EdLand Manual, the Level Editor for Conflict Zone
1. Presentation ___________________________________________________2
2. Starting Up____________________________________________________2
3. Creating a map_________________________________________________2
3.1 Size of the map _____________________________________________________ 3
3.2 Types of environment ________________________________________________ 3
3.3 Type of atmosphere __________________________________________________ 4
4. The interface __________________________________________________6
4.1 Menu _____________________________________________________________ 7
4.1.1 'File' ____________________________________________________________ 7
4.1.2 Edit_____________________________________________________________ 8
4.1.3 'View' ___________________________________________________________ 8
4.2 Icon bar ___________________________________________________________ 9
4.2.1 New map_________________________________________________________ 9
4.2.2 Open ____________________________________________________________ 9
4.2.3 Save ____________________________________________________________ 9
4.2.4 Editing mode______________________________________________________10
4.2.5 Type of environment________________________________________________10
4.2.6 Atmosphere_______________________________________________________10
4.2.7 Zoom ___________________________________________________________10
4.2.8 Viewing modes____________________________________________________11
4.2.9 Grid ____________________________________________________________11
4.2.10 Movement mode _________________________________________________11
4.3 Radar minimap____________________________________________________ 11
4.4 Main view ________________________________________________________ 12
4.5 Décor elements ____________________________________________________ 12
4.6 Patterns __________________________________________________________ 13
5. Saving a map _________________________________________________14
6. Modifying an existing map ______________________________________14
7. Playing with maps created by EdLand_____________________________14
8. Retrieving maps made by other players ____________________________15
1. Presentation
The ‘EdLand’ level editor supplied with Conflict Zone is based on the tool used by the
development team to create game missions and the ‘multi’ maps supplied on the game CD-Rom.
You can use it to create new maps to access in ‘multi’ mode and in ‘skirmish’ mode.
2. Starting Up
Double-click on ‘Edland.exe.’ in the directory where you installed Conflict Zone to start the editor.
You can also use the shortcut in the Start Up\Ubsoft games\Masa\Conflict Zone\ menu.
3. Creating a map
A panel opens and asks you to decide:
• The size of the map
• The type of environment
• The type of atmosphere
By default, EdLand suggests creating an 8 by 8 map, with a temperate environment and ‘daytime’
atmosphere.
3.1 Size of the map
EdLand offers 4 different sizes, from 8 by 8 patches (less than 1 km2) up to 64 by 64 patches
(more than 25 km2). Choosing the size of your map will depend mainly on the maximum number
of participants you wish to authorize and the style of game you want to create. The smaller the
maps, the more violent the game -style, because overcrowding leads to distrust and rivalry and is
conducive to rapid confrontations. A size of 8 by 8 is ideal for rapid confrontations between 2
players. Use 16 by 16 for 4 players, and larger still for 6 to 8 players.
3.2 Types of environment
The same types of décor – plains, hills, mountains, canyons, rivers, etc. – can be accessed
regardless of the environment. The choice you make is mostly a question of taste and atmosphere.
Besides the décor, each environment is distinguished by its civilian houses and different native
populations.
• 'Temperate': same type of environment as in the the Ukrai nian conflict in the Solo campaign.
• 'Snowy': same type of environment as in the Himalayan conflict in the Solo campaign.
• 'Desert': same type of environment as in the Nigerian conflict in the Solo campaign.
• 'Tropical': same type of environment as in the Malayan conflict in the Solo campaign.
3.3 Type of atmosphere
• 'Day': the middle of the day, with the sun high in the sky.
• 'Sunset': the sun going down.
• 'Night': night time with a bright full moon, making it possible to see the décor and units.
• 'Dawn': sunrise.
When you have chosen all your parameters, click on OK to create a blank map with the parameters
you have selected.