Waves Audio Brauer Motion User Guide

Brauer Motion
User Guide
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Waves Brauer Motion
User Guide
Welcome ...................................................................................................................................................................... 3
About Brauer Motion ................................................................................................................................................... 3
A Note from Michael H. Brauer .................................................................................................................................... 4
Suggested Uses ............................................................................................................................................................ 5
Components ................................................................................................................................................................. 6
Brauer Motion Interface ............................................................................................................................................... 7
Interface Sections .................................................................................................................................................................................. 8
Getting Started ........................................................................................................................................................... 10
Controls ...................................................................................................................................................................... 13
Panner Controls ................................................................................................................................................................................... 13
Panner Select Panel ....................................................................................................................................................................................... 13
Mode Select .................................................................................................................................................................................................. 14
Path Type ....................................................................................................................................................................................................... 16
Modulator Select ........................................................................................................................................................................................... 17
Path Speed Controls ...................................................................................................................................................................................... 18
Sphere Range Markers .................................................................................................................................................................................. 21
Trigger Controls ................................................................................................................................................................................... 22
Dynamics Controls ............................................................................................................................................................................... 24
Motion Filter ........................................................................................................................................................................................ 26
Mixer Section ....................................................................................................................................................................................... 27
Global Section ...................................................................................................................................................................................... 29
Display Legend ..................................................................................................................................................................................... 30
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Welcome
Thank you for choosing Waves! In order to get the most out of your Waves processor, please take some time to read this
user guide. We also suggest that you become familiar with http://www.waves.com/support. There you will find an
extensive answer base, the latest tech specs, detailed installation guides, new software updates, and current information
about licensing and registration. By signing up with Waves Support, you’ll receive personalized information about your
registered products, reminders when updates are available, and information on your authorization status.
About Brauer Motion
Waves Brauer Motion is an innovative auto-panner that moves an audio signal within the two- or three-dimensional
space between the listener and the loudspeakers. It was created in close collaboration with Grammy-winning mix
engineer Michael H. Brauer (Coldplay, John Mayer, Florence and the Machine). It combines his signature panning
methods with Waves plugin engineering expertise. The result is a processor with limitless imaging possibilities and
innovative visual feedback about the signal’s position and path.
Brauer Motion pans, spins, and bounces mono or stereo signals in or around a visual sphere that’s located in front of
you. It allows you to choose various methods of movement, path ranges and types. You can control the movement of the
signal, determine how it will start and stop, and use dynamic effects to emphasize its position and movement. It can be
used in many creative ways, such as bringing dull shakers to life, making lifeless synths move and breathe, and much
more. It is also a mixing tool that can be used, among other things, to help an instrument pop out of a crowded mix.
Brauer Motion lets you move sound objects in a complex manner by using several processors that interact with each
other. You can adjust the dynamics of the dry and processed signals separately, while controlling the path, modulator,
range, and direction of the panned signal. There are several methods of selecting how panning is triggered. Each control
section influences the others, so there are nearly limitless possibilities.
Important Note: Brauer Motion is intended to be used while monitoring with stereo loudspeakers, not with headphones.
The spatial effect and movement introduced by the plugin will not be perceived properly on headphones.
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A Note from Michael H. Brauer
When I first heard Eddie Kramer panning Jimi Hendrix’s solo around the stereo space, it had a huge impact on me. The
music sounded so alive and emotional. Since then I’ve always wanted to have movement in my mixes. A mix sounded
more spontaneous and alive to me when I moved the faders. It wasn’t long before I had in my head 3D images of sounds
moving around, inside and outside of the mix.
Unfortunately, there was no easy way to bring those ideas to life until the Cyclosonic Panner came out. Once I got hold
of that toy there was no turning back; just about every one of my mixes had an instrument moving around. Eventually I
found myself wanting to go beyond what the Cyclosonic could offer. When Waves approached me to design a plugin, I
presented the idea of creating a spatial dimension on a whole new level. Three years in the making, the Brauer Motion
plugin is visually and sonically everything I could ever imagine, and more.
This is a tool that feeds your imagination. It allows movement to reach new levels. There are the three traditional pan
positions: left, center and right. But even the standard left/right panner has a more spatial feel. There are also fourth and
fifth panning positions for things like auto panning and static placement outside the stereo image. The plugin has two
stereo panners. This gives you the ability to have two different modes while working on one stereo instrument.
Besides the classic and circle mode, I’ve designed one that’s called X-Lights. It’s like the lights at a railroad crossing
where the two red lights flash back and forth, except here it’s a sound that flashes back and forth between left and right.
The plugin was designed to have endless options. For example, you can have a synth circling just around your left ear
and then automate it so that it moves over to your right ear as it increases in speed, or manually position a stereo image
that sits on the outer edge of one or both ears. Turn a mono loop into a stereo groove with the hi hat moving to the left
and other elements moving to the right, all being controlled by its input signal or side-chained by another instrument.
The default position is a great start. It’s a combination of circular and classic panning and is intended as an insert. I think
you’ll have a lot of fun with Brauer Motion.
Emotion in motion kids!
Michael H. Brauer
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Suggested Uses
Brauer Motion can be used to create effects that enhance a performance or to draw focus and clarity to an instrument
that’s otherwise lost in the mix. It can be used as an insert on any type of track or on an aux return.
As a creative sound design tool
There are many ways to use Brauer Motion to create special effects. Here are a few examples:
Pan the two channels of a stereo signal in a mirrored fashion, between their natural positions and the center.
Use rhythmic panning to enhance the performance of an instrument or voice.
Create a “planetary” system with the dry signal at the center and a dramatically processed signal orbiting around it.
As a tool to emphasize tracks or instruments while mixing
An instrument can be moved, subtly or not, to change how it relates to other parts of the mix. Here are a few examples:
Move mix elements to reveal tracks that would otherwise be masked, without increasing their levels.
Use a side chain to control the panning motion of an instrument or voice.
Spin and move naturally rhythmic tracks around the mix while other tracks remain steady.
Move your backing vocals around the sides of your mix while freeing up space in the center for your lead vocal.
Important Note: A primary process of Brauer Motion’s panning effect is gain change. To reliably match plugin output
when the processor is engaged and when in bypass, Brauer Motion introduces up to 6dB of gain compensation to its
output. Feeding a particularly “hot” signal to the plugin may result in clipping. Adjust the input accordingly.
Brauer Motion / User Guide
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Components
The Waves Brauer Motion plugin has two components.
1. Brauer Motion Mono-to-Stereo
2. Brauer Motion Stereo
The two components use the same interface and operate identically. The difference is that the stereo component
processes the two sides of a stereo input signal separately, each with its own panner. The mono-to-stereo
component duplicates the mono input signal and sends it to both panners.
Brauer Motion / User Guide
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Brauer Motion Interface
Brauer Motion / User Guide
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Panner Section Panner
Selector
Two independent, linkable panners with identical functions. Normally these are the two channels of a stereo signal (the mono component has one panner). This section includes controls that set the overall means of panning control and the type of motion.
Mode Selector
This sets the means by which panning is controlled and establishes the controls and modulators that are available on the interface. There are four modes.
Path
Sets the type of path the signal will follow. The path is the route along which the panned signal will move in a two- or three-dimensional plane or space. There are several types of paths.
Modulator
Sets what shape of signal is applied to the panner signal. This affects the way the panned signal will move. Modulation is represented by waveform shapes: Sine, Triangle, Sawtooth, and Square.
Range Markers (in the Sphere display)
Defines the extent of motion within the sphere: overall path description, limit of travel, location where panning action begins.
Trigger Section
Sets the triggering mechanism that automatically starts, stops, and changes the signal’s movement direction in relation to the incoming (or side chained) signal’s behavior.
Dynamics Section
Controls the dynamics processing of a signal that’s sent through the panner.
Motion Filter Section
Controls high-shelf filter settings of the signal as it moves along the selected path.
Sphere
The globe-shaped display provides a conceptual model of the width and depth of your speakers and listening environment. It displays the markers, which define the path, range, and motion of panning, and exhibits how each of these affect the signal.
Interface Sections
Signal panning and treatment of the signal are controlled on the left side of the plugin. With stereo components, there are
two identical panners. When a panner is selected, all controls in the Panning section relate to that panner. For the sake
of clarity, we refer to the panners as “Panner 1” and “Panner 2,” not “left” and “right.”
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Display Legend
Show/hide the Panning Paths and Direct Signal’s visualizations on the sphere.
Mixer Section
Controls the levels of the paths and the dry/wet mix. Beneath the mixer is the Global section for controlling tempo and side chain.
Global Section
Controls means of sync and control such as Auto Reset, manual BPM and External Side Chain assignments.
These sections are described in detail in the Controls chapter of this user guide.
Brauer Motion / User Guide
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