Games PC PLAYBOY-THE MANSION User Manual

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Table of Contents
Installing Playboy: The Mansion . . . . . . . . . . . . . . .2
Complete Controls . . . . . . . . . . . . . . . . . . . . . . . . . .2
Iconorama . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Playing the Game . . . . . . . . . . . . . . . . . . . . . . . . . . .5
The Main Gameplay Screen . . . . . . . . . . . . . . . . . . .6
The Action Menu . . . . . . . . . . . . . . . . . . . . . . . . . .7
The Hef Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
The Mansion Menu . . . . . . . . . . . . . . . . . . . . . . . . .13
The Playboy Magazine Menu . . . . . . . . . . . . . . . . . .14
The Playboy Photoshoot . . . . . . . . . . . . . . . . . . . . . .17
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Warranty . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
WARNING: READ BEFORE PLAYING
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a computer screen, or while playing video games, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, have an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video or computer game - dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions ­IMMEDIATELY discontinue use and consult your physician before resuming play.
Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.
Minimum System Requirements
Windows 98/ME/2000/XP
Pentium(R) III 800 MHz or faster processor
128 MB RAM
DirectX 9.0 Compatible 32 MB T&L capable Video Card (ATI Radeon 7500 or greater; NVIDIA GeForce 2 or greater)
DirectX 9.0 Compatible Sound Card
800 MB of free hard drive space
CDROM or DVD drive
DirectX 9.0 (supplied)
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Main HUD UI Controls
Move Hef Camera Control
Magazine Menu Hef Menu Mansion Menu Roster Menu Relationship Menu Toggle Walls Toggle Mood Display People Finder Save Game Load Game Soundtrack Menu Time / Speed Controls Pause Game Cancel Toggle HUD Re-center oh Hef (while in People Finder)
Common Menu Controls
Sidebar items Upper Icon Submenus Move to next page Accept / OK Exit / Back Bottom Buttons Magazine Menu Cover Price & Ad Quantity & Magazine Cover Star End Party
Photoshoot Controls
Move Snap Picture Zoom Out Zoom In Change Pose Change Frame Change Wardrobe Show Mark Default Camera Position End Photoshoot
Left-click on location to move to Arrow keys (or right-click and drag) F1 F2 F3 F4 F5 F6 F7 F8 F10 F11 F12 1-4 ESC or 2 Right-click Spacebar Home
Arrow keys up and down Function keys Arrow keys left and right Enter ESC Number keys Up / Down / Left / Right
Click on Hef
Arrow keys or ASWD Left-click Mouse Wheel or ­Mouse Wheel or + F1 F2 F3 F4 F5 or Home X or ESC
Installing Playboy: The Mansion
Please close all open applications, including virus protection applications. You may turn the virus applications back on after installation is complete.
Insert the Playboy: The Mansion disk 1 into your CD-ROM or DVD-ROM drive. The Autorun program will appear. Follow the directions shown on your display.
If the Autorun program does not appear automatically, click on START from the Windows Taskbar and select RUN. Then type in D:\Autorun into the Run dialog, and click OK or press ENTER. (If you CD-ROM or DVD-ROM drive is something other than "D:", please insert the correct drive letter.)
Starting Playboy: The Mansion
Insert the Playboy: The Mansion disc in the drive.
Click START, then All Programs (or Programs) / Playboy: The Mansion / Playboy: The Mansion.
Complete Controls
Use the mouse pointer to access all items and areas in the game. The following hotkeys will allow you even quicker access to specific areas and items.
Slow Down Speed UpPause Game Normal Speed
Wall Display Mood Display People Finder
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Stats, Drives & Relationships
Casual Relationship, Casual Action or Drive
Professional Relationship, Professional Action or Drive
Romantic Relationship, Romantic Action or Drive
Basic Conversation Action
Leisure Drive
Entertainment Drive
Fame
Miscellaneous
Room Value
Playing the Game
New Game Screen
Choose New Game to start living the high life! In Playboy: The Mansion, there are two different styles of play: Mission Play and Freeform Play.
Mission Play
Mission Play challenges you to progress through a series of missions that follow the road Hef took to build the real Playboy empire. You’ll learn how to hire staff, take photoshoots, hold parties, request content, make girlfriends, make friends and, if you’re lucky, make love. A Classic or Modern mansion layout is available to you, but as you customize your mansion, your tastes will transform it into a place you can truly call your own.
Freeform Play
Freeform Play allows you to progress and build the Playboy Mansion with no holds barred. You reach the goals when you choose, and take as long as you desire. Hang out in the Grotto, throw parties, and cruise the room for girls. Publish bigger and better magazines and watch your circulation rise.
ICONORAMA
As you play Playboy: The Mansion, you’ll see various icons on your screen.
Interests & Professional Categories
TV & Movies Music
Sports Politics
Arts & Lit Sexuality
Humor Tech & Toys
Fashion
Additional Professions
Staff Photographer Staff Journalist
Celebrity Playmate Playmate
Staff Playboy Bunny
State of Mind or Action
Success Angry
Failure Jealous
Gain (to interest or fame) Tired
Loss (to interest or fame) Following Orders
Drunk
Professional Development Drive
Really Good Mood
Savagely Bad Mood
Physique
Intellect
Charm
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The Main Gameplay Screen
From the main gameplay screen, you control all aspects of your empire and may access any one of the game’s six primary menus.
• The Roster Menu shows you a “who’s who” of the Playboy Mansion. You’ll see who’s here, who’s available for hire and who’s currently in your little black book. You can also throw parties from this menu. Click the icon or press F4 for the Roster Menu.
• The Hef Menu contains your goals, stats, finances and a help screen. Click the icon or press F1 for the Hef Menu.
• The Magazine Menu allows you to choose the content for the current issue, review existing content and select your Playmate of the Year. Click the icon or press F1 for the Magazine Menu.
• The Mansion Menu lets you create the Playboy Mansion of your dreams. Click the icon or press F3 for the Mansion Menu.
• The Pause Menu pauses the game, and also allows you to save and load games, adjust the game’s options, check out the soundtrack and visit the “extras” menu filled with unlockables and cheats. Click the icon or press ESC to enter the Pause Menu.
• The Action Menu allows you to throw parties or interact with any person or object in your mansion. Walk up to a person or object and click on them to access the Action Menu.
Each of these menus is discussed in detail later on in this manual.
The Action Menu
Interacting with Your World
Click on a person or object to see the Action Menu. The Action Menu gives you the opportunity to throw a party at a moment’s notice or interact with any of the objects or people in your immediate vicinity.
Use “Command” options to give people orders.
• Request Interviews, Essays or Cover Shoots from celebrities.
• Request Articles, Centerfolds or Pictorials from staff members.
• Ask Playboy Bunnies to greet guests or to serve drinks.
• Change a Playmate’s wardrobe.
• Ask people to follow you or order them to stop. Use “Conversation” options to develop casual, professional or romantic relationships with people.
Casual conversation options have handshake capsules.
Professional conversation options have performance graph capsules.
Romantic conversation options have heart capsules.
Basic conversation options have portrait capsules and are not specific to a particular type of conversation.
The more you talk, the more options you’ll have available to you and the stronger your casual, professional or romantic relationship is likely to become. The stronger your relationship, the more likely you are to succeed in any conversation option or command.
Bank Account
Magazine Menu
Hef Menu
Mansion Menu
Roster Menu
Relationship Menu
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parties offer you an opportunity to increase your fame. The more famous you are, the more famous your friends will be.
The Guest List
To make your parties all they can be, consider inviting:
• Staff members so any interviews or photoshoots that you secure can be done on the spot.
• Playboy Bunnies to serve and greet guests.
• Playboy Playmates to raise guests’ moods.
• Your girlfriends to talk you up, raising (or lowering) your relationship value with people.
The Roster Menu
Your Little Black Book
The Roster Menu — the electronic version of your not-so-little black book — contains detailed information on all the interesting people in your life. From the main gameplay screen, click the icon or press F4 to enter the Roster Menu.
People 101: Everything You Need to Know
Each Black Book entry contains all the information you could possibly want to know about a person.
The Conversation HUD: Drives and Relationships
When you talk with someone, you’ll see the Conversation HUD on your screen.
The Conversation HUD tells you all about your various relationships with a person as well as his or her drives and overall mood.
Relationship meters show you the strength of your relationship. A green bar represents a positive relationship. A red bar means they’d absolutely pay to be somewhere else. The longer the bar the stronger the sentiment. There are three types of relationships you can form with people:
Casual relationships allow you to form friendships with others. People who have high casual relationships with you can be invited to join your Inner Circle. They’ll be able to stop by whenever they’d like, and you’re welcome to call them over, too.
Professional relationships allow you to transform Playboy magazine from a one-shot wonder into a worldwide empire. You’ll be able to sign contracts that’ll further your career and make deals that will win you (or lose you) money.
Romantic relationships lead to… well, girlfriends among other things. Your girlfriends have the ability to influence how others feel about you.
Drive meters show you how satisfied a person is in any one of his or her six drives. Each represents a person's need to pursue certain activities.
• The Entertainment Drive is the need to enjoy fun activities.
• The Leisure Drive is the need to relax.
• The Personal Development Drive represents people’s desire to make him or herself the best person they can be personally and professionally.
• The Casual Relationship Drive is a person’s need to form friendships with other people.
• The Professional Relationship Drive represents the inner mogul.
• The Romantic Relationship Drive represents a person’s need to be romanced and to be romantic.
• The Mood Meter gives you an at-a-glance look at a person’s mental state.
Throwing Parties
Parties are a huge part of the Playboy lifestyle and an even bigger part of life at
the Playboy Mansion. It’s here that you’ll make the connections you need
— professional, romantic and casual. Every party has the potential of a
new girlfriend or a contact with someone who might be a valuable
and interesting source for magazine content. Most importantly,
Entertainment Drive
Personal Development Drive
Leisure Drive
Romantic Drive
Professional Drive
Casual Relationship
Professional Relationship
Romantic Relationship
Mood
Casual Drive
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Person’s Name, Profession and Fame
Current Location
Zodiac
Stats
In Mansion
Staff Celebrities
Inner Circle
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Photographers are hired for cover, pictorial and centrefold shoots. The best photographers work on their charm and their intellect, realizing it’s as much about the camera as it is about the subject.
Journalists are hired to provide articles and interviews for your magazine. The best journalists work on their intellect and their charm, believing it will improve the quality of their pieces.
To hire or fire a particular staff member, click the Hire or Fire button. Your account will be charged one month’s non-refundable salary, and they’ll be automatically paid by direct deposit so long as they remain on your staff.
Celebrities
The celebrity roster shows you a virtual “who’s who” of the Hollywood crowd. Celebrities can also provide you content for your magazine. They are your perfect interview, essay and cover shoot subjects.
Your Inner Circle
The Inner Circle is reserved for the best of the best, those individuals with whom you have formed a true bond either casually or romantically.
People in your Inner Circle have distinct advantages:
Open Invitations: They can stop by whenever they want. Casual Invites: You can call them to your mansion at anytime without the need for those
expensive invitations. If you’re tight for cash in a particular month, this can prove quite handy. A free invite and an almost certain “yes” to all content requests.
From time to time, people do leave your inner circle. If neglected, friends and girlfriends can leave your Inner Circle.
Advanced People 301: The Consummate Host
When people come to your mansion, they expect to have a fun time and to find the people and objects that will keep them in good spirits.
• When planning parties, balance your guest list. If you have a party with 9 men and 1 woman, she’ll probably have a ball. On the flip side, you’re likely to have 8 guys whose romantic drives are falling through the floor.
• During a party, provide lots of opportunities for entertainment. Get a good sound system or splurge on a great game machine. When you purchase items in the Mansion Screen, covered elsewhere in this manual, make sure that they satisfy a person’s entertainment drive.
• During a standard workday, provide lots of opportunities for professional development and leisure so that your mansion staff and guests remain satisfied.
• Keep an eye on “quirky” people. If you fill your mansion with 8 “drinkers” and 2 “confrontational” people, you’re likely to have a mess on your hands. Carefully hand-picking your “quirky” people can work to your advantage.
• During a party, pay attention to the mood and flow of the event. People are going to get tired and leave at some point. If there’s something you absolutely positively need to do at this party, do it first. That way, you won’t be disappointed when your journalist heads home early, seconds after you lined up that big interview.
Celebrity Professions
Fame: Stars under the person’s name represent fame. The more famous you are, the more famous your friends will be. Fame affects relationships – it’s easier to impress someone when you’re famous. Lastly, fame affects the quality of content that’s produced.
Zodiac: Zodiac signs influence relationships in soft, subtle ways.
Current Location: There are numerous regions: Main mansion, Upper mansion, Pool and Clubhouse.
Stats: Each person has three stats that affect almost everything they do.
Physique: Physique is a measure of a character’s physical shape, structure and tone.
Intellect: Intellect is the measure of a person’s intelligence.
Charm: The more charming a person, the easier he or she will find it to sign a deal
or form a relationship.
Likes and Dislikes: Knowing a person’s likes and dislikes is particularly useful
when you’re setting up conversations or looking for a particular style of content.
Buddies: A person’s buddies are shown on the third page of their roster entry.
Advanced People 201: It Takes Different Kinds
For the purposes of your life, people can be split into four different groups. Left-click the icons or use the left or right arrow keys to move from screen from to screen.
In Mansion shows you a list of everyone currently in your mansion.
Staff shows you a listing of your current staff as well as any prospective hire.
Celebrities shows you all the rich and famous who are open to your invites.
Inner Circle shows you your girlfriends and friends who come and go as they please.
Your Staff
Playboy Bunnies are the consummate entertainers. Hire them for parties to greet your guests, serve drinks and keep them happy.
Playboy Playmates appear as centrefolds in your magazine. Playmates spend time working on themselves or attending the many functions at your
mansion. Visitors are always in better spirits for having met them and
appreciate you all the more. Once a Playmate appears as a centrefold,
she may not do so again. However, she is available for cover shots
and other forms of celebrity content.
Actor Athlete Author Comedian
Model Musician Celebrity
Playmate
Politician Tech Guru
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Empire Stats: How many women have you kissed? How many people are mad at you? It’s all here and more.
Help PDA: Whatever your question, the Help PDA has your answer.
The Mansion Menu
Building The Playboy Mansion of Your Dreams
Furnishings: The Furnishings Screen is your virtual store and shows you all the items available for purchase in this area.
Building: The Building Screen provides you all the components necessary to build new rooms or landscape your lawn.
Arrange: The Arrange Screen lets you pick up, place, rotate and rearrange your mansion’s contents and plan to your heart’s content.
Items 101: Everything You Need to Know
Every furnishing and building object is made up of six separate components, each of which comes factory installed.
Drive Value: The Drive Value shows you the object’s primary use. The numbers next to the drive icons range from 0 to 9, with nine being a top-of-the-line super satisfyin’ machine. Drive icons are:
The People Finder
Press F8, or the People Finder icon, from the main gameplay screen to enter the People Finder. Like a pseudo spy cam, the People Finder lets you cruise around your mansion to investigate everyone’s current state of being as well as the state of the conversation they find themselves in. Press F8 again, or click the icon to leave the People Finder.
The Relationship Screen
Press F5 or click the icon from the main gameplay screen to enter the Relationship Screen. You’ll see the status of everyone who’s developed a relationship. Click on the icons or press the function keys to view relationships between people in your mansion only or to view the relationships of everyone everywhere.
Tweakage 101: The Character Editor
When you’ve progressed far enough in the game, you’ll unlock the People Editor where you can adjust everything from their hair colour and style to their body shape.
The Hef Menu
It’s All About You
The Hef Menu provides you with all the information you’ll need on your ever-expanding empire. Press the left directional button to enter the Hef Menu. Press F2 or the Hef Menu icon to enter the Hef Menu. Left-click or use the function keys to move between the various menus.
Your key information is broken down into four separate areas:
Goals: The goal list shows your active goals as well as those that you have completed. In Mission Play, this list refreshed at the beginning of every
mission.
Stats: The stats screen is your personal roster entry. You’ll see your current intellect, charm and physique, plus your interest in
various topics.
Empire Stats
StatsGoals Help PDA
Leisure
Entertainment
Personal
Development
Casual
RomanticProfessional
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Build
Furnishings
Category or
Item List
Arrange
Room Value
Drive Value
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The Publishing Screen
From the Publishing Screen, you can see how your current issue is shaping up and make some necessary adjustments.
Issue Quality: Ranging from zero to five Bunny Heads, an issue’s quality has a direct bearing on your sales and your fame. The higher your content’s quality, the higher the overall issue quality.
To Do List: This list notes the content still necessary to ship the issue.
Status/Go to Print: When you have all the necessary content, choose to send the magazine to the printers.
Select Masthead Color: You can choose to change the color of the Playboy masthead and cover text.
Centerfold/Cover: You can toggle between the centerfold and cover by left-clicking the button.
The Content Screen: Putting A Magazine Together
Every issue of Playboy magazine contains six different types of content. Review the content you’ve created and select it for inclusion in the current issue in the Content Screen.
Every issue needs six pieces of content, one of each type:
Cover shot: The cover of Playboy magazine always features a beautiful female celebrity. To create a cover shoot, you’ll need a photographer on staff as well as a willing female celebrity.
Centerfold: The centerfold of Playboy magazine features the famous Playboy Playmate. To create a centrefold shoot, you’ll need a Playmate and a photographer on staff. Bear in mind that there are celebrity Playmates around your mansion who cannot pose for the centrefold. These Playmates are generally those who have already appeared in your magazine or real-life Playmates.
Pictorial: Pictorials feature a collection of photographs of various women and fit a particular theme. To get a pictorial, you must first hire a photographer. Then, ask him or her to shoot a pictorial for you through the command menu.
• Room Value: An item’s room value shows you how much aesthetic value it has — its pure “wow” power when people see it in a room. A room value typically ranges from 0 to 9.
Decorating 101: Building & Arranging Your Mansion
Whether you’ve just purchased a new item or are looking to rearrange those you already have, the Arrange Screen is the place to be.
From this screen, you can do several things:
Pick Up & Place Items: Left-click to pick up items or to place items you’re already holding. Architectural items may not be picked up. They must be destroyed.
• Green means you can place the object in the current location.
• Red means the current location isn’t suitable for the item.
Build Walls: Left-click to anchor. the wall, and use the left thumbstick to move the wall out in any direction. Left-click again to choose another anchor point. When you are finished building the wall, right-click.
Sell or Destroy Items: Highlight an item and decide to sell or destroy it. You’ll see the resale value of the item in the lower right corner. Most, but certainly not all, items depreciate.
Rotate Items: You can choose to rotate objects to your liking.
Fill: For floors and walls, you’ll also have the option to “flood fill” the area, unless you like doing tiling or wallpaper work.
As you place objects within an area, you’ll notice the Room-O-Meter rising. This is a measure of how many items the area can hold.
The Playboy Magazine Menu
You Really Can Read It For the Articles
Market
Content
Publishing
Screen
Financials PMOY
Selected Content
Selected Content
Cover
Issue Quality
Content Type
Content Quality
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Essay: To get an essay, you’ll need a willing celebrity. Develop a relationship with a celebrity and request an essay from the command menu. If they agree, you’ll be quoted a price. If it’s acceptable, the celebrity will leave to write your essay and return it to you when it’s finished.
Interview: Playboy is known for its incredible interviews. To get an interview, you’ll first need a journalist on your staff. Next, you’ll need a willing celebrity. If they agree, the celebrity and your journalist will get together to perform the interview.
Article: To get an article, you’ll first need a journalist on your staff. Next, request an article from the command menu.
Numerous things affect every piece of content:
Stats: An utterly charmless interviewer isn’t likely to produce stellar content nor is a Playmate with a poor physique.
Mood: A staff member or a subject in a good mood is likely to provide much better content than his or her grumpy counterparts.
Relationship: People who have spent some time getting to know one another tend to produce better content.
Interests: A person’s likes and dislikes are likely to affect the quality or focus of the content they produce. If you’re trying to put together an issue geared toward the sports market, asking a politician to write an essay about music isn’t going to help.
Understanding Your Market
There are nine basic demographics that make up the total market. These
demographics are identical to people’s interests.
The Market Screen lets you see how your decisions are likely to affect your sales:
Cover Price: You can adjust your cover price to increase your sales or your revenue.
Ad Quantity: The more ads you have in a magazine, the more revenue you’ll bring in. However, too many ads can irritate certain readers and cause them not to pick up another issue. Some demographics are more sensitive than others.
Current Market Size: The black bar for each demographic shows you the strength of that market. The higher the black bar, the stronger the demographic.
Expected Sales: The gold bar for each demographic shows you your current expected sell-through to that demographic. Selecting content that appeals to these interests will increase your sell-through in that market.
The Playboy Photoshoot
Getting Behind the Lens
Aside from staring lovingly into the lens, you may:
Snap a Picture: Left-click to take snap a photograph. Bear in mind that you only have so much film, so wait for those key shots.
Change Clothes: Press the F3 key to go to the wardrobe. There, you can dress or undress your model.
Expected Sales in that Market
Price & Ad Controls
Total Market Size
Humor Sexuality
Tech & Toys
Politics
MusicArts & LitSports Fashion
TV & Movies
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Change Pose: Press the F1 key to change a model's pose.
Zoom In/Out: Use the mouse wheel or up or down arrows to zoom in or out.
Pan: Use the arrows keys or the mouse to move around the model or angle the camera up or down.
The location for the photo shoot creates different vibes, so select a location you feel best captures the essence you’re after. Before the photo shoot, let your model and your photographer get to know one another. While it’s not necessary — good photographers and models are quite capable of working with total strangers — the extra time spent can often mean higher-quality content.
Credits
TEAM LEADS Project Lead Seth Spaulding
Producer Eric Marcoullier
Lead Designer Brenda Brathwaite
Lead Programmer Bill McFadden
Lead PS2 Programmer Steve Austin
Lead Artist Seth Spaulding
Executive Producer Joe Minton
PRODUCTION TEAM Technical Director Ken Grey
Programmers Eric Ciocca Aaron Horne Sushama Prasad Chris Tohline
Additional Programmer
Matt Kimmel
Animation Lead Michael Richard
Artists
Mike Baker Mark Champigny Michael Richard David Stokes Sean Wang Additional Artists Dave Silverman Matt Skutnik David White
Prototype Art Lead David White
Designers Jeb Havens Ian Schreiber
Design Assistant Jack Cameron
Additional Designers Tom Henderson Corey Navage
Sound Designer Jack Cameron
Voice Actors George Ledoux Julie McCullough Susan H. Wall.
Additional Production Darren Blondin James Haldy
Associate Producer & Quality Assurance Lead Erik Beaumont Quality Assurance Darren Blondin Adam Campbell Chris Lavalette Anna Megill Ben Teaford Aaron Wolbach
Project Marketing Jay Adan
Manual Brenda Brathwaite
MANAGEMENT TEAM President & CEO Joe Minton
Vice President & Technical Director Ken Grey
Vice President Seth Spaulding
Director of Operations Clarinda Merripen
Director of Marketing Jay Adan
Art Department Director David Silverman
Design Department Director Jesse King
Programming Department Director Dean Lawson
Senior Producers James Haldy Eric Marcoullier
ADDITIONAL SUPPORT Information Technology Coordinator Joe Smargie
Administrative Assistant Marie McCourt
Special thanks to:
The crew at NDL for all of their Gamebryo support Steve Martinez for Playboy archive access
All of the Playmates, Models, Actors, Athletes, Artists & Musicians who helped with the game
…and to Hef for supporting this project and for all he has done to better this country
ARUSH Publishing
President / CEO Jim Perkins
EVP Development & Acquisitions Dave Adams
VP / CFO Dean Hoffman
Producer Chris Boxmeyer
Director of Marketing
Donald Case
Art Director Justin Chornenky
Office Manager Richelle Schmitt
Marketing Intern Chad Shlotthauer
Design Interns Jared Goldstein Danny Handke Ben Miller
Groove Games President / CEO Jon Walsh
COO Michael Haines
EVP Publishing Trevor Fencott
Art Director Matthew Hollingshead
VP Sales Trevor Parkes
Special thanks to: Jen Walsh Pete Young
Playboy Enterprises Founder & Editor-in-Chief Hugh M. Hefner
Chairman & CEO Christie Hefner
EVP Dick Rosenzweig
EVP & President, Global Licensing Alex Vaickus
Art Director Tom Staebler
Senior VP & Creative Director Aaron Duncan
VP, Public Relations Lorna Donohoe
Licensing Director Sarah Haney
Design Director
Cynthia Weisberg
[Ubi Soft is for European Dist version only]
Ubi Soft CEO: Yves Guillemot
EMEA Director: Alain Corre
EMEA Business Development Manager: Deborah Papiernik
EMEA Executive Producer: Nicolas Lochet
Localization Studio Director: Coralie Martin
Localization Project Manager: Laurent Rigal
EMEA Planning & Quality Coordinator: Nicolas Lochet
EMEA Marketing Director: John Parkes
EMEA Group Manager:
Bénédicte Germain
EMEA Brand Manager: Julien Galou
Marketing assistants: Jonathan Douay & Yohann Nobis
Worldwide QC Manager: Eric Tremblay
QA Platform Specialists: Eric Visconti Jean-François Dupuis Orion Curiel Frédéric Laporte Alexandre Grierson Mathieu Larin Pedro Albuquerque RelQ Testing
Program Managers: Vijayaraghavan T D Fabrice Drevon
Test Leads: Sivaram Rayaprolu Naveen N Belavadi Sunil Kumar A P
Testers: Chintu Raju Arun Kumar S Sujith Sukumaran Alwin Irudayaraj Abin Krishna Pawan Bhat Baluraj Vikas Raghuvanshi Kiran Kumar Sanath Krushna Mohan Patra Renjith R S Srikanth K.L Srikanth S.K Deepak Nair Mohan Kumar L A Neelakanth Bhavi Gurudutt Marathe Bhanu Prasad Ajith S Raghavendra K Bharat Susheel S Chandran Sandeep G.L Deepak P Kiran Kumar B Vinutha B S Manjunath Raghavendra
PsiNapse Technology Ltd. Sylvia Luneau Deborah Kirkham
Music Credits
Station: Flamenco Fusion
CIN by Matthew Skutnik FadingMemories by Matthew Skutnik GoingHome by Matthew Skutnik Gypsy by Matthew Skutnik IntoTheNight by Matthew Skutnik NiceGuitar by Matthew Skutnik Mexy by Matthew Skutnik Rumble by Matthew Skutnik Samba by Matthew Skutnik SpringTime by Matthew Skutnik Sweet by Matthew Skutnik WhatIf by Matthew Skutnik © 2004, Matthew Skutnik, All Rights Reserved
Station Hip Hop
Vibrate by Petey Pablo 4AM by Aquavibe Dvision by Aquavibe Too Hot by Swollen Members Last Day of School by Wylde Bunch L.U.S.T. The Remix by Aquavibe Wha Cha Doin Tonight by Young Rome Up from the Ground by Sweatshop Union Mansion by IMPERIAL ASSASSINS FEATURING JUDGE D Day by Day by IMPERIAL ASSASSINS FEATURING JUDGE D Find Us by F.I.L.T.H.E.E. Immigrants
Station: INgrooves
Barrio Beats by Michael Tello Do Me What I Do by Felix Da Housecat Drumbox by People Under the Stairs Fly Away Love by Armand Van Helden Jungle Kisses For you by Ray Roc Moodswing by Simply Jeff Need to be Loved by Reflekt Featuring Deline Bass Playa Love by Eastern Sun and John Kelley Prescribe by Autopilot Trb by Autopilot Wickeddy Beats by Dj Sneak Work To Do by Sander Kleinenberg feat. Miss Bunty
Station: Jazz
Blue Goo by Bob Berg Funk ‘n Benny by Jimmy Bruno Get It All by Joey DeFrancesco Goodfellas by Joey DeFrancesco Hypertension by Jimmy Bruno Into The Blue Light by Jimmy Bruno Jammin’ In The Basement by Joey DeFrancesco Moon Pie by Poncho Sanchez On Time by Poncho Sanchez SoHo Sole by Bob Berg
Station: Out Out
Admire The Question (Naive Mix 2) by Out Out Antidote serum by Out Out Ampex, My Ampex * by Out Out Blacklist conspirator by Out Out Blanc Says by Out Out Forestry For The Thieves * by Out Out Futile abortive and barren by Out Out Learning English in NYC * by Out Out Never Tell raw produce by Out Out
No. 5 United by Out Out Pointed Fingers by Out Out Rot wither and worsen by Out Out All tracks from the 2-CD collection "1989­1999: Hasten The Burning With The Breath Of Fools" except * from the CD "The Acid Pirates Present Virtual Sound Images". (P) 1989-2004 Brief Candle Music. ASCAP
©1989-2004 Out Out/Mark Alan Miller. For further information: http://www.radio­valkyrie.com
Station: Rock
Playboy Mansion by Prince Charming Ain't Coming Home by Silvertide Champagne by Sugarcult Word from the Bird by the Blue Van Swing, Swing by All-American Rejects Department Store Girl by The Rosenbergs Crockett & Tubbs by The Rosenbergs Nighttime Lover by The Rosenbergs Throw The Covers by Start Trouble Non Stop by Start Trouble Chemical by Start Trouble Little Bit More by Tony C & The Truth
Station: Styluswars
Another One by Toadstyle Blocks by Jimmy Grand Caught Up by Tricia Muldrow Grimy by Toadstyle It’s Gonna Land by Excess Lally by Excess Life Is by Dolla Skills Show and I shall See by Excess UG (Undiscovered Gems) by Like Minds Up Jump by Dolla Skills
Station: Techno
Bossaroca by The Moontrane Conductors Deep in the Cut by J. Boogie's Dubtronic Science La Playa by J. Boogie's Dubtronic Science Le Sengre by J. Boogie's Dubtronic Science Never The Sun by The Moontrane Conductors
Music Supervision:
Daniel Rubin for Sample Clearance Limited Donald Case for ARUSH Publishing Licensing Associates: Daniella N. Wiessen - for Sample Clearance Limited - Rock Amanda Montes de Oca - for Sample Clearance Limited - Hip Hop
Art Credits
All artwork by Olivia (www.eolivia.com), Michael Mobius (www.moebiusart.com), Dean Yeagle (www.cagedbeagle.com), Walter Girotto (www.girotto.it), and Victoria Fuller (www.victoriafuller.net), remains the property and copyright of said Artist who reserves all rights to the images of their work. Used under license. All rights reserved.
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Technical Support
NEW: To serve you better, UBISOFT is now providing full ONLINE support, to solve your gaming problems quickly and efficiently. Simply go to www.ubi.com/uk/ and visit the UBISOFT Frequently Asked Questions first! By visiting our FAQ database, you can find exactly the same answers that are available to you by calling or sending web-mail to our support representatives. This service is free and available 24/7! If for any reason you do not find the answer to your question, you can click on the Ask a question link in the FAQ to send us an email, ensuring that we get all the important information on your system and your problem so we can answer correctly the first time.
Make sure to include all information on your system, your problem, and the game you are playing.
If you do not have internet access, our support representatives can assist you from 9:00 am until 7:00pm, Monday – Friday (excluding Bank Holidays) on Telephone: 0905-482-0109 calls cost 30p per minute. Please be at your system when calling UBISOFT for support.
HINTS & TIPS
Looking for cheats to go up to the next level? Call us for Hints and Tips Telephone Number: 0906 643 0200, available hours
9.00 am until 7.00 pm Monday – Friday (excluding Bank Holidays) to speak to one of our representatives. Calls cost £1.50 per minute, please ask permission from the person who pays the phone bill.
Australian Technical Support
Technical Support Info Hotline
1902 262 102
(calls are charged at $2.48 per minute including GST. Higher from public and mobile phones).
Warranty
Ubisoft offers a Technical Support service which details are indicated in the text of the manual relative to Technical Support. When you (the “User”) contact Technical Support, please be as specific as you can be about the problem you are experiencing and have the below details available:
- The name of the manufacturer of your computer system
- The brand and speed of the processor
- How much RAM you have
- The version number of windows you are using (if you aren't sure, right-click on the my computer icon on your desktop and select 'properties')
- The manufacturer name and model number of your video card, modem, and sound card.
Ubisoft guarantees to the original buyer of the multimedia product that the compact disc (CD) supplied with this multimedia product shall not show any fault during a normal-use period of one hundred and eighty (180) days from the invoiced date of purchase, or any other longer warranty time period provided by applicable legislation. Please return any defective multimedia product by registered letter to: Technical Support together with this manual and your registration card if you have not already sent it to us. Please state your full name and address (including postcode), as well as the date and location of purchase. You may also exchange the multimedia product at the place of purchase.
If a disc is returned without proof of purchase or after the warranty period has expired, Ubisoft will choose either to repair or to replace it at customer expense. This warranty is invalid if the disc has been damaged through n
egligence, accident or misuse, or if it has been modified after acquisition. The User recognises expressly that he uses the multimedia product at his own risk. The multimedia product is provided as is, without any warranty other than what is laid down above. The User is responsible for any costs of repairing and/or correcting the multimedia product. To the extent of what is laid down by law, Ubisoft rejects any warranty relating to the market value of the multimedia product, the User's satisfaction or its capacity to perform a specific use. The User is responsible for all risks connected with lost profit, lost data, errors and lost business or other information as a result of owning or using the multimedia product. As some legislations do not allow for the aforementioned warranty limitation, it is possible that it does not apply to the User.
OWNERSHIP
The User recognises that all of the rights associated with this multimedia product and its components, its manual and packaging, as well as the rights relating to the trademark, royalties and copyrights, are the property of Ubisoft and Ubisoft's licensors, and are protected by French regulations or other laws, treaties and international agreements concerning intellectual property. Documentation should not be copied, reproduced, translated or transferred, in whole or in part and in whatever form, without prior written agreement of Ubisoft.
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