Matthias Klag, Michael Ruf
Revision and quality control: Cristina Bachmann, Heiko Bischoff, Marion Bröer, Sabine Pfeifer, Heike Schilling, Benjamin
Schütte
This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of im-
ages in this document, it is not possible to include text descriptions of images.
The information in this document is subject to change without notice and does not represent a commitment on the part
of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement
and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior written permission
by Steinberg Media Technologies GmbH. Registered licensees of the product described herein may print one copy of
this document for their personal use.
Steinberg, HALion, VST, and ASIO are registered trademarks of Steinberg Media Technologies GmbH. Windows 7,
Windows Vista and DirectX are registered trademarks of Microsoft Corporation in the United States and other countries.
Macintosh, Mac, Mac OS, and Logic are trademarks of Apple Inc., registered in the U.S. and other countries. Pentium
and Intel Core are trademarks or registered trademarks of Intel Corporation in the U.S. and other countries. All other
product and company names are ™ or ® trademarks of their respective holders.
8Welcome
8Key Command Conventions
8How You Can Reach Us
9Installation
10Setting Up
12The HALion Control Panel
13Introduction
13Configuring the Control Panel
14Setting the Focus
15Working with Multiple Windows
15Screen Sets
16Overview of the Available Editors
17Macro Pages
18Managing Your Sounds
19The Slot Rack
21Managing Multis
22Managing Files via the MediaBay
25Content Files and Folder Structure
25Loading HALion 3 Programs
26Working with General MIDI Files
27Loading and Managing Programs
28Introduction
28The Columns of the Program Table
28Loading Programs into the Program Table
29Loading Programs from the Program Table to the
Slot Rack
29Editing the Program Table
30Using the Program Tree
31Introduction
31The Program Tree Structure
32Editing Zones, Programs, and Layers
33Making Selections
34Navigating in the Program Tree
34Muting, Soloing, and Hiding
36Adding MIDI Modules
36Adding Insert Effects
36Changing the Order of MIDI Modules and Insert
Effects
36Adding Audio Busses
36Customizing the Program Tree
113The MIDI Editor
114Using MIDI Controllers
114Assigning MIDI Controllers
114Assigning MIDI Controllers to AUX FX
114Saving a MIDI Controller Mapping as Default
115Automation and Factory MIDI Controller
Assignments
115CC 121 Support
116 Mixing and Routing
117The Audio Bus Architecture
119The HALion Mixer
Table of Contents
157 Key Commands Reference
158The Default Key Commands
159 Using the HALion Standalone Version
160Introduction
160Making Preferences Settings
161Selecting the MIDI Input and the Audio Output
161The Scratch Pad
164 Index
6
1
Installation and Setup
Welcome
Key Command Conventions
Congratulations and thank you for purchasing Steinberg’s
HALion 4.
Ten years after the release of the first version of HALion,
Steinberg is very proud to present the fourth incarnation of
its acclaimed VST sampler. When the idea of HALion was
first formed over a decade ago, the approach was to de
velop a highly user-friendly, yet powerful software sampler
with an unparalleled feature set and a seamless integra
tion into modern DAWs.
Today, HALion 4 embodies the original philosophy better
than ever before. When comparing HALion 4 with its pre
decessors, you find many similarities, but the immense advancements throughout the application stand out a mile.
HALion 4 has undergone a massive overhaul and a shift to
an entirely new virtual instrument, Steinberg’s VST sam
pler and sound creation system.
For the first time in its history, HALion combines a premium sample engine with a virtual analog synthesizer and
in this way opens the door to new sonic spheres. The integrated mixing console, the studio-grade effects and the
flexible user interface are just some of the features that will
truly inspire your creativity. One of the key objectives dur
ing the development process was to further optimize the
workflow concept. When you get started with HALion 4,
you will soon discover the many useful details that help to
turn your vision into reality.
HALion 4 was designed according to the requirements of
professional sound designers and was relentlessly refined
during the engineering process, resulting in the ultimate
tool for discerning sound designers as well as finding the
appreciation of musicians, producers, and composers.
First of all, check out the massive sound library. With more
than 1,600 instruments and patches, HALion 4 includes the
complete sound collection of the appraised HALion Sonic
workstation alongside many fresh new sounds.
After you have registered HALion 4 online, take some time
to explore the community section at www.steinberg.net/
forum. You will find lots of useful information and get to
know other users in our discussion forums. Registering at
www.steinberg.net/mysteinberg also gives you access to
special offers from Steinberg in the future.
Have fun creating your sound. Your way.
The Steinberg HALion Team
-
-
Many of the default key commands in HALion use modifier
keys, some of which are different depending on the operating system. For example, the default key command for
Undo is [Ctrl]-[Z] under Windows and [Command]-[Z] un
der Mac OS X.
-
When key commands with modifier keys are described in
this manual, they are shown with the Windows modifier
key first:
[Win modifier key]/[Mac modifier key]-[key]
For example, [Ctrl]/[Command]-[Z] means “press [Ctrl]
under Windows or [Command] under Mac OS X, then
press [Z]”.
Similarly, [Alt]/[Option]-[X] means “press [Alt] under Win-
dows or [Option] under Mac OS X, then press [X]”.
Please note that this manual often refers to right-clicking,
for example, to open context menus. If you are using a Mac
with a single-button mouse, hold down [Ctrl] and click.
How You Can Reach Us
Clicking the Steinberg logo in the top right corner of
HALion opens a pop-up menu containing items for getting
additional information and help:
• This menu contains links to various Steinberg web
pages. Selecting a link automatically launches your
browser application and opens the page.
On the web pages, you can find support and compatibility information,
answers to frequently asked questions, links for downloading new driv
ers, etc. This requires that you have a browser application installed on
your computer and a working internet connection.
• When you choose the Help item, an online version of
the documentation opens.
• You also find a menu item for the registration of your
product.
For further information, see “Register Your Software!” on page 10.
-
-
Installation and Setup
8
Installation
!
!
!
Please read the following section before installing
HALion.
The USB-eLicenser
Many Steinberg products, including HALion, use the
USB-eLicenser, a hardware copy protection device.
HALion will not run without an eLicenser containing an activated license.
The USB-eLicenser is a separate product and is not
included in the product package of HALion.
System Requirements
To use HALion, your computer must meet the following
requirements:
Windows
• Windows Vista or Windows 7
• Pentium/Athlon 2.0 GHz dual core CPU
•2 GB RAM
• Approx. 15 GB of free hard disk space
• Display resolution 1280 x 800 pixels recommended
• For using HALion as a plug-in, a VST2 or VST3 compatible
host is required.
The USB-eLicenser
The USB-eLicenser is a USB device on which your Steinberg software licenses are stored. All hardware-protected
Steinberg products use the same type of device, and you
can store more than one license on one device. Also, li
censes can (within certain limits) be transferred between
USB-eLicensers. This is helpful if you want to sell a piece
of software, for example.
The product package of HALion contains an activation
code, which is found on the Essential Product License In
formation card within the product package. To make unlimited use of your version of HALion, you must manually
download a license to an USB-eLicenser connected to
your computer, and activate your permanent license using
the activation code.
In the eLicenser Control Center you can activate new
licenses and check which licenses are installed on your
USB-eLicenser.
Control Center
After installation of HALion, the eLicenser
can be opened via the Start menu on Win-
dows systems or the Applications folder on a Mac.
Ö If you are using other copy-protected Steinberg products, you may want to transfer all licenses for your applications to one USB-eLicenser, thus using up only one USB
port of your computer. Please refer to the eLicenser Control Center Help for information on how to transfer licenses
between USB-eLicensers.
Macintosh
•Mac OS X 10.6
•Intel Core Duo 2.0 GHz processor
•2 GB RAM
• Approx. 15 GB of free hard disk space
• Display resolution 1280 x 800 pixels recommended
• CoreAudio compatible audio hardware
• DVD-ROM drive with dual-layer support
• USB port for USB-eLicenser (license management)
• USB-eLicenser (not included)
• Internet connection for license activation
-
• For using HALion as a plug-in, a VST3 or AU compatible host
is required.
Installing HALion
HALion provides a large amount of content and is distributed on a set of two DVDs. Please have all DVDs ready
for the installation
The HALion installer allows you to save the content
files on a different hard drive than the program files.
.
Installation and Setup
9
Proceed as follows:
1. Insert the first DVD into your DVD drive.
An interactive Start Center appears. If it is does not open automatically
or if you have a Macintosh computer, you can manually open it by dou
ble-clicking the file “HALion_Start_Center.exe” (Windows) or “HALion
”
Start Center.app
(Mac).
-
2. Follow the instructions on screen to start the installation of HALion and browse through the additional options
and information presented.
If you do not want to install HALion via the interactive Start
Center, follow the instructions below:
Windows
1. Double-click the file called “Setup.exe”.
2. Follow the instructions on screen.
Macintosh
1. Double-click the file called “HALion.mpkg”.
2. Follow the instructions on screen.
Register Your Software!
We encourage you to register your software! By doing so
you are entitled to technical support and kept aware of up
dates and other news regarding HALion.
• To register HALion, click the Steinberg logo in the top
right corner of the control panel and select “Register
HALion now!” from the pop-up menu.
This option opens the registration page of the Steinberg web site in your
web browser. To register, follow the instructions on screen.
Setting Up
The following sections describe how to use HALion as a
plug-in in different host applications. HALion can also be
used as a standalone application. This is described in de
tail in the chapter “Using the HALion Standalone Version”
on page 159.
Setting Up HALion as a VST Instrument in
Cubase
We assume that you have correctly set up Cubase as well
as your MIDI and audio hardware, and that Cubase receives MIDI data from your external MIDI keyboard. If you
want to use HALion in another VST host application,
please refer to the documentation of the corresponding
application.
Cubase provides two ways of working with VST instruments: the VST Instruments window and instrument
tracks.
Accessing HALion via the VST Instruments Window
Proceed as follows:
1. Open the Devices menu in Cubase and select the
VST Instruments option.
The VST Instruments window opens.
2. Click one of the empty slots to open the instrument
pop-up menu, and select HALion.
You are asked whether you want to create an associated MIDI track connected to the VST instrument.
3. Click Create.
HALion is loaded and activated, and its control panel
opens. A MIDI track called HALion is added to the track
list. The output of this track is routed to HALion.
Accessing HALion via an Instrument Track
Proceed as follows:
1. On the Project menu, open the Add Track submenu,
and select “Instrument”.
The Add Instrument Track dialog opens.
2. On the instrument pop-up menu, select HALion.
3. Click OK to create the instrument track.
-
4. Click the Edit Instrument button in the Cubase Inspector to open the HALion control panel.
HALion is now set up as a VST instrument in Cubase. For
more details about the handling of VST instruments, see
the Cubase Operation Manual.
10
Installation and Setup
Selecting Outputs
HALion loads with a stereo output configuration by de-
fault. However, you can use up to 32 stereo outputs plus
one 5.1 output in Cubase. This allows you to route all 64
program slots to a dedicated Cubase Mixer channel.
To make these outputs available, proceed as follows:
1. Open the VST Instruments window.
2. Click the output button for the HALion instrument.
3. Activate the required outputs.
Cubase automatically creates a MIDI track for each additional output and adds a channel to its Mixer. You can now
route HALion programs or layers to these outputs for fur
ther signal processing within Cubase.
Using HALion in an AU Compatible
Application
You can use HALion in an AU host application (e. g.
Logic). The AU version of HALion is installed in your AU
plug-ins folder and lets HALion work in an AU environment without any performance loss or incompatibilities.
For Logic Pro, proceed as follows:
1. Open the Track Mixer and select the instrument channel that you want to use.
2. Click in the I/O field, and select the AU Instruments
submenu.
3. On the Steinberg submenu, select HALion.
4. Select Multi Output or Stereo from the submenu.
HALion is now loaded as an AU instrument.
-
11
Installation and Setup
2
The HALion Control Panel
Introduction
A view with a
single editor.
A view with
multiple editors
on different tabs.
HALion provides flexible and highly customizable window management. You can arrange the available editors in the window, structure the window sections using tabs, and even configure several separate windows for your work. The size of
each window, and window section, is freely adjustable. This allows you to make the most of the available screen space.
Configuring the Control Panel
You can set up the control panel exactly the way you want
it, by determining the number of different sections (which
are referred to as “views” in this document) that you want
the window to contain, and by further configuring these
sections, for example by adding tabs. For each of these el
ements (views or tabs), you can specify the editor that is
displayed.
All these functions can be performed via the setup options. For views, these can be accessed via the View popup menu. For tabs, they are available on the context menu.
The following setup options are available:
Select… (Editor)
To select the editor to be displayed, open the Editor submenu, and select the editor or choose “Select…” to display a pane showing icons for the available editors and
click on an icon.
“Split |” and “Split --”
You can add a view or tab to the window by splitting an
existing view or tab.
• To perform a vertical split, select “Split |”. This adds a
new editor to the right of the current editor.
• To perform a horizontal split, select “Split --”. This adds
an editor below the current editor.
The HALion Control Panel
13
• You can also create a split view or tab by clicking its upper left corner and dragging it to another position in the
window.
This creates a copy of the view or tab at the drop position. A colored
frame indicates where it will be inserted when you drop it.
Adjusting the Size of a Split View
• To adjust the size of two split views, point the mouse at
the divider between these two, click, and drag.
If a view is split into three or more parts, these parts are resized proportionally. To resize an individual part, hold down [Ctrl]/[Command] and drag.
Ö Some editors have fixed default sizes for height or
width. For example, the Slot Rack can only be resized ver
tically but not horizontally.
Create Tab
• Select “Create Tab” to create a tab.
You can also create tabs within tabs.
You can also create tabs the following way:
• Click in the upper left corner of an existing view or tab
and drag it onto another one.
• Click the plus icon to the right of the rightmost tab and
click the icon for the editor you want to display.
Ö If a view contains more tabs than can be displayed, arrow buttons are displayed to navigate between the tabs.
Renaming Tabs
When you create a tab, it gets the name of the editor it
displays. You can rename tabs via the context menu.
Close
• To remove a view or a tab, select Close.
Further Setup Options
Moving Views and Tabs
• To move a view or tab, hold down [Shift], click in its upper left corner, and drag it to another position.
Depending on the drop position, it is added as a tab or as part of a split
view.
Expanding and Resizing Editor Sections
Some editors, such as the Options editor, contain expandable sections. These sections can be resized or collapsed so that they only show their title bar. This helps you
save space and focus on the edited parameters.
-
• To expand or collapse a section, click the “+” or “-” icon
on the left of the title bar, or click the title bar.
• To open several sections at the same time, hold down
[Ctrl]/[Command] and click the “+” icon or the title bar.
• To resize a section, click in the middle of its lower border (the position is indicated by a dotted line) and drag up
or down.
Undock
• To create a duplicate of the view or tab in a new window, select Undock.
The HALion Control Panel
Setting the Focus
It is useful to know which view, window, or tab has the focus, because this is where your key commands are applied, for example. The view that has the focus is indicated
by a blue frame.
• To set the focus on a specific view, use one of its controls or edit a parameter.
You can also click on the frame of a view or in an empty background of a
section.
14
Working with Multiple Windows
Screen Sets
Creating Additional Windows
You can create new windows from existing views using
the following methods:
• Click in the upper left corner of an existing view or tab
and drag it out of the current window.
• Use the Undock command, see “Undock” on page 14.
The window menu bar contains a pop-up menu from
which you can select the program that you want to edit.
Using Window Presets
HALion comes with several preconfigured window presets. You can open these by clicking the “Open New Window” button in the top bar and selecting a preset from the
pop-up menu. You can also create your own window pre
sets using the corresponding commands on the pop-up
menu.
Locking Windows
When you open an additional window, HALion shows the
settings belonging to the focused object (program, layer,
zone etc.). This way, all editors and separate windows relate to the same material.
However, in some cases it might be necessary to show
different objects in different windows, for example, to
compare the parameter sets of two zones or layers. This
can be achieved by locking a window.
• To lock a window, click the lock button in the upper
right corner. If this is activated, the window no longer fol
lows selection and focus changes in the main plug-in window. Instead, it displays the settings of the program that
was selected when you clicked the lock button.
When you have set up the HALion control panel to your
liking, you can save this configuration as a “screen set”.
This way, you can preconfigure HALion for different workflows and editing situations.
When you start HALion for the first time, the default
screen set is used, which is optimized for wide-screen
monitors and contains all editors.
The following factory screen sets are available:
Screen Set Recommended
Default1440 x 900Full editor screen set.
Basic1024x768A minimized single slot player view.
Extended11280x800Optimized for laptops.
Extended21440 x 900As Extended 1, but slightly more
-
Advanced1440 x 900Full editor screen set.
Resolution
Description
complex.
Managing Screen Sets
You can load, save, and delete screen sets by clicking the
screen set button on the toolbar in the plug-in functions
section and selecting the corresponding command from
the pop-up menu.
Ö Factory screen sets cannot be deleted.
-
The HALion Control Panel
15
Overview of the Available Editors
HALion provides a large amount of different editors that
give you access to the parameters of the plug-in and its
programs and modules.
The following editors are available:
Slot Rack
Allows you to load and manage the loaded programs, see
“The Slot Rack” on page 19.
MIDI
Allows you to configure the ranges and MIDI parameters
of the slots, see
Program Table
Shows all programs that are loaded. This includes the
programs that are used in the Slot Rack as well as those
that can be loaded via MIDI program change, see “Load-
ing and Managing Programs” on page 27.
Program Tree
Allows you to create programs by combining samples, layers, busses, as well as MIDI and audio effects, see “Using
the Program Tree” on page 30.
“The MIDI Editor” on page 113.
Sound Editor
Gives you access to the parameters of the various program components. It can display the parameters of programs, layers, zones, MIDI modules, busses, and effects.
Which parameters are displayed depends on the object
that is selected in the Program Tree.
Zone Editor
The Zone editor allows you to edit the parameters of all
zones of the focused layer simultaneously (including any
sublayers).
In case any specific zones are selected in the Program
Tree or Mapping editor, only these zones can be modified.
MIDI Modules Editor
The MIDI Modules editor allows you to edit the parameters
of all MIDI modules of the currently focused layer.
In case any specific MIDI modules are selected in the Program Tree or Mapping editor, only these modules are displayed and available for modification.
Optionally, you can show any MIDI modules found higher
up in the signal flow by clicking the corresponding button.
Macro
This is a content-specific editor that provides a set of the
most important program parameters. Whether such an
editor is available for a program, depends on the content
set, see
“Macro Pages” on page 17.
Mapping Editor
Allows you to specify and visualize how samples are distributed over the keyboard and velocity range, see “The
Mapping Editor” on page 98.
Sample Editor
Allows you to define all sample and loop parameters, see
“Editing Samples in the Sample Editor” on page 103.
Mixer
Allows you to mix the program slots, access the output
and AUX busses, and manage effects, see “Mixing and
Routing” on page 116.
The HALion Control Panel
16
Import
Allows you to import external sampler formats like Apple
EXS, GigaSampler, Kontakt, and others, see “Importing
and Exporting Samples” on page 55.
MediaBay
Allows you to load programs and layers, see “Managing
Files via the MediaBay” on page 22.
Options
Contains global plug-in settings regarding the overall performance, global edit functions, and MIDI controllers, see
“The Options Editor” on page 42.
Undo History
The Undo History lists all of your actions and allows you to
undo changes, see
“Undo/Redo” on page 41.
Keyboard
Combines a keyboard, two wheels, and the HALion
Sphere. You can use these controls to simulate external
hardware, see
“The Keyboard Editor” on page 41.
Quick Controls
Allows you to remote-control any parameter inside the
program, see “Quick Controls” on page 45.
Macro Pages
VST Sound Instrument Sets provide dedicated editors,
so-called Macro pages. These Macro pages are preconfigured to show the most important parameters for the
specific programs.
Whether it is possible to edit a program only via its Macro
page or whether you have access to all underlying zone
and layer parameters depends on the instrument set.
If a program comes with a Macro page, it is displayed
when you open the Macro editor.
When loading a program that contains one or multiple layers with Macro pages, all Macro pages are shown together in the Macro editor. For each existing Macro page,
HALion inserts a navigation button on the toolbar that al
lows you to switch between the different Macro pages.
-
Trigger Pads
Allow you to assign and trigger notes and chords. Furthermore it is possible to use the trigger pads to switch the
states of FlexPhraser modules, see
page 144.
“The Trigger Pads” on
The HALion Control Panel
17
3
Managing Your Sounds
The Slot Rack
Program Loader
Mute Slot
Solo Slot
MIDI Activity
Indicator
Sort Slots
Remove All Programs
Show Empty Slots
Slot Sizes
The Slot Rack allows you to load up to 64 programs into
so-called slots. Slots are created dynamically for each
loaded program. Their order can be arranged freely,
sorted by MIDI channel, or slot index.
Use the scrollbar to the right of the slots to navigate to the
slot that you want to make settings for.
Changing the Slot Size
You can change the size of the slots that are displayed using the sizing buttons above the slots. The following options are available:
SizeFeatures
SmallShows MIDI Indicator, Mute, Solo, Program Loader
MediumShows MIDI Indicator, Mute, Solo, Program Loader, MIDI
LargeShows Instrument Icon, Mute, Solo, Program Loader, MIDI
Showing Empty Slots
By default the Slot Rack only shows slots that are currently filled with programs.
• To show all empty slots, activate the “Show Empty
Slots” option on the toolbar.
Loading Programs
Programs and layers can be dragged from the following
locations into the Slot Rack:
• HALion or Cubase MediaBay
• Program Table or Program Tree
•Import View
• Explorer (Win) or Finder (Mac)
Port/Channel, Level, Pan, Level Meter
Indicator, MIDI Port/Channel, Polyphony, Level, Pan, Output,
Level Meter
Replacing Programs
You can replace the program in a slot by dragging another
program or layer onto this slot.
Alternatively you can use the “Load Program” button at the
right of the slot to load a new program.
Loading Programs in between Slots
• If you want to add a program or layer in a new slot between two existing slots, you can drag it between these
slots.
A red line indicates that a slot will be inserted at this position.
Ö The slot number is taken from the first available slot
and does not necessarily reflect the order in which the
slots are listed.
Loading Layers into Slots
If you load a layer into a slot, HALion creates a new program.
Managing Programs via the Slot Context
Menu
The slot context menu provides additional functions for
managing programs. The following options are available:
OptionDescription
Load ProgramsThis option opens the “Load Program” dialog. Select
Save ProgramThis option saves the program. Please note that fac-
Save Program
As…
Remove ProgramSelect this option to remove the program from the
Revert to Last
Saved Program
Cut ProgramSelect this option to copy and remove the program
Copy ProgramSelect this option to copy the program without re-
Paste ProgramSelect this option to paste the copied program into
Rename ProgramSelect this option to enter a new name.
a program or layer and click OK to load it into the slot.
tory content cannot be overwritten. Instead, the “Save
Program” dialog is opened and you can save the ed
ited program under a new name.
This option opens the “Save Program” dialog where
you can save the edited program under a new name.
slot.
Select this option to discard any changes made to
the program in the slot.
from the slot.
moving it.
the slot. If the slot already contains a program, it is re
placed.
-
-
Managing Your Sounds
19
OptionDescription
Reset Selected
Slot
Reset All SlotsSelect this option to reset all slots to the default
Select this option to reset the selected slot to the default values.
values.
Loading Samples and Third-Party Programs
Samples and third-party programs can be loaded into the
Slot Rack from a file browser or the Import editor using
drag and drop.
Renaming Programs
You can rename a program via the context menu.
Ö To make the program with its new name available in
the MediaBay, you must save it.
Sorting Modes
By default, slots are arranged freely. New slots are set to
the next available index number.
• To change the sorting mode, click the Sort Slots button
on the left side of the Slot Rack toolbar, and choose a
mode:
ModeDescription
Custom SortingDefault mode.
Sort Slots by MIDI
Port and Channel
Sort Slots by IndexSlots are sorted by their index-number. No reor-
Slots are sorted by their MIDI channels. No reordering is possible. New slots are set to MIDI channel A1.
dering is possible. New slots are set to the next
available index-number.
Slot Controls
Depending on the selected slot display size you get access to additional slot controls.
Level
The level fader controls the output level of a program. The
parameter has an influence on all outputs used by layers
and zones inside the program.
Pan
Pan controls the stereo position of a program. The parameter has an influence on all outputs used by layers and
zones inside the program.
Ö The Pan control is disabled if the slot bus has a surround configuration.
Solo
Activate the Solo button of a slot in order to hear only the
corresponding program. Several slots can be soloed at
the same time.
Mute
Activate the Mute button to turn off playback of the program.
MIDI Port and Channel
Here you can specify on which MIDI port and channel the
slot receives MIDI messages.
MIDI Activity Indicator
A green bar next to the slot number and symbol indicates
incoming MIDI data.
Polyphony
Here, you can specify how many notes can be triggered
simultaneously.
Ö The number of resulting voices can be much higher if
one note triggers several zones at the same time.
Output
The output selector lets you define to which output bus
the slot sends its signal.
Ö This setting does not affect any output routing that has
been set up for individual layers or zones inside the pro
-
gram.
Level Meter
The level meter indicates the signal level of the slot output
bus.
Ö Layers and zones inside the program that are routed to
individual outputs do not show any meter activity.
The Relationship between Slot and Program
Table
The Program Table provides a list of all programs that are
loaded into slots as well as programs that are not yet
loaded but can be addressed by a program change.
Managing Your Sounds
20
Save MultiProgram
Remove Multi-Program
Load Multi-
Program
Save VST Sound
Content
Save Multi-Progr am
with Sample
When a program is loaded into a slot, it is also inserted in
a free place in the Program Table.
When replacing a program in a slot, the table updates accordingly. If multiple slots have used the same program, all
slots are updated with the new program.
Managing Multis
Multis can load multiple sounds or programs and combine
them. You can use multis, for example, to layer several
programs or to create split sounds by setting several pro
grams to the same MIDI input channel. However, the most
common usage is to create sound sets with different in
struments set to individual MIDI channels.
A multi-program contains all plug-in parameters. When
using HALion as a plug-in in Cubase or Nuendo, these
multis are listed in the Preset Management pop-up menu
of the host application. You can drag multis and programs
from the Cubase or Nuendo MediaBay to a slot in HALion.
When using HALion as a plug-in in a different host application, you can use either the preset functionality from the
host application, or the multi management features provided by HALion.
Loading Multis
• Open the MediaBay and double-click a multi, or drag
and drop a multi onto the multi slot.
• Alternatively, click the “Load Multi-Program” button in
the multi slot to open the “Load Multi-Program” dialog, se
lect a multi and click on OK.
Removing Multis
• To remove all programs of the current multi, click the
“Remove All Programs” button on the toolbar of the Slot
Rack.
This also resets all slot parameters and removes effects from the slot
busses. However, AUX and Master effects are not removed.
-
Managing Your Sounds
Ö Removing the programs from the slots does not remove them from the Program Table.
Saving Multis
-
To save multis, proceed as follows:
1. Click the “Save Multi-Program” button.
2. Enter the name of the multi.
3. Assign any attributes you require and click OK.
If the entered name already exists, the “Make Unique Name” option adds
a number suffix to the name of the new multi.
Creating Subfolders for User-Defined Multis
You can create subfolders inside the user preset folder to
organize presets.
• To create a new folder, click the “Create New Folder”
icon at the top left of the “Save Multi-Program” dialog.
Navigating Through the Folder Hierarchy
You can move through the folder hierarchy using the three
-
navigation buttons at the top left of the dialog.
They allow you to navigate to the previous or next browse
location, or browse the containing folder.
Editing Attributes
In the “New Preset Tags” section on the right of the “Save
Multi-Program” dialog you can edit the attribute values
that are assigned to the preset.
21
1. To edit an attribute, click on a value field, and enter the
new name or value.
2. Click OK to save the preset.
Ö For further information about attributes, see “Editing
Preset Attributes” on page 24.
Exporting Multis with Samples
Multis with samples can be exported, to transfer a complete multi to another computer. Programs that use samples from VST Sound containers cannot be exported.
To export a multi with samples, proceed as follows:
1. Click the “Export Multi as VST3 Preset with Samples”
button next to the multi slot.
2. Enter the name of the multi, and click OK.
The multi is written to the specified location. Additionally a folder named
after the preset that contains all samples is created.
Managing Files via the MediaBay
The MediaBay gives access to the HALion presets, such
as multis, programs, and layers.
Exporting VST Sound Files
You can produce your own HALion VST Sound files, containing all plug-in settings, programs, and samples.
1. Click the “Export Multi as VST Sound” button next to
the multi slot.
2. Enter the required information (marked with an asterisk) and provide additional data (optional).
3. Enter the path or click the browse button to specify a
file name and folder.
4. Click OK.
Ö You cannot include samples that originate from pro-
tected VST Sound files.
The MediaBay is divided into two sections. In the top section you can define which kind of sounds you want to look
for. The lower section presents the corresponding results
list. You can drag the divider at the top of the results list to
adjust the size of the two sections.
Loading Programs into Slots
To load a program into one of the slots of the Slot Rack,
you have the following possibilities:
• Select the slot into which you want to load the program
and double-click the program in the results list.
• Drag a program from the results list to an empty space
in the Slot Rack to create a new slot. If you drag it to an
existing slot, the current program is replaced.
• Right-click the program and select “Load Program into
selected Slot” from the context menu.
Importing Presets
You can import existing program presets from any file location using the Explorer (Win) or Finder (Mac). To import
presets, proceed as follows:
1. Select the preset in the Explorer/Finder.
2. Drag it to the MediaBay.
The imported presets are copied to your user folder.
Managing Your Sounds
22
Deleting Presets
MultiProgram
Layer
• To delete a user preset, right-click it to open the context
menu, and select Delete.
Ö Factory presets cannot be deleted.
Applying Filters
Category Filter
You can filter the results list based on up to four filter criteria using the configurable attribute columns.
Standard attributes are Category, Sub Category, Style,
and Character. By clicking on specific values in the col
umns, you define the filter. Only the files that match the
selected values are displayed in the results list. Select
more values from other columns to refine the filter.
• To select different filter criteria, click the column header,
and select a different attribute from the submenu.
Instrument Set Filter
Use the “Instrument Set Filter” pop-up menu to search a
certain content set only. By default, the search is performed in any of the installed content sets.
-
Columns
The columns of the results list show all the attribute values
for the presets that match the filters that you set up in the
top section.
You can reorder the columns in the results list by dragging
the table headers to another position. Furthermore, you
can use the column headers to change the sorting of the
list entries. The triangle in the column header shows the
sorting direction.
Setting Up the Result Columns
You can select which attribute columns are displayed, by
clicking the “Set up Result Columns” button on the tool
bar of the results list. The attributes that you choose are
added at the right of the list.
Rating Filter
You can limit the results list to presets that have a certain
rating. The rating slider allows you to define the minimum
rating.
Text Search
Using the Results List
The results list shows all files that have been found according to the category filter.
View Filters
The toolbar of the results list has three filter buttons to define which preset types are displayed. Presets can be multis, programs, and layers. To show a preset, activate the
corresponding icon. In the results list, the corresponding
icon is shown to the left of the preset name.
In the text search field on the results list toolbar you can
enter text contained in the name or any of the attributes of
a preset that you are looking for. The results list updates
immediately and the Category search section above
shows all categories that contain presets matching the
text search.
Resetting the Result Filter
• To reset the text-based result filter, click the Reset button to the left of the search field.
23
Managing Your Sounds
Content Filter
!
The content filter buttons allow you to define whether you
want to see all presets, only the factory presets, or only
your user presets.
The Results Counter
The number of presets that match the filter criteria is displayed at the far right of the results list toolbar.
Using the Context Menu of the Results List
The context menu of the results list offers additional options for managing the selected presets. The following options are available for factory and user presets:
OptionsDescription
Load Program into
selected Slots/
Load Multi-Program
Select AllThis selects all presets in the results list.
Select NoneThis cancels any selection.
This loads the highlighted preset.
The following options are available for user presets only:
OptionsDescription
CopyThis copies the selected presets to the clipboard.
RenameThis opens a dialog for renaming the highlighted
DeleteThis moves the selected presets to the trash bin of
Show in Explorer/
Reveal in Finder
Set or remove Write
Protection
This way, you can paste them at a different loca
tion using the file browser of your OS.
preset.
your operating system.
This shows the preset in the file browser of your
operating system.
This sets or removes the write protection for the
selected presets.
Programs from the HALion factory content are writeprotected and cannot be deleted or renamed.
Editing Preset Attributes
Each preset can be described using a predefined set of
attributes. These attributes can be set directly in the results list or in the section “New Preset Attributes” of the
Save dialog.
1. Click in the field of the attribute value that you want to
set.
Depending on the attribute, a menu or a dialog opens.
2. Select a value.
Ö Attribute values are written directly into the corre-
sponding preset files. However, this is not possible for
write protected factory content. In this case, the data is
saved within HALion’s MediaBay database.
Attributes
Attribute values can be set directly in the results list or the
Save dialog. The following table shows how to edit the
various attribute values:
-
Attribute
type
Media
Musical
AttributeEditing method
NameDisplay only.
RatingDrag to set the rating.
CommentClick to select, double-click to
edit.
Content SummaryClick to select, double-click to
edit.
Write ProtectionDisplay only, use context menu to
set protection.
Library NameClick to select, double-click to
edit.
Library Manufacturer Click to select, double-click to
edit.
AuthorClick to select, double-click to
edit.
CategoryClick to select.
Sub CategoryClick to select.
StyleClick to select.
Sub StyleClick to select.
CharacterClick to open an editor dialog.
TempoClick to select, double-click to
edit.
Managing Your Sounds
24
Bars & BeatsClick to select, double-click to
SignatureClick to select, double-click to
KeyClick to select.
GM SoundClick to select.
edit.
edit.
Loading HALion 3 Programs
HALion 4 allows to load HALion 3 presets either from
HSB container files or from FXP/FXB files. To be able to
load presets from HALion 3 HSB files, they have to be
registered in the HALion 4 MediaBay.
Setting the Character Values
Character attribute values can be set via a dedicated editor. This editor provides a list of values that describe the
character of a sound.
Content Files and Folder Structure
HALion has a large amount of ready-to-use sound content, made up of hundreds of multis, programs, and layers.
This content is write-protected. You can edit files while
they are loaded in HALion, but you cannot overwrite the
factory content files themselves.
To save edits to the factory content, save the files under a
new name. These files have the name extension “.vstpreset” and are referred to as “user content”. They can be
searched and categorized in the same way as factory
content.
User content is saved in a predefined folder structure on
your hard disk. You can create subfolders within this struc
ture, to facilitate moving or exchanging content (see “Cre-
ating Subfolders for User-Defined Multis” on page 21).
Registering HSB Files
1. Click the Import button on the right of the Category
Filter toolbar, and select “Register HSB/VST Sound
Files”.
2. Navigate to the HSB/VST files, select them, and click
OK.
The MediaBay now has access to the presets.
• Alternatively, HSB/VST files can be registered by dragging them from the Windows Explorer or Mac OS Finder
into the HALion MediaBay.
Registering VST Sound Files
Programs that are contained in VST Sound files can only
be seen and accessed by the MediaBay if the corresponding VST Sound file has been registered. HALion’s
factory content is located in a directory that is automatically scanned when HALion is loaded. However, it is possible to add further VST Sound files that are not located in
that directory.
To register a VST Sound File, proceed as follows:
1. Click the Import button on the right of the Category filter toolbar.
2. Select “Register HSB/VST Sound Files“.
3. Navigate to the VST Sound file, select it, and click OK.
The MediaBay now has access to the presets.
-
Loading FXP/FXB Files
To load FXP/FXB files there are two possibilities:
• Drag and drop the FXP/FXB files from the Windows Explorer or the Mac OS Finder onto the Slot Rack.
• Drag and drop the FXP/FXB files to the Slot Rack/Multi
Loader.
HALion converts the FXP/FXB files into HALion programs/multi-programs.
Managing Your Sounds
25
Importing FXP/FXB Files
To import multiple FXP/FXB files without loading them in
HALion, proceed as follows:
1. Click the Import button to the right of the Category Filter and select “Import HALion FXP/FXB Files”.
2. Navigate to the folder that contains the FXP/FXB file.
3. Select the file you want to import and click OK.
The presets are converted into the HALion 4 format and saved as VST
presets in the user preset folder.
Ö Alternatively, import multiple FXP/FXB files by dragging them from the Windows Explorer or Mac OS Finder
into the MediaBay.
Working with General MIDI Files
HALion can play back files in the General MIDI format. For
this, the following preparations must be made:
1. Load a GM multi from the MediaBay.
The first 16 slots are prepared with send effects for Chorus and Reverb.
2. Open the Options editor, navigate to MIDI Controller,
and activate “Receive Program Changes” and “Receive
RPNs 0/1/2”.
3. Load the GM file that you want to use.
HALion loads the necessary programs and adjusts chorus and reverb
levels.
Managing Your Sounds
26
4
Loading and Managing Programs
Introduction
HALion allows you to load a virtually unlimited number of
programs per instance. All loaded programs, i. e. programs
that can be used in the current project, are shown in the
Program Table. You can load these programs into any of
the 64 slots in the Slot Rack.
The first 128 entries of the Program Table correspond to
the 128 MIDI program change numbers. You can load
these programs into a slot by sending MIDI program
change messages on the slot’s MIDI channel.
Ö You can set the focus on any of the programs, for example to verify settings or to copy zones from there, without having it assigned to any slot. In that case you cannot
play and hear the program.
The Columns of the Program Table
The Program Table contains the following columns:
ColumnDescription
Program NumberDisplays the program number, which corre-
Program NameShows the program name. The name can be ed-
UsedDisplays the number of slots in which the pro-
PreloadShows if a program is preloaded, even if it is not
File SizeDisplays the size of the program with all samples
sponds to the MIDI program change number.
ited in place.
gram is loaded.
being used in a slot.
as it is stored on the hard disk.
Changing the Width of a Column
• Drag the right border of the column header left or right
to change its width.
Ö All modifications are stored with the project.
Loading Programs into the Program
Table
There are several ways to load a program into the Program
Table:
• Drag it from the MediaBay to the Program Table.
• In the MediaBay, right-click a program to open the con-
text menu, and select “Load Program into selected Slot”.
• Click the “Load Program” button in the Program Table
toolbar, select a program, and click OK.
If the selected entry in the Program Table already contains
a program, the current program is replaced. All slots that
are making use of that program then refer to the new pro
gram.
When multiple programs are dropped on a list entry, not
only the target program is replaced but also the following
programs. The number of programs that are replaced corresponds to the number of programs that you have
dragged to the Program Table.
Ö You can also drag and drop programs from third-party
sampler formats using the Import Tree, see “Importing
Third-Party Sampler Programs” on page 62.
-
Configuring Columns
Inserting Columns
• Right-click the column header at the position where you
want to insert the new column, and select the parameter
or column that you want to insert.
Removing Columns
• Right-click the header of the column you want to remove, and select “Remove…”.
Reordering Columns
• Drag and drop the header of the column left or right to
the new position.
Loading and Managing Programs
28
Loading Programs from the Program
Table to the Slot Rack
When dropping a program onto a free Program Table entry, it is added to the table without being actually loaded to
any of the slots. This way you can create a program table
without having to load all programs immediately.
If you want to use the program in a slot, you can create a
new slot or replace the program in an existing slot.
In case a program is loaded multiple times to different
slots the slot rack focus jumps to the first slot.
Creating New Slots
• Make sure that no slot is selected and double-click the
program.
• Drag a program to an empty space in the Slot Rack.
Replacing Programs in Slots
• Double-click a program to replace the program in the
selected slot.
• Drag a program from the table into an existing slot.
To quickly see which programs are assigned to slots their
program numbers are displayed in yellow.
Preloading Programs
When a program was loaded to the Program Table but is
not used by one of the slots, its samples are not preloaded. However, you can preload unassigned programs
to allow for a faster MIDI program change. You can activate the Preload option individually for each program. This
setting is saved with the project and plug-in preset. Pro
ceed as follows:
• Open the context menu for a program and select “Always Preload”.
• Activate the Preload icon of the program in the Preload
column.
• To deactivate preloading, select “Preload Program On
Demand” on the context menu, or deactivate the icon in
the Preload column.
-
Editing the Program Table
Deleting Programs
You can delete the selected program by clicking the trash
icon on the toolbar. Alternatively, you can press the [De
lete]-key on your computer keyboard or use the Delete
command on the context menu.
Exchanging the List Positions of Two
Programs
Once a program has been loaded to a specific table entry,
it is also associated with the corresponding MIDI program
change number.
For example, loading a program at position 3 of the list
means that this program can be loaded into a slot when it
receives MIDI program change number 3 on its MIDI
channel.
If you want to quickly assign the program to another MIDI
program change number, you can drag it to the corresponding list position. In case another program already
occupies this position, the two programs change places.
Cut, Copy, and Paste
Cut, copy, and paste programs by clicking the corresponding icons on the Program Table toolbar, using the
commands on the context menu, or using key commands.
Renaming Programs
• Select the program you want to rename and click the
program name a second time, or press [F2] (Win)/[Return]
(Mac).
• Right-click the program and select Rename on the context menu.
-
Loading and Managing Programs
29
5
Using the Program Tree
Loading...
+ 678 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.