Motorola razr (2020) Quick View Display User experience for small spaces

Quick View Display
User experience for small spaces
The goal of the Quick View Display is to surface simple information, tools, and actions that don’t require the user to flip open their device.
Users want to receive incoming information and easily decide if they want to engage deeper by opening their phone. For example, users may want to pause/play/skip media when closed, but crafting a playlist is not necessary ideal for this state.
On a small screen...
Complex experiences can be dicult at this size, as a user’s thumb may take up roughly of the screen height. Elements may need to be removed or redistributed to be eective at this size.
Optimizing use cases
Does the entire app need to be represented on the Quick View Display? Or should only targeted use cases be available?
Is it possible to reduce the number of tasks the user needs to accomplish within one view?
Try to highlight use cases that enable simple actionable tasks.
Flip closed Flip open
Lightly active
Read notifications Start/stop music See heads up navigation Watch a video clip
Heavily active
Draft an email Create a to-do list Search map routes Watch a movie
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