Steinberg Groove Agent - SE5 Operation Manual

Groove Agent SE
Matthias Klag, Michael Ruf
Cristina Bachmann, Heiko Bischoff, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer, Benjamin Schütte, Marita Sladek
This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number of images in this document, it is not possible to include text descriptions of images.
The information in this document is subject to change without notice and does not represent a commitment on the part of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media except as part of this publication may be copied, reproduced, or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH. Registered licensees of the product described herein may print one copy of this document for their personal use.
All product and company names are ™ or ® trademarks of their respective owners. For more information, please visit www.steinberg.net/trademarks.
© Steinberg Media Technologies GmbH, 2018.
All rights reserved.
Groove Agent SE_5.0.0_en-US_2018-11-14
specically allowed in the License Agreement. No

Table of Contents

4 Introduction
4 Conventions 5 About the Documentation
6 Common Editing Methods
6 Dials and Sliders 6 Multi Selection and Parameter Controls 6 Buttons 7 Value Fields 7 Using Key Commands 8 Presets
10 Getting Started
10 Window Overview 11 Agents, Kits, Presets, and Content Files 12 Loading a Kit 13 Pattern and Instrument Pads 13 Browsing for MIDI Patterns and Styles 14 Playing back Pattern Pads 14 Converting Styles to MIDI Patterns 15 Creating the Different Sections of a Drum Track 16 Recording Trigger Notes for Your Patterns 16 Dragging Patterns into a Project 17 Editing Patterns in the DAW
18 Managing Your Sounds
18 Loading Kits 18 Kit Slot 19 Kit Rack 20 Kit Context Menu 21 Managing and Loading Files
34 Working With Pads
34 Pad Section 35 Renaming Pads 36 Using Different MIDI Channels/Ports for
Instrument Pads and Pattern Pads
36 Instrument Pads 43 Pattern Pads
56 Beat Agent SE
56 Beat Agent SE Sound Editing 84 Importing and Exporting Files
87 Acoustic Agent SE
87 Acoustic Agent SE Sound Editing
96 Mixing and Effect Handling
96 Beat Agent SE Mixer 97 Acoustic Agent SE Mixer 100 AUX Mixer 101 Kits Mixer 102 Master Mixer 102 Effect Handling
104 Effects Reference
104 Reverb Effects 106 Delay Effects 108 EQ Effects 109 Filter Effects 113 Distortion Effects 115 Modulation Effects 122 Dynamics Effects 130 Spatial and Panner Effects
132 Automation and MIDI Controllers
132 Automation 133 MIDI Controllers
135 Global Functions and Settings
135 Plug-in Functions Section 136 Plug-in Name and Steinberg Logo 136 Toolbar 137 Keyboard 138 Options Page
141 Mixer Routing Diagrams
143 Index
3

Introduction

Conventions

In our documentation, we use typographical and markup elements to structure information.

Typographical Elements

The following typographical elements mark the following purposes.
Prerequisite
Requires you to complete an action or to fulll a condition before starting a procedure.
Procedure
Lists the steps that you must take to achieve a specic result.

Markup

Important
Informs you about issues that might affect the system, the connected hardware, or that might bring a risk of data loss.
Note
Informs you about issues that you should consider.
Example
Provides you with an example.
Result
Shows the result of the procedure.
After Completing This Task
Informs you about actions or tasks that you can perform after completing the procedure.
Related Links
Lists related topics that you can nd in this documentation.
Bold text indicates the name of a menu, option, function, dialog, window, etc.
EXAMPLE
In the header of the plug-in panel, click the Preset Management button next to the preset name eld and select Load Preset.
If bold text is separated by a greater-than symbol, this indicates a sequence of different menus to open.
4
Introduction About the Documentation

Key Commands

Many of the default key commands, also known as keyboard shortcuts, use modier keys, some of which are different depending on the operating system.
Many of the default key commands use modier keys, some of which are different depending on the operating system. When key commands with modier keys are described in this manual, they are indicated with the key.
EXAMPLE
Ctrl/Cmd-Z means: press Ctrl on Windows or Cmd on macOS, then press Z.
Windows modier key rst, followed by the macOS modier key and the

About the Documentation

The documentation is available online and can be downloaded in PDF format from steinberg.help
To visit steinberg.help, enter steinberg.help in the address bar of your web browser or open
Groove Agent SE, click the Steinberg logo in the top right corner and select Help >
Groove Agent SE Help.
5

Common Editing Methods

Dials and Sliders

Dials and sliders can be unidirectional or bidirectional. Unidirectional values, for example level values, start at a minimum value and go up to the maximum. Bidirectional controls start from the middle position and go to the left for negative and to the right for positive values.
Most of the editing methods are the same for dials and sliders.
To adjust a value, click a dial or a slider and drag up and down, or use the mouse wheel.
If you press Alt when clicking a dial, a small slider appears, allowing you to set the parameter.
To make ne adjustments, press Shift and move the dial or use the mouse wheel.
To restore the default value for a parameter, press Ctrl/Cmd and click on the control.

Multi Selection and Parameter Controls

To edit multiple pad parameters at the same time, select the pads that you want to edit.
If several pads are selected and they are not set to the exact same values, most of the controls indicate this by turning red. This is true for dials, on/off buttons, combo boxes, value elds, and text faders.
NOTE
More complex controls, such as the envelope editors, only show the values of the focused pad.
Adjusting Value Ranges
You can adjust the value range of a parameter using the corona of the encoder. The values for the pads are distributed within the new range, keeping their relative distances.
To compress or expand the value range, drag the corona.
To adjust the upper limit of the range, hold down Ctrl/Cmd and drag the corona.
To adjust the lower limit of the range, hold down Alt and drag the corona.

Buttons

On/Off Buttons
These buttons have two states: on and off. If you move the mouse over an On/Off button, it changes its appearance to show that you can click it.
6
Common Editing Methods Value Fields
Push Buttons
Push buttons trigger an action and then go back to their inactive state. These buttons open menus or le dialogs.

Value Fields

To set a value, you have the following possibilities:
Double-click in a value eld, enter a new value, and press Enter.
If the entered value exceeds the parameter range, it is automatically set to the maximum or the minimum value, respectively.
Click in the value eld and drag up or down.
Position the mouse over a value eld and use the mouse wheel.
Click the up/down triangles next to the eld.
To set the parameter to its default value, Ctrl/Cmd-click the value eld.
To use a fader to adjust the value, Alt-click a value eld.
To enter musical values, such as key ranges or the root key, with your MIDI keyboard, double-click the value eld, press a key on your MIDI keyboard, and press Return.
To navigate to the next parameter, press Tab. To jump backwards to the previous parameter, press Shift-Tab.
If no parameter is selected inside the focused view, pressing Tab always jumps to the rst parameter.

Using Key Commands

To open the Key Commands dialog, open the Options page and click the Key Commands button in the Global section.
The commands are arranged in a hierarchical folder structure on the left. When you open a category folder, the items and functions are displayed with any currently assigned key commands.
To set up a key command, select the function in the list, enter the key command in the Type in Key eld and click the Assign button to the right of the eld. If this key command is already used for another function, this is displayed in the
7
eld below.
Common Editing Methods Presets
To delete a key command, select the function in the list, select the key command in the Keys list and click the Delete button.
To search for a specic function, enter its name in the search eld at the top of the dialog and click the
NOTE
You can set up several key commands for the same function.

Presets

Groove Agent SE offers two types of presets: section/module presets and VST presets. Section and module presets store and recall the setup of a specic component on the Groove Agent SE panel. VST presets contain all information necessary to restore the complete state of the plug-in.
During setup, the factory presets are installed in a dedicated folder and a user folder is created for your own presets. The handling of presets is the same throughout the program.
NOTE
Factory presets are write-protected, but may be overwritten when a software update is executed. Presets in your user folder are never changed by the software update.
Start/Continue Search button.

Handling Section and Module Presets

The preset controls can be found throughout the program. The handling is always the same.
To save a preset, click Save .
NOTE
You cannot overwrite factory presets. If you want to save changes made to a factory preset, save the preset under a new name or in a new location.
To load a preset, click the arrow icon and select a preset from the list.
To delete a preset, click Delete .
NOTE
Factory presets cannot be deleted.

Handling VST Presets

Loading VST Presets
PROCEDURE
1. In the header of the plug-in panel, click the Preset Management button next to the preset name eld and select Load Preset.
2. Do one of the following:
Select a preset to load it.
Double-click a preset to load it and close the preset loader.
8
Common Editing Methods Presets
Saving VST Presets
PROCEDURE
In the header of the plug-in panel, click the Preset Management button next to the preset name eld and select Save Preset.
9

Getting Started

These sections help you to get started with Groove Agent SE and introduce program functions and settings.

Window Overview

The Groove Agent SE window is divided into several sections.
1 At the top of the window, you can nd the plug-in functions section.
2 Below the plug in-functions section on the left, the kit slot is located.
3 On the right of the kit slot, you nd the kit rack.
4 The edit display on the right contains the Edit, Mixer, and Options pages.
5 With the two buttons at the top right of the edit display, you can expand the window to
show a keyboard at the bottom, and/or the Load panel at the right.
6 On the left of the edit display, you can nd the pad section.
RELATED LINKS
Kit Slot on page 18 Kit Rack on page 19
10
Getting Started Agents, Kits, Presets, and Content Files

Agents, Kits, Presets, and Content Files

Groove Agent SE comes with a variety of content that can be loaded and edited. At the top of the hierarchy, you can load kits or multis. Further down the hierarchy, you can load and edit MIDI patterns, styles, drum samples, etc.
Agents
Groove Agent SE combines the creative power of different rhythm modules: Acoustic Agent SE and Beat Agent SE.
Each of these modules offers its own approach to drums and rhythms, with special ways of creating your own inspiring beats in a huge range of styles.
Kits
Kits are loaded to play the sounds in Groove Agent SE. They contain all information that is required to produce the sound of the selected drum kit, that is, about the sliced loop and the MIDI phrase that is needed to play back the loop, about the used MIDI patterns or styles, and about the insert effects that are used on the mixer channel.
You can save and load kits via the kit rack or the kit slot section.
Furthermore, kits contain information on the agent that the kit uses. In the Load dialog and on the Kits tab in the Load panel, kits are identied by the kit preset icon .
VST Presets
VST presets contain all Groove Agent SE settings, that is, all information necessary to restore the complete state of the plug-in. This includes the kit, the MIDI patterns or styles, as well as any insert and AUX effects. All of these settings are also saved with the project in your host application. You can load VST presets via the pop-up menus in the plug-in header and in the plug-in functions section. In the
.
Load dialog, these presets are identied by the VST preset icon
Content Files and Folder Structure
Groove Agent SE comes with a large number of ready-to-use sound content les, containing kits, patterns, styles, and presets. Factory kits are write-protected. You can edit those les while they are loaded, but you cannot overwrite them.
To save your modications to a factory kit, save the le under a new name. The le gets the le name extension .vstpreset and is saved with your user content. User content can be searched and categorized in the same way as factory content. User content is saved in a predened folder structure on your hard disk. You can create subfolders within this structure to facilitate moving or exchanging content.
MIDI Patterns
MIDI patterns contain information on notes and drum sounds and the rhythm in which they are played.
Styles
Styles are complex structures of multiple patterns suited to create different parts of the drum tracks, for example, main pattern, ll, ending, and intro.
You can manage your user MIDI patterns and styles, for example by adding new subfolders to the folder structure, by moving or removing MIDI les, etc. To access the folder where the user MIDI patterns or styles are saved, right-click the pattern or style, either in the Load panel or the Load dialog and select Show in Explorer/Finder. In this location, you can add, remove and rename les and create subfolders to organize your MIDI patterns.
11
Getting Started Loading a Kit
Groove Agent ONE Content
Groove Agent SE can load Groove Agent ONE presets. The presets can either be loaded as kits in the kit rack or the kit slot section or as plug-in presets via the preset management menu in the plug-in header.
If you load a Groove Agent ONE preset as a plug-in preset, the global plug-in parameters are set to the default values.
If you load a preset as a kit, the global plug-in parameters remain unchanged.

Loading a Kit

To be able to hear a sound, you need to load a kit into Groove Agent SE.
PROCEDURE
1. Select the kit slot in the kit rack.
2. Open the Load panel and select the Kits tab.
3. On the Select Content Set pop-up menu at the top of the page, select a content set.
4. In the attribute columns, specify the sound that you want to use, by selecting a musical
style, sub style, etc.
5. In the results list, select a kit and double-click it or drag it onto the kit slot.
RELATED LINKS
Managing and Loading Files on page 21
12
Getting Started Pattern and Instrument Pads

Pattern and Instrument Pads

In Groove Agent SE, you can edit both the sounds and the patterns that are used by your drum tracks. Instrument sounds can be accessed via the instrument pads. The pattern or style that is played can be edited via the pattern pads.
To switch between the instrument pads and the pattern pads, click the corresponding
● button above the pads.
Instrument Pads
If the instrument pads are shown, the pads trigger the instrument samples and you can edit the sound of the instruments. These instruments are then used by the pattern pads to play the selected MIDI pattern or style.
Pattern Pads
If the pattern pads are shown, the pads trigger the selected MIDI pattern or style.
MIDI patterns contain information on notes and drum sounds and the rhythm in which they are played.
Styles are complex structures of multiple patterns suited to create different sections of the drum tracks, such as,
lls, endings, and intros.

Browsing for MIDI Patterns and Styles

The Load panel allows you to browse for patterns and styles and assign them to the pattern pads.
PREREQUISITE
Show Pattern Pads is activated on the left.
PROCEDURE
1. Depending on the le type that you want to load, select the Styles or MIDI page.
2. On the Select Content Set menu, select the content set from which you want to load a le. To browse the entire content, select All.
3. Optional: In the upper section of the page, click on an attribute to display only those les
containing the attribute, for example, percussion, or a specic musical style, etc.
You can activate several attribute lters simultaneously.
4. If you are looking for a specic le, enter its name in the text search eld on the toolbar.
You can also enter text that is part of the le name or the le attributes in the search eld.
5. Use the transport controls below the results list to prelisten the results.
6. Step through the les in the results list and listen to them until you found the le that you
want to use.
7. Drag the le onto a pad.
8. Repeat the above steps to assigning more les to other pads.
RELATED LINKS
Prelistening Patterns and Styles on page 26 Prelisten Section for MIDI Patterns and Styles on page 25
13
Getting Started Playing back Pattern Pads

Playing back Pattern Pads

You can play back pattern pads using the MIDI Player or the Style Player. The MIDI player allows you to play and modify one pattern. The style player offers a variety of patterns, suited to create the different sections of your drum tracks.
PROCEDURE
1. Load an Acoustic Agent SE kit.
2. Open the Pattern page and click on an empty pattern pad.
If a pattern pad is empty, it also plays the instrument sound.
3. To activate the pattern pad and make it play the pattern, open the Edit page in the right section of the plug-in panel and click Pad On/Off in the top right so that it lights up.
4. Click the Use Style button to activate the style player, and select a style from the Select Style pop-up menu.
5. Adjust the tempo in the DAW to match the tempo of the style.
The original tempo of the style is indicated by the second number in the le name of the style and in the value eld to the right of the Select Style pop-up menu.
6. Click the Play button in the transport section to play back the style.
7. Try out different Quantize and Swing settings, move the Complexity slider, select a main
pattern, a
8. Keep the settings as they are and select different styles on the Pattern Library pop-up menu in the Pattern section to compare the sound and to nd the style that you want to use.
ll, an ending, etc., and listen to the results.

Converting Styles to MIDI Patterns

If you have found an acoustic or a percussion style that you want to use on your pad, but want to edit it further in the Pattern editor, you must convert it to a MIDI pattern rst.
PREREQUISITE
In the pad section on the left, the pad that contains the style is active.
You have set up the style on the Agent page so that it plays the way you want it.
PROCEDURE
Click Convert Style to MIDI Pattern on the Agent page to convert the current style into a MIDI pattern.
NOTE
The conversion takes into account all the settings in the Performance section, with one exception: If you convert a percussion style, Random Complexity is not taken into account.
If you convert an acoustic style, only the active part of the style, that is, the selected main, ll, intro, or ending is converted.
14
Getting Started Creating the Different Sections of a Drum Track
RESULT
The style is converted and the Agent page automatically switches to the MIDI player. The Pattern editor becomes available, allowing you to modify the pattern.
NOTE
Once a style is converted to a MIDI pattern, it can no longer be opened in the style player.

Creating the Different Sections of a Drum Track

To create the different sections of your drum track, for example, an intro, a ll, a main part, and an ending, it is useful to start by copying the current style to other pads. And then, to modify the style for those pads.
PREREQUISITE
You have set up a pattern pad to play back a style.
PROCEDURE
1. To copy the settings of the current pad to another pad, hold down Alt and drag the pad onto another pad.
2. Repeat this until you have four pads with the same settings.
3. Select the second pad. Set the dial to a ll.
You can choose between eight lls.
4. Set up the ll to your liking. For example, change the complexity, activate half-time, try out different intensity settings, etc.
5. When you are done, right-click the pattern pad, select Rename Pad from the context menu, and enter a name for the pad, for example Fill.
6. Set up the pads for intro and ending in the same way.
AFTER COMPLETING THIS TASK
You can now record trigger notes for the pads in the DAW or transfer the patterns to the DAW by dragging them into a project.
RELATED LINKS
Converting Styles to MIDI Patterns on page 14 Dragging Patterns into a Project on page 16 Recording Trigger Notes for Your Patterns on page 16
15
Getting Started Recording Trigger Notes for Your Patterns

Recording Trigger Notes for Your Patterns

When you use Groove Agent SE in a DAW project, you can record trigger notes at the positions where you want to trigger the patterns. This allows you to create the drums for your project on
y, in the project context.
the
PREREQUISITE
You have created a project in your DAW to which you want to add a drum track.
You have added a MIDI track that is assigned to Groove Agent SE.
PROCEDURE
1. In Groove Agent SE, set up the MIDI patterns or styles for your drum track.
2. In the DAW, record-enable the MIDI track and start playback of your project.
3. Record the trigger notes at the positions in the project where you want to hear the drums.
RESULT
When you now play back the project, the trigger notes trigger the pattern playback. You can automate parameters like Complexity and Intensity from within the DAW. Any changes that you make to a pattern in Groove Agent SE are automatically reected in all occurrences of this pattern in the project.

Dragging Patterns into a Project

You can drag patterns from Groove Agent SE into your DAW project and edit them there.
PREREQUISITE
You have created a project in your DAW to which you want to add a drum track.
You have added a MIDI track that is assigned to Groove Agent SE.
Before you drag your patterns into a project, check whether the pattern pads are mapped to the same keys as the instrument pads. If this is the case, the trigger notes of the pattern pads interfere with the notes that are part of your pattern pads. To prevent this, you can either set up a different MIDI port or a different MIDI channel for the pattern pads.
PROCEDURE
1. In Groove Agent SE, set up the MIDI patterns or styles for your drum track.
2. Select the pad that plays the pattern that you want to use and drag it onto the MIDI track
at the position where you want to insert it.
3. In the same way, drag the other pads into the project until you have assembled your drum track.
RESULT
The patterns are inserted as MIDI parts on the track. When you play back the project, the drum parts are played back as well.
RELATED LINKS
Using Different MIDI Channels/Ports for Instrument Pads and Pattern Pads on page 36 Editing Patterns in the DAW on page 17
16
Getting Started Editing Patterns in the DAW

Editing Patterns in the DAW

When you have created MIDI parts from your Groove Agent SE patterns, you can further edit the parts in the DAW.
PREREQUISITE
You have assigned a MIDI track in your DAW to Groove Agent SE.
You have dragged your patterns to this track.
PROCEDURE
1. In the Inspector of your Steinberg DAW, open the Drum Map pop-up menu for the track and select Create Drum Map from Instrument.
This creates a drum map based on the information about the used drum sounds in Groove Agent SE.
2. Open the part in the Drum Editor.
The editor displays the correct drum names in the drum names list on the left. In the event display on the right, the MIDI notes are shown.
3. Set up the pattern by deleting or entering notes, by copying or moving notes, etc.
For information about how to edit notes and controllers in the Drum Editor, refer to the Operation Manual for your Steinberg DAW.
17

Managing Your Sounds

The following sections describe how to load, save, and manage the different kinds of sound les in Groove Agent SE.

Loading Kits

You need to load a kit to produce a sound with Groove Agent SE.
There are several ways to load kits:
Via drag & drop from the Kits page or the Browser page in the Load panel onto the kit slot or the kit rack.
Via drag & drop from the File Explorer/macOS Finder or the MediaBay of your Steinberg DAW.
Via the context menu in the kit rack.
By clicking the Load Kit button at the right of the kit name in the kit slot section.
By clicking the name of the kit in the lower section of the kit rack to open the Load dialog and selecting a new kit.

Kit Slot

This section shows the name of the loaded kit, allows you to load a different kit, and make basic settings such as specifying the polyphony for the kit, for example.
Load button
Click this button to show the list of available kits.
You can also click the kit name to open this list. Right-click the kit name to open the kit context menu.
Load Previous/Next Kit
Click these buttons to load the previous/next kit from the list of available kits.
Load Kit with Patterns
Activate this button to make sure that kits are always loaded together with their patterns.
Polyphony
Adjusts the polyphony of the kit.
MIDI Input Indicator
The MIDI symbol starts blinking if incoming MIDI signals are detected.
18
Managing Your Sounds Kit Rack
Velocity Curve
Follow Transport
Song Position Counter
Sets the velocity response curve of the kit. This allows you to adapt the kit to your hardware MIDI controller or playing style.
If Follow Transport is activated, you can use the transport functions in the DAW to start and stop playback both in the DAW and in record an audio track in your host application while Groove Agent SE plays the drums, for example.
If playback is started in the DAW, Groove Agent SE plays back the active pad.
If trigger keys are sent and the active pad is in Exclusive mode, playback
switches to the pad that was triggered last. Playback returns to the active pad as soon as the trigger key is released. Pads that are not in Exclusive mode can play simultaneously.
NOTE
Follow Transport works differently in Jam Mode.
The song position counter shows the current song position in bars, beats, and 16th notes. If you activate the Play button in Groove Agent SE, the song position counter always starts at 1.0.0.0 and runs until you click stop.
Groove Agent SE. This allows you to

Kit Rack

Tempo Display
The tempo display next to the position counter shows the tempo of the host application.
The kit rack to the right of the kit slot section gives you an overview over the loaded kit and its agent, and allows you to perform some editing via the context menu.
19
Managing Your Sounds Kit Context Menu

Kit Context Menu

Load Kit
Allows you to load a kit.
Load Kit With Patterns
Allows you to load a kit with its MIDI patterns or its styles, if any.
Load Pattern Group
Allows you to load a predened set of MIDI le assignments and play parameter settings for the 16 pads of the group.
Save Pattern Group
Allows you to save the 16 pads of the group and their settings as a pattern group.
Delete Pattern Group
Allows you to delete a pattern group.
Save Kit
Saves the kit. If you try to overwrite write-protected factory content, a dialog opens that allows you to save the edited kit under a new name.
Save Kit As
Allows you to save the kit under a new name.
Remove Kit
Removes the kit and its patterns from the slot.
Revert to Last Saved Kit
Reverts to the kit that was originally loaded on the slot. If the kit was loaded without patterns, only the kit and no patterns are loaded.
Cut Kit
Copies the kit and its patterns and removes it from the slot.
Copy Kit
Copies the kit and its patterns.
Paste Kit
Pastes the copied kit into the slot. If the slot already contains a kit, it is replaced.
20
Managing Your Sounds Managing and Loading Files
Rename Kit
Allows you to rename the kit.
Reset Agent
Loads the Init preset of the agent.
Import (Beat Agent SE only)
Allows you to import MPC and GAK les into Beat Agent SE kits.
Export Kit With Samples (Beat Agent SE only)
Exports the Beat Agent SE kit together with its associated samples.
NOTE
Samples that are part of protected content, such as the VST Sound content, cannot be exported.
Export Mixer and FX to Cubase/Nuendo
Allows you to transfer the Acoustic Agent SE mixer settings, complete with equalizer settings and effects, to your Steinberg DAW, which means, you can perform mixing for the kit entirely in the MixConsole.
Export Mixer to Cubase/Nuendo
Allows you to transfer the Acoustic Agent SE mixer settings, without equalizer settings or effects, to your Steinberg DAW. This is useful if you want to create your own mix from scratch.

Managing and Loading Files

The Load panel allows you to manage, navigate to, load, and preview different le types.
To display the Load panel, click the corresponding button in the top right of the edit display.
To open the Load panel in a separate window, click Dock/Undock Load Panel at the right of the page buttons.
The Load panel contains the Kits, Instruments, Styles, MIDI, and Browser pages.
In the top section of the page, you specify which sounds to look for. The lower section presents the corresponding results.
21
Managing Your Sounds Managing and Loading Files
To adjust the size of the two sections, drag the divider at the top of the results list.

Managing Files via the Kits, Instruments, Styles, and MIDI Pages

The Kits, Instruments, Styles, and MIDI pages are based on Steinberg’s MediaBay technology. These pages give you access to the available kits, MIDI patterns, styles, etc.
The Kits page gives you access to the kits.
If you want to load kits with their patterns or styles, activate Load Kit with Patterns or Styles.
If this button is deactivated, only the kits are loaded while the patterns and styles are kept.
The Instruments page on the Load panel shows the instruments that you created from
● your instrument pads.
The Styles page gives you access to the styles.
The factory styles are created for Acoustic Agent SE kits and are usually loaded and used in the Style Player. Furthermore, content from Content Sets such as “Nashville” and “Simon Phillips Studio Drums”, make use of the style player.
22
Managing Your Sounds Managing and Loading Files
You can also load styles in Beat Agent SE. However, in this case, make sure to map the instruments correctly to the instrument pads.
Percussion styles are available for the Percussion Player used by Percussion Agent, but can also be used with the
The MIDI page gives you access to MIDI les and MIDI patterns. They can be used in the MIDI Player. The MIDI les in the factory content are created for use in Beat Agent SE kits. Furthermore, the MIDI Mindset” or “Prime Cuts” can be loaded in the MIDI Player.
Filtering the Results
You can lter the results list using the congurable attribute columns at the top or by restricting the search to a specic content set.
Content Set Filter
Use the Select Content Set pop-up menu to restrict the search to a specic content set. By default, the search is performed in all installed content sets.
Attribute Filter
To set up the lter, click on specic values in the columns.
To select different lter criteria, click the column header and select a different attribute from the submenu.
MIDI Player.
le content from VST Sound Instrument Sets such as “Neuro
Results List
Only the les that match the set lter are displayed in the results list.
The results list shows all les that have been found, according to your lter settings.
Content Filters
The content lter buttons allow you to dene whether to show the entire content , only the factory content
View Filters (Kits Page)
The toolbar has two lter buttons that allow you to dene which preset types to display: multis or kits. In the results list, the corresponding icon is shown to the left of the preset name.
Style Filters (Styles Page)
The two style lter buttons allow you to show the styles that are used in the Style Player , the styles that are used in the Percussion Player , or both.
Rating Filter
You can limit the results list according to the rating of the presets. Use the rating slider to dene the minimum rating.
Rescan Disk
Rescans the disk for les that match the search criteria. Click this button if you added or removed les on your hard disk, for example.
, or only your user content .
Set Up Result Columns
Allows you to select which attribute columns to display on the toolbar.
Results Counter
Displays the number of les that match the lter criteria. To stop an active scanning process, click in the value eld.
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Managing Your Sounds Managing and Loading Files
Text Search
In the text search eld on the results list toolbar, you can enter text contained in the name or any of the attributes of a preset that you are looking for. The results list is updated immediately and the category search section above shows all categories that contain presets matching the text search.
To reset the text-based result lter, click Clear Search Text next to the search eld.
To restrict the search to the names only, activate Search Names Only . This way, other attributes are not taken into account.
Tempo Filter
The Tempo Filter pop-up menu allows you to limit the results list to les within a specied tempo range. This way, you can restrict the results to les that match your
current project. The options on the pop-up menu are automatically adapted to the tempo of the host application. You can set the the project tempo, or you can allow for a deviation of 5, 10, or 20 bpm from the project tempo.
NOTE
If you change the tempo in the host application, this is not reected automatically on the pop-up menu. The menu is updated when you open it and select an option.
lter to display only les that match
To show all les, regardless of their tempo, set Tempo Filter to Any Tempo.
RELATED LINKS
Conguring the Results List on page 24
Conguring the Results List
You can specify which le attributes you want to be displayed in the results list and set up the column order so that this attribute is visible without scrolling. This allows you to have a particular attribute more quickly.
To congure which attributes are shown in the results list, click Set up Result Columns in the upper right corner of the results list and activate the corresponding entries. New attributes are added at the right of the list.
To reorder the columns in the results list, drag the column headers to another position.
To change the sorting of the list entries, click the column header. The triangle in the column header shows the sorting direction.
Assigning General MIDI Program Change Numbers to Sounds
Assigning General MIDI program change numbers to sounds allows you to use MIDI program change messages to load the sounds into the slot of the corresponding MIDI channel.
PROCEDURE
1. In the Load section, select the Kits, Styles, or MIDI page and click Set up Result Columns on the title bar of the lower section.
2. Select Musical > GM Sound.
3. Select the sound to which you want to apply the GM program change number.
4. In the GM Sound column for the sound, select the General MIDI program change number
that you want to use.
You can assign the same GM Sound program number several times. If a program number is used more than once, the Rating attribute can be used to decide which program to load.
nd the les that
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Managing Your Sounds Managing and Loading Files
File Info Section
The File Info section below the results list shows information about the selected le.
For MIDI les, original tempo, signature, and length are shown, as they are saved in the
le.
For styles, signature and length are shown.
For instruments, the name of the instrument and the number of samples that it contains are shown.
Prelisten Section for MIDI Patterns and Styles
The Prelisten section below the results list allows you to listen to the selected MIDI pattern or style.
For MIDI pattern and style les, the following controls are available:
Level
Adjusts the playback level.
Play
Plays back the focused le.
Stop
Stops playback. The play locator jumps back to the start of the le.
Pause
Pauses playback. Click again to resume playback.
Auto Play
Automatically starts playback of the focused le.
Loop Playback
If this button is activated, the focused le is played back repeatedly.
Play Position
The play position indicator shows the playback position within the focused le. To select another position for playback, click on the slider or drag the handle.
For styles, the following additional controls are available:
Style Part
Allows you to select a part of the style, such as intro, ll, ending, etc.
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Managing Your Sounds Managing and Loading Files
Complexity/Variation
If the Main part of the style is selected, you can select a complexity.
If any other part of the style is selected, you can select a variation.
Prelistening Patterns and Styles
With the controls below the results list, you can listen to the MIDI patterns and styles in the results list before loading them.
PROCEDURE
1. On the Styles or MIDI page, select a le in the results list.
If you listen to a style, you can use the pop-up menu on the left to specify which part of the style you want to listen to. With the Complexity/Variation control, you can select a complexity for the
2. Use the transport controls below the list to play back the le.
If Auto Play is activated, the selected le is automatically played back.
3. Step through the les in the results list to listen to different les.
Main part of the style or a variation for the other parts of the style.
Prelisten Section for Instruments
The Prelisten section below the results list allows you to listen to the selected instrument.
Level
Adjusts the playback level.
Play
Plays back the focused le.
Stop
Stops playback. The play locator jumps back to the start of the le.
Prelisten in Place
Activates prelistening of the selected instrument. This allows you to listen to the instrument in the context of a running style or pattern.
Click the triangle above the button to select a prelisten option.
If Always is selected, selecting an instrument in the results list always triggers
the instrument.
If Auto is selected, selecting an instrument in the results list does not trigger
the instrument if the Style Player or the MIDI Player are playing. This prevents the prelisten instruments from being triggered off the beat.
NOTE
As soon as the instrument loses the focus in the results list, the Prelisten function stops and the original pad content is played again. This allows you to quickly compare two instruments, for example.
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Managing Your Sounds Managing and Loading Files
Loading MIDI Patterns or Styles in Your Host Application
You can drag MIDI patterns and styles from the Load panel onto a MIDI track in your host application.
PREREQUISITE
You have added a MIDI track in your host application project.
PROCEDURE
1. In the Load section, open the MIDI page or the Styles page.
2. Select the le that you want to import into your host application.
3. If you want to drag a style into the project, use the prelisten controls below the results list
to select the part of the le and the complexity/variation.
All performance settings, such as Auto Complexity, Auto Fill, Quantize,etc. are taken into account, that is, they will be part of the resulting MIDI pattern.
4. Drag the le onto a MIDI track in you DAW.
RESULT
A MIDI part containing the pattern is added to your project.
The MIDI patterns that you drag out of Groove Agent SE are MIDI les, that is, you can drop them in any host application that supports drag and drop of MIDI les.
Editing Attributes
Presets can be described by using a predened set of attributes.
PROCEDURE
1. In the New Preset Attributes section of the Save dialog, click in the eld of the attribute value that you want to set.
Depending on the attribute, a menu or a dialog opens.
2. Select a value.
Attribute values are written into the corresponding preset les.
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Managing Your Sounds Managing and Loading Files

Loading Files Using the Browser

In the Browser, you can browse for samples, MIDI les, and presets. The Browser also shows samples that are part of VST Sound content.
In the Browser, you can search and load the following les:
Samples from the le system or from within loaded kits.
MIDI les.
Multis and kits.
Path Section
To step through the recent locations, click the Previous Browse Location/Next Browse
To navigate to the folder one level up in the location tree, click the Browse Containing
The path to the current position in the hierarchy is shown on the right. To navigate to one
To open the navigation history, click at the very right of the path eld.
Location Tree
NOTE
Samples can only be loaded for Beat Agent kits.
Location buttons.
Folder button.
of these folders, click its name.
The location tree on the left in the Browser allows you to navigate through your samples, in any folder on your system. You can even access les contained in VST Sound containers and ISO les.
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Managing Your Sounds Managing and Loading Files
If you select an entry in the tree, the results list shows the corresponding content.
Location Tree Context Menu
Refresh Views
Updates the tree. This is useful if you added a new disk to your setup or created a new folder on the hard disk.
Rescan Disk
Rescans the selected element in the tree. The corresponding les are opened, the information is extracted, and the database le is updated accordingly.
Locations
Quick Rescan Disk
Rescans only the folders that have changed since the last scan.
Show in Explorer (Win)/Reveal in Finder (Mac)
Shows the location of the selected le on your system.
Locations are folders or directories on your system that contain media les. By setting up locations, you can organize the les that are available in the results list according to context.
The text eld above the tree shows the name of the selected folder. If the name is preceded by an asterisk, the folder has not been saved as a location yet.
Managing Locations
Results List
To open the list of favorite locations, click in the text eld.
To add the current folder to the favorite locations, click Add Selected Media Node as Favorite Location.
You can keep the folder name or specify a new name for the location.
To delete the current location from the list, click Remove Favorite Location.
The results list shows the les found in the selected folder. It displays all les that Groove Agent SE can read, such as VST presets or samples.
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Managing Your Sounds Managing and Loading Files
In addition to information like le name and path, the columns in the results list can be congured to show different attributes.
The results list also shows any subfolders of the selected folder, but does not include the les contained in the subfolders themselves. To see the content of subfolders, you must select the corresponding subfolder.
To open a folder or location, double-click it in the results list.
If you double-click a preset, its contents are shown.
To move up one level in the folder hierarchy, click Browse Containing Folder.
You can limit the number of results in the results list using the text search function. This way, you can search for les with specic names, for example. For presets, the search also takes any attributes into account. The value eld in the top right corner indicates the number of les that match the search text. To clear the search text, click Clear Filter Text.
Conguring the Results List
You can specify which le attributes you want to be displayed in the results list and set up the column order so that this attribute is visible without scrolling. This allows you to nd the les that have a particular attribute more quickly.
To congure which attributes are shown in the results list, click Set up Result Columns in the upper right corner of the results list and activate the corresponding entries. New attributes are added at the right of the list.
To reorder the columns in the results list, drag the column headers to another position.
To change the sorting of the list entries, click the column header. The triangle in the column header shows the sorting direction.
Searching for Files on Your System
Instead of searching the current results list, you can also use the text search to look for les on your hard disks or in VST Sound containers.
PROCEDURE
1. Select the location that you want to use as the starting point for the search.
The higher up in the hierarchy the location, the longer the search takes.
2. In the top left corner of the results list, click the Search Location Content button and enter the search text in the text eld.
3. Optional: Click the button to the right of the search eld to specify whether you want to search for samples, MIDI patterns, kits, multis, or all types.
4. To start the search, press Return or click Search/Stop Search to the right of the search text.
The les that match the search criteria are listed in the results list.
NOTE
The maximum of les that can be displayed in the list is 10,000.
5. Double-click a result to show it in the location tree.
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