Sony ERF-PC03 User Manual

4-659-403-11(1)
© 2001 Sony Corporation
English Edition
User’s Guide
©2002 Sony Corporation
For the customers in U.S.A.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
For Customers in Europe
CE (EMC) Marking Conformity Remarks a) This equipment complies with EN55022.
Class B digital for use in following areas : residential, business, and light-industrial.
b) This product conforms with the following
European Directive: 89/336/EEC (EMC directive)
For the customers in Canada
This Class B digital apparatus complies with Canadian ICES-003. Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.
Note:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
You are cautioned that any changes or modifications not expressly approved in this manual could void your authority to operate this equipment.
Für Kunden in Europa
Hinweise zur Konformität mit dem CE-Zeichen (EMV)
a) Dieses Gerät entspricht der europäischen Norm
EN55022 Klasse B (digital) für die Verwendung in folgenden Gebieten: Wohngebiete, Gewerbegebiete und Leichtindustriegebiete.
b) Dieses Gerät erfüllt die folgende europäische
Richtlinie: 89/336/EWG (EMV-Richtlinie)
Notice to Users
©2002 Sony Corporation All rights reserved. This manual and the software described herein, in whole or in part, may not be reproduced, translated or reduced to any machine-readable form without prior written approval.
EXCEPT AS SPECIFICALLY SET FORTH IN THE SOFTWARE LICENSE AGREEMENT, SONY CORPORATION PROVIDES THIS MANUAL, THE SOFTWARE AND THE OTHER INFORMATION CONTAINED HEREIN “AS IS” WITH NO WARRANTY AND HEREBY EXPRESSLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY NONINFRINGEMENT OR FITNESS FOR ANY PARTICULAR PURPOSE WITH REGARD TO THIS MANUAL, THE SOFTWARE, OR SUCH OTHER INFORMATION. IN NO EVENT SHALL SONY CORPORATION BE LIABLE FOR ANY INCIDENTAL, CONSEQUENTIAL, OR SPECIAL DAMAGES, WHETHER BASED ON TORT, CONTRACT, OR OTHERWISE ARISING OUT OF OR IN CONNECTION WITH THIS MANUAL, THE SOFTWARE, OR OTHER INFORMATION CONTAINED HEREIN OR THE USE THEREOF.
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Sony Corporation reserves the right to make any modification to this manual or the information contained herein at any time without notice. The software described herein may also be governed by the terms of a separate user license agreement.
This product contains software owned by Sony and licensed from third parties. Use of such software is subject to the terms and conditions of license agreements enclosed with this product. Software specifications are subject to change without notice and may not necessarily be identical to current retail versions.
Before using this software, please read the accompanying End-User License agreement which governs use of this software.
“Reproduction in whole or in part without written permission is prohibited. All rights reserved.”
Customer Support
How to contact the AIBO Customer Link.
U.S.A and Canada
1-800-427-2988 (U.S.A.) Email address: aibosupport@info.sel.sony.com
In Europe
English line: +44 (0)-20-7365-2938 German line: +49 (0)-69-9508-6310 French line: +33 (0)-1-5569-5118
In Australia
Call +1300-36-2426 (toll free within Australia) E-mail address: cicci@ap.sony.com
In Hong Kong
Sony Style +852-2345-2966 Email address: aibo_helpdesk@shk.sony.com.hk
In Singapore
+65-473-8500 Email address: AIBO.Link@ap.sony.com
“OPEN-R” is the standard interface for the entertainment robot system that Sony is actively promoting. This interface expands the capability of the entertainment robot through a flexible combination of hardware and interchangeable software to suit various applications.
AIBO Master Studio ERF-PC03 conforms to OPEN-R version 1.1, 1.1.1 and version 1.1.2.
• “AIBO,” the AIBO logo
, “OPEN-R” and the OPEN-R logo are registered trademarks of Sony Corporation.
• “AIBO Master Studio,” “R-CODE,” “Memory Stick,” “
,” and “ ” are
trademarks of Sony Corporation.
• Acrobat Reader is a trademark of Adobe Systems Incorporated.
• Microsoft and Windows are registered trademarks of Microsoft Corporation in the United States and other countries.
• All other system names and product names mentioned herein may be the trademarks or registered trademarks of their respective companies.
Furthermore, “™” and “®” are not mentioned in each case in this manual.
Information about AIBO is also available on the Internet at: http://www.aibo.com/
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Sources of information
There are two AIBO Master Studio manuals.
User’s Guide (this manual)
The User’s Guide includes an overview of AIBO Master Studio; installation, setup and other information required to operate AIBO; and how to use the programs that make up AIBO Master Studio.
Tutorial Guide
The Tutorial Guide gives examples of how to use AIBO Master Studio. If this is the first time you’re using AIBO Master Studio, please follow the tutorial and try all of the operations to get acquainted with AIBO Master Studio. You can also learn tips for using the product.
Note
Most illustrations and images are of AIBO ERS-
210.
About the Online Manual
The User’s Guide and the Tutorial Guide are also available online as PDF files. To view these files, you need “Acrobat Reader for Windows.” First install Acrobat Reader.
To view the Online Manual
Click the Start button in Windows and choose Programs* - AIBO Master Studio - User’s Guide (or Tutorial Guide).
* If you are using Windows XP, click All Programs
instead of Programs hereinafter.
You can also display online manuals by choosing from the Help menu in any AIBO Master Studio application.
Tip
You can also display online manuals by double­clicking “User’s Guide.pdf” or “Tutorial Guide.pdf” in the Doc folder of the CD-ROM.
Help Menu
You can refer to Behavior Arranger commands in this manual as well as the Help system. Click the Start button in Windows, choose Programs ­AIBO Master Studio- Command Reference, or select the Help menu from within Behavior Arranger, then Command Reference.
Installing Acrobat Reader
You can install “Acrobat Reader ver. 5.0 for Windows” from the accompanying CD-ROM. From Windows Explorer, double-click the CD­ROM drive’s “\Adobe\ar500eng.exe” file. The setup program will start; just follow the instructions that appear on the screen to install the application.
Note
If you use a version older than “Acrobat Reader ver4.05 for Windows,” text and images may not be correctly displayed.
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Table of contents
Chapter 1 Introduction
AIBO’s “behavior” and “action” ............................................................................ 12
What is AIBO Master Studio? ................................................................................ 13
Compatible AIBO Models.....................................................................................13
Program Configuration .........................................................................................13
AIBO Master Studio Setup.............................................................................. 13
Quick Behavior Arranger ................................................................................ 13
Behavior Arranger............................................................................................ 14
Action Composer..............................................................................................14
Compatibility with former versions.................................................................... 14
Data compatibility............................................................................................ 14
“Memory Stick” system file compatibility ................................................... 14
Redistribution of programs .................................................................................. 14
Relationships Between Programs ........................................................................ 15
AIBO State............................................................................................................... 16
Chapter 2 Preparations
Checking supplied accessories............................................................................... 18
System requirements ............................................................................................. 19
Set up ...................................................................................................................... 20
Installing the software........................................................................................... 20
Uninstalling the software ................................................................................ 20
Set up “Memory Stick” drive ............................................................................... 20
Create a “Memory Stick” appropriate for your AIBO model.......................... 21
Setting up a wireless LAN environment ............................................................ 22
Features available with wireless LAN environment...................................22
Required equipment ........................................................................................ 22
Wireless LAN information setup ...................................................................23
Execute Connection Test..................................................................................24
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Chapter 3 Quick Behavior Arranger
Overview................................................................................................................. 26
How to use original actions ............................................................................ 26
How to Create Behaviors....................................................................................... 27
Chapter 4 Behavior Arranger
Overview................................................................................................................. 30
Main components of Behavior Arranger.............................................................. 31
Mouse modes.......................................................................................................... 31
Boxes ........................................................................................................................ 32
Action box .................................................................................................. 32
Branch box ................................................................................................. 32
Group box .................................................................................................. 33
Terminal box .............................................................................................. 33
Creating and Editing Behaviors............................................................................. 34
Start .......................................................................................................................... 34
Arranging Boxes..................................................................................................... 35
How to move boxes ......................................................................................... 35
How to delete boxes......................................................................................... 35
Connect Boxes ........................................................................................................ 36
How to connect branch boxes ........................................................................ 36
Connecting group boxes with several output terminals ............................ 37
Disconnecting boxes ........................................................................................37
Moving the connecting line ............................................................................37
Save and Execute Behaviors ................................................................................. 38
When you use “Memory Stick” drive ........................................................... 38
When you use a wireless LAN .......................................................................38
Creating and Editing Boxes ................................................................................... 40
Action box ....................................................................................................... 40
Branch box ....................................................................................................... 41
Condition dialog box ....................................................................................... 42
Group box ........................................................................................................43
How to designate a library to a group box................................................... 44
Terminal box ................................................................................................... 45
6
Using Groups .......................................................................................................... 46
Making a group ......................................................................................................46
When You Create Subroutines........................................................................46
When You Create a group (Subroutine) from a Group Box ....................... 47
Moving from group to group............................................................................... 48
Rearranging terminals........................................................................................... 49
How to Use Created Actions ................................................................................. 50
Printing Behaviors .................................................................................................. 51
Page Setup............................................................................................................... 51
Print.......................................................................................................................... 51
Command Reference .............................................................................................. 52
Action box commands...........................................................................................52
Action playback commands (Play-Action)................................................... 52
Commands that use variables ........................................................................ 55
Other commands ..............................................................................................56
Variables .................................................................................................................. 57
Common to all models ....................................................................................57
Words that can be used for voice recognition .............................................. 59
Media link sounds that can be used for sound recognition ....................... 60
Tonal scales that can be used for sound recognition................................... 62
For AIBO ERS-210/220 ....................................................................................64
For AIBO ERS-310 series ................................................................................. 67
Chapter 5 Action Composer
Overview................................................................................................................. 72
What you can make with Action Composer ...................................................... 72
The three elements of an action...................................................................... 72
Action .................................................................................................................73
Action library ....................................................................................................73
Files that can be created in Action Composer....................................................74
Window organization ............................................................................................ 75
Creating and Editing Files...................................................................................... 76
Creating a library first ........................................................................................... 76
Creating an action file first ...................................................................................79
7
Creating an element file first ................................................................................ 80
Motion file ......................................................................................................... 80
Sound file........................................................................................................... 80
LED file .............................................................................................................. 80
Using action libraries in Behavior Program....................................................... 81
When you use a “Memory Stick” drive ........................................................ 81
When you use a wireless LAN .......................................................................81
Editing Elements..................................................................................................... 82
Motion file ...............................................................................................................82
Editing motions ................................................................................................ 82
Editing Poses..................................................................................................... 85
Precautions on motions ................................................................................... 87
Editing sound ........................................................................................................88
MIDI file.............................................................................................................88
WAVE file...........................................................................................................92
LED file ....................................................................................................................93
Creating LED data............................................................................................ 94
Synchronizing elements ........................................................................................96
Adjusting the starting point of a sound file ................................................. 96
Using markers................................................................................................... 96
Checking elements and actions............................................................................ 97
Previewing on the PC ...................................................................................... 97
Executing tests on AIBO.................................................................................. 97
Printing windows ................................................................................................... 98
Page Setup............................................................................................................... 98
Print.......................................................................................................................... 98
Importing/exporting files ...................................................................................... 99
Import/export of action library files................................................................... 99
Importing........................................................................................................... 99
Exporting ........................................................................................................... 99
Using other AIBO-ware action files...................................................................100
Exporting action files ..................................................................................... 100
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Chapter 6 Reference
Troubleshooting ...................................................................................................102
“Memory Stick” .................................................................................................... 105
Suitable “Memory Stick” products....................................................................105
Handling procedures...........................................................................................105
About the safety switch .................................................................................105
Precautions on writing to the “Memory Stick”..........................................105
Removing the “Memory Stick” from the PC card adapter ......................106
Precautions on use ......................................................................................... 106
Specifications ........................................................................................................ 107
Behavior Arranger................................................................................................ 108
Names and functions of the window................................................................ 108
Menus .................................................................................................................... 109
File .................................................................................................................... 109
Edit ................................................................................................................... 110
View.................................................................................................................. 110
Insert................................................................................................................. 110
Group ............................................................................................................... 111
Help .................................................................................................................. 111
Mouse operation .................................................................................................. 112
Edit window.................................................................................................... 112
History bar ...................................................................................................... 112
Keyboard operation ............................................................................................. 113
Edit window.................................................................................................... 113
History bar ...................................................................................................... 113
Action Composer .................................................................................................. 114
Main window ....................................................................................................... 114
Names and functions of window................................................................. 114
Menus............................................................................................................... 115
Action Window .................................................................................................... 118
Names and function of window .................................................................. 118
Menus............................................................................................................... 119
Pose Window........................................................................................................ 122
Names and function of window ..................................................................122
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MIDI Window.......................................................................................................123
Names and function of window ..................................................................123
Menus............................................................................................................... 124
WAVE Window.....................................................................................................126
Name and function of window .................................................................... 126
Menus............................................................................................................... 127
LED Window ........................................................................................................ 128
Names and functions of window................................................................. 128
Menus............................................................................................................... 129
Preview Window.................................................................................................. 131
Names and functions of window................................................................. 131
Motion Viewer window ......................................................................................132
Names and functions of window................................................................. 132
Menus............................................................................................................... 133
Glossary................................................................................................................. 134
AIBO Master Studio Setup terms ......................................................................134
Quick Behavior Arranger/Behavior Arranger terms ..................................... 135
Action Composer terms ...................................................................................... 135
File organization and files ................................................................................... 137
Common composer..............................................................................................137
Behavior Arranger ............................................................................................... 137
Principal files ........................................................................................................ 138
Index...................................................................................................................... 139
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Chapter 1
Introduction
Gives you an overview of the AIBO Master Studio software.
Chapter 1 Introduction
Chapter 1 Introduction
AIBO’s “behavior” and “action”
AIBO’s movements are made up of comparatively brief units of movement (“motions”) — raising its face, taking steps — which are performed sequentially. Besides motion, AIBO expresses itself in various ways by emitting sound (melodies and sound effects) and flashing its LED lights. In AIBO Master Studio, motion, sound and LED lights combined make up an “action” and actions are strung together to produce continuous movement called a “behavior.”
Behavior
Action 3
Action 1
Action 1
Motion 1
Sound 1
LED 1
To use AIBO Master Studio, you need to understand the relationship between behaviors and actions.
Action 2
Action 4
Action 5
12
Chapter 1 Introduction
What is AIBO Master Studio?
AIBO Master Studio is an application that enables you to design actions and behaviors that your can AIBO perform. Create programs that make AIBO play games or act like a pet with unique actions and behaviors, so you can enjoy your own AIBO characteristics. AIBO Master Studio is compatible with wireless LANs (ERS-210/220 only), so you can efficiently make behaviors and actions using a wireless LAN.
Compatible AIBO Models
AIBO Master Studio ver.1.1 is compatible with the following AIBO models.
AIBO ERS-210
AIBO ERS-220
AIBO-ERS-310 series
Program Configuration
The AIBO Master Studio Program is made up of four programs as follows.
AIBO Master Studio Setup
Before programming actions and behaviors using AIBO Master Studio, copy the necessary system files for operating AIBO to a Memory Stick by using the AIBO Master Studio Setup program. If you use AIBO Master Studio in a wireless LAN environment, you need to set up items such as a User ID, password, and AIBO IP address.
Quick Behavior Arranger
Quick Behavior Arranger is a simple behavior creation program. A wizard screen appears so you can easily create behaviors by following on-screen directions. You can put together a behavior program by using only the built-in actions. Or, you can make original actions with Action Composer and use them in your behavior program.
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Chapter 1 Introduction
Behavior Arranger
This application is a tool for making behavior programs for your AIBO. For instance, you can make a program to make AIBO walk along the perimeter of a square, or turn right or take a few steps backward when you touch its head. You can create behaviors that are more intricate by adding branches and subgroups of behaviors to the behavior program. Version 1.1 can create programs with voice-recognition capabilities and sounds (media link sounds, tonal scales).
You can put together a behavior program by using just the built-in actions. Or, you can make original actions with Action Composer and use these in your behavior program.
Action Composer
This application lets you modify a sample action or create an action from scratch. Take a simple yawn: a person yawning with the mouth wide open makes a completely different impression from one who hides the yawn behind a hand. By using original actions tailored to each situation, your AIBO will become capable of individual expressions.
With Action Composer, you create an action that synchronizes the three elements: motion, sound and LED. For example, a yawn that escapes as soon as AIBO opens its mouth or a dance that AIBO performs to music. The actions you make will be used in Quick Behavior Arranger or Behavior Arranger as part of a behavior program.
Compatibility with former versions
Data compatibility
You can use behavior programs and action files (action library files, action files, element files) created with AIBO Master Studio version 1.01 in version 1.1. (AIBO Master Studio recognizes files except sound files as AIBO ERS-210 data. Sound files can be commonly used with the ERS-210/220/310 series.)
Memory Stick system file compatibility
A Memory Stick used with AIBO Master Studio version 1.0/1.01 can be used if you copy version 1.1 system files to it. Do not use older version system files.
Redistribution of programs
Created programs (files saved to a Memory Stick), system files, and the interpreter can be redistributed. See redist.txt in one of the installed folders for details.
14
Chapter 1 Introduction
Relationships Between Programs
In order to use AIBO Master Studio, first set up various items using the AIBO Master Studio Setup program, and copy the necessary system files for operating your AIBO model to a “Memory Stick.” Then you can create actions to be used by the behavior program. When you install AIBO Master Studio, built-in actions (system actions) will be copied to the hard disk. If there aren’t enough actions, or you want to create original ones, you can program actions using Action Composer. Once you have all actions prepared, arrange them using Quick Behavior Arranger or Behavior Arranger to make behavior programs, and execute them by using a “Memory Stick” or a wireless LAN.
AIBO Master Studio Setup
• Set up “Memory Stick” drive
• Copy the system files to a “Memory Stick”
• Set up a wireless LAN
Using a “Memory Stick” drive
[When you want to create complicated behaviors]
System action
Behavior Arranger
Create behavior program
Execute by writing to a “Memory Stick”
Action Composer
Create original
actions
Actions will be copied to the hard disk when they are written to a “Memory Stick,” and they can be used in Behavior Arranger.
Using a wireless LAN (for ERS-210/220 only)
[When you want to easily create behaviors]
System action
Quick Behavior Arranger
Create behavior program
Execute by writing to a “Memory Stick”
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Chapter 1 Introduction
AIBO State
Depending on AIBOs mode, a built-in program may interrupt your behavior program and run instead. When AIBO resumes normal mode, the interrupted behavior program is reset and starts running again from the top. Before you have fun with your programs, look at the diagram below to understand how AIBOs modes will affect your behavior programs.
Normal mode
Your program is executed from the beginning and AIBO moves as programmed.
Notes
Do not use AIBO in
places subject to vibrations, on an incline, or at a place where it might drop.
Do not surround
AIBO with objects that may obstruct its movements.
Falls down
Something gets caught in its leg or neck joints
Press the head sensor for 3 seconds.
Push the tail switch in the front
AIBO is picked up
Place AIBO on the floor or press
Stands up by itself
ERS-210
ERS-220
Push the head sensor in the
front direction for 3 seconds
ERS-310 Series
direction for 3 seconds
ERS-210
the head sensor for 3 seconds
Jam condition
Joints loosen up
Mode indicator flashes
Mode indicator flashes
Mode indicator flashes
Picked-up condition
When you lift up AIBO, it becomes still and quiet in this mode.
Mode indicator flashes
16
Place AIBO on the floor or push the head
ERS-220
sensor in the front direction for 3 seconds
ERS-310 Series
Place AIBO on the floor or push the tail
switch in the front direction for 3 seconds
To charge the battery pack
See the manual for the AIBO unit.
Notes
AIBO will not move when it is being charged, i.e. its connected to the AC adapter.
Do not execute your program while AIBO is on the Station (Energy Station or Stand with Energy Station Core)
or on the Stand.
Mode indicator lights
Mode indicator lights
Chapter 2
Preparations
What you need to do to use AIBO Master Studio.
Chapter 2 Preparations
Checking supplied accessories
First, check that you have all the supplied accessories.
x CD-ROM x “Memory Stick,” and case, and “Memory Stick” labels (3 labels)
The included AIBO Programming Memory Stick ERA-MS008 is the same as the ones sold separately in stores. Save data you create using AIBO Master Studio on this “Memory Stick.”
x Printed material
• End-User License Agreement
• User’s Guide (this book)
• Tutorial Guide
• Key code sticker (set of two) The key code is required to install the software. Place the key code sticker on the CD-ROM case, and
keep it in a safe place.
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Chapter 2 Preparations
System requirements
You need to have an IBM PC/AT compatible machine with the following specifications: OS Microsoft Windows XP
Microsoft Windows 2000 Professional (Service Pack 1 or newer) Microsoft Windows Millennium Edition Microsoft Windows 98 Second Edition English/French/German/Chinese Edition
CPU Intel MMX Pentium 300 MHz and or greater RAM 64 MB or greater Drive: Hard disk drive: 120MB or greater
CD-ROM drive (required for software installation)
Video card and display 800 × 600 pixels or greater, High-color (16 bit) or greater Sound: Sound chip compatible with the OS, or a sound card and speakers
(required for creating/checking AIBO sounds).
“Memory Stick” system requirements:
Built-in “Memory Stick” drive or “Memory Stick” reader/writer
Wireless LAN system requirements (ERS-210/220 only optional):
– Wireless LAN PC cards* compliant with the IEEE 802.11b or – An access point* compliant with the IEEE 802.11b standard (for wireless communications with a computer connected to a wired LAN.)
* Please use Sony recommended products.
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Chapter 2 Preparations
Set up
Installing the software
Install AIBO Master Studio from the accompanying CD-ROM.
1 Turn on your PC and start
Windows.
Notes
End all applications and virus detection programs before running the setup program.
When installing to Windows 2000, or Windows XP log on as the administrator or as an Administrators Group member.
2 Insert the supplied CD-ROM in
the CD-ROM drive.
The setup program is executed automatically. If the Setup program does not start, double-click the “Setup.exe” file in the CD-ROM drive. Follow the on-screen instructions.
Note
Please see the attached key code sticker for the key code.
Set up “Memory Stick” drive
In order to use a Memory Stick with AIBO Master Studio, you first need to set the Memory Stick drive.
Note
You need a Memory Stick drive even if you use AIBO Master Studio with a wireless LAN. Make certain that you perform both Set Up Memory Stick Drive and Set Up Wireless LAN.
1 Click the Start button in
Windows and choose Programs ­AIBO Master Studio - AIBO Master Studio Setup.
The AIBO Master Studio Setup dialog box appears.
2 Set the Memory Stick drive
Uninstalling the software
If you dont need AIBO Master Studio any longer, go to the Windows Control Panel and choose Add/Remove Programs to delete it.
Note
This procedure removes all programs and data that were installed. Data made by the user will not be deleted.
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Enter the drive path Make certain that you specify a path immediately below the root (\).
If you dont know the drive path, click the
icon to choose the drive.
Chapter 2 Preparations
3 Click OK
The “Memory Stick” drive will be set.
Note
If other AIBO Master Studio applications are running, restart the programs to activate the applications.
Create a “Memory Stick” appropriate for your AIBO model
In order to use the included “Memory Stick” or a separately sold “AIBO Programming Memory Stick” with AIBO Master Studio, you need the system files (OPEN-R folder) that are necessary for AIBO movements. Make certain that you copy the system files using the following method before using a “Memory Stick” for the first time.
Note
• Regular “Memory Sticks” sold in stores and “Memory Sticks” loaded with AIBO-ware applications cannot be used. (Programs you create on such a “Memory Stick” cannot be executed on AIBO.)
• You cannot write system files for several AIBO models to a “Memory Stick” at the same time.
• You can also use a “Memory Stick” used with an older version. If older version system files exist, delete the OPEN-R folder using Windows Explorer, and copy the system files again.
Tip
• Once you copy system files, you don’t need to copy them again unless you change the AIBO model. If you want to change the AIBO model, copy the system files again.
• If you copy system files onto a used “Memory Stick,” it will be overwritten, and saved Behavior Programs and Action Libraries will be deleted. However, wireless LAN settings won’t be overwritten, so you don’t need to set them up again.
21
Chapter 2 Preparations
1 Click the Start button in
Windows and choose Programs ­AIBO Master Studio - AIBO Master Studio Setup.
The AIBO Master Studio Setup dialog box appears.
2 Insert a Memory Stick into the
drive.
3 Select your AIBO model.
Select your AIBO model name.
An (E) model name means it does English voice-recognition.
4 Click Copy System Files.
The system files for the selected model will be overwritten on the “Memory Stick in the specified drive.
5 Click OK
Setting up a wireless LAN environment
If you are using AIBO ERS-210/220, you can wirelessly transfer programs and data that you have created between AIBO and your PC by using AIBO wireless LAN card (sold separately).
Features available with wireless LAN environment
Wireless LAN makes the features listed below possible. Youll be able to make actions and behaviors more efficiently because youll be able to test them in the process.
Upload behavior programsCommand AIBO to execute behaviors
(You can trace a group box that is currently being executed.)
Upload the action libraryCommand AIBO to test-run actions and
elements (motions, sounds, LEDs)
Required equipment
Both your AIBO and PC need to support wireless LAN and be capable of wireless LAN communication. The AIBO Master Studio software enables wireless communication between your PC and a single AIBO.
22
For AIBO
You will need both of the following:
AIBO Wireless LAN Card
For instructions on installing the card in AIBO, please refer to the manual of the AIBO Wireless LAN Card.
Memory Stick
Use the Memory Stick included in the AIBO package or an AIBO Programming Memory Stick (sold separately) to which the appropriate system files have been copied.
Chapter 2 Preparations
For the PC
You will need either of the following:
• A PC equipped with an IEEE802.11b­compatible wireless LAN card*
• PC connected to a wired LAN through an access point* compliant with the IEEE 802.11b standard
* Please use Sony recommended products.
When an access point is used
When an access point is not used
Notes
The PC can be connected to the access point via wireless LAN or wired LAN (network cable).
• To connect the PC to the access point via wireless
LAN, install an IEEE802.11b-compatible wireless LAN card on the PC.
• To connect the PC to the access point via wired
LAN, you will need a hub and two network cables.
Wireless LAN information setup
Insert the AIBO wireless LAN card into your AIBO, and start the setup program.
Tip
You can set up a wireless LAN connection using a LAN by inserting a “Memory Stick” with the appropriate system files in AIBO and using a computer connected to the LAN. Please see the wireless LAN card operating manual for details.
Note
If you insert a “Memory Stick” and start AIBO while the AIBO wireless LAN card is pulled out, the network settings on the “Memory Stick” will return to default values.
You can proceed with set up in AIBO Master Studio Setup by inserting a “Memory Stick” into the “Memory Stick” drive.
1 Click the Start button in
Windows and choose Programs ­AIBO Master Studio - AIBO Master Studio Setup.
The AIBO Master Studio Setup dialog box appears.
2 Insert the “Memory Stick” with
the appropriate system files into the drive.
23
Chapter 2 Preparations
3 Set up wireless LAN
information.
1 Check the Use AIBO Wireless LAN
Card box.
2 If you want to display “Memory Stick”
information click [Import].
3 Input the AIBO IP address (AIBO
wireless LAN card).
4 Input the Subnet Mask. 5 Input the Default Gateway IP address.
You may omit specifying an IP address, in which case the default gateway will not be used.
6 Input the AIBO name (up to 8
alphanumerical characters) that will be used in the wireless zone.
7 Input the wireless network name (up to
32 alphanumerical characters).
8 Input the key characters to be used for
encryption of wireless data (5 alphanumerical characters). If you don’t want to use encryption, do not enter anything.
9 Select the Action mode (wireless LAN
topology).
0 Select the wireless channel (when you
use ad hoc mode).
qa Input the user ID (up to 8
alphanumerical characters) to log on to the wireless network.
qs Input password (up to 8
alphanumerical characters) to log on to the wireless network.
qd Enter the same password you input in
step qs again to confirm it.
Tip
If you don’t designate a user ID and password, anyone can access your AIBO wireless LAN connection without authentication, so we recommend that you set up a user ID and password.
4 Click [Export].
This saves the wireless LAN settings and makes wireless LAN functions available to AIBO Master Studio.
5 Click [OK] to close the window.
Tip
The wireless LAN setup information that is input last will also be stored on the PC, so you don’t need to input information from the beginning every time you use a new “Memory Stick.”
Execute Connection Test
If you insert the “Memory Stick” that you used to set up the wireless LAN into AIBO, boot AIBO, and click Test Connection, that will execute an AIBO connection test using the set wireless LAN information.
24
Chapter 3
Quick Behavior
Arranger
How to use Quick Behavior Arranger.
Chapter 3 Quick Behavior Arranger
Overview
Quick Behavior Arranger enables you to create two kinds of programs. It’s a wizard, so even people who aren’t familiar with the program can easily create AIBO programs. The Tutorial Guide explains how to use Quick Behavior Arranger using examples.
• Sequential Execution Type
A behavior program describing a series of AIBO actions such as “stand up, move, and sit down.”
1 Stand up 3 Sit down2 Walk 50cm
• Stimulus - Driven Execution Type
A behavior program that makes use of sensor inputs, voice recognition, and other functions.
Banzai
Fewer commands are available in Quick Behavior Arranger compared to Behavior Arranger, so use Behavior Arranger if you want to create complicated programs.
How to use original actions
You can add original actions in addition to system actions that are already prepared to behaviors. If you use original actions, use Action Composer first to save an action library onto a “Memory Stick.” For details about Action Composer, see “Chapter 5 Action Composer” (page 71).
26
Chapter 3 Quick Behavior Arranger
How to Create Behaviors
Start Quick Behavior Arranger, and create behavior programs by following the instructions on the screen.
1 Click the Start button in
Windows and choose Programs ­AIBO Master Studio - Quick Behavior Arranger.
A window to select the model appears.
2 Select your AIBO model name
and click Next.
Select your AIBO model and click Next. A window to select the program type appears.
3 Select Behavior Program type
and click Next.
Follow the instructions on the screen.
Note
You can use Behavior Arranger to edit programs created using Quick Behavior Arranger. If you open a program that you created in Behavior Arranger, it automatically places as many action boxes as there are action selection fields. If you dont input anything in an action selection field, the action box wont have any commands.
27
Chapter 3 Quick Behavior Arranger
28
Chapter 4
Behavior
Arranger
Procedures for using Behavior Arranger.
Chapter 4 Behavior Arranger
Overview
Behavior Arranger shows ABIO behaviors in a flowchart to create behavior programs. You can create anything from programs made of simple sequential actions such as “stand up and walk” to complicated programs using branching programs, and subroutines using conditions such as “when the head is touched, turn right.” You can use events that use sensor switches, as well as voice recognition words in English, and sounds (media link sounds and tonal scales), as conditions. You can quickly create behavior programs using built-in system actions in Behavior Arranger. If you want to use your own original actions, create actions using Action Composer and arrange them in Behavior Arranger to incorporate the actions in programs. For Action Composer details, see “Chapter 5 Action Composer” (page 71).
Action Composer
Original actions
Behavior Arranger
System actions
Behavior Behavior
Action
Action
Action
Action
Subroutine
Action
Action
Action
Action
+
Original actions
Behavior
Action
Condition
Action Action
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