Landing on the Utilities
If you land on a utility, and it is not already
owned, you may buy it. If, however, the utility
is already owned, you may be asked to pay rent
to the owner. Rent amount is determined by
your already rolled dice. If the owner has only
one of the utilities, the rent will be four times
your dice roll. If, however, the same player
owns both utilities, you must pay ten times the
amount of your dice roll. If you are sent to the
utility as a result of a Chance or Community
Chest card, you must roll the dice to determine
how much you should pay. If you decide not to
buy, you must auction the utility to the highest
bidder.
Landing on the Railroads
If you are the first to land on the railroad, you
may buy it. If you decide not to buy, you must
auction it to the highest bidder. Even though
you declined to buy at the original price, you
may join in the bidding. If the railroad is
already owned when you land on it, you must
pay the amount stated on the Title Deed. The
amount payable will vary according to the number of other railroads owned by that player.
Landing on “CHANCE” and
“COMMUNITY CHEST”
These cards may ask you to do one of the
following:
8
To get out of Jail you can:
Pay a fine of $50 and continue on your next
turn, or
• Purchase a “Get Out of Jail Free” card from
another player at a mutually agreed upon
price and use it to get out, or
• Use a “Get Out of Jail Free” card if you
already have one, or
• Wait there for three turns, rolling the dice on
each turn to try to roll doubles. If you roll
doubles on any turn, move out of Jail using
this dice roll. After you have waited three
turns, you must pay $50 and then move out
of Jail.
Note: While in Jail you can collect rent on
properties, provided they are not mortgaged.
Just Visiting
If you are not “sent to Jail” but, during the
course of play, land on the Jail space, you are
“Just Visiting” and incur no penalty. On your
next turn, move ahead as usual.
Houses
Once you own all properties of a color-group,
you can buy houses to put on any of those
spaces. This increases the rent you can charge
to passing tenants. The price of a house is
shown on the relevant Title Deed.
You can only buy houses on your turn, and you
must build evenly. You cannot build a second
house on any one site of a color-group until
you have built one house on every site of that
group, and so on, up to a maximum of four
houses per property. Selling houses must also
be done evenly. You can buy or sell at any time,
and as many buildings as your judgment and
financial standing will allow.
Note: Houses may not be built if any site of
the same color-group is mortgaged.
If you own all properties of a color-group, and
only one or two of them have been built on,
you can still collect double rent from another
player who lands on one of your unimproved
properties in that color-group.
Hotels
You must have four houses on each site of a
complete color-group before you can buy a hotel.
Hotels are bought in the same way as houses and
cost four houses, which are returned to the Bank,
plus the price shown on the Title Deed. Only
one hotel may be erected on any one site.
Building Shortages
If there are no houses left in the Bank, you
must wait for other players to return theirs
before you can buy any. Similarly, when selling
hotels, you cannot replace them with houses if
there are none available.
Selling Property
You may sell undeveloped properties, railroads
and utilities to any other player as a private
transaction for a sum agreeable to both of you.
(See “The Trading Screen” on page 13.) No
property, however, may be sold to
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• Move your token
• Pay money – for example,
in taxes
• Receive money
• Go to Jail
• Get Out of Jail Free
If you pick a “Get Out of Jail Free” card, you
may keep it until you wish to use it, or sell it at
a mutually agreed upon price.
Landing on “INCOME TAX”
and “LUXURY TAX”
When you land on either one of these spaces,
the corresponding amount will be deducted
from your cash funds and paid to the Bank.
Free Parking
When you land on “Free Parking,” you must
rest here until your next turn. There is no
penalty for landing here.
Jail
You will be sent to Jail if:
• You land on the “GO TO JAIL” space, or
• You pick a Chance or Community Chest
card which tells you to “GO DIRECTLY
TO JAIL,” or
• You roll doubles three times in succession on
your turn.
Your turn ends when you are sent to Jail. If you
are sent there, you will not collect $200 for
passing GO, regardless of where you are on
the board.