This product utilizes batteries or an external power supply (adapter).
DO NOT connect this product to any power supply or adapter other
than one described in the manual, on the name plate, or specifically
recommended by Yamaha.
This product should be used only with the components supplied or; a
cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is
used, please observe all safety markings and instructions that accompany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the
time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that
could cause permanent hearing loss. DO NOT operate for long periods
of time at a high volume level or at a level that is uncomfortable. If you
experience any hearing loss or ringing in the ears, you should consult
an audiologist.
IMPORTANT: The louder the sound, the shorter the time period before
damage occurs.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a
function or effect works (when the unit is operating as designed) are not
covered by the manufacturer’s warranty, and are therefore the owners
responsibility. Please study this manual carefully and consult your
dealer before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping
with both the letter and the spirit of the law, we want you to be aware of
the following:
Battery Notice:
This product MAY contain a small non-rechargeable battery which (if
applicable) is soldered in place. The average life span of this type of
battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement.
This product may also use “household” type batteries. Some of these
may be rechargeable. Make sure that the battery being charged is a
rechargeable type and that the charger is intended for the battery being
charged.
When installing batteries, do not mix batteries with new, or with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect installation may result in overheating and battery
case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as
regulated by the laws in your area. Note: Check with any retailer of
household type batteries in your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local,
state, and federal regulations that relate to the disposal of products that
contain lead, batteries, plastics, etc. If your dealer is unable to assist
you, please contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the bottom of the product. The model
number, serial number, power requirements, etc., are located on this
plate. You should record the model number, serial number, and the date
of purchase in the spaces provided below and retain this manual as a
permanent record of your purchase.
Model
Serial No.
Purchase Date
92-BP (bottom)
PLEASE KEEP THIS MANUAL
2MM6 Owner’s Manual
FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not
expressly approved by Yamaha may void your authority, granted by
the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/
or another product use only high quality shielded cables. Cable/s
supplied with this product MUST be used. Follow all installation
instructions. Failure to follow instructions could void your FCC
authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the
requirements listed in FCC Regulations, Part 15 for Class “B” digital
devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential
environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies
and, if not installed and used according to the instructions found in
the users manual, may cause interference harmful to the operation
of other electronic devices. Compliance with FCC regulations does
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
OBSERVERA!
Apparaten kopplas inte ur växelströmskällan (nätet) så länge som den
ar ansluten till vägguttaget, även om själva apparaten har stängts av.
ADVARSEL: Netspæendingen til dette apparat er IKKE afbrudt,
sålæenge netledningen siddr i en stikkontakt, som er t endt — også
selvom der or slukket på apparatets afbryder.
VAR OITUS: Laitteen toisiopiiriin kytketty käyttökytkin ei irroita koko
laitetta verkosta.
(standby)
This product contains a high intensity lamp
that contains a small amount of mercury.
Disposal of this material may be regulated
due to environmental considerations.
For disposal information in the United States, refer to
the Electronic Industries Alliance web site:
www.eiae.org
not guarantee that interference will not occur in all installations. If
this product is found to be the source of interference, which can be
determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures:
Relocate either this product or the device that is being affected by
the interference.
Utilize power outlets that are on different branch (circuit breaker or
fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the
antenna. If the antenna lead-in is 300 ohm ribbon lead, change the
lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results,
please contact the local retailer authorized to distribute this type of
product. If you can not locate the appropriate retailer, please contact
Yamaha Corporation of America, Electronic Service Division, 6600
Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those products distributed by
Yamaha Corporation of America or its subsidiaries.
COMPLIANCE INFORMATION STATEMENT
(DECLARATION OF CONFORMITY PROCEDURE)
Responsible Party : Yamaha Corporation of America
Address : 6600 Orangethorpe Ave., Buena Park, Calif.
Telephone : 714-522-9011
Type of Equipment : Music Synthesizer
Model Name : MM6
This device complies with Part 15 of the FCC Rules.
Operation is subject to the following two conditions:
1) this device may not cause harmful interference, and
2) this device must accept any interference received including
interference that may cause undesired operation.
See user manual instructions if interference to radio reception is
suspected.
* This applies only to products distributed by
YAMAHA CORPORATION OF AMERICA.
90620
(FCC DoC)
(class B)
YAMAHA CORPORATION OF AMERICA.
IMPORTANT NOTICE FOR THE UNITED KINGDOM
Connecting the Plug and Cord
IMPORTANT. The wires in this mains lead are coloured in accordance with the following code:
As the colours of the wires in the mains lead of this apparatus
may not correspond with the coloured makings identifying the terminals in your plug proceed as follows:
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the
terminal which is marked with the letter L or coloured RED.
Making sure that neither core is connected to the earth terminal
of the three pin plug.
• This applies only to products distributed by Yamaha-Kemble
Music (U.K.) Ltd.
BLUE : NEUTRAL
BROWN : LIVE
(mercury)* This applies only to products distributed by
(2 wires)
MM6 Owner’s Manual3
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical
shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor
• Only use the voltage specified as correct for the instrument. The required voltage
is printed on the name plate of the instrument.
• Use the specified adaptor (PA-5D or an equivalent recommended by Yamaha)
only. Using the wrong adaptor can result in damage to the instrument or
overheating.
• Check the electric plug periodically and remove any dirt or dust which may have
accumulated on it.
• Do not place the AC adaptor cord near heat sources such as heaters or radiators,
and do not excessively bend or otherwise damage the cord, place heavy objects
on it, or place it in a position where anyone could walk on, trip over, or roll
anything over it.
Do not open
• Do not open the instrument or attempt to disassemble the internal parts or
modify them in any way. The instrument contains no user-serviceable parts. If it
should appear to be malfunctioning, discontinue use immediately and have it
inspected by qualified Yamaha service personnel.
Water warning
• Do not expose the instrument to rain, use it near water or in damp or wet
conditions, or place containers on it containing liquids which might spill into
any openings. If any liquid such as water seeps into the instrument, turn off the
power immediately and unplug the power cord from the AC outlet. Then have the
instrument inspected by qualified Yamaha service personnel.
• Never insert or remove an electric plug with wet hands.
Fire warning
• Do not put burning items, such as candles, on the unit.
A burning item may fall over and cause a fire.
If you notice any abnormality
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is a
sudden loss of sound during use of the instrument, or if any unusual smells or
smoke should appear to be caused by it, immediately turn off the power switch,
disconnect the adaptor plug from the outlet, and have the instrument inspected
by qualified Yamaha service personnel.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage
to the instrument or other property. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor
• When removing the electric plug from the instrument or an outlet, always hold
the plug itself and not the cord.
• Unplug the AC power adaptor when not using the instrument, or during
electrical storms.
• Do not connect the instrument to an electrical outlet using a multiple-connector.
Doing so can result in lower sound quality, or possibly cause overheating in the
outlet.
Location
• Do not expose the instrument to excessive dust or vibrations, or extreme cold or
heat (such as in direct sunlight, near a heater, or in a car during the day) to
prevent the possibility of panel disfiguration or damage to the internal
components.
• Do not use the instrument in the vicinity of a TV, radio, stereo equipment, mobile
phone, or other electric devices. Otherwise, the instrument, TV, or radio may
generate noise.
(3)-10 1/2
• Do not place the instrument in an unstable position where it might accidentally
fall over.
• Before moving the instrument, remove all connected adaptor and other cables.
• When setting up the product, make sure that the AC outlet you are using is easily
accessible. If some trouble or malfunction occurs, immediately turn off the
power switch and disconnect the plug from the outlet. Even when the power
switch is turned off, electricity is still flowing to the product at the minimum
level. When you are not using the product for a long time, make sure to unplug
the power cord from the wall AC outlet.
• Use only the stand specified for the instrument. When attaching the stand or
rack, use the provided screws only. Failure to do so could cause damage to the
internal components or result in the instrument falling over.
4MM6 Owner’s Manual
Connections
• Before connecting the instrument to other electronic components, turn off the
power for all components. Before turning the power on or off for all components,
set all volume levels to minimum. Also, be sure to set the volumes of all
components at their minimum levels and gradually raise the volume controls
while playing the instrument to set the desired listening level.
Maintenance
• When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners,
solvents, cleaning fluids, or chemical-impregnated wiping cloths.
• Do not use the instrument/device or headphones for a long period of time at a
high or uncomfortable volume level, since this can cause permanent hearing
loss. If you experience any hearing loss or ringing in the ears, consult a
physician.
Saving data
Saving and backing up your data
• Saved data may be lost due to malfunction or incorrect operation.
Save important data to a USB storage device/or other external device such as a
computer. (pages 69, 76)
Handling caution
• Never insert or drop paper, metallic, or other objects into the gaps on the panel
or keyboard. If this happens, turn off the power immediately and unplug the
power cord from the AC outlet. Then have the instrument inspected by qualified
Yamaha service personnel.
• Do not place vinyl, plastic or rubber objects on the instrument, since this might
discolor the panel or keyboard.
• Do not rest your weight on, or place heavy objects on the instrument, and do not
use excessive force on the buttons, switches or connectors.
Backing up the USB storage device
•To protect against data loss through media damage, we recommend that you
save your important data onto two USB storage devices or other external device
such as a computer.
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
Even when the power switch is in the “STANDBY” position, electricity is still flowing to the instrument at the minimum level. When you are not using the instrument for a long
time, make sure you unplug the AC power adaptor from the wall AC outlet.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on
your instrument.
● Trademarks
•Windows is the registered trademarks of Microsoft
®
Corporation.
• Apple and Macintosh are trademarks of Apple Inc., registered in the U.S and other countries.
• The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective companies.
(3)-10 2/2
MM6 Owner’s Manual5
This product incorporates and bundles computer programs and contents in which Yamaha owns copyrights or with respect to which it
has license to use others’ copyrights. Such copyrighted materials include, without limitation, all computer software, style files, MIDI
files, WAVE data, musical scores and sound recordings. Any unauthorized use of such programs and contents outside of personal use
is not permitted under relevant laws. Any violation of copyright has legal consequences. DON’T MAKE, DISTRIBUTE OR USE
ILLEGAL COPIES.
Copying of the commercially available musical data including but not limited to MIDI data and/or audio data is strictly prohibited
except for your personal use.
6MM6 Owner’s Manual
Congratulations, and thank you for your choosing the Yamaha MM6
Music Synthesizer!
Please read this owner’s manual carefully before using the instrument
in order to take full advantage of it’s various features.
When you have finished reading the manual keep it in a safe, accessible
place, and refer to it when you need to better understand an operation
or function.
Accessories
The instrument package includes the following items. Please check that you have them all.
• Owner’s Manual
• Supplied Disk (supplied DAW software)
•AC Power Adaptor (May not be included depending on the region in which
you purchased the product. Please check with your Yamaha dealer.)
MM6 Owner’s Manual7
MM6 Main Features
■ High-Quality Voices for Keyboard Performance Page 15
The MM6 contains a wide range of high-quality voices (many based on the Motif
Series voices), ranging from acoustic musical instruments to unique synthesizer
sounds. Use the Category Search function to quickly call up the sounds you want,
based on their instrument type.
■ Play the Keyboard Along with a Pattern Page 23
The patterns in the MM6 were created to give you a wide range of different musical
genres simply by playing back the pattern tracks. Moreover, you can easily record
chord changes to both the patterns and your real time keyboard performance in the
Song mode.
■ Use the Arpeggiator Page 20
The versatile Arpeggio feature automatically plays drum percussion phrases, guitar
phrases, and analog synthesizer style phrases in response to the keys you play.
■ Save and Switch Between Performance Settings (Performance
Memory)
The Performance Memory lets you conveniently create and store combined settings
for the voices you play (including keyboard splits and layers), the patterns you want to
assign to backing tracks, and other important settings for live performance. These performance settings can be easily recalled by a single button press.
Page 59
■ Controlling Filter and EG in Real Time Page 41
You can control the filter (cutoff and resonance) and EG (attack and release) in real
time by using four knobs on the panel. Even these detailed sonic changes can be saved
in the Performance Memory.
■ Save Performance Data to a USB Storage Device Page 66
Transferring data between the MM6 and your computer is easy because the MM6 can
store data and setting to standard USB storage devices.
■ Create Music with Your Computer and the Bundled DAW Software
You can connect the MM6 to your computer using a USB cable, and transfer MIDI
data to and from DAW software. With the Bundled DAW software the MM6 becomes
the central tone generator for your computer based music production system.
• Do not use headphones at a high volume for an extended period
of time. Doing so may cause hearing loss.
• When connecting the MM6 to external equipment make sure that
the power to all external devices is turned off to prevent possible
electrical shock or equipment damage. Also be sure to turn any
volume controls on external equipment to minimum when making
connections to prevent possible speaker damage.
Be sure to do the following BEFORE turning
on the power.
Power Supply Connections
Make sure that the [STANDBY/ON] switch of the
instrument is set to STANDBY.
• Use ONLY a Yamaha PA-5D AC Power Adaptor (or other adaptor specifically recommended by Yamaha) to power your
instrument from the AC mains. The use of other adaptors may
result in irreparable damage to both the adaptor and the
instrument.
Plug the adaptor’s DC plug into the DC IN jack on
the instrument’s rear panel.
Plug the AC adaptor (PA-5D or other adaptor specif-
ically recommended by Yamaha) into a convenient
AC wall outlet.
CAUTION
• Unplug the AC Power Adaptor when not using the instrument,
or during electrical storms.
Make all necessary connections, as
described below, BEFORE turning the power
on.
Using Headphones
Since the MM6 has no built-in speakers, it must be connected to an external amplifier and speakers, headphones, or other sound output device.
CAUTION
PA-5D
AC wall outlet
Cable clip
Wrap the DC output cable of the adaptor around the
cable clip (as shown above) to prevent accidental
unplugging of the cable during operation.
Avoid tightening the cord more than necessary or pulling on the cord strongly while it is wrapped around the
cable clip to prevent wear on the cord or possible breakage of the clip.
Connecting to a Computer (USB Terminal)
You can connect the instrument’s USB terminal to the
USB terminal of a computer to allow transfer of performance data and song files between the two (page 77).
To use the USB data-transfer features you’ll need to do
the following:
• First, make sure the POWER switch on the MIDI
device is set to OFF, then use a USB cable to connect the MIDI device to the computer.
• Install the USB-MIDI Driver on your computer.
You can download the proper USB-MIDI driver from
our website:
http://www.global.yamaha.com/download/usb_midi/
Refer to the instructions included with the USB-MIDI
Driver download package for the USB-MIDI Driver
installation procedure.
NOTE
• USB cables can be purchased at some musical instrument stores, computer stores, and similar retail outlets.
10 MM6 Owner’s Manual
Setting Up
Contrast Adjustment
[MASTER VOLUME]
Control Adjustment
Turning the Power On
Turn down the volume by turning the [MASTER VOLUME] control to the left and press the [STANDBY/ON]
switch to turn on the power. Press the [STANDBY/ON]
switch again to turn the power OFF.
Rotate the [MASTER VOLUME]
control counter-clockwise.
Press the [STANDBY/ON]
switch.
Adjust Volume and Display Contrast
Set the MM6 and external playback equipment volume
controls to appropriate levels. If necessary, adjust the
legibility of the LCD display by using the LCD Contrast
Control.
Backup data is loaded from the internal flash memory
when the power is turned on. If no backup data exists in
the flash memory, all instrument settings are restored to
the initial factory defaults.
CAUTION
• Even when the switch is in the “STANDBY” position, a minute
electrical current is present in the instrument. If you will not be
using the instrument for an extended period of time, make sure
you unplug the AC power adaptor from the wall AC outlet.
CAUTION
•Never attempt to turn the power off when a “Writing..” message is
showing on the display. Doing so can damage the flash memory
and result in a loss of data.
This instrument includes a Demonstration Song that demonstrate
some of the instrument’s features and capabilities.
Let’s start by playing the Demonstration Song.
Press the [STANDBY/ON] button until it locks in the ON
position.
The Main display will appear in the LCD.
VOICE name
PATTERN name
SONG name
ARPEGGIO name
Press the [SONG] button and [PATTERN] button simultaneously.
2
The Demo display appears in the LCD
Gradually raise the [MASTER VOLUME] control while listening to the
instrument to set the desired listening level.
The Demo Song will play again from the beginning when the end is
reached.
Press the [START/STOP] button to stop Demo playback.
3
The Main display will reappear.
14 MM6 Owner’s Manual
Quick
Guide
Play the Instrument
In addition to piano, organ, and other “standard” keyboard instruments, this instrument has a large range of realistic voices—including guitar, bass, strings, sax, trumpet, drums and percussion, sound
effects, and a wide variety of other musical sounds.
Selecting the Main Voice
Select a Main Voice and play it on the keyboard.
Press a CATEGORY SEARCH button.
1
The Main Voice selection display will appear.
The currently selected category name, voice number and name will be
highlighted.
Select a voice you want to play from the current category.
2
Use the dial to select the desired voice. The available voices will be
selected and displayed in sequence. The voice selected here becomes
the Main voice.
For this example try selecting the “004 Early70’s”.
NOTE
•To change the Voice category,
press another CATEGORY
SEARCH button.
MAIN VOICE
selection display
CATEGORY
name
Current
selected Voice
Play the keyboard.
3
Try selecting and playing a variety of Voices.
Press the [EXIT] button to return to the MAIN display.
MM6 Owner’s Manual 15
Play the Instrument
Combining Voices—Dual
You can select a second voice that will play in addition to the main voice when you play the keyboard. The
second voice is known as the “Dual” voice.
Tw o voices will sound at the same time.
Press the [DUAL] button.
1
The currently selected dual voice will sound in addition to the main
voice when you play the keyboard.
Press and hold the [DUAL] button for longer than a second.
2
The Dual Voice selection display will appear.
The currently selected category name, voice number and name will be
highlighted.
Hold for longer
than a second
Select and press the desired category button in the CATEGORY SEARCH section.
3
Dual Voice selection display
The currently selected category
The currently selected Dual Voice
NOTE
•To change the Voice category,
press another category search
button.
16 MM6 Owner’s Manual
Select a voice you want to play.
4
Use the dial to select the desire voice. The available voices will be
selected and displayed in sequence. The voice selected here becomes the
Dual voice.
For this example try selecting the “057 Twinkle”.
Play the keyboard.
5
Play the Instrument
Try selecting and playing a range of Dual Voices.
Press the [EXIT] button to return to the MAIN display.
Split the Keyboard
In the split mode you can play different voices to the left and right of the keyboard “split point”. The main
and dual voices can be played to the right of the split point, while the voice played to the left of the split
point is known as the “split voice”. The split point setting can be changed as required (page 52).
Split point
Main Voice and Dual VoiceSplit Voice
Press the [SPLIT] button.
1
The currently selected split voice will sound to the left of the keyboard
split point.
MM6 Owner’s Manual 17
Play the Instrument
Press and hold the [SPLIT] button for longer than a second.
2
The Split Voice selection display will appear.
The currently selected category name, voice number and name will be
highlighted.
Split Voice selection display
The currently selected category
Hold for longer
than a second
Select and press the desired category button in the CATEGORY SEARCH section.
3
Select a voice you want to play.
4
Use the dial to select the desired voice. The available voices will be
selected and displayed in sequence. The voice selected here becomes
the Split voice.
For this example try selecting the “002 Symphony Strings”.
The currently selected Split Voice
NOTE
•To change the voice category,
press another CATEGORY
SEARCH button.
Play the keyboard.
5
Try playing the selected Split Voice.
Press the [EXIT] button to return to the MAIN display.
18 MM6 Owner’s Manual
Selecting a Drum Voice
Drum Kits are collections of drum and percussion instruments.
Press the [DRUM/PERC/SE] button.
1
The DRUM Kit category will appear in the display.
Play the Instrument
Use the dial to select the Drum Kit you want to play (001–
023).
2
Play each key and enjoy the Drum Kit.
3
Example: 012 GM Standard Kit 1
Ride Cymbal 1
Tambourine
Cowbell
Brush Tap
Brush Slap
Castanet
Sticks
Open Rim Shot
Side Stick
Hand Clap
Hi-Hat Closed
Hi-Hat Pedal
Hi-Hat Open
Crash Cymbal 1
Vibraslap
Bongo L
Conga H Open
Timbale L
Agogo L
NOTE
• See the Drum Kit List on page
90.
Maracas
Guiro Short
Claves
Cuica Mute
Tr iangle Mute
Shaker
Brush Swirl
Seq Click H
Snare Roll
Brush Tap Swirl
Kick Soft
Snare Soft
Kick Tight
Kick
Snare
Snare Tight
Floor Tom L
Floor Tom H
Low Tom
Mid Tom L
C3
High Tom
Mid Tom H
Chinese Cymbal
Splash Cymbal
Crash Cymbal 2
Ride Cymbal Cup
Bongo H
Conga H Mute
Ride Cymbal 2
Conga L
Timbale H
Cabasa
Agogo H
Samba Whistle H
Guiro Long
Samba Whistle L
Bell Tree
Jingle Bells
Cuica Open
Wood Block L
Wood Block H
MM6 Owner’s Manual 19
Tr iangle Open
Play the Instrument
Using the Arpeggio Function
The arpeggio function lets you create arpeggios (broken chords) by simply playing the required notes on
the keyboard. For example, you could play the notes of a triad—the root, third, and fifth—and the arpeggio
function will automatically create a variety of interesting arpeggio-type phrases. By changing the arpeggio
type and the notes you play it is possible to create a wide range of patterns and phrases that can be used for
music production as well as performance.
Press the [ARPEGGIO ON/OFF] button to turn Arpeggio
on.
1
The indicator lights when ARPEGGIO is ON.
Play a note or notes on the keyboard to trigger Arpeggio
playback.
2
The rhythm pattern or phrase that plays depends on the actual notes or
chords you play, as well as on the selected Arpeggio type.
NOTE
• The Arpeggio function can only
be applied to the main and dual
voices.
When you have finished using with the arpeggio function,
press the [ARPEGGIO ON/OFF] button to turn it off.
The most suitable arpeggio type is automatically selected when you select a
voice, but you can easily select any other arpeggio type.
Press and hold the [ARPEGGIO ON/OFF] button for longer
than a second.
1
The arpeggio type selection display will appear.
Hold for longer
than a second
Use the dial to select the desired arpeggio type.
2
A list of the available arpeggio types is provided on page 102.
Play the Instrument
Arpeggio type
The sound of the arpeggio produced will change according to the number of notes you play and the area of the keyboard you play in.
You can save the instrument’s settings at this point and then recall them
at any time you want to repeat your performance (page 59).
You can also record your performance (page 29).
MM6 Owner’s Manual 21
Quick
Guide
Playing Patterns
This instrument has an auto accompaniment feature that produces
accompaniment (rhythm + bass + chords) in the pattern you choose
to match chords you play with your left hand. A range of patterns
with different time signatures and arrangements are provided (refer
to the Pattern List on page 97).
In this section we’ll learn how to use the auto accompaniment features.
Listen to the Rhythm Pattern
Most patterns include a rhythm part. You can select from a wide variety of rhythmic types—rock, blues,
Euro trance, and many, many more.
Let’s begin by listening to just the basic rhythm. The rhythm part is played using percussion instruments
only.
Press the [PATTERN] button.
1
The Pattern selection display will appear.
The currently selected category name, voice number and name will be
highlighted.
Select a Pattern you want to play.
2
Use the dial to select the pattern you want to play. The available patterns
will be selected and displayed in sequence.
Refer to the Pattern list on page 97.
NOTE
•To change the pattern category,
use the CATEGORY [DEC]/
[INC] buttons.
Pattern selection display
The currently selected
category
The currently selected
Pattern
Press the [START/STOP] button.
3
The pattern rhythm will start playing.
To stop playback, press the [START/STOP] button again.
22 MM6 Owner’s Manual
Playing Patterns
Play Along with a Pattern
You learned how to select a Pattern rhythm on the preceding page.
Here we’ll see how to add bass and chord accompaniment to the basic rhythm to produce a full, rich accompaniment that you can play along with.
Select the pattern you want to play (page 22, steps 1–2).
1
Press the [EXIT] button to return to the MAIN display screen.
Turn FINGER on.
2
Press the [FINGER] button.
Press the button a second time to turn the FINGER mode off.
The indicator lights when FINGER is ON.
●When FINGER is on ...
The area of the keyboard to the left of the split point (54 : F sharp 2) becomes
the “auto accompaniment range” and is used only for specifying the
accompaniment chords.
Split point (54/F#2)
Auto-accompani-
ment Range
Turn sync start on.
3
Press the [SYNC START] button to turn the Sync Start function on.
NOTE
• The keyboard split point can be
changed as required, as
described on page 52.
The indicator will flash
when Sync Start is on.
The “standby” mode will be engaged when the Sync Start function is
turned on.
When sync start is on, the bass and chord accompaniment included in a
pattern will start playing as soon as you play a note to left of the keyboard split point. Press the button a second time to turn the sync start
function off.
MM6 Owner’s Manual 23
Playing Patterns
Play a left-hand chord to start the pattern.
4
If you don’t yet know how to play any chords, try playing anything you
like on the keyboard. Refer to page 25 for information about playing
chords.
The accompaniment will change according to the left-hand notes you
play.
Play a variety of left-hand chords while playing a melody
with your right hand.
5
Split Point
Split Point
Auto-accompani-
ment Range
Press the [START/STOP] button to stop pattern playback
when you’re done.
6
You can switch pattern “sections” to add variety to the accompaniment.
Refer to “Pattern Variations (Sections)” on page 51.
24 MM6 Owner’s Manual
Playing Patterns
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
CmM7
CM7
C6
Csus4
Caug
CM7aug
C7aug
C7sus4
Csus2
C7
Cm
Cdim
Cdim7
C7
CmM7
(9)
CM7
(9)
Cm7
(9)
C7
(b9)
C7
(
b13
)
Cm7
(11)
CM7
(
#11
)
C
(b5)
(
9
)
C6
Cm add9
(9)
C7
(
#11
)
C7
(#9)
C7
(13)
C7
Cm6
Cm7
C
(b5)
CM7
(b5)
Cm7
(b5)
CmM7
(b5)
Cadd9
Standard Chord Fingerings [Examples for “C” chords]
Notes enclosed in parentheses are optional; the chords
will be recognized without them.
Playing Auto-accompaniment Chords
There are two types of auto-accompaniment chords:
● Easy Chords
● Standard Chords
The instrument will automatically recognize the different chord types. This function is known as Multi Fingering.
The keyboard to the left of the split point (default: 54/F#2) becomes the “accompaniment range”. Play the accompaniment chords in this
area of the keyboard.
Split point (default: 54/F#2)
Root Notes and the
Corresponding Keys
DbEbF#G#BbDbEbF
C
DEFGABCDEF
■Easy Chords ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
This method lets you easily play chords in the accompaniment
range of the keyboard using only one, two, or three fingers.
C
Cm
C7
Cm7
•To play a major chord
Press the root note of the chord.
•To play a minor chord
Press the root note together with the
nearest black key to the left of it.
•To play a seventh chord
Press the root note together with the
nearest white key to the left of it.
•To play a minor seventh chord
Press the root note together with the
nearest white and black keys to the left
of it (three keys altogether).
#
Accompaniment Range
■Standard Chords ● ● ● ● ● ● ● ● ● ● ● ● ●
This method lets you produce accompaniment by playing chords
using normal fingerings in the accompaniment range of the keyboard.
● Multi Fingering and Full Keyboard
These let you select the accompaniment section of the keyboard for chord playing.
When changing settings refer to “Specify Chords Over the Entire Keyboard Range” on page 56, and “Chord Fingering”
on page 65.
Multi Fingering: As explained above, the keys to the left of the split point (default: 54, F#2) become the
Full Keyboard: This let you play the accompaniment chords freely from anywhere on the keyboard.
accompaniment range. Playing Auto-accompaniment Chords. There are two ways of playing auto-accompaniment
chords: Easy Chords and Standard Chords. The default setting (factory setting) is “Multi Fingering.”
MM6 Owner’s Manual 25
Quick
Guide
Using Songs
With this instrument the term “song” refers the data that makes up a
piece of music.
In this section we’ll learn how to select and play songs.
Selecting and Listening to a Song
Select and press the SONG category button that corresponds to the type of song you want to listen to.
1
[PRESET] : Accesses the three internal preset songs.
[USER]: Accesses songs you have recorded yourself and songs
loaded from computer.
[USB]: Accesses songs stored on a USB storage device connected
to the DEVICE terminal.
The song selection display will appear.
The currently selected song number and name will be highlighted.
Select a song you want to play.
2
Use the dial to select the Song you want to listen to.
The available songs will be selected and displayed in sequence.
PRESETInternal songs (three songs)
USERUser songs (songs you have recorded yourself; page 29)
USB
Songs stored on a USB storage device connected to the instrument
(page 67)
SONG SELECT
Display
Currently
Selected Song
NOTE
• User songs (songs you’ve
recorded yourself) and songs on
USB storage devices can also
be played. The procedure for
playing these types of songs is
exactly the same as for playing
the internal songs.
26 MM6 Owner’s Manual
Listen to the song.
3
Press the [START/STOP] button to begin playback of the selected song.
You can stop playback at any time by pressing the [START/STOP] button again.
Song start
Song Fast Forward, Fast Reverse, and Pause
Using Songs
These are just like the transport controls on a CD player, letting you fast forward [
pause [] playback of the song.
[r] Fast Reverse
Press the fast reverse
button to rapidly
return to an earlier
point in the song.
[f] Fast Forward
Press the fast forward
button to rapidly skip
ahead to a later point
in the song.
[] Pause
Press the pause
button to pause
playback.
f], reverse [r] and
MM6 Owner’s Manual 27
Using Songs
Types of Songs
The following three types songs can be used by this instrument.
● Preset Songs (the three songs built into the instrument) .......................................... Song numbers 001–003.
● User Songs (recordings of your own performances) ................................................. Song numbers 001–005.
● USB Songs (songs data in USB storage device).......................................................Song numbers 001–
The chart below shows the basic flow for using the preset songs, user songs, and USB songs from storage to
playback.
USB Storage Device
Your Own Performance
Record
(page 29)
Song Storage location
Preset Songs
(001–003)
The three songs
built into the instrument.
PRESETUSERUSB
User Songs
(001–005)
SongsSongs
SMF conversion
Save/Load as User Files
Songs
Connect USB TO
DEVICE terminal and
Save/Load (page 75)
USB Songs
(001–)
28 MM6 Owner’s Manual
Play
Quick
Guide
Recording Your Own Performance
You can record up to five of your own performances and save them
as user songs 001 through 005. These Songs can be played in the
same manner as the preset Songs.
Once your performances have been saved as user Songs, they can
be converted to SMF (Standard MIDI File) format files and saved to
USB storage device (page 70).
■ Recordable data
Eight tracks of keyboard performance and one pattern track (chord performance) can be recorded.
Each track can be recorded individually.
● Tracks [1]–[8] ........................................ Record keyboard performance (main voice only).
● [PATTERN] Track ...................................Records pattern rhythm and chord parts.
■ Track Mute
This instrument allows you to choose whether recorded tracks will play back
while you are recording or playing back other tracks (page 58).
Tr ac k
1
Tr ac k
2
Melody or Other Keyboard Parts
Tr ac k
3
Tr ac k
4
Tr ac k
5
Tr ac k
6
Tr ac k
7
Tr ac k
8
Chord
Parts
Pattern
Tr ac k
Specify Track(s)
and Record
MM6 Owner’s Manual 29
Recording Your Own Performance
Recording Procedure
Begin recording after selecting a user song number, and the track and part you want to record.
From the MAIN display press the [USER] button, then use
the dial to select the user song number (001–005) you
1
want to record.
Press the [REC] button.
2
The [REC] button will light.
Select the recording track.
3
Press the TRACK button ([1] to [8]) you want to record to while holding
the [TRACK SELECT/MUTE] button.
The selected track will flash in the display.
Press and Hold
CAUTION
• If you record to a track that
contains previously-recorded
data the previous data will be
overwritten and lost.
NOTE
• The FINGER mode will be automatically turned on when you
select the [PATTERN] track for
recording.
• The FINGER mode cannot be
turned on or off once you have
started recording.
Tr ack 1 will be
highlighted.
30 MM6 Owner’s Manual
Recording Your Own Performance
◆ Pattern Track Selected for Recording
Press the TRACK [PATTTERN] button while holding down the [TRACK
SELECT/MUTE] button.
The pattern track will be highlighted and the record standby mode will be
engaged.
Press and Hold
Pattern track highlighted.
◆ Changing the Pattern Being Recorded
Press the [PATTERN] button and use the dial to select the desired pattern.
Once the pattern has been selected press the [EXIT] button.
NOTE
•To cancel recording to a
selected track, press that track
button a second time. The FINGER mode cannot be turned on
or off once you have started
recording.
Recording will start when you play on the keyboard.
4
You can also start recording by pressing the [START/STOP] button.
Press the [EXIT] button, and the measure number will be shown in the
Main display.
Current measure number
Start recording
Stop recording by pressing the [START/STOP] or [REC]
button.
5
NOTE
• If the memory becomes full during recording a warning message will appear and recording
will stop automatically. Use the
song clear or track clear function (page 33) to delete
unwanted data and make more
room available for recording,
then do the recording again.
When recording stops the current measure number will return to 001
and the recorded track numbers in the display will appear with a frame
around them.
MM6 Owner’s Manual 31
Recording Your Own Performance
■ To Record Other Tracks
Repeat steps 2 through 5 to record any of the remaining tracks.
By pressing the TRACK [1]–[8] and/or [PATTERN] button(s) it becomes
possible to monitor previously recorded tracks (displayed with a frame around
the track number) while recording a new track. Previously recorded tracks can
also be muted (displayed without a frame around the track number) while
recording a new track (page 58).
■ To Re-record a Track
Simple select the track you want to re-record for recording in the normal way.
The new material will overwrite the previous data.
When the recording is done ...
6
◆ To Play Back a User Song
The procedure is the same as that for Preset Songs (See page 26).
1 Press the [USER] button.
2 The current Song number/name will be highlighted-use the dial to
select the user Song (001 to 005) you want to play.
3 Press the [START/STOP] button.
◆ Save the User Song to USB storage device (See page 69)
◆ Convert the Song Data to SMF Format and then Save to USB stor-
age device (See page 70)
The following data is recorded before the beginning of the Song. Even if you
change the data while recording is in progress, the data is not recorded.
This function clears an entire user song (all tracks).
From the MAIN display, select the user song (001 to 005)
you want to clear.
1
Press and hold the [TRACK SELECT/MUTE] button for
longer than a second while holding the [STORE] button.
2
A confirmation message will appear on the display.
Press and Hold
Hold for Longer
than a Second
NOTE
• If you only want to clear a specific track from a user song use
the Track Clear function.
Press the [INC/YES] button.
3
A confirmation message will appear on the display.
Press [DEC/NO] to cancel the Song Clear operation.
To execute the Song Clear function press the [INC/YES]
button.
4
The clear-in-progress message will appear briefly on the display while
the song is being cleared.
NOTE
•To execute the Song Clear function, press the [INC/YES] button. Press [DEC/NO] button to
cancel the Song Clear operation.
MM6 Owner’s Manual 33
Recording Your Own Performance
Track Clear—Deleting a Specified Track from a User Song
This function lets you delete a specified track from a user song.
From the MAIN display, select the user song (001 to 005)
that contains the track you want to clear.
1
Press the TRACK button [1] to [8] you want to clear to
while holding the [TRACK SELECT/MUTE] button.
2
To erase the pattern track, press the TRACK [PATTERN] button for
longer than one second while holding the [TRACK SELECT/MUTE]
button.
A confirmation message will appear on the display.
Press and
Hold
Press the [INC/YES] button.
3
A confirmation message will appear on the display.
Press [DEC/NO] to cancel the Track Clear operation.
To execute the Track Clear function press the [INC/YES]
button.
4
The clear-in-progress message will appear briefly on the display while
the track is being cleared.
Hold for Longer
than a Second
NOTE
•To execute the Track Clear function, press the [INC/YES] button. Press [DEC/NO] button to
cancel the Track Clear operation.
34 MM6 Owner’s Manual
Backup and Initialization
Backup
The following settings are always backed up, and are maintained even when the power is turned off. If you
want to initialize the settings, use the Initialize operation as explained below.
● The Backup Parameters
• User Song
• Pattern file
• Performance memory
• The parameters in the UTILITY/EDIT display
Split point, Touch sensitivity, Pattern volume, Song volume, Metronome volume, Demo
cancel, Master EQ type, Chord fingering, Tuning, Arpeggio velocity
• Panel Setting: AUTO FILL IN
Initialization
This function erases all backup data in the instrument’s memory and restores the initial default settings.
To clear the backed up data, turn the power on by pressing the [STANDBY/
ON] switch while holding the highest white key on the keyboard. The backed
up data will be erased and the default values restored.
MM6 Owner’s Manual 35
Basic Operation and Displays
Basic Operation
Overall MM6 control is based on the following simple operations.
1
Press a button to select a basic function.
2
Use the dial to select an item.
3
Start/Stop a function.
Song
1321
Category
Display
(page 38, 39)
● Volume Adjustment
Adjust the volume of the sound heard from
the speakers plugged into the OUTPUT
jack or a pair of headphones plugged into
the PHONES jack.
Rotate counterclockwise to
lower the volume.
1 Press a button to select a basic function.
Rotate clockwise to increase
the volume.
Voice
Category
* If you want to change the category, press another category button or use the CATEGORY [DEC]/
[INC] buttons.
36 MM6 Owner’s Manual
● Song category
Select the song category containing the
song you want to play.
● Voice category
Select the voice category containing the
voice you want to play.
Basic Operation and Displays
● CATEGORY [INC]/[DEC]
You can quickly select a different
category after you’ve selected a
song, pattern or voice category.
These buttons can be used to step
through the categories in sequence.
Example: Voice Selection Display
Previous CategoryNext Category
2 Use the dial to select an item.
When a basic function is selected, the category name will appear near the top of the display, and the currently
selected item will be highlighted below it.
Different items can be selected by using the dial or the [INC/YES] and [DEC/NO] buttons.
Currently Selected Category Name
Currently Selected Item
● Dial
Rotate the dial clockwise to
increase the value of the selected
item, or counterclockwise to
decrease it’s value. Rotate the
dial continuously to continuously increase or decrease the
value.
In most procedures described throughout this owner’s manual the dial is recommended for selection simply
because it is the easiest and most intuitive selection method. Please note however, that most items or values
that can be selected using the dial can also be selected using the [INC/YES] and [DEC/NO] buttons.
DecreaseIncrease
● [INC/YES], [DEC/NO] Buttons
Press the [INC/YES] button briefly to increment the
value by 1, or press the [DEC/NO] button briefly to
decrement the value by 1. Press and hold either button to continuously increment or decrement the value
in the corresponding direction.
Press Briefly
to Decrement
Press Briefly to
Increment
3 Start/Stop a function.
Use the [START/STOP] button.
Press this button after selecting a song or pattern to start
song or pattern (rhythm) playback.
Press the button a second time to stop playback.
MM6 Owner’s Manual 37
Basic Operation and Displays
The Displays
● Display names
The display provides all the information you need to easily operate the instrument. The name of the current
display appears at the top of the screen. For example, “MAIN” appears at the top on the main display.
● MAIN display
Title
● Call Up The Main Display
Most basic operations are carried out from the
instrument’s MAIN display.
You can return to the MAIN display from any other
display be pressing the [EXIT] button near the dial.
● UTILITY/EDIT display (page 64, 62)
The UTILITY/EDIT displays provide access to 46 items (25 UTILITY items and 21 EDIT items) that can
be edited.
The UTILITY or EDIT display appears when the [UTILITY] or [EDIT] button is pressed. Each time the
CATEGORY [DEC]/[INC] buttons described on page 37 are pressed a new item is selected from the 46
items available.
Press the CATEGORY [DEC]/[INC] button(s) as many times as necessary until the required function
appears. You can then use the dial or [INC/YES] or [DEC/NO] buttons to adjust the value of the function as
required.
38 MM6 Owner’s Manual
UTILITY/ EDIT item
Val ue
Basic Operation and Displays
MAIN Display Items
The MAIN display shows all of the current basic song, pattern, and voice settings. It also includes a range
of indicators that show the on/off status of a several functions.
Since this display lets you see all of the current basic settings in one centralized area, it is a good idea to
have it showing while playing.
Tempo
(pages 45, 47)
Transpose
(page 49)
Chord Display
(page 25)
Measure Number
(page 31)
Performance
Memory Status
(page 59)
OCTAVE
(page 50)
USB status
“CONNECT” appears when it is
possible to access the USB TO
DEVICE terminal (page 67).
Song Track Status
Displays the user
song playback track
(page 58)
Main Voice (page 15)
Dual Voice (page 16)
Split Voice (page 17)
Pattern (page 22)
Song (page 26)
Arpeggiator (page 20)
MM6 Owner’s Manual 39
Reference
Using the MM6 Controllers
You can control tone, volume, pitch and other parameters by using the controllers on
the front panel, as well as by using external controllers connected to several controller
jacks on the rear panel.
Use the Pitch Bend wheel to bend notes up (roll the wheel away from you) or down (roll the wheel toward
you) while playing the keyboard. This wheel is self-centering and will automatically return to normal pitch
when released. Try out the Pitch Bend wheel while pressing a note on the keyboard.
This controller is used to apply vibrato to the keyboard sound.
The more you move this wheel up, the greater the effect that is applied to the sound.
Try out the Modulation wheel with various Preset Voices while playing the keyboard.
You can change the brightness and tonal characteristics of the current Main Voice and Dual Voice in real
time by turning the knobs while you play.
Turn a knob to the right to increase the value, and left to decrease it.
Decrease value.Increase value.
CUTOFFRaises or lowers the filter cutoff frequency to adjust the brilliance of the tone.
RESONANCEAdjusts the peak level around the cutoff frequency.
ATTAC KDetermines the attack time of the sound.
RELEASEDetermines the release time of the sound.
For example, you can adjust a strings voice so that the sound gradually swells in volume
by setting a slow attack time ... simply turn this knob to the right.
Tu r ning the knob to the right increases the release time and (depending on the voice) lets
the sound sustain after the key is released. To produce a sharp release, in which the
sound abruptly cuts off, set a short release time.
An optional FC4 or FC5 Footswitch connected to the SUSTAIN jack on the rear panel lets you control sustain. For example, you can turn sustain on or off with your foot while playing with both hands.
NOTE
• Sustain can be applied only to the main and dual voices.
You can connect an optional Foot Controller (FC7) to the FOOT CONTROLLER jack on the rear panel.
The ability to control volume with your foot can be an advantage during live performance.
MM6 Owner’s Manual 41
Enhancing the Sound with Reverb, Chorus, and DSP Effects
The Selected Reverb Type
Selecting a Reverb type
Reverb lets you play with concert hall type ambience.
When you select a pattern or song the optimum reverb type for the voice used is automatically selected. If
you want to select a different reverb type, use the procedure described below.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC]/ [INC] but-
2
tons to select the Reverb Type item.
The currently selected reverb type will be displayed.
Use the dial to select a reverb type.
3
You can check how the selected reverb type
sounds by playing on the keyboard.
Refer to the Effect Type List on page 98 for
information about the available reverb types.
42 MM6 Owner’s Manual
Reverb Type Item
● Adjusting the Reverb Send Level
You can individually adjust the amount of reverb
that is applied to the main, dual, and split voices.
(page 63)
Enhancing the Sound with Reverb, Chorus, and DSP Effects
Selecting a Chorus type
The chorus effect creates a thick sound that is somewhat like a number of similar voices being played in
unison.
When you select a pattern or song the optimum chorus type for the voice used is automatically selected. If
you want to select a different chorus type, use the procedure described below.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Chorus Type item.
The currently selected chorus type will be displayed.
Chorus Type Item
Use the dial to select a chorus type.
3
You can check how the selected chorus type
sounds by playing on the keyboard.
The Selected Chorus Type
Refer to the Effect Type List on page 98 for
information about the available chorus types.
● Adjusting the Chorus Send Level
You can individually adjust the amount of chorus
that is applied to the main, dual, and split voices.
(page 63)
MM6 Owner’s Manual 43
Enhancing the Sound with Reverb, Chorus, and DSP Effects
The Selected DSP Type
Applying DSP Effects
These effects can be used to add depth and richness to voices played on the keyboard (main, dual, and split
voices).
NOTE
• DSP stands for “Digital Signal Processor”, which is a special microprocessor designed to process and add effects to digital audio signals.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the DSP ON/OFF item.
■Changing the DSP type● ● ● ● ● ● ● ●
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the DSP Type item.
The currently selected DSP type is displayed.
Dsp Type Item
DSP On/Off Item
Use the dial to set the DSP ON or OFF
3
as required.
Use the dial to select a DSP type.
3
You can check how the selected chorus type
sounds by playing on the keyboard.
Refer to the DSP Type List on page 99 for the
available DSP types.
44 MM6 Owner’s Manual
Press the [INC/YES] and [DEC/NO] buttons
simultaneously to recall the initial default
value.
Handy Performance Features
Tempo Display
Using the Metronome
The instrument includes a metronome with adjustable tempo and time signature.
Use it to set the tempo that is most comfortable for you and the music you are playing.
■Start the metronome ● ● ● ● ● ● ● ● ● ●
Start the metronome by pressing the
[METRONOME] button.
To stop the metronome, press the [METRONOME] button again.
The Beat of the Current Measure
■Adjusting the Metronome Tempo
Here’s how you can adjust the tempo of the metronome sound.
Press the TEMPO [+] button to increase
1
the tempo value by 1, or the TEMPO [-]
button to decrease the tempo by 1.
Use the dial to select a tempo from 11 to
2
280.
Press the [EXIT] button to return to the original
display.
Press the TEMPO [+] or [-] button as many
times as necessary to set the desired tempo.
You can also hold either of the TEMPO buttons
to continuously change the tempo value over
large ranges.
MM6 Owner’s Manual 45
Handy Performance Features
Metronome volume.
■Setting the Number of Beats per
Measure, and the Length of Each
Beat
In this example we’ll set up a 3/8 time signature.
1
Number of
Beats per
Measure
2
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
Press and hold the [METRONOME] button for longer than a second.
The metronome time signature and length of
each beat will be shown on the display.
Hold for Longer
than a Second
Note Value
(or length of
one beat)
Use the dial to select the number of
beats per measure.
A chime will sound on the first beat of each
measure while the other beats will click. All
beats will simply click with no chime at the
beginning of each measure if you set this
parameter to “00”.
The available range is from 0 through 60.
Select 3 for this example.
NOTE
• The metronome time signature will synchronize to a pattern or song
that is playing, so these parameters cannot be changed while a pattern or song is playing.
Use the dial to select a beat length.
4
Select the required length for each beat: 2,4,8
or 16 (half note, quarter note, eight note, or
16th note). For this example, select 8. The time
signature should now be set to 3/8.
Press the [METRONOME] button to confirm
the settings.
■Adjusting the Metronome Volume
Press the [UTILITY] button to go to the
1
UTILITY display.
Press the [DEC] / [INC] category button
2
until the “Metronome Volume” item
appears on the display.
Press the category [INC] button once to
3
display “Time Signature – Denominator”.
46 MM6 Owner’s Manual
Use the dial to set the metronome vol-
3
ume as required.
Handy Performance Features
• The initial default touch sensitivity setting is “2”.
NOTE
Adjusting the Tempo
If a song or pattern seems to be too fast or slow, try changing the tempo.
Press the TEMPO [+] or [-] button.
The “Tempo” parameter will appear in the display.
Use the TEMPO [+] and [-] buttons to set the tempo to anywhere from 11 through 280 beats per minute.
You can return to the original tempo by simultaneously pressing the [+] and [-] b uttons.
Using the TAP TEMPO Button
For songs in 4/4 time tap the [TAP TEMPO] button four times, or for 3/4 songs tap it 3 times at the desired
tempo to automatically set the playback tempo accordingly.
Tap slowly to reduce the tempo, or quickly to increase the tempo. You only need to tap twice to set the
tempo during song playback.
Setting the Touch Response
When touch response is on you can adjust the keyboard’s sensitivity to dynamics in four steps.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Touch Sensitivity
item.
The currently selected touch sensitivity is displayed.
Touch Sensitivity
Use the dial to select a touch sensitivity
3
setting between 1 and 4.
Higher values produce greater (easier) volume
variation in response to keyboard dynamics—
i.e. greater sensitivity.
When touch sensitivity is set to 4 (Off), all
notes will be played at the same volume no
matter how hard or softly you play the keys.
MM6 Owner’s Manual 47
Handy Performance Features
The Currently Selected Master EQ Type
The Currently Selected Arpeggio Velocity
Select a Master EQ Setting for the Best Sound
Five different Master EQ settings are provided, giving you the best possible sound in a range of different
situations—when listening with headphones, for example.
Press the [UTILITY] button to go to the
1
UTILITY display.
The currently selected function will appear in
the display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Master EQ Type item.
The currently selected EQ type will appear.
Use the dial to select the desired Master
3
EQ setting.
Five settings are available:1 through 5.
Settings are provided that boost the lows,
reduce the frequency range for special effects,
and more.
Controlling Arpeggio Volume with Keyboard Dynamics
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Arpeggio Velocity
item.
The currently selected arpeggio velocity is displayed.
Use the dial to set the velocity as
3
required.
Original .. The selected velocity is used for
playback of each arpeggio type.
Thru........ The actual keyboard velocity is used.
48 MM6 Owner’s Manual
Transpose the Keyboard
The Range is 415.3–466.2 HzTuning
• This setting does not affect Drum Kit Voices.
NOTE
• Press the [INC/YES][DEC/NO] buttons simultaneously to instantly
reset to the default setting.
NOTE
Handy Performance Features
◆ Pitch Changes in Semitone Increments
(Transpose)
The overall pitch of the instrument can be shifted
up or down by a maximum of one octave in
semitone increments.
Press one of the TRANSPOSE [+] / [-]
1
buttons. The value is shown in the display, indicating the amount of transposition over or below the normal value.
◆ Fine Pitch Changes (Tuning)
The overall tuning of the instrument can by shifted
up or down by a maximum of 1 semitone in
approximately 0.2-Hz steps. The default setting is
440Hz.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Tuning item.
Current Value
Use the dial to set the transpose value
2
between -12 and +12 as required.
NOTE
• This setting does not affect Drum Kit Voices.
Press the [EXIT] button to return to the MAIN
display.
Pressing the TRANSPOSE [+] / [-] buttons
briefly allows single-step changes.
Pressing and holding either TRANPOSE [+] /
[-] button continuously increases or decreases
the value.
NOTE
• Press either the [INC/YES] and [DEC/NO] buttons or TRANSPOSE
[+] and [-] buttons simultaneously to recall the initial default value.
Use the dial to set the tuning value
3
between 415.3 and 466.2Hz as required.
MM6 Owner’s Manual 49
Handy Performance Features
Shifting Keyboard Pitch in Octaves
Sometimes you may wish to play in a lower or higher pitch range. For example, you may want to shift the
pitch down to get extra bass notes, or up to get higher notes for leads and solos. The OCTAVE [UP] /
[DOWN] buttons let you do this quickly and easily.
Each time you press the OCTAVE [UP] button on the panel, the overall pitch of the voice goes up by one
octave. Press the OCTAVE [DOWN] button to shift the keyboard pitch down one octave. The range is from
-1 to +1, with 0 being standard pitch.
When the octave is shifted up the OCTAVE [UP] button indicator lights, and when shifted down the
OCTAVE [DOWN] button indicator lights.
You can instantly restore standard pitch (0) by simultaneously pressing both the OCTAVE [UP] and
[DOWN] buttons (both indicators go out).
Octave Display
● OCTAVE +1
One octave up
NOTE
• When a Drum Kit is selected, the percussion voices assigned to the
keyboard are shifted in location but not pitch.
● OCTAVE -1
One octave down
50 MM6 Owner’s Manual
Pattern Functions
The indicator will light
when the Sync Start
function is engaged.
Basic operation of the Pattern (auto-accompaniment) feature is described on page 22.
Here are some other ways you can play the patterns, pattern volume adjustment procedure, how you can play chords using the patterns, and more.
Pattern Variations (Sections)
To provide some variation for pattern playback, each pattern includes a number of “sections” that can be
selected and played as required.
Main SectionFill-in
● Main sections A–D
These are the main accompaniment patterns that repeat indefinitely until another section is
selected.
When the [FINGER] button is engaged the pattern will play back with chords determined by what
you play with the left hand.
● Fill Ins (AUTO FILL IN)
Press the [AUTO FILL IN] button to turn the automatic fill-in function on. When this
function is on fill-ins will automatically be added to the pattern rhythm part when the
main sections are switched.
Even when the automatic fill in function is off you can add a fill-in at any time by simply pressing a
main section button while that same section is playing.
Select the desired pattern. (See page
1
22)
Turn the pattern on.
2
Press the [FINGER] button. The indicator to
the upper left of the button will light.
The indicator
will light when
FINGER is on.
Press the [SYNC START] button to turn
4
Sync Start on.
Turn AUTO FILL IN on.
3
Press the [AUTO FILL IN] button.
The indicator will light
when the AUTO FILL
IN is on.
● Sync Start
When the Sync Start standby mode is
engaged, pattern playback will begin as soon
as you play a chord in the accompaniment
range of the keyboard.
MM6 Owner’s Manual 51
Pattern Functions
Accompaniment
Range
Split Point
Split point (54 : F#2)
Main Voice
Split Voice
• When you change the split point the auto-accompaniment split point
also changes.
• The split voice sounds when the split-point key is played.
NOTE
Press a main section button: [A]–[D].
5
The indicator to the upper left of the active
main section button will light.
The main section of the selected pat-
6
tern will start as soon as you play a
chord with your left hand.
For this example, play a C major chord (as
shown below).
For information on how to enter chords, see
“Playing Auto-accompaniment Chords” on
page 25.
Press any of the main section buttons,
7
[A]–[D], as required.
A fill-in will play, leading smoothly to the
selected main section.
Setting the Split Point
The initial default split point is key number 54 (the F#2 key), but you can change it to another key using the
procedure described below.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Split Point item.
Use the dial to set the split point to any
3
key from 000 (C-2) through 127 (G8).
52 MM6 Owner’s Manual
Pattern Functions
Play a Pattern with Chords but No Rhythm (Stop Accompaniment)
After pressing the [FINGER] button to turn auto-accompaniment on, you can play in the left-hand (accompaniment) area of the keyboard to produce chords without rhythm accompaniment. This is “Stop Accompaniment”, and any of the chord fingerings recognized by the instrument can be used. The MM6 recognizes
keys played in the auto accompaniment section of the keyboard as chords (page 25).
Select a pattern (page 22) and engage the
pattern mode, then press the [FINGER]
button to turn the FINGER mode on.
The indicator
will light when
FINGER is
engaged.
Accompaniment Range
Pattern Volume Adjustment
Select a pattern (page 22) and engage the
pattern mode.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Pattern Volume item.
Use the dial to set the pattern volume
3
between 000 and 127.
MM6 Owner’s Manual 53
Pattern Functions
Cm
Root noteChord type
Chord Basics
Two or more notes played together constitute a “chord”.
The most basic chord type is the “triad” consisting of three notes: the
root, third, and fifth degrees of the corresponding scale. A C major
triad, for example, is made up of the notes C (the root), E (the third
note of the C major scale), and G (the fifth note of the C major scale).
In the C major triad shown above, the lowest note is the “root” of the
chord (this is the chord’s “root position” ... using other chord notes for the lowest note results in “inversions”). The root is the central sound of the chord, which supports and anchors the other chord notes.
The distance (interval) between adjacent notes of a triad in root position is either a major or minor third.
Major third–four half steps (semitones)Minor third–three half steps (semitones)
3rd
Root
3rd
The lowest interval in our root-position triad (between the root and the third) determines whether the
triad is a major or minor chord, and we can shift the highest note up or down by a semitone to produce
two additional chords, as shown below.
Major chordMinor chordAugmented chordDiminished chord
CMCmCaugCdim
Minor 3rd
Major 3rd
Major 3rd
Minor 3rd
Major 3rd
Major 3rd
Minor 3rd
Minor 3rd
The basic characteristics of the chord sound remain intact even if we change the order of the notes to
create different inversions. Successive chords in a chord progression can be smoothly connected, for
example, by choosing the appropriate inversions (or chord “voicings”).
● Reading Chord Names
Chord names tell you just about everything you need to know about a
chord (other than the inversion/voicing). The chord name tells you what
the root of the chord is, whether it is a major, minor, or diminished
chord, whether it requires a major or flatted seventh, what alterations or
tensions it uses ... all at a glance.
● Some Chord Types (These are just some of the “Standard” chord types recognized by the MM6.)
Suspended 4
Csus4C7Cm7CM7
th
th
7
Minor 7
th
Major 7
th
Perfect 5
Minor/major 7
Major 7
54 MM6 Owner’s Manual
th
Perfect 4
th
CmM7
th
Minor chordFlatted 5
th
Flatted 7
th
th
7
, flatted 5
th
Major chordFlatted 7
th
(b5)
C7
th
7
chordFlatted 5
Minor 7
th
th
, flatted 5
th
Minor chordMajor 7
th
(b5)
Cm7
th
Minor 7
chordFlatted 7
th
th
7
, suspended 4
C7sus4
th
Major chord
th
Suspended
th
4
chord
Pattern Functions
(9)
CM7
(b5)
Cm7
(b5)
(#9)
C7
C7aug
C7sus4
•Inversion of the 7sus4 and m7(11) chords are not recognized if the
notes shown in parentheses are omitted.
• The auto accompaniment will sometimes not change when related
chords are played in sequence (e.g. some minor chords followed by the
minor seventh).
•Two-note fingerings will produce a chord based on the previously played
chord.
• Some chords may not be recognized depending on the selected pattern.
• Playing two same root keys in the adjacent octaves produces accompaniment based only on the root.
•A perfect fifth (1 + 5) produces accompaniment based only on the root
and fifth which can be used with both major and minor chords.
• The chord fingerings listed are all in “root” position, but other inversions
can be used—with the following exceptions: m7, m7
aug, dim7, 7
b
5, 6(9), sus2.
b
5, 6, m6, sus4,
MM6 Owner’s Manual 55
Pattern Functions
Specify Chords Over the Entire Keyboard Range
In “Play Along with a Pattern” on page 23 we described two methods of playing Patterns (Multi, Full Keyboard) in which chords were either detected only to the left of the keyboard split point or over the entire
keyboard.
By making the settings described below, chord detection for pattern accompaniment occurs over the entire
range of the keyboard. Since you can also play normally over the entire keyboard range at the same time,
this capability makes it possible to create complex and interesting performances.
In this mode only chords played in the normal way (page 25) can be detected.
Press and hold the [FINGER] button for
1
longer than a second so that the Chord
Fingering item appears.
Hold for Longer than a Second
Use the dial to select 2 (FullKeyboard).
2
56 MM6 Owner’s Manual
Song Settings
Set from 000 to 127Song Volume
• Song volume can be adjusted while a song is selected.
NOTE
Song Volume
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Song Volume item.
Use the dial to set the Song volume as
3
required.
Change the Song Tempo
You can change the song playback tempo as required.
Press the TEMPO [+] or [-] button. The tempo display will appear and you can use the dial or the TEMPO
[+] / [-] buttons to set to tempo to anywhere from 011 and 280 quarter-note beats per minute.
You can return to the original tempo by simultaneously pressing the [+] and [-] b uttons.
Press the [EXIT] button when you have finished making the required settings.
Pressing and holding either button continuously increases or decreases the tempo.
MM6 Owner’s Manual 57
Song Settings
Track Mute
Each “track” plays a different part of the song—melody, percussion, accompaniment, etc.
You can mute individual tracks and play the muted part on the keyboard yourself, or simply mute tracks
other than the ones you want to listen to.
To mute a track, press the appropriate track button (TRACK [1]–[8], [PATTERN])
while holding the [TRACK SELECT/MUTE] button.
Press the same button a second time to disengage track muting.
No track number ............ No data.
Tr ack number without frame ............... Track contains data but is muted.
Tr ack number with frame .................... Track contains data and is not muted.
58 MM6 Owner’s Manual
Memorize Your Favorite Panel Settings
•You can also save panel settings that have been saved to the Performance Memory to a USB storage device as a user file (see page
69).
NOTE
• If you save to a Performance Memory number that already contains
data, the previous data is deleted and overwritten by the new data.
NOTE
This instrument has a PERFORMANCE MEMORY feature that lets you save up to 64 of
your favorite settings for easy recall whenever they’re needed.
Up to 64 complete setups can be saved (8 x 8 banks).
Transpose, Pitch Bend Range, Arpeggio ON/
OFF, Arpeggio Type, Octave
60 MM6 Owner’s Manual
Memorize Your Favorite Panel Settings
Erase a Performance Memory
This procedure erases the panel settings saved in a performance memory.
The PERFORMANCE BANK display will
1
appear when you press the PERFORMANCE BANK [INC] or [DEC] button.
Use the PERFORMANCE BANK [INC]
and [DEC] buttons to select the bank
containing the performance memory
you want to erase.
While the PERFORMANCE BANK display is
showing you can also use the dial to select a
bank.
Press the [INC/YES] button.
3
A confirmation message will appear on the display.
Press [DEC/NO] if you want to cancel the
operation.
To execute the Performance Memory
4
erase function press the [INC/YES] button.
The clear-in-progress message will appear
briefly on the display while the data is being
erased.
Bank number.
Press and hold the PERFORMANCE
2
MEMORY button ([1]–[8]) corresponding to the Performance you want to
clear for longer than a second.
A confirmation message will appear on the display.
Hold for Longer
than a Second
MM6 Owner’s Manual 61
Voice Editing
Increment
value by 1.
Decrement
value by 1.
Press simultaneously to
recall the default setting.
Create original voices by editing the many available voice parameters. By editing the various parameters available you can create new voices that best suit your musical needs.
Select and Edit an Item
There are 21 editable parameters.
Find the function you want to set in the
1
EDIT display list that begins on page 63.
Press the [EDIT] button to enter the
2
EDIT display.
Each time the CATEGORY [INC] / [DEC]
3
buttons are pressed the 21 available
items are selected in sequence. Select
the item you want to edit.
Refer to the function settings list on page 63 for
information on the items that can be edited.
The previous item will be displayed in the
upper left area of the display, while the next
item will be displayed in upper right area of the
display.
Use the dial or [DEC/NO] and [INC/YES]
4
buttons to set the value.
Press the [INC/YES][DEC/NO] buttons simultaneously to instantly reset to the default setting.
Edited parameters can be saved to performance
memory (page 59).
MAIN VOICEVolumeMain Volume000–127Determines the volume of the Main Voice.
OctaveMain Octave-2–2Determines the octave of the Main Voice in octave
increments.
PanMain Pan000 (left)–
064 (center)–
127 (right)
Reverb LevelMain Reverb Level000–127Determines how much of the Main Voice signal is
Chorus LevelMain Chorus Level000–127Determines how much of the Main Voice signal is
DSP LevelMain DSP Level000–127Determines how much of the Main Voice signal is
Dry LevelMain Dry Level000–127Determines how much of the unprocessed Main
DUAL VOICEVolumeDual Volume000–127Determines the volume of the Dual Voice.
OctaveDual Octave-2–2Determines the octave range for the Dual Voice in
PanDual Pan000 (left)–
064 (center)–
127 (right)
Reverb LevelDual Reverb Level000–127Determines how much of the Dual Voice signal is
Chorus LevelDual Chorus Level000–127Determines how much of the Dual Voice signal is
DSP LevelDual DSP Level000–127Determines how much of the Dual Voice signal is
Dry LevelDual Dry Level000–127Determines how much of the unprocessed Dual
SPLIT VOICEVolumeSplit Volume000–127Determines the volume of the Split Voice.
OctaveSplit Octave-2–2Determines the octave range of the Split Voice in
PanSplit Pan000 (left)–
064 (center)–
127 (right)
Reverb LevelSplit Reverb Level000–127Determines how much of the Split Voice signal is
Chorus LevelSplit Chorus Level000–127Determines how much of the Split Voice signal is
DSP LevelSplit DSP Level000–127Determines how much of the Split Voice signal is
Dry LevelSplit Dry Level000–127Determines how much of the unprocessed Split
* Press the [INC/YES][DEC/NO] buttons simultaneously to instantly reset to the default settings.
Determines the pan position of the Main Voice. “0”
results in the sound being panned full left; “127”
results in the sound being panned full right.
sent to the Reverb effect.
sent to the Chorus effect.
sent to the DSP effect.
Voice signal is heard (without Reverb, Chorus or
DSP effect processing).
octave increments.
Determines the pan position of the Dual Voice. “0”
results in the sound being panned full left; “127”
results in the sound being panned full right.
sent to the Reverb effect.
sent to the Chorus effect.
sent to the DSP effect.
Voice signal is heard (without Reverb, Chorus or
DSP effect processing).
octave increments.
Determines the pan position of the Split Voice. “0”
results in the sound being panned full left; “127”
results in the sound being panned full right.
sent to the Reverb effect.
sent to the Chorus effect.
sent to the DSP effect.
Voice signal is heard (without Reverb, Chorus or
DSP effect processing).
MM6 Owner’s Manual 63
Utility Settings
• Increment
value by 1.
•ON
•Execute
• Decrement
value by 1.
• OFF
• Cancel
Press simultaneously to
recall the default setting.
Detailed settings such as tuning, split point, and effects can be made via the UTILITY
screen.
Selecting and Setting Functions
There are 25 function parameters in all.
Find the function you want to set in the
1
UTILITY display list that begins on page
65.
Press the [UTILITY] button to go to the
2
UTILITY display.
Press the CATEGORY [DEC] and [INC]
3
buttons as many times as necessary
until the function’s display name
appears in the display.
Refer to the function list on page 65.
The name of the previous item in the list
appears to the upper left, and the name of the
next item in the list appears to the upper right
of the currently selected item.
Use the dial or [DEC/NO] and [INC/YES]
4
buttons to set the value.
On/off type settings can be turned ON by
pressing the [INC/YES] button, and OFF by
pressing the [DEC/NO] button.
In some cases the [INC/YES] button will initiate execution of the selected function, and the
[DEC/NO] will cancel the selection.
Press the [INC/YES][DEC/NO] buttons simultaneously to instantly reset to the default settings (except for initial MIDI setup).
Utility settings are memorized as soon as they
are changed. However, items saved to the performance memory are saved as performance
data.
To restore all initial factory default settings perform the “Backup Clear” procedure described
in the “Initialization” section on page 35.
Pattern OutPattern OutON/OFFDetermines whether pattern data will be output via
Song OutSong OutON/OFFDetermines whether song data will be output via the
Initial SetupInitial SetupYES/NOSends the instrument’s panel data to a computer.
METRONOME Time Signature –
Numerator
Time Signature –
Denominator
VolumeMetronome Vol-
UTILITYDemo CancelDemo CancelON/OFFWhen ON, demo playback will not start even if the
* Press the [INC/YES][DEC/NO] buttons simultaneously to instantly recall the default settings (except for initial MIDI setup).
External ClockON/OFFThese settings determine whether the instrument is
Time Signature –
Numerator
Time Signature –
Denominator
ume
3 (Hard), 4 (Retro),
5 (HighPass)
1 (Soft), 2 (Medium),
3 (Hard), 4 (off)
2 (FullKeyboard)
1 (Original), 2 (Thru)
00–60
2, 4, 8,16Sets the length of each metronome beat.
000–127Determines the volume of the metronome.
on page 98)
list on page 98)
Sets the equalizer applied to the instrument output
(including headphones or other output) for optimum
sound in different listening situations.
on page 99).
Selects the Master EQ type. Use this feature to boost
the bass, reduce the reproduction range for special
effects, and more.
mately 0.2 Hertz increments.
sets the Split “point”—in other words, the key that
separates the Split (lower) and Main (upper) voices.
The Split Point and Accompaniment Split Point settings are automatically set to the same value.
Determines the sensitivity of the feature.
Sets the chord detection mode.
In the Multi Finger mode both normal chords and
simple chords played to the left of the split point are
detected. In the Full keyboard mode normal chords
played anywhere on the keyboard will be detected,
and notes played normally will sound as well.
on page 102.
Sets the arpeggio volume.
puter (page 79).
on the instrument are sounded by its internal tone
generator system: the internal tone generator is
active when local control is on, and inactive when
local control is off. (page 78)
synchronized to its own internal clock (OFF), or to a
clock signal from an external device (ON). (page 78)
mance data is transmitted via the MIDI output (ON)
or not (OFF).
the MIDI output (ON) or not (OFF) during pattern
playback.
MIDI output (ON) or not (OFF) during song playback.
Press [INC/YES] to send, or press [DEC/NO] to cancel.
Determines the time signature of the metronome.
[SONG] and [PATTERN] buttons are pressed simultaneously.
MM6 Owner’s Manual 65
Storing/Saving Data
In this section we’ll look at the procedures for setting up and formatting USB storage
devices, as well as for saving and loading data to and from them.
A USB storage device is a large-volume memory medium used for storing data.
When a USB storage device is inserted in this instrument’s USB TO DEVICE terminal,
user songs created on the instruments and memorized settings can be saved to or
loaded from the device.
A USB storage device can also be used to transfer song data downloaded from the
Internet to the instrument.
If you don’t have a USB storage device, you will need to purchase one (or more, as
needed).
The instrument does not necessarily support all commercially available USB storage
devices. Yamaha cannot guarantee operation of USB storage devices that you purchase. Before purchasing a USB storage device, please consult your Yamaha dealer,
or an authorized Yamaha distributor (see list at end the Owner’s Manual) for advice.
● To protect your data (write-protect switch)
Some USB storage devices are equipped with a write-protect switch.
To prevent accidental erasure of important data saved on a USB storage device, slide the write-protect
switch on the device to the “protect” position. When saving data, make sure that the write-protect
switch is set to the “overwrite” position.
66 MM6 Owner’s Manual
Using a USB Storage Device
CONNECT
• No sound will be produced if you play the keyboard while FILE
CONTROL display is showing. Also, in this state only buttons related
to file functions will be active.
NOTE
• The FILE CONTROL display will not appear in any of the following
cases:
• During pattern or song playback
• While data is being loaded from a USB storage device
NOTE
Storing/Saving Data
Connect a USB storage device to the
1
USB TO DEVICE terminal, being careful
to insert it in the proper direction.
IMPORTANT
• In order to play songs copied to a USB storage device from a
computer or other device, the songs must be stored either in
the USB storage device’s root directory or a first-level/secondlevel folder in the root directory. Songs stored in these location
can be selected and played as USB songs (page 26). Songs
stored in third-level-folders created inside a second-level folder
cannot be selected and played by this instrument.
USB Storage Device (Root)
Song
File
root
Song
Folder
Song
File
Song
Folder
Song
File
Song
Folder
Can Be
Selected/
Played.
Cannot Be
Selected/
Played.
Check that “CONNECT” is showing in
2
the MAIN display.
You can go to the FILE CONTROL display
from which you can access USB storage device
operations by pressing the [MENU] button
from this display.
(Do not press this button now, but only when
instructed to in the section below.)
MenuPage
Format68
User File Save69
SMF Save70
Load71
Delete72
A message (information or confirmation
dialog) will sometimes appears on the display to facilitate operation. Refer to the
“Messages” section on page 83 for explanations of each message.
MM6 Owner’s Manual 67
Storing/Saving Data
• If the USB storage device has been write-protected, an appropriate
message will appear on the display and you will not be able to execute the operation.
NOTE
Formatting a USB storage device
A new USB storage device must be formatted before it can be used by this instrument.
Press [EXECUTE] button and a confir-
CAUTION
• If you format a USB storage device that already contains data, all
of the data will be erased. Be careful not to erase important data
when using the format function.
After connecting the USB storage
1
device to be formatted to the instrument’s USB TO DEVICE terminal, check
that “CONNECT” is showing in the
MAIN display.
Press the [MENU] button.
2
A message will appear asking you to confirm
the format operation.
NOTE
• If the Load item appears in step 2, press the CATEGORY [INC] /
[DEC] buttons as many times as necessary until the Format item
appears.
3
mation message will appear.
You can press the [DEC/NO] button at this
point to cancel the operation.
Press the [EXECUTE] button again, or
4
the [INC/YES] button, and the format
operation will begin.
CAUTION
• Once the format-in-progress message appears on the display
the format operation cannot be canceled. Never turn off the
power or remove the USB storage device during this operation.
A message will appear on the display
5
when the operation is complete.
Press the [EXIT] button to return to the MAIN
display.
68 MM6 Owner’s Manual
Storing/Saving Data
Cursor
Cursor
right
Delete
character
Cursor leftSelect
characters
• If an existing filename is specified you will be prompted for confirmation. Press [EXECUTE] or [INC/YES] if it is OK to overwrite the file,
or [DEC/NO] to cancel.
• The amount of time it will take to perform the save operation
depends on the particular USB storage device you are using.
NOTE
Saving Data
Three types of data are saved to one “ User File” by this operation: user song, pattern file, and performance
memory data.
Make sure that a appropriately format-
1
ted USB storage device has been properly connected to the instrument’s USB
TO DEVICE terminal, and that “CONNECT” is showing in the MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] and [INC] but-
3
tons to locate the User File Save item.
A default file name will automatically be created.
● To Overwrite an Existing File
If you want to overwrite a file that already exists
on the USB storage device, use the dial or the
[INC/YES] and [DEC/NO] buttons to select the
file, then skip ahead to step 6.
NOTE
• If the USB storage device has been write-protected, an appropriate
message will appear on the display and you will not be able to execute the operation.
• If there is not enough capacity left on the USB storage device to
save the data, an appropriate message will appear on the display
and you will not be able to save the data. Erase unwanted files from
the USB storage device to make more memory available (page 72),
or use a different USB device.
• Refer to the “Messages” list on page 83 for other possible errors that
might prevent you from completing the operation.
Press the [EXECUTE] button.
4
A cursor will appear below the first character in
the file name.
• The [8] button deletes the character at the
cursor location.
Press the [EXECUTE] button.
6
A confirmation message will appear on the display. You can press the [DEC/NO] button at
this point to cancel the operation.
Press the [EXECUTE] button again, or
7
the [INC/YES] button, and the save
operation will begin.
The user file will be stored to the USER FILES
folder in the USB storage device.
CAUTION
• Once the save-in-progress message appears in the display, the
operation cannot be canceled. Never turn off the power or
remove the USB storage device during this operation.
A message will appear on the display
8
when the operation is complete.
Press the [EXIT] button to return to the MAIN
display.
Change the file name as necessary.
5
• The [1] button moves the cursor to the left,
and the [2] button moves it to the right.
• Use the dial to select a character for the current cursor location.
MM6 Owner’s Manual 69
Storing/Saving Data
The name of the file to be savedCursor
• If an existing filename is specified the display prompts you for confirmation. Press [EXECUTE] or [INC/YES] if it is OK to overwrite the
file, or [DEC/NO] to cancel. You can press the [DEC/NO] button at
this point to cancel the operation.
• The amount of time it will take to perform the save operation
depends on the particular USB storage device you are using.
NOTE
Convert a User Song to SMF Format and Save
This operation converts a user song (song numbers 001–005) to SMF Format 0 and saves the file to a USB storage device.
● What is SMF (Standard MIDI File)?
The SMF (Standard MIDI File) format is one of the
most common and widely compatible sequence formats used for storing sequence data. There are two
variations: Format 0 and Format 1. A large number
of MIDI devices are compatible with SMF Format
0, and most commercially available MIDI sequence
data is provided in SMF Format 0.
Make sure that an appropriately format-
1
ted USB storage device has been properly connected to the instrument’s USB
TO DEVICE terminal, and that “CONNECT” is showing in the MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] and [INC]
3
buttons to locate the SMF Save item.
The SOURCE FILE field be highlighted and
the user song name will be displayed.
● To Overwrite an Existing File
If you want to overwrite a file that already
exists on the USB storage device, use the dial
or the [INC/YES] and [DEC/NO] buttons to
select the file, then skip ahead to step 8.
Press the [EXECUTE] button. A cursor
6
will appear below the first character in
the file name.
Change the file name as necessary.
7
Refer to “Saving Data” on page 69 for filename
entry.
The Source User Song Name
Use the dial to select the source user
4
song.
You can press the [INC/YES] and [DEC/NO]
buttons simultaneously to select the first user
song.
Press the [EXECUTE] button.
5
The DESTINATION FILE will be highlighted,
and a default name will appear for the converted song file.
70 MM6 Owner’s Manual
Press the [EXECUTE] button.
8
A confirmation message will appear on the display. You can press the [DEC/NO] button at
this point to cancel the operation.
Press the [EXECUTE] button again, or
9
the [INC/YES] button, and the save
operation will begin.
The user song will be stored to the USER
FILES folder in the USB storage device.
CAUTION
• Once the save-in-progress message appears in the display, the
operation cannot be canceled. Never turn off the power or
remove the USB storage device during this operation.
A message will appear on the display
10
when the operation is complete.
Press the [EXIT] button to return to the
MAIN display.
Storing/Saving Data
•Pattern files must be located in the root directory. Pattern files
located within folders will not be recognized.
NOTE
• The SMF saved to a USB storage device can not be loaded as a
user song.
NOTE
Loading User Files and Pattern Files
User and pattern files residing on a USB storage device can be loaded into the instrument.
Use the dial to select the user file or
CAUTION
• When a User file is loaded, user songs 001–005, the user patterns,
and the performance memory will all be overwritten. If you only
load a pattern file, only the user patterns will be overwritten. Save
important data to a USB storage device before loading data that
will overwrite it.
•Pattern files created on other Yamaha keyboards (“sty” file extension only) can be loaded into MM6 User Pattern No. 169. Pattern
files cannot be created using the MM6.
4
pattern file you want to load.
All user files in the USB storage device will be
displayed first, followed by the pattern files.
With the USB storage device containing
1
the file you want to load connected to
the USB TO DEVICE connector, check
that “CONNECT” is showing in the
MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] / [INC] but-
3
tons to locate the Load item.
Press the [EXECUTE] button.
5
A confirmation message will appear on the display. You can press the [DEC/NO] button at
this point to cancel the operation.
Press the [EXECUTE] button again, or
6
the [INC/YES] button, and the load operation will begin.
CAUTION
• Once the load-in-progress message appears in the display, the
operation cannot be canceled. Never turn off the power or
remove the USB storage device during this operation.
A message will appear on the display
7
when the operation is complete.
Press the [EXIT] button to return to the MAIN
display.
MM6 Owner’s Manual 71
Storing/Saving Data
• If the USB storage device has been write-protected, an appropriate
message will appear on the display and you will not be able to execute the operation.
NOTE
Deleting Data from a USB Storage Device
This procedure deletes selected user files and SMF files from a USB storage device.
Make sure that the USB storage device
1
containing the file(s) you want to delete
has been properly connected to the
instrument’s USB TO DEVICE terminal,
and that “CONNECT” is showing in the
MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] and [INC]
3
buttons to locate the Delete item.
Select the file you want to delete.
4
You can press the [INC/YES] and [DEC/NO]
buttons simultaneously to select the first song
or user file on the USB storage device.
Press the [EXECUTE] button.
5
A confirmation message will appear on the display. You can press the [DEC/NO] button at
this point to cancel the operation.
Press the [EXECUTE] button again, or
6
the [INC/YES] button, and the delete
operation will begin.
CAUTION
• Once the delete-in-progress message appears in the display,
the operation cannot be canceled. Never turn off the power or
remove the USB storage device during this operation.
A message will appear on the display
7
when the operation is complete.
Press the [EXIT] button to return to the MAIN
display.
Playing SMF Saved to a USB Storage Device
Make sure that the USB storage device
1
containing the SMF you want to play
has been properly connected to the
instrument’s USB TO DEVICE terminal,
and that “CONNECT” is showing in the
MAIN display.
Press the [USB] button.
2
72 MM6 Owner’s Manual
Use the dial to select the SMF you want
3
to play.
Press the [START/STOP] button.
4
Connections
The Connectors
q
q OUTPUT L/MONO and R jacks
These jacks output stereo audio signals (1/4"
mono phone plugs).
For monophonic output, use just the L/MONO
jack.
w MIDI IN and OUT terminals
The MIDI IN connector receives MIDI messages from external MIDI devices. This can be
used to control the MM6 or play it’s tone-generator from an external MIDI device. MM6
performance data and control data generated
when it’s controllers and knobs are operated is
transmitted via the MIDI OUT connector.
e USB TO DEVICE terminal
This terminal allows connection to USB storage devices, (USB storage device, Floppy disk
drive, Hard disk drive, etc.) and allows you to
save data you’ve created to the connected
device, as well as load data from the connected
device.
Refer to “Connecting a USB Storage Device”
on page 75 for more information.
w
r USB TO HOST terminal
This terminal allows direct connection to a personal computer, and allows you to transfer
MIDI data between the devices.
Refer to “Connecting to a Personal Computer”
on page 77 for more information.
er
MM6 Owner’s Manual 73
Connections
Connecting to External Audio Equipment
Since the MM6 has no built-in speakers, it must be connected to an external amplifier and speakers, headphones, or other sound output device.
■Connecting to Powered Speakers or Monitor Speakers.● ● ● ● ● ● ● ● ● ● ● ● ● ●
For optimum, accurate reproduction of the instrument’s rich sounds with effects and full stereo imaging,
use a pair of powered speakers. Connect the powered speakers to the OUTPUT L/MONO and R jacks on
the rear panel.
• When using just one powered speaker, connect it to the OUTPUT L/MONO jack on the rear panel.
Connecting to External MIDI Devices
NOTE
• MIDI data can be received and transmitted via the MIDI connectors as well as the USB TO HOST terminal.
However, they cannot be used at the same time.
■Controlling an External Tone Module from the MM6 ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
This type of connection lets you play an external MIDI tone generator (tone generator module, etc.) from
the MM6 keyboard, or by playing back the MM6 songs or patterns.
Use this connection when you want the external instrument to sound as well as the MM6.
MIDI OUT Connector
MIDI IN Connector
Tone Module
MM6
In order to play the external tone module in this type of setup, the MIDI receive channel of the tone module
must be set to the same channel as the MM6 MIDI transmit channel.
The MM6 transmit channels are fixed, as shown below.
Main VoiceChannel 1
Dual VoiceChannel 2
Split VoiceChannel 3
74 MM6 Owner’s Manual
Connections
Connecting a USB Storage Device
By connecting a USB storage device to the instrument you can save data you’ve created, as well as load or
play the data from the connected device.
■Compatible USB Storage
devices
A USB storage device such as a hard disk drive,
floppy disk drive, or flash memory can be connected to the USB TO DEVICE terminal. Other
types of USB device such as computer keyboards
or mice cannot be used.
Before purchasing USB storage devices please
consult your Yamaha dealer or an authorized
Yamaha distributor (see list at end of the Owner’s
Manual) for advice.
CAUTION
•Avoid frequently turning the power to USB storage devices on or
off, or connecting/disconnecting the cable. Doing so may result in
the instrument “freezing” or hanging up. While the instrument is
accessing data (such as during the Save, Load and Delete operations), do not unplug the USB cable, do not remove the media from
the device, and do not turn the power off to either or both devices.
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
■Connection to a USB Storage
Device
CAUTION
• Some USB memory devices may require more current than the
instrument can supply, causing the instrument’s over-current protection function to be activated and making it impossible to use
the device. If this occurs “OverCurrent” will appear in the upperright area of the MAIN display. To restore normal operation remove
the USB device from the USB TO DEVICE connector and turn the
instrument’s power off and then back on again.
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
MM6 Owner’s Manual 75
Connections
• In the case of MAC OSX a file with a different name will sometimes be
created. Always select the file with the original name when loading into
the MM6.
NOTE
Copying the files of the hard disk of the computer
to the USB storage device.
MM6
Disconnect the USB storage device from the
computer and connect it to the instrument.
USB Storage
Device
USB Storage
Device
Computer
USB TO DEVICE Terminal
Reading files on the USB storage device from
the instrument.
USB Terminal
Backing up instrument data to a computer.
Once you’ve saved data to a USB storage device,
you can copy the data to the hard disk of your computer, then archive and organize the files as
desired.
Saves internal data to a USB storage device.
USB TO DEVICE Terminal
MM6
USB Storage
Device
Disconnect the USB storage device from the
computer and connect it to the instrument.
Backing up data to a computer and
organizing files/folders.
Copying files from a computer hard disk to a USB
storage device, and then playing back the songs
on the instrument.
Files on a computer’s hard disk can be transferred
to the instrument by first copying them to a USB
storage device, and then connecting the media to
the instrument.
User files, pattern files, and MIDI songs can be
copied to a USB storage device from the hard disk
of the computer. Once you’ve copied the data, connect the device to the USB TO DEVICE terminal
of the instrument and play back the MIDI songs, or
load the user file or pattern file into the instrument.
Computer
USB Terminal
USB Storage
Device
76 MM6 Owner’s Manual
Connecting to a Personal Computer
The following functions become available when this instrument is connected to a computer.
Connections
■Installing the USB-MIDI Driver ● ●
In order to be able to communicate with and use
instruments connected to your computer, the
appropriate driver software must be properly
installed on your computer.
The USB-MIDI driver allows sequence software
and similar applications on your computer to transmit and receive MIDI data to and from MIDI
devices via a USB cable.
Computer
Sequence
software
Driver
Download the proper driver from our
1
USB cable
website:
http://www.global.yamaha.com/download/
usb_midi/
MM6
■USB Precautions ● ● ● ● ● ● ● ● ● ● ● ● ●
Please observe the following precautions when
connecting the instrument to a computer via a USB
cable. Failing to do so can cause the instrument
and/or the computer to hang up (freeze), possibly
causing corruption or loss of data. If the instrument
or computer does hang up, turn the power to both
devices off and then on again, and restart the computer.
CAUTION
• Before connecting the computer to the USB TO HOST connector,
exit from any computer power-saving mode (such as suspended,
sleep, standby).
• Before turning on the power to the instrument, connect the computer to the USB TO HOST connector.
• Check the following points before turning the instrument’s power
on or off, and before plugging or unplugging the USB cable.
• Quit all applications.
• Make sure that no data transfer is in progress. (Data is transmitted whenever you play the keyboard or play back a song.)
• Allow at least 6 seconds between turning the instrument’s power
on and off, and between plugging and unplugging the USB cable.
• Directly connect the instrument to the computer using a single
USB cable. Do not use a hub.
Versions are available for:
Windows XP Professional/Home Edition
Macintosh: OS X 10.2.8–10.4.5
Install the USB MIDI driver on the com-
2
puter.
Refer to the installation instructions included
with the download package.
Connect the computer to the instrument
3
with a USB cable.
For details, see the page 78.
MM6 Owner’s Manual 77
Connections
Transferring Performance Data to and from a Computer
By connecting the instrument to a computer, the instrument’s performance data can be used on the computer, and performance data from the computer can be played on the instrument.
● Transferring Performance Data Between the Instrument and a Computer
These settings pertain to performance data transmission and reception.
ItemRange/SettingsDescription
LocalON/OFFLocal control determines whether or not notes played on the instrument are sounded by
External ClockON/OFFThis setting determines whether the instrument is synchronized to its own internal clock
Keyboard OutON/OFFThis setting determines whether keyboard performance is transmitted via the MIDI output
Pattern OutON/OFFThis setting determines whether keyboard performance data is transmitted via the MIDI
Song OutON/OFFThis setting determines whether keyboard song data is transmitted via the MIDI output
CAUTION
• If you can’t get any sound out of the instrument, the Local setting
may be the most likely cause.
CAUTION
• If External Clock is ON and no clock signal is being received from
an external device, the song, pattern, and metronome functions
will not start.
its internal tone generator system: the internal tone generator is active when local control
is on, and inactive when local control is off.
(OFF), or to a clock signal from an external device (ON).
(ON) or not (OFF).
output (ON) or not (OFF).
(ON) or not (OFF).
Use the CATEGORY [DEC] and [INC]
2
buttons to select the item you want to
set.
Press the [UTILITY] button to go to the
1
UTILITY display.
78 MM6 Owner’s Manual
Use the dial to select ON or OFF.
3
Connections
■PC Mode ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
The PC Mode item can conveniently make multiple settings for you in one operation.
Select ON or OFF.
ONOFF
LocalOFFON
External ClockONOFF
Song OutONON
Style OutONON
Keyboard OutONON
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] and [INC]
2
buttons to select the PC Mode item.
Use the dial to select ON or OFF.
3
Initial Setup
This function lets you send the panel setup data to a computer. Before you record performance data to a
sequencer application running on your computer, it is a good idea to first send and record the panel setup
data before the actual performance data.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Initial Setup item.
Press [INC/YES] to send.
3
MM6 Owner’s Manual 79
About the Supplied Disk
SPECIAL NOTICES
• This owner’s manual is the exclusive copyrights of Yamaha Corporation.
• The supplied software is the exclusive copyrights of Steinberg Media Technologies GmbH.
• Use of the supplied software and this manual is governed by the license agreement which the purchaser
fully agrees to upon breaking the seal of the software packaging.(Please read carefully the Software
Licensing Agreement at the page 81 of this manual before installing the application.)
• Copying of the supplied software or reproduction of this manual in whole or in part by any means is
expressly forbidden without the written consent of the manufacturer.
•Yamaha makes no representations or warranties with regard to the use of the software and documentation
and cannot be held responsible for the results of the use of this manual and the software.
• The supplied software disk is not an audio CD. Do not attempt to play it on a standard audio/video CD or
DVD player.
• Please check the latest information about the supplied software and system requirements at the following
URL:
http://www.yamahasynth.com/
•Yamaha Corporation does not provide support for the supplied software.
About the Supplied DAW Software
The supplied disk includes DAW software for Windows and Macintosh computers.
NOTE
• Make sure to install DAW software under the “Administrator” account.
• Install the DAW software while connected to the Internet, and be sure to fill in all items.
• Macintosh users can begin the installation process by double-clicking the icon with the “.mpkg” file name
extension.
Refer to the URL below for the latest information on system requirements.
http://www.yamahasynth.com/
Support
Information about the supplied DAW software can be found at the Steinberg website.
http://www.steinberg.net
You can also access the Steinberg website from the DAW application [Help] menu (a PDF manual for the
software as well as supplemental information can be found at the site).
80 MM6 Owner’s Manual
About the Supplied Disk
ATTENTION
SOFTWARE LICENSE AGREEMENT
PLEASE READ THIS SOFTWARE LICENSE AGREEMENT (“AGREEMENT”) CAREFULLY BEFORE USING THIS SOFTWARE. YOU ARE
ONLY PERMITTED TO USE THIS SOFTWARE PURSUANT TO THE
TERMS AND CONDITIONS OF THIS AGREEMENT. THIS AGREEMENT
IS BETWEEN YOU (AS AN INDIVIDUAL OR LEGAL ENTITY) AND
YAMAHA CORPORATION (“YAMAHA”).
BY BREAKING THE SEAL OF THIS PACKAGE YOU ARE AGREEING TO
BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE
WITH THE TERMS, DO NOT INSTALL, COPY, OR OTHERWISE USE THIS
SOFTWARE.
THIS AGREEMENT PROVIDES YOUR USE-CONDITIONS ABOUT THE
“DAW” SOFTWARE OF STEINBERG MEDIA TECHNOLOGIES
GMBH(“STEINBERG”) WHICH IS BUNDLED WITH THIS PRODUCT.
SINCE THE END-USER SOFTWAER LICENSE AGREEMENT (EUSLA)
SHOWED ON YOUR PC-DISPLAY IN YOUR INSTALLING THE “DAW”
SOFTWARE IS REPLACED BY THIS AGREEMENT, YOU SHOULD DISREGARD THE EUSLA. THAT IS, IN THE INSTALLING PROCESS, YOU
SHOULD SELECT “AGREE” WITH THE EUSLA, WITHOUT YOUR JUDGMENT THERETO, SO AS TO PROCEED TO THE NEXT PAGE.
1. GRANT OF LICENSE AND COPYRIGHT
Yamaha hereby grants you the right to use one copy of the software program(s)
and data (“SOFTWARE”) accompanying this Agreement. The term SOFTWARE shall encompass any updates to the accompanying software and data.
The SOFTWARE is owned by STEINBERG, and is protected by relevant
copyright laws and all applicable treaty provisions. Yamaha has acquired the
sublicense right to license you to use the SOFTWARE. While you are entitled
to claim ownership of the data created with the use of SOFTWARE, the SOFTWARE will continue to be protected under relevant copyrights.
• You may use the SOFTWARE on a single computer.
• You may make one copy of the SOFTWARE in machine-readable form for
backup purposes only, if the SOFTWARE is on media where such backup
copy is permitted. On the backup copy, you must reproduce Yamaha’s copyright notice and any other proprietary legends that were on the original copy
of the SOFTWARE.
• You may permanently transfer to a third party all your rights in the SOFT-
WARE only when you transfer this product together, provided that you do
not retain any copies and the recipient reads and agrees to the terms of this
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2. RESTRICTIONS
• You may not engage in reverse engineering, disassembly, decompilation or
otherwise deriving a source code form of the SOFTWARE by any method
whatsoever.
• You may not reproduce, modify, change, rent, lease, or distribute the SOFT-
WARE in whole or in part, or create derivative works of the SOFTWARE.
• You may not electronically transmit the SOFTWARE from one computer to
another or share the SOFTWARE in a network with other computers.
• You may not use the SOFTWARE to distribute illegal data or data that vio-
lates public policy.
• You may not initiate services based on the use of the SOFTWARE without
permission by Yamaha Corporation
Copyrighted data, including but not limited to MIDI data for songs, obtained
by means of the SOFTWARE, are subject to the following restrictions which
you must observe.
• Data received by means of the SOFTWARE may not be used for any commercial purposes without permission of the copyright owner.
• Data received by means of the SOFTWARE may not be duplicated, transferred, or distributed, or played back or performed for listeners in public
without permission of the copyright owner.
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removed nor may the electronic watermark be modified without permission
of the copyright owner.
3. TERMINATION
This Agreement becomes effective on the day that you receive the SOFTWARE and remains effective until terminated. If any copyright law or provisions of this Agreement is violated, the Agreement shall terminate
automatically and immediately without notice from Yamaha. Upon such termination, you must immediately destroy the licensed SOFTWARE, any
accompanying written documents and all copies thereof.
liability and your exclusive remedy will be replacement of the defective media
if it is returned to Yamaha or an authorized Yamaha dealer within fourteen days
with a copy of the receipt. Yamaha is not responsible for replacing media damaged by accident, abuse or misapplication. TO THE FULLEST EXTENT
PERMITTED BY LAW, YAMAHA EXPRESSLY DISCLAIMS ANY
IMPLIED WARRANTIES ON THE TANGIBLE MEDIA, INCLUDING THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE.
5. DISCLAIMER OF WARRANTY ON SOFTWARE
You expressly acknowledge and agree that use of the SOFTWARE is at your
sole risk. The SOFTWARE and related documentation are provided “AS IS”
and without warranty of any kind. NOTWITHSTANDING ANY OTHER
PROVISION OF THIS AGREEMENT, YAMAHA EXPRESSLY DISCLAIMS ALL WARRANTIES AS TO THE SOFTWARE, EXPRESS, AND
IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NON-INFRINGEMENT OF THIRD PARTY RIGHTS.
SPECIFICALLY, BUT WITHOUT LIMITING THE FOREGOING,
YAMAHA DOES NOT WARRANT THAT THE SOFTWARE WILL MEET
YOUR REQUIREMENTS, THAT THE OPERATION OF THE SOFTWARE
WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN
THE SOFTWARE WILL BE CORRECTED.
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YAMAHA’S ENTIRE OBLIGATION HEREUNDER SHALL BE TO PERMIT USE OF THE SOFTWARE UNDER THE TERMS HEREOF. IN NO
EVENT SHALL YAMAHA BE LIABLE TO YOU OR ANY OTHER PERSON FOR ANY DAMAGES, INCLUDING, WITHOUT LIMITATION, ANY
DIRECT, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES,
EXPENSES, LOST PROFITS, LOST DATA OR OTHER DAMAGES ARISING OUT OF THE USE, MISUSE OR INABILITY TO USE THE SOFTWARE, EVEN IF YAMAHA OR AN AUTHORIZED DEALER HAS BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event shall
Yamaha’s total liability to you for all damages, losses and causes of action
(whether in contract, tort or otherwise) exceed the amount paid for the SOFTWARE.
7. GENERAL
This Agreement shall be interpreted according to and governed by Japanese
law without reference to principles of conflict of laws. Any dispute or procedure shall be heard before the Tokyo District Court in Japan. If for any reason
a court of competent jurisdiction finds any portion of this Agreement to be
unenforceable, the remainder of this Agreement shall continue in full force and
effect.
8. COMPLETE AGREEMENT
This Agreement constitutes the entire agreement between the parties with
respect to use of the SOFTWARE and any accompanying written materials and
supersedes all prior or contemporaneous understandings or agreements, written or oral, regarding the subject matter of this Agreement. No amendment or
revision of this Agreement will be binding unless in writing and signed by a
fully authorized representative of Yamaha.
4. LIMITED WARRANTY ON MEDIA
As to SOFTWARE sold on tangible media, Yamaha warrants that the tangible
media on which the SOFTWARE is recorded will be free from defects in materials and workmanship under normal use for a period of fourteen (14) days
from the date of receipt, as evidenced by a copy of the receipt. Yamaha’s entire
MM6 Owner’s Manual 81
Appendix
Troubleshooting
ProblemPossible Cause and Solution
A popping sound is heard when the instrument is
turned on or off.
Noise is produced when using a mobile phone.
There is no sound even when the keyboard is
played or when a song or pattern is being played
back.
The pattern or song does not play back when the
[START/STOP] button is pressed.
The pattern does not sound properly.
Only the pattern rhythm plays even if the [FINGER] button indicator is lit when pattern number 113 through 168 is selected.
This is normal, and is caused by the brief current surge produced
when the device is turned on or off. Be sure to turn the volume down
when turning the device on or off.
To prevent this, turn off the mobile phone or use it further away from
the instrument. Using a mobile phone in close proximity to the instrument may produce interference.
Check the Local Control on/off setting. (See page 78).
Is the FILE CONTROL display showing? The instrument’s keyboard,
etc., will not produce any sound while the FILE CONTROL display is
showing. Press the [EXIT] button to return to the MAIN display.
Is External Clock set to ON?
Make sure External Clock is set to OFF; refer to “External Clock” on
page 78.
Make sure that the pattern volume is set to an appropriate level. (See
page 53).
Is the split point set at an appropriate key for the chords you are playing? Set the split point an appropriate key (page 52).
Is the [FINGER] button indicator lit? If not, press the [FINGER} button
so that it does light.
This is normal.
Pattern numbers 113 through 168 only include a rhythm part, so not
other pattern parts will play. Select a pattern number other than 113–
168 to hear parts other than the rhythm part.
Not all of the voices seem to sound, or the sound
seems to be cut off.
Or, the pattern or song sound is interrupted when
playing on the keyboard.
The footswitch (for sustain) seems to produce
the opposite effect.
For example, pressing the footswitch cuts off the
sound and releasing it sustains the sounds.
The sound of the voice changes from note to
note.
The [FINGER] button indicator does not light
even when the button is pressed.
When a voice is changed during recording the
DSP effect is not applied as expected.
The volume changes when DSP is turned ON or
OFF.
The DSP effect doesn’t sound as expected.
The instrument is polyphonic up to a maximum of 32 notes.
If the Dual voice or Split voice is being used and a style or song is playing back at the same time, some notes/sounds may be omitted (or
“stolen”) from the accompaniment or song.
The polarity of the footswitch is reserved. Make sure that the footswitch plug is properly connected to the SUSTAIN jack before turning
on the power.
This is normal.
The AWM tone generation method uses multiple recordings (samples)
of an instrument across the range of the keyboard; thus, the actual
sound of the voice may be slightly different from note to note.
Is the pattern selection screen showing? Be sure to press the [PATTERN] button before using any of the pattern-related functions.
During recording the DSP type set before recording was begun is
maintained. For this reason the expected DSP effect may not be
applied if you change voices. This is not a malfunction.
Some voices change in volume when the DSP effects are turned ON
or OFF.
This is not a malfunction.
Only one DSP effect can be active at a time for the entire instrument. It
is for this reason that, for example, the DSP effect may not sound as
expected when playing the keyboard while playing back a song or pattern loaded from an external device. The DSP settings are saved with
the song and pattern data. This is not a malfunction.
82 MM6 Owner’s Manual
Messages
LCD MessageComment
Access error!Indicates the failure in reading or writing from/to the media or the flash memory.
All Memory Clearing...
Are you sure?Confirms whether Song Clear or Track Clear is executed or not.
Backup Clearing...Displayed while clearing the back-up data in the flash memory.
CancelDisplayed when the transmission of Initial Send is cancelled.
Clearing...Displayed while executing Song Clear or Track Clear for a user song.
CompletedIndicates the completion of the specified job, such as saving data or transmission.
Data Error!Displayed when the user song contains illegal data.
EndDisplayed when transmission of Initial Setup data has been completed.
Error!Displayed when a write operation has failed.
File information area is not large enough.
File is not found.Indicates that there is no file.
File too large. Loading is impossible.Indicates that data cannot be loaded because the file is too large.
Format OK ? [EXECUTE]Confirms whether the media format operation is executed or not.
Formatting...Displayed while formatting.
Load OK ?Confirms whether loading is executed or not.
Loading...Displayed while loading data.
Media is not inserted.
Media capacity is full.Displayed when data cannot be saved because the memory media is full.
Memory FullDisplayed when the internal memory becomes full during song recording.
MIDI receive buffer overflow.Displayed when the MIDI receive buffers overflows.
Now Writing...
(Don’t turn off the power now, otherwise
the data may be damaged.)
Overwrite ?Confirms whether overwriting is executed or not
Save OK ?Confirms whether saving is executed or not
Saved data is not found.Displayed when the data to be saved doesn’t exist.
Saving...
Send OK?Confirms whether the data transmission is executed or not
Sending...Displayed while transmitting data.
Since the media is in use now, this
function is not available.
Sure ? [YES/NO]Reconfirms whether each operation is executed or not
The limit of the media has been reached.
The media is not formatted.Indicates that the inserted media has not been formatted.
The media is write-protected.
There are too many files.
This function is not available now.
Displayed while erasing all data in the flash memory.
Never turn the power off during data transmission.
Indicates that data cannot be saved to the media because the total number of files
is too large.
This message will appear if you attempt to access a memory device when no memory device is connected to the USB TO DEVICE terminal.
Displayed while writing data to the memory. Never turn the power off while writing.
Doing so may result in data loss.
Displayed while saving data to the memory. Never turn the power off while saving.
Doing so may result in data loss.
Indicates that the file control function is currently unavailable since the media is
being accessed.
Indicates that data cannot be saved because the folder/directory structure has
become too complicated.
Indicates that the inserted media cannot be written to because it is write-protected.
Set the write-protect switch to the “overwrite” position before use.
Indicates that data cannot be saved because the total number of files exceeds the
maximum capacity.
Indicates that the designated function is not available because the instrument is
executing another job.
NOTE
• Not all messages are listed in the table.
MM6 Owner’s Manual 83
• The Voice List includes MIDI program change numbers for
each voice. Use these program change numbers when
playing the instrument via MIDI from an external device.
• Program Numbers 001 to 128 directly relate to MIDI Program Change Numbers 000 to 127. That is, Program Numbers and Program Change Numbers differ by a value of 1.
Remember to take this into consideration.
• Some voices may sound continuously or have a long
decay after the notes have been released while the sustain pedal (footswitch) is held.
The instrument has 32-note maximum polyphony. This means
that it can play a maximum of up to 32 notes at once, regardless of what functions are used. Auto accompaniment uses a
number of the available notes, so when auto accompaniment
is used the total number of available notes for playing on the
keyboard is correspondingly reduced. The same applies to the
Split Voice and Song functions. If the maximum polyphony is
exceeded, earlier played notes will be cut off and the most
recent notes have priority (last note priority).
● Panel Voice List
NOTE
Voice
Order in
category
No.
1101131Power Grand
2201132Aggressive
3301122Bright Piano
4401151Classic Piano
5501141Warm Grand
6601161Amb Piano
7701127Harpsichord
8801124Honky-tonk Piano
9901123MIDI Grand Piano
101001133CP 80
1111001GM Grand Piano
1212002GM Bright Piano
1313003GM Electric Grand
1414004GM Honky-tonk
1515007GM Harpsichord
16101175Sweetness
17201125Chorus EP
1830115580th Boost
19401156Early 70's
20501165Vintage'74
21601176Vintage Case
22701185Cool! Suitcase EP
23801135Tremolo EP
24901195Wurli Tremolo
251001196Wurli Amped
261101145Cool! Galaxy EP
271201126DX Modern EP
281301136Hyper Tines
291401146Venus EP
301501166New Tines
311601186Ana Piano
321701128Clavi
331801138Super Clavi
341901148Nu Phasing
352001158Touch Clavi
362101168Reso Clavi
372201178Wah Clavi
3823011217Petit
3924011417Clean
4025011517Tiny
84 MM6 Owner’s Manual
Bank Select
MSB
(0–127)
LSB
(0–127)
KEYBOARD/ORGAN
MIDI
Program
Change
(1–128)
PIANO
Voice Name
Voice
Order in
category
No.
4126011318Vintage C
4227011418C Vibrato
4328011518Mellow
4429011617Bright Organ
4530011819Cool! Organ
4631011719Cool! Rotor Organ
4732011317Jazz Organ
4833011218Click Organ
493401212016'+2' Organ
503501202016'+4' Organ
51360401716'+2'2/3 Organ
5237011319Progressy
5338011419Rock Percussive
5439011519Rock Vibrato
5540011219Rock Organ
56410114201967 Keys
5742011620Sea Horse
5843011520Compact
5944011720Saw Combo
6045012719Theater Organ
6146011320Chapel Organ
6247011220Church Organ
6348011221Reed Organ
6449011212Vibraphone
6550011213Marimba
6651011214Xylophone
675201129Celesta
685304099Glocken Chimes
6954011211Music Box
705506411Orgel
71560113113Random Bell
72570112113Twinkle
7358011215Tubular Bells
74590112115Steel Drums
7560011248Timpani
7661011222Musette Accordion
7762011322Trad Accordion
7863011324Bandoneon
7964011323Modern Harp
8065011223Harmonica
8166005GM E.Piano 1
8267006GM E.Piano 2
Bank Select
MSB
(0–127)
LSB
(0–127)
MIDI
Program
Change
(1–128)
Voice Name
Voice List
Voice
Order in
category
No.
8368008GM Clavi
84690017GM Drawbar Organ
85700018GM Percussive Org
86710019GM Rock Organ
87720020GM Church Organ
88730021GM Reed Organ
89740023GM Harmonica
90750022GM Accordion
91760024GM Tango Accord.
9277009GM Celesta
93780010GM Glockenspiel
947900113GM Tinkle Bell
95800011GM Music Box
96810012GM Vibraphone
97820013GM Marimba
98830014GM Xylophone
99840015GM Tubular Bells
2991011283Mini Three
3002011284Punch Lead
3013011287Trojan
3024011288Crying
3035011486Flange Filter
3046011584Big LFO
3057011285Funky Pulse
3068011586Dynamic Mini
Bank Select
MSB
(0–127)
LSB
(0–127)
SYNTH LEAD/PAD
MIDI
Program
Change
(1–128)
Voice Name
86 MM6 Owner’s Manual
Voice List
Voice
Order in
category
No.
3079011485Simple Oct1
30810011484Simple Oct2
30911011681Prog Lead
31012011488Galaga
31113011588Reso Lead
31214011587Cosmeter
31315011682Gus Lead
31416011581Dancy Hook
31517011596W Phaser
31618011391Big Lead
31719011595Faaat Dance
31820011585Power Lead
31921011982Fargo
32022011383Mr.Finger
32123011384Mini Soft
32224011582Analogon
32325011385Lucky
32426011386Inda Night
32527011487Sky Walk
32628011381Early Lead
32729011382Soft RnB
32830011683Poly Lead
32931011583Orbit Sine
33032011684Square Lead 1
33133011281Square Lead 2
33234011282Sawtooth Lead
333350682Sawtooth Lead 2
334360882Thick Sawtooth
33537011284Index Finger
33638011783Digi Moon
33739011582Dry Growl
33840011595Sync Faaat
33941011687Mode Reverse
34042011387Slap Spit
34143011483Cheap Tech
34244011684Standard Square
34345011294The Synth
34446011296Vapor
34547011594VP Soft
34648011290X-Shower
34749011592Light Pad
34850011593Noble Pad
34951011291Analog
35052011293Square
35153011392Dark Light
35254011393Sine Pad
35355011394Air Hose
35456011491Mid Range
35557011492LPF Sweep
35658011493Sharp Teeth
35759011496Da Pad
35860011589LFO Pad
35961011395Chorus Pad
36062011396Basic Pad
36163011489Ice Rink
36264011490Back Pad
36365011494Sweep Pad
Bank Select
MSB
(0–127)
(0–127)
LSB
MIDI
Program
Change
(1–128)
Voice Name
Voice
Order in
category
No.
36466011495Slow LFO Pad
36567011295Equinox
36668011390Dark Moon
36769011590Landing Pad
36870011591Sand Pad
369710112103Amb Pad
37072011389Digi Stuff far
37173011398Neo Crystal
37274011289Fantasia
37375011297Glass Arp
37476011299Star Dust
375770113101Bell Pad
3767804299Chorus Bells
37779011253Choir
37880011353Vocal Ensemble
3798106692Itopia
38082011255Air Choir
38183011286Voice Lead
3828406455Analog Voice
38385011292Xenon Pad
38486011254Vox Humana
38587011786Big Comp
38688011787Light Comp
38789011687Short Pulse
38890011688Chord Seq 1
38991011781Chord Seq 2
39092011782Digital Seq
39193011783Hollow Seq
39294011886Snap Seq
3939509682Analog Seq
39496011788Trance Seq 1
39597011881Trance Seq 2
39698011882Trance Seq 3
39799011483Tech Comp
398100011685Quick Punch
399101011785Poly Master
400102011883Trancy
401103011784Silk Road
402104011686Rezz Punch
403105011399Sine Comp
404106011884Amb Sine
4051070115113Clack Bell
406108011885Pulse Stop
4071090113103Mystery Sine
408110011887Stroll
409111011888FM Metal
410112011981FS Buzz
411113011983Digi Osc
412114011984Bleep
413115011298Twist
4141160112100Zen
4151170112102Landscape
416118011397Meow Pad
4171190113100Mind Bell
4181200113102Rebirth '70
4191210097GM Rain
4201220098GM Sound Track
Bank Select
MSB
(0–127)
LSB
(0–127)
MIDI
Program
Change
(1–128)
Voice Name
MM6 Owner’s Manual 87
Voice List
Voice
Order in
category
No.
4211230099GM Crystal
42212400100GM Atmosphere
42312500101GM Brightness
42412600102GM Goblins
42512700103GM Echoes
42612800104GM Sci-Fi
4271290081GM Square Lead
4281300082GM Sawtooth Lead
4291310083GM Calliope Lead
4301320084GM Chiff Lead
4311330085GM Charang Lead
4321340086GM Voice Lead
4331350087GM Fifths Lead
4341360088GM Bass & Lead
4351370089GM New Age Pad
4361380090GM Warm Pad
4371390091GM Poly Synth Pad
4381400092GM Choir Pad
4391410053GM Choir Aahs
4401420054GM Voice Oohs
4411430055GM Synth Voice
4421440093GM Bowed Pad
4431450094GM Metallic Pad
4441460095GM Halo Pad
4451470096GM Sweep Pad
54310113108Kanoun
5442011378Kawala
54530113106Oud 1
5464098106Oud 2
54750116112Mizmar
5486011949Wataryat
5497096111Er Hu
5508099106Pi Pa
551909816Yang Qin
55210098111Jing Hu
55311097111Ban Hu
55412098108Zheng
55513096110Sheng
55614098112Suo Na
557150112106Banjo
558160114113Asian Bell
55917096113Bonang
56018098115Thai Bells
56119032105Detuned Sitar
5622000105GM Sitar
5632100106GM Banjo
5642200107GM Shamisen
5652300108GM Koto
5662400109GM Kalimba
5672500110GM Bagpipe
5682600111GM Fiddle
5692700112GM Shanai
Bank Select
MSB
(0–127)
(0–127)
LSB
Program
Change
(1–128)
ETHNIC
MIDI
Voice Name
MM6 Owner’s Manual 89
Drum Kit List
•“ ” indicates that the drum sound is the same as “GM Standard Kit 1”.
• Each percussion voice uses one note.
• The MIDI Note # and Note are actually one octave lower than keyboard Note # and Note. For example,
in “128: Standard Kit 1”, the “Seq Click H” (Note# 36/Note C1) corresponds to (Note# 24/Note C0).
•Key Off: Keys marked “O” stop sounding the instant they are released.
•Voices with the same Alternate Note Number (*1 ... 4) cannot be played simultaneously. (They are
designed to be played alternately with each other.)
Voice No.121234
MSB(0-127)/LSB(0-127)/PC(1-128)
KeyboardMIDI
Note No.
25 C# 013C# -1 Surdo Mute3 Surdo Mute3333
26 D 0 14 D -1 Surdo Open3 Surdo Open3
27 D# 015D# -1 Hi QHi Q
28 E 0 16 E -1 Whip SlapWhip Slap
29 F 0 17 F -1 Scratch H4 Scratch H4444
30 F# 018F# -1 Scratch L4 Scratch L4
31 G 0 19 G -1 Finger SnapFinger SnapSnare HammerSnare D&B1
32 G# 020G# -1 Click NoiseClick NoiseKick ZapHardKick Break2Snare Break 8
33 A 0 21 A -1 Metronome ClickMetronome ClickSnare Garg LSnare DistortionSnare Break 9
34 A# 022A# -1 Metronome BellMetronome BellKick TekPowerKick TekPowerHi-Hat Closed Break1
35 B 0 23 B -1 Seq Click LSeq Click LKick SlimyKick Distortion RMHi-Hat Closed Break2
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click HSeq Click HKick T8 1Kick T9 2Kick Break Deep
37 C# 125C# 0 Brush TapBrush TapSnare AnCRSnare AnCRSnare Hip
45 A 1 33 A 0 Kick SoftKick SoftKick T8 2Kick T9 4Kick Break Heavy
46 A# 134A# 0 Open Rim ShotOpen Rim ShotSnare T8 3Snare T9 5Snare Hip Rim4
A#1
47 B 1 35 B 0 Kick TightKick TightT8 Kick BassKick T9 1Kick Break2
48 C 2 36 C 1 KickKickKick T8 1Kick T9 3Kick Break1
49 C# 237C# 1 Side StickSide StickSnare T8 RimSnare T9 RimSnare Hip Rim1
C#2
50 D 2 38 D 1 SnareSnareSnare T8 2Snare T9 1Snare Break3
51 D# 239D# 1 Hand ClapHand ClapClap T9Clap T9Snare Break1
D#2
52 E 2 40 E 1 Snare TightSnare TightSnare T8 1Snare T9 2Snare Break2
53 F 2 41 F 1 Floor Tom LFloor Tom LTom T8 1Tom T9 1Tom Break 1
54 F# 242F# 1 Hi-Hat Closed1 Hi-Hat Closed1 Hi-Hat Closed T8 21 Hi-Hat Closed T91 Hi-Hat Closed Rock S1
F#2
55 G 2 43 G 1 Floor Tom HFloor Tom HTom T8 2Tom T9 2Tom Break 2
56 G# 244G# 1 Hi-Hat Pedal1 Hi-Hat Pedal1 Hi-Hat Open T8 11 Hi-Hat Pedal T91 Hi-Hat Pedal Rock1
G#2
57 A 2 45 A 1 Low TomLow TomTom T8 3Tom T9 3Tom Break 3
58 A# 246A# 1 Hi-Hat Open 1 Hi-Hat Open 1 Hi-Hat Open T8 11 Hi-Hat Open T91 Hi-Hat Half Open Rock1
A#2
59 B 2 47 B 1 Mid Tom LMid Tom LTom T8 4Tom T9 4Tom Break 4
60 C 3 48 C 2 Mid Tom HMid Tom HTom T8 6Tom T9 5Tom Break 5
61 C# 349C# 2 Crash Cymbal 1Crash Cymbal 1Crash T8Crash T9Crash Cymbal 2
C#3
62 D 3 50 D 2 High TomHigh TomTom T8 7Tom T9 6Tom Break 6
63 D# 351D# 2 Ride Cymbal 1Ride Cymbal 1Ride T9Ride T9Ride Cymbal 3
D#3
64 E 3 52 E 2 Chinese CymbalChinese CymbalChinese Cymbal 2Chinese Cymbal 2Chinese Cymbal 2
65 F 3 53 F 2 Ride Cymbal CupRide Cymbal CupRide Cymbal Cup 2Ride Cymbal Cup 2Ride Cymbal Cup 2
66 F# 354F# 2 TambourineTambourineTambourine RX5Tambourine RX5Tambourine1 Hit
F#3
67 G 3 55 G 2 Splash CymbalSplash CymbalSplash CymbalCrash Cymbal 3Crash Cymbal 3
68 G# 356G# 2 CowbellCowbellCowbell T8Cowbell1Cowbell1
71 B 3 59 B 2 Ride Cymbal 2Ride Cymbal 2Ride Cymbal 3Ride Cymbal 3Ride Cymbal 2
72 C 4 60 C 3 Bongo HBongo HConga T8 5Conga T8 5Bongo H
73 C# 461C# 3 Bongo LBongo LConga T8 4Conga T8 4Bongo L
C#4
74 D 4 62 D 3 Conga H MuteConga H MuteConga T8 3Conga TipConga H Tip
75 D# 463D# 3 Conga H OpenConga H OpenConga T8 2Conga Open SlapConga H Open Slap
D#4
76 E 4 64 E 3 Conga LConga LConga T8 1Conga OpenConga H Open
77 F 4 65 F 3 Timbale HTimbale HTimbale HTimbale HBongo2 H
78 F# 466F# 3 Timbale LTimbale LTimbale LTimbale LBongo2 L
F#4
79 G 4 67 G 3 Agogo HAgogo HGlass HAnalog ClickConga Open
80 G# 468G# 3 Agogo LAgogo LGlass LConga T8 1Agogo L
G#4
81 A 4 69 A 3 CabasaCabasaCabasaCabasaCabasa
82 A# 470A# 3 MaracasMaracasMaracasT8Maracas SlurMaracas Slur
A#4
83 B 4 71 B 3 Samba Whistle H OSamba Whistle H OFxGun2OFxGun2OTimbale H
84 C 5 72 C 4 Samba Whistle L OSamba Whistle LOFxGun1OFxGun1OTimbale L
85 C# 573C# 4 Guiro ShortGuiro ShortAnalog Shaker HOScratch H2Scratch H2O
C#5
86 D 5 74 D 4 Guiro LongOGuiro LongOAnalog Shaker LOScratch DownScratch DownO
87 D# 575D# 4 ClavesClavesClave T8Hi Q3Clave
D#5
88 E 5 76 E 4 Wood Block HWood Block HHi Q1Hi Q1Wood Block H
89 F 5 77 F 4 Wood Block LWood Block LHi Q2Hi Q2Wood Block L
90 F# 578F# 4 Cuica MuteCuica MuteScratch LScratch LScratch L
25 C# 013C# -1 Surdo Mute35Kick Dance 1
26 D 0 14 D -1 Surdo Open3
27 D# 015D# -1 Hi Q
28 E 0 16 E -1 Whip Slap
29 F 0 17 F -1 Scratch H4
30 F# 018F# -1 Scratch L4
31 G 0 19 G -1 Finger SnapHi-Hat Closed T8 24
32 G# 020G# -1 Click NoiseTom T8 3
33 A 0 21 A -1 Metronome ClickHi-Hat Open T8 24Dance Percussion 1
34 A# 022A# -1 Metronome BellTom T8 6Conga H Tip Conga H Tip Reverse Dance 1
35 B 0 23 B -1 Seq Click LCrash T8Conga H Heel Conga H Heel Dance Percussion 2
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click HTriangle Mute1 Conga H Open Conga H Open Hi Q Dance 1
37 C# 125C# 0 Brush TapTriangle Open1 Conga H Mute Conga H Mute Snare Aanalog 3
C#1
38 D 1 26 D 0 Brush SwirlOBell TreeConga H Slap Open Conga H Slap Open Vinyl NoiseO
39 D# 127D# 0 Brush SlapTambourine RX5Conga H Slap Conga H Slap Snare Analog 4
D#1
40 E 1 28 E 0 Brush Tap SwirlOTambourine RX5 2Conga H Slap Mute Conga H Slap Mute Reverse CymbalO
41 F 1 29 F 0 Snare RollOKick HipHop9Conga L Tip Conga L Tip Reverse Dance 2O
42 F# 130F# 0 CastanetHi-Hat Closed Tek3 Conga L Heel Conga L Heel Hi Q 2
F#1
43 G 1 31 G 0 Snare SoftKick GateConga L Open Conga L Open Snare Techno
44 G# 132G# 0 SticksHi-Hat Open Lo-Fi3 Conga L Mute Conga L Mute Snare Dance 1
G#1
45 A 1 33 A 0 Kick Soft
46 A# 134A# 0 Open Rim ShotHi-Hat Reverse D&BConga L Slap Conga L Slap Rim Gate
A#1
47 B 1 35 B 0 Kick TightKick HipHop1Conga L Slide OConga L Slide OKick Techno L
48 C 2 36 C 1 KickKick AnCRBongo H Open 1 finger Bongo H Open 1 finger Kick Techno
49 C# 237C# 1 Side StickSnare AnSm RimBongo H Open 3 finger Bongo H Open 3 finger Side Stick Analog
C#2
50 D 2 38 D 1 SnareSnare HipHop1Bongo H Rim Bongo H Rim Snare Clap
51 D# 239D# 1 Hand ClapSnare ClappyBongo H Tip Bongo H Tip Dance Clap
D#2
52 E 2 40 E 1 Snare TightSnare HipHop2Bongo H Heel Bongo H Heel Snare Dry
53 F 2 41 F 1 Floor Tom LFloor Tom LBongo H Slap Bongo H Slap Tom Analog 1
54 F# 242F# 1 Hi-Hat Closed1 Hi-Hat Closed Hip2
F#2
55 G 2 43 G 1 Floor Tom HLow Tom
56 G# 244G# 1 Hi-Hat Pedal1 Hi-Hat Pedal Hip2 Bongo L Rim Bongo L Rim
G#2
57 A 2 45 A 1 Low TomMid Tom LBongo L Tip Bongo L Tip Tom Analog 3
58 A# 246A# 1 Hi-Hat Open 1 Hi-Hat Open Hip2 Bongo L Heel Bongo L Heel Hi-Hat Open Analog 21
A#2
59 B 2 47 B 1 Mid Tom LHigh TomBongo L Slap Bongo L Slap Tom Analog 4
60 C 3 48 C 2 Mid Tom HRide Cymbal 3Timbale L Open Timbale L Open Tom Analog 5
61 C# 349C# 2 Crash Cymbal 1Crash Cymbal 3Crash Analog
C#3
62 D 3 50 D 2 High TomShaker 2Tom Analog 6
63 D# 351D# 2 Ride Cymbal 1Scratch Bd F
D#3
64 E 3 52 E 2 Chinese CymbalScratch Bd R
65 F 3 53 F 2 Ride Cymbal CupKick HipHop2Paila LPaila L
66 F# 354F# 2 TambourineSnare HipHop Rim2Timbale H OpenTimbale H Open Tambourine Analog
F#3
67 G 3 55 G 2 Splash CymbalHipHop clap2
68 G# 356G# 2 CowbellHipHop Snap1Cowbell Analog
G#3
69 A 3 57 A 2 Crash Cymbal 2Snare HipHop3
70 A# 358A# 2 VibraslapElectric Clap2Vibraslap Analog
A#3
71 B 3 59 B 2 Ride Cymbal 2Kick Hip DeepPaila HPaila H Ride Analog
72 C 4 60 C 3 Bongo HKick HipHop3Cowbell TopCowbell Top Bongo Analog H
73 C# 461C# 3 Bongo LSnare HipHop Rim3Bongo Analog L
C#4
74 D 4 62 D 3 Conga H MuteSnare HipHop5Conga Analog H
75 D# 463D# 3 Conga H OpenElectric Clap1Conga Analog M
D#4
76 E 4 64 E 3 Conga LHandbell HGuiro ShortGuiro Short Conga Analog L
77 F 4 65 F 3 Timbale HKick HipHop4Guiro LongOGuiro Long O
78 F# 466F# 3 Timbale LHipHop clap3
F#4
79 G 4 67 G 3 Agogo HHipHop Snap2
80 G# 468G# 3 Agogo LSnare HipHop Rim5TambourineTambourine
G#4
81 A 4 69 A 3 CabasaHipHop flex1
82 A# 470A# 3MaracasHipHop flex2Maracas 2
A#4
83 B 4 71 B 3 Samba Whistle H OShaker 2
84 C 5 72 C 4 Samba Whistle L OKick HipHop5Maracas Maracas
85 C# 573C# 4 Guiro ShortSnare HipHop Rim4Shaker Shaker
C#5
86 D 5 74 D 4 Guiro LongOSnare HipHop6Cabasa Cabasa O
87 D# 575D# 4 ClavesSnare HipHop11Cuica Mute Claves 2
D#5
88 E 5 76 E 4 Wood Block HKick HipHop10Cuica Open Dance Percussion 3
89 F 5 77 F 4 Wood Block LSnare HipHop7Dance Percussion 4
90 F# 578F# 4 Cuica MuteHipHop clap5Dance Breath 1
F#5
91 G 5 79 G 4 Cuica OpenConga H TipDance Breath 2O
92 G# 580G# 4 Triangle Mute2 Conga H Heel
G#5
93 A 5 81 A 4 Triangle Open2 Conga H OpenTriangle Mute 1
94 A# 582A# 4 ShakerConga L Open 1Triangle Open 1
A#5
95 B 5 83 B 4 Jingle BellsConga L Open 2
96 C 6 84 C 5 Bell TreeKick HipHop8Bell Tree
97 C# 685C# 5HipHop clap6
98 D 6 86 D 5Snare T8 1
99 D# 687D# 5Snare T8 1 H
100 E 6 88 E 5HipHop clap7
101 F 6 89 F 5Tom T8 1
102 F# 690F# 5Hi-Hat Closed T8 2
103 G 6 91 G 5Tom T8 2
Bongo L Open 1 finger Bongo L Open 1 finger
Bongo L Open 3 finger Bongo L Open 3 finger
Key
off
Alternate
Group
Pop Latin kit
Key
Alternate
Group
off
Hi Q Dance 2
Hi Q Dance 3
Hi-Hat Closed Analog31
Tom Analog 2
Hi-Hat Closed Analog 4
Dance Kit1
Key
off
O
O
Alternate
Group
1
2
2
MM6 Owner’s Manual 91
Drum Kit List
MSB(0-127)/LSB(0-127)/PC(1-128)
KeyboardMIDI
Note No.
25 C# 013C# -1 Surdo Mute3 Zarb Back mf23
26 D 0 14 D -1 Surdo Open3 Zarb Tom f
27 D# 015D# -1 Hi QZarb Eshareh
28 E 0 16 E -1 Whip SlapZarb Whipping
29 F 0 17 F -1 Scratch H4 Tombak Tom f34
30 F# 018F# -1 Scratch L4 Neghareh Tom f
31 G 0 19 G -1 Finger SnapTombak Back f
32 G# 020G# -1 Click NoiseNeghareh Back f
33 A 0 21 A -1 Metronome ClickTombak Snap f
34 A# 022A# -1 Metronome BellNeghareh Pelang fHateli_Long
35 B 0 23 B -1 Seq Click LTombak TrillOHateli_Short
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click HKhaligi Clap 1Baya_ge1
37 C# 125C# 0 Brush TapZalgouta OpenOBaya_ke1
C#1
38 D 1 26 D 0 Brush SwirlOKhaligi Clap 2Baya_ghe1OO
39 D# 127D# 0 Brush SlapZalgouta CloseBaya_ka1
D#1
40 E 1 28 E 0 Brush Tap SwirlOArabic Hand ClapTabla_na2OO
41 F 1 29 F 0 Snare RollOTabel Tak 1Tabla_tin2
42 F# 130F# 0 CastanetSagat 1Tablabaya_dha1
F#1
43 G 1 31 G 0 Snare SoftTabel DomTabla_tun2Snare Soft 2
44 G# 132G# 0 SticksSagat 2Tablabaya_dhin1
G#1
45 A 1 33 A 0 Kick SoftTabel Tak 2Tabla_di2
46 A# 134A# 0 Open Rim ShotSagat 3Tablabaya_dhe1Open Rim Shot H Short
A#1
47 B 1 35 B 0 Kick TightRiq Tik 3Tabla_ti2
48 C 2 36 C 1 KickRiq Tik 2Tabla_ne2
49 C# 237C# 1 Side StickRiq Tik Hard 1Tabla_taran2
C#2
50 D 2 38 D 1 SnareRiq Tik 1Tabla_tak2Snare Short
51 D# 239D# 1 Hand ClapRiq Tik Hard 2Chipri
D#2
52 E 2 40 E 1 Snare TightRiq Tik Hard 3Kanjira_open3Snare Tight H
53 F 2 41 F 1 Floor Tom LRiq TishKanjira_slap3
54 F# 242F# 1 Hi-Hat Closed1 Riq Snouj 2Kanjira_mute311
F#2
55 G 2 43 G 1 Floor Tom HRiq RollOKanjira_bendup3
56 G# 244G# 1 Hi-Hat Pedal1 Riq Snouj Kanjira_benddown311
G#2
57 A 2 45 A 1 Low TomRiq SakDholak_open4
58 A# 246A# 1 Hi-Hat Open 1 Riq Snouj 3Dholak_mute411
A#2
59 B 2 47 B 1 Mid Tom LRiq Snouj 4Dholak_slap4
60 C 3 48 C 2 Mid Tom HRiq Tak 1Dhol_open 5
61 C# 349C# 2 Crash Cymbal 1Riq Brass 1Dhol_mute5
C#3
62 D 3 50 D 2 High TomRiq Tak 2Dhol_slap5
63 D# 351D# 2 Ride Cymbal 1Riq Brass 2Dhol_slide 5
D#3
64 E 3 52 E 2 Chinese CymbalRiq DomMridangam_normal 6
65 F 3 53 F 2 Ride Cymbal CupKatem Tak DoffMridangam_open6
66 F# 354F# 2 TambourineKatem DomMridangam_mute6
F#3
67 G 3 55 G 2 Splash CymbalKatem Sak 1Mridangam_slap6
68 G# 356G# 2 CowbellKatem Tak 1Mridangam_rim6
G#3
69 A 3 57 A 2 Crash Cymbal 2Katem Sak 2 Chimta_open 7
70 A# 358A# 2 VibraslapKatem Tak 2Chimta_normal 7
A#3
71 B 3 59 B 2 Ride Cymbal 2Daholla Sak 2Chimta_ring7
72 C 4 60 C 3 Bongo HDaholla Sak 1Dholki_open8
73 C# 461C# 3 Bongo LDaholla Tak 1Dholki_mute8
C#4
74 D 4 62 D 3 Conga H MuteDaholla DomDholki_slap8
75 D# 463D# 3 Conga H OpenDaholla Tak 2Dholki_slide8
D#4
76 E 4 64 E 3 Conga LTablah ProkDholki_rim8
77 F 4 65 F 3 Timbale HTablah dom 2Khol_open9
78 F# 466F# 3 Timbale LTabla Roll of EdgeOKhol_slide9
F#4
79 G 4 67 G 3 Agogo HTablah Tak Finger 4Khol_mute9 Dagu Mute4
80 G# 468G# 3 Agogo LTablah Tak Trill 1Manjira_open10 Zhongcha Mute5
G#4
81 A 4 69 A 3 CabasaTablah Tak Finger 3Manjira_cls10 Dagu Heavy4
82 A# 470A# 3 MaracasTablah Tak Trill 2Jhanji_open11 Zhongcha Open5
A#4
83 B 4 71 B 3 Samba Whistle H OTablah Tak Finger 2Jhanji_cls11 Paigu MiddleO
84 C 5 72 C 4 Samba Whistle L OTablah Tak Finger 1Mondira_open12 Paigu Low
85 C# 573C# 4 Guiro ShortTablah Tik 2Mondira_close12 Xiaocha Mute6
C#5
86 D 5 74 D 4 Guiro LongOTablah Tik 4Mridang_open13 BanguO
87 D# 575D# 4 ClavesTablah Tik 3Mridang_mute13 Xiaocha Open6
D#5
88 E 5 76 E 4 Wood Block HTablah Tik 1Mridang_rim13 Bangzi
89 F 5 77 F 4 Wood Block LTablah Tak 3Mridang_slide13 Muyu Low
90 F# 578F# 4 Cuica MuteTablah Tak 1Khomokh_normalZhongluo Mute7
F#5
91 G 5 79 G 4 Cuica OpenTablah Tak 4Khomokh_muteMuyu Mid-Low
92 G# 580G# 4 Triangle Mute2 Tablah Tak 2Khomokh_mltatkZhongluo Open72
G#5
93 A 5 81 A 4 Triangle Open2 Tablah Sak 2Madal-A2Muyu Middle
94 A# 582A# 4 ShakerTablah TremoloOMadal-A#2Xiaoluo Open
A#5
95 B 5 83 B 4 Jingle BellsTablah Sak 1Madal-B2Triangle Mute8
96 C 6 84 C 5 Bell TreeTablah Dom 1Madal-C3Triangle Open8
97 C# 685C# 5Madal-C#3
98 D 6 86 D 5Madal-D3
99 D# 687D# 5Madal-D#3
100 E 6 88 E 5Madal-E3
101 F 6 89 F 5Madal-F3
102 F# 690F# 5Madal-F#3
103 G 6 91 G 5Madal-G3
25 C# 013C# -1 Surdo Mute33333
26 D 0 14 D -1 Surdo Open3
27 D# 015D# -1 Hi Q
28 E 0 16 E -1 Whip Slap
29 F 0 17 F -1 Scratch H44444
30 F# 018F# -1 Scratch L4
31 G 0 19 G -1 Finger Snap
32 G# 020G# -1 Click Noise
33 A 0 21 A -1 Metronome Click
34 A# 022A# -1 Metronome Bell
35 B 0 23 B -1 Seq Click L
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H
37 C# 125C# 0 Brush Tap
C#1
38 D 1 26 D 0 Brush SwirlOOOOO
39 D# 127D# 0 Brush Slap
D#1
40 E 1 28 E 0 Brush Tap SwirlOOOReverse CymbalOReverse CymbalO
41 F 1 29 F 0 Snare RollO
42 F# 130F# 0 Castanet
F#1
43 G 1 31 G 0 Snare Soft
44 G# 132G# 0 Sticks
G#1
45 A 1 33 A 0 Kick SoftKick Tight 2Kick 3Kick Tight 2
46 A# 134A# 0 Open Rim Shot
A#1
47 B 1 35 B 0 Kick TightKick 2Kick GateKick Analog Short
48 C 2 36 C 1 Kick
49 C# 237C# 1 Side Stick
C#2
50 D 2 38 D 1 SnareSnare SnappySnare RockSnare Noisy 2Snare Analog
51 D# 239D# 1 Hand Clap
D#2
52 E 2 40 E 1 Snare TightSnare Tight SnappySnare Rock RimSnare Noisy 3Snare Analog 2
53 F 2 41 F 1 Floor Tom LTom Room 1Tom Rock 1Tom Electro 1Tom Analog 1
54 F# 242F# 1 Hi-Hat Closed1
F#2
55 G 2 43 G 1 Floor Tom HTom Room 2Tom Rock 2Tom Electro 2Tom Analog 2
56 G# 244G# 1 Hi-Hat Pedal1
G#2
57 A 2 45 A 1 Low TomTom Room 3Tom Rock 3Tom Electro 3Tom Analog 3
58 A# 246A# 1 Hi-Hat Open 1
A#2
59 B 2 47 B 1 Mid Tom LTom Room 4Tom Rock 4Tom Electro 4Tom Analog 4
60 C 3 48 C 2 Mid Tom HTom Room 5Tom Rock 5Tom Electro 5Tom Analog 5
61 C# 349C# 2 Crash Cymbal 1
C#3
62 D 3 50 D 2 High TomTom Room 6Tom Rock 6Tom Electro 6Tom Analog 6
63 D# 351D# 2 Ride Cymbal 1
D#3
64 E 3 52 E 2 Chinese Cymbal
65 F 3 53 F 2 Ride Cymbal Cup
66 F# 354F# 2 Tambourine
F#3
67 G 3 55 G 2 Splash Cymbal
68 G# 356G# 2 CowbellCowbell Analog
G#3
69 A 3 57 A 2 Crash Cymbal 2
70 A# 358A# 2 Vibraslap
A#3
71 B 3 59 B 2 Ride Cymbal 2
72 C 4 60 C 3 Bongo H
73 C# 461C# 3 Bongo L
C#4
74 D 4 62 D 3 Conga H MuteConga Analog H
75 D# 463D# 3 Conga H Open
D#4
76 E 4 64 E 3 Conga L
77 F 4 65 F 3 Timbale H
78 F# 466F# 3 Timbale L
F#4
79 G 4 67 G 3 Agogo H
80 G# 468G# 3 Agogo L
G#4
81 A 4 69 A 3 Cabasa
82 A# 470A# 3MaracasMaracas 2
A#4
83 B 4 71 B 3 Samba Whistle H O
84 C 5 72 C 4 Samba Whistle L O
85 C# 573C# 4 Guiro Short
C#5
86 D 5 74 D 4 Guiro LongOOOOO
87 D# 575D# 4 Claves
D#5
88 E 5 76 E 4 Wood Block H
89 F 5 77 F 4 Wood Block L
90 F# 578F# 4 Cuica MuteScratch H 2Scratch H 2
F#5
91 G 5 79 G 4 Cuica Open
92 G# 580G# 4 Triangle Mute2
G#5
93 A 5 81 A 4 Triangle Open2
94 A# 582A# 4 Shaker
A#5
95 B 5 83 B 4 Jingle Bells
96 C 6 84 C 5 Bell Tree
97 C# 685C# 5
98 D 6 86 D 5
99 D# 687D# 5
100 E 6 88 E 5
101 F 6 89 F 5
102 F# 690F# 5
103 G 6 91 G 5
25 C# 013C# -1 Surdo Mute3333
26 D 0 14 D -1 Surdo Open3
27 D# 015D# -1 Hi Q
28 E 0 16 E -1 Whip Slap
29 F 0 17 F -1 Scratch H4444
30 F# 018F# -1 Scratch L4
31 G 0 19 G -1 Finger Snap
32 G# 020G# -1 Click Noise
33 A 0 21 A -1 Metronome Click
34 A# 022A# -1 Metronome Bell
35 B 0 23 B -1 Seq Click L
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H
37 C# 125C# 0 Brush Tap
C#1
38 D 1 26 D 0 Brush SwirlOOOO
39 D# 127D# 0 Brush Slap
D#1
40 E 1 28 E 0 Brush Tap SwirlOReverse CymbalOOO
41 F 1 29 F 0 Snare RollO
42 F# 130F# 0 CastanetHi Q 2
F#1
43 G 1 31 G 0 Snare SoftSnare TechnoSnare Jazz HBrush Slap 2
44 G# 132G# 0 Sticks
G#1
45 A 1 33 A 0 Kick SoftKick Techno Q
46 A# 134A# 0 Open Rim ShotRim Gate
A#1
47 B 1 35 B 0 Kick TightKick Techno L
48 C 2 36 C 1 KickKick TechnoKick JazzKick Small
49 C# 237C# 1 Side StickSide Stick Analog
C#2
50 D 2 38 D 1 SnareSnare ClapSnare Jazz LBrush Slap 3
51 D# 239D# 1 Hand Clap
D#2
52 E 2 40 E 1 Snare TightSnare DrySnare Jazz MBrush Tap 2
53 F 2 41 F 1 Floor Tom LTom Analog 1Tom Jazz 1Tom Brush 1
54 F# 242F# 1 Hi-Hat Closed1 Hi-Hat Closed Analog31
F#2
55 G 2 43 G 1 Floor Tom HTom Analog 2Tom Jazz 2Tom Brush 2
56 G# 244G# 1 Hi-Hat Pedal1 Hi-Hat Closed Analog 41
G#2
57 A 2 45 A 1 Low TomTom Analog 3Tom Jazz 3Tom Brush 3
58 A# 246A# 1 Hi-Hat Open 1 Hi-Hat Open Analog 21
A#2
59 B 2 47 B 1 Mid Tom LTom Analog 4Tom Jazz 4Tom Brush 4
60 C 3 48 C 2 Mid Tom HTom Analog 5Tom Jazz 5Tom Brush 5
61 C# 349C# 2 Crash Cymbal 1Crash Analog
C#3
62 D 3 50 D 2 High TomTom Analog 6Tom Jazz 6Tom Brush 6
63 D# 351D# 2 Ride Cymbal 1
D#3
64 E 3 52 E 2 Chinese Cymbal
65 F 3 53 F 2 Ride Cymbal Cup
66 F# 354F# 2 Tambourine
F#3
67 G 3 55 G 2 Splash Cymbal
68 G# 356G# 2 CowbellCowbell Analog
G#3
69 A 3 57 A 2 Crash Cymbal 2
70 A# 358A# 2 Vibraslap
A#3
71 B 3 59 B 2 Ride Cymbal 2
72 C 4 60 C 3 Bongo H
73 C# 461C# 3 Bongo L
C#4
74 D 4 62 D 3 Conga H MuteConga Analog H
75 D# 463D# 3 Conga H OpenConga Analog M
D#4
76 E 4 64 E 3 Conga LConga Analog L
77 F 4 65 F 3 Timbale H
78 F# 466F# 3 Timbale L
F#4
79 G 4 67 G 3 Agogo H
80 G# 468G# 3 Agogo L
G#4
81 A 4 69 A 3 Cabasa
82 A# 470A# 3 MaracasMaracas 2
A#4
83 B 4 71 B 3 Samba Whistle H OOOO
84 C 5 72 C 4 Samba Whistle L O
85 C# 573C# 4 Guiro Short
C#5
86 D 5 74 D 4 Guiro LongOOOO
87 D# 575D# 4 ClavesClaves 2
D#5
88 E 5 76 E 4 Wood Block H
89 F 5 77 F 4 Wood Block L
90 F# 578F# 4 Cuica MuteScratch H 2
F#5
91 G 5 79 G 4 Cuica OpenScratch L 3
92 G# 580G# 4 Triangle Mute2222
G#5
93 A 5 81 A 4 Triangle Open2
94 A# 582A# 4 Shaker
A#5
95 B 5 83 B 4 Jingle Bells
96 C 6 84 C 5 Bell Tree
97 C# 685C# 5
98 D 6 86 D 5
99 D# 687D# 5
100 E 6 88 E 5
101 F 6 89 F 5
102 F# 690F# 5
103 G 6 91 G 5
Voice No.12181920
Note
Note No.
Note
127/000/001127/000/113127/000/033127/000/041
Key
GM Standard Kit 1
off
Alternate
Group
Dance Kit2
Key
Alternate
Group
off
333
444
OOO
OOO
222
Jazz Kit
Key
Alternate
Group
off
11
11
11
Brush Kit
Key
off
Alternate
Group
94 MM6 Owner’s Manual
Drum Kit List
Voice No.12212223
MSB(0-127)/LSB(0-127)/PC(1-128)
KeyboardMIDI
Note No.
Note
Note No.
25 C# 013C# -1 Surdo Mute33
26 D 0 14 D -1 Surdo Open3
27 D# 015D# -1 Hi Q
28 E 0 16 E -1 Whip Slap
29 F 0 17 F -1 Scratch H44
30 F# 018F# -1 Scratch L4
31 G 0 19 G -1 Finger Snap
32 G# 020G# -1 Click Noise
33 A 0 21 A -1 Metronome Click
34 A# 022A# -1 Metronome Bell
35 B 0 23 B -1 Seq Click L
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H
37 C# 125C# 0 Brush Tap
C#1
38 D 1 26 D 0 Brush SwirlOO
39 D# 127D# 0 Brush Slap
D#1
40 E 1 28 E 0 Brush Tap SwirlOO
41 F 1 29 F 0 Snare RollO
42 F# 130F# 0 Castanet
F#1
43 G 1 31 G 0 Snare Soft
44 G# 132G# 0 Sticks
G#1
45 A 1 33 A 0 Kick SoftKick Soft 2
46 A# 134A# 0 Open Rim Shot
A#1
47 B 1 35 B 0 Kick TightGran Cassa
48 C 2 36 C 1 KickGran Cassa MuteCutting NoisePhone CallO
49 C# 237C# 1 Side Stick
C#2
50 D 2 38 D 1 SnareBand SnareDoor SlamO
51 D# 239D# 1 Hand Clap
D#2
52 E 2 40 E 1 Snare TightBand Snare 2Scratch H 3O
53 F 2 41 F 1 Floor Tom LTom Jazz 1Wind ChimeO
54 F# 242F# 1 Hi-Hat Closed1
F#2
55 G 2 43 G 1 Floor Tom HTom Jazz 2
56 G# 244G# 1 Hi-Hat Pedal1
G#2
57 A 2 45 A 1 Low TomTom Jazz 3
58 A# 246A# 1 Hi-Hat Open 1
A#2
59 B 2 47 B 1 Mid Tom LTom Jazz 4
60 C 3 48 C 2 Mid Tom HTom Jazz 5
61 C# 349C# 2 Crash Cymbal 1Hand Cymbal
C#3
62 D 3 50 D 2 High TomTom Jazz 6
63 D# 351D# 2 Ride Cymbal 1Hand Cymbal Short
D#3
64 E 3 52 E 2 Chinese Cymbal
65 F 3 53 F 2 Ride Cymbal Cup
66 F# 354F# 2 Tambourine
F#3
67 G 3 55 G 2 Splash Cymbal
68 G# 356G# 2 Cowbell
G#3
69 A 3 57 A 2 Crash Cymbal 2Hand Cymbal 2TrainO
70 A# 358A# 2 Vibraslap
A#3
71 B 3 59 B 2 Ride Cymbal 2Hand Cymbal 2 ShortStarshipO
72 C 4 60 C 3 Bongo H
73 C# 461C# 3 Bongo L
C#4
74 D 4 62 D 3 Conga H Mute
75 D# 463D# 3 Conga H Open
D#4
76 E 4 64 E 3 Conga L
77 F 4 65 F 3 Timbale H
78 F# 466F# 3 Timbale L
F#4
79 G 4 67 G 3 Agogo H
80 G# 468G# 3 Agogo LShowerOLaughO
G#4
81 A 4 69 A 3 Cabasa
82 A# 470A# 3 Maracas
A#4
83 B 4 71 B 3 Samba Whistle H O
84 C 5 72 C 4 Samba Whistle L O
85 C# 573C# 4 Guiro Short
C#5
86 D 5 74 D 4 Guiro LongO
87 D# 575D# 4 Claves
D#5
88 E 5 76 E 4 Wood Block H
89 F 5 77 F 4 Wood Block L
90 F# 578F# 4 Cuica Mute
F#5
91 G 5 79 G 4 Cuica Open
92 G# 580G# 4 Triangle Mute22
G#5
93 A 5 81 A 4 Triangle Open2
94 A# 582A# 4 Shaker
A#5
95 B 5 83 B 4 Jingle Bells
96 C 6 84 C 5 Bell TreeDogOMachine GunO
97 C# 685C# 5HorseOLaser GunO
98 D 6 86 D 5Bird TweetOExplosionO
99 D# 687D# 5FireworkO
100 E 6 88 E 5
101 F 6 89 F 5
102 F# 690F# 5
103 G 6 91 G 5MaouO
113SouthernRap1D
114SouthernRap2 D
115EastcoastRap D
116WestcoastRap1D
117WestcoastRap2D
118AmbientRap D
119HipHopPop D
R&B D
120RnB Chart1D
121RnB Chart2 D
122RnB Ballad1 D
123RnB Ballad2 D
124RnB Soul D
125RnB Pop1 D
126RnB Pop2 D
Pop and Rock D
127ChartPop D
128RockPop D
129FunkPopRock D
130ChartRock D
131PowerRock D
132PianoBallad D
133BluesRock D
134RootRock D
135HardRock D
136RockShuffle D
Dance/Ambient D
137ElektroPop1 D
138ElektroPop2 D
139Techno D
140Underground D
141Minimal D
142Dancefloor D
143ElektroDisco D
144FunkyHouse D
145ClubDance D
146Garage D
147RetroDisco D
148Ambient D
149Chillout D
150Experimental D
151Analog D
Jazz D
152FunkyJazz D
153AcidJazz D
154JazzyRnB D
155JazzGroove D
156JazzRemixed D
157LatinJazz D
World D
158TurkishPop D
159TurkishDance D
160OrientalPop D
161AfricanDance D
162LatinPop D
163ClubSamba D
164Dancehall 1 D
165Dancehall 2 D
166Reggae D
167TablaBeats D
168Garba D
9GM CHORUS1653
10GM CHORUS2654
11GM CHORUS3655
12GM CHORUS4656
13FB CHORUS657
14CELESTE1
15CELESTE2662
16FLANGER1
17FLANGER26716
18FLANGER36717
19FLANGER4671
20FLANGER5670
21GM FLANGER677
22SYMPHONIC1
23SYMPHONIC2680
24PHASER1
25PHASER2728
26EP PHASER17217
27EP PHASER27218
28EP PHASER37216
29ENS DETUNEChorus effect without modulation, created by adding a slightly pitch-shifted sound.870
30ROTARY SP5Simulates a rotary speaker.6618
31NO EFFECTNo effect.00
Conventional chorus program with rich, warm chorusing.
A 3-phase LFO adds modulation and spaciousness to the sound.
Creates a sound reminiscent of a jet airplane.
Adds more stages to the modulation of Celeste.
Cyclically modulates the phase to add modulation to the sound.
6617
660
678
6816
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98 MM6 Owner’s Manual
● DSP Types
No.TypeDescription
1HALL1
2HALL2
3HALL3
4HALL4
5HALL5
6HALL M
7HALL L
8ROOM1
9ROOM2
10ROOM3
11ROOM4
12ROOM5
13ROOM6
14ROOM7
15ROOM S
16ROOM M
17ROOM L
18STAGE1
19STAGE2
20STAGE3
21STAGE4
22PLATE1
23PLATE2
24PLATE3
25GM PLATE
26CHORUS1
27CHORUS2
28CHORUS3
29CHORUS4
30CHORUS5
31CHORUS6
32CHORUS7
33CHORUS8
34GM CHORUS1
35GM CHORUS2
36GM CHORUS3
37GM CHORUS4
38FB CHORUS
39CELESTE1
40CELESTE2
41SYMPHONIC1
42SYMPHONIC2
43ENS DETUNEChorus effect without modulation, created by adding a slightly pitch-shifted sound.
44KARAOKE1
46KARAOKE3
47ER1
48ER2
49GATE REVERBSimulation of gated reverb.
50REVERS GATESimulation of gated reverb played back in reverse.
51EQ DISCO
52EQ TEL
532BAND EQA stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts.
543BAND EQ
553BAND EQ2
56HM ENHANCE1
57HM ENHANCE2
58ST 3BAND EQ
59ST 3BAND EQ2
60FLANGER1
61FLANGER2
62FLANGER3
63FLANGER4
64FLANGER5
65GM FLANGER
66DYN FLANGERDynamically controlled flanger.
67DELAY LCR1
68DELAY LCR2
69DELAY LRProduces two delayed sounds: L and R. Two feedback delays are provided.
70ECHOTwo delayed sounds (L and R), and independent feedback delays for L and R.
71CROSS DELAYThe feedback of the two delayed sounds is crossed.
72DIST HEAVYHeavy distortion.
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room.
Reverb suitable for a solo instrument.
Reverb simulating a plate reverb unit.
Conventional chorus program with rich, warm chorusing.
A 3-phase LFO adds modulation and spaciousness to the sound.
Adds more stages to the modulation of Celeste.
Echo for karaoke.45KARAOKE2
This effect isolates only the early reflection components of the reverb.
Equalizer effect that boosts both high and low frequencies, as is typical in most disco
music.
Equalizer effect that cuts both high and low frequencies, to simulate the sound heard
through a telephone receiver.
A mono EQ with adjustable LOW, MID, and HIGH equalizing.
Adds new harmonics to the input signal to make the sound stand out.
An EQ which allows equalization of low, mid and high bands.
Creates a sound reminiscent of a jet airplane.
Produces three delayed sounds: L, R and C (center).
114NOISE GATEGates the input when the input signal falls below a specified level.
115VCE CANCELAttenuates the vocal part of a CD or other source.
116AMBIENCEBlurs the stereo positioning of the sound to add spatial width.
117TALKING MODAdds a vowel sound to the input signal.
118LO-FIDegrades the audio quality of the input signal.
119DYN FILTERDynamically controlled filter.
120ISOLATORControls the level of a specified frequency band of the input signal.
121PHASER1
122PHASER2
123EP PHASER1
124EP PHASER2
125EP PHASER3
126DYN PHASER
127PITCH CHG1
129PITCH CHG3
Since a Compressor is included in the first stage, steady distortion can be produced
regardless of changes in input level.
Adds mild distortion to the sound.
Hard-edge distortion.80DIST HARD2
Soft, warm distortion.83DIST SOFT2
Distortion which simulates vintage tube and fuzz sounds.
A simulation of a guitar amp.
Stereo amp simulator.
Distortion and Delay are connected in series.
Overdrive and Delay are connected in series.
Compressor, Distortion and Delay are connected in series.
Compressor, Overdrive and Delay are connected in series.
V Distortion and Delay are connected in series.
V Distortion produces the heavy distortion of a large guitar amp, in series with a long delay
effect.
V Distortion produces the heavy distortion of a large guitar amp, in series with a long delay
effect. This effect is somewhat softer than the preceding effect.
V Distortion produces the heavy distortion of a large guitar amp, in series with a long delay
effect. This effect is somewhat stronger than the V-HVY+DLY_A effect.
V Distortion produces the heavy distortion of a mid-size guitar amp, in series with a short
delay effect.
V Distortion produces the heavy distortion of a mid-size guitar amp, in series with a short
delay effect. This effect is somewhat softer than the preceding effect.
V Distortion produces the heavy distortion of a mid-size guitar amp, in series with a short
delay effect. This effect is somewhat stronger than the V_HVY+DLY_B effect.
Multi-band compressor that allows you to adjust the compression effect for individual frequency bands.
Holds down the output level when a specified input level is exceeded. A sense of attack
can also be added to the sound.
Cyclically modulates the phase to add modulation to the sound.
Changes the pitch of the input signal.128PITCH CHG2
100 MM6 Owner’s Manual
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