Steinberg Cubase Essential - 4.0 Plug-in Reference

Plug-in Reference
Original manual by Anders Nordmark
Revision: Cristina Bachmann, Heiko Bischoff, Marion Bröer, Sabine Pfeifer
The information in this document is subject to change without notice and does not represent a commitment on the part of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publica­tion may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by Steinberg Media Technologies GmbH.
Release Date: January 30, 2008
© Steinberg Media Technologies GmbH, 2008.
All rights reserved.
Table of Contents
5 The included effect plug-ins
6 Introduction 6 Delay plug-ins 7 Distortion plug-ins 8 Dynamics plug-ins 12 Filter plug-ins 15 Mastering – UV 22 HR 15 Modulation plug-ins 20 Other plug-ins 22 Restoration plug-ins 22 Reverb plug-ins 23 Spatial plug-ins
24 HALionOne
25 Introduction 25 HALionOne parameters
27 MIDI effects
28 Introduction 28 Arpache 5 29 Autopan 30 Chorder 31 Compress 32 Density 32 Micro Tuner 32 MIDIControl 33 MIDIEcho 34 Note to CC 34 Quantizer 35 Step Designer 37 Track Control 38 Track FX 39 Transformer
45 Index
4
Table of Contents
1

The included effect plug-ins

Introduction

Delay plug-ins

This chapter contains descriptions of the included plug-in effects and their parameters.
In Cubase Essential, the plug-in effects are arranged in a number of different categories. This chapter is arranged in the same fashion, with the plug-ins listed in separate sec­tions for each effect category.
Ö Most of the included effects are compatible with VST3, this is indicated by an icon in front of the name of the plug-in as displayed in plug-in selection menus (for further information, see the chapter “Audio Effects” in the Operation Manual).
This section contains descriptions of the plug-ins in the “Delay” category.
MonoDelay
This is a mono delay effect that can either be tempo-based or use freely specified delay time settings.
The parameters are as follows:
Parameter Description
Delay This is where you specify the base note value for the delay
Tempo sync on/off
Feedback This sets the number of repeats for the delay.
Filter Lo This filter affects the feedback loop of the effect signal
Filter Hi This filter affects the feedback loop of the effect signal
Mix Sets the level balance between the dry signal and the ef-
if tempo sync is on (1/1–1/32, straight, triplet or dotted). If tempo sync is off, it sets the delay time in milliseconds.
The button below the Delay Time knob is used to turn tempo sync on or off. If set to off, the delay time can be set freely with the Delay Time knob, without sync to tempo.
and allows you to roll off low frequencies from 10Hz up to 800Hz. The button below the knob activates/deacti­vates the filter.
and allows you to roll off high frequencies from 20kHz down to 1.2kHz. The button below the knob activates/ deactivates the filter.
fect. If MonoDelay is used as a send effect, this should be set to maximum as you can control the dry/effect balance with the send.
6
The included effect plug-ins
PingPongDelay
This is a stereo delay effect that alternates each delay re­peat between the left and right channels. The effect can either be tempo-based or use freely specified delay time settings.
The parameters are as follows:
Parameter Description
Delay This is where you specify the base note value for the delay
Tempo sync on/off
Feedback This sets the number of repeats for the delay.
Filter Lo This filter affects the feedback loop and allows you to roll
Filter Hi This filter affects the feedback loop and allows you to roll
Spatial This parameter sets the stereo width for the left/right re-
Mix Sets the level balance between the dry signal and the
if tempo sync is on (1/1–1/32, straight, triplet or dotted). If tempo sync is off, it sets the delay time in milliseconds.
The button below the Delay Time knob is used to turn tempo sync on or off. If set to off, the delay time can be set freely with the Delay Time knob, without sync to tempo.
off low frequencies up to 800 Hz. The button below the knob activates/deactivates the filter.
off high frequencies from 20kHz down to 1.2kHz. The button below the knob activates/deactivates the filter.
peats. Turn clockwise for a more pronounced stereo “ping-pong” effect.
effect. If PingPongDelay is used as a send effect, this should be set to maximum as you can control the dry/ effect balance with the send.

Distortion plug-ins

This section contains descriptions of the plug-ins in the “Distortion” category.
AmpSimulator
AmpSimulator is a distortion effect, emulating the sound of various types of guitar amp and speaker cabinet combi­nations. A wide selection of amp and cabinet models is available.
The parameters are as follows:
Parameter Description
Drive Governs the amount of amp overdrive.
Bass Tone control for the low frequencies.
Middle Tone control for the mid frequencies.
Treble Tone control for the high frequencies.
Presence Use this to boost or damp the higher frequencies.
Volume This controls the overall output level.
Amplifier This allows you to select between various amplifier mod-
Cabinet Various speaker cabinet models. Click on the currently
Damping Lo/Hi Further tone controls for shaping the sound of the se-
els. Click on the currently selected amplifier name to open a pop-up with all the available amplifier models. This section can be bypassed by selecting “No Amp”.
selected cabinet name to open a pop-up with all the available amplifier models. This section can be bypassed by selecting “No Speaker”.
lected speaker cabinet. Click on the values, enter a new value and press the [Enter] key.
7
The included effect plug-ins
DaTube
This effect emulates the characteristic warm, lush sound of a tube amplifier.
The parameters are as follows:
Parameter Description
Drive Regulates the pre-gain of the “amplifier”. Use high values
Balance This controls the balance between the signal processed
Output Adjusts the post-gain, or output level, of the “amplifier”.
if you want an overdriven sound just on the verge of distortion.
by the Drive parameter and the dry input signal. For max­imum drive effect, set this to its highest value.
Distortion
Distortion will add crunch to your tracks.
The parameters are as follows:
Parameter Description
Boost Increases the distortion amount.
Feedback This parameter feeds part of the output signal back to the
Tone Lets you select a frequency range to which to apply the
Spatial Changes the distortion characteristics of the left and
Output Raises or lowers the signal going out of the effect.
effect input, increasing the distortion effect.
distortion effect.
right channel, thus creating a stereo effect.

Dynamics plug-ins

This section contains descriptions of the plug-ins in the “Dynamics” category.
Gate
Gating, or noise gating, silences audio signals below a certain set threshold level. As soon as the signal level ex­ceeds the set threshold, the gate opens to let the signal through.
The available parameters are as follows:
Parameter Description
Threshold (-60–0dB)
state LED This indicates whether the gate is open (LED lights up in
Filter buttons When the Side-chain button (see below) is activated, you
Side-chain (Off/On)
Center (50Hz– 20000Hz)
Q-Factor (0.01–10000)
Monitor (Off/On)
This setting determines the level where Gate is activated. Signal levels above the set threshold trigger the gate to open, and signal levels below the set threshold will close the gate.
green), closed (LED lights up in red) or something in be­tween (LED lights up in yellow).
can use these buttons to set the filter type to either Low Pass, Band Pass or High Pass.
This button (below the Center knob) activates the filter. The input signal can then be shaped according to set Center and Q-Factor parameters which may be useful in tailoring how the Gate operates.
Sets the center frequency of the filter.
Sets the Resonance of the filter.
Allows you to monitor the filtered signal.
8
The included effect plug-ins
Parameter Description
Attack (0.1–1000 ms)
Hold (0–2000ms)
Release (10–1000ms or “Auto”)
Analysis (0–100) (Pure Peak to Pure RMS)
Live mode (On/Off)
This parameter sets the time it takes for the gate to open af­ter being triggered. If the Live button (see below) is deacti­vated, it will ensure that the gate will already be open when a signal above the threshold level is played back. Gate man­ages this by “looking ahead” in the audio material, checking for signals loud enough to pass the gate.
This determines how long the gate stays open after the sig­nal drops below the threshold level.
This parameter sets the amount of time it takes for the gate to close (after the set hold time). If the “Auto” button is ac­tivated, Gate will find an optimal release setting, depending on the audio program material.
This parameter determines whether the input signal is anal­ysed according to Peak or RMS values (or a mixture of both). A value of 0 is pure Peak and 100 pure RMS. RMS mode operates using the average power of the audio signal as a basis, whereas Peak mode operates more on peak lev­els. As a general guideline, RMS mode works better on ma­terial with few transients such as vocals, and Peak mode better for percussive material, with a lot of transient peaks.
When activated, Live mode disengages the “look ahead” feature of the Gate. Look ahead does produce more accu­rate processing but will add a certain amount of latency as a trade-off. When Live mode is activated, there is no la­tency, which might be better for “live” processing.
Limiter
Limiter is designed to ensure that the output level never exceeds a certain set output level, to avoid clipping in fol­lowing devices. Limiter can adjust and optimize the Re­lease parameter automatically according to the audio material, or it can be set manually. Limiter also features separate meters for the input, output and the amount of limiting (middle meters).
The available parameters are the following:
Parameter Description
Input (-24–+24dB)
Output (-24–+6dB)
Release (0.1–1000ms or Auto mode)
Allows you to adjust the input gain.
This setting determines the maximum output level.
This parameter sets the amount of time it takes for the gain to return to its original level. If the “Auto” button is activated, Limiter will automatically find an optimal release setting that varies depending on the audio material.
9
The included effect plug-ins
MIDI Gate
Gating, in its fundamental form, silences audio signals be­low a certain set threshold level. That means, when a sig­nal rises above the set level, the Gate opens to let the signal through while signals below the set level are cut off. MIDI Gate, however, is a Gate effect that is not triggered by threshold levels, but instead by MIDI notes. Hence it needs both audio and MIDI data to function.
Setting up
MIDI Gate requires both an audio signal and a MIDI input to function.
To set it up, proceed as follows:
1. Select the audio to be affected by the MIDI Gate.
This can be audio material from any audio track, or even a live audio input (provided you have a low latency audio card).
2. Select the MIDI Gate as an insert effect for the audio track.
The MIDI Gate control panel opens.
3. Select a MIDI track to control the MIDI Gate.
This can be an empty MIDI track, or a MIDI track containing data, it doesn’t matter. However, if you wish to play the MIDI Gate in real-time – as opposed to having a recorded part playing it – the track has to be selected for the effect to receive the MIDI output.
4. Open the Output Routing pop-up menu for the MIDI track and select the MIDI Gate option.
The MIDI Output from the track is now routed to the MIDI Gate.
What to do next depends on whether you are using live or recorded audio and whether you are using real-time or re­corded MIDI. We will assume for the purposes of this manual that you are using recorded audio, and play the MIDI in real-time.
Make sure the MIDI track is selected and start playback.
5. Now play a few notes on your MIDI keyboard.
As you can hear, the audio track material is affected by what you play on your MIDI keyboard.
The following MIDI Gate parameters are available:
Parameter Description
Attack This is used for determining how long it should take for
Hold Regulates how long the Gate remains open after a Note
Release This determines how long it takes for the Gate to close
Note To Attack
Note To Release
Velocity To VCA
Hold Mode Use this switch to set the Hold Mode. In Note-On mode,
the Gate to open after receiving a signal that triggers it.
On or Note Off message (see Hold Mode below).
(in addition to the value set with the Hold parameter).
The value you specify here determines to which extent the velocity values of the MIDI notes should affect the At­tack. The higher the value, the more the Attack time will increase with high note velocities. Negative values will give shorter Attack times with high velocities. If you do not wish to use this parameter, set it to the 0 position.
The value you specify here determines to which extent the velocity values of the MIDI notes should affect the Re­lease. The higher the value, the more the Release time will increase. If you do not wish to use this parameter, set it to the 0 position.
This controls to which extent the velocity values of the MIDI notes determine the output volume. A value of 127 means that the volume is controlled entirely by the veloc­ity values, while a value of 0 means that velocities will have no effect on the volume.
the Gate will only remain open for the time set with the Hold and Release parameters, regardless of the length of the MIDI note that triggered the Gate. In Note-Off mode on the other hand, the Gate will remain open for as long as the MIDI note plays, and then apply the Hold and Re­lease parameters.
10
The included effect plug-ins
VSTDynamics
Gate
Compressor
VSTDynamics is an advanced dynamics processor. It com­bines three separate processors: Gate, Compressor and Limiter, covering a variety of dynamic processing functions. The window is divided into three sections, containing con­trols and meters for each processor.
Activating the individual processors
You activate the individual processors using the buttons at the bottom of the plug-in panel.
The Gate section
Gating, or noise gating, is a method of dynamic processing that silences audio signals below a certain set threshold level. As soon as the signal level exceeds the set threshold, the gate opens to let the signal through. The Gate trigger input can also be filtered using an internal side-chain.
The available parameters are as follows:
Parameter Description
Threshold (-60–0dB)
state This indicates whether the gate is open (LED lights up in
Side-chain (On/Off)
LP (Lowpass), BP (Bandpass), HP (Highpass)
Center (50–22000Hz)
Q-Factor (0.001–10000)
This setting determines the level where Gate is activated. Signal levels above the set threshold trigger the gate to open, and signal levels below the set threshold will close the gate.
green), closed (LED lights up in red) or something in be­tween (LED lights up in yellow).
This button activates the internal side-chain filter. This lets you filter out parts of the signal that might otherwise trigger the gate in places you don’t want it to, or to boost frequencies you wish to accentuate, allowing for more control over the gate function.
These buttons set the basic filter mode.
This sets the center frequency of the filter.
This sets the resonance or width of the filter.
Limiter
Routing selector
Parameter Description
Monitor (Off/On)
Attack (0.1–100ms)
Hold (0–2000ms)
Release (10–1000ms or “Auto”)
Allows you to monitor the filtered signal.
This parameter sets the time it takes for the gate to open after being triggered.
This determines how long the gate stays open after the signal drops below the threshold level.
This parameter sets the amount of time it takes for the gate to close (after the set hold time). If the “Auto” button is activated, Gate will find an optimal release setting, de­pending on the audio program material.
The Compressor section
Compressor reduces the dynamic range of the audio, making softer sounds louder or louder sounds softer, or both. Compressor functions like a standard compressor with separate controls for threshold, ratio, attack, release and make-up gain parameters. Compressor features a separate display that graphically illustrates the compres­sor curve shaped according to the Threshold, Ratio and MakeUp Gain parameter settings. Compressor also fea­tures a Gain Reduction meter that shows the amount of gain reduction in dB, and a program dependent Auto fea­ture for the Release parameter.
The available parameters work as follows:
Parameter Description
Threshold (-60–0dB)
Ratio (1:1–8:1)
Make-Up (0–24dB)
Attack (0.1–100ms)
Release (10–1000ms or “Auto”)
Graphic display
This setting determines the level where Compressor “kicks in”. Signal levels above the set threshold are affected, but signal levels below are not processed.
Ratio determines the amount of gain reduction applied to signals over the set threshold. A ratio of 3:1 means that for every 3dB the input level increases, the output level will in­crease by only 1dB.
This parameter is used to compensate for output gain loss, caused by compression. When Auto is on, gain loss will be compensated automatically.
This determines how fast Compressor will respond to sig­nals above the set threshold. If the attack time is long, more of the early part of the signal (attack) will pass through un­processed.
Sets the amount of time it takes for the gain to return to its original level when the signal drops below the Threshold level. If the “Auto” button is activated, Compressor will au­tomatically find an optimal release setting that varies de­pending on the audio material.
Use the graphic display to graphically set the Threshold or the Ratio value.
11
The included effect plug-ins
The Limiter section
Limiter is designed to ensure that the output level never exceeds a certain set output level, to avoid clipping in fol­lowing devices. Conventional limiters usually require very accurate setting up of the attack and release parameters, to prevent the output level from going beyond the set threshold level. Limiter adjusts and optimizes these pa­rameters automatically, according to the audio material. You can also adjust the Release parameter manually.
The available parameters are the following:
Parameter Description
Output (-24–+6dB)
Soft Clip (On/Off)
Release (10–1000ms or “Auto”)
This setting determines the maximum output level. Signal levels above the set threshold are affected, but signal levels below are left unaffected.
Soft Clipper acts differently compared to the limiter. When the signal level exceeds -6dB, SoftClip starts limiting (or clipping) the signal “softly”, at the same time generating harmonics which add a warm, tubelike characteristic to the audio material.
This parameter sets the amount of time it takes for the gain to return to its original level when the signal drops below the threshold level. If the “Auto” button is activated, Limiter will automatically find an optimal release setting that varies depending on the audio material.
The Module Configuration button

Filter plug-ins

This section contains descriptions of the plug-ins in the “Filter” category.
DualFilter
This effect filters out certain frequencies while allowing others to pass through.
The following parameters are available:
Parameter Description
Position This parameter sets the filter cutoff frequency. If you set
Resonance Sets the sound characteristic of the filter. With higher
this to a negative value, DualFilter will act as a low-pass filter. Positive values cause DualFilter to act as a high­pass filter.
values, a ringing sound is heard.
In the bottom right corner of the plug-in panel you will find a button with which you can set the signal flow order for the three processors. Changing the order of the proces­sors can produce different results, and the available op­tions allow you to quickly compare what works best for a given situation. Simply click the Module Configuration but­ton to change to a different configuration. There are three routing options:
• C-G-L (Compressor-Gate-Limit)
• G-C-L (Gate-Compressor-Limit)
• C-L-G (Compressor-Limit-Gate)
The included effect plug-ins
StepFilter
StepFilter is a pattern-controlled multimode filter that can create rhythmic, pulsating filter effects.
12
General operation
StepFilter can produce two simultaneous 16-step patterns for the filter cutoff and resonance parameters, synchronized to the sequencer tempo.
Setting step values
Setting step values is done by clicking in the pattern grid windows.
Individual step entries can be freely dragged up or down the vertical axis, or directly set by clicking in an empty grid box. By click-dragging left or right, consecutive step entries will be set to the pointer position.
Setting filter cutoff values in the grid window.
The horizontal axis shows the pattern steps 1–16 from left to right, and the vertical axis determines the (relative) filter cutoff frequency and resonance setting.
The higher up on the vertical axis a step value is entered, the higher the relative filter cutoff frequency or filter resonance setting.
By starting playback and editing the patterns for the cut­off and resonance parameters, you can hear how your filter patterns affect the sound source connected to StepFilter directly.
Using pattern copy and paste to create variations
You can use the Copy and Paste buttons below the pattern selector to copy a pattern to another pattern memory loca­tion, which is useful for creating variations on a pattern.
Select the pattern you wish to copy, click the Copy but­ton, select another pattern memory location and click Paste.
The pattern is copied to the new location, and can now be edited to cre­ate variations using the original pattern as a starting point.
StepFilter parameters
Parameter/ Value
Base Cutoff This sets the base filter cutoff frequency. Cutoff values
Base Resonance
Glide This will apply glide between the pattern step values,
Filter Mode This slider selects between lowpass (LP), bandpass (BP)
Sync 1/1 to 1/32 (Straight, Triplet or Dotted)
Output Sets the overall volume.
Mix Adjusts the mix between dry and processed signal.
Description
set in the Cutoff grid window are values relative to the Base Cutoff value.
This sets the base filter resonance. Resonance values set in the Resonance grid window are values relative to the Base Resonance value. Note that very high Base Reso­nance settings can produce loud ringing effects at cer­tain frequencies.
causing values to change more smoothly.
or highpass (HP) filter modes (from left to right respec­tively).
This sets the pattern beat resolution, i.e. what note values the pattern will play in relation to the tempo.
Selecting new patterns
Created patterns are saved with the project, and up to 8 different cutoff and resonance patterns can be saved in­ternally.
Both the cutoff and resonance patterns are saved together in the 8 Pattern memories.
To select new patterns you use the pattern selector.
New patterns are all set to the same step value by default.
Pattern Selector
The included effect plug-ins
13
ToneBooster
ToneBooster is a filter that allows you to raise the gain in a selected frequency range. It is particularly useful when in­serted before AmpSimulator in the plug-in chain (see
“AmpSimulator” on page 7), greatly enhancing the tonal
varieties available.
The following parameters are available:
Parameter Description
Tone This sets the center filter frequency.
Gain Allows you to adjust the gain of the selected frequency
Width This sets the resonance of the filter.
Mode This sets the basic operational mode of the filter; Peak or
range by up to 24dB.
Bandpass.
WahWah
WahWah is a variable slope bandpass filter that can be auto-controlled via MIDI modeling the well-known analog pedal effect (see below). You can independently specify the frequency, width and the gain for the Lo and Hi Pedal positions. The crossover point between the Lo and Hi Pedal positions is at 50.
The parameters are as follows:
Parameter Description
Pedal This controls the filter frequency sweep.
Freq Lo/Hi Sets the frequency of the filter for the Lo and Hi Pedal
Width Lo/Hi Sets the width (resonance) of the filter for the Lo and Hi
Gain Lo/Hi Sets the gain of the filter for the Lo and Hi Pedal posi-
Slope Specifies the slope of the filter; 6dB or 12 dB.
MIDI control
For real-time MIDI control of the Pedal parameter, MIDI must be directed to the WahWah plug-in.
Whenever the WahWah has been added as an insert effect (for an audio track or an FX channel), it will be avail­able on the Output Routing pop-up menu for MIDI tracks.
If WahWah is selected on the Output Routing menu, MIDI will be di­rected to the plug-in from the selected track.
positions.
Pedal positions.
tions.
14
The included effect plug-ins
Mastering – UV 22 HR
The UV22 HR is a dithering plug-in, based on an advanced algorithm developed by Apogee. For an introduction to the concept of dithering, see the chapter “Audio Effects” in the Operation Manunal.
The following options can be set in the UV 22 HR control panel:
Option Description
Hi Try this first, it is the most “all-round” setting.
Low This applies a lower level of dither noise.
Auto black When this is activated, the dither noise is gated (muted)
Bit Resolution The UV22 HR supports dithering to multiple resolutions:
!
Dither should always be applied post output bus fader.
during silent passages in the material.
8, 16, 20 or 24 bits. You select the desired resolution by clicking the corresponding button.

Modulation plug-ins

This section contains descriptions of the plug-ins in the “Modulation” category.
Chorus
This is a single stage chorus effect. It works by doubling whatever is sent into it with a slightly detuned version.
The parameters are as follows:
Parameter Description
Tempo sync on/off
Rate If tempo sync is on, this is where you specify the base
Width This determines the depth of the chorus effect. Higher
Spatial This sets the stereo width of the effect. Turn clockwise
Mix Sets the level balance between the dry signal and the ef-
Delay This parameter affects the frequency range of the modu-
Shape This changes the shape of the modulating waveform, al-
Filter Lo/Hi These parameters allow you to roll off low and high fre-
The button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
note value for tempo syncing the chorus sweep (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the sweep rate can be set freely with the Rate knob, without sync to tempo.
settings produce a more pronounced effect.
for a wider stereo effect.
fect. If Chorus is used as a send effect, this should be set to maximum as you can control the dry/effect balance with the send.
lation sweep, by adjusting the initial delay time.
tering the character of the chorus sweep. Sine and trian­gle waveforms are available.
quencies of the effect signal, respectively.
15
The included effect plug-ins
Flanger
Metalizer
Flanger is a classic flanger effect with added stereo enhancement.
The parameters are as follows:
Parameter Description
Tempo sync on/off
Rate If tempo sync is on, this is where you specify the base
Range Lo/Hi This sets the frequency boundaries for the flanger sweep.
Feedback This determines the character of the flanger effect.
Spatial This sets the stereo width of the effect. Turn clockwise
Mix Sets the level balance between the dry signal and the ef-
Shape This changes the shape of the modulating waveform, al-
Delay This parameter affects the frequency range of the modu-
Manual If this is activated, the flanger sweep will be static, i.e. no
Filter Lo/Hi These parameters allow you to roll off low and high fre-
The button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
note value for tempo syncing the flanger sweep (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the sweep rate can be set freely with the Rate knob, without sync to tempo.
Higher settings produce a more “metallic” sounding sweep.
for a wider stereo effect.
fect. If the Flanger is used as a send effect, this should be set to maximum as you can control the dry/effect balance with the send.
tering the character of the flanger sweep.
lation sweep, by adjusting the initial delay time.
modulation. You can instead change the sweep position manually by turning this knob.
quencies of the effect signal, respectively.
The Metalizer feeds the audio signal through a variable frequency filter, with tempo sync or time modulation and feedback control.
Parameter Description
Feedback The higher the value, the more “metallic” the sound.
Sharpness Governs the character of the filter effect. The higher the
Tone Governs the feedback frequency. The effect of this will
On button Turns filter modulation on and off. When turned off, the
Mono button When this is on, the output of the Metalizer will be in mono.
Speed If tempo sync is on, this is where you specify the base
Tempo sync on/off
Output Sets the overall volume.
Mix Sets the level balance between the dry signal and the ef-
value, the narrower the affected frequency area, produc­ing sharper sound and a more pronounced effect.
be more noticeable with high Feedback settings.
Metalizer will work as a static filter.
note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). Note that there is no note value modifier for this effect. If tempo sync is off, the modulation speed can be set freely with the Speed knob, without sync to tempo.
The button above the Speed knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
fect. If Metalizer is used as a send effect, this should be set to maximum as you can control the dry/effect balance with the send.
16
The included effect plug-ins
Phaser
Phaser produces the well-known “swooshing” phasing effect with additional stereo enhancement.
The parameters are as follows:
Parameter Description
Tempo sync on/off
Rate If tempo sync is on, this is where you specify the base
Width The width of the modulation effect between higher and
Feedback This determines the character of the phaser effect.
Spatial When using multi-channel audio, Spatial creates a 3-di-
Mix Sets the level balance between the dry signal and the ef-
Manual If this is activated, the phaser sweep will be static, i.e. no
Filter Lo/Hi These parameters allow you to roll off low and high fre-
The button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
note value for tempo syncing the phaser sweep (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the sweep rate can be set freely with the Rate knob, without sync to tempo.
lower frequencies.
Higher settings produce a more pronounced effect.
mensional impression by delaying modulation in each channel.
fect. If the Phaser is used as a send effect, this should be set to maximum as you can control the dry/effect balance with the send.
modulation. You can instead change the sweep position manually by turning this knob.
quencies of the effect signal, respectively.
Ringmodulator
The Ringmodulator can produce complex, bell-like enhar­monic sounds. Ring modulators work by multiplying two audio signals. The ring modulated output contains added frequencies generated by the sum of, and the difference between, the frequencies of the two signals.
The Ringmodulator has a built-in oscillator that is multi­plied with the input signal to produce the effect.
Parameter Description
Oscillator LFO Amount
Oscillator Env. Amount
Oscillator Wave
Oscillator Range
Oscillator Frequency
Oscillator Roll-Off
LFO Speed Sets the LFO Speed.
LFO Env. Amount
Controls how much the oscillator frequency is affected by the LFO.
Controls how much the oscillator frequency is affected by the envelope (which is triggered by the input signal). Positive and negative values can be set, with center posi­tion representing no modulation. Left of center, a loud in­put signal will decrease the oscillator pitch, whereas right of center the oscillator pitch will increase when fed a loud input.
Selects the oscillator waveform; square, sine, saw or triangle.
Determines the frequency range of the oscillator in Hz.
Sets the oscillator frequency +/- 2 octaves within the se­lected range.
Cuts high frequencies in the oscillator waveform, to soften the overall sound. This is best used when harmon­ically rich waveforms are selected (e.g. square or saw).
Controls how much the input signal level – via the enve­lope generator – affects the LFO speed. Positive and negative values can be set, with center position repre­senting no modulation. Left of center, a loud input signal will slow down the LFO, whereas right of center a loud in­put signal will speed it up.
17
The included effect plug-ins
Parameter Description
LFO Waveform Selects the LFO waveform; square, sine, saw or triangle.
Invert Stereo This inverts the LFO waveform for the right channel of the
Envelope Generator (Attack and Decay dials)
Lock L<R When this button is enabled, the L and R input signals
Output Sets the overall volume.
Mix Adjusts the mix between dry and processed signal.
oscillator, which produces a wider stereo perspective for the modulation.
The Envelope Generator section controls how the input signal is converted to envelope data, which can then be used to control oscillator pitch and LFO speed. It has two main controls: Attack sets how fast the envelope output level rises in re­sponse to a rising input signal. Decay controls how fast the envelope output level falls in response to a falling input signal.
are merged, and produce the same envelope output level for both oscillator channels. When disabled, each chan­nel has its own envelope, which affects the two channels of the oscillator independently.
Parameter Description
Fast Fine adjustment of the high rotor Fast speed.
Amp Mod High rotor amplitude modulation.
Freq Mod High rotor frequency modulation.
Slow Fine adjustment of the low rotor Slow speed.
Fast Fine adjustment of the low rotor Fast speed.
Accel Fine adjustment of the low rotor acceleration time.
Amp Mod. Adjusts amplitude modulation depth.
Level Adjusts overall bass level.
Phase Adjusts the phasing amount in the sound of the high rotor.
Angle Sets the simulated microphone angle. 0 = mono, 180 =
Distance Sets the simulated microphone distance from the
Output Adjusts the overall output level.
Mix Adjusts the mix between dry and processed signals.
one mic on each side.
speaker in inches.
Rotary
The Rotary plug-in simulates the classic effect of a rotary speaker. A rotary speaker cabinet features variable speed rotating speakers to produce a swirling chorus effect, com­monly used with organs. Rotary features all the parameters associated with the real thing.
The parameters are as follows:
Parameter Description
Speed (Stop/ Slow/Fast)
Mode Selects whether the Slow/Fast setting is a switch or a
Speed Mod Selects the Rotary speed from 0 (Stop) to 100 (Fast).
Overdrive Applies a soft overdrive or distortion.
Crossover Freq.
Slow Fine adjustment of the high rotor Slow speed.
Accel. Fine adjustment of the high rotor acceleration time.
This controls the speed of the Rotary in three steps.
variable control. When switch mode is selected and Pitch Bend is the controller, the speed will switch with an up or down flick of the bender. Other controllers switch at 64.
Sets the crossover frequency (200–3000Hz) between the low and high frequency loudspeakers.
Directing MIDI to the Rotary
For real-time MIDI control of the Speed parameter, MIDI must be directed to the Rotary.
Whenever the Rotary has been added as an insert ef­fect (for an audio track or an FX channel), it will be avail­able on the Output Routing pop-up menu for MIDI tracks.
If Rotary is selected on the “out:” menu, MIDI will be directed to the plug­in from the selected track.
18
The included effect plug-ins
Tranceformer
Tranceformer is a ring modulator effect, in which the in­coming audio is ring modulated by an internal, variable fre­quency oscillator, producing new harmonics. A second oscillator can be used to modulate the frequency of the first oscillator, in sync with the Song tempo if needed.
Parameter Description
Waveform buttons
Tone Sets the frequency (pitch) of the modulating oscillator
Depth Governs the depth of the pitch modulation.
Speed If tempo sync is on, this is where you specify the base
Tempo sync on/off
On button Turns modulation of the pitch parameter on or off.
Mono button Governs whether the output will be stereo or mono.
Output Adjusts the output level of the effect.
Mix Sets the level balance between the dry signal and the
Ö Note that clicking and dragging in the display allows you to adjust the Tone and Depth parameters at the same time!
Sets the pitch modulation waveform.
(1 to 5000Hz).
note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). Note that there is no note value modifier for this effect. If tempo sync is off, the modula­tion speed can be set freely with the Speed knob, without sync to tempo.
The button above the Speed knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
effect.
Tremolo
Tremolo produces amplitude (volume) modulation.
Parameters are as follows:
Parameter Description
Tempo sync on/off
Rate If tempo sync is on, this is where you specify the base
Depth This governs the depth of the amplitude modulation.
Spatial This will add a stereo effect to the modulation.
Output Adjusts the output volume.
The button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the modulation speed can be set freely with the Rate knob, without sync to tempo.
Vibrato
The Vibrato plug-in produces pitch modulation.
Parameter Description
Tempo sync on/off
Rate If tempo sync is on, this is where you specify the base
Depth This governs the depth of the pitch modulation.
Spatial This will add a stereo effect to the modulation.
The button below the Rate knob is used to switch tempo sync on or off. The button is lit when tempo sync is on.
note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). If tempo sync is off, the modulation speed can be set freely with the Rate knob, without sync to tempo.
19
The included effect plug-ins

Other plug-ins

This section contains descriptions of the plug-ins in the “Others” category.
Bitcrusher
If you’re into lo-fi sound, Bitcrusher is the effect for you. It offers the possibility of decimating and truncating the in­put audio signal by bit reduction, to get a noisy, distorted sound. You can for example make a 24-bit audio signal sound like an 8 or 4-bit signal, or even render it completely garbled and unrecognizable. The parameters are:
Parameter Description
Mode Select one of four operating modes for the Bitcrusher.
Sample Divider This sets the amount by which the audio samples are
Depth Use this to set the desired bit resolution. A setting of 24
Output Governs the output level from the Bitcrusher. Drag the
Mix This slider regulates the balance between the output from
Each mode will produce a result sounding a bit different. Modes I and III are nastier and noisier, while modes II and IV are more subtle.
decimated. At the highest setting (65), nearly all of the in­formation describing the original audio signal will be elim­inated, turning the signal into unrecognizable noise.
gives the highest audio quality, while a setting of 1 will create mostly noise.
slider upwards to increase the level.
the Bitcrusher and the original audio signal. Drag the slider upwards for a more dominant effect, and drag it down­wards if you want the original signal to be more prominent.
Chopper
Chopper is a combined tremolo and autopan effect. It can use different waveforms to modulate the level (tremolo) or left-right stereo position (pan), either using tempo sync or manual modulation speed settings. The parameters are as follows:
Parameter Description
Waveform buttons
Depth Sets the depth of the Chopper effect. This can also be
Speed If tempo sync is on, this is where you specify the base
Tempo sync on/off
Stereo/Mono button
Mix Sets the level balance between the dry signal and the ef-
Sets the modulation waveform.
set by clicking in the graphic display.
note value for tempo-syncing the effect (1/1 to 1/32, straight, triplet or dotted). Note that there is no note value modifier for this effect. If tempo sync is off, the tremolo/auto-pan speed can be set freely with the Speed knob, without sync to tempo.
The button above the Speed knob is used to switch tempo sync on (the button lights up) or off.
Determines whether the Chopper will work as an auto­panner (button set to “Stereo”) or a tremolo effect (but­ton set to “Mono”).
fect. If Chopper is used as a send effect, this should be set to maximum.
20
The included effect plug-ins
Octaver
Tuner
This plug-in can generate two additional voices that track the pitch of the input signal one octave and two octaves below the original pitch, respectively. Octaver is best used with monophonic signals. The parameters are as follows:
Parameter Description
Direct This adjusts the mix of the original signal and the gener-
Octave 1 This adjusts the level of the generated signal one octave
Octave 2 This adjusts the level of the generated signal two octaves
ated voice(s). A value of 0 means only the generated and transposed signal is heard. By raising this value, more of the original signal is heard.
below the original pitch. Set to 0 means the voice is muted.
below the original pitch. Set to 0 means the voice is muted.
This is a guitar tuner. Simply connect a guitar or other in­strument to an audio input and select the Tuner as an in­sert effect (make sure you deactivate any other effect that alters pitch, like chorus or vibrato). When the instrument is connected, proceed as follows:
Play a note.
The key is shown in the middle of the display. In addition, the frequency in Hz is shown in the bottom left corner and the octave range in the bottom right corner. If the key is wrong (e.g. if you wish to tune the E string and the key is shown as Fb), first tune the string so that the correct key is shown.
The two arrows indicate any deviation in pitch by their position. If the pitch is flat, they will be positioned in the left half of the display, if the pitch is sharp they will be in the right half.
The deviation is also shown (in Cent) in the upper area of the display.
Tune the instrument so that the two arrows are in the middle.
Repeat this procedure for each string.
21
The included effect plug-ins

Restoration plug-ins

Reverb plug-ins

This section contains descriptions of the plug-ins in the “Restoration” category.
Grungelizer
The Grungelizer adds noise and static to your recordings – kind of like listening to a radio with bad reception, or a worn and scratched vinyl record. The available parameters are as follows:
Parameter Description
Crackle This adds crackle to create that old vinyl record sound.
RPM switch When emulating the sound of a vinyl record, this switch
Noise This dial regulates the amount of static noise added.
Distort Use this dial to add distortion.
EQ Turn this dial to the right to cut off the low frequencies,
AC This emulates a constant, low hum of AC current.
Frequency switch
Timeline This dial regulates the amount of overall effect. The far-
The farther to the right you turn the dial, the more crackle is added.
lets you set the RPM (revolutions per minute) speed of the record (33/45/78 RPM).
and create a more hollow, lo-fi sound.
This sets the frequency of the AC current (50 or 60Hz), and thus the pitch of the AC hum.
ther to the right (1900) you turn this dial, the more notice­able the effect.
This section contains descriptions of the plug-ins in the “Reverb” category.
RoomWorks SE
RoomWorks SE is a high-quality reverb plug-in. Room­Works SE has the following parameters:
Parameter Description
Pre-Delay The amount of time before the onset of reverb. This al-
Reverb Time Reverb Time in seconds.
Diffusion This affects the character of the reverb tail. Higher diffu-
High Level Amount
Low Level Amount
Mix Determines the blend of dry (unprocessed) signal to wet
lows you to simulate larger spaces by increasing the time it takes for first reflections to reach the listener.
sion is smoother while less diffusion can be clearer. This emulates changing the types of surfaces in a room (brick vs. carpet for instance).
This affects the decay time of high frequencies. Normal room reverb decays quicker in the high and low frequency range than in the midrange. Lowering the level percentage will cause high frequencies to decay quicker. Values above 100% will cause high frequencies to decay longer than the midrange.
This affects the decay time of low frequencies. Normal room reverb decays quicker in the high and low frequency range than in the midrange. Lowering the level percentage will cause low frequencies to decay quicker. Values above 100% will cause low frequencies to decay longer than the midrange.
(processed) signal. When using RoomWorks SE inserted in an FX channel, you will most likely want to set this to 100% or use the Send button.
22
The included effect plug-ins

Spatial plug-ins

This section contains descriptions of the plug-ins in the “Spatial” category.
MonoToStereo
This effect will turn a mono signal into a “pseudo-stereo” signal. The plug-in must be inserted on a stereo track playing a mono file to work.
The parameters are as follows:
Parameter Description
Width This controls the width or depth of the stereo enhance-
Delay This parameter increases the amount of differences be-
Color This parameter also generates differences between the
Mono This switches the output to mono, to check for possible
ment. Turn clockwise to increase the enhancement.
tween the left and right channels to further increase the stereo effect.
channels to increase the stereo effect.
unwanted coloring of the sound which sometimes can occur when creating an artificial stereo image.
StereoEnhancer
This plug-in will expand the stereo width of (stereo) audio material. It cannot be used with mono files.
The parameters are as follows:
Parameter Description
Width This controls the width or depth of the stereo enhance-
Delay This parameter increases the amount of differences be-
Color This parameter also generates differences between the
Mono This switches the output to mono, to check for possible
ment. Turn clockwise to increase the enhancement.
tween the left and right channels to further increase the stereo effect.
channels to increase the stereo enhancement.
unwanted coloring of the sound which sometimes can occur when enhancing the stereo image.
23
The included effect plug-ins
2

HALionOne

Introduction

HALionOne is a sample player that can play sound content in the *.hsb (HALion Sound Bank) format. These samples have associated preset files that store the panel settings and reference the HSB samples. Included are several pre­sets (as *.vstpreset and *.trackpreset files).
The operation of HALionOne is very simple; load a preset (*.vstpreset or *.trackpreset file for an Instrument Track) and start playing! You do, however, have the option to tweak the basic parameters to tailor the sound to your liking.
Parameter Description
DCA Decay Controls the time it takes the DCA signal to decay to the
DCA Sustain Controls the DCA signal level after the Decay phase, as
DCA Release Controls the DCA signal after a key is released.
DCA Amount Controls the amount of the DCA (amplifier) envelope.
sustain level.
long as you press the key on your MIDI keyboard.
These parameter assignments are used for many of the HALionOne presets, but not for all. As stated above, other parameters may be shown; these will be clearly labelled on the panel. For most of the presets there are also asso­ciated effects – the effect parameters are usually as­signed to the quick controls on the right and typically control the dry/wet mix of the effect.
Effect Bypass
This button, located at the bottom right in the box dis­playing the preset name, allows you to bypass any effects.
The blue LED beside the button is lit if any effects are used in the preset.

HALionOne parameters

The HALionOne differs from other VST Instruments in that the panel parameters shown can vary according to which parameters are stored in the HSB file. HSB files cannot be created with HALionOne – you need the full version of HALion to do this – but when created, certain parameters are assigned as part of the file and the associated pro­gram (or preset). This means that for each preset, only these assigned parameters are shown on the instrument panel. Typically, these are filter cutoff, DCA and DCF pa­rameters and any assigned effect parameters (the effects are “built in”).
If you load HALionOne for an Instrument track and select, for example, the “Draw Organ” preset, the following pa­rameters are shown:
Parameter Description
Cutoff This allows you to adjust filter frequency or cutoff. The fil-
Resonance Raising the filter resonance value will emphasize the fre-
DCF Amount Controls the amount of the DCF (filter) envelope.
DCA Attack Controls the time it takes for the DCA signal to reach its
ter used is a Waldorf Low Pass filter with a 24dB slope.
quencies around the set filter frequency.
highest level.
Efficiency slider
The Efficiency slider provides a way of balancing audio quality vs. conservation of computer power. The lower the setting, the more voices are available. As a trade-off, sound quality is reduced.
Voices allocated
The Voices field dynamically displays the number of voices currently used.
MIDI and Disk activity LEDs
The MIDI activity LED indicates received MIDI input. The Disk LED will light up green when samples are streamed from disk, and red when samples cannot be loaded from disk in time. In such a case you should consider lowering the Efficiency slider. When the disk LED doesn’t light up, samples are read from memory.
25
HALionOne
Locate Contents
If you have moved the HALionOne content files to a differ­ent location (i.e. any other location than the folder in which it was stored at installation time), you need to use the Lo­cate Contents function to inform HALion One about where to find its files. This is done as follows:
Right-click anywhere on the control panel and select “Locate contents”.
A file dialog opens where you can navigate to the folder location.
HALionOne and MIDI files
When the Preferences option “Import to Instrument Tracks” is activated (on the MIDI–MIDI File page), importing a MIDI file into Cubase Essential will automatically set up instru­ment tracks, with HALionOne as the associated instrument. This allows you to quickly audition any imported MIDI files, to change parameter settings or to add effects, etc.
26
HALionOne
3

MIDI effects

Introduction

This chapter describes the included MIDI realtime effects and their parameters.
How to apply and handle MIDI effects is described in the chapter “MIDI realtime parameters and effects” in the Op­eration Manual.

Arpache 5

A typical arpeggiator accepts a chord (a group of MIDI notes) as input, and plays back each note in the chord separately, with the playback order and speed set by the user. The Arpache 5 arpeggiator does just that, and more. Before describing the parameters, let’s look at how to cre­ate a simple, typical arpeggio:
1. Select a MIDI track and activate monitoring (or record enable it) so that you can play “thru” the track.
Check that the track is properly set up for playback to a suitable MIDI in­strument.
2. Select and activate the arpeggiator.
For now, use it as an insert effect for the selected track.
3. In the arpeggiator panel, use the Quantize setting to set the arpeggio speed.
The speed is set as a note value, relative to the project tempo. For exam­ple, setting Quantize to “16” means the arpeggio will be a pattern of six­teenth notes.
4. Use the Length setting to set the length of the arpeg­gio notes.
This allows you to create staccato arpeggios (Length smaller than the Quantize setting) or arpeggio notes that overlap each other (Length greater than Quantize).
5. Set the Semi-Range parameter to 12.
This will make the notes arpeggiate within an octave.
6. Play a chord on your MIDI instrument.
Now, instead of hearing the chord, you will hear the notes of the chord played one by one, in an arpeggio.
7. Try the different arpeggio modes by clicking the Play­mode buttons.
The symbols on the buttons indicate the playback order for the notes (up, down, up+down, etc.). The Play Order settings are described below.
Parameters
The Arpache 5 has the following settings:
Setting Description
Playmode buttons
Quantize Determines the speed of the arpeggio, as a note value re-
Length Sets the length of the arpeggio notes, as a note value re-
Semi-Range Determines the arpeggiated note range, in semitones
Thru If this is activated, the notes sent to the arpeggiator (i.e.
Play Order If the “Order on” playmode is selected, you can use these
Allows you to select the playback order for the arpeggi­ated notes. The options are down+up, up+down, up, down, random (“?” button) and “Order off”, in which case you can set the playback order manually with the Play Or­der fields below.
lated to the project tempo. The range is 32T (1/32 note triplets) to 1. (dotted note values).
lated to the project tempo. The range is the same as for the Quantize setting.
counted from the lowest key you play. This works as fol­lows: – Any notes you play that are outside this range will be transposed in octave steps to fit within the range. – If the range is more than one octave, octave-trans­posed copies of the notes you play will be added to the arpeggio (as many octaves as fit within the range).
the chord you play) will be passed through the plug-in (sent out together with the arpeggiated notes).
“slots” to specify a custom playback order for the arpeg­gio notes: Each slot corresponds to a position in the arpeggio pat­tern. For each slot, you specify which note should be played on that position by selecting a number. The num­bers correspond to the keys you play, counted from the lowest pressed key. So, if you play the notes C3-E3-G3 (a C major chord), “1” would mean C3, “2” would mean E3, and “3” would mean G3. Note that you can use the same number in sev­eral slots, creating arpeggio patterns that are not possi­ble using the standard play modes.
28
MIDI effects

Autopan

This plug-in works a bit like an LFO in a synthesizer, allow­ing you to send out continuously changing MIDI controller messages. One typical use for this is automatic MIDI pan­ning (hence the name), but you can select any MIDI Con­tinuous Controller event type. The Autopan effect has the following parameters:
Waveform selectors
These determine the shape of the controller curves sent out. The results of most of these waveforms are obvious from looking at the buttons, but a few of them require some extra explanations:
This generates a “random” controller curve.
Density
This determines the density of the controller curves sent out. The value can be set in ticks (1/480ths of quarter notes), or as rhythmically exact note values (by clicking the arrow buttons next to the value). The higher the note value, the smoother the controller curve. For example, if you set this to 60 (shown as “32th”) a new controller event will be sent out every 60th tick (at every 1/32 note position).
!
You should probably avoid extremely low Density val­ues, as these will generate a very large number of events (which may cause the MIDI instrument to “choke”, delaying notes etc.).
AmpMod
This is only used for the two waveforms with “periodical envelopes” (see above). The period value (set in beats) determines the length of the envelope. In the following fig­ure, Period is set to 4th and the AmpMod is 4 beats. This results in a quarter note-based curve in which the top am­plitude decreases gradually, repeated each bar.
Controller
Determines which Continuous Controller type is sent out. Typical choices would include pan, volume and brightness but your MIDI instrument may have controllers mapped to various settings, allowing you to modulate the synth pa­rameter of your choice – check the MIDI implementation chart for your instrument for details!
These generate curves with a “periodical envelope”. The amplitude will gradually increase or decrease over a time, set with the Period parame­ter (see below).
Period
This is where you set the speed of the Autopan, or rather the length of a single controller curve cycle. The value can be set in ticks (1/480ths of quarter notes), or as rhythmi­cally exact note values (by clicking the arrow buttons next to the value). The lower the note value, the slower the speed. For example, if you set this to 240 (“8th”) the waveform will be repeated every eighth note.
MIDI effects
Min and Max
These determine the minimum and maximum controller values sent out, i.e. the “bottom” and “top” of the control­ler curves.
29

Chorder

The Chorder is a MIDI chord processor, allowing you to as­sign complete chords to single keys in a multitude of varia­tions. There are three main modes of operation: Normal, Octave and Global. You switch between these modes by clicking the respective button to the left below the key­board.
Normal mode
In this mode, you can assign a different chord to each sin­gle key on the keyboard. Proceed as follows:
1. Select the key to which you want to assign a chord, by clicking in the lower “Trigger Note” keyboard display.
2. Set up the desired chord for that key by clicking in the upper “Chord Setup” keyboard display.
Clicking a key adds it to the chord; clicking it again removes it.
3. Repeat the above with any other keys you wish to use.
If you now play the keys you have set up, you will instead hear the assigned chords.
Global mode
In the Global mode, you only set up a single chord, using the Chord Setup keyboard display (the lower keyboard dis­play is hidden). This chord is then played by all keys on the keyboard, but transposed according to the note you play.
Using switches
The Switch Setup section at the bottom of the panel al­lows you to set up variations to the defined chords. This works with all three modes and provides a total of eight variations for each assignable key (that is, a maximum of 8 different chords in Global mode, 12 x 8 chords in Octave mode and 128 x 8 chords in Normal mode).
The variations can be controlled by velocity or note range. Here’s how you set it up:
1. Select one of the two switch modes: velocity or note.
How to use these is explained below.
Octave mode
The Octave mode is similar to the Normal mode, but you can only set up one chord for each key in an octave (that is, twelve different chords). When you play a C note (re­gardless of whether it’s a C3, C4 or any other octave) you will hear the chord set up for the C key.
MIDI effects
The velocity switch mode selected.
2. Specify how many variations you want to use with the Use value box.
3. Click the first Switch Select button and set up the chord(s) you want for the first variation.
4. Click the next Switch Select button and set up the chord(s) you want for that variation.
5. Repeat this for the number of variations you specified with the Use setting.
Each Switch Select button corresponds to a variation.
30
6. Now you can play the keyboard and control the varia­tions according to the selected switch modes.
These work as follows:
Switch mode Description
Velocity The full velocity range (1–127) is divided into “zones”,
Note In this mode, the chorder will play one chord at a time –
according to the number of variations you specified. For example, if you’re using two variations (Max is set to 2) there will be two velocity “zones”: 1–63 and 64–127. Playing a note with velocity at 64 or higher will trigger the second variation, while playing a softer note will trigger the first variation.
you cannot play several different chords simultaneously. When the Note switch mode is selected, you play a key to determine the base note for the chord, then press a higher key to select a variation. The variation number will be the difference between the two keys. To select variation 1, press a key one semitone higher than the base note, for variation 2, press a key two semitones higher, and so on.
To turn the variation switch feature off, select the “No Switch” mode.

Compress

This MIDI compressor is used for evening out or expanding differences in velocity. Though the result is similar to what you get with the Velocity Compression track parameter, the Compress plug-in presents the controls in a manner more like regular audio compressors. The parameters are:
Parameter Description
Threshold Only notes with velocities over this value will be affected
Ratio This determines the rate of compression applied to the
Gain This adds or subtracts a fixed value from the velocities.
by the compression/expansion.
velocity values above the threshold level. Ratios greater than 1:1 result in compression (i.e. less difference in ve­locity) while ratios lower than 1:1 result in expansion (i.e. greater difference in velocity). What actually happens is that the part of the velocity value that is above the threshold value is divided by the ratio value.
Since the maximum range for velocity values is 0–127, you may need to use the Gain setting to compensate, keeping the resulting velocities within the range. Typi­cally, you would use negative Gain settings when ex­panding and positive Gain settings when compressing.
31
MIDI effects

Density

This generic control panel affects the “density” of the notes being played from (or thru) the track. When this is set to 100%, the notes are not affected. Lowering the Density setting below 100% will randomly filter out or “mute” notes. Raising the setting above 100% will instead randomly add new notes.

Micro Tuner

The Micro Tuner lets you set up a different microtuning scheme for the instrument, by detuning each key.
• Each Detune field corresponds to a key in an octave (as indi­cated by the keyboard display). Adjust a Detune field to raise or lower the tuning of that key, in cents (hundreds of a semi­tone).
• Set the Convert setting according to whether the track is routed to a VST instrument or a “real” standard MIDI instru­ment (capable of receiving microtuning information).
The Micro Tuner comes with a number of presets, includ­ing both classical and experimental microtuning scales.

MIDIControl

This generic control panel allows you to select up to eight different MIDI controller types, and use the value fields or sliders (which are displayed when you click on a value field while holding down the [Alt]/[Option] key) to set values for these. A typical use for this would be if you’re using a MIDI instrument with parameters that can be controlled by MIDI controller data (e.g. filter cutoff, resonance, levels, etc.). By selecting the correct MIDI controller types, you can use the plug-in as a control panel for adjusting the sound of the in­strument from within Cubase Essential, at any time.
• To select a controller type, use the pop-up menus to the right.
• To deactivate a controller slider, set it to “Off” (drag the slider all the way down).
32
MIDI effects

MIDIEcho

This is an advanced MIDI Echo, which will generate addi­tional echoing notes based on the MIDI notes it receives. It creates effects similar to a digital delay, but also features MIDI pitch shifting and much more. As always it is impor­tant to remember that the effect doesn’t “echo” the actual audio, but the MIDI notes which will eventually produce the sound in the synthesizer.
The following parameters are available:
Quantize
The echoed notes will be moved in position to a quantizing grid, as set up with this parameter. You can either use the slider or type to set the value in ticks (1/480 ticks of quar­ter notes) or click the arrow buttons to step between the “rhythmically exact” values (displayed as note values – see the table below). This makes it easy to find rhythmically relevant quantize values, but still allows experimental set­tings in between.
An example: setting this to “16th” will force all echo notes to be played on exact 16th note positions, regardless of the timing of the original notes and the Echo-Quant. set­ting.
Ö To disable quantizing, set this parameter to its lowest value (1).
Length
This sets the length of the echoed notes. This can either be the same as their original notes (parameter set to its lowest value, “Source”) or the length you specify manually. You can either set the length in ticks or click the arrow buttons to step between the “rhythmically exact” lengths (displayed as note values – see the table below).
Ö The length can also be affected by the Length Decay parameter.
Repeat
This is the number of echoes (1 to 12) from each incom­ing note.
Echo-Quant.
The Echo-Quant. parameter sets the delay time, i.e. the time between a played note and its first echo note. You can either use the slider or type to set the value in ticks (1/480 ticks of quarter notes) or click the arrow buttons to step be­tween the “rhythmically exact” delay times (displayed as note values – see the table below).
For example, setting this to “8th” will cause the echo notes to sound an eighth note after their original notes.
Ö The echo time can also be affected by the Echo Decay parameter.
Velocity Decay
This parameter allows you to add or subtract to the veloc­ity values for each repeat so that the echo fades away or increases in volume (provided that the sound you use is velocity sensitive). For no change of velocity, set this to 0 (middle position).
Pitch Decay
If you set this to a value other than 0, the repeating (echo­ing) notes will be raised or lowered in pitch, so that each successive note has a higher or lower pitch than the pre­vious. The value is set in semitones.
For example, setting this to -2 will cause the first echo note to have a pitch two semitones lower than the original note, the second echo note two semitones lower than the first echo note, and so on.
Echo Decay
This parameter lets you adjust how the echo time should be changed with each successive repeat. The value is set as a percentage.
• When set to 100% (middle position) the echo time will be the same for all repeats (as set with the Echo-Quant. parameter).
• If you raise the value above 100, the echoing notes will play with gradually longer intervals (i.e. the echo will become slower).
• If you lower the value below 100, the echoing notes will be­come gradually faster, like the sound of a bouncing ball.
33
MIDI effects
Length Decay
This parameter lets you adjust how the length of the ech­oed notes should change with each successive repeat. The higher the setting (25 –100), the longer the echoed notes will be compared to their original notes.
About ticks and note values
The timing and position-related parameters (Echo-Quant., Length and Quantize) can all be set in ticks. There are 480 ticks to each quarter note. While the parameters allow you to step between the rhythmically relevant values (dis­played as note values), the following table can also be of help, showing you the most common note values and their corresponding number of ticks:
Note Value Ticks
1/32 note 60
1/16 note triplet 90
1/16 note 120
1/8 note triplet 160
1/8 note 240
Quarter note triplet 320
Quarter note 480
Half note 960

Note to CC

This effect will generate a MIDI continuous controller event for each incoming MIDI note. The value of the con­troller event corresponds to the note number (pitch) and the single parameter allows you to select which MIDI con­troller should be sent out (by default controller 7, MIDI vol­ume). The incoming MIDI notes pass through the effect unaffected.
For example, if MIDI volume (controller 7) is selected, notes with low note numbers (pitches) will lower the vol­ume in the MIDI instrument, while higher note numbers will raise the volume. This way you can create “keyboard tracking” of volume or other parameters.
!
Note that a controller event is sent out each time a new note is played. If high and low notes are played simultaneously, this could lead to somewhat confus­ing results. Therefore, the Note to CC effect is prob­ably best applied to monophonic tracks (playing one note at a time).

Quantizer

Quantizing is a function that changes the timing of notes by moving them towards a “quantize grid”. This grid may consist of e.g. straight sixteenth notes (in which case the notes would all get perfect sixteenth note timing), but could also be more loosely related to straight note value positions (applying a “swing feel” to the timing, etc.).
Ö The main Quantize function in Cubase Essential is de­scribed in the Operation manual.
While the Quantize function on the MIDI menu applies the timing change to the actual notes on a track, the Quantizer effect allows you to apply quantizing “on the fly”, changing the timing of the notes in real time. This makes it easier to try out different settings when creating grooves and rhythms. Note however, that the main Quantize function contains settings and features that are not available in the Quantizer.
34
MIDI effects
The Quantizer has the following parameters:
Parameter Description
Quantize Note This sets the note value on which the quantize grid is
Swing This allows you to offset every second position in the
Strength This determines how close the notes should be moved to
Delay This delays (positive values) or advances (negative val-
based. Straight notes, triplets and dotted notes are avail­able. For example, “16” means straight sixteenth notes and “8T” means eighth note triplets.
grid, creating a swing or shuffle feel. The value is a per­centage – the higher you set this, the farther to the right every even grid position is moved.
the quantize grid. When set to 100%, all notes will be forced to the closest grid position; lowering the setting will gradually loosen the timing.
ues) the notes in milliseconds. Unlike the Delay setting in the Track Parameters, this delay can be automated.

Step Designer

4. Click in the note display to insert notes.
You can insert notes on any of the 32 steps, but the Step Designer will only play back the number of steps set with the Length parameter.
The display spans one octave (as indicated by the pitch
list to the left). You can scroll the displayed octave up or down by clicking in the pitch list and dragging up or down.
This way you can insert notes at any pitch. Note that each step can contain one note only – the Step Designer is monophonic.
Click and drag to view other octaves.
To remove a note from the pattern, click on it again.
5. Select “Velocity” on the Controllers pop-up menu.
This pop-up menu determines what is shown in the lower controller dis­play.
6. Adjust the velocity of the notes by dragging the veloc-
ity bars in the controller display.
The Step Designer is a MIDI pattern sequencer that sends out MIDI notes and additional controller data according to the pattern you set up. It does not make use of the incom­ing MIDI, other than automation data (such as recorded pattern changes).
Creating a basic pattern
1. Use the Pattern selector to choose which pattern to create.
Each Step Designer can hold up to 200 different patterns.
2. Use the Quantize setting to specify the “resolution” of the pattern.
In other words, this setting determines how long each step is. For exam­ple, if Quantize is set to “16th” each step will be a sixteenth note.
3. Specify the number of steps in the pattern with the Length setting.
As you can see in the note display, the maximum number of steps is 32. For example, setting Quantize to 16 and Length to 32 would create a two bar pattern with sixteenth note steps.
MIDI effects
7. To make notes shorter, select “Gate” on the Controllers
pop-up menu and lower the bars in the controller display.
When a bar is set to its maximum value (fully up), the corresponding note will be the full length of the step (as set with the Quantize parameter).
8. To make notes longer, you can tie two notes together.
This is done by inserting two notes and clicking the Tie button below the second note.
When the Tie button is lit for a note, it won’t retrigger – instead the pre­vious note will be lengthened. Also, the tied (second) note will automati­cally get the same pitch as the first note. You can add more notes and tie them in the same way, creating longer notes.
9. If you now start playback in Cubase Essential, the pat-
tern will play as well, sending out MIDI notes on the track’s MIDI output and channel (or, if you have activated the Step Designer as a send effect, on the MIDI output and channel selected for the send in the Inspector).
35
Adding controller curves
The Controllers pop-up menu has two more items: two controller types.
You can select which two controller types (filter cutoff, resonance, volume, etc.) should be available on the pop­up menu by clicking the Setup button and selecting con­trollers from the lists that appears.
This selection is global to all patterns.
To insert controller information in a pattern, select the desired controller from the pop-up menu and click in the controller display to draw events.
The MIDI controller events will be sent out during playback along with the notes.
Ö If you drag a controller event bar all the way down, no controller value will be sent out on that step.
Other pattern functions
The following functions make it easier to edit, manipulate and manage patterns:
Function Description
Shift Oct These buttons allow you to shift the entire pattern up or
Shift Time Moves the pattern one step to the left or right.
Reverse Reverses the pattern, so that it plays backwards.
Copy/Paste Allows you to copy the current pattern and paste it in an-
Reset Clears the pattern, removing all notes and setting con-
Random Generates a completely random pattern – useful for ex-
Swing The Swing parameter allows you to offset every second
Presets Note that a stored Preset contains all 200 patterns in the
down in octave steps.
other pattern location (in the same Step Designer or an­other).
troller values to default.
perimenting.
step, creating a swing or shuffle feel. The value is a per­centage – the higher you set this, the farther to the right every even step is moved.
Step Designer.
Automating pattern changes
You can create up to 200 different patterns in each Step Designer – just select a new pattern and add notes and controllers as described above.
Typically, you want the pattern selection to change during the project. You can accomplish this by automating the Pat­tern selector, either in real time by activating the Write auto­mation and switching patterns during playback or by drawing in the automation subtrack for the Step Designer’s MIDI track. Note that you can also press a key on your MIDI keyboard to change patterns. For this, you have to set up the Step Designer as an insert effect for a record enabled MIDI track. Press C1 to select pattern 1, C#1 to select pat­tern 2, D1 to select pattern 3, D#1 to select pattern 4 and so on. If you want, you can record these pattern changes as note events on a MIDI track. Proceed as follows:
1. Select the desired MIDI track or create a new one and
activate the Step Designer as an insert effect.
2. Set up several patterns as described above.
3. Press the Record button and press the desired keys
on your keyboard to select the corresponding patterns.
The pattern changes will be recorded on the MIDI track.
4. Stop recording and play back the MIDI track.
You will now hear the recorded pattern changes.
Ö This will only work for the first 92 patterns.
36
MIDI effects

Track Control

The Track Control effect contains three ready-made con­trol panels for adjusting parameters on a GS or XG com­patible MIDI device. The Roland GS and Yamaha XG protocols are extensions of the General MIDI standard, al­lowing for more sounds and better control of various in­strument settings. If your instrument is compatible with GS or XG, the Track Controls effect allows you to adjust sounds and effects in your instrument from within Cubase Essential.
Selecting a control panel
At the top of the Track Controls effect window you will find a pop-up menu. This is where you select which of the available control panels to use:
Control panel Description
GS Basic Controls
XG Effect + Sends
XG Global Global settings (affecting all channels) for instruments
Effect sends and various sound control parameters for use with instruments compatible with the Roland GS standard.
Effect Sends and various sound control parameters for use with instruments compatible with the Yamaha XG standard.
compatible with the Yamaha XG standard.
About the Reset and Off buttons
Regardless of the selected mode, you will find two buttons labelled “Off” and “Reset” at the top of the control panel:
Clicking the Off button will set all controls to their low-
est value, without sending out any MIDI messages.
Clicking the Reset button will set all parameters to their
default values, and send out the corresponding MIDI mes­sages.
For most parameters, the default values will be zero or “no adjustment”, but there are exceptions to this. For example, the default Reverb Send settings are 64.
GS Basic Controls
The following controls are available when the GS Basic Controls mode is selected:
Control Description
Send 1 Send level for the reverb effect.
Send 2 Send level for the chorus effect.
Send 3 Send level for the “variation” effect.
Attack Adjusts the attack time of the sound. Lowering the value
Decay Adjusts the decay time of the sound. Lowering the value
Release Adjusts the release time of the sound. Lowering the value
Cutoff Adjusts the filter cutoff frequency.
Resonance Adjusts the filter resonance.
Express Allows you to send out expression pedal messages on
Ch.Press. Allows you to send out aftertouch (channel pressure)
Breath Allows you to send breath control messages on the
Modul. Allows you to send modulation messages on the track’s
shortens the attack, while raising it gives a slower attack. Middle position (64) means no adjustment is made.
shortens the decay, while raising it makes the decay longer.
shortens the release, while raising it makes the release time longer.
the track’s MIDI channel.
messages on the track’s MIDI channel. This is useful if your keyboard cannot send aftertouch, but you have sound modules that respond to aftertouch. The default value for this parameter is zero.
track’s MIDI channel.
MIDI channel (just as you normally do with a modulation wheel on a MIDI keyboard).
37
MIDI effects
XG Effects + Sends
The following controls are available when the XG Effects + Sends mode is selected:
Control Description
Send 1 Send level for the reverb effect.
Send 2 Send level for the chorus effect.
Send 3 Send level for the “variation” effect.
Attack Adjusts the attack time of the sound. Lowering this value
Release Adjusts the release time of the sound. Lowering this value
Harm.Cont Adjusts the harmonic content of the sound.
Bright Adjusts the brightness of the sound.
CutOff Adjusts the filter cutoff frequency.
Resonance Adjusts the filter resonance.
shortens the attack, while raising it gives a slower attack. Middle position means no adjustment is made.
shortens the release, while raising it makes the release time longer. Middle position means no adjustment is made.
XG Global Settings
In this mode, the parameters affect global settings in the instrument(s). Changing one of these settings for a track will in fact affect all MIDI instruments connected to the same MIDI output, regardless of the MIDI channel setting of the track. Therefore, to avoid confusion it might be a good idea to create an empty track and use this only for these global settings.
The following controls are available:
Control Description
Eff. 1 This allows you to select which type of reverb effect should
Eff. 2 This allows you to select which type of chorus effect
Eff. 3 This allows you to select one of a large number of “varia-
Reset Sends an XG reset message.
MastVol This is used to control the Master Volume of an instru-
be used: No effect (the reverb turned off), Hall 1–2, Room 1–3, Stage 1–2 or Plate.
should be used: No effect (the chorus turned off), Chorus 1–3, Celeste 1–3 or Flanger 1–2.
tion” effect types. Selecting “No Effect” is the same as turning off the variation effect.
ment. Normally you should leave this in its highest posi­tion and set the volumes individually for each channel (with the volume faders in the Cubase Essential mixer or in the Inspector).

Track FX

This plug-in is essentially a duplicate of the Track Parame­ter section. This can be useful if you e.g. need extra Ran­dom or Range settings, or if you prefer to have your track parameters in a separate window (to get this, [Alt]/[Op­tion]-click the Edit button for the effect).
The Track FX also includes an additional function that isn’t available among the track parameters:
Scale Transpose
This allows you to transpose each incoming MIDI note, so that it fits within a selected musical scale. The scale is specified by selecting a key (C, C#, D, etc.) and a scale type (major, melodic or harmonic minor, blues, etc.).
Ö To turn Scale Transpose off, select “No Scale” from the Scale pop-up menu.
38
MIDI effects

Transformer

With the Transformer you can perform very powerful MIDI processing on the fly, without affecting the actual MIDI events on the track.
Setting up filter conditions
The upper list is where you set up the filter conditions, de­termining which events to find. The list contains one or sev­eral conditions, each on a separate line.
To add a new line (condition) click the Add Line button to the right.
The new line is added at the bottom of the list. If there are many lines, you may need to use the scrollbar to the right to view them.
To remove a line, select it and click the Delete Line but­ton to the right.
You set up a filter condition line by clicking in the columns and selecting options from the pop-up menus that appear. Here is a brief description of the columns:
Column Description
Left bracket This is used for “bracketing” several lines together when
Filter Target Here you select which property to look for when finding
creating conditions with multiple lines and the boolean operators And/Or. See “Combining multiple condition
lines” on page 42.
events. Your choice here affects the available options in the other columns as well, see below.
Column Description
Condition This determines how the Transformer should compare
Parameter 1 Here you set which value the event properties should be
Parameter 2 This column is only used if you have selected one of the
Right bracket This is used for “bracketing” several lines together. See
bool This allows you to insert the boolean operators And/Or,
the property in the Filter Target column to the values in the Parameter columns (Equal, Unequal, Bigger, etc. – see the separate table below). The available options de­pend on the Filter Target setting.
compared to (a numeric value or a choice from a pop-up menu, depending on the Filter Target).
“Range” options in the Condition column. Typically, this allows you to find all events with values inside (or out­side) the range between Parameter 1 and Parameter 2.
“Combining multiple condition lines” on page 42.
when creating conditions with multiple lines. see “Com-
bining multiple condition lines” on page 42.
Conditions
The options in the Condition column have the following meaning (note that the available Condition options de­pend on the Filter Target setting):
Condition Events will be found if their Filter Target property…
Equal …has the exact same value as set up in the Parameter 1
Unequal …has any value other than the one set up in the Parameter 1
Bigger …has a value higher than the one set up in the Parameter 1
Bigger or Equal
Less …has a value lower than the one set up in the Parameter 1
Less or Equal
Inside Range
Outside Range
Note is equal to
column.
column.
column.
…has a value that is the same as or higher than the one set up in the Parameter 1 column.
column.
…has a value that is the same as or lower than the one set up in the Parameter 1 column.
…has a value that is between the values set up in the Param­eter 1 and Parameter 2 columns. Note that Parameter 1 should be the lower value and Parameter 2 the higher.
…has a value that is not between the values set up in the Pa­rameter 1 and Parameter 2 columns.
…is the note specified in the Parameter 1 column, regard­less of octave (Pitch only). Lets you find e.g. all C notes, in all octaves.
Ö The Conditions for the “Property” filter target are dif­ferent, see “Searching for properties” on page 41.
Below, the different Filter Targets (and their correspond­ing Condition and Parameter options) are described in more detail.
39
MIDI effects
Searching for notes of certain lengths
Only note events have lengths (actually, a note is made up of separate note-on and note-off events but in Cubase Essential it is considered as a single event with a length). Therefore, the “Length” Filter Target is only valid if you’re specifically searching for notes – there has to be another condition line with the Filter Target “Type”, Condition “Equal” and Parameter 1 set to “Note”. See “Combining
multiple condition lines” on page 42 for more information
about using multiple filter conditions.
Searching for Value 1 or Value 2
A MIDI event is composed of several values. The mean­ings of value 1 and 2 depend on the type of event:
Event type Value 1 Value 2
Notes The Note Number/Pitch. The velocity of the note.
PolyPressure The key that was pressed. The amount of pressure for
Controller The type of Controller,
Program Change
Aftertouch The amount of pressure. Not used.
Pitchbend The “fine tune” of the
displayed as a number.
The Program Change number.
bend. Not always used.
Ö System Exclusive events are not included in the table above, since they don’t use value 1 and 2.
Since value 1 and 2 have different meanings for different events, searching for e.g. value 2 = 64 would both find notes with the velocity 64 and controllers with the amount 64, etc. If this is not what you want, you have to add an ad­ditional filter condition line with the Filter Target “Type”, specifying which type of events to find (see below).
!
This is particularly useful when searching for note pitch or velocity values, as described below.
the key.
The amount of Control Change.
Not used.
The coarse amount of bend.
The general procedures when searching for value 1 or 2 are:
If you select any Condition other than the Range options,
you set up a specific value in the Parameter 1 column.
Here, the Transformer will find all events with a value 2 less than 80.
If you select the Inside or Outside Range option in the
Condition column, the range consists of the values be­tween Parameter 1 and Parameter 2.
Note that Parameter 1 must have the lower value.
Searching for note pitch or velocity
If you add another condition line with the Filter Target “Type”, Condition “Equal” and Parameter 1 set to “Note”, the Transformer will “know” you are searching for pitch or velocity. This has the following benefits:
• The Filter Targets Value 1 and Value 2 will be displayed as “Pitch” and “Velocity” respectively, making it easier to grasp the function of the filter condition.
• Pitch values in the Parameter columns will be displayed as note names (C3, D#4, etc.). When entering pitch values you can either type a note name or a MIDI note number (0–127).
• When Value 1 (pitch) is selected as Filter Target, an additional option appears in the Condition column: “Note is equal to”. When this is selected, you specify a note name in the Param­eter 1 column but without any octave number (C, C#, D, D#, etc.). The Transformer can then find all notes of a certain key, in all octaves.
See “Combining multiple condition lines” on page 42 for more information on working with multiple filter condition lines.
Searching for controllers
There is similar extended functionality when searching for controllers: If you’ve added an additional “Type = Control­ler” condition line, the Transformer will “know” you are searching for controllers. The Parameter 1 column will then show the names of the MIDI controllers (Modulation, Volume, etc.) when Value 1 is selected as Filter Target.
40
MIDI effects
Searching for MIDI channels
Each MIDI event contains a MIDI channel setting (1-16). Normally, these settings are not used, since the MIDI event plays back on the MIDI channel set for its track. However, you can come across MIDI parts with events set to differ­ent channels, for example in the following scenarios:
• If you have recorded MIDI from an instrument sending on sev­eral different channels (e.g. a master keyboard with different key zones).
• If you have imported a MIDI file of type 0 (with a single track, containing MIDI events with different channel settings).
Searching for MIDI channel values is straightforward; you select a Condition and enter a MIDI channel (1–16) in the Parameter 1 column (and, if you’ve selected one of the Range Conditions, a higher channel in the Parameter 2 column, creating a value range).
When the Property option is selected, the Condition col­umn has two options: “Property is set” and “Property is not set”. Which property to look for is specified in the Parame­ter 1 column. The options are “muted” and “selected”. Two examples:
Here, the Transformer will find all muted events.
Here, the Transformer will find all events that are selected and muted.
Searching for event types
Selecting Type as the Filter Target allows you to find events of a certain type only.
The Condition column contains only three options: Equal, Unequal and All Types.
Clicking the Parameter 1 column displays a pop-up menu, listing the available event types (Note, PolyPressure, Con­troller, etc.).
The Transformer will find all events matching or not match­ing the selected type (depending on the Condition).
!
As mentioned above, selecting “Type = Note” or “Type = Controller” adds some additional functional­ity to the Transformer. You should make it a habit to add a Type condition when applicable.
Searching for properties
On the Filter Target pop-up menu you will find an option called Property. This allows you to search for properties that are not part of the MIDI standard but rather event­specific program settings.
Searching for event contexts
On the Filter Target pop-up menu you will find an option called “Last Event”. This can be used to perform context­dependent searches.
“Last Event” indicates the state of an event which has al­ready passed the Transformer. The condition has to be combined with Parameter 1 and Parameter 2.
Below follow a few examples on how the Last Event filter target can used.
Here, the action will only be performed when the sustain pedal is down:
Fiter Target Condition Parameter 1 Parameter 2
Last Event Equal MIDI Status 176/Controller
Last Event Equal Value 1 64
Last Event Bigger Value 2 64
In this example, the action will be performed when the note C1 is pressed:
Fiter Target Condition Parameter 1 Parameter 2
Type is Equal Note
Last Event Equal Note is playing 36/C1
41
MIDI effects
In this example, the action will be performed after playing the C1 note:
Fiter Target Condition Parameter 1 Parameter 2
Last Event Equal Value 1 36/C1
Combining multiple condition lines
As described above, you can add condition lines by click­ing the Add Line button to the right of the list. The result of combining condition lines depends on the boolean And/ Or operators and the brackets.
The bool column
By clicking in the “bool” column to the right in the list, you can select a boolean operator: “And” or “Or”. A boolean operator combines two condition lines and determines the result in the following way:
Ö If two condition lines are combined with a boolean And, both conditions must be fulfilled for an event to be found.
The Transformer will only find events that are notes and are muted.
If two condition lines are combined with a boolean Or, one of the conditions (or both) must be fulfilled for an event to be found.
Using brackets
The bracket (parenthesis) columns let you enclose two or more condition lines, dividing the conditional expression into smaller units. This is only relevant when you have three or more condition lines and want to use the boolean Or op­erator. This is how it works:
Ö Without brackets, the conditional expressions are evaluated according to their order in the list.
In this case we have the expression Type = Note AND Event is muted OR Channel = 1, without brackets. This means that the Transformer will find all muted MIDI notes, as well as all events (regardless of their type) set to MIDI channel 1.
Maybe you wanted to find all notes that are either muted or use the MIDI channel 1 (but no non-note events)? Then you need to add some brackets:
Here the expression is Type = Note AND (Event is muted OR Channel = 1), which will find what you want. The rule behind this is:
Ö Expressions within brackets are evaluated first.
If there are several layers of brackets, these are evaluated “from the in­side out”, starting with the innermost brackets.
You add brackets by clicking in the bracket columns and selecting an option. Up to triple brackets can be selected.
The Input Transformer will find all events that are notes (regardless of mute status) and all events that are muted (regardless of their type).
!
When you add a new condition line, the boolean set­ting defaults to And. Therefore, if all you want to do is set up two or more conditions that all must be met for an event to be found, you don’t have to think about the boolean column – just add the required lines and make the usual filter settings.
Editing filter conditions as text
The area directly below the filter condition list shows you the current filter conditions as text. It also allows you to enter and edit the filter conditions in textual form. For tips on the syntax, please study the included presets.
42
MIDI effects
Ö There is no additional functionality involved when edit­ing filter conditions as text; it is simply another way to make settings.
When you enter something in the text field you will see the correspond­ing settings appear in the filter condition list (provided that you have used the correct syntax).
Selecting a function
The pop-up menu in the top left corner of the Transformer is where you select the function – the basic type of editing to be performed. When you select an option from the pop­up menu, the field to the right displays a clarifying text, making it easier to see what the function does.
The current settings are automatically applied in real time during playback or live playing.
The following options are available:
Delete
This function will remove (or “mute”) all found events from the “output stream” – the actual events on the track are not affected.
Transform
Changes one or several aspects of the found events. You set up exactly what should be changed in the action list, see below.
Insert
This will create new events and insert these into the out­put stream. The new events will be based on the events found by the Transformer effect’s filter conditions, but with any changes you have set up in the action list applied.
Another way of expressing this is that the Insert function copies the found events, transforms them according to the action list and inserts the transformed copies among the existing events.
Insert Exclusive
This will transform the found events according to the action list. Then, all events that were not found (that didn’t meet the filter conditions) are removed from the output stream.
Specifying actions
The lower list in the Transformer window is the action list. This is where you specify any changes that should be made to the found events (relevant for all function types except Delete).
The handling of the action list is similar to the filter condi­tion list, but without the brackets and booleans. You sim­ply add lines by clicking the Add Line button to the right, and fill out the columns as required. To remove a superflu­ous action line, select it and click the Delete Line button.
Action Target
This is where you select the property that should be changed in the events:
Option Description
Value 1 This adjusts value 1 in the events. As described in the
Value 2 This adjusts value 2 in the events. As described in the
Channel Allows you to change the MIDI channel setting. See
Type Allows you to change an event from one type to another,
Value 3 This adjusts value 3 in the events, which is used for han-
section “Searching for Value 1 or Value 2” on page 40, the property of value 1 depends on the event type. For notes, value 1 is the pitch.
section “Searching for Value 1 or Value 2” on page 40, the property of value 2 depends on the event type. For notes, value 2 is the velocity value.
“Searching for MIDI channels” on page 41.
e.g. transform aftertouch events to modulation events.
dling note-off velocity when searching for properties. See
“Searching for properties” on page 41.
43
MIDI effects
Operation
This setting determines what to do with the Action Target. The options on this pop-up menu are different depending on the selected Action Target. Below, all available opera­tions are listed:
Add
Adds the value specified in the Parameter 1 column to the Action Target.
Subtract
Subtracts the value specified in the Parameter 1 column from the Action Target.
Multiply by
Multiplies the Action Target value with the value specified in the Parameter 1 column.
Divide by
Divides the Action Target value by the value specified in the Parameter 1 column.
Round by
This “rounds” the Action Target value using the value specified in the Parameter 1 column. In other words, the Action Target value is changed to the closest value that can be divided by the Parameter 1 value.
Set Random Values between
This will set the Action Target value to a random value within the range specified with Parameter 1 and 2.
Set Relative Random Values between
This will add a random value to the current Action Target value. The added random value will be within the range specified with Parameter 1 and 2. Note that these can be set to negative values.
For example, if you set Parameter 1 to -20 and Parameter 2 to +20, the original Action Target value will get a ran­dom variation, never exceeding ±20.
Set to fixed value
This sets the Action Target to the value specified in the Parameter 1 column.
Transpose to Scale
This is only available when Action Target is set to Value 1, and when the filter conditions are specifically set up to find notes (a “Type = Note” filter condition line has been added). When “Transpose to Scale” is selected, you can specify a musical scale using the Parameter 1 and 2 col­umns. Parameter 1 is the key (C, C#, D, etc.) while Pa­rameter 2 is the type of scale (major, melodic or harmonic minor, etc.).
Each note will be transposed to the closest note in the se­lected scale.
Use Value 2
This is only available when Action Target is set to Value 1. If this option is selected, the Value 2 setting in each event will be copied to the Value 1 setting.
For example, this would be useful if you are transforming all Modulation controllers to Aftertouch events (since con­trollers use Value 2 for their amount, while Aftertouch uses Value 1 – see “Searching for Value 1 or Value 2” on page
40).
Use Value 1
This is only available when Action Target is set to Value 2. If this option is selected, the Value 1 setting in each event will be copied to the Value 2 setting.
Mirror
This is only available when Action Target is set to Value 1 or Value 2. When this option is selected, the values will be “mirrored” or “flipped” around the value set in the Parame­ter 1 column.
In the case of notes, this will invert the scale, with the key set in the Parameter 1 column as “center point”.
Applying the defined actions
When using the Transformer effect, the processing is ap­plied to the events played back from the track (or played live “thru” the track) as soon as you set it up.
Since no existing events on the track are affected by the Transformer setting, there is no need for undo.
44
MIDI effects

Index

A
Apogee UV22 HR 15 Arpache 5 28 Arpeggiator 28 Autopan (MIDI effect) 29
B
Bitcrusher 20
C
Chopper 20 Chorder (MIDI effect) 30 Compress (MIDI effect) 31
P
Pattern Sequencer 35 Phaser 17 PingPongDelay 7
Q
Quantizer (MIDI effect) 34
R
Ringmodulator 17 Roland GS Control Panel 37 RoomWorks SE 22 Rotary 18
D
DaTube 8 Density (MIDI Effect) 32 Dither 15
F
Flanger 16
G
Gate 8 GS Control Panel 37
H
HALionOne 25
L
Limiter 9
M
Metalizer 16 Micro Tuner (MIDI Effect) 32 MIDI Echo (MIDI effect) 33 MIDI Step Sequencer 35 MIDIControl (MIDI Effect) 32 MonoDelay 6 MonoToStereo 23
S
Step Designer (MIDI effect) 35 StepFilter 12 StereoEnhancer 23
T
ToneBooster 14 Track Control (MIDI Effect) 37 Track FX (MIDI Effect) 38 Tranceformer 19 Transformer (MIDI effect) 39 Tremolo 19
U
UV22 HR 15
V
VSTDynamics 11
X
XG Control Panel 37
Y
Yamaha XG Control Panel 37
N
Note to CC (MIDI effect) 34
O
Octaver 21
46
Index
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