Revision: Cristina Bachmann, Heiko Bischoff, Marion Bröer, Sabine Pfeifer
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28Introduction
28Arpache 5
29Autopan
30Chorder
31Compress
32Density
32Micro Tuner
32MIDIControl
33MIDIEcho
34Note to CC
34Quantizer
35Step Designer
37Track Control
38Track FX
39Transformer
45Index
4
Table of Contents
1
The included effect plug-ins
Introduction
Delay plug-ins
This chapter contains descriptions of the included plug-in
effects and their parameters.
In Cubase Essential, the plug-in effects are arranged in a
number of different categories. This chapter is arranged in
the same fashion, with the plug-ins listed in separate sections for each effect category.
Ö Most of the included effects are compatible with
VST3, this is indicated by an icon in front of the name of
the plug-in as displayed in plug-in selection menus (for
further information, see the chapter “Audio Effects” in the
Operation Manual).
This section contains descriptions of the plug-ins in the
“Delay” category.
MonoDelay
This is a mono delay effect that can either be tempo-based
or use freely specified delay time settings.
The parameters are as follows:
ParameterDescription
DelayThis is where you specify the base note value for the delay
Tempo sync
on/off
FeedbackThis sets the number of repeats for the delay.
Filter LoThis filter affects the feedback loop of the effect signal
Filter HiThis filter affects the feedback loop of the effect signal
MixSets the level balance between the dry signal and the ef-
if tempo sync is on (1/1–1/32, straight, triplet or dotted). If
tempo sync is off, it sets the delay time in milliseconds.
The button below the Delay Time knob is used to turn
tempo sync on or off. If set to off, the delay time can be set
freely with the Delay Time knob, without sync to tempo.
and allows you to roll off low frequencies from 10Hz up
to 800Hz. The button below the knob activates/deactivates the filter.
and allows you to roll off high frequencies from 20kHz
down to 1.2kHz. The button below the knob activates/
deactivates the filter.
fect. If MonoDelay is used as a send effect, this should be
set to maximum as you can control the dry/effect balance
with the send.
6
The included effect plug-ins
PingPongDelay
This is a stereo delay effect that alternates each delay repeat between the left and right channels. The effect can
either be tempo-based or use freely specified delay time
settings.
The parameters are as follows:
ParameterDescription
DelayThis is where you specify the base note value for the delay
Tempo sync
on/off
FeedbackThis sets the number of repeats for the delay.
Filter LoThis filter affects the feedback loop and allows you to roll
Filter HiThis filter affects the feedback loop and allows you to roll
SpatialThis parameter sets the stereo width for the left/right re-
MixSets the level balance between the dry signal and the
if tempo sync is on (1/1–1/32, straight, triplet or dotted). If
tempo sync is off, it sets the delay time in milliseconds.
The button below the Delay Time knob is used to turn
tempo sync on or off. If set to off, the delay time can be set
freely with the Delay Time knob, without sync to tempo.
off low frequencies up to 800 Hz. The button below the
knob activates/deactivates the filter.
off high frequencies from 20kHz down to 1.2kHz. The
button below the knob activates/deactivates the filter.
peats. Turn clockwise for a more pronounced stereo
“ping-pong” effect.
effect. If PingPongDelay is used as a send effect, this
should be set to maximum as you can control the dry/
effect balance with the send.
Distortion plug-ins
This section contains descriptions of the plug-ins in the
“Distortion” category.
AmpSimulator
AmpSimulator is a distortion effect, emulating the sound
of various types of guitar amp and speaker cabinet combinations. A wide selection of amp and cabinet models is
available.
The parameters are as follows:
ParameterDescription
DriveGoverns the amount of amp overdrive.
BassTone control for the low frequencies.
MiddleTone control for the mid frequencies.
TrebleTone control for the high frequencies.
PresenceUse this to boost or damp the higher frequencies.
VolumeThis controls the overall output level.
AmplifierThis allows you to select between various amplifier mod-
CabinetVarious speaker cabinet models. Click on the currently
Damping Lo/Hi Further tone controls for shaping the sound of the se-
els. Click on the currently selected amplifier name to
open a pop-up with all the available amplifier models.
This section can be bypassed by selecting “No Amp”.
selected cabinet name to open a pop-up with all the
available amplifier models. This section can be bypassed
by selecting “No Speaker”.
lected speaker cabinet. Click on the values, enter a new
value and press the [Enter] key.
7
The included effect plug-ins
DaTube
This effect emulates the characteristic warm, lush sound
of a tube amplifier.
The parameters are as follows:
ParameterDescription
DriveRegulates the pre-gain of the “amplifier”. Use high values
BalanceThis controls the balance between the signal processed
OutputAdjusts the post-gain, or output level, of the “amplifier”.
if you want an overdriven sound just on the verge of
distortion.
by the Drive parameter and the dry input signal. For maximum drive effect, set this to its highest value.
Distortion
Distortion will add crunch to your tracks.
The parameters are as follows:
ParameterDescription
BoostIncreases the distortion amount.
FeedbackThis parameter feeds part of the output signal back to the
ToneLets you select a frequency range to which to apply the
SpatialChanges the distortion characteristics of the left and
OutputRaises or lowers the signal going out of the effect.
effect input, increasing the distortion effect.
distortion effect.
right channel, thus creating a stereo effect.
Dynamics plug-ins
This section contains descriptions of the plug-ins in the
“Dynamics” category.
Gate
Gating, or noise gating, silences audio signals below a
certain set threshold level. As soon as the signal level exceeds the set threshold, the gate opens to let the signal
through.
The available parameters are as follows:
ParameterDescription
Threshold
(-60–0dB)
state LEDThis indicates whether the gate is open (LED lights up in
Filter buttons When the Side-chain button (see below) is activated, you
Side-chain
(Off/On)
Center
(50Hz–
20000Hz)
Q-Factor
(0.01–10000)
Monitor
(Off/On)
This setting determines the level where Gate is activated.
Signal levels above the set threshold trigger the gate to
open, and signal levels below the set threshold will close
the gate.
green), closed (LED lights up in red) or something in between (LED lights up in yellow).
can use these buttons to set the filter type to either Low
Pass, Band Pass or High Pass.
This button (below the Center knob) activates the filter. The
input signal can then be shaped according to set Center
and Q-Factor parameters which may be useful in tailoring
how the Gate operates.
Sets the center frequency of the filter.
Sets the Resonance of the filter.
Allows you to monitor the filtered signal.
8
The included effect plug-ins
ParameterDescription
Attack
(0.1–1000
ms)
Hold
(0–2000ms)
Release
(10–1000ms
or “Auto”)
Analysis
(0–100)
(Pure Peak to
Pure RMS)
Live mode
(On/Off)
This parameter sets the time it takes for the gate to open after being triggered. If the Live button (see below) is deactivated, it will ensure that the gate will already be open when a
signal above the threshold level is played back. Gate manages this by “looking ahead” in the audio material, checking
for signals loud enough to pass the gate.
This determines how long the gate stays open after the signal drops below the threshold level.
This parameter sets the amount of time it takes for the gate
to close (after the set hold time). If the “Auto” button is activated, Gate will find an optimal release setting, depending
on the audio program material.
This parameter determines whether the input signal is analysed according to Peak or RMS values (or a mixture of
both). A value of 0 is pure Peak and 100 pure RMS. RMS
mode operates using the average power of the audio signal
as a basis, whereas Peak mode operates more on peak levels. As a general guideline, RMS mode works better on material with few transients such as vocals, and Peak mode
better for percussive material, with a lot of transient peaks.
When activated, Live mode disengages the “look ahead”
feature of the Gate. Look ahead does produce more accurate processing but will add a certain amount of latency as
a trade-off. When Live mode is activated, there is no latency, which might be better for “live” processing.
Limiter
Limiter is designed to ensure that the output level never
exceeds a certain set output level, to avoid clipping in following devices. Limiter can adjust and optimize the Release parameter automatically according to the audio
material, or it can be set manually. Limiter also features
separate meters for the input, output and the amount of
limiting (middle meters).
The available parameters are the following:
ParameterDescription
Input
(-24–+24dB)
Output
(-24–+6dB)
Release
(0.1–1000ms
or
Auto mode)
Allows you to adjust the input gain.
This setting determines the maximum output level.
This parameter sets the amount of time it takes for the gain
to return to its original level. If the “Auto” button is activated,
Limiter will automatically find an optimal release setting that
varies depending on the audio material.
9
The included effect plug-ins
MIDI Gate
Gating, in its fundamental form, silences audio signals below a certain set threshold level. That means, when a signal rises above the set level, the Gate opens to let the
signal through while signals below the set level are cut off.
MIDI Gate, however, is a Gate effect that is not triggered
by threshold levels, but instead by MIDI notes. Hence it
needs both audio and MIDI data to function.
Setting up
MIDI Gate requires both an audio signal and a MIDI input
to function.
To set it up, proceed as follows:
1. Select the audio to be affected by the MIDI Gate.
This can be audio material from any audio track, or even a live audio input
(provided you have a low latency audio card).
2. Select the MIDI Gate as an insert effect for the audio
track.
The MIDI Gate control panel opens.
3. Select a MIDI track to control the MIDI Gate.
This can be an empty MIDI track, or a MIDI track containing data, it
doesn’t matter. However, if you wish to play the MIDI Gate in real-time –
as opposed to having a recorded part playing it – the track has to be
selected for the effect to receive the MIDI output.
4. Open the Output Routing pop-up menu for the MIDI
track and select the MIDI Gate option.
The MIDI Output from the track is now routed to the MIDI Gate.
What to do next depends on whether you are using live or
recorded audio and whether you are using real-time or recorded MIDI. We will assume for the purposes of this
manual that you are using recorded audio, and play the
MIDI in real-time.
Make sure the MIDI track is selected and start playback.
5. Now play a few notes on your MIDI keyboard.
As you can hear, the audio track material is affected by what you play on
your MIDI keyboard.
The following MIDI Gate parameters are available:
ParameterDescription
AttackThis is used for determining how long it should take for
HoldRegulates how long the Gate remains open after a Note
ReleaseThis determines how long it takes for the Gate to close
Note To
Attack
Note To
Release
Velocity To
VCA
Hold ModeUse this switch to set the Hold Mode. In Note-On mode,
the Gate to open after receiving a signal that triggers it.
On or Note Off message (see Hold Mode below).
(in addition to the value set with the Hold parameter).
The value you specify here determines to which extent
the velocity values of the MIDI notes should affect the Attack. The higher the value, the more the Attack time will
increase with high note velocities. Negative values will
give shorter Attack times with high velocities. If you do
not wish to use this parameter, set it to the 0 position.
The value you specify here determines to which extent
the velocity values of the MIDI notes should affect the Release. The higher the value, the more the Release time
will increase. If you do not wish to use this parameter, set
it to the 0 position.
This controls to which extent the velocity values of the
MIDI notes determine the output volume. A value of 127
means that the volume is controlled entirely by the velocity values, while a value of 0 means that velocities will
have no effect on the volume.
the Gate will only remain open for the time set with the
Hold and Release parameters, regardless of the length of
the MIDI note that triggered the Gate. In Note-Off mode
on the other hand, the Gate will remain open for as long
as the MIDI note plays, and then apply the Hold and Release parameters.
10
The included effect plug-ins
VSTDynamics
Gate
Compressor
VSTDynamics is an advanced dynamics processor. It combines three separate processors: Gate, Compressor and
Limiter, covering a variety of dynamic processing functions.
The window is divided into three sections, containing controls and meters for each processor.
Activating the individual processors
You activate the individual processors using the buttons
at the bottom of the plug-in panel.
The Gate section
Gating, or noise gating, is a method of dynamic processing
that silences audio signals below a certain set threshold
level. As soon as the signal level exceeds the set threshold,
the gate opens to let the signal through. The Gate trigger
input can also be filtered using an internal side-chain.
The available parameters are as follows:
ParameterDescription
Threshold
(-60–0dB)
stateThis indicates whether the gate is open (LED lights up in
Side-chain
(On/Off)
LP (Lowpass),
BP (Bandpass),
HP (Highpass)
Center
(50–22000Hz)
Q-Factor
(0.001–10000)
This setting determines the level where Gate is activated.
Signal levels above the set threshold trigger the gate to
open, and signal levels below the set threshold will close
the gate.
green), closed (LED lights up in red) or something in between (LED lights up in yellow).
This button activates the internal side-chain filter. This
lets you filter out parts of the signal that might otherwise
trigger the gate in places you don’t want it to, or to boost
frequencies you wish to accentuate, allowing for more
control over the gate function.
These buttons set the basic filter mode.
This sets the center frequency of the filter.
This sets the resonance or width of the filter.
Limiter
Routing selector
ParameterDescription
Monitor
(Off/On)
Attack
(0.1–100ms)
Hold
(0–2000ms)
Release
(10–1000ms
or “Auto”)
Allows you to monitor the filtered signal.
This parameter sets the time it takes for the gate to open
after being triggered.
This determines how long the gate stays open after the
signal drops below the threshold level.
This parameter sets the amount of time it takes for the
gate to close (after the set hold time). If the “Auto” button
is activated, Gate will find an optimal release setting, depending on the audio program material.
The Compressor section
Compressor reduces the dynamic range of the audio,
making softer sounds louder or louder sounds softer, or
both. Compressor functions like a standard compressor
with separate controls for threshold, ratio, attack, release
and make-up gain parameters. Compressor features a
separate display that graphically illustrates the compressor curve shaped according to the Threshold, Ratio and
MakeUp Gain parameter settings. Compressor also features a Gain Reduction meter that shows the amount of
gain reduction in dB, and a program dependent Auto feature for the Release parameter.
The available parameters work as follows:
ParameterDescription
Threshold
(-60–0dB)
Ratio
(1:1–8:1)
Make-Up
(0–24dB)
Attack
(0.1–100ms)
Release
(10–1000ms
or “Auto”)
Graphic
display
This setting determines the level where Compressor “kicks
in”. Signal levels above the set threshold are affected, but
signal levels below are not processed.
Ratio determines the amount of gain reduction applied to
signals over the set threshold. A ratio of 3:1 means that for
every 3dB the input level increases, the output level will increase by only 1dB.
This parameter is used to compensate for output gain loss,
caused by compression. When Auto is on, gain loss will be
compensated automatically.
This determines how fast Compressor will respond to signals above the set threshold. If the attack time is long, more
of the early part of the signal (attack) will pass through unprocessed.
Sets the amount of time it takes for the gain to return to its
original level when the signal drops below the Threshold
level. If the “Auto” button is activated, Compressor will automatically find an optimal release setting that varies depending on the audio material.
Use the graphic display to graphically set the Threshold or
the Ratio value.
11
The included effect plug-ins
The Limiter section
Limiter is designed to ensure that the output level never
exceeds a certain set output level, to avoid clipping in following devices. Conventional limiters usually require very
accurate setting up of the attack and release parameters,
to prevent the output level from going beyond the set
threshold level. Limiter adjusts and optimizes these parameters automatically, according to the audio material.
You can also adjust the Release parameter manually.
The available parameters are the following:
ParameterDescription
Output
(-24–+6dB)
Soft Clip
(On/Off)
Release
(10–1000ms
or “Auto”)
This setting determines the maximum output level. Signal
levels above the set threshold are affected, but signal levels
below are left unaffected.
Soft Clipper acts differently compared to the limiter. When
the signal level exceeds -6dB, SoftClip starts limiting (or
clipping) the signal “softly”, at the same time generating
harmonics which add a warm, tubelike characteristic to the
audio material.
This parameter sets the amount of time it takes for the gain
to return to its original level when the signal drops below
the threshold level. If the “Auto” button is activated, Limiter
will automatically find an optimal release setting that varies
depending on the audio material.
The Module Configuration button
Filter plug-ins
This section contains descriptions of the plug-ins in the
“Filter” category.
DualFilter
This effect filters out certain frequencies while allowing
others to pass through.
The following parameters are available:
ParameterDescription
PositionThis parameter sets the filter cutoff frequency. If you set
ResonanceSets the sound characteristic of the filter. With higher
this to a negative value, DualFilter will act as a low-pass
filter. Positive values cause DualFilter to act as a highpass filter.
values, a ringing sound is heard.
In the bottom right corner of the plug-in panel you will find
a button with which you can set the signal flow order for
the three processors. Changing the order of the processors can produce different results, and the available options allow you to quickly compare what works best for a
given situation. Simply click the Module Configuration button to change to a different configuration. There are three
routing options:
• C-G-L (Compressor-Gate-Limit)
• G-C-L (Gate-Compressor-Limit)
• C-L-G (Compressor-Limit-Gate)
The included effect plug-ins
StepFilter
StepFilter is a pattern-controlled multimode filter that can
create rhythmic, pulsating filter effects.
12
General operation
StepFilter can produce two simultaneous 16-step patterns
for the filter cutoff and resonance parameters, synchronized
to the sequencer tempo.
Setting step values
• Setting step values is done by clicking in the pattern
grid windows.
• Individual step entries can be freely dragged up or down
the vertical axis, or directly set by clicking in an empty grid
box. By click-dragging left or right, consecutive step entries
will be set to the pointer position.
Setting filter cutoff values in the grid window.
• The horizontal axis shows the pattern steps 1–16 from
left to right, and the vertical axis determines the (relative)
filter cutoff frequency and resonance setting.
The higher up on the vertical axis a step value is entered, the higher the
relative filter cutoff frequency or filter resonance setting.
• By starting playback and editing the patterns for the cutoff and resonance parameters, you can hear how your filter
patterns affect the sound source connected to StepFilter
directly.
Using pattern copy and paste to create variations
You can use the Copy and Paste buttons below the pattern
selector to copy a pattern to another pattern memory location, which is useful for creating variations on a pattern.
• Select the pattern you wish to copy, click the Copy button, select another pattern memory location and click Paste.
The pattern is copied to the new location, and can now be edited to create variations using the original pattern as a starting point.
StepFilter parameters
Parameter/
Value
Base CutoffThis sets the base filter cutoff frequency. Cutoff values
Base
Resonance
GlideThis will apply glide between the pattern step values,
Filter Mode This slider selects between lowpass (LP), bandpass (BP)
Sync 1/1 to
1/32 (Straight,
Triplet or Dotted)
OutputSets the overall volume.
MixAdjusts the mix between dry and processed signal.
Description
set in the Cutoff grid window are values relative to the
Base Cutoff value.
This sets the base filter resonance. Resonance values set
in the Resonance grid window are values relative to the
Base Resonance value. Note that very high Base Resonance settings can produce loud ringing effects at certain frequencies.
causing values to change more smoothly.
or highpass (HP) filter modes (from left to right respectively).
This sets the pattern beat resolution, i.e. what note values
the pattern will play in relation to the tempo.
Selecting new patterns
• Created patterns are saved with the project, and up to 8
different cutoff and resonance patterns can be saved internally.
Both the cutoff and resonance patterns are saved together in the 8 Pattern
memories.
• To select new patterns you use the pattern selector.
New patterns are all set to the same step value by default.
Pattern Selector
The included effect plug-ins
13
ToneBooster
ToneBooster is a filter that allows you to raise the gain in a
selected frequency range. It is particularly useful when inserted before AmpSimulator in the plug-in chain (see
“AmpSimulator” on page 7), greatly enhancing the tonal
varieties available.
The following parameters are available:
ParameterDescription
ToneThis sets the center filter frequency.
GainAllows you to adjust the gain of the selected frequency
WidthThis sets the resonance of the filter.
ModeThis sets the basic operational mode of the filter; Peak or
range by up to 24dB.
Bandpass.
WahWah
WahWah is a variable slope bandpass filter that can be
auto-controlled via MIDI modeling the well-known analog
pedal effect (see below). You can independently specify
the frequency, width and the gain for the Lo and Hi Pedal
positions. The crossover point between the Lo and Hi
Pedal positions is at 50.
The parameters are as follows:
ParameterDescription
PedalThis controls the filter frequency sweep.
Freq Lo/HiSets the frequency of the filter for the Lo and Hi Pedal
Width Lo/HiSets the width (resonance) of the filter for the Lo and Hi
Gain Lo/HiSets the gain of the filter for the Lo and Hi Pedal posi-
SlopeSpecifies the slope of the filter; 6dB or 12 dB.
MIDI control
For real-time MIDI control of the Pedal parameter, MIDI
must be directed to the WahWah plug-in.
• Whenever the WahWah has been added as an insert
effect (for an audio track or an FX channel), it will be available on the Output Routing pop-up menu for MIDI tracks.
If WahWah is selected on the Output Routing menu, MIDI will be directed to the plug-in from the selected track.
positions.
Pedal positions.
tions.
14
The included effect plug-ins
Mastering – UV 22 HR
The UV22 HR is a dithering plug-in, based on an advanced
algorithm developed by Apogee. For an introduction to the
concept of dithering, see the chapter “Audio Effects” in the
Operation Manunal.
The following options can be set in the UV 22 HR control
panel:
OptionDescription
HiTry this first, it is the most “all-round” setting.
LowThis applies a lower level of dither noise.
Auto blackWhen this is activated, the dither noise is gated (muted)
Bit Resolution The UV22 HR supports dithering to multiple resolutions:
!
Dither should always be applied post output bus
fader.
during silent passages in the material.
8, 16, 20 or 24 bits. You select the desired resolution by
clicking the corresponding button.
Modulation plug-ins
This section contains descriptions of the plug-ins in the
“Modulation” category.
Chorus
This is a single stage chorus effect. It works by doubling
whatever is sent into it with a slightly detuned version.
The parameters are as follows:
ParameterDescription
Tempo sync
on/off
RateIf tempo sync is on, this is where you specify the base
WidthThis determines the depth of the chorus effect. Higher
SpatialThis sets the stereo width of the effect. Turn clockwise
MixSets the level balance between the dry signal and the ef-
DelayThis parameter affects the frequency range of the modu-
ShapeThis changes the shape of the modulating waveform, al-
Filter Lo/HiThese parameters allow you to roll off low and high fre-
The button below the Rate knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
note value for tempo syncing the chorus sweep (1/1 to
1/32, straight, triplet or dotted).
If tempo sync is off, the sweep rate can be set freely with
the Rate knob, without sync to tempo.
settings produce a more pronounced effect.
for a wider stereo effect.
fect. If Chorus is used as a send effect, this should be set
to maximum as you can control the dry/effect balance
with the send.
lation sweep, by adjusting the initial delay time.
tering the character of the chorus sweep. Sine and triangle waveforms are available.
quencies of the effect signal, respectively.
15
The included effect plug-ins
Flanger
Metalizer
Flanger is a classic flanger effect with added stereo
enhancement.
The parameters are as follows:
ParameterDescription
Tempo sync
on/off
RateIf tempo sync is on, this is where you specify the base
Range Lo/HiThis sets the frequency boundaries for the flanger sweep.
FeedbackThis determines the character of the flanger effect.
SpatialThis sets the stereo width of the effect. Turn clockwise
MixSets the level balance between the dry signal and the ef-
ShapeThis changes the shape of the modulating waveform, al-
DelayThis parameter affects the frequency range of the modu-
ManualIf this is activated, the flanger sweep will be static, i.e. no
Filter Lo/HiThese parameters allow you to roll off low and high fre-
The button below the Rate knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
note value for tempo syncing the flanger sweep (1/1 to
1/32, straight, triplet or dotted).
If tempo sync is off, the sweep rate can be set freely with
the Rate knob, without sync to tempo.
Higher settings produce a more “metallic” sounding
sweep.
for a wider stereo effect.
fect. If the Flanger is used as a send effect, this should be
set to maximum as you can control the dry/effect balance
with the send.
tering the character of the flanger sweep.
lation sweep, by adjusting the initial delay time.
modulation. You can instead change the sweep position
manually by turning this knob.
quencies of the effect signal, respectively.
The Metalizer feeds the audio signal through a variable
frequency filter, with tempo sync or time modulation and
feedback control.
ParameterDescription
FeedbackThe higher the value, the more “metallic” the sound.
SharpnessGoverns the character of the filter effect. The higher the
ToneGoverns the feedback frequency. The effect of this will
On buttonTurns filter modulation on and off. When turned off, the
Mono buttonWhen this is on, the output of the Metalizer will be in mono.
SpeedIf tempo sync is on, this is where you specify the base
Tempo sync
on/off
OutputSets the overall volume.
MixSets the level balance between the dry signal and the ef-
value, the narrower the affected frequency area, producing sharper sound and a more pronounced effect.
be more noticeable with high Feedback settings.
Metalizer will work as a static filter.
note value for tempo-syncing the effect (1/1 to 1/32,
straight, triplet or dotted). Note that there is no note value
modifier for this effect.
If tempo sync is off, the modulation speed can be set
freely with the Speed knob, without sync to tempo.
The button above the Speed knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
fect. If Metalizer is used as a send effect, this should be
set to maximum as you can control the dry/effect balance
with the send.
16
The included effect plug-ins
Phaser
Phaser produces the well-known “swooshing” phasing
effect with additional stereo enhancement.
The parameters are as follows:
ParameterDescription
Tempo sync
on/off
RateIf tempo sync is on, this is where you specify the base
WidthThe width of the modulation effect between higher and
FeedbackThis determines the character of the phaser effect.
SpatialWhen using multi-channel audio, Spatial creates a 3-di-
MixSets the level balance between the dry signal and the ef-
ManualIf this is activated, the phaser sweep will be static, i.e. no
Filter Lo/HiThese parameters allow you to roll off low and high fre-
The button below the Rate knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
note value for tempo syncing the phaser sweep (1/1 to
1/32, straight, triplet or dotted).
If tempo sync is off, the sweep rate can be set freely with
the Rate knob, without sync to tempo.
lower frequencies.
Higher settings produce a more pronounced effect.
mensional impression by delaying modulation in each
channel.
fect. If the Phaser is used as a send effect, this should be
set to maximum as you can control the dry/effect balance
with the send.
modulation. You can instead change the sweep position
manually by turning this knob.
quencies of the effect signal, respectively.
Ringmodulator
The Ringmodulator can produce complex, bell-like enharmonic sounds. Ring modulators work by multiplying two
audio signals. The ring modulated output contains added
frequencies generated by the sum of, and the difference
between, the frequencies of the two signals.
The Ringmodulator has a built-in oscillator that is multiplied with the input signal to produce the effect.
ParameterDescription
Oscillator LFO
Amount
Oscillator Env.
Amount
Oscillator
Wave
Oscillator
Range
Oscillator
Frequency
Oscillator
Roll-Off
LFO SpeedSets the LFO Speed.
LFO Env.
Amount
Controls how much the oscillator frequency is affected
by the LFO.
Controls how much the oscillator frequency is affected
by the envelope (which is triggered by the input signal).
Positive and negative values can be set, with center position representing no modulation. Left of center, a loud input signal will decrease the oscillator pitch, whereas right
of center the oscillator pitch will increase when fed a loud
input.
Selects the oscillator waveform; square, sine, saw or
triangle.
Determines the frequency range of the oscillator in Hz.
Sets the oscillator frequency +/- 2 octaves within the selected range.
Cuts high frequencies in the oscillator waveform, to
soften the overall sound. This is best used when harmonically rich waveforms are selected (e.g. square or saw).
Controls how much the input signal level – via the envelope generator – affects the LFO speed. Positive and
negative values can be set, with center position representing no modulation. Left of center, a loud input signal
will slow down the LFO, whereas right of center a loud input signal will speed it up.
17
The included effect plug-ins
ParameterDescription
LFO Waveform Selects the LFO waveform; square, sine, saw or triangle.
Invert StereoThis inverts the LFO waveform for the right channel of the
Envelope
Generator
(Attack and
Decay dials)
Lock L<RWhen this button is enabled, the L and R input signals
OutputSets the overall volume.
MixAdjusts the mix between dry and processed signal.
oscillator, which produces a wider stereo perspective for
the modulation.
The Envelope Generator section controls how the input
signal is converted to envelope data, which can then be
used to control oscillator pitch and LFO speed. It has two
main controls:
Attack sets how fast the envelope output level rises in response to a rising input signal.
Decay controls how fast the envelope output level falls in
response to a falling input signal.
are merged, and produce the same envelope output level
for both oscillator channels. When disabled, each channel has its own envelope, which affects the two channels
of the oscillator independently.
ParameterDescription
FastFine adjustment of the high rotor Fast speed.
Amp ModHigh rotor amplitude modulation.
Freq ModHigh rotor frequency modulation.
SlowFine adjustment of the low rotor Slow speed.
FastFine adjustment of the low rotor Fast speed.
AccelFine adjustment of the low rotor acceleration time.
Amp Mod. Adjusts amplitude modulation depth.
LevelAdjusts overall bass level.
PhaseAdjusts the phasing amount in the sound of the high rotor.
AngleSets the simulated microphone angle. 0 = mono, 180 =
DistanceSets the simulated microphone distance from the
OutputAdjusts the overall output level.
MixAdjusts the mix between dry and processed signals.
one mic on each side.
speaker in inches.
Rotary
The Rotary plug-in simulates the classic effect of a rotary
speaker. A rotary speaker cabinet features variable speed
rotating speakers to produce a swirling chorus effect, commonly used with organs. Rotary features all the parameters
associated with the real thing.
The parameters are as follows:
ParameterDescription
Speed (Stop/
Slow/Fast)
ModeSelects whether the Slow/Fast setting is a switch or a
Speed ModSelects the Rotary speed from 0 (Stop) to 100 (Fast).
OverdriveApplies a soft overdrive or distortion.
Crossover
Freq.
SlowFine adjustment of the high rotor Slow speed.
Accel.Fine adjustment of the high rotor acceleration time.
This controls the speed of the Rotary in three steps.
variable control. When switch mode is selected and Pitch
Bend is the controller, the speed will switch with an up or
down flick of the bender. Other controllers switch at 64.
Sets the crossover frequency (200–3000Hz) between
the low and high frequency loudspeakers.
Directing MIDI to the Rotary
For real-time MIDI control of the Speed parameter, MIDI
must be directed to the Rotary.
• Whenever the Rotary has been added as an insert effect (for an audio track or an FX channel), it will be available on the Output Routing pop-up menu for MIDI tracks.
If Rotary is selected on the “out:” menu, MIDI will be directed to the plugin from the selected track.
18
The included effect plug-ins
Tranceformer
Tranceformer is a ring modulator effect, in which the incoming audio is ring modulated by an internal, variable frequency oscillator, producing new harmonics. A second
oscillator can be used to modulate the frequency of the
first oscillator, in sync with the Song tempo if needed.
ParameterDescription
Waveform
buttons
ToneSets the frequency (pitch) of the modulating oscillator
DepthGoverns the depth of the pitch modulation.
SpeedIf tempo sync is on, this is where you specify the base
Tempo sync
on/off
On buttonTurns modulation of the pitch parameter on or off.
Mono buttonGoverns whether the output will be stereo or mono.
OutputAdjusts the output level of the effect.
MixSets the level balance between the dry signal and the
Ö Note that clicking and dragging in the display allows
you to adjust the Tone and Depth parameters at the same
time!
Sets the pitch modulation waveform.
(1 to 5000Hz).
note value for tempo-syncing the effect (1/1 to 1/32,
straight, triplet or dotted). Note that there is no note value
modifier for this effect. If tempo sync is off, the modulation speed can be set freely with the Speed knob, without
sync to tempo.
The button above the Speed knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
effect.
Tremolo
Tremolo produces amplitude (volume) modulation.
Parameters are as follows:
ParameterDescription
Tempo sync
on/off
RateIf tempo sync is on, this is where you specify the base
DepthThis governs the depth of the amplitude modulation.
SpatialThis will add a stereo effect to the modulation.
OutputAdjusts the output volume.
The button below the Rate knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
note value for tempo-syncing the effect (1/1 to 1/32,
straight, triplet or dotted).
If tempo sync is off, the modulation speed can be set
freely with the Rate knob, without sync to tempo.
Vibrato
The Vibrato plug-in produces pitch modulation.
ParameterDescription
Tempo sync
on/off
RateIf tempo sync is on, this is where you specify the base
DepthThis governs the depth of the pitch modulation.
SpatialThis will add a stereo effect to the modulation.
The button below the Rate knob is used to switch tempo
sync on or off. The button is lit when tempo sync is on.
note value for tempo-syncing the effect (1/1 to 1/32,
straight, triplet or dotted).
If tempo sync is off, the modulation speed can be set
freely with the Rate knob, without sync to tempo.
19
The included effect plug-ins
Other plug-ins
This section contains descriptions of the plug-ins in the
“Others” category.
Bitcrusher
If you’re into lo-fi sound, Bitcrusher is the effect for you. It
offers the possibility of decimating and truncating the input audio signal by bit reduction, to get a noisy, distorted
sound. You can for example make a 24-bit audio signal
sound like an 8 or 4-bit signal, or even render it completely
garbled and unrecognizable. The parameters are:
ParameterDescription
ModeSelect one of four operating modes for the Bitcrusher.
Sample Divider This sets the amount by which the audio samples are
DepthUse this to set the desired bit resolution. A setting of 24
OutputGoverns the output level from the Bitcrusher. Drag the
MixThis slider regulates the balance between the output from
Each mode will produce a result sounding a bit different.
Modes I and III are nastier and noisier, while modes II and
IV are more subtle.
decimated. At the highest setting (65), nearly all of the information describing the original audio signal will be eliminated, turning the signal into unrecognizable noise.
gives the highest audio quality, while a setting of 1 will
create mostly noise.
slider upwards to increase the level.
the Bitcrusher and the original audio signal. Drag the slider
upwards for a more dominant effect, and drag it downwards if you want the original signal to be more prominent.
Chopper
Chopper is a combined tremolo and autopan effect. It can
use different waveforms to modulate the level (tremolo) or
left-right stereo position (pan), either using tempo sync or
manual modulation speed settings. The parameters are as
follows:
ParameterDescription
Waveform
buttons
DepthSets the depth of the Chopper effect. This can also be
SpeedIf tempo sync is on, this is where you specify the base
Tempo sync
on/off
Stereo/Mono
button
MixSets the level balance between the dry signal and the ef-
Sets the modulation waveform.
set by clicking in the graphic display.
note value for tempo-syncing the effect (1/1 to 1/32,
straight, triplet or dotted). Note that there is no note value
modifier for this effect.
If tempo sync is off, the tremolo/auto-pan speed can be
set freely with the Speed knob, without sync to tempo.
The button above the Speed knob is used to switch
tempo sync on (the button lights up) or off.
Determines whether the Chopper will work as an autopanner (button set to “Stereo”) or a tremolo effect (button set to “Mono”).
fect. If Chopper is used as a send effect, this should be
set to maximum.
20
The included effect plug-ins
Octaver
Tuner
This plug-in can generate two additional voices that track
the pitch of the input signal one octave and two octaves
below the original pitch, respectively. Octaver is best used
with monophonic signals. The parameters are as follows:
ParameterDescription
DirectThis adjusts the mix of the original signal and the gener-
Octave 1This adjusts the level of the generated signal one octave
Octave 2This adjusts the level of the generated signal two octaves
ated voice(s). A value of 0 means only the generated and
transposed signal is heard. By raising this value, more of
the original signal is heard.
below the original pitch. Set to 0 means the voice is
muted.
below the original pitch. Set to 0 means the voice is
muted.
This is a guitar tuner. Simply connect a guitar or other instrument to an audio input and select the Tuner as an insert effect (make sure you deactivate any other effect that
alters pitch, like chorus or vibrato). When the instrument is
connected, proceed as follows:
• Play a note.
The key is shown in the middle of the display. In addition, the frequency in
Hz is shown in the bottom left corner and the octave range in the bottom
right corner. If the key is wrong (e.g. if you wish to tune the E string and the
key is shown as Fb), first tune the string so that the correct key is shown.
• The two arrows indicate any deviation in pitch by their
position. If the pitch is flat, they will be positioned in the
left half of the display, if the pitch is sharp they will be in
the right half.
The deviation is also shown (in Cent) in the upper area of the display.
• Tune the instrument so that the two arrows are in the
middle.
Repeat this procedure for each string.
21
The included effect plug-ins
Restoration plug-ins
Reverb plug-ins
This section contains descriptions of the plug-ins in the
“Restoration” category.
Grungelizer
The Grungelizer adds noise and static to your recordings
– kind of like listening to a radio with bad reception, or a
worn and scratched vinyl record. The available parameters
are as follows:
ParameterDescription
CrackleThis adds crackle to create that old vinyl record sound.
RPM switchWhen emulating the sound of a vinyl record, this switch
NoiseThis dial regulates the amount of static noise added.
DistortUse this dial to add distortion.
EQTurn this dial to the right to cut off the low frequencies,
ACThis emulates a constant, low hum of AC current.
Frequency
switch
TimelineThis dial regulates the amount of overall effect. The far-
The farther to the right you turn the dial, the more crackle
is added.
lets you set the RPM (revolutions per minute) speed of
the record (33/45/78 RPM).
and create a more hollow, lo-fi sound.
This sets the frequency of the AC current (50 or 60Hz),
and thus the pitch of the AC hum.
ther to the right (1900) you turn this dial, the more noticeable the effect.
This section contains descriptions of the plug-ins in the
“Reverb” category.
RoomWorks SE
RoomWorks SE is a high-quality reverb plug-in. RoomWorks SE has the following parameters:
ParameterDescription
Pre-DelayThe amount of time before the onset of reverb. This al-
Reverb TimeReverb Time in seconds.
DiffusionThis affects the character of the reverb tail. Higher diffu-
High Level
Amount
Low Level
Amount
MixDetermines the blend of dry (unprocessed) signal to wet
lows you to simulate larger spaces by increasing the time
it takes for first reflections to reach the listener.
sion is smoother while less diffusion can be clearer. This
emulates changing the types of surfaces in a room (brick
vs. carpet for instance).
This affects the decay time of high frequencies. Normal
room reverb decays quicker in the high and low frequency
range than in the midrange. Lowering the level percentage
will cause high frequencies to decay quicker. Values above
100% will cause high frequencies to decay longer than
the midrange.
This affects the decay time of low frequencies. Normal
room reverb decays quicker in the high and low frequency
range than in the midrange. Lowering the level percentage
will cause low frequencies to decay quicker. Values above
100% will cause low frequencies to decay longer than the
midrange.
(processed) signal. When using RoomWorks SE inserted
in an FX channel, you will most likely want to set this to
100% or use the Send button.
22
The included effect plug-ins
Spatial plug-ins
This section contains descriptions of the plug-ins in the
“Spatial” category.
MonoToStereo
This effect will turn a mono signal into a “pseudo-stereo”
signal. The plug-in must be inserted on a stereo track
playing a mono file to work.
The parameters are as follows:
ParameterDescription
WidthThis controls the width or depth of the stereo enhance-
DelayThis parameter increases the amount of differences be-
ColorThis parameter also generates differences between the
MonoThis switches the output to mono, to check for possible
ment. Turn clockwise to increase the enhancement.
tween the left and right channels to further increase the
stereo effect.
channels to increase the stereo effect.
unwanted coloring of the sound which sometimes can
occur when creating an artificial stereo image.
StereoEnhancer
This plug-in will expand the stereo width of (stereo) audio
material. It cannot be used with mono files.
The parameters are as follows:
ParameterDescription
WidthThis controls the width or depth of the stereo enhance-
DelayThis parameter increases the amount of differences be-
ColorThis parameter also generates differences between the
MonoThis switches the output to mono, to check for possible
ment. Turn clockwise to increase the enhancement.
tween the left and right channels to further increase the
stereo effect.
channels to increase the stereo enhancement.
unwanted coloring of the sound which sometimes can
occur when enhancing the stereo image.
23
The included effect plug-ins
2
HALionOne
Introduction
HALionOne is a sample player that can play sound content
in the *.hsb (HALion Sound Bank) format. These samples
have associated preset files that store the panel settings
and reference the HSB samples. Included are several presets (as *.vstpreset and *.trackpreset files).
The operation of HALionOne is very simple; load a preset
(*.vstpreset or *.trackpreset file for an Instrument Track) and
start playing! You do, however, have the option to tweak the
basic parameters to tailor the sound to your liking.
ParameterDescription
DCA DecayControls the time it takes the DCA signal to decay to the
DCA SustainControls the DCA signal level after the Decay phase, as
DCA ReleaseControls the DCA signal after a key is released.
DCA AmountControls the amount of the DCA (amplifier) envelope.
sustain level.
long as you press the key on your MIDI keyboard.
These parameter assignments are used for many of the
HALionOne presets, but not for all. As stated above, other
parameters may be shown; these will be clearly labelled
on the panel. For most of the presets there are also associated effects – the effect parameters are usually assigned to the quick controls on the right and typically
control the dry/wet mix of the effect.
Effect Bypass
• This button, located at the bottom right in the box displaying the preset name, allows you to bypass any effects.
The blue LED beside the button is lit if any effects are used in the preset.
HALionOne parameters
The HALionOne differs from other VST Instruments in that
the panel parameters shown can vary according to which
parameters are stored in the HSB file. HSB files cannot
be created with HALionOne – you need the full version of
HALion to do this – but when created, certain parameters
are assigned as part of the file and the associated program (or preset). This means that for each preset, only
these assigned parameters are shown on the instrument
panel. Typically, these are filter cutoff, DCA and DCF parameters and any assigned effect parameters (the effects
are “built in”).
If you load HALionOne for an Instrument track and select,
for example, the “Draw Organ” preset, the following parameters are shown:
ParameterDescription
CutoffThis allows you to adjust filter frequency or cutoff. The fil-
ResonanceRaising the filter resonance value will emphasize the fre-
DCF AmountControls the amount of the DCF (filter) envelope.
DCA AttackControls the time it takes for the DCA signal to reach its
ter used is a Waldorf Low Pass filter with a 24dB slope.
quencies around the set filter frequency.
highest level.
Efficiency slider
The Efficiency slider provides a way of balancing audio
quality vs. conservation of computer power. The lower the
setting, the more voices are available. As a trade-off,
sound quality is reduced.
Voices allocated
• The Voices field dynamically displays the number of
voices currently used.
MIDI and Disk activity LEDs
The MIDI activity LED indicates received MIDI input. The
Disk LED will light up green when samples are streamed
from disk, and red when samples cannot be loaded from
disk in time. In such a case you should consider lowering
the Efficiency slider. When the disk LED doesn’t light up,
samples are read from memory.
25
HALionOne
Locate Contents
If you have moved the HALionOne content files to a different location (i.e. any other location than the folder in which
it was stored at installation time), you need to use the Locate Contents function to inform HALion One about
where to find its files. This is done as follows:
• Right-click anywhere on the control panel and select
“Locate contents”.
A file dialog opens where you can navigate to the folder location.
HALionOne and MIDI files
When the Preferences option “Import to Instrument Tracks”
is activated (on the MIDI–MIDI File page), importing a MIDI
file into Cubase Essential will automatically set up instrument tracks, with HALionOne as the associated instrument.
This allows you to quickly audition any imported MIDI files,
to change parameter settings or to add effects, etc.
26
HALionOne
3
MIDI effects
Introduction
This chapter describes the included MIDI realtime effects
and their parameters.
How to apply and handle MIDI effects is described in the
chapter “MIDI realtime parameters and effects” in the Operation Manual.
Arpache 5
A typical arpeggiator accepts a chord (a group of MIDI
notes) as input, and plays back each note in the chord
separately, with the playback order and speed set by the
user. The Arpache 5 arpeggiator does just that, and more.
Before describing the parameters, let’s look at how to create a simple, typical arpeggio:
1. Select a MIDI track and activate monitoring (or record
enable it) so that you can play “thru” the track.
Check that the track is properly set up for playback to a suitable MIDI instrument.
2. Select and activate the arpeggiator.
For now, use it as an insert effect for the selected track.
3. In the arpeggiator panel, use the Quantize setting to
set the arpeggio speed.
The speed is set as a note value, relative to the project tempo. For example, setting Quantize to “16” means the arpeggio will be a pattern of sixteenth notes.
4. Use the Length setting to set the length of the arpeggio notes.
This allows you to create staccato arpeggios (Length smaller than the
Quantize setting) or arpeggio notes that overlap each other (Length
greater than Quantize).
5. Set the Semi-Range parameter to 12.
This will make the notes arpeggiate within an octave.
6. Play a chord on your MIDI instrument.
Now, instead of hearing the chord, you will hear the notes of the chord
played one by one, in an arpeggio.
7. Try the different arpeggio modes by clicking the Playmode buttons.
The symbols on the buttons indicate the playback order for the notes (up,
down, up+down, etc.). The Play Order settings are described below.
Parameters
The Arpache 5 has the following settings:
SettingDescription
Playmode
buttons
QuantizeDetermines the speed of the arpeggio, as a note value re-
LengthSets the length of the arpeggio notes, as a note value re-
Semi-RangeDetermines the arpeggiated note range, in semitones
ThruIf this is activated, the notes sent to the arpeggiator (i.e.
Play OrderIf the “Order on” playmode is selected, you can use these
Allows you to select the playback order for the arpeggiated notes. The options are down+up, up+down, up,
down, random (“?” button) and “Order off”, in which case
you can set the playback order manually with the Play Order fields below.
lated to the project tempo. The range is 32T (1/32 note
triplets) to 1. (dotted note values).
lated to the project tempo. The range is the same as for
the Quantize setting.
counted from the lowest key you play. This works as follows:
– Any notes you play that are outside this range will be
transposed in octave steps to fit within the range.
– If the range is more than one octave, octave-transposed copies of the notes you play will be added to the
arpeggio (as many octaves as fit within the range).
the chord you play) will be passed through the plug-in
(sent out together with the arpeggiated notes).
“slots” to specify a custom playback order for the arpeggio notes:
Each slot corresponds to a position in the arpeggio pattern. For each slot, you specify which note should be
played on that position by selecting a number. The numbers correspond to the keys you play, counted from the
lowest pressed key.
So, if you play the notes C3-E3-G3 (a C major chord),
“1” would mean C3, “2” would mean E3, and “3” would
mean G3. Note that you can use the same number in several slots, creating arpeggio patterns that are not possible using the standard play modes.
28
MIDI effects
Autopan
This plug-in works a bit like an LFO in a synthesizer, allowing you to send out continuously changing MIDI controller
messages. One typical use for this is automatic MIDI panning (hence the name), but you can select any MIDI Continuous Controller event type. The Autopan effect has the
following parameters:
Waveform selectors
These determine the shape of the controller curves sent
out. The results of most of these waveforms are obvious
from looking at the buttons, but a few of them require
some extra explanations:
This generates a “random” controller curve.
Density
This determines the density of the controller curves sent
out. The value can be set in ticks (1/480ths of quarter
notes), or as rhythmically exact note values (by clicking the
arrow buttons next to the value). The higher the note value,
the smoother the controller curve. For example, if you set
this to 60 (shown as “32th”) a new controller event will be
sent out every 60th tick (at every 1/32 note position).
!
You should probably avoid extremely low Density values, as these will generate a very large number of
events (which may cause the MIDI instrument to
“choke”, delaying notes etc.).
AmpMod
This is only used for the two waveforms with “periodical
envelopes” (see above). The period value (set in beats)
determines the length of the envelope. In the following figure, Period is set to 4th and the AmpMod is 4 beats. This
results in a quarter note-based curve in which the top amplitude decreases gradually, repeated each bar.
Controller
Determines which Continuous Controller type is sent out.
Typical choices would include pan, volume and brightness
but your MIDI instrument may have controllers mapped to
various settings, allowing you to modulate the synth parameter of your choice – check the MIDI implementation
chart for your instrument for details!
These generate curves with a “periodical envelope”. The amplitude will
gradually increase or decrease over a time, set with the Period parameter (see below).
Period
This is where you set the speed of the Autopan, or rather
the length of a single controller curve cycle. The value can
be set in ticks (1/480ths of quarter notes), or as rhythmically exact note values (by clicking the arrow buttons next
to the value). The lower the note value, the slower the
speed. For example, if you set this to 240 (“8th”) the
waveform will be repeated every eighth note.
MIDI effects
Min and Max
These determine the minimum and maximum controller
values sent out, i.e. the “bottom” and “top” of the controller curves.
29
Chorder
The Chorder is a MIDI chord processor, allowing you to assign complete chords to single keys in a multitude of variations. There are three main modes of operation: Normal,
Octave and Global. You switch between these modes by
clicking the respective button to the left below the keyboard.
Normal mode
In this mode, you can assign a different chord to each single key on the keyboard. Proceed as follows:
1. Select the key to which you want to assign a chord, by
clicking in the lower “Trigger Note” keyboard display.
2. Set up the desired chord for that key by clicking in the
upper “Chord Setup” keyboard display.
Clicking a key adds it to the chord; clicking it again removes it.
3. Repeat the above with any other keys you wish to use.
If you now play the keys you have set up, you will instead
hear the assigned chords.
Global mode
In the Global mode, you only set up a single chord, using
the Chord Setup keyboard display (the lower keyboard display is hidden). This chord is then played by all keys on the
keyboard, but transposed according to the note you play.
Using switches
The Switch Setup section at the bottom of the panel allows you to set up variations to the defined chords. This
works with all three modes and provides a total of eight
variations for each assignable key (that is, a maximum of 8
different chords in Global mode, 12 x 8 chords in Octave
mode and 128 x 8 chords in Normal mode).
The variations can be controlled by velocity or note range.
Here’s how you set it up:
1. Select one of the two switch modes: velocity or note.
How to use these is explained below.
Octave mode
The Octave mode is similar to the Normal mode, but you
can only set up one chord for each key in an octave (that
is, twelve different chords). When you play a C note (regardless of whether it’s a C3, C4 or any other octave) you
will hear the chord set up for the C key.
MIDI effects
The velocity switch mode selected.
2. Specify how many variations you want to use with the
Use value box.
3. Click the first Switch Select button and set up the
chord(s) you want for the first variation.
4. Click the next Switch Select button and set up the
chord(s) you want for that variation.
5. Repeat this for the number of variations you specified
with the Use setting.
Each Switch Select button corresponds to a variation.
30
6. Now you can play the keyboard and control the variations according to the selected switch modes.
These work as follows:
Switch mode Description
VelocityThe full velocity range (1–127) is divided into “zones”,
NoteIn this mode, the chorder will play one chord at a time –
according to the number of variations you specified. For
example, if you’re using two variations (Max is set to 2)
there will be two velocity “zones”: 1–63 and 64–127.
Playing a note with velocity at 64 or higher will trigger the
second variation, while playing a softer note will trigger
the first variation.
you cannot play several different chords simultaneously.
When the Note switch mode is selected, you play a key to
determine the base note for the chord, then press a higher
key to select a variation. The variation number will be the
difference between the two keys. To select variation 1,
press a key one semitone higher than the base note, for
variation 2, press a key two semitones higher, and so on.
• To turn the variation switch feature off, select the “No
Switch” mode.
Compress
This MIDI compressor is used for evening out or expanding
differences in velocity. Though the result is similar to what
you get with the Velocity Compression track parameter, the
Compress plug-in presents the controls in a manner more
like regular audio compressors. The parameters are:
ParameterDescription
ThresholdOnly notes with velocities over this value will be affected
RatioThis determines the rate of compression applied to the
GainThis adds or subtracts a fixed value from the velocities.
by the compression/expansion.
velocity values above the threshold level. Ratios greater
than 1:1 result in compression (i.e. less difference in velocity) while ratios lower than 1:1 result in expansion (i.e.
greater difference in velocity).
What actually happens is that the part of the velocity
value that is above the threshold value is divided by the
ratio value.
Since the maximum range for velocity values is 0–127,
you may need to use the Gain setting to compensate,
keeping the resulting velocities within the range. Typically, you would use negative Gain settings when expanding and positive Gain settings when compressing.
31
MIDI effects
Density
This generic control panel affects the “density” of the
notes being played from (or thru) the track. When this is
set to 100%, the notes are not affected. Lowering the
Density setting below 100% will randomly filter out or
“mute” notes. Raising the setting above 100% will instead
randomly add new notes.
Micro Tuner
The Micro Tuner lets you set up a different microtuning
scheme for the instrument, by detuning each key.
• Each Detune field corresponds to a key in an octave (as indicated by the keyboard display). Adjust a Detune field to raise
or lower the tuning of that key, in cents (hundreds of a semitone).
• Set the Convert setting according to whether the track is
routed to a VST instrument or a “real” standard MIDI instrument (capable of receiving microtuning information).
The Micro Tuner comes with a number of presets, including both classical and experimental microtuning scales.
MIDIControl
This generic control panel allows you to select up to eight
different MIDI controller types, and use the value fields or
sliders (which are displayed when you click on a value field
while holding down the [Alt]/[Option] key) to set values for
these. A typical use for this would be if you’re using a MIDI
instrument with parameters that can be controlled by MIDI
controller data (e.g. filter cutoff, resonance, levels, etc.). By
selecting the correct MIDI controller types, you can use the
plug-in as a control panel for adjusting the sound of the instrument from within Cubase Essential, at any time.
• To select a controller type, use the pop-up menus to the right.
• To deactivate a controller slider, set it to “Off” (drag the slider
all the way down).
32
MIDI effects
MIDIEcho
This is an advanced MIDI Echo, which will generate additional echoing notes based on the MIDI notes it receives.
It creates effects similar to a digital delay, but also features
MIDI pitch shifting and much more. As always it is important to remember that the effect doesn’t “echo” the actual
audio, but the MIDI notes which will eventually produce
the sound in the synthesizer.
The following parameters are available:
Quantize
The echoed notes will be moved in position to a quantizing
grid, as set up with this parameter. You can either use the
slider or type to set the value in ticks (1/480 ticks of quarter notes) or click the arrow buttons to step between the
“rhythmically exact” values (displayed as note values – see
the table below). This makes it easy to find rhythmically
relevant quantize values, but still allows experimental settings in between.
An example: setting this to “16th” will force all echo notes
to be played on exact 16th note positions, regardless of
the timing of the original notes and the Echo-Quant. setting.
Ö To disable quantizing, set this parameter to its lowest
value (1).
Length
This sets the length of the echoed notes. This can either
be the same as their original notes (parameter set to its
lowest value, “Source”) or the length you specify manually.
You can either set the length in ticks or click the arrow
buttons to step between the “rhythmically exact” lengths
(displayed as note values – see the table below).
Ö The length can also be affected by the Length Decay
parameter.
Repeat
This is the number of echoes (1 to 12) from each incoming note.
Echo-Quant.
The Echo-Quant. parameter sets the delay time, i.e. the
time between a played note and its first echo note. You can
either use the slider or type to set the value in ticks (1/480
ticks of quarter notes) or click the arrow buttons to step between the “rhythmically exact” delay times (displayed as
note values – see the table below).
For example, setting this to “8th” will cause the echo
notes to sound an eighth note after their original notes.
Ö The echo time can also be affected by the Echo Decay
parameter.
Velocity Decay
This parameter allows you to add or subtract to the velocity values for each repeat so that the echo fades away or
increases in volume (provided that the sound you use is
velocity sensitive). For no change of velocity, set this to 0
(middle position).
Pitch Decay
If you set this to a value other than 0, the repeating (echoing) notes will be raised or lowered in pitch, so that each
successive note has a higher or lower pitch than the previous. The value is set in semitones.
For example, setting this to -2 will cause the first echo
note to have a pitch two semitones lower than the original
note, the second echo note two semitones lower than the
first echo note, and so on.
Echo Decay
This parameter lets you adjust how the echo time should
be changed with each successive repeat. The value is set
as a percentage.
• When set to 100% (middle position) the echo time will be the
same for all repeats (as set with the Echo-Quant. parameter).
• If you raise the value above 100, the echoing notes will play with
gradually longer intervals (i.e. the echo will become slower).
• If you lower the value below 100, the echoing notes will become gradually faster, like the sound of a bouncing ball.
33
MIDI effects
Length Decay
This parameter lets you adjust how the length of the echoed notes should change with each successive repeat.
The higher the setting (25 –100), the longer the echoed
notes will be compared to their original notes.
About ticks and note values
The timing and position-related parameters (Echo-Quant.,
Length and Quantize) can all be set in ticks. There are 480
ticks to each quarter note. While the parameters allow you
to step between the rhythmically relevant values (displayed as note values), the following table can also be of
help, showing you the most common note values and their
corresponding number of ticks:
Note ValueTicks
1/32 note60
1/16 note triplet90
1/16 note120
1/8 note triplet160
1/8 note240
Quarter note triplet 320
Quarter note480
Half note960
Note to CC
This effect will generate a MIDI continuous controller
event for each incoming MIDI note. The value of the controller event corresponds to the note number (pitch) and
the single parameter allows you to select which MIDI controller should be sent out (by default controller 7, MIDI volume). The incoming MIDI notes pass through the effect
unaffected.
For example, if MIDI volume (controller 7) is selected,
notes with low note numbers (pitches) will lower the volume in the MIDI instrument, while higher note numbers will
raise the volume. This way you can create “keyboard
tracking” of volume or other parameters.
!
Note that a controller event is sent out each time a
new note is played. If high and low notes are played
simultaneously, this could lead to somewhat confusing results. Therefore, the Note to CC effect is probably best applied to monophonic tracks (playing one
note at a time).
Quantizer
Quantizing is a function that changes the timing of notes
by moving them towards a “quantize grid”. This grid may
consist of e.g. straight sixteenth notes (in which case the
notes would all get perfect sixteenth note timing), but
could also be more loosely related to straight note value
positions (applying a “swing feel” to the timing, etc.).
Ö The main Quantize function in Cubase Essential is described in the Operation manual.
While the Quantize function on the MIDI menu applies the
timing change to the actual notes on a track, the Quantizer
effect allows you to apply quantizing “on the fly”, changing
the timing of the notes in real time. This makes it easier to
try out different settings when creating grooves and
rhythms. Note however, that the main Quantize function
contains settings and features that are not available in the
Quantizer.
34
MIDI effects
The Quantizer has the following parameters:
ParameterDescription
Quantize Note This sets the note value on which the quantize grid is
SwingThis allows you to offset every second position in the
StrengthThis determines how close the notes should be moved to
DelayThis delays (positive values) or advances (negative val-
based. Straight notes, triplets and dotted notes are available. For example, “16” means straight sixteenth notes
and “8T” means eighth note triplets.
grid, creating a swing or shuffle feel. The value is a percentage – the higher you set this, the farther to the right
every even grid position is moved.
the quantize grid. When set to 100%, all notes will be
forced to the closest grid position; lowering the setting
will gradually loosen the timing.
ues) the notes in milliseconds. Unlike the Delay setting in
the Track Parameters, this delay can be automated.
Step Designer
4. Click in the note display to insert notes.
You can insert notes on any of the 32 steps, but the Step Designer will
only play back the number of steps set with the Length parameter.
• The display spans one octave (as indicated by the pitch
list to the left). You can scroll the displayed octave up or
down by clicking in the pitch list and dragging up or down.
This way you can insert notes at any pitch. Note that each step can contain
one note only – the Step Designer is monophonic.
Click and drag to view other octaves.
• To remove a note from the pattern, click on it again.
5. Select “Velocity” on the Controllers pop-up menu.
This pop-up menu determines what is shown in the lower controller display.
6. Adjust the velocity of the notes by dragging the veloc-
ity bars in the controller display.
The Step Designer is a MIDI pattern sequencer that sends
out MIDI notes and additional controller data according to
the pattern you set up. It does not make use of the incoming MIDI, other than automation data (such as recorded
pattern changes).
Creating a basic pattern
1. Use the Pattern selector to choose which pattern to
create.
Each Step Designer can hold up to 200 different patterns.
2. Use the Quantize setting to specify the “resolution” of
the pattern.
In other words, this setting determines how long each step is. For example, if Quantize is set to “16th” each step will be a sixteenth note.
3. Specify the number of steps in the pattern with the
Length setting.
As you can see in the note display, the maximum number of steps is 32.
For example, setting Quantize to 16 and Length to 32 would create a
two bar pattern with sixteenth note steps.
MIDI effects
7. To make notes shorter, select “Gate” on the Controllers
pop-up menu and lower the bars in the controller display.
When a bar is set to its maximum value (fully up), the corresponding note
will be the full length of the step (as set with the Quantize parameter).
8. To make notes longer, you can tie two notes together.
This is done by inserting two notes and clicking the Tie
button below the second note.
When the Tie button is lit for a note, it won’t retrigger – instead the previous note will be lengthened. Also, the tied (second) note will automatically get the same pitch as the first note. You can add more notes and tie
them in the same way, creating longer notes.
9. If you now start playback in Cubase Essential, the pat-
tern will play as well, sending out MIDI notes on the track’s
MIDI output and channel (or, if you have activated the
Step Designer as a send effect, on the MIDI output and
channel selected for the send in the Inspector).
35
Adding controller curves
The Controllers pop-up menu has two more items: two
controller types.
• You can select which two controller types (filter cutoff,
resonance, volume, etc.) should be available on the popup menu by clicking the Setup button and selecting controllers from the lists that appears.
This selection is global to all patterns.
• To insert controller information in a pattern, select the
desired controller from the pop-up menu and click in the
controller display to draw events.
The MIDI controller events will be sent out during playback along with the
notes.
Ö If you drag a controller event bar all the way down, no
controller value will be sent out on that step.
Other pattern functions
The following functions make it easier to edit, manipulate
and manage patterns:
FunctionDescription
Shift OctThese buttons allow you to shift the entire pattern up or
Shift TimeMoves the pattern one step to the left or right.
ReverseReverses the pattern, so that it plays backwards.
Copy/PasteAllows you to copy the current pattern and paste it in an-
ResetClears the pattern, removing all notes and setting con-
RandomGenerates a completely random pattern – useful for ex-
SwingThe Swing parameter allows you to offset every second
PresetsNote that a stored Preset contains all 200 patterns in the
down in octave steps.
other pattern location (in the same Step Designer or another).
troller values to default.
perimenting.
step, creating a swing or shuffle feel. The value is a percentage – the higher you set this, the farther to the right
every even step is moved.
Step Designer.
Automating pattern changes
You can create up to 200 different patterns in each Step
Designer – just select a new pattern and add notes and
controllers as described above.
Typically, you want the pattern selection to change during
the project. You can accomplish this by automating the Pattern selector, either in real time by activating the Write automation and switching patterns during playback or by
drawing in the automation subtrack for the Step Designer’s
MIDI track. Note that you can also press a key on your MIDI
keyboard to change patterns. For this, you have to set up
the Step Designer as an insert effect for a record enabled
MIDI track. Press C1 to select pattern 1, C#1 to select pattern 2, D1 to select pattern 3, D#1 to select pattern 4 and
so on. If you want, you can record these pattern changes as
note events on a MIDI track. Proceed as follows:
1. Select the desired MIDI track or create a new one and
activate the Step Designer as an insert effect.
2. Set up several patterns as described above.
3. Press the Record button and press the desired keys
on your keyboard to select the corresponding patterns.
The pattern changes will be recorded on the MIDI track.
4. Stop recording and play back the MIDI track.
You will now hear the recorded pattern changes.
Ö This will only work for the first 92 patterns.
36
MIDI effects
Track Control
The Track Control effect contains three ready-made control panels for adjusting parameters on a GS or XG compatible MIDI device. The Roland GS and Yamaha XG
protocols are extensions of the General MIDI standard, allowing for more sounds and better control of various instrument settings. If your instrument is compatible with
GS or XG, the Track Controls effect allows you to adjust
sounds and effects in your instrument from within Cubase
Essential.
Selecting a control panel
At the top of the Track Controls effect window you will
find a pop-up menu. This is where you select which of the
available control panels to use:
Control panel Description
GS Basic
Controls
XG Effect +
Sends
XG GlobalGlobal settings (affecting all channels) for instruments
Effect sends and various sound control parameters for
use with instruments compatible with the Roland GS
standard.
Effect Sends and various sound control parameters for
use with instruments compatible with the Yamaha XG
standard.
compatible with the Yamaha XG standard.
About the Reset and Off buttons
Regardless of the selected mode, you will find two buttons
labelled “Off” and “Reset” at the top of the control panel:
• Clicking the Off button will set all controls to their low-
est value, without sending out any MIDI messages.
• Clicking the Reset button will set all parameters to their
default values, and send out the corresponding MIDI messages.
For most parameters, the default values will be zero or “no adjustment”,
but there are exceptions to this. For example, the default Reverb Send
settings are 64.
GS Basic Controls
The following controls are available when the GS Basic
Controls mode is selected:
ControlDescription
Send 1Send level for the reverb effect.
Send 2Send level for the chorus effect.
Send 3Send level for the “variation” effect.
AttackAdjusts the attack time of the sound. Lowering the value
DecayAdjusts the decay time of the sound. Lowering the value
ReleaseAdjusts the release time of the sound. Lowering the value
CutoffAdjusts the filter cutoff frequency.
ResonanceAdjusts the filter resonance.
ExpressAllows you to send out expression pedal messages on
Ch.Press.Allows you to send out aftertouch (channel pressure)
BreathAllows you to send breath control messages on the
Modul.Allows you to send modulation messages on the track’s
shortens the attack, while raising it gives a slower attack.
Middle position (64) means no adjustment is made.
shortens the decay, while raising it makes the decay
longer.
shortens the release, while raising it makes the release
time longer.
the track’s MIDI channel.
messages on the track’s MIDI channel. This is useful if
your keyboard cannot send aftertouch, but you have
sound modules that respond to aftertouch. The default
value for this parameter is zero.
track’s MIDI channel.
MIDI channel (just as you normally do with a modulation
wheel on a MIDI keyboard).
37
MIDI effects
XG Effects + Sends
The following controls are available when the XG Effects
+ Sends mode is selected:
ControlDescription
Send 1Send level for the reverb effect.
Send 2Send level for the chorus effect.
Send 3Send level for the “variation” effect.
AttackAdjusts the attack time of the sound. Lowering this value
ReleaseAdjusts the release time of the sound. Lowering this value
Harm.ContAdjusts the harmonic content of the sound.
BrightAdjusts the brightness of the sound.
CutOffAdjusts the filter cutoff frequency.
ResonanceAdjusts the filter resonance.
shortens the attack, while raising it gives a slower attack.
Middle position means no adjustment is made.
shortens the release, while raising it makes the release
time longer. Middle position means no adjustment is
made.
XG Global Settings
In this mode, the parameters affect global settings in the
instrument(s). Changing one of these settings for a track
will in fact affect all MIDI instruments connected to the
same MIDI output, regardless of the MIDI channel setting
of the track. Therefore, to avoid confusion it might be a
good idea to create an empty track and use this only for
these global settings.
The following controls are available:
ControlDescription
Eff. 1This allows you to select which type of reverb effect should
Eff. 2This allows you to select which type of chorus effect
Eff. 3This allows you to select one of a large number of “varia-
ResetSends an XG reset message.
MastVolThis is used to control the Master Volume of an instru-
be used: No effect (the reverb turned off), Hall 1–2, Room
1–3, Stage 1–2 or Plate.
should be used: No effect (the chorus turned off), Chorus
1–3, Celeste 1–3 or Flanger 1–2.
tion” effect types. Selecting “No Effect” is the same as
turning off the variation effect.
ment. Normally you should leave this in its highest position and set the volumes individually for each channel
(with the volume faders in the Cubase Essential mixer or
in the Inspector).
Track FX
This plug-in is essentially a duplicate of the Track Parameter section. This can be useful if you e.g. need extra Random or Range settings, or if you prefer to have your track
parameters in a separate window (to get this, [Alt]/[Option]-click the Edit button for the effect).
The Track FX also includes an additional function that isn’t
available among the track parameters:
Scale Transpose
This allows you to transpose each incoming MIDI note, so
that it fits within a selected musical scale. The scale is
specified by selecting a key (C, C#, D, etc.) and a scale
type (major, melodic or harmonic minor, blues, etc.).
Ö To turn Scale Transpose off, select “No Scale” from
the Scale pop-up menu.
38
MIDI effects
Transformer
With the Transformer you can perform very powerful MIDI
processing on the fly, without affecting the actual MIDI
events on the track.
Setting up filter conditions
The upper list is where you set up the filter conditions, determining which events to find. The list contains one or several conditions, each on a separate line.
• To add a new line (condition) click the Add Line button
to the right.
The new line is added at the bottom of the list. If there are many lines, you
may need to use the scrollbar to the right to view them.
• To remove a line, select it and click the Delete Line button to the right.
You set up a filter condition line by clicking in the columns
and selecting options from the pop-up menus that appear.
Here is a brief description of the columns:
ColumnDescription
Left bracketThis is used for “bracketing” several lines together when
Filter TargetHere you select which property to look for when finding
creating conditions with multiple lines and the boolean
operators And/Or. See “Combining multiple condition
lines” on page 42.
events. Your choice here affects the available options in
the other columns as well, see below.
ColumnDescription
ConditionThis determines how the Transformer should compare
Parameter 1Here you set which value the event properties should be
Parameter 2This column is only used if you have selected one of the
Right bracketThis is used for “bracketing” several lines together. See
boolThis allows you to insert the boolean operators And/Or,
the property in the Filter Target column to the values in
the Parameter columns (Equal, Unequal, Bigger, etc. –
see the separate table below). The available options depend on the Filter Target setting.
compared to (a numeric value or a choice from a pop-up
menu, depending on the Filter Target).
“Range” options in the Condition column. Typically, this
allows you to find all events with values inside (or outside) the range between Parameter 1 and Parameter 2.
“Combining multiple condition lines” on page 42.
when creating conditions with multiple lines. see “Com-
bining multiple condition lines” on page 42.
Conditions
The options in the Condition column have the following
meaning (note that the available Condition options depend on the Filter Target setting):
Condition Events will be found if their Filter Target property…
Equal…has the exact same value as set up in the Parameter 1
Unequal…has any value other than the one set up in the Parameter 1
Bigger…has a value higher than the one set up in the Parameter 1
Bigger or
Equal
Less…has a value lower than the one set up in the Parameter 1
Less or
Equal
Inside
Range
Outside
Range
Note is
equal to
column.
column.
column.
…has a value that is the same as or higher than the one set
up in the Parameter 1 column.
column.
…has a value that is the same as or lower than the one set
up in the Parameter 1 column.
…has a value that is between the values set up in the Parameter 1 and Parameter 2 columns. Note that Parameter 1
should be the lower value and Parameter 2 the higher.
…has a value that is not between the values set up in the Parameter 1 and Parameter 2 columns.
…is the note specified in the Parameter 1 column, regardless of octave (Pitch only). Lets you find e.g. all C notes, in all
octaves.
Ö The Conditions for the “Property” filter target are different, see “Searching for properties” on page 41.
Below, the different Filter Targets (and their corresponding Condition and Parameter options) are described in
more detail.
39
MIDI effects
Searching for notes of certain lengths
Only note events have lengths (actually, a note is made up
of separate note-on and note-off events but in Cubase
Essential it is considered as a single event with a length).
Therefore, the “Length” Filter Target is only valid if you’re
specifically searching for notes – there has to be another
condition line with the Filter Target “Type”, Condition
“Equal” and Parameter 1 set to “Note”. See “Combining
multiple condition lines” on page 42 for more information
about using multiple filter conditions.
Searching for Value 1 or Value 2
A MIDI event is composed of several values. The meanings of value 1 and 2 depend on the type of event:
Event typeValue 1Value 2
NotesThe Note Number/Pitch.The velocity of the note.
PolyPressureThe key that was pressed. The amount of pressure for
ControllerThe type of Controller,
Program
Change
AftertouchThe amount of pressure.Not used.
PitchbendThe “fine tune” of the
displayed as a number.
The Program Change
number.
bend. Not always used.
Ö System Exclusive events are not included in the table
above, since they don’t use value 1 and 2.
Since value 1 and 2 have different meanings for different
events, searching for e.g. value 2 = 64 would both find
notes with the velocity 64 and controllers with the amount
64, etc. If this is not what you want, you have to add an additional filter condition line with the Filter Target “Type”,
specifying which type of events to find (see below).
!
This is particularly useful when searching for note
pitch or velocity values, as described below.
the key.
The amount of Control
Change.
Not used.
The coarse amount of
bend.
The general procedures when searching for value 1 or 2
are:
• If you select any Condition other than the Range options,
you set up a specific value in the Parameter 1 column.
Here, the Transformer will find all events with a value 2 less than 80.
• If you select the Inside or Outside Range option in the
Condition column, the range consists of the values between Parameter 1 and Parameter 2.
Note that Parameter 1 must have the lower value.
Searching for note pitch or velocity
If you add another condition line with the Filter Target
“Type”, Condition “Equal” and Parameter 1 set to “Note”,
the Transformer will “know” you are searching for pitch or
velocity. This has the following benefits:
• The Filter Targets Value 1 and Value 2 will be displayed as
“Pitch” and “Velocity” respectively, making it easier to grasp
the function of the filter condition.
• Pitch values in the Parameter columns will be displayed as
note names (C3, D#4, etc.). When entering pitch values you
can either type a note name or a MIDI note number (0–127).
• When Value 1 (pitch) is selected as Filter Target, an additional
option appears in the Condition column: “Note is equal to”.
When this is selected, you specify a note name in the Parameter 1 column but without any octave number (C, C#, D, D#,
etc.). The Transformer can then find all notes of a certain key,
in all octaves.
See “Combining multiple condition lines” on page 42 for
more information on working with multiple filter condition
lines.
Searching for controllers
There is similar extended functionality when searching for
controllers: If you’ve added an additional “Type = Controller” condition line, the Transformer will “know” you are
searching for controllers. The Parameter 1 column will
then show the names of the MIDI controllers (Modulation,
Volume, etc.) when Value 1 is selected as Filter Target.
40
MIDI effects
Searching for MIDI channels
Each MIDI event contains a MIDI channel setting (1-16).
Normally, these settings are not used, since the MIDI event
plays back on the MIDI channel set for its track. However,
you can come across MIDI parts with events set to different channels, for example in the following scenarios:
• If you have recorded MIDI from an instrument sending on several different channels (e.g. a master keyboard with different
key zones).
• If you have imported a MIDI file of type 0 (with a single track,
containing MIDI events with different channel settings).
Searching for MIDI channel values is straightforward; you
select a Condition and enter a MIDI channel (1–16) in the
Parameter 1 column (and, if you’ve selected one of the
Range Conditions, a higher channel in the Parameter 2
column, creating a value range).
When the Property option is selected, the Condition column has two options: “Property is set” and “Property is not
set”. Which property to look for is specified in the Parameter 1 column. The options are “muted” and “selected”. Two
examples:
Here, the Transformer will find all muted events.
Here, the Transformer will find all events that are selected and muted.
Searching for event types
Selecting Type as the Filter Target allows you to find events
of a certain type only.
The Condition column contains only three options: Equal,
Unequal and All Types.
Clicking the Parameter 1 column displays a pop-up menu,
listing the available event types (Note, PolyPressure, Controller, etc.).
The Transformer will find all events matching or not matching the selected type (depending on the Condition).
!
As mentioned above, selecting “Type = Note” or
“Type = Controller” adds some additional functionality to the Transformer. You should make it a habit to
add a Type condition when applicable.
Searching for properties
On the Filter Target pop-up menu you will find an option
called Property. This allows you to search for properties
that are not part of the MIDI standard but rather eventspecific program settings.
Searching for event contexts
On the Filter Target pop-up menu you will find an option
called “Last Event”. This can be used to perform contextdependent searches.
“Last Event” indicates the state of an event which has already passed the Transformer. The condition has to be
combined with Parameter 1 and Parameter 2.
Below follow a few examples on how the Last Event filter
target can used.
Here, the action will only be performed when the sustain
pedal is down:
Fiter TargetConditionParameter 1Parameter 2
Last EventEqualMIDI Status176/Controller
Last EventEqualValue 164
Last EventBiggerValue 264
In this example, the action will be performed when the
note C1 is pressed:
Fiter TargetConditionParameter 1Parameter 2
Type isEqualNote
Last EventEqualNote is playing36/C1
41
MIDI effects
In this example, the action will be performed after playing
the C1 note:
Fiter TargetConditionParameter 1Parameter 2
Last EventEqualValue 136/C1
Combining multiple condition lines
As described above, you can add condition lines by clicking the Add Line button to the right of the list. The result of
combining condition lines depends on the boolean And/
Or operators and the brackets.
The bool column
By clicking in the “bool” column to the right in the list, you
can select a boolean operator: “And” or “Or”. A boolean
operator combines two condition lines and determines the
result in the following way:
Ö If two condition lines are combined with a boolean And,
both conditions must be fulfilled for an event to be found.
The Transformer will only find events that are notes and are muted.
If two condition lines are combined with a boolean Or, one
of the conditions (or both) must be fulfilled for an event to
be found.
Using brackets
The bracket (parenthesis) columns let you enclose two or
more condition lines, dividing the conditional expression
into smaller units. This is only relevant when you have three
or more condition lines and want to use the boolean Or operator. This is how it works:
Ö Without brackets, the conditional expressions are
evaluated according to their order in the list.
In this case we have the expression Type = Note AND Event is muted
OR Channel = 1, without brackets. This means that the Transformer will
find all muted MIDI notes, as well as all events (regardless of their type)
set to MIDI channel 1.
Maybe you wanted to find all notes that are either muted
or use the MIDI channel 1 (but no non-note events)? Then
you need to add some brackets:
Here the expression is Type = Note AND (Event is muted OR Channel
= 1), which will find what you want. The rule behind this is:
Ö Expressions within brackets are evaluated first.
If there are several layers of brackets, these are evaluated “from the inside out”, starting with the innermost brackets.
You add brackets by clicking in the bracket columns and
selecting an option. Up to triple brackets can be selected.
The Input Transformer will find all events that are notes (regardless of
mute status) and all events that are muted (regardless of their type).
!
When you add a new condition line, the boolean setting defaults to And. Therefore, if all you want to do is
set up two or more conditions that all must be met for
an event to be found, you don’t have to think about the
boolean column – just add the required lines and
make the usual filter settings.
Editing filter conditions as text
The area directly below the filter condition list shows you
the current filter conditions as text. It also allows you to
enter and edit the filter conditions in textual form. For tips
on the syntax, please study the included presets.
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MIDI effects
Ö There is no additional functionality involved when editing filter conditions as text; it is simply another way to make
settings.
When you enter something in the text field you will see the corresponding settings appear in the filter condition list (provided that you have used
the correct syntax).
Selecting a function
The pop-up menu in the top left corner of the Transformer
is where you select the function – the basic type of editing
to be performed. When you select an option from the popup menu, the field to the right displays a clarifying text,
making it easier to see what the function does.
The current settings are automatically applied in real time
during playback or live playing.
The following options are available:
Delete
This function will remove (or “mute”) all found events from
the “output stream” – the actual events on the track are
not affected.
Transform
Changes one or several aspects of the found events. You
set up exactly what should be changed in the action list,
see below.
Insert
This will create new events and insert these into the output stream. The new events will be based on the events
found by the Transformer effect’s filter conditions, but with
any changes you have set up in the action list applied.
Another way of expressing this is that the Insert function
copies the found events, transforms them according to the
action list and inserts the transformed copies among the
existing events.
Insert Exclusive
This will transform the found events according to the action
list. Then, all events that were not found (that didn’t meet
the filter conditions) are removed from the output stream.
Specifying actions
The lower list in the Transformer window is the action list.
This is where you specify any changes that should be
made to the found events (relevant for all function types
except Delete).
The handling of the action list is similar to the filter condition list, but without the brackets and booleans. You simply add lines by clicking the Add Line button to the right,
and fill out the columns as required. To remove a superfluous action line, select it and click the Delete Line button.
Action Target
This is where you select the property that should be
changed in the events:
OptionDescription
Value 1This adjusts value 1 in the events. As described in the
Value 2This adjusts value 2 in the events. As described in the
ChannelAllows you to change the MIDI channel setting. See
TypeAllows you to change an event from one type to another,
Value 3This adjusts value 3 in the events, which is used for han-
section “Searching for Value 1 or Value 2” on page 40,
the property of value 1 depends on the event type. For
notes, value 1 is the pitch.
section “Searching for Value 1 or Value 2” on page 40,
the property of value 2 depends on the event type. For
notes, value 2 is the velocity value.
“Searching for MIDI channels” on page 41.
e.g. transform aftertouch events to modulation events.
dling note-off velocity when searching for properties. See
“Searching for properties” on page 41.
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MIDI effects
Operation
This setting determines what to do with the Action Target.
The options on this pop-up menu are different depending
on the selected Action Target. Below, all available operations are listed:
Add
Adds the value specified in the Parameter 1 column to the
Action Target.
Subtract
Subtracts the value specified in the Parameter 1 column
from the Action Target.
Multiply by
Multiplies the Action Target value with the value specified
in the Parameter 1 column.
Divide by
Divides the Action Target value by the value specified in
the Parameter 1 column.
Round by
This “rounds” the Action Target value using the value
specified in the Parameter 1 column. In other words, the
Action Target value is changed to the closest value that
can be divided by the Parameter 1 value.
Set Random Values between
This will set the Action Target value to a random value
within the range specified with Parameter 1 and 2.
Set Relative Random Values between
This will add a random value to the current Action Target
value. The added random value will be within the range
specified with Parameter 1 and 2. Note that these can be
set to negative values.
For example, if you set Parameter 1 to -20 and Parameter
2 to +20, the original Action Target value will get a random variation, never exceeding ±20.
Set to fixed value
This sets the Action Target to the value specified in the
Parameter 1 column.
Transpose to Scale
This is only available when Action Target is set to Value 1,
and when the filter conditions are specifically set up to
find notes (a “Type = Note” filter condition line has been
added). When “Transpose to Scale” is selected, you can
specify a musical scale using the Parameter 1 and 2 columns. Parameter 1 is the key (C, C#, D, etc.) while Parameter 2 is the type of scale (major, melodic or harmonic
minor, etc.).
Each note will be transposed to the closest note in the selected scale.
Use Value 2
This is only available when Action Target is set to Value 1.
If this option is selected, the Value 2 setting in each event
will be copied to the Value 1 setting.
For example, this would be useful if you are transforming
all Modulation controllers to Aftertouch events (since controllers use Value 2 for their amount, while Aftertouch uses
Value 1 – see “Searching for Value 1 or Value 2” on page
40).
Use Value 1
This is only available when Action Target is set to Value 2.
If this option is selected, the Value 1 setting in each event
will be copied to the Value 2 setting.
Mirror
This is only available when Action Target is set to Value 1
or Value 2. When this option is selected, the values will be
“mirrored” or “flipped” around the value set in the Parameter 1 column.
In the case of notes, this will invert the scale, with the key
set in the Parameter 1 column as “center point”.
Applying the defined actions
When using the Transformer effect, the processing is applied to the events played back from the track (or played
live “thru” the track) as soon as you set it up.
Since no existing events on the track are affected by the
Transformer setting, there is no need for undo.