Games PC TOMB RAIDER-CHRONICLES User Manual

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EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
ESRB RATING
This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-800-771-3772.
HANDLING YOUR COMPACT DISC
• The PC compact disc is intended for use exclusively on IBM compatible systems with the minimum configurations specified on the system requirements of the game purchased.
• Avoid bending the disc. Do not touch, smudge or scratch its surface.
• Do not leave the disc in direct sunlight or near a radiator or other source of heat.
• Take occasional rest breaks during extended play.
• Always store the disc in its protective case.
EIDOS INTERACTIVE LIMITED WARRANTY
EIDOS Interactive warrants to the original purchaser that this EIDOS Interactive disc is free from defects in materials and workmanship for a period of ninety (90) days from the date of purchase. This EIDOS Interactive disc is sold “as is” without expressed or implied warranty of any kind, and EIDOS Interactive is not liable for any losses or damages of any kind resulting from use of this program. EIDOS Interactive agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any EIDOS Interactive disc, postage paid, with proof of date of purchase, at its Factory Service Center.
This limited warranty is not applicable to normal wear and tear. This limited warranty shall not be applicable and shall be void if the defect in the EIDOS Interactive disc has arisen through abuse, unreasonable use, mistreatment or neglect. This limited warranty is in lieu of all other warranties and no other representations or claims of any nature shall be binding on or
obligate EIDOSInteractive. Any impliedwarranties of merchantability and fitness for a particular purpose are limited to the ninety (90) day period described above. In no event will EIDOSInteractive be liable for any special, incidental or consequential damages resulting from possession, use or malfunction of this disc.
Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages, so the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific legal rights, and you may also have other rights which vary from state to state.
For warranty support, please contact our Customer Support department at (415) 547-1244. Our staff is available Monday through Friday, 9:00 a.m. to 5:00 p.m. Pacific Time. You’re responsible for all toll charges. Please note: Customer
Support Representatives will not provide game hints, strategies or codes.
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CONTENTS
A Tragic Loss . . . . . . . . . . . . . . . . . . 3
System Requirements . . . . . . . . .4
Recommended System . . . . . .4
Installation . . . . . . . . . . . . . . . . . . . .5
Controls . . . . . . . . . . . . . . . . . . . . . . .6
Menu Screen Controls . . . . . . 6
In-Game Controls . . . . . . . . . . . 6
Hot Keys . . . . . . . . . . . . . . . . . . . . 7
Starting the Game . . . . . . . . . . . . . 8
Lara's Actions . . . . . . . . . . . . . . . .10
Moving . . . . . . . . . . . . . . . . . . . . 10
Swimming . . . . . . . . . . . . . . . . . 11
STUCK IN THE MAZES OF TOMB R AIDER : CHRONICLES?
CALL THE EIDOS INTERACTIVE HINT LINE
U.S.: 1-900-77EIDOS (773-4367)
CANADA: 1-900-64EIDOS (643-4367)
Cost of call: $0.99/minute.
Must be 18 years or have parent’s permission.
Touch-tone phone required.
Some screenshots in this manual may show pre-completion screens that differ slightly from actual game screens.
Attacking . . . . . . . . . . . . . . . . . . 13
Other Actions . . . . . . . . . . . . . 14
In-Game Inventory . . . . . . . . . . .18
Pause Menu . . . . . . . . . . . . . . . . . .20
Saving & Loading . . . . . . . . . . . . . 20
Credits . . . . . . . . . . . . . . . . . . . . . . .21
For information on the Tomb Raider Level Editor, please refer to the Adobe Acrobat file that can be found on the Level Editor disc supplied with your TOMB RAIDER: CHRONICLESgame.
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A TR AGIC LOSS ...
It is a cold, dark, rainy day. With the memorial service for Lara Croft over, her old friends retire to the Croft Mansion.
As they sadly collect their thoughts, they reminisce about Lara’s past adventures ...
Meanwhile ... Hundreds of miles away, Werner Von Croy
co-ordinates the frantic dig – searching for answers buried deep beneath the Egyptian desert ...
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SYSTEM REQUI R EMENTS
Pentium® II 300MHz processor or equivalent without3D hardware acceleration, or Pentium II 266MHz processor or equivalent with3D hardware acceleration
Windows® 95/98/ME compatible computer system with 16MB RAM
DirectX® 7 included
4x CD-ROM
4MB video card
100% DirectX 7 compliant sound card
Keyboard and mouse
Supports most major 3D acceleration graphics cards, compatible sound cards and joysticks through DirectX 7
NOTE: It may be necessary for you to update your hardware drivers to run this game.
Additional requirements for Tomb Raider Level Editor:
Minimum desktop display resolution of 1024 x 768 in 16-bit color mode
Approximately 300MB uncompressed hard disc space
NOTE: The Tomb Raider Level Editor is provided "as is" and is not supported by EIDOS Interactive Customer Service. For more information, please refer to the License Agreement text file on the Level Editor disc.
RECOMMENDED SYSTEM
INSTALLATION
1. Quit all applications and close all windows on your desktop.
2. Place the In a few moments, the menu will appear.
NOTE:If AutoPlay is disabled, the menu will not appear. To manually access the installation menu, double-click the My Computer icon on your desktop, and then double-click the CD-ROM icon that appears in the newly opened window. Finally double-click Autorun.exe to open the installation menu.
3. From this point, please follow the on-screen prompts that guide you through the installation process.
4. When installation is complete, you can choose to play the game, quit without playing or read the Readme text file.
NOTE: Refer to the Readme file for updates, manual alterations and troubleshooting.
TOMB RAIDER: CHRONICLES CD in your CD-ROM drive.
TOMB RAIDER: CHRONICLES installation
Pentium II 266MHz processor or equivalent
32MB RAM
100% DirectX 7 compatible joystick/gamepad
4MB video card
100% DirectX 7 compliant 3D accelerator card
–4 – –5 –
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CONTROLS
MENU SCREEN CONTROLS
Cursor keys */@ Navigate through menu screens Cursor keys $/^ Toggle through individual category options Return (or Action key) Select Esc Return one level Esc (or Action key) Quit FMV
IN-GAME CONTROLS
Cursor keys Move Lara/Regain balance on tightropes Ctrl Action Spacebar Draw weapons/Holster weapons Alt Jump End Roll < key Draw flare/Throw flare Shift Walk (with Cursor keys; using $/^ will side-step) Delete/Pg Dn Side-step left/right ? key Sprint/Launch torpedo decoy while wearing EDS (Extreme
Depth Suit)
? key + Alt Dive and roll forward (while sprinting)
Ins (or keypad 0) Press and hold to Look (with Cursor keys)
Tap to assign/change target (Manual Targeting mode) Tap to change target (Automatic Targeting mode)
Press and hold to use laser sight > key Duck/Crawl (with Cursor keys) Esc Display Inventory P key Pauses/Unpause > key/? key Zoom in/out (while using binoculars/laser sight) Spacebar Return to normal view (while using binoculars/laser sight)
HOT KEYS
9 key Use large medi-pak 0 key Use small medi-pak F5 key Shortcut to Save Game screen F6 key Shortcut to Load Game screen Alt & + key Increase resolution* Alt & - key Decrease resolution* Alt & Enter Toggle between window and full screen mode*
* Dependent on graphic card support.
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STARTING THE GAME
After the introductory FMV sequence, the Title screen/Main menu will appear. On this screen, the following options are available:
NEW GAME Prepare to join Lara on a new
adventure.
LOAD GAME Display the Saved Game screen,
where you can choose to load a previously saved game.
OPTIONS Display the Options screen offering
the following options: CONTROL CONFIGURATION –
Select KEYBOARDor JOYSTICK and reconfigure the default controls.
To reconfigure the KEYBOARDcontrols, use the Cursor keys $/^ to select the user configurable keys. Then use the Cursor keys to highlight a key you want to change. Press Enter or the Action key on a highlighted control and then press another key to reassign control to that particular key.
EXIT Return to Windows
SPECIAL FEATURES View special TOMB RAIDER: CHRONICLES bonus
If you select JOYSTICK control, the Directional buttons replace the Cursor keys. Highlight a control you want to change. Press Enter or the Action key on a highlighted control and then press a Joystick button to reassign control to that particular button.
Select RESETto return the controls to their default state. MUSIC VOLUME – Use the Cursor keys $/^ to adjust
the music volume. SFX VOLUME - Use the Cursor keys $/^ to adjust
the volume of in-game sound effects. SOUND QUALITY – Set the level of quality of music playback. TARGETING – Use the Cursor keys $/^to toggle between
Automatic or Manual Targeting. (For more information, see page 13.)
NOTE:Your settings will be automatically saved when you exit the game.
materials. Many of the features will be revealed as you progress through the game.
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LARA’S ACTIONS
MOVING
Running/Sprinting
Press * to move Lara forward at a running
pace. Press the Sprint key to make her
temporarily sprint. A small energy bar
will appear; when the bar
depletes, Lara reverts to
running.
Press @ to make Lara hop
back a short distance. Press $/^ to turn Lara left/right.
Walking/Side-Stepping
Press the Walk key plus */@ to make Lara carefully walk forward or backward. Press the Walk key plus $/^ to make her side­step. While the Walk key is held down, Lara will not fall off any edge; if she walks up to an edge, she will automatically stop.
Rolling
Press the Roll key to make Lara roll forward and finish up facing the opposite direction. This also works when Lara is underwater.
Jumping
Lara can jump in any direction to evade her enemies. Press the Jump key and Lara will jump straight up into the air.
If you press a Cursor key immediately after pressing Jump, Lara will jump in that direction. In addition, pressing @ or t he Roll key immediately after starting a forward jump makes Lara somersault in the air and land facing the opposite direction. This also works when Lara is jumping backward by pressing * or the Roll key immediately after takeoff.
SWIMMING
Underwater
When Lara finds a deep pool of water, she can jump in and swim around. Lara can hold her breath for about one minute; if she is still underwater after that, she’ll drown.
Press any Cursor key to make Lara rotate in that direction. Press the Jump key to make her swim. Lara can pull levers and pick up objects under water. Just position Lara as close as you can to an object and press the Action key.
Swimming on the Surface
When Lara is swimming on the surface, pressing $/^ will rotate her, and pressing */@ makes her swim in those directions. You can also use the side-step actions to make Lara swim left or right.
Press the Jump key to make Lara dive under the surface. Press * plus the Action key when Lara is close to an edge to make her climb out.
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Wading in Shallow Water
Lara won’t swim in waist deep water; instead she wades. The controls for moving Lara are basically the same as when she is on dry land, except it is slower going and she can only jump on the spot, not in a direction.
Extreme Depth Suit (EDS)
The EDS is used for diving and exploring the seabed at depths where conventional divers cannot reach. The suit has its own propulsion units and is also equipped with torpedo decoys. If a torpedo is fired at Lara, launch a decoy and then make her swim away. If you have successfully deployed the decoy, the torpedo should be attracted to it, enabling Lara to fight another day. Swimming in the EDS is controlled in the same way as swimming on the surface.
Avoid the rock faces on the seabed – colliding with them will stress Lara, making her breathe more heavily and use up her air more rapidly!
ATTACKING
Drawing & Firing Weapons
Press the Draw key to arm Lara with her currently selected weapon. Press the Action key to fire the weapon.
NOTE: When Lara has her guns drawn, she cannot do anything else that requires using her hands.
Targeting
Lara has two Targeting modes, Automatic and Manual. Both modes allow you to switch lock-on from one enemy to another. To switch targets, tap the Look key.
NOTE: You can set Targeting mode from the Options menu. See page 9.
1) Automatic Lock-On (Targeting)
Press the Draw key and Lara will draw her guns. If she sees a potential target, she will lock onto it. If there are multiple enemies, you can change targets by tapping the Look key. Press the Action key to shoot at the selected target. To switch to another enemy, tap the Look key again.
If Lara loses sight of the enemy, the lock-on is broken.
2) Manual Lock-On (Targeting)
Similar to Automatic Lock-On except that Lara will only lock-on to an initial enemy when you tap the Look key once. Lara will now target the selected enemy and you may now cycle through alternate targets by tapping the Look key again.
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OTHER ACTIONS
Vaulting
If Lara is faced with an obstacle that she can climb over, pressing * plus the Action key will make her vault onto it.
Climbing
Some walls are climbable. If Lara comes across such a surface, pressing * plus the Action key will make her jump up (if there is room) and catch handholds on the wall.
She will only hang on while you hold down the Action key. You can make her climb up, down, left and right by pressing the Cursor keys. She can also climb around the edges of some surfaces. Press the Jump key to make Lara jump backward away from the wall.
When Lara arrives at the top of the ladder, she may be faced with a small opening. Press the Crawl key to make her duck, and then press * to make her crawl into the gap (if she will fit). Keep the Action key held down until Lara is safely inside the crawl space.
Climbing Poles
Lara will come across certain poles that she can climb. Either make Lara walk up to the pole, and then press and hold the Action key, or make her run, jump and grab the pole. You must keep the Action key pressed or Lara will let go.
While Lara is on the pole, press */@ to make her climb up and down; press $/^ to make her rotate around the pole; and press the Jump key to make her back-flip off the pole.
Climbing Ropes
On ropes, you can make Lara grab hold, rotate, climb up and down and jump off in the same way as for climbing poles.
Press the Sprint key to make the rope swing from side to side. Press the Jump key to make Lara jump forward off the rope.
Duck & Crawl
Press the Crawl key to make Lara duck, and keep the key pressed while using the Cursor keys to make her crawl. Lara can now forward flip straight out from a crawl space – just make her crawl to the edge and press the Jump key. Press the Jump key while Lara is crouched at the exit of a crawl space to make her forward flip.
Grabbing Hold
If Lara is near a ledge while she is jumping, pressing and holding the Action key will allow her to grab the ledge in front of her and hang there. If a wall is climbable, Lara can catch onto it anywhere (not just onto ledges). Press $/^ and Lara will shimmy sideways and even around corners of certain surfaces. Press * to make Lara climb up to the level above. Release the Action key and Lara will drop.
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Monkey Swing
If Lara discovers an overhead frame, she may decide to monkey swing across it. Press the Jump key to jump up to the frame, then press the Action key to grab it. While holding the Action key, press * to make Lara swing forward. Press $/^ to make Lara hang and rotate. Release the Action key to have Lara release the bars.
Tightrope Walking
Make Lara walk up to a tightrope, then press the Action key and Lara will step onto the rope. Press * to make Lara walk forward, and @ to make her turn around. If Lara starts to lose her balance, press $/^ (opposite to the way she is leaning) to regain her poise.
Parallel Bars
Look for bars or support beams in the scenery – Lara can jump and grab onto some of these to get across gaps. Use the
Picking Up Objects
Lara can retrieve objects and store them in her Inventory. Position Lara so that the object to be retrieved is in front of her feet. Press the Action key and she will pick it up.
Some objects in the game can be shattered by shooting them to reveal valuable pick­ups. Objects may also be discovered on pedestals and hidden inside walls or shelves/cabinets – in this case press the Action key to have Lara reach in and grab them.
Using Switches & Solving Puzzles
Many puzzles await Lara – these will take various unusual forms. You may simply need to flip a switch – this is achieved by positioning Lara by a switch and pressing the Action key. For other puzzles, you may need to collect two halves of an object, combine them in the Inventory, and then use them as a key. (See page 18.)
The Crowbar
Lara may need to remove items from walls or pry open doors. To do this she’ll need a crowbar. Select the crowbar from the Inventory to use it.
Using Flares
If Lara finds herself in the dark and has any flares in her Inventory, you can make her get one out and light it by pressing the Flare key. This will light up her surroundings for a minute or so. While she is carrying it she can still vault or climb – flares even work underwater. To discard the flare, you can make Lara drop it by pressing the Draw key, or throw it a longer distance by pressing the Flare key again.
Pushing/Pulling Objects
Lara can push certain objects around and use them to operate pressure-sensitive pads. Stand Lara in front of the object and hold down the Action key. Lara will take her ready stance. Press @ to make Lara pull the block, and * to push it. To stop, release the Action key.
Looking Around
Press the Look key to make the camera move directly behind Lara. With the Look key held down, use the Cursor keys to make Lara look around her. When you release the Look key, the view returns to normal.
TIP: If you are trying to line Lara up for a jump but the camera is in an awkward position, press the Look key to see the exact direction she is facing.
Action key to make Lara grab onto the bar, then hold down the key to make her spin on the bar until you release the key.
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IN-GAME INVENTORY
During a game, press the Esc key to display the Inventory. Use the Cursor keys to navigate through the Inventory and press the Action key to select. Depending on the object that is highlighted, a relevant menu may be displayed under the item. For example, highlighting the HK gun will present the following options:
EQUIP– Arm Lara with the weapon.
COMBINE– Allows the item to be combined with other relevant items held in the Inventory, i.e. the silencer.
CHOOSE AMMO– In some instances Lara may collect different forms of ammo, and this option allows you to choose between available ammunition for that weapon.
Press the Esc key to exit the Inventory and return to the game.
Small Medi-Pak
Use a small medi-pak (when collected) to restore half of Lara’s health. It also acts as a poison antidote.
Large Medi-Pak
Use a large medi-pak (when collected) to fully restore Lara’s health. It also acts as a poison antidote. Beware: some enemies will poison Lara. If she is poisoned, her health bar will appear and begin to flash yellow – decreasing as it flashes. Quickly use either a small or large medi-pak as an antidote.
Timex TMX Watch
Select the watch to check how you are progressing through the level.
Binoculars/Headset
The binoculars are very useful for spying on distant enemies if you don’t have the laser sight. The binoculars are replaced with a headset for the V.C.I. tower levels.
The headset can be switched to infrared mode (press the Action key when the headset is selected), allowing Lara to see invisible lasers. It’s also equipped with a mini-com to allow contact with Lara's accomplice Zip.
Grappling Hook Launcher
Found later in the adventure, the grappling hook launcher is an ideal way to get across some gaps. The capsule it fires can only grip onto certain surfaces, usually grills or grates in the ceiling. Use Targeting mode to look around for a suitable anchor point – the cursor will flash green – and press the Action key to launch the capsule. Once the rope is anchored, it is then used like a standard rope (see page 15).
Save Game/Load Game
Save the game at any point or load a previously saved game. (See page 20.)
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PAUSE MENU
Press the P key to pause the game and display the Pause menu, offering the following options:
OPTIONS Access the Options screen to load
a previously saved game or change some game settings, including the key configuration. (See page 8.)
EXIT TO TITLE Return to the Title screen without
saving your game.
Press the Esc key or the P key to close the Pause menu and return to your game.
SAVING & LOADING
SAVING YOUR GAME
To save the game at any point, display the Inventory and select SAVE GAME. Select a slot and press the Action key. Your saved game will be named automatically. You can save a total of 10 games. Select a previously used slot to overwrite a saved game. (During a game, you can press the F5 key as a short-cut to the Save Game menu.)
LOADING A SAVED GAME
To load a previously saved game, display the Inventory and select LOADGAME. Highlight the game you want to load and press the Action key. (During a game, you can press the F6 key as a short-cut to the Load Game menu.)
CREDITS
Programmers Alex Davis
AI Programming Tom Scutt Animators Phil Chapman
Level Designers Andrea Cordella
FMV Sequences Ex-Machina Additional Artwork Damon Godley
Music & Sound FX Peter Connelly Voice-Over Production All in the game Ltd. Original Story Richard Morton
Script Andy Sandham Producer Andy Watt QA Stuart Abrahart
Thanks to Joe Scutt Phillips Executive Producers Jeremy H. Smith
Martin Gibbins Derek Leigh-Gilchrist
Jerr O’Carroll
Richard Morton Andy Sandham Joby Wood
John Lilley
Andy Sandham
Nick Connolly Hayos Fatunmbi Paul Field Benjamin Twose Steve Wakeman Dave Ward Jason Churchman
Adrian Smith
PUBLISHED BY EIDOS INTERACTIVE, LTD.
Producer Mike Schmitt Marketing Director Chip Blundell Product Manager Matt Knoles PR Manager Greg Rizzer PR Specialists Bryan Davies
QA Manager Brian King PC Lead Carlo De La Llana PC Assistant Lead Franklin Vasquez QA Nevin Chou
Compatibility Chris Lovenguth
Special Thanks Mike Kelly
Package Design Moore Design Group Manual Layout Hanshaw Ink & Image
Lars Bakken
Dan Franklin Mike Orenic h Fernando Robles Andy Tulley Tamara Williamson Nick Wilson Clifton Wherry
Daniel Earl
Sutton Trout Paul Baldwin Dave Cox Nick Earl Rob Dyer Mike Kawahara James Poole
–21 ––20 –
Page 13
Prima’s Official Strategy Guide
®
Comprehensive
walkthroughs of all levels
Solutions to every
mind-boggling puzzle
Strategies for overcoming
every obstacle and trap
Training for all of
Lara’s new moves
Every item
location revealed
Tips for using the
PC level editor
Prima Strategy Guides available where you buy guides and games. To Order By Phone, Call: (916) 989-0171
© 2000 Core Design Ltd. Eidos, Eidos Interactive, the Eidos Interactive logo, and Tomb Raider are registered trademarks of Eidos Interactive, Inc. Core, Core Design, the Core logo and Lara Croft are registered trademarks of Core Design, Ltd. All rights reserved.
primagames.com
Page 14
–24 –
EIDOS INTERACTIVE TECHNICAL SUPPORT
Please read the following section before calling technical support:
Because of the millions of different hardware and software combinations possible with today’s Personal Computers, you may still have to refer to your computer manufacturer or operating system publisher to properly configure their product to run with this game.
CONTACTING TECH SUPPORT
If you have technical questions about the game, our Support Department is here to help. Our web site contains up-to-date information on the most common difficulties with our products; this information is the same as that used by our support agents. If you are unable to find the information you need on our web site, please feel free to contact us via e-mail, fax, telephone or letter.
If you need to talk to someone immediately, call us at (415) 547-1244. We are available to take your calls Monday through Friday between 9:00 a.m. to 5:00 p.m., Pacific Standard Time. If possible, be at your computer when you call. The support representative will need specific information about your computer and may need you to access or change some of the files while
you are on the telephone. If it is impossible for you to be at your computer, be sure to have the following information:
• A listing of your computer’s hardware and the settings from Device Manager, including what sound and video card your system has. (Contact your computer manufacturer if you aren’t sure.)
• What version of Windows
• What version of DirectX on your computer.
• How the game is currently configured.
NOTE: Our Technical Support agents do not have access to game hints, tips, strategies or codes.
HOW TO REACH US:
World Wide Web:
http://www.eidosinteractive.com/support/index.html
Product Warranty Inquires: cs@eidos.com Email: techsupp@eidos.com Fax: (415) 547-1201 or (415) 537-0095 Mail: Eidos Interactive Customer Support
651 Brannan Street, 4th Floor San Francisco, CA 94107
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