Steinberg Sample Fuel Wave User Guide

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This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of images in this document, it is not possible to include text descriptions of images.
All product and company names are ™ or ® trademarks of their respective holders. Release Date: February 28, 2018 © Sample Fuel, LLC, 2019. © Steinberg Media Technologies GmbH, 2019. All rights reserved.
NEW FEATURES IN 2.0 UPDATE
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NEW FEATURES IN 2.0 UPDATE
Complete redesign of the GUI.
o Bigger and Improved look o Simple Page added for quick and easy use
Ove 1350 program presets included
New User Envelope “LFO” shaped presets
Over 1070 Wavetable options including:
o Morphing Oscillators
These are waves that morph between various shapes giving the user many new
sonic possibilities. To find these waves, navigate to the folder “Sample Fuel Morphing Oscillators” in the Wavetable Preset drop down menu. They have the prefix “Morph” in the name followed by the wave shapes it morphs between in order. To move between the wave shapes manually, just adjust the “Position” parameter. If you’d for it to morph automatically, you can assign the “Position”
parameter as the destination in the Waveform Modulation Destination drop down. To see it in action, check out this video.
To double down on this feature, you can also create what we call
“Stacked Oscillators”. By turning on the “Multi” parameter and setting the “Num” to the specific number of different Oscillators included in the Wavetable, setting the “Spread” to 51 (or 49), and the “Position” to 50
you can play each oscillator simultaneously (stacking them). To see it in action, check out this video.
o Morphing Variations
Similar to the CM, XOR or PWM waveform type options you find in POLY, we’ve
sampled waves from POLY and a few other synths that take a basic waveform shape and offer variations of that shape as you move the “Position” parameter. To see this in action, check out this video.
o Single Cycle from Classic Synthesizers
These are waveforms that are just single cycled. Many classic synths were
sampled to achieve the various colors and waveforms. To use these wavetables,
just navigate to the folder “Sample Fuel Single Cycle Waves” in the Wavetable
Preset drop down menu. To see it in action, check out this video.
o Classic Oscillator Stacks from Vintage Synthesizers
Here we took the basic concept that we describe above in the Morphing and
Stacked Oscillators, but have stacked different waveforms from different classic synths offering an extremely unique sound and color. To see it in action, check out this video.
o Virtual Synth Wavetables
Where as the Single Cycle Wavetables were intended to just capture the unique
waveform sounds in other synths, these are Wavetables that were intended to capture the authenticity of various other popular classic synths’ patches. To see it in action, check out this video.
TABLE OF CONTENTS
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Table of Contents
5 Introduction 5 Loading the VST Sound Instrument Set 5 Loading and Saving Presets 6 Plug-in Controls 6 Plug-in Functions Section 6 Quick Controls 6 Sphere 7 Trigger Pads 9 Macro Page Parameters 9 Automating Parameters 10 ... SIMPLE/ADVANCED 10 ... Simple Page 12 Advanced Pages 13 The Master Section 14 The Synth Section 16 The FX Section 17 The Motion Section 18 The Arp Section 19 … The MIDI Section 20 … The XY Section 21 … The About Section 22 Factory Presets 22 … Naming Scheme 22 The Browser Tab
24 … Additional Resources
INTRODUCTION
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Introduction
WAVE is our second instrument in a series of instruments that utilizes our simple and intuitive CRE8 Engine powered by Steinberg's FREE HALion Sonic SE platform. Furthermore, you can load the instrument set as a program in HALion, HALion Sonic, and HALion Sonic SE. For further instructions on how to use HALion Sonic SE, HALion Sonic and HALion, follow the links below to their respective manuals:
HALion Sonic SE
HALion Sonic
HALion
Intuitive and flexible with the focus on quick and easy workflow is the concept behind our CRE8 Engine. WAVE is a Modern dual oscillator Wavetable synthesizer powered by the WAVE CRE8 Engine. Presets have up to 2 Layers and you can load patches in up to 16 slots that can be used multi­timbral or layered by assigning patches to the same midi channel. The main concept behind its design is to provide you with a "SIMPLE Page" that provides all the functionality you would reach for during composing or performing. Of course, there is an incredible amount of functionality and sound design capabilities contained in the additional pages we provide all with the same concept of being simple and intuitive.
Loading the VST Sound Instrument Set
To load the instrument set in HALion, HALion Sonic, or HALion Sonic SE, load any of the presets that come with WAVE CRE8 library.
Loading and Saving Presets
When you are working with a Steinberg DAW, the Load and Save dialogs contain MediaBay functionality, allowing you to make use of tags, for example.
To load a preset, click the name field in the plug-in functions section and select the
preset in the dialog.
When a preset is loaded, you can step through the available presets using the left
and right arrow buttons to the left of the preset name field.
To save a preset, click the floppy disk icon to the right of the preset name and
enter a name for the preset.
In a non-Steinberg DAW, you can only save presets in the predefined folder or a
subfolder of this folder. If you save presets using the preset manager of the DAW that you are using, these presets are only accessible within this DAW and not in other host applications.
PULG-IN CONTROLS
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Plug-In Controls
Performance Control Section
The performance control section in the lower part of the plug-in panel contains additional elements that can quickly modify the instrument playback: Quick Controls, Sphere and Trigger Pads.
Quick Controls
The eight potentiometer controls at the bottom are called quick controls. They allow you to remote-control the most important sound parameters for the preset. The quick control assignments cannot be modified in the VST Sound Instrument Set. You can modify the assignments in HALion or HALion Sonic.
In WAVE CRE8, these 8 pre-assigned controls are assigned to both layers allowing you to control for example the cutoff filter offset for both layers at the same time with one knob.
The Motion knob can control all the motion and pulsing of a patch. It defaults to full motion but can dial the motion all the way down to no movement at all. A very creative way to control many LFO's, Step Filters, and User Envelopes all with one simple knob.
* PAN LFO, Wavetable LFOs and the ARP is excluded from the Motion Quick control knob.
Sphere
The sphere is the ball on the bottom right of the HALion products. It is a two-dimensional control, which allows you to adjust two quick controls simultaneously by dragging the mouse horizontally and vertically within the sphere. The Sphere assignments cannot be modified in the VST Sound Instrument Set. You can modify the assignments in HALion or HALion Sonic.
In WAVE CRE8, the Sphere controls are pre-assigned to Hi Pass Filter Cutoff and Resonance for both layers.
PULG-IN CONTROLS
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Ö The small triangles for indicating the horizontal and the vertical axis are only available if parameters are assigned to Sphere H and V.
Center Horizontal/Center Vertical
You can set up the sphere to stay where you move it to or return to the center automatically. This can be defined for each axis separately.
To do so, right click the Sphere and activate or deactivate the “Center Horizontal” or “Center Vertical” options on the context menu for the sphere.
Trigger Pads
You can use the trigger pads on the left to remotely trigger single notes or whole chords. Many of the presets make use of the trigger pads.
Pads with a colored frame have single notes or whole chords assigned.
The line above a pad lights up when the pad switches between FlexPhraser
variations.
To trigger a pad with your mouse, simply click the corresponding pad.
In WAVE CRE8, these 8 Trigger pads are assigned to the Arpeggiater's 8 possible patterns. These can be triggered "on the fly" all without losing sync in real time. This allows you to perform pattern switches in real time creating almost endless pattern possibilities from the 8 available "live" patterns. Once you play around with this feature it becomes a very powerful creative tool.
The pads can also be assigned to the 8 patterns on the Midi Player page as well. Patterns are set via drag and drop from the number 1-8 buttons on the Arp or Midi Player page. All patches that utilize the Arp or Midi Player are pre-configured to trigger from these pads by default.
In the upper left corner of the trigger pad window is a pull-down that contains 2 presets. One configures the pads to trigger via the bottom 8 keys of an 88-key controller. The second will trigger notes below the keyboard range (C#-2 thru G#-2). The pre-configured Touchosc and Liine Lemur templates included will trigger these notes from the Tablet preset.
PULG-IN CONTROLS
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Assigning Trigger Notes to Pads
You can assign a MIDI note to a pad and trigger the pad by playing this note. Proceed as follows:
1. Right-click the pad.
2. From the menu, select “Assign Trigger Note”.
3. From the submenus, select the octave and note that you want to assign.
Or:
1. Right-click the pad.
2. From the context menu, select “Learn Trigger Note”.
3. Play the note on your MIDI keyboard or click the note on the virtual keyboard.
The name of the MIDI note that you assigned as trigger note is displayed in the top left corner of the pad.
Ö Keys that serve as trigger notes light up in blue on the virtual keyboard. These keys no longer play sounds, but trigger the corresponding pads.
Removing Trigger Note Assignments
To remove a trigger note from a pad, proceed as follows:
1. Right-click the pad.
2. From the context menu, select “Forget Trigger Note”.
3.
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