Games PC TOMB RAIDER-ANGEL OF DARKNESS User Manual

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WARNINGS:
EPILEPSY WARNING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition, consult your physician prior to playing. If you experience any of the following while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
PRECAUTIONS TO TAKE DURING USE
• The PC compact disc is intended for use exclusively on IBM compatible systems with the minimum configurations specified on the system requirements of the game purchased.
• Do not stand too close to the screen. Sit a good distance away from the monitor, as far away as the length of the cable allows.
• Avoid playing if you are tired or have not had much sleep.
• Make sure that the room in which you are playing is well lit.
• Rest for at least 10 to 15 minutes per hour while playing a video game.
HANDLING YOUR COMPACT DISC
Avoid bending the disc. Do not touch, smudge or scratch its surface. Do not leave the disc in direct sunlight or near a radiator or other source of heat. Take occasional rest breaks during extended play. Always store the disc in its protective case.
ESRB RATING
This product has been rated by the Entertainment Software Rating Board. For information about the ESRB rating, or to comment about the appropriateness of the rating, please contact the ESRB at 1-800-771-3772.
REGISTER YOUR GAME AT
TECH SUPPORT CONTACTING TECH SUPPORT
If you have a technical problem with the game, our Support Department is here to help. Our web site contains up-to-date information on the most common difficulties with our products; this information is the same as that used by our support agents. If you are unable to find the information you need on our web site, please feel free to contact us via email, fax, telephone or letter. (When contacting us via email or fax, please make sure to put the game title in the subject of your
message.)
Assistance via the World Wide Web
The fastest way to answer most questions is by visiting our online support. You can find the latest support information for Tomb Raider: Angel of Darkness at http://www.eidosinteractive.com/support/index.html. Our support FAQs are available 24/7 for your convenience. These pages are updated frequently and have the same information that our support techs use to answer your question if you call or email us. The answers to about 90% of the questions we are asked can be found there, so it really is worth the time to take a look!
The second fastest way to get an answer to your question is to email us. (You will find our email submission forms at our web site.) We typically respond to email queries within 24-48 hours during the business week. Response times can be considerably longer over the weekend, holidays and immediately after a product release. It all depends on how many people we have working and how much email is coming in at any one time, but we do try really hard to get you the right answer as quickly as possible. On weekdays, excluding holidays, during the hours when the phones are open, we still give email questions our highest priority.
Through this site you also have access to our FTP (File Transfer Protocol) area where you can download patches and new enhancements as soon as they become available.
Assistance via Telephone or Fax
We are available to take your calls Monday through Friday between 9:00 a.m. and 5:00 p.m., Pacific Time at (415) 615-6220 (voice) or (415) 547-1201(fax). Our tech support department is closed on all major holidays. Note: You are responsible for all
toll charges when calling.
To ensure the quickest service, you will need to be at your computer and have the following information at hand:
• A complete listing of your computer’s hardware. (Contact your computer manufacturer if you are unsure.)
• What version of Windows
• A copy of your DirectX Diagnostics report. – Click on Start – Click on Run – Type dxdiag – Click on OK – Click on the Save Information button and save the file to your computer. – When you call our Technical Support line either have this file open or have a printed copy. If you send an email query
you can attach the file to the email.
• What error message(s), if any, you have had.
• How the game is currently configured.
NOTE: OUR SUPPORT AGENTS DO NOT HAVE AND WILL NOT GIVE GAME HINTS, STRATEGIES OR CODES. Product Return Procedure
In the event our support agents determine that your game disk is defective, you will need to forward material directly to us. Please include a brief letter explaining what is enclosed and why you are sending it to us. The agent you speak to will give you an authorization number that must be included and you will need to include a daytime phone number so that we can contact you if necessary. Any materials not containing this authorization number will be returned to you unprocessed and
unopened. Your postage paid package should be sent to the following address:
Warranty Policy
If our technicians determine that the product storage medium is found to be defective within ninety (90) days of original purchase (as described in Eidos Interactive’s Limited Warranty and unless otherwise provided by applicable law) Eidos Interactive will replace the item, free of charge, to the original purchaser, if the item is accompanied by the original dated sales receipt, packaging and RMA#. If you do not have the original receipt or the warranty period has expired, Eidos Interactive will replace the disk for a nominal fee.
Note: You are responsible for postage for your game to our service center.
®
you are using.
Eidos Interactive Customer Service RMA# (include your authorization number here) 651 Brannan Street, Suite 400 San Francisco, CA 94107
www.eidos.com
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FPO
Inside Front Cover
Actual IFC is at the top of this document
CONTENTS
Report on Recent Atrocities . . . . . . . . . . . . . . . . . . 2
Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Pause / Options Menu . . . . . . . . . . . . . . . . . . . 5
Basic Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Menu Controls . . . . . . . . . . . . . . . . . . . . . . . . . 5
Cut Scene / Conversation Controls . . . . . . . . . 5
Character Controls . . . . . . . . . . . . . . . . . . . . . . . . . 6
Lara’s Attribute Upgrade . . . . . . . . . . . . . . . . . 7
Game Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Lara’s Special Moves . . . . . . . . . . . . . . . . . . . . . . 10
Generic Actions . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Hand Over Hand . . . . . . . . . . . . . . . . . . . . . . 12
Jumping, Grabbing & Shimmying . . . . . . . . 12
Grab Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Last Chance Grab . . . . . . . . . . . . . . . . . . . . . . 13
Interacting with the Environment . . . . . . . . 13
Pushing / Pulling . . . . . . . . . . . . . . . . . . . . . . 14
Attacking . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Stealth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Character Status Bars . . . . . . . . . . . . . . . . . . . . . 16
Pick-Ups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Inventory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Von Croy’s Notebook . . . . . . . . . . . . . . . . . . . . . . 18
Save Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Load Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
STUCK?
Call the EIDOS Gameplay Helpline
1-900-285-4500
Up to $1.99/minute
Please be 18 or have parental permission
or call 800-295-5870 with a major credit card
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Central National Bureau. Paris
Commissioner Mirepoix, Special Crimes Investigation Force
To the Préfecture de Police
REPORT ON RECENT SERIAL ATROCITIES
WITHIN THE CAPITAL
n
link
sho
ma
im,
any of the
gle,
uld be
As yet no significant arrests have been made for
this latest spate of “Monstrum” killings in the
al. Seventeen have been reported so far. A wo
pit
ca
s seen leaving the apartment of the latest vict
wa
Professor Werner Von Croy. Described as Caucasian,
brunette, about 1.8m and of slim build, she was wearing
jeans, denim jacket and a pony tail. She is dangerous
and probably armed. Officers are being advised to use
extreme caution when apprehending the suspect.
The press have sensationalized this latest outbreak
of killings as "The Monstrum’s Dark Renaissance,"
referring to similar atrocities in the capital over the
last decade, and possibly as far back as the 1950s.
There are definite links to atrocities in other
European cities going back at least fifty years.
Forensics have made no headway regarding the
bizarre metallic eruptions found on the bodies of all
victims. At present nothing appears
individuals involved. There have been significant
numbers of casualties within Parisian gangland
factions.
It would all appear to be the work of a sin
highly psychotic perpetrator. The bodies were
desecrated and all crime scenes daubed with
unintelligible graffiti, indicating some ritualistic
fixation. There are no known survivors of these attacks
so far.
The suspect’s apprehension
made top priority.
to
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INSTALLATION
1.Quit all applications and close all windows on your desktop.
2.Place the
Darkness™CD in your CD-ROM drive. When you close
the drive door, the Tomb Raider installation menu will appear.
If AutoPlay is disabled, the menu will not appear. To manually access the installation menu:
a. Double click the MyComputer icon on your desktop.
b. Double click the CD-ROM icon that appears in the
c. Double click setup.exe to open the installation menu.
3.Follow the onscreen prompts to complete the installation.
4.When installation is complete, you will have the option to play the game, quit without playing, or read the Readme text file. Refer to the Readme file for updates, manual alterations and troubleshooting.
Lara Croft, Tomb Raider: The Angel of
newly-opened window.
OPTIONS MENU
The Options Menu features the following options:
AUDIO
VIDEO
CONTROL
SUBTITLES
— Change the audio settings for:
Music Volume, Speech Volume, Effects Volume
Additional Settings
the audio configuration automatically. However, you can manually reconfigure them here.
— The game code attempts to set up the quality settings automatically. However, you can manually reconfigure them here.
— Follow the onscreen instructions
to redefine the currently mapped controls.
— Turn cutscene and FMV subtitles ON
(default) or OFF.
— The game attempts to set up
BASIC CONTROLS
MENU CONTROLS
CURSOR KEYS / MOUSE
the menus.
— Move through
GETTING STARTED
Following the opening movie and when prompted, press the Enter key to begin the game. Doing so calls up the Main Menu, offering the following options.
MAIN MENU
NEW GAME
new adventure.
LOAD GAME
where you can load a previously saved game.
OPTIONS
— Prepare to join Lara on a brand
— Proceed to the Saved Game screen,
— View and use the Options Menu.
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MOUSE 1 / ENTER KEY
BACKSPACE
— Retreat back one menu level.
— Make selections.
CUT SCENE / CONVERSATION CONTROLS
Follow the onscreen prompts throughout the movie cut­scenes and conversations. Press the Enter key to speed up conversations and confirm prompts.
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EIDOS Gameplay Helpline - 1-900-285-4500
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CHARACTER CONTROLS
Cursor Keys
*
/ @— Move forward / step backward.
$/ ^
— Turn in the appropriate direction on the spot.
(sidestep left / right when Walk key is pressed; see below).
Enter (Stealth)
• Press to enter Stealth mode.
• Press again to resume normal stance.
Spacebar (Weapons)
• Press once to draw your current weapon.
• Press again to holster the weapon.
Shift (Walk)
• Tap to toggle between Run (default) and Walk modes.
• While running, press and hold along with the cursor keys to slow down to a walk, and with the $/ cursor keys to sidestep (see above).
• Press and hold along with the Alt key for a short “hop” jump.
Num Pad 0 (Sprint / Camera)
• Press and hold while running to sprint. (Note: Lara needs to collect a lower body upgrade to sprint. She’ll tell you when she feels strong enough to run faster.)
• Press and hold while stationary, then use the cursor keys to control the camera at the character’s eye level. Release the key to return to standard view.
Num Pad 1 (Duck)
• Press and hold to duck down, then use the cursor keys to crawl. Release the key to resume normal stance.
• While ducking, press the Enter key to perform a commando crawl.
End (Roll / Target)
• Press to perform a 180° roll.
• When your weapon is drawn, press to switch targets.
Alt (Jump)
• Jump up.
*/ @
^
Ctrl (Action)
• Fire when weapon is drawn.
• Fight when weapon is holstered and you’re near an enemy: tap once for a single punch, twice for a double punch, and three times to kick.
• Press to perform all scenery interaction and initiate conversations.
• When at the edge of a ledge, press to climb down and hang. Also press to grab ledges and release from a fixed grab.
• In Stealth mode, press to “wall hug” when near a flat upright surface.
Tab (Inventory)
• Pause the game and display the Inventory.
Esc (Pause)
• Pause / Resume the game.
EIDOS Gameplay Helpline - 1-900-285-4500
LARA’S ATTRIBUTE UPGRADE
Lara can improve her physical attributes by collecting upgrades at various points. For example, when she collects a “lower body” upgrade she’ll be able to sprint and jump higher and further. She can then retrace her steps to reach previously inaccessible areas.
Note: Kurtis does not have attribute upgrades.
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GAME SCREEN
HEALTH BAR
This bar decreases as the character’s energy depletes. It flashes when the character is poisoned.
HEALTH BAR
The bar decreases as the characters energy depletes. It flashes when the character is poisoned.
BREATH BAR (LARA) / GRAB BAR
This bar depletes when Lara is underwater or when either Lara or Kurtis is hanging from a ledge.
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VON CROY’S NOTEBOOK
This icon appears when a new entry in the notebook is ready to view.
EIDOS Gameplay Helpline - 1-900-285-4500
WALK MODE ICON
This icon appears when Walk mode is activated.
INTERACTION ICON
This icon appears when your character can interact with an object or scenery.
UPGRADE ICON
This icon appears when Lara obtains an attribute upgrade.
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LARA'S SPECIAL MOVES
SWIMMING ON THE SURFACE
If Lara finds a deep pool of water, she can jump in and swim. Use the mouse or cursor keys to move Lara around on the surface of a pool. Press the Jump key to stroke forward.
At the edge of the water, press the *cursor key and press the Action key to climb out.
SWIMMING UNDERWATER
When swimming underwater, Lara can hold her breath for about a minute — any longer and she’ll become fish-food!
CLIMBING PIPES/LADDERS
To climb up drainpipes or ladders, walk Lara up to the object and press the *cursor key to make Lara climb onto the object. Then use the cursor keys again to climb up or down and to dismount.
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Note: Kurtis can also climb ladders.
MONKEY SWINGING
Where the opportunity exists to Monkey Swing from bar to bar to cross a gap, position Lara under the first bar and press the Jump key. When she’s holding onto the bar, press the *cursor key to Monkey Swing forward.
Press the Action key to dismount.
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GENERIC ACTIONS
HAND OVER HAND
To jump onto a zip wire, position your character directly under it and press the Jump key. Use the cursor keys to travel along the rope. Press the Duck key to tuck your character’s legs up to rest or avoid objects.
JUMPING, GRABBING & SHIMMYING
To jump, press the Jump key. To jump in a certain direction, use the cursor keys while jumping.
Jumps onto ledges or rails over a great distance require a jump and grab. To perform this jump, press the Jump key while pressing the *cursor key, release the Jump key, then at the apex of the jump press and hold the Action key until Lara or Kurtis grabs the ledge. You can then release the key Use the cursor keys to shimmy sideways along the ledge. Press the *cursor key to climb up onto the ledge. Press the Action key to release the grab.
Once the grab is activated, a Grab Bar appears onscreen to monitor your character’s energy (see page 13). If the Grab Bar runs out, the character’s grip will loosen immediately!
GRAB BAR
Lara and Kurtis are very fit and strong but even they can’t hang from ledges indefinitely. When either one is grabbing a ledge, a Grab Bar appears onscreen. The bar will immediately begin to decrease. If it’s allowed to run out completely, the grab is released and the character lets go of the ledge. The bar is automatically refreshed with each grab.
LAST CHANCE GRAB
If your character begins to slide on the scenery, press the Action key to make the character grab before falling.
INTERACTING WITH THE ENVIRONMENT
Lara and Kurtis interact with their worlds in different ways. One example of this is opening doors. Approach and stand by a door. When you are near enough to open it, a hand icon appears. Press the Action key to make your character try and interact with it — in this case by opening the door.
You may want Lara or Kurtis to climb through windows or climb up onto boxes. This is achieved by walking your character up to the object. If the character can climb up or squeeze through the gap, he or she will do so automatically.
EIDOS Gameplay Helpline - 1-900-285-4500
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PUSHING / PULLING
Both Lara and Kurtis can push and pull certain objects. Position your character next to the object and press and hold the Action key. Lara or Kurtis will then adopt a ready posture (if the object can be manipulated). Then, press the *cursor key to push the object, or press the @cursor key to pull the object. Release the Action key to resume normal stance.
AT TACK I NG
Press the Weapons key to draw the currently selected weapon from the Inventory. While the weapon is drawn, press the Action key to fire, or tap the Target key to switch targets. Press the Weapon key again to holster the weapon.
Both Lara and Kurtis are always ready for a fist fight. When an enemy is close by, tap the Action key once for a single punch, twice for a double punch, and three times to kick.
STEALTH
To remain relatively undetected, both Lara and Kurtis can adopt a Stealth mode. Tap the Stealth key to toggle this mode active/disabled. Lara also has a silent neck­breaker move, activated by pressing the Action key when she is standing directly behind an unsuspecting enemy.
While in Stealth mode, when your character is near a flat upright surface, press the Action key to hug the wall. Use the cursor keys to perform a leaning­look around a corner. Press the Action key again to resume normal stance.
Stealth mode is designed for “silent-running.” Any enemies whose line of sight you cross will be instantly alerted to your presence.
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EIDOS Gameplay Helpline - 1-900-285-4500
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CHARACTER STATUS BARS
Two different bars display the current state of Lara or Kurtis’s well being:
HEALTH BAR
or Mr. Trent is no more! If Lara or Kurtis is poisoned or breathes in poisonous gases, the Health Bar will flash green and begin to drain away. Poisons can be treated by selecting a health item from the Inventory. Gas alerts are solved by leaving the area, if possible, or donning a respirator!
BREATH BAR
bar starts to decrease. If it reaches zero, Lara’s Health Bar will appear, decreasing at the same rate. If Lara doesn’t reach the surface before it’s gone, she’s a goner!
— When this bar depletes, Ms. Croft
— When Lara is swimming underwater, this
INVENTORY
Press the Tab key to display the Inventory. Use the cursor keys to navigate through the Inventory. Press the Enter key to select an item. Press the Tab key again to exit the Inventory and return to the game.
The Inventory is divided into the following sections:
SAVE
— View Save Game options. (Shortcut
key – F5.)
LOAD
— View Load Game options. (Shortcut
key – F6.)
WEAPONS
collect during their adventure are held here. Highlight a weapon and press the Enter key to use it.
— All the weapons that Lara and Kurtis
PICK-UPS
Our heroes can retrieve objects and store them in their Inventory. Position Lara or Kurtis so that the object you want to gather is in front of the character’s feet. Press the Action key and Lara or Kurtis will pick it up.
Often enemies drop items, so it’s always worth your time checking their bodies — just in case.
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Certain weapons can be loaded with different types of ammunition. When these weapons are highlighted, a sub-option appears allowing you to combine alternate ammunitions. Follow the onscreen instructions that guide you through the re-arming process.
Initially Lara has no weapons and the only weaponry available is her hand to hand combat skills.
ITEMS
— All the interesting items and artifacts that Lara and Kurtis collect are placed into this section. Highlight an item and press the Enter key to use it. At the start of the game, Lara has only a blood-stained fax as a clue.
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EIDOS Gameplay Helpline - 1-900-285-4500
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HEALTH
health related, such as antidotes, bandages and standard medi-packs. All items of this type are placed here. All the health pick-ups restore a character’s health level to different degrees.
Remember: Lara and Kurtis each have their own Inventory, and neither has access to the other’s items.
— Many items that Lara and Kurtis collect are
VON CROY’S NOTEBOOK
During her time in Paris, Lara will come across Werner Von Croy’s notebook. When she collects it, the notebook is added as a new option in the Inventory. The notebook contains hints, tips and reminders — refer to it often since the information it contains updates and is priceless!
To access the book, call up the Inventory screen and select
NOTEBOOK
a section on the contents page and press the Enter key to display it. Use the $/ ^cursor keys to turn pages. Press the Esc key to close the notebook and return to the Inventory.
. Use the */ @cursor keys to highlight
SAVE GAME
To save the game a any point, display the Inventory and select
SAVE GAME
Select a slot and press the Enter key. Your game will be automatically saved and named.
If a previously saved game is already held in the slot you select, that game will be overwritten.
. (You can also press the F5 shortcut key.)
LOAD GAME
To load a previously saved game, open the Inventory and select the F6 shortcut key.)
Select the saved game you want to load and press the Enter key to load it.
LOAD GAME
. (You can also press
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CREDITS
PC Programmer
Duncan Hopkins
Lead Programmer
Richard Flower
Lead Animator
Mark Donald
Lead Game Designer
Richard Morton
Lead Artist
Andrea Cordella
Systems Programmers
Chris Coupe
Neil Topham
Animation System
Richard Flower
Background System
Alex Davis
A.I.
Stephane Denis
Player Control System
Phil Callaghan
Physics System
Ray Tran
FX Programmer
Dan Scott
Camera Systems
Program mers
Mac Avory
James Graves
Stuart Yarham
Level Scripting
Paul Field
Additional PC
Program ming
Gavin Rummery
Animators
Phil Chapman
Matt Furniss
Graham Gallagher
Paschal McGuire
Jerr O'Carroll
EIDOS INTERACTIVE U.K.
Artists
Matt Charlesworth
Fergus Duggan
Wayne Elliott
Simeon Furniss
Andy Gibson
Herod Gilani
Damon Godley
James Kenny Jamie Morton Jerry Oldreive
Darren Price
David Reading
Ady Smith
Gary Tonge
Music Composers
Martin Iveson & Peter
Connelly
Orchestrator
Peter Wraight
Performed by
The London Symphony
Orchestra
Conductor
David Snell
Recorded at
Abbey Road Studios
Engineer
Peter Cobbin
Sound Effects
Martin Iveson
Cutscene & FMV Audio
Peter Connelly
Audio Systems
Nigel James Brown
Concepts & Lead Writer
Program ming
Murti Schofield
Concepts
Mark Donald
James Kenny
Richard Morton
Storyboa rds
Graham Gallagher
Manual Text
Andrew Thompson
Manual Design
Andrew Cockell Amanda Holmes
Voiceovers and Casting
Phil Morris
Allinthegame Ltd.
Voice of Lara Croft
Jonell Elliott
Voice of Kurtis Trent
Eric Loren
Voi ce o f Ec khar dt
Joss Ackland
FMV and Cut Scene Visuals
Attitude Studios
FMV Director
Antione Charreyron
FMV Producer
Anne-Christine Gasc
Additional FMV
Axis Animations
QA
David Ward
Stuart Abrahart
Richard Apperley
Hayos Fatunmbi
Lance Moreland
James Shipley
Jayne Whitfield
Oliver Clarke-Sm ith
Steve Wakeman
Producer
Andrew Watt
Executive Producers
Jeremy Heath-Smith
Adrian Smith
Special Thanks
Colette Barber
Sue Mallet
Sandrine Nguyen
Dana Dorian
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EIDOS INTERACTIVE U.S.
Producer
Mike Schmitt
QA Manager
Mike Kelly
Assistant QA Manager
Colby McCracken
Product Test Coordinator
Colby McCracken
Assistant Product Test Coordinator
Brian Falls
QA
Nicole Ferrara
Galen Laws
Jordan Romaidis
Production Operations Manager
Brian King
VP Marketing
Paul Baldwin
Director of Marketi ng
Chip Blundell
Product Manager
Matt Gorman
PR Manager
Michelle Seebach
PR Specialist
Kjell Vistad
Channel Marketing Manager
Kim Pendleton
Web Support
Yasuto Suga
Robert Fitzpatrick
Operations
Michael Minson
Greg Wu
Special Thanks
Rob Dyer
Kevin Weston
Christian Chatterjee
Matt Knoles Greg Richards on Jamie Bartolomei
Paula Cook
Dan Johnson
Kevin Gill
Renee Pletka
Daniel Earl
Janty Sumimoto
Wyman Jung
Duncan Cannon
Derek Leedy Scott Holbert Shelley Porter
Modern Cartoons
Hanshaw Ink & Image
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Page 15
The first novel based on the
bestselling video game, and the
official prequel to Lara Croft:
Tomb Raider:Angel of Darkness,
written by award-winning
author Mike Resnick.
On sale November 4, 2003
A Del Rey paperback
www.delreydigital.com
The performance, compatibility, and reliability of
®
NVIDIA for PC gamers worldwide. That’s why today’s hottest games, including Tomb Raider: Angel of Darkness, are developed on NVIDIA, to be played on NVIDIA. With NVIDIA GeForce graphics and life-like characters at blazing speeds.
Look for this seal on games and PC hardware for the ultimate “install­and-play” experience. Equip yourself with an NVIDIA GeForce FX GPU so you can play your game the way it’s meant to be played.
©2003 NVIDIA Corporation. Lara Croft Tomb Raider: The Angel of Darkness©Core Design Limited, 2003. Published by Eidos Interactive Limited, 2003. All Rights Reserved.
GPUs make them the platform of choice
FX, unleash stunning cinematic
Page 16
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series loudspeakers,
Submit your entry today at
http://www.soundblaster.com/contests/tombraider
see next page for contest rules
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OR
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®
EAX
ADVANCED HD™ in Lara Croft Tomb Raider:
The Angel of Darkness
Contest Rules
No purchase necessary to win. All entries must be received by Creative Labs, Inc. electronically or postmarked by 11:59 p.m. PST Dec 19, 2003 to be eligible for the random drawing, Jan 15, 2004. To enter the contest, simply answer all the questions and follow all the instructions to complete the entry form via the internet at http://www.soundblaster.com/contests/tombraider or by legibly hand printing on a 3"x 5"card the words “EAX Darkness™Contest” along with your name, address, email address, and telephone number and mailing the entry to: EAX®ADVANCED HD™in Lara Croft Tomb Raider: The Angel of Darkness™Contest, Developer Relations, Creative Labs, Inc., 1901 McCarthy Blvd., Milpitas, CA 95035, U.S.A. Offer is open to all individuals, except where prohibited by law. Entrants must be 18 years of age or older or with parental or guardian’s consent. Limit one entry per person. 1 Grand Prize Winner will receive 1 unit of Sound Blaster channel Speaker system (approximate retail value: US$209.98). All decisions by Creative Labs, Inc. are final and binding. Odds of winning will be determined by the number of eligible entries received. Winner will be notified via email and/or postal mail. Winner will also be posted on http://www.soundblaster.com. Creative Labs, Inc., in its sole discretion, reserves the right to modify the rules and terms, make prize substitutions or cancel this contest without notice. Creative Labs, Inc. is not responsible for lost, late, or mutilated or mis-directed entries. Please allow 8 to 10 weeks processing time. Employees, officers and directors of Creative Labs, Inc., its parent company, affiliates, subsidiaries, advertising, promotion and fulfillment agencies, their immediate family members and persons living in their same household are not eligible to participate in the Contest. Void where prohibited. All federal, state and local laws and regulations apply. All entries become the exclusive property of Creative Labs, Inc., and will not be acknowledged or returned. All federal, state and/or local taxes, duties or fees are the sole responsibility of the winner. Winner may be required to sign and return a declaration of eligibility (in the form of an affidavit) and compliance with contest rules, release of liability, and, where lawful, a publicity consent agreement, all within 15 days of acknowledged notification. By accepting and/or using prize, winner agrees to the use of winner's full name, voice, and/or likeness for the purpose of advertising, publicity, trade, or promotion of Creative Labs, Inc. and/or products without further compensation, unless prohibited by law. If a selected winner cannot be contacted, is ineligible, fails to claim a prize, or fails to timely return the completed and executed affidavit and releases as required, prize may be forfeited and an alternate winner selected. In the event of a dispute regarding who submitted an online entry, the entry will be deemed submitted by the authorized account holder of the email account. By participating in the Contest, each participant hereby releases and holds Creative Labs, Inc. and the employees, officers, directors, shareholders, agents, representatives of Creative Labs, Inc., its parent company, affiliates, subsidiaries, advertising, promotion, and fulfillment agencies, and legal advisors, harmless from any and all losses, damages, rights, claims and actions of any kind in connection with the Contest or resulting from acceptance, possession, or use of any prize, including without limitation, personal injury, death, and property damage, and claims based on publicity rights, defamation, or invasion of privacy.
© 2003 Creative Technology Ltd. All rights reserved. Creative, the Creative logo, Sound Blaster, the Sound Blaster logo, and EAX are registered trademarks and Audigy, Sound Blaster Audigy, the Sound Blaster Audigy logo, Inspire, Creative Inspire, the Creative Inspire logo, ADVANCED HD, EAX ADVANCED HD, and the EAX logo are trademarks of Creative Technology Ltd. in the United States and/or other countries. All other logos, brands or product names are trademarks or registered trademarks of their respective holders and are hereby recognized as such.
®
®
ADVANCED HD™in Lara Croft Tomb Raider: The Angel of
Audigy™family sound card and 1 unit of Creative Inspire™multi-
Page 17
FPO
Inside Back Cover
Actual IBC is at the top of this document
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