You can edit an eect by selecting it in the screen that shows the
placement of eects (the eect chain screen). It’s also possible to
edit the settings of eects and controllers that are not represented
by panel buttons.
1. Press the [MEMORY EDIT] button.
The eect chain screen appears.
* You can use the button of each eect to turn that eect on/o.
Eects that are turned on are indicated with icons. Eects that
are turned o are indicated with “5.”
To turn PDL (PEDAL FX) on/o, press the expression pedal with
PDL selected or turn the [3] knob in step 2 below.
2. Use the [1] knob to choose the eect you’re going
to edit.
Changing the Eect Connection Order
Here’s how to move the position of a selected eect in the eect
chain.
1. Press the [MEMORY EDIT] button.
The eect chain screen appears.
2. Use the [1] knob to select the eect that you want
to move.
3. Use the [2] knob to move the selected eect.
Editing from the Play Screen
You can also edit an eect from the play screen (p. 4) of the
“Owner’s Manual.”
1. Long press the button of the eect that you want
to edit.
MEMO
If you’ve selected FX1, FX2, or DLY, use the [3] knob to
choose the eect type.
3. Press the [ENTER] button to enter the EDIT screen.
4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.
When tabs are displayed on the screen, you can switch pages by
pressing the [ENTER] button.
5. Press the [EXIT] button a number of times to return
to the play screen.
The EDIT screen appears.
* With the edit screen displayed, pressing the eect button again
turns that eect on/o. When an eect is on, the button is lit.
2. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.
Use the [ENTER] button to switch pages of the edit screen.
3. Press the [EXIT] button to return to the play screen.
3
Basic Operation
EASY EDIT
You can use EASY EDIT to change the type of distortion (TONE)
for the current sound, add or modify a modulation-type eect
(VIBES), or change the reverberation (ECHO).
1. With the play screen displayed, press the [EASY
EDIT] button.
The EASY EDIT screen appears.
2. Use the [1]–[3] knobs to adjust “TONE,” “VIBES,” and
“ECHO” to your taste.
With the EASY EDIT screen displayed, you can press the [ENTER]
button to display the eect chain screen and edit the eects with
the procedure described in “Basic Procedure for Eect Editing”
(p. 3).
EASY SELECT
You can use EASY SELECT to select patches.
1. With the play screen displayed, press the [EASY
SELECT] button.
EASY SELECT screen is displayed.
SORT TYPESearch items
JAZZ/FUSION
BLUES
COUNTRY
DISCO
SOUL/FUNK
OLDIES
ROCK
ALTERNATIVE
HARD ROCK
GENRE
DRIVE
EFFECT
* You can turn only the [2] knob to select search items from all
SORT TYPE.
* You can assign USER 1–USER 3 to any desired patches. For
example, you might use these categories to collect patches that
you use in a live performance. Two categories can be assigned
to each patch. For details on how to assign a category, refer to
step 5 of “Saving a Patch” (p. 6) in the owner’s manual.
STUDIO
METAL/CORE
ACOUSTIC
R&B
POPS
LATIN
TRADITIONAL
USER 1
USER 2
USER 3
CLEAN
CRUNCH
HARD
HEAVY
ENVELOPE
TONE-MOD
PITCH
MODULATE
DELAY/REV
OTHER
2. Use the [1] knob to choose the search method
(SORT TYPE).
ValueExplanation
GENRESearch by the patch category
DRIVESearch by the distortion type
EFFECTSearch by the eect type
3. Use the [2] knob to choose the search item.
SORT TYPE: GENRE
SORT TYPE: DRIVE
SORT TYPE: EFFECT
4. Use the [3] knob to choose a patch from the list on
the display.
4
Basic MENU Operations
Here you can make settings that are common to the entire GT-1
(System parameters). Here you can make settings for output, USB,
as well as assign the functions of the [1]–[3] knobs, etc.
1. Press the [MENU] button.
2. Use the [1] knob to choose the item that you want
to edit.
3. Press the [ENTER] button.
4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.
Basic Operation
When tabs are displayed on the screen, you can switch pages by
pressing the [ENTER] button.
5. Press the [EXIT] button a number of times to return
to the play screen.
Assigning Favorite Parameters to [1]–[3]
Knobs
You can assign the parameters that are controlled by parameter
knobs [1]–[3] when the play screen is displayed.
1. Press [MENU] button.
2. Use the [2] knob to choose “KNOB.”
3. Use the [1]–[3] knobs to specify the parameters to
be controlled by each knob.
About the play screen display
You can use the [ENTER] button to choose how the play
screen is displayed.
About the icon indications
4. Press the [EXIT] button a number of times to return
to the play screen.
For details on the parameters that can be assigned, refer to “KNOB
SETTING” (p. 23).
IconExplanation
Shown if the looper is on.
Shown if OD SOLO is on.
Shown if PrA SOLO is on.
5
EFFECT
FX1/FX2
With FX1 and FX2, you can select the eect to be used from the
following. You can select the same eect for FX1 and FX2.
ParameterValueExplanation
ON/OFFOFF, ONTurns this eect on/o.
TYPERefer to FX1/FX2 TYPE
FX1/FX2 TYPE
This is a list of the eects that can be selected for FX1/FX2.
Eect NameExplanation
This is an eect that produces a long sustain by evening
COMPRESSOR
LIMITER
T. WAH
GRAPHIC EQ
PARA.EQ
(PARAMETRIC EQ)
TONE MODIFYThis changes the tone of the connected guitar.
GUITAR SIM (GUITAR
SIMULATOR)
AC.GTR SIM (AC.
GUITAR SIMULATOR)
SLOW GEARThis produces a volume-swell eect (“violin-like” sound).
OCTAVE
PITCH SHIFTER
HARMONIST
OVERTONE
FEEDBACKERGenerates feedback performance.
AC.PROC.
(AC.PROCESSOR)
PHASER
FLANGER
TREMOLOTremolo is an eect that creates a cyclic change in volume.
ROTARYThis produces an eect like the sound of a rotary speaker.
UNI-V
VIBRATO
CHORUS
SUB DELAY
out the volume level of the input signal. You can also
use it as a limiter to suppress only the sound peaks and
prevent distortion.
The limiter attenuates loud input levels to prevent
distortion.
You can produce a wah eect with the lter changing in
response to the guitar level.
This adjusts the tone as a equalizer. You can adjust the
tone character in seven bands.
Adjusts the tonal quality. You can adjust the tone
character in four bands.
Simulation of the characteristics of particular guitar
components such as pickups and dierent guitar bodies
allows you to switch among a number of dierent guitar
types all while using a single guitar.
This eect simulates the tonal character of an acoustic
guitar.
This adds a note one octave lower and a note two octaves
lower, creating a richer sound.
This eect changes the pitch of the original sound
(up or down) within a range of two octaves.
Harmonist is an eect where the amount of shifting is
adjusted according to an analysis of the guitar input,
allowing you to create harmony based on diatonic scales.
This eect uses MDP (Multi-Dimensional Processing)
technology to add new harmonics to the sound,
producing resonance and richness that was not present in
the original sound.
This processor allows you to change the sound produced
by the pickup on an acoustic electric guitar, creating a
richer sound similar to that obtained with a microphone
placed close to the guitar.
By adding varied-phase portions to the direct sound, the
phaser eect gives a whooshing, swirling character to the
sound.
The anging eect gives a twisting, jet-airplane-like
character to the sound.
This models a Uni-Vibe.
Although this resembles a phaser eect, it also provides
a unique undulation that you can’t get with a regular
phaser.
This eect creates vibrato by slightly modulating the
pitch.
In this eect, a slightly detuned sound is added to the
original sound to add depth and breadth.
This is a delay with the maximum delay time of 1,000 ms.
This eect is useful for making the sound fatter.
COMPRESSOR
This is an eect that produces a long sustain by evening out the
volume level of the input signal. You can also use it as a limiter to
suppress only the sound peaks and prevent distortion.
ParameterValueExplanation
Selects the compressor type.
BOSSThis models a BOSS CS-3.
HI-BAND
LIGHTThis is a compressor with a light eect.
TYPE
SUSTAIN0–100
ATTAC K0–100Adjusts the attack time.
LEVEL0–100Adjusts the volume.
TONE-50–+50Adjusts the tone.
D-COMPThis models a MXR DynaComp.
ORANGE
FAT
MILD
STEREOThis selects a stereo compressor.
This is a compressor that adds an even
stronger eect in the high end.
This is modeled on the sound of the Dan
Armstrong ORANGE SQUEEZER.
When applied heavily, this compressor eect
provides a fat tone with a boosted midrange.
When applied heavily, this compressor eect
produces a sweet tone with the high end cut.
Adjusts the range (time) over which low-level
signals are boosted. Larger values will result in
longer sustain.
LIMITER
The limiter attenuates loud input levels to prevent distortion.
ParameterValueExplanation
Selects the limiter type.
TYPE
THRESHOLD0–100
RATIO1:1–INF:1
LEVEL0–100Adjusts the volume.
ATTAC K0–100Adjusts the attack time.
RELEASE0–100Adjusts the release time.
BOSSThis selects a stereo limiter.
RACK 160DThis models a dbx 160X.
VTG RACK UThis models a UREI 1178.
Adjust this as appropriate for the input signal
from your guitar. When the input signal level
exceeds this threshold level, limiting will be
applied.
This selects the compression ratio used with
signals in excess of the threshold level.
6
EFFECT
T. WAH
You can produce a wah eect with the lter changing in response
to the guitar level.
ParameterValueExplanation
Selects the wah mode.
MODE
POLARITY
SENS0–100
FREQ0–100Adjusts the center frequency of the Wah eect.
PEAK0–100
LEVEL0–100Adjusts the volume of the eect sound.
LPF
BPF
Selects the direction in which the lter will change in response to
the input.
DOWNThe frequency of the lter will fall.
UPThe frequency of the lter will rise.
Low pass lter. This creates a wah eect over a wide
frequency range.
Band pass lter. This creates a wah eect in a narrow
frequency range.
Adjusts the sensitivity at which the lter will change
in the direction determined by the polarity setting.
Higher values will result in a stronger response. With
a setting of 0, the strength of picking will have no
eect.
Adjusts the way in which the wah eect applies to
the area around the center frequency.
Higher values will produce a stronger tone which
emphasizes the wah eect more. With a value of 50
a standard wah sound will be produced.
GRAPHIC EQ
ParameterValueExplanation
HM Q (HIGH-MID Q)0.5–16
HM GAIN
(HIGH-MID GAIN)
-20–+20 dB
Adjusts the width of the area aected by
the EQ centered at the HIGH-MID FREQ.
Higher values will narrow the area.
Adjusts the low-middle frequency range
tone.
TONE MODIFY
This changes the tone of the connected guitar.
ParameterValueExplanation
Selects the type of tone modication.
FATFat tone with boosted mid range.
PRESENCE
TYPE
LOW-50–+50
HIGH-50–+50
LEVEL0–100Adjusts the volume of the eect sound.
RESONANCE0–100
MILDMild tone with the high end cut back.
TIGHTTone with the low frequencies cut.
ENHANCETone with the high frequencies boosted.
RESO 1–3
(RESONATOR 1–3)
Bright tone with boosted high-mid
range.
This produces a tone with greater power
and punch by adding resonance in the
low-frequency range and midrange.
Adjusts the tone for the low frequency
range.
Adjusts the tone for the high frequency
range.
This adjusts the strength of the low-end
and midrange resonance when TYPE is
set to RESO 1, 2, or 3.
This adjusts the tone as a equalizer. You can adjust the tone
character in seven bands.
ParameterValue
100Hz
200Hz
400Hz
800Hz
1.6kHz
3.2kHz
6.4kHz
LEVEL-20–+20 dB
-20–+20 dB
PARAMETRIC EQ
Adjusts the tonal quality. You can adjust the tone character in four
bands.
ParameterValueExplanation
LOW GAIN-20–+20 dB
HIGH GAIN-20–+20 dB
LEVEL-20–+20 dB
LM FREQ (LOW-MID
FREQUENCY)
LM Q
(LOW-MID Q)
LM GAIN
(LOW-MID GAIN)
HM FREQ
(HIGH-MID
FREQUENCY)
20 Hz–10.0 kHz
0.5–16
-20–+20 dB
20 Hz–10.0 kHz
Adjusts the tone for the low frequency
range.
Adjusts the tone for the high frequency
range.
Adjusts the overall volume level of the
equalizer.
Species the center of the frequency
range that will be adjusted by the LOWMID GAIN.
Adjusts the width of the area aected by
the EQ centered at the LOW-MID FREQ.
Higher values will narrow the area.
Adjusts the low-middle frequency range
tone.
Species the center of the frequency
range that will be adjusted by the HIGHMID GAIN.
GUITAR SIMULATOR
Simulation of the characteristics of particular guitar components
such as pickups and dierent guitar bodies allows you to switch
among a number of dierent guitar types all while using a single
guitar.
ParameterValueExplanation
Selects the type of the guitar simulator.
S0H
H0S
H0HALF TN
(HALF TONE)
S0HOLLOW
TYPE
H0HOLLOW
S0AC
H0AC
PIEZO0AC
LOW-50–+50Adjusts the tone for the low frequency range.
HIGH-50–+50Adjusts the tone for the high frequency range.
LEVEL0–100Adjusts the volume of the eect sound.
BODY0–100
Changes from a single-coil pickup tone to a
humbucking pickup tone.
Changes from a humbucking pickup tone to a
single-coil pickup tone.
Changes from a humbucking pickup tone to a
single-coil pickup half tone.
Changes a single-coil pickup tone to a hollow
body tone with the body resonance added.
Changes a humbucking pickup tone to a
hollow body tone with the body resonance
added.
Changes a single-coil pickup tone to an
acoustic guitar tone.
Changes a humbucking pickup tone to an
acoustic guitar tone.
Changes a piezo pickup tone to an acoustic
guitar tone.
Adjusts the way the body sounds when TYPE
is set to S0HOLLOW, H0HOLLOW, S0AC,
H0AC, or PIEZO0AC
The body sound increases as the value is
raised; reducing the value produces a tone
similar to that from a piezo pickup.
7
EFFECT
AC.GUITAR SIMULATOR
This eect simulates the tonal character of an acoustic guitar.
ParameterValueExplanation
BODY0–100Adjusts the body resonance.
LOW-50–+50
HIGH-50–+50
LEVEL0–100Species the volume of the eect.
Species the sense of volume for the lowfrequency range.
Species the sense of volume for the highfrequency range.
SLOW GEAR
This produces a volume-swell eect (“violin-like” sound).
ParameterValueExplanation
Adjusts the sensitivity of the slow gear. When
it is set to a lower value, the eect of the slow
SENS0–100
RISE TIME0–100
LEVEL0–100Adjusts the volume of the eect sound.
gear can be obtained only with a stronger
picking, while no eect is obtained with a
weaker picking. When the value is set higher,
the eect is obtained even with a weak picking.
Adjusts the time needed for the volume to
reach its maximum from the moment you
begin picking.
OCTAVE
This adds a note one octave lower and a note two octaves lower,
creating a richer sound.
ParameterValueExplanation
-1 OCT0–100
-2 OCT0–100
D.LEVEL
(DIRECT LEVEL)
0–100Adjusts the volume of the direct sound.
Adjusts the volume of the sound one octave
below.
Adjusts the volume of the sound two octaves
below.
PITCH SHIFTER
This eect changes the pitch of the original sound (up or down)
within a range of two octaves.
ParameterValueExplanation
PITCH-24–+24
D.LEVEL
(DIRECT LEVEL)
FINE-50–+50
PRE DELAY
E.LEVEL0–100
FEEDBACK0–100
0–100
0 ms–300 ms,
BPM ˜–
¸
Adjusts the amount of pitch shift
(the amount of interval) in semitone
steps.
Adjusts the volume of the direct
sound.
Make ne adjustments to the
interval. The amount of the change
in the Fine 100 is equivalent to that
of the Pitch 1.
Adjusts the time from when the
direct sound is heard until the pitch
shifted sounds are heard. Normally
you can leave this set at 0 ms.
* When set to BPM, the value
of each parameter will be set
according to the value of the
“MASTER BPM” specied for each
patch. This makes it easier to
achieve eect sound settings that
match the tempo of the song.
* If, due to the tempo, the time
is longer than the range of
allowable settings, it is then
synchronized to a period either
1/2 or 1/4 of that time.
* BPM (beats per minute) indicates
the number of quarter note beats
that occur each minute.
Adjusts the volume of the pitch
shifter.
Adjusts the feedback amount of the
pitch shift sound.
HARMONIST
Harmonist is an eect where the amount of shifting is adjusted
according to an analysis of the guitar input, allowing you to create
harmony based on diatonic scales.
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played. Be sure to
mute all the other strings and play only one note at a time.
* When you are to play the next string while a certain sound is
still playing, mute the previous sound and then play the next
one with a clear attack. If the unit cannot detect the attack, it
may not sound correctly.
* The sensitivity may vary according to the guitar’s TONE knob
and pickup type.
ParameterValueExplanation
This determines the pitch of the sound added
to the input sound, when you are making a
HARMONY-2 oct–+2 oct
harmony.
It allows you to set it by up to 2 octaves higher
or lower than the input sound.
The key setting corresponds to the key of the
song (#, b) as follows.
Major
KEY
(MASTER KEY)
C (Am)–B
(G#m)
Minor
Major
Minor
8
EFFECT
ParameterValueExplanation
Adjusts the time from when the direct sound
is heard until the harmonist sounds are heard.
Normally you can leave this set at 0 ms.
* When set to BPM, the value of each
parameter will be set according to the
PRE DELAY
FEEDBACK0–100
E.LEVEL
(EFFECT LEVEL)
D.LEVEL
(DIRECT LEVEL)
0 ms–300 ms,
BPM ˜ –
0–100Adjusts the volume of the harmony sound.
0–100Adjusts the volume of the direct sound.
¸
value of the “MASTER BPM” specied for
each patch. This makes it easier to achieve
eect sound settings that match the
tempo of the song.
* If, due to the tempo, the time is longer than
the range of allowable settings, it is then
synchronized to a period either 1/2 or 1/4
of that time.
Adjusts the feedback amount of the harmony
sound.
OVERTONE
This eect uses MDP (Multi-Dimensional Processing) technology
to add new harmonics to the sound, producing resonance and
richness that was not present in the original sound.
ParameterValueExplanation
LOWER
(LOWER LEVEL)
UPPER
(UPPER LEVEL)
D.LEVEL
(DIRECT LEVEL)
DETUNE0–100
TONE-50–+50Adjusts the tone.
0–100
0–100
0–100Adjusts the volume of the direct sound.
Adjusts the volume of the harmonic one octave
below.
Adjusts the volume of the harmonic one octave
above.
Adjusts the amount of the detune eect that
adds depth to the sound.
FEEDBACKER
ParameterValueExplanation
PRESENCE-50–+50
LEVEL0–100Adjusts the volume.
Adjusts the tone for the ultra high frequency
range.
PHASER
By adding varied-phase portions to the direct sound, the phaser
eect gives a whooshing, swirling character to the sound.
ParameterValueExplanation
Selects the number of stages that the phaser eect will use.
4 STAGE
TYPE
RAT E
DEPTH0–100Determines the depth of the phaser eect.
RESONANCE0–100
MANUAL0–100
LEVEL0–100Adjusts the volume of the phaser.
8 STAGE
12 STAGE
BiPHASE
0–100,
BPM ª –
˜
This is a four-phase eect. A light phaser
eect is obtained.
This is an eight-phase eect. It is a popular
phaser eect.
This is a twelve-phase eect. A deep phase
eect is obtained.
This is the phaser with two phase shift
circuits connected in series.
This sets the rate of the phaser eect.
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specied for
each patch. This makes it easier to achieve
eect sound settings that match the
tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is
then synchronized to a period either 1/2
or 1/4 of that time.
Determines the amount of resonance
(feedback). Increasing the value will
emphasize the eect, creating a more
unusual sound.
Adjusts the center frequency of the phaser
eect.
Generates feedback performance.
ParameterValueExplanation
If TRIGGER is ON, a feedback eect is applied.
TRIGGEROFF, ON
DEPTH10–100
This can be assigned to the [CTL1] pedal etc.,
and operated.
(Refer to“ASSIGN 1–6” (p. 17)).
Adjusts the ease with which feedback will
occur when the FEEDBACKER is on.
AC. PROCESSOR
This processor allows you to change the sound produced by the
pickup on an acoustic electric guitar, creating a richer sound
similar to that obtained with a microphone placed close to the
guitar.
ParameterValueExplanation
Selects the modeling type.
SMALL
TYPE
BASS-50–+50Adjusts the tone for the low frequency range.
MIDDLE-50–+50
TREBLE-50–+50
MEDIUM
BRIGHTThis is a bright acoustic guitar sound.
POWERThis is a powerful acoustic guitar sound.
This is the sound of a small-bodied acoustic
guitar.
This is a standard, unadorned acoustic guitar
sound.
Adjusts the tone for the middle frequency
range.
Adjusts the tone for the high frequency
range.
FLANGER
The anging eect gives a twisting, jet-airplane-like character to
the sound.
ParameterValueExplanation
This sets the rate of the anging eect.
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specied for
RAT E
DEPTH0–100Determines the depth of the anging eect.
RESONANCE0–100
MANUAL0–100
LOW CUT
LEVEL0–100Adjusts the volume of the anger.
0–100,
˜
BPM ª –
FLAT,
55 Hz–800 Hz
each patch. This makes it easier to achieve
eect sound settings that match the
tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is
then synchronized to a period either 1/2
or 1/4 of that time.
Determines the amount of resonance
(feedback). Increasing the value will
emphasize the eect, creating a more
unusual sound.
Adjusts the center frequency at which to
apply the eect.
This sets the frequency at which the low
cut lter begins to take eect. When FLAT is
selected, the low cut lter will have no eect.
9
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