Cristina Bachmann, Heiko Bischoff, Lillie Harris, Christina Kaboth, Insa Mingers, Matthias Obrecht, Sabine Pfeifer,
Benjamin Schütte, Marita Sladek
This PDF provides improved access for vision-impaired users. Please note that due to the complexity and number
of images in this document, it is not possible to include text descriptions of images.
The information in this document is subject to change without notice and does not represent a commitment on
the part of Steinberg Media Technologies GmbH. The software described by this document is subject to a License
Agreement and may not be copied to other media except as specically allowed in the License Agreement. No
part of this publication may be copied, reproduced, or otherwise transmitted or recorded, for any purpose,
without prior written permission by Steinberg Media Technologies GmbH. Registered licensees of the product
described herein may print one copy of this document for their personal use.
All product and company names are ™ or ® trademarks of their respective owners. For more information, please
visit www.steinberg.net/trademarks.
8Platform-Independent Documentation
8PDF Documents and Online Documentation
9Conventions
10Key Commands
11Setting up Your System
11Setting up Audio
18Setting up MIDI
20Synchronizers
21Audio Connections
21Audio Connections Window
26Renaming the Hardware Inputs and Outputs
28Adding Input and Output Busses
28Adding Child Busses (Cubase Pro only)
29Presets for Input and Output Busses
29Adding Group and FX Channels (Cubase Pro
only)
30Monitoring Bus
30External Instruments and Effects (Cubase Pro
only)
36Bus Congurations
38Project Window
39Showing/Hiding Zones
39Project Zone
54Left Zone
63Lower Zone
69Right Zone
75Keyboard Focus in the Project Window
76Zooming in the Project Window
80Snap Function
82Cross-Hair Cursor
83Edit History Dialog
84Color Handling
89Project Handling
89Creating New Projects
89Hub
91Project Assistant Dialog
91Project Files
92Template Files
93Project Setup Dialog
96Opening Project Files
97Saving Project Files
98Reverting to the Last Saved Version
98Choosing a Project Location
99Self-Contained Projects
101Tracks
101Track Inspector Settings Dialog
102Track Control Settings Dialog
170Adding Tracks via the Add Track Dialog
170Adding Other Tracks
171Adding Tracks Using Track Presets
171Adding Tracks by Dragging Files from the
MediaBay
172Track Import (Cubase Pro only)
175Track Export (Cubase Pro only)
176Exporting MIDI Tracks as Standard MIDI Files
178Merging Mono Audio Tracks to Multi-Channel
Tracks
179Removing Selected Tracks
180Removing Empty Tracks
180Moving Tracks in the Track List
180Renaming Tracks
180Automatically Assigning Colors to New Tracks
180Showing Track Pictures
182Setting the Track Height
183Selecting Tracks
184Deselecting Tracks
184Duplicating Tracks
184Disabling Tracks
185Organizing Tracks in Folder Tracks
185Handling Overlapping Audio
186Track Folding Menu
187Events Display on Folder Tracks
187Modifying Event Display on Folder Tracks
187Lanes, Takes and Overlapping Events
190Dening the Track Time Base
191Track Versions
198Track Presets
205Parts and Events
205Events
209Parts
210Editing Techniques for Parts and Events
225Range Editing
225Creating a Selection Range
226Editing Selection Ranges
3
Table of Contents
230Playback and Transport
230Transport Panel
234Transport Menu
239Transport Bar
244Transport Pop-Up Window
245Time Display Window
246Left and Right Locators
247Setting the Project Cursor Position
248Auto-Scroll Settings Menu
249Time Formats
250Pre-Roll and Post-Roll
251Punch In and Punch Out
251Metronome Click
260Chase
262On-Screen Keyboard
262Recording MIDI With the On-Screen Keyboard
262On-Screen Keyboard Options
264Recording
264Basic Recording Methods
268Monitoring
271Audio Recording Specics
275MIDI Recording Specics
281Remaining Record Time
281Lock Record
318Adding Arranger Events on the Arranger Track
319Arranger Editor
322Setting up an Arranger Chain and Adding
Events
324Jump Mode
326Arranging Music to Video
327Transpose Functions
327Project Root Key
330Transpose Track
332Keep Transpose in Octave Range
333Transpose on the Info Line
334Excluding Individual Parts or Events from
Global Transpose
335Markers
335Position Markers
335Cycle Markers
336Markers Window
340Marker Track
342Importing and Exporting Markers
344MixConsole
344MixConsole in Lower Zone
347MixConsole Window
412VCA Faders (Cubase Pro only)
412VCA Fader Settings
414Creating VCA Faders in the MixConsole
415Assigning VCA Faders to Link Groups
415Removing VCA Faders from Link Groups
416Nested VCA Faders
416VCA Fader Automation
418Control Room (Cubase Pro only)
418Adding Channels to the Control Room
419Output Routing
419Exclusive Assignment of Monitor Channels
419Control Room Channels
421Control Room - Main Tab
426Control Room - Inserts Tab
428Setting up a Cue Mix
429Adjusting the Overall Cue Send Level
431Metering and Loudness (Cubase Pro only)
431Metering
432Loudness Measurement
437Audio Effects
437Insert Effects and Send Effects
439Insert Effects
447VST Effect Selector
448Send Effects
453Side-Chain Input
456Dither Effects
456External Effects (Cubase Pro only)
456Effect Control Panel
459Effect Presets
463System Component Information Window
501Sample Editor Toolbar
505Info Line
506Overview Line
506Sample Editor Inspector
509Ruler
510Waveform Display
512Range Editing
516Regions List
4
Table of Contents
518Snap Point
521Hitpoints
521Calculating Hitpoints
524Locating to Hitpoints in the Project Window
524Slices
527Creating a Groove Quantize Map
527Creating Markers
527Creating Regions
528Creating Events
528Creating Warp Markers
528Creating MIDI Notes
530Tempo Matching Audio
530Algorithm Presets
531Stretching Audio Events to the Project Tempo
531Musical Mode
533Auto Adjust
534Manual Adjust
535Free Warp
537Audio Alignment
540Flattening Realtime Processing
540Unstretching Audio Files
542VariAudio (Cubase Pro only)
542VariAudio and Oine Processes
543VariAudio Inspector Section
544Smart Controls
546Segmenting Monophonic Audio
547Segments and Gaps
548Auditioning
548Navigation and Zoom
549Segment Editing
551Pitch Changes
558Timing Modications
559Showing MIDI Reference Tracks
560Formant Shifting
561Editing Volume
561Functions Menu
565Harmony Voices for Audio
567Audio Part Editor
569Audio Part Editor Toolbar
573Info Line
573Ruler
574Lanes
574Operations
578Sampler Tracks
578Loading Audio Samples into Sampler Control
579Loading MIDI Parts into Sampler Control
579Creating Sampler Tracks
580Sampler Control
589Sample Editing and Playback Functions
591Transferring Samples from Sampler Control to
VST Instruments
592Pool
592Pool Window
597Working with the Pool
611MediaBay and Media Rack
611Media Rack in Right Zone
622MediaBay Window
649Working with Volume Databases
651MediaBay Settings
686Automation Curves
686Static Value Line
686Write/Read Automation
687Writing Automation Data
689Editing Automation Events
694Automation Tracks
695Virgin Territory vs. Initial Value (Cubase Pro
only)
696Automation Panel (Cubase Pro only)
705MIDI Controller Automation
708VST Instruments
708Adding VST Instruments
709VST Instrument Control Panel
711VST Instrument Selector
711Creating Instrument Tracks
711VST Instruments in the Right Zone
712VST Instruments Window
712VST Instruments Window Toolbar
713VST Instrument Controls
715Presets for Instruments
717Playing Back VST Instruments
719Latency
719Import and Export Options
721VST Quick Controls
722Side-Chain Input for VST Instruments
724External Instruments (Cubase Pro only)
725Installing and Managing VST Plug-ins
725Plug-ins and Collections
728Adding New Plug-in Collections
729Hiding Plug-ins
729Reactivating Plug-ins from the Blacklist
731Track Quick Controls
732Parameter Assignment
735Quick Controls and Automatable Parameters
736Connecting Track Quick Controls with Remote
Controllers
738Remote Controlling Cubase
738Connecting Remote Devices
738Removing the Remote Input from All MIDI
Inputs
739Setting up Remote Devices
741Remote Devices and Automation
741Assigning Commands to Remote Devices
742Generic Remote Page
747Remote Control Editor
752Joysticks
752Apple Remote (macOS only)
753Track Quick Controls
754VST Quick Controls
755MIDI Realtime Parameters and MIDI Effects
755MIDI Track Parameters
757MIDI Modiers
5
Table of Contents
762MIDI Effects
765Transpose and Velocity on the Info Line
766Using MIDI Devices
766Program Change Messages and Bank Select
Messages
767Patch Banks
767MIDI Device Manager
773Device Panels (Cubase Pro only)
776MIDI Functions
776Transpose Setup Dialog
777Merging MIDI Events into a New Part
779Dissolve Part Dialog
780Bouncing MIDI Parts
781Repeating MIDI Events of Independent Track
Loops
781Extending MIDI Notes
781Fixing MIDI Note Lengths
782Fixing MIDI Note Velocities
782Rendering Sustain Pedal Data to Note Lengths
783Deleting Overlaps
783Editing Velocity
784Deleting Double Notes
784Deleting Controller Data
784Deleting Continuous Controller Data
784Restricting Polyphonic Voices
785Thinning Out Controller Data
785Extracting MIDI Automation
786Reversing the Playback Order of MIDI Events
786Inverting the Order of Selected MIDI Events
786Creating a Tempo Track from Tapping (Cubase
910Chord Events
917Scale Events
918Voicings
920Converting Chord Events to MIDI
921Controlling MIDI or Audio Playback Using the
Chord Track
924Assigning Voices to Notes
925Extracting Chord Events from MIDI
926Recording Chord Events with a MIDI Keyboard
927Chord Pads
927Chord Pads Zone
930Functions Menu
931Chord Assistant
933Chord Assignment
936Swapping Chord Assignments
937Copying Chord Assignments
937Playing Back and Recording Chords
940Player Setup
947Chord Pads Setup Dialog
952Chord Pads Presets
953Creating Chord Events from Chord Pads
953Creating MIDI Parts from Chord Pads
954Logical Editor
954Window Overview
955Filter Conditions
964Selecting a Function
965Specifying Actions
968Applying the Dened Actions
968Presets
970Project Logical Editor (Cubase Pro only)
970Project Logical Editor Window Overview
971Filter Conditions
980Specifying Actions
983Selecting a Function
984Applying Macros
984Applying the Dened Actions
984Presets
986Editing Tempo and Time Signature
986Project Tempo Modes
986Track Time Base
987Tempo Track Editor
990Tempo Track
991Tempo Changes for Projects
996Setting up a Fixed Project Tempo
998Beat Calculator
998Tempo Detection (Cubase Pro only)
999Exporting a Tempo Track (Cubase Pro only)
1000Importing a Tempo Track (Cubase Pro only)
1000Process Tempo Dialog (Cubase Pro only)
1001Process Bars Dialog (Cubase Pro only)
1002Time Warp (Cubase Pro only)
1003Set Denition from Tempo Dialog
1004Time Signature Events
1016Export Audio Mixdown Dialog
1021Mixing Down to Audio Files
1022Available Channels for Export (Cubase Pro only)
1024File Formats
1032Synchronization
1032Master and Slave
1033Timecode Formats
1035Clock Sources
1036Project Synchronization Setup Dialog
1041External Synchronization
1042Setting up Synchronization for a Personal
Music Studio (Cubase Pro only)
1044VST System Link
1044Setting up VST System Link
1048Activating VST System Link
1051Application Examples
1054Video
1054Video File Compatibility
1055Frame Rates
1055Video Output Devices
1056Preparations for Creating Video Projects
1058Preparations for Video Playback
1060Editing Video
1062Exchanging Files with Other Applications
1062OMF Files (Cubase Pro only)
1065AAF Files
1070ReWire
1070Introduction
1070Enabling ReWire Applications
1071Launching and quitting
1072Activating ReWire channels
1072Using the transport and tempo controls
1073How the ReWire channels are handled
1073Routing MIDI via ReWire
1074Considerations and limitations
1118MIDI
1122MediaBay
1122Metering
1123Record
1125Scores (Cubase Pro only)
1127Transport
1128User Interface
1129VST
1131VariAudio (Cubase Pro only)
1132Video
1133Index
7
Introduction
The documentation covers the following Steinberg products: Cubase Pro and Cubase Artist.
Functions that are only available in Cubase Pro and not in Cubase Artist are clearly indicated. The
screenshots are taken from Cubase Pro.
Platform-Independent Documentation
The documentation applies to the operating systems Windows and macOS.
Features and settings that are specic to one of these platforms are clearly indicated. In all other
cases, the descriptions and procedures in the documentation are valid for
Some points to consider:
●
The screenshots are taken from Windows.
●
Some functions that are available on the File menu on Windows can be found in the
program name menu on macOS.
Windows and macOS.
PDF Documents and Online Documentation
The documentation consists of several documents. You can read them online or download them
from steinberg.help. To visit steinberg.help, do one of the following:
●
Enter www.steinberg.help in the address bar of your web browser.
●In the program, select Help > Cubase Help.
Operation Manual
The main Cubase reference documentation, with detailed descriptions of operations,
parameters, functions, and techniques.
Score Layout and Printing (Cubase Pro only)
Describes the professional music notation, score editing, and printing features
included in the Score Editor.
Remote Control Devices
Lists the supported MIDI remote control devices.
Plug-in Reference
Describes the features and parameters of the included VST plug-ins, VST
instruments, and MIDI effects.
Steinberg Library Manager
Describes how you can register and manage your VST Sound libraries.
HALion Sonic SE
Describes the features and parameters of the included VST instrument HALion Sonic
SE.
8
Introduction
Conventions
Groove Agent SE
Describes the features and parameters of the included VST instrument Groove Agent
SE.
Retrologue
Describes the features and parameters of the included VST instrument Retrologue.
MIDI Devices
Describes how to manage MIDI devices and device panels.
Conventions
In our documentation, we use typographical and markup elements to structure information.
Typographical Elements
The following typographical elements mark the following purposes.
Prerequisite
Requires you to complete an action or to fulll a condition before starting a
procedure.
Markup
Procedure
Lists the steps that you must take to achieve a specic result.
Important
Informs you about issues that might affect the system, the connected hardware, or
that might bring a risk of data loss.
Note
Informs you about issues that you should consider.
Example
Provides you with an example.
Result
Shows the result of the procedure.
After Completing This Task
Informs you about actions or tasks that you can perform after completing the
procedure.
Related Links
Lists related topics that you can nd in this documentation.
Bold text indicates the name of a menu, option, function, dialog, window, etc.
EXAMPLE
To open the Functions menu, click Functions Menu in the top right corner of the MixConsole.
If bold text is separated by a greater-than symbol, this indicates a sequence of different menus
to open.
EXAMPLE
Select Project > Add Track.
9
Introduction
Key Commands
Key Commands
Many of the default key commands, also known as keyboard shortcuts, use modier keys, some
of which are different depending on the operating system.
When key commands with modier keys are described in this manual, they are indicated with the
Windows modier key rst, followed by the macOS modier key and the key.
EXAMPLE
Ctrl/Cmd-Z means: press Ctrl on Windows or Cmd on macOS, then press Z.
10
Setting up Your System
To use Cubase, you must set up your audio, and if required, your MIDI system.
Setting up Audio
IMPORTANT
Make sure that all equipment is turned off before making any connections.
Simple Stereo Input and Output Setup
If you only use a stereo input and output from Cubase, you can connect your audio hardware, for
example, the inputs of your audio card or your audio interface, directly to the input source and
the outputs to a power
amplier and speaker.
Audio Connections
Your system setup depends on many different factors, for example, on the kind of project that
you want to create, on the external equipment that you want to use, or on the computer
hardware that is available to you. Therefore, the following sections can only serve as examples.
How to connect your equipment, that is, whether to use digital or analog connections also
depends on your setup.
11
Setting up Your System
Setting up Audio
Recording Levels and Inputs
When you connect your equipment, make sure that the impedance and levels of the audio
sources and inputs are matched. Using the correct type of input is important to avoid distortion
or noisy recordings. For example, different inputs can be used, such as consumer line level (-10
dBV) or professional line level (+4 dBu).
Sometimes, you can adjust input characteristics on the audio interface or on its control panel. For
details, refer to the documentation that came with the audio hardware.
IMPORTANT
Cubase does not provide any input level adjustments for the signals that are coming into your
audio hardware, since these are handled differently for each card. Adjusting input levels is either
done in a special application that is included with the hardware or its control panel.
Word Clock Connections
If you are using a digital audio connection, you may also need a word clock connection between
the audio hardware and external devices. For details, refer to the documentation that came with
the audio hardware.
IMPORTANT
Set up word clock synchronization correctly, or you may experience clicks and crackles in your
recordings.
Selecting an Audio Driver
By selecting an audio driver, you allow Cubase to communicate with the audio hardware.
Normally, when you start Cubase, a dialog opens that prompts you to select a driver, but you can
also select your audio hardware driver as described below.
NOTE
On Windows operating systems, we recommend that you access your hardware via an ASIO
driver developed specically for the hardware. If no ASIO driver is installed, contact the
manufacturer of your audio hardware for information on available ASIO drivers. If no specic
ASIO driver is available, you can use the Generic Low Latency ASIO driver.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select VST Audio System.
3. Open the ASIO Driver pop-up menu and select your audio hardware driver.
4. Click OK.
Setting up Audio Hardware
PREREQUISITE
You have selected a driver for your audio hardware.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select your audio hardware driver.
12
Setting up Your System
Setting up Audio
3. Do one of the following to open the control panel for your audio hardware:
●On Windows, click Control Panel.
●On macOS, click Open Cong App.
This button is available only for some hardware products. If it is not available in your
setup, refer to the documentation of your audio hardware.
NOTE
The control panel is provided by the manufacturer of your audio hardware and is different
for each audio interface brand and model. However, control panels for the Generic Low
Latency ASIO Driver
4. Set up your audio hardware as recommended by the manufacturer.
VST Audio System Page
On the VST Audio System page you can select an ASIO driver for your audio hardware.
●To open the VST Audio System page, select Studio > Studio Setup and select VST Audio System in the Devices list.
(Windows only) are provided by Steinberg.
The following options are available:
ASIO Driver
Allows you to select a driver.
Release Driver when Application is in Background
Releases the driver and allows other applications to play back via your audio
hardware even though Cubase is running.
Input Latency
Shows the input latency of the audio hardware.
Output Latency
Shows the output latency of the audio hardware.
13
Setting up Your System
Setting up Audio
ASIO-Guard Latency
HW Sample Rate
HW Pull Up/Down
Set to Defaults
Processing Precision
Shows the ASIO-Guard latency.
Shows the sample rate of your audio hardware.
Shows the pull up/down status of the audio hardware.
Allows you to restore the default settings.
Allows you to set the audio processing precision to 32 bit oat or 64 bit oat.
Depending on this setting, all channels are processed and mixed in 32-bit oating-point or 64-bit oating-point format.
NOTE
A processing precision of 64 bit oat can increase CPU load and memory
consumption.
To show all plug-ins that support 64-bit oat processing, open the VST Plug-in
Manager and activate Show Plug-ins That Support 64-Bit Float Processing in the
Display Options pop-up menu.
NOTE
VST 2 plug-ins and instruments are always processed with 32-bit precision.
Activate Multi Processing
Allows you to distribute the processing load evenly to all available CPUs. This way,
Cubase can make full use of the combined power of multiple processors.
Activate ASIO-Guard
Activates the ASIO-Guard. This is only available if Activate Multi Processing is
activated.
ASIO-Guard Level
Allows you to set the ASIO-Guard level. The higher the level, the higher the
processing stability and audio processing performance. However, higher levels also
lead to an increased ASIO-Guard latency and memory usage.
Audio Priority (Windows only)
This setting should be set to Normal if you work with audio and MIDI. If you do not
use MIDI at all, you can set this to Boost.
Activate Steinberg Audio Power Scheme
If this option is activated, all power safe modes that have an impact on real time
processing are deactivated. Note that this is only effective for very low latencies, and
that it increases the power consumption.
Disk Preload
Allows you to specify how many seconds of audio are preloaded into RAM prior to
starting playback. This allows for smooth playback.
Adjust for Record Latency
If this is activated, the plug-in latencies are taken into account during recording.
14
Setting up Your System
Setting up Audio
Record Shift
Allows you to shift the recordings by the specied value.
RELATED LINKS
VST Plug-in Manager Window on page 726
ASIO Driver Setup Page
This page allows you to set up your ASIO driver.
●To open the page where you can set up the ASIO driver, select Studio > Studio Setup and
select the audio driver in the Devices list.
The following options are available:
Control Panel
Opens the control panel for the audio hardware.
Input Latency
Shows the input latency of the audio driver.
Output Latency
Shows the output latency of the audio driver.
Clock Source
Allows you to select a clock source.
Externally Clocked
Activate this option if you use an external clock source.
Direct Monitoring
Activate this option to monitor via your audio hardware and to control it from
Cubase.
15
Setting up Your System
Setting up Audio
Ports Reset
Allows you to reset all port names and visibilities.
I/O
The port input/output status.
Port System Name
The system name of the port.
Show As
Allows you to rename the port. This name is used in the Input Routing and Output
Routing pop-up menus.
Visible
Allows you to activate/deactivate audio ports.
State
The state of the audio port.
Using External Clock Sources
If you are using an external clock source, Cubase must be notied that it receives external clock
signals and derives its speed from that source.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select your audio hardware driver.
3. Activate Externally Clocked.
RESULT
Cubase now derives its speed from the external source.
NOTE
For proper audio playback and recording, you must set the sample rate of the project to the
sample rate of the incoming clock signals.
When a sample rate mismatch occurs, the Record Formateld on the Project window status line
is highlighted in a different color. Cubase accepts a sample rate mismatch, and playback is
therefore faster or slower.
Using Several Audio Applications Simultaneously
You can allow other applications to play back via your audio hardware even though Cubase is
running.
PREREQUISITE
Other audio applications accessing the audio hardware are set to release the audio driver.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select VST Audio System.
3. Activate Release Driver when Application is in Background.
16
Setting up Your System
Setting up Audio
RESULT
The application that has the focus gets access to the audio hardware.
Audio Hardware Conguration
Most audio cards provide one or more small applications that allow you to customize your
hardware.
The settings are normally gathered on a control panel that can be opened from within Cubase or
separately, when Cubase is not running. For details, refer to the audio hardware documentation.
Settings include:
●
Selecting which inputs/outputs are active.
●
Setting up word clock synchronization.
●
Turning on/off monitoring via the hardware.
●
Setting levels for each input.
●
Setting levels for the outputs so that they match the equipment that you use for
monitoring.
●
Selecting digital input and output formats.
●Making settings for the audio buffers.
Setting up Input and Output Ports
Once you have selected the driver for your audio hardware and have set it up, you must specify
which inputs and outputs to use.
PREREQUISITE
You have selected a driver for your audio hardware.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select your audio hardware driver.
3. Make your settings.
4. Click OK.
RELATED LINKS
ASIO Driver Setup Page on page 15
Audio Bus Setup
Cubase uses a system of input and output busses to transfer audio between the program and
the audio hardware.
Input busses let you route audio from the inputs of your audio hardware into Cubase. This
●
means that audio is always recorded through one or several input busses.
Output busses let you route audio from Cubase to the outputs of your audio hardware.
●
This means that audio is always played back through one or several output busses.
Once you have set up the internal input and output busses, you can connect your audio source,
for example, a microphone, to your audio interface and start recording, playing back, and
mixing.
17
Setting up Your System
Setting up MIDI
RELATED LINKS
Audio Connections on page 21
Monitoring
In Cubase, monitoring means listening to the input signal while recording.
The following ways of monitoring are available:
Externally by listening to the signal before it reaches Cubase.
●
●Via Cubase.
●
By using ASIO Direct Monitoring.
This is a combination of the other methods.
RELATED LINKS
External Monitoring on page 269
Monitoring via Cubase on page 269
ASIO Direct Monitoring on page 269
Setting up MIDI
IMPORTANT
Turn off all equipment before making any connections.
PROCEDURE
1. Connect your MIDI equipment (keyboard, MIDI interface, etc.) to your computer.
2. Install the drivers for your MIDI equipment.
RESULT
You can use your MIDI equipment in Cubase.
MIDI Connections
To play back and record MIDI data from your MIDI device, for example, a MIDI keyboard, you
need to connect the MIDI ports.
Connect the MIDI output port of your MIDI device to the MIDI input port of your audio hardware.
This way, the MIDI device sends MIDI data to be played back or recorded inside your computer.
Connect the MIDI input port of your MIDI device to the MIDI output port of your audio hardware.
This way, you can send MIDI data from Cubase to the MIDI device. For example, you can record
your own playing, edit the MIDI data in Cubase, and then play it back on the keyboard and record
the audio that is coming out of the keyboard for a better edited performance.
Showing or Hiding MIDI Ports
You can specify if a MIDI port is listed on the MIDI pop-up menus in the program.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select MIDI Port Setup.
3. To hide a MIDI port, deactivate its Visible column.
18
Setting up Your System
Setting up MIDI
4. Click OK.
Setting up All MIDI Inputs
When you record MIDI, you can specify which MIDI input each recording MIDI track should use.
However, you can also record any MIDI data from any MIDI input. You can specify which inputs
are included when you select
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select MIDI Port Setup.
3. Activate In ‘All MIDI Inputs’ for a port.
NOTE
If you have a MIDI remote control unit connected, make sure to deactivate the In ‘All MIDI Inputs’ option for that MIDI input. This avoids accidental recording of data from the
remote control when
4. Click OK.
All MIDI Inputs for a MIDI track.
All MIDI Inputs is selected as input for a MIDI track.
RESULT
When you select All MIDI Inputs on the Input Routing menu of a MIDI track in the Inspector,
the MIDI track uses all MIDI inputs that you specied in the MIDI Port Setup.
MIDI Port Setup Page
The MIDI Port Setup page in the Studio Setup dialog displays the connected MIDI devices and
allows you to set up their ports.
●To open the MIDI Port Setup page, select Studio > Studio Setup and activate MIDI Port Setup in the Devices list.
The following columns are displayed:
19
Setting up Your System
Synchronizers
Device
I/O
Port System Name
Show As
Visible
State
In 'All MIDI Inputs'
The connected MIDI devices.
The port input/output status.
The system name of the port.
Allows you to rename the port. This name is used in the Input Routing and Output Routing pop-up menus.
Allows you to activate/deactivate MIDI ports.
The state of the MIDI port.
Allows you to record MIDI data from all MIDI inputs.
NOTE
Deactivate this option if you use remote control devices.
The following options are available:
Use System Timestamp for 'Windows MIDI' Inputs
Activate this option if you have persistent timing problems such as shifted notes. If
this is activated, the system timestamp is used as a time reference.
Use Device 'DirectMusic'
If you do not use a device with a DirectMusic device driver, you can leave this option
deactivated. This enhances the system performance.
Use System Timestamp for 'DirectMusic' Inputs
Activate this option if you have persistent timing problems such as shifted notes. If
this is activated, the system timestamp is used as a time reference.
Plug and Play Support for USB MIDI Devices
Cubase supports plug and play of USB MIDI devices. These devices can be plugged in and
switched on while the application is running.
Synchronizers
When using Cubase with external tape transports, you most likely must add a synchronizer to
your system.
IMPORTANT
Make sure that all equipment is turned off before making any connections.
For information on how to connect and set up your synchronizer, refer to the documentation of
your synchronizer.
RELATED LINKS
Synchronization on page 1032
20
Audio Connections
To play back and record in Cubase, you must set up input and output busses in the Audio
Connections window. Here, you can also set up group and FX channels, external effects, external
instruments, and the Control Room (Cubase Pro only).
The bus types that you need depend on your audio hardware, on your general audio setup, for
example your surround speaker setup, and on the projects that you use.
Audio Connections Window
The Audio Connections window allows you to set up input and output busses, group and FX
channels, external effects, and external instruments. Furthermore, you can use this window to
access and congure the Control Room (Cubase Pro only).
●To open the Audio Connections window, select Studio > Audio Connections.
Inputs/Outputs Tab
The Inputs and Outputs tabs allow you to set up and congure input and output busses.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add Bus
Opens the Add Input Bus dialog, where you can create a new bus conguration.
Presets
Opens the Presets menu, where you can select bus conguration presets. Store
allows you to save a bus conguration as preset. Delete deletes the selected preset.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker conguration (mono, stereo, surround formats (Cubase Pro
only)) of each bus.
21
Audio Connections
Audio Connections Window
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the rst port that is used by this bus is visible.
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
Group/FX Tab (Cubase Pro only)
This tab allows you to create group and FX channels/tracks and to make output assignments for
these.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add Group
Opens the Add Group Channel Track dialog, where you can create a new group
channel track.
Add FX
Opens the Add FX Channel Track dialog, where you can create a new FX channel
track.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker conguration (mono, stereo, surround formats (Cubase Pro
only)) of each bus.
Output Routing
Lets you select the output routing for the corresponding bus.
External FX Tab (Cubase Pro only)
This tab allows you to create send effect or return busses. You can use these to connect external
effects which can then be selected via the effect pop-up menus from inside the program.
22
Audio Connections
Audio Connections Window
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add External FX
Opens the Add External FX dialog, where you can congure a new external FX.
Favorites
Lets you store external effect congurations as favorites that you can recall.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker conguration (mono, stereo, surround formats (Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the
rst port that is used by this bus is visible.
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
Delay
Allows you to enter a value to compensate for an inherent delay (latency) of your
hardware effect device during playback. You can right-click the Delay column for the
effect and select Check User Delay to automatically determine the delay value.
NOTE
The latency of the audio hardware is handled automatically by Cubase.
Send Gain
Allows you to adjust the level of the signal that is sent to the external effect.
Return Gain
Allows you to adjust the level of the signal that the external effect sends.
23
Audio Connections
Audio Connections Window
NOTE
Excessive output levels from an external effect device can cause clipping in the audio
hardware. You cannot use the Return Gain setting to compensate for this. You must
lower the output level on the effect device instead.
MIDI Device
When you click in this column, a pop-up menu opens where you can disconnect the
effect from the associated MIDI device, select a MIDI device, create a new device, or
open the
Used
Whenever you insert an external effect into an audio track, this column shows a
checkmark (x) to indicate that the effect is being used.
External Instruments Tab (Cubase Pro only)
This tab allows you to create input/output busses that can be used to connect external
instruments.
MIDI Device Manager to edit the MIDI device.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
Add External Instrument
Opens the Add External Instrument dialog, where you can congure a new external
instrument.
Favorites
Lets you store external instrument congurations as favorites that you can recall.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker conguration (mono, stereo, surround formats (Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the rst port that is used by this bus is visible.
24
Audio Connections
Audio Connections Window
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
Delay
Allows you to enter a value to compensate for an inherent delay (latency) of your
hardware effect device during playback. You can right-click the
instrument and select Check User Delay to automatically determine the delay value
that is used for delay compensation.
NOTE
The latency of the audio hardware is handled automatically by Cubase.
Return Gain
Allows you to adjust the level of the signal coming in from the external instrument.
NOTE
Delay column for the
Excessive output levels from an external effect device can cause clipping in the audio
hardware. The
lower the output level on the effect device instead.
MIDI Device
When you click in this column, a pop-up menu opens where you can disconnect the
instrument from the associated MIDI device, select a MIDI device, create a new
device, or open the
Used
Whenever you insert the external instrument into a VST instrument slot, this column
shows a checkmark (
Return Gain setting cannot be used to compensate for this. You must
MIDI Device Manager to edit the MIDI device.
x) to indicate that the instrument is being used.
Control Room Tab (Cubase Pro only)
This tab allows you to enable and congure the Control Room.
The following options are available above the bus list:
+- All
Expands/Collapses all busses in the bus list.
25
Audio Connections
Renaming the Hardware Inputs and Outputs
Add Channel
Opens a menu where you can select the type of channel that you want to add. You
can add the following channels:
●External Input
●Talkback
●Cue
●Headphone
●Monitor
Presets
Opens the Presets menu, where you can select bus conguration presets. Store
allows you to save a bus conguration as preset. Delete deletes the selected preset.
Enable/Disable Control Room
Enables/Disables the Control Room.
Open Control Room
Opens the Control Room window.
Conguration
Displays the selected channel conguration.
The following columns are available for the bus list:
Bus Name
Lists the busses. Click the name of a bus to select or rename it.
Speakers
Indicates the speaker conguration (mono, stereo, surround formats (Cubase Pro
only)) of each bus.
Audio Device
Shows the selected ASIO driver.
Device Port
Shows which physical inputs/outputs on your audio hardware are used by the bus.
Expand the bus entry to show all speaker channels. If the bus entry is collapsed, only
the rst port that is used by this bus is visible.
The Device Port pop-up menu displays how many busses are connected to a given
port. The busses are shown in square brackets next to the port name.
Up to 3 bus assignments can be displayed in this way. If more connections have been
made, this is indicated by a number at the end of the port name.
For example, “Adat 1 [Stereo1] [Stereo2] [Stereo3] (+2)” means that the Adat1 port is
already assigned to 3 stereo busses plus 2 additional busses.
RELATED LINKS
Control Room (Cubase Pro only) on page 418
Renaming the Hardware Inputs and Outputs
Before you set up busses, you should rename the default inputs and outputs of your audio
hardware. This allows transferring projects between different computers and setups.
For example, if you move your project to another studio, the audio hardware may be of a
different model. But if you and the other studio owner have agreed on identical names for your
inputs and outputs, Cubase corrects inputs and outputs for your busses.
26
Audio Connections
Renaming the Hardware Inputs and Outputs
NOTE
If you open a project that was created on another computer and the port names do not match or
the port conguration is not the same, the Missing Ports dialog appears. This allows you to
manually re-route ports that are used in the project to ports that are available on your computer.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select VST Audio System.
3. Open the ASIO Driver pop-up menu and select your audio hardware driver.
4. In the Devices list, select your audio hardware driver.
5. In the Show As column, click on a port name and enter a new name.
6. Repeat the previous step until you have renamed all required ports.
7. Click OK.
RELATED LINKS
Re-Routing Missing Ports on page 97
Hiding Ports
You can hide ports that you are not using. Hidden ports are not displayed in the Audio
Connections window.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select your audio hardware driver.
3. In the Visible column, deactivate the ports that you want to hide.
4. Click OK.
Activating and Deactivating Ports (macOS only)
On macOS you can specify which input and output ports are active. This allows you to use the
microphone input instead of the line input or to deactivate the audio card input or output.
NOTE
This function is only available for built-in audio, standard USB audio devices, and a certain
number of other audio cards.
PROCEDURE
1. Select Studio > Studio Setup.
2. In the Devices list, select your audio hardware driver.
3. Click Control Panel.
4. Activate/Deactivate ports.
5. Click OK.
27
Audio Connections
Adding Input and Output Busses
Adding Input and Output Busses
PROCEDURE
1. In the Audio Connections dialog, click the Inputs or Outputs tab.
2. Click Add Bus.
3. In the Add Input Bus dialog, congure the bus.
4. Optional: Enter a name for the bus.
If you do not specify a name, the bus is named according to the channel conguration.
5. Click Add Bus.
The new bus is added to the bus list.
6. For each of the speaker channels in the bus, click in the Device Port column and select a
port of your audio hardware.
Setting the Default Output Bus (Main Mix)
The Main Mix is the default output bus to which each new audio, group, or FX channel is
automatically routed. If only one bus is available, this bus is automatically used as the default
output bus.
PREREQUISITE
Add an output bus.
PROCEDURE
1. In the Audio Connections dialog, right-click the output bus that you want to use as default
output bus.
2. Select Set <bus name> as Main Mix.
RESULT
The selected bus is used as default bus. The Main Mix is indicated by a speaker icon next to its
name.
RELATED LINKS
Inputs/Outputs Tab on page 21
Adding Child Busses (Cubase Pro only)
Child busses allow you to route tracks to particular channels within a bus.
For example, you can route a stereo track to a stereo channel pair within a surround bus. Or you
can record a stereo channel pair in the surround bus to a separate stereo track.
PROCEDURE
1. On the Inputs tab, Outputs tab, or Group/FX tab, right-click a surround bus.
2. Click Add Child Bus and select a channel conguration.
RESULT
The child bus is created and can be used for routing.
28
Audio Connections
Presets for Input and Output Busses
Presets for Input and Output Busses
For input and output bus congurations, you can use different kinds of presets.
●A number of standard bus congurations.
●Automatically created presets tailored to your specic hardware conguration.
On startup, Cubase analyzes the physical inputs and outputs that are provided by your
audio hardware and creates a number of hardware-dependent presets.
Your own presets.
●
NOTE
You can create default presets for input and output bus congurations. If you create a new
empty project, these default presets are applied. To create default presets, save your preferred
input and output bus congurations under the name Default. If you have not dened default
presets, the last used input and output bus conguration is applied when creating a new empty
project.
Saving a Bus Conguration Preset
You can save your own input and output bus conguration and the studio conguration as
presets.
PROCEDURE
1. Select Studio > Audio Connections.
2. Set up your bus conguration.
3. Click Store.
4. In the Type in Preset Name dialog, enter a name.
5. Click OK.
RESULT
The preset is available in the Presets menu.
Deleting a Bus Conguration Preset
PROCEDURE
1. Select Studio > Audio Connections.
2. From the Presets menu, select the preset that you want to delete.
3. Click Delete.
RESULT
The preset is deleted.
Adding Group and FX Channels (Cubase Pro only)
Group channels and FX channels allow you to group bus congurations.
Adding group and FX channels in the Audio Connections window is identical to creating group
channel tracks or FX channel tracks in the Project window.
29
Audio Connections
Monitoring Bus
PROCEDURE
1. In the Audio Connections dialog, click the Group/FX tab.
2. Do one of the following:
●To create a group channel, click Add Group.
●To create an FX channel, click Add FX.
3. Congure the channel.
4. Optional: Enter a name for the group channel track.
5. Click OK.
The group channel or FX channel is added to the bus list.
6. For each of the speaker channels in the bus, click in the Output Routing column and
select a port of your audio hardware.
RELATED LINKS
Audio Effects on page 437
Monitoring Bus
In the Audio Connections window, you can set up the busses that are used for monitoring,
activate/deactivate and open the Control Room.
When the Control Room is disabled on the Control Room tab of the Audio Connections
window, the Main Mix bus is used for monitoring. In this case, you can adjust the monitoring
level in the MixConsole.
In Cubase Artist, the Main Mix bus is always used for monitoring.
RELATED LINKS
Control Room (Cubase Pro only) on page 418
MixConsole on page 344
External Instruments and Effects (Cubase Pro only)
You can integrate external effect devices and external instruments, for example, hardware
synthesizers, into the sequencer signal ow.
Requirements
●To use external effects, you need audio hardware with multiple inputs and outputs.
An external effect requires at least one input and one output or input/output pairs for
stereo effects in addition to the input/output ports that you use for recording and
monitoring.
●To use external instruments, a MIDI interface must be connected to your computer.
●Audio hardware with low-latency drivers.
Cubase compensates for the input/output latency and ensures that the audio that is
processed through external effects is not shifted in time.
Connecting an External Instrument/Effect
PREREQUISITE
The hardware device has stereo inputs and outputs.
30
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