At VTech®, we know that every year, children are asking to play video games
at younger and younger ages. At the same time, we understand the hesitation
of most parents to expose their children to the inappropriate content of many
popular video games. How can you feel condent in allowing your children
to play these games, and still educate and entertain them in a healthy, ageappropriate manner?
Our solution to this on-going debate is the V.SmileTM Learning System – a
unique video game system created especially for children aged 3 to 8. The
V.SmileTM Learning System combines a kid-friendly design, age-appropriate
curriculum, entertaining graphics, and fun game play into a unique experience
that your child will love and you can support. The V.SmileTM Learning System
engages your child with two modes of play: the Learning Adventure – an exciting
exploratory journey in which learning concepts are seamlessly integrated, and
the Learning Zone – a series of games designed to focus on specic school
skills in a fun, engaging way. Both of these educational modes offer your child
hours of learning fun.
As part of the V.SmileTM Learning System, VTech
®
offers a library of game
SmartridgesTM based on popular children’s characters that engage and
encourage your child to play while learning. The library is organized into
three levels of educational play – Early Learners (ages 3-5), Junior Thinkers
(ages 4-6) and Master Minds (ages 6-8) – so that the educational content of
the system grows with your child.
At VTech® we are proud to provide you with a much-needed solution to the
video game dilemma, as well as another innovative way for your child to learn
while having fun. We thank you for trusting VTech® with the important job of
helping your child explore a new world of learning!
Sincerely,
Your Friends at VTech
®
To learn more about the V.SmileTM Learning System and other VTech
visit www.vtechkids.com
®
toys,
INTRODUCTION
Oh no, Ernie does it again! As Bert sorts his collectibles, Ernie accidentally
messes them up and they magically vanish! How can Bert get them back? With
help from you! Travel with Ernie and Bert on an exciting adventure through
their imaginations in Pigeon Garden, Rubber Duckie World, Moon Walker
and Dinosaur Island. Along the way, you’ll learn numbers, counting, letters,
sequencing, rhyming, problem solving and more! Are you ready for an adventure
through your imagination? Let’s go!
GETTING STARTED
STEP 1: Choose Your Play Mode
Press the R ED and GREEN buttons on the joystick unit to choose the
corresponding play mode. Press the RED button to select “Learning Adventure”
or press the GREEN button to select “Learning Zone”. You can also move
the joystick up and down to highlight the play mode you want, then press the
ENTER button to choose.
Learning Adventure
Learning Zone
Option
1. Learning Adventure
In this play mode, you can explore in four adventure worlds with Ernie and Bert.
2. Learning Zone
In this play mode, you can play four games, each focusing on a specific
learning skill.
INTRODUCTION / GETTING STARTED
3. Option
In this screen, you can turn the background music on and off. This setting is
designed for parents and requires help from an adult.
2
STEP 2: Choose Your Game Settings
The Learning Adventure and Learning Zone modes have their own default
settings shown on their game menu and require help from an adult. If you
want to change the settings:
�or�or Learning Adventure: go to the Learning Adventure menu, move the
joystick down to choose the game setting icon located at the bottom left
corner of the screen.
�or Learning Zone: go to the Learning Zone menu, move the joystick down
to choose the game setting icon at the bottom left corner of the screen.
1. Move the joystick to highlight the different settings and press the ENTER
button to choose one.
2. To return to the Menu, press the GREEN button or use the joystick to
highlight YES and press the ENTER button.
Note: A second joystick unit must be plugged into the “player 2” port on the
console to change the player setting.
STEP 3: Start Your Game
�or�or Learning Adventure, please see the “Activities – Learning Adventure”
GETTING STARTED
section of this manual.
�or�or Learning Zone, please see the “Activities – Learning Zone” section of
this manual.
�or Option, please move the joystick to the Option icon and press the
ENTER button. In the Option Menu, change the music setting by moving
the joystick to highlight ON or O�� and press the ENTER button to select.
To return to the Main Menu, press the GREEN button or use the joystick
to highlight YES and press the ENTER button.
3
FEATURES
Joystick Operations
During the Menu screen, you can press a color button to select a game or
move the joystick left or right to highlight a game and press the ENTER button
to confirm your selection.
During the Learning Adventure games, you can use the joystick to move Ernie
in Pigeon Garden and on Dinosaur Island. You can also press the ENTER
button to help him jump over obstacles. Along the paths of Rubber Duckie
World and Moon Walker, you can control Rubber Duckie and the spaceship
by moving your joystick left and right. You can also press the ENTER button
to jump over obstacles.
To answer questions along the adventure paths, press one of the color buttons
on the joystick to choose the answer. In the Difficult level of the Rubber Duckie
World, Moon Walker and Dinosaur Island games, you can also move your
joystick left or right and press the ENTER button to choose the answer.
There is a unique mini game after you complete each adventure game. To
answer questions in the mini games, press one of the color buttons. In the
Difficult level, you also can move your joystick left or right and press the ENTER
button to choose the answer.
During a Learning Zone game, the joystick is not functional in the Easy level.
Only the corresponding color buttons are necessary for these games. In the
Difficult level, you also can move your joystick and press the ENTER button
to select the answer.
Color Buttons
During the Menu screen, you can press the color buttons on your joystick unit
to choose a corresponding selection directly.
During a Learning Adventure game, when Ernie is moving along the game
path, you can press the color buttons to see him perform different actions.
When Ernie asks you a question, you can press a color button to choose an
answer.
During a Learning Zone game, you can press a color button to choose the answer.
FEATURES
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