
dry
Wet/
dry
Wet/
dry
L Out
R Out
L Out
R Out
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VL Version 2
Stage
¯ 4 , 6 in Stereo Mode; 4, 6, 8, 10, 12 in Monaural Mode.
Sets the number of phase-shift “stages” used by the phaser effect. More stages produce a more pronounced effect.
Freq.
¯ 0.057 … 40.0 Hz.
Sets the speed of modulation and therefore the rate of phaser effect variation.
Depth
¯ 0 … 100%.
Sets the depth of modulation. Higher values produce deeper modulation and there­fore a more pronounced phaser effect.
Offset
¯ 0 … 100%.
4. New Features & Parameters
Sets the frequency range to which the phase effect is applied. The higher the value the higher the frequency range affected by the phaser effect.
Phase (Stereo Mode)
¯ -180.0 … 180.0 deg.
Diffusion (Monaural Mode)
¯ off, on.
When the Stereo mode is selected, this parameter becomes Phase and sets the phase different between the left and right channel phaser signals. The larger the value, the greater the spread in the sound. A setting of 0 produces a centered effect.
When the Monaural mode is selected this parameter becomes Diffusion and determines whether the effect has a stereo spread (on) or is a centered monaural signal (off).
FB Gain
¯ -100 … 100 %.
Determines the amount of effect-sound feedback returned to the input of the phaser stage. Higher negative or positve values produce a more pronounced effect.
Wet/Dry Balance
¯ 0 … 100 %.
EDIT
Sets the balance between the direct (“dry”) and effect (wet) sound. Higher values produce a greater proportion of effect sound in relation to direct sound.
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Symphonic
Use the ¡ (>”) and ™ (<”) buttons to switch between the two pages
Element on/off — E1: & E2:
¯ off, on.
In this parameter the cursor can be positioned at E1: or E2: to individually turn the symphonic effect on or off for elements 1 and 2, respectively. When on the output of the corresponding element is fed to the input of the modulation stage, and when off the modulation stage is bypassed. The E2: parameter will not appear when editing a single-element voice.
VL Version 2
of effect parameters.
Mode
¯ Monaural, Stereo.
When set to Stereo the symphonic effect is applied independently to the left and right-channel signals. When Monaural, the symphonic effect is applied to a mix of the left and right-channel signals.
Monaural Mode Block Diagram
L In
Symphonic
Symphonic
R In
Stereo Mode Block Diagram
L In
Symphonic
Symphonic
R In
Wet/
dry
Wet/
dry
Wet/
dry
Wet/
dry
L Out
R Out
L Out
R Out
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VL Version 2
Freq.
¯ 0.057 … 40.0 Hz.
Sets the speed of modulation and therefore the rate of symphonic effect variation.
Depth
¯ 0 … 100%.
Sets the depth of modulation. Higher values produce deeper modulation and there­fore a more pronounced symphonic effect.
Diffusion
¯ 0 … 10.
Diffusion determines the amount of stereo “spread”. The higher the value the greater the spread. When set to 0 the symphonic effect is a centered monaural signal.
Lo-Fi
¯ off, 1 … 12.
4. New Features & Parameters
This parameter can be used to give the symphonic effect a more analog feel. Higher values produce a smoother effect in the high-frequency range.
Wet/Dry Balance
¯ 0 … 100 %.
Sets the balance between the direct (“dry”) and effect (wet) sound. Higher values produce a greater proportion of effect sound in relation to direct sound.
EDIT
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Celeste
¯ off, on.
turn the celeste effect on or off for elements 1 and 2, respectively. When on the output of the corresponding element is fed to the input of the modulation stage, and when off the modulation stage is bypassed. The E2: parameter will not appear when editing a single-element voice.
VL Version 2
Use the ¡ (>) and ™ (<) buttons to switch between the two pages of effect parameters.
Element on/off — E1: & E2:
In this parameter the cursor can be positioned at E1: or E2: to individually
Mode
¯ Monaural, Stereo.
When set to Stereo the celeste effect is applied independently to the left and right-channel signals. When Monaural, the celeste effect is applied to a mix of the left and right-channel signals.
Monaural Mode Block Diagram
L In
Celeste
Celeste
R In
Stereo Mode Block Diagram
L In
Celeste
Celeste
R In
Wet/
dry
Wet/
dry
Wet/
dry
Wet/
dry
L Out
R Out
L Out
R Out
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VL Version 2
Freq.
¯ 0.057 … 40.0 Hz.
Sets the speed of modulation and therefore the rate of celeste effect variation.
Depth
¯ 0 … 100%.
Sets the depth of modulation. Higher values produce deeper modulation and there­fore a more pronounced celeste effect.
Delay
¯ 0.33 … 32.87 ms.
Sets the celeste delay time (the celeste effect is basically produced by modulating the delay time of one signal in relation to another). The higher the value the more pro­nounced the celeste effect.
FB Gain
¯ -100 … 100 %.
4. New Features & Parameters
Determines the amount of effect-sound feedback returned to the input of the celeste stage. Higher negative or positve values produce a more pronounced effect.
Lo-Fi
¯ off, 1 … 12.
This parameter can be used to give the celeste effect a more analog feel. Higher values produce a smoother effect in the high-frequency range.
Wet/Dry Balance
¯ 0 … 100 %.
Sets the balance between the direct (“dry”) and effect (wet) sound. Higher values produce a greater proportion of effect sound in relation to direct sound.
EDIT
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Dist+Flanger
Use the ¡ (>) and ™ (<) buttons to switch between the two pages of effect parameters.
Dist+Flanger Effect Block Diagram
VL Version 2
L In
Distortion
R In
Element on/off — E1: & E2:
¯ off, on.
Flanger
Flanger
Wet/
dry
Wet/
dry
L Out
R Out
In this parameter the cursor can be positioned at E1: or E2: to individually turn the Dist+Flanger effect on or off for elements 1 and 2, respectively. When on the output of the corresponding element is fed to the input of the modulation stage, and when off the modulation stage is bypassed. The E2: parameter will not appear when editing a single-element voice.
Overdrive
¯ 0 … 100 %.
Sets the intensity of the overdrive or distortion effect. Higer values produce more distortion.
Speaker
¯ Flat, Stack, Combo, Twin, Radio, Megaphone.
38
Simulates a variety of speaker types and configurations via which the distortion sound might be reproduced.
Flat
Stack Combo Twin Radio Megaphone
No speaker the sound of a direct feed to a recording or sound reinforcement console.
The powerful, expansive sound of stacked speaker cabinets. A single 12" speaker unit in an open-backed enclosure. Two 12" speaker units in a relatively small open-backed enclosure. The small, compressed, but pleasant tone of a radio receiver. Constricted tone with emphasis on the middle frequencies.
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VL Version 2
Output Level
¯ 0 … 100 %.
Sets the output level of the distortion sound. Higher values send higher-level signal to the flanger stage.
Freq.
¯ 0.057 … 40.0 Hz.
Sets the speed of modulation and therefore the rate of flanger effect variation.
Depth
¯ 0 … 100 %.
Sets the depth of modulation. Higher values produce deeper modulation and there­fore a more pronounced flanger effect.
Delay
¯ 0.33 … 32.87 ms.
4. New Features & Parameters
Sets the flanger delay time (the flanger effect is basically produced by modulating the delay time of one signal in relation to another). Shorter delay times produce the greatest effect in the high-frequency range, while longer delay times extend the effect to the middle and lower frequencies. Delays longer than about 5 milliseconds produce a more chorus-like effect
Phase
¯ -180.0 … 180.0 deg.
Sets the phase different between the left and right channel flanger signals. The larger the value, the greater the “spread” in the sound. A setting of 0 produces a centered effect.
FB Gain
¯ -100 … 100 %.
Determines the amount of effect-sound feedback returned to the input of the flanger stage. Higher negative or positve values produce a more pronounced effect.
High
¯ 0.1 … 1.0.
Determines the amount of high-frequency effect-sound feedback returned to the input of the flanger stage. Lower values produce more cut in the high-frequency range.
EDIT
Flanger Balance
¯ 0 … 100 %.
Sets the balance between the distortion and flanger effect sound. Higher values produce a greater proportion of flanger sound in relation to distortion sound.
39
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Dist+Wah
Use the ¡ (>”) and ™ (<”) buttons to switch between the two pages
VL Version 2
of effect parameters.
Dist+Flanger Effect Block Diagram
L In
Wah
R In
Element on/off — E1: & E2:
¯ off, on.
WahDistortion
Pre/Post
L Out
R Out
In this parameter the cursor can be positioned at E1: or E2: to individually turn the Dist+Wah effect on or off for elements 1 and 2, respectively. When on the output of the corresponding element is fed to the input of the modulation stage, and when off the modulation stage is bypassed. The E2: parameter will not appear when editing a single-element voice.
Overdrive
¯ 0 … 100 %.
Sets the intensity of the overdrive or distortion effect. Higher values produce more distortion.
Speaker
¯ Flat, Stack, Combo, Twin, Radio, Megaphone.
40
Simulates a variety of speaker types and configurations via which the distortion sound might be reproduced.
Flat
Stack Combo Twin Radio Megaphone
No speaker the sound of a direct feed to a recording or sound reinforcement console.
The powerful, expansive sound of stacked speaker cabinets. A single 12" speaker unit in an open-backed enclosure. Two 12" speaker units in a relatively small open-backed enclosure. The small, compressed, but pleasant tone of a radio receiver. Constricted tone with emphasis on the middle frequencies.
Page 45
VL Version 2
Output Level
¯ 0 … 100 %.
Sets the output level of the distortion sound. Higher values produce higher level.
Mode
¯ LPF, BPF, HPF.
Determines the type of filter used by the wah effect: LPF = Low Pass Filter; BPF = Band Pass Filter; HPF = High Pass Filter.
Wah Pre/Post
¯ Pre, Post.
Determines whether the wah effect is placed before the distortion effect (Pre) or after the distortion effect (Post).
Cutoff Freq
¯ 26.9 Hz … 11.9 kHz.
4. New Features & Parameters
Sets the central cutoff frequency for the wah effect.
Resonance
¯ 1.0 … 15.6.
Sets the amount of emphasis at the wah effect cutoff frequency, and therefore the depth of the wah effect. Higher values produce greater emphasis at the cutoff frequency.
Sens
¯ 0 … 100 %.
Determines the amount of cutoff frequency variation or sweep. Higher values produce a broader frequency variation. A setting of “0” results in no cutoff frequency variation.
EDIT
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VL Version 2
Element Controller
EDIT MODE
Controller Parameter Displays
COMMON
ELEMENT
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
When a controller is off, unnecessary parameters no longer appear on the display.
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VL Version 2
Element Miscellaneous
EDIT MODE
COMMON
ELEMENT
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
EDIT/E1/MISC/BREATH NOISE
Noise
In Version 2 it is possible to select from 23 different breath noise types:
Normal A coarse noise type (Normal Harsh). Harsh 1 Coarse noise with emphasis in the low-frequency region. Harsh 2 A variation of the Harsh 1 type. Lo Lips 1 Lip-reed type noise with emphasis in the low-frequency region. Lo Lips 2 A variation of Lo Lips 1. Mid Lips 1 Lip-reed type noise with emphasis in the mid-frequency region. Mid Lips 2 A variation of Mid Lips 1. Hi Lips 1 Lip-reed type noise with emphasis in the high-frequency region. Hi Lips 2 A variation of Hi Lips 1. Jet Jet-reed type noise. Lo Jet Jet-reed type noise with emphasis in the low-frequency region. Mid Jet Jet-reed type noise with emphasis in the mid-frequency region. Hi Jet Jet-reed type noise with emphasis in the high-frequency region. Steam 1 Steam noise type 1. Steam 2 Steam noise type 2. Steam 3 Steam noise type 3. Steam 4 Steam noise type 4. Plastic 1 Man-made artificial noise type 1. Plastic 2 Man-made artificial noise type 2. Dark Woody Noise with a woody resonance. Metal 1 Metallic noise type 1. Metal 2 Metallic noise type 2. Rain Sound-effect type rain-like noise.
4. New Features & Parameters
EDIT
Feature Reference pages: VL1 ➯ 86; VL1-m ➯ 86; VL7 ➯ 84
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VL Version 2
EDIT/E1/MISC/THROAT FORMANT/KSC (Pitch)
The number of breakpoints has been increased from four to eight, allowing much greater key-scaling precision.
Feature Reference pages: VL1 ➯ 93; VL1-m ➯ 93; VL7 ➯ 91
EDIT/E1/MISC/MIXING
Tap Setting
¯ Driving Point, Fixed, KeyTrack, Fixed(Straight), KeyTrack(Straight)
In the original VL models the “Tap Setting” parameter had only two settings: “Variable” and “Driving Point”. In Version 2 five settings are available: “Driving Point”, “Fixed”, “KeyTrack”, “Fixed(Straight)”, and “KeyTrack(Straight)”.
The Driving Point setting has the same effect as in the original version, while the KeyTrack setting is equivalent to the original Variable setting. When the Fixed setting is selected the driving point is fixed at the position specified by the Tap Location parameter directly in microseconds through milliseconds: from
20.8 µsec to 946 µsec, and then from 1.01 msec to 42.7 msec. The Fixed(Straight) and KeyTrack(Straight) parameters are essentially the same as the Fixed and KeyTrack parameters, except that they cover a broader range of settings for greater sonic variation.
The number of Tap Location key-scaling breakpoints has been increased from 6 to 8 for exacting control.
44
Feature Reference pages: VL1 ➯ 98; VL1-m ➯ 98; VL7 ➯ 96
EDIT/E1/MISC/EXCITATION
The parameters in this page can be used to apply a pulse-wave excitation signal to the string or reed to create a plucked effect.
An inverse K next to a value means that key scaling can be applied to that parameter. Position the cursor at the appropriate parameter and then press the (KSC) button or [ button to go directly to the key scaling page for that parameter. You can return to the excitation parameter page by pressing the ] button.
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VL Version 2
50% 50%
Pulse Width
Pulse Width
70%
30%
Lvl to P/S
¯ -127 … 127
Sets the level of excitation signal applied to the pipe or string. Negative values
produce a reverse-phase excitation signal.
Lvl to Drv
¯ -127 … 127
Sets the level of excitation signal applied to the driver. Negative values produce a
reverse-phase excitation signal.
LPF Cutoff
¯ 31.1 Hz … 24.0 kHz
Sets the cutoff frequency of the low-pass filter applied to the excitation signal.
Pulse Width
¯ 0.0 … 99.2 %
Sets the pulse width of the excitation signal. Higher values produce a broader pulse
width.
4. New Features & Parameters
Pulse Width at 50%
Pulse Width at 70%
VlSns to Lvl
¯ 0 … 16
Sets the sensitivity of excitation signal level to keyboard velocity. Higher values
produce a greater variation in excitation signal level in response to keyboard velocity.
VlSns to LPF
¯ 0 … 16
Sets the sensitivity of the excitation signal low pass filter cutoff frequency to keyboard velocity. Higher values produce a greater variation in filter cutoff frequency in response to keyboard velocity.
VlSns to PW
¯ -16 … 16
EDIT
Sets the sensitivity of excitation signal pulse width to keyboard velocity. Higher values produce a greater variation in excitation signal pulse width in response to key­board velocity. Negative values result in reduced pulse width.
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VL Version 2
Excitation Level to Pipe/String Key Scaling
Excitation level to pipe/string key scaling produces natural excitation level to pipe/ string variations across the range of the keyboard by allowing different level offset values to be applied to each of three breakpoints set at appropriate keys.
The § and buttons (Bpag and Fpag) can be used to go directly backward or forward to the next excitation key scaling page without having to return to the main parameter page.
LvlP/S
¯ -127 … 127.
The LvlP/S parameter is linked to the main throat formant Lvl to P/S parameter, and has the same effect. This value also determines the main level to pipe/ string level on which all key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 … 3 Key
¯ C-2 … G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2 and G8. You can position the cursor at the appropriate breakpoint key parameter and use any of the normal data entry procedures, or use the keyboard. To use the keyboard for breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press the button (Kbd), and then press the key at which you want to set the breakpoint while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 … 3 Offset
¯ -127 … 127.
Set the amount offset for each of the breakpoints defined by the breakpoint key parameters, above. Negative values reduce the level, and positive values increase the level at the corresponding breakpoint. No matter what offset value is chosen, the actual level will never exceed its minimum or maximum absolute value. When different offset values are applied to adjacent breakpoints, the level varies smoothly between the break­points.
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VL Version 2
Excitation Level to Driver Key Scaling
Excitation level to driver key scaling produces natural excitation level to driver variations across the range of the keyboard by allowing different level offset values to be applied to each of three breakpoints set at appropriate keys.
The § and buttons (Bpag and Fpag) can be used to go directly backward or forward to the next excitation key scaling page without having to return to the main parameter page.
LvlDrv
¯ -127 … 127.
4. New Features & Parameters
The LvlDrv parameter is linked to the main excitation Lvl to Drv” param- eter, and has the same effect. This value also determines the main level to driver value on which all key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 … 3 Key
¯ C-2 … G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2 and G8. You can position the cursor at the appropriate breakpoint key parameter and use any of the normal data entry procedures, or use the keyboard. To use the keyboard for breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press the button (Kbd”), and then press the key at which you want to set the breakpoint while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 … 3 Offset
¯ -127 … 127.
Set the amount offset for each of the breakpoints defined by the breakpoint key parameters, above. Negative values reduce the level, and positive values increase the level at the corresponding breakpoint. No matter what offset value is chosen, the actual level will never exceed its minimum or maximum absolute value. When different offset values are applied to adjacent breakpoints, the level varies smoothly between the break­points.
EDIT
47
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VL Version 2
Excitation LPF Cutoff Key Scaling
Excitation LPF cutoff key scaling produces natural LPF frequency variations across the range of the keyboard by allowing different cutoff frequency offset values to be applied to each of three breakpoints set at appropriate keys.
The § and buttons (Bpag and Fpag) can be used to go directly backward or forward to the next excitation key scaling page without having to return to the main parameter page.
LPF
¯ 31.1 Hz … 24.0 kHz.
The LPF parameter is linked to the main excitation LPF Cutoff parameter, and sets the cutoff frequency of the excitation low-pass filter. This value also determines the main cutoff frequency on which all key-scaled variations are based (indicated by a dotted line on the graph).
Breakpoint 1 … 3 Key
¯ C-2 … G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2 and G8. You can position the cursor at the appropriate breakpoint key parameter and use any of the normal data entry procedures, or use the keyboard. To use the keyboard for breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press the button (Kbd), and then press the key at which you want to set the breakpoint while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 … 3 Offset
¯ -64 … 63.
Set the amount of cutoff frequency offset for each of the breakpoints defined by the breakpoint key parameters, above. Negative values lower the cutoff frequency, and positive values raise the cutoff frequency at the corresponding breakpoint. No matter what offset value is chosen, the actual cutoff frequency will never exceed its minimum or maximum absolute value. When different offset values are applied to adjacent break­points, the cutoff frequency varies smoothly between the breakpoints.
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VL Version 2
Excitation Pulse Width Key Scaling
Excitation pulse width key scaling produces natural pulse width variations across the range of the keyboard by allowing different pulse width offset values to be applied to each of three breakpoints set at appropriate keys.
The § button (Bpag) can be used to go directly back to the next excita­tion key scaling page without having to return to the main parameter page.
PW
¯ 0.0 … 99.2 %.
The PW parameter is linked to the main excitation pulse width parameter, and has the same effect. This value also determines the main pulse width on which all key-scaled variations are based (indicated by a dotted line on the graph).
4. New Features & Parameters
Breakpoint 1 … 3 Key
¯ C-2 … G8.
Allows three separate key scaling breakpoints to be set at any notes between C-2 and G8. You can position the cursor at the appropriate breakpoint key parameter and use any of the normal data entry procedures, or use the keyboard. To use the keyboard for breakpoint entry, position the cursor at the appropriate breakpoint key parameter, press the button (Kbd”), and then press the key at which you want to set the breakpoint while Kbd appears in inverse characters.
No breakpoint can be set to a key lower than the breakpoint to its left.
Breakpoint 1 … 3 Offset
¯ -64 … 63.
Set the amount of pulse frequency offset for each of the breakpoints defined by the breakpoint key parameters, above. Negative values reduce the pulse width, and positive values increase the pulse width at the corresponding breakpoint. No matter what offset value is chosen, the actual pulse width will never exceed its minimum or maximum absolute value. When different offset values are applied to adjacent breakpoints, the pulse width varies smoothly between the breakpoints.
EDIT
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Page 54
VL Version 2
Element Modifier
EDIT MODE
COMMON
ELEMENT
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
EDIT/E1/MODIFIER/HARMOMNIC ENHANCER
In Version 2 the number of key scaling breakpoints for the following parameters has been increased as listed.
Carrier HPF Increased from 2 to 4 breakpoints Carrier Over Drive Increased from 2 to 4 breakpoints Carrier Level Increased from 4 to 6 breakpoints Balance Increased from 2 to 4 breakpoints
Feature Reference pages: VL1 ➯ 110~114; VL1-m ➯ 110~114; VL7 ➯ 108~112
EDIT/E1/MODIFIER/EQUALIZER AUXILIARY
Post EQ Boost
¯ -12.0 … 12.0 dB
In version 2 the Equalizer Auxiliary features a Post EQ Boost parameter which allows the post harmonic-enhancer signal to be boosted by -12 to 12 dB.
Also, the number of key scaling breakpoints for the following parameters has been increased as listed.
HPF Cutoff Freq Increased from 3 to 4 breakpoints LPF Cutoff Freq Increased from 3 to 4 breakpoints
Feature Reference pages: VL1 ➯ 120~121; VL1-m ➯ 120~121; VL7 ➯ 118~119
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Page 55
VL Version 2
EDIT/E1/MODIFIER/RESONATOR
The resonator display layout has been improved with the addition of ¡ (>) and ™ (<) function buttons that can be used to switch between two pages of parameters.
Delay Time
¯ 0.042 … 42.67 msec
In Version 2 the Resonator Delay Time range has been increase while the size of the delay time increments has been decreased for greater precision. The new delay time range is from 0.042 msec to 42.67 msec.
Feature Reference pages: VL1 ➯ 126; VL1-m ➯ 126; VL7 ➯ 124
Conjunction
¯ -64 … 63
A Conjunction parameter has been added which can be used to adjust the frequency balance of the resonator. The conjunction range is from -64 to 63.
4. New Features & Parameters
51
EDIT
Page 56
VL Version 2
Element Envelope
EDIT MODE
COMMON
ELEMENT
MISCELLANEOUS
EFFECT
CONTROLLER
MISCELLANEOUS
MODIFIER
ENVELOPE
EDIT/E1/ENV/EMBOUCHURE&PITCH
Two parameters have been added to this page for greater programming flexibility.
Attack Rate
¯ 0 … 127
Sets the rate of variation from the initial level to the attack level. Key scaling with two breakpoints is provided.
Attack Lvl
¯ -64… 63
Sets the level following the initial level, after the Attack Rate vaiation. Key scaling with two breakpoints is provided.
Attack Level
Initial Level
63
0
Level
-64
Hold Time
Attack
Rate
Time
Decay
Rate
52
Feature Reference pages: VL1 ➯ 130; VL1-m ➯ 130; VL7 ➯ 128
EDIT/E1/ENV/VIBRATO
Speed Shift
¯ 0 … 16
The Speed Shift parameter range has been increased to allow faster varia­tion. At the new maximum setting of 16, the speed can be increased to a maximum of 40 times its normal setting via the controller.
Feature Reference pages: VL1 ➯ 135; VL1-m ➯ 135; VL7 ➯ 133
EDIT/E1/ENV/GROWL
Speed Shift
¯ 0 … 16
A Speed Shift parameter has been added which determines the amount of speed variation that can be applied via the controller assigned to growl. The higher the setting the greater the increase in speed. At the maximum setting of 16, the speed can be increased to a maximum of 40 times its normal setting via the controller.
Feature Reference pages: VL1 ➯ 141; VL1-m ➯ 141; VL7 ➯ 139
Page 57
UTILITY Mode
Utility System
4. New Features & Parameters
UTILITY MODE
SYSTEM
MIDI BULK DUMP
DISK
EDIT RECALL
DEMO
UTIL/SYSTEM/KBD SETTING
Octave SW Hold
¯ off, on, Half PB, Full PB
New settings for the Octave SW Hold parameter allow the octave hold switches to be used as trill switches to produce semitone and whole-tone trills. When Half PB is selected pressing the UP or DOWN octave hold switch shifts the pitch up or down by a semitone. With the Full PB setting the octave hold switches shift the pitch a whole tone. In both cases pitch returns to normal when the switch is released.
NOTES Do not use the octave hold switches while operating the PITCH wheel!
Feature Reference pages: VL1 ➯ 153; VL7 ➯ 151
UTIL/SYSTEM/TG SETTING
WX Lip
¯ Normal, Expand
The keyboard-based VL models the VL1 Ver.2 and VL7 Ver.2 now include the WX Lip parameter originally found only in the VL1-m.
This parameter can be set to Expand when using a WX11 or WX7 Wind Con­troller in the tight-lip mode to expand the normally limited lip pitch bend range of these controllers to the full range available on the VL instrument. Set to Normal when using a WX11 or WX7 in the loose-lip mode, or when using an external keyboard or other non­wind controller.
EDIT
UTILITY
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VL Version 2
UTIL/SYSTEM/ASSIGNABLE CONTROLLER
BC (Breath Controller) and FC1 (Foot Controller 1) assignments have been added to this page for increased controller assignment versatility and considerably enhanced master-keyboard functionality.
Feature Reference pages: VL1 ➯ 156; VL7 ➯ 154
UTIL/SYSTEM/CURVE
Velocity Curve
¯ Normal, Soft, Wide, Hard, Fix1, Fix5 … Fix127
In addition to the original “Normal”, “Soft”, “Wide”, and “Hard” settings, the “Velocity Curve” parameter now has a range of “Fix” settings (i.e. the velocity can be “Fixed” at a wide range of constant levels).
After Touch/Breath Curve
¯ -16 … 0(Normal) … 16, Wide
Instead of the original “Normal”, “Soft”, “Wide”, and Hard settings, the Version 2 After Touch Curve and Breath Curve parameters have been expanded to cover a range from -16 through 0 (Normal) to +16 and Wide. In the new system a setting of -9 corresponds to the Soft setting in the original VL modes. Toward the other end of the range a setting of “9” corresponds to the original Hard setting.
Feature Reference pages: VL1 ➯ 157; VL1-m ➯ 156; VL7 ➯ 155
UTIL/SYSTEM/BREATH MODE
Version 2 makes it possible to assign pressure control to keyboard velocity or touch EG so that the all-important VL pressure characteristics can be taken full advantage of even without using a breath/wind controller.
Mode
¯ BC/WX, Velocity, Touch EG
Selects the physical controller which will be assigned to the VL pressure controller. Select BC/WX for normal control via a BC1/BC2 breath controller or WX7/WX11 Wind Controller; Velocity to control pressure via keyboard initial touch response; or Touch EG to control pressure via a touch EG.
Breath Controller data will be ignored when Velocity or Touch EG is selected.
54
Vel Ofst (Velocity & Touch EG Modes)
¯ 0 … 127
The value of the Vel Ofst (Velocity Offset) parameter is added to the actual keyboard velocity value, thus offsetting the velocity to produce the ideal pressure response. This parameter appears only when the Velocity or Touch EG mode is selected.
Page 59
VL Version 2
Vel Gain (Velocity & Touch EG Modes)
¯ -7 … 0 … 7
Vel Gain (Velocity Gain) can be used to reduce (negative values) or increase (positive vales) the velocity gain, thus adjusting the range of velocity data for ideal pressure response. Vel Gain corresponds to the angle of the velocity curve. This param­eter appears only when the Velocity or Touch EG mode is selected.
TEG Time (Touch EG Mode)
¯ 18.0 msec … 4.43 sec
AT Hi Ofst (Touch EG Mode)
¯ 0 … 127
AT Hi Gain (Touch EG Mode)
¯ -7 … 0 … 7
AT Lo Ofst (Touch EG Mode)
¯ 0 … 127
4. New Features & Parameters
AT Lo Gain (Touch EG Mode)
¯ -7 … 0 … 7
These parameters become available when the Touch EG mode is selected, and determine how the touch EG keyboard velocity and aftertouch data interact to produce the touch EG data used for pressure control.
TEG Time (Touch EG Time) determines how long velocity data is valid before aftertouch data takes over. In other words, when a note is initially played, pressure is controlled by keyboard velocity (as determined by the Vel Ofst and Vel Gain param­eters described above), then it is controlled by keyboard aftertouch. Higher values pro­duce a slower change.
The AT Hi Ofst and AT Hi Gain parameters set the upper limit of the aftertouch range, while the AT Lo Ofst and AT Lo Gain parameters set the lower limit of the aftertouch range.
BC Value
127
AT Hi Ofst, AT Hi Gain
Vel Ofst, Vel Gain
Velocity
AT Lo Ofst, AT Lo Gain
After Touch 0~127
UTILITY
Touch EG Time
0
NOTES When the “Velocity” or “Touch EG” mode is selected, the (“Init”) function button can be used to recall the preset values for all related
-
parameters (except “Mode”). Press prompt to initialize, or
=
to cancel.
in response to the “Are You Sure?”
Time
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Page 60
VL Version 2
UTIL/SYSTEM/MISCELLANEOUS
The Greeting Message input method has been modified in the same way as the voice and element name input method.
The § (,) and ¶ (.) function buttons are used to move the cursor to the desired position in the name rather than the cursor buttons. In Version 2 the cursor , and . buttons perform the same function as the = and - buttons: i.e. selecting the character for the current character position. The cursor > and < buttons can also be used for this purpose.
Feature Reference pages: VL1 ➯ 158; VL1-m ➯ 158; VL7 ➯ 157
UTIL/DISK/LOAD FROM DISK
The disk load process has been updated to allow full compatibility with voice and system data from the original VL models. When an original VL voice disk is loaded Now Converting and Loading! appears on the display and the loaded data is automati­cally converted for use with Version 2. Please note that this does not affect the actual sound of the voices in any way since the voice data is not modified to take advantage of the new capabilities of Version 2.
NOTES Since the voice names are not changed by this “convert-load” process, saving the voices back to the original disk will overwrite the original voice data — USE CAUTION!
The converted voices can be saved to a different disk, as required.
The converted data cannot be loaded and used with the original VL models.
Feature Reference pages: VL1 ➯ 164; VL1-m ➯ 164; VL7 ➯ 164
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Page 61
CONTROL & SIGNAL FLOW
Instrument section
Velocity
Aftertouch
Breath controller
Modulation wheels
Foot controllers
Foot switches
Continuous sliders
Pitch wheel
EG
EG
EG
Excitation
Throat formant Pressure Growl Breath noise Scream Tonguing Embouchure Vibrato Pitch Damping Absorption
Harmonic enhancer
Dynamic filter Amplitude
LFO
LFO
Driver
Pipe / String
4. New Features & Parameters
Mixer
Modifiers
Harmonic
Enhancer
Dynamic
Filter
Frequency
Equalizer
Breath attack
Touch EG
Effect control
Impulse
Expander
Resonator
Modulation
Feedback Delay
Reverb
Effects
UTILITY
Output
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Page 62
5: Experiments
This section presents some experiments that will help you to become
familiar with how the VL controllers and other features work.
Preparation
The floppy disks supplied with the original VL
models include a file named EXAMPLE :ALL which contains a number of voices programmed specifically for use in the experiments described in this section. Before going on to the experiments themselves, load the voices and, if necessary, turn memory protection off as described below.
1. Press U.
2. Press ¡ (Sys) to go to the utility system menu.
3. Use the cursor buttons to select Miscellaneous”.
4. Press [. The system miscellaneous parameter page
will appear.
5. Use the cursor buttons to select the Memory Protect
parameter.
6. Press = to turn the Memory Protect parameter
off”.
7. Insert the supplied floppy disk into the disk drive.
8. Press £ (Disk) to go to the utility disk menu.
9. Use the cursor buttons to select 2: Load From Disk”.
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10.Press [. The LOAD FROM DISK menu will
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appear.
11.Use the cursor buttons to select 1: All”.
12.Press [ and a list of the files on the disk will
appear.
13.Use the cursor buttons to select EXAMPLE :ALL”.
14.Press [. The Are You Sure? confirmation prompt
will appear (unless the confirmation message parameter is off).
15.Press - to load the EXAMPLE file. Completed!
will appear on the display when the data has been loaded.
16.Press ].
17.Press P.
The example voice file well use for the following experiments should now be properly loaded. Voices A01 through A05 are the ones well use on the VL1 Ver.2 and VL7 Ver.2. On the VL1-m Ver.2 well use A01 through A06. These voices have been specifically created to facilitate understanding of the way the VL system works. All other voices are un­changed.
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Page 63
VL Version 2
Changing Controller Functions
Heres how you can change the function of the modulation wheel (MW1 on the VL1 Ver.2 and
VL7 Ver.2) as it applies to the AltoSax voice.
1. Since we wont be using the breath controller, foot
controller, or footswitch for this experiment, begin by disconnecting them from the instrument. Just disonnect the breath controller from the VL1-m.
2. Roll the modulation wheel (MW1 on the VL1 Ver.2 and
VL7 Ver.2) all the way towards you.
3. Make sure the P button indicator is lit. If it is not,
press the P button to engage the PLAY mode.
4. Select voice number A01 the AltoSax voice.
5. On the VL1 Ver.2 and VL7 Ver.2, the MODULATION 2
wheel is initially set to produce the same effect as the breath controller. With the wheel rolled all the way up, the sound is the same as applying maximum pressure to the breath controller. Roll the MODULATION 2 wheel up to its maximum position.
This step is not necessary on the VL1-m Ver.2.
6. Press the ¡ (Cnt) function button to call the CON-
TROLLER VIEW 1 display.
Note that the Modulation wheel is assigned to
Vibrato.
7. While playing the keyboard with the right hand, try
operating the modulation wheel (MW1 on the VL1 Ver.2 and VL7 Ver.2) and note how it controls the vibrato effect.
8. Press the £ (Cnt3) function button to call the CON-
TROLLER VIEW 3 display.
Note that no controller is assigned to Growl”.
9. Press ] to return to the main PLAY mode display.
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10.Press E to go to the EDIT mode. The E button
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indicator should light. If the top-level EDIT display
shown below does not appear, press ] as many
times as necessary until it does.
11.Press the (E1 or EL) function button to go to the
element edit menu. If the Ctrl display shown below
does not appear, press the ¡ (Ctrl) button.
12.Use the cursor buttons to highlight the 04. Vibrato item
in the menu.
13.Press [ to go to the VIBRATO parameter page.
14.Make sure that Modulation Wheel is highlighted if
not, use the cursor buttons to highlight it.
15.Press = to turn the parameter off”.
16.Press ] to return to the element edit menu.
5: Experiments
59
Page 64
VL Version 2
17.Use the cursor buttons to highlight 09: Growl”.
18.Press [ to go to the GROWL parameter page.
19.Make sure that off is highlighted if not, use the
cursor buttons to highlight it.
20.Press - to set the growl controller assignment to
Modulation Wheel”.
21.Now try operating the modulation wheel (MW1) while
playing the keyboard. The wheel should control the growl effect.
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Although this is a simple example of how controller functions can be changed as required, it does demonstrate the versatile playability provided by the VL system.
Before going on to the next experiment, cancel the edits you just made as follows:
22.Press P to return to the PLAY mode. Note that an
inverse “E” appears to the left of the voice number in the
upper left corner of the display, indicating that the voice
has been edited but not yet stored.
23.Press the number 1 voice button on the VL1 Ver.2 or
VL7 Ver.2. On the VL1-m Ver.2 press - and then
=. The E will disappear and the original pre-edit
voice will be restored.
This technique can be used as a safety feature when editing: to restore the original voice after making one or more edits, simply return to the PLAY mode and re-select the same voice number without storing the voice. As long as the edited voice has not been stored, the same result can be achieved by selecting a different voice. The EDIT RECALL function described in the Feature Reference manuals can also be used to restore a voice that has not yet been stored.
Multiple Functions to One Controller
Lets try adding aftertouch scream control to a Shakuhachi voice.
1. Since we wont be using the breath controller, foot
controller, or footswitch for this experiment, begin by disconnecting them from the instrument. Just disconnect the breath controller from the VL1-m Ver.2.
2. Roll the modulation wheel (MW1) all the way towards
you.
3. Make sure the P button indicator is lit. If it is not,
press the P button to engage the PLAY mode.
4. Select voice number A03 the Shakuhachi voice.
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5. Roll the VL1 Ver.2 or VL7 Ver.2 MODULATION 2
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wheel up to its maximum position. This step is not
necessary on the VL1-m Ver.2.
6. Press the £ (Cnt) function button to call the CON-
TROLLER VIEW 3 display.
Note that Aftertouch is assigned to Growl”.
7. Play the keyboard and try varying the pressure applied to
the keys after the notes are played to hear how aftertouch
affects growl.
Page 65
VL Version 2
8. Press the (Cnt2) function button to call the CON-
TROLLER VIEW 2 display.
Note that no controller is assigned to Scream”.
9. Press ] to return to the main PLAY mode display.
10.Press E to go to the EDIT mode. The E button
indicator should light. If the top-level EDIT display shown below does not appear, press ] as many times as necessary until it does.
11.Press the (E1 or EL) function button to go to the
element edit menu. If the Ctrl display shown below does not appear, press the ¡ (Ctrl) button.
12.Use the cursor buttons to highlight the 07. Scream item
in the menu.
13.Press [ to go to the SCREAM parameter page.
14.Make sure that off is highlighted if not, use the
cursor buttons to highlight it.
15.Rotate the data dial clockwise until After Touch is
selected for the Controller parameter.
16.Use the cursor buttons to highlight the Depth param-
eter.
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17.Use the data dial to set the Depth parameter to 50”.
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Note how the graph in the display changes in response to
this edit.
18.Try playing the keyboard with aftertouch pressure again.
Now you should be able to control the scream effect in
addition to the growl effect.
The ability to assign a single controller to multiple functions in this way makes it possible to create complex effects as well as subtle musical nuances while playing.
Before going on to the next experiment, cancel the edits you just made as follows:
19.Press P to return to the PLAY mode. Note that an
inverse “E” appears to the left of the voice number in the
upper left corner of the display, indicating that the voice
has been edited but not yet stored.
20.Press the number 3 voice button on the VL1 Ver.2 or
VL7 Ver.2. On the VL1-m Ver.2 press - and then
=. The E will disappear and the original pre-edit
voice will be restored.
5: Experiments
61
Page 66
VL Version 2
Try Out The Controller Functions
The experiments described in this section provide an opportunity to discover just how controller
functions like pressure and embouchure affect the sound.
NOTES For the following experiments it is assumed that MODULATION WHEEL 2 is set to the same control number as the breath controller (the initial “EXAMPLE:ALL” file setting). If the MODULATION WHEEL 2 control change number has been changed for any reason, it should be reset to the initial value for these experiments.
VL1 Ver.2/VL7 Ver.2 Pr eparations
Carry out the steps listed below to prepare the VL1 Ver.2 or VL7 Ver.2 for the following experiments. A separate preparation procedure is provided for the VL1-m Ver.2.
1. Disconnect the breath controller, foot controller, and
footswitch.
2. Set MODULATION WHEEL 2 to its central position.
3. Make sure the PLAY mode is engaged. If it isnt, press
the P button.
4. Select voice A3 (Shakuhachi).
5. Press E.
6. Press the (E1 or EL) function button to go to the
element edit menu.
7. Use the cursor buttons to select the 01: Pressr item.
8. Press [ to go to the PRESSURE parameter page.
9. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
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10.Rotate the data dial counter-clockwise to turn the pressure
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controller off”.
11.Press (Fpag) to go to the next controller page.
12.If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
13.Rotate the data dial counter-clockwise to turn the embou-
chure controller off”.
14.Repeat steps 11 through 13 to turn off the controllers
for pitch, vibrato, tonguing, amplitude, scream, breath noise, growl, throat formant, dynamic filter, harmonic enhancer, damping, and absorption in the same way.
NOTES You can use the § (Bpag) function key to step back one controller page if necessary.
15.When all the controller parameters listed above have been
turned off, press ] to return to the element edit menu.
Once you have completed the above steps all controllers will disengaged and should have absolutely no effect on the sound. Play the keyboard and try out the modulation wheels, just to be sure.
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VL Version 2
VL1-m Ver.2 Preparation
Carry out the steps listed below to prepare the VL1-m
Ver.2 for the following experiments.
1. Disconnect the breath controller.
2. Make sure the PLAY mode is engaged. If it isnt, press
the P button.
3. Select voice A06 (Shakuhachi).
NOTES In the A06 Shakuhachi voice all controllers are turned “off”, making it a rather dull voice from a musical standpoint. This voice has been provided specifically for use in the following experiments, and is not intended for music applications.
4. Press E.
5. Press the (E1) function button to go to the element
edit menu. If the display shown below doesnt appear, press the ¡ (Ctrl) button.
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1. Use the cursor buttons to highlight the 01: Pressr item
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2. Press [ to go to the PRESSURE parameter display.
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3. If necessary, use the cursor buttons to highlight the
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4. Press - once to set the Controller parameter to
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5. Try operating the modulation wheel (MW1) while playing
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6. Press = once to turn the Controller parameter off”.
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7. Press ].
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1. Use the cursor buttons to highlight the 02: Embchr item
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2. Press [ to go to the EMBOUCHURE parameter
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3. If necessary, use the cursor buttons to highlight the
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4. Press - once to set the Controller parameter to
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5. Try operating the modulation wheel (MW1) while playing
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: Pressure
in the element edit display.
current setting of the Controller parameter.
Modulation Wheel.
the keyboard, and note how the sound changes.
In addition to volume, pressure affects the timbre of
the sound.
: Embouchure
in the element edit display.
display.
current setting of the Controller parameter.
Modulation Wheel.
the keyboard, and note how the sound changes.
Embouchure generally refers to the pressure of the players lips on the reed or mouthpiece. In the case of the Shakuhachi voice, embouchure controls the size of the airstream entering the mouthpiece, resulting in variations in both pitch and timbre.
5: Experiments
63
Page 68
VL Version 2
6. Press = once to turn the Controller parameter off”.
7. Press ].
03
: Pitch
1. Use the cursor buttons to highlight the 03: Pitch item in
the element edit display.
2. Press [ to go to the PITCH parameter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
This controller produces smooth changes in pitch corresponding to changes in the length of the instrument’s pipe or string.
6. Press = once to turn the Controller parameter off”.
7. Press ].
04
: Vibrato
1. Use the cursor buttons to highlight the 04: Vibrato item
in the element edit display.
2. Press [ to go to the VIBRATO parameter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
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5. Try operating the modulation wheel (MW1) while playing
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the keyboard, and note how the sound changes.
The wheel controls the depth of the vibrato effect
a periodic variation in pitch and embouchure.
6. Press the (Para) function button to go to the vibrato
parameter page. The (Para) function button becomes available whenever detailed parameters are available for the selected controller. You can return to the main controller page by pressing the (Ctrl) function button in the parameter page.
7. Use the cursor buttons to highlight the Speed param-
eter.
8. Use the data dial to set the “Speed parameter to about
45”.
9. Try operating the modulation wheel (MW1) while playing
the keyboard again. The vibrato speed should be notice­ably slower.
10.Use the cursor buttons to highlight the Dpth To Emb
parameter.
11.Use the data dial to set the “Dpth To Emb parameter to
0”.
12.Use the cursor buttons to highlight the “Dpth To Ptch
parameter.
13.Use the data dial to set the “Dpth To Ptch parameter to
127”.
14.Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
Compared to the sound in step 6, which was mostly an embouchure variation, the effect now consists entirely of pitch variation. Exceptionally realistic vibrato effects can be created by carefully balancing the pitch and embouchure components of the effect.
15.Press (Ctrl) to go back to the controller page.
16.Press = once to turn the Controller parameter off”.
17.Press ].
64
Page 69
VL Version 2
05
: Tonguing
1. Use the cursor buttons to highlight the 05: Tnguing
item in the element edit display.
2. Press [ to go to the TONGUING parameter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
Tonguing generally refers to the technique of controlling the reed with the tongue. The shakuhachi does not have a reed, but, with a VL instrument it becomes possible to apply tonguing effects to a shakuhachi voice. Tonguing produces variations in both volume and timbre.
6. Press = once to turn the Controller parameter off”.
7. Press ].
06
: Amplitude
1. Use the cursor buttons to highlight the 06: Ampltd item
in the element edit display.
2. Press [ to go to the AMPLITUDE parameter
display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
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5. Try operating the modulation wheel (MW1) while playing
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the keyboard, and note how the sound changes.
Amplitude is purely a volume variation, with no
effect on pitch or timbre.
6. Press = once to turn the Controller parameter off”.
7. Press ].
07
: Scream
1. Use the cursor buttons to highlight the 07: Scream item
in the element edit display.
2. Press [ to go to the SCREAM parameter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
As its name implies, scream can produce some
really wild variations.
6. Press = once to turn the Controller parameter off”.
7. Press ].
08
: Breath Noise
1. Use the cursor buttons to highlight the 08: B.Noise
item in the element edit display.
2. Press [ to go to the BREATH NOISE parameter
display.
5: Experiments
65
Page 70
VL Version 2
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Press the (Para) function button to go to the breath
noise parameter page.
6. Use the cursor buttons to highlight the Ctrl Balance
parameter.
7. Use the data dial to set the “Ctrl Balance parameter to
-64”.
8. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
You should hear a corresponding variation in the amount of breath noise in the sound.
9. When done, reset the Ctrl Balance parameter to 63”.
10.Press (Ctrl) to go back to the controller page.
11.Press = once to turn the Controller parameter off”.
12.Press ].
09
: Growl
1. Use the cursor buttons to highlight the 09: Growl item
in the element edit display.
2. Press [ to go to the GROWL parameter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
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5. Try operating the modulation wheel (MW1) while playing
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the keyboard, and note how the sound changes.
Growl is basically a periodic pressure variation similar to the growl effect sax players often use. Growl produces variations in both volume and timbre.
6. Press = once to turn the Controller parameter off”.
7. Press ].
10
: Throat Formant
1. Use the cursor buttons to highlight the 10: Throat item
in the element edit display.
2. Press [ to go to the THROAT FORMANT param-
eter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
The throat formant function corresponds to the resonance of the players throat and lungs, and can produce large variations in the overall sound.
6. Press = once to turn the Controller parameter off”.
7. Press ].
66
Page 71
VL Version 2
11
: Dynamic Filter
1. Use the cursor buttons to highlight the 11: D.Filtr item
in the element edit display.
2. Press [ to go to the DYNAMIC FILTER parameter
display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Press the (Para) function button to go to the dynamic
filter parameter page.
6. Use the cursor buttons to highlight the Cutoff Freq.
parameter.
7. Use the data dial to set the “Cutoff Freq. parameter to
-1.00 oct”.
8. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
The effect you hear should be that of varying the
cutoff frequency of a low-pass filter.
9. Use the cursor buttons to highlight the Filter Mode
parameter.
10.Press - to set the Filter Mode parameter to BPF”.
11.Try operating the modulation wheel (MW1) while playing
the keyboard again. Now you have a variable-frequency bandpass filter.
12.Press - again to set the Filter Mode parameter to
HPF”.
13.Try operating the modulation wheel (MW1) while playing
the keyboard again. This time you have a variable­frequency high-pass filter.
Use the = and - buttons to select the various
filter types and compare their sound.
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14.When done set the Filter Mode to LPF”.
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15.Select the Cutoff Freq. parameter and set it to 2.94
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oct”.
16.Press (Ctrl) to go back to the controller page.
17.Press = once to turn the Controller parameter off”.
18.Press ].
12
: Harmonic Enhancer
1. Use the cursor buttons to highlight the 12: H.Enhnc
item in the element edit display.
2. Press [ to go to the HARMONIC ENHANCER
parameter display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Press the (Para) function button to go to the har-
monic enhancer parameter page.
6. Use the cursor buttons to highlight the Balance param-
eter.
7. Use the data dial to set the Balance parameter to 63”.
8. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
The harmonic enhancer works by varying the harmonic content of the sound.
9. When done, reset the Balance parameter to -64”.
10.Press (Ctrl) to go back to the controller page.
11.Press = once to turn the Controller parameter off”.
12.Press ].
5: Experiments
67
Page 72
VL Version 2
13
Damping and Absorption functions which follow, how­ever, are more easily understood by using a string instrument well use an electric guitar voice.
: Damping
Up to this point weve used the Shakuhachi voice. The
VL1 Ver.2 & VL7 Ver.2 USERS! Before beginning this experiment VL1 Ver.2 and VL7 Ver.2 users should turn modulation-wheel vibrato control “off” for this voice. Refer to the procedure outlined in “Changing Controller Func­tions” on page 59.
1. Press P.
2. Select the A05 voice (ElecGtr).
3. Press E.
4. Press the (E1 or EL) function button to go to the
element edit menu. If necessary also press the ¡ (Ctrl) button to call the controller menu.
NOTES Steps 5 through 9, below, are not necessary on the VL1-m Ver.2. Simply use the cursor buttons to highlight the “13: Damping” item in the element edit display and press
[
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5. Use the cursor buttons to highlight the 14: Absrptn item
in the element edit display.
6. Press [ to go to the ABSORPTION parameter
display.
7. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
8. Rotate the data dial counter-clockwise to turn the Con-
troller parameter off”.
9. Press the § (Bpag) function button to go back to the
DAMPING parameter display.
10.Make sure that the “Controller parameter is set to
Modulation Wheel. Since breath control is not assigned
to any other function at this point, you can go right ahead and try out the damping function.
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11.Try operating the modulation wheel (MW1) while playing
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the keyboard, and note how the sound changes.
Note how damping changes the decay of the sound. With the wheel rolled all the way up there is no damping, while rolling the wheel all the way toward you produces maximum damping.
12.Press = once to turn the Controller parameter off”.
13.Press ].
14
: Absorption
1. Use the cursor buttons to highlight the 14: Absrptn item
in the element edit display.
2. Press [ to go to the ABSORPTION parameter
display.
3. If necessary, use the cursor buttons to highlight the
current setting of the Controller parameter.
4. Press - once to set the Controller parameter to
Modulation Wheel”.
5. Try operating the modulation wheel (MW1) while playing
the keyboard, and note how the sound changes.
Absorption simulates the high-frequency absorption which occurs at certain parts of the instrument and the players body, producing a somewhat muted effect. With the wheel rolled all the way up there is no absorption, while rolling the wheel all the way toward you produces maximum absorption.
6. Press = once to turn the Controller parameter off”.
7. Press ].
68
Page 73
VL Version 2
Editing the Pressure Envelope
Each VL voice has preset pressure, embouchure,
and other envelope settings that determine how the voice will respond to control on a time basis. For example, even though you might use a controller to apply maximum pressure right at the beginning of a note, the voice will actually respond more slowly, building up from minimum pressure to maximum over a time specified by its pressure envelope. This simulates the natural response of a brass instrument or string. The envelopes actually have several other time-based param­eters that control the voices response. In the following experiment well try adjusting the pressure envelope and see how it affects the sound.
1. Disconnect the breath controller, foot controller, and
footswitch. Just disconnect the breath controller from the VL1-m Ver.2.
2. Press the P button to engage the PLAY mode.
3. Select the A04 voice — “Violin”.
4. Press E to go to the EDIT mode.
5. Press the (E1 or EL) function button to go to the
element edit menu.
6. Press ¢ (Env) to go to the envelope menu.
7. Use the cursor buttons to highlight the 1: Pressure item
in the menu.
8. Press [ to go to the PRESSURE envelope param-
eter page.
9. Use the cursor buttons to highlight the Attack Rate
Offset parameter.
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10.Alternately use the data dial to change the setting of the
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Attack Rate Offset parameter and play the keyboard to hear how it affects the sound.
Note that as you increase the value the attack speed increases, while lower values produce a slower attack. with some voices keyboard velocity also affects the attack time. With this particular voice this effect becomes more obvious when the Attack Rate Offset parameter is set to a negative value. Sensitivity of the envelope to keyboard velocity is determined by the Velocity Sens To Rate parameter.
5: Experiments
69
Page 74
VL Version 2
The Resonance-enhancing Modifiers
Here well experiment with two modifiers that
can be used to simulate the resonance of a wind or string instruments body the Impulse Expander and Resonator using a violin voice
1. Disconnect the breath controller, foot controller, and
footswitch. Just disconnect the breath controller from the VL1-m Ver.2.
2. Press the P button to engage the PLAY mode.
3. Select the A04 voice — “Violin”.
4. Press E to go to the EDIT mode.
5. Press the (E1 or EL) function button to go to the
element edit menu.
6. Press £ (Modi) to go to the modifier menu.
7. Use the cursor buttons to highlight the 5: IE & RSN
Setting item in the menu.
8. Press [ to go to the IE & RSN SETTING page.
The block to the left of this display represents the Impulse Expander, and the block to the right is the Resonator. In this case the Impulse Expander is off and the Resonator is on”.
9. Use the cursor buttons to highlight the on parameter in
the Resonator block.
10.Press = to turn the Resonator off”.
11.Use the cursor buttons to highlight the off parameter in
the Impulse Expander block.
12.While playing the keyboard, use the - and =
buttons to turn the Impulse Expander on and off to hear how it affects the sound.
You should notice that when the Impulse Expander is
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on the sound has a metallic resonance. The effect is most obvious on the attack and decay. The effect can be further emphasized by adjusting the modulation wheel (MW1) to add some vibrato.
Turn the Impulse Expander off and proceed.
13.Use the cursor buttons to highlight the off parameter in
the Resonator block.
14.While playing the keyboard, use the - and =
buttons to turn the Resonator on and off to hear how it affects the sound.
When the Resonator is on you should hear a resonance that is more woody than that produced by the Impulse Expander. The effect can be further emphasized by adjusting the modulation wheel (MW1) to add some vibrato.
70
Page 75
VL Version 2
Effects
Finally, lets use the Alto Sax voice to experiment with some of the VL effects.
1. Disconnect the breath controller, foot controller, and
footswitch. Just disconnect the breath controller from the VL1-m Ver.2.
2. Press the P button to engage the PLAY mode.
3. Select the A1 voice.
4. Press E to go to the EDIT mode.
5. Press the ¡ (COM) function button to go to the com-
mon edit mode.
6. Press (Efct) to go to the effect menu.
7. Use the cursor buttons to highlight the 2: Modulation
Effect item in the menu.
8. Press [ to go to the MODULATION EFFECT
parameter page.
9. Use the cursor buttons to highlight the Modulation
Effect Type parameter.
10.Press = to change Pitch Change to Flanger”.
11.Play the keyboard to hear the Flanger effect.
12.Press ] to return to the effect menu.
13.Use the cursor buttons to highlight the 3: Feedback
Delay item in the menu.
14.Press [ to go to the FEEDBACK DELAY param-
eter page.
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15.Use the cursor buttons to highlight the Return param-
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16.Use the data dial to set the Return parameter to 90”.
17.Play the keyboard to hear the Feedback Delay effect.
18.Press ] to return to the effect menu.
19.Use the cursor buttons to highlight the 4: Reverberation
item in the menu.
20.Press [ to go to the REVERBERATION parameter
page.
21.Use the cursor buttons to highlight the Reverb Time
parameter.
22.Use the data dial to set the “Reverb Time parameter to
6.0 sec”.
23.Play the keyboard to hear the Reverberation effect.
Unlike external effect units, the VL effects can be
individually specified for each voice so the appropriate effect is automatically recalled whenever a voice is selected.
5: Experiments
71
Page 76
Specifications
Tone Generator
Appendix
Version 2
Type Modifiers
Effects
Play Mode
Polyphony Assign Modes
Memory
S/VA (Self-oscillating Virtual Acoustic Synthesis. Harmonic Enhancer.
Dynamic Filter (LPF, HPF, BPF, BEF, with resonance). Equalizer (5 bands with frequency, resonace, and boost/cut control). Impulse Expander. Resonator.
32-bit digital signal processor, stereo in/stereo out. Modulation effects (flanger, pitch change, distorion, chorus, phaser, symphonic, celeste, dist.+flanger, dist.+wah). Feed back delay (mono, L,R, L,C,R). Reverberation (hall1, hall2, room1, room2, studio, plate, space, reverse).
Voice mode only. Smallest tone generator units: elements. Voices use 1 or 2 elements. Voices are composed on common data and element data”.
2 notes max. Mono, Poly, Unison, Part
72
Internal Disk
Keyboard
Keys Sensitivity
Controllers
128 voices.
3.5" 2DD or 2HD floppy disk.
49 (C scale, FS type) Velocity.
Channel aftertouch.
Master volume slider. Continuous sliders x 2. Pitch bend wheel. Modulation wheel x 2. Data entry dial. LCD contrast control.
Page 77
Panel Switches
Display
Connectors
Appendix
Play (with LED). Edit (with LED). Utility (with LED). Octave x 2 (with LEDs). Copy. Store. Bank select x 8 (with LEDs). Program change x 16 (with LEDs). Data entry x 2. Cursor x 4. Function x 8. Exit. Enter.
240 x 64 dot backlit liquid crystal display.
Appendix
Front Panel Rear Panel
Output Level
Line Headphones
Power Requirements
General
Dimensions
Stereo headphones. Breath controller. Output x 2 (L and R). Foot controller x 2.
Foot switch x 2. MIDI IN. MIDI OUT. MIDI THRU.
2.5 ±2 dBm into 10 kΩ.
7.5 ±2 dBm into 150 Ω.
UL/CSA: 120V, 16W Europe: 220-240V, 16W
914 (W) x 380 (D) x 105 (H) mm.
Weight
Accessories
* Specifications subject to change without notice.
12.5 kg
Power cable. BC2 Breath Controller. FC7 Foot Controller. Floppy disk x 2. Owners manuals x 5. Version 2 sticker.
73
Page 78
Specifications
Tone Generator
Appendix
Version 2
Type Modifiers
Effects
Play Mode
Polyphony Assign Modes
Memory
S/VA (Self-oscillating Virtual Acoustic Synthesis). Harmonic Enhancer.
Dynamic Filter (LPF, HPF, BPF, BEF, with resonance). Equalizer (5 bands with frequency, resonace, and boost/cut control). Impulse Expander. Resonator.
32-bit digital signal processor, stereo in/stereo out. Modulation effects (flanger, pitch change, distorion, chorus, phaser, symphonic, celeste, dist.+flanger, dist.+wah). Feed back delay (mono, L,R, L,C,R). Reverberation (hall1, hall2, room1, room2, studio, plate, space, reverse).
Voice mode only. Smallest tone generator units: elements. Voices use 1 or 2 elements. Voices are composed on common data and element data”.
2 notes max. Mono, Poly, Unison, Part
74
Internal Disk
Controls
128 voices.
3.5" 2DD or 2HD floppy disk.
Master volume. LCD contrast control. Data entry dial.
Page 79
Panel Switches
Display
Connectors
Appendix
Play (with LED). Edit (with LED). Utility (with LED). Copy. Store. Data entry x 2. Cursor x 4. Function x 8. Exit. Enter/Sound.
240 x 64 dot backlit liquid crystal display.
Appendix
Front Panel Rear Panel
Output Level
Line Headphones
Power Requirements
General
Dimensions Weight
Stereo headphones. Breath controller. Output x 2 (L and R). MIDI IN.
MIDI OUT. MIDI THRU.
2.5 ±2 dBm into 10 kΩ.
2.0 ±2 dBm into 33 Ω.
UL/CSA: 120V, 16W Europe: 220-240V, 16W
480 (W) x 361 (D) x 132 (H) mm.
7.5 kg
Accessories
Power cable. Floppy disk x 2. Owners manuals x 5. MIDI cable. Version 2 sticker.
* Specifications subject to change without notice.
75
Page 80
Specifications
Tone Generator
Appendix
Version 2
Type Modifiers
Effects
Play Mode
Polyphony
Memory
Internal
S/VA (Self-oscillating Virtual Acoustic Synthesis), monophonic. Harmonic Enhancer.
Dynamic Filter (LPF, HPF, BPF, BEF, with resonance). Equalizer (5 bands with frequency, resonace, and boost/cut control). Impulse Expander. Resonator.
32-bit digital signal processor, stereo in/stereo out. Modulation effects (flanger, pitch change, distorion, chorus, phaser, symphonic, celeste, dist.+flanger, dist.+wah). Feed back delay (mono, L,R, L,C,R). Reverberation (hall1, hall2, room1, room2, studio, plate, space, reverse).
Voice mode only. Smallest tone generator unit: element. Voices use element. Voices are composed on common data and element data”.
1 note.
64 voices.
76
Disk
Keyboard
Keys Sensitivity
Controllers
3.5" 2DD or 2HD floppy disk.
49 (C scale, FS type) Velocity.
Channel aftertouch.
Master volume slider. Continuous sliders x 2. Pitch bend wheel. Modulation wheel x 2. Data entry dial. LCD contrast control.
Page 81
Panel Switches
Display
Connectors
Appendix
Play (with LED). Edit (with LED). Utility (with LED). Octave x 2 (with LEDs). Copy. Store. Bank select x 4 (with LEDs). Program change x 16 (with LEDs). Data entry x 2. Cursor x 4. Function x 8. Exit. Enter.
240 x 64 dot backlit liquid crystal display.
Appendix
Front Panel Rear Panel
Output Level
Line Headphones
Power Requirements
General
Dimensions
Stereo headphones. Breath controller. Output x 2 (L and R). Foot controller x 2.
Foot switch x 2. MIDI IN. MIDI OUT. MIDI THRU.
2.5 ±2 dBm into 10 kΩ.
2.0 ±2 dBm into 33 Ω.
UL/CSA: 120V, 16W Europe: 220-240V, 16W
914 (W) x 380 (D) x 105 (H) mm.
Weight
Accessories
* Specifications subject to change without notice.
12.3 kg
Power cable. BC2 Breath Controller. FC7 Foot Controller. Floppy disk x 2. Owners manuals x 5. Version 2 sticker.
77
Page 82
Appendix
Index
A
A02 Jazz Sax voice, trying out the . . . . . . . . . . . . . . 11
A04 Jazz Trumpt voice, trying out the . . . . . . . . . . . 12
Abbreviations, model name . . . . . . . . . . . . . . . . . . . . . 4
Absorption experiment . . . . . . . . . . . . . . . . . . . . . . . . 68
ADDITION.ALL file . . . . . . . . . . . . . . . . . . . . . . . . . . 9
After touch/breath curve. . . . . . . . . . . . . . . . . . . . . . . 54
Aftertouch offset & gain, breath mode . . . . . . . . . . . 55
Amplitude experiment . . . . . . . . . . . . . . . . . . . . . . . . 65
Assign mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Attack level, embouchure & pitch . . . . . . . . . . . . . . . 52
Attack rate, embouchure & pitch . . . . . . . . . . . . . . . . 52
Audio connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
B
B05 FingrBass voice, trying out the . . . . . . . . . . . . . 13
B11 C Flute voice, trying out the . . . . . . . . . . . . . . . 12
Breakpoint, key scaling . . . . . . . . . . . . . . 46, 47, 48, 49
Breath controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Breath noise experiment . . . . . . . . . . . . . . . . . . . . . . . 65
C
Celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Common Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Common miscellaneuous . . . . . . . . . . . . . . . . . . . . . . 25
Conjunction, resonator . . . . . . . . . . . . . . . . . . . . . . . . 51
Continuous sliders. . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Control & signal flow chart . . . . . . . . . . . . . . . . . . . . 57
Controller connection and calibration . . . . . . . . . . . . 15
Controller functions, changing . . . . . . . . . . . . . . . . . . 59
Controller functions, multiple to one controller . . . . 60
Controller functions, trying out the . . . . . . . . . . . . . . 62
Controller Parameter Displays . . . . . . . . . . . . . . . . . . 42
Cutoff freq., dist+wah. . . . . . . . . . . . . . . . . . . . . . . . . 41
D
D02 BaritonSax voice, trying out the . . . . . . . . . . . . 11
Damping experiment. . . . . . . . . . . . . . . . . . . . . . . . . . 68
Data disk, about the Version 2 . . . . . . . . . . . . . . . . . . . 9
Delay time, resonator . . . . . . . . . . . . . . . . . . . . . . . . . 51
Delay, chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Delay, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Delsay, celeste. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Depth, celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Depth, chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Depth, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Depth, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Depth, symphonic . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Diffusion, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Diffusion, symphonic . . . . . . . . . . . . . . . . . . . . . . . . . 35
Dist+ Flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Dist+Wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Dynamic filter experiment . . . . . . . . . . . . . . . . . . . . . 67
E
Edit mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Edit mode displays . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
EDIT/COM/MISC/CONTINUOUS SLIDER . . . . . . 28
EDIT/COM/MISC/CONTROLLER. . . . . . . . . . . . . . 27
EDIT/COM/MISC/MICROTUNING. . . . . . . . . . . . . 27
EDIT/COM/MISC/PART SETTING . . . . . . . . . . . . . 28
EDIT/COM/MISC/SETTING. . . . . . . . . . . . . . . . . . . 26
EDIT/E1/ENV/EMBOUCHURE&PITCH. . . . . . . . . 52
EDIT/E1/ENV/GROWL . . . . . . . . . . . . . . . . . . . . . . . 52
EDIT/E1/ENV/VIBRATO . . . . . . . . . . . . . . . . . . . . . 52
EDIT/E1/MISC/BREATH NOISE . . . . . . . . . . . . . . . 43
EDIT/E1/MISC/EXCITATION . . . . . . . . . . . . . . . . . 44
EDIT/E1/MISC/MIXING . . . . . . . . . . . . . . . . . . . . . . 44
EDIT/E1/MISC/THROAT FORMANT . . . . . . . . . . . 44
EDIT/E1/MODIFIER/EQUALIZER AUXILIARY . 50 EDIT/E1/MODIFIER/HARMONIC ENHANCER . . 50
EDIT/E1/MODIFIER/RESONATOR . . . . . . . . . . . . 51
Effects, experiments . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Element 1/2 MIDI Receive channel. . . . . . . . . . . . . . 29
78
Page 83
Appendix
Element Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Element Envelope . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Element Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . 43
Element Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Element on/off, celeste . . . . . . . . . . . . . . . . . . . . . . . . 36
Element on/off, chorus . . . . . . . . . . . . . . . . . . . . . . . . 30
Element on/off, dist+flanger. . . . . . . . . . . . . . . . . . . . 38
Element on/off, dist+wah . . . . . . . . . . . . . . . . . . . . . . 40
Element on/off, phaser . . . . . . . . . . . . . . . . . . . . . . . . 32
Element on/off, symphonic . . . . . . . . . . . . . . . . . . . . 34
Embouchure experiment . . . . . . . . . . . . . . . . . . . . . . . 63
Excitation Level to Driver Key Scaling . . . . . . . . . . 47
Excitation Level to Pipe/String Key Scaling . . . . . . . 46
Excitation LPF Cutoff Key Scaling . . . . . . . . . . . . . . 48
Excitation Pulse Width Key Scaling . . . . . . . . . . . . . 49
Experiments. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
F
FB gain, celeste. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
FB gain, chorus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
FB gain, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . 39
FB gain, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
FB gain, symphonic . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Flanger balance, dist+flanger . . . . . . . . . . . . . . . . . . . 39
Foot controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Freq., celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Freq., chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Freq., dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Freq., phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Freq., symphonic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
G
Gain, breath controller . . . . . . . . . . . . . . . . . . . . . . . . 17
Growl experiment . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
H
Harmonic enhancer experiment . . . . . . . . . . . . . . . . . 67
Headphones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
High, chorus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
High, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
I
Initial edit page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Interval . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
K
Key mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
L
Level to driver, excitation . . . . . . . . . . . . . . . . . . . . . 45
Level to pipe/string, excitation. . . . . . . . . . . . . . . . . . 45
Lo-fi, celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Lo-fi, symphonic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
LPF cutoff, excitation . . . . . . . . . . . . . . . . . . . . . . . . . 45
M
Manual, about the . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
MIDI connections, VL1-m Ver.2 . . . . . . . . . . . . . . . . . 6
Mode, breath mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Mode, celeste . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Mode, chorus. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30
Mode, dist+wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Mode, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Mode, symphonic . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Modifiers, resonance enhancing. . . . . . . . . . . . . . . . . 70
N
New features & parameters . . . . . . . . . . . . . . . . . . . . 22
New Modulation Effect Types . . . . . . . . . . . . . . . . . . 30
Noise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
O
Octave switch hold . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Offset, breath controller . . . . . . . . . . . . . . . . . . . . . . . 16
Offset, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Output level, dist+flanger. . . . . . . . . . . . . . . . . . . . . . 39
Output level, dist+wah . . . . . . . . . . . . . . . . . . . . . . . . 41
Overdrive, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . 38
Overdrive, dist+wah . . . . . . . . . . . . . . . . . . . . . . . . . . 40
P
Phase, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Phase, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Pitch bend, aftertouch and modulation mode . . . . . . 29
Pitch experiment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Play mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Play mode display. . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Poly expand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Post EQ boost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Appendix
79
Page 84
Appendix
Power supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Power-on procedure . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Pre-programmed voice data, loading . . . . . . . . . . . . . . 7
Preparation, experiments . . . . . . . . . . . . . . . . . . . . . . 58
Pressure envelope, editing the . . . . . . . . . . . . . . . . . . 69
Pressure experiment . . . . . . . . . . . . . . . . . . . . . . . . . . 63
Pulse width, excitation . . . . . . . . . . . . . . . . . . . . . . . . 45
R
Resonance, dist+wah . . . . . . . . . . . . . . . . . . . . . . . . . 41
S
Scream experiment . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Sens, dist+wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Slider assign parameters . . . . . . . . . . . . . . . . . . . . . . . 28
Speaker, dist+flanger . . . . . . . . . . . . . . . . . . . . . . . . . 38
Speaker, dist+wah . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Specifications, VL1 Version 2 . . . . . . . . . . . . . . . . . . 72
Specifications, VL1-m Version 2. . . . . . . . . . . . . . . . 74
Specifications, VL7 Version 2 . . . . . . . . . . . . . . . . . . 76
Speed shift, growl . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Speed shift, vibrato . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Split . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Split point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
Stage, phaser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Stereo sound system . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Symphonic. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
V
Velocity curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Velocity gain, breath mode . . . . . . . . . . . . . . . . . . . . 55
Velocity offset, breath mode . . . . . . . . . . . . . . . . . . . 54
Velocity sensitivity to level, excitation . . . . . . . . . . . 45
Velocity sensitivity to LPF, excitation . . . . . . . . . . . 45
Velocity sensitivity to pulse width, excitation . . . . . 45
Version 2, test driving . . . . . . . . . . . . . . . . . . . . . . . . 10
Vibrato experiment . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
VL1V2_WX.ALL file . . . . . . . . . . . . . . . . . . . . . . . . . 9
VL1_VER2.ALL file . . . . . . . . . . . . . . . . . . . . . . . . . . 9
VL7V2_WX.ALL file . . . . . . . . . . . . . . . . . . . . . . . . . 9
VL7_VER2.ALL file . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Voice name & element name . . . . . . . . . . . . . . . . . . . 25
Voices, load converting . . . . . . . . . . . . . . . . . . . . . . . 19
Voices, trying the Version 2 . . . . . . . . . . . . . . . . . . . 11
W
Wah pre/post, dist+wah . . . . . . . . . . . . . . . . . . . . . . . 41
Wet/dry balance, celeste . . . . . . . . . . . . . . . . . . . . . . . 37
Wet/dry balance, chorus . . . . . . . . . . . . . . . . . . . . . . . 31
Wet/dry balance, phaser . . . . . . . . . . . . . . . . . . . . . . . 33
Wet/dry balance, symphonic . . . . . . . . . . . . . . . . . . . 35
WX lip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
T
Tap setting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Throat formant experiment. . . . . . . . . . . . . . . . . . . . . 66
Tonguing experiment . . . . . . . . . . . . . . . . . . . . . . . . . 65
Touch EG gain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Touch EG time, breath mode . . . . . . . . . . . . . . . . . . . 55
U
UTIL/DISK/LOAD FROM DISK . . . . . . . . . . . . . . . 56
UTIL/SYSTEM/ASSIGNABLE CONTROLLER . . . 54
UTIL/SYSTEM/BREATH MODE . . . . . . . . . . . . . . 54
UTIL/SYSTEM/CURVE . . . . . . . . . . . . . . . . . . . . . . 54
UTIL/SYSTEM/KBD SETTING . . . . . . . . . . . . . . . . 53
UTIL/SYSTEM/MISCELLANEOUS . . . . . . . . . . . . 56
UTIL/SYSTEM/TG SETTING . . . . . . . . . . . . . . . . . 53
UTILITY Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Utility System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
80
Page 85
Appendix
Appendix
81
Page 86
For details of products, please contact your nearest Yamaha or the authorized distributor listed below.
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante.
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Nie­derlassung und bei Yamaha Vertragshändlern in den jeweiligen Bestimmungsländern erhältlich.
Para detalles sobre productos, contacte su tienda Yamaha más cercana o el distribuidor autorizado que se lista debajo.
NORTH AMERICA
CANADA
Yamaha Canada Music Ltd.
135 Milner Avenue, Scarborough, Ontario, M1S 3R1, Canada Tel: 416-298-1311
U.S.A.
Yamaha Corporation of America
6600 Orangethorpe Ave., Buena Park, Calif. 90620, U.S.A. Tel: 714-522-9011
MIDDLE & SOUTH AMERICA
MEXICO
Yamaha De Mexico S.A. De C.V., Departamento de ventas
Javier Rojo Gomez No.1149, Col. Gpe Del Moral, Deleg. Iztapalapa, 09300 Mexico, D.F. Tel: 686-00-33
BRASIL
Yamaha Musical Do Brasil LTDA.
Ave. Reboucas 2636, São Paulo, Brasil Tel: 011-853-1377
PANAMA
Yamaha De Panama S.A.
Edificio Interseco, Calle Elvira Mendez no.10, Piso 3, Oficina #105, Ciudad de Panama, Panama Tel: 507-69-5311
OTHER LATIN AMERICAN COUNTRIES AND CARIBBEAN COUNTRIES
Yamaha Music Latin America Corp.
6101 Blue Lagoon Drive, Miami, Florida 33126, U.S.A. Tel: 305-261-4111
EUROPE
THE UNITED KINGDOM
Yamaha-Kemble Music (U.K.) Ltd.
Sherbourne Drive, Tilbrook, Milton Keynes, MK7 8BL, England Tel: 01908-366700
IRELAND
Danfay Ltd.
61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin Tel: 01-2859177
GERMANY/SWITZERLAND
Yamaha Europa GmbH.
Siemensstraße 22-34, D-2084 Rellingen, F.R. of Germany Tel: 04101-3030
AUSTRIA/HUNGARY/SLOVENIA/ ROMANIA/BULGARIA
Yamaha Music Austria GesmbH.
Schleiergasse 20, A-1100 Wien Austria Tel: 0222-60203900
THE NETHERLANDS
Yamaha Music Benelux B.V., Verkoop Administratie
Kanaalweg 18G, 3526KL, Utrecht, The Netherlands Tel: 030-828411
BELGIUM/LUXEMBOURG
Yamaha Music Benelux B.V., Brussels-office
Keiberg Imperiastraat 8, 1930 Zaventem, Belgium Tel: 02-7258220
FRANCE
Yamaha Musique France, Division Professionnelle
BP 70-77312 Marne-la-Valée Cedex 2, France Tel: 01-64-61-4000
ITALY
Yamaha Musica Italia S.P.A., Combo Division
Viale Italia 88, 20020 Lainate (Milano), Italy Tel: 02-935-771
SPAIN
Yamaha-Hazen Electronica Musical, S.A.
Jorge Juan 30, 28001, Madrid, Spain Tel: 91-577-7270
PORTUGAL
Valentim de Carvalho CI SA
Estrada de Porto Salvo, Paço de Arcos 2780 Oeiras, Portugal Tel: 01-443-3398/4030/1823
GREECE
Philippe Nakas S.A.
Navarinou Street 13, P.Code 10680, Athens, Greece Tel: 01-364-7111
SWEDEN
Yamaha Scandinavia AB
J. A. Wettergrens Gata 1 Box 30053 S-400 43 Göteborg, Sweden Tel: 031 89 34 00
DENMARK
YS Copenhagen Liaison Office
Generatorvej 8B DK-2730 Herlev, Denmark Tel: 44 92 49 00
FINLAND
Warner Music Finland OY/Fazer Music
Aleksanterinkatu 11, P.O. Box 260 SF-00101 Helsinki, Finland Tel: 0435 011
NORWAY
Narud Yamaha AS
Grini Næringspark 17 N-1345 Østerås, Norway Tel: 67 14 47 90
ICELAND
Skifan HF
Skeifan 17 P.O. Box 8120 IS-128 Reykjavik, Iceland Tel: 525 5000
EAST EUROPEAN COUNTRIES (Except HUNGARY)
Yamaha Europa GmbH.
Siemensstraße 22-34, D-2084 Rellingen, F.R. of Germany Tel: 04101-3030
AFRICA
Yamaha Corporation, International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430 Tel: 053-460-2312
MIDDLE EAST
TURKEY/CYPRUS
Yamaha Musique France, Division Export
BP 70-77312 Marne-la-Valée Cedex 2, France Tel: 01-64-61-4000
OTHER COUNTRIES
Yamaha Corporation, International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430 Tel: 053-460-2312
ASIA
HONG KONG
Tom Lee Music Co., Ltd.
11/F., Silvercord Tower 1, 30 Canton Road, Tsimshatsui, Kowloon, Hong Kong Tel: 730-1098
INDONESIA
PT. Yamaha Music Indonesia (Distributor) PT. Nusantik
Gedung Yamaha Music Center, Jalan Jend. Gatot Subroto Kav. 4, Jakarta 12930, Indonesia Tel: 21-520-2577
KOREA
Cosmos Corporation
#131-31, Neung-Dong, Sungdong-Ku, Seoul Korea Tel: 02-466-0021~5
MALAYSIA
Yamaha Music Malaysia, Sdn., Bhd.
16-28, Jalan SS 2/72, Petaling Jaya, Selangor, Malaysia Tel: 3-717-8977
PHILIPPINES
Yupangco Music Corporation
339 Gil J. Puyat Avenue, P.O. Box 885 MCPO, Makati, Metro Manila, Philippines Tel: 819-7551
SINGAPORE
Yamaha Music Asia Pte., Ltd.
Blk 17A Toa Payoh #01-190 Lorong 7 Singapore 1231 Tel: 354-0133
TAIWAN
Kung Hsue She Trading Co., Ltd.
No. 322, Section 1, FuHsing S. Road, Taipei 106, Taiwan. R.O.C. Tel: 02-709-1266
THAILAND
Siam Music Yamaha Co., Ltd.
865 Phornprapha Building, Rama I Road, Patumwan, Bangkok 10330, Thailand Tel: 2-215-3443
THE PEOPLE’S REPUBLIC OF CHINA AND OTHER ASIAN COUNTRIES
Yamaha Corporation, International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430 Tel: 053-460-2317
OCEANIA
AUSTRALIA
Yamaha Music Australia Pty. Ltd.
17-33 Market Street, South Melbourne, Vic. 3205, Australia Tel: 3-699-2388
NEW ZEALAND
Music Houses of N.Z. Ltd.
146/148 Captain Springs Road, Te Papapa, Auckland, New Zealand Tel: 9-634-0099
COUNTRIES AND TRUST TERRITORIES IN PACIFIC OCEAN
Yamaha Corporation, International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430 Tel: 053-460-2317
SY08
HEAD OFFICE Yamaha Corporation, Electronic Musical Instrument Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430 Tel: 053-460-2445
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