Apple LOGIC PRO 8 User Manual

Logic Pro 8
User Manual
Apple Inc.
© 2007 Apple Inc. All rights reserved.
Under the copyright laws, this manual may not be copied, in whole or in part, without the written consent of Apple. Your rights to the software are governed by the accompanying software licence agreement.
The Apple logo is a trademark of Apple Inc., registered in the U.S. and other countries. Use of the “keyboard” Apple logo (Option-Shift-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement and unfair competition in violation of federal and state laws.
Every effort has been made to ensure that the information in this manual is accurate. Apple Inc. is not responsible for printing or clerical errors.
Note: Because Apple frequently releases new versions
and updates to its system software, applications, and Internet sites, images shown in this book may be slightly different from what you see on your screen.
Apple Inc. 1 Infinite Loop Cupertino, CA 95014-2084 408-996-1010 www.apple.com
Apple, the Apple logo, Bonjour, Final Cut, Final Cut Pro, FireWire, iMovie, iPod, iTunes, Jam Pack, Logic, Mac, MacBook, Macintosh, Mac OS, PowerBook, QuickTime, Soundtrack, and Ultrabeat are trademarks of Apple Inc., registered in the U.S. and other countries.
Apple Remote Desktop, Finder, GarageBand, and Safari are trademarks of Apple Inc.
.Mac and iTunes Store are service marks of Apple Inc.
Adobe is a trademark or registered trademark of Adobe Systems Incorporated in the U.S. and/or other countries.
Manufactured under license from Dolby Laboratories. “Dolby,” “Pro Logic,” and the double-D symbol are trademarks of Dolby Laboratories.
Intel, Intel Core, and Xeon are trademarks of Intel Corp. in the U.S. and other countries.
Other company and product names mentioned herein are trademarks of their respective companies. Mention of third-party products is for informational purposes only and constitutes neither an endorsement nor a recommendation. Apple assumes no responsibility with regard to the performance or use of these products.
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Contents

Preface 15 Logic Pro 8: Documentation and Resources
16 Logic Pro 8 Documentation Conventions
Logic Pro Onscreen Help Apple Websites
Chapter 1 19 An Introduction to Logic Pro
20 Creating Music in Logic Pro
The Basics: Projects and Regions
Chapter 2 27 Overview of the Logic Pro Interface
28 A Tour of the Logic Pro Interface
Common Features of Logic Pro Windows Interactions Between Arrange Window Areas Using Logic Pro Interface Elements Using the Computer Keyboard
Chapter 3 59 Customizing Your Window Setup
59 Window Types
Opening and Closing Windows Moving and Resizing Windows Working at Different Hierarchy Levels Selecting the Working Area Zooming Relationships Between Windows Customizing the Transport Bar Customizing the Arrange Window Toolbar Hiding or Revealing the Inspector Adjusting the Bar Ruler Display Displaying Global Tracks Using Screensets
3
4
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95
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Chapter 4 81 Setting Up Your System
81 Designing Your Music Production System
Connecting Your Audio and MIDI Devices Using External MIDI Devices Using External Audio Effects Configuring Your Audio Hardware Using Distributed Audio Processing
Chapter 5 105 Navigating Your Project
10 5 Setting the Playhead Position 10 8 Using the Transport Buttons 10 9 Using Transport Key Commands
11 0 Using Cycle Mode 11 5 Using the Chase Events Function 117 Customizing the Transport Bar
Chapter 6 123 Working With Markers
12 4 Opening Marker Areas and Windows 12 5 Creating Markers 12 8 Selecting Markers 12 8 Deleting Markers 12 8 Naming Markers 13 0 Changing the Appearance of Marker Text 131 Editing Markers 13 3 Navigating With Markers 13 4 Customizing the Marker Display in the Marker List
Chapter 7 135 Working With Projects
13 5 Learning About Projects 13 6 Creating Projects 13 9
Opening Projects
141
Opening and Creating Projects Automatically
141
Importing Settings From Other Projects
14 2
Checking and Repairing Projects
14 3
Setting Project Properties
15 0
Managing Projects
15 2
Saving Projects
15 4
Closing and Quitting
Contents
Chapter 8 155 Basic Operations
15 5 Using the Mouse 15 6 Entering Numerical Values 157 Entering Text 15 8 Working With Key Commands 166 Working With Tools 17 0 Working With Help Tags
171 Using the Shortcut Menu 17 2 Selection Techniques 17 6 Working With the Clipboard 17 7 Undoing and Redoing Editing Operations
Chapter 9 179 Working With Tracks
181 Configuring the Track Header 18 2 Reclaiming Workspace Used by the Track Header 183 Creating Tracks and Channels 19 0 Deleting Tracks 19 0 Selecting a Track
191 Rearranging Tracks
191 Naming Tracks 19 3 Assigning Tracks to Channels 19 5 Zooming Individual Tracks 19 6 Assigning Track Icons 19 7 Muting Tracks 19 9 Soloing Tracks
200 Record-Enabling Tracks 200 Freezing Tracks 204
Hiding Tracks
205
Protecting Tracks
206
Using Track Button Slide Activation
Chapter 10 207 Working With Instruments and Effects
208
A Quick Mixer and Channel Strip Primer
212
Inserting, Moving, and Removing Plug-ins
219
Loading and Removing Entire Channel Strip Configurations
223
Using the Plug-in Window
225
Common Plug-in Window Functions
232
Using the Library to Choose Plug-in Settings
233
Learning About Effect Routings
237
Working With Instruments
249
Working With ReWire Applications
251
Working With External Audio Effects
252
Using Plug-ins From Other Manufacturers
Contents
5
Chapter 11 255 Adding Pre-Recorded Media
255 Supported File Formats
256 About Pre-Recorded Media Types Supported by Logic Pro
257 Accessing Media Files in the Browser
262 Finding Apple Loops in the Loop Browser 270 Adding and Removing Audio Files
278 Adding MIDI and Project Files
Chapter 12 279 Getting to Know Regions
279 What Are Regions?
283 MIDI and Audio Regions Compared 284 Handling Regions in the Audio Bin and Sample Editor
Chapter 13 293 Creating Your Arrangement
295 Making Region Edits Faster and Easier 305 Selecting Regions 305 Selecting Parts of a Region 307 Adding and Recording Regions 307 Removing and Restoring Regions 309 Moving Regions
313 Resizing Regions
319 Cutting, Copying, and Pasting Regions 320 Adding or Removing Song Passages 324 Repeating Regions 331 Dividing, Demixing, and Merging Regions 338 Using Folders
342 Creating Crossfades and Fades on Audio Regions 346 Setting Region Parameters
6
Chapter 14 351 Recording in Logic Pro
351 Recording Audio 351 A Quick Overview of the Recording Steps 352 Preparations for Recording
360 Setting Up Track Channels 362 Making an Audio Recording
372 Handling Audio Recordings 374 Creating Comps 376 Managing Take Folders 378 Recording MIDI 379 Recording MIDI Regions in Real Time
384 MIDI Step Input Recording 389 Using the Caps Lock Keyboard
Contents
Chapter 15 391 Introduction to MIDI Editing
392 Opening the Editors
394 Hearing MIDI Events When Editing 394 Editing MIDI Events in the Arrange Area 395 Monitoring and Resetting MIDI Events
Chapter 16 397 Editing MIDI Events in the Piano Roll Editor
397 Learning the Piano Roll Editor Interface
400 Creating and Editing Note Events
413 Splitting Chords
414 Using Hyper Draw
416 Customizing the Piano Roll Editor
416 Piano Roll Editor Shortcuts
Chapter 17 417 Editing MIDI in the Hyper Editor
419 Creating and Editing Events in the Hyper Editor
427 Working With Event Definitions 434 Working With Hyper Sets
Chapter 18 437 Editing MIDI Events in the Event List
438 Learning and Using the Event List Interface 440 Selecting and Creating Events 443 Editing Events 446 Deleting and Muting Events 446 Soloing and Renaming Regions or Folders 447 Learning About Event Types
452 The Event Float Window
Chapter 19 453 Quantizing MIDI Events
454 Quantizing Regions 459 Event and Note Quantization
461 Creating Groove Templates
Chapter 20 465 Editing MIDI Events in the Transform Window
466 Choosing and Using Transform Sets
475 Using the Transform Window Parameters
482 Creating Your Own Transform Sets 482 Importing Transform Sets From Other Projects 483 Usage Examples
Contents 7
Chapter 21 487 Editing Audio in the Sample Editor
488 Playing Audio Files 490 Navigating Audio Files
491 Changing the X and Y Axis Scales
493 Displaying the Waveform as Sample Bits 494 Making Selections 495 Copying, Pasting, Deleting, and Cutting 496 Destructive Audio Editing and Processing
501 Adjusting the Project Tempo 501 Sample Loop Functions 501 Undoing Editing Steps in the Sample Editor
502 Creating Manual Backups 504 Working With the Digital Factory
518 Using an External Sample Editor
518 Using AudioSuite Plug-ins
Chapter 22 519 Removing Silent Passages From Audio Regions
519 How You Can Use Strip Silence 521 Using Strip Silence
Chapter 23 523 Adjusting the Tempo of Audio Regions
523 Automatic Tempo Matching 524 Setting the Project Tempo to Match an Audio Region 525 Time Stretching Regions 526 Using the Follow Tempo Function
Chapter 24 529 Managing Audio Files
529 Sorting, Grouping, and Renaming Files in the Audio Bin 534 Moving Audio Files 535 Copying or Converting Audio Files 536 Deleting Audio Files 537 Optimizing Audio Files 537 Saving Regions as Individual Audio Files 538 Exporting Tracks as Audio Files 539 Dealing With SDII Files 539 Finding and Replacing Orphaned Audio Files
Chapter 25 541 Mixing
543 Basic Mixing Steps 545 Channel Strip Elements 546 Setting Channel Strip Levels 549 Setting the Pan, Balance, or Surround Position
550 Soloing and Muting Channels 552 Adding Effects: Using Inserts
8 Contents
552 Working With Sends 552 Working With Channel Strip Settings 553 Monitoring With Effect Plug-ins 553 Arming Channel Strips 553 Changing the Channel Input Format 554 Setting the Automation Mode 554 Handling Mixer Inputs and Outputs
560 Adjusting Elements of Multiple Channel Strips 562 Adjusting Channel Strips in Record or Playback Mode 562 Working With Groups 566 Channel Strip Types
574 Customizing the Mixer 579 Using the I/O Labels Window
Chapter 26 581 Working With Automation
582 Displaying Track Automation
585 Setting an Automation Mode
588 Writing Track Automation Data 589 Editing Track Automation in the Arrange Area 594 Editing Track Automation Data in an Event List 594 Writing Track Automation With External Controllers 596 Using Hyper Draw 600 Conversion of Automation Data
Chapter 27 601 Bouncing Your Project
602 Creating a Bounce 602 Routing Channels to an Output 603 Defining the Bounce Range 603 Using the Bounce Window
613 Setting the Bounce File Name and Folder
613 Bouncing and POW-r Dithering
Chapter 28 615 Creating Apple Loops
616 Creating Apple Loops in Logic Pro
618 Creating Apple Loops in the Apple Loops Utility
619 Converting ReCycle Files into Apple Loops
620 Adding Apple Loops to the Loop Browser
621 Global Tracks and Apple Loops
623 Converting Apple Loops to Audio Files 624 Apple Loops and Sample Rates
Contents 9
Chapter 29 625 Project and File Interchange
625 Sharing Logic Pro Data Over a Network 630 Backing Up Audio Files 630 Backing Up and Sharing Projects
632 Working With Standard MIDI Files
634 Importing GarageBand Projects
635 Working With OMF Files 636 Working With OpenTL Files 638 Opening, Importing, and Exporting AAF Files 639 Importing and Exporting Final Cut Pro XML Files
640 Exporting Regions 640 Exporting Tracks as Audio Files
Chapter 30 641 Advanced Tempo Operations
641 Tempo Display
642 Using the Tempo Track 646 Recording Tempo Changes 646 Adjusting the Tempo to Fit Audio Regions 646 Using the Tempo List 649 Using the Tempo Operations Window
652 Using the Tempo Interpreter
654 Using the Tempo Fader
Chapter 31 655 Beat Mapping Regions
656 Beat Mapping With MIDI Regions
658 Beat Mapping With Audio Regions 659 Beats From Region
660 Beat Mapping to Scene Markers 660 Beat Mapping to Markers
Chapter 32 661 Editing Transposition With the Chord and Transposition Track
662 How MIDI Events and Apple Loops Are Transposed 663 Creating and Editing Transposition and Chord Events 665 Analyzing MIDI Regions
Chapter 33 667 Working With Notation
668 Learning About the Score Editor
672 Entering Notes and Symbols in the Score Editor 673 Real Time MIDI Recording 673 Step Input 674 Mouse Input (Using the Part Box) 677 Using Hyper Draw in the Score Editor 678 Working With the Part Box 681 Learning About Part Box Groups
10 Contents
690 Editing Notes and Symbols: Basic Operations 690 Using the Shortcut Menu
691 Changing Several Objects Simultaneously 692 Deleting Objects From the Score Editor 692 Moving or Copying Objects With the Mouse 695 Working With Aliases in the Score Editor
696 Changing the Graphical Position of Objects
697 Resizing Notes and Symbols
698 Editing Notes and Symbols: Advanced Operations 698 Editing Notes 704 Creating and Inserting Rests 705 Editing Clefs 707 Editing Slurs and Crescendi 709 Editing Repeat Signs and Bar Lines
710 Working With Text
711 Inserting Text 712 Editing Text 713 Using Musical Symbol Fonts 714 Learning About Text Styles 715 Working With Text Styles
716 Working With Global Text
717 Working With Automatic Text Objects 718 Creating Lyrics 719 Creating Chord Symbols
723 Working With Time and Key Signatures 724 Creating Time Signatures 725 Creating Key Signatures 725 Selecting Signatures
726 Copying Signatures
727 Editing Signatures
727 Deleting Signatures
727 Creating and Choosing Signature Alternatives 728 Transcribing MIDI Recordings 729 Default Settings for New MIDI Regions 729 Selecting Multiple Regions in the Score Editor
730 Display Parameters
735 Hidden MIDI Regions
735 Using Note Attributes to Change Individual Notes
741 Working With Staff Styles
762 Using Score Sets to Create Scores and Parts
769 Printing the Score
769 Preparing the Score Layout for Printing
772 Printing the Score
Contents 11
774 Exporting the Score as a Graphic File
774 Preparing the Export
774 Exporting the Score
775 Customizing the Score Editor’s Appearance
775 Choosing a Color Mode
775 Displaying Folders
776 Displaying Global Tracks
776 Displaying Instrument Names
776 Project Settings for Score Display
776 Global Score Settings
781 Numbers & Names
784 Guitar Tab
788 Clefs & Signatures 790 Layout
792 MIDI Meaning
793 Colors
795 Score Preferences
Chapter 34 797 Working With Video
798 Using the Movie Window 799 Using the Video Track 800 Working With Scene Markers
801 Creating Scene Markers 802 Handling QuickTime Movie Audio Tracks 803 Video Project Settings 805 Video Preferences
Chapter 35 807 Working With Surround
808 Surround Formats Supported by Logic Pro
812 Configuring Logic Pro for Surround 815 Setting the Project Surround Format 816 Setting the Channel Input Format 817 Changing the Appearance of Surround Level Meters 818 Setting the Output Format of a Channel Strip
819 Working With the Surround Panner 823 Inserting Surround Plug-ins 825 Working With Multi-Channel Effects 827 Working With the Surround Master 828 Bouncing Surround Audio Files
12 Contents
Chapter 36 829 Synchronizing Logic Pro
830 The Synchronization Master and Slave Relationship 830 Using External Synchronization
832 Synchronization Project Settings 842 Displaying and Using SMPTE Positions 844 MIDI Machine Control 846 Synchronization Problems and Solutions
Chapter 37 847 Working With Plug-in Latencies
847 About Latency 848 Working With the Low Latency Mode 849 Working With Plug-in Delay Compensation
Chapter 38 853 Working With Split Channel Audio File Formats
854 Importing Split Channel Files 854 Working With Split Stereo Files
856 Exporting Split Channel Files
Chapter 39 857 Working in the Environment
858 Using the Environment
858 An Introduction to the Environment
859 Working With Layers 862 Customizing the Environment Display 863 Working With Objects 868 The MIDI Signal Path
875 Common Environment Object Parameters
877 Exchanging Environments 880 The Environment Objects 880 Standard Instruments 883 Multi Instruments 888 Mapped Instruments 892 GM Mixer 895 MMC Record Buttons 895 Keyboard 896 Monitor Object 896 Channel Splitter Object 897 Arpeggiator 899 Transformer Object 904 Delay Line Object 905 Voice Limiter Object 906 Chord Memorizer Object 908 Touch Tracks Object
911 Physical Input and Sequencer Input Objects
Contents 13
913 MIDI Click Object 913 Internal Objects 915 Alias 916 Ornament 916 Macros 918 Faders
935 Channel Strip Objects
Chapter 40 939 Project Settings and Preferences
940 Saving Project Settings and Preferences 940 Project Settings 940 Synchronization Settings
941 Metronome Settings 943 Recording Settings 944 Tuning Settings 950 Audio Settings
951 MIDI Settings
952 Score Project Settings
952 Video Project Settings
952 Assets Project Settings
953 Preferences
953 Global Preferences
957 Audio Preferences 963 MIDI Preferences 966 Display Preferences 969 Score Preferences 969 Video Preferences 969 Automation Preferences 970 Control Surfaces Preferences 970 Sharing Preferences
Glossary 971
Index 1003
14 Contents

Logic Pro 8: Documentation and Resources

Logic Pro 8 offers an extensive documentation collection that will help you to learn and make full use of all application features.
Further information about Logic Pro, including data on updated versions and support texts, can be found on the Apple web site.
Logic Pro 8 ships with the following documentation: Â Logic Pro 8 User Manual: This book is the final arbiter on all things in Logic Pro, and
covers all areas of the program in detail, with the exception of plug-ins. Print and in Help menu.
 Logic Pro 8 Getting Started: This book is designed to quickly get you up and running
with Logic Pro. Print and in Help menu.
 New Features in Logic Pro 8: This document provides a high-level overview of the
improvements and changes found in Logic Pro 8. You can find it in the Help menu and in the Documentation folder of the Logic Pro 8 Install DVD.
 Logic Pro 8 Control Surfaces Support: This document covers the use of control surfaces
with Logic Pro 8. In Help menu and Documentation folder of the Logic Pro 8 Install DVD.
 Logic Pro 8 TDM Guide and Logic Pro 8 Working With Apogee Hardware: These
documents cover the essential aspects of using TDM or Apogee hardware in Logic Pro 8. In Help menu and Documentation folder of the Logic Pro 8 Install DVD.
 Logic Studio Instruments and Effects: This book covers the use of all Logic Studio
effect and instrument plug-ins. It is a universal guide for all Logic Studio applications that include instruments or effects, and does not cover the application-specific use of plug-ins—only the plug-in functions, parameters, and usage are discussed. Print and in Help menu.
 Late-Breaking News: This document is published online and may be updated as new
versions of Logic Pro 8 are released, or new information becomes available
Preface
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Important: All topics described in this manual were accurate at the date of printing. For
up to date information on changes or additions made after printing, please refer to the Late-Breaking News document in the Logic Pro Help menu, and to the Update Info, included with each Logic Pro update.

Logic Pro 8 Documentation Conventions

The following section introduces you to conventions used throughout the Logic Pro 8 documentation.
Menu Functions
For functions that can be reached via hierarchical menus, the different menu levels are illustrated as follows: Menu > Menu entry > Function.
Important Entries
Some text will be shown as follows:
Important: Information on function or parameter.
These entries discuss a key concept or technical information that should, or must, be followed or taken into account. Please pay special attention to these entries.
Notes
Some sections provide additional information or tips that will assist your use of Logic Pro. These are displayed as shown below:
Note: Information on function or parameter.
Key Commands
Many Logic Pro functions can be activated or accessed with key commands— computer keyboard shortcuts. The key commands mentioned in this guide are based on the standard key command set.
Tips
A number of shortcuts, alternative methods, or general working tips are included throughout the documentation. These may help your workflow, or provide additional information on other uses for functions. Tips are shown as below:
Tip: Information on function or parameter.
16 Preface Logic Pro 8: Documentation and Resources
Warnings
A few warning messages are included for functions that are destructive, and could result in irretrievable data loss, or could cause damage to your equipment. Warnings are displayed as follows:
Warning: Information on function or parameter.
Please pay special attention to these entries, as they can save you from making costly mistakes.

Logic Pro Onscreen Help

The Logic Pro Help incorporates the Logic Pro 8 user documentation in electronic form. These documents have the advantage of being at your fingertips whenever you need them, and are searchable, making it quick to find the information you need.
 The Logic Pro Help menu also provides additional features, including direct access to
the Logic Pro pages on the Apple website.
 A comprehensive bookmark list allows you to quickly choose (and tag) what you
want to see, and navigates to the resource when the link is clicked.
Late-Breaking News
This document is published online and may be updated as new versions of Logic Pro 8 are released, or new information becomes available.
To check for recent updates, choose Late-Breaking News from the Help menu. The Late­Breaking News PDF file is downloaded. If Safari is the default web browser for your system, the Late-Breaking News PDF file is displayed directly in Safari. Other web browsers may not have the ability to display PDF files directly, in which case the PDF file is downloaded to the default download location.

Apple Websites

There are a variety of discussion boards, forums, and educational resources related to Logic Pro on the web.

Logic Pro Websites

The following websites provide general information, updates, and support information for Logic Pro, as well as the latest news, resources, and training materials.
For information about Logic Pro go to http://www.apple.com/support/logic.
For information on Apple Training Programs go to http://www.apple.com/training.
To provide comments and feedback to Apple about Logic Pro, go to the Apple discussion forums http://discussions.apple.com/category.jspa?categoryID=156.
Preface Logic Pro 8: Documentation and Resources 17

Apple Service and Support Website

This is the place to go for software updates and answers to the most frequently asked questions for all Apple products, including Logic Pro. You’ll also have access to product specifications, reference documentation, plus Apple and third-party product technical articles.
To access Apple’s Service and Support web page:
m Open your Internet browser, and type in http://www.apple.com/support.

Other Websites

 http://www.apple.com: Start at the Apple home page to find the latest information
on Apple products.
 http://www.apple.com/quicktime: QuickTime is Apple’s industry-standard technology
for handling video, sound, animation, graphics, text, music, and 360-degree virtual reality (VR) scenes. QuickTime provides a high level of performance, compatibility, and quality for digital video delivery. Go to the QuickTime website for information on the types of media supported, a tour of the QuickTime interface, specifications, and more.
 http://www.apple.com/firewire: FireWire is one of the fastest peripheral standards
ever developed, which makes it great for use with multimedia peripherals, such as audio interfaces, video camcorders, and the latest high-speed hard disk drives. Visit this website for information on the benefits of FireWire technology, FireWire software information, and details on third-party FireWire products.
 http://www.apple.com/pro: This website provides news, information, and other
resources on seminars, events, and third-party tools used in web publishing, document design and printing, CAD, music and audio, desktop movies, digital imaging, modelling and animation, and the media arts.
 http://store.apple.com: Go here to buy software, hardware, and accessories direct
from Apple. You can also find special promotions and deals that include third-party hardware and software products.
18 Preface Logic Pro 8: Documentation and Resources

1 An Introduction to Logic Pro

1
Logic Pro is a sophisticated, fully-featured audio and MIDI application that provides all the tools you need to create professional-quality music productions.
Logic Pro allows you to record audio and MIDI, edit audio loops plus MIDI and software instrument parts, add high-quality effects, and mix your music in stereo or Surround. The final mix can be exported to one or more standard audio files, or burned to an audio CD, or DVD that can be played on any computer, home stereo, or imported into other applications and devices.
Some of the things you can do with Logic Pro include: Â Record MIDI information via connected MIDI input devices, such as keyboards, and
play back this information via any connected MIDI device (such as a synthesizer keyboard or module) or the integrated Logic Pro software instruments.
 Create, arrange, and edit MIDI projects, and print out musical notation via a printer
connected to your computer.
 Digitally record acoustic and electric instruments, or vocal performances, into your
projects, and process these audio recordings with a huge array of built-in real time effects.
 Make use of the integrated software instruments, including: Sculpture, Ultrabeat,
ES1, ES2, EVP88, EVB3, EVD6, EXS24 mkII, over a dozen high-quality GarageBand instruments, or third-party Audio Unit instruments.
 Load projects or channel strips from GarageBand, and enhancing them with the
additional processing and editing possibilities afforded by Logic Pro.
 Mix your MIDI and audio tracks, including effects and software instrument settings,
via a sophisticated total recall mix automation system. Logic Pro includes high­quality effects that you can use in your projects. You can also install and use third­party Audio Units effects and instruments.
 Bounce (mix down) all audio data, including instruments, effects and mix automation
settings, to stereo or multiple Surround format files for mastering or further processing,.
19
 Work in real time: You can work on Logic Pro projects in real time; adding to, and
editing audio and MIDI parts while the project is playing, and hearing the results of your changes immediately.
 Use existing loop libraries: Logic Pro directly supports Apple Loops files, and is
compatible with a wide variety of existing audio file types, including those created in ReCycle.
 Locate and preview files easily: The Media area, part of the Logic Pro interface,
provides powerful file browsing and search features, making it easy to locate audio files and other supported file types.

Creating Music in Logic Pro

Logic Pro can be used in a variety of ways, ranging from the simple to the incredibly sophisticated. The following section outlines a common workflow example that many projects adhere to. The structure of this manual will follow this basic workflow, where applicable.
Step 1: Creating a project
You begin working in Logic Pro by creating a new project, or opening an existing one.
A project file contains MIDI data recordings plus information about the audio and other files used, including pointers to these files.
All files (audio, video, samples, and so on) can be saved in a project folder. All project files are automatically placed into appropriate sub-folders within the project folder.
More detail can be found in “The Basics: Projects and Regions” on page 23.
Step 2: Creating and importing your musical material
Getting musical material into Logic Pro can basically be broken down into two methods:
 Making new audio or MIDI data recordings (the latter can be played back through
either external MIDI synthesizers or software instruments).
 Importing existing audio recordings (audio files, samples, loops) or MIDI (and other
file data) into your projects. You can import existing audio recordings by simply dragging them from the Media area, shown at the right of the Arrange window.
Recordings are made through suitable MIDI or audio hardware that is connected to, or installed in, your Macintosh.
20 Chapter 1 An Introduction to Logic Pro
MIDI recordings are used to trigger (play back through) either external MIDI devices, such as synthesizers, or internal software instruments. Software instruments are calculated on the Macintosh CPU, and played back through your audio interface or the Macintosh audio outputs. Not only can you record the notes of your performance, but you can also record and play back information such as synthesizer parameter changes—all in real time.
Audio recordings can be made by playing an instrument (such as a guitar) or singing into a microphone, as examples.
Step 3: Arranging and editing
Once your musical material has been imported or recorded into Logic Pro, you will generally organize it into a “song structure.” This is done in the main Logic Pro window, called the Arrange window.
Musical material appears as rectangular blocks, known as regions. These regions run from left to right across the Arrange area, and are positioned on vertically stacked lanes, known as tracks. You may freely copy, repeat, loop, move, shorten, lengthen, or delete regions—either on a track or across tracks. This grid-like layout and the use of building blocks (regions) makes it easy to see, and create, the overall song structure.
There will be many occasions where you’ll need to perform more detailed edits to your MIDI or audio data recordings than is possible at the region level. Logic Pro offers a number of editing windows that allow you to modify your musical material at a variety of levels. As examples of where this might be useful:
 You have made a recording of a great main vocal performance, but can hear a thud
in the silent passages between two phrases, where the vocalist kicked the microphone stand. It probably goes without saying that this isn’t a sound you’d like to have on the finalized CD. No problem. Simply edit the recording by inserting silence during the thud, or perhaps cut that portion out of the recording entirely.
 You have made a MIDI keyboard recording that is perfect but for one note that
should have been a C, but is a B. No problem. You can simply drag the MIDI note event from B to C.
More detail can be found in “The Basics: Projects and Regions” on page 23.
Step 4: Mixing, automating, using plug-ins
Following the creation of your arrangement and any edits that may have been required, you would commonly move on to the mixing phase of your project. Mixing, as a term, generally refers to balancing the relative levels of each song component. Put another way, the main vocal needs to be louder than the bass, guitars, drums, and keyboards, thus allowing the lyrics to be heard.
Chapter 1 An Introduction to Logic Pro 21
Mixing also entails the use of audio effects, which change, enhance, or suppress particular song components, adding up to a unified and polished final product. Logic Pro features numerous effects that can be used to turn your basic song into a professionally finished project.
Logic Pro enables you to record, or automate, changes you make to track, instrument, and effect parameters, such as volume, pan, filters, and other controls. This can be done in real time or offline with the mouse or an external MIDI device. These changes play back when you play the project, and can be edited independently of the musical material. This is very useful for a number of reasons:
 You can only adjust one level or setting of a playback track, if using the computer
mouse. The ability to record and play back multiple adjustments of all track elements allows for a sophisticated mix.
 Performances are rarely consistent. To clarify, a vocalist will often sing louder or softer
during different sections of their performance, so you may need to even out these level changes over the course of the song, or to balance the soft and loud vocal sections against the musical backing.
 Song dynamics (the loud and soft sections of a song) benefit from animation. In
other words, building the intensity of a song section can often be achieved by gradual or immediate level changes. Songs that are of a consistent level throughout tend to sound flat and lifeless.
Step 5: Exporting and bouncing
The final step of the Logic Pro music creation process is exporting your final product. Logic Pro allows you to produce a stereo file of your completed mix in a variety of audio file formats. You can also produce several stem files, formatted for most common Surround encoding schemes. This is achieved in the Bounce window; simply choose the desired outcome(s) in the available menus and press the onscreen Bounce button. You can even burn a stereo mix directly to CD or DVD with one simple step.
22 Chapter 1 An Introduction to Logic Pro

The Basics: Projects and Regions

This section will provide you with an introduction to the basic elements and terminology of a Logic Pro project. Detailed, step-by-step instructions on working with projects, regions, and events are provided in later chapters. If you are an experienced user, you may wish to skip ahead to “A Tour of the Logic Pro Interface” on page 28.

Projects

You start working in Logic Pro by creating a project, or opening an existing one. This is similar to using a word processing application, that requires a document to be opened before you can begin typing. Logic Pro, like word processors, also allows you to have multiple documents (projects) open at the same time, and transfer media and other data between them.
A Logic Pro project file contains all MIDI events and parameter settings, information about the audio and video files to be played and all edits to MIDI and audio data.
It is important to note that the project file points to your audio and video files, which are stored as separate entities on disk. You have the choice of including these, and other file types, in the project folder.
This approach has two main benefits: Â Saving a project without its assets (audio, video, sample files, and so on) minimizes
the memory requirements for project (and project backup) file storage.
 Saving a project with assets simplifies tasks such as archiving and transport to other
Logic Pro-based studios—either physically or as email attachments.
The Project Folder
A project can consist of the complete collection of files used, including the “song” (the project document) itself, “song” backups, all audio, sampler instruments, and samples for the EXS24 or Ultrabeat, Space Designer reverb impulse response files and video.
These are collectively known as the project assets.
When you create a new project, a project folder is created, named, and a hard disk location is specified. New recordings are automatically placed into an Audio Files sub­folder within the project folder.
If you choose to include the project assets, further sub-folders will be created automatically. These can include Audio Files, Project Backups, Samples, Video, ReCycle, and Sampler Instruments folders.
Chapter 1 An Introduction to Logic Pro 23
The sub-folder structure of all projects is identical, making it easy and consistent to navigate both your projects and those of other Logic Pro users.
Project Folder
Project file (“song”)
Movie Files folder
Audio Files folder
Project assets
Sampler Instruments folder
Impulse Responses folder

Regions

The main window of Logic Pro is known as the Arrange window. This is the window that you first see when you open the application, and a project is loaded. This is also the window that is used for recording, editing, and arranging your projects. Your audio and MIDI files appear in the Arrange window as rectangular areas called regions. Audio files are represented by audio regions, MIDI files by MIDI regions.
Audio Regions and Audio Files
Audio regions simply refer to (point to) an underlying audio file. Audio regions are used as playback markers (start and end points) that can be as long as the entire audio file, or may only be a few seconds long, playing a small portion of the audio file that they point to.
Audio file
Audio region 1
Audio region 2
Audio
region 3
24 Chapter 1 An Introduction to Logic Pro
Any audio file used in Logic Pro is automatically linked to at least one audio region that is, by default, the length of the entire audio file.
You can freely create as many audio regions as you require. To give you an example of where this may be useful, imagine a live stereo drum track that runs for the duration of your project. During the second chorus, the drummer played perfectly, but was a little sloppy during all other chorus sections.
Logic Pro allows you to create an audio region that points to the second chorus section of the overall (drum track) audio file, and use this perfect take in multiple places in the project.
This is achieved by creating one audio region (that points to chorus 2 in the drum track audio file), and copying it to each position that the chorus occurs in the Arrange area.
A great benefit of working with audio regions, rather than audio files is that they use very little memory, whereas multiple copies of the same section of the audio file would require a lot of hard disk storage space.
It is, of course, possible to directly edit, copy, and move audio files. This is achieved in the Sample Editor and Media area.
MIDI Regions and Events
MIDI regions, by comparison, actually contain MIDI data events. They are not related to information stored in external files. MIDI regions can be saved as individual files, but they can also be, and generally are, stored as part of the project.
MIDI region
MIDI note events MIDI controller events
The MIDI data events stored within MIDI regions include; note, controller, program change, and other information. These data events represent MIDI performances that you have recorded into Logic Pro. MIDI performances are generally created with a MIDI keyboard, but can certainly be generated with MIDI controllers, MIDI guitars, your computer keyboard or the mouse.
MIDI data events can be affected as a group by processing the MIDI region that contains them. Such processing includes; transposition, quantization (timing correction, which is similar to the spell checker of a word processor, when dealing with the language of music), timing delays, and more.
Chapter 1 An Introduction to Logic Pro 25
You can also edit individual events within a MIDI region. This is achieved by opening the region in one of the MIDI editors. These windows allow you to precisely alter the position, length, and pitch of MIDI note events. Other MIDI event types can also be altered in various ways. You may freely enter MIDI data with your MIDI keyboard, the mouse, and/or computer keyboard in these editors.
More information on MIDI and MIDI event types can be found in Chapter 15, “Introduction to MIDI Editing,” on page 391.
26 Chapter 1 An Introduction to Logic Pro
2 Overview of the
Logic Pro Interface
2
The Logic Pro interface features several areas, each specialized for particular tasks. The main workspace is the Arrange window, which can incorporate all areas and editors.
This chapter introduces you to the Arrange window. You’ll learn how it interacts with other Logic Pro windows and editors. Detailed information about these editors and their functions can be found in cross referenced chapters.
You are encouraged to open Logic Pro to view these windows and familiarize yourself with them. Click and explore the various parts of the Logic Pro interface as they are discussed. This will give you a feel for where things are, a brief overview of what they do, and how they work with each other.
To open Logic Pro:
m In the Finder or Dock, double-click the Logic Pro icon in the Applications folder.
When you open Logic Pro for the first time, the Templates dialog is displayed, allowing you to select a template for the project type you want to create (for more information on the New dialog, see “Creating Projects” on page 136). The setup of the Logic Pro interface depends on the chosen template.
27

A Tour of the Logic Pro Interface

The following section will introduce you the various elements of the Logic Pro interface. This is principally a “getting to know you” exercise, where the fundamentals of each area are covered. Full details on all options, functions, and uses are covered in dedicated chapters that appear later in the user manual.

The Arrange Window

The Arrange window can incorporate all working areas and editors. It features a Toolbar at the top and a Transport bar at the bottom.
You have the choice of displaying additional areas, as follows:
 Editing area, horizontally tiled, below the Arrange area.  Media or Lists area, vertically tiled, right of the Arrange (and editing) area.  Inspector, vertically tiled, left of the Arrange (and editing) area.
If an area is not visible, clicking on the appropriate Toolbar or Arrrange area button will open it, and resize any existing areas to accommodate the new area.
Tip: Many of the editor and other areas can also be opened as separate windows,
independent of the Arrange window. This is done in the Window menu (or with the corresponding key commands).
Arrange window
Toolbar
Click this button to
display the Inspector
Inspector
Transport bar
Arrange area
Click these buttons to display one of the editors
Click this button to display the Toolbar
Click this button to display the Lists area
Media area
 Arrange area: This is where you record audio and instrument parts as regions, and
arrange these audio and MIDI regions into a song structure.
28 Chapter 2 Overview of the Logic Pro Interface
 Media or Lists area: Use the various tabs to locate and preview audio files (Browser
tab), select effects, instruments, and their settings (Library tab), and more, when the Media button in the Arrange Toolbar is clicked. When the Lists button is clicked, you have the choice of viewing MIDI events (Event List), tempo events (Tempo List), and more. You can also enable the Media or Lists area via the Arrange window View menu (or use the corresponding key commands).
 Editing area: You can open or close the Mixer, Piano Roll Editor, Hyper Editor, Score
Editor, or Sample Editor directly in the Arrange window by clicking any of the buttons along the lower edge of the Arrange area. These windows allow you to precisely modify, delete, or add different types of data.
 Transport bar: Used to navigate through your project. The current playback,
recording, or editing position is indicated by the playhead—the thin, vertical line that appears in all Logic Pro windows that offer real time display of playback— namely the Arrange and editor windows.
 Inspector: Used to set track and region parameters when working in the Arrange
area, or the parameters of the editing window with key focus. As examples: Â Clicking the Score Editor area at the bottom of the editor area shows all scoring
symbols in the Inspector.
 Clicking the Hyper Editor area displays the parameters of the currently selected
hyper definition (selected row in the Hyper Editor window).
The Arrange Toolbar
The Toolbar appears at the top of the Arrange window. It contains buttons for frequently used commands.
The Toolbar can be customized to include buttons that show the Inspector, Media, and Lists areas, create new tracks, add audio files, and other common functions. For more information, see “Customizing the Arrange Window Toolbar” on page 73.
The Transport Bar
The Transport bar spans the entire lower edge of the Arrange window. You can use it to move through your project and start recording. It contains buttons that will be immediately familiar if you’ve used a tape recorder or CD/DVD player, such as Play, Rewind, Pause, and so on. The Transport bar also incorporates a number of features that simplify tasks you will perform in Logic Pro, such as recording over a repeatedly cycled section, or listening to a part in isolation.
Chapter 2 Overview of the Logic Pro Interface 29
Track list
The Transport bar consists of three parts:
Transport buttons Display area Mode buttons
 Transport buttons: Used to navigate your project.  Display area: Provides information that helps with project navigation.  Mode buttons: Enable advanced recording and playback functions.
You can alter the Transport bar by adding or removing buttons and displays, providing faster access to the functions you need most often. You can also open an independent SMPTE or Bar display window. For more information, see “Customizing the Transport
Bar” on page 73.
Arrange Area
The Arrange area is shown directly below the Toolbar. It is used to record, import, collate, and organize MIDI and audio data containers, known as regions, in a project.
Bar ruler
Arrange grid
 Bar ruler: A linear bar divided into bar and beat segments. The Bar ruler can also
display time in hours, minutes, seconds, and finer divisions. It offers a number of facilities that can be used to mark project sections for different playback and recording tasks. More detail in Chapter 5, “Navigating Your Project,” on page 105.
 Arrange grid: This where all MIDI and audio regions are displayed on horizontal lanes,
called tracks, aligned to time positions in a grid-like layout.
 Track list: This is where you set the destination channel strip for playback of the MIDI
or audio regions on each horizontal track lane. The headers of each track list lane can display the track name, icons, and several track buttons.
30 Chapter 2 Overview of the Logic Pro Interface
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