Boss GT-001 User Manual

0 (0)
Parameter Guide
• Roland, BOSS, COSM, COMBO DRIVE, CRUNCH, FEEDBACKER, HARMONIST, INTELLIGENT, METAL ZONE, OVERDRIVE, ROTARY SOUND, SLICER, TOUCH WAH, Friend Jam, and BOSS Tone Central are either registered trademarks or trademarks of Roland Corporation in the United States and/or other countries.
• Company names and product names appearing in this document are the registered trademarks or trademarks of their respective owners. This document uses these names in order to appropriately describe the sounds simulated by COSM technology.
Copyright © 2014 BOSS CORPORATION
All rights reserved. No part of this publication may be reproduced in any form without the written permission of BOSS CORPORATION.
01

Contents

EFFECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Editing the Eects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
COMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
OD/DS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
PREAMP (PrA/PrB) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
FX1/FX2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
T. WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
AUTO WAH. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
SUB WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
ADV. COMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
LIMITER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
SUB OD/DS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
GRAPHIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
PARAMETRIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
TONE MODIFY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
GUITAR SIM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
AC. GUITAR SIM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
SLOW GEAR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
DEFRETTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
WAVE SYNTH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11
SITAR SIM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
OCTAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
PITCH SHIFTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
HARMONIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
OVERTONE (FX2 Only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
SOUND HOLD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
AC. PROCESSOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
PHASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
FLANGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
TREMOLO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
ROTARY 1/ROTARY 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
UNI-V . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
PAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
SLICER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
VIBRATO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
RING MOD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
HUMANIZER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
2X2 CHORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
SUB DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
TERA ECHO (FX2 Only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
CHORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
PEDAL FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
PEDAL BEND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
FOOT VOLUME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
FOOT VOLUME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
DIVIDER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
SINGLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
DUAL Ch. A, DUAL Ch. B . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
MIXER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
NS1/NS2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
ACCEL FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
S-BEND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
LASER BEAM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
RING MOD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
TWIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
WARP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
FEEDBACKER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
MASTER SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
MASTER SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
MASTER EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
CTL/EXP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Pedal Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Using a Pedal to Control Desired Parameters . . . . . . . . . . . . . .25
CTL1, CTL2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
EXP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Specifying the External Pedal Function for Each Patch
(Assign) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
ASSIGN COMMON. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
ASSIGN 1–8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Virtual expression pedal system (Internal Pedal / Wave
Pedal) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
Input level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
SYSTEM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33
OUTPUT SELECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33
INPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33
KNOB SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33
USB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
GLOBAL EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
TOTAL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
PLAY OPTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
PREFERENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
LCD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
G.2MIDI (GUITAR TO MIDI) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
MIDI SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
P.MAP (MIDI-PROGRAM CHG MAP) . . . . . . . . . . . . . . . . . . . . . . . .37
MIDI BULK DUMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .37
AUTO OFF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .37
FACTORY RESET . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .37
DAW CTL (DAW Control) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38
Other Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
TUNER/METRONOME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
TUNER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
METRONOME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .40
Preset Patch List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
2
MEMO
This eect sound is mono.
This eect sound is output with two channels.
These eects take a mono input and output it on two channels.

EFFECT

Editing the Eects
To edit the eect settings, use the value knob to select a page in the display, and use knobs [1]–[4] to select the value of each parameter.
MEMO
• For details on basic operation for eects, refer to “Editing: Editing the Eects” (p. 7) in the owner’s manual.
• In each edit screen, you can press the value knob to turn the eect on/o.

COMP

This is an eect that produces a long sustain by evening out the volume level of the input signal.
Knob Parameter Value Explanation
ON/OFF OFF, ON Turns this eect on/o.
Page 1
BOSS
(BOSS COMP)
HI-BAND
LIGHT
D-COMP This models a MXR DynaComp.
[1] TYPE
[2] SUSTAIN 0–100
[3] ATTACK 0–100
[4] LEVEL 0–100 Adjusts the volume.
Page 2
[1] TONE -50–+50 This adjusts the tone.
ORANGE
FAT
MILD
STEREO
(STEREO COMP)
This models a BOSS CS-3.
This is a compressor that adds an even stronger eect in the high end.
This is a compressor with a light eect.
This is modeled on the sound of the Dan Armstrong ORANGE SQUEEZER.
When applied heavily, this compressor eect provides a fat tone with a boosted midrange.
When applied heavily, this compressor eect produces a sweet tone with the high end cut.
This selects a stereo compres­sor.
Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.
Adjusts the strength of the picking attack when the strings are played. Higher values result in s sharper attack, creating a more clearly dened sound.

OD/DS

This eect distorts the sound to create long sustain.
Knob Parameter Value Explanation
ON/OFF OFF, ON Turns this eect on/o.
Page 1
[1] TYPE Refer to OD/DS TYPE
[2] DRIVE 0–120 Adjusts the depth of distortion.
[3] TONE -50–+50 This adjusts the tone.
E.LEVEL
[4]
(EFFECT LEVEL)
Page 2
[1] BOTTOM -50–+50
DIR.MIX
[2]
(DIRECT MIX)
SOL.SW
[3]
(SOLO SW)
SOL.LV
[4]
(SOLO LEVEL)
0–100
0–100
OFF, ON
0–100
OD/DS TYPE
This is a list of distortion types that can be selected for OD/DS.
Category Type Explanation
MID BST
(MID BOOST)
CLN BST
(CLEAN BOOST)
TRB BST
(TREBLE BOOST)
CRUNCH
NTRL OD
(NATURAL OD)
ADVANCED
WRM OD (WARM OD)
FAT DS A distortion sound with thick distortion.
LEAD DS
METL DS
(METAL DS)
OCT FUZ
(OCT FUZZ)
A-DIST
* Only for OD/DS
and SUB OD/DS in FX2
Adjusts the volume of the eect sound.
Adjusts the tone for the low frequency range. Turning this to the left (counterclockwise) produces a sound with the low end cut; turning it to the right boosts the low end in the sound.
Adjusts the volume of the direct sound.
Switches to a tone that is suitable for solos.
Adjusts the volume level when the Solo Sw is ON.
This is a booster with unique characteristics in the midrange.
Making the connection before the COSM amp produces sound suitable for solos.
This not only functions as a booster, but also produces a clean tone that has punch even when used alone.
This is a booster that has bright characteristics.
A lustrous crunch sound with an added element of amp distortion.
This is an overdrive sound that provides distortion with a natural feeling.
This is a warm overdrive.
Produces a distortion sound with both the smoothness of an overdrive along with a deep distortion.
This is distortion sound that is ideal for performances of heavy ris.
A fuzz sound with rich harmonic content.
This eect uses MDP (Multi-Dimensional Processing) to provide ideal distortion in all pitch ranges of the guitar, from low to high.
3
EFFECT
Category Type Explanation
This is a crunch sound of the BOSS BD-2.
This produces distortion that faithfully reproduces the nuances of picking.
This models the sound of the BOSS OD-1.
This produces sweet, mild distortion.
This models an Ibanez TS-808.
This is the high-gain overdrive sound of the BOSS OD-2.
This gives a basic, traditional distortion sound.
This models the sound of the BOSS MT-2.
It produces a wide range of metal sounds, from old style to slash metal.
This models a FUZZFACE.
It produces a fat fuzz sound.
This models an Electro-Harmonix Big Mu π.
Custom OD/DS
You can customize it however you like to match the sound you want.
VINTAGE
CUSTOM
BLUS OD
(BLUES OD)
OD-1
T-SCRM
(T-SCREAM)
TURB OD
(TURBO OD)
DIST
(DISTORTION)
RAT This models a Proco RAT.
GUV DS This models a Marshall GUV’NOR.
DST+ This models a MXR DISTORTION+.
MTL ZON
(METAL ZONE)
60S FUZ
('60S FUZZ)
MUF FUZ
(MUFF FUZZ)
CUSTOM OD/DS SETTING
Knob Parameter Value Explanation
Page 3 (shown only if OD/DS TYPE is set to “CUSTOM”)
OD-1
OD-2
CRUNCH This is a crunch sound.
TYPE
[1]
(CUSTOM TYPE)
CHAR
[2]
(CUSTOM CHARACTER)
BOTTOM
[3]
(CUSTOM BOTTOM)
TOP
[4]
(CUSTOM TOP)
Page 4 (shown only if OD/DS TYPE is set to “CUSTOM”)
[1] LOW (CUSTOM LOW) -50–+50
[2] HIGH (CUSTOM HIGH) -50–+50
DS-1
DS-2
METAL1
METAL2
FUZZ
-50–+50
-50–+50
-50–+50
This models the sound of the BOSS OD-1.
This is a overdrive sound with high gain.
This gives a basic, traditional distortion sound.
This creates a heavier distortion sound.
This is a metal sound with a characteristic midrange.
This gives a heavy metal sound.
This gives a basic, traditional fuzz sound.
+: For soloing
-: For backing
This controls the input sound’s low-frequency range and adjusts the amount of distortion in the low-frequency range
This controls the input sound’s high-frequency range and adjusts the amount of distortion in the high-frequency range.
Adjusts the low-range tones after distortion is applied.
Adjusts the high-range tones after distortion is applied.

PREAMP (PrA/PrB)

COSM technology simulates dierent preamp characteristics, speaker sizes, and cabinet shapes.
Knob Parameter Value Explanation
ON/OFF OFF, ON Turns this eect on/o.
Page 1
[1] TYPE Refer to PREAMP TYPE
[2] GAIN 0–120 Adjusts the distortion of the amp.
[3] T-COMP -10–0–+10
[4] LEVEL 0–100
Page 2
[1] BASS 0–100
[2] MIDDLE 0–100
[3] TREBLE 0–100
[4] PRES (PRESENCE) 0–100
Page 3
[1] BRIGHT OFF, ON
[2] GAIN.SW
SOL.SW
[3]
(SOLO SW)
SOL.LV
[4]
(SOLO LEVEL)
LOW, MIDDLE, HIGH
OFF, ON The tone to one suitable for solos.
0–100
Adjusts the sense of compression of the amp.
Adjusts the volume of the entire preamp.
* Be careful not to raise the Level
setting too high.
Adjusts the tone for the low frequency range.
Adjusts the tone for the middle frequency range.
Adjusts the tone for the high frequency range.
Adjusts the tone for the ultra high frequency range.
* The PRESENCE parameter
functions as a high-cut lter with some PREAMP TYPEs.
Turns the bright setting on/o.
* The BRIGHT parameter setting
is available only with certain PREAMP TYPEs.
Switches the amp’s amount of distortion in three steps: LOW, MIDDLE, and HIGH. The steps LOW, MIDDLE, and HIGH provide correspondingly increasing amounts of distortion.
* The sound of each Type is
created on the basis that the Gain is set to MIDDLE.
Adjusts the volume level when the Solo Sw is ON.
4
EFFECT
Knob Parameter Value Explanation
Page 4
Select the speaker type.
This turns o the speaker simulator.
This is the built-in speaker of the amp you selected with PREAMP TYPE.
This is a compact open-back speaker cabinet with one 8-inch speaker.
This is a compact open-back speaker cabinet with one 10-inch speaker.
This is a compact open-back speaker cabinet with one 12-inch speaker.
This is a general open-back speaker cabinet with two 12-inch speakers.
This is an optimal speaker cabinet for a large enclosed amp with four 10-inch speakers.
This is an optimal speaker cabinet for a large enclosed amp with four 12-inch speakers.
This is a double stack of two cabinets, each with four 12-inch speakers.
Custom speaker You can customize it however you like to match the sound you want.
This is the sound of the SHURE SM-
57. General dynamic mic used for instruments and vocals. Optimal for use in miking guitar amps.
Simulates the sound of the MD-
421. Dynamic mic with extended low end.
Simulates the sound of the AKG C451B. Small condenser mic for use with instruments.
Simulates the sound of the NEUMANN U87. Condenser mic with at response.
Simulates a mic with perfectly at response. Produces a sonic image close to that of listening to the sound directly from the speakers (on site).
This setting points the mic away from the speaker.
Provides conditions whereby the mic is directed more towards the speaker.
Simulates the condition that the mic is set in the middle of the speaker cone.
Simulates the condition that the mic is moved away from the center of the speaker cone.
Adjusts the volume of the direct sound.
[1]
[2]
[3]
[4]
Page 5
[1]
[2]
SP.TYP
(SPEAKER TYPE)
*1
MIC.TYP
(MIC TYPE)
*1
MIC.DIS
(MIC DISTANCE)
*1
MIC.POS
(MIC POSITION)
*1
MIC.LVL
(MIC LEVEL) *1
DIR.MIX
(DIRECT MIX) *1
OFF
ORIGIN (ORIGINAL)
1x8"
1x10"
1x12"
2x12"
4x10"
4x12"
8x12"
CUSTOM
This setting selects the simulated mic type.
DYN57
DYN421
CND451
CND87
FLAT
Simulates the distance between the mic and speaker.
OFF MIC
ON MIC
This simulates the mic position.
CENTER
1–10 cm
0–100 Adjusts the volume of the mic.
0–100
PREAMP TYPE
This is a list of the amp types that can be selected for PREAMP.
Category Type Explanation
NtrlCLN
(NATURAL CLEAN)
FUL RNG
(FULL RANGE)
CB CRNC
(COMBO CRUNCH)
ST CRNC
(STACK CRUNCH)
ADVANCED
HiG STK
(HiGAIN STACK)
PwrDRV
(POWER DRIVE)
XTRM LD
(EXTREME LEAD)
COR MTL
(CORE METAL)
An unembellished, clean sound that minimizes the amp’s idiosyncrasies, such as its trebly character and boomy low end.
An amp with a broad frequency range and an extremely at re­sponse. Good for acoustic guitar.
Crunch sound that allows the nuances of your picking to be expressed even more faithfully than on conventional combo amps.
Great-feeling crunch sound that responds well to picking dynamics while retaining all the dening characteristics of a 4 x 12” speaker cabinet.
High-gain sound of a vintage Marshall specially revamped in a way that is possible only with COSM modeling technology.
A straightforward drive sound that is suitable for a wide range of situations from backing to lead, and which could not be obtained from previous combo amps or stack amps.
A new type of sound that smoothes out the uneven frequency response that is typical of existing large stack amps.
A large stack sound that has been tweaked extensively in the pursuit of the ultimate metal sound.
*1 This is enabled when the OUTPUT SELECT parameter is set to LINE/PHONE.
5
EFFECT
Category Type Explanation
This models the sound of the Roland JC-120.
This models a Fender Twin Reverb.
This models a Fender Pro Reverb.
This models a Fender Bassman 4 x 10” Combo.
This models a Fender Deluxe Reverb.
This models the drive sound of a VOX AC-30TB.
This is a sound that it suited to sixties-style British rock.
This models the lead sound of the VOX AC-30TB.
This models the sound input to left input on a Matchless D/C-30.
A simulation of the latest tube amp widely used in styles from blues and rock.
This models the lead sound of the MESA/ Boogie combo amp.
The sound of a tube amp typical of the late ’70s to ’80s.
This models a MESA/Boogie with TREBLE SHIFT SW on.
This models the sound input to Input I on a Marshall 1959.
This is a trebly sound suited to hard rock.
This models the sound of a Marshal 1959’s inputs I and II connected in parallel. The sound emphasizes the low end more than I.
Models the sound of the Channel 2 VINTAGE Mode on the MESA/Boogie DUAL Rectier.
Models the sound of the Channel 2 MODERN Mode on the MESA/Boogie DUAL Rectier.
This models a Hughes & Kettner Triamp AMP3.
This models a Soldano SLO-100. This is the typical sound of the eighties.
This models the lead channel of a Peavey EVH 5150.
This is a heavily distorted sound that models the high gain channel of a Bogner Uberschall.
This models the dirty channel of an ORANGE ROCKERVERB.
This is a custom preamp.
You can customize it however you like to match the sound you want.
VINTAGE
CUSTOM
JC-120
CLN TWN
(CLEAN TWIN)
PR CRNC
(PRO CRUNCH)
TWEED
DxCRNC
(DELUXE CRUNCH)
VO DRIV
(VO DRIVE)
VO LEAD
MATCH
(MATCH DRIVE)
BG LEAD
BG DRIV
(BG DRIVE)
1959 I
(MS1959 I)
1959 I+II
(MS1959 I+II)
RFR VIN
(R-FIER VINTAGE)
RFR MDN
(R-FIER MODERN)
T-AMP
(T-AMP LEAD)
SLDN
5150
(5150 DRIVE)
BGNR UB
(BGNR UB METAL)
ORNG RV
(ORNG ROCK REVERB)
CUSTOM AMP SETTING
Knob Parameter Value Explanation
Page 6 (shown only if PREAMP TYPE is set to “CUSTOM”)
JC CLEN
(JC CLEAN)
TW CLEN
(TW CLEAN)
CRUNCH
CMB DRV
TYPE
[1]
(CUSTOM TYPE)
CHAR
[2]
(CUSTOM CHARACTER)
BOTTOM
[3]
(CUSTOM BOTTOM)
EDGE (CUSTOM
[4]
EDGE)
Page 7 (shown only if PREAMP TYPE is set to “CUSTOM”)
LOW
[1]
(CUSTOM PREAMP LOW)
HIGH
[2]
(CUSTOM PREAMP HIGH)
(COMBO DRIVE)
CMB LD
(COMBO LEAD)
MS HiG
(MS HiGAIN)
MDN STK
(MODERN STACK)
-50–+50
-50–+50
-50–+50
-50–+50
-50–+50
This models the sound of the Roland JC-120.
This models a Fender Twin Reverb.
This is a crunch sound that can faithfully reproduce the nuances of picking.
This is a combo amp sound that it suited to sixties-style British rock.
This is a lead sound of a combo tube amp typical of the late ’70s to ’80s.
This models the sound input to Input I on a Marshall 1959.
This is a trebly sound suited to hard rock.
This original high-gain amp delivers thick lows and intense distortion while still preserving the sound’s clear denition.
+: For soloing
-: For backing
This controls the input sound’s low-frequency range and adjusts the amount of distortion in the low-frequency range
This controls the input sound’s high-frequency range and adjusts the amount of distortion in the high-frequency range.
Adjusts the preamp section’s low-frequency tone.
Adjusts the preamp section’s high-frequency tone.
CUSTOM SPEAKER SETTING
Knob Parameter Value Explanation
Page 8 (shown only if SPEAKER TYPE is set to “CUSTOM”)
SP.SIZE
[1]
(CUSTOM SPEAKER SIZE)
SP.NUM
[2]
(CUSTOM SPEAKER NUMBER)
CABINET
[3]
(CUSTOM CABINET)
Page 9 (shown only if SPEAKER TYPE is set to “CUSTOM”)
COLOR.L
[1]
(CUSTOM COLOR LOW)
COLOR.H
[2]
(CUSTOM COLOR HIGH)
5–15" Selects the size of speaker.
x1, x2, x4, x8
Selects the speaker cabinet type.
OPEN
CLOSE
-10–+10
-10–+10
Sets the number of speakers.
This is an open-backed cabinet
This type of cabinet features an enclosed rear panel.
Adjusts the speaker section’s low-frequency tone.
Adjusts the speaker section’s high-frequency tone.
6
EFFECT
EQ
This adjusts the tone. A parametric type is adopted for the high­middle and low-middle range.
Knob Parameter Value Explanation
ON/OFF OFF, ON Turns this eect on/o.
Page 1
LO.GAIN
[1]
(LOW GAIN)
HI.GAIN
[2]
(HIGH GAIN)
[4] LEVEL -20–+20 dB
Page 2
LM.FREQ
[1]
(LOW-MID FREQUENCY)
LM.Q
[2]
(LOW-MID Q)
LM.GAIN
[3]
(LOW-MID GAIN)
Page 3
HM.FREQ
[1]
(HIGH-MID FREQUENCY)
HM.Q
[2]
(HIGH-MID Q)
HM.GAIN
[3]
(HIGH-MID GAIN)
Page 4
LO.CUT
[1]
(LOW CUT)
HI.CUT
[4]
(HIGH CUT)
-20–+20 dB
-20–+20 dB
20 Hz–10.0 kHz
0.5–16
-20–+20 dB
20 Hz–10.0 kHz
0.5–16
-20–+20 dB
FLAT, 20 Hz–800 Hz
630 Hz–
12.5 kHz, FLAT
Adjusts the low frequency range tone.
Adjusts the high frequency range tone.
Adjusts the overall volume level of the equalizer.
Species the center of the frequency range that will be adjusted by the LOW-MID GAIN.
Adjusts the width of the area aected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.
Adjusts the middle frequency range tone.
Species the center of the frequency range that will be adjusted by the HIGH-MID GAIN.
Adjusts the width of the area aected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.
Adjusts the low-middle frequency range tone.
This sets the frequency at which the low cut lter begins to take eect. When “Flat” is selected, the low cut lter will have no eect.
This sets the frequency at which the high cut lter begins to take eect. When “FLAT” is selected, the high cut lter will have no eect.

FX1/FX2

With FX1 and FX2, you can select the eect to be used from the following. You can select the same eect for FX1 and FX2.
* Some eects can be selected only for FX2.
Parameter Value Explanation
ON/OFF OFF, ON Turns this eect on/o.
TYPE Refer to FX1/FX2 TYPE
Selecting the TYPE
1. Choose [EFFECT]"”FX1” or “FX2.”
2. Select the type using the knob [4].
FX1/FX2 TYPE
This is a list of the eects that can be selected for FX1/FX2.
Eect Name TYPE Explanation
T. WAH ( Touch Wah)
AUTO WAH (Auto Wah)
SUB WAH
ADV. COMP
LIMITER
SUB OD/DS
GRAPHIC EQ
PARAMETRIC EQ
TONE MODIFY
GUITAR SIM
AC.GUITAR SIM
SLOW GEAR
DEFRETTER This simulates a fretless guitar.
WAVE SYNTH
SITAR SIM (Sitar Simulator) This simulates the sound of the sitar.
OCTAVE
PITCH SHIFTER
(Advanced Compressor)
(Graphic Equalizer)
(Parametric Equalizer)
(Guitar Simulator)
You can produce a wah eect with the lter changing in response to the guitar level.
This changes the ltering over a periodic cycle, providing an automatic wah eect.
You can use an expression pedal connected to the CTL/EXP jack to control the wah eect in real time.
This is an eect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.
The limiter attenuates loud input levels to prevent distortion.
This eect distorts the sound to create long sustain.
This adjusts the tone. You can adjust the sound quality in ten bands.
This adjusts the tone. You can adjust the sound quality in four bands. You can adjust the sound quality in four bands.
This changes the tone of the connected guitar.
Simulation of the characteristics of particular guitar components such as pickups and dierent guitar bodies allows you to switch among a number of dierent guitar types all while using a single guitar.
This transforms the sound of an electric guitar into the sound of an acoustic guitar.
This produces a volume-swell eect (“violin-like” sound).
This is a synth sound that processes the guitar input signal.
This adds a note one octave lower, creating a richer sound.
This eect changes the pitch of the original sound (up or down) within a range of two octaves.
7
EFFECT
Eect Name TYPE Explanation
Harmonist is an eect where the amount
HARMONIST
OVERTONE
* FX2 only
SOUND HOLD
AC. PROCESSOR
PHASER
FLANGER
TREMOLO
ROTARY 1
ROTARY 2
UNI-V
PAN
SLICER
VIBRATO
RING MOD
HUMANIZER This can create human vowel-like sounds.
2X2 CHORUS
SUB DELAY
TERA ECHO
* FX2 only
(Acoustic Processor)
of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.
This eect uses MDP technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.
You can have sound played on the guitar be held continuously. This eect allows you to perform the melody in the upper registers while holding a note in the lower registers.
This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.
By adding varied-phase portions to the direct sound, the phaser eect gives a whooshing, swirling character to the sound.
The anging eect gives a twisting, jet-airplane-like character to the sound.
Tremolo is an eect that creates a cyclic change in volume.
This produces an eect like the sound of a rotary speaker.
This provides rotation that has a dierent feel than Rotary 1.
This models a Uni-Vibe.
Although this resembles a phaser eect, it also provides a unique undulation that you can’t get with a regular phaser.
With the volume level of the left and right sides alternately changing, when playing sound in stereo, you can get an eect that makes the guitar sound appear to y back and forth between the speakers.
This consecutively interrupts the sound to create the impression that a rhythm backing phrase is being played.
This eect creates vibrato by slightly modulating the pitch.
This creates a bell-like sound by ring-modulating the guitar sound with the signal from the internal oscillator. The sound can be unmusical and lack distinctive pitches.
This allows you to achieve a more natural chorus sound.
This is a delay with the maximum delay time of 1,000 ms. This eect is useful for making the sound fatter.
This eect uses MDP technology to create a unique ambience and a spaciousness that changes according to your picking dynamics.

T. WAH

You can produce a wah eect with the lter changing in response to the guitar level.
Knob Parameter Value Explanation
Page 1
Selects the wah mode.
[1] MODE
[2] POLAR
[3] SENS 0–100
[4] FREQ 0–100
Page 2
[1] PEAK 0–100
E.LEVEL
[3]
(EFFECT LEVEL)
DIR.MIX
[4]
(DIRECT MIX)
LPF
BPF
Selects the direction in which the lter will change in response to the input.
DOWN The frequency of the lter will fall.
UP The frequency of the lter will rise.
0–100 Adjusts the volume of the eect sound.
0–100 Adjusts the volume of the direct sound.
Low pass lter. This provides a wah eect over a wide frequency range.
Band pass lter. This provides a wah eect in a narrow frequency range.
Species the sensitivity with which the lter changes in the direction specied by the POLAR setting.
Higher values will produce a stronger tone which emphasizes the wah eect more. With a setting of 0, the strength of picking will have no eect.
Adjusts the center frequency of the Wah eect.
Adjusts the way in which the wah eect applies to the area around the center frequency.
Higher values will produce a stronger tone which emphasizes the wah eect more. With a value of 50 a standard wah sound will be produced.

AUTO WAH

This changes the ltering over a periodic cycle, providing an automatic wah eect.
Knob Parameter Value Explanation
Page 1
Selects the wah mode.
[1] MODE
[2] RATE
[3] DEPTH 0–100 Adjusts the depth of the eect.
[4] FREQ 0–100
Page 2
LPF
BPF
0–100,
BPM –
Low pass lter. This provides a wah eect over a wide frequency range.
Band pass lter. This provides a wah eect in a narrow frequency range.
Adjusts the frequency (speed) of the change.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Adjusts the center frequency of the Wah eect.
8
EFFECT
Knob Parameter Value Explanation
Adjusts the way in which the wah eect applies to the area around the center
[1] PEAK 0–100
E.LEVEL
[3]
[4]
(EFFECT LEVEL)
DIR.MIX
(DIRECT MIX)
0–100 Adjusts the volume of the eect sound.
0–100 Adjusts the volume of the direct sound.
frequency.
Higher values will produce a stronger tone which emphasizes the wah eect more. With a value of 50 a standard wah sound will be produced.

SUB WAH

You can control the wah eect in real time by adjusting the expression pedal connected to the CTL/EXP jack.
Knob Parameter Value Explanation
Page 1
Selects the wah mode.
This models the sound of the CRY BABY wah pedal popular in the ’70s.
This models the sound of the VOX V846.
This is a wah sound featuring a bold tone.
This wah has a rened sound with no unusual characteristics.
This expanded wah features a variable range compat­ible with seven-string and baritone guitars.
This completely original eect oers enhancements on the characteristic resonances produced by analog synth lters.
Adjusts the position of the wah pedal.
* This parameter is used after
it’s been assigned to an EXP Pedal or similar controller.
Selects the tone produced when the heel of the EXP Pedal is depressed.
Selects the tone produced when the toe of the EXP Pedal is depressed.
Adjusts the volume of the eect sound.
Adjusts the volume of the direct sound.
[1] TYPE
PD.POS
[2]
(PEDAL POSITION)
PD.MIN
[3]
(PEDAL MIN)
PD.MAX
[4]
(PEDAL MAX)
Page 2
E.LEVEL
[1]
(EFFECT LEVEL)
DIR.MIX
[2]
(DIRECT MIX)
CRY
(CRY WAH)
VO
(VO WAH)
FAT (FAT WAH)
LIGHT
(LIGHT WAH)
7STRING
(7STRING WAH)
RESO
(RESO WAH)
0–100
0–100
0–100
0–100
0–100

ADV. COMP

This is an eect that produces a long sustain by evening out the volume level of the input signal. You can also use it as a limiter to suppress only the sound peaks and prevent distortion.
Knob Parameter Value Explanation
Page 1
Selects the compressor type.
BOSS
(BOSS COMP)
HI-BAND
LIGHT
D-COMP This models a MXR DynaComp.
[1] TYPE
[2] SUSTAIN 0–100
[3] ATTACK 0–100 Adjusts the attack time.
[4] LEVEL 0–100 Adjusts the volume.
Page 2
[1] TONE -50–+50 This adjusts the tone.
ORANGE
FAT
MILD
STEREO
(STEREO COMP)
This models a BOSS CS-3.
This is a compressor that adds an even stronger eect in the high end.
This is a compressor with a light eect.
This is modeled on the sound of the Dan Armstrong ORANGE SQUEEZER.
When applied heavily, this compres­sor eect provides a fat tone with a boosted midrange.
When applied heavily, this compressor eect produces a sweet tone with the high end cut.
This selects a stereo compressor.
Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.

LIMITER

The limiter attenuates loud input levels to prevent distortion.
Knob Parameter Value Explanation
Page 1
Selects the limiter type.
BOSS
(BOSS LIMITER)
[1] TYPE
THRESH
[2]
(THRESHOLD)
[3] RATIO 1:1–INF:1
[4] LEVEL 0–100 Adjusts the volume.
Page 2
[1] ATTACK 0–100
[2] RELEASE 0–100 Adjusts the release time.
160D
(RACK 160D)
RACK U
(VINAGE RACK U)
0–100
This selects a stereo limiter.
This models a dbx 160X.
This models a UREI 1178.
Adjust this as appropriate for the input signal from your guitar. When the input signal level exceeds this threshold level, limiting will be applied.
This selects the compression ratio used with signals in excess of the threshold level.
Adjusts the strength of the picking attack when the strings are played. Higher values result in s sharper attack, creating a more clearly dened sound.
9
EFFECT

SUB OD/DS

This eect distorts the sound to create long sustain.
Knob Parameter Value Explanation
Page 1
Refer to “OD/DS TYPE” (p. 3).
[1] TYPE
[2] DRIVE 0–120 Adjusts the depth of distortion.
[3] TONE -50–+50 Adjusts the tone.
E.LEVEL
[4]
(EFFECT LEVEL)
Page 2
[1] BOTTOM -50–+50
DIR.MIX
[2]
(DIRECT MIX)
SOL.SW
[3]
(SOLO SW)
SOL.LV
[4]
(SOLO LEVEL)
* “CUSTOM” is not available.
* “A-DIST” can be used only with FX2.
0–100
0–100
OFF, ON The tone to one suitable for solos.
0–100
Adjusts the volume of the eect sound.
Adjusts the tone for the low frequency range. Turning this to the left (counterclockwise) produces a sound with the low end cut; turning it to the right boosts the low end in the sound.
Adjusts the volume of the direct sound.
Adjusts the volume level when the Solo Sw is ON.

GRAPHIC EQ

This adjusts the tone. You can adjust the sound quality in ten bands.
Knob Parameter Value Explanation
LM.FREQ
[1]
(LOW-MID FRE­QUENCY)
[2] LM.Q (LOW-MID Q) 0.5–16
LM.GAIN
[3]
(LOW-MID GAIN)
Page 3
HM.FREQ
[1]
(HIGH-MID FRE­QUENCY)
HM.Q
[2]
(HIGH-MID Q)
HM.GAIN
[3]
(HIGH-MID GAIN)
Page 4
LO.CUT
[1]
(LOW CUT)
HI.CUT
[4]
(HIGH CUT)
20 Hz–10.0 kHz
-20–+20 dB
20 Hz–10.0 kHz
0.5–16
-20–+20 dB
FLAT, 20 Hz–800 Hz
630 Hz–
12.5 kHz, FLAT
Species the center of the frequency range that will be adjusted by the LOW-MID GAIN.
Adjusts the width of the area aected by the EQ centered at the LOW-MID FREQ. Higher values will narrow the area.
Adjusts the low-middle frequency range tone.
Species the center of the frequency range that will be adjusted by the HIGH-MID GAIN.
Adjusts the width of the area aected by the EQ centered at the HIGH-MID FREQ. Higher values will narrow the area.
Adjusts the high-middle frequency range tone.
This sets the frequency at which the low cut lter begins to take eect. When “Flat” is selected, the low cut lter will have no eect.
This sets the frequency at which the high cut lter begins to take eect. When “FLAT” is selected, the high cut lter will have no eect.
Knob Parameter Value
Page 1
[1] 31 Hz
[2] 62 Hz
[3] 125 Hz
[4] 250 Hz
Page 2
[1] 500 Hz
[2] 1 kHz
[3] 2 kHz
[4] 4 kHz
Page 3
[1] 8 kHz
[2] 16 kHz
[4] LEVEL -20–+20 dB
-20–+20 dB

PARAMETRIC EQ

This adjusts the tone. You can adjust the sound quality in four bands.
Knob Parameter Value Explanation
Page 1
LO.GAIN
[1]
(LOW GAIN)
HI.GAIN
[2]
(HIGH GAIN)
[4] LEVEL -20–+20 dB
Page 2
-20–+20 dB
-20–+20 dB
Adjusts the low frequency range tone.
Adjusts the high frequency range tone.
Adjusts the overall volume level of the equalizer.

TONE MODIFY

This changes the tone of the connected guitar.
Knob Parameter Value Explanation
Page 1
Selects the type of tone modication.
FAT
PRES (PRESENCE)
MILD
[1] TYPE
[2] LOW -50–+50
[3] HIGH -50–+50
[4] LEVEL 0–100
Page 2
[1] RESO 0–100
TIGHT
ENHANC (ENHANCE)
RESO1 – 3
(RESONATOR1–3)
Fat tone with boosted mid range.
Bright tone with boosted high-mid range.
Mild tone with the high end cut back.
Tone with the low frequencies cut.
Tone with the high frequencies boosted.
This produces a tone with greater power and punch by adding resonance in the low-frequency range and midrange.
Adjusts the tone for the low frequency range.
Adjusts the tone for the high frequency range.
Adjusts the volume of the eect sound.
This adjusts the strength of the low-end and midrange resonance when TYPE is set to RESO 1, 2, or 3.
10
EFFECT

GUITAR SIM

Simulation of the characteristics of particular guitar components such as pickups and dierent guitar bodies allows you to switch among a number of dierent guitar types all while using a single guitar.
Knob Parameter Value Explanation
Page 1
Selects the type of the guitar simulator.
S"H
H"S
H"HF
(HALF TONE)
S"HLW (HOLLOW)
[1] TYPE
H"HLW
S"AC
(ACOUSTIC)
H"AC
(ACOUSTIC)
P"AC
(PIEZO
"ACOUSTIC)
[2] LOW -50–+50 Adjusts the low frequency range tone.
[3] HIGH -50–+50
[4] LEVEL 0–100
Page 2
[1] BODY 0–100
Changes from a single-coil pickup tone to a humbucking pickup tone.
Changes from a humbucking pickup tone to a single-coil pickup tone.
Changes from a humbucking pickup tone to a single-coil pickup half tone.
Changes a single-coil pickup tone to a hollow body tone with the body resonance added.
Changes a humbucking pickup tone to a hollow body tone with the body resonance added.
Changes a single-coil pickup tone to an acoustic guitar tone.
Changes a humbucking pickup tone to an acoustic guitar tone.
Changes a piezo pickup tone to an acoustic guitar tone.
Adjusts the high frequency range tone.
Adjusts the volume of the eect sound.
Adjusts the way the body sounds when TYPE is set to SHLW, HHLW, SAC, HAC or PAC.
The body sound increases as the value is raised; reducing the value produces a tone similar to that from a piezo pickup.

SLOW GEAR

This produces a volume-swell eect (“violin-like” sound).
Knob Parameter Value Explanation
Adjusts the sensitivity of the slow gear. When it is set to a lower value, the eect of the slow
[1] SENS 0–100
RISE.TM
[2]
(RISE TIME)
[4] LEVEL 0–100 Adjusts the volume of the eect sound.
0–100
gear can be obtained only with a stronger picking, while no eect is obtained with a weaker picking. When the value is set higher, the eect is obtained even with a weak picking.
Adjusts the time needed for the volume to reach its maximum from the moment you begin picking.

DEFRETTER

This simulates a fretless guitar.
Knob Parameter Value Explanation
Page 1
[1] SENS 0–100
[2] DEPTH 0–100
[3] TONE -50–+50
E.LEVEL
[4]
(EFFECT LEVEL)
Page 2
[1] ATTACK 0–100
[2] RESO 0–100
DIR.MIX
[4]
(DIRECT MIX)
0–100
0–100
This controls the input sensitivity of the defretter.
This controls the rate of the harmonics.
Adjusts the amount of blurring between the notes.
Adjusts the volume of the eect sound.
Adjusts the attack of the picking sound.
Adds a characteristically resonant quality to the sound.
Adjusts the volume of the direct sound.

AC. GUITAR SIM

This eect simulates the tonal character of an acoustic guitar.
Knob Parameter Value Explanation
[1] BODY 0–100 Adjusts the body resonance.
[2] LOW -50–+50
[3] HIGH -50–+50
[4] LEVEL 0–100 Species the volume of the eect.
Species the sense of volume for the low-frequency range.
Species the sense of volume for the high-frequency range.

WAVE SYNTH

This is a synth sound that processes the guitar input signal.
* When you use a wave synthesizer, observe the following points.
• Because of the need to analyze the pitch, chords (two or more sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.
• If the unit cannot detect the attack, it may not sound correctly. If the unit cannot detect the attack, it may not sound correctly.
• The sensitivity may vary according to the guitar’s TONE knob and pickup type.
Knob Parameter Value Explanation
Page 1
Selects a wave type which the synth sound is based.
[1] WAVE
[2] CUTOFF 0–100
SAW
SQUARE
Creates a synth sound with a saw waveform (
Creates a synth sound with the square waveform (
Adjusts the frequency where the harmonics contents of the sound are cut o.
).
).
11
EFFECT
Knob Parameter Value Explanation
This adjusts the amount of resonance
[3] RESO 0–100
SENS
[4]
Page 2
[1]
[2]
[3]
[4]
(FILTER SENS)
DECAY
(FILTER DECAY)
DEPTH
(FILTER DEPTH)
SYN.LVL
(SYNTH LEVEL)
DIR.MIX
(DIRECT MIX)
0–100
0–100
0–100
0–100 Adjusts the volume of the synth sound.
0–100 Adjusts the volume of the direct sound.
(and the tone coloration) in the synth sound. The higher the value, the more the synth tone coloration is emphasized.
This adjusts the amount of ltering applied in response to the input.
This sets the time needed for the lter to nish its sweep.
Adjusts the depth of the lter. When the value is higher, the lter will change more drastically.

SITAR SIM.

This simulates the sound of the sitar.
Knob Parameter Value Explanation
Page 1
Adjusts the sensitivity of the sitar. When it is set to a lower value, no eect of the sitar is obtained with
[1] SENS 0–100
[2] DEPTH 0–100
[3] TONE -50–+50
E.LEVEL
[4]
(EFFECT LEVEL)
Page 2
[1] RESO 0–100
[2] BUZZ 0–100
DIR.MIX
[4]
(DIRECT MIX)
0–100 Adjust the volume of the sitar sound.
0–100
weaker picking, while stronger picking produces the eect. When it is set to a higher value, the eect of the sitar can be obtained whether the picking is weak or strong.
This adjusts the amount of eect applied.
This adjusts the tone. The high end is boosted as the value increases.
This adjusts the undulation of the resonance.
Adjusts the amount of characteristic buzz produced by the “buzz bridge” when the strings make contact with it.
Adjusts the volume of the direct sound.

OCTAVE

This adds a note one octave lower, creating a richer sound.
Knob Parameter Value Explanation
This selects the register to which the eect is applied.
B1 (corresponds to the sound
RANGE 1 (B1–E6)
RANGE 2 (B1–E5)
[1] RANGE
RANGE 3 (B1–E4)
RANGE 4 (B1–E3)
12
of an open 7th string) to E6 (corresponds to the 1st string played at the 24th fret)
B1 (corresponds to the sound of an open 7th string) to E5 (corresponds to the 1st string played at the 12th fret)
B1 (corresponds to the sound of an open 7th string) to E4 (corresponds to the sound of an open 1st string)
B1 (corresponds to the sound of an open 7th string) to E3 (corresponds to the 4th string played at the 2nd fret)
Knob Parameter Value Explanation
[3]
[4]
E.LEVEL
(EFFECT LEVEL)
DIR.MIX
(DIRECT MIX)
0–100
0–100
Adjusts the volume of the sound one octave below.
Adjusts the volume of the direct sound.

PITCH SHIFTER

This eect changes the pitch of the original sound (up or down) within a range of two octaves.
Knob Parameter Value Explanation
Page 1
Selects the number of voices for the pitch shift sound.
1VOICE
[1] VOICE
[2]
1:PITCH
[3]
2:PITCH
DIR.MIX
[4]
(DIRECT MIX)
Page 2/Page 3 (if VOICE is set to “1VOICE”: page 2 only)
1:MODE
[1]
2:MODE
1:FINE
[2]
2:FINE
1:P-DLY
(1:PRE DELAY)
[3]
2:P-DLY
(2:PRE DELAY)
1:LEVEL
[4]
2:LEVEL
Page 4 (if VOICE is set to “1VOICE”: page 3)
1:F-BAK
[1]
(1:FEEDBACK)
2MONO
2STEREO
-24–+24
0–100
Selection for the pitch shifter mode.
FAST,
MEDIUM,
SLOW
MONO
-50–+50
0 ms–300 ms,
BPM
0–100
0–100
One-voice pitch-shifted sound output in monaural.
Two-voice pitch-shifted sound (PS1, PS2) output in monaural.
Two-voice pitch-shifted sound (PS1, PS2) output through left and right channels.
Adjusts the amount of pitch shift (the amount of interval) in semitone steps.
Adjusts the volume of the direct sound.
The response is slower in the order of FAST, MEDIUM and SLOW, but the modulation is lessened in the same order.
MONO is used for inputting single notes.
* You may be unable to produce
the intended eect when playing chords (two or more notes played simultaneously).
Make ne adjustments to the interval. The amount of the change in the Fine 100 is equivalent to that of the Pitch 1.
Adjusts the time from when the direct sound is heard until the pitch shifted sounds are heard. Normally you can leave this set at 0 ms.
* When set to BPM, the value
of each parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time
is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Adjusts the volume of the pitch shifter.
Adjusts the feedback amount of the pitch shift sound.
EFFECT

HARMONIST

Harmonist is an eect where the amount of shifting is adjusted according to an analysis of the guitar input, allowing you to create harmony based on diatonic scales.
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played. Be sure to mute all the other strings and play only one note at a time.
* If the unit cannot detect the attack, it may not sound correctly. If
the unit cannot detect the attack, it may not sound correctly.
* The sensitivity may vary according to the guitar’s TONE knob
and pickup type.
* For the USB SECONDARY audio routing (p. 34), the harmonist
eect cannot be used on audio from USB IN.
Knob Parameter Value Explanation
Page 1
Selects the number of voices for the pitch shift sound.
1VOICE
[1] VOICE
[2]
1:HARM
[3]
2:HARM
KEY
[4]
(MASTER KEY)
Page 2/Page 3 (if VOICE is set to “1VOICE”: page 2 only)
1:P-DLY
(1:PRE DELAY)
[1]
2:P-DLY
(2:PRE DELAY)
1:F-BAK
[2]
(1:FEEDBACK)
1:LEVEL
[3]
2:LEVEL
DIR.MIX
[4]
(DIRECT MIX)
2MONO
2STEREO
-2 oct–+2 oct, USER
C (Am)–B (G#m)
0 ms–300 ms,
BPM
0–100
0–100
0–100
One pitch-shifted voice is output in monaural.
Two pitch-shifted voices are output in monaural.
Two pitch-shifted voices are output to the L-channel and the R-channel respectively.
This determines the pitch of the sound added to the input sound, when you are making a harmony.
It allows you to set it by up to 2 octaves higher or lower than the input sound. When the scale is set to USER, this parameter sets the user scale number to be used.
The key setting corresponds to the key of the song (#, b) as follows.
Major
Minor
Major
Minor
Adjusts the time from when the direct sound is heard until the harmonist sounds are heard. Normally you can leave this set at 0 ms.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes
it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is
longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Adjusts the feedback amount of the harmonist sound.
Adjusts the volume of the harmony sound.
Adjusts the volume of the direct sound.
Knob Parameter Value Explanation
For 1VOICE: pages 3–5
For 2MONO or 2STEREO: pages 4–6 (1:HARM), 7–9 (2:HARM)
[1]
[2] Db
[3] D
[4] Eb
[1] E
[2] F
USER SCALE
*1 *2
[3] F#
[4] G
[1] Ab
[2] A
[3] Bb
[4] B
*1 This can be specied if 1:HARM or 2:HARM is “USER.”
*2 The correspondence between the note names and the knobs diers depending
on the specied KEY. Knob [1] of the rst page is the tonic (root note) of the specied KEY. The table shows the example of when KEY is set to C (Am).
C
-24
-24
-24
-24
-24
-24
-24
-24
-24
-24
-24
-24
C–+24 C
D²–+24 D²
D–+24 D
E²–+24 E²
E–+24 E
F–+24 F
F¾–+24 F¾
G–+24 G
A²–+24 A²
A–+24 A
B²–+24– B²
B–+24 B
You can specify a pitch in the range two octaves above or below the direct sound.

OVERTONE (FX2 Only)

This eect uses MDP technology to add new harmonics to the sound, producing resonance and richness that was not present in the original sound.
Knob Parameter Value Explanation
Page 1
LWR.LVL
[1]
(LOWER LEVEL)
UPR.LVL
[2]
(UPPER LEVEL)
DIR.MIX
[3]
(DIRECT MIX)
[4] DETUNE 0–100
Page 2
[1] TONE -50–+50 This adjusts the tone.
0–100
0–100
0–100 Adjusts the volume of the direct sound.
Adjusts the volume of the harmonic one octave below.
Adjusts the volume of the harmonic one octave above.
Adjusts the amount of the detune eect that adds depth to the sound.

SOUND HOLD

You can have sound played on the guitar be held continuously. This eect allows you to perform the melody in the upper registers while holding a note in the lower registers.
* This function will not work properly when two or more notes are
played simultaneously.
Knob Parameter Value Explanation
Switches the hold sound on and o. Normally, this is controlled with the CTL pedals.
[1] HOLD OFF, ON
RISE.TM
[2]
[4]
(RISE TIME)
E.LEVEL
(EFFECT LEVEL)
0–100
0–120 Adjusts the volume of the hold sound.
• It is assumed that this parameter will be assigned to the footswitch.
• Patches are written with the HOLD parameter set to O.
Adjusts how rapidly the Sound Hold sound is produced.
13
EFFECT

AC. PROCESSOR

This processor allows you to change the sound produced by the pickup on an acoustic electric guitar, creating a richer sound similar to that obtained with a microphone placed close to the guitar.
Knob Parameter Value Explanation
Page 1
Selects the modeling type.
SMALL
[1] TYPE
[2] BASS -50–+50
[3] MIDDLE -50–+50 Adjusts the midrange balance.
M.FREQ
[4]
(MIDDLE FREQ)
Page 2
[1] TREBLE -50–+50
PRES
[2]
(PRESENCE)
[4] LEVEL 0–100 Adjusts the volume.
MEDIUM
BRIGHT This is a bright acoustic guitar sound.
POWER This is a powerful acoustic guitar sound.
20.0 Hz–10.0 kHz
-50–+50
This is the sound of a small-bodied acoustic guitar.
This is a standard, unadorned acoustic guitar sound.
Adjusts the tone for the low frequency range.
Species the frequency range to be adjusted with Middle.
Adjusts the tone for the high frequency range.
Adjusts the balance in the extended upper range.
Knob Parameter Value Explanation
Page 2
[1] MANUAL 0–100
[2]
[3]
[4]
STEP.RT
(STEP RATE)
E.LEVEL
(EFFECT LEVEL)
DIR.MIX
(DIRECT MIX)
OFF, 0–100,
BPM
0–100 Adjusts the volume of the phaser.
0–100
Adjusts the center frequency of the phaser eect.
This sets the cycle of the step function that changes the rate and depth. When it is set to a higher value, the change will be ner. Set this to “O ” when not using the Step function.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM”
specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is
longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Adjusts the volume of the direct sound.

FLANGER

The anging eect gives a twisting, jet-airplane-like character to the sound.

PHASER

By adding varied-phase portions to the direct sound, the phaser eect gives a whooshing, swirling character to the sound.
Knob Parameter Value Explanation
Page 1
Selects the number of stages that the phaser eect will use.
4 STAGE
[1] TYPE
[2] RATE
[3] DEPTH 0–100
RESO
[4]
(RESONANCE)
8 STAGE
12 STAGE
BiPHASE
0–100,
BPM
0–100
This is a four-phase eect. A light phaser eect is obtained.
This is a eight-phase eect. It is a popular phaser eect.
This is a twelve-phase eect. A deep phase eect is obtained.
This is the phaser with two phase shift circuits connected in series.
This sets the rate of the phaser eect.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound
settings that match the tempo of the song.
* If, due to the tempo, the time is
longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Determines the depth of the phaser eect.
Determines the amount of resonance (feedback). Increasing the value will emphasize the eect, creating a more unusual sound.
Knob Parameter Value Explanation
Page 1
This sets the rate of the anging eect.
* When set to BPM, the value of
each parameter will be set accord­ing to the value of the “MASTER
[1] RATE
[2] DEPTH 0–100
RESO
[3]
(RESONANCE)
[4] MANUAL 0–100
Page 2
SEPARAT
[1]
(SEPARATION)
LO.CUT
[2]
(LOW CUT)
E.LEVEL
[3]
(EFFECT LEVEL)
DIR.MIX
[4]
(DIRECT MIX)
0–100,
BPM
0–100
0–100
FLAT, 55 Hz–800 Hz
0–100 Adjusts the volume of the anger.
0–100
BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time
is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
Determines the depth of the anging eect.
Determines the amount of resonance (feedback). Increasing the value will emphasize the eect, creating a more unusual sound.
Adjusts the center frequency at which to apply the eect.
Adjusts the diusion. The diusion increases as the value increases.
This sets the frequency at which the low cut lter begins to take eect. When “Flat” is selected, the low cut lter will have no eect.
Adjusts the volume of the direct sound.
14
EFFECT

TREMOLO

Tremolo is an eect that creates a cyclic change in volume.
Knob Parameter Value Explanation
WAVE
[1]
(WAVE SHAPE)
[2] RATE
[3] DEPTH 0–100 Adjusts the depth of the eect.
[4] LEVEL 0–100 Adjusts the volume.
0–100
0–100,
BPM
Adjusts changes in volume level. A higher value will steepen wave’s shape.
Adjusts the frequency (speed) of the change.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect
sound settings that match the tempo of the song.
* If, due to the tempo, the time is
longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.

ROTARY 1/ROTARY 2

This produces an eect like the sound of a rotary speaker.
ROTARY 1 and ROTARY 2 provide a dierent-feeling sense of rotation.

UNI-V

This models a Uni-Vibe.
Although this resembles a phaser eect, it also provides a unique undulation that you can’t get with a regular phaser.
Knob Parameter Value Explanation
Adjusts the rate of the UNI-V eect.
* When set to BPM, the value of each
parameter will be set according to the value of the “MASTER BPM” specied
[1] RATE
[2] DEPTH 0–100 Adjusts the depth of the UNI-V eect.
[4] LEVEL 0–100 Adjusts the volume.
0–100,
BPM
for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
PAN
With the volume level of the left and right sides alternately changing, when playing sound in stereo, you can get an eect that makes the guitar sound appear to y back and forth between the speakers.
Knob Parameter Value Explanation
Page 1
[1] SPEED SLOW, FAST
RATE.S
[2]
(RATE-SLOW)
RATE.F
[3]
(RATE-FAST )
[4] DEPTH 0–100
Page 2
RISE.TM
[1]
(RISE TIME)
FALL.TM
[2]
(FALL TIME)
B/H.BAL
[3]
(BASS/HORN BALANCE) *1
[4] LEVEL 0–100 Adjusts the volume.
Page 3
DIR.MIX
[1]
(DIRECT MIX*1
1 ROTARY 2 only.
0–100,
BPM
0–100,
BPM
0–100
0–100
100:0–0:100
0–100
This parameter changes the simulated speaker’s rotating speed (SLOW or FAST).
This parameter adjusts the SPEED SELECT of rotation when set to “SLOW.”
This parameter adjusts the SPEED SELECT of rotation when set to “FAST.”
* When set to BPM, the value
of each parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time
is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
This parameter adjusts the amount of depth in the rotary eect.
This parameter adjusts the time it takes for the rotation SPEED SELECT to change when switched from “SLOW” to “FAST.”
This parameter adjusts the time it takes for the rotation SPEED SELECT to change when switched from “FAST” to “SLOW.”
Adjusts the volume balance between the BASS rotor and the HORN rotor.
Adjusts the volume of the direct sound.
Knob Parameter Value Explanation
Page 1
This varies the volume level on
AUTO
[1] TYPE
MANUAL
WAVE
[2]
(WAVE SHAPE) *1
[3] RATE *1
[4] DEPTH *1 0–100 Adjusts the depth of the eect.
POS
[2]
(POSITION) *2
Page 2
[4] LEVEL *3 0–100 Adjusts the volume.
*1 Setting available when TYPE is set to AUTO
*2 Setting available when TYPE is set to MANUAL.
*3 If TYPE is set to MANUAL, this is shown in page 1.
0–100
0–100,
BPM
L 100–CENTER– R 100
the left and right according to the settings for WAVE SHAPE, RATE, and DEPTH.
Output uses the volume balance set with POS.
Adjusts changes in volume level.
A higher value will steepen wave’s shape.
Adjusts the frequency (speed) of the change.
* When set to BPM, the value
of each parameter will be set according to the value of the “MASTER BPM” specied for each patch. This makes it easier to achieve eect sound settings that match the tempo of the song.
* If, due to the tempo, the time
is longer than the range of allowable settings, it is then synchronized to a period either 1/2 or 1/4 of that time.
This adjusts the volume balance between the left and right channels.
15
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