Yamaha DTX700 User Manual

DRUM TRIGGER MODULE
DTX700
Reference Manual

How to Use This Manual

The DTX700 Reference Manual created via the PDF format is equipped with special features that are exclusive to electronic files, such as the Link function and the Search function which let you jump to the desired page by clicking the specific term. This illustration shows the page displayed on the DTX700 when the front panel’s [MENU] button is pressed. When you click on any of the menu items, you will be taken to the start of the corresponding section.

Search Function

NOTE
Make sure to check and download the latest version of the Adobe Reader from the following site.
http://www.adobe.com/products/reader/

Previous Page View/Next Page View

When using Adobe Reader, click to return to the previous page view/go to the next page view via the buttons in the toolbar. This function is very useful if you want to return to the previous page view when jumping to a link page.
NOTE
If the previous page view/next page view buttons are not shown in the toolbar, hold the <Alt> key and press < >/< > keys to move to
the previous/next page view.
For more information on these and other functions in the software, refer to the owner’s manual of the software.
EN

Internal Design of the DTX700

Example: PCY135 trigger input sources when connected
to the [yCRASH1] trigger input jack
Trigger input source: “Crash1Bw”
The voice assigned to the bow’s trigger input source will be played.
Trigger input source: “Crash1Eg”
Trigger input source: “Crash1Cp”
Bow
Edge
Cup
The voice assigned to the edge’s trigger input source will be played.
The voice assigned to the cup’s trigger input source will be played.
In this reference section, you will find a description of what takes place within the DTX700 between striking of a pad and the output of sound from speakers. Understanding how signals flow and are processed internally will allow you to utilize the powerful func­tions of this versatile instrument to their maximum potential.

Pads & Trigger Signals

Whenever you strike a pad, a trigger signal containing various items of performance data will be produced. These signals typi­cally reflect the strength with which the pad was struck, the actual location of the strike, and the like; furthermore, they are delivered via a cable and a trigger input jack to the DTX700’s internal tone generator, which outputs the appropriate drum sounds in response. If a pad is set up to generate just one sound, there will be a one-to­one relationship between the trigger signal type and the drum voice output. With certain types of pad, however, it is possible to produce a range of different types of trigger signal that reflect the location of the strike, the drumming technique being used, and other factors.
[Terminology]
Zone:
The term “zone” is used to refer to specific areas of the pad, such as the rim, cup, and head. Pads with multiple zones (such as two- and three-zone pads) can produce a different trigger sig­nal for each. As their name suggests, one-zone pads produce only one signal irrespective of where they are struck.
Two- and three-zone pads (producing multiple
trigger signals)
In contrast to the PCY65 Single Zone Cymbal Pad and other mono pads, multi-zone pads such as the PCY65S Double Zone Cymbal Pad can produce two different types of trigger signal depending on the zone that is struck, while the PCY135 Triple Zone Cymbal Pad can produce three. In specific terms, multi­zone pads come in either the two-zone or three-zone variety. For instance, the PCY135 Triple Zone Cymbal Pad illustrated below comprises three trigger input sources – the bow, the edge, and the cup – each of which generates a trigger input sig­nal when struck.
Trigger input source:
Trigger input sources are named in accordance with the way in which the corresponding pad or pedal is struck or operated.
One-zone pads (producing a single trigger sig-
nal)
A mono pad such as the TP65 Single Zone Drum Pad or PCY65 Single Zone Cymbal Pad transmits only one type of trigger signal to the DTX700, irrespective of where it is struck.
DTX700 Reference Manual 2
Internal Design of the DTX700
Example: XP100SD
When pad controller is
turned clockwise, setting SnaresOn/Off to “on”:
Tot a l of s ix trigger input sources
Trigger input source: “SnareOp”
Trigger input source: “SnareCl”
Trigger input source: “SnareHd”
When pad controller is turned
counter-clockwise, setting SnaresOn/Off to “off”:
Trigger input source: “SnrOpOff”
Trigger input source: “SnrClOff”
Trigger input source: “SnrHdOff”
Individual voices for each trigger input source:
A: Drum voice assigned to
trigger input source A.
B: Drum voice assigned to
trigger input source B.
C: Drum voice assigned to
trigger input source C.
Example of how a pad controller can be used
to increase the number of trigger input sources
Consider, for example, a situation where an XP100SD Snare Pad is connected to the [qSNARE] trigger input jack and the PadCtrlType (Pad Control Type) parameter from the Menu area’s Kit/Pad page is set to “snaresOn/Off”. As this pad com­prises three zones – namely, the open rim (A), the closed rim (B), and the head (C) – it will have three trigger input sources. If the pad controller were then to be used to switch the SnaresOn/Off (Snare Wire On/Off) parameter from “on” to “off” or vice-versa, the pad could be made to have a total of six trigger input sources.
Combining three zones and a pad controller to
give six trigger input sources

Trigger Setups

Your DTX700 uses a set of parameters called trigger setups to ensure that trigger signals from pads and controllers are processed in an ideal manner. In addition to the actual sensitivity of the pad when it is struck, a trigger setup can include settings intended to prevent a pair of trigger signals being produced in response to a single strike (i.e., double triggering) and unwanted trigger signals being produced by pads other than the one that was struck (i.e., crosstalk). The DTX700 comes pre-loaded with a total of 9 Preset trigger setups suitable for many different needs, and you can also create up to 20 unique User trigger setups to suit your own individ­ual requirements.

Pads and trigger input jacks

As described above, some pads feature multiple trigger input sources, each of which can generate its own trigger signals. It is the role of the DTX700 to collect and process these signals, but the types of trigger signal handled will depend on which of the trigger input jacks is used for connection. For the most up-to-date infor­mation on the correspondence between pad types and DTX700 trigger input jacks, please refer to the following web page.
http://dtxdrums.yamaha.com/

Drum Kits & Voices

Upon the receipt of a trigger signal, the DTX700’s internal tone generator plays the voice assigned to the corresponding trigger input source. The term “kit” is used to refer to a full set of voice assignments for all trigger input sources, and the DTX700 comes preloaded with 50 preset drum kits. You are, however, free to mod­ify these drum kits in whatever way you see fit. In many cases, it is sufficient to simply select one of the preset drum kits for your per­formances, but if you wish to create original kits, it is important that you understand the inner workings of the DTX700, including the makeup of drum kits.
Voice assignments for trigger input sources
As voices may be freely assigned to each of the trigger input sources sending trigger signals from the pads, original drum kits may be easily configured. For details of the basic proce­dure, see page16.
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Internal Design of the DTX700
Choosing instruments for each trigger input jack
By selecting an instrument, all of the voices assigned to a pad’s three trigger input sources can be changed together.
Three-zone pads (like the PCY135):
Single-zone pads (like the KP65):
Tri gge r
input
source
Layer
*1
MIDI note
number
Layer*2Instrument
Crash1Bw
Layer A Note No. Voice
Instrument
Layer B Note No. Voice
Layer C Note No. Voice
Layer D Note No. Voice
Crash1Eg
Layer A Note No. Voice
Layer B Note No. Voice
Layer C Note No. Voice
Layer D Note No. Voice
Crash1Cp
Layer A Note No. Voice
Layer B Note No. Voice
Layer C Note No. Voice
Layer D Note No. Voice
Tri gge r
input
source
Layer
*1
MIDI note
number
Layer*2Instrument
Kick
Layer A Note No. Voice
Instrument
Layer B Note No. Voice
Layer C Note No. Voice
Layer D Note No. Voice
*1: See page 6 for details. *2: Sounds set using the VoiceCategory
and VoiceNumber parameters from the Menu area’s Kit/Voice page.
Instrument assignments for trigger input jacks
Assigning voices individually to each trigger input source can be quite time consuming. In order to speed up this process, the DTX700 features instrument parameters that group together the drum voices assigned to the multiple trigger input sources cor­responding to each trigger input jack – or in other words, the drum voices assigned to each pad.
Voices grouped as kits
For most drummers, the preset drum kits built into the DTX700 are sufficient to provide a wide range of variation in perfor­mances. If, however, you wish to customize these presets, you can simply change the instrument set for each trigger input jack to assign new voices to each of the corresponding pad’s trigger input sources. If you wish to go even further, meanwhile, you can also change voice assignments on an individual trigger input source basis to create drum kits finely tuned to your indi­vidual needs (see page16).

Sounds Produced Using the Pads

Whenever the DTX700’s internal tone generator receives a trigger signal produced by striking a pad or by operating a controller, it will play the voice or song assigned to that pad or controller. As described below, three different types of assignment are supported – namely, voices, songs, and waves.
• Voices
Drum sounds such as snares, bass drums, and cymbals; percus­sion sounds; and pitched-instrument sounds such as piano, xylophone, and guitar.
• Songs
Phrases containing performance data for a range of different instruments.
•Waves
Audio files imported into the DTX700 from a variety of sources.
The Menu area’s Kit/Voice page is used to assign voices, songs, and waves to pads and controllers. On that page, available assign­ments are categorized by musical instrument type (in the case of voices), as songs, or as waves. While these three assignment types can all be defined for pads in the same way, it is important to remember that each type plays in a different way and is configured using different parameters.
Voices
The DTX700 comes preloaded with a vast library of drum sounds, such as snares, bass drums, and cymbals, together with a broad spectrum of percussion-instrument sounds. Also included are many pitched instruments, such as piano, xylo­phone, and guitar. The term “voice” is used to refer to these built-in instrument sounds. Drum and percussion voices from this collection are not rooted at one specific pitch; instead, you can intuitively adjust their tuning in order to match the sounds of other instruments. Meanwhile, pitched-instrument voices such as piano and guitar can be assigned to pads with a specific pitch setting, thus allowing you to play several different notes together to produce chords; in addition, you can also have pads trigger successive notes from a phrase each time they are struck, making it possible to play melodic parts (see page21). With the timing and strength of your playing reflected in the sound produced by preset voices, you can perform with practi­cally the same level of expressiveness as afforded by acoustic instruments.
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Internal Design of the DTX700
Preset songs (63)
Demo
songs (2)
Practice songs
(44)
Pad songs
(17)
Total capacity for songs (93)
Preset kits (50)
Total capacity for kits (60)
Using INIT KIT, you can restore the factory default settings for Preset kits.
Songs
The DTX700 allows you to play complete songs simply by striking one pad. In the same way as snare sounds are produced by striking a pad to which a snare voice has been assigned, you can start and stop the playback of songs by striking the pads to which they are assigned. In effect, pads with song assignments operate as start/stop switches whenever struck (regardless of how hard or soft they are actually struck). Your DTX700 comes pre-loaded with 63 songs containing performance data from a host of different instrument genres (i.e., 2 demo songs, 44 prac­tice songs, and 17 pad songs), and by assigning these freely to pads, you can easily create highly individualized kits. For even more flexibility, you can also copy performances you have recorded (using the [REC] button) and even import standard MIDI files (Format 0) to create a total of 93 songs (see
page36).

Kit Makeup

In terms of the DTX700, the term “kit” is used to refer to a collec­tion of voices, songs, and waves assigned to the trigger input jacks (q to !2) and the [HI-HAT CONTROL] jack (open and closed). For added convenience, the drum trigger module comes pre-loaded with 50 different Preset kits. You are, however, free to make your own unique kits in whatever way you see fit, and up to 60 can also be stored internally. And if, for whatever reason, you need to restart your customizing from scratch, you can press the [KIT] button to access the Kit area and then press the [F3] button (INIT KIT) to restore the factory default settings.
Waves
The DTX700 is fully equipped to play back audio files that can be created, edited, and played on computers. Commonly called “samples” or “sample data”, these files contain short portions of sound. In the context of the DTX700, however, they are referred to as “waves”. Either WAV or AIFF type audio files can be imported into the instrument’s internal wave memory and assigned to pads in much the same way as voices and songs
(see page55). You can also edit imported waves. As audio files
imported into the DTX700’s wave memory are assigned to pads as a single sound much like voices and songs, the term “wave data” is used within this manual in the same way as “voice data” or “song data”. In contrast, the term “wave file” is used to refer to data that has not yet been imported and is handled in the form of a file on a computer, sampler, or USB memory device.
Kits & Voices
Within the DTX700, voice data is grouped and stored in kit units. In other words, each kit contains the voice-related infor­mation for all of its pad and controller assignments. Whenever a kit is created by editing voices, the voices themselves are not stored within the kit; instead, the settings for all associated parameters – such as tuning, stereo pan, attack time, release time, effects, etc. – are stored. As you would expect, each of the pads can have different parameter settings (see page16). There­fore, even when the display shows the same voice assigned to two or more pads, the sounds produced by each will not neces­sarily be the same.
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Internal Design of the DTX700
Stack
All four layers will sound simultaneously.
Layer A Layer B Layer C Layer D
Four sounds produced together.
Alternate
Individual layers will sound sequentially.
Layer A sounds.
Layer B sounds.
Layer C sounds.
Layer D sounds.
Voices & Layers
The DTX700 provides four layers (A to D) for each trigger input source. For this reason, you can assign up to four different voices to each one. What’s more, these layered voices can also be triggered in three different ways – for example, they will all play together in Stack mode, a different one will be played for each strike in Alternate mode, and they can be sustained and turned off on each successive strike in Hold mode. (Use the Mode parameter from the Menu area’s Kit/MIDI/Assign page to make these settings.)
To overlay multiple voices, first of all select the trigger input source, and use the Note parameter from the Menu area’s Kit/ MIDI/Assign page to ensure that a MIDI note number is assigned to each of its layers. Then, use the above-mentioned Mode parameter to set the way in which the layered voices are to be triggered, and finally, use the VoiceCategory and Number parameters from the Menu area’s Kit/Voice page to assign suit­able voices to each layer.
NOTE
When assigning a pad song to a trigger input source, only
one layer can be configured for it.

Effects

The effect processor built into your DTX700 applies special audio effects to the output from the tone generator in order to modify and enhance its sound in a wide variety of ways. Normally applied dur­ing the final stages of editing, effects allow you optimize the sound to better suit your own specific requirements.
Effect Processor Design
The DTX700 can apply effects to the tone generator’s output using the following four effect units.
Variation Effect
Variation effects allow you to sculpt your sound in a variety of different ways. A specific type of variation effect can be selected for each kit, and you can also specify the degree to which this effect is applied to each layer (using the VarSend(Dry) (Variation Send Level) parameter from the Menu area’s Kit/Voice page).
Chorus
Chorus effects change the spatial characteristics of the sounds to which they are applied. A specific type of chorus effect can be selected for each kit, and you can also specify the degree to which this effect is applied to each layer (using the ChoSend (Chorus Send Level) parameter from the Menu area’s Kit/Voice page).
Voices and MIDI note numbers
It is important to realize that voices are actually assigned to MIDI note numbers whenever Stack mode or Alternate mode is used (see page21). With these modes, the sounds to be played together are set using MIDI note numbers and not voices. To change the correspondence between MIDI note numbers and voices within the current kit, you can select voices assigned to MIDI note numbers on the Menu area’s Kit/Voice page.
Reverb
Reverb effects add a warm ambience to sounds, simulating the complex reflections of actual performance spaces, such as a concert hall or a small club. A specific type of reverb effect can be selected for each kit, and you can also specify the degree to which this effect is applied to each layer (using the RevSend (Reverb Send Level) parameter from the Menu area’s Kit/Voice page).
NOTE
The degree to which songs are processed by these effect
units can be specified using the VarSend(Dry) (Variation Send Level) parameter, the ChoSend (Chorus Send Level) parameter, and the RevSend (Reverb Send Level) parameter from the Menu area’s Song/MIDI page; fur­thermore, these settings can then be saved as part of the corresponding song data.
Kit EQ
Supporting four-band equalization, the Kit EQ effect unit can be configured in a different way for each kit (using the parameters from the Menu area’s Kit/EQ page).
Master EQ
Processing the overall instrument sound just before output, Master EQ supports three-band equalization. This effect unit is configured using the Menu area’s Utility/Master EQ page, and changing kits has no effect on its equalization settings.
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Internal Design of the DTX700
AUX IN
Variation
Chorus
Reverb
Dry signal
Kit EQ Master EQ
RevReturn
ChoReturn
VarReturn
VarPan
ChoPan
RevPan
VarToRev
ChoToRev
VarToCho
RevSend
ChoSend
VarSend
VarSend(Wet)
VarSend(Dry)
*
1
*
3
*
2
Effect Signal Flow
*1: Click-track voices cannot be sent to effects. *2: Using the VarSend(Dry) (Variation Send Level) parameter, you can set the required balance between the amount of the
signal that will bypass the effect (i.e., the dry level) and the amount that will be sent to the effect (i.e., the wet level).
*3: Effects cannot be applied to external audio input via the [AUX IN] port.
Effects & Effect Categories
The various individual effects provided by this instrument’s effect units are sorted into a number of different categories. What follows is a description of each category and the effects it contains. We recommend that you refer to these descriptions whenever setting effects. Each category’s effect table indicates which of the effect units – i.e., Reverb (Rev), Chorus (Cho), or Variation (Var) – can be used to apply the effect in question. Any effect marked using a  symbol can be selected and modi- fied on the corresponding effect unit’s parameter setting pages.
Compressor & EQ
The compressor is an effect commonly used to limit and compress the dynamics (i.e., softness or loudness) of an audio signal. In the case of vocals, guitar parts, and other signals that have widely varying dynamics, this effect essen­tially squeezes the dynamic range, making soft sounds louder and loud sounds softer. Furthermore, a compressor’s attack and decay characteristics can be adjusted to modify how punchy or sustained an audio signal sounds. Multi-band compression, meanwhile, splits the input into three different frequency bands for processing independent of each other; accordingly, this type of effect can be thought of as combin­ing compression with equalization.
Effect Type Var Description
Compressor
MltBndComp Three-band compressor.
3 Band EQ
Vintage EQ Vintage five-band parametric equalizer.
Enhancer
Relatively fast-acting compressor well suited to solo performances.
Three-band compressor also featuring equalization.
Adds higher-order harmonics to enhance a sound’s presence.
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Internal Design of the DTX700
Flanger & Phaser
A flanger creates a swirling, metallic sound, similar to that of a jet plane. While this effect operates using the same basic principles as chorus effects, it uses shorter delay times and also incorporates feedback to produce a very distinctive swelling sound. Rather than being used constantly through­out a song, it is more suited to selective use in specific sec­tions in order to add variety. A phaser, meanwhile, introduces a phase shift into the sound being processed before returning it to the effect input using a feedback circuit in order to produce a characteristic animated yet mellow tone. Gentler overall than a flanger, this effect can be put to use in a wider range of situations, and for example, is often used with electric pianos to sweeten their sound in a variety of ways.
Effect Type Cho Var Description
SPX Flanger Produces a swirling, metallic sound.
TempoFlanger Tempo-synchronized flanger.
PhaserMono Vintage sounding mono phaser.
PhaserStereo Vintage sounding stereo phaser.
TempoPhaser Tempo-synchronized phaser.
Distortion
As its name suggests, a distortion effect distorts the sound fed into it. It produces a sound similar to that of an amplifier turned up too high or fed with a signal that is already suffi­ciently loud. This type of effect is widely used to add a harsh, biting edge; furthermore, the resultant sound is char­acterized by overall thickness and long sustain times. This thickness comes from the large numbers of harmonics con­tained within clipped signals. Meanwhile, the longer sustain is not produced by the original sound being stretched; rather, it is produced when the slowly-fading release portion that cannot normally heard is amplified and distorted.
Effect Type Var Description
AmpSim 1 Guitar amp simulation.
AmpSim 2 Guitar amp simulation.
CompDist Combines compression and distortion.
CompDistDly
Combines compression, distortion, and delay.
Wah
A wah effect dynamically changes the frequency character­istic of a filter in order to produce a highly unique filter­sweep sound. Auto wah changes the frequency in a cyclic manner using an LFO, while touch wah performs filter sweeps in response to the volume of the input signal.
Effect Type Var Description
AutoWah Vintage automatic wah effect.
TouchWah Classic volume-responsive wah effect.
TouchWahDist
Touch wah with distortion applied at the output.
Reverb
Reverb effects model the complex reverberation produced by sounds within enclosed spaces. In this way, they add a natural-sounding sustain, which produces a feeling of depth and space. Furthermore, different types of reverb – such as hall, room, plate, and stage – can be used to simulate the sound of acoustic environments of varying sizes and con­structions.
Effect Type Rev Var Description
Emulation of hall acoustics using an
SPX Hall 
SPX Room 
SPX Stage 
R3 Hall
R3 Room
R3 Plate
EarlyRef
GateReverb Simulation of gated reverb.
ReverseGate
algorithm derived from the classic Yamaha SPX1000 Digital Multi-Effects Processor.
Emulation of room acoustics using an algorithm derived from the classic Yamaha SPX1000 Digital Multi-Effects Processor.
Emulation of stage acoustics using an algorithm derived from the classic Yamaha SPX1000 Digital Multi-Effects Processor.
Emulation of the acoustics of a con­cert hall using an algorithm derived from the Yamaha ProR3 – a digital reverberator for professional-audio applications.
Emulation of room acoustics using an algorithm derived from the above­mentioned Yamaha ProR3.
Emulation of plate reverb using an algorithm derived from the above­mentioned Yamaha ProR3.
Early reflections without any subse­quent reverberation.
Simulation of gated reverb played in reverse.
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Internal Design of the DTX700
Chorus
Chorus reproduces the sound of multiple instruments play­ing in unison for a thicker, deeper tone. As all instruments differ slightly from each other in terms of pitch and phase, their playing together produces an overall sound that is warmer and more spacious. In order to reproduce this type of behavior, chorus effects make use of delay. Specifically, a delayed, second version of the original signal is produced and given a vibrato-type effect by varying its delay time over a period of approximately one second using an LFO. When this second version is mixed back into the original signal, the resulting tone sounds as if multiple instruments are being played in unison.
Effect Type Var Cho Description
G Chorus 
2 Modulator 
SPX Chorus 
Symphonic 
Ensemble
Rich, deep chorus with complex mod­ulation.
Chorus effect allowing pitch and amplitude modulation to be adjusted for a more natural, spacious tone.
Enhances modulation and spacious­ness using a 3-phase LFO.
Multi-stage modulation for a wider­sounding chorus.
Modulation-free chorus achieved by adding a slightly pitch-shifted sound.
Tremolo & Rotary
Tremolo effects are characterized by the way in which they modulate volume in a cyclical fashion. An auto-pan effect, meanwhile, moves the sound from left to right in a similar cyclical manner, and a rotary speaker effect simulates the distinctive vibrato of rotary-type speakers often used with organs. In a rotary speaker, the horn and rotor are spun in order to create highly unique sounds using the Doppler Effect.
Delay
Delay effects create a delayed version of the input signal, and as such, they can be used for many different purposes, such as creating a sense of spaciousness or thickening a sound.
Effect Type Var Description
CrossDelay
TempoCros­Dly
TempoDly­Mono
TempoDlySt
Delay LR
Delay LCR
Delay LR St
A pair of delays featuring cross-over feed­back to produce a sound that swirls between the left and right channels.
A pair of delays with cross-over feedback
and a tempo-synchronized delay time.
A single mono delay synchronized with the
instrument’s tempo.
A stereo delay synchronized with the instru­ment’s tempo.
A delay with separate left and right chan­nels.
A triple delay processing left, right, and cen­ter channels independently.
A stereo delay with fully independent left and right channels.
Miscellaneous
This category contains effect types not included in the other categories.
Effect Type Var Description
Isolator
Telephone
TalkingMod
PitchChange Changes the pitch of the input signal.
Controls the volume of individual frequency bands using powerful filters.
Reproduces the sound of telephone speech by cutting high and low frequencies.
Incorporates a vowel-type formant into the input signal.
Effect Type Var Description
AutoPan
Tremolo
RotarySp Rotary speaker simulator.
Cyclically moves the sound between left and right channels.
Cyclically modulates the volume of the pro­cessed signal.
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Internal Design of the DTX700
Effect Parameters
Each of the above-mentioned effects includes a range of param­eters allowing you to adjust the way in which it processes the input signal. Using these parameters, the behavior of each effect can be optimized in line with, for example, the type of sound being processed or the type of music being played. While the function of each of these parameters is described in the fol­lowing table, it is good practice to also listen to how they actu­ally change the sound of the respective effect in order to achieve the best settings.
Parameters with identical names
NOTE
Certain effects contain parameters with identical names
yet performing different functions. In the following table, the function of each such parameter is described sepa­rately and the corresponding effects are identified.
Parameter
name
AMDepth
AmpType
Attack
Bottom
*2
Color
CommonRel
Compres
Cutoff
Delay
DelayC
DelayL
DelayL>R
DelayR
DelayR>L
*1: The Bottom parameter’s setting is valid only when less than that
of the Top parameter.
*2: The Color parameter’s setting has no effect with certain combi-
nations of Mode and Stage settings.
This parameter is used to set the depth of ampli­tude modulation.
This parameter is used to set the type of amplifier to be simulated.
This parameter is used to set the amount of time that elapses before compression is fully applied.
This parameter is used to set the lowest point in
*1
the filter’s sweep range.
This parameter is used to set the fixed phase mod­ulation.
This parameter is used to set the amount of time that elapses before the compressor stops process­ing the input signal (common for all three bands).
This parameter is used to set the input-signal level at which the compressor starts to process the sound (i.e., the threshold).
This parameter is used to set the offset value for the filter’s control frequency.
This parameter is used to set the delay time in terms of note lengths.
This parameter is used to set the delay time for the center channel.
This parameter is used to set the delay time for the left channel.
This parameter is used to set the time that elapses between input of sound via the left channel and output via the right channel.
This parameter is used to set the delay time for the right channel.
This parameter is used to set the time that elapses between input of sound via the right channel and output via the left channel.
Descriptions
Parameter
name
Density
Depth
Detune
Device
Diffuse
Directn
Div.FreqH
Div.FreqL
DlyLvlC
DlyMix
DlyOfst
Drive
DriveHorn
DriveRotor
DstL.Gain
DstM.Gain
Edge
EQ1Freq
EQ1Gain
EQ2Freq
EQ2Gain
EQ2Q
EQ3Freq
EQ3Gain
Descriptions
[Reverb effects other than EarlyRef] This parameter is used to set the reverb density.
[Early Ref] This parameter is used to set the density of early reflections.
This parameter is used to set the amplitude of the LFO wave that controls cyclic changes in phase modulation.
This parameter is used to set the degree to which pitches are detuned.
This parameter is used to select one of a number of devices that distort the sound in different ways.
[TempoPhaser and EarlyRef] This parameter is used to adjust the spaciousness of the sound produced.
[Reverb effects other than EarlyRef] This parameter is used to set how wide the reverb sounds.
This parameter is used to set the direction of enve­lope-follower modulation.
This parameter is used to set the mid-high fre­quency when splitting the sound into three bands.
This parameter is used to set the low-mid fre­quency when splitting the sound into three bands.
This parameter is used to set the delay volume for the center channel.
This parameter is used to set the mixing level for the delayed sound.
This parameter is used to set the modulation delay time’s offset value.
This parameter is used to set the degree to which the effect is applied.
This parameter is used to set the depth of modula­tion produced through rotation of the high-fre­quency horn.
This parameter is used to set the depth of modula­tion produced through rotation of the low-frequency rotor.
This parameter is used to set the degree by which the low frequencies from the distorted sound are boosted or cut.
This parameter is used to set the degree by which the mid frequencies from the distorted sound are boosted or cut.
This parameter is used to specify a curve that determines how the sound is distorted.
This parameter is used to set the cutoff frequency for the EQ1 band (i.e., low shelving).
This parameter is used to set the gain for the EQ1 band (i.e., low shelving).
This parameter is used to set the center frequency for the EQ2 band.
This parameter is used to set the gain for the EQ2 band.
This parameter is used to set the resonance of the EQ2 band.
This parameter is used to set the center frequency for the EQ3 band.
This parameter is used to set the gain for the EQ3 band.
DTX700 Reference Manual
10
Internal Design of the DTX700
Parameter
name
EQ3Q
EQ4Freq
EQ4Gain
EQ4Q
EQ5Freq
EQ5Gain
ER/Rev
F/RDpth
FBHiDmp
FBLevel
FBLvl1
FBLvl2
FBTime
FBTime1
FBTime2
FBTimeL
FBTimeR
Feedback
Fine1
Fine2
H.Freq
H.Gain
Height
Descriptions
This parameter is used to set the resonance of the EQ3 band.
This parameter is used to set the center frequency for the EQ4 band.
This parameter is used to set the gain for the EQ4 band.
This parameter is used to set the resonance of the EQ4 band.
This parameter is used to set the cutoff frequency for the EQ5 band (i.e., high shelving).
This parameter is used to set the gain for the EQ5 band (i.e., high shelving).
This parameter is used to set the relative volumes of early reflections and reverberation.
This parameter is used to set the front-to-rear pan depth (and is valid only when PanDirectn is set to “Lturn” or “Rturn”).
This parameter is used to set how the feedback sound decays in the high-frequency band (with smaller values corresponding to faster decay).
[Chorus effects, Delay effects, and TempoFlanger] This parameter is used to set how much of the delay sound is fed back into the effect’s input (with negative values indicating that its phase is to be inverted).
[TempoPhaser] This parameter is used to set how much of the phaser’s output is fed back into its input (with nega­tive values indicating that its phase is to be inverted).
[Reverb effects] This parameter is used to set the initial delay’s feed­back level.
This parameter is used to set the feedback level for the first delay sound.
This parameter is used to set the feedback level for the second delay sound.
This parameter is used to set the feedback delay time.
This parameter is used to set the delay time for feedback delay 1.
This parameter is used to set the delay time for feedback delay 2.
This parameter is used to set the delay time for the left feedback delay.
This parameter is used to set the delay time for the right feedback delay.
This parameter is used to set how much of the effect’s output is fed back into its input.
This parameter is used to adjust the first fine-pitch setting.
This parameter is used to adjust the second fine­pitch setting.
This parameter is used to set the center frequency of the high-frequency EQ band.
This parameter is used to set the amount by which the high-frequency EQ band is boosted or cut.
This parameter is used to set the height of the simu­lated room.
Parameter
name
This parameter is used to set the amount of time
HiAtk
HiGain
HiLvl
HiMute
HiRat
HiTh
HornF
HornS
HPF
InitDly
InitDly1
InitDly2
InitDlyL
InitDlyR
InpMode
InpSelect This parameter is used to select an input.
L.Freq
L.Gain
L/RDiffuse
L/RDpth
Lag
LFODpth
LFODiff
that elapses before compression is fully applied in the high-frequency band.
This parameter is used to set the output level of the high-frequency band.
This parameter is used to set the high-frequency level.
This parameter is used to activate and deactivate high-frequency muting.
[MltBndComp] This parameter is used to set the compression ratio for the high-frequency band.
[Reverb effects] This parameter is used to adjust the high-fre­quency component.
This parameter is used to set the input-signal level at which the compressor starts to process the sound in the high-frequency band.
This parameter is used to set the speed of rotation of the high-frequency horn at the “fast” setting.
This parameter is used to set the speed of rotation of the high-frequency horn at the “slow” setting.
This parameter is used to set the high-pass filter’s cutoff frequency.
This parameter is used to set the amount of time that elapses before early reflections are produced.
This parameter is used to set the delay time for the first delay.
This parameter is used to set the delay time for the second delay.
This parameter is used to set the delay time for the left-channel delay.
This parameter is used to set the delay time for the right-channel delay.
This parameter is used to switch between mono and stereo input.
This parameter is used to set the center frequency of the low-frequency EQ band.
This parameter is used to set the amount by which the low-frequency EQ band is boosted or cut.
This parameter is used to set the difference between left and right delay times in order to pro­duce a more spacious sound.
This parameter is used to set the depth of the left­right panning effect.
This parameter is used to set a time lag for delay times specified in terms of note lengths.
[SPX Flanger, TempoFlanger, SPX Chorus, and Symphonic] This parameter is used to set the depth of modula­tion.
[Tempo Phaser] This parameter is used to set the depth of phase modulation.
This parameter is used to set the left-right phase difference between modulation waveforms.
Descriptions
DTX700 Reference Manual
11
Internal Design of the DTX700
Parameter
name
LFOSpeed
LFOWave
Livenss
LowAtk
LowGain
LowLvl
LowMute
LowRat
LowTh
LPF
M.Freq
M.Gain
M.Width
Manual
MicAngl
MidAtk
MidGain
MidLvl
MidMute
MidRat
Descriptions
[TempoFlanger, G Chorus, 2 Modulator, SPX Cho­rus, Symphonic, and Tremolo] This parameter is used to set the modulation fre­quency.
[TempoPhaser] This parameter is used to set the modulation speed in terms of note lengths.
[AutoPan] This parameter is used to set the auto-pan fre­quency.
[AutoWah] This parameter is used to specify whether the filter­sweep effect is produced using a sine or square wave.
[AutoPan] This parameter is used to set the panning curve.
This parameter is used to set the way in which early reflections decay.
This parameter is used to set the amount of time that elapses before compression is fully applied in the low-frequency band.
This parameter is used to set the output level of the low-frequency band.
This parameter is used to set the low-frequency level.
This parameter is used to activate and deactivate low-frequency muting.
[MltBndComp] This parameter is used to set the compression ratio for the low-frequency band.
[Reverb effects] This parameter is used to adjust the low-frequency component.
This parameter is used to set the input-signal level at which the compressor starts to process the sound in the low-frequency band.
This parameter is used to set the low-pass filter’s cutoff frequency.
This parameter is used to set the center frequency of the mid-frequency EQ band.
This parameter is used to set the amount by which the mid-frequency EQ band is boosted or cut.
This parameter is used to set the width of the mid­frequency EQ band.
This parameter is used to set the phase-modula­tion offset value.
This parameter is used to set the left-right inclina­tion of the microphone used to capture the speaker’s output.
This parameter is used to set the amount of time that elapses before compression is fully applied in the mid-frequency band.
This parameter is used to set the output level of the mid-frequency band.
This parameter is used to set the mid-frequency level.
This parameter is used to activate and deactivate mid-frequency muting.
This parameter is used to set the compression ratio for the mid-frequency band.
Parameter
name
This parameter is used to set the input-signal level
MidTh
MixLvl
Mode
MoveSpeed
On/Off
OutLvl This parameter is used to set the output level.
OutLvl1
OutLvl2
Output This parameter is used to set the output level.
OverDr
Pan1
Pan2
PanDirectn This parameter is used to set the auto-pan type.
PhShiftOfst
Pitch1
Pitch2
PMDepth
Presenc
Ratio
Release
Resonance
ResoOfst
RevDly
RevTime This parameter is used to set the reverb time.
RoomSize This parameter is used to set the size of the room.
Rotor/Horn
RotorF
RotorS
Sens
at which the compressor starts to process the sound in the mid-frequency band.
This parameter is used to set how much of the effect sound is mixed back into the dry sound.
This parameter is used to adjust the mode of oper­ation of the phaser.
This parameter is used to specify the amount of time that elapses until the sound set using the Vowel parameter is produced.
This parameter is used to activate and deactivate the isolator.
This parameter is used to set the first-stage output level.
This parameter is used to set the second-stage output level.
This parameter is used to adjust the way in which the sound distorts.
This parameter is used to set the first stereo-pan­ning position.
This parameter is used to set the second stereo­panning position.
This parameter is used to set the phase-modula­tion offset value.
This parameter is used to set the first pitch in semi­tone units.
This parameter is used to set the second pitch in semi-tone units.
This parameter is used to set the depth of pitch modulation.
Often seen on guitar amplifiers and the like, this parameter is used to control the high-frequency band.
This parameter is used to set the compression ratio.
This parameter is used to set the amount of time that elapses until the sound is no longer being compressed.
This parameter is used to set the resonance of the filter.
This parameter is used to set the resonance offset value.
This parameter is used to set the interval between early reflections and subsequent reverberation.
This parameter is used to set the relative volumes of the high-frequency horn and the low-frequency rotor.
This parameter is used to set the speed of rotation of the low-frequency rotor at the “fast” setting.
This parameter is used to set the speed of rotation of the low-frequency rotor at the “slow” setting.
This parameter is used to set how sensitive the wah filter is to changes in the input level.
Descriptions
DTX700 Reference Manual
12
Internal Design of the DTX700
Parameter
name
This parameter is used to set how long it takes for
S-FTmHorn
S-FTmRotor
Speaker
Speed
SpeedCtrl
Spread
Stage
Thresh
*3
To p
Ty p e
Vowel This parameter is used to select a vowel type.
*3: The Top parameter’s setting is valid only when equal to or
greater than that of the Bottom parameter.
the high-frequency horn to switch between fast and slow rotation speeds.
This parameter is used to set how long it takes for the low-frequency rotor to switch between fast and slow rotation speeds.
This parameter is used to select the type of speaker to be simulated.
[PhaserMono and PhaserStereo] This parameter is used to set the frequency of the LFO that controls cyclic changes in phase modula­tion.
[AutoWah] This parameter is used to set the LFO speed.
This parameter is used to set the rotation speed as “fast” or “slow”.
This parameter is used to set how wide the effect’s output sounds.
This parameter is used to set the number of phase­filter steps.
This parameter is used to set the input-signal level at which the effect starts to process the sound.
This parameter is used to set the highest point in the filter’s sweep range.
[Wah effects] This parameter is used to set the wah-effect type.
[EarlyRef, GateReverb, and ReverseGate] This parameter is used to set the reflected-sound type.
Descriptions

DTX700 Internal Memory

By storing kits, songs, and waves that you have created and edited in the DTX700’s internal memory, you ensure that they will be always available for use, even after the instrument has been turned off. In addition, trigger setups and the settings from the Menu area’s Utility pages can also be stored in memory for reuse.
Data Retained by the DTX700
The following types of setting data can be stored in the DTX700’s internal memory.
•Kits
• Songs
•Waves
• Trigger setups
• Other utility settings
NOTE
Whenever data files are saved and loaded or waves and
MIDI files are imported, the corresponding data is automati­cally stored in memory. Settings cannot be stored for a cer­tain number of parameters.
Saving & Loading Data Files
All of the above-mentioned items of data that can be stored in the DTX700’s internal memory can also be saved as files on a USB storage device. Whenever needed, furthermore, these memory files can be loaded back into the drum trigger module from the storage device. For details, see the description of the File pages from the Menu area (see page57).
DTX700 Reference Manual
13

Cursor Operations on Menu Area Pages

The way in which the cursor is displayed and oper­ated on Menu area pages differs from that of other pages.
Navigation pages
When you turn the dial on navigation-type pages, the cursor (i.e., the inverted text) moves in the corresponding direction.
By pressing the dial, you can move one level further into the Menu area.
Parameter pages
When you turn the dial on parameter-type pages, the cursor (i.e., the inverted text) moves up and down within the displayed list.
When you press the dial, the cursor will zoom in on the value on the right.
To move back one step towards the top page, press the [EXIT] button.
In this condition, you can turn the dial to change the value selected by the cursor.
When you press the dial again, the cursor will zoom out to select the entire row.
DTX700 Reference Manual 14
KIT
Common
Vol ume Te mp o TrgSetupLink Name Icon
: The current kit number is reduced by 1.
: The current kit number is increased by 1.
: The current kit number is locked.
Tempo
Use this parameter to specify the tempo to be set automatically upon selection of the current drum kit. An “off” setting means that the tempo will not change automatically when the current kit is selected – in other words, the tempo of the previously selected kit is maintained.
Settings: off, 30 to 300
NOTE
If waves are assigned to any of the kit’s pads, the tempo (or
speed) at which they are played will not be affected by the kit’s tempo setting.
NOTE
If you hold down the [SHIFT] button and press the [F1] or [F2]
button, the current kit number will be reduced or increased in units of 10.
See page 14 for details regarding cursor operations on Menu
area pages.

For settings affecting entire kits

KIT/COMMON

List of Functions
KIT/COMMON
Trigger Setup Link (TrgSetupLink)
Use this parameter to specify the trigger setup to be used when the current kit is selected. A trigger setup can be assigned to each different drum kit. Select “off” if the currently selected drum kit does not need a special trigger setup.
Settings: off, 1 to 20
Name
Use this parameter to set a name for the currently-selected kit. A name of up to 12 characters in length can be assigned to drum kits.
Setting a Kit Name
1. Press the dial to call up the kit naming page.
2. Move the cursor within the name field using the [F1] and
[F3] buttons and select a character for that position by turning the dial or pressing the [-/DEC] and [+/INC] but­tons. The following characters can be used.
Volume
Use this parameter to set the volume of the entire kit.
Settings: 0 to 127
NOTE
If you change the Volume parameter setting for MIDI channel
10 on the Menu area’s Kit/MIDI/Other page, the Volume parameter on this page will be automatically set to the same value. The reverse does not apply, however – in other words, the Volume parameter for MIDI channel 10 from the Menu area’s Kit/MIDI/Other page is not affected by changes made on this page.
DTX700 Reference Manual 15
NOTE
If you hold down the [SHIFT] button and press the [F1]
or [F3] button, the cursor will move to the start or end of the kit name field.
If you hold down the [SHIFT] button and press the [-/
DEC] or [+/INC] button, or alternatively, hold down the [SHIFT] button and turn the dial, the cursor will jump between the “ ”, “0”, “A”, “a”, and “~” characters.
3. When you have entered the required name, press the dial
or the [EXIT] button to return to the previous page.
4. Press the [STORE] button and the dial to store your new
setting.
KIT
Voi ce
VoiceCategory VoiceNumber Tune Note Vol ume Pan Attack Decay Release Filter Q VarSend(Dry) ChoSend RevSend Mono/Poly AltGroup SliderSelect
Icon
An artist’s impression of what the current kit might look like can be displayed on the right of the Kit page (accessed using the [KIT] button). Using the Icon parameter, you can change the illustration used for the kit. In addition, you can also select “off” to display no icon.
Settings: Acoustic, Rock, Electric, Percuss, RhythmBox, Effect,
R&B/H-HOP, PadSong, off

For voice-related settings

KIT/VOICE
List of Functions
DTX700 Reference Manual

KIT/VOICE 1/6

The makeup of the Kit/Voice page depends on the currently selected voice among other settings.
• If a voice (i.e., not a song or MIDI note number) has been selected for the current pad (see page17):
• If a song has been selected for the current pad (see
page17):
• If a MIDI note number has been selected directly (see
page18):
16
KIT
q
[Page displayed when a voice has been selected
for the current pad]
q Current pad
This indicates the pad for which voice settings are being made. You can change the current pad either by hitting a different one or by pressing the [F1] button (PAD) to open the popup window and turning the dial to make a selection.
PAD
This button is used to select the current pad. When pressed, a popup window will appear, and you can then turn the dial to change the pad. Press the [EXIT] button to return from the popup window. You can also strike a pad to select it. Instead of selecting a pad, meanwhile, you can specify a MIDI note number directly.
Settings: SnareHd, SnareOp, SnareCl, SnrHdOff, SnrOpOff,
Sn r Cl O f f , Tom 1 H d, To m 1R m 1, To m 1 R m 2, To m 2 H d , Tom2Rm1, Tom2Rm2, Tom3Hd, Tom3Rm1, Tom3Rm2, RideBw, RideEg, RideCp, Crash1Bw, Crash1Eg, Crash1Cp, Crash2Bw, Crash2Eg, Crash2Cp, HHBwOp, HHEgOp, HHBwCl, HHEgCl, HHFtCl, HHSplsh, Kick, Pad10, Pad11Hd, Pad11Rm1, Pad11Rm2, HHKick, C#-1 to A#5
+ PAD LOCK
This button combination is used to fix the pad indicated by q. This means that you can play other pads without changing the current selection.
VoiceCategory
Use this parameter to specify the category from which a voice will be assigned. In addition, you can also indicate that a song or wave is to be assigned.
Settings: Kick, Snare1, Snare2, Tom1, Tom2, Cymbal, Hi-Hat, Lat-
inPerc, Asia Perc, AfrcArbcPe rc, O rc hPerc, ElectricPerc, EFX, Melody, Wave, e Song
VoiceNumber
Use this parameter to specify the number of the voice to be assigned.
[Page displayed when a song has been selected
for the current pad]
PLAYMODE (Song Playback Mode)
This button is used to set a playback mode when a song has been assigned to the current pad.
Play: The song will start playing from the begin-
ning.
Chase: One successive measure of the song will
be played each time you strike the pad.
Cut-off: Only one song set to this mode can play
at any time. In other words, whenever a cut-off mode song is triggered, any other song already playing in this mode will be automatically stopped.
LAYER
This button is used to select the layer you wish to set. Each pad comprises up to four layers, each of which can be used to play a different voice.
NOTE
On this page, layers can be selected for a pad only when a
MIDI note number has been assigned to more than one of them using the Note parameter from the Menu area’s Kit/MIDI/ Assign page.
AUDITION
This button can be pressed to hear the set voice without having to play the pad.
DTX700 Reference Manual
NOTE
Up to three songs can be played simultaneously.
If the VoiceCategory parameter is set to “eSong”, no other pan-
els will be displayed for this page.
17
KIT
[Page displayed when a MIDI note number has
been selected directly using the [F1] button (PAD)]
NOTE
The VoiceCategory parameter cannot be set to “eSong” when
a MIDI note number is selected directly.

KIT/VOICE 2/6

The parameter used for tuning will depend on the type of voice assigned to the current pad.
[Drum sounds or waves (i.e., imported audio files)]
Volume
Use this parameter to set the volume of the voice.
Settings: 0 to 127
Voice Panorama (Pan)
Use this parameter to set the stereo pan of the voice.
Settings: L63 to C to R63

KIT/VOICE 3/6

The following parameters are used to adjust the tone of the voice.
Attack Time (Attack)
[When VoiceCategory is “Melody”]
Tuning (Tune)
Use this parameter to adjust the tuning of the assigned voice in one-cent steps (0.01 = 1 cent)
Settings: -24.00 to +0.00 to +24.00
NOTE
A cent is a unit of pitch defined as one hundredth of a semi-
tone. (100 cents = 1 semitone)
Note
Use this parameter to set the pitch of the assigned voice as a MIDI note number.
Settings: C-2 to G8
Use this parameter to set the amount of time it takes from when the pad is struck until the assigned voice reaches its peak volume.
Settings: -64 to +0 to +63
Decay Time (Decay)
Use this parameter to set the amount of time it takes the voice to drop to a steady level after reaching its peak level.
Settings: -64 to +0 to +63
Release Time (Release)
Use this parameter to set the amount of time it takes for the voice to fade out after sending a MIDI Note Off message.
Settings: -64 to +0 to +63
NOTE
MIDI Note Off messages are not sent for pads and layers for
which the RcvKeyOff (Receive Key Off) parameter from the Menu area’s Kit/MIDI/Assign page is set to “off”. Therefore, the release-time setting has no effect in such a case.
With certain types of voices, modifying the tone parameters
above will have very little effect.
DTX700 Reference Manual
18
KIT

KIT/VOICE 4/6

Filter Cutoff Frequency (Filter)
Use this parameter to set a cutoff frequency for the low-pass fil­ter. Frequencies above this level will be removed from the selected voice.
Settings: -64 to +0 to +63
Filter Resonance (Q)
Use this parameter to change the timbre of the voice by boosting frequencies around the cutoff frequency.
Settings: -64 to +0 to +63
Chorus Send Level (ChoSend)
Use this parameter to specify how much of the sound produced by the voice will be sent to the chorus effect.
Settings: 0 to 127
NOTE
The chorus send level for the entire kit can be adjusted using
the ChoSend (Chorus Send Level) parameter from the Menu area’s Kit/Effect/Mixer page.
If layers have been set for the current voice, you can set a
send level for each one.
Reverb Send Level (RevSend)
Use this parameter to specify how much of the sound produced by the voice will be sent to the reverb effect.
Settings: 0 to 127
NOTE
The reverb send level for the entire kit can be adjusted using
the Reverb Send Level (RevSend) parameter from the Menu area’s Kit/Effect/Mixer page.
If layers have been set for the current voice, you can set a
send level for each one.

KIT/VOICE 5/6

Using the following parameters, you can adjust the degree to which the DTX700’s built-in variation, cho­rus, and reverb effects are applied to individual voices.
Variation Send Level (VarSend(Dry))
Use this parameter to specify how much of the sound produced by the voice will be sent to the variation effect. (The dry level is shown in parentheses.)
Settings: 0 to 127
NOTE
If layers have been set for the current voice, you can set a
send level for each one.

KIT/VOICE 6/6

Polyphony (Mono/Poly)
Use this parameter to specify how overlapping sounds from the same pad will be treated.
When two overlapping sounds are produced by
mono
poly
Settings: mono, poly
striking the same pad, the latter sound is given pri­ority and the earlier sound is silenced.
No such restriction applies and all overlapping sounds are output.
DTX700 Reference Manual
19
KIT
MIDI
Assign
MessageType Mode Note MIDI Ch GateTime RcvKeyOff TrgLink MaskTime VelLimitLo VelLimitHi VelCrossFade TrgVel TrgMonoPoly Tr gA l tG r p
TG MIDI Sw
TG Switch MIDI Switch
Other
Transmit Vol ume Pan MSB LSB PC VarSend(Dry) ChoSend RevSend CC No CC Val
Alternate Group (AltGroup)
Use this parameter to assign voices to alternate groups (i.e., monophonic sets of pads, only one of which can be producing a sound at any time). If you do not want various individual voices to be played together, they should be assigned to the same alter­nate group. Whenever voices from the same alternate group are triggered by playing the pads, the latter voice is given priority and the earlier one is silenced. Set this parameter to “off” if you do not want to assign to an alternate group.
Settings: off, hhOpen, hhClose, 1 to 124
NOTE
The “hhOpen” and “hhClose” alternate groups operate in a
special way: If a voice from the “hhClose” group is triggered after a voice from the “hhOpen” group, the hhOpen voice is silenced and only the hhClose voice is played. No silencing of the earlier sound is performed for any other triggering sequence (for example, hhOpen followed by hhOpen; hhClose followed by hhOpen; or hhClose followed by hhClose).
SliderSelect
Use this parameter to select the slider for controlling the volume of the current pad’s voices.
Settings: kick, snare, tom, cymbal, hihat, no asg (selected when
no assignment is required)

For MIDI-related settings

KIT/MIDI
List of Functions
DTX700 Reference Manual

KIT/MIDI/ASSIGN 1/5

MessageType
Use this parameter to set the type of MIDI message that will be sent whenever the current pad is struck.
note
CC A Control Change message will be sent.
PC A Program Change message will be sent.
start
continue
stop
A MIDI note will be sent. Use this setting if you wish to produce a sound by striking the pad.
A sysex Start command (hexadecimal FA) will be sent.
A sysex Continue command (hexadecimal FB) will be sent.
A sysex Stop command (hexadecimal FC) will be sent.
20
KIT

KIT/MIDI/ASSIGN 2/5

Playing Mode (Mode)
Use this parameter to set Stack, Alternate, or Hold as the playing mode for the current pad.
When Stack mode is selected, all notes assigned to the pad are triggered simultaneously. For example,
stack
alternate
alternate
Settings: stack, alternate, hold
NOTE
If no note numbers have been assigned to any of the pad’s lay-
ers (A to D) using the Note parameter (also from the Menu area’s Kit/MIDI/Assign page), this setting will be displayed as “---” and modification will not be possible.
you can use this mode to produce chords or to trig­ger multiple voices and waves with a single strike. To produce just a single sound, select this mode and assign only one voice to the pad.
When Alternate mode is selected, the notes assigned to the pad are played individually in turn each time it is struck. For example, you can use this mode to produce a different sound each time you strike the pad.
When Hold mode is selected, the notes assigned to the pad are alternately turned on and off each time it is struck. If, for example, a sustained sound has been assigned, the first strike of the pad will turn it on, the next strike will turn it off, and so on.
Note
Use this parameter to select a MIDI note to be sent by the current layer. You can also choose either of the following two special set­tings.
Regardless of the current setting of the Mode
off
parameter, no MIDI note is sent when the pad is struck.
If “alternate” has been selected for the Mode param­eter, this layer will be skipped. In other words, no MIDI note will be sent when it is this layer’s turn to
skip
Settings: off, C#-2/1 to F#8/126, skip
NOTE
play. Alternatively, if “stack” or “hold” has been selected for the Mode parameter, this setting has the same effect as “off” above (i.e., no MIDI note will be sent for this layer).
Voices cannot be assigned to any note numbers on MIDI chan-
nel 10 that are displayed in parentheses – for example, “(C#-2/
1)”. If one of these numbers is selected, therefore, the settings for the VoiceCategory and VoiceNumber parameters from the Menu area’s Kit/Voice page will be displayed as “---”.
Notes on MIDI channel 10 having already been assigned to a
layer will be displayed with an asterisk in front of them – for example, “*C3”.
MIDI Channel (MIDI Ch)
Use this parameter to set the MIDI channel for the current layer’s MIDI messages.
Settings: 1 to 16
NOTE
If no note numbers have been assigned to any of the pad’s lay-
ers (see page4), this setting will be displayed as “---” and modification will not be possible.
DTX700 Reference Manual
21
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