You can search for keywords and view reference pages while using this document.
Searching for keywords
You can use the search function of your PDF viewing software to search for the desired text
within the document.
When using Adobe Reader, enter the desired text in the search bar and press your computer's
<Enter> key to begin the search.
Moving backward and forward in your viewing history
When viewing this document using Adobe Reader, you can easily move backward and
forward in your viewing history. This is particularly useful when you click a link to jump to
another page, and then want to return to the original page.
Using the index
An index of the keywords and topics in this document can be found on page 79. You can use
the index to easily jump to the desired explanation or topic.
The display
Here we will introduce the different screens displayed on the TF Series console display.
OVERVIEW screen
This screen is displayed when you first turn on the console.
From here you can move to other screens depending on the operations that you want to
perform.
You can return to the OVERVIEW screen at any time by pressing the Home key ().
For more information about the OVERVIEW screen, see page 35.
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Overview
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Configuration screens
You can touch an area of the OVERVIEW screen to display the configuration screen for the
corresponding area.
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1 Toolbar (page 11)
Displays buttons for frequently used features. When you press a button, the
corresponding configuration screen in the main area of the display.
2 Navigation area (page 5)
Allows you to select which screen is displayed in the main area of the display.
3 Main area (page 39)
Displays the screen that you select using the toolbar or navigation area.
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I Navigation area
Displays the features of the currently selected channel.
You can drag the screen up and down to display other features.
CH1–CH32
1 Displays the INPUT screen. (page 39)
2 Displays the EQ screen. (page 41)
3 Displays the GATE screen. (page 44)
4 Displays the COMP screen. (page 46)
5 Displays the FX1 screen. (page 48)
6 Displays the FX2 screen. (page 48)
7 Displays the SEND TO AUX screen. (page 53)
8 Displays the ASSIGN screen. (page 54)
9 Displays the CH VIEW screen. (page 54)
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CH33–CH40
1 Displays the INPUT screen. (page 39)
2 Displays the EQ screen. (page 41)
3 Displays the FX1 screen. (page 48)
4 Displays the FX2 screen. (page 48)
5 Displays the SEND TO AUX screen. (page 53)
6 Displays the ASSIGN screen. (page 54)
7 Displays the CH VIEW screen. (page 54)
STIN1/2
1 Displays the INPUT screen. (page 39)
2 Displays the EQ screen. (page 41)
3 Displays the FX1 screen. (page 48)
4 Displays the FX2 screen. (page 48)
5 Displays the SEND TO AUX screen. (page 53)
6 Displays the ASSIGN screen. (page 54)
7 Displays the CH VIEW screen. (page 54)
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FX RTN 1/2
1 Displays the FX1 screen. (page 48)
2 Displays the EQ screen. (page 41)
3 Displays the SEND TO AUX screen. (page 53)
4 Displays the ASSIGN screen. (page 54)
5 Displays the CH VIEW screen. (page 54)
AUX1–AUX8
1 Displays the SEND FROM screen. (page 65)
2 Displays the EQ screen. (page 41)
3 Displays the GEQ screen. (page 62)
4 Displays the COMP screen. (page 46)
5 Displays the OUTPUT screen. (page 64)
6 Displays the CH VIEW screen. (page 54)
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AUX9/10–AUX19/20
1 Displays the SEND FROM screen. (page 65)
2 Displays the EQ screen. (page 41)
3 Displays the COMP screen. (page 46)
4 Displays the INSFX screen. (page 48)
5 Displays the OUTPUT screen. (page 64)
6 Displays the CH VIEW screen. (page 54)
DCA1–DCA8
1 Displays the DCA ASSIGN screen. (page 66)
2 Displays the CH VIEW screen. (page 54)
STEREO
1 Displays the EQ screen. (page 41)
2 Displays the GEQ screen. (page 62)
3 Displays the COMP screen. (page 46)
4 Displays the OUTPUT screen. (page 64)
5 Displays the CH VIEW screen. (page 54)
SUB
1 Displays the SEND FROM screen. (page 65)
2 Displays the EQ screen. (page 41)
3 Displays the COMP screen. (page 46)
4 Displays the OUTPUT screen. (page 64)
5 Displays the CH VIEW screen. (page 54)
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Universal operations
Universal operations
In this section we will introduce the screens that are displayed when you press the Library key
() and the Menu key (), which are found in the Display section of the console's top
panel.
Library screen
Allows you to recall saved Presets.
A Preset is a collection of settings that are customized for a certain type of input, instrument,
etc. By recalling a Preset, you can set up a channel quickly and easily according to the type
of input, and then fine-tune the settings to your specific needs. You can even save your own
Presets.
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1 Channel name
Displays the name of the channel.
2 Category selection button
Allows you to select a category.
Presets that match the selected category are displayed in the Library list.
3 Library selection button
Allows you to switch between the available Libraries. The Presets that are stored in the
selected Library are displayed in the list.
LIBRARY A: Displays the Presets stored in LIBRARY A.
LIBRARY B: Displays the Presets stored in LIBRARY B.
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4 List
You can click a header in the list to sort the items by that header. (List items cannot be
sorted by "Information".)
To select a Preset, simply touch it. The selected Preset is highlighted, and can then be
saved, recalled, or edited.
You can touch the area in the column to turn the lock icon on and off. When the
icon is displayed, the Preset is write-protected.
The date on which the Preset was last saved is displayed in the Date column.
5 Recall on/off checkboxes
Allow you to determine which parameters will be recalled (checkbox on) and not be
recalled (checkbox off).
Input channels
HA:Analog/digital gain setting, phantom power on/off, phase setting
Input Select: Input source settings
Name:Channel name, icon, and color
AUX 1–8, STEREO channels
GEQ:GEQ settings
Name: Channel name, icon, and color
FX RTN, AUX9/10–AUX19/20 channels
FX:Effect settings
Name: Channel name, icon, and color
SUB channels
Name: Channel name, icon, and color
6 Recall CH button
Recalls a Preset to the selected channel.
7 Edit button
Touch this button to display the keyboard so you can edit the title and comment.
(Keyboard screen page 10)
8 Store button
Saves the settings for the current channel as a Preset. The settings will overwrite the
Preset selected in the Library list.
9 Store As button
Saves the settings for the current channel as a new Preset.
Touch this button to display the keyboard so you can enter the Preset name. (Keyboard
screen page 10)
0 Preset number (V1.1 and later)
Displays the number of presets assigned to the current category (determined by the 2
category selection button) followed by the total number of presets saved in the console.
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Preset list
Store As
button
Store button
Edit button
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Displaying the Library screen from a configuration screen
When you display the Library screen from a configuration screen, one of the following buttons
is added to the Library screen, depending on the configuration screen you were using.
Recall EQ button
Displayed when you enter the Library from the EQ screen, and recalls EQ settings only.
Recall Gate button
Displayed when you enter the Library from the GATE screen, and recalls GATE settings only.
Recall COMP button
Displayed when you enter the Library from the COMP screen, and recalls COMP settings only.
Recall FX button
Displayed when you enter the Library from the FX screen, and recalls FX settings only.
Recall GEQ button
Displayed when you enter the Library from the GEQ screen, and recalls GEQ settings only.
Recalling a Preset
1. T
ouch a Library selection button to select the Library that contains the desired Preset.
A list of Presets is displayed.
Editing a Preset
1. Recall the desired Preset.
2. Touch the Edit button.
Display the keyboard so you can edit the title and comment.
(Keyboard screen page 10)
Edit the desired items.
3. touch the Store or Store As button.
Store button: Saves the settings for the current channel as
a Preset. The settings will overwrite the Preset selected in
the Library list.
Store As button: Saves the settings for the current channel
as a new Preset.
Library screen menu
Touch the Menu key () from the Library screen to display the following items.
1 Copy icon
Copies the selected Preset.
2 Cut icon
Cuts the selected Preset.
3 Paste icon
Pastes the copied Preset to the Library.
4 Delete icon
Deletes the selected Preset.
You can click a header in the list to sort the items by that header. (List items cannot be sorted by
"Information".)
2. Touch the desired Preset.
3. Select the items that will be recalled.
4. Touch the Recall CH button.
The selected Preset is highlighted.
Turn the checkboxes on for items that you want to recall.
The Preset is recalled to the selected channel.
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Keyboard screen
Allows you to edit titles and comments.
1 Cancel button
Discards any changes you made and returns to the previous screen.
2 OK button
Saves the changes you made.
3 Title field
Enter the name of the Scene here.
4 Comment field
Enter comments about the Scene here.
5 Keyboard
Touch to enter the desired text.
Menu
Displays a menu of options available in the current screen. The content of the menu varies
depending on which screen is being displayed. For information about each menu, refer to the
description for the corresponding page.
Button and slider operations
ItemTermDescription
Close button [X]Touch to close the current screen.
OK buttonApplies the current settings.
Cancels the operation and returns to the previous
screen.
Flashes in pink when you touch it to indicate it can be
operated.
You can then drag the slider on the display or turn the
[TOUCH AND TURN] knob to adjust the setting.
Flashes in pink when you touch it to indicate it can be
operated by the [TOUCH AND TURN] knob.
Displays the screen where you can edit information,
such as the keyboard screen.
Touch a button with "M" displayed on it to display the
menu.
When you touch a text box that can accept values, it
flashes in pink to indicate that its content can be
changed.
Touch the box again to display the screen that allows
you to enter values.
You can also change the value by turning the
[TOUCH AND TURN] knob.
When you touch a text box that can accept text, the
keyboard screen is displayed.
Switches between on and off when you touch the
item.
When on (example):
When off (example):
Cancel button
Clear buttonClears the information you entered.
Jump iconDisplays the relevant screen.
Slider
Pan slider
Balance slider
Edit icon
Menu
Text box
On and off
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Toolbar
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Toolbar
Provides access to frequently used features and system settings.
The toolbar is displayed regardless of the screen content.
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1 Displays the SCENE screen. (page 11)
2 Displays the METER screen. (page 13)
3 Displays the RECORDER screen. (page 14)
4 Displays the MONITOR screen. (page 18)
5 Displays the SYSTEM SETUP screen. (page 20)
6 Displays the USER SETUP screen. (page 25)
7 Displays the current time. (page 24)
8 Displays the current status. The following are displayed depending on the console's status.
ACCESS:The console is accessing the USB storage device that is connected
to its USB connector.
CUE:The cue is turned on.
OSCILLATOR: The oscillator is turned on.
Displaying configuration screens
When you touch an icon, the corresponding configuration screen is displayed.
To return to the previous screen, touch the icon again, or touch the close button ([X]) in the
upper right of the screen.
SCENE screen
Allows you to manage previously saved mixer setups, or "Scenes".
When you recall a Scene, you can exempt certain settings from being replaced by the settings
contained in the Scene; this is called "recall safe".
1 Scene list selection button
Allows you to switch between the available Scene lists.
SCENE A: Displays Scene list A.
SCENE B: Displays Scene list B.
2 Scene list
Displays the Scenes saved in the selected Scene list.
You can click a header in the list to sort the items by that header. (List items cannot be
sorted by "Information".)
To select a Scene, simply touch it. The selected Scene is highlighted, and can then be
saved, recalled, or edited.
A green triangle is displayed next to the Scene that is currently recalled.
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You can touch the area in the column to turn the lock icon on and off. When the
icon is displayed, the Scene is write-protected.
The date on which the Scene was last saved is displayed in the Date column.
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Selected Scene
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3 Store button
Saves the current mixer setup and assigns it to the Scene number selected in the Scene
list.
Touch this button to display the keyboard so you can edit the title and comment.
(Keyboard screen page 10)
4 Recall button
Recalls the Scene that is selected in the Scene list.
5 Edit button
Touch this button to display the keyboard so you can edit the title and comment.
(Keyboard screen page 10)
Recalling a Scene
1. Touch a Scene list selection button to select the
Scene list that contains the desired Scene.
The Scene list is displayed.
2. Touch the desired Scene.
The selected Scene is highlighted.
You can click a header in the list to sort the items by that header. (List items cannot be sorted by
"Information".)
Editing a Scene
1. Select the Scene that you want to edit.
2. Touch the Edit button.
Display the keyboard so you can edit the title and comment (Keyboard screen page 10).
Edit the desired items.
3. Touch the OK button.
The settings will overwrite the Scene selected in the Scene list.
SCENE screen menu
Touch the Menu key () from the Scene screen to display the following items.
1 Copy icon
Copies the selected Scene.
2 Cut icon
Cuts the selected Scene.
3 Paste icon
Pastes the copied Scene to the Scene list.
4 Delete icon
Deletes the selected Scene.
3. Touch the Recall button.
The mixer settings saved in the Scene are recalled.
The name of the recalled Scene is displayed in the upper left
of the screen.
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METER screen
Displays the input and output level of all the channels, and allows you to select the metering
point (i.e., the point at which the level is detected).
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1 Input metering point selection menu
Select the input level metering point from the menu.
PRE HPF:After the head amp; before the HPF
PRE FADER: Before the fader
POST ON: After the [ON] key
5 Meter display selection button
Allows you to select how many meters are displayed. Three display modes are available.
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2 Output metering point selection menu
Select the output level metering point from the menu.
PRE EQ:Before the EQ
PRE FADER: Before the fader
POST ON: After the [ON] key
3 Peak Hold button
Turn this button on to hold the peak level for each level meter. Turn this button off to
remove the peak level that was being held. The Peak Hold on/off setting affects both
input and output channels.
NOTE
You can assign the Peak Hold button to a [USER DEFINED KEY]. (page 26)
4 Meters
Display the input and output levels of the channels.
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RECORDER screen (INPUT/OUTPUT/TITLE LIST
screen)
You can connect a USB storage device to the console's iPad connector and use the console
to record audio to the device, play back audio files stored on the device, and manage audio
files stored on the device.
When a USB storage device is connected to the iPad connector, your TF series console can
record its internal signals to the device as an audio file and play back files that are stored on
the device.
You can also connect an iOS device to the console and use your iPad or iPhone as an audio
input source for the mixer.
Recorded files are formatted as 48 kHz, 24-bit stereo WAV files.
Playback is supported for WAV and MP3 (MPEG-1 Audio Layer-3) files.
These features allow you to record signals from the STEREO and AUX buses to the USB
storage device, and use audio files that are saved on your iPad or USB storage device as the
source for the console's ST IN 1 channel.
NOTE
• Simultaneous recording and playback is not supported.
• While recording, the signal being recorded cannot be used as an INPUT channel.
• Compatible USB storage devices must be formatted in FAT32. You can use the USB connector (located
on the right side of the console's top panel) to format the device if necessary.
• Use only USB storage devices with a sector size of 512 bytes. (Certain large-capacity hard disk drives
may not be compatible with the console.)
• USB memory devices with an allocation unit size under 4096 bytes are not supported. (This may apply
to small-capacity USB memory devices.)
• For recording, we recommend using a high-speed device, such as a hard disk drive (HDD) or solid-state
drive (SSD). USB flash memory devices and iOS devices can be used for playback only.
• For playback, MP3 files must be encoded at 44.1 kHz or 48 kHz, with a bit rate of 128 kbps–320 kbps.
Files encoded using variable bit rate (VBR) can be played back, but file length and elapsed playback
time may not be displayed properly.
INPUT/OUTPUT screen
Allows you to configure inputs and outputs for playback and recording.
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1 RECORD source selection menu
Allows you to select the source that will be recorded.
The source selected here is also output to CH33 and CH34 of the USB TO HOST
connector.
2 RECORD level meter
Displays the recording level.
3 RECORD level slider
Adjusts the recording level.
4 RECORD CUE button
Turns the recording source cue on and off.
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5 PLAYBACK level meter
Displays the playback level.
6 PLAYBACK level slider
Adjusts the playback level.
7 PLAYBACK CUE button
Turns the playback source cue on and off.
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RECORD level slider
PLAYBACK level slider
Setting the input
1. Touch the RECORD source selection menu ad select the
source you want to record.
2. Drag the RECORD level slider and adjust the recording
level.
3. If you want to monitor the record source, touch the
RECORD CUE button to turn the cue on.
Setting the output
1. Drag the PLAYBACK level slider and adjust the playback
level.
2. Touch the PLAYBACK CUE button to turn the cue on.
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TITLE LIST screen
When a USB storage device is connected to the console via the iPad connector, you can use
this screen to play back audio files saved on the device and record the signal from the 2MIX
source to the device.
1 Parent directory button
Displays the directory that is one level above the current directory.
2 Current directory
Displays the path of the current directory on the USB storage device.
3 USB storage device information
Displays the volume name of the USB storage device.
The amount of available space (i.e., available capacity and available percentage of total
capacity) on the USB storage device is also displayed.
4 File list
Displays a list of the files in the current directory.
You can click a header in the list to sort the items by that header.
Touch a file name to select the file for playback or editing.
Touch the music note icon to start and pause playback.
Files whose checkboxes are turned on will be played back-to-back during continuous playback.
The name of each file in the directory is displayed in the File Name column.
Artist information is displayed in the Artist column (MP3 files only) and the length of the
file is displayed in the Time column.
5 Follow playback button
When this button is turned on during continuous playback, the file that is currently
playing is highlighted in the file list.
6 File information
When playing back an MP3 file, the file's bit rate and the current playback location are
displayed here.
When playing back a WAV file, the file's sample rate and the current playback location
are displayed here.
When recording, the WAV file's sample rate and the elapsed recording time are
displayed here.
7 Playback mode selector button
You can select the desired playback mode.
Touch the button to toggle through the available modes.
: SINGLE playback; the file is played and then playback stops.
: SINGLE REPEAT; the file plays repeatedly until you stop playback.
: ALL; all files with checkboxes turned on in the file list are played back one after
another, and then playback stops.
: ALL REPEAT; all files with checkboxes turned on in the fi le l ist are played back one
after another, and then playback repeats until you stop playback.
8 Previous button
Moves the playback location to the beginning of the current file or to the beginning of
the previous file.
9 Stop button
Stops playback and recording.
0 Play/pause button
Starts and pauses playback.
A Next button
Moves the playback location to the beginning of the next file.
B Record button
Sets the console to record-ready mode.
C File name edit button
Allows you to edit the file's name.
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Selected fileParent directory button
Play button
Playback mode selector button
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Recording
1. Connect a compatible USB storage device to the iPad connector.
2. Touch the record button.
The record button begins flashing to indicate that the console is in record-ready mode.
3. When you're ready to start recording, touch the play/pause button.
The record button remains lit during recording.
You can touch the play/pause button to pause and resume recording.
4. When you're ready to stop recording, touch the stop button.
The recorded file is named automatically based on the console's date and time setting.
5. If necessary, touch the file name edit button and change the file name.
Playing back files stored on a USB storage device
1. Touch the file that you want to play in the file list.
To play a file stored in a different directory, touch the parent directory button and navigate to the
desired directory.
RECORDER screen menu
Touch the Menu key () from the RECORDER screen to display the following items.
1 Make Dir icon
Makes a new directory in the current directory.
2 Delete icon
Deletes the selected file.
2. Touch the playback mode selector button and
select the desired mode.
3. Touch the play button.
Playback begins.
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MONITOR screen
Allows you to manage cue and monitor signals and to control oscillators.
The CUE/MONITOR screen is used to control the signals that are monitored using
headphones and near-field monitors. Here you can select the sources that will be
continuously monitored, and select individual channels for monitoring using the CUE feature.
The OSCILLATOR screen is used to configure the oscillator and turn it on and off. The console
has a built-in oscillator that can output a sine wave or pink noise to the desired bus, allowing
you to check external devices or test the characteristics of a venue.
CUE/MONITOR screen
Allows you to monitor certain inputs using headphones or speakers. You can select which
sources will be monitored, change the monitor signal to mono, or add a delay.
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4 Delay button
Delays the monitor signal. When the cue is turned on, the delay is disabled.
5 Monitor output button
Turns the monitor output on and off.
The signal is output from the [PHONES] jack regardless of this setting.
6 Monitor level meter
Displays the monitor level.
7 Monitor level slider
Adjusts the monitor output level.
The signal is output from the [PHONES] jack regardless of this setting.
8 Clear CUE button
Cancels all cue selections.
9 Delay setting
Determines the delay time by specifying distance (meters or feet) or time (milliseconds).
Touch a text box to display the keyboard and enter a value. (page 10)
0 Monitor selection buttons
Allow you to select the sources that will be monitored.
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1 CUE mode button
Used to select the CUE mode.
Mix CUE: Enables cue for multiple channels.
Last CUE: Enables cue for the last channel selected.
2 CUE point selection buttons
Selects the point in the signal path that will be monitored.
PFL: Before the fader
AFL: After the fader (inputs are PFL only)
3 Mono button
Allows you to change the monitor signal to mono.
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Monitor level
slider
Delay button
Delay setting
Text b oxes
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Checking the input signals
1. Touch a CUE mode button to select
the desired cue mode.
2. Select the desired monitor sources by
touching the corresponding monitor
selection buttons.
3. Select the desired cue point by
touching the corresponding CUE
point selection button.
4. Touch the monitor output button to
turn the monitor output on and off.
5. Drag the monitor level slider to adjust
the monitor level.
OSCILLATOR screen
Allows you to configure the oscillator.
1 Oscillator mode button
Allows you to select the oscillator mode.
SINE WAVE:A sine wave will be output continuously.
PINK NOISE: Pink noise will be output continuously.
BURST NOISE: Pink noise will be output intermittently.
6. Select the desired delay time.
Touch one of the delay setting text boxes to
display the keyboard. You can set the delay
time by specifying distance (meters and feet)
or time (milliseconds).
7. Touch the delay button.
The delay is turned on.
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2 Parameter sliders
Allows you to adjust parameters for the oscillator.
When the oscillator mode is set to SINE WAVE, this setting determines the frequency of
the sine wave.
When the oscillator mode is set to BURST NOISE, this setting determines the Width
(duration of the noise) and Interval (length of silence between noise bursts).
When the oscillator mode is set to PINK NOISE, nothing is displayed here.
3 Oscillator output button
Turns the oscillator output on and off. When the oscillator is turned on, the oscillator
signal is sent to the input channels that are selected by the oscillator assignment
buttons.
4 Oscillator output level slider
Adjusts the oscillator output level.
5 Oscillator output meter
Displays the oscillator output level.
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Channel is selected
Oscillator
output button
Oscillator
level slider
Oscillator
output meter
6 Oscillator assignment buttons
Determine which channels the oscillator is sent to. You can select multiple channels.
Setting the oscillator
1. Touch the oscillator mode button and select the desired
mode.
2. Use the oscillator assignment buttons to determine
which channels the oscillator signal will be sent to.
3. Touch the oscillator output button to turn on
the oscillator output.
4. While referring to the oscillator output level
meter, drag the oscillator level slider to adjust
the oscillator output level.
When the oscillator mode is set to SINE WAVE, you can
also adjust the frequency of the oscillator.
When the oscillator mode is set to BURST MODE, you
can also adjust Width (duration of each noise burst) and
the Interval (duration of each silence between noise
bursts).
SYSTEM SETUP screen
Allows you to configure general mixer settings, as well as settings for OMNI OUT and Recall
Safe.
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1 Bus Setup icon (page 21)
Displays the BUS SETUP screen.
2 OMNI OUT icon (page 21)
Displays the OMNI OUT screen.
3 Recall Safe icon (page 22)
Displays the RECALL SAFE screen.
4 +48V Master button
Master button that turns the console's phantom power feature on and off. When this
button is turned off, phantom power will not be supplied to any channels, even if their
+48V buttons are turned on. (page 39)
5 Network icon (page 23)
Displays the NETWORK screen.
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6 Time icon (page 24)
Displays the TIME screen.
7 Log icon (page 24)
Displays the LOG screen.
8 About icon (page 25)
Displays the ABOUT screen.
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BUS SETUP screen
Allows you to configure bus settings. You can change basic settings such as stereo/mono, Pan
Link, etc. These settings are included when saving a Scene.
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1 AUX1/2–AUX7/8 signal type buttons
Determines how each pair of buses is processed. You can set each pair to be either
Stereo (an odd and even numbered bus are paired and main parameters are shared
between the two) or MONO x2 (two independent mono channels).
2 AUX1/2–AUX7/8 Pan Link buttons
Turns pan link on and off for AUX1/2–AUX7/8.
These buttons are only displayed if the Signal Type of the corresponding bus is set to
Stereo. When these buttons are turned on, the pan setting of signals sent from input
channels to the corresponding two buses will link with the Stereo bus pan setting.
3 AUX9/10–AUX19/20 Pan Link buttons
Turns pan link on and off for AUX9/10–AUX19/20.
4 STEREO/SUB LINK (V1.1 and later)
When turned on, the levels of the STEREO channel and the SUB channel are linked.
OMNI OUT screen
Allows you to configure the output channels that are sent to the OMNI OUT jacks.
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1 OMNI OUT1–16 buttons
Allows you to select which OMNI OUT jack will be configured.
The name of the channel currently assigned to each OMNI OUT jack is also displayed in
the buttons.
2 Output channel buttons
Determines which output channel or monitor output will be assigned to the OMNI OUT
jack you selected for
OMNI OUT jack.
1. If you select None, nothing will be output to the corresponding
OMNI OUT screen menu
Touch the Menu key () from the OMNI OUT screen to display the following items.
1 Clear All icon
Clears all assignments for each OMNI OUT jack (all
will be set to None).
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Recall safe on/off buttons
SAFE buttons
RECALL SAFE screen
Allows you to configure which items are recalled and which items are not (i.e., recall safe)
when recalling Scenes and Presets.
"Recall safe" allows you to select certain parameters, channels, DCA groups, etc. whose
settings will not be replaced when recalling a Preset or Scene.
1 Channel selection buttons
Allows you to select which types of channels will be configured.
When you select a channel type, the different parameters that can be configured as
recall safe are displayed.
2 Parameter names
Tou ch M to turn recall safe on and off for the corresponding parameters for all channels.
When recall safe is turned on for a parameter on all channels, the M mark under the
parameter name is displayed in green. If turned off for a parameter on all channels, it is
displayed in gray. Finally, if recall safe is turned on for a parameter but not for all
channels, the M mark under the parameter name is displayed in blue.
4 Channel information
Displays the channel ID, name, and icon.
Touch the SAFE button to turn safe recall on and off for the corresponding channel.
When turned on, parameters whose recall safe on/off buttons are in the "on" position
will not be recalled.
Using safe recall
1. Touch a channel selection button to select the channels or DCA groups that you
want to configure for recall safe.
2. Touch the recall safe on/off buttons
according to the items you want to make
recall safe.
3. Touch the SAFE buttons for each channel
to enable or disable the settings you
made above.
4. Touch the [X] button to close the screen,
and proceed to recall the desired Preset
or Scene.
3 Recall safe on/off buttons
Turns recall safe on and off for the corresponding parameter. When turned on, the
corresponding parameter is recall safe, i.e., its setting will not be changed when a Preset
or Scene is recalled.
For OMNI OUT assignments, recall safe can be turned on and off to the OMNI OUT
PATCH parameter for all OMNI OUT jacks, but not for individual jacks.
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NETWORK screen
Allows you to configure the console's network address, which is needed when you connect a
computer to the NETWORK connector.
Configure these settings according to the connected computer or network.
NOTE
When connecting the console to a LAN, refer to the TF Editor Installation Guide.
1 IP address provisioning method button
Select the setting that matches how the console will configure its IP address.
DHCP:The console receives its IP address automatically.
Static IP: The console's IP address is set manually.
6 PIN for MonitorMix (V1.1 and later)
This is a 4-digit password that is required when accessing the console using the
MonitorMix app. MonitorMix is an iOS-compatible app that allows performers to adjust
the levels of the monitor mix directly from the stage.
NOTE
When the DHCP button is selected, items 2–4 are not needed.
2–4 are only needed when you select the Static IP button. Configure these parameters as needed.
2 IP Address
Determines the unique address that identifies the console on the network.
3 Subnet Mask
Defines how many bits are used for network addresses on the connected network.
4 Gateway
The address of the network device (gateway) that facilitates communication between
different devices on the network.
5 Unit Name
Allows you to specify a name that can be used to identify the console on the network.
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TIME screen
Allows you to set the console's internal clock and change the date and time format. The date
and time set here are used as a timestamp when saving Scenes.
1 Date setting
Determines the console's date setting.
2 Date format setting
Allows you to select the date format.
The following formats are available.
MM/DD/YYYY
DD/MM/YYYY
YYYY/MM/DD
3 Region
Allows you to change the region.
4 DST (+1:00)
Enables daylight saving time.
When turned on, the current time advances by one hour.
LOG screen
When messages are displayed while using the console, they are logged by date and time and
can be viewed later on this screen.
1 Time Stamp field
Displays the date and time of each message.
You can touch the header to sort messages by date and time.
2 Message field
Displays messages.
You can touch the header to sort messages alphabetically by message.
3 Save button
Allows you to save the log to a USB storage device.
This button is not available when no USB storage device is connected.
5 Time format setting
Allows you to select the time format.
24-Hour
12-Hour (uses AM and PM)
6 Time setting
Determines the console's time setting.
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ABOUT screen
Displays system software version information and license information.
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1 Version button
Displays the console's system software version number.
2 License button
Displays system software license information.
USER SETUP screen
Used to configure [USER DEFINED KEYS], [USER DEFINED KNOBS], custom fader banks,
and other preferences.
1 User Defined Controls icon (page 26)
Displays the USER DEFINED CONTROLS screen.
2 Brightness icon (page 31)
Displays the BRIGHTNESS screen.
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3 Custom Fader Bank icon (page 30)
Displays the CUSTOM FADER BANK screen.
4 Preference icon (page 32)
Displays the PREFERENCE screen.
5 Save/Load icon (page 33)
Displays the SAVE/LOAD screen.
6 Help icon (page 34)
Displays the HELP screen.
7 Console Lock icon (page 34)
Displays the CONSOLE LOCK screen.
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USER DEFINED CONTROLS screen
This screen allows you to assign features to the [USER DEFINED KEYS], [USER DEFINED
KNOBS], and to the footswitch.
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1 Keys button
Allows you to assign features to the [USER DEFINED KEYS] on the top panel.
2 Key setup buttons (A–F)
Touch the desired button to display the screen that allows you to assign features to the
corresponding key.
Features that can be assigned to [USER DEFINED KEYS]
FUNCTIONPARAMETER 1PARAMETER 2Description
No AssignNo feature is assigned
BrightnessBank Change
CH ONSpecific CH
CH 1–40,
ST IN 1, ST IN 2,
FX 1, FX 2,
DCA 1–8,
AUX 1–8,
AUX 9/10–19/20,
STEREO, SUB
For V1.1 and later, you can switch between
the brightness banks.
Turns the channel assigned to PARAMETER 2
on and off.
FUNCTIONPARAMETER 1PARAMETER 2Description
IncSelect channels in order of the direction
Dec
CH 1–40,
CH Select
Specific CH
CUESpecific CH
EffectBypass
HelpDisplays help information.
MeterPeak Hold ONTurns the peak hold on and off.
OutputTurns the monitor out on and off.
Monitor
Oscillator
Page Change
RecorderTransport
Source Select
Oscillator OnTurns the oscillator on and off.
Specific CH
Bookmark
Bookmark with
“SEL”
Close PopupCloses the popup screen.
ST IN 1L–ST IN 2R
FX1L–FX2R,
AUX 1–8,
AUX 9–20,
STEREO L, STEREO R,
SUB
CH 1–40,
ST IN 1, ST IN 2,
FX 1, FX 2,
DCA 1–8,
AUX 1–8,
AUX 9/10–19/20,
STEREO, SUB
FX 1, FX 2,
INS FX 1–6
STEREO, SUB,
ST IN 1, ST IN 2,
USB 33/34,
Playback
AUX 1–20,
STEREO L, STEREO R,
SUB
Play/Pause
Stop
Next
Previous
Rec
Auto Rec
Rec & Start
selected for PARAMETER 1.
Selects the channel assigned to
PARAMETER 2.
Turns the cue on and off for the channel
assigned to PARAMETER 2.
Bypasses the effect assigned to
PARAMETER 2.
Selects the monitor source assigned to
PARAMETER 2.
Turns the oscillator sent to the channel
assigned to PARAMETER 2 on and off.
Touch and hold for more than 2 seconds to
bookmark the current screen. Touch and hold
for less than two seconds to display the
bookmarked screen.
The selected channel is saved with the
bookmark. Same as above.
Same as the Play/Pause button on the
RECORDER screen.
Same as the Stop button on the RECORDER
screen.
Same as the Next button on the RECORDER
screen.
Same as the Previous button on the
RECORDER screen.
Same as the Rec button on the RECORDER
screen.
Recording stops and the file is saved, and
then recording resumes immediately as a
new file.
Recording starts immediately without
entering record-ready mode.
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