By adding parameters and minor display changes to the previous DTX, the YAMAHA
DTX DRUM TRIGGER MODULE Version 2.0 features various new functions.
This guide is designed to provide information regarding the additional features and
changes accompanying system upgrade. All the new features are described in detail.
Reference pages of modes or other related functions are listed under each function
to enable you to use this guide with the owner's manual. An FAQ Corner is also
featured mainly in response to the questions from previous DTX users.
We hope you use this guide to fully utilize the new features of DTX V2. For future
reference, keep this in a safe place with the owner's manual.
n
For details on the features besides those features here, please refer to the owner's manual. Furthermore,
the minor changes have been reflected on the owner's manual.
n
YAMAHA DTX DRUM TRIGGER MODULE Version 2.0 will be abbreviated as DTX V2 in this guide.
DTX Version 2.0 — System Upgrade Information Guide
As shown in the tree chart below, new features have been added to the Drum Kit Trigger Edit, Song Job, and Utility
modes. Minor changes have also been made to Drum Kit Trigger Edit Mode, Drum Voice Edit Mode, Pattern
Record/Job Mode, Song Record/ Job Mode, and Utility Mode in the form of additional parameters or modifications
in the operation procedure.
n
This chart contains new features (shaded) and modified or additional (underlined) items. Reference pages of their description or
related information in the Owner's Manual are listed after each of these items.
More Drum Kits
The number of drum percussion voices has increased from 916 to 928 types and the preset drum kits have increased from
32 types to 61 types. (29 new drum kits have been added in user area drum kits 1 to 29.)
n
No. 1 to 29 include drum kits entered in advance. To edit the drum kit for these numbers, it is recommended to copy a user kit
between No. 30 to 32 and use it at a later stage. When you reset an edited drum kit back to its original settings (Owner’s Manual P. 32),
it is possible to set it back to factory settings. When you do so, all the data will be erased. Save the data you have edited to an external
device such as the Yamaha MIDI Data Filer MDF2 before you reset.
Drum Kit Play mode
(additional features and no changes)
Please refer to Drum Kit (P.16) for details on the additional
drum kits.
Drum Kit Trigger Edit mode
1 Kit Name (drum kit name)
2 PAD Type
3 Auto Set
4 PAD Gain
5 LevelRng (level range)
6 VelRange (velocity range)
7 VelCurve (velocity curve)
8 Self Rej (self rejection)
9 Reject (rejection)
10 Spec Rej (specific rejection)
11 Note=(note number 1 to 5) Owner’s Manual P.40
12 Note=(gate time) Owner’s Manual P.42
13 Note=(MIDI channel)
14 KeyOn (key on mode)
15 VelXFade (velocity crossfade)
16 RIMKeyOn Owner’s Manual P.44
17 RIM Vel (rim velocity)
18 PAD Func (pad function)
19 FS Func (FS function)
20 FS MIDI (FS MIDI channel)
21 FS HHcls (FS hi-hat control)
22 FC Func (hi-hat control function)
23 FC MIDI (hi-hat control channel)
24 FC Sens (hi-hat control sensitivity)
25 HH Ctrl (hi-hat control)
26 In 9 to 10 (input 9 to 10) P.4
27 In 11 to 12 (input 11 to 12) P.4
28 Copy INP (copy input)
29 Copy TRG (copy trigger)
30 Edit (edit call)
2
31 SetChord= (setting the chord by note number)
Drum Kit Voice Edit mode
3 Pan: Owner’s Manual P.54
Chain Play mode
(no change)
Chain Edit mode
(no change)
Store mode
(no change)
Pattern Play mode
(no change)
Pattern Record mode
Minor changes have been made to the procedures to prepare
recording (Owner’s Manual P.81)
Pattern Job mode
6 Pgm= (setting the voice of the chord/bass/rhythm track):
Owner’s Manual P.92
SongPlaymode
(no change)
Song Record mode
Minor changes have been made to the procedures to prepare
recording (Owner’s Manual P.100)
DTX Version 2.0 — System Upgrade Information Guide
Song Job mode
1 Copy (Song/Dest) (song copy)
2 Quantize
3 ClrTrack (clear track)
4 Clr Song (clear song)
5 Pgm Ch (voice setting for each channel) Owner's
Manual P.110
6 Vol Ch (channel volume) P.5
7 Pan Ch P.5
8 PlayMode
9 B. Lnr TR (bass linear track mode)
10 Pat Mute (pattern track mute mode)
11 SongName
Utility mode
additional feature and minor changes
1 SYSTEM : title page
2 EditMode
3 LinkMode (Owner's Manual P. 115)
4 Lrn Mode (learn mode)
5 Sldr Mode (slider mode)
6 Bypass
7 JumpRcnt (jump to recent page)
8 FCoffset
9 MaToAux (main output to auxiliary output) P.6
10 Inc Func (increase function) P.6
11 Dec Func (decrease function) P.7
29 SEQ (sequencer) : tittle page
30 Click Hi
31 Click Mid
32 Click Lo
33 ClickOut
34 PlyClick (play click) P.7
35 Tempo
36 Count
37 GrvCheck (groove check)
38 Break TB (break top or bottom) Owner's Manual P. 124
39 MIDIctrl (MIDI control)
40 SyncMode
41 MULTI : tittle page
42 Mast Tune (master tune)
43 Program (Owner's Manual P. 126)
44 Volume
45 Pan
46 Pitch
47 Rev Send (send reverb)
12 MIDI : title page
13 DeviceNo (device number)
14 Receive SysX (receive system exclusive signals)
15 Receive PC (receive program change signals)
16 RecvCh 10 All (receive channel 10 MIDI signals)
17 RecvCh 10 PC (receive channel 10 program change
signals)
18 SendHH (send hi-hat control change signals P.7
19 LocalCtl (local control)
20 Dump Time
21 MergeOut
22 Dump Out
23 P/C->KIT (program change table)
24 EQ (equalizer) : title page
25 Lo Mi Hi (gain)
26 Lo Freq (low frequency)
27 Mid Freq (medium frequency)
28 Hi Freq (high frequency)
3
DTX Version 2.0 — System Upgrade Information Guide
Here is the description of the features newly added to each mode. The layout is the same as the Reference chapter
of the Owner's Manual for you to use together with this guide.
Drum Kit Trigger Edit Mode
26 In 9to10 (input 9 to 10)
When you play the pad connected to input 9, it is
possible also to generate the voice set to input 10.
Because you can assign different voice to each input
9 and 10, it is possible to use the kick pad and play
a bass sound and a bass drum sound simultaneously.
When doing so, by using the alter or alterMN modes
on the Key On (key on mode) setting on the 14th
display page, you can play a bass drum sound each
time you hit (step on) a pad, and also play the bass
line. Use this as reference to set the kick pad for the
new additional drum kit; “12 kick3itm.” (P.22)
Rotate the Data Scroll Wheel or use the +1/YES and
-1/NO buttons. When this is set "on," this function
is ON and the voice from input 10 will be generated
when a pad connected to input 9 is played. When
this is set "off," the function is canceled.
In 9to10
27 In11to12 (input 11 to 12)
When you play the pad connected to input 11, it is
possible also to generate the voice set to input 12.
As in the case of the "In 9 to 10" on the 26th display
page, this function is used to generate different voices
assigned to each input simultaneously.
Use the Data Scroll Wheel or the +1/YES or -1/NO
buttons. When this is set "on," this function is ON
and the voice from input 12 will be generated when
a pad connected to input 11 is played. However,
input to INPUT 12 is ignored. When this is set
"off," the function is canceled.
In11to12
= off
MISC.
CYMBAL
SNARE
KICK
MISC.
CYMBAL
SNARE
KICK
Settings:
= off
off, on
Settings:
off, on
4
Song Job Mode
DTX Version 2.0 — System Upgrade Information Guide
6 VolCh (channel volume)
This sets the performance volume of each MIDI
channel within the currently selected song. This
function enables you to adjust the volume balance
among the tracks within a song which has been
recorded.
1 Move the cursor to the Channel focus area and
rotate the Data Scroll Wheel or use the +1/YES
and -1/NO buttons to choose the channel
number.
2 Move the cursor to the Volume focus area and
rotate the Data Scroll Wheel or use the, +1/YES
and -1/NO buttons to adjust the volume.
3 Repeat steps 1 and 2 and set the volume of
each channel.
Channel
VolCh= 1
Volume
SONG
= 95
MISC.
CYMBAL
SNARE
KICK
Settings:
The following values can be set to each
channel 1 to 16.
0 to 127
7 PanCh (channel pan)
This sets the pan (stereo pan position of the sound)
assigned to each MIDI channel within the currently
selected song. This defines the pan position of the
sound of each channel between the left and right.
This function enables you to adjust the stereo pan
position of the tracks within a recorded song.
Furthermore, the channel 10 drum kit pan will be
adjusted on the 3rd display page of Drum Kit Voice
Edit mode (Owner's Manual P.54) and here we will
be describing how to set channels 1 to 9 and 11 to
16.
1 Move the cursor to the Channel focus area and
rotate the Data Scroll Wheel or use the +1/YES
and -1/NO buttons to choose the channel
number.
2 Move the cursor to the Pan focus area and rotate
the Data Scroll Wheel or use the +1/YES and -1/
NO buttons to set the pan.
3 Repeat steps 1 and 2 and set the pan of each
channel.
Channel
PanCh= 1
Pan
SONG
= center
MISC.
CYMBAL
SNARE
KICK
Settings:
The following values can be set to channels 1
to 9 and 11 to 16.
L64 (=far left) to L1, center, R1 to R63 (=far
right)
5
DTX Version 2.0 — System Upgrade Information Guide
Utility Mode
9 Ma to Aux (main output to auxiliary
output)
This allows the same audio signals as the main output
such as OUTPUT L/MONO or OUTPUT R to be
sent through the AUX OUT L/R jacks. This also
allows only the performer to listen to the output
with an additional metronome click during a
performance. For example, when you are using the
DTX for a live performance you can use this function
to set the output of both to audio signals and use
the OUTPUT L/MONO and OUTPUT R for the
performers (headphones) and AUX OUT L/R jacks
for the audience. When doing so, set the metronome
sound to OUTPUT L/MONO and make it go
through the R jack by selecting “mainL+R” from the
ClickOut settings (Owner’s Manual P. 123) on the
33rd display page. This way, it is possible not to
mix the click in the audio signals to the audience
and separate the output signals. This function is
also effective to use during a recording.
Rotate the Data Scroll Wheel or use the +1/YES and
-1/NO buttons to set this function on or off. When
this is set “on,” the output destination setting for
each voice (Owner’s Manual P.58) is disabled and
the same audio signals will go through OUTPUT L/
MONO, R jack, and AUX OUT L/R jacks. When
this is set “off,” the function returns to regular output
and the output returns to its normal settings.
10 Inc Func (increase function)
This enables the function of the pad connected to a
specific input to constantly act as an Inc switch
regardless of the pad function (Owner's Manual P.
45) settings. When this is set to an Inc switch, you
can use the pad as a switch to select the next drum
kit number in Drum Kit mode, or advance the
position by a step in Chain mode.
Rotate the Data Scroll Wheel or use the +1/YES and
-1/NO buttons to select the input number of the
switch. The selected input pad will function as an
Inc switch. Select "--" to able the function set in pad
function (Owner's Manual P.45)
Inc Func
input=--
MISC.
CYMBAL
SNARE
KICK
Settings:
--, 1 to 12
MaToAux
= off
MISC.
CYMBAL
SNARE
KICK
Settings:
off, on
6
DTX Version 2.0 — System Upgrade Information Guide
11 Dec Func (decrease function)
This enables the function of the pad connected to a
specific input to constantly act as an Dec switch
regardless of the pad function (Owner's Manual P.
45) settings. When this is set to an Dec switch, you
can use the pad as a switch to select the previous
drum kit number in Drum Kit mode, or retreat the
position by a step in Chain mode.
Rotate the Data Scroll Wheel or use the +1/YES and
-1/NO buttons to select the input number of the
switch. The selected input pad will function as an
Dec switch. Select "--" to able the function set in
pad function (Owner's Manual P.45)
Dec Func
input=--
MISC.
CYMBAL
SNARE
KICK
Settings:
"--", 1 to 12
18 SendHH (send hi-hat control change
signals)
This enables or disables control change data to be
transmitted out using a foot controller connected to
the H.HAT CONTROL jack on the rear panel. This
settings allows you to send control change data to
external devices. Regardless of the settings here,
control change data will always be transmitted to
the internal tone generator of the DTX. Furthermore,
the hi-hat control functions and the type of MIDI
control change data is set in the FC Func or FC
MIDI (Owner's Manual P.47) focus areas on the
22nd or 23rd display pages in Drum Kit Trigger
Edit mode.
Rotate the Data Scroll Wheel or use the +1/YES and
-1/NO buttons to set this function on or off. When
this is set "on," the control change data will be sent
out. When this is set "off," the data will not be
transmitted out.
Send HH
Ctrl= on
MISC.
CYMBAL
SNARE
KICK
Settings:
off, on
34 PlyClick (play click)
This enables you to play or stop the metronome click
with the START/STOP button on the DTX. For
example, it is possible to generate a click at the
beginning of a performance or recording, as well as
use it with the Count function (Owner's Manual P.
123). Regardless of it being on or off, the CLICK
button function is always enabled.
Rotate the Data Scroll Wheel or use the +1/YES and
-1/NO buttons to set this function on or off. When
this is set "on," the START/STOP button will start or
stop the click. When this is set "off," the function
returns to normal operation and only the CLICK
button function remains enabled.
PlyClick
= off
MISC.
CYMBAL
SNARE
KICK
Settings:
off, on
7
DTX Version 2.0 — System Upgrade Information Guide
The minor changes are reflected in the Owner's Manual and briefly described below:
Drum Kit Trigger Edit Mode
11 Note=(note number 1 to 5) (Owner's
Manual P.40)
"skp" (skip) has been added to the MIDI note
number that can be set. When the Key On mode
setting (Owner's Manual P. 43) is set to "alter" or
"alterMN", it is possible to skip specific notes and
mute them.
12Note=(gate time) (Owner's Manual
P.42)
Regardless of the Key On mode setting (Owner’s
Manual P. 43), it is possible to set different gate times
to each of the five notes.
16 RIMKeyOn (Owner's Manual P.44)
"with Pad" has been added to Rim On Key mode. If
you set the function to "with Pad," both the rim voice
and pad voice are generated at the same time when
the rim is hit.
The display pages of this page have been modified.
Also, the setting procedures has slightly changed.
The function or contents have not changed.
Song Record Mode
Getting Ready to Record (Owner's Manual
P.100)
An empty user song is automatically selected even if
you press the record button after selecting a preset
song.
Song Job Mode
5 Pgm Ch (voice setting for each channel)
(Owner's Manual P.110)
The display pages of this page have been modified.
Also, the setting procedures has slightly changed.
The function or contents have not changed.
3 Pan (Owner's Manual P.54)
The display now shows "center" spelled out instead
of the number "0" when the pan position is set to
the center.
Pattern Record Mode
Getting Ready to Record (Owner's Manual
P.81)
An empty user pattern is automatically selected even
if you press the record button after selecting a preset
pattern.
Utility Mode
Basic Operation (Owner's Manual P.112)
This has been modified to return to the title page
(first display page) of the current category when the
UTILITY button is pressed. This is convenient to
select pages of other categories.
43 Program (Owner's Manual P.126)
This has been modified to allow a drum kit to be set
to parts except part 10.
8
DTX Version 2.0 — System Upgrade Information Guide
The following is a summary of cautions and solutions in response to frequently asked questions (FAQ) from previous
DTX users.
Connecting the DTX with Each Pad (Standard Set)
78
1
34
DTX Rear Panel
9
6
2
)
5
Stereo PlugMonaural Plug
TP80S
PCY80S
HH80
TP80
PCY80
KP80
1 DTX Drum Trigger Module (Power Adapter PA-1207)
2 Snare (TP80S)
Use the stereo cable enclosed in the TP80S package and connect to
1 SNARE.
*Connect the L-shaped side of the plug to the TP80S. (This applies
to all connections hereunder.)
3 Tom 1 (TP80)
Use the monaural cable enclosed in the TP80 package and connect
to 2 TOM1.
4 Tom 2 (TP80)
Use the monaural cable enclosed in the TP80 package and connect
to 3 TOM2.
5 Tom 3 (TP80)
Use the monaural cable enclosed in the TP80 package and connect
to 4 TOM3.
6 Hi-hat (TP80)
Use the monaural cable enclosed in the TP80 package and connect
to 8 H.HAT.
7 Side Cymbal (PCY80S)
Use the stereo cable enclosed in the PCY80S package and connect
to 7 CRASH.
8 Top Cymbal (PCY80)
Use the monaural cable enclosed in the PCY80 package and connect
to 6 RIDE.
9 Hi-hat Controller (HH80)
Use the stereo cable enclosed in the HH80 package and connect to
H.HAT CONTROL.
) Kick Pad (KP80)
Use the monaural cable enclosed in the KP80 package and connect
to 10/9 KICK.
*An explanation is also available on P.9 of the Owner's Manual.
9
DTX Version 2.0 — System Upgrade Information Guide
Tips on Playing with a Preset Song
A preset song contains preset program change data so that
a preset drum kit (No.33 to 64) is automatically selected
according to the song. Therefore, it will not allow you to
play the drum kits you have selected to a preset song. To
solve this, one of the following three ways to use the drum
kit of your preference in your performance.
■ Select the drum kit you want and mute the RHYTHM/
PAT TR key you want to fix the drum kit from a song.
■ Disable the program change data (change the drum
kit) of the song and select a (preset or user) drum kit.
! Press the UTILITY button to enter Utility mode.
" On the 17th display page, change the PC=on focus area
to "off" on the RecvCh10PC (receive program change
through channel 10) display screen (Owner's Manual
P.118.) The sound generator will not receive program
change data for drum kit selection.
# Press the DRUM KIT button to enter Drum Kit mode
and select a drum kit.
■ Assign an edited user drum kit to be automatically
selected by a song (program change.)
Here the GM std 1 (GM standard 1) hi-hat settings of the
frequently used preset drum kit No.56 will be modified
and selected automatically.
! In Drum Kit Play mode, select the GM std 1 (GM
standard 1) of No.56 as the copy origin.
" Press the STORE button to enter Store mode.
# Assign No.30 as the store destination and execute store.
This copies the drum kit which is the edit origin and
begins to edit the hi-hat.
n
It is recommended to begin with user areas No. 30
to 32 to edit. (Refer to P.2)
$ Edit the hi-hat and execute step " to store the data.
% Press the UTILITY button to enter Utility mode.
& On the 23rd display page P/C->KIT (program change
table) focus area (Owner's Manual P.120), change the
drum kit number corresponding to program change
number 1 from 56 to 30. This change will disable the
data of program change number 1 and keep preset song
6 from selecting preset drum kit No.56 and make it
select the edited user drum kit No.30.
Furthermore, refer to the program change number
match list on the right column of this page to match the
program change number and drum kit.
Program Change Number Match List
P/C
KIT No.Kit NameKIT No.Kit NameP/C
Latin
World 1
World 2
Acoustkt
RockLive
PowerKit
BigRoomD
RockDry1
RockDry2
RockDry3
RockDry4
RockDry5
HipDanse
HardGtBD
kick3itm
N.Y. 3
N.Y. 4
Livinlrg
Hats!dog
DownTown
Space123
SD!Panic
Reggae
Tabla
AlterPer
SFX 1
SFX 2
Piano
Vibe
SteelDrm
Strings
Bass
User kit
User kit
User kit
Acoustic
Rock 1
Hip-Hop
Industry
N.Y. 1
N.Y. 2
Country
BeBop
Rock 2
1970 kit
X-Fade
Studio
Dance 1
Dance 2
HHpDncMX
WldDncMX
IndustMX
Banana
LatinPer
Symphony
DTX Version 2.0 — System Upgrade Information Guide
Using the DTX as a Sound Generator from
an External MIDI Sequencer
You can use the DTX as a sound generator when playing
back MIDI data using a computer or external MIDI
sequencer, but it is best the keep the following precautions
and tips in mind.
• Make sure the MIDI OUT of the external MIDI
sequencer and the MIDI IN of the DTX are connected
properly with a MIDI cable (Owner's Manual P.129).
• If the MIDI data played back matches the GM note
alignment, it is not necessary to set the notes on the
DTX side.
• Since the preset pattern and song pattern will play at
once when MIDI data is played back, it is best to mute
track 1 and the pattern track when the DTX is in Pattern
or Song mode. (Owner's Manual P.97, P.111)
• By muting each bass, chord, or rhythm, it is possible to
mute a specific part, or play solo, and is convenient to
use for minus-one practice. (Owner's Manual P.77,
P.97)
Recording Your Own Performance to a
Song
It is possible to record your performance while listening to
a model performance. Please consider the following tips:
• It is necessary to copy the preset song you pick as a
model to the user song area. The preset song data also
uses track 1 and so it is possible to select track 2 which
is empty after copying to a user song and record your
own performance.
• By turning the Count feature "on" during a recording,
the DTX will conveniently let you know when to start
playing.
• When playing a recorded performance, it is possible to
mute the model drum performance with the RHYTHM
button and your recorded performance with the TR2
button and compare each performance.
• When the model is in MIDI data played from an external
sequencer, play this MIDI data once and record it as a
DTX User Song and record your performance in the
same way as the preset song mentioned above.
• It is possible to real-time record the MIDI data played
to a user song in the DTX. (Owner's Manual P. 105)
Precautions when Recording a Song
Be cautious about the following points when recording a
song with the DTX.
• When you are copying a preset song, or recording a
song played by the sequencer, there may be cases when
an error displays if the data is too large and the memory
becomes full. In this case, it is not possible to record
any further since there is not memory space. It is
recommended that the song is recorded in short user
songs.
• When you are recording a song played by an external
sequencer, set the synch mode (Owner's Manual P.125)
to "ext." The DTX will start recording when the external
sequencer starts to playback and the tempo or timing
will not slide. To listen to a recorded song, return the
synch mode to "int."
About the Part Mutes of a Preset Song
(minor change in DTX V2)
DTX V2 places the song data recorded on tracks 1 and 2 of
preset songs No. 1 to 6, 81 to 100. This enables you to
mute each part of track one (rhythm, bass, or chord) with
the RHYTHM/BASS/CHORD button in the same way as
other songs or patterns. However, the rule not allowing
you to mute Rhythm (ch 10), bass (ch 7), Chord (ch 5, 6)
with the RHYTHM/BASS/CHORD button does not change.
Please be careful when you select the track you want to
record to.
• The pattern track of user song contain patterns style 1,
and pattern style 1 will play when you start recording
to track 1 or track 2 in real-time. When not necessary,
turn the Pattern Track Mute mode ON and mute the
pattern track. (Owner's Manual P.111)
11
DTX Version 2.0 — System Upgrade Information Guide
Setting the Tone for the Bass Voice
The following are two ways of setting the tones for a bass
voice to be generated by playing the pads.
Using a GM Keyboard Voice
! Set the MIDI channel (Chan=) for each part (1st to 5th,
mut, rim) in the 13th display page (Owner's Manual P.
42) Note=(MIDI channel) of Drum Kit Trigger Edit
mode to a channel besides 10.
n
Channel 10 is a drum voice exclusive channel and
it is possible to use GM keyboard voices by selecting other
channels.
n
It is possible to set a MIDI channel separately for
each note (1st to 5th, mut, rim) as well as set channel 10 to
combine drum voices.
" Set the program change number (voice number) of the
voices for each channel in the PC Ch= (send program
change) focus area on the 16th page of Drum Kit Voice
Edit mode (Owner's Manual P. 59). This operation
determines the keyboard voice corresponding to each
note set in step ! above.
n
Program change numbers 1 to 128 correspond to
each voice number 1 to 128. For details, refer to the GM
keyboard voice list (Owner's Manual P. 147).
# Set the note number and note name of each note (1st to
5th, mut, rim) in the Note= (note number 1 to 5) focus
area on the 11th page of Drum Kit Trigger Edit mode
(Owner's Manual P. 40). This operation determines the
tone of the keyboard voice set to each note.
Using a Drum Voice
! Set the note number and MIDI channel (Chan=) of each
note (1st to 5th, mut, rim) in the Note= (MIDI channel)
focus area on the 13th page of Drum Kit Trigger Edit
mode (Owner's Manual P. 42).
" Set the same drum voice to the necessary number of
MIDI note numbers by hitting the pad in the VCE (voice)
focus area on the 1st page of Drum Kit Voice Edit mode
(Owner's Manual P. 53).
n
The drum voice list is available on P.16, Owner's
Manual P.148.
n
This operation only creates a corresponding list
between the MIDI note number and the drum voices and
does not specify the tone.
n
Avoid setting or changing drum voices which
correspond to the note number used by other pads (input).
This will change the drum voice when the pad is played.
# Set the pitch of each MIDI note number with the same
drum voice set in step " above in the Pitch focus area
on the 4th page of Drum Kit Voice Edit mode (Owner's
Manual P. 54). This operation determines the tone of
the drum voice set to each MIDI note number.
n
Since it is difficult to set the tone with numbers,
confirm it by actually playing it.
12
n
Half tones are assigned to note numbers 0 to 127.
For details refer to the relation between note number and
keyboard (Owner's Manual P. 41).
$ Set the note number (note name), with set voices and
tones in steps ! and " above, of each note (1st to 5th,
mut, rim) in the Note= (note number 1 to 5) focus area
on the 11th page of Drum Kit Trigger Edit mode
(Owner's Manual P. 40). This operation determines the
drum voice and tone of each note. As a result, if you hit
this pad, the drum voices of each note will be generated
in different tones.
n
Depending on the Key Off mode settings, the length
of the generated sounds may be extremely long or short.
In such a case, check the settings on the Key Off focus
area (Owner's Manual P. 58) on the 11th display page of
Drum Kit Voice Edit mode.
Categorized Drum Voice List (Alphabetical Order)
Grp/No Name (LCD)
K
63
2HeadHi ●
K
60
2HeadLo ●
K
61
2HedMed1 ●
K
62
2HedMed2 ●
K
73
AnaQuick
K
64
Basement ●
K
53
Basic ●
K
25
BD 24Amb
K
7
BD 24Dry
K
11
BD BBALS
K
1
BD DRY 1
K
2
BD DRY 2
K
12
BD DRY 3
K
13
BD DRY 4
K
14
BD DRY 5 ●
K
8
BD DRYB1
K
9
BD DRYBH
K
33
BD ELEC1
K
34
BD ELEC2
K
35
BD ELEC3
K
29
BD GATE1
K
30
BD GATE2
K
31
BD GATE3
K
32
BD GateM
K
3
BD GMH
K
10
BD GMJ
K
5
BD GML
K
4
BD GMM
K
6
BD GMM2
K
16
BD KONG1
K
28
BD Metal ●
K
18
BD MND S
K
17
BD MONDO
K
19
BD NN04C
K
80
BD Rave1 ●
K
81
BD Rave2 ●
K
82
BD Rave3 ●
K
83
BD Rave4 ●
K
84
BD Rave5 ●
K
85
BD Rave6 ●
K
86
BD Rave7 ●
K
87
BD Rave8 ●
K
88
BD Rave9 ●
K
26
BD Rock1
K
27
BD Rock2
K
20
BD ROOM1
K
21
BD ROOM2
K
22
BD ROOM3
K
23
BD ROOM4
K
24
BD ROOM5
K
48
BD SCREM
K
15
BD Soft
K
108
BD808Lng ●
K
94
BDaftty1 ●
K
95
BDaftty2 ●
K
46
BDAnlg H ●
K
45
BDAnlg L
K
111
BDbasc1
✻ marked voices consist of two layers.
● marked voices are looped sounds.
Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)
K 112 BDbasc2K 59 SweetnLo ●S 111 Brassy ●S 223 FX ●S 91 S BrshSw
K 117 BDbass1 ●K 65 VeloRoom ●S 198 Brsh1RimS 224 FX rim ●S 87 S BrshTp
K 118 BDbass2 ●K 55 WudPoint ●S 200 Brsh2RimS 117 GateOK ●S 7 S BrysnH
K 119 BDbass3 ●S 15 12SoprnoS 204 BrshAtakS 118 GateORimS 8 S BrysnR
K 96 BDbonzo2 ●S 76 Amb 01S 197 BrshHit1S 229 Gaterim ●S 10 S Dry
K 36 BDDance1S 77 Amb 02S 199 BrshHit2S 166 Hi5RimS 11 S DryPic
K 91 BDdance1S 78 Amb 03S 85 BrshSlpS 165 HiFiveS 37 S Elem1
K 37 BDDance2S 79 Amb 04S 97 BrshSlpLS 30 HiGateSn ●S 38 S Elem2
K 38 BDDance3S 121 Ambient ●S 203 BrshSwepS 5 Hip HopS 39 S Elem3
K 39 BDDance4S 205 Ambient1 ●S 94 BrshTap1S 231 Jelyrim ●S 40 S Elem4
K 40 BDDance5S 122 AmbiRim ●S 95 BrshTap2S 230 JelyRollS 83 S FT NZ3
K 113 BDdance5 ●S 206 Ambt1rim ●S 96 BrshTap3S 243 Latinrim ●S 42 S Gate
K 41 BDDance6S 185 AnaAir ●S 202 BrsUpRimS 162 LesRim ●S 43 S Gate1
K 42 BDDance7S 187 AnaBuzz ●S 93 BrSwH✽S 113 Loosy ●S 44 S Gate2
K 43 BDDance8S 188 AnaBzRim ●S 92 BrSwL✽S 114 LoosyRim ●S 45 S Gate3
K 44 BDDance9S 174 AnaDaRimS 195 BrSwTimeS 13 Looz PicS 82 S RO_S
K 116 BDdigiro ●S 173 AnaDarkS 196 BrSwTRimS 123 Matchbox ●S 41 S Room ●
K 92 BDersko1 ●S 175 AnaHit ●S 201 BrushupS 124 MatchRim ●S 84 S RuberS
K 110 BDevolv2 ●S 186 AnAirRim ●S 238 BuzRgRim ●S 245 Metalpic ●S 47 S SStck1
K 109 BDevolvr ●S 68 Analog H ●S 237 Buzzring ●S 21 MrcSnrHS 48 S SStck2
K 105 BDfunky1 ●S 69 Analog L ●S 167 CapGun ●S 20 MrcSnrMS 49 S SStck3
K 98 BDfusio1 ●S 66 AnalogH1 ●S 168 CapRim ●S 136 NashRim ●S 46 S STK_HT
K 70 Sub3 ●S 6 BrassPicS 225 Filtroll ●S 88 S Brsh HS 156 SteelRim ●
K 71 Sub4 ●S 3 BrassRimS 226 Filtrrim ●S 89 S BrshOpS 142 StickRim ●
K 72 Sub5 ●S 112 BrassRim ●S 244 Fusion ●S 90 S BrshScS 141 Sticky ●
DTX Version 2.0 — System Upgrade Information Guide
13
DTX Version 2.0 — System Upgrade Information Guide
Grp/No Name (LCD)
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
T
14
250
57
58
59
60
61
62
63
64
236
26
25
159
160
2
1
242
14
9
217
218
154
151
153
152
140
137
139
138
40
37
39
38
44
41
43
42
162
159
161
160
119
123
124
125
126
127
128
73
74
75
76
77
78
20
17
19
18
TambSnre ●
Tekk
Tekk 01
Tekk 02
Tekk 03
Tekk 04
Tekk 05
Tekk 06
Tekk 07
Timbrim ●
Tosh Sn ●
ToshL fi ●
UnclAB ●
UnclARim ●
VtgB 2
VtgBrass
WackyEFX ●
Wood Sn
Wood65
Woody ●
Woodyrim ●
ACTomF
ACTomH
ACTomL
ACTomM
AmbTomF
AmbTomH
AmbTomL
AmbTomM
Ana 1Flr
Ana 1Hi
Ana 1Lo
Ana 1Mid
Ana 2flr
Ana 2Hi ●
Ana 2Lo ●
Ana 2Mid ●
AnaIndsF ●
AnaIndsH ●
AnaIndsL ●
AnaIndsM ●
Analog
AnaTom1 ●
AnaTom2 ●
AnaTom3 ●
AnaTom4 ●
AnaTom5 ●
AnaTom6 ●
AnlgTom1
AnlgTom2
AnlgTom3
AnlgTom4
AnlgTom5
AnlgTom6
BrshJzFl
BrshJzHi
BrshJzLo
BrshJzMd
Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)
T 24 BrshRkFl
T 21 BrshRkHi
T 23 BrshRkLo
T 22 BrshRkMd
T 136 DistOm F ●
T 133 DistOm L ●
T 135 DistOm L ●
T 134 DistOmM ●
T 110 Distrt F
T 107 Distrt H
T 109 Distrt L
T 108 Distrt M
T 49 DRY GM1
T 50 DRY GM2
T 51 DRY GM3
T 52 DRY GM4
T 53 DRY GM5
T 54 DRY GM6
T 4Dry1 Flr
T 1Dry1 Hi
T 3Dry1 Lo
T 2Dry1 Mid
T 8Dry2 Flr
T 5Dry2 Hi
T 7Dry2 Lo
T 6Dry2 Mid
T 67 E Tom1
T 68 E Tom2
T 69 E Tom3
T 70 E Tom4
T 71 E Tom5
T 72 E Tom6
T 94 ElectrcF
T 91 ElectrcH
T 93 ElectrcL
T 92 ElectrcM
T 141 EthnTomH ●
T 142 EthnTomL ●
T 114 ETMooRH
T 116 ETMooRL
T 115 ETMooRM
T 117 ETMooRXL
T 132 GateBndF ●
T 129 GateBndH ●
T 131 GateBndL ●
T 130 GateBndM ●
T 168 HybridF ●
T 165 HybridH ●
T 167 HybridL ●
T 166 HybridM ●
T 172 IndTmF ●
T 169 IndTmH ●
T 171 IndTmL ●
T 170 IndTmM ●
T 16 Jazz Flr
T 13 Jazz Hi
T 15 Jazz Lo
T 14 Jazz Mid
T 12 Lite Flr ●
T 9Lite Hi ●
T 11 Lite Lo ●
T 10 Lite Mid ●
T 176 Night F
T 173 Night H
T 175 Night L
T 174 Night M
T 146 RetroTmF ●
T 143 RetroTmH ●
T 145 RetroTmL ●
T 144 RetroTmM ●
T 61 Rock 1
T 62 Rock 2
T 63 Rock 3
T 64 Rock 4
T 65 Rock 5
T 66 Rock 6
T 55 Room 1 ●
T 56 Room 2 ●
T 57 Room 3 ●
T 58 Room 4 ●
T 59 Room 5 ●
T 60 Room 6 ●
T 25 Room1 Hi ●
T 27 Room1 Lo ●
T 28 Room1Flr ●
T 26 Room1Mid ●
T 29 Room2 Hi ●
T 31 Room2 Lo ●
T 32 Room2Flr ●
T 30 Room2Mid ●
T 33 Room3 Hi
T 35 Room3 Lo ●
T 36 Room3Flr ●
T 34 Room3Mid ●
T 82 RoomP F
T 79 RoomP H
T 81 RoomP L ●
T 80 RoomP M
T 86 RoomQF ●
T 83 RoomQH ●
T 85 RoomQL ●
T 84 RoomQM ●
T 90 SAmbTmF ●
T 87 SAmbTmH ●
T 89 SAmbTmL ●
T 88 SAmbTmM ●
T 118 T Dist03
T 120 T EthnoE
T 121 T GongE
T 98 TEKK 1F
T 95 TEKK 1H
T 97 TEKK 1L
T 96 TEKK 1M
T 102 TEKK 2F
T 99 TEKK 2H
T 101 TEKK 2L
T 100 TEKK 2M
T 106 TEKK 3F
T 103 TEKK 3H
T 105 TEKK 3L
T 104 TEKK 3M
T 122 TM Revrs
T 113 TomMUJ L
T 111 TomMUJH
T 112 TomMUJM
T 150 TOMntrlF
T 147 TOMntrlH
T 149 TOMntrlL
T 148 TOMntrlM
T 158 TOMXfadF ●
T 155 TOMXfadH ●
T 157 TOMXfadL ●
T 156 TOMXfadM ●
T 48 Tron Flr ●
T 45 Tron Hi ●
T 47 Tron Lo ●
T 46 Tron Mid ●
T 163 Udu808H ●
T 164 Udu808L ●
C 45 AngCym
C 6Bell A
C 11 BellTip
C 24 BriteCrs
C 38 C Crash
C 39 C CrshAC
C 37 C CrshSi ●
C 46 C FX01
C 47 C FX02
C 43 C Splsh1
C 44 C Splsh2
C 42 China
C 1ChinaHi
C 40 CrashB
C 2CrshDRK
C 3DeepCym ●
C 21 DeepDRK
C 23 FasCrash ●
C 16 FastCras
C 14 FlatTop ●
C 98 FTsplRK
C 99 FTsplRK2 ●
C 104 FTsplsh1
C 105 FTsplsh2 ●
C 75 H Cls01
C 79 H Cls13
C 84 H ClsA1
C 85 H ClsA2
C 78 H ClsMu
C 76 H ClsNB1
C 77 H ClsNB2 ●
C 80 H ClsTc1
C 81 H ClsTc2
C 82 H ClsTc3
C 83 H ClsTc4
C 67 H OPMu
C 68 H Opn13
C 71 H OpnAMu
C 69 H OpnAn
C 59 H OpnDW ●
C 65 H OpnDWX ●
C 56 H OpnL1 ●
C 57 H OpnL2 ●
C 60 H OpnL3 ●
C 62 H OpnLA1 ●
C 63 H OpnLA2 ●
C 61 H OpnLK ●
C 64 H OpnLX1 ●
C 58 H OpnMU ●
C 66 H OpnNB
C 70 H OpnTc
C 88 H Pdl13
C 91 H PdlDW
C 92 H PdlLit ●
C 90 H PdlMu
C 89 H PdlNB
C 93 H PdTit
C 74 H QOPMu
C 73 H QOpn13
C 72 H QOpnNB
C 95 H Spl13
C 94 H SplNB
C 96 H Splsht
C 86 H TiCls1
C 87 H TiCls2
C 50 HCym1
C 55 HCym2 ●
C 52 HCymClsL
C 54 HCymClsM
C 51 HCymOpnL
C 53 HCymOpnM
C 102 HHcl2Xfd ●
C 103 HHclsXfd ●
C 97 HHFTpdl1
C 101 HHRoKcls
C 100 HHRoKopn
C 19 InddogCR ●
C 36 MinChina
C 41 PaperThn
C 18 RaveRide ●
C 49 ReverseC
C 32 RidB Drk
C 31 RidB Lit
C 33 RidB Rc
C 34 Ride Anl
C 35 Ride'EM ●
C 29 RideDark
C 12 Ridedrk ●
C 28 RideLite
C 5Rider3 ●
C 15 RideRock
C 30 RideRock
C 8RidesizA ●
C 9RidesizB ●
C 10 RidesizC ●
C 4RideXfd ●
C 7Rocksizl ●
C 26 SizzlDrk ●
C 13 Sizzler ●
C 25 SizzlLit ●
C 27 SizzlRck ●
C 20 SoftRoll
C 22 TambHH ●
C 48 Thrash ●
C 17 VoclShKR ●
P 88 AnCongaH
P 90 AnCongaL ●
P 89 AnCongaM
P 87 AnCowbll
P 91 AnMaracs ●
P 86 Bell Tre
P 82 Cabasa ●
P 100 CongaMV
P 85 JingBell
P 94 Maracas ●
P 1P AgogCh
P 2P AgogH1
P 3P AgogH2
P 4P ATR
P 17 P BassDr
P 5P Bell
P 7P BongHi
P 8P BongLo
P 6P BongMu
P 9P Cabasa
P 10 P Castnt
P 13 P Clap8
P 14 P ClapA
P 74 P ClapL
P 16 P Clvs
P 15 P ClvsA
P 25 P Cong8H
P 26 P Cong8L
P 11 P Conga
P 18 P CongaC
P 66 P CongaG
P 19 P CongaH
P 20 P CongaM
P 12 P CongAn
P 21 P CongaO
P 22 P CongaS
P 24 P CongBe
P 23 P CongC7
P 27 P CowB1
P 28 P CowB2
P 30 P CowBAn
P 29 P CowBM
P 31 P CuicaH
P 32 P CuicaL
P 34 P EthCB
P 35 P EthWB
DTX Version 2.0 — System Upgrade Information Guide
P 36 P FSnap1
P 37 P FSnap2
P 78 P GranC
P 79 P GrnCRe
P 38 P Guiro
P 39 P GuiSht
P40 P HiQ
P 33 P Kalmb
P 41 P Log H
P 42 P Log L
P 44 P Marcs
P 43 P MarcsA
P 45 P MtBel
P 46 P Mtron
P 47 P Scrach
P 49 P Shake1
P 50 P Shake2
P 48 P ShakeA
P 51 P SlBell
P 53 P Surdo
P 52 P SurdoM
P 54 P TablaH
P 55 P TablaM
P 56 P TablaN
P 57 P TablaO
P 80 P Taiko
P 75 P TalkD
P 58 P TambA
P 59 P Tambrn
P 62 P Timb
P 60 P TimbH
P 61 P TimbL
P 63 P TimCas
P 76 P TimpH
P 77 P TimpL
P 65 P Triang
P 64 P TriMut
P 67 P Udo F
P 68 P Udo H
P 69 P Udo L
P 70 P VibrS
P 71 P WBloc
P 81 P WCHim
P 73 P Whist
P 72 P WHP
P 83 SWhistH✽
P 84 SWhistL✽
P 95 Tabla B
P 96 Tabla BL
P 97 Tabla BM
P 98 Tabla BV
P 99 Tabla OV
P 102 TalknDrD
P 103 TalknDrU
P 101 TalknDrV
P 93 Tambourn
P 92 XfadeTri ●
E 93 6AMBreth ●
Grp/No Name (LCD)Grp/No Name (LCD)Grp/No Name (LCD)
E 70 AlienSp✽ ●E 66 EvlLoop✽k 7Celesta
E 85 AMRhythm ●E 113 FactryL✽k 12 Chor 516✽
E 88 BreakOut ●E 67 Gargoyle ●k 11 Chor 539✽
E 79 BuzzyWak ●E 95 HaHoHee ●k 10 Chorus 4✽
E 5C CrashE 80 HandyDad ●k 4GlockenH
E 84 Creature ●E 81 HandySon ●k 6GlockenL
E 114 Cymbloo✽ ●E 110 HellsBl✽k 5GlockenM
E 115 DIGERDO✽E 102 Hollis L✽k 2Marimba
E 77 DigiTime✽ ●E 58 INDbells ●k 20 MTrp 4✽
E 64 DogHats ●E 54 INDchinak 13 ORGAN 3✽
E 49 E Applau ●E 65 INDconga ●k 17 SBrass 4✽
E 45 E BirdE 56 INDcrashk 18 SBrass 5✽
E 44 E Bird-PE 53 INDhihat ●k 14 sitar599
E 23 E BottleE 59 INDrave ●k 8SteelDr3
E 32 E BrsHitE 55 INDride ●k 9SynPf 3
E 24 E CarPssE 63 INDride2 ●k 21 Trb 3✽
E 13 E CBRadiE 62 INDride3k 19 Trp 4✽
E 14 E ComVcE 71 INDshakr ●k 1vibe 541
E 1E CoolSAE 100 JerseyL✽k 3Xylophon
E 25 E CrushE 106 Kangroo✽ ●s 3SStrngA✽
E 26 E CStartE 105 KillnL✽s 4SStrngB✽
E 2E DidgerE 72 LoMLoop✽ ●s 7Strg 552
E 27 E DogE 112 LoMO LP✽s 2STRNG 3✽
E 30 E DoorE 73 LoMsolo✽s 1STRNG 4✽
E 29 E DSqrmE 78 LoopItUp✽ ●s 6Syn 3✽
E 3E FM MetE 50 LPscNoiz✽s 8Syn 531✽
E 28 E FStepE 107 Machine✽ ●s 5SynSt 3✽
E 15 E FunkyE 83 MetalDip ●b 1AcBass
E 4E Glass1E 91 NoyzEB ●b 5BassSAWH✽
E 6E Gun 1E 108 NYCLoop✽ ●b 4BassSAWL✽
E 31 E Gun 2E 89 OmenBass ●b 9BassSINH
E 7E Gun 3E 51 OrchSmsh ●b 8BassSINL
E 46 E HeliE 103 PhatLoo✽b 17 E.BassH
E 47 E Heli ✽E 109 PsychoL✽ ●b 16 E.BassL
E 16 E HipNsE 68 RatlBoom ●b 15 J.BassH
E 8E IndustE 75 RaveWave ●b 14 J.BassL
E 9E InsAmbE 94 Reverse ●b 13 P.BassH
E 34 E LaughE 87 RubbrOilb 12 P.BassL
E 10 E LoMoE 60 SDdark! ●b 11 S.BassH
E 11 E MotoME 61 SDdkrim ●b 10 S.BassL
E 17 E MotorE 57 SDind59 ●b 3SyBass1H
E 35 E NZE ✽E 52 Shazam! ●b 2SyBass1L
E 18 E OOOWWWE 92 SlikRoad ●b 7SyBass2H
E 12 E OrcHt1E 98 SloSprkl ●b 6SyBass2L
E 33 E OrcHt1E 69 Spirals✽b 19 SyBass3H
E 36 E PADE 39 Stream ✽b 18 SyBass3L
E 37 E RingE 104 SwingnL✽
E 22 E ScreamE 76 TablaX ●
E 43 E SeashoE 99 TakeOff ●
E 38 E StreamE 90 TimbTimp ●
E 19 E TekGtE 82 TineDrum ●
E 40 E ThundrE 86 TungDrum ●
E 41 E TireE 96 TymKeepr ●
E 20 E TV voE 101 UptownL✽
E 42 E USSE 74 Wakloop✽ ●
E 21 E YadeeE 97 WetMetal ●
E 48 EAmbush ●k 15 Brass 4✽
E 111 ET Loop ●k 16 Brass 5✽
Grp/No Name (LCD)
H 5HH32cls
H 2HHbrtcls
H 1HHfatcls
H 3HHntrlcl
H 4HHnycls
H 6HHopen#1
H 7HHopen#2
H 8Hpdlcls1
H 9Hpdlcls2
H 10 Hpdlcls3
H 11 Hpdlcls4
H 12 Hpsplsh1
15
DTX Version 2.0 — System Upgrade Information Guide
BD ROOM4
Tosh Sn
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
VtgBrass
S STK_HT
BD KONG1
OpnRim
BD GMM
BD GMH
S SStck2
SnareM
P ClapA
SnareH
DRY GM1
H ClsMu
Rock 2
H PdlMu
Rock 3
H OPMu
Rock 4
Rock 5
C Crash
DRY GM6
RideLite
China
RidB Lit
Tambourn
C Splsh1
P CowB1
CrashB
P VibrS
SizzlLit
P BongHi
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
P AgogH2
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
P SurdoM
P Surdo
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
S Room
S STK_HT
2HedMed2
SnareH
BD GMM
BD GMH
S SStck2
SnareM
P ClapA
SnareH
DRY GM1
H ClsMu
DistOm F
H PdlMu
DistOm L
H OPMu
DistOm M
DistOm H
C Crash
DRY GM6
RideLite
China
RidB Lit
Tambourn
ChinaHi
P CowB1
CrashB
P VibrS
RideDark
P BongHi
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
P AgogH2
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
Night H
Night M
Night L
HHRoKopn
Night F
P Scrach
P FSnap2
FTsplsh1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
Loosy
S STK_HT
BDbonzo2
Fatbrim
4
BD GMM
Kombat
S SStck2
SnareM
P ClapA
SnareH
DRY GM1
H Cls13
Rock 1
HHFTpdl1
Rock 3
FTsplRK2
Rock 4
Rock 5
C Crash
DRY GM6
RideLite
China
RidB Rc
Tambourn
C Splsh1
P CowB1
CrashB
P VibrS
RideRock
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
Key
Off
34
0
13
0
14
0
15
0
17
0
52
0
49
54
16
0
0
0
0
0
0
0
0
0
Key
mode
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
1
1
0
1
1
1
1
1
0
1
0
0
0
1
0
1
0
1
0
1
0
1
0
1
0
0
0
1
0
0
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
1
1
1
1
0
1
1
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
1
0
0
18
DTX Version 2.0 — System Upgrade Information Guide
ACTomH
ACTomM
ACTomL
H OpnL2
ACTomF
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
Loosy
S STK_HT
2HeadLo
S DryPic
4
BD GMM
BD NN04C
S SStck2
SnareM
P ClapA
SnareH
DRY GM1
H ClsNB2
4
Dry1 Flr
H PdlNB
3
Dry1 Lo
H OpnLX1
2
Dry1 Mid
1
Dry1 Hi
CrashB
DRY GM6
RideLite
China
6
Bell A
Tambourn
China
P CowB1
CrashB
P VibrS
RideDark
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
T
T
T
C
T
P
P
P
P
P
P
P
S
S
S
S
S
P
S
S
K
S
K
K
S
S
P
S
T
C
T
C
T
C
T
T
C
T
C
C
C
P
C
P
C
P
C
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
P
0
0
0
0
0
0
0
(H.Hat)
0
0
0
0
152
153
154
154
113
109
57
47
37
36
46
45
71
71
95
92
97
93
80
10
46
54
43
48
34
14
17
49
76
91
57
40
54
28
42
93
42
27
40
70
10
20
11
11
60
61
82
94
83
84
39
38
16
71
71
31
32
64
65
49
85
86
1st2nd3rd4th5thRIM MUTE
38
0
48
0
47
0
45
0
43
0
59
0
55
0
46
42
33
36
53
0
53
0
56
0
ACTomM
ACTomL
ACTomF
H OpnL2
ACTomF
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
Loosy
S STK_HT
SoTight
S Gate1
4
BD GMM
BDevolvr
S SStck2
OpnRimC
P ClapA
SnareH
DRY GM1
H ClsNB1
8
Dry2 Flr
H PdlDW
7
Dry2 Lo
H OpnL2
6
Dry2 Mid
5
Dry2 Hi
CrashB
DRY GM6
RideLite
China
6
Bell A
Tambourn
China
P CowB1
CrashB
P VibrS
RidesizC
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
P SurdoM
P Surdo
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
AnaWide
S STK_HT
BD GATE1
Tekk 02
4
BD GMM
3
BD GMH
Dance01
SnareM
P ClapA
AnaWide
Dance03
H ClsA1
E Tom2
HHFTpdl1
E Tom4
H OpnAMu
E Tom5
E Tom6
1
ChinaHi
Dance02
RaveRide
Dance04
RidB Lit
Tambourn
C FX02
P CowB1
CrashB
P VibrS
Ride Anl
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
E Tom6
E Tom5
E Tom4
E Tom2
P TablaO
P Log L
ETMooRL
H Opn13
ACTomF
P Scrach
P FSnap2
H SplNB
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnRoll2✽
P Castnt
Wood65
S STK_HT
INDchina
SDdark!
BD GATE3
E Funky
S SStck2
Cool Dry
P ClapA
Dance
DRY GM1
H ClsA1
SwingnL✽
H Pdl13
Gargoyle
H OpnLA2
P Log H
P TablaH
INDcrash
Dry1 Hi
Sizzler
FlatTop
Rocksizl
Tambourn
AngCym
P CowB2
CrashB
P VibrS
INDride
P BongHi
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
P AgogH2
P AgogH2
Cabasa
E Door
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
Bell A
Bell Tre
P Udo H
P Udo L
MetalDip
P WCHim
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
Looz Pic
TineDrum
6
BD GMM2
5
Hip Hop
4
BD GMM
BDudu1
E Seasho
SnareM
P ClapA
HandyDad
DRY GM1
1
P AgogCh
INDcrash
P CongC7
AMRhythm
P Log H
1
E CoolSA
TablaX
4
SStrngB✽
DRY GM6
RideLite
China
RidB Lit
E HipNs
9
SynPf 3
P CowB1
CrashB
P VibrS
2
SyBass1L
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
BD NN04C
BDurban2
E Motor
H ClsTc1
ET Loop✽
AnaQuick
P FSnap2
H SplNB
P Mtron
P MtBel
P CowB2
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SyBass2L
Wood65
BuzRgRim
S STK_HT
BDurban2
RockRim
BD 24Dry
BDvman 1
S SStck2
Ruberbnd
E BrsHit
Enotype
DRY GM1
H ClsNB1
UptownL✽
H PdlDW
Night F
H OpnL2
Night M
Night H
ChinaHi
DRY GM6
RideLite
C Splsh1
RidB Rc
Tambourn
CrshDRK
P CowB2
CrashB
ReverseC
Ridedrk
P BongHi
P BongLo
P CongaM
E ComVc
E HipNs
P TimbL
P TimbL
STRNG 4✽
DIGERDO✽
Cabasa
Maracas
STRNG 4✽
SWhistL✽
STRNG 3✽
STRNG 3✽
P Clvs
SStrngB✽
P WBloc
P CuicaH
E CoolSA
P TriMut
P Triang
P Shake1
C Splsh1
E ComVc
2HedMed2
P Surdo
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
RIMpopr
S STK_HT
BD808Lng
OpnRim
4
BD GMM
3
BD GMH
SDdark!
SnareM
P ClapA
SnareH
Shazam!
DogHats
DRY GM2
H PdlDW
DRY GM3
DogHats
E Bottle
RIMhipop
BreakOut
WetMetal
1
ChinaHi
China
RidB Lit
Tambourn
E Yadee
P CowB1
CrashB
P VibrS
SizzlLit
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
BD Rave6
Eno rim
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
AnalogH1
P Tambrn
6
BD GMM2
6
BrassPic
4
BD GMM
BDDance1
S SStck2
SnareM
P ClapA
SnareH
DRY GM1
H ClsMu
P Udo F
H PdTit
T GongE
H OPMu
P HiQ
ETMooRL
E Thundr
DRY GM6
MetalDip
China
RidB Lit
Tambourn
C Splsh1
TalknDrD
CrashB
P VibrS
VoclShKR
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
TalknDrU
P TriMut
P Triang
P Shake1
#N/A
Bell Tre
P SurdoM
P Surdo
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnrRoll✽
P Castnt
12Soprno
S STK_HT
BD DRY 4
S SStck2
4
BD GMM
3
BD GMH
1
ChinaHi
SnareM
P ClapA
SnareH
P Udo L
H Cls13
DRY GM2
H Pdl13
E Tom5
H QOpn13
P TimbL
P TimbH
C Crash
P Clvs
RideLite
China
RidB Lit
Tambourn
C Splsh1
P CowB1
CrashB
P VibrS
SizzlLit
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
INDride2
INDrave
HandyDad
TakeOff
RaveWave
P Scrach
P FSnap2
H SplNB
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnRoll2✽
P Castnt
Wood65
S STK_HT
INDcrash
INDride3
BD 24Dry
BDbasc1
S SStck2
Cool Dry
P ClapA
SDind59
Dry1 Flr
H Cls13
BreakOut
BuzzyWak
RubbrOil
SloSprkl
INDconga
SDdark!
AMRhythm
Dry1 Hi
Creature
FlatTop
WetMetal
Tambourn
OrchSmsh
TymKeepr
CrashB
P VibrS
MetalDip
P BongHi
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
P AgogH2
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
Bell A
Bell Tre
P SurdoM
P Surdo
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnRoll2✽
P Castnt
SnareM
S STK_HT
BDaftty2
OpnRimC
6
BD GMM2
1
BD DRY 1
S SStck2
Wood Sn
P ClapA
SnareH
DRY GM1
H ClsMu
DRY GM2
H PdlMu
DRY GM3
H OPMu
DRY GM4
DRY GM5
C Crash
DRY GM6
RideLite
China
RidB Lit
Tambourn
C Splsh1
P CowB1
CrashB
P VibrS
SizzlLit
7
P BongHi
8
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
3
P AgogH2
3
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
P SurdoM
P Surdo
P HiQ
P WHP
P Scrach
P Scrach
P FSnap2
P FSnap1
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnRoll2✽
P Castnt
SnareM
S STK_HT
BDaftty2
OpnRimC
BD GMM2
6
BD DRY 1
1
S SStck2
Wood Sn
P ClapA
SnareH
DRY GM1
H ClsMu
DRY GM2
H PdlMu
DRY GM3
H OPMu
DRY GM4
DRY GM5
C Crash
DRY GM6
RideLite
China
RidB Lit
Tambourn
C Splsh1
P CowB1
CrashB
P VibrS
SizzlLit
P BongHi
7
P BongLo
8
P CongaM
P Conga
P Conga
P TimbH
P TimbL
P AgogH2
3
P AgogH2
3
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
JingBell
Bell Tre
ACTomH
ACTomM
ACTomL
H OpnL2
ACTomF
P Scrach
P FSnap2
H SplNB
P Mtron
P MtBel
P WBloc
P WBloc
BrshTap2
BrSwL✽
BrshSlpL
BrSwH✽
SnRoll2✽
P Castnt
Wood65
S STK_HT
BDaftty2
BuzRgRim
BD 24Dry
BDbasc1
S SStck2
Cool Dry
P ClapA
Loosy
Dry1 Flr
H Cls13
Dry1 Flr
H PdlDW
Dry1 Lo
H OpnL2
Dry1 Mid
Dry1 Hi
CrashB
Dry1 Hi
Sizzler
FlatTop
Bell A
Tambourn
China
P CowB2
CrashB
P VibrS
RidesizB
P BongHi
P BongLo
P CongaM
P Conga
P Conga
P TimbH
P TimbL
P AgogH2
P AgogH2
Cabasa
Maracas
SWhistH✽
SWhistL✽
P GuiSht
P Guiro
P Clvs
P WBloc
P WBloc
P CuicaH
P CuicaL
P TriMut
P Triang
P Shake1
Bell A
Bell Tre