Cristina Bachmann, Heiko Bischoff, Christina Kaboth, Insa Mingers, Sabine Pfeifer,
Benjamin Schütte
This PDF provides improved access for vision-impaired users. Please note that due to the
complexity and number of images in this document, it is not possible to include text descriptions
of images.
The information in this document is subject to change without notice and does not represent a
commitment on the part of Steinberg Media Technologies GmbH. The software described by
this document is subject to a License Agreement and may not be copied to other media except
as specifically allowed in the License Agreement. No part of this publication may be copied,
reproduced, or otherwise transmitted or recorded, for any purpose, without prior written
permission by Steinberg Media Technologies GmbH. Registered licensees of the product
described herein may print one copy of this document for their personal use.
All product and company names are ™ or ® trademarks of their respective holders. For more
information, please visit www.steinberg.net/trademarks.
33Command Bars
34Status Bar
36Context Menus
36Time Ruler and Level Ruler
42Value Editing
42Drag Operations
44Undoing and Redoing
45Zooming
52Managing Tabs
53Presets
55Saving a Picture of the Active Window
57File Operations
57Recently Used Files
57Save and Save As
60Templates
64File Renaming
65Deleting Files
65Special Menu
66Temporary Files
67Work Folders vs. Document Folders
69Setting the Focus on the Current File
70About Workspaces
70Elements of a Workspace
71Audio Files Workspace
71Audio Montage Workspace
72Podcast Workspace
72Opening Files in a Workspace
72Organizing Workspace Windows
73About Tool Windows
77Playback
77Transport Bar
92Playing Back Only One Channel
92Starting Playback From the Ruler
93Using the Play Tool
93Playback Scrubbing
94Scroll During Playback
95About Playback in the Audio Montage
Workspace
97Audio File Editing
97Wave Window
101File Handling in the Audio Files Workspace
123Changing the Audio Properties
124Meta-Data
127Silence Generator Dialog
129Waveform Restoration with the Pen Tool
155Basic Terminology
156Montage Window
158Signal Flow in the Audio Montage
159Creating a New Audio Montage
160Creating an Audio Montage from an Audio File
160Import Options for Audio Montages
161Missing Files in Audio Montage Dialog
162Assembling the Audio Montage
167Rearranging Clips
169Clips Editing
178Track Activity Indicator
179Envelopes for Clips
183Fades and Crossfades in the Audio Montage
188Effects for Tracks, Clips, and the Master Output
198About the CD Window
201About Cloning Audio Montages
202Mixing Down - The Render Function
202Loudness Meta Normalizer
204Notes Window
205 Recording
205Setting Up the Recording Dialog
206Dropping Markers During Recording
207Recording Dialog
236Marker Types
237Markers Window
240About Creating Markers
243Deleting Markers
244Moving Markers
244Navigating to Markers
244Hiding Markers of a Certain Type
245Renaming Markers
245About Selecting Markers
246Selecting the Audio Between Markers
247Binding Markers to Clips in the Audio Montage
247How Marker Information is Stored
248 Metering
248Metering Window
248About Meter Settings
249Resetting the Meters
249Level Meter
252Spectroscope
253Oscilloscope
254 Writing Operations
254Write Audio CD Dialog
256Erase Optical Media Dialog
257About Writing Audio Montages
260Data CD/DVD Projects
263About Audio CD Formats
284Import Audio CD Dialog
288Importing Audio CD Tracks
289Searching Track Names on the internet
290About Ultra-Safe Mode
290Converting Audio CD Tracks to an Audio
Montage
291 Podcasts
291Podcast Workspace
296Global Podcast Options
297Creating a Podcast
297Setting Up a FTP for Podcast Publishing
298Publishing a Podcast
298FTP Site Dialog
300Checking the Podcast
The detailed help system of WaveLab Elements makes it easy to look
up interface features and get information from within the program.
Three main types of help are available:
•The help provides detailed information on the features and
functionality of WaveLab Elements. You can set bookmarks, and
use the search function and index to quickly find information.
Introduction
•“What’s This” tooltips give detailed information on the functionality
of a specific user interface element.
•The status bar at the bottom of each workspace window gives
detailed information on menu items when moving the mouse over
an item.
•In the Audio Montage workspace, the status bar shows what kind
of editing can be performed when using the mouse and modifier
keys.
Accessing the Help System
There are several ways of accessing the help system.
•To open the WaveLab Elements help, select Help > Contents.
•To open the manual in PDF format, browse to the installation
folder. The documents are located in the Documentation folder.
•To show tooltips, move the mouse over an interface icon.
•To open the help for the active dialog, click the question mark icon
on the title bar (Windows) or in the dialog (Mac OS) to show the
Help button, and then click the Help button, or press [F1]
(Windows) or [Command]-[?] (Mac OS).
5
Page 6
Introduction
About the Program Versions
•To use the menu help, move the mouse over a menu item. The help
text is displayed on the status bar at the bottom of the workspace
window.
•To see information on what kind of editing can be performed when
using the mouse and modifier keys in the audio montage window,
move the mouse over the montage window. The help text is
displayed on the status bar at the bottom of the workspace
window.
•To activate/deactivate the help texts on the status bar, select
Options (WaveLab menu on Mac) > Global preferences >
Display tab, and in the Workspaces section, select Display
status bar.
To open the “What’s This” help, you have the following possibilities:
•In any workspace, press [Shift]-[F1], and move the mouse over an
interface item, or select Help > What is this?.
•In a dialog, select the question mark icon on any title bar
(Windows) or in the dialog (Mac OS), and move the mouse over
an interface item or a menu option.
•Some “What’s this” tooltips have a different background color to
indicate that a dedicated help topic is available in the WaveLab
Elements help. Click the link in the tooltip to open the
corresponding information in the help.
About the Program Versions
The documentation covers two different operating systems, Windows
and Mac OS X. Some features and settings are specific to one of the
operation systems.
This is clearly stated in the applicable cases. If nothing else is said, all
descriptions and procedures in the documentation are valid for all
WaveLab Elements versions for both Windows and Mac OS X.
The screenshots are taken from the English Windows version of
WaveLab Elements.
6
Page 7
Introduction
NOTE
Typographical Conventions
Typographical Conventions
Many of the default key commands in WaveLab Elements use modifier
keys, some of which are different depending on the operating system.
For example, the default key command for Undo is [Ctrl]-[Z] on
Windows and [Command]-[Z] on Mac OS X.
When key commands with modifier keys are described in this manual,
they are shown with the Windows modifier key first, in the following way:
•[Win modifier key]/[Mac modifier key]-[key]
For example, [Ctrl]/[Command]-[Z] means “press [Ctrl] on Windows or
[Command] on Mac OS X, then press [Z]”.
Similarly, [Alt]/[Option]-[X] means “press [Alt] on Windows or [Option]
on Mac OS X, then press [X]”.
This manual often refers to right-clicking, for example, to open context
menus. If you are using a Mac with a single-button mouse, hold down
[Ctrl] and click.
How You Can Reach Us
On the Help menu in WaveLab Elements, you find items linking to
additional information.
The menu contains links to various Steinberg web pages. Selecting a
menu item automatically launches your browser and opens the page. On
these pages, you can find support and compatibility information,
answers to frequently asked questions, information about updates and
other Steinberg products, etc. This requires that you have a web
browser installed on your computer, and a working internet connection.
7
Page 8
Setting Up Your System
IMPORTANTIMPORTANTIMPORTANTIMPORTANT
Before you start working, you need to make some settings.
Make sure that all equipment is turned off before making any
connections.
Connecting Audio
Your system setup depends on many different factors, for example, the
kind of project that you want to create, the external equipment that you
want to use, or the computer hardware available to you.
About Audio Cards and Background
Playback
When you activate playback or recording in WaveLab Elements, other
applications cannot access the audio card. Likewise, if another
application uses the audio card, WaveLab Elements is unable to play
back. The Windows MME driver is an exception from this.
You can run WaveLab Elements together with other applications and
always give the active application access to the audio card.
To do so, select Options > VST Audio Connections, and on the
Options tab, activate Release driver when WaveLab is in
background.
8
Page 9
Setting Up Your System
About Latency
About Latency
Latency is the delay between when audio is sent from the program and
when you actually hear it. While a very low latency can be crucial in a
real-time DAW application such as Steinberg Nuendo or Cubase, this
is not strictly the case with WaveLab Elements.
When working with WaveLab Elements, the important issues are
optimum and stable playback and editing precision. You should not try
to reach the lowest possible latency figures.
The latency in an audio system depends on the audio hardware, its
vers, and settings. In case of dropouts, crackles, or glitches during
dri
playback, raise the Buffer Number setting on the VST Audio Connections dialog, or increase the buffer size in the ASIO control
panel, specific to the audio card.
Defining VST Audio Connections
To be able to play back and record audio in WaveLab Elements, you
must specify how the internal input and output channels in WaveLab
Elements are connected to your sound card and which device you
intend to use for audio playback and recording.
You can define the buffer settings for your device as well as set up
connections to external gear, such as external effects units. You should
select at least two channels for stereo playback and recording.
If you have no third-party audio card, you can select the Win
driver or Built-in Audio (Mac) options. You can also use MME with most
third party audio cards, with the advantage that you can record and play
at different sample rates. However, Windows MME drivers do not allow
audio monitoring in the Recording dialog or multichannel operation, and
other drivers generally offer better sound quality and performance.
Selecting an ASIO Driver
dows MME
Audio Stream Input/Output (ASIO) is a computer device driver protocol
for digital audio specified by Steinberg. It provides a low-latency and
9
Page 10
Setting Up Your System
PROCEDURE
PROCEDURE
Defining VST Audio Connections
high fidelity interface between a software application and the soundcard
of a computer.
1.In any workspace, except the Podcast workspace, select Options > VST Audio Connections.
2.From the Audio Device menu, select your ASIO driver.
The ASIO plug-ins tab and the Control panel button are activated.
3.Optional: Click the Control panel button and make your settings.
4.On the ASIO plug-ins tab, select the audio ports that are used for
recording and monitor input of the ASIO plug-ins.
5.Click OK.
Selecting a Windows MME Driver
1.In any workspace, except the Podcast workspace, select Options
> VST Audio Connections.
2.From the Audio Device menu, select the Windows MME driver.
3.On the Playback tab, select the audio ports that are used for
playback.
4.On the Recording tab, select the audio ports that used for
recording and monitor input.
5.Click OK.
VST Audio Connections Dialog
This dialog allows you to specify how the internal input and output
channels in WaveLab Elements are connected to your sound card and
which device you want to use for audio playback and recording.
In any workspace, except the Podcast workspace, select Options > VST Audio Connections.
Global Settings
Audio device
Here, select the audio device that you want to use for playback and
recording audio. If you do not have a third-party audio card, you
10
Page 11
Setting Up Your System
Defining VST Audio Connections
Control panel
Refresh
Playback Tab
can select the Windows MME driver or Built-in Audio (Mac)
options.
When you select an ASIO driver, the Control panel button is
activated. Click the button to open the settings application of your
sound card, which is usually installed with the sound card.
Depending on your sound card and driver, this provides settings
for buffer size, digital formats, additional I/O connections, etc.
This button causes audio devices to be evaluated again to reflect
device changes.
This tab allows you to select and name audio ports that are used for
playback.
Recording Tab
This tab allows you to select and name your audio ports that are used
for recording and input monitoring. The inputs that you define here are
then available in the Recording dialog.
Options Tab
This tab allows you to specify the number of buffers and the control
driver functionality.
Buffer Number
Increasing this value improves the elasticity of audio str
avoid dropouts.
MME Specific - Buffer size
Increasing this value improves the elasticity of audio streaming to
avoid dropouts. This is only available when an MME driver is
selected.
11
eaming to
Page 12
Setting Up Your System
CD/DVD Recorders
Initialize streaming engine at first use
Initializes the audio streaming engine when playback or recording
are used for the first time. If this option is deactivated, the audio
streaming engine is initialized at program startup.
Reset driver when changing sample rate
Resets the driver when sample rate is changed. When playback or
recording must be set to a new sample rate, certain audio device
drivers must be fully reset to work properly. This operation takes
some time.
Perform short fade-in/out when starting/stopping playback
Performs a short fade-in when starting playback and a short
fade-out when stopping playback. This avoids clicks that are
caused by waveforms that are not starting on a zero-crossing
point.
Release driver when WaveLab Elements is in background
Closes the audio device when WaveLab Elements is no longer the
front application. This allows other audio applications to use the
same audio device.
CD/DVD Recorders
For general instructions on installing internal or connecting external
recorders via USB or Firewire, please refer to the instruction manual for
your computer or your recorder.
Make sure to have the latest firmware version installed on your recorder
unit. For CD recorders, the existing firmware must support disc-at-once
mode. In addition, running a unit with older firmware can prevent you
from writing sub-inde
x markers into the tracks, for example.
Remote Devices
You can use remote devices to remote-control WaveLab Elements.
Several commands can be controlled with knobs and sliders of your
remote control device.
12
Page 13
Setting Up Your System
Remote Devices
Remote Devices Dialog
This dialog allows you to select a device to remote-control WaveLab
Elements, and see the control map of MIDI control devices.
In any workspace, except the Podcast workspace, select Options > Remote devices.
Device Editing Tab
This tab lets you select a MIDI control device and see the control map.
Active
Activates the selected device and scans the MIDI ports.
In-Port/Out-Port
Select the MIDI input/output ports of the device
use.
Name
Lets you enter a map name.
Expand/Collapse
Expands/collapses the folder tree of the control map.
WaveLab Elements action list
This folder tree lists the parameters that you can remote-control.
The top folder represent contexts. The related parameters can only
be controlled if the context is active. For example,
active.
that you want to
if an audio file is
A remote control can be used in several contexts if these are
exclusive. For example, parameters that can be used for an active
audio file or an active audio montage.
13
Page 14
Setting Up Your System
Remote Devices
Options Tab
The Global folder contain the parameters that can always be
controlled.
This tab lets you use the MIDI Learn function to assign a control of a
MIDI remote control device to a function.
Emulate mouse wheel
If this option is activated, the AI knob acts as a mouse wheel in the
WaveLab Elements user interface, except for plug-ins.
Edit focused numeric field
If this option is activated, the AI knob can be used to edit the
focused numeric field that you find in many WaveLab Elements
windows and dialogs.
CC121 Advanced Integration Controller
You can use Steinberg's CC121 Advanced Integration Controller to
control WaveLab Elements.
This section describes the WaveLab Elements factory preset for the
CC121. For detailed information on how to use the controller, refer to
the manual that came with the CC121. Note that the CC121 was
originally designed for Cubase. The following mapping combines the
WaveLab Elements functionality with the CC121 controls. The controls
that are not listed in the following paragraph are not assigned to a
parameter.
Channel Section
You can use all controls of the CC121 channel section, except the
fader, to control the elements of the selected track in a WaveLab
Elements audio montage. You can use the fader for the Master Section.
Fader
Controls the Master Section fader.
PAN knob
Controls the gain of the selected track.
Mute
Mutes/unmutes the selected track.
Solo
Activates/deactivates solo for the selected track.
14
Page 15
Setting Up Your System
Remote Devices
EQ Section
CHANNEL SELECT
Selects the previous/next track in the audio montage.
To move the cursor to the previous/next clip edge in the audio
montage, hold [Alt]/[Option]. To move the cursor to the
previous/next region edge, hold [Shift]. To move the cursor to the
previous/next marker in the Audio Files workspace, hold
[Ctrl]/[Command].
With the EQ section you can easily control the Steinberg Studio EQ
plug-in.
If the EQ TYPE button is activated on the CC121, you can adjust the
parameters of the focused Studio-EQ. All necessary EQ parameters,
such as Q/F/G of each band, EQ TYPE selection, and ALL BYPASS
on/off can be set. You can switch to WaveLab Elements navigation
mode by turning off the EQ TYPE button. In WaveLab Elements
navigation mode, you get access to alternative functions, such as
scrolling, zooming, and switching between workspaces.
EQ Type activated:
Bandwidth knobs (Q)
Adjusts the Q (bandwidth) of each EQ band.
Frequency knobs (F)
Adjusts the center frequency of each EQ band.
Gain knobs (G)
Adjusts the gain of each EQ band
ON
Activates/deactivates the EQ bands.
ALL BYPASS
Activates/deactivates bypass for all plug-ins in the Master Section.
EQ Type deactivated:
LOW ON
Opens the Audio Files workspace.
LOW-MID ON
Opens the Audio Montage workspace.
HIGH-MID ON
Opens the Batch Processor workspace.
15
Page 16
Setting Up Your System
Remote Devices
HIGH ON
Opens the Control Window.
EQ-1 knob for the EQ Gain (G)
Scrolls left/right on the timeline.
EQ-2 knob for the EQ Gain (G)
Adjusts the horizontal zoom on the timeline.
EQ-3 knob for the EQ Gain (G)
Adjusts the vertical zoom on the timeline.
EQ-4 knob for the EQ Gain (G)
Scrolls tracks on the Audio Montage workspace or scrolls
vertically on the Audio Files workspace.
EQ-1 knob for the EQ Frequency (F)
Scrolls left/right on the overview timeline of the Audio Files
workspace.
EQ-2 knob for the EQ Frequency (F)
EQ-3 knob for the EQ Frequency (F)
EQ-4 knob for the EQ Frequency (F)
Transport Section
In this section you can control the transport functions of WaveLab
Elements.
Previous button
Rewind button
Horizontally zooms in/out on the overview timeline of the Audio
Files workspace.
Vertically zooms in/out on the overview timeline of the Audio Files
workspace.
Vertically scrolls on the overview timeline of the Audio Files
workspace.
Moves the cursor position to the beginning of the project.
Rewind
Forward button
Forward
Next button
Moves the cursor position to the end of the project.
16
Page 17
Setting Up Your System
NOTE
Remote Devices
Function Section
Cycle button
Activates/deactivates Cycle mode.
Stop button
Stops playback. Press again to move the cursor to the previous
start position. Press a third time to move the cursor to the
beginning of the project.
Play button
Starts playback.
Record button
Press once to open the Recording window. Press again to start
the recording. Press a third time to stop recording. The recorded
file opens in the Audio Files workspace.
In this section, you can adjust certain functions, such as fades and
envelope level, by using the VALUE knob.
VALUE knob/button
FUNCTION button 1
FUNCTION button 2
FUNCTION button 3
FUNCTION button 4
AI Knob Section
Rotate this knob to adjust the assigned function. Press the knob to
reset the parameter to its default value.
Adjusts the fade-in settings of the focused clip.
Adjusts the fade-out settings of the focused clip.
Adjusts the envelope level of the focused clip.
The element clicked last on the Edit > Nudge menu in the Audio
Montage workspace is assigned to this
button.
WaveLab Elements can be controlled with the AI knob of Steinberg’s
CC121, CI2+, and CMC-AI controllers. With the AI knob, you can
control the parameter that the mouse points to.
The AI knob only works on parameters that are automatable.
In this section you can control parameters via the AI knob.
17
Page 18
Setting Up Your System
Remote Devices
CUBASE READY Indicator
AI KNOB
Controls the VST 3plug-in parameters, emulates the mouse wheel,
for example, for scrolling, and lets you edit a focused numeric field.
To control a parameter with the AI knob, move the mouse cursor
over the parameter that you want to control, and move the AI knob.
You can activate/deactivate the emulation of the mouse wheel and
the editing of the focused numeric field in the Options tab.
LOCK
When the mouse cursor points to a parameter, press LOCK to
control this parameter regardless of the position of the mouse
cursor.
The CUBASE READY indicator has no function in WaveLab Elements.
Foot Switch Section
The foot switch has the same function as [Shift]. Press and hold the foot
switch while turning the AI knob to fine tune parameters.
18
Page 19
WaveLab Elements Concepts
NOTE
This chapter describes general concepts that you will use when
working with WaveLab Elements. Getting accustomed with these
procedures allows you to work more effectively with the program.
General Editing Rules
The common editing operations can be used in any Steinberg product.
•To select and move interface items, and to select ranges, click and
drag with the mouse.
•Use the keys of your computer keyboard to enter numeric values
and text, to navigate lists and other selectable interface items, and
to control the transport functions.
•Common operations like cut, copy, paste, or the selection of
multiple items can be performed using standard keyboard
shortcuts.
The behavior of your product is also governed by your preference
settings.
RELATEDLINKS:
“Global Preferences Dialog” on page 322
19
Page 20
WaveLab Elements Concepts
Basic Window Handling
Basic Window Handling
WaveLab Elements follows the basic guidelines for the Windows/Mac
OS interface, which means that Windows/Mac OS standard
procedures apply.
Closing Windows
•To close a tabbed window, click the “X” button of the
corresponding tab or press [Ctrl]/[Command]-[W].
•To close a tabbed window without saving your changes, hold
[Ctrl]/[Command]-[Shift], and click the “X” button. This avoids
having to confirm a warning message whenever you want to close
an unsaved window.
•To close all tabbed windows at once, right-click a tab, and select
Close all.
•To close all tabbed windows but the selected tabbed window,
right-click a tab, and select Close all but this one.
•To individually select the tabbed windows that you want to close,
right-click a tab, and select Select files to close. This opens the
Files to close dialog, where you can select the files that you want
to close.
RELATEDLINKS:
“Files to Close Dialog” on page 52
“Managing Tabs” on page 52
Switching Between Files
You can have multiple files open and switch between them.
•To bring a file to the front, click the corresponding tab.
•To cycle between all open files in a workspace, hold
[Ctrl]/[Command], and press [Tab] continuously.
•To cycle back and forth between the last two active files, press
[Ctrl]/[Command]-[Tab]. Between each step you have to release
all keys.
The window switchers let you easily switch between workspaces,
create new workspaces, or open existing projects. There are two types
of window switchers: The central switcher bar and the floating window
switcher.
The floating window switcher behaves like the central switcher bar, but
takes less room and floats above other windows.
•To activate/deactivate the central switcher bar, in the Audio Files
workspace or the Audio Montage workspace, select Workspace > Command bars > Central switcher bar.
Using the Central Switcher Bar
You can use the central switcher bar to navigate through your
workspaces.
•To copy a file from one workspace to another, drag it to the button
of the workspace that you want to open, wait until the workspace
becomes active, and release the file where you want.
•To create a new file in any workspace, press [Ctrl]/[Command],
and click a workspace button.
•To open the Open window to select a file, press [Shift], and click
a workspace button.
•To display a menu listing the files that have recently been used in
a particular workspace, right-click any workspace icon.
•To create a new file or open a file, right-click any workspace icon,
and select New or Open. While left-clicking activates a
workspace, right-clicking does not activate a workspace.
21
Page 22
WaveLab Elements Concepts
Basic Window Handling
Customizing the Central Switcher Bar
You can customize the central switcher bar using the settings menu.
To open the settings menu, right-click an empty part of the central
switcher bar.
Hide
Hides the central switcher bar.
Fold
Minimizes the central switcher bar to a thin line. To unfold the bar,
click the thin line.
Left side/Top/Right side/Bottom
Determines the location of the central switcher bar.
Large/Medium/Small size
Determines the size of the central switcher bar.
Workspace buttons
Determines which workspace buttons are visible on the central
switcher bar.
22
Page 23
WaveLab Elements Concepts
Selecting Audio
Selecting Audio
Almost all types of editing and processing that you perform in WaveLab
Elements operate on the audio selection. There are numerous ways to
make an audio selection.
Selecting a Range by Dragging
The standard way to select a range in a wave window is to click and
drag.
If you drag all the way to the left or right side of the window, it scrolls
automatically, allowing you to select larger sections than what can be
shown in the window. The speed of the scrolling depends on how far
from the window edge you are.
Audio Range Selection in an Audio File
You can edit, process, or play back selection of an audio file.
In the Audio Files workspace, select Edit > Select time range.
All
Selects the entire waveform.
Toggle
Toggles the current audio selection on/off.
Extend to start of file
Extends the selection to the start of the audio file. If there is no
selection, a selection is created from the edit cursor position.
Extend to end of file
Extends the selection to the end of the audio file. If there is no
selection, a selection is created from the edit cursor position.
Extend to previous marker
Extends the left edge of the selection to the nearest marker to the
left or the start of the audio file. If there is no selection, a selection
is extended until the edit cursor position.
Extend to next marker
Extends the right edge of the selection to the nearest marker to the
right or the end of the audio file. If there is no selection, a selection
is extended until the next marker position.
23
Page 24
WaveLab Elements Concepts
Selecting Audio
Extend to cursor
Extends the selection to the edit cursor position.
From start of file until cursor
Selects the range between the start of the audio file and the edit
cursor position.
From cursor to end of file
Selects the range between the edit cursor position and the end of
the audio file.
From cursor to previous marker
Selects the range between the edit cursor position and the nearest
marker to the left or the start of the audio file.
From cursor to next marker
Selects the range between the edit cursor position and the next
marker or the end of the audio file.
Playback position => Selection start
Creates a selection range from the playback position to the end of
the audio file. If no playback is taking place, the position of the edit
cursor is used.
Playback position => Selection end
Creates a selection range from the playback position to start of the
audio file. If no playback is taking place, the position of the edit
cursor is used.
Double length
Doubles the length of the current selection range.
Halve length
Halves the length of the current selection range.
Extend to all channels
Extends the current selection range to all channels.
Left channel only
Reduces the current selection range to the left channel only.
Right channel only
Reduces the current selection range to the right channel only.
Loop region
Selects the range between the two loop markers that encompass
the edit cursor.
24
Page 25
WaveLab Elements Concepts
PROCEDURE
Selecting Audio
Generic region
Selects the range between the two generic markers that
encompass the edit cursor.
Selecting in Stereo Files
If you are working on stereo material in the Audio Files workspace, you
can apply an operation to one channel only or to the entire stereo
material.
Which channel is selected when you click and drag in the wave window
depends on where you position the mouse cursor, as indicated by the
pointer shape. The pointer shape indicates which channel will be
affected.
The following pointer shapes are available:
Pointer
ShapeDescription
Clicking in the upper half of the left channel selects the left
channel.
Clicking in the middle area between the left and the right channel
selects both channels.
Clicking in the lower half of the right channel selects the right
channel.
Switching the Selection Between Channels
You can switch the selection that you have made for a channel to all
channels or switch the selection to the other channel.
1.In the Audio Files workspace’s wave window, make a selection
range.
2.Select Edit > Select time range, and select Extend to all channels, Left channel only, or Right channel only, or press
[Tab] to cycle between the different channel selections.
25
Page 26
WaveLab Elements Concepts
PROCEDURE
PROCEDURE
Selecting Audio
Selecting in the Overview of the Audio Files Workspace
The selection ranges that you make in the overview of the Audio Files
workspace also apply to the main view.
•In the Audio Files workspace’s wave window, hold down
[Ctrl]/[Command], and click and drag in the overview.
Moving a Selection Range
If a selection range is the right length, but at the wrong position, you can
move it.
1.In the wave window, hold down [Ctrl]/[Command]-[Shift].
2.Click in the middle of the selection and drag to the left/right.
Extending and Reducing the Selection
You can resize a selection range in the wave window without having to
make a new one.
There are several ways to extend/reduce the selection:
•Make a selection range, [Shift]-click outside the selection range,
and drag to the left/right, or click and drag the edges of the
selection range to the left/right.
•To extend the selection to the previous/next boundary (marker or
start/end of file), press [Shift] and double-click the non-selected
area between the boundaries.
Extending and Reducing the Selection Using the Cursor Keys
•To move the start/end of a selection in the wave window to the
left/right, hold down [Shift] and press the left/right cursor keys. To
move it in bigger steps, press the Page Up/Page Down keys.
•To extend a selection to the previous/next boundary in the wave
window (marker or start/end of the audio file), hold down
[Ctrl]/[Command]+[Shift] and press the left/right cursor keys.
26
Page 27
WaveLab Elements Concepts
Sliders
Deleting Selections
There are several options for deleting a selected time range.
Audio Files Workspace
The following options can be found on the Edit menu:
Trim
Remove
Removes the data outside the selection.
Removes the selection. The audio to the right of the selection is
moved to the left to fill the gap.
Sliders
At various places in WaveLab Elements, slider controls are available to
change parameters. There are a number of ways to change the value of
a slider.
•Position the mouse over the slider and use the mouse wheel (no
click is required). Hold [Ctrl]/[Command] while using the mouse
wheel to scroll faster. This modifier also applies to the zoom
wheels. To move the button of a slider, click and drag it.
•To move the slider handle direct
any position.
•To move the slider handle in smaller steps, right-click or below the
handle. Keep the mouse button pressed to automatically step to
the next value.
•To reset the slider to the default value, if available,
[Ctrl]/[Command]-click the slider, or click using the third mouse
button, or double-click the handle.
ly to a position, click the slider at
27
Page 28
WaveLab Elements Concepts
Renaming Items in Tables
Renaming Items in Tables
You can rename items in tables in the Markers window, and in the CD
window.
•To rename an item, double-click it or select it, and press [Return],
and enter the new name.
•To rename the previous/next item, press arrow up or down instead
of [Return]. This way you move the focus on the previous/next item,
while staying in the edit mode.
File Browser
The File Browser window in the Audio Files workspace and the Audio
Montage workspace allows you to browse files directly from within
WaveLab Elements. It can be very useful in speeding up the process of
auditioning sound files.
The File Browser window provides you with all the standard browsing
functions as well as additional controls to audition audio files and any
marker defined regions. You can use it to open or insert files or regions
of files by dragging them onto an open workspace.
You can also choose to only view certain types of files.
File Browser Window
In this window, you can browse files and open them in WaveLab
Elements.
In the Audio Files workspace or the Audio Montage workspace, select
Workspace > Specific tool windows > File Browser.
28
Page 29
WaveLab Elements Concepts
File Browser
You can add your favorite folders to the left pane by dragging them from
the middle pane.
The following options are available in the File Browser windows:
Look in
Lets you select a file location to browse and lists the recently used
locations.
Back/Forward/Parent Directory
Let you navigate through the list and file hierarchy.
List View
Shows only the file name in the file list.
Detail View
Shows the file name, size, type, and modification date in the file list.
File name
Shows the file name of the selected file.
File format list
Lets you select which file format to display.
The following options are only available in the File Browser window in
the Audio Montage workspace:
Select Audio Files
Shows only audio files.
Select Audio Montages
Shows only audio montages.
Auto-Play mode
Starts playback automatically for the selected file.
Play selected audio file
Plays the selected audio file.
29
Page 30
WaveLab Elements Concepts
Tab Groups
Tab Groups
With tab groups, you can view the content of different files and meters
at the same time, without having to navigate through different windows.
2 empty tab groups in the Audio Montage workspace
You can have two tab groups. Each tab group has its own content and
title bar. In the Audio Files workspace, each tab contains an audio file.
In the Audio Montage workspace, each tab contains an audio montage.
2 tab groups with audio montages in the Audio Montage workspace
Using Tab Groups
Tabs are used differently depending on the type of window.
•To add a tab group, select Workspace > Add Tab Group at right
•To remove an empty tab group, activate the tab group, and select
•To use one of the tab group layout presets, select Workspace >
•To reorder tabs, drag the tab to a new position on the tab bar.
•To move a tab to another workspace, drag the tab to another
or Workspace > Add Tab Group below.
Workspace > Remove active Tab Group.
Tab Group shortcuts, and select a layout.
workspace.
30
Page 31
WaveLab Elements Concepts
PROCEDURE
Peak Files
Peak Files
•To paste the content of a tab into an audio file, drag the tab onto
the waveform. The tab is inserted at the cursor position.
•To create an empty file inside a tab group, double-click an empty
part of the tab bar. The created file uses the active file as template.
A peak file (extension “.gpk”) is automatically created by WaveLab
Elements each time an audio file is modified or opened in WaveLab
Elements for the first time. The peak file contains information about the
waveform and determines how it is drawn in the wave window or the
montage window.
Peak files speed up the time it takes
waveform.
By default, the peak file is stored in the same location as the audio file.
Rebuilding Peak Displays
Normally, peak files are automatically updated when the peak file’s date
is older than the audio file’s date. However, it can happen that the date
of the audio file is wrong and therefore not automatically updated. In this
case you can force a rebuild of the peak file.
Companion files (extension “.vs”) store Master Section presets and view
settings for audio files. If this feature is activated when you save a file,
the stored settings are recreated the next time that you load the file.
Companion files are only available in the Audio Files workspace.
The following view settings are included in companion files:
•Window size and position
•Zoom level
•Scroll position
Storing Companion Files in Another Location
By default, companion files are stored in the same location as the audio
file. However, you can select another file location.
1.In the Audio Files workspace, select Options > Folders.
2.Select Companion files, and specify another file location.
32
Page 33
Command Bars
Commonly used tools, shortcuts, and commands are represented by
command buttons. Related buttons are grouped into various
Command bars.
Command bars in the Audio Files workspace
Program Overview
You can dock Command bars to any window edge or open them in a
separate window, and rearrange them freely. Each workspace has an
appropriate set of command bars that can be displayed. All the
commands that are represented by the command buttons are also
available on the menus.
Hiding and Showing Command Bars
You can hide command bars that are irrelevant for your project.
•To view a list of available command bars, in the Audio Files
workspace or the Audio Montage workspace, right-click an empty
part of the top edge of the workspace, or select Workspace > Command bars.
•To show/hide a command bar, select Workspace > Command bars, and activate/deactivate the command bars that you want
show/hide. You can also right-click a command bar, and select
Close.
to
33
Page 34
Program Overview
Status Bar
Docking Command Bars
Command bars can either be used as separate floating windows or
docked at the top, bottom, left, or right side of the workspace window.
•To make a command bar floatable, right-click the bar, and select
Floatable. Then click the dots on the left side or the top of the
command bar to drag the bar to another location.
•To dock a floating command bar, right-click the bar, and select
Floatable. Then click the dots on the left side of the command bar
to drag the bar to the top, bottom, left, or right side of the
workspace window.
Status Bar
The status bar at the bottom of the screen of the Audio Files workspace
and the Audio Montage workspace shows information about the active
window using the units specified in the rulers.
The information displayed on the status bar is updated depending on
the cursor position and on the audio selection that you have made.
Time/Level (dB)
Displays the time of the audio file at the mouse cursor position. In
the Audio Files workspace, it also displays the level.
Audio information at edit cursor
Displays the time at the position of the edit cursor. This information
changes when you reposition the cursor.
•To define the cursor position, click the indicator to open the
Cursor position dialog.
•To focus the cursor position, right-click the indicator.
Audio selection indicator (Audio Files workspace)
In the Audio Files workspace, this displays the length of the current
selection, or the total length of the audio file if no selection has
been made.
34
Page 35
Program Overview
Status Bar
When you have zoomed in, you can right-click the indicator to
display the selected audio range, the focused clip, or the whole file.
Left-click the indicator to open the Audio Range dialog, where you
can define or refine a selection.
Zoom indicator
Displays the current zoom factor.
•To open a pop-up menu, where you can make additional zoom
settings, click the indicator.
•To open the Zoom factor dialog, where you can edit the zoom
factor, right-click the indicator.
Indicates the key of the current audio file (if defined). Click the
indicator to open the Sample Attributes window.
Audio properties indicator
In the Audio Files workspace, this displays the bit resolution and
the sample rate. It also indicates whether the audio file is mono or
stereo. Click the indicator to open the Audio properties dialog.
In the Audio Montage workspace, this displays the number of
audio channels and the sample rate of the audio montage. Click
the indicator to open the Audio Montage properties dialog.
Play through Master Section
If this button is activated, the audio is played through the Master
Section. If the button is deactivated, the Master Section is ignored.
Document button (drag and drop)
Allows you to drag the current file into another file, for example, an
audio file to the Audio Montage workspace. This is equivalent to
dragging the file tab.
Background information
The status bar shows the progress of some background
operations, such as rendering an effect. The operation can be
paused or canceled using the provided
buttons.
35
Page 36
Program Overview
Context Menus
Context Menus
Throughout WaveLab Elements, various context menus are available.
These menus group the commands and/or options that are specific to
the current working window.
The context menus appear when you right-click certain areas and are
useful for speeding up your workflow.
For example, right-click a file tab to open a context menu with some
relevant file options. Right-click the ruler of the waveform window brings
up the Time Ruler context menu that allows you to access a number of
options for changing the time ruler display format.
You can find most context menu commands in the main menus, but
some commands are only available in context menus. When you search
for a function, right-click the current working window to check if it has a
context menu.
Context menu in the montage window
Time Ruler and Level Ruler
In the Audio Files workspace, you can display a time and a level ruler in
the wave window. In the Audio Montage workspace, you can display a
time ruler in the montage window.
You can also determine which time and level units the rulers show.
36
Page 37
Program Overview
Time Ruler and Level Ruler
Time ruler
Time Ruler and Level Ruler Options
You can specify the time and level (amplitude) formats for each ruler in
each wave window and the time formats for each ruler in the montage
window separately by right-clicking the ruler, and selecting a format
from the pop-up menu.
Level ruler
(Audio Files workspace only)
Time Ruler Menu
Timecode
Clock
Samples
Bars and beats
File size (Audio Files workspace only)
Show grid (Audio Montage workspace only)
Displays a list of frames per second for various SMPTE timecodes
and for CD resolution.
Displays time units.
Positions are shown as number of samples. The number of
samples per second depen
ds on the sample rate of the audio file.
For example, at 44.1 kHz, there are 44100 samples per second.
If this is selected, the ruler is linear relati
ve to the meter position.
Shows positions in MegaBytes. Decimals represent KiloBytes.
Displays vertical lines in the montage window, aligned with time
ruler marks.
Time format
Opens the Time format dialog, where you can edit the
appearance of the time ruler formats.
37
Page 38
Program Overview
Time Ruler and Level Ruler
Level Ruler Menu (Audio Files workspace only)
Save current settings as default
If this option is activated, the time ruler uses the current time format
in all new wave windows or montage windows.
Set ruler’s origin to start of file
If this option is activated, the ruler’s zero position is set to the
beginning of the first sample.
Set ruler’s origin at cursor
If this option is activated, the ruler’s zero position is set to the
current cursor position.
Set ruler’s origin to BWF reference (Audio Files workspace only)
If this option is activated, the first sample matches the BWF time
reference, provided that the time reference is available.
dB
Sets the level format to decibels.
+-100 %
Sets the level format to percentage.
Normalized +1/-1
Sets the level format to a ruler gradation corresponding to 32-bit
float audio.
16-bit range
Sets the level format to a ruler gradation corresponding to 16-bit
audio.
24-bit range
Sets the level format to a ruler gradation corresponding to 24-bit
audio.
Save current settings as default
If this
option is activated, the level ruler uses the current level
format in all new wave windows.
38
Page 39
Program Overview
Time Ruler and Level Ruler
Time Format Dialog
In this dialog, you can customize the time format. The time format of the
ruler is also used in various time fields, for example, the status bar and
certain dialogs.
In the Audio Files workspace, depending on whether you want to set the
time format for the overview display or the main view display, select
View > Overview display > Time ruler > Time format or View >
Main view display > Time ruler > Time format.
In the Audio Montage workspace, select View > Time ruler > Time
format.
Timecode Tab
On this tab, you can configure the appearance of the Timecode option.
Frames per second
List of standard frame rates. From the drop-down menu, select
Other to enter a custom frame rate. You can also choose which
frames/units are displayed.
Show absolute frames
Shows the time format as a number of frames, without other time
elements.
Show quarter frames
Adds the quarter frame number to the time format.
Show hundredth frames
Adds the number of a hundredths of a frame to the time format.
Show units
Adds time units to the time format of the ruler.
39
Page 40
Program Overview
Time Ruler and Level Ruler
Clock Tab
On this tab, you can configure the appearance of the Clock option.
Show Units
Adds time units to the time format of the ruler.
Compact
Shows the time without unit indicators.
Meter Tab
On this tab, you can configure the appearance of the Bars and beats
option.
Time signature
Lets you edit the time signature used to display the time
represented as a musical notation.
Tempo
Lets you edit the tempo used to display the time represented as a
musical notation.
Ticks per quarter note
Lets you edit the number of ticks per quarter note that displays
times that are compatible with your sequencer.
40
Page 41
Program Overview
PROCEDURE
Time Ruler and Level Ruler
Setting the Cursor Position
Many operations, such as playback and selection, depend on the
current cursor position. For example, playback often starts at the cursor
position. The current cursor position is indicated by a vertical flashing
line.
There are various ways to move the cursor:
•Click somewhere in the wave window, the montage window, or the
time ruler. If you have made a selection, click the time ruler to
prevent deselecting.
•Click and drag in the time ruler.
•Use the transport controls.
•Select View > Move cursor to, and select
•Use the cursor keys.
•Double-click a marker.
Working With a Meter-Based Display
If your working material is tempo-based, you can select the meter format
(bars, beats, and ticks) for the ruler legend. This makes it easier to find
musically related cutting points.
1.In the wave window or the montage window, right-click the time
ruler, and select Bars and beats.
2.Right-click the time ruler, and select Time format.
3.On the Meter tab, set the Time signature and Tempo to values
that match your audio file.
4.Set the Ticks per quarter note setting to a number that you feel
comfortable with.
an option.
For example, this can be the same value that is used by your MIDI
sequencer.
5.Click OK.
41
Page 42
Program Overview
Value Editing
Value Editing
At various places in the program, numerical values can be edited by
using a combination of text fields and spin controls.
These values are sometimes composed of several parts, for example,
12 mn 30 sec 120 ms. Each value can be edited by using any of the
following methods:
•To change a value, click in a value field and type a new value, or
•To change the value by one unit at a time, press the [Left Arrow]
•To change the value by several units, press the page up and page
click the small arrows in the value field.
and [Right Arrow] keys.
down keys.
•To change the value using the mouse wheel, position the mouse
cursor over a value, and spin the mouse wheel, or use the AI knob
of your MIDI controller.
•To change the value with the mouse, click a value and drag the
mouse up or down.
•To jump to the maximum and minimum values, press the [Home]
and [End] keys.
•To move from one part of the value to another, press the [Left
Arrow] and [Right Arrow] keys.
Drag Operations
WaveLab Elements makes much use of drag-and-drop techniques to
perform various operations, some of which cannot be performed
otherwise. These are referred to as drag operations in this
documentation.
•To drag an object, click and hold with the mouse when positioned
on the object and drag it. Drop the object by releasing the button.
42
Page 43
Program Overview
NOTE
Drag Operations
Many types of objects can be dragged between different source and
destination locations including files, text, clips, the playback head, items
in a list, and markers.
It is also possible to drag and drop files from WaveLab Elements to
Steinberg’s Nuendo.
Drag objects within and between workspaces to perform the following
operations:
•To dock a tool window, drag its title bar to any side of the
workspace, beside or above another tool window.
•To move a command bar, drag the bar grip at the left-hand end of
a command bar and reposition it.
•To reorder a tab within its own tabbed group, drag horizontally. To
move a tab to another workspace, drag vertically.
•To drag any object to another workspace, use the Central
Switcher bar. Drag the object over the corresponding workspace
icon in the Central Switcher bar, wait until the new workspace
becomes active, and drag the tab in the target workspace.
•To open a file, drag a compatible file from the File Browser
window of WaveLab Elements, from the file browser of the
operation system, or from another application to the tab bar.
•To create a copy of a file, drag its tab vertically to another position
of the tab bar, then press [Ctrl]/[Option], and release the mouse
button.
Dragging in the Audio Files Workspace and Audio Montage
Workspace
•To insert an audio file in another audio file, drag the title bar tab or
document button of the file onto the waveform area of another file.
You can also drag an audio file directly from the File Browser
window, the file browser of your system, or from another
application into the Audio Files workspace.
•To move a marker, drag it along the time ruler.
•To create a copy of this marker, press [Shift], and drag it to another
position on the time ruler.
•To delete a marker, drag it above the time ruler.
•To copy an audio selection, drag a selected region of audio onto
the waveform area of the same file or another file.
43
Page 44
Program Overview
Undoing and Redoing
•To change the extent of a selection range, position the edit cursor
at the start/end of the selection range, and drag to the left or right.
•To move the edit cursor without losing the current selection, and
to snap it to an anchor, press [Shift], and move the mouse near the
audio file/montage cursor. The mouse cursor shape changes and
you can drag the cursor left and right.
•To move the edit cursor without changing or losing the current
selection, press [Shift], click the edit cursor, and drag it to another
position.
•To scroll the waveform horizontally, click the bar above the time
ruler and drag left or right. You can also click anywhere on the
waveform using the 3rd mouse button, and drag left or right.
•To create a generic marker from a selected text, drop text that you
have selected in an external application onto the time ruler. The text
becomes the marker’s name.
•To create a stereo copy of a mono file, or a mixed copy of a stereo
file, drag a tab to another position of the tab bar, press [Ctrl]-[Alt]
(Windows) or [Options]-[Ctrl] (Mac), and release the mouse
button.
Dragging in the Podcast Workspace
•To reorder episodes in the episodes list, drag them to another
position.
Dragging in the Master Section
•To change the order of processing, drag effects between different
effects slots.
Undoing and Redoing
You can undo and redo as many steps as you like. The only limitation is
the available hard disk space.
By default, when undoing or redoing any operation in the Audio Files
workspace or
position, scroll position, clip selection status, and time range are
restored to the state before the operation occured.
the Audio Montage workspace, the zoom factor, cursor
44
Page 45
Program Overview
Zooming
•To undo a step, in the Audio Files workspace or Audio Montage
•To redo a step, in the Audio Files workspace or Audio Montage
Zooming
There are several zooming functions in the Audio Files workspace and
Audio Montage workspace.
Horizontal zooming
workspace, select Edit > Undo.
workspace, select Edit > Redo.
•When you zoom out as far as possible, the entire file fits in the
•When you zoom in as far as possible, each sample occupies
Vertical zooming
•When you zoom out as far as possible, the height of the wave fits
•As you progressively zoom in, the display only shows a part of the
•To optimize the vertical zoom of the waveform, press
window.
several pixels on the screen. This allows for single
sample-accurate editing of waveforms.
in the window.
total height. The vertical scroll bars lets you adjust exactly which
section is shown. Check the ruler to see which part of the
waveform is currently shown in
[Ctrl]/[Command], click and hold the time ruler, and move the
mouse up or down.
the display.
High zoom level
•When the zooming level is very high, each sample is shown with a
step and a bullet. The steps show the real digitized state, while the
bullets make it easier to see the samples, especially for zeroed
samples.
45
Page 46
Program Overview
Zooming
•The curve also represents an estimation of the analog
reconstructed signal to give hints on true peaks.
Zooming in the overview and main view sections (Audio Files
workspace only)
•You can have different zoom levels in the overview and main view
section. In the overview, a range indicator on the time ruler
indicates which section of the file is currently displayed in the main
view. The range indicator is only shown if the option Sync with other view is deactivated.
•To adjust the zoom level, drag the edges of the range indicator.
•To scroll in the main view, drag the range indicator.
Range indicator at the top of the overview display
•To adjust the zoom level using the scroll bar, drag the edges of the
scroll bar.
46
Page 47
Program Overview
PROCEDURE
Zooming
Zooming Using the Zoom Controls
Both the main view and the overview have horizontal and vertical zoom
controls.
•To zoom horizontally, click the Horizontal zoom control, and drag
left or right, or use the mouse wheel.
•To zoom vertically, click the Vertical zoom control, and drag up or
down, or use the mouse wheel.
•To fully zoom-out, double-click the zoom controls.
Zooming Using the Magnifying Glass Tool
The Magnifying Glass tool is used to zoom in a specific section of the
waveform so that is occupies the entire wave window. This is only
available in the Audio Files workspace.
Using the Magnifying Glass Tool in the Main View
The selection that you make in the main view of the wave window is
magnified and fills up the entire main view.
1.In the Audio Files workspace, activate the Magnifying Glass tool by
doing one of the following:
•Click the Magnifying Glass icon.
•Hold down [Ctrl]/[Command].
2.In the main view of the wave window, click and drag left or right,
and release the mouse button.
The selected part of the wave now occupies the entire main window.
47
Page 48
Program Overview
PROCEDURE
Zooming
Using the Magnifying Glass Tool in the Overview
The selection that you make in the overview of the wave window is
displayed in the main view.
•In the overview of the wave window, click and drag left or right, and
release the mouse button.
RESULT
The selected range of the waveform is shown in the main view.
Zooming Using the Mouse
With the mouse, you can change the zoom factor by clicking and
dragging or by scrolling the mousewheel.
•To zoom horizontally, in the wave window or the montage window,
position the mouse cursor over the time ruler, click, and drag up or
down.
•To zoom horizontally while maintaining the cursor position, position
the mouse cursor over the time ruler, press [Shift], and drag up or
down.
•To zoom horizontally using the mousewheel, press
[Ctrl]/[Command], point at a waveform, and move the
mousewheel.
•To zoom vertically using the mousewheel, press [Shift], point at a
waveform, and move the mousewheel.
Audio Files Workspace Only
•To zoom vertically, in the wave window, position the mouse cursor
over the level ruler, click, and drag left or right.
•To reset the vertical zoom to 0 dB, double-click the level ruler.
•To set the vertical zoom to the best value that is the current
minimum and maximum displayed samples, make sure that the
level ruler is set to 0 dB, and double-click the level ruler.
48
Page 49
Program Overview
Zooming
Zooming Using the Keyboard
A quick way to zoom the active wave or montage window is to use the
arrow keys on the computer keyboard.
•To zoom horizontally in the active wave window or montage
window, press [Arrow Up] or [Arrow Down].
•To zoom vertically in the active wave/montage window, hold [Shift],
and press [Arrow Up] or [Arrow Down].
•To zoom vertically to fit the available height, press
[Ctrl]/[Command]-[Shift]-[Arrow Up].
•To zoom out fully, press [Ctrl]/[Command]-[Arrow Down]. To zoom
in fully, press [Ctrl]/[Command]-[Arrow Up].
Zoom Menu
The zoom menu allows you to quickly access various zoom settings.
In the Audio Files workspace or the Audio Montage workspace, select
View > Zoom.
View all
Zooms out as far as possible.
Zoom in on 1 minute / 30 seconds / 10 seconds / ... / 500 ms
Adjusts the zoom to display the selected time range.
Zoom in 1:1
Zooms in so that one pixel on the screen represents one sample.
Microscope
Zooms in as far as possible.
Zoom selection
Zooms the
entire wave/montage
window so that the current selection occupies the
window.
Zoom in on selected clips (Audio Montage workspace only)
Zooms in to display all selected clips in the wave/montage
window.
Zoom in audio
Zooms in in small steps.
Zoom out audio
Zooms out in small steps.
49
Page 50
Program Overview
Zooming
Edit
Opens the Zoom factor dialog, where you can edit the zoom
factor.
•Samples per screen point allows you to specify how many audio
samples are summarized in each screen point.
•Screen points per sample allows you to specify how many
screen points are used to represent a single audio sample.
Reset vertical zoom to 1:1
Adjusts zoom to display audio levels up to 0 dB.
Optimize vertical zoom
Changes the vertical zoom factor so that the peaks are clearly
visible. This adjustment is done according to the section of the
wave that is currently visible in the wave/montage window.
Zooms in to display all audio peaks in the wave window.
Zoom to -12 db/-24 db/.../-96 db
Adjusts the zoom to only display samples below the selected dB
value.
Zoom in vertically
Zooms in to show waveforms with a lower level.
Zoom out vertically
Zooms out to show waveforms with a higher level.
About Zooming in the Audio Montage Workspace
Zooming options in the Audio Montage workspace are almost similar to
those in the Audio Files workspace. However, there are additional
50
Page 51
Program Overview
Zooming
Zoom Buttons in the Audio Montage Workspace
zooming options for tracks and the Zoom window for displaying a
close-up view of the beginning of the focused track.
The zoom buttons in the Audio Montage workspace allow you to apply
zoom presets.
•To only display the focused track, or also the tracks below and/or
above the focused track, click the corresponding buttons.
•To set the zoom setting to fit the focused clips in 25 %, 50 %, or
100 % of the available space, click the corresponding buttons.
•To select a certain area, click [Ctrl]/[Command], and drag the
rectangle over the tracks and clips that you want to zoom in.
Displaying More or Less Tracks
The number of tracks that are displayed in the Audio Montage
workspace can be changed with the magnification controls in the lower
right corner of the montage window.
•To display more tracks, click the smaller magnifying glass icon.
•To display less tracks, click the larger magnifying glass icon.
•To make a single track fit the whole montage window, click the
numbered button to the left of a track, and select Zoom from the
pop-up menu. You can also right-click the lower area of a track,
and select Whole clip from the pop-up menu.
51
Page 52
Program Overview
Managing Tabs
Managing Tabs
A tab is a container for a file in WaveLab Elements. You can open
several tabs, but only one can be active at a time. The Tabs menu allows
you to sort and close tabs and navigate between the tabs.
Close/Close all but active/Close all
Closes the active tab, all tabs except the active tab, or all tabs.
Select files to close
Opens a dialog in which you can specify the files to be closed.
Sort
Lets you sort the tabs by name, date, or modification date. If
several tab groups exist, only the active tab group is sorted.
Activate next/previous
Selects the next/previous tab.
Pick list
Opens a list of all open tabs. To open a tab, double-click it.
Files to Close Dialog
In this dialog, you can specify which files you want to close.
In any workspace, except the Control Window workspace, select Tabs
> Select files to close.
Files list
Displays all open files. You can set a checkmark for the files that
you want to close. By default, only the active file will remain open
and all other files will be closed.
Select all
Select all files in the list.
52
Page 53
Program Overview
PROCEDURE
PROCEDURE
Presets
Presets
Select none
Deselects all files in the list.
Close files
Closes the files.
You can create presets to save commonly used settings. WaveLab
Elements provides a selection of presets that can be used by most
dialogs.
You can save customized presets. The next time that you load the
program, the presets are available.
Saving a Preset
Presets are saved as single files and can be organized in subfolders.
The root folder of the preset is different for each type of preset and
cannot be changed.
Saved presets can be used to apply commonly used settings to dialogs
or plug-ins.
1.Open the dialog that you want to use, and modify the parameters.
2.Select the Preset menu, and select Save as.
3.Optional: Click the folder icon, and select a name for a subfolder
in which you want to save the preset.
4.Type in a name, and click Save.
Loading Presets
To apply a saved preset to a dialog or plug-in, you must load the preset.
•Inside a dialog, click the Presets menu, and select the preset that
you want to apply to the dialog.
53
Page 54
Program Overview
PROCEDURE
PROCEDURE
PROCEDURE
Presets
Modifying a Preset
You can modify a preset and save the changes.
1.Open the dialog that you want to use, and load the preset that you
2.Modify the parameters of the dialog.
3.Click the Preset menu, and select Save.
Deleting a Preset
1.Open the dialog that you want to use and select the preset that you
want to modify.
want to delete.
2.Click the Presets menu, and select Organize presets.
3.In the Explorer window, select the preset file that you want to
delete, and press [Delete].
Storing and Restoring Temporary Presets
Some dialogs allow you to save and load up to 5 temporary presets. This
is useful if you want to quickly test and compare different settings.
Storing Presets
1.Open the dialog that you want to use, and make your settings.
2.Click the Presets menu, and from the Store temporarily
sub-menu, select a slot.
54
Page 55
Program Overview
PROCEDURE
NOTE
PROCEDURE
Saving a Picture of the Active Window
Restoring Presets
1.Open the dialog in which you have saved a preset.
2.Click the Presets menu, and from the Restore sub-menu, select a
preset.
Saving a Picture of the Active Window
You can save a picture of the active window in the BMP, JPG/JPEG, or
PNG file format, or copy it to the clipboard.
Plug-in windows are not included in the picture.
1.Click in the window for which you want to save a picture.
For example, click in the wave window or the montage window.
2.In the Audio Files workspace or the Audio Montage workspace,
select View > Save picture of active window.
The Save picture of active window dialog opens.
3.In the Save picture of active window dialog, you have the
following options:
•To copy the picture to the clipboard, activate Copy to clipboard.
•To save the picture in a specified file format, activate Save as file.
Optionally,
you can activate Open picture after saving.
55
Page 56
Program Overview
Saving a Picture of the Active Window
4.Click OK.
If you have set the montage window as the active window, the resulting picture could
look like this.
•If you have activated Copy to clipboard, the picture is copied to
the clipboard.
•If you have activated Save as file, the Save as dialog opens where
you can
specify the file location, file format, and file name. Click
Save to confirm your settings.
56
Page 57
File Operations
PROCEDURE
Recently Used Files
All files that you have recently used in WaveLab Elements are saved in
a list. This helps you to gain fast access to recent projects. You can
open recently used files via the File menu.
Setting the Number of Recently Used Files
1.In any workspace, select Options (WaveLab menu on Mac) >
Global preferences > Display.
2.In the Miscellaneous options section, set the maximum number
of items that you want to list in the following areas:
•Recent file menus
•Recent file manager
•Recent folders menu
3.Click OK.
Save and Save As
•When you save a file for the first time, it does not matter whether
you select Save or Save as.
•Once a file has been saved, select File > Save, or press
[Ctrl]/[Command]-[S] to update the file and make the changes
permanent.
•If you want to specify a new name, location, and/or file format,
select File > Save as.
57
Page 58
File Operations
Save and Save As
•In the Audio Files workspace, all save operations except Save
About Tab Colors
Tab colors give information on whether a file is saved or not.
The following colors can be shown:
Orange
Green (Audio Files workspace only)
Copy clear the undo history, which means that after saving you
cannot undo or redo.
The file is saved.
The file uses a decoded file format and is saved.
Purple
A new file that is not empty but has not been saved yet. For
example, when creating a new file and pasting content into it.
Red
The file has been modified and changes have not been saved yet.
Unsaved Changes Indicator
When you have made changes to a file, an asterisk is displayed beneath
the file name until you save the file and the tab changes its color.
58
Page 59
File Operations
PROCEDURE
PROCEDURE
Save and Save As
Save Multiple Files at Once
You can save some or all open files at once.
1.In any workspace, except the Control Window, select File > Save all.
2.Select the files that you want to save.
3.Click Save.
Reverting to Saved File
You can revert the file you are working on back to its last saved state.
This undoes all the changes made to the file since it was last saved.
1.In any workspace, except the Control Window, select File > Revert to saved.
2.In the warning dialog, click Yes to revert to the last saved state.
RESULT
The last saved version of the file is loaded from disk.
Automatic Backups
Backups are created automatically if a file with the same name already
exists.
For example, if you select Save As and specify a file name already used
in that folder, you will be asked if you want to back up the existing file
first. If you click Yes, the backup name will be the original name, with
“.bak” added at the end.
59
Page 60
File Operations
PROCEDURE
Templates
About Saving Audio Montages
The saving operations for audio montages are the same as for audio
files. However, there are things to note when saving audio montages.
•Audio montage files only contain references to audio files. If you
want to rename audio files referenced by audio montages, use the
Rename dialog. All clip references are updated automatically.
•If the audio montage contains clips that refer to untitled audio files,
save these audio files before saving the audio montage.
Templates
You can create a template from an active audio montage, audio file,
Podcast, or batch processor document and use it as a basis for newly
created files.
Creating a Template
Templates are useful when creating new audio files, audio montages,
Podcasts, or batch processes.
PREREQUISITE
Set up the audio file, audio montage, Podcast, or batch processor file
properties.
1.Select File > Export > Template.
2.In the Save Template dialog, do one of the following.
•To create a new template, select New, enter a name, and click OK.
•To update an existing template, select Update.
3.When saving or updating an audio file template or an audio
montage template, you can make additional settings.
•When saving an audio file template, the Audio File Template
Parameters dialog opens. Here, select whether WaveLab
Elements should propose a specific audio file configuration with
optional meta-data when saving an audio file.
•When saving an audio montage template, the Audio Montage
Template Parameters dialog op
include track plug-ins, clips, and/or markers. Also select whether
60
ens. Here, select whether to
Page 61
File Operations
Templates
Audio File Template Parameters Dialog
WaveLab Elements should propose a specific audio file
configuration with optional meta-data when rendering an audio
montage.
4.Click OK.
This dialog displays the audio properties of the audio file template that
you are creating. You can also specify whether to always propose a
specific audio file configuration with optional meta-data when creating
an audio file template or not.
In the Audio Files workspace, select File > Export > Template.
When saving, always propose a specific audio file configuration
(with optional meta-data)
If this option is activated, whenever you open the Render or Save
as dialogs, the audio file configuration specified below is proposed
by default.
Audio Montage Template Parameters Dialog
In this dialog, you can set various options when creating an audio
montage template.
In the Audio Files workspace, select File > Export > Template.
Include track and master plug-ins
If this option is activated, track plug-ins and master plug-ins are
saved in the template.
61
Page 62
File Operations
PROCEDURE
PROCEDURE
Templates
Include clips
If this option is activated, clips are saved in the template.
Include markers
If this option is activated, markers are saved in the template.
When saving, always propose a specific audio file configuration
(with optional meta-data)
If this option is activated, whenever you open the Render dialog,
the audio file configuration specified below is proposed by default.
Setting a Template as Default
You can set a template as default template.
PREREQUISITE
Create a template with the settings that you want to use as default
settings for a file.
1.In any workspace, except the Control Window, select File > New.
2.From the templates list, select the template that you want to use as
the default template.
3.Click Set as default.
4.Click OK.
RESULT
When you select New, a file based on the selected template is created.
To remove the default template setting, click th
button.
Creating a File From a Template
e Do not set as default
You can create a file from a template to use its settings.
1.In any workspace, except the Control Window, select File > New from.
2.From the list of the available templates, select the template that you
want to take as the basis of the new file.
3.Click Open.
62
Page 63
File Operations
Templates
Create From Template Dialog
This dialog shows all templates. Here, you can open and delete them,
and set a default template.
In the any workspace, except the Control Window, select File > New
from. If no template exists, the dialog will not open.
List of the available templates
Lists all saved templates.
Use template name as default doc
ument name
If this option is activated, the new file uses the name of the
template. If this option is deactivated, the name of the new file is
“untitled”.
Set as default
Saves the selected template as default template.
Open
Creates a new file from the selected template.
None
Creates a new file without any reference to a template.
Explore
Opens the folder where the template files are located.
can delete templates.
Here, you
63
Page 64
File Operations
PROCEDURE
File Renaming
File Renaming
The Rename function allows you to rename a file and update all
references automatically. For example, if you rename an audio file named
“India” to “Sitar”, all currently open files that reference the file “India” are
updated to reference the file as “Sitar”.
Audio files, peak, and marker files are also renamed accordingly.
Renaming a File
1.Select the file that you want to rename.
2.In any workspace, except the Control Window, select File > Rename.
3.Enter the new name and/or a new file location.
4.Select a file suffix from the drop-down list.
5.Click OK.
Rename File Dialog
In this dialog, you can choose a new file name, file extension, and folder
location for the active file.
In any workspace, except the Control Window, select File > Rename.
Name
Type in the new name.
File extension drop-down list
Select a case for the file extension.
64
Page 65
File Operations
NOTE
PROCEDURE
Deleting Files
Change folder
If this option is activated, you can change the folder location of the
file.
This is only possible within the same drive partition.
Keep as default
If this option is activated, the same path is selected next time you
open the dialog. This is useful if you need to move several files
successively.
Deleting Files
You can delete the currently active file from within WaveLab Elements.
PREREQUISITE
The file that you want to delete is not copied to the clipboard, is not
pasted into another file that is open, and is not open in another
application.
1.Select the file that you want to delete.
2.In any workspace, except the Control Window, select File > Delete.
3.Click OK.
RESULT
The file, including it’s peak and marker files, is deleted.
Special Menu
From this menu you can select various file related options, for example,
you can add the active file to a Data CD/DVD, or Podcast.
In any workspace, except the Control Window, select File > Special.
65
Page 66
File Operations
Temporary Files
Depending on the workspace, not all options are available.
Information
Displays information about the active file.
Add to Data CD/DVD
Adds the active file and all the related files to a Data CD/DVD.
Add to Podcast
Adds the active file to a Podcast.
Reveal in Windows Explorer/Mac OS Finder
Opens the Windows Explorer/Mac OS Finder to show the location
of the active file.
Copy to clipboard
Opens a menu, from which you can select which information about
the active file you want to copy to the clipboard.
Create a file link on the desktop (Windows only)
Creates a file link on the desktop. The link opens the file with the
default application associated with the file type.
Temporary Files
Temporary files are used for certain operations, such as the undo/redo
functions. You can specify where WaveLab Elements saves its
temporary files.
For example, if your source files are located on the C: drive, you could
specify D:\temp and E:\temp as temporary folders. This improves the
performance and reduces disc fragmentation.
RELATEDLINKS:
“Specifying Folders” on page 67
66
Page 67
File Operations
PROCEDURE
Work Folders vs. Document Folders
Work Folders vs. Document Folders
WaveLab Elements distinguishes between two types of folders: work
folders and document folders.
In work folders, temporary files are stored. Document folders contain
WaveLab Elements-specific files, such as wave files, audio montages,
etc.
Specifying Folders
You can specify which folder should open when you perform any open
or save operation (document folder). You can also specify up to three
folders for temporary files (work folder).
Folders Dialog
1.Open the workspace for which you want to specify document
folders.
2.Select Options > Folders.
3.Click the type of folder for which you want to specify a location.
4.Specify a location in the Folder field.
5.Optional: Depending on the selected type of folder, you can make
additional settings.
6.Click OK.
In this dialog, you can specify default document folders and work folders
for each workspace.
In any workspace, select Options > Folders.
67
Page 68
File Operations
Work Folders vs. Document Folders
In the list to the left, you specify the folder type that you want to make
settings for. The following options are available:
Folder for temporary files
Companion files
Cache folder
Specify a folder for storing temporary files.
Specify a folder for storing the companion files, that is Master
Section presets and view settings for audio files.
Activating Use cache folder for decoded files allows you to
specify a cache folder. The cache folder contains wave files that
are created when you are working with files in compressed file
formats, such as MP3 files. To prevent the cache folder to grow
indefinitely, WaveLab Elements checks the date of each file in this
folder and deletes files that were created before a certain number
of days.
When Use cache folder for decoded files is deactivated, the
compressed files are decoded each time they are opened.
Audio File - Open Folder/Save Folder
The default open and save folders for audio files.
Audio Montage - Open folder/Save folder
The default open and save folders for audio montage files.
Depending on the selected item, different settings are available on the
right side of the dialog:
Current Folder
In this field, the folder that is currently used as default i
s displayed.
You can click the folder button to the right to navigate to a folder,
or to create a new folder.
Keep last used
Uses the last folder for saving or opening files of the selected type.
Change when save-folder/open-folder changes
Updates the default open folder when you c
hange the default save
folder, and vice versa. Activate this option for both the save folder
and the open folder for a specific file type to use the same folder
for saving and for opening this type of file.
On opening the application, revert to this folder
Activate this option to restore a specific folder each time you open
WaveLab Elements. This way changes to save/open folders are
only temporary and reset when you restart WaveLab Elements.
68
Page 69
File Operations
PROCEDURE
Setting the Focus on the Current File
Setting the Focus on the Current File
If you are editing inside a floating window or a tool window and want to
switch back the focus to a wave/montage window, you can use the Set focus on current file option.
•In any workspace, press [Win]/[Ctrl]-[ESC], to set the focus on the
wave/montage window.
69
Page 70
About Workspaces
A workspace provides an editing and playback environment for a
particular audio file type. Each type of workspace has functions for its
specific file types.
In WaveLab Elements, each file type has its own workspace designed
for a specific purpose:
•Audio Files workspace for viewing and editing audio files.
•Audio Montage workspace for assembling and editing audio
montages.
•Podcast workspace for preparing and uploading Podcasts.
A workspace is highly customizable to match your workflow. A
workspace can appear as a simple window with a single menu or as a
sophisticated arrangement of command bars, tool windows, tab
groups, and active meters.
When a file is opened from a given workspace, it is added to the active
tab group of this workspace.
You can drag files between workspaces if their formats are compatible.
For example, you can drag an audio file from the Audio Files workspace
to the Audio Montage workspace by using its tab bar or its document
button.
Elements of a Workspace
The center of the workspace is about the data that you want to edit, and
all the menus, command bars, tool windows, controls, and tools to help
you with that.
Each workspace contains the following elements:
•A menu bar. Each workspace has a different menu bar, but certain
menus are common for all workspaces and each menu can be
customized in various ways. The workspace menu has a submenu
to show/hide the available Command bars and tool windows.
70
Page 71
About Workspaces
Audio Files Workspace
•One or more Command bars with buttons for instant access to
functions. Command bars can be customized extensively.
•Tab groups to host the files to edit. This is the central part of the
workspace. You can move a tab to another workspace, create a
new empty tab, display the file path, and access other functions by
right-clicking.
•A set of Specific tool windows. Which tools are available
depends on the workspace. They can be activated/deactivated
individually.
•A set of Shared tool windows. The shared tools vary according
to the workspace, and can be turned on or off individually. A shared
tool window is a global window that is located in one workspace
at a time.
Audio Files Workspace
This workspace provides tools and functions for sample-accurate audio
editing, high-quality analysis, and processing. It is the environment
commonly known as an audio editor.
It includes various metering tools.
The wave window gives you a graphical representation of the audio file
and allows you to view, play back, and edit the file.
Audio Montage Workspace
In this workspace, you assemble audio clips into a montage. You can
arrange, edit, and play back clips on both stereo or mono tracks.
Features include both track- and clip-based effects, volume and pan
automation, and wide-ranging fade and crossfade functions.
You can place any number of clips, on an audio track. A clip contains a
reference to a source audio file on your hard disk, as well as start and
end positions in the file.
The montage window gives you a graphical
tracks. In it you can view, play back, and edit the tracks and clips.
71
representation of clips on
Page 72
About Workspaces
Podcast Workspace
Podcast Workspace
In this workspace, you assemble, define, and publish your Podcast to
the internet.
RELATEDLINKS:
“Podcasts” on page 291
Opening Files in a Workspace
You can open files in the workspace that you are working in and in any
other workspace, without having to switch workspaces first.
•To open a file in a workspace, select File > Open. From the file
browser, select the workspace file that you want to open, and click
Open.
•On the Central switcher bar, click a workspace
Open. From the file browser, select the file that you want to open,
and click Open.
Organizing Workspace Windows
For working with several workspace windows, WaveLab Elements
offers functions to organize the windows.
•To lock a workspace layout, activate Workspace > Lock layout.
This prevents you from moving or closing tool windows.
•To automatically move the shared tool windows to the newly
activated workspace, every time you switch between workspaces,
activate Worksp
ace > Auto move shared tool windows.
icon, and select
•To activate full screen view, select Workspace > Full screen view.
•To specify the workspace position on the screen, select
Workspace > Pos
•To bring all workspace windows to front, select Workspace >
Bring all to front.
ition on screen, and select an option.
72
Page 73
About Workspaces
About Tool Windows
•To cascade all workspace windows, select Workspace >
Cascade all.
•To switch between the previously selected workspace window
and the active workspace window, select Workspace > Switch to previous workspace, or press [F5].
•To close the active workspace, select Workspace > Close.
About Tool Windows
Throughout WaveLab Elements there are various tool windows available
that allow you to view, analyze, and edit the active file.
Generally, the content of a tool window is synchronized with the active
file, with the exception of the audio meters which displays the audio file
being played back. Tool windows can be docked and undocked, and
saved in your cu
available:
stom layouts. There are two types of tool windows
•Specific tool windows
•Shared tool windows
The tool windows can be accessed via the Workspace menu.
Specific tool windows
Specific tool windows are windows that are specific to the current
workspace. The following specific tool windows are available:
Audio Files workspace
Audio Montage
workspacePodcast workspace
73
Page 74
About Workspaces
About Tool Windows
Shared tool windows
The difference between specific and shared tool windows is that there
can only be a single instance of a shared window in WaveLab Elements.
For example, a single Master Section, or a single level meter.
When you open a shared tool window in another workspace it undocks
and moves from its original workspace, if this option is activated. An
empty tab container with a title bar remains in its previous workspace.
You can set the moving behavior by activating/deactivating Workspace > Auto move shared tool windows.
A shared tool window, if docked, can only appear in a single workspace
at a time. To retrieve a shared tool window from another workspace,
click the tool window. For example, if you have the Level Meter displayed
in the Audio Montage workspace and you want to display it in the Audio
Files workspace, click the icon in the Level Meter window of the Audio
Files workspace.
The following shared tool windows are available:
Audio Files workspace and Audio Montage workspace
Opening and Closing Tool Windows
You can close all tool windows you do not need for your project.
•To open or close a specific tool window, select Workspace >
Specific tool windows, and select a tool window, or use the
Specific Tool Windows command bar.
•To open or close a shared tool window, select Workspace >
Shared tool windows, and select a tool window, or use the
Shared Tool Windows command bar.
•To close a tool window, move the mouse on the left side or the top
of the window, and on the toolbar that appears, click Close.
74
Page 75
About Workspaces
About Tool Windows
Tool Windows Command Bar
On the Specific Tool Windows and Shared Tool Windows command
bars you can quickly switch tool windows on and off, without having to
navigate through a menu.
To open or close the Shared Tool Windows command bar, select
Workspace > Command bars > Shared Tool Windows.
Shared Tool Windows command bar in the Audio Montage workspace
To open or close the Specific Tool Windows command bar, select
Workspace > Command bars > Specific Tool Windows.
Specific Tool Windows command bar in the Audio Montage workspace
Docking and Undocking Tool Windows
Tool windows can be used as docked windows or as floating windows.
They can be freely dragged around and docked at various locations.
Command bars can also be freely moved around and docked along the
edges of most windows.
To dock/undock a tool window, use one of the following methods:
•Double-click the title bar, located on the left or the top of the tool
window.
•Click the double window icon at the top left corner of the window.
•Drag the tool window title bar of a specific tool window. To dock
the tool window, drag it by its title bar to another position.
To prevent an undocked tool window from docking, use one of the
following methods:
•H
•Activate the Floa
old down [Ctrl]/[Command] before dragging the tool window.
ting versus docking priority icon on the left or
the top of the tool window.
Differences Between Windows and Mac OS
Floating windows behave slightly different on Windows and Mac OS.
•On Windows systems, a floating window is hidden when its
dependent workspace is minimized or covered by another
If WaveLab Elements is not the active application, all its
independent floating windows are hidden.
75
window.
Page 76
About Workspaces
About Tool Windows
•On Mac OS X systems, a tool window is always on top of all other
windows and a floating window remains visible even if its
dependent workspace is not active or is minimized. If WaveLab
Elements is not the active application, all its floating windows are
hidden.
76
Page 77
Playback
WaveLab Elements offers numerous playback functions.
There are 4 playback modes available:
•Traditional playback, with playback starting from the cursor
position and stopping anywhere when stopping playback.
•Play range, where playback starts from a given point and stops at
another point of interest.
•Play from anchor, where playback starts from a specific point of
interest.
•Play until anchor, where playback starts anywhere but stops at a
given point of interest.
RELATEDLINKS:
Transport Bar
With this command bar you can control playback of an audio file or
audio montage, navigate between various positions in an audio file or
audio montage, and open the Recording dialog.
In the Audio Files workspace or
Workspace > Command bars > Transport bar.
Transport bar in the Audio Files workspace
“Playback Shortcuts” on page 89
the Audio Montage workspace, select
Transport bar in the Audio Montage workspace
Presets
Lets you save and apply transport bar presets.
77
Page 78
Playback
Transport Bar
Skip range
If this option is activated, playback skips the selected range and
any region surrounded by exclusion markers.
On stop, move cursor back
If this option is activated, the edit cursor jumps back to the start
position when playback stops. If you want to activate this option for
the options Play from anchor, Play until anchor, and Play range,
right-click this button, and activate On alternate playback stop,
move cursor back to start.
Perform pre-roll
Activates pre-roll for the commands Play from anchor, Play until
anchor, and Play range.
Right-click the button to select the pre-roll length and to specify to
which commands you want to apply pre-roll to. To edit the pre-roll
times, select Edit pre/post-roll.
Perform post-roll
Activates post-roll for the commands Play from anchor, Play until
anchor, and Play range.
Right-click the button to select the post-roll length and to specify
to which commands you want to apply post-roll to. To edit the
post-roll times, select Edit pre/post-roll.
Auto selection
If this option is activated, the anchor and/or range are automatically
selected according to the editing actions. Right-click to open a
menu with related options and auto selection modes.
Ranges
Lets you select one of the following ranges:
•Selected time range
•Marked region where edit cursor is located
•Range of focused clip (audio montage only)
•Crossfade range (audio montage only)
•Fade-in range (audio montage only)
•Fade-out range (audio montage only)
Play range
Plays the selected range. Post-roll and Pre-ro
into account.
78
ll settings are taken
Page 79
Playback
Transport Bar
Anchors
Lets select which anchor to use as reference for the commands
Play from anchor and Play until anchor. When there are multiple
possibilities, for example, multiple markers, the last selected item
is taken into account as a reference anchor or the closest marker
near the edit cursor position if no marker is selected.
You can select one of the following anchors:
•Start of file
•Start of selected time range
•End of selected time range
•Any marker
•Region start marker
•Region end marker
•Clip start (audio montage only)
•Clip end (audio montage only)
•Selected envelope point in focused clip (audio montage only)
When an anchor is detected, for example, a region marker pair, this
is indicated by a green anchor marker.
Play from anchor
Plays from anchor. Pre-roll and post-roll settings are taken into
account.
Play until anchor
Plays until anchor. Pre-roll and post-roll settings are taken into
account.
Move cursor to previous/next anchor
Moves the edit cursor position to the previous/next anchor. To set
the type of anchor, right-click the next anchor button and select an
option from the menu. If you click during playback, playback
continues from the anchor position.
Move playback position backwards/forwards
Moves the edit cursor position to the left/right. If you click during
playback, playback jumps to the new edit cursor position.
79
Page 80
Playback
Transport Bar
To move the edit cursor to the start/end of the file, press
[Ctrl]/[Command], and click the Move playback position
backwards/forwards button.
Loop
Activates the loop mode. Right-click the loop button to select
whether to loopforever or only a few times.
Stop
Stops the audio being played. If playback is already stopped, the
edit cursor is moved to the previous start position.
Play
Starts playing the active audio file or audio montage
from the edit
cursor position.
If the audio being played back is not the active audio file, the Play
button has a different color. This happens if you switch to another
workspace during playback, for example.
The playback button when playing back in the active window (left) and when playing
in another window or workspace (right).
Record
Opens the Recording dialog.
Time display
Displays the edit cursor or playback position. Click to select
another time unit.
Fold bar
Minimizes the transport bar. To unfold the transport bar again, click
the thin line where the transport bar was located.
Settings
Opens layout menu of the transport bar and lets you edit shortcuts
for the transport bar. You can also right-click the transport bar to
open this menu.
80
Page 81
Playback
PROCEDURE
Transport Bar
Transport Bar in the Podcast Workspace
In the Podcast workspace, a simplified transport bar allows you to play
back the selected Podcast episode.
Play Button
Clicking the Play button on the transport bar starts playing back the
active audio file or audio montage from the edit cursor position.
You can also use the Space bar or the Enter key on your keyboard to
start playback. Pressing the Space bar during playback stops playback,
while pressing Enter during playback makes playback restart from the
last start position.
When loop is activated, the audio selection is looped, if available.
Otherwise, the region defined by loop markers is looped, if available. If
there are no selection ranges or loop markers, the entire file is looped.
The standard Play command is not influenced by the Play range, Play from anchor, and Play to anchor options.
Stop Button
The result of clicking the Stop button or on the transport bar or [0] on
your numeric keypad depends on the current situation.
•If you trigger Stop in stop mode, the edit cursor moves either to
the previous Playback start marker, or to the selection start
(whatever is closer), until the start of the file is reached.
•If there is no selection or if the edit cursor is positioned to the left
of the selection, it is moved to the beginning of the file instead.
Playing Back Audio Ranges
You can play back audio ranges using the Ranges options on the
transport bar.
1.On the transport bar, select the type of range that you want to play
back.
2.Optional: Activate pre-roll and/or post-roll.
81
Page 82
Playback
PROCEDURE
Transport Bar
3.Position the edit cursor inside the range that you want to play back
or make a selection range.
This selected range and, if activated, the pre-roll and post-roll times are
displayed on the time ruler.
4.To play back the selected range, click the Play range button on the
transport bar or press F6.
RESULT
The selected range is played back. Pre-roll
and post-roll settings are
taken into account. When the Loop mode is active, pre-roll is used
before the first loop only, and post-roll is only used after the last loop.
Playing Back From an Anchor or Until an Anchor
You can play back audio from an anchor or until a specified anchor using
the Anchor options on the transport bar.
1.On the transport bar, select an anchor type
If nothing is selected and you use the Play from anchor button, the edit
cursor is the default anchor.
2.Depending on the selected anchor type, position the edit cursor in
the wave window or montage window inside the range that you
want to play back.
For example, if you have selected Region start marker, click somewhere
in the area of the region marker pair from which you want to play back
from/to. The green anchor marker jumps to the selected anchor.
3.Optional: Activate pre-roll and/or post-roll.
4.To play back from the anchor marker, click the Play from anchor
button on the transport bar or press F7. To play back until the
82
Page 83
Playback
Transport Bar
anchor marker, click the Play until anchor button on the transport
bar or press F8.
RESULT
Play back starts from the anchor/until the anchor. Pre-roll and post-roll
settings are taken into account.
About the “Play From Anchor” and “Play Until Anchor”
Functions
You can play back audio from an anchor or until an anchor using the
Play from anchor or Play until anchor functions on the transport bar.
These playback functions behave differently depending on the pre-roll
and post-roll settings.
Play from anchor
•If post-roll is selected, playback starts at the anchor position and
stops after the post-roll time. If no post-roll is selected, playback
continues until the end of the audio file or audio montage.
•If pre-roll is selected, playback starts from the selected anchor,
minus the pre-roll time.
•If pre-roll and post-roll are selected, playback starts from the
selected anchor, minus the pre-roll time and stops after the anchor
point plus the post roll time.
•If the loop mode is activated, the pre-roll and post-roll settings are
taken into account. This way you can play a loop around the edit
cursor position, without having to make further range settings.
Play until anchor
•Playback starts from the cursor, and stops at the selected anchor.
If the cursor is beyond the selected anchor, playback starts at the
selected anchor. If pre-roll is activated, it is taken into account.
•If pre-roll is selected, playback starts from the selected anchor
minus the pre-roll time, until the selected anchor.
•If there is no selected anchor, Play until anchor is disabled.
•The loop settings have no effect.
83
Page 84
Playback
PROCEDURE
NOTE
NOTE
Transport Bar
Using the Auto Selection Mode
You can use the auto selection mode in combination with the playback
shortcuts to play back audio ranges or anchors, without needing to
interact with the transport bar. This makes it easy to monitor your editing
actions.
1.On the transport bar, activate Auto selection mode.
2.In the wave window or the montage window, do one of the
following:
•Make a selection range.
•Click inside the area of a marker pair.
•Click a fade-in, fade-out, or crossfade.
•Click anywhere in the wave/montage window.
•Drag a marker.
Depending on your action, the most appropriate range, or anchor is
s
cted. For example, if you click inside a marker pair, this region is
ele
selected as playback range.
The time ruler shows the selected range or anchor.
In Auto selection mode, you can still change some range and anchor
options in the transport bar to play a different range/anchor. However,
the range/anchor will be reselected when you starting editing again with
the mouse.
3.Use the playback shortcuts to start playback.
•To play back the selected audio range, press F6.
•To play back from an anchor, press F7.
•To play back until an anchor, press F8.
You can also use the Play
buttons on the transport bar.
range, Play from anchor,
and Play to anchor
RESULT
The selection range is played back, or play back starts from the
anchor/until the anchor. Pre-roll and post-roll settings are taken into
account.
A selection range has priority over any other range. To allow other
ranges to be auto-selected, deselect the selection range.
84
Page 85
Playback
PROCEDURE
Transport Bar
Using Auto Replay While Editing
You can have playback automatically re-triggered while editing audio
with the mouse. This is useful if you want to monitor the adjustment of a
selection boundary, for example.
1.On the transport bar, right-click the Auto selection mode icon,
and activate Auto replay while editing.
2.In the wave window or the montage window, make a selection
range and hold the mouse button pressed.
3.Start playback by using one of the following shortcuts:
•To play back the selected audio range, press F6.
•To play back from an anchor, press F7.
•To play back until an anchor, press F8.
4.Drag the cursor to the right or left.
The selection range is adjusted and played back until you release the
mouse button. When playback ends, the new selection range is played
back.
Automated Selection Mode Settings
You can select whether the automated selection mode should select
only ranges, only anchors, or both. To use the selected settings, activate
Auto selection of anchor and range, based on editing actions.
To open the automated selection mode settings menu, right-click the
Auto selection of anchor and range, based on editing actions icon
on the transport bar, and make your selection.
Auto replay while editing
If this option is activated, playback is automatically restarted when
you hold down the mouse button while editing ranges or anchors,
and used the shortcuts to trigger playback. This is useful to find a
loop, for example.
This option works even when the automated selection mode is
deactivated.
85
Page 86
Playback
PROCEDURE
Transport Bar
Solo track while editing
If this option is activated, when holding down the mouse button
while editing ranges or anchors in the montage window, the track
is soloed when playing back via the shortcuts for Play range, Play from anchor, or Play until anchor. This option is only available in
the Audio Montage workspace.
This option works even when the automated selection mode is
deactivated, because it is independent from this mode.
Auto select range or anchor
If this option is activated, ranges and anchors are automatically
selected.
Auto select range
If this option is activated, ranges are automatically selected.
Auto select anchor
If this option is activated, anchors are automatically selected.
Skipping Sections During Playback
You can automatically skip a selected audio range during playback. This
way, you can audition what the material would sound like with certain
sections cut out.
1.On the transport bar, activate Skip range.
2.Activate Use Pre-Roll and Use Post-Roll.
3.If you want to use the Play range function, activate one of the
Ranges modes.
86
Page 87
Playback
NOTE
Transport Bar
4.Depending on the Ranges mode, do one of the following:
•If you have activated Selected audio range, make an audio
selection in the wave window.
•If you have activated Marked region where
located, click the section between a marker pair.
The audio range that will be skipped is
with the pre-roll and post-roll times.
displayed on
edit cursor is
the time ruler along
5.Select Play range, or press [F6]
RESULT
The selected range is skipped during playback.
You can also use the factory preset for skipping selections during
playback. Activate Skip range, make an audio selection, and press
[Shift]-[F6].
This mode also works with the standard Play button, if there is a time
selection or if exclusion start and end markers are set. In this case, the
pre-roll and post-roll times are ignored.
About Loops
Loop points are updated continuously during playback. If you change
the loop start or end during playback, the loop changes. This way you
can audition selection points for rhythmic material.
If you loop a section in an audio montage, playback loops within the
boundaries of the current selection range. This selection range may be
on any track, even if empty. The vertical position of the selection range
is of no relevance for loop playback, only the left and right selection
boundaries matter.
87
Page 88
Playback
Transport Bar
Pre-Roll and Post-Roll
You can start playback slightly before a specific position (pre-roll) and
stop playback slightly after another position (post-roll). This gives you a
brief context if you are auditioning a clip, for example.
The position can be an anchor or the start or end of a range. The pre-roll
and post-roll times are displayed in the time ruler.
To activate pre-roll and/or post-roll, activate the Use Post-Roll and Use Pre-Roll buttons on the transport bar.
When right-clicking the pre-roll or post-roll icon on the transport bar,
you can select a pre-roll/post-roll time. Here, you can also select which
play option you want to apply the pre-roll/post-roll to, and you can open
the Edit Times dialog.
Pre-Roll and Post-Roll Times Dialog
This dialog allows you to define a short, an average, and a long pre-roll
and post-roll time. These settings are global to WaveLab Elements.
In the wave window or the montage window, on the transport bar,
right-click the pre-roll or post-roll icon, and select Edit pre/post-roll.
88
Page 89
Playback
Transport Bar
Playback Shortcuts
In addition to the buttons on the transport bar, there are shortcuts that
can be used even when the wave window or montage window is not the
active window.
Space bar
0 on numeric keypad.
Enter
Start/stop playback.
Stop. If the program is stopped and you trigger Stop again, the
edit cursor moves either to the previous Playback start marker, or
to the selection start (whatever is closer), until the start of the file
is reached. This is the same as clicking the Stop button on the
transport bar.
Starts playback. If pressed during playback, playback restarts from
the previous start position. This is the same as clicking the Play
button on the transport bar.
F6
Starts playback of the selected range, depending on the selected
option in the Ranges section of the transport bar.
F7
Starts playback from the selected anchor, depending on the
selected option in the Anchors section of the transport bar.
F8
Starts playback until the selected anchor, depending on the
selected option in the Anchors section of the transport bar.
89
Page 90
Playback
Transport Bar
Save Transport Bar Presets Dialog
In this dialog, you can save a transport bar setup as preset.
On the transport bar, click the preset icon, and select Save as.
Path name
Opens the root folder of the preset in the Windows Explorer/Mac
OS Finder. Here, you can create subfolders for your presets.
Presets list
Lists all existing presets.
Name
Lets you specify a name for your preset.
When preset is selected with shortcut
This lets you assign a customized playback command to a
shortcut. For example, you can set a shortcut to play a range with
a short pre-roll/post-roll, and another shortcut to play a range
without a pre-roll/post-roll.
On stop, restore previous settings
If this option is activated, the settings are restored as they were
before playback start. This is useful to trigger a special play task,
and automatically switch back to the standard settings, as soon as
playback is finished.
90
Page 91
Playback
Transport Bar
Transport Bar Settings
In the transport bar settings menu, you can customize the transport bar.
This is useful to optimize the transport bar according to the available
screen space.
To open the settings menu, right-click the transport bar, or click the
Settings button on the transport bar.
Hide
Hides the transport bar. To make it visible again, select
Workspace > Command bars > Transport bar.
Fold
Minimizes the transport bar. To unfold the transport bar again, click
the thin line where the transport bar was located.
Top/Bottom
Aligns the transport bar at the top/bottom of the wave window or
the montage window.
Large transport buttons / Small transport buttons
Determines the size of the transport bar buttons.
Align buttons left / Align buttons right / Center button
Moves the transport bar buttons to the corresponding position.
Show time display
Shows/hides the time display.
Show alternate play buttons
Shows/hides the alternate play buttons in
the Ranges and
Anchors section of the transport bar.
Show all Range and Anchor buttons
Shows/hides the full range of Ranges and Anchor
s buttons. If this
option is deactivated, only one range and one anchor button is
visible. The other buttons can be accessed via shortcuts or when
you right-click this button.
Show Preset button
Shows/hides the Presets button.
Show Skip button
Shows/hides the Skip mode button.
91
Page 92
Playback
PROCEDURE
Playing Back Only One Channel
Edit shortcuts
Opens the Customize commands dialog, where you can edit the
shortcuts for the transport bar commands.
Playing Back Only One Channel
You can choose to play only the left or the right channel of an audio file
in the Audio Files workspace.
•In the Audio Files workspace, select Options, and
activate/deactivate Play left channel and/or Play right channel.
Starting Playback From the Ruler
You can use the ruler to quickly jump to a position and start playback
from there.
•Double-clicking the ruler starts playback from that position.
Playback continues until you click Stop or until the end of the audio
file or audio montage.
•To set the playback position to a certain position, click the ruler
during playback. This also applies
another audio file or audio montage, which allows you to quickly
switch playback between audio files or audio montages.
•To start playback from a marker position, press [Ctrl]/[Comm
and double-click a marker.
for clicking the time rulers of
and]
92
Page 93
Playback
PROCEDURE
PROCEDURE
Using the Play Tool
Using the Play Tool
This tool allows you to play back from any position on one or both stereo
channels.
1.In the Audio Files workspace, select the Play tool from the Edit tools command bar, or press and hold [Alt]/[Option].
2.In the wave window, click at the position where you want playback
to start.
The cursor shape indicates whether the left (L), the right channel (R), or
both channels are played back.
RESULT
Playback continues for as long as you keep the mouse button pressed,
or until the audio file ends. After playback has stopped, the cursor is
moved to the playback start position.
Playback Scrubbing
Playback scrubbing helps you find a certain position in an audio file, by
restarting playback repeatedly when you click and drag on the time ruler
during playback or use the Play tool.
Scrubbing Using the Play Tool
1.In the Audio Files workspace, select the Play tool from the Edit
tools command bar, or press and hold [Alt]/[Option].
2.Click in the wave window, or click and drag the time ruler.
If you click in the wave window, playback starts at the position where you
clicked. If you click and drag in the time ruler, the audio is played back
from the edit cursor position and a small section is looped once.
93
Page 94
Playback
PROCEDURE
Scroll During Playback
Scrubbing Using the Time Ruler
1.Optional: In the Audio Files workspace, activate Options > Stop
after playback scrubbing, to stop playback after scrubbing.
The edit cursor then jumps back to the start position.
2.Start playback.
3.Click the time ruler and hold the mouse button pressed, and drag
left or right.
4.When you are done scrubbing, release the mouse button.
Playback Scrubbing Preferences
You can define the behavior of the Play tool in the Audio file editing
preferences.
In the Audio Files workspace, select Options > Audio file editing
preferences > Editing tab.
•If Restrict to Play Tool is activated, scrubbing is not available
when you click and drag on the time ruler during playback.
•The Sensitivity setting determines the length of the audio loop that
is played once when click and drang on the time ruler with the Play
tool activated.
Scroll During Playback
You can determine how the view should be scrolled in Play mode.
In the Audio Files workspace or the Audio Montage workspace, select
View > Scroll during playback.
The following options are available:
Immobile view
Disables scrolling.
94
Page 95
Playback
NOTE
About Playback in the Audio Montage Workspace
View follows cursor
The view automatically changes to keep the playback cursor
visible.
Scroll view (partial)
The view only scrolls when necessary to keep the playback cursor
visible.
Scroll view (always)
Scrolls the view to keep the playback cursor centered.
If you get dropouts during playback, do not use the scroll options.
About Playback in the Audio Montage
Workspace
Playback in the Audio Montage workspace works the same way as in the
Audio Files workspace. However, there are some things to note.
Mute and Solo Tracks
You can mute or solo tracks in an audio montage by using the
corresponding buttons in the track control area.
•When a track is muted, the mute button is yellow.
•When atrack is soloed, the solo button is red.
•Solo can only be activated for one track at a time. However, you
can unmute other tracks when Solo is active if you want to listen
to a combination of tracks.
95
Page 96
Playback
PROCEDURE
About Playback in the Audio Montage Workspace
Playing Back Individual Clips
You can play back an individual clip on a track. Overlapping clips or clips
on other tracks are muted.
1.In the Audio Montage workspace, right-click the lower part of the
clip that you want to play back.
2.On the menu, select one of the following play options:
•To play back the clip, select Play focused clip.
•To play back the clip with pre-roll, select Play focused clip with
pre-roll.
96
Page 97
Audio file editing refers to opening, editing, and saving audio files.
Wave Window
The wave window displays audio files graphically. Here, you view, play
back, and edit individual audio files.
Audio File Editing
The wave window consists of two displays. You can use one display as
an overview to navigate through the project and the other as the main
view for editing.
You can synchronize the waveform displays so that they display the
same part of the audio file, by clicking the Sync with other view button.
97
Page 98
Audio File Editing
Wave Window
Magnetic Bounds in Audio Files
Certain positions, such as markers or selection edges, can be defined
as magnetic. Dragged elements can snap to these positions. This makes
it easier to position items accurately.
For example, when you move a marker and it gets close to one of the
magnetic bounds, the marker snaps to this position. A label is displayed,
indicating the snap position.
Magnetic Bounds Menu
On this menu, you can specify which positions should be magnetic.
When Snap to magnetic items is activated, items that you move snap
to these positions.
In the Audio Files workspace, select Options > Magnetic bounds.
You can let items snap to the following positions:
Start/End of file
Moved elements snap to the start/end of the file when they are
moved near these positions.
Time ruler marks
Moved elements snap to the time ruler grid when they are moved
near these positions.
Markers
Moved elements snap to marker positions when they are moved
near these positions.
Selection edges
Moved elements snap to the selection edges when they are moved
near these positions.
Cursor
Sets the edit cursor magnetic when moved near this position.
98
Page 99
Audio File Editing
Wave Window
Zero Crossing
A zero crossing is a point where the waveform crosses the zero level
axis.
If you cut out a portion of a wave and paste it in somewhere else, there
often is discontinuity where the two waves are joined. This discontinuity
results in a transient in the wave, which is perceived as a click or bump
in the sound.
To avoid this, you must make the splice at a zero crossing, especially if
you do not use crossfades.
If you activate Options > Snap selection to zero crossings, the
selections that you make are always adjusted so that they start and end
at the nearest zero crossing.
WaveLab Elements can automatically search for zero crossings and
extend the selection outwards so that it begins and ends at a zero
crossing. This helps avoid clicks, pops, and bumps.
When you perform editing operations, such as cutting, pasting, or
dragging, mak
e sure that the material is inserted at a zero crossing.
Setting Up the Zero Crossing Detection
You can let selection edges automatically snap to the nearest zero
crossing point when making a selection. In the Audio file editing
99
Page 100
Audio File Editing
PROCEDURE
PROCEDURE
Wave Window
Moving the Cursor Position to the Closest Zero Crossing
preferences dialog, you can specify whether to allow snap at high zoom
factors, and specify the scan range for the zero crossing detection.
1.In the Audio Files workspace, select Options > Snap selection to zero crossing.