Yamaha MM6 User Manual

Owner’s Manual
EN
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha.
This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accom­pany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or mod­ify any of the specifications without notice or obligation to update exist­ing units.
This product, either alone or in combination with an amplifier and head­phones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and envi­ronmentally friendly. We sincerely believe that our products and the pro­duction methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
Battery Notice:
This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes neces­sary, contact a qualified service representative to perform the replace­ment.
This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged.
When installing batteries, do not mix batteries with new, or with batter­ies of a different type. Batteries MUST be installed correctly. Mis­matches or incorrect installation may result in overheating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all bat­teries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for some rea­son its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the bottom of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your purchase.
Model
Serial No.
Purchase Date
92-BP (bottom)
PLEASE KEEP THIS MANUAL
2 MM6 Owner’s Manual
FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions con­tained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/
or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the
requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with these requirements provides a reason­able level of assurance that your use of this product in a residential environment will not result in harmful interference with other elec­tronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
OBSERVERA!
Apparaten kopplas inte ur växelströmskällan (nätet) så länge som den ar ansluten till vägguttaget, även om själva apparaten har stängts av.
ADVARSEL: Netspæendingen til dette apparat er IKKE afbrudt, sålæenge netledningen siddr i en stikkontakt, som er t endt — også selvom der or slukket på apparatets afbryder.
VAR OITUS: Laitteen toisiopiiriin kytketty käyttökytkin ei irroita koko laitetta verkosta.
(standby)
This product contains a high intensity lamp that contains a small amount of mercury. Disposal of this material may be regulated due to environmental considerations.
For disposal information in the United States, refer to the Electronic Industries Alliance web site: www.eiae.org
not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to elimi­nate the problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
COMPLIANCE INFORMATION STATEMENT
(DECLARATION OF CONFORMITY PROCEDURE)
Responsible Party : Yamaha Corporation of America
Address : 6600 Orangethorpe Ave., Buena Park, Calif.
Telephone : 714-522-9011
Type of Equipment : Music Synthesizer
Model Name : MM6
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
1) this device may not cause harmful interference, and
2) this device must accept any interference received including interference that may cause undesired operation.
See user manual instructions if interference to radio reception is suspected.
* This applies only to products distributed by
YAMAHA CORPORATION OF AMERICA.
90620
(FCC DoC)
(class B)
YAMAHA CORPORATION OF AMERICA.
IMPORTANT NOTICE FOR THE UNITED KINGDOM
Connecting the Plug and Cord
IMPORTANT. The wires in this mains lead are coloured in accor­dance with the following code:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured makings identifying the ter­minals in your plug proceed as follows:
The wire which is coloured BLUE must be connected to the ter­minal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
Making sure that neither core is connected to the earth terminal of the three pin plug.
• This applies only to products distributed by Yamaha-Kemble Music (U.K.) Ltd.
BLUE : NEUTRAL BROWN : LIVE
(mercury)* This applies only to products distributed by
(2 wires)
MM6 Owner’s Manual 3

PRECAUTIONS

PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor
• Only use the voltage specified as correct for the instrument. The required voltage
is printed on the name plate of the instrument.
• Use the specified adaptor (PA-5D or an equivalent recommended by Yamaha)
only. Using the wrong adaptor can result in damage to the instrument or overheating.
• Check the electric plug periodically and remove any dirt or dust which may have
accumulated on it.
• Do not place the AC adaptor cord near heat sources such as heaters or radiators,
and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.
Do not open
• Do not open the instrument or attempt to disassemble the internal parts or
modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel.
Water warning
• Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings. If any liquid such as water seeps into the instrument, turn off the power immediately and unplug the power cord from the AC outlet. Then have the instrument inspected by qualified Yamaha service personnel.
• Never insert or remove an electric plug with wet hands.
Fire warning
• Do not put burning items, such as candles, on the unit. A burning item may fall over and cause a fire.
If you notice any abnormality
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power switch, disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor
• When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord.
• Unplug the AC power adaptor when not using the instrument, or during electrical storms.
• Do not connect the instrument to an electrical outlet using a multiple-connector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet.
Location
• Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal components.
• Do not use the instrument in the vicinity of a TV, radio, stereo equipment, mobile phone, or other electric devices. Otherwise, the instrument, TV, or radio may generate noise.
(3)-10 1/2
• Do not place the instrument in an unstable position where it might accidentally fall over.
• Before moving the instrument, remove all connected adaptor and other cables.
• When setting up the product, make sure that the AC outlet you are using is easily accessible. If some trouble or malfunction occurs, immediately turn off the power switch and disconnect the plug from the outlet. Even when the power switch is turned off, electricity is still flowing to the product at the minimum level. When you are not using the product for a long time, make sure to unplug the power cord from the wall AC outlet.
• Use only the stand specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over.
4 MM6 Owner’s Manual
Connections
• Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
Maintenance
• When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths.
• Do not use the instrument/device or headphones for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician.
Saving data
Saving and backing up your data
• Saved data may be lost due to malfunction or incorrect operation. Save important data to a USB storage device/or other external device such as a computer. (pages 69, 76)
Handling caution
• Never insert or drop paper, metallic, or other objects into the gaps on the panel or keyboard. If this happens, turn off the power immediately and unplug the power cord from the AC outlet. Then have the instrument inspected by qualified Yamaha service personnel.
• Do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard.
• Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors.
Backing up the USB storage device
•To protect against data loss through media damage, we recommend that you save your important data onto two USB storage devices or other external device such as a computer.
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
Even when the power switch is in the “STANDBY” position, electricity is still flowing to the instrument at the minimum level. When you are not using the instrument for a long time, make sure you unplug the AC power adaptor from the wall AC outlet.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.
Trademarks
•Windows is the registered trademarks of Microsoft
®
Corporation.
• Apple and Macintosh are trademarks of Apple Inc., registered in the U.S and other countries.
• The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective companies.
(3)-10 2/2
MM6 Owner’s Manual 5
This product incorporates and bundles computer programs and contents in which Yamaha owns copyrights or with respect to which it has license to use others’ copyrights. Such copyrighted materials include, without limitation, all computer software, style files, MIDI files, WAVE data, musical scores and sound recordings. Any unauthorized use of such programs and contents outside of personal use is not permitted under relevant laws. Any violation of copyright has legal consequences. DON’T MAKE, DISTRIBUTE OR USE ILLEGAL COPIES.
Copying of the commercially available musical data including but not limited to MIDI data and/or audio data is strictly prohibited except for your personal use.
6 MM6 Owner’s Manual
Congratulations, and thank you for your choosing the Yamaha MM6 Music Synthesizer!
Please read this owner’s manual carefully before using the instrument in order to take full advantage of it’s various features.
When you have finished reading the manual keep it in a safe, accessible place, and refer to it when you need to better understand an operation or function.

Accessories

The instrument package includes the following items. Please check that you have them all.
• Owner’s Manual
• Supplied Disk (supplied DAW software)
•AC Power Adaptor (May not be included depending on the region in which you purchased the product. Please check with your Yamaha dealer.)
MM6 Owner’s Manual 7

MM6 Main Features

High-Quality Voices for Keyboard Performance Page 15
The MM6 contains a wide range of high-quality voices (many based on the Motif Series voices), ranging from acoustic musical instruments to unique synthesizer sounds. Use the Category Search function to quickly call up the sounds you want, based on their instrument type.
Play the Keyboard Along with a Pattern Page 23
The patterns in the MM6 were created to give you a wide range of different musical genres simply by playing back the pattern tracks. Moreover, you can easily record chord changes to both the patterns and your real time keyboard performance in the Song mode.
Use the Arpeggiator Page 20
The versatile Arpeggio feature automatically plays drum percussion phrases, guitar phrases, and analog synthesizer style phrases in response to the keys you play.
Save and Switch Between Performance Settings (Performance Memory)
The Performance Memory lets you conveniently create and store combined settings for the voices you play (including keyboard splits and layers), the patterns you want to assign to backing tracks, and other important settings for live performance. These per­formance settings can be easily recalled by a single button press.
Page 59
Controlling Filter and EG in Real Time Page 41
You can control the filter (cutoff and resonance) and EG (attack and release) in real time by using four knobs on the panel. Even these detailed sonic changes can be saved in the Performance Memory.
Save Performance Data to a USB Storage Device Page 66
Transferring data between the MM6 and your computer is easy because the MM6 can store data and setting to standard USB storage devices.
Create Music with Your Computer and the Bundled DAW Soft­ware
You can connect the MM6 to your computer using a USB cable, and transfer MIDI data to and from DAW software. With the Bundled DAW software the MM6 becomes the central tone generator for your computer based music production system.
Page 80
8 MM6 Owner’s Manual
Contents
Accessories .............................................................................. 7
MM6 Main Features.................................................................. 8
Setting Up 10
Power Supply Connections ....................................................10
Cable clip................................................................................ 10
Using Headphones................................................................. 10
Connecting to a Computer (USB Terminal)............................ 10
Turning the Power On ............................................................11
Adjust Volume and Display Contrast...................................... 11
Panel Controls and Terminals 12
Front Panel............................................................................. 12
Rear Panel ............................................................................. 13
Quick Guide
Playing the Demo Song 14
Play the Instrument 15
Selecting the Main Voice........................................................ 15
Combining Voices—Dual........................................................ 16
Split the Keyboard .................................................................. 17
Selecting a Drum Voice.......................................................... 19
Using the Arpeggio Function .................................................. 20
Playing Patterns 22
Listen to the Rhythm Pattern.................................................. 22
Play Along with a Pattern .......................................................23
Playing Auto-accompaniment Chords .................................... 25
Using Songs 26
Selecting and Listening to a Song.......................................... 26
Song Fast Forward, Fast Reverse, and Pause ......................27
Types of Songs ...................................................................... 28
Recording Your Own Performance 29
Recording Procedure ............................................................. 30
Song Clear—Deleting User Songs......................................... 33
Track Clear—Deleting a Specified Track from a User Song .. 34
Backup and Initialization 35
Backup ................................................................................... 35
Initialization............................................................................. 35
Basic Operation and Displays 36
Basic Operation...................................................................... 36
The Displays........................................................................... 38
MAIN Display Items................................................................ 39
Reference
Using the MM6 Controllers 40
Controllers on the MM6 Panel................................................ 40
External Controllers................................................................ 41
Enhancing the Sound with Reverb, Chorus, and DSP Effects 42
Selecting a Reverb type .........................................................42
Selecting a Chorus type .........................................................43
Applying DSP Effects .............................................................44
Handy Performance Features 45
Using the Metronome ............................................................. 45
Adjusting the Tempo .............................................................. 47
Using the TAP TEMPO Button ............................................... 47
Setting the Touch Response .................................................. 47
Select a Master EQ Setting for the Best Sound .....................48
Controlling Arpeggio Volume with Keyboard Dynamics ......... 48
Transpose the Keyboard ........................................................ 49
Shifting Keyboard Pitch in Octaves ........................................ 50
Pattern Functions 51
Pattern Variations (Sections).................................................. 51
Setting the Split Point .............................................................52
Play a Pattern with Chords but No Rhythm
(Stop Accompaniment) ...................................................... 53
Pattern Volume Adjustment.................................................... 53
Chord Basics ..........................................................................54
Specify Chords Over the Entire Keyboard Range .................. 56
Song Settings 57
Song Volume .......................................................................... 57
Change the Song Tempo .......................................................57
Track Mute.............................................................................. 58
Memorize Your Favorite Panel Settings 59
Saving to the Performance Memory ....................................... 59
Recalling Settings from the Performance Memory ................. 60
Erase a Performance Memory................................................ 61
Voice Editing 62
Select and Edit an Item ..........................................................62
Edit Display List ..................................................................... 63
Utility Settings 64
Selecting and Setting Functions ............................................. 64
Utility Display List ..................................................................65
Storing/Saving Data 66
Using a USB Storage Device .................................................67
Formatting a USB storage device........................................... 68
Saving Data ............................................................................ 69
Convert a User Song to SMF Format and Save..................... 70
Loading User Files and Pattern Files .....................................71
Deleting Data from a USB Storage Device............................. 72
Playing SMF Saved to a USB Storage Device ....................... 72
Connections 73
The Connectors ...................................................................... 73
Connecting to External Audio Equipment............................... 74
Connecting to External MIDI Devices..................................... 74
Connecting a USB Storage Device ........................................75
Connecting to a Personal Computer ......................................77
Transferring Performance Data to and from a Computer ....... 78
Initial Setup............................................................................. 79
About the Supplied Disk 80
About the Supplied DAW Software......................................... 80
Support ................................................................................... 80
Appendix
Troubleshooting...................................................................... 82
Messages ...............................................................................83
Voice List ................................................................................ 84
Drum Kit List ........................................................................... 90
Performance List ....................................................................96
Pattern List .............................................................................97
Effect Type List....................................................................... 98
Arpeggio Type List................................................................ 102
Master EQ List...................................................................... 104
MIDI Data Format ................................................................. 105
MIDI Implementation Chart................................................... 106
Specifications .......................................................................108
Index..................................................................................... 110
MM6 Owner’s Manual 9

Setting Up

• Do not use headphones at a high volume for an extended period of time. Doing so may cause hearing loss.
• When connecting the MM6 to external equipment make sure that the power to all external devices is turned off to prevent possible electrical shock or equipment damage. Also be sure to turn any volume controls on external equipment to minimum when making connections to prevent possible speaker damage.
Be sure to do the following BEFORE turning on the power.

Power Supply Connections

Make sure that the [STANDBY/ON] switch of the
instrument is set to STANDBY.
• Use ONLY a Yamaha PA-5D AC Power Adaptor (or other adap­tor specifically recommended by Yamaha) to power your instrument from the AC mains. The use of other adaptors may result in irreparable damage to both the adaptor and the instrument.
Plug the adaptor’s DC plug into the DC IN jack on
the instrument’s rear panel.
Plug the AC adaptor (PA-5D or other adaptor specif-
ically recommended by Yamaha) into a convenient AC wall outlet.
CAUTION
• Unplug the AC Power Adaptor when not using the instrument, or during electrical storms.
Make all necessary connections, as described below, BEFORE turning the power on.

Using Headphones

Since the MM6 has no built-in speakers, it must be con­nected to an external amplifier and speakers, head­phones, or other sound output device.
CAUTION
PA-5D
AC wall outlet

Cable clip

Wrap the DC output cable of the adaptor around the cable clip (as shown above) to prevent accidental unplugging of the cable during operation. Avoid tightening the cord more than necessary or pull­ing on the cord strongly while it is wrapped around the cable clip to prevent wear on the cord or possible break­age of the clip.

Connecting to a Computer (USB Terminal)

You can connect the instrument’s USB terminal to the USB terminal of a computer to allow transfer of perfor­mance data and song files between the two (page 77). To use the USB data-transfer features you’ll need to do the following:
• First, make sure the POWER switch on the MIDI device is set to OFF, then use a USB cable to con­nect the MIDI device to the computer.
• Install the USB-MIDI Driver on your computer.
You can download the proper USB-MIDI driver from our website:
http://www.global.yamaha.com/download/usb_midi/
Refer to the instructions included with the USB-MIDI Driver download package for the USB-MIDI Driver installation procedure.
NOTE
• USB cables can be purchased at some musical instrument stores, com­puter stores, and similar retail outlets.
10 MM6 Owner’s Manual
Setting Up
Contrast Adjustment
[MASTER VOLUME]
Control Adjustment

Turning the Power On

Turn down the volume by turning the [MASTER VOL­UME] control to the left and press the [STANDBY/ON] switch to turn on the power. Press the [STANDBY/ON] switch again to turn the power OFF.
Rotate the [MASTER VOLUME]
control counter-clockwise.
Press the [STANDBY/ON]
switch.

Adjust Volume and Display Contrast

Set the MM6 and external playback equipment volume controls to appropriate levels. If necessary, adjust the legibility of the LCD display by using the LCD Contrast Control.
Backup data is loaded from the internal flash memory when the power is turned on. If no backup data exists in the flash memory, all instrument settings are restored to the initial factory defaults.
CAUTION
• Even when the switch is in the “STANDBY” position, a minute electrical current is present in the instrument. If you will not be using the instrument for an extended period of time, make sure you unplug the AC power adaptor from the wall AC outlet.
CAUTION
•Never attempt to turn the power off when a “Writing..” message is showing on the display. Doing so can damage the flash memory and result in a loss of data.
MM6 Owner’s Manual 11

Panel Controls and Terminals

Front Panel

qw
e
t y u
!2
i
!3
r
o
!4
!0
!1
Front Panel
q [PITCH BEND] wheel ...........................page 40
w [MODULATION] wheel.........................page 40
e [MASTER VOLUME] control.......pages 14, 36
r [CUTOFF], [RESONANCE],
[ATTACK], [RELEASE] knobs
t [METRONOME] button........................page 45
y [TAP TEMPO] button............................page 47
u TEMPO [+], [-] buttons ........................page 45
i SONG
[SONG] button......................................page 14
[PRESET], [USER], [USB] buttons......page 26
o [PATTERN] button ................................page 22
!0 FUNCTION
[EDIT], [UTILITY] buttons ............pages 62, 64
!1 FILE
[MENU], [EXECUTE] buttons.......pages 67, 68
............page 41
!2 PATTERN CONTROL
[FINGER] button .................................. page 23
[AUTO FILL IN] button......................... page 51
[A]–[D] buttons .................................... page 51
[SYNC START] button..................pages 23, 51
[START/STOP] button ..................pages 22, 37
!3 SONG CONTROL
[rrrr] (REW) button .............................. page 27
[ffff] (FF) button................................... page 27
[REC] button ........................................ page 30
[] (PAUSE) button............................ page 27
[>>>>/] (START/STOP) button........pages 27, 37
!4 Display .................................................. page 38
!5 Dial.......................................................... page 37
!6 [INC/YES], [DEC/NO] buttons........... page 37
!7 [EXIT] button ........................................ page 38
!8 LCD CONTRAST knob ....................... page 11
!9 CATEGORY [INC], [DEC] buttons .... page 37
12 MM6 Owner’s Manual
!6
!9
@1
Panel Controls and Terminals
!8
@0
#0
@3
@5

Rear Panel

#1 #3 #4 #5 #6 #7 #8#2
!5
#9
!7
@2
@4
@7 @8
@6
@9
Rear Panel
@0 [ARPEGGIO ON/OFF] button.............page 20
@1 TRANSPOSE [+], [-] buttons..............page 49
@2 OCTAVE [UP], [DOWN] buttons ........page 50
@3 [DUAL] button .......................................page 16
@4 [SPLIT] button.......................................page 17
@5 PERFORMANCE BANK [INC],
[DEC] buttons
.......................................page 59
@6 PERFORMANCE MEMORY
[1]–[8] buttons
.......................................page 59
@7 [TRACK SELECT/MUTE] button .......page 58
@8 [STORE] button.....................................page 59
@9 TRACK [1]–[8],
[PATTERN] buttons
..............................page 29
#0 CATEGORY SEARCH buttons...........page 15
#1 [STANDBY/ON] switch ....................... page 14
#2 DC IN jack.............................................. page 10
#3 PHONES jack........................................ page 10
#4 OUTPUT R, L/MONO jacks................ page 73
#5 FOOT CONTROLLER jack ................. page 41
#6 SUSTAIN jack ....................................... page 41
#7 MIDI IN, OUT terminals....................... page 73
#8 USB TO DEVICE, TO HOST
terminals
................................................ page 73
#9 Cable clip............................................... page 10
MM6 Owner’s Manual 13

Quick Guide

Quick Guide
1

Playing the Demo Song

This instrument includes a Demonstration Song that demonstrate some of the instrument’s features and capabilities. Let’s start by playing the Demonstration Song.
Press the [STANDBY/ON] button until it locks in the ON position.
The Main display will appear in the LCD.
VOICE name
PATTERN name
SONG name
ARPEGGIO name
Press the [SONG] button and [PATTERN] button simulta­neously.
2
The Demo display appears in the LCD Gradually raise the [MASTER VOLUME] control while listening to the instrument to set the desired listening level. The Demo Song will play again from the beginning when the end is reached.
Press the [START/STOP] button to stop Demo playback.
3
The Main display will reappear.
14 MM6 Owner’s Manual
Quick Guide

Play the Instrument

In addition to piano, organ, and other “standard” keyboard instru­ments, this instrument has a large range of realistic voices—includ­ing guitar, bass, strings, sax, trumpet, drums and percussion, sound effects, and a wide variety of other musical sounds.

Selecting the Main Voice

Select a Main Voice and play it on the keyboard.
Press a CATEGORY SEARCH button.
1
The Main Voice selection display will appear. The currently selected category name, voice number and name will be highlighted.
Select a voice you want to play from the current category.
2
Use the dial to select the desired voice. The available voices will be selected and displayed in sequence. The voice selected here becomes the Main voice. For this example try selecting the “004 Early70’s”.
NOTE
•To change the Voice category, press another CATEGORY SEARCH button.
MAIN VOICE selection display
CATEGORY name
Current selected Voice
Play the keyboard.
3
Try selecting and playing a variety of Voices. Press the [EXIT] button to return to the MAIN display.
MM6 Owner’s Manual 15
Play the Instrument
Combining Voices—Dual
You can select a second voice that will play in addition to the main voice when you play the keyboard. The second voice is known as the “Dual” voice.
Tw o voices will sound at the same time.
Press the [DUAL] button.
1
The currently selected dual voice will sound in addition to the main voice when you play the keyboard.
Press and hold the [DUAL] button for longer than a sec­ond.
2
The Dual Voice selection display will appear. The currently selected category name, voice number and name will be highlighted.
Hold for longer than a second
Select and press the desired category button in the CATE­GORY SEARCH section.
3
Dual Voice selection display
The currently selected category
The currently selected Dual Voice
NOTE
•To change the Voice category, press another category search button.
16 MM6 Owner’s Manual
Select a voice you want to play.
4
Use the dial to select the desire voice. The available voices will be selected and displayed in sequence. The voice selected here becomes the Dual voice. For this example try selecting the “057 Twinkle”.
Play the keyboard.
5
Play the Instrument
Try selecting and playing a range of Dual Voices.
Press the [EXIT] button to return to the MAIN display.

Split the Keyboard

In the split mode you can play different voices to the left and right of the keyboard “split point”. The main and dual voices can be played to the right of the split point, while the voice played to the left of the split point is known as the “split voice”. The split point setting can be changed as required (page 52).
Split point
Main Voice and Dual VoiceSplit Voice
Press the [SPLIT] button.
1
The currently selected split voice will sound to the left of the keyboard split point.
MM6 Owner’s Manual 17
Play the Instrument
Press and hold the [SPLIT] button for longer than a sec­ond.
2
The Split Voice selection display will appear. The currently selected category name, voice number and name will be highlighted.
Split Voice selection display
The currently selected category
Hold for longer than a second
Select and press the desired category button in the CATE­GORY SEARCH section.
3
Select a voice you want to play.
4
Use the dial to select the desired voice. The available voices will be selected and displayed in sequence. The voice selected here becomes the Split voice. For this example try selecting the “002 Symphony Strings”.
The currently selected Split Voice
NOTE
•To change the voice category, press another CATEGORY SEARCH button.
Play the keyboard.
5
Try playing the selected Split Voice.
Press the [EXIT] button to return to the MAIN display.
18 MM6 Owner’s Manual

Selecting a Drum Voice

Drum Kits are collections of drum and percussion instruments.
Press the [DRUM/PERC/SE] button.
1
The DRUM Kit category will appear in the display.
Play the Instrument
Use the dial to select the Drum Kit you want to play (001–
023).
2
Play each key and enjoy the Drum Kit.
3
Example: 012 GM Standard Kit 1
Ride Cymbal 1
Tambourine
Cowbell
Brush Tap
Brush Slap
Castanet
Sticks
Open Rim Shot
Side Stick
Hand Clap
Hi-Hat Closed
Hi-Hat Pedal
Hi-Hat Open
Crash Cymbal 1
Vibraslap
Bongo L
Conga H Open
Timbale L
Agogo L
NOTE
• See the Drum Kit List on page
90.
Maracas
Guiro Short
Claves
Cuica Mute
Tr iangle Mute
Shaker
Brush Swirl
Seq Click H
Snare Roll
Brush Tap Swirl
Kick Soft
Snare Soft
Kick Tight
Kick
Snare
Snare Tight
Floor Tom L
Floor Tom H
Low Tom
Mid Tom L
C3
High Tom
Mid Tom H
Chinese Cymbal
Splash Cymbal
Crash Cymbal 2
Ride Cymbal Cup
Bongo H
Conga H Mute
Ride Cymbal 2
Conga L
Timbale H
Cabasa
Agogo H
Samba Whistle H
Guiro Long
Samba Whistle L
Bell Tree
Jingle Bells
Cuica Open
Wood Block L
Wood Block H
MM6 Owner’s Manual 19
Tr iangle Open
Play the Instrument

Using the Arpeggio Function

The arpeggio function lets you create arpeggios (broken chords) by simply playing the required notes on the keyboard. For example, you could play the notes of a triad—the root, third, and fifth—and the arpeggio function will automatically create a variety of interesting arpeggio-type phrases. By changing the arpeggio type and the notes you play it is possible to create a wide range of patterns and phrases that can be used for music production as well as performance.
Press the [ARPEGGIO ON/OFF] button to turn Arpeggio on.
1
The indicator lights when ARPEGGIO is ON.
Play a note or notes on the keyboard to trigger Arpeggio playback.
2
The rhythm pattern or phrase that plays depends on the actual notes or chords you play, as well as on the selected Arpeggio type.
NOTE
• The Arpeggio function can only be applied to the main and dual voices.
When you have finished using with the arpeggio function, press the [ARPEGGIO ON/OFF] button to turn it off.
3
20 MM6 Owner’s Manual
Changing the Arpeggio type ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
The most suitable arpeggio type is automatically selected when you select a voice, but you can easily select any other arpeggio type.
Press and hold the [ARPEGGIO ON/OFF] button for longer than a second.
1
The arpeggio type selection display will appear.
Hold for longer than a second
Use the dial to select the desired arpeggio type.
2
A list of the available arpeggio types is provided on page 102.
Play the Instrument
Arpeggio type
The sound of the arpeggio produced will change according to the num­ber of notes you play and the area of the keyboard you play in. You can save the instrument’s settings at this point and then recall them at any time you want to repeat your performance (page 59). You can also record your performance (page 29).
MM6 Owner’s Manual 21
Quick Guide

Playing Patterns

This instrument has an auto accompaniment feature that produces accompaniment (rhythm + bass + chords) in the pattern you choose to match chords you play with your left hand. A range of patterns with different time signatures and arrangements are provided (refer to the Pattern List on page 97). In this section we’ll learn how to use the auto accompaniment fea­tures.

Listen to the Rhythm Pattern

Most patterns include a rhythm part. You can select from a wide variety of rhythmic types—rock, blues, Euro trance, and many, many more. Let’s begin by listening to just the basic rhythm. The rhythm part is played using percussion instruments only.
Press the [PATTERN] button.
1
The Pattern selection display will appear. The currently selected category name, voice number and name will be highlighted.
Select a Pattern you want to play.
2
Use the dial to select the pattern you want to play. The available patterns will be selected and displayed in sequence. Refer to the Pattern list on page 97.
NOTE
•To change the pattern category, use the CATEGORY [DEC]/ [INC] buttons.
Pattern selection display
The currently selected category
The currently selected Pattern
Press the [START/STOP] button.
3
The pattern rhythm will start playing. To stop playback, press the [START/STOP] button again.
22 MM6 Owner’s Manual
Playing Patterns

Play Along with a Pattern

You learned how to select a Pattern rhythm on the preceding page. Here we’ll see how to add bass and chord accompaniment to the basic rhythm to produce a full, rich accom­paniment that you can play along with.
Select the pattern you want to play (page 22, steps 1–2).
1
Press the [EXIT] button to return to the MAIN display screen.
Turn FINGER on.
2
Press the [FINGER] button. Press the button a second time to turn the FINGER mode off.
The indicator lights when FINGER is ON.
When FINGER is on ...
The area of the keyboard to the left of the split point (54 : F sharp 2) becomes the “auto accompaniment range” and is used only for specifying the accompaniment chords.
Split point (54/F#2)
Auto-accompani-
ment Range
Turn sync start on.
3
Press the [SYNC START] button to turn the Sync Start function on.
NOTE
• The keyboard split point can be changed as required, as described on page 52.
The indicator will flash when Sync Start is on.
The “standby” mode will be engaged when the Sync Start function is turned on. When sync start is on, the bass and chord accompaniment included in a pattern will start playing as soon as you play a note to left of the key­board split point. Press the button a second time to turn the sync start function off.
MM6 Owner’s Manual 23
Playing Patterns
Play a left-hand chord to start the pattern.
4
If you don’t yet know how to play any chords, try playing anything you like on the keyboard. Refer to page 25 for information about playing chords. The accompaniment will change according to the left-hand notes you play.
Play a variety of left-hand chords while playing a melody with your right hand.
5
Split Point
Split Point
Auto-accompani-
ment Range
Press the [START/STOP] button to stop pattern playback when you’re done.
6
You can switch pattern “sections” to add variety to the accompaniment. Refer to “Pattern Variations (Sections)” on page 51.
24 MM6 Owner’s Manual
Playing Patterns
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
( )
CmM7
CM7
C6
Csus4
Caug
CM7aug
C7aug
C7sus4
Csus2
C7
Cm
Cdim
Cdim7
C7
CmM7
(9)
CM7
(9)
Cm7
(9)
C7
(b9)
C7
(
b13
)
Cm7
(11)
CM7
(
#11
)
C
(b5)
(
9
)
C6
Cm add9
(9)
C7
(
#11
)
C7
(#9)
C7
(13)
C7
Cm6
Cm7
C
(b5)
CM7
(b5)
Cm7
(b5)
CmM7
(b5)
Cadd9
Standard Chord Fingerings [Examples for “C” chords]
Notes enclosed in parentheses are optional; the chords will be recognized without them.

Playing Auto-accompaniment Chords

There are two types of auto-accompaniment chords:
Easy Chords
Standard Chords
The instrument will automatically recognize the different chord types. This function is known as Multi Fingering. The keyboard to the left of the split point (default: 54/F#2) becomes the “accompaniment range”. Play the accompaniment chords in this
area of the keyboard.
Split point (default: 54/F#2)
Root Notes and the
Corresponding Keys
DbEbF#G#BbDbEbF
C
DEFGABCDEF
Easy Chords ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
This method lets you easily play chords in the accompaniment range of the keyboard using only one, two, or three fingers.
C
Cm
C7
Cm7
•To play a major chord
Press the root note of the chord.
•To play a minor chord
Press the root note together with the nearest black key to the left of it.
•To play a seventh chord
Press the root note together with the nearest white key to the left of it.
•To play a minor seventh chord
Press the root note together with the nearest white and black keys to the left of it (three keys altogether).
#
Accompani­ment Range
Standard Chords ● ● ● ● ● ● ● ● ● ● ● ● ●
This method lets you produce accompaniment by playing chords using normal fingerings in the accompaniment range of the key­board.
Multi Fingering and Full Keyboard
These let you select the accompaniment section of the keyboard for chord playing. When changing settings refer to “Specify Chords Over the Entire Keyboard Range” on page 56, and “Chord Fingering”
on page 65.
Multi Fingering: As explained above, the keys to the left of the split point (default: 54, F#2) become the
Full Keyboard: This let you play the accompaniment chords freely from anywhere on the keyboard.
accompaniment range. Playing Auto-accompaniment Chords. There are two ways of playing auto-accompaniment chords: Easy Chords and Standard Chords. The default setting (factory setting) is “Multi Fingering.”
MM6 Owner’s Manual 25
Quick Guide

Using Songs

With this instrument the term “song” refers the data that makes up a piece of music. In this section we’ll learn how to select and play songs.

Selecting and Listening to a Song

Select and press the SONG category button that corre­sponds to the type of song you want to listen to.
1
[PRESET] : Accesses the three internal preset songs. [USER] : Accesses songs you have recorded yourself and songs
loaded from computer.
[USB] : Accesses songs stored on a USB storage device connected
to the DEVICE terminal. The song selection display will appear. The currently selected song number and name will be highlighted.
Select a song you want to play.
2
Use the dial to select the Song you want to listen to. The available songs will be selected and displayed in sequence.
PRESET Internal songs (three songs)
USER User songs (songs you have recorded yourself; page 29)
USB
Songs stored on a USB storage device connected to the instrument (page 67)
SONG SELECT Display
Currently Selected Song
NOTE
• User songs (songs you’ve recorded yourself) and songs on USB storage devices can also be played. The procedure for playing these types of songs is exactly the same as for playing the internal songs.
26 MM6 Owner’s Manual
Listen to the song.
3
Press the [START/STOP] button to begin playback of the selected song. You can stop playback at any time by pressing the [START/STOP] but­ton again.
Song start

Song Fast Forward, Fast Reverse, and Pause

Using Songs
These are just like the transport controls on a CD player, letting you fast forward [ pause [ ] playback of the song.
[r] Fast Reverse
Press the fast reverse button to rapidly return to an earlier point in the song.
[f] Fast Forward
Press the fast forward button to rapidly skip ahead to a later point in the song.
[] Pause
Press the pause button to pause playback.
f], reverse [r] and
MM6 Owner’s Manual 27
Using Songs

Types of Songs

The following three types songs can be used by this instrument.
Preset Songs (the three songs built into the instrument) .......................................... Song numbers 001–003.
User Songs (recordings of your own performances) ................................................. Song numbers 001–005.
USB Songs (songs data in USB storage device).......................................................Song numbers 001–
The chart below shows the basic flow for using the preset songs, user songs, and USB songs from storage to playback.
USB Storage Device
Your Own Performance
Record
(page 29)
Song Storage location
Preset Songs
(001–003)
The three songs built into the instru­ment.
PRESET USER USB
User Songs
(001–005)
Songs Songs
SMF conversion
Save/Load as User Files
Songs
Connect USB TO
DEVICE terminal and Save/Load (page 75)
USB Songs
(001–)
28 MM6 Owner’s Manual
Play
Quick Guide

Recording Your Own Performance

You can record up to five of your own performances and save them as user songs 001 through 005. These Songs can be played in the same manner as the preset Songs. Once your performances have been saved as user Songs, they can be converted to SMF (Standard MIDI File) format files and saved to USB storage device (page 70).
Recordable data
Eight tracks of keyboard performance and one pattern track (chord perfor­mance) can be recorded. Each track can be recorded individually.
Tracks [1]–[8] ........................................ Record keyboard performance (main voice only).
[PATTERN] Track ...................................Records pattern rhythm and chord parts.
Track Mute
This instrument allows you to choose whether recorded tracks will play back while you are recording or playing back other tracks (page 58).
Tr ac k
1
Tr ac k
2
Melody or Other Keyboard Parts
Tr ac k
3
Tr ac k
4
Tr ac k
5
Tr ac k
6
Tr ac k
7
Tr ac k
8
Chord
Parts
Pattern
Tr ac k
Specify Track(s) and Record
MM6 Owner’s Manual 29
Recording Your Own Performance

Recording Procedure

Begin recording after selecting a user song number, and the track and part you want to record.
From the MAIN display press the [USER] button, then use the dial to select the user song number (001–005) you
1
want to record.
Press the [REC] button.
2
The [REC] button will light.
Select the recording track.
3
Press the TRACK button ([1] to [8]) you want to record to while holding the [TRACK SELECT/MUTE] button. The selected track will flash in the display.
Press and Hold
CAUTION
• If you record to a track that contains previously-recorded data the previous data will be overwritten and lost.
NOTE
• The FINGER mode will be auto­matically turned on when you select the [PATTERN] track for recording.
• The FINGER mode cannot be turned on or off once you have started recording.
Tr ack 1 will be highlighted.
30 MM6 Owner’s Manual
Recording Your Own Performance
Pattern Track Selected for Recording
Press the TRACK [PATTTERN] button while holding down the [TRACK SELECT/MUTE] button. The pattern track will be highlighted and the record standby mode will be engaged.
Press and Hold
Pattern track highlighted.
Changing the Pattern Being Recorded
Press the [PATTERN] button and use the dial to select the desired pattern. Once the pattern has been selected press the [EXIT] button.
NOTE
•To cancel recording to a selected track, press that track button a second time. The FIN­GER mode cannot be turned on or off once you have started recording.
Recording will start when you play on the keyboard.
4
You can also start recording by pressing the [START/STOP] button. Press the [EXIT] button, and the measure number will be shown in the Main display.
Current measure number
Start recording
Stop recording by pressing the [START/STOP] or [REC] button.
5
NOTE
• If the memory becomes full dur­ing recording a warning mes­sage will appear and recording will stop automatically. Use the song clear or track clear func­tion (page 33) to delete unwanted data and make more room available for recording, then do the recording again.
When recording stops the current measure number will return to 001 and the recorded track numbers in the display will appear with a frame around them.
MM6 Owner’s Manual 31
Recording Your Own Performance
To Record Other Tracks
Repeat steps 2 through 5 to record any of the remaining tracks. By pressing the TRACK [1]–[8] and/or [PATTERN] button(s) it becomes possible to monitor previously recorded tracks (displayed with a frame around the track number) while recording a new track. Previously recorded tracks can also be muted (displayed without a frame around the track number) while recording a new track (page 58).
To Re-record a Track
Simple select the track you want to re-record for recording in the normal way. The new material will overwrite the previous data.
When the recording is done ...
6
To Play Back a User Song
The procedure is the same as that for Preset Songs (See page 26).
1 Press the [USER] button. 2 The current Song number/name will be highlighted-use the dial to
select the user Song (001 to 005) you want to play.
3 Press the [START/STOP] button.
Save the User Song to USB storage device (See page 69)
Convert the Song Data to SMF Format and then Save to USB stor-
age device (See page 70)
The following data is recorded before the beginning of the Song. Even if you change the data while recording is in progress, the data is not recorded.
• Reverb type, Chorus type, Time signature, Pattern number, Pattern volume
32 MM6 Owner’s Manual
Song Clear—Deleting User Songs
Recording Your Own Performance
This function clears an entire user song (all tracks).
From the MAIN display, select the user song (001 to 005) you want to clear.
1
Press and hold the [TRACK SELECT/MUTE] button for longer than a second while holding the [STORE] button.
2
A confirmation message will appear on the display.
Press and Hold
Hold for Longer than a Second
NOTE
• If you only want to clear a spe­cific track from a user song use the Track Clear function.
Press the [INC/YES] button.
3
A confirmation message will appear on the display. Press [DEC/NO] to cancel the Song Clear operation.
To execute the Song Clear function press the [INC/YES] button.
4
The clear-in-progress message will appear briefly on the display while the song is being cleared.
NOTE
•To execute the Song Clear func­tion, press the [INC/YES] but­ton. Press [DEC/NO] button to cancel the Song Clear opera­tion.
MM6 Owner’s Manual 33
Recording Your Own Performance
Track Clear—Deleting a Specified Track from a User Song
This function lets you delete a specified track from a user song.
From the MAIN display, select the user song (001 to 005) that contains the track you want to clear.
1
Press the TRACK button [1] to [8] you want to clear to while holding the [TRACK SELECT/MUTE] button.
2
To erase the pattern track, press the TRACK [PATTERN] button for longer than one second while holding the [TRACK SELECT/MUTE] button. A confirmation message will appear on the display.
Press and Hold
Press the [INC/YES] button.
3
A confirmation message will appear on the display. Press [DEC/NO] to cancel the Track Clear operation.
To execute the Track Clear function press the [INC/YES] button.
4
The clear-in-progress message will appear briefly on the display while the track is being cleared.
Hold for Longer than a Second
NOTE
•To execute the Track Clear func­tion, press the [INC/YES] but­ton. Press [DEC/NO] button to cancel the Track Clear opera­tion.
34 MM6 Owner’s Manual

Backup and Initialization

Backup

The following settings are always backed up, and are maintained even when the power is turned off. If you want to initialize the settings, use the Initialize operation as explained below.
The Backup Parameters
• User Song
• Pattern file
• Performance memory
• The parameters in the UTILITY/EDIT display Split point, Touch sensitivity, Pattern volume, Song volume, Metronome volume, Demo cancel, Master EQ type, Chord fingering, Tuning, Arpeggio velocity
• Panel Setting: AUTO FILL IN

Initialization

This function erases all backup data in the instrument’s memory and restores the initial default settings.
Backup Clear ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
To clear the backed up data, turn the power on by pressing the [STANDBY/ ON] switch while holding the highest white key on the keyboard. The backed up data will be erased and the default values restored.
MM6 Owner’s Manual 35

Basic Operation and Displays

Basic Operation

Overall MM6 control is based on the following simple operations.
1
Press a button to select a basic function.
2
Use the dial to select an item.
3
Start/Stop a function.
Song
1 3 2 1
Category
Display
(page 38, 39)
Volume Adjustment
Adjust the volume of the sound heard from the speakers plugged into the OUTPUT jack or a pair of headphones plugged into the PHONES jack.
Rotate counter­clockwise to lower the volume.
1 Press a button to select a basic function.
Rotate clock­wise to increase the volume.
Voice Category
* If you want to change the category, press another category button or use the CATEGORY [DEC]/
[INC] buttons.
36 MM6 Owner’s Manual
Song category
Select the song category containing the song you want to play.
Voice category
Select the voice category containing the voice you want to play.
Basic Operation and Displays
CATEGORY [INC]/[DEC]
You can quickly select a different category after you’ve selected a song, pattern or voice category. These buttons can be used to step through the categories in sequence.
Example: Voice Selection Display
Previous Category Next Category
2 Use the dial to select an item.
When a basic function is selected, the category name will appear near the top of the display, and the currently selected item will be highlighted below it. Different items can be selected by using the dial or the [INC/YES] and [DEC/NO] buttons.
Currently Selected Category Name
Currently Selected Item
Dial
Rotate the dial clockwise to increase the value of the selected item, or counterclockwise to decrease it’s value. Rotate the dial continuously to continu­ously increase or decrease the value.
In most procedures described throughout this owner’s manual the dial is recommended for selection simply because it is the easiest and most intuitive selection method. Please note however, that most items or values that can be selected using the dial can also be selected using the [INC/YES] and [DEC/NO] buttons.
Decrease Increase
[INC/YES], [DEC/NO] Buttons
Press the [INC/YES] button briefly to increment the value by 1, or press the [DEC/NO] button briefly to decrement the value by 1. Press and hold either but­ton to continuously increment or decrement the value in the corresponding direction.
Press Briefly to Decrement
Press Briefly to Increment
3 Start/Stop a function.
Use the [START/STOP] button. Press this button after selecting a song or pattern to start song or pattern (rhythm) playback. Press the button a second time to stop playback.
MM6 Owner’s Manual 37
Basic Operation and Displays

The Displays

Display names
The display provides all the information you need to easily operate the instrument. The name of the current display appears at the top of the screen. For example, “MAIN” appears at the top on the main display.
MAIN display
Title
Call Up The Main Display
Most basic operations are carried out from the instrument’s MAIN display.
You can return to the MAIN display from any other display be pressing the [EXIT] button near the dial.
UTILITY/EDIT display (page 64, 62)
The UTILITY/EDIT displays provide access to 46 items (25 UTILITY items and 21 EDIT items) that can be edited. The UTILITY or EDIT display appears when the [UTILITY] or [EDIT] button is pressed. Each time the CATEGORY [DEC]/[INC] buttons described on page 37 are pressed a new item is selected from the 46 items available. Press the CATEGORY [DEC]/[INC] button(s) as many times as necessary until the required function appears. You can then use the dial or [INC/YES] or [DEC/NO] buttons to adjust the value of the function as required.
38 MM6 Owner’s Manual
UTILITY/ EDIT item
Val ue
Basic Operation and Displays

MAIN Display Items

The MAIN display shows all of the current basic song, pattern, and voice settings. It also includes a range of indicators that show the on/off status of a several functions. Since this display lets you see all of the current basic settings in one centralized area, it is a good idea to have it showing while playing.
Tempo
(pages 45, 47)
Transpose
(page 49)
Chord Display
(page 25)
Measure Number
(page 31)
Performance
Memory Status
(page 59)
OCTAVE
(page 50)
USB status
“CONNECT” appears when it is possible to access the USB TO DEVICE terminal (page 67).
Song Track Status
Displays the user song playback track (page 58)
Main Voice (page 15)
Dual Voice (page 16)
Split Voice (page 17)
Pattern (page 22)
Song (page 26)
Arpeggiator (page 20)
MM6 Owner’s Manual 39

Reference

Using the MM6 Controllers

You can control tone, volume, pitch and other parameters by using the controllers on the front panel, as well as by using external controllers connected to several controller jacks on the rear panel.

Controllers on the MM6 Panel

Pitch Bend
wheel
Modulation wheel
Knobs
Pitch Bend wheel ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
Use the Pitch Bend wheel to bend notes up (roll the wheel away from you) or down (roll the wheel toward you) while playing the keyboard. This wheel is self-centering and will automatically return to normal pitch when released. Try out the Pitch Bend wheel while pressing a note on the keyboard.
Raises the pitch
Lowers the pitch
Modulation wheel ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
This controller is used to apply vibrato to the keyboard sound. The more you move this wheel up, the greater the effect that is applied to the sound. Try out the Modulation wheel with various Preset Voices while playing the keyboard.
Maximum
Minimum
40 MM6 Owner’s Manual
Using the MM6 Controllers
Knobs ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
You can change the brightness and tonal characteristics of the current Main Voice and Dual Voice in real time by turning the knobs while you play. Turn a knob to the right to increase the value, and left to decrease it.
Decrease value. Increase value.
CUTOFF Raises or lowers the filter cutoff frequency to adjust the brilliance of the tone.
RESONANCE Adjusts the peak level around the cutoff frequency.
ATTAC K Determines the attack time of the sound.
RELEASE Determines the release time of the sound.
For example, you can adjust a strings voice so that the sound gradually swells in volume by setting a slow attack time ... simply turn this knob to the right.
Tu r ning the knob to the right increases the release time and (depending on the voice) lets the sound sustain after the key is released. To produce a sharp release, in which the sound abruptly cuts off, set a short release time.

External Controllers

MM6 Rear Panel
FC7
Footswitch● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
An optional FC4 or FC5 Footswitch connected to the SUSTAIN jack on the rear panel lets you control sus­tain. For example, you can turn sustain on or off with your foot while playing with both hands.
NOTE
• Sustain can be applied only to the main and dual voices.
FC4 or FC5
Foot Controller ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
You can connect an optional Foot Controller (FC7) to the FOOT CONTROLLER jack on the rear panel. The ability to control volume with your foot can be an advantage during live performance.
MM6 Owner’s Manual 41

Enhancing the Sound with Reverb, Chorus, and DSP Effects

The Selected Reverb Type

Selecting a Reverb type

Reverb lets you play with concert hall type ambience. When you select a pattern or song the optimum reverb type for the voice used is automatically selected. If you want to select a different reverb type, use the procedure described below.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC]/ [INC] but-
2
tons to select the Reverb Type item.
The currently selected reverb type will be dis­played.
Use the dial to select a reverb type.
3
You can check how the selected reverb type sounds by playing on the keyboard.
Refer to the Effect Type List on page 98 for information about the available reverb types.
42 MM6 Owner’s Manual
Reverb Type Item
Adjusting the Reverb Send Level
You can individually adjust the amount of reverb that is applied to the main, dual, and split voices. (page 63)
Enhancing the Sound with Reverb, Chorus, and DSP Effects

Selecting a Chorus type

The chorus effect creates a thick sound that is somewhat like a number of similar voices being played in unison. When you select a pattern or song the optimum chorus type for the voice used is automatically selected. If you want to select a different chorus type, use the procedure described below.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Chorus Type item.
The currently selected chorus type will be dis­played.
Chorus Type Item
Use the dial to select a chorus type.
3
You can check how the selected chorus type sounds by playing on the keyboard.
The Selected Chorus Type
Refer to the Effect Type List on page 98 for information about the available chorus types.
Adjusting the Chorus Send Level
You can individually adjust the amount of chorus that is applied to the main, dual, and split voices. (page 63)
MM6 Owner’s Manual 43
Enhancing the Sound with Reverb, Chorus, and DSP Effects
The Selected DSP Type

Applying DSP Effects

These effects can be used to add depth and richness to voices played on the keyboard (main, dual, and split voices).
NOTE
• DSP stands for “Digital Signal Processor”, which is a special micropro­cessor designed to process and add effects to digital audio signals.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the DSP ON/OFF item.
Changing the DSP type● ● ● ● ● ● ● ●
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the DSP Type item.
The currently selected DSP type is displayed.
Dsp Type Item
DSP On/Off Item
Use the dial to set the DSP ON or OFF
3
as required.
Use the dial to select a DSP type.
3
You can check how the selected chorus type sounds by playing on the keyboard. Refer to the DSP Type List on page 99 for the available DSP types.
44 MM6 Owner’s Manual
Press the [INC/YES] and [DEC/NO] buttons simultaneously to recall the initial default value.

Handy Performance Features

Tempo Display

Using the Metronome

The instrument includes a metronome with adjustable tempo and time signature. Use it to set the tempo that is most comfortable for you and the music you are playing.
Start the metronome ● ● ● ● ● ● ● ● ● ●
Start the metronome by pressing the [METRONOME] button.
To stop the metronome, press the [METRO­NOME] button again.
The Beat of the Current Measure
Adjusting the Metronome Tempo
Here’s how you can adjust the tempo of the metro­nome sound.
Press the TEMPO [+] button to increase
1
the tempo value by 1, or the TEMPO [-] button to decrease the tempo by 1.
Use the dial to select a tempo from 11 to
2
280.
Press the [EXIT] button to return to the original display. Press the TEMPO [+] or [-] button as many times as necessary to set the desired tempo. You can also hold either of the TEMPO buttons to continuously change the tempo value over large ranges.
MM6 Owner’s Manual 45
Handy Performance Features
Metronome volume.
Setting the Number of Beats per Measure, and the Length of Each Beat
In this example we’ll set up a 3/8 time signature.
1
Number of Beats per Measure
2
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
Press and hold the [METRONOME] but­ton for longer than a second.
The metronome time signature and length of each beat will be shown on the display.
Hold for Longer than a Second
Note Value (or length of one beat)
Use the dial to select the number of beats per measure.
A chime will sound on the first beat of each measure while the other beats will click. All beats will simply click with no chime at the beginning of each measure if you set this parameter to “00”. The available range is from 0 through 60. Select 3 for this example.
NOTE
• The metronome time signature will synchronize to a pattern or song that is playing, so these parameters cannot be changed while a pat­tern or song is playing.
Use the dial to select a beat length.
4
Select the required length for each beat: 2,4,8 or 16 (half note, quarter note, eight note, or 16th note). For this example, select 8. The time signature should now be set to 3/8.
Press the [METRONOME] button to confirm the settings.
Adjusting the Metronome Volume
Press the [UTILITY] button to go to the
1
UTILITY display.
Press the [DEC] / [INC] category button
2
until the “Metronome Volume” item appears on the display.
Press the category [INC] button once to
3
display “Time Signature – Denominator”.
46 MM6 Owner’s Manual
Use the dial to set the metronome vol-
3
ume as required.
Handy Performance Features
• The initial default touch sensitivity setting is “2”.
NOTE

Adjusting the Tempo

If a song or pattern seems to be too fast or slow, try changing the tempo. Press the TEMPO [+] or [-] button. The “Tempo” parameter will appear in the display. Use the TEMPO [+] and [-] buttons to set the tempo to anywhere from 11 through 280 beats per minute.
You can return to the original tempo by simultaneously pressing the [+] and [-] b uttons.

Using the TAP TEMPO Button

For songs in 4/4 time tap the [TAP TEMPO] button four times, or for 3/4 songs tap it 3 times at the desired tempo to automatically set the playback tempo accordingly. Tap slowly to reduce the tempo, or quickly to increase the tempo. You only need to tap twice to set the tempo during song playback.

Setting the Touch Response

When touch response is on you can adjust the key­board’s sensitivity to dynamics in four steps.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Touch Sensitivity item.
The currently selected touch sensitivity is displayed.
Touch Sensitivity
Use the dial to select a touch sensitivity
3
setting between 1 and 4.
Higher values produce greater (easier) volume variation in response to keyboard dynamics— i.e. greater sensitivity. When touch sensitivity is set to 4 (Off), all notes will be played at the same volume no matter how hard or softly you play the keys.
MM6 Owner’s Manual 47
Handy Performance Features
The Currently Selected Master EQ Type
The Currently Selected Arpeggio Velocity

Select a Master EQ Setting for the Best Sound

Five different Master EQ settings are provided, giving you the best possible sound in a range of different situations—when listening with headphones, for example.
Press the [UTILITY] button to go to the
1
UTILITY display.
The currently selected function will appear in the display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Master EQ Type item.
The currently selected EQ type will appear.
Use the dial to select the desired Master
3
EQ setting.
Five settings are available:1 through 5. Settings are provided that boost the lows, reduce the frequency range for special effects, and more.

Controlling Arpeggio Volume with Keyboard Dynamics

Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Arpeggio Velocity item.
The currently selected arpeggio velocity is dis­played.
Use the dial to set the velocity as
3
required.
Original .. The selected velocity is used for
playback of each arpeggio type.
Thru........ The actual keyboard velocity is used.
48 MM6 Owner’s Manual

Transpose the Keyboard

The Range is 415.3–466.2 HzTuning
• This setting does not affect Drum Kit Voices.
NOTE
• Press the [INC/YES][DEC/NO] buttons simultaneously to instantly reset to the default setting.
NOTE
Handy Performance Features
Pitch Changes in Semitone Increments (Transpose)
The overall pitch of the instrument can be shifted up or down by a maximum of one octave in semitone increments.
Press one of the TRANSPOSE [+] / [-]
1
buttons. The value is shown in the dis­play, indicating the amount of transpo­sition over or below the normal value.
Fine Pitch Changes (Tuning)
The overall tuning of the instrument can by shifted up or down by a maximum of 1 semitone in approximately 0.2-Hz steps. The default setting is 440Hz.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Tuning item.
Current Value
Use the dial to set the transpose value
2
between -12 and +12 as required.
NOTE
• This setting does not affect Drum Kit Voices.
Press the [EXIT] button to return to the MAIN display. Pressing the TRANSPOSE [+] / [-] buttons briefly allows single-step changes. Pressing and holding either TRANPOSE [+] / [-] button continuously increases or decreases the value.
NOTE
• Press either the [INC/YES] and [DEC/NO] buttons or TRANSPOSE [+] and [-] buttons simultaneously to recall the initial default value.
Use the dial to set the tuning value
3
between 415.3 and 466.2Hz as required.
MM6 Owner’s Manual 49
Handy Performance Features

Shifting Keyboard Pitch in Octaves

Sometimes you may wish to play in a lower or higher pitch range. For example, you may want to shift the pitch down to get extra bass notes, or up to get higher notes for leads and solos. The OCTAVE [UP] / [DOWN] buttons let you do this quickly and easily. Each time you press the OCTAVE [UP] button on the panel, the overall pitch of the voice goes up by one octave. Press the OCTAVE [DOWN] button to shift the keyboard pitch down one octave. The range is from
-1 to +1, with 0 being standard pitch.
When the octave is shifted up the OCTAVE [UP] button indicator lights, and when shifted down the OCTAVE [DOWN] button indicator lights. You can instantly restore standard pitch (0) by simultaneously pressing both the OCTAVE [UP] and [DOWN] buttons (both indicators go out).
Octave Display
OCTAVE +1
One octave up
NOTE
• When a Drum Kit is selected, the percussion voices assigned to the keyboard are shifted in location but not pitch.
OCTAVE -1
One octave down
50 MM6 Owner’s Manual

Pattern Functions

The indicator will light when the Sync Start function is engaged.
Basic operation of the Pattern (auto-accompaniment) feature is described on page 22. Here are some other ways you can play the patterns, pattern volume adjustment proce­dure, how you can play chords using the patterns, and more.

Pattern Variations (Sections)

To provide some variation for pattern playback, each pattern includes a number of “sections” that can be selected and played as required.
Main SectionFill-in
Main sections A–D
These are the main accompaniment patterns that repeat indefinitely until another section is selected.
When the [FINGER] button is engaged the pattern will play back with chords determined by what you play with the left hand.
Fill Ins (AUTO FILL IN)
Press the [AUTO FILL IN] button to turn the automatic fill-in function on. When this function is on fill-ins will automatically be added to the pattern rhythm part when the main sections are switched.
Even when the automatic fill in function is off you can add a fill-in at any time by simply pressing a main section button while that same section is playing.
Select the desired pattern. (See page
1
22)
Turn the pattern on.
2
Press the [FINGER] button. The indicator to the upper left of the button will light.
The indicator will light when FINGER is on.
Press the [SYNC START] button to turn
4
Sync Start on.
Turn AUTO FILL IN on.
3
Press the [AUTO FILL IN] button.
The indicator will light when the AUTO FILL IN is on.
Sync Start
When the Sync Start standby mode is engaged, pattern playback will begin as soon as you play a chord in the accompaniment range of the keyboard.
MM6 Owner’s Manual 51
Pattern Functions
Accompaniment
Range
Split Point
Split point (54 : F#2)
Main Voice
Split Voice
• When you change the split point the auto-accompaniment split point also changes.
• The split voice sounds when the split-point key is played.
NOTE
Press a main section button: [A]–[D].
5
The indicator to the upper left of the active main section button will light.
The main section of the selected pat-
6
tern will start as soon as you play a chord with your left hand.
For this example, play a C major chord (as shown below). For information on how to enter chords, see “Playing Auto-accompaniment Chords” on page 25.
Press any of the main section buttons,
7
[A]–[D], as required.
A fill-in will play, leading smoothly to the selected main section.

Setting the Split Point

The initial default split point is key number 54 (the F#2 key), but you can change it to another key using the procedure described below.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Split Point item.
Use the dial to set the split point to any
3
key from 000 (C-2) through 127 (G8).
52 MM6 Owner’s Manual
Pattern Functions

Play a Pattern with Chords but No Rhythm (Stop Accompaniment)

After pressing the [FINGER] button to turn auto-accompaniment on, you can play in the left-hand (accom­paniment) area of the keyboard to produce chords without rhythm accompaniment. This is “Stop Accompa­niment”, and any of the chord fingerings recognized by the instrument can be used. The MM6 recognizes keys played in the auto accompaniment section of the keyboard as chords (page 25).
Select a pattern (page 22) and engage the pattern mode, then press the [FINGER] button to turn the FINGER mode on.
The indicator will light when FINGER is engaged.
Accompani­ment Range

Pattern Volume Adjustment

Select a pattern (page 22) and engage the pattern mode.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Pattern Volume item.
Use the dial to set the pattern volume
3
between 000 and 127.
MM6 Owner’s Manual 53
Pattern Functions
Cm
Root note Chord type

Chord Basics

Two or more notes played together constitute a “chord”.
The most basic chord type is the “triad” consisting of three notes: the root, third, and fifth degrees of the corresponding scale. A C major triad, for example, is made up of the notes C (the root), E (the third note of the C major scale), and G (the fifth note of the C major scale).
In the C major triad shown above, the lowest note is the “root” of the chord (this is the chord’s “root position” ... using other chord notes for the lowest note results in “inver­sions”). The root is the central sound of the chord, which supports and anchors the other chord notes. The distance (interval) between adjacent notes of a triad in root position is either a major or minor third.
Major third–four half steps (semitones) Minor third–three half steps (semitones)
3rd
Root
3rd
The lowest interval in our root-position triad (between the root and the third) determines whether the triad is a major or minor chord, and we can shift the highest note up or down by a semitone to produce two additional chords, as shown below.
Major chord Minor chord Augmented chord Diminished chord
CM Cm Caug Cdim
Minor 3rd
Major 3rd
Major 3rd
Minor 3rd
Major 3rd
Major 3rd
Minor 3rd
Minor 3rd
The basic characteristics of the chord sound remain intact even if we change the order of the notes to create different inversions. Successive chords in a chord progression can be smoothly connected, for example, by choosing the appropriate inversions (or chord “voicings”).
Reading Chord Names
Chord names tell you just about everything you need to know about a chord (other than the inversion/voicing). The chord name tells you what the root of the chord is, whether it is a major, minor, or diminished chord, whether it requires a major or flatted seventh, what alterations or tensions it uses ... all at a glance.
Some Chord Types (These are just some of the “Standard” chord types recognized by the MM6.)
Suspended 4
Csus4 C7 Cm7 CM7
th
th
7
Minor 7
th
Major 7
th
Perfect 5
Minor/major 7
Major 7
54 MM6 Owner’s Manual
th
Perfect 4
th
CmM7
th
Minor chord Flatted 5
th
Flatted 7
th
th
7
, flatted 5
th
Major chord Flatted 7
th
(b5)
C7
th
7
chord Flatted 5
Minor 7
th
th
, flatted 5
th
Minor chord Major 7
th
(b5)
Cm7
th
Minor 7
chord Flatted 7
th
th
7
, suspended 4
C7sus4
th
Major chord
th
Suspended
th
4
chord
Pattern Functions
(9)
CM7
(b5)
Cm7
(b5)
(#9)
C7
C7aug
C7sus4
•Inversion of the 7sus4 and m7(11) chords are not recognized if the notes shown in parentheses are omitted.
• The auto accompaniment will sometimes not change when related chords are played in sequence (e.g. some minor chords followed by the minor seventh).
•Two-note fingerings will produce a chord based on the previously played chord.
• Some chords may not be recognized depending on the selected pat­tern.
NOTE
Recognized Standard Chords● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
All chords in the chart are “C-root” chords.
Chord Name/[Abbreviation] Normal Voicing Chord (C) Display
Major [M] 1 - 3 - 5 C
Add ninth [(9)] 1 - 2 - 3 - 5 Cadd9
Sixth [6] 1 - (3) - 5 - 6 C6
Sixth ninth [6(9)] 1 - 2 - 3 - (5) - 6 C6
Major seventh [M7] 1 - 3 - (5) - 7 CM7
Major seventh ninth [M7(9)] 1 - 2 - 3 - (5) - 7 CM7
Major seventh add sharp eleventh [M7(#11)]
1 - (2) - 3 - #4 - 5 - 7 or 1 - 2 - 3 - #4 - (5) - 7
Flatted fifth [(b5)] 1 - 3 - b5C
Major seventh flatted fifth [M7b5] 1 - 3 - b5 - 7 CM7
Suspended fourth [sus4] 1 - 4 - 5 Csus4
Augmented [aug] 1 - 3 - #5Caug
Major seventh augmented [M7aug] 1 - (3) - #5 - 7 CM7aug
Minor [m] 1 - b3 - 5 Cm
Minor add ninth [m(9)] 1 - 2 - b3 - 5 Cm add9
Minor sixth [m6] 1 - b3 - 5 - 6 Cm6
Minor seventh [m7] 1 - b3 - (5) - b7Cm7
Minor seventh ninth [m7(9)] 1 - 2 - b3 - (5) - b7Cm7
Minor seventh add eleventh [m7(11)] 1 - (2) - b3 - 4 - 5 - (b7) Cm7
Minor major seventh [mM7] 1 - b3 - (5) - 7 CmM7
Minor major seventh ninth [mM7(9)] 1 - 2 - b3 - (5) - 7 CmM7
Minor seventh flatted fifth [m7b5] 1 - b3 - b5 - b7Cm7
Minor major seventh flatted fifth [mM7b5] 1 - b3 - b5 - 7 CmM7
Diminished [dim] 1 - b3 - b5Cdim
Diminished seventh [dim7] 1 - b3 - b5 - 6 Cdim7
Seventh [7]
1 - 3 - (5) - b7 or 1 - (3) - 5 - b7
Seventh flatted ninth [7(b9)] 1 - b2 - 3 - (5) - b7C7
Seventh add flatted thirteenth [7(b13)] 1 - 3 - 5 - b6 - b7C7
Seventh ninth [7(9)] 1 - 2 - 3 - (5) - b7C7
Seventh add sharp eleventh [7(#11)]
1 - (2) - 3 - #4 - 5 - b7 or 1 - 2 - 3 - #4 - (5) - b7
Seventh add thirteenth [7(13)] 1 - 3 - (5) - 6 - b7C7
Seventh sharp ninth [7(#9)] 1 - #2 - 3 - (5) - b7C7
Seventh flatted fifth [7b5] 1 - 3 - b5 - b7C7
Seventh augmented [7aug] 1 - 3 - #5 - b7C7aug
Seventh suspended fourth [7sus4] 1 - 4 - (5) - b7C7sus4
Suspended second [sus2] 1 - 2 - 5 Csus2
C
C
C6
(9)
C6
CM7
(9)
CM7
(
#11
CM7
(b5)
C
Csus4
Caug
CM7aug
Cm
(9)
Cm
Cm6
Cm7
(9)
Cm7
(11)
Cm7
CmM7
(9)
CmM7
(b5)
CmM7
Cdim
Cdim7
C7
(b9)
C7
(
b13
C7
)
(
9
C7
(
#11
C7
(13)
C7
C7b5
Csus2
9
9
)
)
)
#11
M7
C
b5
b5
9
11
9
b5
b5
7
C
b9
b13
9
#11
7
C
13
#9
b5
NOTE
• Notes in parentheses can be omitted.
• Playing two same root keys in the adjacent octaves produces accompa­niment based only on the root.
•A perfect fifth (1 + 5) produces accompaniment based only on the root and fifth which can be used with both major and minor chords.
• The chord fingerings listed are all in “root” position, but other inversions can be used—with the following exceptions: m7, m7 aug, dim7, 7
b
5, 6(9), sus2.
b
5, 6, m6, sus4,
MM6 Owner’s Manual 55
Pattern Functions

Specify Chords Over the Entire Keyboard Range

In “Play Along with a Pattern” on page 23 we described two methods of playing Patterns (Multi, Full Key­board) in which chords were either detected only to the left of the keyboard split point or over the entire keyboard. By making the settings described below, chord detection for pattern accompaniment occurs over the entire range of the keyboard. Since you can also play normally over the entire keyboard range at the same time, this capability makes it possible to create complex and interesting performances. In this mode only chords played in the normal way (page 25) can be detected.
Press and hold the [FINGER] button for
1
longer than a second so that the Chord Fingering item appears.
Hold for Longer than a Second
Use the dial to select 2 (FullKeyboard).
2
56 MM6 Owner’s Manual

Song Settings

Set from 000 to 127Song Volume
• Song volume can be adjusted while a song is selected.
NOTE

Song Volume

Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Song Volume item.
Use the dial to set the Song volume as
3
required.

Change the Song Tempo

You can change the song playback tempo as required. Press the TEMPO [+] or [-] button. The tempo display will appear and you can use the dial or the TEMPO [+] / [-] buttons to set to tempo to anywhere from 011 and 280 quarter-note beats per minute.
You can return to the original tempo by simultaneously pressing the [+] and [-] b uttons. Press the [EXIT] button when you have finished making the required settings. Pressing and holding either button continuously increases or decreases the tempo.
MM6 Owner’s Manual 57
Song Settings

Track Mute

Each “track” plays a different part of the song—melody, percussion, accompaniment, etc. You can mute individual tracks and play the muted part on the keyboard yourself, or simply mute tracks other than the ones you want to listen to.
To mute a track, press the appropriate track button (TRACK [1]–[8], [PATTERN]) while holding the [TRACK SELECT/MUTE] button.
Press the same button a second time to disengage track muting.
No track number ............ No data.
Tr ack number without frame ............... Track contains data but is muted.
Tr ack number with frame .................... Track contains data and is not muted.
58 MM6 Owner’s Manual

Memorize Your Favorite Panel Settings

•You can also save panel settings that have been saved to the Perfor­mance Memory to a USB storage device as a user file (see page
69).
NOTE
• If you save to a Performance Memory number that already contains data, the previous data is deleted and overwritten by the new data.
NOTE
This instrument has a PERFORMANCE MEMORY feature that lets you save up to 64 of your favorite settings for easy recall whenever they’re needed.
Up to 64 complete setups can be saved (8 x 8 banks).
8 Banks
Memory 1
Memory 2 Memory 3 Memory 4 Memory 5 Memory 6 Memory 7 Memory 8

Saving to the Performance Memory

Set the panel controls as required—
1
select a voice, pattern, etc.
Press the PERFORMANCE BANK [INC] /
2
[DEC] buttons until the desired bank number is shown on the display.
You can also use the dial in the PERFOR­MANCE BANK display.
Press the PERFORMANCE MEMORY
3
[1]–[8] button while holding down the [STORE] button.
This saves the current panel settings in the instrument’s memory.
Bank number
NOTE
• Data cannot be saved to the performance memory during song play­back.
CAUTION
• Do not turn off the power while saving settings to the Perfor­mance Memory, otherwise the data may be damaged or lost.
MM6 Owner’s Manual 59
Memorize Your Favorite Panel Settings

Recalling Settings from the Performance Memory

Press the PERFORMANCE BANK [INC] /
1
[DEC] buttons until the desired bank number is shown on the display.
You can also use the dial in the PERFOR­MANCE BANK display.
Settings That Can be Saved to the Performance Memory
•Pattern settings
Pattern number, FINGER ON/OFF, Split Point, Pattern settings (Main A/B/C/D), Pat­tern volume, Tempo, Chord Fingering, Sync Start ON/OFF
•Voice settings
Main Voice setting
Voice number, Volume, Octave, Pan, Reverb Level, Chorus Level, DSP Send Level, DRY Level, Attack Time, Release Time, Filter Cutoff, Filter resonance
Bank number
Press the PERFORMANCE MEMORY
2
button, [1]–[8], containing the settings you want to recall.
The panel controls will be instantly set accord­ingly.
Dual Voice setting
Dual ON/OFF, Voice number, Volume, Octave, Pan, Reverb Level, Chorus Level, DSP Send Level, DRY Level, Attack Time, Release Time, Filter Cutoff, Filter resonance
Split Voice setting
Split ON/OFF, Voice number, Volume, Octave, Pan, Reverb Level, Chorus Level, DSP Send Level, DRY Level
• Effect settings
Reverb Type, Chorus Type, DSP ON/OFF, DSP Type
• Other settings
Transpose, Pitch Bend Range, Arpeggio ON/ OFF, Arpeggio Type, Octave
60 MM6 Owner’s Manual
Memorize Your Favorite Panel Settings

Erase a Performance Memory

This procedure erases the panel settings saved in a performance memory.
The PERFORMANCE BANK display will
1
appear when you press the PERFOR­MANCE BANK [INC] or [DEC] button. Use the PERFORMANCE BANK [INC] and [DEC] buttons to select the bank containing the performance memory you want to erase.
While the PERFORMANCE BANK display is showing you can also use the dial to select a bank.
Press the [INC/YES] button.
3
A confirmation message will appear on the dis­play. Press [DEC/NO] if you want to cancel the operation.
To execute the Performance Memory
4
erase function press the [INC/YES] but­ton.
The clear-in-progress message will appear briefly on the display while the data is being erased.
Bank number.
Press and hold the PERFORMANCE
2
MEMORY button ([1]–[8]) correspond­ing to the Performance you want to clear for longer than a second.
A confirmation message will appear on the dis­play.
Hold for Longer than a Second
MM6 Owner’s Manual 61

Voice Editing

Increment value by 1.
Decrement
value by 1.
Press simultaneously to recall the default setting.
Create original voices by editing the many available voice parameters. By editing the var­ious parameters available you can create new voices that best suit your musical needs.

Select and Edit an Item

There are 21 editable parameters.
Find the function you want to set in the
1
EDIT display list that begins on page 63.
Press the [EDIT] button to enter the
2
EDIT display.
Each time the CATEGORY [INC] / [DEC]
3
buttons are pressed the 21 available items are selected in sequence. Select the item you want to edit.
Refer to the function settings list on page 63 for information on the items that can be edited. The previous item will be displayed in the upper left area of the display, while the next item will be displayed in upper right area of the display.
Use the dial or [DEC/NO] and [INC/YES]
4
buttons to set the value.
Press the [INC/YES][DEC/NO] buttons simul­taneously to instantly reset to the default set­ting.
Edited parameters can be saved to performance memory (page 59).
Previous itemEDIT group Next item
Currently selected item
62 MM6 Owner’s Manual
Parameters
Voice Editing

Edit Display List

Group Function Item Display Indication Range/Settings Description
MAIN VOICE Volume Main Volume 000–127 Determines the volume of the Main Voice.
Octave Main Octave -2–2 Determines the octave of the Main Voice in octave
increments.
Pan Main Pan 000 (left)–
064 (center)– 127 (right)
Reverb Level Main Reverb Level 000–127 Determines how much of the Main Voice signal is
Chorus Level Main Chorus Level 000–127 Determines how much of the Main Voice signal is
DSP Level Main DSP Level 000–127 Determines how much of the Main Voice signal is
Dry Level Main Dry Level 000–127 Determines how much of the unprocessed Main
DUAL VOICE Volume Dual Volume 000–127 Determines the volume of the Dual Voice.
Octave Dual Octave -2–2 Determines the octave range for the Dual Voice in
Pan Dual Pan 000 (left)–
064 (center)– 127 (right)
Reverb Level Dual Reverb Level 000–127 Determines how much of the Dual Voice signal is
Chorus Level Dual Chorus Level 000–127 Determines how much of the Dual Voice signal is
DSP Level Dual DSP Level 000–127 Determines how much of the Dual Voice signal is
Dry Level Dual Dry Level 000–127 Determines how much of the unprocessed Dual
SPLIT VOICE Volume Split Volume 000–127 Determines the volume of the Split Voice.
Octave Split Octave -2–2 Determines the octave range of the Split Voice in
Pan Split Pan 000 (left)–
064 (center)– 127 (right)
Reverb Level Split Reverb Level 000–127 Determines how much of the Split Voice signal is
Chorus Level Split Chorus Level 000–127 Determines how much of the Split Voice signal is
DSP Level Split DSP Level 000–127 Determines how much of the Split Voice signal is
Dry Level Split Dry Level 000–127 Determines how much of the unprocessed Split
* Press the [INC/YES][DEC/NO] buttons simultaneously to instantly reset to the default settings.
Determines the pan position of the Main Voice. “0” results in the sound being panned full left; “127” results in the sound being panned full right.
sent to the Reverb effect.
sent to the Chorus effect.
sent to the DSP effect.
Voice signal is heard (without Reverb, Chorus or DSP effect processing).
octave increments.
Determines the pan position of the Dual Voice. “0” results in the sound being panned full left; “127” results in the sound being panned full right.
sent to the Reverb effect.
sent to the Chorus effect.
sent to the DSP effect.
Voice signal is heard (without Reverb, Chorus or DSP effect processing).
octave increments.
Determines the pan position of the Split Voice. “0” results in the sound being panned full left; “127” results in the sound being panned full right.
sent to the Reverb effect.
sent to the Chorus effect.
sent to the DSP effect.
Voice signal is heard (without Reverb, Chorus or DSP effect processing).
MM6 Owner’s Manual 63

Utility Settings

• Increment value by 1.
•ON
•Execute
• Decrement value by 1.
• OFF
• Cancel
Press simultaneously to recall the default setting.
Detailed settings such as tuning, split point, and effects can be made via the UTILITY screen.

Selecting and Setting Functions

There are 25 function parameters in all.
Find the function you want to set in the
1
UTILITY display list that begins on page
65.
Press the [UTILITY] button to go to the
2
UTILITY display.
Press the CATEGORY [DEC] and [INC]
3
buttons as many times as necessary until the function’s display name appears in the display.
Refer to the function list on page 65. The name of the previous item in the list appears to the upper left, and the name of the next item in the list appears to the upper right of the currently selected item.
Use the dial or [DEC/NO] and [INC/YES]
4
buttons to set the value.
On/off type settings can be turned ON by pressing the [INC/YES] button, and OFF by pressing the [DEC/NO] button. In some cases the [INC/YES] button will ini­tiate execution of the selected function, and the [DEC/NO] will cancel the selection. Press the [INC/YES][DEC/NO] buttons simul­taneously to instantly reset to the default set­tings (except for initial MIDI setup).
Utility settings are memorized as soon as they are changed. However, items saved to the per­formance memory are saved as performance data. To restore all initial factory default settings per­form the “Backup Clear” procedure described in the “Initialization” section on page 35.
Previous itemUTILITY group Next item
Currently selected item
64 MM6 Owner’s Manual
Parameter
Utility Settings

Utility Display List

Group Function Item Display Indication Range/Settings Description
EFFECT Reverb Type Reverb Type 01–26 Determines the Reverb type, “26” is “off”. (See the list
Chorus Type Chorus Type 01–31 Determines the Chorus type. “31” is “off”. (See the
DSP On/Off DSP On/Off ON/OFF
DSP Type DSP Type 001–190 Determines the DSP type. “190” is “off”. (See the list
Master EQ Type Master EQ Type 1 (Flat), 2 (Attack),
VOLUME Pattern Volume Pattern Volume 000–127 Determines the volume of pattern playback.
Song Volume Song Volume 000–127 Determines the volume of song playback.
OVERALL Tuning Tuning 415.3–466.2 Hz Sets the pitch of the instrument’s sound in approxi-
Pitch Bend Range Pitch Bend Range 01–12 Sets the pitch bend range in semitone increments.
Split Point Split Point 000–127(C-2–G8) Determines the highest key for the Split voice and
Touch Sensitivity Touch Sensitivity
Chord Fingering Chord Fingering 1 (Multi Finger),
ARPEGGIO Arpeggio Type Arpeggio Type 01–150 Selects the arpeggio type. Refer to the arpeggio list
Arpeggio Velocity Arpeggio Velocity
PC MODE PC Mode PC Mode ON/OFF Optimizes the MIDI settings for connecting to a com-
MIDI Local On/Off Local ON/OFF Local control determines whether or not notes played
External Clock On/Off
Keyboard Out Keyboard Out ON/OFF These settings determine whether keyboard perfor-
Pattern Out Pattern Out ON/OFF Determines whether pattern data will be output via
Song Out Song Out ON/OFF Determines whether song data will be output via the
Initial Setup Initial Setup YES/NO Sends the instrument’s panel data to a computer.
METRONOME Time Signature –
Numerator
Time Signature – Denominator
Volume Metronome Vol-
UTILITY Demo Cancel Demo Cancel ON/OFF When ON, demo playback will not start even if the
* Press the [INC/YES][DEC/NO] buttons simultaneously to instantly recall the default settings (except for initial MIDI setup).
External Clock ON/OFF These settings determine whether the instrument is
Time Signature – Numerator
Time Signature – Denominator
ume
3 (Hard), 4 (Retro), 5 (HighPass)
1 (Soft), 2 (Medium), 3 (Hard), 4 (off)
2 (FullKeyboard)
1 (Original), 2 (Thru)
00–60
2, 4, 8,16 Sets the length of each metronome beat.
000–127 Determines the volume of the metronome.
on page 98)
list on page 98)
Sets the equalizer applied to the instrument output (including headphones or other output) for optimum sound in different listening situations.
on page 99).
Selects the Master EQ type. Use this feature to boost the bass, reduce the reproduction range for special effects, and more.
mately 0.2 Hertz increments.
sets the Split “point”—in other words, the key that separates the Split (lower) and Main (upper) voices. The Split Point and Accompaniment Split Point set­tings are automatically set to the same value.
Determines the sensitivity of the feature.
Sets the chord detection mode. In the Multi Finger mode both normal chords and simple chords played to the left of the split point are detected. In the Full keyboard mode normal chords played anywhere on the keyboard will be detected, and notes played normally will sound as well.
on page 102.
Sets the arpeggio volume.
puter (page 79).
on the instrument are sounded by its internal tone generator system: the internal tone generator is active when local control is on, and inactive when local control is off. (page 78)
synchronized to its own internal clock (OFF), or to a clock signal from an external device (ON). (page 78)
mance data is transmitted via the MIDI output (ON) or not (OFF).
the MIDI output (ON) or not (OFF) during pattern playback.
MIDI output (ON) or not (OFF) during song playback.
Press [INC/YES] to send, or press [DEC/NO] to can­cel.
Determines the time signature of the metronome.
[SONG] and [PATTERN] buttons are pressed simulta­neously.
MM6 Owner’s Manual 65

Storing/Saving Data

In this section we’ll look at the procedures for setting up and formatting USB storage devices, as well as for saving and loading data to and from them. A USB storage device is a large-volume memory medium used for storing data. When a USB storage device is inserted in this instrument’s USB TO DEVICE terminal, user songs created on the instruments and memorized settings can be saved to or loaded from the device. A USB storage device can also be used to transfer song data downloaded from the Internet to the instrument.
If you don’t have a USB storage device, you will need to purchase one (or more, as needed). The instrument does not necessarily support all commercially available USB storage devices. Yamaha cannot guarantee operation of USB storage devices that you pur­chase. Before purchasing a USB storage device, please consult your Yamaha dealer, or an authorized Yamaha distributor (see list at end the Owner’s Manual) for advice.
To protect your data (write-protect switch)
Some USB storage devices are equipped with a write-protect switch. To prevent accidental erasure of important data saved on a USB storage device, slide the write-protect switch on the device to the “protect” position. When saving data, make sure that the write-protect switch is set to the “overwrite” position.
66 MM6 Owner’s Manual

Using a USB Storage Device

CONNECT
• No sound will be produced if you play the keyboard while FILE
CONTROL display is showing. Also, in this state only buttons related to file functions will be active.
NOTE
• The FILE CONTROL display will not appear in any of the following
cases:
• During pattern or song playback
• While data is being loaded from a USB storage device
NOTE
Storing/Saving Data
Connect a USB storage device to the
1
USB TO DEVICE terminal, being careful to insert it in the proper direction.
IMPORTANT
• In order to play songs copied to a USB storage device from a computer or other device, the songs must be stored either in the USB storage device’s root directory or a first-level/second­level folder in the root directory. Songs stored in these location can be selected and played as USB songs (page 26). Songs stored in third-level-folders created inside a second-level folder cannot be selected and played by this instrument.
USB Storage Device (Root)
Song
File
root
Song
Folder
Song
File
Song
Folder
Song
File
Song
Folder
Can Be Selected/ Played.
Cannot Be Selected/ Played.
Check that “CONNECT” is showing in
2
the MAIN display.
You can go to the FILE CONTROL display from which you can access USB storage device operations by pressing the [MENU] button from this display. (Do not press this button now, but only when instructed to in the section below.)
Menu Page
Format 68
User File Save 69
SMF Save 70
Load 71
Delete 72
A message (information or confirmation dialog) will sometimes appears on the dis­play to facilitate operation. Refer to the “Messages” section on page 83 for expla­nations of each message.
MM6 Owner’s Manual 67
Storing/Saving Data
• If the USB storage device has been write-protected, an appropriate message will appear on the display and you will not be able to exe­cute the operation.
NOTE

Formatting a USB storage device

A new USB storage device must be formatted before it can be used by this instrument.
Press [EXECUTE] button and a confir-
CAUTION
• If you format a USB storage device that already contains data, all of the data will be erased. Be careful not to erase important data when using the format function.
After connecting the USB storage
1
device to be formatted to the instru­ment’s USB TO DEVICE terminal, check that “CONNECT” is showing in the MAIN display.
Press the [MENU] button.
2
A message will appear asking you to confirm the format operation.
NOTE
• If the Load item appears in step 2, press the CATEGORY [INC] / [DEC] buttons as many times as necessary until the Format item appears.
3
mation message will appear.
You can press the [DEC/NO] button at this point to cancel the operation.
Press the [EXECUTE] button again, or
4
the [INC/YES] button, and the format operation will begin.
CAUTION
• Once the format-in-progress message appears on the display the format operation cannot be canceled. Never turn off the power or remove the USB storage device during this operation.
A message will appear on the display
5
when the operation is complete.
Press the [EXIT] button to return to the MAIN display.
68 MM6 Owner’s Manual
Storing/Saving Data
Cursor
Cursor right
Delete character
Cursor left Select
characters
• If an existing filename is specified you will be prompted for confirma­tion. Press [EXECUTE] or [INC/YES] if it is OK to overwrite the file, or [DEC/NO] to cancel.
• The amount of time it will take to perform the save operation depends on the particular USB storage device you are using.
NOTE

Saving Data

Three types of data are saved to one “ User File” by this operation: user song, pattern file, and performance memory data.
Make sure that a appropriately format-
1
ted USB storage device has been prop­erly connected to the instrument’s USB TO DEVICE terminal, and that “CON­NECT” is showing in the MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] and [INC] but-
3
tons to locate the User File Save item.
A default file name will automatically be created.
To Overwrite an Existing File
If you want to overwrite a file that already exists on the USB storage device, use the dial or the [INC/YES] and [DEC/NO] buttons to select the file, then skip ahead to step 6.
NOTE
• If the USB storage device has been write-protected, an appropriate message will appear on the display and you will not be able to exe­cute the operation.
• If there is not enough capacity left on the USB storage device to save the data, an appropriate message will appear on the display and you will not be able to save the data. Erase unwanted files from the USB storage device to make more memory available (page 72), or use a different USB device.
• Refer to the “Messages” list on page 83 for other possible errors that might prevent you from completing the operation.
Press the [EXECUTE] button.
4
A cursor will appear below the first character in the file name.
• The [8] button deletes the character at the cursor location.
Press the [EXECUTE] button.
6
A confirmation message will appear on the dis­play. You can press the [DEC/NO] button at this point to cancel the operation.
Press the [EXECUTE] button again, or
7
the [INC/YES] button, and the save operation will begin.
The user file will be stored to the USER FILES folder in the USB storage device.
CAUTION
• Once the save-in-progress message appears in the display, the operation cannot be canceled. Never turn off the power or remove the USB storage device during this operation.
A message will appear on the display
8
when the operation is complete.
Press the [EXIT] button to return to the MAIN display.
Change the file name as necessary.
5
• The [1] button moves the cursor to the left, and the [2] button moves it to the right.
• Use the dial to select a character for the cur­rent cursor location.
MM6 Owner’s Manual 69
Storing/Saving Data
The name of the file to be savedCursor
• If an existing filename is specified the display prompts you for confir­mation. Press [EXECUTE] or [INC/YES] if it is OK to overwrite the file, or [DEC/NO] to cancel. You can press the [DEC/NO] button at this point to cancel the operation.
• The amount of time it will take to perform the save operation depends on the particular USB storage device you are using.
NOTE

Convert a User Song to SMF Format and Save

This operation converts a user song (song numbers 001–005) to SMF Format 0 and saves the file to a USB storage device.
What is SMF (Standard MIDI File)?
The SMF (Standard MIDI File) format is one of the most common and widely compatible sequence for­mats used for storing sequence data. There are two variations: Format 0 and Format 1. A large number of MIDI devices are compatible with SMF Format 0, and most commercially available MIDI sequence data is provided in SMF Format 0.
Make sure that an appropriately format-
1
ted USB storage device has been prop­erly connected to the instrument’s USB TO DEVICE terminal, and that “CON­NECT” is showing in the MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] and [INC]
3
buttons to locate the SMF Save item.
The SOURCE FILE field be highlighted and the user song name will be displayed.
To Overwrite an Existing File
If you want to overwrite a file that already exists on the USB storage device, use the dial or the [INC/YES] and [DEC/NO] buttons to select the file, then skip ahead to step 8.
Press the [EXECUTE] button. A cursor
6
will appear below the first character in the file name.
Change the file name as necessary.
7
Refer to “Saving Data” on page 69 for filename entry.
The Source User Song Name
Use the dial to select the source user
4
song.
You can press the [INC/YES] and [DEC/NO] buttons simultaneously to select the first user song.
Press the [EXECUTE] button.
5
The DESTINATION FILE will be highlighted, and a default name will appear for the con­verted song file.
70 MM6 Owner’s Manual
Press the [EXECUTE] button.
8
A confirmation message will appear on the dis­play. You can press the [DEC/NO] button at this point to cancel the operation.
Press the [EXECUTE] button again, or
9
the [INC/YES] button, and the save operation will begin.
The user song will be stored to the USER FILES folder in the USB storage device.
CAUTION
• Once the save-in-progress message appears in the display, the operation cannot be canceled. Never turn off the power or remove the USB storage device during this operation.
A message will appear on the display
10
when the operation is complete.
Press the [EXIT] button to return to the MAIN display.
Storing/Saving Data
•Pattern files must be located in the root directory. Pattern files located within folders will not be recognized.
NOTE
• The SMF saved to a USB storage device can not be loaded as a user song.
NOTE

Loading User Files and Pattern Files

User and pattern files residing on a USB storage device can be loaded into the instrument.
Use the dial to select the user file or
CAUTION
• When a User file is loaded, user songs 001–005, the user patterns, and the performance memory will all be overwritten. If you only load a pattern file, only the user patterns will be overwritten. Save important data to a USB storage device before loading data that will overwrite it.
•Pattern files created on other Yamaha keyboards (“sty” file exten­sion only) can be loaded into MM6 User Pattern No. 169. Pattern files cannot be created using the MM6.
4
pattern file you want to load.
All user files in the USB storage device will be displayed first, followed by the pattern files.
With the USB storage device containing
1
the file you want to load connected to the USB TO DEVICE connector, check that “CONNECT” is showing in the MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] / [INC] but-
3
tons to locate the Load item.
Press the [EXECUTE] button.
5
A confirmation message will appear on the dis­play. You can press the [DEC/NO] button at this point to cancel the operation.
Press the [EXECUTE] button again, or
6
the [INC/YES] button, and the load oper­ation will begin.
CAUTION
• Once the load-in-progress message appears in the display, the operation cannot be canceled. Never turn off the power or remove the USB storage device during this operation.
A message will appear on the display
7
when the operation is complete.
Press the [EXIT] button to return to the MAIN display.
MM6 Owner’s Manual 71
Storing/Saving Data
• If the USB storage device has been write-protected, an appropriate message will appear on the display and you will not be able to exe­cute the operation.
NOTE

Deleting Data from a USB Storage Device

This procedure deletes selected user files and SMF files from a USB storage device.
Make sure that the USB storage device
1
containing the file(s) you want to delete has been properly connected to the instrument’s USB TO DEVICE terminal, and that “CONNECT” is showing in the MAIN display.
Press the [MENU] button.
2
Use the CATEGORY [DEC] and [INC]
3
buttons to locate the Delete item.
Select the file you want to delete.
4
You can press the [INC/YES] and [DEC/NO] buttons simultaneously to select the first song or user file on the USB storage device.
Press the [EXECUTE] button.
5
A confirmation message will appear on the dis­play. You can press the [DEC/NO] button at this point to cancel the operation.
Press the [EXECUTE] button again, or
6
the [INC/YES] button, and the delete operation will begin.
CAUTION
• Once the delete-in-progress message appears in the display, the operation cannot be canceled. Never turn off the power or remove the USB storage device during this operation.
A message will appear on the display
7
when the operation is complete.
Press the [EXIT] button to return to the MAIN display.

Playing SMF Saved to a USB Storage Device

Make sure that the USB storage device
1
containing the SMF you want to play has been properly connected to the instrument’s USB TO DEVICE terminal, and that “CONNECT” is showing in the MAIN display.
Press the [USB] button.
2
72 MM6 Owner’s Manual
Use the dial to select the SMF you want
3
to play.
Press the [START/STOP] button.
4

Connections

The Connectors

q
q OUTPUT L/MONO and R jacks
These jacks output stereo audio signals (1/4" mono phone plugs). For monophonic output, use just the L/MONO jack.
w MIDI IN and OUT terminals
The MIDI IN connector receives MIDI mes­sages from external MIDI devices. This can be used to control the MM6 or play it’s tone-gen­erator from an external MIDI device. MM6 performance data and control data generated when it’s controllers and knobs are operated is transmitted via the MIDI OUT connector.
e USB TO DEVICE terminal
This terminal allows connection to USB stor­age devices, (USB storage device, Floppy disk drive, Hard disk drive, etc.) and allows you to save data you’ve created to the connected device, as well as load data from the connected device. Refer to “Connecting a USB Storage Device” on page 75 for more information.
w
r USB TO HOST terminal
This terminal allows direct connection to a per­sonal computer, and allows you to transfer MIDI data between the devices. Refer to “Connecting to a Personal Computer” on page 77 for more information.
er
MM6 Owner’s Manual 73
Connections

Connecting to External Audio Equipment

Since the MM6 has no built-in speakers, it must be connected to an external amplifier and speakers, head­phones, or other sound output device.
Connecting to Powered Speakers or Monitor Speakers.● ● ● ● ● ● ● ● ● ● ● ● ● ●
For optimum, accurate reproduction of the instrument’s rich sounds with effects and full stereo imaging, use a pair of powered speakers. Connect the powered speakers to the OUTPUT L/MONO and R jacks on the rear panel.
Keyboard amplifier, monitor speaker, etc. Headphones
PHONES jackOUTPUT L/MONO jack OUTPUT R jack
NOTE
• When using just one powered speaker, connect it to the OUTPUT L/MONO jack on the rear panel.

Connecting to External MIDI Devices

NOTE
• MIDI data can be received and transmitted via the MIDI connectors as well as the USB TO HOST terminal. However, they cannot be used at the same time.
Controlling an External Tone Module from the MM6 ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
This type of connection lets you play an external MIDI tone generator (tone generator module, etc.) from the MM6 keyboard, or by playing back the MM6 songs or patterns. Use this connection when you want the external instrument to sound as well as the MM6.
MIDI OUT Connector
MIDI IN Connector
Tone Module
MM6
In order to play the external tone module in this type of setup, the MIDI receive channel of the tone module must be set to the same channel as the MM6 MIDI transmit channel.
The MM6 transmit channels are fixed, as shown below.
Main Voice Channel 1
Dual Voice Channel 2
Split Voice Channel 3
74 MM6 Owner’s Manual
Connections

Connecting a USB Storage Device

By connecting a USB storage device to the instrument you can save data you’ve created, as well as load or play the data from the connected device.
Compatible USB Storage devices
A USB storage device such as a hard disk drive, floppy disk drive, or flash memory can be con­nected to the USB TO DEVICE terminal. Other types of USB device such as computer keyboards or mice cannot be used.
Before purchasing USB storage devices please consult your Yamaha dealer or an authorized Yamaha distributor (see list at end of the Owner’s Manual) for advice.
CAUTION
•Avoid frequently turning the power to USB storage devices on or off, or connecting/disconnecting the cable. Doing so may result in the instrument “freezing” or hanging up. While the instrument is accessing data (such as during the Save, Load and Delete opera­tions), do not unplug the USB cable, do not remove the media from the device, and do not turn the power off to either or both devices.
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
Connection to a USB Storage
Device
CAUTION
• Some USB memory devices may require more current than the instrument can supply, causing the instrument’s over-current pro­tection function to be activated and making it impossible to use the device. If this occurs “OverCurrent” will appear in the upper­right area of the MAIN display. To restore normal operation remove the USB device from the USB TO DEVICE connector and turn the instrument’s power off and then back on again.
● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
MM6 Owner’s Manual 75
Connections
• In the case of MAC OSX a file with a different name will sometimes be created. Always select the file with the original name when loading into the MM6.
NOTE
Copying the files of the hard disk of the computer
to the USB storage device.
MM6
Disconnect the USB storage device from the
computer and connect it to the instrument.
USB Storage Device
USB Storage Device
Computer
USB TO DEVICE Terminal
Reading files on the USB storage device from
the instrument.
USB Terminal
Backing up instrument data to a computer.
Once you’ve saved data to a USB storage device, you can copy the data to the hard disk of your com­puter, then archive and organize the files as desired.
Saves internal data to a USB storage device.
USB TO DEVICE Terminal
MM6
USB Storage Device
Disconnect the USB storage device from the
computer and connect it to the instrument.
Backing up data to a computer and
organizing files/folders.
Copying files from a computer hard disk to a USB storage device, and then playing back the songs on the instrument.
Files on a computer’s hard disk can be transferred to the instrument by first copying them to a USB storage device, and then connecting the media to the instrument. User files, pattern files, and MIDI songs can be copied to a USB storage device from the hard disk of the computer. Once you’ve copied the data, con­nect the device to the USB TO DEVICE terminal of the instrument and play back the MIDI songs, or load the user file or pattern file into the instrument.
Computer
USB Terminal
USB Storage Device
76 MM6 Owner’s Manual

Connecting to a Personal Computer

The following functions become available when this instrument is connected to a computer.
Connections
Installing the USB-MIDI Driver ● ●
In order to be able to communicate with and use instruments connected to your computer, the appropriate driver software must be properly installed on your computer. The USB-MIDI driver allows sequence software and similar applications on your computer to trans­mit and receive MIDI data to and from MIDI devices via a USB cable.
Computer
Sequence
software
Driver
Download the proper driver from our
1
USB cable
website:
http://www.global.yamaha.com/download/ usb_midi/
MM6
USB Precautions ● ● ● ● ● ● ● ● ● ● ● ● ●
Please observe the following precautions when connecting the instrument to a computer via a USB cable. Failing to do so can cause the instrument and/or the computer to hang up (freeze), possibly causing corruption or loss of data. If the instrument or computer does hang up, turn the power to both devices off and then on again, and restart the com­puter.
CAUTION
• Before connecting the computer to the USB TO HOST connector, exit from any computer power-saving mode (such as suspended, sleep, standby).
• Before turning on the power to the instrument, connect the com­puter to the USB TO HOST connector.
• Check the following points before turning the instrument’s power on or off, and before plugging or unplugging the USB cable.
• Quit all applications.
• Make sure that no data transfer is in progress. (Data is trans­mitted whenever you play the keyboard or play back a song.)
• Allow at least 6 seconds between turning the instrument’s power on and off, and between plugging and unplugging the USB cable.
• Directly connect the instrument to the computer using a single USB cable. Do not use a hub.
Versions are available for:
Windows XP Professional/Home Edition Macintosh: OS X 10.2.8–10.4.5
Install the USB MIDI driver on the com-
2
puter.
Refer to the installation instructions included with the download package.
Connect the computer to the instrument
3
with a USB cable.
For details, see the page 78.
MM6 Owner’s Manual 77
Connections

Transferring Performance Data to and from a Computer

By connecting the instrument to a computer, the instrument’s performance data can be used on the com­puter, and performance data from the computer can be played on the instrument.
Transferring Performance Data Between the Instrument and a Computer
USB TO HOST TerminalUSB Terminal
Computer
MM6
USB Cable
MIDI settings ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
These settings pertain to performance data transmission and reception.
Item Range/Settings Description
Local ON/OFF Local control determines whether or not notes played on the instrument are sounded by
External Clock ON/OFF This setting determines whether the instrument is synchronized to its own internal clock
Keyboard Out ON/OFF This setting determines whether keyboard performance is transmitted via the MIDI output
Pattern Out ON/OFF This setting determines whether keyboard performance data is transmitted via the MIDI
Song Out ON/OFF This setting determines whether keyboard song data is transmitted via the MIDI output
CAUTION
• If you can’t get any sound out of the instrument, the Local setting may be the most likely cause.
CAUTION
• If External Clock is ON and no clock signal is being received from an external device, the song, pattern, and metronome functions will not start.
its internal tone generator system: the internal tone generator is active when local control is on, and inactive when local control is off.
(OFF), or to a clock signal from an external device (ON).
(ON) or not (OFF).
output (ON) or not (OFF).
(ON) or not (OFF).
Use the CATEGORY [DEC] and [INC]
2
buttons to select the item you want to set.
Press the [UTILITY] button to go to the
1
UTILITY display.
78 MM6 Owner’s Manual
Use the dial to select ON or OFF.
3
Connections
PC Mode ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
The PC Mode item can conveniently make multi­ple settings for you in one operation. Select ON or OFF.
ON OFF
Local OFF ON
External Clock ON OFF
Song Out ON ON
Style Out ON ON
Keyboard Out ON ON
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] and [INC]
2
buttons to select the PC Mode item.
Use the dial to select ON or OFF.
3

Initial Setup

This function lets you send the panel setup data to a computer. Before you record performance data to a sequencer application running on your computer, it is a good idea to first send and record the panel setup data before the actual performance data.
Press the [UTILITY] button to go to the
1
UTILITY display.
Use the CATEGORY [DEC] / [INC] but-
2
tons to select the Initial Setup item.
Press [INC/YES] to send.
3
MM6 Owner’s Manual 79

About the Supplied Disk

SPECIAL NOTICES
• This owner’s manual is the exclusive copyrights of Yamaha Corporation.
• The supplied software is the exclusive copyrights of Steinberg Media Technologies GmbH.
• Use of the supplied software and this manual is governed by the license agreement which the purchaser fully agrees to upon breaking the seal of the software packaging.(Please read carefully the Software Licensing Agreement at the page 81 of this manual before installing the application.)
• Copying of the supplied software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer.
•Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this manual and the software.
• The supplied software disk is not an audio CD. Do not attempt to play it on a standard audio/video CD or DVD player.
• Please check the latest information about the supplied software and system requirements at the following URL: http://www.yamahasynth.com/
•Yamaha Corporation does not provide support for the supplied software.

About the Supplied DAW Software

The supplied disk includes DAW software for Windows and Macintosh computers.
NOTE
• Make sure to install DAW software under the “Administrator” account.
• Install the DAW software while connected to the Internet, and be sure to fill in all items.
• Macintosh users can begin the installation process by double-clicking the icon with the “.mpkg” file name extension.
Refer to the URL below for the latest information on system requirements.
http://www.yamahasynth.com/

Support

Information about the supplied DAW software can be found at the Steinberg website.
http://www.steinberg.net
You can also access the Steinberg website from the DAW application [Help] menu (a PDF manual for the software as well as supplemental information can be found at the site).
80 MM6 Owner’s Manual
About the Supplied Disk
ATTENTION SOFTWARE LICENSE AGREEMENT
PLEASE READ THIS SOFTWARE LICENSE AGREEMENT (“AGREE­MENT”) CAREFULLY BEFORE USING THIS SOFTWARE. YOU ARE ONLY PERMITTED TO USE THIS SOFTWARE PURSUANT TO THE TERMS AND CONDITIONS OF THIS AGREEMENT. THIS AGREEMENT IS BETWEEN YOU (AS AN INDIVIDUAL OR LEGAL ENTITY) AND YAMAHA CORPORATION (“YAMAHA”).
BY BREAKING THE SEAL OF THIS PACKAGE YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THE TERMS, DO NOT INSTALL, COPY, OR OTHERWISE USE THIS SOFTWARE.
THIS AGREEMENT PROVIDES YOUR USE-CONDITIONS ABOUT THE “DAW” SOFTWARE OF STEINBERG MEDIA TECHNOLOGIES GMBH(“STEINBERG”) WHICH IS BUNDLED WITH THIS PRODUCT. SINCE THE END-USER SOFTWAER LICENSE AGREEMENT (EUSLA) SHOWED ON YOUR PC-DISPLAY IN YOUR INSTALLING THE “DAW” SOFTWARE IS REPLACED BY THIS AGREEMENT, YOU SHOULD DISRE­GARD THE EUSLA. THAT IS, IN THE INSTALLING PROCESS, YOU SHOULD SELECT “AGREE” WITH THE EUSLA, WITHOUT YOUR JUDG­MENT THERETO, SO AS TO PROCEED TO THE NEXT PAGE.
1. GRANT OF LICENSE AND COPYRIGHT
Yamaha hereby grants you the right to use one copy of the software program(s) and data (“SOFTWARE”) accompanying this Agreement. The term SOFT­WARE shall encompass any updates to the accompanying software and data. The SOFTWARE is owned by STEINBERG, and is protected by relevant copyright laws and all applicable treaty provisions. Yamaha has acquired the sublicense right to license you to use the SOFTWARE. While you are entitled to claim ownership of the data created with the use of SOFTWARE, the SOFT­WARE will continue to be protected under relevant copyrights.
You may use the SOFTWARE on a single computer.
You may make one copy of the SOFTWARE in machine-readable form for
backup purposes only, if the SOFTWARE is on media where such backup copy is permitted. On the backup copy, you must reproduce Yamaha’s copy­right notice and any other proprietary legends that were on the original copy of the SOFTWARE.
You may permanently transfer to a third party all your rights in the SOFT-
WARE only when you transfer this product together, provided that you do not retain any copies and the recipient reads and agrees to the terms of this Agreement.
2. RESTRICTIONS
You may not engage in reverse engineering, disassembly, decompilation or
otherwise deriving a source code form of the SOFTWARE by any method whatsoever.
You may not reproduce, modify, change, rent, lease, or distribute the SOFT-
WARE in whole or in part, or create derivative works of the SOFTWARE.
You may not electronically transmit the SOFTWARE from one computer to
another or share the SOFTWARE in a network with other computers.
You may not use the SOFTWARE to distribute illegal data or data that vio-
lates public policy.
You may not initiate services based on the use of the SOFTWARE without
permission by Yamaha Corporation
Copyrighted data, including but not limited to MIDI data for songs, obtained by means of the SOFTWARE, are subject to the following restrictions which you must observe.
• Data received by means of the SOFTWARE may not be used for any com­mercial purposes without permission of the copyright owner.
• Data received by means of the SOFTWARE may not be duplicated, trans­ferred, or distributed, or played back or performed for listeners in public without permission of the copyright owner.
• The encryption of data received by means of the SOFTWARE may not be removed nor may the electronic watermark be modified without permission of the copyright owner.
3. TERMINATION
This Agreement becomes effective on the day that you receive the SOFT­WARE and remains effective until terminated. If any copyright law or provi­sions of this Agreement is violated, the Agreement shall terminate automatically and immediately without notice from Yamaha. Upon such ter­mination, you must immediately destroy the licensed SOFTWARE, any accompanying written documents and all copies thereof.
liability and your exclusive remedy will be replacement of the defective media if it is returned to Yamaha or an authorized Yamaha dealer within fourteen days with a copy of the receipt. Yamaha is not responsible for replacing media dam­aged by accident, abuse or misapplication. TO THE FULLEST EXTENT PERMITTED BY LAW, YAMAHA EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES ON THE TANGIBLE MEDIA, INCLUDING THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
5. DISCLAIMER OF WARRANTY ON SOFTWARE
You expressly acknowledge and agree that use of the SOFTWARE is at your sole risk. The SOFTWARE and related documentation are provided “AS IS” and without warranty of any kind. NOTWITHSTANDING ANY OTHER PROVISION OF THIS AGREEMENT, YAMAHA EXPRESSLY DIS­CLAIMS ALL WARRANTIES AS TO THE SOFTWARE, EXPRESS, AND IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WAR­RANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT OF THIRD PARTY RIGHTS. SPECIFICALLY, BUT WITHOUT LIMITING THE FOREGOING, YAMAHA DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS, THAT THE OPERATION OF THE SOFTWARE WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE SOFTWARE WILL BE CORRECTED.
6. LIMITATION OF LIABILITY
YAMAHA’S ENTIRE OBLIGATION HEREUNDER SHALL BE TO PER­MIT USE OF THE SOFTWARE UNDER THE TERMS HEREOF. IN NO EVENT SHALL YAMAHA BE LIABLE TO YOU OR ANY OTHER PER­SON FOR ANY DAMAGES, INCLUDING, WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL OR CONSEQUENTIAL DAMAGES, EXPENSES, LOST PROFITS, LOST DATA OR OTHER DAMAGES ARIS­ING OUT OF THE USE, MISUSE OR INABILITY TO USE THE SOFT­WARE, EVEN IF YAMAHA OR AN AUTHORIZED DEALER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. In no event shall Yamaha’s total liability to you for all damages, losses and causes of action (whether in contract, tort or otherwise) exceed the amount paid for the SOFT­WARE.
7. GENERAL
This Agreement shall be interpreted according to and governed by Japanese law without reference to principles of conflict of laws. Any dispute or proce­dure shall be heard before the Tokyo District Court in Japan. If for any reason a court of competent jurisdiction finds any portion of this Agreement to be unenforceable, the remainder of this Agreement shall continue in full force and effect.
8. COMPLETE AGREEMENT
This Agreement constitutes the entire agreement between the parties with respect to use of the SOFTWARE and any accompanying written materials and supersedes all prior or contemporaneous understandings or agreements, writ­ten or oral, regarding the subject matter of this Agreement. No amendment or revision of this Agreement will be binding unless in writing and signed by a fully authorized representative of Yamaha.
4. LIMITED WARRANTY ON MEDIA
As to SOFTWARE sold on tangible media, Yamaha warrants that the tangible media on which the SOFTWARE is recorded will be free from defects in mate­rials and workmanship under normal use for a period of fourteen (14) days from the date of receipt, as evidenced by a copy of the receipt. Yamaha’s entire
MM6 Owner’s Manual 81

Appendix

Troubleshooting

Problem Possible Cause and Solution
A popping sound is heard when the instrument is turned on or off.
Noise is produced when using a mobile phone.
There is no sound even when the keyboard is played or when a song or pattern is being played back.
The pattern or song does not play back when the [START/STOP] button is pressed.
The pattern does not sound properly.
Only the pattern rhythm plays even if the [FIN­GER] button indicator is lit when pattern num­ber 113 through 168 is selected.
This is normal, and is caused by the brief current surge produced when the device is turned on or off. Be sure to turn the volume down when turning the device on or off.
To prevent this, turn off the mobile phone or use it further away from the instrument. Using a mobile phone in close proximity to the instru­ment may produce interference.
Check the Local Control on/off setting. (See page 78).
Is the FILE CONTROL display showing? The instrument’s keyboard, etc., will not produce any sound while the FILE CONTROL display is showing. Press the [EXIT] button to return to the MAIN display.
Is External Clock set to ON? Make sure External Clock is set to OFF; refer to “External Clock” on page 78.
Make sure that the pattern volume is set to an appropriate level. (See page 53).
Is the split point set at an appropriate key for the chords you are play­ing? Set the split point an appropriate key (page 52). Is the [FINGER] button indicator lit? If not, press the [FINGER} button so that it does light.
This is normal. Pattern numbers 113 through 168 only include a rhythm part, so not other pattern parts will play. Select a pattern number other than 113– 168 to hear parts other than the rhythm part.
Not all of the voices seem to sound, or the sound seems to be cut off. Or, the pattern or song sound is interrupted when playing on the keyboard.
The footswitch (for sustain) seems to produce the opposite effect. For example, pressing the footswitch cuts off the sound and releasing it sustains the sounds.
The sound of the voice changes from note to note.
The [FINGER] button indicator does not light even when the button is pressed.
When a voice is changed during recording the DSP effect is not applied as expected.
The volume changes when DSP is turned ON or OFF.
The DSP effect doesn’t sound as expected.
The instrument is polyphonic up to a maximum of 32 notes. If the Dual voice or Split voice is being used and a style or song is play­ing back at the same time, some notes/sounds may be omitted (or “stolen”) from the accompaniment or song.
The polarity of the footswitch is reserved. Make sure that the foot­switch plug is properly connected to the SUSTAIN jack before turning on the power.
This is normal. The AWM tone generation method uses multiple recordings (samples) of an instrument across the range of the keyboard; thus, the actual sound of the voice may be slightly different from note to note.
Is the pattern selection screen showing? Be sure to press the [PAT­TERN] button before using any of the pattern-related functions.
During recording the DSP type set before recording was begun is maintained. For this reason the expected DSP effect may not be applied if you change voices. This is not a malfunction.
Some voices change in volume when the DSP effects are turned ON or OFF. This is not a malfunction.
Only one DSP effect can be active at a time for the entire instrument. It is for this reason that, for example, the DSP effect may not sound as expected when playing the keyboard while playing back a song or pat­tern loaded from an external device. The DSP settings are saved with the song and pattern data. This is not a malfunction.
82 MM6 Owner’s Manual

Messages

LCD Message Comment
Access error! Indicates the failure in reading or writing from/to the media or the flash memory.
All Memory Clearing...
Are you sure? Confirms whether Song Clear or Track Clear is executed or not.
Backup Clearing... Displayed while clearing the back-up data in the flash memory.
Cancel Displayed when the transmission of Initial Send is cancelled.
Clearing... Displayed while executing Song Clear or Track Clear for a user song.
Completed Indicates the completion of the specified job, such as saving data or transmission.
Data Error! Displayed when the user song contains illegal data.
End Displayed when transmission of Initial Setup data has been completed.
Error! Displayed when a write operation has failed.
File information area is not large enough.
File is not found. Indicates that there is no file.
File too large. Loading is impossible. Indicates that data cannot be loaded because the file is too large.
Format OK ? [EXECUTE] Confirms whether the media format operation is executed or not.
Formatting... Displayed while formatting.
Load OK ? Confirms whether loading is executed or not.
Loading... Displayed while loading data.
Media is not inserted.
Media capacity is full. Displayed when data cannot be saved because the memory media is full.
Memory Full Displayed when the internal memory becomes full during song recording.
MIDI receive buffer overflow. Displayed when the MIDI receive buffers overflows.
Now Writing... (Don’t turn off the power now, otherwise the data may be damaged.)
Overwrite ? Confirms whether overwriting is executed or not
Save OK ? Confirms whether saving is executed or not
Saved data is not found. Displayed when the data to be saved doesn’t exist.
Saving...
Send OK? Confirms whether the data transmission is executed or not
Sending... Displayed while transmitting data.
Since the media is in use now, this function is not available.
Sure ? [YES/NO] Reconfirms whether each operation is executed or not
The limit of the media has been reached.
The media is not formatted. Indicates that the inserted media has not been formatted.
The media is write-protected.
There are too many files.
This function is not available now.
Displayed while erasing all data in the flash memory. Never turn the power off during data transmission.
Indicates that data cannot be saved to the media because the total number of files is too large.
This message will appear if you attempt to access a memory device when no mem­ory device is connected to the USB TO DEVICE terminal.
Displayed while writing data to the memory. Never turn the power off while writing. Doing so may result in data loss.
Displayed while saving data to the memory. Never turn the power off while saving. Doing so may result in data loss.
Indicates that the file control function is currently unavailable since the media is being accessed.
Indicates that data cannot be saved because the folder/directory structure has become too complicated.
Indicates that the inserted media cannot be written to because it is write-protected. Set the write-protect switch to the “overwrite” position before use.
Indicates that data cannot be saved because the total number of files exceeds the maximum capacity.
Indicates that the designated function is not available because the instrument is executing another job.
NOTE
• Not all messages are listed in the table.
MM6 Owner’s Manual 83
• The Voice List includes MIDI program change numbers for each voice. Use these program change numbers when playing the instrument via MIDI from an external device.
• Program Numbers 001 to 128 directly relate to MIDI Pro­gram Change Numbers 000 to 127. That is, Program Num­bers and Program Change Numbers differ by a value of 1. Remember to take this into consideration.
• Some voices may sound continuously or have a long decay after the notes have been released while the sus­tain pedal (footswitch) is held.

Voice List

Maximum Polyphony ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ● ●
The instrument has 32-note maximum polyphony. This means that it can play a maximum of up to 32 notes at once, regard­less of what functions are used. Auto accompaniment uses a number of the available notes, so when auto accompaniment is used the total number of available notes for playing on the keyboard is correspondingly reduced. The same applies to the Split Voice and Song functions. If the maximum polyphony is exceeded, earlier played notes will be cut off and the most recent notes have priority (last note priority).
Panel Voice List
NOTE
Voice
Order in
category
No.
110113 1 Power Grand 220113 2 Aggressive 330112 2 Bright Piano 440115 1 Classic Piano 550114 1 Warm Grand 660116 1 Amb Piano 770112 7 Harpsichord 880112 4 Honky-tonk Piano
990112 3 MIDI Grand Piano 10 10 0 113 3 CP 80 11 11 0 0 1 GM Grand Piano 12 12 0 0 2 GM Bright Piano 13 13 0 0 3 GM Electric Grand 14 14 0 0 4 GM Honky-tonk 15 15 0 0 7 GM Harpsichord
16 1 0 117 5 Sweetness 17 2 0 112 5 Chorus EP 18 3 0 115 5 80th Boost 19 4 0 115 6 Early 70's 20 5 0 116 5 Vintage'74 21 6 0 117 6 Vintage Case 22 7 0 118 5 Cool! Suitcase EP 23 8 0 113 5 Tremolo EP 24 9 0 119 5 Wurli Tremolo 25 10 0 119 6 Wurli Amped 26 11 0 114 5 Cool! Galaxy EP 27 12 0 112 6 DX Modern EP 28 13 0 113 6 Hyper Tines 29 14 0 114 6 Venus EP 30 15 0 116 6 New Tines 31 16 0 118 6 Ana Piano 32 17 0 112 8 Clavi 33 18 0 113 8 Super Clavi 34 19 0 114 8 Nu Phasing 35 20 0 115 8 Touch Clavi 36 21 0 116 8 Reso Clavi 37 22 0 117 8 Wah Clavi 38 23 0 112 17 Petit 39 24 0 114 17 Clean 40 25 0 115 17 Tiny
84 MM6 Owner’s Manual
Bank Select
MSB
(0–127)
LSB
(0–127)
KEYBOARD/ORGAN
MIDI
Program
Change
(1–128)
PIANO
Voice Name
Voice
Order in
category
No.
41 26 0 113 18 Vintage C 42 27 0 114 18 C Vibrato 43 28 0 115 18 Mellow 44 29 0 116 17 Bright Organ 45 30 0 118 19 Cool! Organ 46 31 0 117 19 Cool! Rotor Organ 47 32 0 113 17 Jazz Organ 48 33 0 112 18 Click Organ 49 34 0 121 20 16'+2' Organ 50 35 0 120 20 16'+4' Organ 51 36 0 40 17 16'+2'2/3 Organ 52 37 0 113 19 Progressy 53 38 0 114 19 Rock Percussive 54 39 0 115 19 Rock Vibrato 55 40 0 112 19 Rock Organ 56 41 0 114 20 1967 Keys 57 42 0 116 20 Sea Horse 58 43 0 115 20 Compact 59 44 0 117 20 Saw Combo 60 45 0 127 19 Theater Organ 61 46 0 113 20 Chapel Organ 62 47 0 112 20 Church Organ 63 48 0 112 21 Reed Organ 64 49 0 112 12 Vibraphone 65 50 0 112 13 Marimba 66 51 0 112 14 Xylophone 67 52 0 112 9 Celesta 68 53 0 40 99 Glocken Chimes 69 54 0 112 11 Music Box 70 55 0 64 11 Orgel 71 56 0 113 113 Random Bell 72 57 0 112 113 Twinkle 73 58 0 112 15 Tubular Bells 74 59 0 112 115 Steel Drums 75 60 0 112 48 Timpani 76 61 0 112 22 Musette Accordion 77 62 0 113 22 Trad Accordion 78 63 0 113 24 Bandoneon 79 64 0 113 23 Modern Harp 80 65 0 112 23 Harmonica 81 66 0 0 5 GM E.Piano 1 82 67 0 0 6 GM E.Piano 2
Bank Select
MSB
(0–127)
LSB
(0–127)
MIDI
Program
Change
(1–128)
Voice Name
Voice List
Voice
Order in
category
No.
83 68 0 0 8 GM Clavi 84 69 0 0 17 GM Drawbar Organ 85 70 0 0 18 GM Percussive Org 86 71 0 0 19 GM Rock Organ 87 72 0 0 20 GM Church Organ 88 73 0 0 21 GM Reed Organ 89 74 0 0 23 GM Harmonica 90 75 0 0 22 GM Accordion 91 76 0 0 24 GM Tango Accord. 92 77 0 0 9 GM Celesta 93 78 0 0 10 GM Glockenspiel 94 79 0 0 113 GM Tinkle Bell 95 80 0 0 11 GM Music Box 96 81 0 0 12 GM Vibraphone 97 82 0 0 13 GM Marimba 98 83 0 0 14 GM Xylophone 99 84 0 0 15 GM Tubular Bells
100 85 0 0 16 GM Dulcimer 101 86 0 0 114 GM Agogo 102 87 0 0 115 GM Steel Drums 103 88 0 0 48 GM Timpani
104 1 0 117 26 Live! Steel Guitar 105 2 0 115 26 Strummer 106 3 0 118 26 Dyno Steel Guitar 107 4 0 113 26 12Str Guitar 108 5 0 119 26 Mega Steel Guitar 109 6 0 119 26 Spanish Steel 110 7 0 119 26 Unplug Reversible 111 8 0 112 28 Clean Guitar 112 9 0 113 29 Funk Guitar 113 10 0 114 28 Deep Chorus 114 11 0 117 29 Single Dream 115 12 0 117 29 HardArmer 116 13 0 119 28 Electric 12Str Gt 117 14 0 122 28 Wah Guitar 118 15 0 115 28 Mega Clean Guitar 119 16 0 115 28 Auto Funk 120 17 0 115 28 9th Shaky 121 18 0 117 28 60's Clean Guitar 122 19 0 112 30 Overdriven Guitar 123 20 0 117 30 Cool! Blues Guitar 124 21 0 112 31 Distortion Guitar 125 22 0 113 28 Combo Amped 126 23 0 118 28 60's Distortion 127 24 0 112 30 Heavy Distortion 128 25 0 113 30 Mega Overdrive Gt 129 26 0 113 30 Heavy Pop 130 27 0 114 30 Over The Top 131 28 0 114 30 Bottom Boost 132 29 0 112 25 Classical Guitar 133 30 0 112 26 Folk Guitar 134 31 0 112 27 Jazz Guitar 135 32 0 113 27 Octave Guitar 136 33 0 112 29 Muted Guitar 137 34 0 112 34 Finger Bass 138 35 0 112 33 Acoustic Bass
Bank Select
MSB
(0–127)
(0–127)
GUITAR/BASS
LSB
MIDI
Program
Change
(1–128)
Voice Name
Voice
Order in
category
No.
139 36 0 112 35 Pick Bass 140 37 0 112 36 Fretless Bass 141 38 0 112 37 Slap Bass 142 39 0 112 40 Simple Bass 143 40 0 114 39 Fat Pulse 144 41 0 114 40 Dark Bass 145 42 0 115 39 One Voice 146 43 0 115 40 Mini Sub 147 44 0 116 39 Fat Sine Resonance 148 45 0 116 40 Ballad Bass 149 46 0 113 87 Long Spit 150 47 0 113 88 Lately 151 48 0 117 39 Boogie A 152 49 0 114 81 Wazoo 153 50 0 114 82 Velo Master 154 51 0 117 40 Trance Bass 155 52 0 118 39 Deep Point 156 53 0 118 40 Short FM 157 54 0 119 39 Competitor 158 55 0 119 40 1o1 Sub L 159 56 0 120 39 1o1 Sub S 160 57 0 120 40 1o1 Bass 161 58 0 121 39 Big Bass 162 59 0 121 40 Bobby Bass 163 60 0 122 39 Fundamental 164 61 0 122 40 Old House 165 62 0 123 39 Seq Bass 166 63 0 123 40 Booty Bass 167 64 0 124 39 Hard Syn Bass 168 65 0 124 40 Funky Bass 169 66 0 125 39 Tekno Bass 170 67 0 125 40 Knock Bass 171 68 0 126 39 Perc Punch 172 69 0 126 40 Echo Bass 173 70 0 127 39 P.Mod Bass 174 71 0 112 39 Synth Bass 175 72 0 113 39 Hi-Q Bass 176 73 0 113 40 Dance Bass 177 74 0 116 39 Primitive Arp Bass 178 75 0 117 39 Clip Beat 179 76 0 113 88 Lately Arp 180 77 0 0 25 GM Nylon Guitar 181 78 0 0 26 GM Steel Guitar 182 79 0 0 27 GM Jazz Guitar 183 80 0 0 28 GM Clean Guitar 184 81 0 0 29 GM Muted Guitar 185 82 0 0 30 GM Overdriven Gt 186 83 0 0 31 GM Distortion Gt 187 84 0 0 32 GM Gt Harmonics 188 85 0 0 33 GM Acoustic Bass 189 86 0 0 34 GM Finger Bass 190 87 0 0 35 GM Pick Bass 191 88 0 0 36 GM Fretless Bass 192 89 0 0 37 GM Slap Bass 1 193 90 0 0 38 GM Slap Bass 2 194 91 0 0 39 GM Synth Bass 1 195 92 0 0 40 GM Synth Bass 2
Bank Select
MSB
(0–127)
LSB
(0–127)
MIDI
Program
Change
(1–128)
Voice Name
MM6 Owner’s Manual 85
Voice List
Voice
Order in
category
No.
196 1 0 116 50 Live! Orchestra 197 2 0 114 49 Symphony Strings 198 3 0 113 50 Slow Strings 199 4 0 122 50 Live! Allegro 200 5 0 113 49 Orchestra Strings 201 6 0 116 49 Spiccato 202 7 0 112 49 String Ensemble 203 8 0 115 49 String Ensemble2 204 9 0 112 50 Chamber Strings 205 10 0 3 49 Stereo Strings 206 11 0 45 49 Velocity Strings 207 12 0 112 45 Tremolo Strings 208 13 0 117 49 Tron Strings 209 14 0 112 51 Synth Strings 210 15 0 112 46 Pizzicato Strings 211 16 0 112 41 Violin 212 17 0 112 43 Cello 213 18 0 112 44 Contrabass 214 19 0 112 47 Harp 215 20 0 112 56 Orchestra Hit 216 21 0 64 56 Impact 217 22 0 40 49 Orchestra 218 23 0 0 41 GM Violin 219 24 0 0 42 GM Viola 220 25 0 0 43 GM Cello 221 26 0 0 44 GM Contrabass 222 27 0 0 45 GM Tremolo Str 223 28 0 0 46 GM Pizzicato Str 224 29 0 0 47 GM Orch Harp 225 30 0 0 49 GM Strings 1 226 31 0 0 50 GM Strings 2 227 32 0 0 51 GM Synth Strings 1 228 33 0 0 52 GM Synth Strings 2 229 34 0 0 56 GM Orchestra Hit
230 1 0 117 63 Live! Pop Brass 231 2 0 116 63 Live! Octave Brass 232 3 0 125 62 Sforzando Brass 233 4 0 118 62 Pop Brass 234 5 0 112 62 Brass Section 235 6 0 113 62 Big Band Brass 236 7 0 119 62 Mellow Horns 237 8 0 112 64 Big Syn 238 9 0 113 64 Ober Brass 239 10 0 114 64 Ober Horns 240 11 0 115 64 Big Squish 241 12 0 116 64 After 1984 242 13 0 117 64 Timeless 243 14 0 118 64 Kustom 244 15 0 113 63 80's Brass 245 16 0 114 63 Techno Brass 246 17 0 112 63 Synth Brass 247 18 0 119 64 Hard Saw Brass 248 19 0 120 64 Syn Saw Brass 249 20 0 115 57 Sweet! Trumpet 250 21 0 112 57 Trumpet
Bank Select
MSB
(0–127)
(0–127)
LSB
MIDI
Program
Change
(1–128)
STRINGS
BRASS
Voice Name
Voice
Order in
category
No.
251 22 0 112 60 Muted Trumpet 252 23 0 112 58 Trombone 253 24 0 113 58 Trombone Section 254 25 0 112 61 French Horn 255 26 0 112 59 Tuba 256 27 0 117 67 Sweet! Tenor Sax 257 28 0 113 65 Sweet! Soprn Sax 258 29 0 112 67 Tenor Sax 259 30 0 112 66 Alto Sax 260 31 0 112 65 Soprano Sax 261 32 0 112 68 Baritone Sax 262 33 0 114 67 Breathy Tenor Sax 263 34 0 112 72 Clarinet 264 35 0 112 69 Oboe 265 36 0 112 70 English Horn 266 37 0 112 71 Bassoon 267 38 0 114 74 Sweet! Flute 268 39 0 113 76 Sweet! Pan Flute 269 40 0 112 74 Flute 270 41 0 113 74 Tron Flute 271 42 0 112 73 Piccolo 272 43 0 112 76 Pan Flute 273 44 0 112 75 Recorder 274 45 0 112 80 Ocarina 275 46 0 0 57 GM Trumpet 276 47 0 0 58 GM Trombone 277 48 0 0 59 GM Tuba 278 49 0 0 60 GM Muted Trumpet 279 50 0 0 61 GM French Horn 280 51 0 0 62 GM Brass Section 281 52 0 0 63 GM Synth Brass 1 282 53 0 0 64 GM Synth Brass 2 283 54 0 0 65 GM Soprano Sax 284 55 0 0 66 GM Alto Sax 285 56 0 0 67 GM Tenor Sax 286 57 0 0 68 GM Baritone Sax 287 58 0 0 69 GM Oboe 288 59 0 0 70 GM English Horn 289 60 0 0 71 GM Bassoon 290 61 0 0 72 GM Clarinet 291 62 0 0 73 GM Piccolo 292 63 0 0 74 GM Flute 293 64 0 0 75 GM Recorder 294 65 0 0 76 GM Pan Flute 295 66 0 0 77 GM Blown Bottle 296 67 0 0 78 GM Shakuhachi 297 68 0 0 79 GM Whistle 298 69 0 0 80 GM Ocarina
299 1 0 112 83 Mini Three 300 2 0 112 84 Punch Lead 301 3 0 112 87 Trojan 302 4 0 112 88 Crying 303 5 0 114 86 Flange Filter 304 6 0 115 84 Big LFO 305 7 0 112 85 Funky Pulse 306 8 0 115 86 Dynamic Mini
Bank Select
MSB
(0–127)
LSB
(0–127)
SYNTH LEAD/PAD
MIDI
Program
Change
(1–128)
Voice Name
86 MM6 Owner’s Manual
Voice List
Voice
Order in
category
No.
307 9 0 114 85 Simple Oct1 308 10 0 114 84 Simple Oct2 309 11 0 116 81 Prog Lead 310 12 0 114 88 Galaga 311 13 0 115 88 Reso Lead 312 14 0 115 87 Cosmeter 313 15 0 116 82 Gus Lead 314 16 0 115 81 Dancy Hook 315 17 0 115 96 W Phaser 316 18 0 113 91 Big Lead 317 19 0 115 95 Faaat Dance 318 20 0 115 85 Power Lead 319 21 0 119 82 Fargo 320 22 0 113 83 Mr.Finger 321 23 0 113 84 Mini Soft 322 24 0 115 82 Analogon 323 25 0 113 85 Lucky 324 26 0 113 86 Inda Night 325 27 0 114 87 Sky Walk 326 28 0 113 81 Early Lead 327 29 0 113 82 Soft RnB 328 30 0 116 83 Poly Lead 329 31 0 115 83 Orbit Sine 330 32 0 116 84 Square Lead 1 331 33 0 112 81 Square Lead 2 332 34 0 112 82 Sawtooth Lead 333 35 0 6 82 Sawtooth Lead 2 334 36 0 8 82 Thick Sawtooth 335 37 0 112 84 Index Finger 336 38 0 117 83 Digi Moon 337 39 0 115 82 Dry Growl 338 40 0 115 95 Sync Faaat 339 41 0 116 87 Mode Reverse 340 42 0 113 87 Slap Spit 341 43 0 114 83 Cheap Tech 342 44 0 116 84 Standard Square 343 45 0 112 94 The Synth 344 46 0 112 96 Vapor 345 47 0 115 94 VP Soft 346 48 0 112 90 X-Shower 347 49 0 115 92 Light Pad 348 50 0 115 93 Noble Pad 349 51 0 112 91 Analog 350 52 0 112 93 Square 351 53 0 113 92 Dark Light 352 54 0 113 93 Sine Pad 353 55 0 113 94 Air Hose 354 56 0 114 91 Mid Range 355 57 0 114 92 LPF Sweep 356 58 0 114 93 Sharp Teeth 357 59 0 114 96 Da Pad 358 60 0 115 89 LFO Pad 359 61 0 113 95 Chorus Pad 360 62 0 113 96 Basic Pad 361 63 0 114 89 Ice Rink 362 64 0 114 90 Back Pad 363 65 0 114 94 Sweep Pad
Bank Select
MSB
(0–127)
(0–127)
LSB
MIDI
Program
Change
(1–128)
Voice Name
Voice
Order in
category
No.
364 66 0 114 95 Slow LFO Pad 365 67 0 112 95 Equinox 366 68 0 113 90 Dark Moon 367 69 0 115 90 Landing Pad 368 70 0 115 91 Sand Pad 369 71 0 112 103 Amb Pad 370 72 0 113 89 Digi Stuff far 371 73 0 113 98 Neo Crystal 372 74 0 112 89 Fantasia 373 75 0 112 97 Glass Arp 374 76 0 112 99 Star Dust 375 77 0 113 101 Bell Pad 376 78 0 42 99 Chorus Bells 377 79 0 112 53 Choir 378 80 0 113 53 Vocal Ensemble 379 81 0 66 92 Itopia 380 82 0 112 55 Air Choir 381 83 0 112 86 Voice Lead 382 84 0 64 55 Analog Voice 383 85 0 112 92 Xenon Pad 384 86 0 112 54 Vox Humana 385 87 0 117 86 Big Comp 386 88 0 117 87 Light Comp 387 89 0 116 87 Short Pulse 388 90 0 116 88 Chord Seq 1 389 91 0 117 81 Chord Seq 2 390 92 0 117 82 Digital Seq 391 93 0 117 83 Hollow Seq 392 94 0 118 86 Snap Seq 393 95 0 96 82 Analog Seq 394 96 0 117 88 Trance Seq 1 395 97 0 118 81 Trance Seq 2 396 98 0 118 82 Trance Seq 3 397 99 0 114 83 Tech Comp 398 100 0 116 85 Quick Punch 399 101 0 117 85 Poly Master 400 102 0 118 83 Trancy 401 103 0 117 84 Silk Road 402 104 0 116 86 Rezz Punch 403 105 0 113 99 Sine Comp 404 106 0 118 84 Amb Sine 405 107 0 115 113 Clack Bell 406 108 0 118 85 Pulse Stop 407 109 0 113 103 Mystery Sine 408 110 0 118 87 Stroll 409 111 0 118 88 FM Metal 410 112 0 119 81 FS Buzz 411 113 0 119 83 Digi Osc 412 114 0 119 84 Bleep 413 115 0 112 98 Twist 414 116 0 112 100 Zen 415 117 0 112 102 Landscape 416 118 0 113 97 Meow Pad 417 119 0 113 100 Mind Bell 418 120 0 113 102 Rebirth '70 419 121 0 0 97 GM Rain 420 122 0 0 98 GM Sound Track
Bank Select
MSB
(0–127)
LSB
(0–127)
MIDI
Program
Change
(1–128)
Voice Name
MM6 Owner’s Manual 87
Voice List
Voice
Order in
category
No.
421 123 0 0 99 GM Crystal 422 124 0 0 100 GM Atmosphere 423 125 0 0 101 GM Brightness 424 126 0 0 102 GM Goblins 425 127 0 0 103 GM Echoes 426 128 0 0 104 GM Sci-Fi 427 129 0 0 81 GM Square Lead 428 130 0 0 82 GM Sawtooth Lead 429 131 0 0 83 GM Calliope Lead 430 132 0 0 84 GM Chiff Lead 431 133 0 0 85 GM Charang Lead 432 134 0 0 86 GM Voice Lead 433 135 0 0 87 GM Fifths Lead 434 136 0 0 88 GM Bass & Lead 435 137 0 0 89 GM New Age Pad 436 138 0 0 90 GM Warm Pad 437 139 0 0 91 GM Poly Synth Pad 438 140 0 0 92 GM Choir Pad 439 141 0 0 53 GM Choir Aahs 440 142 0 0 54 GM Voice Oohs 441 143 0 0 55 GM Synth Voice 442 144 0 0 93 GM Bowed Pad 443 145 0 0 94 GM Metallic Pad 444 146 0 0 95 GM Halo Pad 445 147 0 0 96 GM Sweep Pad
446 1 127 0 81 Standard Kit 447 2 127 0 82 Analog T8 Kit 448 3 127 0 83 Analog T9 Kit 449 4 127 0 84 Break Kit 450 5 127 0 85 Hip Hop Kit 451 6 126 0 41 Afro Cuban Kit 452 7 126 0 44 Pop Latin kit 453 8 127 0 28 Dance Kit1 454 9 126 0 37 Arab.Kit 455 10 126 0 40 Indian Kit 456 11 127 0 128 Chinese Kit 457 12 127 0 1 GM Standard Kit 1 458 13 127 0 2 Standard Kit 2 459 14 127 0 9 Room Kit 460 15 127 0 17 Rock Kit 461 16 127 0 25 Electronic Kit 462 17 127 0 26 Analog Kit 463 18 127 0 113 Dance Kit2 464 19 127 0 33 Jazz Kit 465 20 127 0 41 Brush Kit 466 21 127 0 49 Symphony Kit 467 22 126 0 1 SFX Kit 1 468 23 126 0 2 SFX Kit 2 469 24 126 0 40 Under Street 470 25 127 0 83 Perc Loop 471 26 0 112 122 Ghost 472 27 0 112 123 Haunted 473 28 0 112 124 Volcano 474 29 0 112 125 Laser Beam 475 30 0 112 126 Lo-Fi Looper 476 31 0 112 127 U.F.O. Takeoff
Bank Select
MSB
(0–127)
(0–127)
DRUM/PERC/SE
LSB
MIDI
Program
Change
(1–128)
Voice Name
Voice
Order in
category
No.
477 32 0 112 104 Warp Alert 478 33 0 112 128 Whale Dreams 479 34 0 112 121 Strange Hit 480 35 0 113 121 Noise Perc 481 36 0 113 122 Noise Fx 482 37 0 113 123 El Perc 1 483 38 0 113 124 El Perc 2 484 39 0 113 124 Elec Samba 485 40 0 113 125 Mini Blips 486 41 0 113 126 Hi Q 1 487 42 0 113 127 Hi Q 2 488 43 0 113 128 Radio Nz 489 44 64 0 1 Cutting Noise 490 45 64 0 2 Cutting Noise 2 491 46 64 0 4 String Slap 492 47 64 0 17 Flute Key Click 493 48 64 0 33 Shower 494 49 64 0 34 Thunder 495 50 64 0 35 Wind 496 51 64 0 36 Stream 497 52 64 0 37 Bubble 498 53 64 0 38 Feed 499 54 64 0 49 Dog 500 55 64 0 50 Horse 501 56 64 0 51 Bird Tweet 502 57 64 0 56 Maou 503 58 64 0 65 Phone Call 504 59 64 0 66 Door Squeak 505 60 64 0 67 Door Slam 506 61 64 0 68 Scratch Cut 507 62 64 0 69 Scratch Split 508 63 64 0 70 Wind Chime 509 64 64 0 71 Telephone Ring 510 65 64 0 81 Car Engine Ignition 511 66 64 0 82 Car Tires Squeal 512 67 64 0 83 Car Passing 513 68 64 0 84 Car Crash 514 69 64 0 85 Siren 515 70 64 0 86 Train 516 71 64 0 87 Jet Plane 517 72 64 0 88 Starship 518 73 64 0 89 Burst 519 74 64 0 90 Roller Coaster 520 75 64 0 91 Submarine 521 76 64 0 97 Laugh 522 77 64 0 98 Scream 523 78 64 0 99 Punch 524 79 64 0 100 Heartbeat 525 80 64 0 101 Footsteps 526 81 64 0 113 Machine Gun 527 82 64 0 114 Laser Gun 528 83 64 0 115 Explosion 529 84 64 0 116 Firework 530 85 0 0 116 GM Woodblock 531 86 0 0 117 GM Taiko Drum 532 87 0 0 118 GM Melodic Tom 533 88 0 0 119 GM Synth Drum
Bank Select
MSB
(0–127)
LSB
(0–127)
MIDI
Program
Change
(1–128)
Voice Name
88 MM6 Owner’s Manual
Voice List
Voice
Order in
category
No.
534 89 0 0 120 GM Revrs Cymbal 535 90 0 0 121 GM Fret Noise 536 91 0 0 122 GM Breath Noise 537 92 0 0 123 GM Seashore 538 93 0 0 124 GM Bird Tweet 539 94 0 0 125 GM Telephone Ring 540 95 0 0 126 GM Helicopter 541 96 0 0 127 GM Applause 542 97 0 0 128 GM Gunshot
543 1 0 113 108 Kanoun 544 2 0 113 78 Kawala 545 3 0 113 106 Oud 1 546 4 0 98 106 Oud 2 547 5 0 116 112 Mizmar 548 6 0 119 49 Wataryat 549 7 0 96 111 Er Hu 550 8 0 99 106 Pi Pa 551 9 0 98 16 Yang Qin 552 10 0 98 111 Jing Hu 553 11 0 97 111 Ban Hu 554 12 0 98 108 Zheng 555 13 0 96 110 Sheng 556 14 0 98 112 Suo Na 557 15 0 112 106 Banjo 558 16 0 114 113 Asian Bell 559 17 0 96 113 Bonang 560 18 0 98 115 Thai Bells 561 19 0 32 105 Detuned Sitar 562 20 0 0 105 GM Sitar 563 21 0 0 106 GM Banjo 564 22 0 0 107 GM Shamisen 565 23 0 0 108 GM Koto 566 24 0 0 109 GM Kalimba 567 25 0 0 110 GM Bagpipe 568 26 0 0 111 GM Fiddle 569 27 0 0 112 GM Shanai
Bank Select
MSB
(0–127)
(0–127)
LSB
Program
Change
(1–128)
ETHNIC
MIDI
Voice Name
MM6 Owner’s Manual 89

Drum Kit List

•“ ” indicates that the drum sound is the same as “GM Standard Kit 1”.
• Each percussion voice uses one note.
• The MIDI Note # and Note are actually one octave lower than keyboard Note # and Note. For example, in “128: Standard Kit 1”, the “Seq Click H” (Note# 36/Note C1) corresponds to (Note# 24/Note C0).
•Key Off: Keys marked “O” stop sounding the instant they are released.
•Voices with the same Alternate Note Number (*1 ... 4) cannot be played simultaneously. (They are designed to be played alternately with each other.)
Voice No. 12 1 2 3 4
MSB(0-127)/LSB(0-127)/PC(1-128)
Keyboard MIDI
Note No.
25 C# 013C# -1 Surdo Mute 3 Surdo Mute 3 3 3 3 26 D 0 14 D -1 Surdo Open 3 Surdo Open 3 27 D# 015D# -1 Hi Q Hi Q 28 E 0 16 E -1 Whip Slap Whip Slap 29 F 0 17 F -1 Scratch H 4 Scratch H 4 4 4 4 30 F# 018F# -1 Scratch L 4 Scratch L 4 31 G 0 19 G -1 Finger Snap Finger Snap Snare Hammer Snare D&B1 32 G# 020G# -1 Click Noise Click Noise Kick ZapHard Kick Break2 Snare Break 8 33 A 0 21 A -1 Metronome Click Metronome Click Snare Garg L Snare Distortion Snare Break 9 34 A# 022A# -1 Metronome Bell Metronome Bell Kick TekPower Kick TekPower Hi-Hat Closed Break1 35 B 0 23 B -1 Seq Click L Seq Click L Kick Slimy Kick Distortion RM Hi-Hat Closed Break2
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H Seq Click H Kick T8 1 Kick T9 2 Kick Break Deep 37 C# 125C# 0 Brush Tap Brush Tap Snare AnCR Snare AnCR Snare Hip
C#1
38 D 1 26 D 0 Brush Swirl O Brush Swirl O Snare T8 4 Snare T9 5 Snare Lo-Fi 39 D# 127D# 0 Brush Slap Brush Slap Snare ClapAna Clap AnSm Snare Clappy
D#1
40 E 1 28 E 0 Brush Tap Swirl O Brush Tap Swirl O Snare T8 3 Snare T9Gate Snare LdwHMono 41 F 1 29 F 0 Snare Roll O Snare Roll O Tom T8 5 Snare RockRoll O Snare RockRoll O 42 F# 130F# 0 Castanet Castanet Snare T8 5 Snare T9 3 Snare Gate1
F#1
43 G 1 31 G 0 Snare Soft Snare Soft Kick T8 3 Snare T9 4 Snare Mid 44 G# 132G# 0 Sticks Sticks Snare T8 4 Snare T9Gate Snare BreakRim
G#1
45 A 1 33 A 0 Kick Soft Kick Soft Kick T8 2 Kick T9 4 Kick Break Heavy 46 A# 134A# 0 Open Rim Shot Open Rim Shot Snare T8 3 Snare T9 5 Snare Hip Rim4
A#1
47 B 1 35 B 0 Kick Tight Kick Tight T8 Kick Bass Kick T9 1 Kick Break2 48 C 2 36 C 1 Kick Kick Kick T8 1 Kick T9 3 Kick Break1 49 C# 237C# 1 Side Stick Side Stick Snare T8 Rim Snare T9 Rim Snare Hip Rim1
C#2
50 D 2 38 D 1 Snare Snare Snare T8 2 Snare T9 1 Snare Break3 51 D# 239D# 1 Hand Clap Hand Clap Clap T9 Clap T9 Snare Break1
D#2
52 E 2 40 E 1 Snare Tight Snare Tight Snare T8 1 Snare T9 2 Snare Break2 53 F 2 41 F 1 Floor Tom L Floor Tom L Tom T8 1 Tom T9 1 Tom Break 1 54 F# 242F# 1 Hi-Hat Closed 1 Hi-Hat Closed 1 Hi-Hat Closed T8 2 1 Hi-Hat Closed T9 1 Hi-Hat Closed Rock S 1
F#2
55 G 2 43 G 1 Floor Tom H Floor Tom H Tom T8 2 Tom T9 2 Tom Break 2 56 G# 244G# 1 Hi-Hat Pedal 1 Hi-Hat Pedal 1 Hi-Hat Open T8 1 1 Hi-Hat Pedal T9 1 Hi-Hat Pedal Rock 1
G#2
57 A 2 45 A 1 Low Tom Low Tom Tom T8 3 Tom T9 3 Tom Break 3 58 A# 246A# 1 Hi-Hat Open 1 Hi-Hat Open 1 Hi-Hat Open T8 1 1 Hi-Hat Open T9 1 Hi-Hat Half Open Rock 1
A#2
59 B 2 47 B 1 Mid Tom L Mid Tom L Tom T8 4 Tom T9 4 Tom Break 4 60 C 3 48 C 2 Mid Tom H Mid Tom H Tom T8 6 Tom T9 5 Tom Break 5 61 C# 349C# 2 Crash Cymbal 1 Crash Cymbal 1 Crash T8 Crash T9 Crash Cymbal 2
C#3
62 D 3 50 D 2 High Tom High Tom Tom T8 7 Tom T9 6 Tom Break 6 63 D# 351D# 2 Ride Cymbal 1 Ride Cymbal 1 Ride T9 Ride T9 Ride Cymbal 3
D#3
64 E 3 52 E 2 Chinese Cymbal Chinese Cymbal Chinese Cymbal 2 Chinese Cymbal 2 Chinese Cymbal 2 65 F 3 53 F 2 Ride Cymbal Cup Ride Cymbal Cup Ride Cymbal Cup 2 Ride Cymbal Cup 2 Ride Cymbal Cup 2 66 F# 354F# 2 Tambourine Tambourine Tambourine RX5 Tambourine RX5 Tambourine1 Hit
F#3
67 G 3 55 G 2 Splash Cymbal Splash Cymbal Splash Cymbal Crash Cymbal 3 Crash Cymbal 3 68 G# 356G# 2 Cowbell Cowbell Cowbell T8 Cowbell1 Cowbell1
G#3
69 A 3 57 A 2 Crash Cymbal 2 Crash Cymbal 2 Crash Cymbal 4 Crash Cymbal 4 Crash Cymbal 2 70 A# 358A# 2 Vibraslap Vibraslap Vibraslap Cowbell T8 Cowbell RX11
A#3
71 B 3 59 B 2 Ride Cymbal 2 Ride Cymbal 2 Ride Cymbal 3 Ride Cymbal 3 Ride Cymbal 2 72 C 4 60 C 3 Bongo H Bongo H Conga T8 5 Conga T8 5 Bongo H 73 C# 461C# 3 Bongo L Bongo L Conga T8 4 Conga T8 4 Bongo L
C#4
74 D 4 62 D 3 Conga H Mute Conga H Mute Conga T8 3 Conga Tip Conga H Tip 75 D# 463D# 3 Conga H Open Conga H Open Conga T8 2 Conga Open Slap Conga H Open Slap
D#4
76 E 4 64 E 3 Conga L Conga L Conga T8 1 Conga Open Conga H Open 77 F 4 65 F 3 Timbale H Timbale H Timbale H Timbale H Bongo2 H 78 F# 466F# 3 Timbale L Timbale L Timbale L Timbale L Bongo2 L
F#4
79 G 4 67 G 3 Agogo H Agogo H Glass H Analog Click Conga Open 80 G# 468G# 3 Agogo L Agogo L Glass L Conga T8 1 Agogo L
G#4
81 A 4 69 A 3 Cabasa Cabasa Cabasa Cabasa Cabasa 82 A# 470A# 3 Maracas Maracas MaracasT8 Maracas Slur Maracas Slur
A#4
83 B 4 71 B 3 Samba Whistle H O Samba Whistle H O FxGun2 O FxGun2 O Timbale H 84 C 5 72 C 4 Samba Whistle L O Samba Whistle L O FxGun1 O FxGun1 O Timbale L 85 C# 573C# 4 Guiro Short Guiro Short Analog Shaker H O Scratch H2 Scratch H2 O
C#5
86 D 5 74 D 4 Guiro Long O Guiro Long O Analog Shaker L O Scratch Down Scratch Down O 87 D# 575D# 4 Claves Claves Clave T8 Hi Q3 Clave
D#5
88 E 5 76 E 4 Wood Block H Wood Block H Hi Q1 Hi Q1 Wood Block H 89 F 5 77 F 4 Wood Block L Wood Block L Hi Q2 Hi Q2 Wood Block L 90 F# 578F# 4 Cuica Mute Cuica Mute Scratch L Scratch L Scratch L
F#5
91 G 5 79 G 4 Cuica Open Cuica Open Scratch L2 Scratch L2 Scratch L2 92 G# 580G# 4 Triangle Mute 2 Triangle Mute 2 Triangle Mute 2 Triangle Mute 2 Triangle Mute 2
G#5
93 A 5 81 A 4 Triangle Open 2 Triangle Open 2 Triangle Open 2 Triangle Open 2 Triangle Open 2 94 A# 582A# 4 Shaker Shaker Analog Shaker Analog Shaker Kick Break 3
A#5
95 B 5 83 B 4 Jingle Bells Jingle Bells Sleigh Bell Sleigh Bell Kick Break 4 96 C 6 84 C 5 Bell Tree Bell Tree Bell Tree Bell Tree Kick Break 5 O 97 C# 685C# 5 Snare Hip1 Snare Piccolo Kick Break 6 98 D 6 86 D 5 Snare Hip2 Snare T8 5 Kick Break 7 99 D# 687D# 5 Snare Hip Gate Snare RockRollD Hi-Hat Closed Break3
100 E 6 88 E 5 Snare Break1 Snare Brush Mute Snare Break 4 101 F 6 89 F 5 Kick Blip Kick Blip Hard Snare Break 5 102 F# 690F# 5 Snare FX1 Snare Jungle1 Snare Break 6 103 G 6 91 G 5 Kick FxHammer Kick Sustain Snare Break 7
Note
Note No.
Note
127/000/001 127/000/081 127/000/082 127/000/083 127/000/084
Key
GM Standard Kit 1
off
Alternate
Group
Standard Kit
Key
off
Alternate
Group
Analog T8 Kit
Key
off
Alternate
Group
Key
Analog T9 Kit
3 3 3
4 4 4
off
Alternate
Group
Break Kit
Key
off
Alternate
Group
90 MM6 Owner’s Manual
Drum Kit List
Voice No. 12 5 6 7 8
MSB(0-127)/LSB(0-127)/PC(1-128)
Keyboard MIDI
Note No.
Note
Note No.
25 C# 013C# -1 Surdo Mute 3 5 Kick Dance 1 26 D 0 14 D -1 Surdo Open 3 27 D# 015D# -1 Hi Q 28 E 0 16 E -1 Whip Slap 29 F 0 17 F -1 Scratch H 4 30 F# 018F# -1 Scratch L 4 31 G 0 19 G -1 Finger Snap Hi-Hat Closed T8 2 4 32 G# 020G# -1 Click Noise Tom T8 3 33 A 0 21 A -1 Metronome Click Hi-Hat Open T8 2 4 Dance Percussion 1 34 A# 022A# -1 Metronome Bell Tom T8 6 Conga H Tip Conga H Tip Reverse Dance 1 35 B 0 23 B -1 Seq Click L Crash T8 Conga H Heel Conga H Heel Dance Percussion 2
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H Triangle Mute 1 Conga H Open Conga H Open Hi Q Dance 1 37 C# 125C# 0 Brush Tap Triangle Open 1 Conga H Mute Conga H Mute Snare Aanalog 3
C#1
38 D 1 26 D 0 Brush Swirl O Bell Tree Conga H Slap Open Conga H Slap Open Vinyl Noise O 39 D# 127D# 0 Brush Slap Tambourine RX5 Conga H Slap Conga H Slap Snare Analog 4
D#1
40 E 1 28 E 0 Brush Tap Swirl O Tambourine RX5 2 Conga H Slap Mute Conga H Slap Mute Reverse Cymbal O 41 F 1 29 F 0 Snare Roll O Kick HipHop9 Conga L Tip Conga L Tip Reverse Dance 2 O 42 F# 130F# 0 Castanet Hi-Hat Closed Tek 3 Conga L Heel Conga L Heel Hi Q 2
F#1
43 G 1 31 G 0 Snare Soft Kick Gate Conga L Open Conga L Open Snare Techno 44 G# 132G# 0 Sticks Hi-Hat Open Lo-Fi 3 Conga L Mute Conga L Mute Snare Dance 1
G#1
45 A 1 33 A 0 Kick Soft 46 A# 134A# 0 Open Rim Shot Hi-Hat Reverse D&B Conga L Slap Conga L Slap Rim Gate
A#1
47 B 1 35 B 0 Kick Tight Kick HipHop1 Conga L Slide O Conga L Slide O Kick Techno L 48 C 2 36 C 1 Kick Kick AnCR Bongo H Open 1 finger Bongo H Open 1 finger Kick Techno 49 C# 237C# 1 Side Stick Snare AnSm Rim Bongo H Open 3 finger Bongo H Open 3 finger Side Stick Analog
C#2
50 D 2 38 D 1 Snare Snare HipHop1 Bongo H Rim Bongo H Rim Snare Clap 51 D# 239D# 1 Hand Clap Snare Clappy Bongo H Tip Bongo H Tip Dance Clap
D#2
52 E 2 40 E 1 Snare Tight Snare HipHop2 Bongo H Heel Bongo H Heel Snare Dry 53 F 2 41 F 1 Floor Tom L Floor Tom L Bongo H Slap Bongo H Slap Tom Analog 1 54 F# 242F# 1 Hi-Hat Closed 1 Hi-Hat Closed Hip 2
F#2
55 G 2 43 G 1 Floor Tom H Low Tom 56 G# 244G# 1 Hi-Hat Pedal 1 Hi-Hat Pedal Hip 2 Bongo L Rim Bongo L Rim
G#2
57 A 2 45 A 1 Low Tom Mid Tom L Bongo L Tip Bongo L Tip Tom Analog 3 58 A# 246A# 1 Hi-Hat Open 1 Hi-Hat Open Hip 2 Bongo L Heel Bongo L Heel Hi-Hat Open Analog 2 1
A#2
59 B 2 47 B 1 Mid Tom L High Tom Bongo L Slap Bongo L Slap Tom Analog 4 60 C 3 48 C 2 Mid Tom H Ride Cymbal 3 Timbale L Open Timbale L Open Tom Analog 5 61 C# 349C# 2 Crash Cymbal 1 Crash Cymbal 3 Crash Analog
C#3
62 D 3 50 D 2 High Tom Shaker 2 Tom Analog 6 63 D# 351D# 2 Ride Cymbal 1 Scratch Bd F
D#3
64 E 3 52 E 2 Chinese Cymbal Scratch Bd R 65 F 3 53 F 2 Ride Cymbal Cup Kick HipHop2 Paila L Paila L 66 F# 354F# 2 Tambourine Snare HipHop Rim2 Timbale H Open Timbale H Open Tambourine Analog
F#3
67 G 3 55 G 2 Splash Cymbal HipHop clap2 68 G# 356G# 2 Cowbell HipHop Snap1 Cowbell Analog
G#3
69 A 3 57 A 2 Crash Cymbal 2 Snare HipHop3 70 A# 358A# 2 Vibraslap Electric Clap2 Vibraslap Analog
A#3
71 B 3 59 B 2 Ride Cymbal 2 Kick Hip Deep Paila H Paila H Ride Analog 72 C 4 60 C 3 Bongo H Kick HipHop3 Cowbell Top Cowbell Top Bongo Analog H 73 C# 461C# 3 Bongo L Snare HipHop Rim3 Bongo Analog L
C#4
74 D 4 62 D 3 Conga H Mute Snare HipHop5 Conga Analog H 75 D# 463D# 3 Conga H Open Electric Clap1 Conga Analog M
D#4
76 E 4 64 E 3 Conga L Handbell H Guiro Short Guiro Short Conga Analog L 77 F 4 65 F 3 Timbale H Kick HipHop4 Guiro Long O Guiro Long O 78 F# 466F# 3 Timbale L HipHop clap3
F#4
79 G 4 67 G 3 Agogo H HipHop Snap2 80 G# 468G# 3 Agogo L Snare HipHop Rim5 Tambourine Tambourine
G#4
81 A 4 69 A 3 Cabasa HipHop flex1 82 A# 470A# 3Maracas HipHop flex2 Maracas 2
A#4
83 B 4 71 B 3 Samba Whistle H O Shaker 2 84 C 5 72 C 4 Samba Whistle L O Kick HipHop5 Maracas Maracas 85 C# 573C# 4 Guiro Short Snare HipHop Rim4 Shaker Shaker
C#5
86 D 5 74 D 4 Guiro Long O Snare HipHop6 Cabasa Cabasa O 87 D# 575D# 4 Claves Snare HipHop11 Cuica Mute Claves 2
D#5
88 E 5 76 E 4 Wood Block H Kick HipHop10 Cuica Open Dance Percussion 3 89 F 5 77 F 4 Wood Block L Snare HipHop7 Dance Percussion 4 90 F# 578F# 4 Cuica Mute HipHop clap5 Dance Breath 1
F#5
91 G 5 79 G 4 Cuica Open Conga H Tip Dance Breath 2 O 92 G# 580G# 4 Triangle Mute 2 Conga H Heel
G#5
93 A 5 81 A 4 Triangle Open 2 Conga H Open Triangle Mute 1 94 A# 582A# 4 Shaker Conga L Open 1 Triangle Open 1
A#5
95 B 5 83 B 4 Jingle Bells Conga L Open 2 96 C 6 84 C 5 Bell Tree Kick HipHop8 Bell Tree 97 C# 685C# 5 HipHop clap6 98 D 6 86 D 5 Snare T8 1 99 D# 687D# 5 Snare T8 1 H
100 E 6 88 E 5 HipHop clap7 101 F 6 89 F 5 Tom T8 1 102 F# 690F# 5 Hi-Hat Closed T8 2 103 G 6 91 G 5 Tom T8 2
Note
127/000/001 127/000/085 126/000/041 126/000/044 127/000/028
Key
GM Standard Kit 1
off
Alternate
Group
Hip Hop Kit
Kick Gran Casa Open
Key
Alternate
AfroCuban Kit
Group
off
5 Kick Dance 2
6 Scratch Dance 1 O 6 Hand Clap Scratch Dance 2 O
Conga L Slap Open Conga L Slap Open Kick Techno Q
Bongo L Open 1 finger Bongo L Open 1 finger Bongo L Open 3 finger Bongo L Open 3 finger
Key
off
Alternate
Group
Pop Latin kit
Key
Alternate
Group
off
Hi Q Dance 2 Hi Q Dance 3
Hi-Hat Closed Analog3 1 Tom Analog 2
Hi-Hat Closed Analog 4
Dance Kit1
Key
off
O O
Alternate
Group
1
2 2
MM6 Owner’s Manual 91
Drum Kit List
MSB(0-127)/LSB(0-127)/PC(1-128)
Keyboard MIDI
Note No.
25 C# 013C# -1 Surdo Mute 3 Zarb Back mf 2 3 26 D 0 14 D -1 Surdo Open 3 Zarb Tom f 27 D# 015D# -1 Hi Q Zarb Eshareh 28 E 0 16 E -1 Whip Slap Zarb Whipping 29 F 0 17 F -1 Scratch H 4 Tombak Tom f 3 4 30 F# 018F# -1 Scratch L 4 Neghareh Tom f 31 G 0 19 G -1 Finger Snap Tombak Back f 32 G# 020G# -1 Click Noise Neghareh Back f 33 A 0 21 A -1 Metronome Click Tombak Snap f 34 A# 022A# -1 Metronome Bell Neghareh Pelang f Hateli_Long 35 B 0 23 B -1 Seq Click L Tombak Trill O Hateli_Short
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H Khaligi Clap 1 Baya_ge 1 37 C# 125C# 0 Brush Tap Zalgouta Open O Baya_ke 1
C#1
38 D 1 26 D 0 Brush Swirl O Khaligi Clap 2 Baya_ghe 1 O O 39 D# 127D# 0 Brush Slap Zalgouta Close Baya_ka 1
D#1
40 E 1 28 E 0 Brush Tap Swirl O Arabic Hand Clap Tabla_na 2 O O 41 F 1 29 F 0 Snare Roll O Tabel Tak 1 Tabla_tin 2 42 F# 130F# 0 Castanet Sagat 1 Tablabaya_dha 1
F#1
43 G 1 31 G 0 Snare Soft Tabel Dom Tabla_tun 2 Snare Soft 2 44 G# 132G# 0 Sticks Sagat 2 Tablabaya_dhin 1
G#1
45 A 1 33 A 0 Kick Soft Tabel Tak 2 Tabla_di 2 46 A# 134A# 0 Open Rim Shot Sagat 3 Tablabaya_dhe 1 Open Rim Shot H Short
A#1
47 B 1 35 B 0 Kick Tight Riq Tik 3 Tabla_ti 2 48 C 2 36 C 1 Kick Riq Tik 2 Tabla_ne 2 49 C# 237C# 1 Side Stick Riq Tik Hard 1 Tabla_taran 2
C#2
50 D 2 38 D 1 Snare Riq Tik 1 Tabla_tak 2 Snare Short 51 D# 239D# 1 Hand Clap Riq Tik Hard 2 Chipri
D#2
52 E 2 40 E 1 Snare Tight Riq Tik Hard 3 Kanjira_open 3 Snare Tight H 53 F 2 41 F 1 Floor Tom L Riq Tish Kanjira_slap 3 54 F# 242F# 1 Hi-Hat Closed 1 Riq Snouj 2 Kanjira_mute 3 1 1
F#2
55 G 2 43 G 1 Floor Tom H Riq Roll O Kanjira_bendup 3 56 G# 244G# 1 Hi-Hat Pedal 1 Riq Snouj Kanjira_benddown 3 1 1
G#2
57 A 2 45 A 1 Low Tom Riq Sak Dholak_open 4 58 A# 246A# 1 Hi-Hat Open 1 Riq Snouj 3 Dholak_mute 4 1 1
A#2
59 B 2 47 B 1 Mid Tom L Riq Snouj 4 Dholak_slap 4 60 C 3 48 C 2 Mid Tom H Riq Tak 1 Dhol_open 5 61 C# 349C# 2 Crash Cymbal 1 Riq Brass 1 Dhol_mute 5
C#3
62 D 3 50 D 2 High Tom Riq Tak 2 Dhol_slap 5 63 D# 351D# 2 Ride Cymbal 1 Riq Brass 2 Dhol_slide 5
D#3
64 E 3 52 E 2 Chinese Cymbal Riq Dom Mridangam_normal 6 65 F 3 53 F 2 Ride Cymbal Cup Katem Tak Doff Mridangam_open 6 66 F# 354F# 2 Tambourine Katem Dom Mridangam_mute 6
F#3
67 G 3 55 G 2 Splash Cymbal Katem Sak 1 Mridangam_slap 6 68 G# 356G# 2 Cowbell Katem Tak 1 Mridangam_rim 6
G#3
69 A 3 57 A 2 Crash Cymbal 2 Katem Sak 2 Chimta_open 7 70 A# 358A# 2 Vibraslap Katem Tak 2 Chimta_normal 7
A#3
71 B 3 59 B 2 Ride Cymbal 2 Daholla Sak 2 Chimta_ring 7 72 C 4 60 C 3 Bongo H Daholla Sak 1 Dholki_open 8 73 C# 461C# 3 Bongo L Daholla Tak 1 Dholki_mute 8
C#4
74 D 4 62 D 3 Conga H Mute Daholla Dom Dholki_slap 8 75 D# 463D# 3 Conga H Open Daholla Tak 2 Dholki_slide 8
D#4
76 E 4 64 E 3 Conga L Tablah Prok Dholki_rim 8 77 F 4 65 F 3 Timbale H Tablah dom 2 Khol_open 9 78 F# 466F# 3 Timbale L Tabla Roll of Edge O Khol_slide 9
F#4
79 G 4 67 G 3 Agogo H Tablah Tak Finger 4 Khol_mute 9 Dagu Mute 4 80 G# 468G# 3 Agogo L Tablah Tak Trill 1 Manjira_open 10 Zhongcha Mute 5
G#4
81 A 4 69 A 3 Cabasa Tablah Tak Finger 3 Manjira_cls 10 Dagu Heavy 4 82 A# 470A# 3 Maracas Tablah Tak Trill 2 Jhanji_open 11 Zhongcha Open 5
A#4
83 B 4 71 B 3 Samba Whistle H O Tablah Tak Finger 2 Jhanji_cls 11 Paigu Middle O 84 C 5 72 C 4 Samba Whistle L O Tablah Tak Finger 1 Mondira_open 12 Paigu Low 85 C# 573C# 4 Guiro Short Tablah Tik 2 Mondira_close 12 Xiaocha Mute 6
C#5
86 D 5 74 D 4 Guiro Long O Tablah Tik 4 Mridang_open 13 Bangu O 87 D# 575D# 4 Claves Tablah Tik 3 Mridang_mute 13 Xiaocha Open 6
D#5
88 E 5 76 E 4 Wood Block H Tablah Tik 1 Mridang_rim 13 Bangzi 89 F 5 77 F 4 Wood Block L Tablah Tak 3 Mridang_slide 13 Muyu Low 90 F# 578F# 4 Cuica Mute Tablah Tak 1 Khomokh_normal Zhongluo Mute 7
F#5
91 G 5 79 G 4 Cuica Open Tablah Tak 4 Khomokh_mute Muyu Mid-Low 92 G# 580G# 4 Triangle Mute 2 Tablah Tak 2 Khomokh_mltatk Zhongluo Open 7 2
G#5
93 A 5 81 A 4 Triangle Open 2 Tablah Sak 2 Madal-A2 Muyu Middle 94 A# 582A# 4 Shaker Tablah Tremolo O Madal-A#2 Xiaoluo Open
A#5
95 B 5 83 B 4 Jingle Bells Tablah Sak 1 Madal-B2 Triangle Mute 8 96 C 6 84 C 5 Bell Tree Tablah Dom 1 Madal-C3 Triangle Open 8 97 C# 685C# 5 Madal-C#3 98 D 6 86 D 5 Madal-D3 99 D# 687D# 5 Madal-D#3
100 E 6 88 E 5 Madal-E3 101 F 6 89 F 5 Madal-F3 102 F# 690F# 5 Madal-F#3 103 G 6 91 G 5 Madal-G3
Voice No. 12 9 10 11 13
Note
Note No.
Note
127/000/001 126/000/037 126/000/040 127/000/128 127/000/002
Key
GM Standard Kit 1
off
Alternate
Group
Arab.Kit
Key
off
Alternate
Group
Indian Kit
Key
off
Alternate
Group
Chinese Kit
Key
Alternate
Group
off
2 3
3 4
O Snare Roll 2 O
Kick Tight Short Kick Short
Standard Kit 2
Key
off
O
Alternate
Group
2
92 MM6 Owner’s Manual
Drum Kit List
Voice No. 12 14 15 16 17
MSB(0-127)/LSB(0-127)/PC(1-128)
Keyboard MIDI
Note No.
Note
Note No.
25 C# 013C# -1 Surdo Mute 3 3 3 3 3 26 D 0 14 D -1 Surdo Open 3 27 D# 015D# -1 Hi Q 28 E 0 16 E -1 Whip Slap 29 F 0 17 F -1 Scratch H 4 4 4 4 4 30 F# 018F# -1 Scratch L 4 31 G 0 19 G -1 Finger Snap 32 G# 020G# -1 Click Noise 33 A 0 21 A -1 Metronome Click 34 A# 022A# -1 Metronome Bell 35 B 0 23 B -1 Seq Click L
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H 37 C# 125C# 0 Brush Tap
C#1
38 D 1 26 D 0 Brush Swirl O O O O O 39 D# 127D# 0 Brush Slap
D#1
40 E 1 28 E 0 Brush Tap Swirl O O O Reverse Cymbal O Reverse Cymbal O 41 F 1 29 F 0 Snare Roll O 42 F# 130F# 0 Castanet
F#1
43 G 1 31 G 0 Snare Soft 44 G# 132G# 0 Sticks
G#1
45 A 1 33 A 0 Kick Soft Kick Tight 2 Kick 3 Kick Tight 2 46 A# 134A# 0 Open Rim Shot
A#1
47 B 1 35 B 0 Kick Tight Kick 2 Kick Gate Kick Analog Short 48 C 2 36 C 1 Kick 49 C# 237C# 1 Side Stick
C#2
50 D 2 38 D 1 Snare Snare Snappy Snare Rock Snare Noisy 2 Snare Analog 51 D# 239D# 1 Hand Clap
D#2
52 E 2 40 E 1 Snare Tight Snare Tight Snappy Snare Rock Rim Snare Noisy 3 Snare Analog 2 53 F 2 41 F 1 Floor Tom L Tom Room 1 Tom Rock 1 Tom Electro 1 Tom Analog 1 54 F# 242F# 1 Hi-Hat Closed 1
F#2
55 G 2 43 G 1 Floor Tom H Tom Room 2 Tom Rock 2 Tom Electro 2 Tom Analog 2 56 G# 244G# 1 Hi-Hat Pedal 1
G#2
57 A 2 45 A 1 Low Tom Tom Room 3 Tom Rock 3 Tom Electro 3 Tom Analog 3 58 A# 246A# 1 Hi-Hat Open 1
A#2
59 B 2 47 B 1 Mid Tom L Tom Room 4 Tom Rock 4 Tom Electro 4 Tom Analog 4 60 C 3 48 C 2 Mid Tom H Tom Room 5 Tom Rock 5 Tom Electro 5 Tom Analog 5 61 C# 349C# 2 Crash Cymbal 1
C#3
62 D 3 50 D 2 High Tom Tom Room 6 Tom Rock 6 Tom Electro 6 Tom Analog 6 63 D# 351D# 2 Ride Cymbal 1
D#3
64 E 3 52 E 2 Chinese Cymbal 65 F 3 53 F 2 Ride Cymbal Cup 66 F# 354F# 2 Tambourine
F#3
67 G 3 55 G 2 Splash Cymbal 68 G# 356G# 2 Cowbell Cowbell Analog
G#3
69 A 3 57 A 2 Crash Cymbal 2 70 A# 358A# 2 Vibraslap
A#3
71 B 3 59 B 2 Ride Cymbal 2 72 C 4 60 C 3 Bongo H 73 C# 461C# 3 Bongo L
C#4
74 D 4 62 D 3 Conga H Mute Conga Analog H 75 D# 463D# 3 Conga H Open
D#4
76 E 4 64 E 3 Conga L 77 F 4 65 F 3 Timbale H 78 F# 466F# 3 Timbale L
F#4
79 G 4 67 G 3 Agogo H 80 G# 468G# 3 Agogo L
G#4
81 A 4 69 A 3 Cabasa 82 A# 470A# 3Maracas Maracas 2
A#4
83 B 4 71 B 3 Samba Whistle H O 84 C 5 72 C 4 Samba Whistle L O 85 C# 573C# 4 Guiro Short
C#5
86 D 5 74 D 4 Guiro Long O O O O O 87 D# 575D# 4 Claves
D#5
88 E 5 76 E 4 Wood Block H 89 F 5 77 F 4 Wood Block L 90 F# 578F# 4 Cuica Mute Scratch H 2 Scratch H 2
F#5
91 G 5 79 G 4 Cuica Open 92 G# 580G# 4 Triangle Mute 2
G#5
93 A 5 81 A 4 Triangle Open 2 94 A# 582A# 4 Shaker
A#5
95 B 5 83 B 4 Jingle Bells 96 C 6 84 C 5 Bell Tree 97 C# 685C# 5 98 D 6 86 D 5 99 D# 687D# 5
100 E 6 88 E 5 101 F 6 89 F 5 102 F# 690F# 5 103 G 6 91 G 5
Note
127/000/001 127/000/009 127/000/017 127/000/025 127/000/026
Key
GM Standard Kit 1
off
Alternate
Group
Room Kit
Key
Alternate
Rock Kit
Group
off
3 3 3 3
4 4 4 4
O O O O
Snare Noisy Snare Snappy Electro Snare Noisy 4
Kick Gate Kick Gate Heavy Kick Analog
1 1 1 Hi-Hat Closed Analog 1
1 1 1
1 1 1 Hi-Hat Open Analog 1
O O O O O O O O
2 2 2 2 2 2 2 2
Key
Alternate
Electronic Kit
Group
off
Hi Q 2 Hi Q 2
Scratch L 2 Scratch L 3
Key
off
Alternate
Group
Side Stick Analog
Hi-Hat Closed Analog 2
Crash Analog
Conga Analog M Conga Analog L
Claves 2
Analog Kit
Key
off
Alternate
Group
1
MM6 Owner’s Manual 93
Drum Kit List
MSB(0-127)/LSB(0-127)/PC(1-128)
Keyboard MIDI
Note No.
25 C# 013C# -1 Surdo Mute 3 3 3 3 26 D 0 14 D -1 Surdo Open 3 27 D# 015D# -1 Hi Q 28 E 0 16 E -1 Whip Slap 29 F 0 17 F -1 Scratch H 4 4 4 4 30 F# 018F# -1 Scratch L 4 31 G 0 19 G -1 Finger Snap 32 G# 020G# -1 Click Noise 33 A 0 21 A -1 Metronome Click 34 A# 022A# -1 Metronome Bell 35 B 0 23 B -1 Seq Click L
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H 37 C# 125C# 0 Brush Tap
C#1
38 D 1 26 D 0 Brush Swirl O O O O 39 D# 127D# 0 Brush Slap
D#1
40 E 1 28 E 0 Brush Tap Swirl O Reverse Cymbal O O O 41 F 1 29 F 0 Snare Roll O 42 F# 130F# 0 Castanet Hi Q 2
F#1
43 G 1 31 G 0 Snare Soft Snare Techno Snare Jazz H Brush Slap 2 44 G# 132G# 0 Sticks
G#1
45 A 1 33 A 0 Kick Soft Kick Techno Q 46 A# 134A# 0 Open Rim Shot Rim Gate
A#1
47 B 1 35 B 0 Kick Tight Kick Techno L 48 C 2 36 C 1 Kick Kick Techno Kick Jazz Kick Small 49 C# 237C# 1 Side Stick Side Stick Analog
C#2
50 D 2 38 D 1 Snare Snare Clap Snare Jazz L Brush Slap 3 51 D# 239D# 1 Hand Clap
D#2
52 E 2 40 E 1 Snare Tight Snare Dry Snare Jazz M Brush Tap 2 53 F 2 41 F 1 Floor Tom L Tom Analog 1 Tom Jazz 1 Tom Brush 1 54 F# 242F# 1 Hi-Hat Closed 1 Hi-Hat Closed Analog3 1
F#2
55 G 2 43 G 1 Floor Tom H Tom Analog 2 Tom Jazz 2 Tom Brush 2 56 G# 244G# 1 Hi-Hat Pedal 1 Hi-Hat Closed Analog 4 1
G#2
57 A 2 45 A 1 Low Tom Tom Analog 3 Tom Jazz 3 Tom Brush 3 58 A# 246A# 1 Hi-Hat Open 1 Hi-Hat Open Analog 2 1
A#2
59 B 2 47 B 1 Mid Tom L Tom Analog 4 Tom Jazz 4 Tom Brush 4 60 C 3 48 C 2 Mid Tom H Tom Analog 5 Tom Jazz 5 Tom Brush 5 61 C# 349C# 2 Crash Cymbal 1 Crash Analog
C#3
62 D 3 50 D 2 High Tom Tom Analog 6 Tom Jazz 6 Tom Brush 6 63 D# 351D# 2 Ride Cymbal 1
D#3
64 E 3 52 E 2 Chinese Cymbal 65 F 3 53 F 2 Ride Cymbal Cup 66 F# 354F# 2 Tambourine
F#3
67 G 3 55 G 2 Splash Cymbal 68 G# 356G# 2 Cowbell Cowbell Analog
G#3
69 A 3 57 A 2 Crash Cymbal 2 70 A# 358A# 2 Vibraslap
A#3
71 B 3 59 B 2 Ride Cymbal 2 72 C 4 60 C 3 Bongo H 73 C# 461C# 3 Bongo L
C#4
74 D 4 62 D 3 Conga H Mute Conga Analog H 75 D# 463D# 3 Conga H Open Conga Analog M
D#4
76 E 4 64 E 3 Conga L Conga Analog L 77 F 4 65 F 3 Timbale H 78 F# 466F# 3 Timbale L
F#4
79 G 4 67 G 3 Agogo H 80 G# 468G# 3 Agogo L
G#4
81 A 4 69 A 3 Cabasa 82 A# 470A# 3 Maracas Maracas 2
A#4
83 B 4 71 B 3 Samba Whistle H O O O O 84 C 5 72 C 4 Samba Whistle L O 85 C# 573C# 4 Guiro Short
C#5
86 D 5 74 D 4 Guiro Long O O O O 87 D# 575D# 4 Claves Claves 2
D#5
88 E 5 76 E 4 Wood Block H 89 F 5 77 F 4 Wood Block L 90 F# 578F# 4 Cuica Mute Scratch H 2
F#5
91 G 5 79 G 4 Cuica Open Scratch L 3 92 G# 580G# 4 Triangle Mute 2 2 2 2
G#5
93 A 5 81 A 4 Triangle Open 2 94 A# 582A# 4 Shaker
A#5
95 B 5 83 B 4 Jingle Bells 96 C 6 84 C 5 Bell Tree 97 C# 685C# 5 98 D 6 86 D 5 99 D# 687D# 5
100 E 6 88 E 5 101 F 6 89 F 5 102 F# 690F# 5 103 G 6 91 G 5
Voice No. 12 18 19 20
Note
Note No.
Note
127/000/001 127/000/113 127/000/033 127/000/041
Key
GM Standard Kit 1
off
Alternate
Group
Dance Kit2
Key
Alternate
Group
off
3 3 3
4 4 4
O O O
O O O
2 2 2
Jazz Kit
Key
Alternate
Group
off
1 1
1 1
1 1
Brush Kit
Key
off
Alternate
Group
94 MM6 Owner’s Manual
Drum Kit List
Voice No. 12 21 22 23
MSB(0-127)/LSB(0-127)/PC(1-128)
Keyboard MIDI
Note No.
Note
Note No.
25 C# 013C# -1 Surdo Mute 3 3 26 D 0 14 D -1 Surdo Open 3 27 D# 015D# -1 Hi Q 28 E 0 16 E -1 Whip Slap 29 F 0 17 F -1 Scratch H 4 4 30 F# 018F# -1 Scratch L 4 31 G 0 19 G -1 Finger Snap 32 G# 020G# -1 Click Noise 33 A 0 21 A -1 Metronome Click 34 A# 022A# -1 Metronome Bell 35 B 0 23 B -1 Seq Click L
C1
D1
E1
F1
G1
A1
B1
C2
D2
E2
F2
G2
A2
B2
C3
D3
E3
F3
G3
A3
B3
C4
D4
E4
F4
G4
A4
B4
C5
D5
E5
F5
G5
A5
B5
C6
36 C 1 24 C 0 Seq Click H 37 C# 125C# 0 Brush Tap
C#1
38 D 1 26 D 0 Brush Swirl O O 39 D# 127D# 0 Brush Slap
D#1
40 E 1 28 E 0 Brush Tap Swirl O O 41 F 1 29 F 0 Snare Roll O 42 F# 130F# 0 Castanet
F#1
43 G 1 31 G 0 Snare Soft 44 G# 132G# 0 Sticks
G#1
45 A 1 33 A 0 Kick Soft Kick Soft 2 46 A# 134A# 0 Open Rim Shot
A#1
47 B 1 35 B 0 Kick Tight Gran Cassa 48 C 2 36 C 1 Kick Gran Cassa Mute Cutting Noise Phone Call O 49 C# 237C# 1 Side Stick
C#2
50 D 2 38 D 1 Snare Band Snare Door Slam O 51 D# 239D# 1 Hand Clap
D#2
52 E 2 40 E 1 Snare Tight Band Snare 2 Scratch H 3 O 53 F 2 41 F 1 Floor Tom L Tom Jazz 1 Wind Chime O 54 F# 242F# 1 Hi-Hat Closed 1
F#2
55 G 2 43 G 1 Floor Tom H Tom Jazz 2 56 G# 244G# 1 Hi-Hat Pedal 1
G#2
57 A 2 45 A 1 Low Tom Tom Jazz 3 58 A# 246A# 1 Hi-Hat Open 1
A#2
59 B 2 47 B 1 Mid Tom L Tom Jazz 4 60 C 3 48 C 2 Mid Tom H Tom Jazz 5 61 C# 349C# 2 Crash Cymbal 1 Hand Cymbal
C#3
62 D 3 50 D 2 High Tom Tom Jazz 6 63 D# 351D# 2 Ride Cymbal 1 Hand Cymbal Short
D#3
64 E 3 52 E 2 Chinese Cymbal 65 F 3 53 F 2 Ride Cymbal Cup 66 F# 354F# 2 Tambourine
F#3
67 G 3 55 G 2 Splash Cymbal 68 G# 356G# 2 Cowbell
G#3
69 A 3 57 A 2 Crash Cymbal 2 Hand Cymbal 2 Train O 70 A# 358A# 2 Vibraslap
A#3
71 B 3 59 B 2 Ride Cymbal 2 Hand Cymbal 2 Short Starship O 72 C 4 60 C 3 Bongo H 73 C# 461C# 3 Bongo L
C#4
74 D 4 62 D 3 Conga H Mute 75 D# 463D# 3 Conga H Open
D#4
76 E 4 64 E 3 Conga L 77 F 4 65 F 3 Timbale H 78 F# 466F# 3 Timbale L
F#4
79 G 4 67 G 3 Agogo H 80 G# 468G# 3 Agogo L Shower O Laugh O
G#4
81 A 4 69 A 3 Cabasa 82 A# 470A# 3 Maracas
A#4
83 B 4 71 B 3 Samba Whistle H O 84 C 5 72 C 4 Samba Whistle L O 85 C# 573C# 4 Guiro Short
C#5
86 D 5 74 D 4 Guiro Long O 87 D# 575D# 4 Claves
D#5
88 E 5 76 E 4 Wood Block H 89 F 5 77 F 4 Wood Block L 90 F# 578F# 4 Cuica Mute
F#5
91 G 5 79 G 4 Cuica Open 92 G# 580G# 4 Triangle Mute 2 2
G#5
93 A 5 81 A 4 Triangle Open 2 94 A# 582A# 4 Shaker
A#5
95 B 5 83 B 4 Jingle Bells 96 C 6 84 C 5 Bell Tree Dog O Machine Gun O 97 C# 685C# 5 Horse O Laser Gun O 98 D 6 86 D 5 Bird Tweet O Explosion O 99 D# 687D# 5 Firework O
100 E 6 88 E 5 101 F 6 89 F 5 102 F# 690F# 5 103 G 6 91 G 5 Maou O
Note
127/000/001 127/000/049 126/000/001 126/000/002
Key
GM Standard Kit 1
off
Alternate
Group
Symphony Kit
Key
Alternate
Group
off
O
O Stream O Heartbeat O O Bubble O Footsteps O
O
SFX Kit 1
3
4
Cutting Noise 2 Door Squeak O
String Slap Scratch Cut O
1 Telephone Ring O
1
1
Flute Key Click Car Engine Ignition O
Thunder O Scream O Wind O Punch O
Feed O
2
Key
Alternate
Group
off
Car Tires Squeal O Car Passing O Car Crash O Siren O
Jet Plane O
Burst O Roller Coaster O Submarine O
SFX Kit 2
Key
off
Alternate
Group
MM6 Owner’s Manual 95

Performance List

Bank
1
2
3
4
5
6
7
8
Perfor­mance
1 RnB Ballad1 D,B - Power Grand - - B2 Multi Finger 2 RnB Ballad1 D,B - Sweetness - - B2 Multi Finger 3 RockPop D,B - Mega Steel Guitar - - B2 Multi Finger 4 ElektroPop1 - Da Pad - - B2 Multi Finger 5 SouthernRap1 On After 1984 - - B2 Multi Finger 6 RootRock On Rock Percussive - Over The Top B2 Multi Finger 7 Underground On Dancy Hook Light Comp - B2 Multi Finger 8 WestcoastRap1D - Lo-Fi Looper Knock Bass Laser Beam B2 Multi Finger 1 WestcoastRap2 On Harpsichord - - B2 Multi Finger 2 JazzyRnB D On Sweetness - Finger Bass B2 Multi Finger 3 RnB Ballad1 On Cool! Galaxy EP - - B2 Full Keyboard 4 PowerRock On Cool! Blues Guitar - - B2 Multi Finger 5 Dancefloor On Simple Oct2 Dancy Hook - B2 Multi Finger 6 Chillout On Inda Night LFO Pad - B2 Multi Finger 7 ClubSamba On Sweet! Flute - - B2 Multi Finger 8 TurkishDance D - Meow Pad Arab.Kit U.F.O. Takeoff B2 Multi Finger 1 SouthernRap2 On Spiccato - Big Comp B2 Multi Finger 2 RnB Pop1 On Orchestra Strings - Wurli Amped B2 Multi Finger 3 RnB Ballad1 D,B On Classic Piano Slow Strings - B2 Full Keyboard 4 RockShuffle D,B On Cool! Blues Guitar - Rock Vibrato B2 Multi Finger 5 Minimal On Crying Trance Seq 2 - B2 Multi Finger 6 Ambient On Glass Arp Amb Pad - B2 Multi Finger 7 TurkishPop On Kanoun Wataryat Live! Steel Guitar B2 Multi Finger 8 HipHopPop - Volcano Booty Bass U.F.O. Takeoff B2 Multi Finger 1 EastcoastRap On Simple Oct1 Wah Clavi - B2 Multi Finger 2 RnB Ballad2 D,B On GM Nylon Guitar Mini Soft Aggressive B2 Multi Finger 3 RockPop D,B On Single Dream Amb Pad Live! Steel Guitar B2 Multi Finger 4 RockPop On Vintage C - - B2 Multi Finger 5 RetroDisco On Spiccato Spiccato - B2 Multi Finger 6 AmbientRap On Dark Light - - B2 Full Keyboard 7 Garba On Zheng Detuned Sitar - B2 Multi Finger 8 Analog D - Haunted Zen - B2 Multi Finger 1 HipHopPop On Touch Clavi - - B2 Multi Finger 2 RnB Chart1 D,B On Early 70's Sweet! Flute Wurli Tremolo B2 Multi Finger 3 FunkPopRock On Cool! Organ - CP 80 B2 Multi Finger 4 5 ClubDance On Dancy Hook - W Phaser B2 Multi Finger 6 Analog On Sky Walk - Vapor B2 Multi Finger 7 LatinPop On Cool! Suitcase EP - Wurli Amped B2 Multi Finger 8 RnB Pop2 D,B - Footsteps Phone Call - B2 Multi Finger 1 WestcoastRap1 On Power Grand Rebirth '70 Wurli Tremolo B2 Multi Finger 2 RnB Ballad2 D,B On Spiccato Spiccato Chord Seq 1 B2 Multi Finger 3 RnB Pop2 D,B On 4 HardRock D,B On 5 Dancefloor On Snap Seq Snap Seq - B2 Multi Finger 6 JazzGroove On Amb Piano Mystery Sine Chorus EP B2 Multi Finger 7 TablaBeats D,B On Clack Bell Tron Flute - B2 Multi Finger 8 ChartPop D - Indian Kit Bonang - B2 Multi Finger 1 2 FunkyJazz On Jazz Guitar - - B2 Multi Finger 3 OrientalPop On Oud 1 Mizmar - B2 Multi Finger 4 PowerRock D,B On Power Grand - - B2 Full Keyboard 5 Underground D,B On Over The Top Overdriven Guitar Trance Bass B2 Multi Finger 6 AcidJazz D,B On Inda Night - Early 70's B2 Multi Finger 7 Reggae On Cool! Rotor Organ - Wurli Amped B2 Multi Finger 8 EastcoastRap - Analog T8 Kit Bassoon Folk Guitar B2 Multi Finger 1 RnB Chart2 On Soft RnB Mini Soft Aggressive B2 Multi Finger 2 RnB Chart1 On Prog Lead - - B2 Multi Finger 3 AfricanDance D,B On Kawala - Compact B2 Multi Finger 4 ChartRock On Sforzando Brass Sforzando Brass Classic Piano B2 Multi Finger 5 FunkyHouse D On Vintage'74 ­6 Ambient D On 7 TurkishDance D,B On Jing Hu Thai Bells - B2 Multi Finger 8 Underground D - Meow Pad - - B2 Multi Finger
Pattern
FunkPopRock D,B
EastcoastRap D,B
Sync Start
On Mini Soft - Vintage Case B2 Multi Finger
On Inda Night Haunted Slow LFO Pad B2 Multi Finger
Main Voice Dual Voice Split Voice
Mega Clean Guitar Mega Overdrive Gt
Car Engine Ignition
Long Spit Live! Orchestra B2 Multi Finger
- Ober Brass B2 Full Keyboard
--B2 Multi Finger
Fat Sine Resonance
Split
Point
Chord Fingering
B2 Multi Finger
2–8
Perfor­mance
1 HipHop 2 R&B/Jazz 6 Ambient 3 Pop 7 World 4 Rock 8 SE
Genre Bank
Bank
96 MM6 Owner’s Manual
2–8
Perfor-
mance
5 Dance
Genre

Pattern List

Pattern No. Pattern Name
HipHop
1 SouthernRap1 2 SouthernRap2 3 EastcoastRap 4 WestcoastRap1 5 WestcoastRap2 6 AmbientRap 7 HipHopPop
R&B
8 RnB Chart1
9 RnB Chart2 10 RnB Ballad1 11 RnB Ballad2 12 RnB Soul 13 RnB Pop1 14 RnB Pop2
Pop and Rock
15 ChartPop 16 RockPop 17 FunkPopRock 18 ChartRock 19 PowerRock 20 PianoBallad 21 BluesRock 22 RootRock 23 HardRock 24 RockShuffle
Dance/Ambient
25 ElektroPop1 26 ElektroPop2 27 Techno 28 Underground 29 Minimal 30 Dancefloor 31 ElektroDisco 32 FunkyHouse 33 ClubDance 34 Garage 35 RetroDisco 36 Ambient 37 Chillout 38 Experimental 39 Analog
Jazz
40 FunkyJazz 41 AcidJazz 42 JazzyRnB 43 JazzGroove 44 JazzRemixed 45 LatinJazz
World
46 TurkishPop 47 TurkishDance 48 OrientalPop 49 AfricanDance 50 LatinPop 51 ClubSamba 52 Dancehall 1 53 Dancehall 2 54 Reggae 55 TablaBeats 56 Garba
Pattern No. Pattern Name
HipHop D,B
57 SouthernRap1D,B 58 SouthernRap2D,B 59 EastcoastRap D,B 60 WestcoastRap1D,B 61 WestcoastRap2D,B 62 AmbientRapD,B 63 HipHopPopD,B
R&B D,B
64 RnB Chart1D,B 65 RnB Chart2 D,B 66 RnB Ballad1 D,B 67 RnB Ballad2 D,B 68 RnB Soul D,B 69 RnB Pop1 D,B 70 RnB Pop2 D,B
Pop and Rock D,B
71 ChartPop D,B 72 RockPop D,B 73 FunkPopRock D,B 74 ChartRock D,B 75 PowerRock D,B 76 PianoBallad D,B 77 BluesRock D,B 78 RootRock D,B 79 HardRock D,B 80 RockShuffle D,B
Dance/Ambient D,B
81 ElektroPop1 D,B 82 ElektroPop2 D,B 83 Techno D,B 84 Underground D,B 85 Minimal D,B 86 Dancefloor D,B 87 ElektroDisco D,B 88 FunkyHouse D,B 89 ClubDance D,B 90 Garage D,B 91 RetroDisco D,B 92 Ambient D,B 93 Chillout D,B 94 Experimental D,B 95 Analog D,B
Jazz D,B
96 FunkyJazz D,B 97 AcidJazz D,B 98 JazzyRnB D,B
99 JazzGroove D,B 100 JazzRemixed D,B 101 LatinJazz D,B
World D,B
102 TurkishPop D,B 103 TurkishDance D,B 104 OrientalPop D,B 105 AfricanDance D,B 106 LatinPop D,B 107 ClubSamba D,B 108 Dancehall 1 D,B 109 Dancehall 2 D,B 110 Reggae D,B 111 TablaBeats D,B 112 Garba D,B
Pattern No. Pattern Name
HipHop D
113 SouthernRap1D 114 SouthernRap2 D 115 EastcoastRap D 116 WestcoastRap1D 117 WestcoastRap2D 118 AmbientRap D 119 HipHopPop D
R&B D
120 RnB Chart1D 121 RnB Chart2 D 122 RnB Ballad1 D 123 RnB Ballad2 D 124 RnB Soul D 125 RnB Pop1 D 126 RnB Pop2 D
Pop and Rock D
127 ChartPop D 128 RockPop D 129 FunkPopRock D 130 ChartRock D 131 PowerRock D 132 PianoBallad D 133 BluesRock D 134 RootRock D 135 HardRock D 136 RockShuffle D
Dance/Ambient D
137 ElektroPop1 D 138 ElektroPop2 D 139 Techno D 140 Underground D 141 Minimal D 142 Dancefloor D 143 ElektroDisco D 144 FunkyHouse D 145 ClubDance D 146 Garage D 147 RetroDisco D 148 Ambient D 149 Chillout D 150 Experimental D 151 Analog D
Jazz D
152 FunkyJazz D 153 AcidJazz D 154 JazzyRnB D 155 JazzGroove D 156 JazzRemixed D 157 LatinJazz D
World D
158 TurkishPop D 159 TurkishDance D 160 OrientalPop D 161 AfricanDance D 162 LatinPop D 163 ClubSamba D 164 Dancehall 1 D 165 Dancehall 2 D 166 Reggae D 167 TablaBeats D 168 Garba D
MM6 Owner’s Manual 97

Effect Type List

Reverb Types
No. Type Description MSB LSB
1 HALL1 2 HALL2 116 3 HALL3 117 4 HALL4 118 5 HALL5 11 6 HALL M 16 7 HALL L 17 8ROOM1
9ROOM2 217 10 ROOM3 218 11 ROOM4 219 12 ROOM5 20 13 ROOM6 21 14 ROOM7 22 15 ROOM S 25 16 ROOM M 26 17 ROOM L 27 18 STAGE1 19 STAGE2 317 20 STAGE3 30 21 STAGE4 31 22 PLATE1 23 PLATE2 417 24 PLATE3 40 25 GM PLATE 47 26 NO EFFECT No effect. 00
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room
Reverb suitable for a solo instrument.
Reverb simulating a plate reverb unit.
10
216
316
416
Chorus Types
No. Type Description MSB LSB
1 CHORUS1
2 CHORUS2 66 8
3 CHORUS3 66 16
4 CHORUS4 66 1
5 CHORUS5 65 2
6 CHORUS6 65 0
7 CHORUS7 65 1
8 CHORUS8 65 8
9 GM CHORUS1 65 3 10 GM CHORUS2 65 4 11 GM CHORUS3 65 5 12 GM CHORUS4 65 6 13 FB CHORUS 65 7 14 CELESTE1 15 CELESTE2 66 2 16 FLANGER1 17 FLANGER2 67 16 18 FLANGER3 67 17 19 FLANGER4 67 1 20 FLANGER5 67 0 21 GM FLANGER 67 7 22 SYMPHONIC1 23 SYMPHONIC2 68 0 24 PHASER1 25 PHASER2 72 8 26 EP PHASER1 72 17 27 EP PHASER2 72 18 28 EP PHASER3 72 16 29 ENS DETUNE Chorus effect without modulation, created by adding a slightly pitch-shifted sound. 87 0 30 ROTARY SP5 Simulates a rotary speaker. 66 18 31 NO EFFECT No effect. 00
Conventional chorus program with rich, warm chorusing.
A 3-phase LFO adds modulation and spaciousness to the sound.
Creates a sound reminiscent of a jet airplane.
Adds more stages to the modulation of Celeste.
Cyclically modulates the phase to add modulation to the sound.
66 17
66 0
67 8
68 16
72 0
98 MM6 Owner’s Manual
DSP Types
No. Type Description
1 HALL1
2 HALL2
3 HALL3
4 HALL4
5 HALL5
6 HALL M
7 HALL L
8ROOM1
9ROOM2 10 ROOM3 11 ROOM4 12 ROOM5 13 ROOM6 14 ROOM7 15 ROOM S 16 ROOM M 17 ROOM L 18 STAGE1 19 STAGE2 20 STAGE3 21 STAGE4 22 PLATE1 23 PLATE2 24 PLATE3 25 GM PLATE 26 CHORUS1 27 CHORUS2 28 CHORUS3 29 CHORUS4 30 CHORUS5 31 CHORUS6 32 CHORUS7 33 CHORUS8 34 GM CHORUS1 35 GM CHORUS2 36 GM CHORUS3 37 GM CHORUS4 38 FB CHORUS 39 CELESTE1 40 CELESTE2 41 SYMPHONIC1 42 SYMPHONIC2 43 ENS DETUNE Chorus effect without modulation, created by adding a slightly pitch-shifted sound. 44 KARAOKE1
46 KARAOKE3 47 ER1 48 ER2 49 GATE REVERB Simulation of gated reverb. 50 REVERS GATE Simulation of gated reverb played back in reverse.
51 EQ DISCO
52 EQ TEL
53 2BAND EQ A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts. 54 3BAND EQ 55 3BAND EQ2 56 HM ENHANCE1 57 HM ENHANCE2 58 ST 3BAND EQ 59 ST 3BAND EQ2 60 FLANGER1 61 FLANGER2 62 FLANGER3 63 FLANGER4 64 FLANGER5 65 GM FLANGER 66 DYN FLANGER Dynamically controlled flanger. 67 DELAY LCR1 68 DELAY LCR2 69 DELAY LR Produces two delayed sounds: L and R. Two feedback delays are provided. 70 ECHO Two delayed sounds (L and R), and independent feedback delays for L and R. 71 CROSS DELAY The feedback of the two delayed sounds is crossed. 72 DIST HEAVY Heavy distortion.
Reverb simulating the acoustics of a hall.
Reverb simulating the acoustics of a room.
Reverb suitable for a solo instrument.
Reverb simulating a plate reverb unit.
Conventional chorus program with rich, warm chorusing.
A 3-phase LFO adds modulation and spaciousness to the sound.
Adds more stages to the modulation of Celeste.
Echo for karaoke.45 KARAOKE2
This effect isolates only the early reflection components of the reverb.
Equalizer effect that boosts both high and low frequencies, as is typical in most disco music. Equalizer effect that cuts both high and low frequencies, to simulate the sound heard through a telephone receiver.
A mono EQ with adjustable LOW, MID, and HIGH equalizing.
Adds new harmonics to the input signal to make the sound stand out.
An EQ which allows equalization of low, mid and high bands.
Creates a sound reminiscent of a jet airplane.
Produces three delayed sounds: L, R and C (center).
Effect Type List
MM6 Owner’s Manual 99
Effect Type List
No. Type Description
73 ST DIST Stereo distortion. 74 COMP+DIST1 75 COMP+DIST2 76 OVERDRIVE 77 OVERDRIVE2 78 ST OD Stereo Overdrive. 79 DIST HARD
81 DIST HARD3 82 DIST SOFT
84 DIST SOFT3 85 ST DIST HARD Hard-edge stereo distortion. 86 ST DIST SOFT Soft, warm soft distortion. 87 V_DIST HARD 88 V_DIST SOFT 89 AMP SIM1 90 AMP SIM2 91 ST AMP1 92 ST AMP2 93 ST AMP3 94 ST AMP4 95 ST AMP5 96 DST+DELAY1 97 DST+DELAY2 98 OD+DELAY1 99 OD+DELAY2
100 CMP+DST+DLY1 101 CMP+DST+DLY2 102 CMP+OD+DLY1 103 CMP+OD+DLY2 104 V_DST H+DLY 105 V_DST S+DLY
106 V_HVY+DLY_A
107 V_HVY+DLY_A-
108 V_HVY+DLY_A+
109 V_HVY+DLY_B
110 V_HVY+DLY_B-
111 V_HVY+DLY_B+
112 MBAND COMP
113 COMPRESSOR
114 NOISE GATE Gates the input when the input signal falls below a specified level. 115 VCE CANCEL Attenuates the vocal part of a CD or other source. 116 AMBIENCE Blurs the stereo positioning of the sound to add spatial width. 117 TALKING MOD Adds a vowel sound to the input signal. 118 LO-FI Degrades the audio quality of the input signal. 119 DYN FILTER Dynamically controlled filter. 120 ISOLATOR Controls the level of a specified frequency band of the input signal. 121 PHASER1 122 PHASER2 123 EP PHASER1 124 EP PHASER2 125 EP PHASER3 126 DYN PHASER 127 PITCH CHG1
129 PITCH CHG3
Since a Compressor is included in the first stage, steady distortion can be produced regardless of changes in input level.
Adds mild distortion to the sound.
Hard-edge distortion.80 DIST HARD2
Soft, warm distortion.83 DIST SOFT2
Distortion which simulates vintage tube and fuzz sounds.
A simulation of a guitar amp.
Stereo amp simulator.
Distortion and Delay are connected in series.
Overdrive and Delay are connected in series.
Compressor, Distortion and Delay are connected in series.
Compressor, Overdrive and Delay are connected in series.
V Distortion and Delay are connected in series.
V Distortion produces the heavy distortion of a large guitar amp, in series with a long delay effect. V Distortion produces the heavy distortion of a large guitar amp, in series with a long delay effect. This effect is somewhat softer than the preceding effect. V Distortion produces the heavy distortion of a large guitar amp, in series with a long delay effect. This effect is somewhat stronger than the V-HVY+DLY_A effect. V Distortion produces the heavy distortion of a mid-size guitar amp, in series with a short delay effect. V Distortion produces the heavy distortion of a mid-size guitar amp, in series with a short delay effect. This effect is somewhat softer than the preceding effect. V Distortion produces the heavy distortion of a mid-size guitar amp, in series with a short delay effect. This effect is somewhat stronger than the V_HVY+DLY_B effect. Multi-band compressor that allows you to adjust the compression effect for individual fre­quency bands. Holds down the output level when a specified input level is exceeded. A sense of attack can also be added to the sound.
Cyclically modulates the phase to add modulation to the sound.
Changes the pitch of the input signal.128 PITCH CHG2
100 MM6 Owner’s Manual
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