Boss GT-1 Parameter Guide

Parameter Guide / Sound List
02
Contents
Basic Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Basic Procedure for Eect Editing . . . . . . . . . . . . . . . . . . . . . . . 3
Changing the Eect Connection Order . . . . . . . . . . . . 3
Editing from the Play Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Basic MENU Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Assigning Favorite Parameters to [1]–[3] Knobs . . . . . 5
EFFECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
FX1/FX2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
COMPRESSOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
LIMITER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
T. WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
GRAPHIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
PARAMETRIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
TONE MODIFY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
GUITAR SIMULATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
AC.GUITAR SIMULATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
SLOW GEAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
OCTAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
PITCH SHIFTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
HARMONIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
OVERTONE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
FEEDBACKER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
AC. PROCESSOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
PHASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
FLANGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
TREMOLO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
RO TARY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
UNI-V. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
VIBRATO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
CHORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
SUB DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
PEDAL FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
OD/DS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
PREAMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
NS (NOISE SUPPRESSOR) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
FOOT VOLUME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
MASTER SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MASTER SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MASTER EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
CTL 1, EXP SW, CTL 2, CTL 3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
EXP 1, EXP 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
ASSIGN 1–6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Virtual Expression Pedal System (Internal Pedal /
Wave Pedal) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
OUTPUT SELECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
DISPLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
PLAY (PLAY OPTION) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
KNOB SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
PREF (PREFERENCE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
LOOP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
USB. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
PDL CALIBRATION (PEDAL CALIBRATION) . . . . . . . . . . . . . . . . 25
F.RESET (FACTORY RESET) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Other Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
TUNER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Sound List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Preset Patch List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
MEMO
This eect sound is mono.
5 5
This eect sound is output with two channels.
5
These eects take a mono input and output it on two channels.
* Company names and product names appearing in this document are registered trademarks or trademarks of their respective owners.
Copyright © 2016 Roland CORPORATION
2

Basic Operation

Basic Procedure for Eect Editing
You can edit an eect by selecting it in the screen that shows the placement of eects (the eect chain screen). It’s also possible to edit the settings of eects and controllers that are not represented by panel buttons.
1. Press the [MEMORY EDIT] button.
The eect chain screen appears.
* You can use the button of each eect to turn that eect on/o.
Eects that are turned on are indicated with icons. Eects that are turned o are indicated with “5.” To turn PDL (PEDAL FX) on/o, press the expression pedal with PDL selected or turn the [3] knob in step 2 below.
2. Use the [1] knob to choose the eect you’re going
to edit.
Changing the Eect Connection Order
Here’s how to move the position of a selected eect in the eect chain.
1. Press the [MEMORY EDIT] button.
The eect chain screen appears.
2. Use the [1] knob to select the eect that you want
to move.
3. Use the [2] knob to move the selected eect.

Editing from the Play Screen

You can also edit an eect from the play screen (p. 4) of the “Owner’s Manual.”
1. Long press the button of the eect that you want
to edit.
MEMO
If you’ve selected FX1, FX2, or DLY, use the [3] knob to choose the eect type.
3. Press the [ENTER] button to enter the EDIT screen.
4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.
When tabs are displayed on the screen, you can switch pages by pressing the [ENTER] button.
5. Press the [EXIT] button a number of times to return
to the play screen.
The EDIT screen appears.
* With the edit screen displayed, pressing the eect button again
turns that eect on/o. When an eect is on, the button is lit.
2. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.
Use the [ENTER] button to switch pages of the edit screen.
3. Press the [EXIT] button to return to the play screen.
3
Basic Operation

EASY EDIT

You can use EASY EDIT to change the type of distortion (TONE) for the current sound, add or modify a modulation-type eect (VIBES), or change the reverberation (ECHO).
1. With the play screen displayed, press the [EASY
EDIT] button.
The EASY EDIT screen appears.
2. Use the [1]–[3] knobs to adjust “TONE,” “VIBES,” and
“ECHO” to your taste.
With the EASY EDIT screen displayed, you can press the [ENTER] button to display the eect chain screen and edit the eects with the procedure described in “Basic Procedure for Eect Editing” (p. 3).

EASY SELECT

You can use EASY SELECT to select patches.
1. With the play screen displayed, press the [EASY
SELECT] button.
EASY SELECT screen is displayed.
SORT TYPE Search items
JAZZ/FUSION
BLUES
COUNTRY
DISCO
SOUL/FUNK
OLDIES
ROCK
ALTERNATIVE
HARD ROCK
GENRE
DRIVE
EFFECT
* You can turn only the [2] knob to select search items from all
SORT TYPE.
* You can assign USER 1–USER 3 to any desired patches. For
example, you might use these categories to collect patches that you use in a live performance. Two categories can be assigned to each patch. For details on how to assign a category, refer to step 5 of “Saving a Patch” (p. 6) in the owner’s manual.
STUDIO
METAL/CORE
ACOUSTIC
R&B
POPS
LATIN
TRADITIONAL
USER 1
USER 2
USER 3
CLEAN
CRUNCH
HARD
HEAVY
ENVELOPE
TONE-MOD
PITCH
MODULATE
DELAY/REV
OTHER
2. Use the [1] knob to choose the search method
(SORT TYPE).
Value Explanation
GENRE Search by the patch category
DRIVE Search by the distortion type
EFFECT Search by the eect type
3. Use the [2] knob to choose the search item.
SORT TYPE: GENRE
SORT TYPE: DRIVE
SORT TYPE: EFFECT
4. Use the [3] knob to choose a patch from the list on
the display.
4

Basic MENU Operations

Here you can make settings that are common to the entire GT-1 (System parameters). Here you can make settings for output, USB, as well as assign the functions of the [1]–[3] knobs, etc.
1. Press the [MENU] button.
2. Use the [1] knob to choose the item that you want
to edit.
3. Press the [ENTER] button.
4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.
Basic Operation
When tabs are displayed on the screen, you can switch pages by pressing the [ENTER] button.
5. Press the [EXIT] button a number of times to return
to the play screen.

Assigning Favorite Parameters to [1]–[3] Knobs

You can assign the parameters that are controlled by parameter knobs [1]–[3] when the play screen is displayed.
1. Press [MENU] button.
2. Use the [2] knob to choose “KNOB.”
3. Use the [1]–[3] knobs to specify the parameters to
be controlled by each knob.
About the play screen display
You can use the [ENTER] button to choose how the play screen is displayed.
About the icon indications
4. Press the [EXIT] button a number of times to return
to the play screen.
For details on the parameters that can be assigned, refer to “KNOB SETTING” (p. 23).
Icon Explanation
Shown if the looper is on.
Shown if OD SOLO is on.
Shown if PrA SOLO is on.
5

EFFECT

FX1/FX2

With FX1 and FX2, you can select the eect to be used from the following. You can select the same eect for FX1 and FX2.
Parameter Value Explanation
ON/OFF OFF, ON Turns this eect on/o.
TYPE Refer to FX1/FX2 TYPE
FX1/FX2 TYPE
This is a list of the eects that can be selected for FX1/FX2.
Eect Name Explanation
This is an eect that produces a long sustain by evening

COMPRESSOR

LIMITER

T. WAH
GRAPHIC EQ
PARA.EQ (PARAMETRIC EQ)
TONE MODIFY This changes the tone of the connected guitar.
GUITAR SIM (GUITAR SIMULATOR)
AC.GTR SIM (AC. GUITAR SIMULATOR)
SLOW GEAR This produces a volume-swell eect (“violin-like” sound).
OCTAVE
PITCH SHIFTER
HARMONIST
OVERTONE
FEEDBACKER Generates feedback performance.
AC.PROC. (AC.PROCESSOR)
PHASER
FLANGER
TREMOLO Tremolo is an eect that creates a cyclic change in volume.
ROTARY This produces an eect like the sound of a rotary speaker.
UNI-V
VIBRATO
CHORUS
SUB DELAY
out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.
The limiter attenuates loud input levels to prevent distortion.
You can produce a wah eect with the lter changing in response to the guitar level.
This adjusts the tone as a equalizer. You can adjust the tone character in seven bands.
Adjusts the tonal quality. You can adjust the tone character in four bands.
Simulation of the characteristics of particular guitar components such as pickups and dierent guitar bodies allows you to switch among a number of dierent guitar types all while using a single guitar.
This eect simulates the tonal character of an acoustic guitar.
This adds a note one octave lower and a note two octaves lower, creating a richer sound.
This eect changes the pitch of the original sound (up or down) within a range of two octaves.
Harmonist is an eect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.
This eect uses MDP (Multi-Dimensional Processing) technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.
This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.
By adding varied-phase portions to the direct sound, the phaser eect gives a whooshing, swirling character to the sound.
The anging eect gives a twisting, jet-airplane-like character to the sound.
This models a Uni-Vibe.
Although this resembles a phaser eect, it also provides a unique undulation that you can’t get with a regular phaser.
This eect creates vibrato by slightly modulating the pitch.
In this eect, a slightly detuned sound is added to the original sound to add depth and breadth.
This is a delay with the maximum delay time of 1,000 ms. This eect is useful for making the sound fatter.
COMPRESSOR
This is an eect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.
Parameter Value Explanation
Selects the compressor type.
BOSS This models a BOSS CS-3.
HI-BAND
LIGHT This is a compressor with a light eect.
TYPE
SUSTAIN 0–100
ATTAC K 0–100 Adjusts the attack time.
LEVEL 0–100 Adjusts the volume.
TONE -50–+50 Adjusts the tone.
D-COMP This models a MXR DynaComp.
ORANGE
FAT
MILD
STEREO This selects a stereo compressor.
This is a compressor that adds an even stronger eect in the high end.
This is modeled on the sound of the Dan Armstrong ORANGE SQUEEZER.
When applied heavily, this compressor eect provides a fat tone with a boosted midrange.
When applied heavily, this compressor eect produces a sweet tone with the high end cut.
Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.
LIMITER
The limiter attenuates loud input levels to prevent distortion.
Parameter Value Explanation
Selects the limiter type.
TYPE
THRESHOLD 0–100
RATIO 1:1–INF:1
LEVEL 0–100 Adjusts the volume.
ATTAC K 0–100 Adjusts the attack time.
RELEASE 0–100 Adjusts the release time.
BOSS This selects a stereo limiter.
RACK 160D This models a dbx 160X.
VTG RACK U This models a UREI 1178.
Adjust this as appropriate for the input signal from your guitar. When the input signal level exceeds this threshold level, limiting will be applied.
This selects the compression ratio used with signals in excess of the threshold level.
6
EFFECT

T. WAH

You can produce a wah eect with the lter changing in response to the guitar level.
Parameter Value Explanation
Selects the wah mode.
MODE
POLARITY
SENS 0–100
FREQ 0–100 Adjusts the center frequency of the Wah eect.
PEAK 0–100
LEVEL 0–100 Adjusts the volume of the eect sound.
LPF
BPF
Selects the direction in which the lter will change in response to the input.
DOWN The frequency of the lter will fall.
UP The frequency of the lter will rise.
Low pass lter. This creates a wah eect over a wide frequency range.
Band pass lter. This creates a wah eect in a narrow frequency range.
Adjusts the sensitivity at which the lter will change in the direction determined by the polarity setting.
Higher values will result in a stronger response. With a setting of 0, the strength of picking will have no eect.
Adjusts the way in which the wah eect applies to the area around the center frequency.
Higher values will produce a stronger tone which emphasizes the wah eect more. With a value of 50 a standard wah sound will be produced.

GRAPHIC EQ

Parameter Value Explanation
HM Q (HIGH-MID Q) 0.5–16
HM GAIN (HIGH-MID GAIN)
-20–+20 dB
Adjusts the width of the area aected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.
Adjusts the low-middle frequency range tone.

TONE MODIFY

This changes the tone of the connected guitar.
Parameter Value Explanation
Selects the type of tone modication.
FAT Fat tone with boosted mid range.
PRESENCE
TYPE
LOW -50–+50
HIGH -50–+50
LEVEL 0–100 Adjusts the volume of the eect sound.
RESONANCE 0–100
MILD Mild tone with the high end cut back.
TIGHT Tone with the low frequencies cut.
ENHANCE Tone with the high frequencies boosted.
RESO 1–3 (RESONATOR 1–3)
Bright tone with boosted high-mid range.
This produces a tone with greater power and punch by adding resonance in the low-frequency range and midrange.
Adjusts the tone for the low frequency range.
Adjusts the tone for the high frequency range.
This adjusts the strength of the low-end and midrange resonance when TYPE is set to RESO 1, 2, or 3.
This adjusts the tone as a equalizer. You can adjust the tone character in seven bands.
Parameter Value
100Hz
200Hz
400Hz
800Hz
1.6kHz
3.2kHz
6.4kHz
LEVEL -20–+20 dB
-20–+20 dB

PARAMETRIC EQ

Adjusts the tonal quality. You can adjust the tone character in four bands.
Parameter Value Explanation
LOW GAIN -20–+20 dB
HIGH GAIN -20–+20 dB
LEVEL -20–+20 dB
LM FREQ (LOW-MID FREQUENCY)
LM Q
(LOW-MID Q)
LM GAIN (LOW-MID GAIN)
HM FREQ
(HIGH-MID FREQUENCY)
20 Hz–10.0 kHz
0.5–16
-20–+20 dB
20 Hz–10.0 kHz
Adjusts the tone for the low frequency range.
Adjusts the tone for the high frequency range.
Adjusts the overall volume level of the equalizer.
Species the center of the frequency range that will be adjusted by the LOW­MID GAIN.
Adjusts the width of the area aected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.
Adjusts the low-middle frequency range tone.
Species the center of the frequency range that will be adjusted by the HIGH­MID GAIN.

GUITAR SIMULATOR

Simulation of the characteristics of particular guitar components such as pickups and dierent guitar bodies allows you to switch among a number of dierent guitar types all while using a single guitar.
Parameter Value Explanation
Selects the type of the guitar simulator.
S0H
H0S
H0HALF TN (HALF TONE)
S0HOLLOW
TYPE
H0HOLLOW
S0AC
H0AC
PIEZO0AC
LOW -50–+50 Adjusts the tone for the low frequency range.
HIGH -50–+50 Adjusts the tone for the high frequency range.
LEVEL 0–100 Adjusts the volume of the eect sound.
BODY 0–100
Changes from a single-coil pickup tone to a humbucking pickup tone.
Changes from a humbucking pickup tone to a single-coil pickup tone.
Changes from a humbucking pickup tone to a single-coil pickup half tone.
Changes a single-coil pickup tone to a hollow body tone with the body resonance added.
Changes a humbucking pickup tone to a hollow body tone with the body resonance added.
Changes a single-coil pickup tone to an acoustic guitar tone.
Changes a humbucking pickup tone to an acoustic guitar tone.
Changes a piezo pickup tone to an acoustic guitar tone.
Adjusts the way the body sounds when TYPE is set to S0HOLLOW, H0HOLLOW, S0AC, H0AC, or PIEZO0AC
The body sound increases as the value is raised; reducing the value produces a tone similar to that from a piezo pickup.
7
EFFECT

AC.GUITAR SIMULATOR

This eect simulates the tonal character of an acoustic guitar.
Parameter Value Explanation
BODY 0–100 Adjusts the body resonance.
LOW -50–+50
HIGH -50–+50
LEVEL 0–100 Species the volume of the eect.
Species the sense of volume for the low­frequency range.
Species the sense of volume for the high­frequency range.

SLOW GEAR

This produces a volume-swell eect (“violin-like” sound).
Parameter Value Explanation
Adjusts the sensitivity of the slow gear. When it is set to a lower value, the eect of the slow
SENS 0–100
RISE TIME 0–100
LEVEL 0–100 Adjusts the volume of the eect sound.
gear can be obtained only with a stronger picking, while no eect is obtained with a weaker picking. When the value is set higher, the eect is obtained even with a weak picking.
Adjusts the time needed for the volume to reach its maximum from the moment you begin picking.

OCTAVE

This adds a note one octave lower and a note two octaves lower, creating a richer sound.
Parameter Value Explanation
-1 OCT 0–100
-2 OCT 0–100
D.LEVEL (DIRECT LEVEL)
0–100 Adjusts the volume of the direct sound.
Adjusts the volume of the sound one octave below.
Adjusts the volume of the sound two octaves below.

PITCH SHIFTER

This eect changes the pitch of the original sound (up or down) within a range of two octaves.
Parameter Value Explanation
PITCH -24–+24
D.LEVEL (DIRECT LEVEL)
FINE -50–+50
PRE DELAY
E.LEVEL 0–100
FEEDBACK 0–100
0–100
0 ms–300 ms, BPM ˜–
¸
Adjusts the amount of pitch shift (the amount of interval) in semitone steps.
Adjusts the volume of the direct sound.
Make ne adjustments to the interval. The amount of the change in the Fine 100 is equivalent to that of the Pitch 1.
Adjusts the time from when the direct sound is heard until the pitch shifted sounds are heard. Normally you can leave this set at 0 ms.
* When set to BPM, the value
of each parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time
is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
* BPM (beats per minute) indicates
the number of quarter note beats that occur each minute.
Adjusts the volume of the pitch shifter.
Adjusts the feedback amount of the pitch shift sound.

HARMONIST

Harmonist is an eect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.
* When you are to play the next string while a certain sound is
still playing, mute the previous sound and then play the next one with a clear attack. If the unit cannot detect the attack, it may not sound correctly.
* The sensitivity may vary according to the guitar’s TONE knob
and pickup type.
Parameter Value Explanation
This determines the pitch of the sound added to the input sound, when you are making a
HARMONY -2 oct–+2 oct
harmony.
It allows you to set it by up to 2 octaves higher or lower than the input sound.
The key setting corresponds to the key of the song (#, b) as follows.
Major
KEY (MASTER KEY)
C (Am)–B (G#m)
Minor
Major
Minor
8
EFFECT
Parameter Value Explanation
Adjusts the time from when the direct sound is heard until the harmonist sounds are heard. Normally you can leave this set at 0 ms.
* When set to BPM, the value of each
parameter will be set according to the
PRE DELAY
FEEDBACK 0–100
E.LEVEL (EFFECT LEVEL)
D.LEVEL (DIRECT LEVEL)
0 ms–300 ms, BPM ˜ –
0–100 Adjusts the volume of the harmony sound.
0–100 Adjusts the volume of the direct sound.
¸
value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer than
the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Adjusts the feedback amount of the harmony sound.

OVERTONE

This eect uses MDP (Multi-Dimensional Processing) technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.
Parameter Value Explanation
LOWER (LOWER LEVEL)
UPPER (UPPER LEVEL)
D.LEVEL (DIRECT LEVEL)
DETUNE 0–100
TONE -50–+50 Adjusts the tone.
0–100
0–100
0–100 Adjusts the volume of the direct sound.
Adjusts the volume of the harmonic one octave below.
Adjusts the volume of the harmonic one octave above.
Adjusts the amount of the detune eect that adds depth to the sound.

FEEDBACKER

Parameter Value Explanation
PRESENCE -50–+50
LEVEL 0–100 Adjusts the volume.
Adjusts the tone for the ultra high frequency range.

PHASER

By adding varied-phase portions to the direct sound, the phaser eect gives a whooshing, swirling character to the sound.
Parameter Value Explanation
Selects the number of stages that the phaser eect will use.
4 STAGE
TYPE
RAT E
DEPTH 0–100 Determines the depth of the phaser eect.
RESONANCE 0–100
MANUAL 0–100
LEVEL 0–100 Adjusts the volume of the phaser.
8 STAGE
12 STAGE
BiPHASE
0–100, BPM ª –
˜
This is a four-phase eect. A light phaser eect is obtained.
This is an eight-phase eect. It is a popular phaser eect.
This is a twelve-phase eect. A deep phase eect is obtained.
This is the phaser with two phase shift circuits connected in series.
This sets the rate of the phaser eect.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Determines the amount of resonance (feedback). Increasing the value will emphasize the eect, creating a more unusual sound.
Adjusts the center frequency of the phaser eect.
Generates feedback performance.
Parameter Value Explanation
If TRIGGER is ON, a feedback eect is applied.
TRIGGER OFF, ON
DEPTH1 0–100
This can be assigned to the [CTL1] pedal etc., and operated.
(Refer to“ASSIGN 1–6” (p. 17)).
Adjusts the ease with which feedback will occur when the FEEDBACKER is on.

AC. PROCESSOR

This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.
Parameter Value Explanation
Selects the modeling type.
SMALL
TYPE
BASS -50–+50 Adjusts the tone for the low frequency range.
MIDDLE -50–+50
TREBLE -50–+50
MEDIUM
BRIGHT This is a bright acoustic guitar sound.
POWER This is a powerful acoustic guitar sound.
This is the sound of a small-bodied acoustic guitar.
This is a standard, unadorned acoustic guitar sound.
Adjusts the tone for the middle frequency range.
Adjusts the tone for the high frequency range.

FLANGER

The anging eect gives a twisting, jet-airplane-like character to the sound.
Parameter Value Explanation
This sets the rate of the anging eect.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied for
RAT E
DEPTH 0–100 Determines the depth of the anging eect.
RESONANCE 0–100
MANUAL 0–100
LOW CUT
LEVEL 0–100 Adjusts the volume of the anger.
0–100,
˜
BPM ª –
FLAT, 55 Hz–800 Hz
each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Determines the amount of resonance (feedback). Increasing the value will emphasize the eect, creating a more unusual sound.
Adjusts the center frequency at which to apply the eect.
This sets the frequency at which the low cut lter begins to take eect. When FLAT is selected, the low cut lter will have no eect.
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